
*city01_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Man A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Man B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Girl",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Elder",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Knight",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Betty",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Ilias Temple",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city01_main
if %cmd1=-1 gosub *menu:goto *city01_main
cspl 600,699
if %cmd1=601 goto *city01_01
if %cmd1=602 goto *city01_02
if %cmd1=603 goto *city01_03
if %cmd1=604 goto *city01_04
if %cmd1=605 goto *city01_05
if %cmd1=606 goto *city01_06
if %cmd1=607 goto *city01_07
if %cmd1=610 goto *city01_10
if %cmd1=611 goto *city01_11
if %cmd1=612 goto *city01_12
if %cmd1=613 goto *city01_13
if %cmd1=619 return
goto *city01_main



*city01_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man A"
>Oh Luka! Wasn't today your baptism?\
>You look completely different from before!\
name "Luka"
>.................\
name ""
>I'm sure I do...\
name "Man A"
>Make sure you come back and visit!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main



*city01_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man B"
>My friend who lives in Iliasburg got kidnapped by a Harpy...@
>It seems like he was forced to become one of their husbands...\
>I feel so bad for him!@
>I hate monsters so much...@
>Please kill as many as you can...\
name "Luka"
>.................\
name ""
>I know it's Ilias' fault that everyone here is like this.@
>But still...That's just horrible.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main



*city01_03

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>Geez... for a monster to show up so close to this village.@
>I was so surprised earlier...\
>Please, Luka, kill the Monster Lord and get rid of all the monsters!@
>I'll be looking forward to it while I wait here!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main



*city01_04

lsp 700,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
gosub *setwindow_01
name "Girl"
>Big bro! Good luck!@
>Beat all those bad monsters!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main



*city01_05

lsp 700,":a;chara\mob_rouzin2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Young'uns these days don't have any faith in Ilias...@
>That must be why the monster came to this village...\
>Were you able to be baptized, Luka?@
>Make sure you serve Ilias faithfully.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main



*city01_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Oi, Luka! Finally setting out?@
>You're pretty good for someone so young...\
>It might just be possible for you to beat the Monster Lord!\
>If so, will I go down in history as the person who sent off the Hero?\
>Just kidding... good luck on your journey!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main



*city01_07

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Knight"
>Never give in to the temptations of a monster.@
>If you let a monster make you ejaculate, all of your fighting spirit will     vanish.\
>I think it was called Critical Ecstasy.@
>Scholars have concluded that the act of ejaculation drains the magic needed   to fight.\
>I still don't really understand it...@
>But in other words, if you come, you will surrender in both mind and spirit.\
>At that point, you won't be able to resist anything that they do to you...\
>However, there are a lot of crazy people who actually desire such a thing...@
>How deplorable...\
>Oh great Ilias, please give your divine punishment to such depraved           individuals...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main



*city01_10

bg "bg\bg038.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Betty"
>Luka... I heard you weren't baptized.@
>Is it true?\
name ""
name "Luka"
>I wasn't baptized...@
>But I still have to go.\
name ""
name "Betty"
>You're still going out on a journey?@
>Going out without Ilias's protection is dangerous...\
name ""
name "Luka"
>I know...\
name ""
name "Betty"
>You aren't really listening, are you?@
>Don't overwork yourself, Luka.@
>You can come back here anytime.\
name ""
name "Luka"
>Thank you...\
name ""
>This is so awkward after everything that's happened...\
dwave 1,"se\asioto2.ogg"
wait 1000
name "Betty"
>Oh great Ilias... please protect that child.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main



*city01_11

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Smith"
>Oh, Luka! You're finally heading out, huh?\
name ""
name "Luka"
>I am... thank you for this sword.\
name ""
>My sword was custom made by the Smith here.@
>It was made so that even someone small like me could use it easily.\
>Unfortunately, I never really have a use for it anymore.@
>But it's still precious to me.\
name "Luka"
>I'll cherish this sword that you made for me.\
name ""
name "Smith"
>It's fine if you don't.@
>While traveling, please don't hesitate to use better weapons.\
>If you don't constantly get stronger weapons, you'll never be able to defeat  a Monster Lord.\
>It would be very strange to keep using a weak weapon.\
name ""
name "Luka"
>O... of course. Even so, I'll still take care of it.\
name ""
>Don't let him see the Angel Halo, don't let him see the Angel Halo...\
name "Smith"
>Ahh... do what you like!@
>Just don't do something stupid!\
name ""
name "Luka"
>I won't! Don't worry!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main



*city01_12

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
name "Owner"
>Oh Luka... you came all the way over here to say goodbye to me?\
>Even though I haven't been in this village for too long, you were a good      customer.\
name ""
name "Luka"
>Yes... I got injured a lot, after all.\
name ""
>Once every three days, I would come here and buy medicinal herbs.@
>I would get injured a lot during training.\
>...Although considering what good that training did me, I may not have been   doing it right.\
name "Owner"
>When you come back to this village, my shop may not be here.@
>Recently, sales have been pretty bad...@
>Have people lost their faith...?\
name ""
name "Luka"
>The storm...\
name ""
name "Owner"
>Hm?\
name "Luka"
>N-Nothing.\
name "Owner"
>Oh well, there's no reason for me to complain to you.\
>Good luck, Luka! I'll be rooting for you!\
name ""
name "Luka"
>Thank you...\
name ""
>I hope you'll still be here when I get back...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main



*city01_13

bg "bg\bg007.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Luka!@
>You didn't show up to receive your baptism!\
name ""
name "Luka"
>I don't need it.@
>Ilias didn't come down to baptize me anyway, did she?\
name ""
name "Priest"
>W-Well, that's true, actually...\
>It appears as though Ilias has abandoned you.@
>Even so, you are still going to travel?\
name ""
name "Luka"
>Yes. There are a lot of things I need to go do.\
name ""
name "Priest"
>Even if Ilias is not watching you, I shall pray for you.@
>Luka, please be safe.\
name ""
name "Luka"
>Thank you.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main



*city02_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
if %hanyo1=0 lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
if %hanyo1=1 lsp 610,":s/20,20,0;#bbbbbbWeapon Shop",410,160
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sutherland Inn",410,250:spbtn 613,613
if %hanyo1=0 lsp 619,":s/20,20,0;#bbbbbbLeave City",410,400
if %hanyo1=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city02_main
if %cmd1=-1 gosub *menu:goto *city02_main
cspl 600,699
if %cmd1=601 goto *city02_01
if %cmd1=602 goto *city02_02
if %cmd1=603 goto *city02_03
if %cmd1=604 goto *city02_04
if %cmd1=605 goto *city02_05
if %cmd1=606 goto *city02_06
if %cmd1=607 goto *city02_07
if %cmd1=610 goto *city02_10
if %cmd1=611 goto *city02_11
if %cmd1=612 goto *city02_12
if %cmd1=613 goto *city02_13
if %cmd1=619 return
goto *city02_main



*city02_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I really thought I was going to die...@
>"Four Heavenly Knights" indeed... she was insanely powerful.\
>She actually stared right at me once... @ >...and I wet my pants...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_02

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Girl"
>Monsters attacking us even here...@
>Are there no Heroes left to drive them out...?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_03

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>Ara, the Hero who saved the city.@
>You look weak, but you were still able to drive her off...\
>Fufu... I'll give you a special discount.\
name ""
name "Luka"
>Err, sorry... @ >I don't think I should be...\
name ""
name "Prostitute"
>Fufu... what a cute boy.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_04

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>Monsters these days are doing as they please...@
>At this rate, will Humanity be destroyed...?\
>Damn it... can't somebody do something?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_05

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>Those worthless people who call themselves Heroes.@
>At the first sign of trouble, they all scatter.\
>Running away... pretending they're dead... how pathetic.\
>But I was told that a small boy challenged Granberia, and fought her off with his laser vision!\
name "Luka"
>................\
name ""
>...What?\
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Granberia was probably going to use this city as a bridgehead to attack the   Ilias Temple to the south...\
>Is the temple a threat to the monsters?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_07

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>Even though Granberia was a monster, she still had a chivalrious spirit.@
>She didn't fight children or the elderly, and didn't kill anyone.\
>Even though we shouldn't compliment a monster, many of us can't help but      yearn for that kind of power...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_10

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Hmm, armor...\
name ""
>There are many pieces of sturdy armor here.@
>But I'm not used to wearing heavy armor like that.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
name "Alice"
>You don't actually want any of this crap, do you?\
name "Luka"
>No way.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Besides...@
>I really like this shirt.\
name "Alice"
>You only have the one, though...\
name ""
>Saying that, she dropped her glance to an ordinary looking shirt on the       counter.\
name ""
name "Luka"
>This....?@
>It's the same shirt I have now, though...\
name ""
>It's plain looking, but it's really well made and comfortable.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
name "Shopkeeper"
>Ahh, good eye.@
>That shirt was woven in a special way, for maximum protection.\
>It's a good piece of protective wear, even if it looks plain.@
>Recently it seems like Heroes have been only caring about looks, though.\
>Those kinds of people don't see how good this piece really is.@
>It looks like you're different, though!\
name ""
name "Luka"
>I guess another shirt couldn't hurt...@
>Alright, I'll take it!\
name ""
name "Shopkeeper"
>Thanks for your business!\
dwave 1,"se\kaimono.ogg"
\
name ""
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city02_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome! Are you looking for anything in particular?\
name ""
name "Luka"
>I'll just look around for a moment...\
name ""
name "Shopkeeper"
>Do you need medicinal herbs, or antidotes?\
name ""
name "Luka"
>No, nothing like that...\
name ""
>...Did I ever once have to use something like that?@
>I don't think I did...\
name "Shopkeeper"
>Monsters these days don't seem to really be injuring people.\
>They just try to tempt them with obscene things.@
>Well then, how about this armor plated jock strap?\
name ""
name "Luka"
>It seems hard to move in...@
>And it looks used...\
name ""
name "Shopkeeper"
>You can use it in various ways though...\
name ""
>Not buying anything, I head out of the shop.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city02_12

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
name "Luka"
>The church...\
name ""
>I think I prayed to Ilias here before.@
>Now, even being here is making me uncomfortable.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>How boring...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_sinkan.bmp",160,0:print 10,500
name "Priest"
>One should always pray faithfully.\
name ""
name "Alice"
>A boring person came out.\
name ""
name ""
name "Priest"
>...Well I'm sorry for being boring.\
>More importantly, you must remember to pray faithfully.@
>It's one of the five commandments, after all.\
name ""
name "Alice"
>Really, how boring.\
name ""
name "Luka"
>.........................\
name ""
>I really don't want to be here right now.\
name "Luka"
>Can we just go?@
>Please?\
name "Alice"
>Gladly.\
name "Priest"
>..........\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city02_13

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Owner"
>Oh? Are you staying here today?@
>I'll give you a special rate today...\
>But I don't have any more Ama-Ama Dangos, because I'm out of Happiness        Honey.\
>If a Hero doesn't go to Happiness Village soon, I may never be able to make   them again.\
name ""
>She says as she looks at me expectantly.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city03_main0

mov %genzaiti,1
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg018.bmp",7,1500
bgm"bgm\city1.ogg"



*city03_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
if %ivent01=1 lsp 608,":s/20,20,0;#FFFFFF#FF4444Goblin Girl",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sutherland Inn",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city03_main
if %cmd1=-1 gosub *menu:goto *city03_main
cspl 600,699
if %cmd1=601 && %ivent01=0 goto *city03_01a
if %cmd1=601 && %ivent01=1 goto *city03_01b
if %cmd1=602 && %ivent01=0 goto *city03_02a
if %cmd1=602 && %ivent01=1 goto *city03_02b
if %cmd1=603 && %ivent01=0 goto *city03_03a
if %cmd1=603 && %ivent01=1 goto *city03_03b
if %cmd1=604 && %ivent01=0 goto *city03_04a
if %cmd1=604 && %ivent01=1 goto *city03_04b
if %cmd1=605 && %ivent01=0 goto *city03_05a
if %cmd1=605 && %ivent01=1 goto *city03_05b
if %cmd1=606 && %ivent01=0 goto *city03_06a
if %cmd1=606 && %ivent01=1 goto *city03_06b
if %cmd1=607 && %ivent01=0 goto *city03_07a
if %cmd1=607 && %ivent01=1 goto *city03_07b
if %cmd1=608 goto *city03_08
if %cmd1=610 && %ivent01=0 goto *city03_10a
if %cmd1=610 && %ivent01=1 goto *city03_10b
if %cmd1=611 && %ivent01=0 goto *city03_11a
if %cmd1=611 && %ivent01=1 goto *city03_11b
if %cmd1=612 && %ivent01=0 goto *city03_12a
if %cmd1=612 && %ivent01=1 goto *city03_12b
if %cmd1=613 && %ivent01=0 && %ivent02=0 goto *city03_13a
if %cmd1=613 && %ivent01=1 && %ivent02=0 goto *city03_13b
if %cmd1=613 && %ivent02=1 goto *city03_13c
if %cmd1=619 return
goto *city03_main



*city03_01a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>The band of thieves...?@
>I heard there was a dragon in it.\
>Last time I left the city I thought I heard its voice, and I wet myself.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_01b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>How could I have wet myself from such a little monster...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_02a

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Girl"
>Monsters attacking people randomly...@
>The world is terrifying...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_02b

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Girl"
>They weren't what I was expecting them to be...@
>I'm only a little scared now.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_03a

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>All those soldiers who were defeated left town...@
>Business isn't as good anymore...\
>Hey, boy... don't you want to play with me a bit?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_musume2.bmp",335,0:print 10,500
name "Alice"
>..........\
name ""
name "Prostitute"
>Oh, sorry, I didn't see you were taken...@
>Those clothes... are you in the same line of work as me...?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>You...!\
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>...Hmph.@
>I would never degrade myself to having sex with random men for money like     that.\
name "Prostitute"
>Well, pardon me, Your Majesty...@
>With clothes like that, I'm guessing you do it for free?\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
>I have standards, unlike you.\
name "Prostitute"
>Hmph!\
name ""
dwave 1,"se\asioto3.ogg"
csp 701
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>The prostitute angrily storms off.\
name "Luka"
>Alice...@
>Please don't bully the prostitutes.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Serves her right.@
>Isn't calling a woman a prostitute a serious insult in your culture, anyway?\
name "Luka"
>Well, sort of...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>.........@
>...What?\
name "Luka"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>It's just...@
>Those clothes...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What's wrong with my clothes?@
>Hellgondo's hot, what do you expect?\
name "Luka"
>Alice, if I tilt my head just a little, I can see right up your skirt.@
>You're not even wearing anything underneath...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>It's rude to peek at women like that, Luka.\
name "Luka"
>Mmmmph...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>And besides that, I'm a lamia.@
>What use does a lamia have for underwear? Idiot...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Okay, but...@
>Even your top's flimsy...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>It's@ > hot@ > in@ > Hell@ >gon@ >do.@
>I wasn't planning to get stuck on this continent today, or to have to walk    around crowded towns like a human.\
lsp 700,":a;chara\alice_st16b.bmp",67,0:print 10,500
>And are you really doing this?@
>You're actually complaining about getting to stare at my body like this as    much as you want?@
>The hell's wrong with you?\
name "Nosy Pervert"
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_gorotuki3.bmp",175,0:print 10,500
>Yeah! What the hell, man?\
bgmstop
name "Luka"
>..............\
name "Alice"
>..............@
>Do I know you?@ > Go away, weirdo.\
name "Nosy Pervert"
>Gah...!\
name ""
dwave 1,"se\escape.ogg"
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>The strange eavesdropper runs off.\
bgm "bgm\city1.ogg"
name "Luka"
>Alright alright!\
>The point I was trying to make was to just leave the prostitutes alone.@
>You don't have to be so defensive over it...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Right, whatever...@
>...Dumbass.\
name ""
>Sheesh...\
name ""
mov %iliasburg_event1,1
cspl 3,7
csp 611
cspl 700,705
goto *city03_main


*city03_03b

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>I just saw the dragon and the vampire...@
>Is that dragon going to get bigger?\

if %iliasburg_event1<1 skip 76
lsp 701,":a;chara\mob_musume2.bmp",335,0
lsp 700,":a;2Q\chara\alice_st16.png",-120,0
name "Alice"
>No, she's going to stay the same size all her life.@
>Do you realize how stupid you sound right now?\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Prostitute"
>Well, excuse me for not being an expert on Dragon Girls.@
>Next time I'll just ask you, since you're so smart.\
>We've already had one dragon rampage through town this week.@
>Not exactly looking forward to another...\

if $knight!="Granberia" skip 3
name ""
>...Dammit, Granberia...\

name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>Yes, that's exactly what I would expect a human to say...@
>Selfish, only caring about your own kind...\
>Four little girls are orphaned and alone, taken in by the few good people in  town...@
>...And all you can think of is how they may inconvenience you.\
name "Prostitute"
>...Hmph.\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
>Or...@
>Could it be that you're just jealous of them?\
name "Prostitute"
>What are you on about now?\
name "Alice"
>Well, let's be honest.@
>The day monsters are allowed to roam freely in this town is the day your      little business dies forever.\
>Nobody's going to pay for some human woman when they can get better sex for   free elsewhere, after all...\
name "Prostitute"
>You...! @
>Arrogant little...! @
>Hmph!\
name ""
dwave 1,"se\asioto3.ogg"
csp 701
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>The prostitute angrily storms off.@
>...Again.\
name "Luka"
>Alice...\
name "Alice"
>Deserved it.\
name ""
>...Not really.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>How do you expect humans and monsters to get along with people like her       around?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Well...@
>Those people are in the minority.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Mhmmm...@
>And what about all those monsters that tried to rape you before?\
name "Luka"
>They're in the...minori...\
name "Alice"
>Yeah, that's what I thought.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>It worked before! @
>You just have to trust me for now...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Whatever...\
name ""
>I know it's possible!\
mov %iliasburg_event1,2

name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_04a

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>Everyone is scared of leaving the city because of the band of thieves.@
>Can you please do something?\

name "Alice"
lsp 701,":a;chara\mob_seinen2.bmp",200,0
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>What do you even have a town guard for if they can't protect you?\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Man"
>None of them are willing to go out and risk their lives like that...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>So instead, you ask the one person who's stupid enough to actually risk his   life?\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Luka"
>Alice!\
name ""
>She's so rude...@
>And why is she even bothering to talk to the townspeople like this, anyway?\
name "Man"
>But this boy defeated Granberia!@
>He's amazing!\
>If there's anyone in town who can protect us, it's you.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>Hrm...@
>I suppose you're right about that.\
name "Luka"
>Not every human's as horrible as you think they are, Alice...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>I bet they were begging you to go fight off those monsters when you were at   Level 4, too.\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Luka"
>Th-That's not the point...\
name ""
mov %iliasburg_event4,1
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_04b

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>I don't want monsters in this city...@
>It seems like I'm in the minority, so I won't say anything.\

if %iliasburg_event4<1 skip 48

name "Alice"
lsp 701,":a;chara\mob_seinen2.bmp",200,0
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>...Really?@
>Are you actually afraid of a bunch of harmless little girls?\
name "Man"
>Even so, they're still monsters...@
>They could easily overpower us...\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
>Hahahahaha!@
>No, they couldn't!\
>Look at them.@
>The most dangerous thing they can do to you is turn you into a pedophile.\
name "Man"
>What!?@
>I-I would never...!\
>Th-The point is, as I said, I'm in the minority.@
>As long as they treat us with respect, I won't make a fuss over it.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>Good. I hope not.\
name ""
dwave 1,"se\asioto3.ogg"
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Alice, if you think so lowly of people here, why are you talking to them?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>I'm curious.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>...@
>That's it?@
>You're curious?\
name "Alice"
>Yes, I'm curious.\
>Humans are strange, and they never come near my home anymore.@
>And all the crap you keep spewing made me curious about them.\
>That's all...\
name "Luka"
>Well, okay...\
name ""
>I have no idea why she never talked to anyone before, though.\
mov %iliasburg_event4,2

name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_05a

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>A dragon and a vampire...@
>Knowing they could attack the city at any moment, I'm scared...\
>Did you pray to Ilias today?@
>Oh please protect our defenseless city...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_05b

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>So the band of thieves were just those little things...\
>What are their parents doing? Do monsters not care at all about their         children?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Alice"
>Monsters raise their children differently depending on the type. Some let     their children be independent from birth.\
>Since I'm a Lamia, I don't really know how a dragon or vampire would raise    their kids.\
name ""
name "Luka"
>I'm sure the people of this city can raise them...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_06a

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I want to drive out the dragon and the vampire, but I have a stomachache      today.\
>Oops! It also seems like I'm scheduled for a cold tomorrow, and a headache    after that.@
>Guess I won't be able to do it for a while...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_06b

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Crap... I'm really sick now...@
>Is this punishment for before?\
>I won't lie anymore, Ilias, I promise!@
>I won't bully my little sister either...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_07a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The band of thieves?@
>I want to drive them away, but I'm afraid I'm too weak...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_07b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>You had the courage to go and fight them.@
>But they turned out to be so little...\
>Your courage should still be praised, though.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_08

lsp 700,":a;chara\gob_st23.bmp",0,70:print 10,500
gosub *setwindow_01
name "Goblin Girl"
>Move, move, move!?\
>Ah! The Hero from before!@
>I'm working hard on this street!?\
name ""
name "Luka"
>Yeah, you'll grow up to be a splendid monster.@
>You seem a lot different from the other three.\
name ""
name "Goblin Girl"
>Ah, they were born in the north of Sentora, and I came from the east.\
>I met them when we were all heading south.\
name ""
name "Luka"
>Ah... is that how you met?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\gob_st23.bmp",160,70:print 10,500
name "Alice"
>From the east? I didn't think they dressed like you do...\
name ""
name "Goblin Girl"
>I used to dress like they did, but I changed.@
>This is the bandit style from the Natalia area.\
name ""
name "Luka"
>I... see...\
name ""
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main




*city03_10a

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Shopkeeper"
>The band of thieves? Yeah, they stole five of my knives.\
>Sam had his axe stolen, and then they stole his lunch.@
>They're truly cold-hearted.\
>That's not all, either!@
>Tommy's apple tree had half of its apples eaten, too.\
>When he came back one night, there were only apple cores left lying around.@
>How creepy.\
name "Luka"
>..........\
name ""
>...That doesn't sound like that big of a deal...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_10b

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0
lsp 701,":a;chara\dragonp_st13.bmp",160,100:print 10,500
name "Shopkeeper"
``[Strike while the iron is hot] is no ordinary proverb!@
>It's a way of life!\
name ""
dwave 1,"se\kazi.ogg"
name "Dragon Pup"
>Ugaa!\
name ""
>The little dragon seems to be training with the blacksmith.\
name "Shopkeeper"
>Oh, Hero!@
>This little child is giving it her all!\
>Once she can learn a useful skill, I'm sure she won't do bad things anymore.\
name ""
dwave 1,"se\kazi.ogg"
name "Dragon Pup"
>Uga! I'll do my best!@
>I'll grow up to be a good blacksmith!\
name ""
name "Luka"
>Good luck!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_11a

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>The band of thieves?@
>Yeah, they stole my shipment of honey.\
>A dragon and a vampire...@
>I'm just scared they might attack the city.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_11b

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\vgirl_st13.bmp",160,100:print 10,500
name "Shopkeeper"
>Welcome!\
name ""
name "Vampire Girl"
>Welcome!\
name ""
skillname "Eyes of Obedience"
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
>The Vampire Girl's eyes start to shine!\
skillname ""
name "Vampire Girl"
>Buy 3,000 herbs.\
name ""
name "Shopkeeper"
>Hey! Don't use your eyes like that!\
name ""
>It looks like the vampire girl is helping the tool shop owner.\
name "Owner"
>Sheesh, I can't take my eyes off this girl for a second.\
name ""
name "Luka"
>Haha, thanks for everything.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_12a

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>If I pray even harder, I'm sure Ilias will send her judgement on the band of  monster thieves.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_12b

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>We mustn't let monsters live with us in the city.@
>Ilias will surely send her judgement.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_13a

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Owner"
>Oh, are you staying tonight?@
>I'll give you my special rate!\
>But I don't have any more Ama-Ama Dangos, because I'm out of Happiness        Honey.\
>If a Hero doesn't go to Happiness Village soon, I may never be able to make   them again.\
name ""
>She says as she looks at me expectantly.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_13b

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\pramia_st13.bmp",160,100:print 10,500
name "Owner"
>Welcome!\
name ""
name "Tiny Lamia"
>Welcome!?\
name ""
name "Luka"
>Oh, are you working here?\
name ""
name "Tiny Lamia"
>Yep! I'm doing my best!\
name ""
name "Owner"
>She's a surprisingly hard worker.@
>I want to teach her how to make Ama-Ama Dangos too.\
>But I don't have any Happiness Honey.\
>If a Hero doesn't go to Happiness Village soon, we may never be able to make  them again.\
name ""
>She says as she looks at me expectantly.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_13c

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
if %ivent01=0 lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
if %ivent01=1 lsp 700,":a;chara\mob_obasan.bmp",-160,0:lsp 701,":a;chara\pramia_st13.bmp",160,100:print 10,500
name "Owner"
>Oh! Welcome!\
name ""
if %ivent01=0 skip 4
name "Tiny Lamia"
>Welcome!?\
name ""
name "Owner"
>I heard that you resolved the situation at Happiness Village!\
>I'll let you stay here whenever you want!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city04_main0

mov %genzaiti,3
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg023.bmp",7,1500
bgm"bgm\mura2.ogg"



*city04_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Young Girl",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman A",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman B",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Girl",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Boy",95,280:spbtn 605,605
if %ivent02=0 lsp 606,":s/20,20,0;#FFFFFF#FF4444Elder",95,310:spbtn 606,606
if %ivent02=1 lsp 606,":s/20,20,0;#FFFFFF#FF4444Village Chief",95,310:spbtn 606,606
if %ivent02=1 lsp 610,":s/20,20,0;#FFFFFF#FF4444Youth",410,160:spbtn 610,610
if %ivent02=1 lsp 611,":s/20,20,0;#FFFFFF#FF4444Old Man",410,190:spbtn 611,611
if %ivent02=1 && $party1!="Harpy" && $party2!="Harpy" lsp 612,":s/20,20,0;#FFFFFF#FF4444Harpy",410,220:spbtn 612,612
if %ivent02=1 lsp 613,":s/20,20,0;#FFFFFF#FF4444Harpy Sisters",410,250:spbtn 613,613
if %ivent02=1 lsp 614,":s/20,20,0;#FFFFFF#FF4444Queen Harpy",410,280:spbtn 614,614
if %ivent02=0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Wait until evening",410,400:spbtn 619,619
if %ivent02=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Village",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city04_main
if %cmd1=-1 gosub *menu:goto *city04_main
cspl 600,699
if %cmd1=601 && %ivent02=0 goto *city04_01a
if %cmd1=601 && %ivent02=1 goto *city04_01b
if %cmd1=602 && %ivent02=0 goto *city04_02a
if %cmd1=602 && %ivent02=1 goto *city04_02b
if %cmd1=603 && %ivent02=0 goto *city04_03a
if %cmd1=603 && %ivent02=1 goto *city04_03b
if %cmd1=604 && %ivent02=0 goto *city04_04a
if %cmd1=604 && %ivent02=1 goto *city04_04b
if %cmd1=605 && %ivent02=0 goto *city04_05a
if %cmd1=605 && %ivent02=1 goto *city04_05b
if %cmd1=606 && %ivent02=0 goto *city04_06a
if %cmd1=606 && %ivent02=1 goto *city04_06b
if %cmd1=610 goto *city04_10
if %cmd1=611 goto *city04_11
if %cmd1=612 goto *city04_12
if %cmd1=613 goto *city04_13
if %cmd1=614 goto *city04_14
if %cmd1=619 return
goto *city04_main



*city04_01a

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Girl"
>I can use this stick...@
>The tip is sharp, too.\
>Swinging things that aren't farming tools...@
>But still, I want to rescue my father!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_01b

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Girl"
>I'm glad my father's back safely...@
>But I have a new mother-in-law and sister-in-law...@
>It's kind of complicated.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_02a

lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>I wonder if I can use the bees as weapons, and order them to attack the       harpies...@
>No, that would be silly. That sounds like something from some kind of stupid  game...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_02b

lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Hey Pipi, bring that hive over here!@
>It's a little heavy, so be careful.\
name ""
name "Pipi"
>Ok!?\
name ""
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Piana"
>Is it ok here, stepmother?\
name ""
name "Woman A"
>That's good, thank you.\
csp 701
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
>I'm glad for all the additional help.@
>We're ok over here, but I've heard that other families are having a lot of    issues.\
>It's still better than when all the men were kidnapped, though.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_03a

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman B"
>Please give me that power from before one last time...@
>The time when I knocked out my husband for cheating on me!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_03b

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman B"
>Three wives and twelve children... I divorced him and moved out.@
>I wonder if I should move to Iliasburg...?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_04a

lsp 700,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
gosub *setwindow_01
name "Girl"
>I was told to stay home...@
>I'm going to pray for everyone's safety...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_04b

lsp 700,":a;chara\mob_syouzyo.bmp",-160,0
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
gosub *setwindow_01
name "Girl"
>I have a new sister!?\
name ""
name "Harpy Child"
>I have a new sister!?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_05a

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>I want to fight too, but I was told to stay home...@
>When I grow up, I'm going to fight to protect everyone...\
name ""
name "Luka"
>If you feel that way, you're already stong.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-110,0
lsp 701,":a;chara\mob_syounen.bmp",160,0:print 10,500
name "Alice"
>I hope you won't grow up to be a haphazard idiot like Luka.\
name ""
name "Luka"
>Leave me alone!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_05b

lsp 700,":a;chara\mob_syounen.bmp",-160,0
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
gosub *setwindow_01
name "Boy"
>When I grow up, I'm going to marry this girl!\
name ""
name "Harpy Girl"
>When I grow up, I want at least ten kids!@
>I'm counting on you, darling!\
name ""
name "Luka"
>...\
name ""
>Cute.\
csp 701
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_06a

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Do you think I'm a horrible person...?@
>I had no other choice if I wanted to protect everyone, though...\
>I did such a horrible thing, sending so many to die...@
>How can I ever atone for what I've done...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_06b

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Village Chief"
>Even when I was gone, my wife seems to have held things together.@
>It seems like she was a better chief than I was...\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Old Harpy"
>Don't be sad.@
>I'll comfort you...\
name ""
name "Village Chief"
>Ohohohoho~\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Village Chief's Wife"
>You idiot!\
name ""
name "Village Chief"
>Gah!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_10

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I want to finish my work early and play with my bride!@
>Uooo! I'll triple my speed!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_11

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>I haven't worked on the farm so long, I've gotten stiff.@
>But I'll do my best for my cute wife and daughters!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_12

mov $party_join,"Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
gosub *setwindow_01
name "Harpy"
>Oh hey, you're back!@
>Did you change your mind?\
name "Luka"
>Uh...\
name ""
>Do I want her to go with us...?\
csel "Take her",*harpy_joinb,"Leave her",*harpy_nojoinb

*harpy_joinb

if $party_join="Harpy" gosub *join
mov %harpy,1
name "Luka"
>Alright, why not?@
>You can come with us.\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Yay~!\
name "Alice"
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>...................\
name ""
>Alice just stares at me with an annoyed look on her face.\
name ""
bgmstop
csp 700
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>.............................\
dwave 1,"se\lvup.ogg"
>Harpy joined the party!
wait 4000
>\
bgm "bgm\mura1.ogg"
name "Luka"
>Let's go, then.\
name "Harpy"
>Okay~!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main

*harpy_nojoinb

name "Luka"
>Uh, no....@
>Sorry...\
name "Harpy"
lsp 702,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Aw, okay...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main


*city04_13

lsp 700,":a;chara\hapy_bc_st11.bmp",-30,0:print 10,500
lsp 699,":a;chara\hapy_bc_st31.bmp",30,0:print 10,500
gosub *setwindow_01
name "Younger Harpy"
>Shall we collect all the honey?\
name ""
name "Older Harpy"
>We'll work hard during the day, and play harder at night!\
name ""
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_14

lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Queen Harpy"
>It seems like things are going well enough.@
>It appears as though us harpies can help out with the farm and beekeeping     work, too.\
>I hope this peace can remain forever...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city05_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Young Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Wealthy Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Hooligan",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Boy",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Port",410,250:spbtn 613,613
if %iliasport!=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Treasure Cave",410,400:spbtn 619,619
if %iliasport=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Port",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city05_main
if %cmd1=-1 gosub *menu:goto *city05_main
cspl 600,699
if %cmd1=601 && %iliasport!=1 goto *city05_01a
if %cmd1=601 && %iliasport=1 goto *city05_01b
if %cmd1=602 && %iliasport!=1 goto *city05_02a
if %cmd1=602 && %iliasport=1 goto *city05_02b
if %cmd1=603 && %iliasport!=1 goto *city05_03a
if %cmd1=603 && %iliasport=1 goto *city05_03b
if %cmd1=604 && %iliasport!=1 goto *city05_04a
if %cmd1=604 && %iliasport=1 goto *city05_04b
if %cmd1=605 && %iliasport!=1 goto *city05_05a
if %cmd1=605 && %iliasport=1 goto *city05_05b
if %cmd1=606 && %iliasport!=1 goto *city05_06a
if %cmd1=606 && %iliasport=1 goto *city05_06b
if %cmd1=610 && %iliasport!=1 goto *city05_10a
if %cmd1=610 && %iliasport=1 goto *city05_10b
if %cmd1=611 && %iliasport!=1 goto *city05_11a
if %cmd1=611 && %iliasport=1 goto *city05_11b
if %cmd1=612 && %iliasport!=1 goto *city05_12a
if %cmd1=612 && %iliasport=1 goto *city05_12b
if %cmd1=613 && %iliasport!=1 goto *city05_13a
if %cmd1=613 && %iliasport=1 return
if %cmd1=619 return
goto *city05_main



*city05_01a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I saw a little fox earlier in the port.@
>I was surprised, I didn't think they would be out of the countryside like     that.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>...Let's find the fox and eat it.\
name ""
name "Luka"
>So much for not eating fellow monsters, huh?\
name ""
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>Well...Uh...@
>Foxes aren't monsters!\
name ""
name "Luka"
>......\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_01b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Kitsunes are so fluffy and cute.@
>I'm a prisoner of their cuteness.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>I hope a fox finds you and picks out all your hair.\
name ""
>Why does she hate foxes so much...?\
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_02a

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>The legendary pirate Selene... She ruled the seas one hundred years ago.@
>Even though she was a woman, she commanded hundreds of crewmembers.\
>I'm envious...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_02b

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>Selene was attacked by monsters once in the middle of a storm, and she was    able to fight them off.\
>For her last voyage, she ventured off in search of some kind of mysterious    treasure.@
>Some believe that her ship sank, but I don't know...\
>I'm not a pirate maniac.@
>I just admire her...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_03a

lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Wealthy Woman"
>There were so many luxury shops around here before...@
>Pearls, pottery, paintings... All the fine stuff.\
>Now there's nothing worth buying...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Alice"
>I'm not interested in inedible things.\
name ""
name "Wealthy Woman"
>There were even delicacies from all over...@
>Fish, sweets, bread... Ahh I was addicted to them all.\
>This is all because of that monster...\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
name "Alice"
>You damn monsters, I won't forgive you!\
name ""
>You're a monster too...\
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_03b

lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Wealthy Woman"
>As usual, there's nothing here worth buying.@
>Even with all my money, there's no use...\
>Should I move to Sentora?@
>But I heard there are a lot of strong monsters that attack settlements        there...\
>I may not be able to endure that kind of thing...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_04a

lsp 700,":a;chara\mob_gorotuki1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hooligan"
>They say there's a cave of treasure to the east.@
>Full of gold and silver, enough to live in comfort the rest of your life...\
>Now it's a monster's den.@
>That guy went to look for treasure, but he hasn't come back yet...\
>I'm sorry bro...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_04b

lsp 700,":a;chara\mob_gorotuki1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hooligan"
>Eh!? You went into that cave and came back?@
>You must be kidding...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_05a

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Furthest from the Ilias Temple, the monsters around here are the strongest on the continent.\
>The further north you go, the stronger they will get until you reach the      Monster Lord's castle.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_05b

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>The monsters around here are at the limit for an ordinary soldier.@
>I wouldn't be able to fight the ones at the southern end of Sentora.\
>The people living there must live a life of fear...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_06a

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>Because that monster wouldn't let the ship pass, my father's store closed     down.@
>Are the monsters so happy in tormenting us...?\
name ""
name "Luka"
>........\
name ""
>I have to do something...\
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_06b

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>If Heinrich was here, he'd be able to stop that monster.\
>But the Heroes today are no good...@
>They just strut around proudly and run away at any sign of trouble.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Heroes today are only cowardly.@
>Like when Granberia attacked, all of them ran away.\
>They don't even deserve to carry a sword.\
name ""
name "Luka"
>I understand your feelings...@
>Just because they got baptized, they aren't real Heroes.@
>Only by fighting for the weak can you be a true Hero!\
name ""
name "Alice"
>A fake Hero talking about Heroes.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_10a

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome to the [World Shop], where arms from every country are sold!\
>...But because the sea route is blocked, we don't have much.\
name ""
>...There are a lot of good weapons lining the shelves.@
>But since I don't want to kill my opponent, I'll keep this sword.\
name "Shopkeepr"
>If nothing catches your fancy, I can also sharpen your current sword.\
>Can you show me your sword? It must be dull from your journey.\
name ""
lsp 701,":a;chara\angersword.bmp",-150,0
lsp 700,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
name "Luka"
>Alright... Here.\
name ""
name "Shopkeepr"
>Kyaa! What the hell is this!?\
name ""
>The Shopkeeper is terrified.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_10b

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Shopkeeper"
>If the sea route doesn't open soon, I'll go out of business.\
>I can't beat a monster who can cause a storm on command like that...@
>Eight generations of owning the [World Shop]...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_11a

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Master"
>Welcome to my shop... Unfortunately, I don't have much in stock due to the    the sea route being blocked.\
name ""
name "Luka"
>Is that so... It must be tough.\
name ""
>It's really troublesome...@
>I need to deal with Alma...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_11b

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Master"
>Welcome! I still don't have much.\
>I wanted to go to Port Natalia this year...@
>I wonder how if Mana the mermaid is in good spirits...\
>Oops! A careless remark in this town...@
>If someone heard that, the priest at the church would give me a lecutre for   three hours.\
name ""
lsp 700,":a;chara\mob_ozisan3.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Woman"
>What did you say about a mermaid?\
name ""
name "Master"
>Err... Nothing... That was...@
>Kyaaaaa!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_12a

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Let us pray to Ilias so that she may make the monster go away.@
>Oh Ilias, please grant us your salvation.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_12b

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>No matter how hard I pray, the storm continues.@
>Oh Ilias, how can I get you to help us...?\
>Ah! It's those people at Port Natalia! They must be having relations with     monsters!@
>That's why Ilias must have cut off our route to them!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_13a

bg "bg\bg031.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_hunanori.bmp",0,0:print 10,500
name "Sailor"
>I wonder how long the merchants can hold on...@
>One by one, they've been closing up shop.\
>The only thing we can do is fish all day...\
name ""
name "Luka"
>Really? That must be tough...\
name ""
>I need to do something to help these people...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city06_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Man",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Mermaid A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mermaid B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Mermaid Girl",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Mermaid Merchant",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Mermaid Bar",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city06_main
if %cmd1=-1 gosub *menu:goto *city06_main
cspl 600,699
if %cmd1=601 goto *city06_01
if %cmd1=602 goto *city06_02
if %cmd1=603 goto *city06_03
if %cmd1=604 goto *city06_04
if %cmd1=605 goto *city06_05
if %cmd1=606 goto *city06_06
if %cmd1=607 goto *city06_07
if %cmd1=608 goto *city06_08
if %cmd1=610 goto *city06_10
if %cmd1=611 goto *city06_11
if %cmd1=612 goto *city06_12
if %cmd1=613 goto *city06_13
if %cmd1=619 return
goto *city06_main



*city06_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Why does Ilias Kreuz hate monsters so much...@
>Maybe it's because the women are all jealous of monster girls?\
>That's what my cute mermaid girlfriend says anyway...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_02

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>I hate Ilias Kreuz's indiscriminate terrorism.\
>If they try to bomb the Mermaid Bar...@
>I might have to dabble in some terrorist terrorism.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_03

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>I don't really like mermaids...@
>But attacking their school is going way too far.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I heard that Granberia attacked Iliasburg, but a lone Hero was able to fend   her off.\
>To think there was a human who could stand up to Granberia...@
>The world is a huge place, huh?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_05

lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid A"
>We mermaids are a lot stronger than humans...@
>Even if they bomb our buildings, more humans always die than monsters.\
>...We're worried that our presence is hurting the other citizens.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_06

lsp 700,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid B"
>Those Ilias Kreuz guys...@
>If they have something against us, why can't they complain normally?\
>Attacking a school full of children...@
>Unforgivable!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_07

lsp 700,":a;chara\mob_mermaid3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid Girl"
>Thanks so much for saving the school.@
>My friends might have gotten hurt!\
name "Alma Elma"
lsp 700,":a;chara\mob_mermaid3.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Hmmm?@
>Shouldn't you be in school too, little girl?\
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
name "Mermaid Girl"
>Uh, I was sick...\
name ""
>Why do the mermaids need their own school, anyway?@
>What could they possibly be learning in there that humans wouldn't?\
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_08

lsp 700,":a;chara\meia_st21.bmp",50,50:print 10,500
gosub *setwindow_01
name "Mermaid Merchant"
>Why doesn't my baked starfish sell...@
>...Is it a bad product?\
>Hey, what do you think?\
name ""
name "Luka"
>It... Doesn't look too appetizing.\
name ""
name "Mermaid Merchant"
>I see...@
>I'll find something new to sell, then...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!@
>We have great weapons from all over the world here.\
name ""
name "Luka"
>Hmm... I think I'll keep my current sword.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Shopkeeper"
>Could I interest the young woman over there in a knife for self-defense?\
name ""
name "Alice"
>My fists are the strongest weapon in the world.\
name ""
name "Shopkeeper"
>I... See...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city06_11

bg "bg\bg154.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!\
name ""
name "Luka"
>...These women's clothes are awfully revealing...\
name ""
name "Shopkeeper"
>It's the new trend.@
>Skimpy clothes are IN!\
>Take this, for example...\
name ""
name "Luka"
>There's almost no fabric at all!\
name ""
name "Shopkeeper"
>...Isn't it crazy?@
>How about this!?\
name ""
name "Luka"
>Uhya!@
>If you wore that in my village, the soldiers from the temple would arrest     you!\
name ""
name "Shopkeeper"
>Fufufu... Now get a load of THIS!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
>Ooooh!@
>I like this one!\
name "Luka"
>...That wouldn't even cover you up!@
>You might as well just be naked at that point...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-160,0:print 10,500
>..............\
name "Luka"
>Uh, n-never mind!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;2Q\chara\arumaeruma_st14.png",150,0:print 10,500
name "Alice"
>.........\
name ""
name "Luka"
>Hya! Alice!?\
name "Alice"
>.......Idiots.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city06_12

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>I can slightly understand Ilias Kreuz's position.@
>You must not have intercourse with monsters...\
>But there are many people in this town that break this law.@
>It's a very serious issue...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city06_13

bg "bg\bg155.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
name "Mermaid"
>Welcome to Port Natalia's famous Mermaid Bar!\
>Ohhh... What a cute boy.@
>Do you want to play with big sis?\
name ""
>The Mermaid puts Luka's hand on her chest!@
>The Mermaid blows seductively in Luka's ear!\
name "Luka"
>...No.\
name "Mermaid"
>Huh!?\
dwave 1,"se\lvdown.ogg"
name ""
>Luka rejected the slutty mermaid!\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city07_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Guard A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Guard B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Priest A",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Priest B",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Scholar B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Chapel",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Basement Library",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Guard's Office",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Get Some Rest",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city07_main
if %cmd1=-1 gosub *menu:goto *city07_main
cspl 600,699
if %cmd1=601 goto *city07_01
if %cmd1=602 goto *city07_02
if %cmd1=603 goto *city07_03
if %cmd1=604 goto *city07_04
if %cmd1=605 goto *city07_05
if %cmd1=606 goto *city07_06
if %cmd1=607 goto *city07_07
if %cmd1=610 goto *city07_10
if %cmd1=611 goto *city07_11
if %cmd1=612 goto *city07_12
if %cmd1=613 goto *city07_13
if %cmd1=619 return
goto *city07_main



*city07_01

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>The guards inside San Ilia are carefully selected.@
>Only the truly pious and brave are allowed to be guards.\
>It's the dream of knights all over the world.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_02

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>...I'm patrolling the castle.\
>I'll ensure no monster is able to step foot on this sacred ground.@
>Don't worry you two, for I am here.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Alice"
>.........\
name ""
>The Monster Lord is already in here...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_03

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest A"
>Thousands of years ago, there was a holy war.@
>The great Ilias leading angels on one side, and the first Monster Lord        leading her forces on the other.\
>The conflict shook the land itself, and only stopped when Ilias defeated the  Monster Lord.\
>You can still see traces of the war around the land.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_04

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest B"
>The people in this world are truly outrageous.@
>The heathens that turn away from Ilias... The heathens that conspire with     monsters.\
>Truly, truly... Truly Outrageous.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar A"
>The large basement library has the largest collection of books in the world.\
>So it's not an exaggeration to say it contains the world's knowledge.\
>Scholars that seek that knowledge travel from all over the world to study     here.\
>As for me, I'm researching sacred energy.\
name ""
name "Luka"
>The largest library in the world... Wow...@
>Alice, do you want to take a look?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\mob_gakusya.bmp",160,0:print 10,500
name "Alice"
>I can't eat books...\
name ""
name "Scholar A"
>Unfortunately, you need permission before you can enter the library.@
>It contains so many valuable books, that you need to be properly vetted.\
>It took me a week to get permission.\
name ""
name "Luka"
>It takes that long...?\
name ""
>I don't really need anything from there, so I won't bother to ask for         permission...\
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_06

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar B"
>I'm studying the old scriptures.\
>I specialize in deciphering ancient texts.@
>But right now I'm stuck on a mysterious phrase in chapter seven paragraph     three of this book...\
``[Whosoever troubles thy goddess with repeated Evaluation Meetings shall receive judgement.]\
>What does this mean?\
>If you do this [Evaulation Meeting] too many times, you will be judged?\
>This is the first time this [Evaluation Meeting] has been mentioned in any    text...\
>How mysterious...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_07

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>In San Ilia, there's a sword called the [Goddess Sword].@
>It seems as though the King himself manages it in Ilias's name.\
>Once he finds a true hero worthy of it, he shall bestow it upon them.\
>...I wonder if he'll choose me.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_10

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Uwa... This is a huge chapel.@
>It's sooo wiiide!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Hrm. Mine is a lot bigger than this.\
name ""
name "Luka"
>Now, let's pray!\
name ""
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>Inviting me to do something so stupid!\
name ""
name "Luka"
>Please let my travels go well...@
>So that I can fulfill my dream of humans and monsters coexisting.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Please destroy this castle...@
>Also let Ilias perish.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
goto *city07_main



*city07_11

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>...Hold up, boy.@
>You need permission to enter the library.@
>Did you fill out the paperwork propely?\
name ""
name "Luka"
>No... Not yet...\
name ""
name "Guard"
>I'm sorry then, I cannot let you pass.@
>Please come back after getting permission.\
name ""
name "Luka"
>Alright...\
name ""
>I don't really need anything from the library.@
>I won't bother to fill out any permission forms.\
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_12

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>...Hold up, boy.@
>Have you received permission to enter yet?\
name ""
name "Luka"
>No... Not yet...\
name ""
name "Guard"
>I cannot let you through, then.@
>Please go back and wait for your turn.\
name ""
name "Luka"
>Alright...\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Trying to break right in to meet with the King?@
>You do some unexpected things sometimes.\
name ""
name "Luka"
>...It was worth a shot.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_13

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Ahhhh. That's some good coffee.\
name ""
name "Guard E"
>It's important to stay awake for this work.@
>When on duty, work hard. @ >When on break, rest hard.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
goto *city07_main



*city08_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Three Women",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Children",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444San Ilia Castle",410,220:spbtn 612,612
if %hanyo1+%hanyo2+%hanyo3+%hanyo4=4 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
if %hanyo1+%hanyo2+%hanyo3+%hanyo4<4 lsp 619,":s/20,20,0;#bbbbbbLeave Town",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city08_main
if %cmd1=-1 gosub *menu:goto *city08_main
cspl 600,699
if %cmd1=601 gosub *city08_01:goto *city08_main
if %cmd1=602 gosub *city08_02:goto *city08_main
if %cmd1=603 gosub *city08_03:goto *city08_main
if %cmd1=604 gosub *city08_04:goto *city08_main
if %cmd1=605 gosub *city08_05:goto *city08_main
if %cmd1=606 gosub *city08_06:goto *city08_main
if %cmd1=610 gosub *city08_10:goto *city08_main
if %cmd1=611 gosub *city08_11:goto *city08_main
if %cmd1=612 gosub *city08_12:goto *city08_main
if %cmd1=619 return
goto *city08_main



*city08_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friends say they saw something strange in the forest to the northwest.\
>Some small person with butterfly wings dancing in a circle.@
>I wonder if he hallucinated... Or is something really there?@
>Either way, I don't want to go near that forest anymore...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city08_02

lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Did you hear?@
>Another ghost appeared at that house...\
name ""
name "Woman B"
>Yes... And I heard it was the ghost of a child!@
>The tool shop owner saw it too!\
name ""
name "Woman C"
>Oh Ilias... Please save that pitiful ghost...\
name ""
name "Luka"
>Excuse me... Could you tell me more about that ghost?\
name ""
name "Woman A"
>Oh, an adventurer?@
>It doesn't involve treasure or anything, but sure.\
>If you go north from here, there's a large mansion.@
>Ten years ago, a rich millionaire lived there.\
>But their only daughter died of a disease...@
>Torn by grief, they left their house.\
>Now it's uninhabited...@
>Except for the ghost of the girl!\
name ""
name "Luka"
>I see...\
name ""
>It sounds pretty strange for the work of a monster...\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>The land to the north used to be an ancient execution ground...@
>It's said that the hatred of those killed there lingers in the house...\
>...How terrifying.\
name ""
name "Luka"
>It was an execution ground?\
name ""
mov %hanyo2,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_04

lsp 700,":a;chara\mob_syounen.bmp",-160,0
lsp 701,":a;chara\mob_syouzyo.bmp",160,0:print 10,500
gosub *setwindow_01
name "Boy"
>I heard there was a graveyard to the north...\
name ""
name "Girl"
>That's why ghosts appeared.\
name ""
name "Luka"
>It was a graveyard?\
name ""
mov %hanyo3,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I heard that the Monster Lord attacked San Ilia castle...@
>First she destroyed the [Goddess Sword], then set the library on fire...\
>It sounds like she caused some huge damage...@
>But why is everything so calm?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city08_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>They say that some strange sorceror settled in the mansion to the north,      doing some kind of forbidden research...\
>I was offered a handsome reward to get rid of whatever was there...@
>But I had to turn it down. @ >I'm scared of being in a house in the darkness.\
name ""
name "Luka"
>A strange sorceror...?@
>What's going on there...?\
name ""
mov %hanyo4,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>Welcome!@
>I'm sorry, but we only have a limited selection of merchandise due to various circumstances this month...\
name ""
name "Luka"
>What happened?\
name ""
name "Owner"
>The blacksmith in charge of procuring materials went to the haunted mansion   to the north on a dare.\
>He came back several days later broken down, and refusing to talk about what  happened.\
>He's so shaken up he can't even work.@
>I wonder what happened there...?\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city08_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>Welcome! Can I interest you in any of my wares?@
>How about this Sacred Anti-Ghost Water?\
name ""
name "Luka"
>Sacred water...? It isn't an amulet or something?\
name ""
name "Owner"
>You'll be thankful to have it...\
>I was passing by the haunted mansion to the north earlier, when I saw a girl  looking at me through the window.\
>Ever since then, I've carried this sacred water with me so that she won't     attack me.\
>If you ever meet a ghost, you'll be thankful you have this...\
name ""
name "Luka"
>No... I don't need it.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Alice"
>Hrm. I'll take it.\
name ""
name "Owner"
>Thank you!\
dwave 1,"se\kaimono.ogg"
mov %item10,1
\
name ""
name "Luka"
>Alice...?\
name ""
name "Alice"
>It's just a whim... Things like ghosts are ridiculous.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city08_12

gosub *setwindow_01
name "Luka"
>I don't want to go back into the castle...\
name ""
>I'm sure the castle is still in a state of confusion...@
>It would be best not to go back until things settle down.\
cspl 3,7
csp 611
return


*city09_main0

mov %genzaiti,5
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg048.bmp",7,1500
bgm"bgm\city1.ogg"



*city09_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Three Women",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Child",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444San Ilia Castle",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city09_main
if %cmd1=-1 gosub *menu:goto *city09_main
cspl 600,699
if %cmd1=601 && %chromemansion=0 gosub *city08_01:goto *city09_main
if %cmd1=601 && %chromemansion=1 gosub *city09_01:goto *city09_main
if %cmd1=602 && %chromemansion=0 gosub *city08_02:goto *city09_main
if %cmd1=602 && %chromemansion=1 gosub *city09_02:goto *city09_main
if %cmd1=603 && %chromemansion=0 gosub *city08_03:goto *city09_main
if %cmd1=603 && %chromemansion=1 gosub *city09_03:goto *city09_main
if %cmd1=604 && %chromemansion=0 gosub *city08_04:goto *city09_main
if %cmd1=604 && %chromemansion=1 gosub *city09_04:goto *city09_main
if %cmd1=605 && %chromemansion=0 gosub *city08_05:goto *city09_main
if %cmd1=605 && %chromemansion=1 gosub *city09_05:goto *city09_main
if %cmd1=606 && %chromemansion=0 gosub *city08_06:goto *city09_main
if %cmd1=606 && %chromemansion=1 gosub *city09_06:goto *city09_main
if %cmd1=610 && %chromemansion=0 gosub *city08_10:goto *city09_main
if %cmd1=610 && %chromemansion=1 gosub *city09_10:goto *city09_main
if %cmd1=611 && %chromemansion=0 gosub *city08_11:goto *city09_main
if %cmd1=611 && %chromemansion=1 gosub *city09_11:goto *city09_main
if %cmd1=612 && %chromemansion=0 gosub *city08_12:goto *city09_main
if %cmd1=612 && %chromemansion=1 goto *city09b_main0
if %cmd1=619 return
goto *city09_main



*city09_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friend saw something strange in the forest to the northwest.@
>A child with wings like a butterfly was dancing...\
>Do you think he saw it because of his weak faith?\
lsp2 0,":a;chara\mob_zyoseiy.bmp",200,300,100,100,0,200
gosub *syoukan_effect
>...Did something just pass by me...?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_02

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Did you hear?@
>People have been seeing ghosts!\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Woman B"
>I know... I've heard!@
>Someone saw a girl walking alone on a street... Then she vanished!\
name ""
csp 701
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
name "Woman C"
>I heard a voice from my kitchen... But when I checked, nobody was there!\
>And the other day my friend was talking to her two neighbors, and before she  noticed it a fourth person joined in out of nowhere!\
name ""
lsp 700,":a;chara\mob_madam.bmp",-160,0
lsp 701,":a;chara\mob_zyoseiy.bmp",160,0:print 10,500
name "Woman D"
>Ahhh... How scary!\
name ""
>There's four people here now too...\
cspl 3,7
csp 611
cspl 700,705
return



*city09_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Have you come for me...?@
>Are you a messenger from heaven?\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\mob_seineny.bmp",160,0:print 10,500
name "Ghost"
>What? No... You'll probably live for a little while longer.\
name ""
name "Elder"
>Oh, I see.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_04

gosub *setwindow_01
lsp 700,":a;chara\mob_syounen.bmp",-220,0:print 10,500
name "Boy"
>Yaay!\
name ""
lsp 701,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
name "Girl"
>You won't catch me!?\
name ""
lsp 702,":a;chara\mob_syouzyoy.bmp",220,0:print 10,500
name "Ghost Girl"
>Hahahaha!\
name ""
>The ghost and the children are playing tag...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I don't know why, but reports of ghosts have been exploding.@
>It must be the work of the Monster Lord who attacked the other day!\
>Curse you, Monster Lord!!@
>You must be laughing in joy with all the ghosts rampaging around!\
name ""
>The Monster Lord actually fainted because of them...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The castle is in a serious uproar...@
>Why do strange things keep happening recently?\
>How can bad things keep happening to this sacred ground?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>This isn't funny.@
>I can't sell physical weapons to people afraid of ghosts!\
>Damn! I'm so envious of that tool shop owner!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city09_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>I sold out my anti-ghost water in three minutes this morning.@
>I also sold all my crosses!@
>Hahaha! Thank you ghosts!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city09_12

gosub *setwindow_01
name "Luka"
>I better not go into the castle right now...\
name ""
>The castle is probably still in a state of confusion...@
>Until it calms down a bit more, I'll stay away.\
cspl 3,7
csp 611
return



*city09b_main0

mov %genzaiti,5
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg044.bmp",7,1500
bgm"bgm\castle1.ogg"



*city09b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Guard A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Guard B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Arguing Priests",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Scholar A",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar B",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Chapel",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Basement Library",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Guard's Office",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Back to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city09b_main
if %cmd1=-1 gosub *menu:goto *city09b_main
cspl 600,699
if %cmd1=601 gosub *city09b_01:goto *city09b_main
if %cmd1=602 gosub *city09b_02:goto *city09b_main
if %cmd1=603 gosub *city09b_03:goto *city09b_main
if %cmd1=604 gosub *city09b_04:goto *city09b_main
if %cmd1=605 gosub *city09b_05:goto *city09b_main
if %cmd1=606 gosub *city09b_06:goto *city09b_main
if %cmd1=610 gosub *city09b_10:goto *city09b_main
if %cmd1=611 gosub *city09b_11:goto *city09b_main
if %cmd1=612 gosub *city09b_12:goto *city09b_main
if %cmd1=613 gosub *city09b_13:goto *city09b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg048.bmp",7,1500:bgm"bgm\city1.ogg":goto *city09_main
goto *city09b_main



*city09b_01

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>What's with the weird atmosphere...@
>The other guards keep telling me about all the strange stuff that's           happening, too...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09b_02

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>...I'm patrolling the castle.@
>I won't let even a bug by me!\
lsp2 0,":a;chara\mob_seineny.bmp",200,300,100,100,0,200
gosub *syoukan_effect
name ""
>...It doesn't seem like you can stop the ghosts, though.\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_03

gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0:print 10,500
name "Priest A"
>You just don't understand!@
>Neither monsters nor ghosts should taint this sacred castle!\
>If we leave them alone, it's an insult to Ilias!\
name ""
lsp 701,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest B"
>The human [Soul] is a gift from Ilias!@
>Treating them the same as monsters would be an insult to Ilias!\
name ""
lsp 702,":a;chara\mob_sinkany.bmp",220,0:print 10,500
name "Ghost Priest"
>I shall read a passage from the Gospel of Mosai.@
``[The soul is created free from sin]. That's the truth!\
name ""
>That just makes the debate get even more heated...\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_04

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar A"
>Luckily there wasn't too much damage from the fire.@
>All of us scholars risked our lives by rushing into the flames to save the    books.\
>But we're having a lot of trouble collecting them...@
>After they saved the books, it seems like a lot of scholars just ran off with them...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09b_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar B"
>I saved one of the original editions of a book on Ilias from the fire...@
>I accidentally took it home, and now I can't return it...\
name "Luka"
>That's not good!@
>Doesn't that make you a thief!?\
name ""
>Wait, why can't he return it...?\
name "Luka"
>Why don't you just secretly return it?\
name ""
name "Scholar B"
>Taking a book out of the library is a serious crime...@
>In the past, scholars would take out the books and forge fake additions to    them before returning them.\
>That's why I can't return it...@
>Ah, Ilias! I'm sorry for my sin!\
name ""
>Ah, Ilias! I'm sorry about that fire!\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09b_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>The [Goddess Sword] was destroyed by the Monster Lord...@
>...But why was it broken so easily?\
>What would have happened to the Hero who challenged her wielding that?\
name ""
>That's a good question...@
>Not ending up with that sword was a stroke of luck...\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_10

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
>Possibly because of the ghosts, the chapel was flooded with people.\
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Woman"
>Ahh, oh great Ilias!@
>Please send those horrible ghosts back to where they belong!\
name ""
name "Man"
>We're safe in this sacred place...@
>Ilias, please help us!\
name ""
lsp 700,":a;chara\mob_seineny.bmp",-160,0:print 10,500
name "Ghost"
>I'm finally able to pray to Ilias again in this chapel...@
>Ilias, please watch over me!\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city09b_11

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>The library is being repaired. To prevent further damage, I cannot allow      anyone not seriously vetted inside.\
>But you're safe for sure, Luka. You may enter.\
name ""
name "Luka"
>Ah... No, that's ok...\
name ""
>I don't think it would be a good idea to go back inside...\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_12

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>Ah! Mr. Luka!@
>Do you have business with the king?\
name ""
name "Luka"
>Ah... Yes...@
>How is the King...?\
name ""
name "Guard Captain"
>He was disoriented for a while, but he has settled down.@
>But it seems like the memory from the Monster Lord's attack still hasn't come back to him...\
name ""
name "Luka"
>I see...\
name ""
name "Guard Captain"
>At any rate, you are allowed to go inside.@
>But please don't remind him of the attack.\
name ""
name "Luka"
>I won't...\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg045"
lsp 700,":a;chara\saniria_g_st03.bmp",0,0:print 10,500
name "San Ilia King"
>Why do my shoulders feel so heavy...?\
name ""
name "Luka"
>Uwa! He's possessed!\
name ""
name "San Ilia King"
>Possessed...? @ >What do you mean?\
name ""
>The King looks around him frantically. @ >It seems like he can't see it...\
name "San Ilia King"
>My head and shoulders feel so heavy...@
>I guess I haven't recovered...\
name ""
name "Luka"
>That... must be it. @ >Please take care of yourself...\
name ""
>I quickly end this uncomfortable meeting.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city09b_13

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Someone already drank all the coffee...\
name ""
name "Guard E"
>The coffee's gone too? @ >Someone stole the snacks, too!\
name ""
lsp 700,":a;chara\mob_madamy.bmp",-160,0
lsp 701,":a;chara\mob_madamy.bmp",160,0:print 10,500
>While the guards argue, two elegant ghost women are talking with tea and      crumpets in their hands.\
name "Ghost Madame A"
>The air feels stiff in here.@
>Would you be a dear and open that window?\
name ""
name "Ghost Madame B"
>Of course.\
dwave 1,"se\door3.ogg"
\
name ""
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Kyaa! The window opened by itself!\
name ""
name "Guard E"
>Po...Poltergeist!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city10_main0

mov %genzaiti,6
mov $last_region,"Natalia"
mov %last_region,6
mov %alice_form,1
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg037.bmp",7,1500
bgm"bgm\city1.ogg"


*city10_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Man",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Mermaid A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mermaid B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Mermaid Girl",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Mermaid Merchant",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Mermaid Pub",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Meia's House",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Mermaid School",410,310:spbtn 615,615
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city10_main
if %cmd1=-1 gosub *menu:goto *city10_main
cspl 600,699
if %cmd1=601 gosub *city10_01:goto *city10_main
if %cmd1=602 gosub *city10_02:goto *city10_main
if %cmd1=603 gosub *city10_03:goto *city10_main
if %cmd1=604 gosub *city10_04:goto *city10_main
if %cmd1=605 gosub *city10_05:goto *city10_main
if %cmd1=606 gosub *city10_06:goto *city10_main
if %cmd1=607 gosub *city10_07:goto *city10_main
if %cmd1=608 gosub *city10_08:goto *city10_main
if %cmd1=610 gosub *city10_10:goto *city10_main
if %cmd1=611 gosub *city10_11:goto *city10_main
if %cmd1=612 gosub *city10_12:goto *city10_main
if %cmd1=613 gosub *city10_13:goto *city10_main
if %cmd1=614 gosub *city10_14:goto *city10_main
if %cmd1=615 gosub *city10_15:goto *city10_main
if %cmd1=619 return
goto *city10_main



*city10_01

lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_mermaid2.bmp",160,0:print 10,500
gosub *setwindow_01
name "Youth"
>Since then, Ilias Kreuz hasn't committed any more acts of terrorism.@
>Isn't that great, honey?\
name ""
name "Mermaid"
>But it was scary...@
>I don't want my darling to get hurt because of me...\
name ""
name "Youth"
>If it's for you, I don't mind being hurt, honey.@
>Even if I have to give my life, I'll protect you!\
name ""
name "Mermaid"
>Ahh... Darling!@
>You make me the happiest Mermaid in the world!\
name ""
name "Youth"
>Ahh... Honey!@
>You're the best treasure in the world!\
if $knight!="Tamamo" skip 8
cspl 700,701
lsp 699,":a;chara\tamamo_st31.bmp",0,0:print 10,500
name "Tamamo"
>Heehee! @
>So cute.\
name ""
>...Even I think this is too mushy.\
name ""
cspl 3,7
csp 611
cspl 699,705
return



*city10_02

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>The person who set that bomb at the Mermaid School a while back...@
>I heard he's the head of Ilias Kreuz.\
>Apparently he ran away to the north.\
name ""
if %sabasa_event5<1 >Lazarus... I wonder if he'll stop at the Sabasa Mermaid Pub again.\
if %sabasa_event5>0 >No matter how many times I thwart Lazarus, it seems like I'm always back to   square one with him. @ >He's probably all the way back to Ilias Kreuz HQ in      Gold Port by now.\ 
name "Man"
>Hey, wait...@
>Aren't you that kid that disarmed the bomb?\
name "Luka"
>Ahh... Yes...\
name "Man"
>Ha! @
>You've got guts, that's for sure!\
>Everyone's grateful to you, but you should probably try to stay out of trouble from now on. @ >Those terrorists are dangerous.\
if %sabasa_event5<1 skip 9
if $party1!="Sara" && $party2!="Sara" skip 8
csp 700
lsp 700,":a;chara\sara_st03r.bmp",0,0:print 10,500
name "Sara"
>Ilias Kreuz attacked here as well? @
>It seems like there's no place on Sentora they can't reach.\
name "Luka"
>We have to stop them somehow...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_03

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>Even though nothing's happened since then, I wonder when something will...\
>As long as this town has mermaids, I don't think it will stop.\
>Of course, the people who are attacking the mermaids are the bad guys.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I heard that the legendary Kraken resides in an underwater palace at the      bottom of the sea nearby.@
>Supposedly, she rules over all aquatic monsters in the Southern Seas.\
>Of course, I can't breathe underwater, so I could never see her...@
>...but it would be amazing to see a legendary monster like that just once.\
name ""
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_05

lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid A"
>Even after the scare from that attempted bombing, the people of this town     still warmly accept us...\
>That's why we really don't want to involve them...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_06

lsp 700,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid B"
>We mermaids are just bringing trouble for everyone else in this town...@
>Recently, we've taken to setting up patrols to help guard the town.\
>We're fine patrolling, since our lower bodies are very strong.\
>Even 200 meters under water, we can still swim at 15 knots.@
>We can shatter a normal human's bones with one swipe of our tail.\
>...I'm kidding!@
>We're actually incredibly weak...\
name ""
if $knight_nat2="Erubetie" || %portnatalia2_time!=2 skip 2
>...You say that, but the Queen Mermaid put up one hell of a fight.\
cspl 3,7
csp 611
cspl 700,705
return



*city10_07

lsp 700,":a;chara\mob_mermaid3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid Girl"
>My mermaid song!@
>Can you hear it?\
name ""
skillname "Song of Seduction"
lsp 700,":a;chara\mob_mermaid3.bmp",-200,0
lsp 701,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
>A man passing by has been seduced by the mermaid's song!\
skillname ""
name "Man"
>M...M...M...Master? @
>M...M...M...Master!\
name ""
name "Mermaid Girl"
>Kyaaaa!\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
name "Youth"
>Help! This crazy old man is attacking a little mermaid girl!\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-240,0
lsp 701,":a;chara\mob_ozisan1.bmp",0,0
lsp 702,":a;chara\mob_sensi1.bmp",240,0:print 10,500
name "Soldier"
>Another Ilias Kreuz attack!?@
>Get him!\
name ""
dwave 1,"se\dageki.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
wait 250
dwave 2,"se\dageki.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
wait 250
dwave 3,"se\dageki2.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
wait 250
name "Man"
>Guha!!\
dwave 4,"se\down.ogg"
csp 701:print 10,500
\
name ""
cspl 701,702
lsp 700,":a;chara\mob_mermaid3.bmp",0,0:print 10,500
name "Mermaid Girl"
>Wawawa... @ >I wasn't supposed to sing that song...\
>I'm sorry, mister...\
csp 700
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Coexistence at its finest...\
name "Luka"
>Don't be so cynical...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_08

gosub *setwindow_01
lsp 700,":a;chara\meia_st21.bmp",50,50:print 10,500
name "Mermaid Merchant"
>I have a new product! @ >Grilled Sea Anemone!@
>But it isn't selling well either...\
name ""
name "Luka"
>...Why do you keep grilling such strange things?\
name ""
name "Mermaid Merchant"
>It's fine, just buy it!@
>I want to get out of these ragged clothes...\
name "Luka"
>I really think you should reconsider your business strategy...\
if $party1!="Sara" && $party2!="Sara" skip 19
csp 700
lsp 699,":a;chara\sara_st03r.bmp",-250,0
lsp 700,":a;chara\meia_st21.bmp",250,50:print 10,500
name "Sara"
>Oh, you poor thing! @
>Here. I'll buy a dozen from you.\
name ""
dwave 1,"se\kaimono.ogg"
>Sara bought a dozen [Grilled Sea Anemone] from the Mermaid Merchant!\
name "Mermaid Merchant"
>Thank you very much!\
name ""
>...Looks like Sara is a sucker.\
name "Sara"
wait 600
>...Umm... Do you - \
name "Luka"
>I don't want any.\
name ""
cspl 3,7
csp 611
cspl 699,705
return



*city10_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!@
>In these dark times of disasters and terrorism, you want to get yourself some good equipment!\
name ""
name "Luka"
>Is that kind of stuff really selling?\
name ""
name "Shopkeeper"
>These fire-proof clothes are getting really popular.@
>Everyone is uneasy about the terrorist attacks...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
return



*city10_11

bg "bg\bg154.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!\
>We carry clothes for mermaids at this shop.@
>Clothes that expose almost all of the chest area are the most popular these   days.\
name ""
name "Luka"
>...Really?\
name ""
name "Shopkeeper"
>I'm kidding... For now.@
>But if our shop advertises it as the new fashion trend, that's what the trend will become.\
>Making lies become truth... Isn't the fashion world wonderful?\
name ""
name "Luka"
>So you want to make such low-cut clothes popular...?\
name ""
name "Shopkeeper"
>I'm just trying to serve the needs of the men in the world better. Hahaha!\
if $knight!="Alma" skip 19
csp 700
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-160,0
lsp 700,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alma Elma"
>Oh, look here! @
>I've drafted some new designs for you to use since my last visit.\
name ""
>Alma produces a notebook and presents it to the shopkeeper.\
name "Shopkeeper"
>Whoa! @ >This opens up a whole new level of fashion!\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-160,0
>Ha ha... Now get a load of THIS!\
name "Shopkeeper"
>Uuuoooooo!!\
name ""
>..........Perverts.\
skip 16
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>.........\
name ""
name "Luka"
>Hya! Alice!?\
name ""
name "Shopkeeper"
>This isn't what you think...@
>I'm just... Advertising the newest fashion craze...\
name ""
name "Alice"
>....................Pervert.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg037.bmp",7,1000
return



*city10_12

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>It's possible that Ilias Kreuz is actually carrying out Ilias's will.@
>It's heresy for mermaids and humans to live together in this town as they     are...\
name ""
>Ilias can shove it.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
return



*city10_13

bg "bg\bg155.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
name "Mermaid"
>Oh... Welcome, you cute Hero.@
>What are you going to order?\
name ""
name "Luka"
>Ah... I don't drink alcohol.\
name ""
if $party1!="Sara" && $party2!="Sara" skip 14
csp 700
lsp 699,":a;chara\sara_st02r.bmp",-160,0
lsp 700,":a;chara\mob_mermaid2.bmp",160,0:print 10,500
name "Sara"
>One glass over here, please!\
name "Luka"
>No alcohol for you, Sara.\
name "Sara"
lsp 699,":a;chara\sara_st03r.bmp",-160,0:print 10,500
>You're not my father.\
name ""
>No, but he would kill me if I let you drink.\
skip 14
name "Mermaid"
>Then, do you want to hear the story of how mermaids came to this town?\
name "Luka"
>You mean about Laura the Mermaid? @ >I've heard that one.\
>Her husband Alan was injured in a shark attack, so she fed him her blood every day to help him survive.@
>When the town they were living in discovered Laura was not human, they planned to execute her, and Alan killed himself with poison so his wife wouldn't have to be executed for his sake.\
name ""
>The story of the Queen Mermaid...@
>All the more tragic now that I've seen just how broken she is.\
name "Mermaid"
>Oh, how impressive...@
>A cute cultured Hero too.\
>I'm afraid we don't have anything else to offer you then, but please visit us again if you ever change your mind.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg037.bmp",7,1000
return



*city10_14

gosub *setwindow_01
>There's a piece of paper stuck on Meia's door.@
>We're on our honeymoon! We won't be back for a while!\
if %meia_sex<1 skip 11
lsp 700,":a;chara\undine_st21.bmp",-50,180:print 10,500
name "Undine"
>Back for seconds, are we? @
>Unfortunately for you, it looks like she isn't home right now.\
name "Luka"
>That's not what I was thinking!\
name "Undine"
>.............\
name "Luka"
>...Quit glaring at me!\
name ""
cspl 3,7
csp 611
csp 700:print 10,500
return

*city10_15

gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid3.bmp",-160,0:print 10,500
name "Mermaid Girl A"
>Yaaaaaay!\
lsp 701,":a;chara\mob_mermaid3.bmp",160,0:print 10,500
name "Mermaid Girl B"
>Hahaha!\
name ""
>Some mermaid children are playing in the schoolyard.\
>It's a surreal feeling, visiting a place I basically have no memory of...     because it was destroyed before I was sent back.\
>I'm happy that I was able to save the school, but I still get an uneasy       feeling looking at a building that I think shouldn't exist.\
>I can't think like that, though. @ >This is the way it was meant to be, without  Ilias Kreuz messing things up.\
if $party1!="Sara" && $party2!="Sara" skip 11
cspl 700,701
lsp 699,":a;chara\sara_st02r.bmp",0,0:print 10,500
name "Sara"
>Oh, wow...@
>A Mermaid School too? @ >How nice.\
lsp 699,":a;chara\sara_st03r.bmp",0,0:print 10,500
>Although... What needs do the mermaids have that they can't get at any other  school? @
>Why does the school system need to be segregated?\
name "Luka"
>I was wondering that myself...\
name ""
cspl 3,7
csp 611
cspl 699,705
return



*city11_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Three Women",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Playing Children",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444San Ilia Castle",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city11_main
if %cmd1=-1 gosub *menu:goto *city11_main
cspl 600,699
if %cmd1=601 && %chromemansion=0 gosub *city11_01a:goto *city11_main
if %cmd1=601 && %chromemansion=1 gosub *city11_01b:goto *city11_main
if %cmd1=602 && %chromemansion=0 gosub *city11_02a:goto *city11_main
if %cmd1=602 && %chromemansion=1 gosub *city11_02b:goto *city11_main
if %cmd1=603 gosub *city11_03:goto *city11_main
if %cmd1=604 && %chromemansion=0 gosub *city11_04a:goto *city11_main
if %cmd1=604 && %chromemansion=1 gosub *city11_04b:goto *city11_main
if %cmd1=605 && %chromemansion=0 gosub *city11_05a:goto *city11_main
if %cmd1=605 && %chromemansion=1 gosub *city11_05b:goto *city11_main
if %cmd1=606 && %chromemansion=0 gosub *city11_06a:goto *city11_main
if %cmd1=606 && %chromemansion=1 gosub *city11_06b:goto *city11_main
if %cmd1=610 && %chromemansion=0 gosub *city11_10a:goto *city11_main
if %cmd1=610 && %chromemansion=1 gosub *city11_10b:goto *city11_main
if %cmd1=611 && %chromemansion=0 gosub *city11_11a:goto *city11_main
if %cmd1=611 && %chromemansion=1 gosub *city11_11b:goto *city11_main
if %cmd1=612 goto *city11b_main0
if %cmd1=619 return
goto *city11_main



*city11_01a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friend saw something strange in the forest to the northwest.@
>A strange child with wings like a butterfly was dancing around.\
>Is it because of his lack of faith that he saw something like that?\
lsp2 0,":a;chara\fairy_st01.bmp",670,300,100,100,0,200
gosub *syoukan_effect
>...It looks like my faith is too weak. @ >I'm going to the church...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_01b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friend saw something strange in the forest to the northwest.@
>A strange child with wings like a butterfly was dancing around.\
>Is it because of his lack of faith that he saw something like that?\
lsp2 0,":a;chara\mob_zyoseiy.bmp",200,300,100,100,0,200
gosub *syoukan_effect
>...Did something just pass by me?\
lsp2 0,":a;chara\fairy_st01.bmp",670,300,100,100,0,200
gosub *syoukan_effect
>...It looks like my faith is too weak. @ >I'm going to the church...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_02a

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Hey, did you hear?@
>Creepy demon children have been seen roaming the streets.\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Woman B"
>How scary...@
>The tool shop owner said he saw a pixie, too!\
name ""
csp 701
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
name "Woman C"
>Jimmy's crops were ruined, too.@
>We have to be careful...\
name ""
lsp 700,":a;chara\mob_madam.bmp",-150,0:print 10,500
lsp 701,":a;chara\fairys_st01.bmp",370,100:print 10,500
name "Fairy"
>I want to talk toooo!\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-260,0
lsp 701,":a;chara\mob_madam.bmp",0,0
lsp 702,":a;chara\fairys_st01.bmp",460,100:print 10,500
name "Woman A"
>That's fine, little miss. @ >Feel free to join us.\
name ""
name "Woman B"
>Oh my! @ >What nice wing accessories.@
>I want them too...\
name ""
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_02b

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Hey, did you hear?@
>Creepy demon children have been seen roaming the streets.\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Woman B"
>I've heard about that...@
>They fly around the streets with hate filled laughter!\
name ""
csp 701
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
name "Woman C"
>How scary...@
>The tool shop owner said he saw a pixie, too!\
name ""
lsp 700,":a;chara\mob_madam.bmp",-160,0
lsp 701,":a;chara\mob_zyoseiy.bmp",160,0:print 10,500
name "Ghost Woman"
>Jimmy's crops were ruined, too.@
>We have to be careful...\
name ""
lsp 700,":a;chara\mob_madam.bmp",-260,0
lsp 701,":a;chara\mob_zyoseiy.bmp",0,0
lsp 702,":a;chara\fairys_st01.bmp",460,100:print 10,500
name "Fairy"
>I want to talk toooo!\
name ""
name "Woman A"
>That's fine, little miss. @ >Feel free to join us.\
name ""
name "Woman B"
>Oh my! @ >What nice wing accessories.@
>I want them too...\
name ""
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_03

lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\fairys_st51.bmp",400,100:print 10,500
gosub *setwindow_01
name "Elder"
>Oh how unusual! @ >Are you a fairy?@
>When I was young, there were a lot of fairies here, too...\
>...Do you want my rice ball?\
name ""
name "Fairy"
>Yay! @ >Snacks!?\
name ""
if %chromemansion=0 cspl 3,7:csp 611:cspl 700,705:return
lsp 700,":a;chara\mob_rouzin1.bmp",-280,0
lsp 701,":a;chara\mob_seineny.bmp",0,0
lsp 702,":a;chara\fairys_st51.bmp",500,100:print 10,500
name "Ghost"
>After that small stream in the south was filled in, fairies weren't seen      anymore.\
>I was around twenty at the time... So around sixty years ago?\
name ""
name "Elder"
>Ah yes, yes.@
>This is my first time seeing a fairy since then...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_04a

gosub *setwindow_01
lsp 700,":a;chara\mob_syounen.bmp",-220,0:print 10,500
name "Boy"
>Yaay!\
name ""
lsp 701,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
name "Girl"
>Kyaa! Yay!?\
name ""
lsp 702,":a;chara\fairys_st21.bmp",450,100:print 10,500
name "Fairy"
>Yaay!?\
name ""
>The children and the fairy are playing tag...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_04b

gosub *setwindow_01
lsp 700,":a;chara\mob_syounen.bmp",-320,0:print 10,500
name "Boy"
>Yaay!\
name ""
lsp 701,":a;chara\mob_syouzyo.bmp",-100,0:print 10,500
name "Girl"
>Kyaa! Yay!?\
name ""
lsp 702,":a;chara\mob_syouzyoy.bmp",110,0:print 10,500
name "Ghost Girl"
>Hahahaha!\
name ""
lsp 703,":a;chara\fairys_st21.bmp",490,100:print 10,500
name "Fairy"
>Yaay!?\
name ""
>The children, ghost and fairy are playing tag...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_05a

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I don't know why, but reports of little pixies have increased.@
>It must be more fallout from that Monster Lord attack...\
>...But they do say they're actually kind of cute.@
>...And that people are feeding them snacks...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_05b

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Right after the ghost infestation is a pixie infestation...@
>At this rate, San Ilia will be taken over by strange things!\
>...But they do say the pixies are actually kind of cute.@
>...And that people are feeding them snacks...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_06a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The castle is still in a serious uproar...@
>People keep reporting unnatural phenomena.\
>How can something like this happen in this sacred ground...?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_06b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The castle is still in a serious uproar...@
>People keep reporting unnatural phenomenon.\
>Has this land already been forsaken by Ilias?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_10a

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>Even if those fearful demon children are attacking...@
>Since they're so tiny, my weapons don't sell at all!\
>Damn that tool shop owner!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11_10b

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>One after another, this crap keeps happening!@
>The only thing that doesn't change is my lack of sales!\
>Damn that tool shop owner!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11_11a

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>Sunflower seeds are selling very good right now.@
>Since it's those pixies favorite food, people keep buying it hoping to make   them into pets.\
>Even more surprising, the pixies themselves are coming to buy them!@
>Naturally, I don't discriminate with my customers.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11_11b

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>I'm no longer carrying anti-ghost water.@
>The ghosts started to protest outside my shop, so I stopped selling it.\
>But now, sunflower seeds are selling well.@
>Since it's those pixies favorite food, people keep buying it hoping to make   them into pets.\
>Even more surprising, the pixies themselves are coming to buy them!@
>Naturally, I don't discriminate with my customers.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11b_main0

mov %genzaiti,5
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg044.bmp",7,1500
bgm"bgm\castle1.ogg"



*city11b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Guard A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Guard B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Arguing Priests",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Scholar",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier",95,280:spbtn 605,605
lsp 610,":s/20,20,0;#FFFFFF#FF4444Chapel",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Basement Library",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Guard's Office",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Back to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city11b_main
if %cmd1=-1 gosub *menu:goto *city11b_main
cspl 600,699
if %cmd1=601 && %chromemansion=0 gosub *city11b_01a:goto *city11b_main
if %cmd1=601 && %chromemansion=1 gosub *city11b_01b:goto *city11b_main
if %cmd1=602 gosub *city11b_02:goto *city11b_main
if %cmd1=603 gosub *city11b_03:goto *city11b_main
if %cmd1=604 gosub *city11b_04:goto *city11b_main
if %cmd1=605 gosub *city11b_05:goto *city11b_main
if %cmd1=610 && %chromemansion=0 gosub *city11b_10a:goto *city11b_main
if %cmd1=610 && %chromemansion=1 gosub *city11b_10b:goto *city11b_main
if %cmd1=611 gosub *city11b_11:goto *city11b_main
if %cmd1=612 && %chromemansion=0 gosub *city11b_12a:goto *city11b_main
if %cmd1=612 && %chromemansion=1 gosub *city11b_12b:goto *city11b_main
if %cmd1=613 && %chromemansion=0 gosub *city11b_13a:goto *city11b_main
if %cmd1=613 && %chromemansion=1 gosub *city11b_13b:goto *city11b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg048.bmp",7,1500:bgm"bgm\city1.ogg":goto *city11_main
goto *city11b_main



*city11b_01a

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>I keep hearing the laughter of a small girl...@
>Other soldiers hear things too... But we can't find the source...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_01b

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>What's with this weird atmosphere...@
>What's more, I keep hearing a small girl's laughter...\
>The soldiers are getting scared with all this weird stuff happening...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_02

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>...I'm patrolling the castle.@
>I won't let even a single insect by me!\
name ""
>A fairy slowly creeps toward the Guard's back while holding a frog.@
>Suddenly, she throws the frog at him!\
name "Guard B"
>Kyaa! @ >What was that!?@
>A... frog? @ >Who threw this!?\
name ""
>The guard doesn't seem to notice the fairy giggling right in front of him.\
cspl 3,7
csp 611
cspl 700,705
return



*city11b_03

gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0:print 10,500
name "Priest A"
>Recently, pixies have been running wild.@
>These sightings must be because they hold weak hearts.\
name ""
if %chromemansion=0 lsp 701,":a;chara\mob_sinkan.bmp",0,0:print 10,500
if %chromemansion=1 lsp 701,":a;chara\mob_sinkany.bmp",0,0:print 10,500
if %chromemansion=0 name "Priest B"
if %chromemansion=1 name "Ghost Priest"
>Hmph. From the book of Muran. @ ``[Bad people see bad things].@
>First, we must stop the evil of man.\
name ""
lsp 702,":a;chara\fairys_st41.bmp",560,100:print 10,500
name "Fairy"
>Hey hey, what are you two talking about?@
>Tell meeee!\
name ""
>It looks like the two priests don't notice the fairy...\
cspl 3,7
csp 611
cspl 700,705
return



*city11b_04

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>In this ancient thousand year old book, there is a lot of information about   fairies.\
>In other words, one thousand years ago, fairies were common.\
>Why did they vanish from the scriptures since then...?@
>An interesting question...\
name ""
if %chromemansion=0 cspl 3,7:csp 611:cspl 700,705:return
lsp 700,":a;chara\mob_gakusya.bmp",-160,0
lsp 701,":a;chara\mob_rouziny.bmp",160,0:print 10,500
name "Elder Ghost"
>I'm only 500 years old...@
>But we had picture books that had fairies in it.\
name ""
name "Scholar"
>Is that true!?@
>But now, fairies have vanished from folklore...\
>Were they unseen for so long that their existence was forgotten?@
>Or were they intentionally erased from the scriptures...?\
>An interesting question...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_05

lsp 700,":a;chara\mob_sensi1.bmp",-160,0
lsp 701,":a;chara\fairys_st13.bmp",430,100:print 10,500
gosub *setwindow_01
name "Soldier"
>Here... It's a sunflower seed...@
>Don't you want it?\
>...I love cute things.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_10a

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
>The chapel is in an uproar because of the fairies.\
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Woman"
>Oh great Ilias...@
>Please cleanse us of these pixies...\
name ""
name "Man"
>We can rest easy in this sacred chapel.@
>Ilias, please save us from those hateful pixies!\
name ""
lsp 700,":a;chara\tfairy_st01.bmp",60,130:print 10,500
name "Fairy A"
>God thingy sitting on a cloud, please make the flowers bloom!\
name ""
name "Fairy B"
>Also please make mommy and sister happy!\
name ""
name "Luka"
>................\
name ""
>The fairies mimic the humans as they pray...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_10b

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
>Because of the fairies and ghosts, the chapel is in an uproar.\
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Woman"
>Oh great Ilias...@
>Please cleanse us of these pixies and ghosts...\
name ""
name "Man"
>We can rest easy in this sacred chapel.@
>Ilias, please save us from those hateful beings!\
name ""
lsp 700,":a;chara\mob_seineny.bmp",-160,0:print 10,500
name "Ghost"
>Oh great Ilias, please watch over me...\
name ""
lsp 701,":a;chara\tfairy_st01.bmp",380,130:print 10,500
name "Fairy A"
>God thingy sitting on a cloud, please make the flowers bloom!\
name ""
name "Fairy B"
>Also please make mommy and sister happy!\
name ""
name "Luka"
>...............\
name ""
>The fairies mimic the humans as they pray...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_11

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>The library is still being repaired.@
>For some reason, there are scribbles and drawings appearing all over the      castle.\
>Beause of these strange occurences, we aren't allowing anyone into the        library.\
name ""
name "Luka"
>...That sounds serious.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_12a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>Oh, Mr. Luka!@
>The body and mind of the King has completely recovered!@
>But... It looks like the memory of the attack has been lost forever.\
>The psychic shock must have been too much, and he forgot all about it.@
>At any rate, please enter.\
name ""
name "Luka"
>O...Ok...\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg045"
lsp 700,":a;chara\saniria_t_st03.bmp",0,0:print 10,500
name "San Ilia King"
>Oh, the Hero Luka. @ >I'm glad you came.@
>Recently, strange things keep happening in my town!\
name ""
name "Luka"
>.............\
name ""
>I wonder if he's really healed...\
name "Luka"
>Excuse me, King...@
>How does your head feel...?\
name ""
lsp 700,":a;chara\saniria_t_st04.bmp",0,0:print 10,500
name "San Ilia King"
>Oh? @ >Ahh! What's this!?\
name ""
>The King grips the jar on his head in surprise.@
>Apparently he hadn't noticed it...\
name "San Ilia King"
>Wh...Where is my crown!?\
name ""
>Over in the corner of the room, several fairies are playing with his crown.\
>With the fairies invisible to the King, the crown seems like it's moving on   its own.\
name "San Ilia King"
>Ah! @ >What's happening around here!? @ >Ilias, please save us!\
name ""
lsp 700,":a;chara\saniria_tf_st04.bmp",0,0:print 10,500
>The fairies suddenly jump on top of his shoulders.@
>I don't know why, but it seems like they really like him.\
>Laughing and giggling, the fairies start to dance and play on his shoulders.\
name "San Ilia King"
>Nooooo... What is this!?@
>Why are my shoulders being tickled by the disembodied voices of little        girls!?\
name ""
name "Luka"
>Uhm... You seem busy today...\
name ""
>I quickly walk out of the audience hall.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_12b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>Oh, Mr. Luka!@
>The body and mind of the King has completely recovered!@
>But... It looks like the memory of the attack has been lost forever.\
>The psychic shock must have been too much, and he forgot all about it.@
>At any rate, please enter.\
name ""
name "Luka"
>O...Ok...\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg045"
lsp 700,":a;chara\saniria_tg_st03.bmp",0,0:print 10,500
name "San Ilia King"
>Oh, the Hero Luka. @ >I'm glad you came.@
>Recently, strange things keep happening in my town!\
name ""
name "Luka"
>.............\
name ""
>I wonder if he's really healed...\
name "Luka"
>Excuse me, King...@
>How does your head feel...?\
name ""
lsp 700,":a;chara\saniria_t_st04.bmp",0,0:print 10,500
name "San Ilia King"
>Oh? @ >Ahh! What's this!?\
name ""
>The King grips the jar on his head in surprise.@
>Apparently he didn't notice it...\
name "San Ilia King"
>Wh...Where is my crown!?\
name ""
>Over in the corner of the room, several fairies are playing with his crown.\
>With the fairies seemingly invisible to the King, the crown seems like it's   moving on its own.\
name "San Ilia King"
>Ah! @ >What's happening around here!? @ >Ilias, please save us!\
name ""
lsp 700,":a;chara\saniria_tf_st04.bmp",0,0:print 10,500
>The fairies suddenly jump on top of his shoulders.@
>I don't know why, but it seems like they really like him.\
>Laughing and giggling, the fairies start to dance and play on his shoulders.\
name "San Ilia King"
>Nooooo... What is this!?@
>Why are my shoulders being tickled by the disembodied voices of little        girls!?\
name ""
name "Luka"
>Uhm... You seem busy today...\
name ""
>I quickly walk out of the audience hall.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_13a

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Oh? Are we already out of sugar and coffee?\
name ""
name "Guard E"
>Sugar now too? Where are all of the snacks going!?\
name ""
lsp 700,":a;chara\fairys_st01.bmp",60,100
lsp 701,":a;chara\fairys_st21.bmp",370,100:print 10,500
name "Fairy A"
>I @ >Love @ >Snacks!?\
name ""
name "Fairy B"
>Sugar @ >Is @ >Delicious!?\
name ""
>A fairy peeps her head out from the sugar jar as she sings a song.\
name "Fairy C"
>Wawawawawa!\
name ""
>Another fairy at the other side of the room has her face stuck in a jar.\
dwave 1,"se\break5.ogg"
>As she struggles to get out, the vase drops on the floor and shatters!\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard C"
>Aiiee! @ >Poltergeist!\
name ""
name "Guard D"
>This castle! @ I'm sick of it!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_13b

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>We're out of coffee awfully fast today...\
name ""
name "Guard E"
>The sugar and cake is gone too.\
name ""
lsp 700,":a;chara\mob_madamy.bmp",-160,0
lsp 701,":a;chara\mob_madamy.bmp",160,0:print 10,500
>On the other end of the room, two elegant ghost women are chatting.\
name "Ghost Madame A"
>This castle is getting awfully noisy.\
name ""
name "Ghost Madame B"
>It's those little children!\
name ""
lsp 700,":a;chara\fairys_st01.bmp",60,100
lsp 701,":a;chara\fairys_st21.bmp",370,100:print 10,500
name "Fairy A"
>I @ >Love @ >Snacks!?\
name ""
name "Fairy B"
>Sugar @ >Is @ >Delicious!?\
name ""
>A fairy peeps her head out from the sugar jar as she sings a song.\
name "Fairy C"
>Wawawawawa!\
name ""
>Another fairy at the other side of the room has her face stuck in a jar.\
dwave 1,"se\break5.ogg"
>As she struggles to get out, the vase drops on the floor and shatters!\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard C"
>Aiiee! @ >Poltergeist!\
name ""
name "Guard D"
>I'm sick of this castle!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return


*sylph_complete

gosub *genzaiti_bg
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Huh?@
>What do you want to go back there for, Luka?\ 
>You already got me!\
name "Luka"
>Well...\
name ""

if %chromemansion>0 && %natalia_event6<1 skip 3
>It's not like I can do anything about Shirome's lab without Chrome, anyway.@
>I guess Sylph's right.\

if %chromemansion<1 || %natalia_event6>0 skip 2
>I just don't have time to deal with the Forest Lab right now... @ >Sorry, Sylph.\

>With that, I open the map back up.\
name ""
goto *map2

*gnome_complete

gosub *genzaiti_bg
name "Luka"
>......\
name ""
>I look back toward the Safaru Ruins.@
>I already have Gnome though, so there's really no reason to go back right     now. \
>I open the map back up. \
name ""
goto *map3


*salamander_complete

gosub *genzaiti_bg
name "Luka"
>Ugh. Gold Volcano...@
>No way am I going back there. \
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st27.png",250,100:print 10,500
>............... \
name ""
>Salamander appears inside me, glaring. \
name "Luka"
>Humans can't stand heat like that.@
>You're the Elemental Spirit of Fire, of course it's going to be different for you.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st28.png",250,100:print 10,500
>Weak...@
>I would still go with you if it was going to be cold, you know. \
lsp 700,":a;2Q\chara\salamander_st27.png",250,100:print 10,500
name "Luka"
>But we have no reason to go back to the volcano anyway!\
name ""
>I open the map back up.\
name ""
goto *map5

*goldport_complete

gosub *genzaiti_bg
name "Luka"
>.............\
name ""
>I look back toward Gold Port.@
>I still have to take care of some things there.\
name "Alice"
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
>What? @
>You're not seriously considering going back there, are you?\
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Luka"
>It's just...\
>What about Lazarus?\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>...No.@
>We'll deal with him later.\
name "Luka"
>But...\
name "Alice"
lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
>Forget it.@
lsp 700,":a;chara\alice_st08b.bmp",67,0:print 10,500
>I'm not going back into that town.\
name ""
>Alice looks away from me with a troubled look on her face.\
name "Luka"
>...........\
name ""
>I can tell she doesn't want to face Lazarus...\
name "Luka"
>Alright. Let's get the other Orbs first, then.\
name ""
>I open the map back up.\
name ""
goto *map5

*city12_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Boy",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 614,":s/20,20,0;#FFFFFF#FF4444Mermaid Pub",410,250:spbtn 614,614
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sabasa Castle",410,280:spbtn 613,613
if %hanyo1+%hanyo2<2 lsp 619,":s/20,20,0;#bbbbbbHotel",410,400
if %hanyo1+%hanyo2=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Hotel",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city12_main
if %cmd1=-1 gosub *menu:goto *city12_main
cspl 600,699
if %cmd1=601 gosub *city12_01:goto *city12_main
if %cmd1=602 gosub *city12_02:goto *city12_main
if %cmd1=603 gosub *city12_03:goto *city12_main
if %cmd1=604 gosub *city12_04:goto *city12_main
if %cmd1=605 gosub *city12_05:goto *city12_main
if %cmd1=606 gosub *city12_06:goto *city12_main
if %cmd1=607 gosub *city12_07:goto *city12_main
if %cmd1=608 gosub *city12_08:goto *city12_main
if %cmd1=610 gosub *city12_10:goto *city12_main
if %cmd1=611 gosub *city12_11:goto *city12_main
if %cmd1=612 gosub *city12_12:goto *city12_main
if %cmd1=613 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto2.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg065.bmp",7,1500:bgm"bgm\castle2.ogg":goto *city12b_main
if %cmd1=614 gosub *city12_14:goto *city12_main
if %cmd1=619 return
goto *city12_main



*city12_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>The desert around here is really harsh.@
>But due to our King's ability, we've been able to thrive in spite of that.\
>The current King is the ninth generation, but he's just as good as his        predecessors.\
>But... Is there going to be an issue with succession?@
>Ever since the Queen died, the King has remained unmarried.@
>He hasn't taken a concubine or anything either... There's just the Princess.\
>What's going to happen...?\
name ""
name "Luka"
>..............\
name ""
>Is the kidnapping related to the succession of the throne...?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_02

lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman"
>The King is a wonderful man... But he isn't immortal.@
>What's going to happen when he dies?\
>Will the Princess take the throne as the first Queen of Sabasa?\
name ""
name "Lady"
>The man she marries should become the next King.@
>I've heard that the King has been secretly looking for suitable marriage      partners in the last few days...\
name ""
name "Luka"
>..............\
name ""
>Is the kidnapping related to the succession of the throne...?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>I'm interested in the legends around the world, especially of the Pyramid.\
>It's said that deep inside of the Pyramid is the legendary Sphinx.@
>Existing for over a thousand years, it's extremely powerful.\
>It's said that crazy monster is guarding an incredible treasure that will be  given to the one who can overcome the trial of the Pyramid.\
name ""
name "Luka"
>A trial and treasure...\
name ""
>I wonder if the trial and that treasure are related to the kidnapping?@
>...That can't be it, can it?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_04

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>This area was hit by the Ilias Kreuz terrorists as well.@
>They attacked the bazaar, claiming we were doing business with monsters.\
>But the King cracked down on them swiftly and without mercy.@
>Since then, they haven't tried anything else here.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>It seems as though you can undergo the [Dragon Seal Trial] in the pyramid.@
>Nobody really knows what it is, but everyone who has gone to challenge it     hasn't returned.\
>If someone managed to pass it, they would become a household name.@
>...But nobody has come back after going out to attempt it.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>Yesterday, some soldier was walking up to people and staring at them in a     really creepy manner.\
>After a few seconds he would sigh and say "This man is no good".\
>It really depressed everyone for some reason...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12_07

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>I'm going to grow up and marry the Princess!\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-160,0:print 10,500
name "Youth"
>Me too!\
name ""
lsp 702,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Man"
>Me too!\
name ""
lsp 703,":a;chara\mob_sensi1.bmp",-300,0:print 10,500
name "Soldier"
>Same here!\
name ""
lsp 704,":a;chara\mob_rouzin1.bmp",300,0:print 10,500
name "Elder"
>I will too!\
name ""
name "Boy"
>Yaay!\
name ""
name "Luka"
>...............\
name ""
>The Princess seems pretty popular among the men.@
>Is her popularity related to the kidnapping...?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_08

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>Does the cute little Hero want to play with me?@
>Do you want to try some Princess roleplaying?\
name ""
name "Luka"
>Princess roleplaying...?\
name ""
name "Prostitute"
>Hehe... I dress up as the cute Princess.@
>There are a lot of men who are into that these days...\
name ""
name "Luka"
>.................\
name ""
>People seem to be pretty obsessed with the Princess...@
>Is this related to the kidnapping?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_10

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>Welcome to my five-star establishment!@
>Please look around to your heart's content!\
name ""
name "Luka"
>Thanks...\
name ""
>Everything here looks better than all the other towns...@
>But nothing is better than my current sword.\
if $party1!="Sara" && $party2!="Sara" skip 19
name "Sara"
csp 700
lsp 701,":a;chara\sara_st02r.bmp",250,0:print 10,500
>Hmm...@
>I like the weight of this one...\
name ""
>Sara looks like a kid in a toy shop...@
>I guess she doesn't get to see the armory in her castle very often.\
name "Luka"
>Are you going to get anything, Sara?\
name "Sara"
lsp 701,":a;chara\sara_st01r.bmp",250,0:print 10,500
>Hmm...@
>Probably not. My current gear adds a lot to my travel weight already.\
name "Luka"
>I see...\
name ""
>I guess that makes sense.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city12_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome! @ >Are you looking for something in particular?@
>How about some dried scorpions as emergency provisions?\
name "Luka"
>............No thanks.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city12_12

lsp 700,":a;chara\mob_sinkan.bmp",0,0
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>South of here is the [Witch Hunt Village].@
>The female Lord arrests villagers and travelers accused of being witches.@
>She tortures them until they confess, then executes them.\
>Anyone accused is arrested right away.@
>Regardless of age or sex, she prosecutes any suspects.\
name "Luka"
>What!? @ >That's horrible...\
name ""
name "Priest"
>I am a man that serves Ilias.@
>I cannot allow monsters or witches to continue living.\
>But that woman's acts are in excess.@
>The guilty and innocent alike are being killed by her.\
name ""
>Is she related to Ilias Kreuz?@
>It's pretty apparent that she must have a big hatred of monsters...\
name "Luka"
>That's inexcusable!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Calm down.@
>Don't you already have to deal with the Princess and Gnome?\
name ""
name "Luka"
>...So what?\
name ""
name "Alice"
>...Are you serious?\
name ""
>Alice lifts her eyebrows at me.\
name "Luka"
>I can't let such a horrible thing happen.@
>Just like monsters attacking humans, I can't have humans attacking monsters.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>.................\
name ""
mov %hanyo2,1
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city12_14

bg "bg\bg155.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
name "Mermaid"
>Welcome to the Mermaid Pub! Can I help you?\
name ""
name "Luka"
>Oh? There's a Mermaid Pub in this town too?\
name ""
name "Mermaid"
>Yes! The King allowed us to open up here.\
>Now we have two locations!@
>Hopefully one day we can have Mermaid Pubs all over the world!\
name ""
name "Luka"
>Oh? @ >Good luck!\
name ""
name "Mermaid"
>Once our Mermaid Pub conquers the world, the Queen may come out!\
name ""
name "Luka"
>The Queen? @ >The Mermaid Queen?\
name ""
name "Mermaid"
>Yes... The Queen hates humans for some reason.@
>After we became friendly with humans, she vanished.\
>Why does she hate them so much? @ >Where did she go? @ >Nobody knows...\
name ""
name "Luka"
>I see...\
name ""
>The Mermaid Queen hates humans...@
>It doesn't look like even the mermaids themselves know why.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return




*city12b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Chief Retainer",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Sabasa Knight Leader",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Priest",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Princesses Room",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Soldier's Office",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city12b_main
if %cmd1=-1 gosub *menu:goto *city12b_main
cspl 600,699
if %cmd1=601 gosub *city12b_01:goto *city12b_main
if %cmd1=602 gosub *city12b_02:goto *city12b_main
if %cmd1=603 gosub *city12b_03:goto *city12b_main
if %cmd1=604 gosub *city12b_04:goto *city12b_main
if %cmd1=605 gosub *city12b_05:goto *city12b_main
if %cmd1=606 gosub *city12b_06:goto *city12b_main
if %cmd1=610 gosub *city12b_10:goto *city12b_main
if %cmd1=611 gosub *city12b_11:goto *city12b_main
if %cmd1=612 gosub *city12b_12:goto *city12b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg064.bmp",7,1500:bgm"bgm\sabasa.ogg":goto *city12_main
goto *city12b_main



*city12b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>When the Princess was kidnapped, the King tried to rush off to the Pyramid    alone.\
>But with all of the vassals help, we were able to get him to stop.@
>But if we can't save her soon, I'm sure he'll run off alone...\
>Please, Hero! You must save the Princess!\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>They went to all the trouble to kidnap the Princess...@
>They won't harm her that easily... @ >I want to think that...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chief Retainer"
>The wife of the first King of Sabasa Castle was a monster.@
>That is, the royal family's bloodline contains monster blood...\
name ""
name "Luka"
>Are you allowed to talk about such a thing so openly...?\
name ""
name "Chief Retainer"
>It's no problem. It's a known legend.@
>The royal family doesn't hide it. @ >Rather, they take pride in it.\
name ""
name "Luka"
>Oh... Is that so...?\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Hmm... A King with such a nice viewpoint.@
>It seems as though he's the closest human to your ideal society, Luka.\
>Better than a discriminating fake Hero who still believes in that angel's     silly prohibiton.\
name ""
name "Luka"
>I... I don't discriminate!@
>I just... Believe in the prohibition...\
name ""
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>...Idiot.@
>If Ilias told you to jump off a bridge and die, would you?\
name ""
name "Luka"
>...She wouldn't ask that...\
name ""
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
return



*city12b_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Knight Leader"
>The fact that the Princess has been kidnapped is confidential.@
>But we won't be able to hide it forever...\
>If we can't save her in secret, dire measures will need to be taken.@
>We might even have to deploy the entire army to the Pyramid.\
>I'm already secretly preparing in case it comes to that...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>What is the Pyramid? @ >Why, it's a giant labyrinthian dungeon made by monsters  thousands of years ago.\
>According to the legends, it appears as though it was made for some sort of   trial.\
name ""
name "Luka"
>A trial...?\
name ""
name "Scholar"
>The [Dragon Seal Trial] is what it seemed to be called.\
>There used to be an old document in the library about it...@
>But it was lost a few years ago.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_06

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest"
>I've been praying to Ilias every day after the Princess was kidnapped.@
>Please save her, Ilias...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_10

bg "bg\bg045.bmp",7,1000
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa King"
>Do you require something, Luka?@
>Do you need weapons or armor? I'll do anything in my power to procure it for  you.\
name ""
name "Luka"
>No... I'm fine as is.\
name ""
lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
name "Sabasa King"
>I wanted to go the Pyramid myself when she was taken...@
>But my vassals convinced me that the body holding up the nation can't do      something that risky...\
>Please save her, Luka!\
name ""
>With his words of encouragement, I leave the audience hall.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city12b_11

bg "bg\bg067.bmp",7,1000
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chamberlain"
>This is the Princesses room.@
>I cannot let men enter it recklessly...\
>...By any chance, are you the Hero Luka?\
name ""
name "Luka"
>Yes... I am...\
name ""
name "Chamberlain"
>Ahh... Please save the Princess!@
>She's pious, modest, and so gentle...\
>Such an innocent Princess falling into a monster's hands...@
>Ahh! How horrible!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city12b_12

bg "bg\bg060.bmp",7,1000
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Something feels off about the castle.@
>We've been given orders to standby and check our equipment.\
>Is something about to happen...?\
name ""
name "Soldier B"
>It's as if we're preparing for a war...@
>But we don't have any strained relations with anyone as far as I'm aware of.\
>The King wouldn't ever do a surprise one-sided attack, either.@
>Just what's going on...?\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city13_main0

mov %genzaiti,7
mov $last_region,"Safina"
mov %last_region,7
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg064.bmp",7,1500
bgm"bgm\sabasa.ogg"



*city13_main

mov %alice_form,1
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Boy",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 614,":s/20,20,0;#FFFFFF#FF4444Mermaid Pub",410,250:spbtn 614,614
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sabasa Castle",410,280:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city13_main
if %cmd1=-1 gosub *menu:goto *city13_main
cspl 600,699
if %cmd1=601 gosub *city13_01:goto *city13_main
if %cmd1=602 gosub *city13_02:goto *city13_main
if %cmd1=603 gosub *city13_03:goto *city13_main
if %cmd1=604 && %sabasa_event5<1 gosub *city13_04a:goto *city13_main
if %cmd1=604 && %sabasa_event5>0 gosub *city13_04b:goto *city13_main
if %cmd1=605 gosub *city13_05:goto *city13_main
if %cmd1=606 gosub *city13_06:goto *city13_main
if %cmd1=607 gosub *city13_07:goto *city13_main
if %cmd1=608 gosub *city13_08:goto *city13_main
if %cmd1=610 gosub *city12_10:goto *city13_main
if %cmd1=611 gosub *city12_11:goto *city13_main
if %cmd1=612 && %lilymansion=0 gosub *city13_12a:goto *city13_main
if %cmd1=612 && %lilymansion=1 gosub *city13_12b:goto *city13_main
if %cmd1=613 && $party1!="Sara" && $party2!="Sara" gosub *city13_13aa:goto *city13_main
if %cmd1=613 && $party1="Sara" gosub *city13_13b:goto *city13_main
if %cmd1=613 && $party2="Sara" gosub *city13_13b:goto *city13_main
if %cmd1=614 && $party1="Sara" && %sara_exit!=1 && %sabasa_event5<1 gosub *city13_14a:goto *city13_main
if %cmd1=614 && $party2="Sara" && %sara_exit!=1 && %sabasa_event5<1 gosub *city13_14a:goto *city13_main
if %cmd1=614 && %sabasa_event5<1 gosub *city13_14b:goto *city13_main
if %cmd1=614 && %sabasa_event5>0 gosub *city13_14c:goto *city13_main
if %cmd1=619 && $party1="Sara" && %sara_exit=0 goto *sabasa_sara4
if %cmd1=619 && $party2="Sara" && %sara_exit=0 goto *sabasa_sara4
if %cmd1=619 && $partyleave_sabasa!="" goto *sabasa_partyleave
if %cmd1=619 return
goto *city13_main



*city13_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I've heard that the Princess is training with a sword these days.@
>I guess strength is expected from her if she's going to be the Queen.\
>Our royal family came from a famous Hero, after all.@
>Other countries' weak royals don't hold a candle to ours.\
if $party1!="Sara" && $party2!="Sara" skip 10
name "Sara"
csp 700
lsp 701,":a;chara\sara_st01r.bmp",-150,0
lsp 700,":a;chara\mob_seinen1.bmp",150,0:print 10,500
>.............\
name ""
>Sara's staying quiet with a stoic expression.@
>It's hard to read her reaction...\
skip 11
if %saralv < 20 skip 8
name "Sylph"
csp 700
lsp 699,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Hey! You sorta made that come true, didn't you, Luka?\
>After you trained Sara up so good, I bet she's stronger than any other princess.\
name ""
>...She's still weaker than most monsters.\
name ""
>...Sara isn't very strong at all.\
name ""
cspl 3,7
csp 611
cspl 699,705
return



*city13_02

lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman"
>The Princess is almost of age...@
>Why isn't there more excitement...?\
name ""
name "Lady"
>The previous Queen was deeply in love with the King before her death.@
>Nobody wants her to rush into a marriage of political convenience.\
name ""
if $party1!="Sara" && $party2!="Sara" skip 9
name "Sara"
cspl 700,701
lsp 702,":a;chara\sara_st01r.bmp",-150,0:print 10,500
>.............\
name ""
>Sara's staying quiet with a stoic expression.@
>It's hard to read her reaction...\
skip 2
>...Sara probably won't get married unless she can actually get Granberia      somehow...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>I love myths, but...@
>Every area seems to have their own special legendary creature.\
>Kraken in the southern seas, Sphinx in the western deserts.@
>Yamata no Orochi to the east, and Poseidon in the north sea.\
>I'd like to see them all before I die...@
>...But as soon as I meet one, that would probably be the end of my life...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_04a

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>I approved of Ilias Kreuz a few years ago, but now I'm a moderate.@
>They're making enemies all over the world with their terrorism.\
>Losing their original purpose, they're just horrible terrorists now.@
>Their members are deserting too... They're only one tenth of what they used   to be.\
name "Alice"
csp 700
lsp 701,":a;chara\alice_st14b.bmp",-150,0
lsp 700,":a;chara\mob_ozisan2.bmp",150,0:print 10,500
>Oh, so you're a "moderate", are you? @
>Does this mean you only support bombing monster buildings every other week?\
name "Man"
>I didn't mean it like that...@
>Ilias Kreuz actually provided important services for victims of violence when hostilities between humans and monsters was at its peak.\
>There are a lot of violent monsters out there too, so having an organization  that can fight them across borders seemed like a good thing.\
>Unfortunately, their tactics and decisions have been deteriorating ever since their leadership changed.\
name "Alice"
lsp 701,":a;chara\alice_st11b.bmp",-150,0:print 10,500
>Hmph...I know for a fact that all monsters will keep to themselves if they    know what's good for them.\
>Then again, maybe seeing a terrorist organization dedicated to inflicting harm on monsters doesn't sit too well with them.\
name "Man"
>If you think humans are responsible for -\
name "Luka"
>Th-That's enough, thank you! We really have to go now...\
name "Alice"
lsp 701,":a;chara\alice_st14b.bmp",-150,0:print 10,500
>Hmph...\
name ""
mov %sabasa_event2,1
cspl 3,7
csp 611
cspl 700,705
return

*city13_04b

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>That damn Ilias Kreuz! I can't believe they would try to bomb our pub with all the cute mermaids in it. I'll never forgive them!\
if %sabasa_event2!=1 skip 15
name "Alice"
csp 700
lsp 701,":a;chara\alice_st14b.bmp",-150,0
lsp 700,":a;chara\mob_ozisan2.bmp",150,0:print 10,500
>My, how the tune changes...\
name "Man"
>Well, I never had anything against mermaids in particular.@
>Some monsters are okay...\
name "Alice"
lsp 701,":a;chara\alice_st11b.bmp",-150,0
>.............\
name "Luka"
>Let it go, Alice...\
skip 4
name ""
>Lazarus...can your path truly never change?@
>One way or another, I have to find a way to put a stop to Ilias Kreuz.\
name ""
cspl 3,7
csp 611
cspl 700,705
return

*city13_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I tried the [Dragon Seal Trial] as well.@
>But the Mummy Girl right at the entrance was too much for me.\
>I was really lucky, and managed to run away.@
>I shouldn't have thought becoming famous by finishing the trial would have    been easy...\
if $party1!="Sara" && $party2!="Sara" skip 17
name "Sara"
csp 700
lsp 701,":a;chara\sara_st01r.bmp",-150,0
lsp 700,":a;chara\mob_sensi1.bmp",150,0:print 10,500
>Hmm... So you're interested in the trial, huh...?\
name "Soldier A"
>Oh, your highness! @
>O-Of course, I wasn't thinking of shirking my duties. I was on a short leave!\
name "Sara"
lsp 701,":a;chara\sara_st03r.bmp",-150,0:print 10,500
>You don't have to be wound up so tight...\
name "Soldier A"
>U-Understood, your highness!\
name "Sara"
>.............\
skip 3
name ""
>...I've never heard of anyone becoming famous by completing the trial.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The monsters around here are really strong...@
>But if you go further north, they're even stronger.\
>I think I'll just retire here.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_07

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>Who here loves the Princess!?\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-160,0:print 10,500
name "Youth"
>If I do, what are you going to do about it!?\
name ""
lsp 702,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Man"
>I'd desert my wife for her!\
name ""
lsp 703,":a;chara\mob_sensi1.bmp",-300,0:print 10,500
name "Soldier"
>I'd throw away my life for her!\
name ""
lsp 704,":a;chara\mob_rouzin1.bmp",300,0:print 10,500
name "Elder"
>I'll trade my wife for her!\
name ""
name "Boy"
>Yaay!\
if $party1!="Sara" && $party2!="Sara" skip 8
name "Sara"
cspl 700,704
lsp 705,":a;chara\sara_st03r.bmp",-350,0:print 10,500
>.............\
name ""
>...Sara is hiding behind a nearby vendor's stall to avoid attention.\
skip 6
name ""
name "Luka"
>.................\
name ""
>She's just as popular as ever.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_08

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>I snapped at a customer when I was playing the Princess.@
``[The Princess would never do a blowjob!] I yelled at him.\
>The Princess would never do something like that!@
>Don't you think so too?\
if $party1!="Sara" && $party2!="Sara" skip 23
name "Sara"
csp 700
lsp 701,":a;chara\sara_st03r.bmp",-175,0
lsp 700,":a;chara\mob_musume2.bmp",275,0:print 10,500
>.............\
name "Prostitute"
>Oh, your highness! @
>I-I mean...@
>I'm right, arent I?\
name "Sara"
>...Are you okay with this kind of work? @
>Is it that difficult to find work around here?\
name "Prostitute"
>I...I'll never apologize! @
>This is the only job for me. It's the only kind of work I enjoy doing!\
name "Sara"
>I-I see...@
>Please excuse me, then.\
name ""
>.............@
>Well, this isn't where I was expecting this conversation to go.\
skip 4
name ""
name "Luka"
>Uhh...yeah, sure...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_12a

lsp 700,":a;chara\mob_sinkan.bmp",0,0
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Some of the villagers who fled the [Witch Hunt Village] are being protected   by the church.\
>Something truly terrible is happening in that village.\
>When I looked deeper, an astounding number of travelers are vanishing upon    entering that village.\
>Please, make sure you do not approach there.\
if $party1!="Sara" && $party2!="Sara" skip 39
name "Sara"
csp 700
lsp 701,":a;chara\sara_st01r.bmp",-175,0
lsp 700,":a;chara\mob_sinkan.bmp",175,0:print 10,500
``[Witch Hunt Village]...@
>I've heard some troubling rumors about it recently, but have the villagers    really been fleeing and travelers vanishing?\
name "Priest"
>Oh, your highness...@
>Did you receive the request I sent to send someone to investigate the village?\
name "Sara"
lsp 701,":a;chara\sara_st03r.bmp",-175,0:print 10,500
>No...@
>I saw no such request in any report.\
name "Priest"
>Truly?@
>But I was so sure I sent one.@
>In that case, if I may be so bold, may I make my request in person?\
>Please, you must send some soldiers to investigate what's happening in [Witch Hunt Village].@
>The escaped villagers are praying for their families.\
name "Sara"
lsp 701,":a;chara\sara_st01r.bmp",-175,0:print 10,500
>Hmm...@
>Perhaps I should pay a visit in person to see what's going on.\
name "Priest"
>Oh no, your highness, please stay away from there.@
>It's far too dangerous.\
name "Sara"
lsp 701,":a;chara\sara_st03r.bmp",-175,0:print 10,500
>Really now...?@
>Luka, do you know anything about what's happening in [Witch Hunt Village]?\
name "Luka"
>Nothing good...@
>I need to get to the village and set things right the first chance I get.\
name "Sara"
>You're being vague...@
lsp 701,":a;chara\sara_st01r.bmp",-175,0:print 10,500
>But that sounds like a plan.\
skip 5
name ""
``[Witch Hunt Village]...@
>That's where Lily is performing her twisted research.\
>No matter what, I have to be sure to get to the village and put a stop to her.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city13_12b

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>There was a strange entry in this book on animism.\
``[When Sylph is summoned too often, she will be tired out.@
>When exhausted, something may change].\
>Just what does it mean?\
name "Alice"
csp 700
lsp 701,":a;chara\alice_st11b.bmp",-200,0
lsp 700,":a;chara\mob_sinkan.bmp",200,0:print 10,500
>A book on animism...? @
>Isn't that knowledge supposed to be forbidden?\
name "Priest"
>Oh, are you not from around here? @
>The culture in Sabasa is more relaxed about this kind of thing than most      places. @ >Our university is the only place in the world you can openly research and study it.\
name "Alice"
lsp 701,":a;2Q\chara\alice_st16b.png",-200,0:print 10,500
>...You're a priest in Ilias' church.\
name "Priest"
>Y-Yes, well...@
>Priests in different locations have different interpretations of Ilias'       teachings.\
name "Alice"
lsp 701,":a;chara\alice_st11b.bmp",-200,0:print 10,500
>.............\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return

*city13_13c

if %sara_sex>0 gosub *city13_13ca:return
if %sara_sex<1 gosub *city13_13cb:return
return

*city13_13ca

lsp 700,":a;chara\alice_st11b.bmp",0,0:print 10,500
gosub *setwindow_01
name "Alice"
>...No.@
>Stop looking at the castle.\
>I'm not waiting around doing nothing just so you can have sex with the        princess again.\
name "Luka"
>Huh? @
>I...I wasn't thinking that...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",0,0:print 10,500
>...You are a terrible liar.\
name "Luka"
>.............\
name ""
>Sara should probably be okay now... @ >I guess I don't have a reason to go to the castle after all.\
cspl 3,7
csp 611
cspl 700,705
return

*city13_13cb

lsp 700,":a;chara\alice_st11b.bmp",0,0:print 10,500
gosub *setwindow_01
name "Alice"
>Do you still need something from the castle...?\
name "Luka"
>I guess not...\
name ""
>I'm still a little worried about Sara, but I think she'll be okay for now.\
cspl 3,7
csp 611
cspl 700,705
return

*city13_13d

lsp 700,":a;chara\alice_st11b.bmp",0,0:print 10,500
gosub *setwindow_01
name "Alice"
>There's nothing left for us at the castle.@
>That princess won't even talk to you now, will she?\
name "Luka"
>Huh? @ >How do you know?\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",0,0:print 10,500
>Call it a hunch...\
name "Luka"
>Uuuuu...\
name ""
>I don't think Sara is going to forgive me anytime soon.@
>Other than that, at least she'll be okay now...\
cspl 3,7
csp 611
cspl 700,705
return

*city13_13aa

if %sabasa_event4>0 gosub *city13_13d:return
if %pyramidversion=1 gosub *city13_13c:return
lsp 700,":a;chara\alice_st11b.bmp",0,0:print 10,500
gosub *setwindow_01
name "Alice"
>...Why are you looking at the castle?\
>Don't tell me you're thinking about actually taking that princess with us.\
name ""
>I don't know...@
>Am I?\
csel "Recruit Sara.",*city13_13ac,"Never mind.",*city13_13ab

*city13_13ab

name "Luka"
>Ehh...@ >I guess not.\
name ""
>Sara should be just fine in the castle.\
>There's nothing else I really need to see there either.\
cspl 3,7
csp 611
cspl 700,705
return

*city13_13ac

name "Luka"
>Well...why not?\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",0,0:print 10,500
>Oh, where do I begin...?\
name "Luka"
>She'll be just fine, Alice.\
mov %sara_join,1
mov $party_join,"Sara"
if %sara_exit!=1 mov %sara_exit,1:mov %sara_preexit,1
if $party1!="" && $party2!="" goto *party_full
name ""
if %sara_preexit=1 mov %sara_exit,0:mov %sara_preexit,0
>With that decided, we approach the castle to pick up Sara.\
if %sara_exit!=1 gosub *city13_13ad:return
if %sara_exit=1 gosub *city13_13ae:return

*Sara_join2b

name ""
>With that decided, we approach the castle to pick up Sara.\
if %sara_preexit=1 mov %sara_exit,0:mov %sara_preexit,0
if %sara_exit!=1 gosub *city13_13ad:return
if %sara_exit=1 gosub *city13_13ae:return

*Sara_nojoinb

name "Luka"
mov %sara_join,0
>On second thought, maybe I'll keep the party I have now.@
>I don't really need to take Sara with me.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>You can say that again...\
name ""
>Sara should be just fine in the castle.\
>There's nothing else I really need to see there either.\
cspl 3,7
csp 611
cspl 700,705
return

*city13_13ae

name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg043"
csp 700:print 10,500
>As Alice pouts behind me, we reach the main gate with two royal guards        standing in front of it.\
name "Bolton"
lsp 701,":a;chara\mob_heisi1.bmp",-200,0
lsp 702,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Oh, Luka.@
>Are you here to see the princess?\
name "Luka"
>Yes, please.\
name "Bolton"
>You know, this would be easier if you would schedule an appointment ahead of  time.@
>Please wait inside.\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg065"
cspl 701,702:print 10,500
name "Sara"
lsp 703,":a;chara\sara_st02r.bmp",67,0:print 10,500
>Luka! @
>I'm already set to go. @ >Glad to be back on your team.\
name ""
>...She was ready to leave pretty quickly...\
mov $party_join,"Sara"
gosub *join
bgmstop
wait 500
dwave 1,"se\lvup.ogg"
>Sara joined the party!
wait 4000
>\
name "Sara"
>Alright, here we go! @
>...Again!\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
bgm "bgm\sabasa.ogg"
return *city13_main

*city13_13ad

name ""
mov %alice_rep,%alice_rep-1
dwave 1,"se\asioto3.ogg"
sean_change "bg043"
csp 700:print 10,500
>As Alice pouts behind me, we reach the main gate with two royal guards        standing in front of it.\
name "Bolton"
lsp 701,":a;chara\mob_heisi1.bmp",-200,0
lsp 702,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Well, if it isn't Mr. I-want-to-meet-the-princess.@
>Don't tell me, you want to see her again?\
name "Luka"
>Um...if you don't mind.\
name "Bolton"
>I do mind, actually. @ >Go away.\
name "Luka"
>Just...have someone tell princess Sara that Luka wants to see her at the main gate. Is that okay?\
name "Bolton"
>Ha. Yeah, sure. I'll get right on that.\
name "Luka"
>Good. I'll just stand right here and wait patiently until I get a response    from her.\
name "Bolton"
>Feh...\
name ""
cspl 701,702:print 10,500
bg black,6,1500
wait 1000
>After a few minutes pass...\
sean_change "bg043"
name "Bolton"
lsp 701,":a;chara\mob_heisi1.bmp",-200,0
lsp 702,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>The...The princess actually wants to see you. She'll be here shortly.\
name ""
dwave 1,"se\asioto3.ogg"
cspl 701,702:print 10,500
lsp 703,":a;chara\sara_st11r.bmp",67,0:print 10,500
name "Sara"
>Well, what is it? @
>Did you forget something?\
name "Luka"
>Things have changed. I'd like to take you with me on my adventure, if you're  still interested.\
name "Sara"
lsp 703,":a;chara\sara_st13r.bmp",67,0:print 10,500
>...You mean it this time?\
name "Luka"
>Yes. I mean it.\
name "Sara"
lsp 703,":a;chara\sara_st12r.bmp",67,0:print 10,500
>Hmm...@
>Let me talk to my father about this.\
>I'll let the guards know to let you into the waiting room in the meantime.\
name ""
sean_change "bg065"
csp 703:print 10,500
bgmstop
wait 500
>Sure enough, the guards show me into the waiting room with Alice in tow.@
>She passes the time by shifting around and grumbling to herself while eyeing  the decoration from time to time.\
>There are some other nobles waiting here giving her some odd looks. They pass in and out of the doors one at a time.\
>Eventually, my name is called.\
gosub *princess_babysitting:return

*princess_babysitting

sean_change "bg045"
bgm "bgm\castle2.ogg"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name ""
wait 500
>...So once again I'm standing in front of the king of Sabasa. Even after      seeing him before, I still feel somewhat intimidated by him. He's about twice the size of one of his soldiers.\
>He looks a lot more like a hardened warrior than a normal king. I'm supposed  to be one of the most powerful fighters in the world, but in terms of sheer   physical strength, the king could probably crush me. Then again, I don't think I've seen him actually fight.\
>Maybe I'm trying to distract myself from the awkward situation I've found     myself in.\
name "Sabasa King"
>Now then...my daughter told me about you.\
name "Luka"
>Ah! @ >Y-Yes, sir!\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
>She said some very...positive things about you...which is strange, considering I've never heard of you before.\
name "Luka"
>I, uh...I suppose I make a strong impression.\
name ""
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>The king keeps staring at me intensely, like he's trying to see right through me...@
lsp 700,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>Finally, his gaze softens.\
name "Sabasa King"
>Hmm... I wanted to see you for myself since it seemed suspicious...but you    don't look like a bad person. My daughter has expressed some interest in      traveling with you. You're saying you have what it takes to keep her safe?\
name "Luka"
>I...I always know how to find my way out of trouble!\
name "Alice"
lsp 701,":a;chara\sabasa_st02.bmp",200,0
lsp 700,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>Not to mention how to find it...\
name "Luka"
>Shh!\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Don't shush - @ >Uggh!\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st03.bmp",200,0:print 10,500
>...Is something the matter?\
name "Luka"
>Ahh, please excuse my rude friend. I will definitely take good care of your   daughter.\
name "Sabasa King"
cspl 700,701
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>Hmmm...\
name ""
>The king leans back in his throne and pauses for thought.\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st03.bmp",0,0:print 10,500
wait 500
>Truth be told, Sara has been getting very...antsy as of late. I was worried   that she might try leaving the castle by herself one of these days.\
name "Luka"
>I-Is that so...\
name ""
>...He knew. He knew ahead of time that she was going to leave.\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>Of course, I can't leave Sabasa myself, and I can't send Sara somewhere unless it's with someone I can trust. My soldiers all have their own families and   obligations here, and few of them are well-traveled. I doubt Sara would be    satisfied with such an arrangement either.\ 
lsp 701,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>But now...she seems more than happy with the idea of taking a trip with you.  Visiting foreign capitals and seeing how different people live should be a    good experience for her.\ 
>So...if Sara trusts you, I will trust you as well...@
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>I don't think I need to remind you how important it is to value that trust.\
name "Luka"
>Urk... O-Of course not!\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>Hmmm... @ >Good.\
name ""
>The king of Sabasa is scary...@
>He can switch back and forth between warm and friendly to menacing a moment's notice.\
name "Luka"
>So, uh...when can Sara be ready to start traveling with me?\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>Don't be too eager. There are a few things I need to explain to you first.@
>If you're going to be traveling with my daughter, there are two important days you need to know about.\
name "Luka"
>Huh? Uh...yes?\
name "Sabasa King"
>The first day you should know about is her birthday... Just two weeks from    today, as a matter of fact.\
name "Luka"
>R...Really?@
>Um.... Do you want me to buy a present for her, or something?\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>Ha... @ >If only it were so simple...@
>Though perhaps you should consider it regardless.\
lsp 701,":a;chara\sabasa_st03.bmp",0,0:print 10,500
>The truth is...Sara gets very...depressed...on her birthday.\
name "Luka"
>What? Sara does? Really...?\
name ""
>The king nods solemnly.\
name "Sabasa King"
>Typically, she locks herself in her room all day. I've tried to talk to her   about it, but she's very evasive on the subject.\
name "Luka"
>Is there something I should...do for her?\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>There might not be anything you can do...@ >but please be patient and            accommodating for her when her birthday comes around.@
>Who knows, you might have better luck getting through to her than I have.\
name "Luka"
>.............\
name "Sabasa King"
>Now, then...the second day you should know about also happens on the same day every year. More specifically, it happens at night.\
>The night the constellation of Lilith is closest to us in the sky, and the    sunset glows purple instead of orange.\
name "Luka"
>Hm...?\
name ""
>That sounds like the Purple Sabbath, but...@
>I thought it was supposed to happen only one night every century.\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st03.bmp",0,0:print 10,500
>It's very strange...@
>Without fail, Sara grows very ill on that night every year. She suffers from  shaking, headaches, stomachaches, and dizzy spells, and her body starts       burning up. Thankfully, she makes a full recovery by noon the next day.\
>I've had my best doctors look at her, but none of them can determine the      cause.@
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>Therefore...when that day approaches, you will take Sara to a very nice inn,  watch her closely, and take good care of her. Understand?\
name "Luka"
>Yes... @ >Of course!\
name ""
>That really is strange. It sounds connected to Sara's sleeping monster blood, but...maybe it's a coincidence? @
>What could be happening every year on the same night as the Purple Sabbath?\
>Breaking out of my thoughts to return my attention to the King, I see him give me a confident grin.\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>Hmm... @ >Very well.@
>I suppose, besides that, the best advice I can give you is to keep a close eye on her. My daughter is bright and driven, but she's not likely to ask for    help when she might actually need it.\
name "Luka"
>Got it...@
>I don't know how much longer I can stay in Sabasa, so how soon do you think   Sara can leave?\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>Well...@
>I've already talked to her about it, so you have my permission to leave town  with her as soon as she is ready...@ >and to bring her home safely.\
lsp 701,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>Who knows, maybe as you two travel together, you'll get to know each other     better...\
name "Luka"
>I'm leaving now...\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg065"
csp 701:print 10,500
>Quickly waving goodbye to the king, I make my way out of the audience hall...@
lsp 702,":a;chara\sara_st03r.bmp",67,0:print 10,500
>...and as I pass through the doors, I almost bump into Sara.\
name "Sara"
>...Hello.\
name "Luka"
>Ah! @ >Sara! @ >Did you...hear that whole thing?\
name "Sara"
>I heard enough...@
>He's still treating me like a child.\
name ""
>Sara is already wearing her travel gear and looks like she's ready to go.\
name "Luka"
>So, do you want to leave already?\
name "Sara"
lsp 702,":a;chara\sara_st01r.bmp",67,0:print 10,500
>Not quite...@
>I want to have one more word with my father first. @ >Wait just a minute.\
name ""
dwave 1,"se\asioto3.ogg"
csp 702:print 10,500
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>As Sara passes through the doors into the audience hall, Alice catches up to  me.\
name "Alice"
>You are unbelievable, you know.\
name "Luka"
>Eh?\
name "Alice"
>Here we are, preparing for a war with the heavens, and now you're adding      princess babysitting on top of that.\
name "Luka"
>It shouldn't be much of an issue. Carting around burdensome royalty everywhere I go is my specialty.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>.............Good one.\
name ""
>...Alice says, in the most spiteful, sarcastic tone she can muster.\
name "Luka"
>At least as long as she's traveling with me, Sara won't get kidnapped.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Right. @ >Because you kidnapped her first.\
name "Luka"
>Don't put it like that...\
name ""
dwave 1,"se\asioto3.ogg"
csp 700
lsp 702,":a;chara\sara_st01r.bmp",67,0:print 10,500
>Before long, Sara emerges from the audience hall.\
name "Luka"
>So, uh... Did everything go well?\
name "Sara"
>Yeah. @ >I just needed to say goodbye one more time.\
lsp 702,":a;chara\sara_st02r.bmp",67,0:print 10,500
>So...looks like it's official!@
>I'm ready to go whenever you are, Luka.\
name ""
mov $party_join,"Sara"
gosub *join
bgmstop
wait 500
dwave 1,"se\lvup.ogg"
>Sara joined the party!\
wait 4000
name ""
>I'm still not sure if this was the best idea...@
>Hopefully Sara will really learn something on this trip.\
>Before we leave, is there anything I want to see in town?\
csp -1:print 10,500
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
bg "bg\bg064.bmp",7,1000
bgm "bgm\sabasa.ogg"
return

*city13_13b

lsp 700,":a;chara\sara_st03r.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sara"
>...Why are you looking at the castle? @
>Don't tell me you want to get rid of me already.\
name "Luka"
>Ehh... I guess not...\
name ""
>I'll send Sara home when I want to make room for someone else.@
>There's nothing I really want to see in the castle right now anyway.\
cspl 3,7
csp 611
cspl 700,705
return

*city13_14a

gosub *setwindow_01
name ""
>There's a sign hanging inside the door to the Mermaid Pub.\
``[The Mermaid Pub is closed for holiday.]\
>It doesn't look like any of the other shops in town are closed today.@
>Maybe it's a mermaid thing?\
cspl 3,7
csp 611
cspl 700,705
return

*city13_14b

gosub *setwindow_01
bgmstop
name ""
>The Sabasa Mermaid Pub...\
>I stop myself just before reaching the door.\
>I can remember a particular visit I paid to this place when I ran into a      certain someone.\
name "Luka"
>Lazarus...\
name ""
>What are the chances I'll see him in here again?@
>Do I want that to happen? @ >Is it possible for me to talk some sense into him?\
name "Luka"
>.............\
name ""
wait 2000
>Okay, that's it. I'm going in.\
>I steel myself and step through the door into the Mermaid Pub.\
dwave 1,"se\asioto3.ogg"
bg "bg\bg155.bmp",7,1000
lsp 701,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
name "Mermaid"
>Welcome to the second Mermaid Pub!\
name ""
csp 701:print 10,500
>It's still daytime, so there aren't too many customers.@
>I uneasily scan the pub for customers sitting at their tables...@
>...and sure enough...\
name "Lazarus"
bgm "2Q\bgm\kiki4.ogg"
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>.............\
name ""
>Lazarus...the first and last person I wanted to see here.@
>The closest friend of my father, as well as his murderer, and the leader of   Ilias Kreuz...@
>Sitting alone not even ten feet away from me.\
>Part of me was hoping that I wouldn't find him here, but there he is, down to the exact same table where I encountered him the first time.\
>I fight the incredible urge to turn around and walk out the door.@
>I already decided that I have to confront him here while I have the chance.\
>I take a deep breath and approach his table, doing my best to appear more     collected and casual than I actually feel.@
>I rest my hand on the top of the chair across from him.\
name "Luka"
>Is this seat taken?\
name ""
>I put a conscious effort into keeping my voice steady. The last time I saw    Lazarus was in Port Natalia, when I successfully thwarted his attempted       bombing of the mermaid school. After such a dramatic introduction, there's no telling how he might react to seeing me here.\
>Lazarus' head is hanging, looking downward at his right arm resting on the    table. His other arm hangs limply at his side. It looks like he was in deep   thought about something, and had just sat down recently, since it doesn't     appear that he's ordered anything yet.\
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
lsp 700,":a;chara\lazarus_st13.bmp",0,0:print 10,500
wait 200
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>A look of shock flashes across his face as he recognizes me, but it rapidly   fades into a calmer, relaxed, almost intrigued expression.@
>Without saying a word, he casually waves his hand to motion me to take a seat. I do so, and keep my eyes trained on him.\
>Neither of us says anything. I worked myself up to meeting him here, but now  that I actually have a chance to speak with him, I don't know where to begin. @ >There are so many questions burning in my mind, but with Lazarus as he is now, I can't tell how I should approach this.\
>We stare at each other for some time.@
>Finally, Lazarus breaks the silence.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>I must say - @ >I'm pretty impressed, boy.\
name "Luka"
>Eh?\
name "Lazarus"
>You knew exactly who I was, what I was planning, and when and where to find   me. @ >That must mean that you were investigating me closely. @ >Then, you sabotage my bomb and introduce yourself as Marcellus' son.\
>With that, the situation becomes clear. @ >You discovered the truth about your   father, tracked me down, and foiled my bombing as an act of revenge.\
>After I slipped away, you tracked me all the way here. That must mean that    you're here to finish the job. Is that right?\
name "Luka"
>That's not right at all.\
name ""
>I'm ready to correct him and tell him my story, but he surprises me by        continuing.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st12.bmp",0,0:print 10,500
>No, I didn't think so. @ >That's because there's one piece of the puzzle that    doesn't belong.\
name ""
>He seemed cool and collected for the most part, but I could detect an edge    starting to creep into his voice as he spoke.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>That woman that was with you... @ >Is she...?\
name "Luka"
>Yes...\
name ""
>There's no point in hiding it from him. @ >I have to deal with this now before he becomes a bigger problem.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>I see. @ >So I really didn't imagine it after all...\
name ""
>There's a hint of anger and unease behind his tone.@
>Even thinking about Alice is enough to get him worked up.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>Well, it makes perfect sense now.\
name "Luka"
>What do you mean?\
name ""
>It looks like he's still trying to rationalize all this.\
name "Lazarus"
>To think that after all these years, she would find you, and use you to get to me. @ >But I'm betting that she didn't tell you the full story, did she?\
name "Luka"
>I know the full story. @ >Everything. @ >You and my father traveled together to the Monster Lord's castle and killed her. As soon as that happened, the next      Monster Lord appeared and attacked.\
>The two of you barely escaped with your lives, and founded the terrorist      organization Ilias Kreuz...and then you killed him.\
name ""
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>I lay it all out on the table. @ >Lazarus looks back at me with a bewildered     expression.\
name "Lazarus"
>Unbelievable. @ >So you really do know all of that...@
>I suppose you came to me for revenge after all, then.\
name "Luka"
>Not at all. I came to you for the truth.\
name ""
bgmstop
csp 700
bg black 10,1
wait 1000
>The person whom I learned about the true nature of my father's death from was Lazarus himself.@
>After he told me, I didn't think I had any reason to doubt his story...but    then I met him again during the attack on Gold Port.\
monocro #eeeeee
bg "bg\bg122.bmp",7,1500
lsp 700,":a;chara\lazarus_st21.bmp",0,0:print 10,500
>He defended the town with his life, and he asked me to bury him next to my    father.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st22.bmp",0,0:print 10,500
>I didn't stand a chance without him after all...\
name ""
>Lazarus' final words still echo in my mind.\
csp 700
bg black 10,1
>No matter what, I couldn't imagine that he would hate my father enough to kill him the way he described. Something else happened.\
>At that point, though, it was too late. Everyone connected to my father was   dead. I never thought that I would have another chance to speak to Lazarus...@
>...but here we are.\
monocro off
bg "bg\bg155.bmp",7,1000
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
bgm "2Q\bgm\kiki4.ogg"
>Lazarus raises an eyebrow as he responds to me.\
name "Lazarus"
>The truth? @ >You just told me.\
name "Luka"
>No. @ >You and my father founded Ilias Kreuz together. You were best friends,    right? So then why...?\
name ""
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>Lazarus waves his hand dismissively.\
name "Lazarus"
>You really came all the way here just to ask me that? @
>Sorry to disappoint you, kid, but that's the story. @ >Your father started       betraying our organization behind our backs. When I found out, I killed him   for his betrayal. It's as simple as that.\
name ""
>It's definitely not as simple as that. @ >Something happened between them.@
>Why won't he just tell me?\
name "Lazarus"
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>It must be fate...\
name ""
>Lazarus takes a long look around the pub.\
name "Lazarus"
>This place...@
>It holds many fond memories for me.@
>Well, it did before it closed and reopened with all these damn monsters in it, anyway. @ >My friend and I came here for drinks all the time.@
>I can still hear his laughter.\
name ""
lsp 700,":a;chara\lazarus_st03.bmp",0,0:print 10,500
>His eyes land back on me.\
name "Lazarus"
>Then you come in, like a ghost from the past.\
name ""
>Lazarus stares at me nostalgically.\
name "Lazarus"
wait 500
>Now that you know, what do you intend to do? @
>Are you going to kill me?\
name "Luka"
>No.\
name ""
>I tell him directly, and plainly. @ >I decided long before I entered this pub.@
>No matter how much I hate Lazarus, I won't kill him. @ >Killing him won't put me any closer to my goal. @ >I need to convince him somehow, no matter how          impossible it seems.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>Don't tell me you came here just for pleasant chatter.@
>What are you doing all the way out here?\
name "Luka"
>I'm traveling to the different regions, fighting for the sake of coexistence  between man and monster.\
name ""
>I bring up the subject I want to.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>Coexistence? That's impossible.\
name ""
>With a shrug, Lazarus casually dismisses my dream in one breath.@
>It's the same response he gave me last time.\
lsp 700,":a;chara\lazarus_st11.bmp",0,0:print 10,500
>When I bring up coexistence, a new expression grows on his face.@
>It's an expression I've seen on him before. A look of deep contempt, bordering on smug and disdainful.\
>It pisses me off.\
wait 500
name "Luka"
>Don't tell me it's impossible. You believed in it too, didn't you? That's why you traveled with my father to the Monster Lord's castle.@
>Even if you abandoned that ideal, I'm carrying on his dream. I've seen it     happen before. I know that it's definitely possible.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st12.bmp",0,0:print 10,500
>Is that so? @
>You really believe that, do you?\
name ""
>Lazarus just dismisses me again.@
>He's not even going to argue with me.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>So that's how it is. I don't know when he had a chance to do it, but it looks like he started filling your head with that crap.\
name ""
bgmstop
>I'm ready to snap back at him, but then I notice someone else had approached  our table.@
csp 700
lsp 701,":a;chara\mob_mermaid1.bmp",-200,0
lsp 700,":a;chara\lazarus_st01.bmp",200,0:print 10,500
>In my peripheral vision, I recognize the familiar figure of a mermaid next to us.\
name "Mermaid"
>Ah...@
>Are you two ready to order?\
name ""
>Lazarus responds before I do.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st03.bmp",200,0:print 10,500
>One glass of whiskey and one glass of orange juice.\
name "Luka"
>No.\
name ""
>I say as assertively as I can muster.\
name "Luka"
>Make that two glasses of whiskey.\
name ""
>I probably don't even like alcohol.@
>But if he says that I shouldn't be drinking, that means I'm drinking.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st04.bmp",200,0:print 10,500
>Oi, kid, are you sure? @
>If you start drinking alcohol now, you'll be a crappy adult.\
name "Luka"
>I don't care. @ >I don't need any advice on how to be an adult from you.\
name ""
lsp 700,":a;chara\lazarus_st05.bmp",200,0:print 10,500
>Lazarus just gives me a resigned shrug.@
>The mermaid waitress fidgets anxiously.\
name "Mermaid"
>Uh, very well. Two glasses of whiskey coming right up...\
name ""
dwave 1,"se\escape.ogg"
cspl 700,701
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>She turns and leaves us quickly.@
>I keep my attention focused on Lazarus.\
name "Lazarus"
>I hate to break it to you, but I know better than anyone that your dream is   impossible.@
>There's no way that humans could ever live on equal terms with monsters.\
name "Luka"
bgm "2Q\bgm\ruka3.ogg"
>You only say it's impossible because you're not willing to try.@
>You're using one tragic event to judge the entire world, and spreading your   suffering to everyone. All you're doing is feeding into a cycle of hatred.\
name ""
>I summon the resolve I built up before I came here. I've practically rehearsed at this point.\
name "Luka"
>You must know that what you're doing is wrong.@
>But you see it as your only purpose in life, making others suffer and lying to yourself.\
>You say that coexistence is impossible, but you've seen it yourself already   happening in the towns you attack.\
>Monsters own and run businesses and compete with each other, and with humans, in Grand Noah.\
>A small village of humans worships monsters and has a stable partnership with a neighboring elf village.\
>Mermaids live peacefully on equal terms with humans in Port Natalia.\
>Right now, you're sitting in a pub run by mermaids, located in a settlement   governed by humans.\
>You can see proof of coexistence everywhere you go...@
>...and then you try to blow it up.\
name ""
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>After listening to me for a while, Lazarus retorts.\
name "Lazarus"
>Don't talk to me like I don't know what I'm doing.@
>I know very well the righteousness of my actions.\
name ""
>Lazarus is starting to get defensive now, but his words are testing my        patience.\
name "Luka"
>What about all the children in the mermaid school? @
>Is that what you call righteous?\
name "Lazarus"
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>Someone as young and naive as you couldn't hope to understand.@
>Those pockets of coexistence are nothing but shallow illusions.@
>They'll fall apart eventually, and the consequences will be terrible.\
>What I'm doing is for the good of the human race. The closer we get, the      clearer it becomes that monsters have no reason to cooperate with humans.@
>When they start realizing that...\
name "Luka"
>You're right about one thing. @ >I'll never understand your madness.@
>How is terrorizing innocents supposed to help anyone?\
>Just because coexistence isn't easy, and has some complications we would have to work through together, you call it impossible.\
>Faced with a problem bigger than yourself, you've decided to throw senseless  violence at it.@
>The truth is, you just hate monsters. You're making excuses for yourself to   inflict your hatred on others.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>Is there any reason that I shouldn't hate monsters? @
>They're selfish, primitive creatures. @ >They live to prey on humans.@
>You can hardly tell them apart from wild animals half of the time.\
name ""
>He's really starting to piss me off, but I can't lose my cool here.\
name "Luka"
>You think so little of monsters.@
>If you had just approached them as equals, you'd know that's not true.\
>You're not even willing to look your victims in the eye as you destroy their  lives. You set bombs and then you run away.\
>But I'm different. I deal with everyone on my journey personally, and I make  my dream happen with my own hands.\
>On my way here, I visited a small village in the Ilias Continent. Harpies from the neighboring village were taking men from there to become their husbands. They had to do it because the two races didn't understand each other.\
>When I was able to get the two villages to start talking to each other, they  reached a peaceful arrangement in just a day. They needed a little push to get started, but they did it themselves.\
>Their villages are now happy partners, and all it took was some goodwill and  understanding.\
name ""
csp 700
lsp 701,":a;chara\mob_mermaid1.bmp",-200,0
lsp 700,":a;chara\lazarus_st05.bmp",200,0:print 10,500
>At that moment, I notice that the mermaid waitress had returned to our table.\
name "Mermaid"
>Your drinks...\
name ""
>She sets the two whiskey glasses down on the table in front of us.@
dwave 1,"se\escape.ogg"
cspl 700,701
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>With that, she quickly retreats.\
name "Luka"
>I know that my dream is possible, Lazarus. @ >That's because I made it happen    with my own hands. @ >I didn't give up when it was difficult. Our goodwill for   each other will always outlast your bitter hatred. That's why you'll lose.\
name ""
bgmstop
>Satisfied with my speech's conclusion, I decide to punctuate it with a drink.\
dwave 1,"se\ero_eat2.ogg"
>I grab my glass and take a big gulp...@
wait 500
>...and I immediately regret my decision.@
dwave 1,"se\damage.ogg":quake 10,450
>I start coughing and choking on my drink, convulsing uncontrollably for a few seconds. This stuff is really strong.\
lsp 700,":a;chara\lazarus_st11.bmp",0,0:print 10,500
>I recover as quickly as I can and look back to Lazarus.@
>He just looks back at me with a smug expression for a moment before he speaks up.\
name "Lazarus"
bgm "2Q\bgm\lazarus.ogg"
>I suppose you've proven one thing. @ >Monsters are cooperative enough as long as they're getting what they want.\
name "Luka"
>Just what do you mean by that?\
name "Lazarus"
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>Those harpies... Before you showed up, you said they were taking men from a   human village, right? @
>Whatever arrangement you coaxed them into, that was their first course of     action.\
>Then when the villages became "happy partners", I bet things didn't actually  change much, did they?\
name "Luka"
>They...just needed time to negotiate and understand each other.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>The only thing the humans "understood" was that they could never stand up to  monsters.@
>You think a man will raise a human family after being taken by a harpy? @
>All you've done is authorize their actions.\
name "Luka"
>You...!\
name "Lazarus"
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>It's like that. Even if monsters find a situation that suits their            convenience, they'll just take what they want using their power.@
>Coexistence can only be bad for humans.\
name "Luka"
>You're wrong. You don't know monsters at all.@
>You weren't there, so you don't know the harpies well enough to judge them.@
>They may have been driven into a corner, but they were kind and responsible   when they were approached with respect.\
name ""
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>Lazarus scoffs at me.\
name "Lazarus"
>Don't give me that. @ >I don't need to meet every monster in the world to        understand their nature.@
>In fact, I know that you've experienced it too.\
name "Luka"
>What are you talking about?\
name "Lazarus"
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>The route through the desert... @ >It's not safe.@
>Between human settlements, wild monsters roam freely.@
>Supplies can only travel with guarded caravans. @ >I bet you encountered quite a few monsters on your way here.\
name "Luka"
>.............\
name ""
>Lazarus takes a drink from his glass and continues thoughtfully.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>I bet they weren't interested in your name, or the weather. They only wanted  one thing from you.@
>You're only able to spout your coexistence garbage because you're stronger    than they are.\
name "Luka"
>I keep telling you, you're wrong about monsters.@
>It's true that the roads aren't safe, and wild monsters might attack humans...but that's because they think it's the only way.\
>Monsters and humans have been driven apart, so monsters attack any humans they find out of instinct...out of necessity.@
>If we build an integrated society, they'll see that we can cooperate on equal terms, and we'll be able to live together with mutual respect.\
name ""
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
bgmstop
>Lazarus pauses for a moment and stares at me before he speaks up again.\
name "Lazarus"
wait 1000
>.............Heh.\
name "Luka"
>"Heh"!? @ >What's that supposed to mean?\
name ""
>I'm starting to lose my temper.@
>His condescending attitude is getting to me.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st03.bmp",0,0:print 10,500
>...Just thinking.@
>That's the exact same line he fed to me a lifetime ago...\
name ""
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>Lazarus rubs his chin as he thinks back.\
name "Lazarus"
bgm "2Q\bgm\memories.ogg"
>As you seem to know already, I was once part of a team of adventurers that    traveled the world together.@
>We all swore together to end a war between humans and monsters, and bring     about coexistence...\
>Wherever we went on our journey, we were accosted by monsters.@
>Even though we were fighting for the sake of coexistence, they attacked a     party of humans on sight. They didn't care about living with humans at all.@
>They only cared about themselves.\
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>In one town we visited, we arrived just in time to defend it from a group of  attacking monsters.\
name "Luka"
>That's...\
name ""
>Lazarus waves his hand at me as he continues.\
name "Lazarus"
>The monsters were targeting a church filled with innocents...all because they hated Ilias.@
>I defended that church with my life. @ >Back then, I didn't think they could sink so low.\
>After the fighting, my friend told me that monsters wouldn't do such a thing  under normal circumstances; that they were being misled by the Monster Lord   into attacking humans, and that they were all fundamentally good.\
name ""
>That's right. @ >My father believed in coexistence just like I do.@
>He was able to see the good in monsters.\
name "Lazarus"
bgmstop
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>And I believed him...@
wait 500
>Damn it all, I believed that fool!\
name "Luka"
>It's not foolish! @ >He was right.@
>Monsters are thinking, feeling beings that can be reasoned with, just like    humans.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st10.bmp",0,0:print 10,500
>You're lying to yourself, kid.@
>One look at the world is enough to tell you that monsters are nothing but     wretched, damnable savages.\
name "Luka"
>.............@
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
wait 200
>......!!\
name ""
>I'm going to lose it.@
>I can't listen to this any longer.@
>He's seriously going to push me over the edge, but I can't let him get the    better of me.\
>I center my thoughts and shift my focus inward.\
name "Luka"
>Calm my...@ >Calm my heart and mind...\
dwave 2,"se\aqua.ogg"
lsp2 0,":a;chara\undine_st11.bmp",200,300,100,100,0,200
gosub *syoukan_effect
name ""
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>Without thinking, I softly speak the words out loud, like I would in battle.@
>The fog in my mind lifts and my heart calms down.@
>I'm able to take a deep breath and face Lazarus again.@
>He's staring back at me with a bewildered expression.\
name "Lazarus"
bgm "2Q\bgm\memories2.ogg"
>Oi, don't tell me you seriously got drunk just from choking on a sip of       whiskey.@
>Why did you start mumbling that spirit mumbo jumbo?\
name "Luka"
>Don't change the subject. @ >How can you - @
>Wait. @ >You know about the spirits?\
name "Lazarus"
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>Oh, so now you want to change the subject?\
name "Luka"
>Yes, I do. What do you know about the spirits?\
name "Lazarus"
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>Take it easy, kid. @ >I don't know anything about spirits, really.@
>That was always old man Merlin's gig...\
name ""
>Lazarus sighs and takes another drink of whiskey.\
>That's right. @ >Lazarus mentioned this last time.@
>He traveled in a party with my father to the Monster Lord's castle.\
>There was my father, Marcellus.@
>There was Lazarus and the man he just mentioned, Merlin...@
>...and then there was someone else.\
>Carey? @ >Caroline?@
wait 500
>...This was so frustrating.@
>I want to follow my father's dream, but I don't even know whom he traveled    with.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>Come to think of it, I remember those words because I spoke them myself, just once.@
>It was a battle with a particularly nasty monster. Normally, our strategy was to imbue me with fire spirits and keep a monster on the defensive while the   others targeted weak spots and provided support.\
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>This time, though, I couldn't even get close without taking a hit.@
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>Merlin said he wanted to try something new. @ >He told me to close my eyes and   chant those words.\
>When I did, I could feel a different kind of spirit augmenting my fighting    abilities. It was faint, but my senses and reactions were sharpened just      enough to make all the difference.@
>Merlin was so thrilled when his idea worked.\
name ""
>Lazarus has a downright dreamy look in his eyes.@
>Talking about his old travels calms him into a nostalgic reverie.\
>So Lazarus really did use the power of the spirits...@
csp 700
bg black 10,1
wait 1000
>That's right, he did!@
>During the attack on Gold Port....\
monocro #eeeeee
bg "bg\bg122.bmp",7,1500
lsp 700,":a;chara\lazarus_st03.bmp",170,0
lsp 702,":a;chara\salamander_st03.bmp",-240,0:print 10,500
name "Lazarus"
>In the past, we traveled with an old wizard who could use spirits. @
>He would imbue me with lower class fire spirits, so I have some knowledge... \
name ""
cspl 700,702:print 10,500
monocro off
bg "bg\bg155.bmp",7,1000
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
>I didn't think of it at the time since I was in an emergency situation, but   Lazarus really did fight with the power of the spirits...but that can't be    right. That shouldn't be possible without making a contract with them.\
name "Lazarus"
>Merlin, he was like that.@
>He always wanted to improve his skills, travel to new places, and see new     things. @ >He had such a curious, yet rational personality.\
>He made sure that we had the supplies and schedule we needed wherever we went. @ >Even though he was older and weaker, he thought of us first.@
>Merlin was like a kindly grandfather to us all...\
name ""
bgmstop
lsp 700,":a;chara\lazarus_st10.bmp",0,0:print 10,500
>Suddenly, Lazarus' soft expression contorts into a dark scowl.\
name "Lazarus"
>And then he...@
wait 500
>And then he...!\
name ""
dwave 1,"se\damage2.ogg"
quake 10,1000
>Lazarus pounds his fist onto the table.@
>A few more heads in the pub turn to find the source than were already turned  to us from some of our louder arguing earlier.\
>We're getting some unwanted attention, but that's not a concern to me compared to the man sitting in front of me, shaking with anger.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st07.bmp",0,0:print 10,500
>Damn it, kid! @
>Don't you care at all!? @
>How can you just leave her alone like that?\
name "Luka"
>It was a mistake, Lazarus!@
>A horrible, tragic mistake.@
>But what you're doing isn't going to fix it or make anything better.\
>Al...@
>The Monster Lord knows what she did was wrong, and she's working to atone for what she did, and make the world a better place.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st06.bmp",0,0:print 10,500
>Oh, is that what she told you? @
>So you're just going to let her off scot-free, is that it?\
name "Luka"
>My father wished for coexistence between man and monster. @ >That's what the     Monster Lord wants as well.@
>More importantly, it's my dream, and it's what I believe in. @ >Seeking revenge  and perpetuating cycles of hatred won't put me any closer to that goal.\
name ""
lsp 700,":a;chara\lazarus_st10.bmp",0,0:print 10,500
>Lazarus sneers at me.\
name "Lazarus"
>...........Feh.@
>I can't listen to any more of this crap.\
name ""
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
>Lazarus tilts back his glass onto his lips and quickly finishes the rest of   his drink.@
>I haven't even touched mine.\
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>He plops some money on the table and scoots back in his chair, lifting himself to his feet with a grunt.@
>I can't help but feel frustrated as well.@
>I tried as hard as I could, but he just won't listen to me.\
>Even though he definitely believed in coexistence once, every time I meet him he's the same hateful man, spitting venom and setting...@
wait 1000
bgm "2Q\bgm\kiki2.ogg"
>.......! @
>Oh, no! @ >I can't believe I didn't think of this sooner.\
name "Lazarus"
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>You should finish your drink quickly and leave.\
name ""
>I don't even let him begin his next sentence.@
>I leap out of my seat and rush at Lazarus, pinning his arm to the table.\
dwave 1,"se\damage.ogg":quake 10,450
lsp 700,":a;chara\lazarus_st10.bmp",0,0:print 10,500
>Like this, he won't be able to move.@
>Whatever composure he had left is now gone.\
name "Lazarus"
>What do you think you're doing!? @
>Let go of me, you little shit!\
name ""
>I'm holding him down with the strength of the earth, but it's not necessary.@
>Even my normal human strength would be enough to restrain him now.@
>I lift my head and shout to the pub.\
name "Luka"
>Everyone! @ >This is an emergency! @
>There's a bomb in this man's bag under the table!\
name "Lazarus"
>Guh! @ >You miserable - !\
name ""
>Lazarus is struggling, but it's no use.@
>The patrons that were looking over to us before appear more confused than     ever.\
csp 700
lsp 701,":a;chara\mob_mermaid1.bmp",-200,0
lsp 700,":a;chara\lazarus_st10.bmp",200,0:print 10,500
>If only to defuse the situation, the mermaid waitress from earlier nervously  approaches our table and reaches underneath it.\
>Sure enough, she pulls out a large, simple-looking bag.@
csp 700
lsp 701,":a;chara\mob_mermaid1.bmp",-67,0:print 10,200
>She looks to me, and then unsurely peeks inside...\
name "Mermaid"
wait 500
>W-Waaaah!! There really is a bomb!\
name ""
>The pub goes into a panic as people either jolt up to get a closer look, or   scramble for the exit.@
>Our waitress looks absolutely distraught.\
name "Mermaid"
>W-What should I do!?@
>Can I take it somewhere?@
>How long do I have??\
name ""
>I try to control the situation.\
name "Luka"
>What does it look like?@
>Can you see a fuse?\
name ""
>I lean over to get a closer look, but it's a mistake.@
>Unwittingly, I loosen my grip a little and...\
name "Lazarus"
csp 701
lsp 701,":a;chara\mob_mermaid1.bmp",-200,0
lsp 700,":a;chara\lazarus_st10.bmp",200,0:print 10,500
>Tch!\
name ""
dwave 1,"se\damage.ogg":quake 10,450
>Lazarus uses his weight to push me away from him.@
>In a flash, he reaches for his boot and lashes out.\
dwave 1,"se\slash3.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
name "Mermaid"
>Aaaaaaggh!!\
name ""
dwave 1,"se\escape.ogg"
dwave 2,"se\asioto4.ogg"
csp 700:print 10,200
lsp 701,":a;chara\mob_mermaid1.bmp",-67,0:print 10,500
>The mermaid cries out in pain as she starts bleeding from a knife wound.@
>Patrons that were watching rush over to her to tend to the wound.@
>While they're distracted, Lazarus bolts out the door.\
name "Luka"
>Someone get after him!@
>Don't let him escape!\
name ""
csp 701:print 10,500
>As much as I want to start chasing him, I can't leave this alone.\
>I turn my attention to the bomb and look for the fuse.@
>It looks just like the bomb in Port Natalia.\
>I quickly dig through my own bag and find my Iron Sword.@
>I raise it above my head and swing down on the fuse.\
wait 500
dwave 1,"se\slash.ogg"
bgmstop
wait 2000
>.............@
wait 500
>Looks like it worked again.@
>The people in the pub look on in amazement.\
lsp 703,":a;chara\mob_ozisan1.bmp",-250,0
lsp 704,":a;chara\mob_gorotuki2.bmp",0,0
lsp 705,":a;chara\mob_seinen2.bmp",250,0:print 10,500
wait 200
name "Man"
>Did you see that? @ >He stopped the bomb!\
name "Ruffian"
>Wow, he really did it!\
name "Youth"
>That boy is a hero!\
name ""
>They start showering me with praise, but I'm not interested.@
>I quickly make for the door and don't even turn as I speak.\
name "Luka"
>Make sure that thing gets disposed properly and get her medical attention.@
>I can't let him get away!\
mov %sabasa_event5,1
goto *sabasa_pub_exit

*city13_14c

gosub *setwindow_01
name ""
>The Mermaid Pub...\
>When I left Sabasa last time, it was nothing but rubble.@
>I was able to change things this time and stop Lazarus from bombing it.\
>If I go there now, I'll probably get a hero's welcome and a bunch of free     food...@ >but I just feel uncomfortable being around this place now. @ >I don't want to be here...\
cspl 3,7
csp 611
cspl 700,705
return



*city13b_main0

mov %genzaiti,7
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg065.bmp",7,1500
bgm"bgm\castle2.ogg"



*city13b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Chief Retainer",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Sabasa Knight Leader",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Priest",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Princesses Room",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Soldier's Office",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city13b_main
if %cmd1=-1 gosub *menu:goto *city13b_main
cspl 600,699
if %cmd1=601 && %ivent06=0 gosub *city12b_01:goto *city13b_main
if %cmd1=601 && %ivent06=1 gosub *city13b_01:goto *city13b_main
if %cmd1=602 && %ivent06=0 gosub *city12b_02:goto *city13b_main
if %cmd1=602 && %ivent06=1 gosub *city13b_02:goto *city13b_main
if %cmd1=603 && %ivent06=0 gosub *city12b_03:goto *city13b_main
if %cmd1=603 && %ivent06=1 gosub *city13b_03:goto *city13b_main
if %cmd1=604 && %ivent06=0 gosub *city12b_04:goto *city13b_main
if %cmd1=604 && %ivent06=1 gosub *city13b_04:goto *city13b_main
if %cmd1=605 && %ivent06=0 gosub *city12b_05:goto *city13b_main
if %cmd1=605 && %ivent06=1 gosub *city13b_05:goto *city13b_main
if %cmd1=606 && %ivent06=0 gosub *city12b_06:goto *city13b_main
if %cmd1=606 && %ivent06=1 gosub *city13b_06:goto *city13b_main
if %cmd1=610 && %ivent06=0 gosub *city12b_10:goto *city13b_main
if %cmd1=610 && %ivent06=1 gosub *city13b_10:goto *city13b_main
if %cmd1=611 && %ivent06=0 gosub *city12b_11:goto *city13b_main
if %cmd1=611 && %ivent06=1 gosub *city13b_11:goto *city13b_main
if %cmd1=612 && %ivent06=0 gosub *city12b_12:goto *city13b_main
if %cmd1=612 && %ivent06=1 gosub *city13b_12:goto *city13b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg064.bmp",7,1500:bgm"bgm\sabasa.ogg":goto *city13_main
goto *city13b_main



*city13b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>But why would a monster kidnap the Princess?@
>Since monsters are female, they wouldn't normally kidnap another female...\
>Was it some sort of political purpose?@
>You crossed swords with them, right? @ >What was their purpose?\
name ""
name "Luka"
>Err... Well...@
>I was just desperate to rescue her and didn't really pay attention...\
name ""
name "Minister A"
>I see... It must have been an intense fight.@
>Able to rescue the Princess while still a boy... You're amazing!\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>Oh! @ >The Hero, Luka!@
>You're now the man of the hour!\
>There are going to be many who try to gain favor with you.@
>Be sure to be careful in recklessly accepting invitations.\
>Ah... By the way, would you like to have dinner with my family?@
>I would love to become close friends with you...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chief Retainer"
>The King is above any when it comes to both literary and military arts.@
>But most of all, he is an expert judge of character.\
>With just a glance, he can accurately gauge the caliber of someone.\
>Because of that, we don't expect the King to make mistakes.@
>We have high hopes for the Princess, too!\
name ""
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Knight Leader"
>It's good for the military to have free time.@
>If they're always busy, it means the country is in disarray.\
>I'm proud that my forces have a lot of spare time.@
>Of course, I never neglect training and discipline.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>Some old documents about the [Dragon Seal Trial] were returned.@
>It seems as though the Princess had them in her possession.\
>I wonder why...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_06

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest"
>I'm glad the Princess has returned safely.@
>My prayers must have reached Ilias.\
>Oh, I don't mean to downplay your actions though.@
>But you must have arrived here due to my prayers.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_10

bg "bg\bg045.bmp",7,1000
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa King"
>Oh! Luka!\
>Please, take a rest in my castle.@
>If you prefer, you can rest here permanently as Sara's husband.\
name ""
name "Luka"
>I already told you what I thought about that...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\sabasa_st01.bmp",160,0:print 10,500
name "Alice"
>Hmph.\
name ""
lsp 701,":a;chara\sabasa_st02.bmp",160,0:print 10,500
name "Sabasa King"
>Are you a companion of Luka's?@
>It would be pretty troublesome if your relationship was too deep.\
>If you leave him to me, I can ens...@
>..............?\
lsp 701,":a;chara\sabasa_st04.bmp",160,0:print 10,500
>...Are you really human?\
name ""
name "Alice"
>.................\
name ""
lsp 701,":a;chara\sabasa_st02.bmp",160,0:print 10,500
name "Sabasa King"
>Sorry... That was rude of me.@
>Whether monster or human, I don't mind.\
>I was just trying to gauge your ability... But I wasn't able to.@
>It seems I should ask you to be judging me.\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
name "Alice"
>You're quite capable... For a human.\
name ""
name "Sabasa King"
>Haha... So you can see right through me, can you?@
>At any rate, feel free to spend time in my country in peace.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city13b_11

bg "bg\bg067.bmp",7,1000
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chamberlain"
>You are Luka, are you not?@
>Sara is training at the moment.@
>Please wait while I call her...\
name ""
name "Luka"
>Ah... No, that's fine.@
>I didn't really have anything to talk to her about.\
name ""
name "Chamberlain"
>You didn't return to become her husband?\
name ""
name "Luka"
>I'm not going to be her husband.@
>Besides, don't you think it's odd for her to be given away as a reward like   that?\
name ""
name "Chamberlain"
>It's true that a father normally wouldn't give their daughter away as a       reward.\
>But a powerful Hero able to save the Princess from danger is a suitable       husband.@
>...That's what the King thinks.\
name ""
name "Luka"
>..................\
name ""
>That's a little embarrassing.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city13b_12

bg "bg\bg060.bmp",7,1000
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>The odd atmosphere seems to have gone away.@
>What do you think was the cause of that tension before?\
name ""
name "Soldier B"
>Well, it's fine now that it's quiet again.@
>Let's just hope it continues forever.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city14_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Farmer",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Lady",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Elder",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Snitch",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Boy",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
if %hanyo1=0 lsp 619,":s/20,20,0;#bbbbbbLord's Mansion",410,400
if %hanyo1=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Lord's Mansion",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city14_main
if %cmd1=-1 gosub *menu:goto *city14_main
cspl 600,699
if %cmd1=601 gosub *city14_01:goto *city14_main
if %cmd1=602 gosub *city14_02:goto *city14_main
if %cmd1=603 gosub *city14_03:goto *city14_main
if %cmd1=604 gosub *city14_04:goto *city14_main
if %cmd1=605 gosub *city14_05:goto *city14_main
if %cmd1=606 gosub *city14_06:goto *city14_main
if %cmd1=607 gosub *city14_07:goto *city14_main
if %cmd1=610 gosub *city14_10:goto *city14_main
if %cmd1=611 gosub *city14_11:goto *city14_main
if %cmd1=619 return
goto *city14_main



*city14_01

lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Farmer"
>I saw it from a distance...@
>The Lord, Lily, went into her mansion.\
>Please save my daughter, Mary...@
>She was caught at age seventeen, and hasn't returned in three years...\
name ""
name "Luka"
>...I'll do my best.\
name ""
>Three years... @ >I don't know if she would still be alive...\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Traveler... My daughter too... @ >Please save Erica...\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Youth"
>Celia, my wife, was caught as well!\
name ""
>One after another, the villagers crowd around me shouting out names.@
>Too many have been taken...\
name "Luka"
>...I understand! @ >I'll save everyone!\
name ""
>...They may already be dead, though...@
>Anger swirls inside of me.\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
return



*city14_02

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Lady"
>My younger sister studied magic in Sabasa Castle...@
>As soon as she returned here, she was caught as a witch.\
>I want to run away from here.@
>But I'm so poor, I can't migrate anywhere.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_03

lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>Don't talk to me!@
>You're just going to get caught by Lily!\
>When that happens, everyone you talked to will be taken as well!@
>You're nothing but a plague on this village!\
name ""
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_04

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>This village has always excluded mages and intellectuals.@
>Lily became the Lord a long time ago...\
>However, as soon as she become a Lord, the hunts became intense.@
>It's now a horrible frenzy...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_05

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Snitch"
>Hehehe... I'm an [Information Monger].@
>So far, I've supplied information on dozens of witches.\
>If you oppose me, I'll supply them "information" on you too.\
>We wouldn't want the soldiers to have to get involved, now would we?\
name ""
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_06

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>..............\
>Mommy said I shouldn't talk to strangers.\
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_10

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>I have nothing to sell to you. Leave.@
>If I get involved with travelers, I'll be labeled a witch.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city14_11

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Isn't this an amazing church for such a small village?@
>All property of witches is handed over to the church.\
>Hehe... That's Ilias's wishes, after all.@
>We must capture more witches in her name...\
name "Luka"
>................\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city15_main0

mov %genzaiti,8
mov $last_region,"Safina"
mov %last_region,7
mov %alice_form,1
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg072.bmp",7,1500
bgm"bgm\mura2.ogg"



*city15_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Villager Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Lady",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Elder",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Snitch",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Boy",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Lord's Mansion",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Village",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city15_main
if %cmd1=-1 gosub *menu:goto *city15_main
cspl 600,699
if %cmd1=601 gosub *city15_01:goto *city15_main
if %cmd1=602 gosub *city15_02:goto *city15_main
if %cmd1=603 gosub *city15_03:goto *city15_main
if %cmd1=604 gosub *city15_04:goto *city15_main
if %cmd1=605 gosub *city15_05:goto *city15_main
if %cmd1=606 gosub *city15_06:goto *city15_main
if %cmd1=607 gosub *city15_07:goto *city15_main
if %cmd1=610 gosub *city15_10:goto *city15_main
if %cmd1=611 gosub *city15_11:goto *city15_main
if %cmd1=612 gosub *city15_12:goto *city15_main
if %cmd1=619 return
goto *city15_main



*city15_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Lily's soldiers all ran away.@
>This village is finally free of their darkness...\
>Even though I want to forget the past, we can't...@
>We can't let it happen again.\
if $party1!="Sara" && $party2!="Sara" skip 8
csp 700
lsp 699,":a;chara\sara_st03r.bmp",-250,0
lsp 700,":a;chara\mob_seinen1.bmp",250,0:print 10,500
name "Sara"
>Thankfully, it looks like none of Lily's soldiers were officially recruited.@
>They were all pretty much hired thugs.\
>We already have warrants out on everyone whose description we've collected.\
name ""
cspl 3,7
csp 611
cspl 699,705
return



*city15_02

lsp 700,":a;chara\wormv_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Villager Girl"
>Thank you again, Hero.@
>This village is peaceful now.\
>My arm still has yet to recover...@
>I don't want to shock everyone, so I'm still hiding it.\
>Once the prejudice vanishes from this village, I'll be able to live without   hiding it.\
name "Luka"
>I hope so...but will you be okay like this?\
name "Villager Girl"
>I have full control of the arm now. @ >I hardly even notice it.\
lsp 700,":a;chara\wormv_st13.bmp",0,0:print 10,500
>Although I admit, I do get a little...thirsty sometimes.\
lsp 700,":a;chara\wormv_st11.bmp",0,0:print 10,500
>Still, it's just another craving for me to control now.\
name ""
>...Is this really okay?\
cspl 3,7
csp 611
cspl 700,705
return



*city15_03

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Lady"
>We decided to imprison Lily for life.@
>In a jail on the outskirts of the village, we will keep her locked up until   she dies.\
>Many wanted to put her to death...@
>...but we decided not to kill her.\
>We don't want any more death in this village.@
>No matter how worthless her life is.\
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_04

lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>Thank you again!\
>My daughter managed to escape from the village while Lily was in power.@
>I wonder if I can get in touch with her and let her know it's safe again...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_05

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Lily wasn't able to gain control and run wild alone.@
>The prejudice and hate in this village enabled her to commit her atrocities.\
>Lily didn't have to force the villagers to participate in the witch hunts in  the beginning, either.\
>We were all walking along the same road...\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>The subjects under a tyrant's rule become tyrants themselves.\
if $party1!="Sara" && $party2!="Sara" skip 6
csp 700
lsp 700,":a;chara\sara_st03r.bmp",0,0:print 10,500
name "Sara"
>It really is disturbing just how far people will go if they have communal     approval.@
>Strong leadership is required at every level, but even a single bad apple can taint an entire community.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_06

name ""
gosub *setwindow_01
>...Wasn't there a snitch somewhere around here before?\
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
name "Farmer"
>Are you looking for the snitch, by any chance? @
>No one has been able to find him. @ >He probably fled the village when Lily's    soldiers started panicking and fleeing.\
name "Luka"
>Huh...\
name ""
>What happened to the snitch the last time? @
>I can't remember.\
>Well, it's probably not important.\
cspl 3,7
csp 611
cspl 700,705
return



*city15_07

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>My mommy said I can talk to strangers again.@
>Welcome to the Witch Hunt Village, traveler!\
>...Witch Hunt Village is what we've been called for a while, anyway...@
>I don't know what the real name is...\
if $party1!="Sara" && $party2!="Sara" skip 20
lsp 699,":a;chara\sara_st01r.bmp",-250,0
lsp 700,":a;chara\mob_syounen.bmp",250,0:print 10,500
name "Sara"
>Our earliest records show that this village was originally named              "Witch's Village".\
name "Boy"
>Whoa... Cool!\
>Hey! @
>Hey Princess!\
>Umm... Can I have your autograph??\
name "Sara"
lsp 699,":a;chara\sara_st03r.bmp",-250,0:print 10,500
>.............@
lsp 699,":a;chara\sara_st02r.bmp",-250,0:print 10,500
>Oh, okay.\
name "Boy"
>Yaaaaaay!\
name ""
>..........Cute.\
skip 10
name "Luka"
>Umm... I think it was called "Witch's Village".\
name "Boy"
>Whaaaaaat? That's dumb!\
>You made that up, didn't you?\
name "Luka"
>Wha...?\
name ""
>...Little brat.\
name ""
cspl 3,7
csp 611
cspl 699,705
return



*city15_10

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>Oh, it's the Hero who defeated Lily and drove away her soldiers!\
>Please, shop to your heart's content! @
>For you, I'll offer an eighty percent discount!\
name "Luka"
>Well...I suppose it can't hurt to stock up a little.\
name ""
dwave 1,"se\kaimono.ogg"
>Luka bought some cooking ingredients from the shopkeeper.\
name "Shopkeeper"
>Thank you for your business!\
>Before you go, how about taking some promotional flyers? @
>Let everyone know the great Hero shopped here!\
name "Luka"
>...I'll pass.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city15_11

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>It will take a lot of effort to recover from the evil that Lily inflicted on  this village.\
>Only the infinite love and mercy of the Goddess can guide us now.\
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city15_12

bg "bg\bg073.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Soldier"
>This mansion is off-limits.@
>There are still suspicious things inside that we are investigating.\
>We don't know what kinds of traps or dangers are inside, so we're waiting for a specialist to come in.\
name "Luka"
>I see...\
name ""
>I thought maybe I could catch Promestein somewhere around here if I checked   the mansion again, but that would be too much to hope for.\
>She's being a lot more careful this time now that she knows I'm on to her.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return

*city16_main

if $knight="Alma" mov %hanyo4,1
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Old Man",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444City Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Young Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Noblewoman",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Harpy",95,370:spbtn 608,608
lsp 609,":s/20,20,0;#FFFFFF#FF4444Slime Girl",95,400:spbtn 609,609
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Minotauros's Milk Shop",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Spider Girl's Sewing Shop",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Alraune's Florist Shop",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Church",410,310:spbtn 615,615
if %hanyo4=0 && $knight!="Alma" lsp 616,":s/20,20,0;#FFFFFF#FF4444Alma Elma",410,340:spbtn 616,616
if %hanyo4=1 && $knight!="Alma" lsp 616,":s/20,20,0;#bbbbbbAlma Elma",410,340
lsp 617,":s/20,20,0;#FFFFFF#FF4444Grand Noah Castle",410,370:spbtn 617,617
if %hanyo4=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Colosseum",410,400:spbtn 619,619
if %hanyo4>1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Inn",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city16_main
if %cmd1=-1 gosub *menu:goto *city16_main
cspl 600,699
if %cmd1=601 goto *city16_01
if %cmd1=602 goto *city16_02
if %cmd1=603 goto *city16_03
if %cmd1=604 goto *city16_04
if %cmd1=605 goto *city16_05
if %cmd1=606 goto *city16_06
if %cmd1=607 goto *city16_07
if %cmd1=608 goto *city16_08
if %cmd1=609 goto *city16_09
if %cmd1=610 goto *city16_10
if %cmd1=611 goto *city16_11
if %cmd1=612 goto *city16_12
if %cmd1=613 goto *city16_13
if %cmd1=614 goto *city16_14
if %cmd1=615 goto *city16_15
if %cmd1=616 goto *city16_16
if %cmd1=617 goto *city16_17
if %cmd1=619 && %hanyo4=1 goto *city16_18
if %cmd1=619 && %hanyo4>1 return
goto *city16_main



*city16_01

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>The monsters downtown?@
>As long as they aren't annoying, who cares.\
>Well, there actually is one thing I wish would change.@
>A lot of monsters have weird cultural rituals that can get pretty             annoying...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Do I mind the monsters in the city?@
>No, not at all!\
>This city is great!@
>I'm not leaving here until I die!\
>There are always cute, hungry monster girls around.@
>I didn't like it at first, but now I...\
>...Oops! @ >Forget that last part.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_03

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>I'm looking forward to the bout tomorrow.@
>I need to get up early and save a seat at the Colosseum.\
name ""
name "Luka"
>You're interested in martial arts?\
name ""
name "City Girl"
>No, I don't care about the fight.@
>I just... Hehehe...\
>You're pretty cute, why don't you try your luck in the Colosseum?@
>I'd definitely go to see you...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_04

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>My boyfriend was raped by a group of monster girls.@
>Now he isn't satisfied with my body anymore...\
>You damn monsters, I hate you!@
>I'm getting out of this cursed city!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_05

lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Noblewoman"
>I bought a special box seat for tomorrow's match.@
>Hoo hoo... I'm looking forward to it.\
name ""
name "Luka"
>...............\
name ""
>I'm not even surprised anymore.\

if $knight!="Alma" || %countdown<80  skip 17
name "Alma Elma"
lsp 700,":a;chara\mob_madam.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Return of Kyuba at the Queen's Cup, tell your friends~!\
name "Luka"
>Are you actually...hyping yourself?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I haven't competed at the Colosseum in over a year, Luka-boy.@
>People have been waiting for this.\
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>I am their star fighter, after all...\
name "Luka"
>............\
name ""
>Only Alma could turn rape into a national sport.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>To... To get into the Colosseum...@
>Money... Need money...\
>Ahhh! @ >I want to fight in the Colosseum!\

if $knight!="Alma" skip 17
name "Alma Elma"
lsp 700,":a;chara\mob_sensi1.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Hmmmmm...\
name ""
>Alma Elma stares intent at the man, as though she were sizing him up.\
name "Luka"
>Alma...@
>Is this guy even worth it?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Oh, I suppose you're right.@
>He is pretty sad, isn't he?\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Soldier"
>Haaaaaah!\

name ""
name "Luka"
>...............\
name ""
>What a pathetic sight.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_07

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Far off to the east of here is a village called Yamatai.@
>It's a very quiet place, where you can live a life of leisure.\
>I've heard that the village head was looking for a skilled adventurer to      hire.@
>It seems like a monster has been bothering them for a while.\
name ""
name "Luka"
>A troublesome monster... I can't stay silent when I hear about that!\
name ""
if %hanyo1=1 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
name "Alice"
>More importantly, they're known for their rich food culture.@
>We must go there, at all costs.\
name ""
name "Luka"
>..............\
name ""
>I don't care about satisfying her stomach, but I can't leave the matter of    the monster alone.\
name ""
cspl 3,7
csp 611
cspl 699,705
mov %hanyo3,1
goto *city16_main

*city16_08b

lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
name "Fishing Loving Harpy"
>Whatever you do, you absolutely must never go to "Taboo Spring".\
>As soon as you do, divine punishment will be handed down to you.\
name "Luka"
>I'll remember that...\
name "Fishing Loving Harpy"
>My fishing partner tried to go to "Taboo Spring".@
>But he said another harpy attacked him and made him turn back.\
>It's probably for the best, though.@
>That harpy may well have saved his life.\
name "Luka"
>A harpy...?\
name ""
>It couldn't have been...@
>No way.\

if $party1!="Harpy" && $party2!="Harpy" skip 5
name "Ipeia"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\hapy_a_st13.bmp",-200,0:print 10,500
>You're welcooooome~!\

if $knight!="Erubetie" skip 4
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>.............\

cspl 3,7
csp 611
cspl 699,705
goto *city16_main

*city16_08

if $party1_undine="Harpy" || $party2_undine="Harpy" goto *city16_08b
lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Fishing Loving Harpy "
>My fishing partner has gone missing. @
>He said he was going to "Taboo Spring". @ >I told him not to... \
name ""
name "Luka "
>Taboo Spring?\
name ""
>Uh-oh...\

name "Tamamo"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>A spring, you said!?\
name "Fishing Loving Harpy"
>Y-Yes.@
>A cursed spring, northeast of here.\
name "Tamamo"
>...I see.\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",267,0:print 10,500
>She disobeyed my order?@
>...What am I saying. Of course she did.\
name "Tamamo"
>I warned you about this.@
>We never should have let her out of our sight.\
name "Alice"
>Probably not.@
>But what use is a Heavenly Knight that never leaves the castle?\
name "Tamamo"
>...One with infinitely more use than one that never leaves a spring.\
name "Alice"
>Hrm...\
name "Luka"
>Huh?\
name ""
>They seem angry...\



name "Erubetie"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>..............\
name ""
>Did she kill him?\
name "Erubetie"
>I'm sorry.@
>But he probably didn't make it.\
name "Fishing Loving Harpy"
>I know.\
>I want to go search for him...just to be sure.@
>But I'm afraid that if I go, I won't return either...\
name "Erubetie"
>..............\
name ""
>Erubetie stands silent, with a blank look in her eyes and a frown on her      face.\
name "Luka"
>Erubetie...@
>Did you actually...?\
name "Erubetie"
>I...\
name ""
wait 1000
dwave 1,"se\ero_slime3.ogg"
csp 699:print 10,500
>Erubetie's body dissolved into slime, and dispersed!\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>How disgusting.@
>I gave her one rule, and she refused to follow it.@
>She just couldn't help herself...\
name "Luka"
>............\
name "Fishing Loving Harpy"
>Excuse me.@
>Do you know what might have happened to him?\
name "Alice"
>It's like you said.@
lsp 700,":a;chara\alice_st08b.bmp",-133,0:print 10,500
>He probably died.\
>...I'm sorry.\
name ""
>Why is she apologizing?@
>Does she feel responsible, somemhow?\
name "Fishing Loving Harpy"
>...Thank you.\


name "Fishing Loving Harpy "
>You absolutely must not step foot in there. @
>As soon as you do, divine punishment will be handed down to you. \
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_09

lsp 700,":a;chara\mob_mamono4.bmp",244,80:print 10,500
gosub *setwindow_01
name "Slime Girl "
>Purupurupuru... @
>Want to do something fun? \
>Come on, if you have free time, let's play~!@
>Let's purupurupuru together~! \
name "Luka"
>...What the heck's a purupurupuru?\

if $knight!="Erubetie" skip 43
name "Erubetie"
lsp 700,":a;chara\mob_mamono4.bmp",444,80
lsp 699,":a;chara\erubetie_st01.bmp",200,0:print 10,500
>You there.@
>Why are you here with humans in such a horrible place?\
name "Slime Girl"
>Uh...@ >Uhh...\
dwave 1,"se\escape.ogg"
csp 700:print 10,500
name ""
>The Slime Girl fled!\
name "Erubetie"
>...She ran away.\
name "Undine"
lsp 700,":a;2Q\chara\undine_st05.png",200,0:print 10,500
>Probably because she's terrified of you.\
name "Erubetie"
>...I don't understand.\
name "Undine"
lsp 700,":a;2Q\chara\undine_st04.png",200,0:print 10,500
>Of course you don't.\
name ""
>Undine sighs at the puzzled Erubetie.\
name "Luka"
>Erubetie, what does purupurupuru mean?\
name "Erubetie"
>It's...@
>Slime girl terminology.\
name "Luka"
>What does it mean?\
name "Erubetie"
>That's...\
name "Luka"
>Ehhh?\
>...Are you blushing?\
name "Erubetie"
>Forget it!@
>If a slime girl asks you to purupurupuru, just don't.\
name "Luka"
>Uh...Okay?\
name ""
>She's acting awfully strange about it, though.\


name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_10

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Weapon Shop Owner"
>Welcome!@
>Oh, how rare. @ >A human customer!\
>I mainly deal in weapons for monsters.@
>But I have some that humans can use, too.\
name ""
name "Luka"
>I see...\
name ""
>As he said, there doesn't seem to be many things usable by a human here...@
>It's not like I wanted to replace my weapon anyway.\

if $knight!="Granberia" skip 32
lsp 701,":a;chara\mob_ozisan1.bmp",200,0
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Granberia "
>Hmm... \
name " "
>Granberia walks over to the swords on display and pick one up to take a look. \
>...
wait 500
dwave 1,"se\break.ogg"
lsp 701,":a;chara\mob_ozisan1.bmp",200,0
lsp 700,":a;chara\granberia_st06.bmp",-200,0:print 10,500
name "Weapon Shop Owner "
>Ah!@ > My sword! \
name "Granberia "
>!?\
name "Alice "
if %alice_bow=1 lsp 699,":a;chara\alice_st91b.bmp",-133,0
lsp 700,":a;chara\alice_st07b.bmp",-133,0:print 10,500
>Granberia!@ > What the hell do you think you're doing!? \
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>That was really enough to break it?@
>And you actually sell these to people? \
>No wonder humans are so weak.@
>With a weapon like that, even I'd be helpless! \
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>S-Sorry...\
dwave 1,"se\kaimono.ogg"
name ""
>I quickly pay for the broken sword and leave.\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city16_main


*city16_10gr

gosub *setwindow_01
name "Luka"
>...........\
name ""
>I should probably just stay out of that shop for a little while.@
>Granberia may break more weapons if I go back...\

*city16_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono1.bmp",100,-100:print 10,500
name "Elf"
>Welcome to the Elf Tool Shop!@
>...Oh? Is it really that strange for a monster to own a shop?\
name ""
if %hanyo1=1 cspl 3,7:csp 611:cspl 699,705:bg "bg\bg081.bmp",7,1000:goto *city16_main
name "Luka"
>Y...Yeah...\
name ""
name "Elf"
>Ah, you must have come from the south. @ >That's why you're so surprised.@
>It's true this might be pretty unusual down there.\
name ""
name "Luka"
>Yes... But I think this city is wonderful.\
name ""
name "Elf"
>Yes, I love this city too.@
>It's much better living together with humans than living in the hills and     forests.\
>But I've heard that Grangold Castle has an even more integrated society.@
>The stories go that they live in complete harmony there.\
name ""
name "Luka"
>Even more than here?\
name ""
>Even more in harmony than here...?@
>I really want to see that!\
>We'll be heading to the Gold Region when I go get Salamander...@
>I'm really looking forward to Grangold Castle!\
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Alice"
>Hey, Luka... @ >I... Want that.\
name ""
>Alice gently pulls on my sleeve as she points to something on the wall.\
name "Luka"
>...Hmm? @ >I didn't think a tool shop sold food...\
name ""
name "Alice"
>...It isn't food. @ >Here, look.\
name ""
>Alice is pointing to a display with accessories for monsters.@
>She seems to be enthralled by a ribbon that goes on a tail.\
name "Alice"
>.............\
name ""
name "Luka"
>...You want it?\
name ""
lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
name "Alice"
>.............\
name ""
>Like she was a small child, she gives a tiny silent nod.@
>...Sheesh, oh well.\
dwave 1,"se\kaimono.ogg"
\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st09b.bmp",67,0:print 10,500
name "Alice"
>.........?\
name ""
>With the ribbon now attached to her tail, she happily swings her tail         around.\
>That was surprisingly expensive...@
>But she looks so happy now, so whatever.\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city16_main



*city16_12

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono5.bmp",0,0:print 10,500
name "Minotauros Milkmonster"
>Hey, boy. @ >Want some certified Minotauros brand milk? @ >It will help turn that   small frame of yours into one of a strong warrior!\
name ""
name "Luka"
>N-No thank you. I'm fine...\
name ""
>That milk. It...It couldn't be...\

if $knight!="Tamamo" skip 22
lsp 701,":a;chara\mob_mamono5.bmp",200,0
lsp 700,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
name "Tamamo "
>I'll take some~! \
dwave 1,"se\kaimono.ogg"
name " "
>Tamamo bought Minotauros Milk! \
name "Tamamo "
>Mmm...~ \
name " "
>Tamamo is happily drinking her Minotauros milk. \
name "Luka "
>Tamamo...@ 
>You do realize where that milk probably came from, right? \
name "Tamamo "
>Yeah, and where do you think normal milk comes from? You idiot.\
>You drank your mother's when you were a baby, didn't you?@
>That should bother you even more, if you think about it.\
name "Luka"
>................\
name ""
>I...guess she's right?@
>I can only sigh asTamamo continues to drink the milk.\

cspl 3,7
csp 611
cspl 699,705
goto *city16_main

*city16_13b

gosub *setwindow_01
wait 500
name "Luka "
>Hm? \
name " "
>There's a note here. \
>"The Spider Girl's Sewing Shop has closed due to lack of business.@
>Please go to Plansect Village for your sewing needs." \
>I guess she couldn't keep business up.@
>Looks like there's nothing here, then. \
cspl 3,7
csp 611
cspl 700,705
goto *city16_main

*city16_13

gosub *setwindow_01
if %plansect>0 && %countdown<60 goto *city16_13b
lsp 700,":a;chara\mob_mamono3.bmp",0,0:print 10,500
name "Spider Girl Shop Owner"
>Welcome! @ >I hope you don't want anything made...\
name ""
name "Luka"
>No, not really...\
name ""
name "Spider Girl Shop Owner"
>Good, good.\
>Because honestly... Though I call myself Spider Girl... @ >I'm actually a        Tarantula Girl...\
>Honestly, I'm no good at sewing...\
name ""
name "Luka"
>..............\
name ""
>Then why do you own a sewing shop?\
name "Spider Girl Shop Owner"
>Maybe I should abandon everything and return back home...\
name ""
name "Luka"
>You're from Plansect Village, right?\
name ""
name "Spider Girl Shop Owner"
>Yeah, how did you know?\
name "Luka"
>Uh, just a lucky guess...\
name ""
>Maybe because you're a spider?\

if %plansect>0 skip 29
name "Luka"
>Uh, listen...@
>You probably shouldn't go back there right now.\
name "Spider Girl Shop Owner"
>Oh?@ > But why?@ > It's been so long since I've gone home...\
name "Luka"
>Just trust me, please.\
name "Spider Girl Shop Owner"
>A-Alright...\
name ""
>I didn't want her getting caught up in that mess.\
if %alice_bow=1 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Alice"
>Hmm... Plansect Village, eh?\
name "Luka"
>Do you know what's going on there?\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>Yes.@
>After the Alraune Queen left with many high-level alraunes to purify the      waters east of Sentora...@
>The plant girls and insect girls, led by the Queen Bee, began a conflict that turned to civil war.\
>That was ten years ago.\
name "Luka"
>That long!?\

if $knight!="Granberia" skip 34
mov %plansect_granberia,1
name "Granberia"
>Ten years!?\
lsp 700,":a;chara\alice_st04b.bmp",-133,0
lsp 699,":a;chara\granberia_st06.bmp",200,0:print 10,500
>They've been at war for ten years!?\
name "Alice"
>As far as I know, yes.\
name "Granberia"
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Ten years, and you never once thought to go and deal with it?\
name ""
>Uh-oh, she looks angry...\
name "Alice"
>What am I supposed to do?@
>I can't force them to work things out peacefully.@
>If they really wish to fight amongst themselves, then they can deal with it   on their own.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>So in other words, as long as they don't threaten you, you don't care.@
>That's how a Fateburn rules her kingdom?\
name "Alice"
lsp 700,":a;chara\alice_st03b.bmp",-133,0:print 10,500
>Excuse me, but isn't that what you're for?@
>If you hate the situation so much, go do something about it.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0
lsp 700,":a;chara\alice_st01b.bmp",-133,0:print 10,500
>Maybe I will...\
name "Luka"
>Uh, I'll go to Plansect Village soon to take care of it.\
name "Granberia"
>Good.\

name ""
>I'm not so sure I want to, though.\

cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_14

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Welcome to Alraune's Florist Shop!?@
>Mr. Traveler, would you like a flower?\
name ""
if %item14=1 cspl 3,7:csp 611:cspl 699,705:goto *city16_main
name "Luka"
>Sure, I'll take one...\
name ""
dwave 1,"se\fanfale.ogg"
mov %item14,1
>Alraune Flower?Eobtained!\
if %alice_bow=1 lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;chara\alice_st02b.bmp",-110,0
lsp 701,":a;chara\mob_mamono2.bmp",303,0:print 10,500
name "Alice"
>Alright, lets hurry up and see how it tastes.\
name ""
name "Luka"
>Hmm...\
name ""
>I forgot you could eat these.@
>It doesn't exactly look appetizing, though.\
mov %counter,0
csp 699

if $party1!="Kitsune" && $party2!="Kitsune" skip 7
mov %counter,%counter+1
name "Nibi"
lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
>Hey, I want one!\
dwave 1,"se\kaimono.ogg"
name ""
>Nibi got an Alraune Flower!\

if $party1!="Harpy" && $party2!="Harpy" skip 8
mov %counter,%counter+1
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st41.png",-200,0:print 10,500
>Hey! can I have one, foo?\
dwave 1,"se\kaimono.ogg"
name ""
>Ipeia got an Alraune Flower!\

if $knight!="Tamamo" skip 8
mov %counter,%counter+1
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>I'll take one, too~!\
dwave 1,"se\kaimono.ogg"
name ""
>Tamamo got an Alraune Flower!\

if $knight="Tamamo" && %counter=1 >Tamamo and Alice happily munch on their flowers.\
if %counter=1:if $party1="Harpy" || $party2="Harpy" >Alice and Ipeia happily munch on their flowers.\
if %counter=1:if $party1="Kitsune" || $party2="Kitsune" >Alice and Nibi happily munch on their flowers.\
if %counter>1 >Everyone happily munches on their flowers.\

if %counter=0 skip 12

if %counter>1 skip 3
name "Florist Shop Owner"
>Well, this is certainly good for business!\

if %counter<2 skip 6
name "Florist Shop Owner"
>Oh, my.@
>Business is certainly good today.\
name "Luka"
>I didn't realise these flowers were so popular...\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_15

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Oh! What travesty! @ >Such corruption of public morals in this town!@
>I'm so sorry, Ilias!\
name "Luka"
>..............\
name ""
>Awkward.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city16_main



*city16_16

gosub *setwindow_01
mov %hanyo4,1
name "Luka"
>Wait, Alma Elma!?\
name ""
bgmstop
>Oh, boy...\
name "Alma Elma"
>Hellooooooooooo~!\
name "Luka"
>Huh? Wah!\
name ""
dwave 1,"se\bird.ogg"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Alma Elma suddenly appears behind me!\
name ""
bgmonce "bgm\battlestart.ogg"
>Alma Elma appears!
wait 4500
>\
bgm "2Q\bgm\alma2.ogg"

name "Luka"
>Geez, don't sneak up on me like that...\
name ""
>She really enjoys messing with people, doesn't she...?\
name "Alice"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>What is it, Alma?@
>Do you have something to report?\
name "Alma Elma"
>Hmm...@ >Nope!@ > Just saying Hi!\
name "Alice"
>...................\
name ""
>Alice simply lets out an annoyed sigh and says nothing more.\
name "Alma Elma"
csp 700
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>As for you, Luka-boy...\
name ""
>She stares at me with a seductive look in her eyes.\
name "Alma Elma"
>What brings you to this lovely little city, hmm?\
name "Luka"
>It's the Queen's Cup. I have to enter it.@
>I need to get the prize that's being offered for winning.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Oh, okay.@
>You're trying to awaken the Garuda, then.\
name "Luka"
>Hey, yeah!@ > How did you know?\
name "Alma Elma"
>Please, Luka-boy.@
>Of course I know about the Garuda Girl.\
>She was only sealed in that egg recently, after all. To keep humans from      entering Hellgondo after the Slaughter of Remina.\
name "Luka"
>I see...\
name ""
>I think those sailors back at Gold Port said something about that.\
>So then who sealed the Garuda?@ > Was it Alice's mother?@
>But cutting humans off from Hellgondo would only make her look more guilty!\
if %countdown<80 goto *city16_alma2
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well, anyway, if you're going to enter the Queen's Cup...@
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Then I guess we'll be meeting again real soon, Luka-boy...\

if $knight!="Granberia" skip 44
name "Granberia"
>Wait a minute!\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Don't tell me you're entering, too!?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Well of course I am~!@
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I've been out at sea for a year, after all.@ > I haven't been able to fight here in such a long time!\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>.......@
lsp 700,":a;2Q\chara\granberia_st71.png",200,0:print 10,500
>I guess that settles it then.\
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I'm entering, too!\
lsp 700,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>Eh!?\
csp 701
name "Alma Elma"
lsp 699,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Hahaha, how cute.@ > Granberry wants to fight me again...@
lsp 699,":a;chara\arumaeruma_st22.bmp",-200,0:print 10,500
>You know, if you want to play with me that badly, all you have to do is       ask...\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Shut up.@
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I'll defeat you, in front of everyone!\
name "Alma Elma"
lsp 700,":a;chara\granberia_st04.bmp",200,0
lsp 699,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Hmhmhm...@
>The odds really aren't in your favor for that, you know...@
>But you're always welcome to tryyyyyyy~!\
csp 699
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>So, Granberry and Luka-boy will in the same tournament.@
>If only that cutie Tamamo were here, it would be perfect...\
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Well, see you then~!\

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Oh, but before I go, I should probably mention.@
>You have to go to the Colosseum to register for the Queen's Cup.\
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>See you soon~!\
bgmstop
dwave 1,"se\wind4.ogg"
name ""
csp 701
if $knight="Granberia" lsp 700,":a;chara\granberia_st01.bmp",0,0
print 10,500
>Alma Elma flew away...\
bgm "bgm\city1.ogg"
name "Luka"
>The colosseum, huh...?\
name ""
>Last time, I had to get approval from the Queen herself.@
>Maybe because I was late last time?\

if $knight!="Granberia" skip 20
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Well, what are we waiting for?@
>Let's go register!\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Are you sure you want to do this?@
>You remember what I told you about the colosseum on the way up here, right?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>I don't care about this farce they call a tournament.@
>And I certainly have no intention of pleasuring any fool that doesn't put up  a good fight against me.\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>But Alma Elma's entering that tournament.@
>And that means I'm going to defeat her.\
name "Luka"
>Okay, if you say so...\
name ""
>We'll register for the Queen's Cup before checking into the Inn for the       night.\

if $knight!="Tamamo" skip 39
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmm.@
>Looks like you might have your work cut out for you if you want that orb,     Luka.\
name "Luka"
>You think so?@
>I already beat her once, though...\
name "Tamamo"
>She probably wants a rematch with you.@
>I bet she has something planned.\
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Well, good luck~!\
name "Luka"
>I guess you're not going to enter, then?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>Well, it is a little tempting...fufufu.@
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>But what if I went up against Alma Elma?@
>That would be rather awkward, wouldn't it?\
>Or maybe...@
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>You just want to watch us molest each other in front of a huge crowd.\
name "Luka"
>What?@
>That doesn't even...@
>How do you come up with this stuff?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Oh, I'm just messing with you!\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Anyway, no. I'm not competing.@
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Guess you're on your own~!\
name "Luka"
>Great...\
name ""
>I have to make sure I register for the Queen's Cup before checking into the   Inn for the night.\

if $knight!="Erubetie" skip 18
name "Erubetie"
lsp 700,":a;chara\erubetie_st01.bmp",200,0:print 10,500
>...Hmph.@
>What is that foolish woman up to now?\
name "Luka"
>She's always like that, isn't she?\
name "Erubetie"
>Deal with her quickly and get the orb.@
>I don't wish to stay in this disgusting place.\
name "Luka"
>I can't do anything until the tournament actually starts.@
>It might be a few days...\
name "Erubetie"
>..................\
name ""
>Why does she stay with me if she hates it so much?\
>But anyway, I have to make sure I register for the Queen's Cup before         checking into the Inn for the night.\

if $knight!="" skip 14
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>What an annoyance.\
name "Luka"
>She was here last time, too...\
name "Alice"
lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
>She's so weird...\
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Luka"
>Oh, well...\
name ""
>I have to make sure I register for the Queen's Cup before checking into the   Inn for the night.\

cspl 3,7
csp 611
cspl 699,705
goto *city16_main

*city16_alma2

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well, I'm sure you would have no trouble getting that orb.\
>However, it is with great regret that I must inform you...@
>That the Queen's Cup is already over, and the Green Orb has been given away.\
name "Luka"
>Huh!?\
>The Queen's Cup...is...@
>OVER!?\
name ""

if $knight!="Granberia" skip 11
name "Granberia"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
mov %granberia_rep,%granberia_rep-2
>Well done, idiot.@
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Did you think the tournament was just going to wait nicely for you to move    your ass or something?\
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>S-Sorry...\
name ""

if $knight!="Erubetie" skip 10
name "Erubetie"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>Didn't you fight in this tournament before?@
>If you can predict everything so well, how did you manage to forget something so important?\
mov %erubetie_rep,%erubetie_rep-1
>You damn fool...\
name "Luka"
>I'm sorry!@ > It slipped my mind!\

if $knight!="Tamamo" skip 12
name "Tamamo"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
mov %tamamo_rep,%tamamo_rep-1
>Did you seriously forget when the tournament was!?@
>How are we going to get that orb now!?\
name "Luka"
>I...I don't know!\
name ""
>Crap!@
>And now Tamamo's angry, too...\


name ""
>What the hell am I going to do now!?\
name "Alma Elma"
>Now now, no need to panic, my dear Luka-boy.\
csp 700:lsp 701,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>The good news is, I won~!@
>Look!\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0
lsp 701,":a;2Q\chara\orb_green.png",-200,0
dwave 1,"se\lvup.ogg"
>Alma holds up the shimmering Green Orb to me like a proud child.\
name "Luka"
>Wait, really!?\
name "Alma Elma"
>And I'll happily hand it over to you...~\
name "Luka"
>Thank you so much, Alma!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>...On one condition.\
dwave 1,"se\lvdown.ogg"
name "Luka"
>Why me...\
name ""
>I can already tell this isn't going to be pleasant...@
>Knowing Alma, she'll probably utterly humiliate me to amuse herself before    giving me the orb.\



mov %hanyo4,1
cspl 3,7
csp 611
cspl 699,705
goto *city16_main



*city16_17

bg "bg\bg043.bmp",7,1000
gosub *setwindow_01
lsp 701,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Guard"
>I'm sorry, but I cannot allow any unauthorized persons past here.@
>Please turn back.\
name ""
name "Luka"
>I see.\
name ""
>Crap.@
>The odds of me running into the Queen again are almost zero.\
>How am I supposed to enter, then?\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city16_main

*city16_18

gosub *setwindow_01
mov %hanyo4,2
bgmstop
bg "bg\bg106.bmp",7,1000
bgm "2Q\bgm\colosseum.ogg"
name "Luka"
>This is the entrance to the colosseum...@
if $knight="Granberia" >But where are we supposed to register at?\
if $knight!="Granberia" >But where am I supposed to regist at?\
name ""
>The place is completely empty, save for one guard on one side of the room.\
name "Guard"
lsp 701,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>Halt.@
>What's your business here?\

if $knight="Granberia" skip 47
name "Luka"
>I'm here to register for the Queen's Cup.\
name "Guard"
>Oh, yes! Of course.\
name ""
>The guard pulls out a signup sheet from under the table.\
name "Guard"
>Okay, I just need your name.\
name "Luka"
>Luka.\
name "Guard"
>Luka...\
name ""
>The guard quickly writes the name on a sheet of paper.\
name "Guard"
>The Queen of Grand Noah's actually been searching for human fighters.@
>She really wants to give the Green Orb to a human competitor.\
>It's not that she has anything against monsters.@
>But she really hates how the Colosseum's changed over the years.\
name "Luka"
>Ah, I see...\
name ""
>I already knew that, of course.\
name "Guard"
>You're not just going to surrender to the first monster you like, right?@
>You're actually here to compete?\
name "Luka"
>Of course I am!@
>I really want to win that orb...\
name "Guard"
>Haha, the Queen will be happy to hear that!\
>Anyway, you're registered now.@
>I'll make sure to pass the information on.\
>There's still a couple days before the tournament, though. So feel free to    enjoy the city until then.\
name "Luka"
>Great! Thank you!\
name ""
>With that taken care of, I leave the Colosseum.\
dwave 1,"se\asioto2.ogg"
cspl 3,7
csp 611
cspl 699,705
bgmstop
sean_change "bg081"
bgm "bgm\city1.ogg"
goto *city16_main


if $knight!="Granberia" skip 62
name "Granberia"
lsp 700,":a;chara\mob_heisi1.bmp",200,0
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>We're here to register for the Queen's Cup.\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Guard"
>Er...@ >Both of you?\
name "Luka"
>Yes, that's right.@
>Is this the right place?\
name "Guard"
>Yes, you can register here.@
``(Great, exhibitionists...)\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Hm?@
>Did you say something?\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Guard"
>No no, just thinking out loud...\
name ""
>The guard pulls out a signup sheet from under the table.\
name "Guard"
>Now then, what are your names?\
name "Luka"
>I'm Luka.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>And I'm Granberia.\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Guard"
>G-Granberia!?\
name ""
>The guard's face goes pale.\
name "Granberia "
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Err...@
>No relation to the Heavenly Knight.\
name "Guard"
>...............\
name ""
>Subtle.\
name "Guard"
>Al-Alright...@
>Luka and G-Granberia, then.\
>You're both registered for the Queen's Cup.@
>It will begin in a few days.\
>Until then, please enjoy yourself in the city.\
name "Luka"
>Great!@
>Thank you!\
name ""
>With that dealt with, we leave the Colosseum.\
csp 701
lsp 700,":a;chara\mob_heisi1.bmp",200,0
dwave 1,"se\asioto2.ogg"
print 10,1000
name "Guard"
>.......@
>Why is there a Heavenly Knight in Grand Noah?\
>She didn't seem hostile, but...\
cspl 3,7
csp 611
cspl 699,705
bgmstop
bg "bg\bg081.bmp",7,1000
bgm "bgm\city1.ogg"
goto *city16_main



*city17_main0

mov %genzaiti,9
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg081.bmp",7,1500
bgm"bgm\city1.ogg"



*city17_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Old Man",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444City Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Young Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Noblewoman",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Harpy",95,370:spbtn 608,608
lsp 609,":s/20,20,0;#FFFFFF#FF4444Slime Girl",95,400:spbtn 609,609
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Minotauros's Milk Shop",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Spider Girl's Sewing Shop",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Alraune's Florist Shop",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Church",410,310:spbtn 615,615
lsp 616,":s/20,20,0;#FFFFFF#FF4444Grand Noah Castle",410,340:spbtn 616,616
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city17_main
if %cmd1=-1 gosub *menu:goto *city17_main
cspl 600,699
if %cmd1=601 goto *city17_01
if %cmd1=602 goto *city17_02
if %cmd1=603 goto *city17_03
if %cmd1=604 goto *city17_04
if %cmd1=605 goto *city17_05
if %cmd1=606 goto *city17_06
if %cmd1=607 goto *city17_07
if %cmd1=608 goto *city17_08
if %cmd1=609 goto *city17_09
if %cmd1=610 goto *city17_10
if %cmd1=611 goto *city17_11
if %cmd1=612 goto *city17_12
if %cmd1=613 goto *city17_13
if %cmd1=614 goto *city17_14
if %cmd1=615 goto *city17_15
if %cmd1=616 goto *city17b_main0
if %cmd1=619 return
goto *city17_main



*city17_01

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>It seems like that Queen's Cup was quite something.@
>I heard a human warrior actually beat that famous Kyuba.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Ah... This is such a nice city...@
>I was walking down this street last night when a group of harpies raped me.\
>Where should I walk around tonight...\
name ""
name "Luka"
>Uhm... @ >That's forbidden, you know...\
name ""
name "Youth"
>Should I do some bondage with that Lamia down that east alley...?@
>Oh, oh... Or how about that Spider Girl's web in the west...\
name ""
name "Luka"
>...........\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_03

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>You were the boy that beat Kyuba...@
>You two were moving so fast, it was incredible.\
>...That ending was so unfortunate for you. @ >I'm upset at it, too.\
>That's no way for a tournament to end.\
>I really wanted to watch you get played with...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_04

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>I got in a fight with that Elf whom my boyfriend was cheating with...@
>Of course, I didn't stand a chance against her.\
>Ahh, this is so damn frustrating!@
>How can I get rid of all this pent up anger at men...?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_05

lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Noblewoman"
>I've become a fan of yours.@
>I really wish to see that dashing figure of yours in the Colosseum once        again.\
>...I'd also love to see that dashing figure being raped by a monster.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I was raped by the Cerberus in the arena the other day...@
>I...It was incredible.\
>She sucked me dry with all three of her heads...@
>I wonder who will rape me next time...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_07

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I want to try going to the Colosseum again...@
>H...Hey! @ >I don't have any bad intentions!\
>I just thought I'd try getting raped by a monster one time! @ >I promise, that's all it was!\
name ""
name "Luka"
>...............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_08

lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Fishing Loving Harpy"
>I was attacked by a mermaid last night... @ >She broke my fishing rod.\
>She said people who fish should all be killed without mercy.\
>Those mermaids really are annoying...\
name ""
name "Luka"
>............\
name ""
>There really is a lot of variety inside the monster world...\
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_09

lsp 700,":a;chara\mob_mamono4.bmp",244,80:print 10,500
gosub *setwindow_01
name "Slime Girl"
>Purupurupuru...@
>My friend Kenta lost in the Colosseum.\
>I wonder if I should try fighting there next time...?@
>There are lots of healthy young men to play with there~\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_10

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Weapon Shop Owner"
>I made a fortune on selling weapons for this tournament.@
>By the way, could you sign this sword?\
>It's the first time I've seen a human win the tournament in decades.@
>I'd love to decorate the store with a signed sword from the victor to attract customers.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city17_main



*city17_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono1.bmp",100,-100:print 10,500
name "Elf"
>Welcome! @ >Can I help you with something?\
name ""
name "Luka"
>No, not really...\
name ""
>I should gather some stuff to prepare for the next trip.\
name "Luka"
>By the way, do you not have any issues with Ilias Kreuz's terrorism?@
>I've seen what they've done a few times in the middle of my journey...\
name ""
name "Elf"
>Ah, there aren't any of them in this city.@
>A few years ago, there were a couple incidents...@
>But they were all forced out of the city.\
name ""
name "Luka"
>Eh? Is that true?\
name ""
name "Elf"
>With this many monsters here, they couldn't do anything.@
>The group as it is now is puny compared to how strong it used to be.\
name ""
name "Luka"
>Puny...?\
name ""
name "Elf"
>Before their leader died, it was really powerful. @ >Then it went to pieces.@
>Now all they can manage is some pathetic incidents of terrorism.\
>Most of their divisions had to all go back to their headquarters at Gold      Port.\
name ""
name "Luka"
>Gold Port headquarters, hmm...\
name ""
>Lazarus and my father formed Ilias Kreuz in that city after their dreams of   defeating the Monster Lord were shattered...\
>That port is where their failed voyage to Hellgondo set out from.\
>Once I get all the powers of the spirits, I'll need to visit that port if I   want to make it to Hellgondo myself.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city17_main



*city17_12

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono5.bmp",0,0:print 10,500
name "Minotauros Milkmonster"
>Boy, how about some Minotauros brand milk?@
>The winner of this year's Queen's Cup got strong by drinking it, you know!\
name ""
name "Luka"
>N...No thank you...\
name ""
>I'd never drink that...\
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_13

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono3.bmp",0,0:print 10,500
name "Spider Girl Shop Owner"
>The sign is a lie. @ >It's really Tarantula Girl's Sewing Shop.\
>My silk is completely unfit for sewing.\
name ""
name "Luka"
>I think you should change careers...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_14

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Weeeelcomeee! @ >To Alraune's Flooorist shop!\
>Sweet, delicious flowers!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_15

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>The faith of the populace in this city is damaged.@
>Not only do they live with monsters, but they blatantly break the taboo in    the streets!\
>How can the Queen permit this to continue!?\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city17_main



*city17b_main0

saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg065.bmp",7,1500
bgm"bgm\castle3.ogg"



*city17b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Minister C",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Guard A",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Guard B",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Guard Captain",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Dullahan",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Queen",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Guardroom",410,190:spbtn 611,611
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city17b_main
if %cmd1=-1 gosub *menu:goto *city17b_main
cspl 600,699
if %cmd1=601 goto *city17b_01
if %cmd1=602 goto *city17b_02
if %cmd1=603 goto *city17b_03
if %cmd1=604 goto *city17b_04
if %cmd1=605 goto *city17b_05
if %cmd1=606 goto *city17b_06
if %cmd1=607 goto *city17b_07
if %cmd1=610 goto *city17b_10
if %cmd1=611 goto *city17b_11
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg081.bmp",7,1500:bgm"bgm\city1.ogg":goto *city17_main
goto *city17b_main



*city17b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>As you can see, there is very little discrimination against monsters in this  city.@
>Due to the Colosseum, the people became very used to the sight of monsters.\
>Though... The monsters do cause a lot of issues, every day.@
>But as our customs are very different, it's unavoidable.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>The mermaids are lobbying for increased waterway size and flow.@
>The alraunes are planning a protest for more city parks.@
>City planning is quite difficult here...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_03

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister C"
>A farmer was just sent to the hospital after accidentally mistaking a         mandragora for a radish.\
>Harvesting season is almost here, so we must be very diligent.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_04

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>I wonder when the custom of raping the loser in the Colosseum started...@
>Man, I'm so jealous...@
>No, no. @ >Don't feel bad for me. @ >It's ok.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_05

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>I watched you win in the Colosseum.@
>As for me... @ >I lost against the Dullahan in the first round...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>If the monsters ever decided to go wild in the town, us human guards would be helpless.@
>But should such a situation arise, we would enlist the aid of all the         Colosseum fighters.\
>They love this city too, so they would join us in defending it.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_07

lsp 700,":a;chara\durahan_st01.bmp",228,0:print 10,500
gosub *setwindow_01
name "Dullahan"
>What's wrong?@
>Even though I'm a monster, I'm part of the Queen's Royal Guard.\
>After battling in the Colosseum, I advanced far...@
>I really love this city.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_10

bg "bg\bg045.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\grandnoa_st03.bmp",0,0:print 10,500
name "Grand Noah Queen"
>Ah! @ >If it isn't the Hero, Luka.@
>How have you fared since last we met?\
>You are the one who enabled my dream to be a reality.@
>If I can do anything for you, please just say the word.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg065.bmp",7,1000
goto *city17b_main



*city17b_11

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard A"
>There was a huge incident the other day when a Bee Girl tried to suck the     nectar from an Alraune.@
>Today, we spent an hour trying to get a Slime Girl out from being clogged in  a drain.\
name ""
name "Guard B"
>Tomorrow we have to repair that fountain that a Minotauros smashed on         accident.@
>We're always dealing with monster troubles...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg065.bmp",7,1000
goto *city17b_main


*city18_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Elder",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Village Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Man",95,280:spbtn 605,605
lsp 610,":s/20,20,0;#FFFFFF#FF4444Cat Shrine",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Snake Shrine",410,190:spbtn 611,611
if %hanyo1=0 lsp 612,":s/20,20,0;#FFFFFF#FF4444Fox Shrine",410,220:spbtn 612,612
if %hanyo1=1 lsp 612,":s/20,20,0;#bbbbbbFox Shrine",410,220
lsp 613,":s/20,20,0;#FFFFFF#FF4444Meeting Hall",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Wait for Night",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city18_main
if %cmd1=-1 gosub *menu:goto *city18_main
cspl 600,699
if %cmd1=601 goto *city18_01
if %cmd1=602 goto *city18_02
if %cmd1=603 goto *city18_03
if %cmd1=604 goto *city18_04
if %cmd1=605 goto *city18_05
if %cmd1=610 goto *city18_10
if %cmd1=611 goto *city18_11
if %cmd1=612 goto *city18_12
if %cmd1=613 goto *city18_13
if %cmd1=614 goto *city18_14
if %cmd1=619 return
goto *city18_main



*city18_01

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Sheesh, young'uns these days are pathetic.\
name ""
name "Luka"
>Yes, they really are...\
name ""
name "Elder"
>If I was fifty years younger, that meeting hall would have been filled with   blood.@
>Trying to get what you want through words alone... @ >Absolutely pathetic.\
name ""
name "Luka"
>............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>All the guys are arguing about who's going to get to be the sacrifice...@
>It's a really depressing sight.\
name ""
name "Luka"
>Y...Yes, that's right!\
name ""
name "Youth"
>To think their aspirations are so low... @ >I plan to go much higher in life.\
>I've heard of a village to the north called "Succubus Village"\
>My dreams are to make it there...@
>I'll surprass all of them! @ >Hahahaha!\
name ""
name "Luka"
>...It looks like nobody here cares about the prohibition.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_03

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Village Girl"
>Are monsters really that good...?@
>This is making me angry...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>There are elves around this village, driving off all outsiders.@
>It keeps out the riff-raff... @ >But it's also driving away merchants and good   visitors, too...\
name ""
name "Luka"
>Why are they doing that?\
name ""
name "Old Woman"
>Our village and the nearby elf village have had a marriage union since long   ago.@
>Many men are adopted into their village, and marry into the elf village.\
>In return, the warrior elves defend the village from any invaders.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_05

lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>There are a lot of shrines in this village.@
>I don't know if the gods will grace you with their presence, but you should   try going and praying.\
name ""
name "Luka"
>Err... @ >I'm a follower of Ilias...\
name ""
name "Old Man"
>You people from the west only believe in one thing...@
>We're grateful of everything, so we worship everything.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main



*city18_10a

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
name "Nekomata"
>...Nya?\
name ""
name "Luka"
>H...Hello...\
name ""
lsp 700,":a;chara\nekomata_st04.bmp",0,50:print 10,500
name "Nekomata"
>...Nyaa!?\
name ""
>She seems awfully friendly toward humans.@
>I think this Nekomata is even the resident of this shrine...\
name "Luka"
>Is this also... Humans and monsters coexisting?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Alice"
>Hmm, that's one method, isn't it...@
>Enshrining monsters and worshiping them... @ >Quite an interesting culture they  have here.\
name "Ririmu"
>The humans here have always been very superstitious.\
>It might seem strange to an outsider...@
>But everyone's always been so happy and friendly here, so I never minded it.\
name "Luka"
>It does seem pretty peaceful here...\
name ""
>I wouldn't mind living here, if the world wasn't such a mess right now...\
name "Nekomata"
>Nya~.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main

*city18_10b

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
name "Nekomata"
>...Nya~.\
name "Ririmu"
>Awww...@
>You're a sweet kitty, aren't you?\
name ""
>Ririmu reaches down and pets the Nekomata's head.\
name "Nekomata"
>...~\
name ""
>The Nekomata responds by rubbing her head against Ririmu's leg, purring.\
name "Luka"
>...........\
name "Ririmu"
>Hmm?@
>What's the matter, Luka?\
name "Luka"
>Well...\
name ""
;nothing, it's weird

*itsweird

name "Luka"
>It's just...kind of strange.\
>Even though she's a monster girl...@
>...she's just acting like a cat.\
>I've never seen any other monster do this, so what's with her?\
name "Ririmu"
>W-well...\
>If you think this Nekomata's strange now, then you probably don't want me to  answer that.\
;monster girl fucked a cat
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main

*city18_11

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\sirohebi_st11.bmp",0,0:print 10,500
name "Luka"
>Wah, monsters here too...\
name ""
name "White Snake Girl"
>Oh my, I am Shirohebi.\
>Watch your mouth, impudent youngster.\
name ""
name "Luka"
>S...Sorry...@
>The monsters that live in this village are quite friendly, aren't they...?\
name ""
name "Shirohebi"
>Only friendly people can approach this village, so only friendly people live  here.@
>But long ago, the humans turned violent and forced the monsters out.\
name ""
name "Luka"
>What did they do then?\
name ""
name "Shirohebi"
>They left the village, and lived in the mountains.@
>Travelers were attacked, and crimes were committed...\
>My elder sister was part of that group, too...@
>How nostalgic...\
name ""
name "Luka"
>............\
name ""
>There's a lot I want to say about that...@
>But for now, I'll deal with the current issue.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main



*city18_12

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
bgm"bgm\tamamo.ogg"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
name "Tamamo"
>All I have to do is stay here, and they give me thin fried tofu~\
name ""
name "Luka"
>.............\
name ""
>Tamamo sits on the steps of the shrine, happily munching away at fried tofu.@
>One of the Heavenly Knights feared around the world... @ >I wonder what people   would think if they could see this sight...?\
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;chara\alice_st01b.bmp",-110,0
lsp 701,":a;chara\tamamo_st01.bmp",160,0:print 10,500
name "Alice"
>Kitsune...\
name ""
>Alice grabs hold of Tamamo's tail, and starts to pull on it.@
>She really hates Kitsunes, doesn't she...\
name "Tamamo"
>Hey! @ >Monster Lord!@
>Don't bully Kitsunes, you idiot!\
name ""
lsp 700,":a;chara\alice_st04b.bmp",-110,0:print 10,500
name "Alice"
>............\
name ""
dwave 1,"se\escape.ogg"
cspl 699,700:print 10,500
>Alice grimaces under Tamamo's cold gaze, then runs away.\
csp 701
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>Sheesh... @ >No matter how much time has passed, children are always children.\
name ""
name "Luka"
>Why does Alice hate Kitsunes...?\
name ""
name "Tamamo"
>You may not have known this, but I was in charge of the Monster Lord's        training.@
>Due to that, she lived along with my clan.\
>Since a young age, she was surrounded by Kitsunes, who were constantly        nagging and picking on her. @ >I guess now she wants to bully them in revenge.\
name ""
name "Luka"
>I see...@
>That seems like a really childish reason...\
name ""
name "Tamamo"
>...My method of upbringing was bad.@
>I had to ensure she didn't end up detesting humanity.\
name ""
name "Luka"
>Eh...?\
name ""
name "Tamamo"
>One wrong move, and she would turn into an existence that lives only for      revenge, filled with hatred of man.\
>Were that to happen, the disaster would be even worse than Alice the 8th, 500 years ago...@
>Due to that, she was not allowed out of the castle before she was raised...\
>But as a side effect, she is quite ignorant of the ways of the world...\
name ""
name "Luka"
>Did something happen to Alice?@
>What would make her hate humans so much...?\
name ""
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
name "Tamamo"
>When she was a child, something happened that broke her young heart...\
name ""
>After mumbling that, Tamamo's face grows dark.\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>...But that's all in the past.@
>There's no need to return to old events.\
>By the way, there's something I want to inquire about...@
>That ring... Can I take a closer look at it?\
name ""
name "Luka"
>It's a memento from my mother... @ >I don't want to take it off my finger,       but...@
>Here, is this good?\
name ""
>I hold out my hand to Tamamo.@
>She gazes at the ring from all sides, then starts to sniff it.\
name "Luka"
>Alice said she couldn't feel anything special from it.@
>Why are you both interested in this ring...?\
name ""
name "Tamamo"
>Indeed, there's no magic coming from it...@
>But the Monster Lord is still immature.\
>The fact that there's no magic coming from this doesn't mean it isn't         unusual. @ >It's quite the opposite...\
name ""
name "Luka"
>"The opposite"...? @ >What do you mean?\
name ""
name "Tamamo"
>The ore that this ring is made out of naturally holds a small amount of power in it...@
>No matter how many thousands of years, that small power should remain.\
>But not a thing can be felt from this ring...@
>That's why it's unusual.\
name ""
name "Luka"
>So basically... @ >What? I have no idea.\
name ""
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
name "Tamamo"
>Basically... @ >I have no idea, either~\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>If we study that ring with various techniques, we may learn something...@
>It would take a few months if you wanted to try.\
name ""
name "Luka"
>I see...@
>If it would take all that time, I'd rather not do it.\
name ""
name "Tamamo"
>In addition... She missed one other oddity.@
>When you fought Nanabi and fell unconscious, that unusual power in you was    awakened.\
>With it, you were able to dodge that powerful seven moons attack...@
>Even more, you managed to seal her.\
>But the final attack you used was not a sword move with Angel Halo. @ >Yet       still, she was sealed.\
name ""
name "Luka"
>I don't remember much...@
>That was strange...\
name ""
name "Tamamo"
>Are you just concluding that now, you idiot?@
>In other words, the source of your power must be the same as the Angel        Halo's.\
>For some reason, a latent holy power resides in you.\
name ""
name "Luka"
>Wh...What do you mean...?\
name ""
name "Tamamo"
>You're a rare species, boy.@
>Now, how about I give your body an extra careful examination...?\
name ""
name "Luka"
>N...No thank you...\
name ""
>A rare species? @ >I don't like being treated like some kind of spectacle...\
name "Tamamo"
>Anyway... @ >Don't use that power ever again.\
name ""
name "Luka"
>Eh...? @ >Why...?\
name ""
name "Tamamo"
>That much power is too much for a human body to bear.@
>Such high powers of raw holy power will eat into your flesh.\
name ""
name "Luka"
>Eat into my flesh...? @ >Is it a disease?\
name ""
name "Tamamo"
>As you use it, your human body will slowly be eaten away, and replaced by raw holy power.@
>In the end, you'll cease being human and turn into something else.\
>I've seen men consumed by holy power in the past.@
>They continued to pay the price for pursuing that power, and eventually       turned into a being made of pure holy energy...\
>Destroyed by that double-edged power, they became a new existence...\
name ""
>Tamamo glances at my waist after that last statement.@
>I think she's looking at the Angel Halo...\
name "Tamamo"
>You don't want to go down that road.@
>So keep in mind that wielding that power is dangerous.\
name ""
name "Luka"
>...Thanks for the advice.@
>I don't really get it, but if it's that dangerous, I'll avoid using it.\
name ""
>I had already decided I wanted to fight with power I earned myself, anyway.@
>If using that could destroy my body, all the more reason to avoid it.\
name "Tamamo"
>Please continue to take care of the Monster Lord.@
>She's still young, and is quite quick to anger...\
name ""
name "Luka"
>Ah... Yeah...\
name ""
>Really... One of the Heavenly Knights asking a Hero to look after the Monster Lord...@
>But I can't do anything but nod obediently after her earnest request.\
cspl 3,7
csp 611
cspl 699,705
mov %hanyo1,1
bgm"bgm\yamatai.ogg"
bg "bg\bg088.bmp",7,1000
goto *city18_main



*city18_13

bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",-240,0:print 10,500
name "Young Man A"
>I'm the sacrifice!  @ >I won't allow anyone else to take the fall!\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-80,0:print 10,500
name "Young Man B"
>No, no! @ >Nobody is more qualified than I to be the sacrifice!\
name ""
lsp 702,":a;chara\mob_seinen1.bmp",80,0:print 10,500
name "Young Man C"
>I've skipped working for years!@
>Due to my laziness, I must be the one to be sacrificed!\
name ""
lsp 703,":a;chara\mob_seinen1.bmp",240,0:print 10,500
name "Young Man D"
>Leave it to me! I'll protect everyone by doing it!\
name ""
cspl 700,703
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Succubus"
>As you can see, they're still arguing.@
>You're going to be the sacrifice... @ >But how do I tell them...?\
>Now then... @ >How am I going to do this...?\
name ""
name "Luka"
>............\
name ""
>Everything about this scene seems pathetic.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main



*city19_main0

mov %genzaiti,10
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg088.bmp",7,1500
bgm"bgm\yamatai.ogg"



*city19_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Elder",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Village Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Man",95,280:spbtn 605,605
if %ivent01=1 lsp 606,":s/20,20,0;#FFFFFF#FF4444Goblin Girl",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Cat Shrine",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Snake Shrine",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Fox Shrine",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Meeting Hall",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city19_main
if %cmd1=-1 gosub *menu:goto *city19_main
cspl 600,699
if %cmd1=601 goto *city19_01
if %cmd1=602 goto *city19_02
if %cmd1=603 goto *city19_03
if %cmd1=604 goto *city19_04
if %cmd1=605 goto *city19_05
if %cmd1=606 goto *city19_06
if %cmd1=610 goto *city19_10
if %cmd1=611 goto *city19_11
if %cmd1=612 goto *city19_12
if %cmd1=613 goto *city19_13
if %cmd1=614 goto *city19_14
if %cmd1=619 return
goto *city19_main



*city19_01

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>When I was younger, I had an affair with an Ogre Girl...@
>After my wife found out, she looked even scarier than the Ogre Girl did...\
name ""
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main




*city19_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>After we learned that Yamata no Orochi was sealed, all of the boys became     depressed.@
>I tried to convince them that there's a wider world out there, and they       seemed to perk up.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_03

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Village Girl"
>I won't lose to some seductive monster whore!@
>I think I'll go to the Elf Village and see if I can train to become a         kunoichi...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main




*city19_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>A long time ago, the men of this village adhered to a strict code of          "Bushido".@
>But now the only ones who follow it are the female elves of the nearby        village.\
>It's quite strange...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_05

lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>I was thinking of building a shrine for that "Ill-ass" Goddess you westerners believe in. @ >What do you think?\
name ""
name "Luka"
>I think she would get angry at that...\
name ""
name "Old Man"
>Sheesh, you people and your vengeful gods.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_06

lsp 700,":a;chara\gob_st23.bmp",0,70:print 10,500
gosub *setwindow_01
name "Goblin Girl"
>Out of the way, out of the way!. @ >This package is heavy!?@
>...Ah! Mr. Hero guy from before!\
name ""
name "Luka"
>Eh...? @ >Why are you here in this village?\
name ""
name "Goblin Girl"
>I took a job in shipping.@
>I'm delivering this package from Iliasburg to Yamatai!\
name ""
name "Luka"
>I see... You're working awfully hard, aren't you?@
>But to think we would meet again here...\
>How did you get up here as fast as I did?@
>I thought I was hurrying along pretty fast, too...\
name ""
name "Goblin Girl"
>I've already made five trips between here and Iliasburg!\
name ""
name "Luka"
>Uwa!? @ >Wh...What kind of legs do you have!?\
name ""
name "Goblin Girl"
>I'm descended from a high-class Goblin who had the "Idaten" something         ability.@
>So I'm much better than just some normal Goblin!\
name ""
name "Luka"
>I...I see...\
name ""
>It looks like she's really working hard.@
>That makes me really happy for some reason...\
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_10

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st04.bmp",0,50:print 10,500
name "Nekomata"
>...Unya~\
name ""
>The Nekomata that lives here in the shrine seems to be in good spirits.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city19_11

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\sirohebi_st11.bmp",0,0:print 10,500
name "Shirohebi"
>The sealed Yamata no Orochi is being kept in this shrine.\
>My friends and I put her in a small, clear container. @ >Complete with a rock    and a couple sticks and leaves to simulate her old cave.\
>We'll keep her in there so she can reflect on her bad deeds.\
>...Well, she was quite greedy, but her crimes weren't too serious.@
>I'm sure she'll be released before long.\
name ""
name "Luka"
>I hope she really does reflect on her bad deeds...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city19_12

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
name "Kitsune"
>Ah, it's you!@
>The Hero from before!\
name ""
name "Luka"
>The kitsune from that cave...? @ >What are you doing here?\
name ""
name "Kitsune"
>I'm here to get some fried tofu.\
name ""
name "Luka"
>............\
name ""
>As long as she isn't doing anything bad, I guess it's fine...\
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;chara\alice_st01b.bmp",-110,0
lsp 701,":a;chara\youko_st03.bmp",160,0:print 10,500
name "Alice"
>Kitsune...\
name ""
>Alice starts to pull on her tails and ears.\
name "Kitsune"
>Wahwahwah! @ >Stop it!\
name ""
name "Luka"
>Oi, oi... Don't bully the Kitsunes...\
name ""
>Alice yanks the fried tofu from the Kitsune's hand and shoves it into her     mouth.\
name "Alice"
``*Munch* @ ``*Munch*@
lsp 700,":a;chara\alice_st02b.bmp",-110,0:print 10,500
>Delicious.\
name ""
name "Kitsune"
>Nooo! @ >My fried tofu!\
name ""
>She really hates kitsunes...\
name "Luka"
>Do you dislike Tamamo too?\
name ""
lsp 700,":a;chara\alice_st01b.bmp",-110,0:print 10,500
name "Alice"
>That girl is always treating me like a child...\
name ""
>...From her tone, it doesn't seem like she really dislikes Tamamo.@
>I guess she's in that rebellious age where she just doesn't like any parental figures.\
name "Kitsune"
>My fried tofu...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city19_13

bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",-240,0:print 10,500
name "Young Man A"
>I'm on a journey to the south.@
>My goal is to have fun with a harpy in the Harpy Village.\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-80,0:print 10,500
name "Young Man B"
>I'm on a journey to Port Natalia.@
>My goal is to make out with a cute mermaid.\
name ""
lsp 702,":a;chara\mob_seinen1.bmp",80,0:print 10,500
name "Young Man C"
>I'm on a journey to the Forest of Spirits.@
>My goal is to be played with by the elves and fairies...\
name ""
lsp 703,":a;chara\mob_seinen1.bmp",240,0:print 10,500
name "Young Man D"
>I'm going to the Succubus Village.@
>My goal is what every man dreams of...\
name ""
name "Luka"
>............\
name ""
cspl 700,703
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Succubus"
>As you can see, they have shifted their attention to the world at large.@
>Our young men will take flight and spread awareness of Yamatai Village to the world at large. @ >And crush us in shame.\
name ""
name "Luka"
>It looks like the difficult times aren't over yet...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city20_main0

mov %genzaiti,11
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg095.bmp",7,1500
bgm"bgm\plansect.ogg"



*city20_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Alraune",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Dryad",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Alra Arum",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Alra Rooty",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Alra Mash",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Alra Priestess",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tarantula Girl",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Moth Girl",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Mosquito Girl",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Caterpillar Girl",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Silkworm Girl",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Hornet Girl",410,310:spbtn 615,615
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city20_main
if %cmd1=-1 gosub *menu:goto *city20_main
cspl 600,699
if %cmd1=601 goto *city20_01
if %cmd1=602 goto *city20_02
if %cmd1=603 goto *city20_03
if %cmd1=604 goto *city20_04
if %cmd1=605 goto *city20_05
if %cmd1=606 goto *city20_06
if %cmd1=610 goto *city20_10
if %cmd1=611 goto *city20_11
if %cmd1=612 goto *city20_12
if %cmd1=613 goto *city20_13
if %cmd1=614 goto *city20_14
if %cmd1=615 goto *city20_15
if %cmd1=619 return
goto *city20_main



*city20_01

lsp 700,":a;chara\mob_mamono2.bmp",157,0:print 10,500
gosub *setwindow_01
name "Alraune"
>This is the peaceful village of Plansect.@
>All humans and monsters are welcome.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_02

lsp 700,":a;chara\mob_mamono7.bmp",0,0:print 10,500
gosub *setwindow_01
name "Dryad"
>Monsters fighting each other is truly horrible.@
>I'm really happy peace has finally returned.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_03

lsp 700,":a;chara\a_alm_st01.bmp",200,0:print 10,500
gosub *setwindow_01
name "Alra Arum"
>Those sealed are only released after acknowledging the war is over.@
>That is, only those who take a vow of peace are unsealed.\
>There are a few who are still emotional and are sealed...@
>We have to be careful with those stupid enough to repeat the war.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_04

lsp 700,":a;chara\a_looty_st01.bmp",220,130:print 10,500
gosub *setwindow_01
name "Alra Rooty"
>I decided I won't ever absorb an insect's juices again.@
>Instead, I'll suck on human semen.\
>So hey, you! @ >Let me suck out some semen!@
>Come on, just a little!\
name ""
name "Luka"
>Ah... Sorry...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_05

lsp 700,":a;chara\a_mash_st01.bmp",260,70:print 10,500
gosub *setwindow_01
name "Alra Mash"
>The Canaan Sisters are still sealed...@
>They reject the peace, so they'll stay sealed...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_06

lsp 700,":a;chara\a_emp_st01.bmp",130,0:print 10,500
gosub *setwindow_01
name "Alra Priestess"
>You saw our village in quite an embarrassing state.@
>We were overly emotional, and acted too brashly.\
>After experiencing this peace, we're finally able to understand our errors.\
name ""
name "Luka"
>I have to apologize too.@
>I went into a rage and acted without thinking.\
name ""
name "Alra Priestess"
>You have no reason to apologize.@
>Those sealed by you were all belligerent and violent.\
>It was divine retribution, so to speak.@
>At any rate, we must never repeat the mistakes of the past.\
name ""
if %item12=1 && %item15=1 skip 5
cspl 3,7
csp 611
cspl 699,705
goto *city20_main
name "Alra Priestess"
>...Oh? @ >It seems as though you have something with some magic power there.\
name ""
>Alra Priestess closely inspects my Fairy Acorn and Nekomata's Bell.\
name "Alra Priestess"
>Can I combine my magic with those magic items?@
>I'm sure I can create a beautiful jewel.\
name ""
name "Luka"
>But I got this as a proof of friendship from a fairy...@
>I can't just use it as a material...\
name ""
name "Alra Priestess"
>It's fine, I'm sure the completed jewel will feel even more like a proof of   friendship.\
name ""
name "Luka"
>Then, OK...\
name ""
>I hand her the two items.\
name "Alra Priestess"
>Allow me to extract the radiance of friendship in these items...\
name ""
>Magic power radiates around Alra Priestess...@
dwave 1,"se\item.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
>She forces the two items together, creating a beautiful jewel!\
dwave 1,"se\fanfale.ogg"
mov %item12,2
mov %item15,0
>"Jewel of Friendship" obtained!\
name "Luka"
>Wh...What is this?\
name ""
name "Alra Priestess"
>When you grab that jewel, the deep feelings of the givers will resonate       within you.\
name ""
name "Luka"
>Like this...?\
name ""
>I clutch the Jewel, and hold it close to my chest.@
>Inside my mind, a strange vision appears before me.\
lsp 700,":a;chara\fairys_st01.bmp",220,100
lsp 701,":a;chara\fairys_st11.bmp",0,50
lsp 702,":a;chara\fairys_st21.bmp",440,50
bg "bg\bg061.bmp",10,1500
name "Fairy"
>Wah, big bro!?@
>Can you see me all the way over there?\
name ""
cspl 701,702
lsp 700,":a;chara\nekomata_st03.bmp",0,0
bg "bg\bg159.bmp",10,1500
name "Nekomata"
>Unya!?\
lsp 700,":a;chara\nekomata_st04.bmp",0,0:print 10,500
>...Nyaa~\
name ""
lsp 700,":a;chara\a_emp_st01.bmp",130,0
bg "bg\bg095.bmp",10,1500
name "Luka"
>Amazing... I can see them!\
name ""
name "Alra Priestess"
>That jewel lets you communicate with them.@
>It's the proof of the friendships you've formed with the monsters you've come across.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_10

lsp 700,":a;chara\mob_mamono3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Tarantula Girl"
>Hating the war, we've been hiding in the forest for ten long years...@
>During the war, we were treated as traitors...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_11

lsp 700,":a;chara\moss_st01.bmp",230,20:print 10,500
gosub *setwindow_01
name "Moth Girl"
>Ara, it's you...@
>You sealed us before we could even say anything.\
>But I don't have a grudge against you.@
>You sealed those Canaan Sisters after all.\
>I hope they stay sealed forever.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_12

lsp 700,":a;chara\mosquito_st01.bmp",220,70:print 10,500
gosub *setwindow_01
name "Mosquito Girl"
>Well... Truly peace is best.@
>But those plant monsters annoy me sometimes...\
>But I know, I won't make waves.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_13

lsp 700,":a;chara\imomusi_st01.bmp",180,130:print 10,500
gosub *setwindow_01
name "Caterpillar Girl"
>Ah! @ >The human from before!@
>Thank you for helping me!?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_14

lsp 700,":a;chara\kaiko_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Silkworm Girl"
>After being sealed, I now know what it's like to be wrapped up and helpless.@
>I'll stop doing that...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_15

lsp 700,":a;chara\suzumebati_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hornet Girl"
>QUEEN STILL SEALED.@
>STILL NOT ACCEPTING.@
>EVERYONE WILL PERSUADE.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city21_main0

mov %genzaiti,12
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg100.bmp",7,1500
bgm"bgm\city1.ogg"



*city21_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Ant Girl",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mud Golem Girl",95,310:spbtn 606,606
if %hanyo2=0 lsp 607,":s/20,20,0;#FFFFFF#FF4444Information Seller",95,340:spbtn 607,607
if %hanyo2=1 lsp 607,":s/20,20,0;#bbbbbbInformation Seller",95,340
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Magic Laboratory",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Grangold Castle",410,250:spbtn 613,613
if %hanyo1+%hanyo2+%hanyo3+%hanyo4=4 lsp 619,":s/20,20,0;#FFFFFF#FF4444Inn",410,400:spbtn 619,619
if %hanyo1+%hanyo2+%hanyo3+%hanyo4<4 lsp 619,":s/20,20,0;#bbbbbbInn",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city21_main
if %cmd1=-1 gosub *menu:goto *city21_main
cspl 600,699
if %cmd1=601 goto *city21_01
if %cmd1=602 goto *city21_02
if %cmd1=603 goto *city21_03
if %cmd1=604 goto *city21_04
if %cmd1=605 goto *city21_05
if %cmd1=606 goto *city21_06
if %cmd1=607 goto *city21_07
if %cmd1=610 goto *city21_10
if %cmd1=611 goto *city21_11
if %cmd1=612 goto *city21_12
if %cmd1=613 goto *city21b_main0
if %cmd1=619 return
goto *city21_main



*city21_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>The Ant Girls do all the work.@
>Man, I love this town.\
>Thanks to them, I get to screw around all day.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_02

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>Those Ant Girls do all the cooking and cleaning, so I get to take it easy all day.\
>My wife duties only include having children.@
>Once they're born, the Ant Girls raise them for me.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_03

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>Even though there are a lot of monsters here, Ilias Kreuz can't do anything.\
>Outside is the Golem Girl, and inside are the Ant Girls.@
>They wouldn't dare commit terrorism here.\
name ""
name "Luka"
>But people who hate monsters would hate this town, too...\
name ""
name "Old Man"
>There are no people here who hate monsters.@
>All of them moved to the north, to Gold Port.\
>Thanks to that, it became the central place for those who hate monsters,      though.\
name ""
name "Luka"
>Gold Port, eh...\
name ""
>The northernmost port on this continent.@
>It's also the headquarters of Ilias Kreuz...\
name "Old Man"
>There are a bunch of thugs and bullies there, in addition to the monster      haters.@
>Good folk would do well to stay away from there.\
name ""
name "Luka"
>Yes... Thank you for the warning.\
name ""
>But I have to go there.@
>Ships left from that port to the northernmost continent.\
>They aren't going there any longer, but I have to find a ship somehow...\
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>A little bit west of here is the [Succubus Village].@
>I came from there.\
name ""
name "Luka"
>Ehh!?@
>Then... You're a Succubus!?\
name ""
name "Old Woman"
>Fool! I'm a human!\
name ""
name "Luka"
>...Ah... Of course...\
name ""
>I grab my chest and breathe a sigh of relief.@
>If this old woman was a Succubus, I think people's sense of romance would     break.\
name "Old Woman"
>It's often misunderstood, but the [Succubus Village] doesn't have any Succubi living there.@
>All of the residents are normal humans.\
name ""
name "Luka"
>Then why do they call it the [Succubus Village]?\
name ""
name "Old Woman"
>That's because... Every 100 years, a group of Succubi attack the village.@
>I don't know why, but they're pretty punctual with their attacks.\
name ""
name "Luka"
>Every 100 years Succubi attack the village?@
>Why do they do such a strange thing...?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-93,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Alice"
>...It's probably due to the influence of the purple moon.@
>It's on a 100 year cycle.\
>When it's a full moon, erotic type monsters have powerful magic and           fertility.@
>That night is called the Purple Sabbath... That is, it's the best breeding    time for Succubi.\
>They come together as a group and begin their... activities.\
name ""
name "Old Woman"
>My word! Young lady, you are quite knowledgeable!@
>Even someone who lived in the village like me didn't know that!\
name ""
name "Luka"
>Don't tell me that Purple Sabbath is soon...\
name ""
name "Old Woman"
>That's correct. It's one week from now.@
>That's why I've come here to seek shelter.@
>I'm worried for those that are still in the village...\
name ""
name "Luka"
>Won't the remaining villagers all be attacked by the Succubi!?@
>If that's the case, I should go...!\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-93,0:print 10,500
name "Alice"
>Hmph. Are you going there so you can be attacked by the Succubi?\
name ""
name "Luka"
>No! I'm going to defeat them!\
name ""
cspl 3,7
csp 611
cspl 699,705
mov %hanyo1,1
goto *city21_main



*city21_05

lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I AM WORKING. TALK LATER.\
name ""
>The Ant Girls look like they're awfully busy...\
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_06

lsp 700,":a;chara\madgolem_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mud Golem Girl"
>CURRENTLY WORKING.@
>IT'S DANGEROUS. STEP BACK.\
name ""
>The huge Mud Golem uses her massive size to carry large earthworks around...\
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_07

gosub *setwindow_01
name "Luka"
>"Information Seller"? @ >Could it be...\
name ""
name "???"
>Of course, it is I...\
name ""
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,1500
>Unfortunate Lamia appears!
wait 300
delay 4000
bgm"bgm\amira.ogg"
\
name "Amira"
>The reason I appeared before you?@
>Why it's love of course!\
>Love!?@
``*Censored* love!?@
>My hot, steamy *Censored* love song!?\
name ""
name "Luka"
>...I don't want to know what was censored in that "song".\
name ""
name "Amira"
>I'd take a bow like a singer should, but it would be quite difficult for me,  as you can see.\
name ""
name "Luka"
>Then don't sing in the first place...@
>Anyway, I'd like to hear any information you managed to find.\
name ""
name "Amira"
>My information is free of charge to you.@
>You wanted information about Salamander, right?\
>I asked the nearby Medusa, and learned quite a lot.@
>Salamander appears to reside in the southwest "Fire Spirit's Volcano".\
name ""
name "Luka"
>A volcano, eh...?\
name ""
>Fire Spirit's Volcano... @ >Not a very creative name for the place where         Salamander is.\
>While a volcano is a fitting place for her, it sounds like it will be a       pretty difficult place to get into...\
name "Amira"
>That appears to be the place, but there have been no human eyewitnesses.@
>But among monsters, it appears to be a famous place to meet Salamander.\
>Thanks to that, getting the information was quite easy.\
name ""
name "Luka"
>Famous? @ >I wonder why...\
name ""
>The other spirits seemed to live quietly, almost in solitude.@
>I wonder why Salamander's location is famous among monsters?\
name "Luka"
>Anyway... Thank you, Amira.@
>That's very useful information.\
name ""
name "Amira"
>What do you want me to look into next?\
name ""
name "Luka"
>Ah, well... Nothing in particular, really...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
name "Alice"
>Can you look into the Orb treasures?\
name ""
name "Luka"
>Alice, do you want the Orbs?\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-130,0:print 10,500
name "Alice"
>You idiot, it's for your adventure!@
lsp 700,":a;chara\alice_st14b.bmp",-130,0:print 10,500
>...It's for when they may be needed.\
name ""
csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,1500
name "Amira"
>I will do anything for my Hero.@
>I'll collect information about the Orb's locations.\
name ""
name "Luka"
>Ah, yes... Please do.\
name ""
>I don't really get it, but if Alice wants them, then there must be a reason.\
name "Amira"
>Then I must go-amira.@
>As many wise characters have done before me, I shall attach "amira" to the    end of my sentences to endear me to the audience.\
name ""
name "Luka"
>I don't think cheesy character tricks like that will make peo...\
name ""
name "Amira"
>Now farewell-desu! @ >I mean-amira.\
>One more time. @ >Farewellamia!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,1500
bgm"bgm\city1.ogg"
name "Luka"
>...She said Lamia at the end, didn't she?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>I was just ignoring her like usual, I don't know.\
name ""
>At any rate, I know where Salamander is now.@
>Fire Spirit's Volcano... @ >It sounds like another troublesome location...\
cspl 3,7
csp 611
cspl 699,705
mov %hanyo2,1
goto *city21_main



*city21_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>WELCOME.\
name ""
name "Luka"
>Oh come on, they're even making Ant Girls be the shopkeepers?\
name ""
>I take a look behind the counter, and see a man reading a book with a bored   look on his face.@
>They really are just making the Ant Girls do everything...\
name "Ant Girl"
>DO YOU NEED SOMETHING?\
name ""
name "Luka"
>No, not really...\
name ""
>I can't bring myself to go shopping here...@
>I quickly leave the shop.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city21_main



*city21_11

bg "bg\bg156.bmp",7,1000
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I SHALL PRAY FOR YOU.\
name ""
name "Luka"
>Oh come on, an Ant Girl is the acting priest!?\
name ""
>Just what is the priest here thinking?@
>I think Ilias would strongly object to this...\
name "Ant Girl"
>PRAY...\
name ""
name "Luka"
>Ah, yes... Lets pray.\
name ""
>I pray to Ilias with the Ant Girl, then leave the church.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city21_main



*city21_12

bg "bg\bg161.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Uwa, this place is huge...\
name ""
>I walk into a huge room, with a ceiling higher than any I've ever seen        before.@
>It's big enough to fit that Golem Girl from before.\
lsp 700,":a;chara\mob_madou.bmp",0,0:print 10,500
name "Magic Engineer"
>Ara, here for an inspection?@
>There are a lot of things I can't show you, so I can't particularly welcome   you.\
name ""
name "Luka"
>Is this where the Golem Girl was made?\
name ""
name "Magic Engineer"
>Yes, this is where we refine our Magic Science.@
>Grangold is the most advanced in all the world.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-93,0
lsp 701,":a;chara\mob_madou.bmp",160,0:print 10,500
name "Alice"
>...I'd like to ask a question.@
>How do you issue orders to the Ant Girls?\
name ""
name "Magic Engineer"
>That's classified, so I can't say too much...@
>But they basically recognize human orders as coming from the Queen Ant.\
name ""
name "Alice"
>You can do that...?@
>Anyway, where is their true leader, the Queen Ant, located at?\
name ""
name "Magic Engineer"
>Hehe, you want to know?@
>The Queen Ant is in the basement of the castle.\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-93,0:print 10,500
name "Alice"
>Is she sealed...?@
>Can humans do such a thing?\
name ""
name "Magic Engineer"
>How it was done is classified.@
>But since it was done, the Ant Girls have become quite useful.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-93,0:print 10,500
name "Alice"
>Such absurdity...@
>A Queen class monster was sealed by normal human's power...\
name ""
>Alice goes silent after muttering that to herself.\
name "Magic Engineer"
>I'm awfully curious...@
>Are you perhaps a spy from another country?\
>If so, you can't duplicate it in other countries.@
>Because it's only possible using the cutting edge in Magic Science.\
name ""
name "Luka"
>...............\
name ""
>It seems like they really are the most advanced in the world.@
>Alice doesn't seem to like it, either...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
mov %hanyo3,1
goto *city21_main



*city21b_main0

mov %genzaiti,12
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg101.bmp",7,1500
bgm"bgm\castle4.ogg"



*city21b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Diplomat",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Ant Girls",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Ant Girl Guard",95,280:spbtn 605,605
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Guardroom",410,190:spbtn 611,611
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to Grangold Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city21b_main
if %cmd1=-1 gosub *menu:goto *city21b_main
cspl 600,699
if %cmd1=601 goto *city21b_01
if %cmd1=602 goto *city21b_02
if %cmd1=603 goto *city21b_03
if %cmd1=604 goto *city21b_04
if %cmd1=605 goto *city21b_05
if %cmd1=610 goto *city21b_10
if %cmd1=611 goto *city21b_11
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg100.bmp",7,1500:bgm"bgm\city1.ogg":goto *city21_main
goto *city21b_main



*city21b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>We leave all the financial stuff and document filing to the Ant Girls.@
>It's been a long time since we've actually had to do anything.\
>But even still, my salary is huge.@
>Hahaha, I love it! @ >I can't stop laughing, hahaha!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>I work hard.\
>I've counted all the trees outside my window today.@
>Oh, and every time a leaf comes through my window, I see how long I can blow  on it to keep it in the air.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_03

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Diplomat"
>I leave most of the work to the Ant Girls.@
>But since using Ant Girls as diplomats won't work in a lot of places, I still have to work.\
>I just got back from Lady's Village on the tip of the continent the other     day.\
name ""
name "Luka"
>Lady's Village...?\
name ""
name "Diplomat"
>Just like the name implies, it's a village where a bunch of beautiful women   live.@
>But there's been a strange rumor... @ >So I went to see if it was true or not.\
name ""
name "Luka"
>A strange rumor...? @ >What was it?\
name ""
name "Diplomat"
>The male adventurers that go to Lady's Village never come back.\
>Women don't have any issues, but men don't ever seem to leave.@
>It's a strange rumor.\
name ""
name "Luka"
>That seems awfully suspicious...\
name ""
>If only men are vanishing, it has to be the work of monsters...\
name "Diplomat"
>I couldn't leave the issue alone, with people vanishing.@
>So I went as a diplomat...\
>It was quite a nice village, very lovely.@
>And the female Lord, Cassandra, was quite lovely herself.\
name ""
lsp 700,":a;chara\alice_st61b.bmp",-93,0
lsp 701,":a;chara\mob_daizin.bmp",160,0:print 10,500
name "Alice"
>Cassandra... Was it?\
name ""
>Alice's eyes snap open all of a sudden.\
name "Luka"
>What's wrong?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-93,0:print 10,500
name "Alice"
>Ah, nothing...\
name ""
>Alice goes quiet, and lowers her gaze.@
>Did the name remind her of something?\
name "Diplomat"
>In the end, it turned out to be just a rumor after all.@
>There are a lot of powerful monsters around the village, it seems like they   were just attacked by them.\
name ""
name "Luka"
>Is that really it...?@
>I want to go there and see if there's something else...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-93,0:print 10,500
name "Alice"
>...No. @ >Don't go close to that village.\
name ""
>Alice suddenly speaks up again.@
>Judging from her tone, it seems like there's a reason besides it just being   troublesome that she doesn't want to go.\
name "Luka"
>...Why not?@
>You know something, don't you?\
name ""
name "Alice"
>It doesn't matter, it's just my advice.@
>Don't go near that village.\
name ""
>I don't know why, but she seems to feel pretty strongly about this.@
>At any rate, I'll see if I can learn more about Lady's Village...\
name ""
cspl 3,7
csp 611
cspl 699,705
mov %hanyo4,1
goto *city21b_main



*city21b_04

lsp 700,":a;chara\ant_st01.bmp",-160,0
lsp 701,":a;chara\ant_st01.bmp",160,0:print 10,500
gosub *setwindow_01
name "Ant Girl A"
>NORTHWEST DISTRICT TAX COLLECTION IS BAD.@
>DISPATCH NEW TAX OFFICIAL.\
name ""
name "Ant Girl B"
>ORANGE FARMERS PETITION ARRIVED.@
>SABASA PRODUCE IDEAL TARIFF IS...\
name ""
>The Ant Girls are chattering all over about various government issues...@
>Unlike the humans, they seem to be working really hard.\
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_05

lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl Guard"
>INTRUDER. @ >ATTACK!\
name ""
name "Luka"
>I...I'm not an intruder!\
name ""
name "Ant Girl Guard"
>THEN I WON'T ATTACK.\
name ""
>They're even making them guard the royal palace?\
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_10

bg "bg\bg045.bmp",7,1000
lsp 700,":a;chara\grangold_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Grangold King"
>Oh, if it isn't the Hero Luka!@
>Did you come to tell me more stories?\
lsp 700,":a;chara\grangold_st02.bmp",0,0:print 10,500
>I'm so bored every day, it feels like I'm going to die from it.@
>It has even gotten so bad, I almost thought about doing some political stuff  before.\
name ""
name "Luka"
>.............\
name ""
>Is it really alright for someone like this to be the King?\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg101.bmp",7,1000
goto *city21b_main



*city21b_11

bg "bg\bg060.bmp",7,1000
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>The Ant Girls are the soldiers, and the Golem Girl is the gatekeeper...@
>There isn't any other country that has such reassuring military power, is     there?\
>We're more like decorations here.@
>I just drink tea and eat snacks in here...\
name ""
>...He looks a little lonely.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg101.bmp",7,1000
goto *city21b_main



*city22_main0

mov %genzaiti,12
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg100.bmp",7,1500
bgm"bgm\city1.ogg"



*city22_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Ant Girl",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mud Golem Girl",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Magic Laboratory",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Grangold Castle",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Assembly Hall",410,280:spbtn 614,614
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city22_main
if %cmd1=-1 gosub *menu:goto *city22_main
cspl 600,699
if %cmd1=601 goto *city22_01
if %cmd1=602 goto *city22_02
if %cmd1=603 goto *city22_03
if %cmd1=604 goto *city22_04
if %cmd1=605 goto *city22_05
if %cmd1=606 goto *city22_06
if %cmd1=610 goto *city22_10
if %cmd1=611 goto *city22_11
if %cmd1=612 goto *city22_12
if %cmd1=613 goto *city22_13
if %cmd1=614 goto *city22_14
if %cmd1=619 return
goto *city22_main



*city22_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>We forced the Ant Girls to work so hard...@
>I always thought they were happy to do it, but I see that I was wrong.\
>I won't let anything like that happen again.@
>The Ant Girls are citizens of Grangold, just like me.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_02

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>I'll let the Ant Girls do all the cooking and cleaning while I take it easy.\
>The only housewife duties I need to do are make children.@
>And the Ant Girls will even take care of the children after I give birth...\
>...Is what I said to my husband.@
>"Well then, I guess I should marry an Ant Girl and get rid of you" he         replied.\
>So then he divorced me.@
>I hate monsters!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_03

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>I'm going to leave this town soon.\
>We did such horrible things to Ant Girls...@
>There's no way trust can develop after such awful things happened.\
>I wonder where I can go... Maybe Gold Port?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>After running from Succubus Village here for refuge, I almost ended up        spending the rest of my life as a slave...\
>At least it ended peacefully here...\
name ""
cspl 3,7
csp 611
cspl 699,705
mov %hanyo1,1
goto *city22_main



*city22_05

lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I DON'T MIND THIS KIND OF WORK.\
name ""
>The Ant Girls are working hard...\
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_06

lsp 700,":a;chara\madgolem_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mud Golem Girl"
>WE'RE CURRENTLY DOING CONSTRUCTION WORK.@
>IT'S DANGEROUS HERE, SO PLEASE STEP BACK.\
name ""
>The Mud Golem Girl seems to be talking a little bit more normally...@
>I wonder if they're turning more human like?\
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0
lsp 701,":a;chara\ant_st01.bmp",160,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>Welcome to the restored Tool Shop!\
name ""
name "Ant Girl"
>WELCOME...\
name ""
name "Shopkeeper"
>I'm trying my best to get everything right...@
>But I'm still relying on the Ant Girl a lot to help me.\
name ""
name "Luka"
>I...I see...\
name ""
>It seems like the humans who were taking it easy for so long are having some  difficulty working again.@
>They'll need to break their old habits before they can live together in       peace...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city22_main



*city22_11

bg "bg\bg156.bmp",7,1000
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I SHALL PRAY FOR YOU...\
name ""
name "Luka"
>Oh come on, the priest is still leaving it all up the Ant Girls!?\
name ""
lsp 700,":a;chara\ant_st01.bmp",-160,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Elder"
>Ah, you see...@
>The priest that used to be here was suddenly struck by lightning.\
>He was probably punished by Ilias...\
name ""
name "Luka"
>I...I see...\
name ""
>It looks like the church is left to the Ant Girls after all...\
csp 701
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
name "Ant Girl"
>LET'S PRAY...\
name ""
name "Luka"
>Ah, yeah... Let's pray...\
name ""
>I pray to Ilias with the Ant Girl, then leave the church.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city22_main



*city22_12

bg "bg\bg161.bmp",7,1000
lsp 700,":a;chara\mob_madou.bmp",0,0:print 10,500
gosub *setwindow_01
name "Magic Engineer"
>Our present work is only in maintaining the artificial monsters.@
>They don't have any will, so they won't complain if we overwork them. @ >        ...Probably.\
name ""
name "Luka"
>Are you sure they don't have a will...?\
name ""
>If the artificial monsters have feelings, they're going to revolt next...\
name "Magic Engineer"
>Also... Promestein stopped communicating with us.@
>She remained a mystery to the very end.\
name ""
name "Luka"
>I see...\
name ""
>Why did she give them all this technology...?@
>Who on earth is she?\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
mov %hanyo3,1
goto *city22_main



*city22_13

gosub *setwindow_01
name "Luka"
>It looks like nobody is allowed past here...\
name ""
>The castle is still being repaired.@
>It doesn't look like they're letting anyone in.\
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_14

bg "bg\bg105.bmp",7,1000
lsp 700,":a;chara\grangold_st04.bmp",0,0:print 10,500
gosub *setwindow_01
name "Grangold King"
>Hey, how are you today?@
>We're still working out plans for repairing the town.\
>I don't have any free time like before, but I feel a lot happier.@
>I'm only now feeling like a King, even though I've sat on the throne for a    long time...\
name ""
lsp 700,":a;chara\grangold_st04.bmp",-160,0
lsp 701,":a;chara\queenant_st01.bmp",160,0:print 10,500
name "Queen Ant"
>I'm cooperating with planning the town's repairs, too.\
>This is the place my children will live.@
>We must join forces with the humans to build it.\
name ""
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
mov %hanyo3,1
goto *city22_main


*city23_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Sisters",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soothsayer",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Bar",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Village Chief's House",410,250:spbtn 613,613
if %hanyo1+%hanyo2=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Head to the Inn",410,400:spbtn 619,619
if %hanyo1+%hanyo2<2 lsp 619,":s/20,20,0;#bbbbbbHead to the Inn",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city23_main
if %cmd1=-1 gosub *menu:goto *city23_main
cspl 600,699
if %cmd1=601 goto *city23_01
if %cmd1=602 goto *city23_02
if %cmd1=603 goto *city23_03
if %cmd1=604 goto *city23_04
if %cmd1=605 goto *city23_05
if %cmd1=606 goto *city23_06
if %cmd1=610 goto *city23_10
if %cmd1=611 goto *city23_11
if %cmd1=612 goto *city23_12
if %cmd1=613 goto *city23_13
if %cmd1=619 return
goto *city23_main



*city23_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I won't run away from the village.@
>I'll defend my hometown, and confront the Succubi!@
>Oh... Oh, please don't look at me like that! I'm not thinking of anything     lewd!\
>Aha. Ahahahaha!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_02

lsp 700,":a;chara\maccubus_st21.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>Oh, excuse me.@
>It's a little cold today, so I'm not working today.\
name ""
name "Luka"
>Err, that's not what I'm after... I just wanted to talk to people.@
>But there sure aren't too many people around...\
name ""
name "Prostitute"
>All the people with money fled to the other villages and towns.@
>Those remaining here are the poor. Or the ones with other reasons...\
name ""
name "Luka"
>I see...\
name ""
>Naturally, the village should have been abandoned...@
>I wonder why she didn't leave...\
name "Prostitute"
>Most people left... But a few people came here on purpose.@
>A couple are brave Heroes to defend the village...@
>But the rest are all perverts who want to be attacked by a Succubus.\
name ""
name "Luka"
>I... I came to defend the village!\
name ""
name "Prostitute"
>Hahaha... That's what they all say!\
name ""
name "Luka"
>.................\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\maccubus_st21.bmp",335,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
name "Luka"
>No! I told you that's not it!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_03

lsp 700,":a;chara\renccubus_st11.bmp",15,0
lsp 701,":a;chara\minccubus_st11.bmp",335,0:print 10,500
gosub *setwindow_01
name "Young Girl"
>You came here to defend this village as well, didn't you?@
>Please, give it your all...\
name ""
name "Girl"
>Good luck, big bro!\
name ""
name "Luka"
>Yes, I'll do my best!@
>By the way, why haven't you two evacuated?\
name ""
name "Young Girl"
>We don't have enough money...@
>If we lost our farm here, we would have to live out on the streets.\
>We have no way to escape...\
name ""
name "Luka"
>That's horrible...\
name ""
>Two young sisters like this can't live on the streets like that...@
>Even if they know it's dangerous, they aren't even able to leave...\
name ""
name "Luka"
>Leave it to me! I'll defend the village for sure!\
name ""
>I swear it in my mind.\
lsp 700,":a;chara\alice_st11b.bmp",-160,0
lsp 701,":a;chara\renccubus_st11.bmp",195,0
lsp 702,":a;chara\minccubus_st11.bmp",415,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
name "Luka"
>No! I told you that's not it!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_04

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I came to defend this village!@
>Even if I'm left completely exhausted, I won't regret it!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\mob_sensi1.bmp",160,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_05

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>I came here to have sex with a Succubus!@
>If I'm left completely exhausted, that will be my reward!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\mob_sensi2.bmp",160,0:print 10,500
name "Alice"
>......Damn honest.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_06

lsp 700,":a;chara\witchs_st21.bmp",0,50:print 10,500
gosub *setwindow_01
name "Soothsayer"
>Young man over there, would you like your fortune told?@
>Since the village is in such a horrid state, I'll do it for free!\
name ""
name "Luka"
>Sure...\
name ""
lsp 700,":a;chara\witchs_st22.bmp",0,50:print 10,500
name "Soothsayer"
>Hmmmm... I sense issues with women.@
>There is surely going to be trouble with women ahead for you...\
>Well? Did I get it right?\
name ""
name "Luka"
>Amazing! That's exactly right!@
>How do I avoid it!?\
name ""
lsp 700,":a;chara\witchs_st23.bmp",0,50:print 10,500
name "Soothsayer"
>That's just your fate. Surrender to it.\
name ""
name "Luka"
>What? That's awful...@
>Anyway, why haven't you evacuated?\
name ""
lsp 700,":a;chara\witchs_st21.bmp",0,50:print 10,500
name "Soothsayer"
>Even if trouble is coming, I won't turn tail and run.@
>If the Succubus come, I'll just offer them my trade...\
name ""
name "Luka"
>You have some guts...\
name ""
lsp 700,":a;chara\witchs_st24.bmp",0,50:print 10,500
name "Soothsayer"
>By the way, do you know why the Succubi attack the people here?\
name ""
name "Luka"
>Err... Because tonight their magic will be at their most powerful.@
>So they all group together and attack at the same time... Right?\
name ""
name "Soothsayer"
>...Too bad, but you're a little off.@
>If it was an ordinary Purple Sabbath, you would be correct.\
>But there's a different purpose this time...@
>They're grouping up to fill... another purpose.\
name ""
name "Luka"
>Another purpose...?@
>What is it?\
name ""
lsp 700,":a;chara\witchs_st23.bmp",0,50:print 10,500
name "Soothsayer"
>Hehe... That's a secret.@
>When tonight comes, you'll understand...\
name ""
name "Luka"
>How do you know such a thing...?@
>...You must be a really powerful soothsayer!\
name ""
lsp 700,":a;chara\witchs_st22.bmp",0,50:print 10,500
name "Soothsayer"
>Th...thanks...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\witchs_st22.bmp",160,50:print 10,500
name "Alice"
>......Damn idiot.\
name ""
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>I've been keeping this tool shop going since my great grandfather started it!@
>If the Succubi come, is this shop going to close!?\
>I have my pride as a businessman to think of!@
>If you're going to attack, then attack damn it!\
>Attack me! @ >I'll show you all!@
>Uuuuu.... @ >Uwaaaaa!!!\
name ""
name "Luka"
>P...Please cheer up...\
name ""
>Why do I have to comfort him...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city23_11

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
name "Luka"
>What...? There's no priest...?\
name ""
>On the desk is a letter.@
?I'll be gone for a while.@
    - Gold West Parish Priest.?\
name "Luka"
>Even the priest ran away...?\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city23_12

bg "bg\bg107.bmp",7,1000
lsp 700,":a;chara\mob_gorotuki3.bmp",-270,0
lsp 701,":a;chara\mob_seinen2.bmp",0,0
lsp 702,":a;chara\mob_sensi1.bmp",270,0:print 10,500
gosub *setwindow_01
name "Bully"
>What's up, kid?@
>This bar ain't a damn kid's playground!\
name ""
name "Soldier A"
>The beer is tasting like crap because of you. Get out!\
name ""
name "Soldier B"
>Boy, get out of this village quickly.@
>Monsters are going to attack soon...\
name ""
name "Luka"
>Y...Yes... Sorry...\
name ""
>It looks like I'm not welcome in here.@
>I sheepishly back out of the bar.\
>Honestly, it didn't really look like they were looking for a fight.@
>I don't mean to badmouth them, but they look pretty weak...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city23_13

bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st11.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Welcome, Hero.@
>I'm the chief of this village.\
name ""
name "Luka"
>He...Hello...\
name ""
>Unexpectedly, the chief is a beautiful young woman.@
>She scans me slowly from head to toe.\
name "Succubus"
>You know, right...@
>Every 100 years, Succubi attack this village in a large group.\
>It's called the Purple Sabbath. And it's going to happen tonight.\
name ""
name "Luka"
>Yes. I came here to defend the village against that!\
name ""
lsp 700,":a;chara\succubus_st14.bmp",0,50:print 10,500
name "Succubus"
>Hehe... That will be a big help.@
>We can always do with more strong men...\
name ""
name "Luka"
>Ye...Yes... Thank you...\
name ""
name "Succubus"
>I'll be looking forward to it, Mr. Cute Hero.\
name ""
name "Luka"
>Le...Leave it to me...\
name ""
>...I get a very odd feeling from her.\
mov %hanyo2,1
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city24_main0

gosub *setwindow_01
mov %genzaiti,13
mov $last_region,"Gold"
mov %last_region,9
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg103.bmp",7,1500
bgm "2Q\bgm\succubusvillage.ogg"



*city24_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Sisters",95,220:spbtn 603,603
if %svillage_event1<1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
if %svillage_event1=1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Naccubus",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Yamatai Youth",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soothsayer",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Bar",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Village Chief",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Ceremony Room",410,280:spbtn 614,614
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city24_main
if %cmd1=-1 gosub *menu:goto *city24_main
cspl 600,699
if %cmd1=601 goto *city24_01
if %cmd1=602 goto *city24_02
if %cmd1=603 goto *city24_03
if %svillage_event1<1 && %cmd1=604 goto *city24_04
if %svillage_event1=1 && %cmd1=604 goto *city24_04b
if %cmd1=605 goto *city24_05
if %cmd1=606 goto *city24_06
if %cmd1=610 goto *city24_10
if %cmd1=611 goto *city24_11
if %cmd1=612 goto *city24_12
if %cmd1=613 goto *city24_13
if %cmd1=614 goto *city24_14
if %cmd1=619 return
goto *city24_main



*city24_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock A"
>Th...This is the... Succubus Village...@
>W...Welcome to... Ah.... Heaven...\
name ""
>He looks weak...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_02

lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>It's hard to do business in this village now.@
>There are so many Succubi, who would ever buy a prostitute..\
>I wonder if I should immigrate to Sabasa, or the Noah Region?@
>But I'd have to hide my true nature in other towns...\
name ""
name "Luka"
>That aside... @ >Why are you standing around naked?\
name "Maccubus"
>A better question is...@
>Why aren't you naked, cutie?\
name "Luka"
>.................\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_03

lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
gosub *setwindow_01
name "Lencubus"
>Sheesh...@
>That was really weird.\
>I barely remember anything that's happened for the last few weeks...\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I thought it was fun~!\
name "Luka"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>...How old are you two, anyway?\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I'm 1*.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>And I'm 1*.\
csp 701
name "Alice"
lsp 699,":a;chara\alice_st04b.bmp",267,0:print 10,500
>Wait...What? @
>...Say that again. How old are you?\
name "Lencubus"
>I just said! 1*!\
name "Mincubus"
>And I'm 1*!\
name "Alice"
lsp 699,":a;chara\alice_st06b.bmp",267,0:print 10,500
>What the hell does 1* mean?@
>I asked for a number.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st03.bmp",15,0:print 10,500
>But that is a number.@
>I don't understand.\
lsp 700,":a;chara\renccubus_st01.bmp",15,0:print 10,500
name "Luka"
>Yeah. What are you talking about, Alice?\
name "Alice"
lsp 699,":a;chara\alice_st01b.bmp",267,0:print 10,500
>..............@
>Luka, how old are you?\
name "Luka"
>Me? @
>I'm...1* years old now, I think.\
>Or 1*, if we're not counting the time travel.\
name "Alice"
lsp 699,":a;chara\alice_st03b.bmp",267,0:print 10,500
>Stop doing that!\
>What is that supposed to represent!?@
>Is it 12? 15? 18?\
name "Mincubus"
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>Yeah! Like I said, 1*!\
name "Alice"
lsp 699,":a;chara\alice_st06b.bmp",267,0:print 10,500
>Oh, forget it...\
lsp 699,":a;chara\alice_st04b.bmp",267,0:print 10,500
name ""
>Alice sighs.\
name "Alice"
>You're a lot younger than I am, I'm sure of that much.\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 699,":a;chara\alice_st04b.bmp",267,0
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>He doesn't always look that young.@
>Sometimes he looks older or younger. Depends on the lighting and angle you're looking at him from.\
>...Well that's what it looks like to me, anyway.\

if $knight!="Tamamo" skip 6
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>What's wrong with that?@
lsp 700,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Little boys and little girls need love, too...\

if $knight!="Erubetie" skip 4
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>It's not like it makes a difference, anyway...\

if $knight!="Granberia" skip 5
name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>You can never tell how old someone is by looking at them.@
>And his angel blood might be messing with his body, too...\

name "Luka"
>...........\
name ""
>...I have no idea what's going on here.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_04

mov %svillage_event1,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock B"
>S...@ >Sexy...\
name "Luka"
>Eh..?\
name "Livestock B"
>S-Sexy succubus drain sex...\
name "Luka"
>Uh...\
name ""
>What the hell is he talking about...?\
name "Livestock B"
>SUCCUBUS SEXY DRAIN VAGINA SEX MILK PUSSY PLEASE PUSSY DRAIN SEXY SUCCUBUS    SEXY--
wait 1000
name ""
textclear
csp 700:print 10,500
dwave 1,"se\down.ogg"
>The man falls on his face.\
name "???"
>Hey, there you are!\
name ""
dwave 1,"se\asioto4.ogg"
>I hear light footsteps approaching from behind me.\
name "Luka"
>Huh...?\
name "Naccubus"
lsp 700,":a;chara\mob_sensi1.bmp",-200,0
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>I've been looking everywhere for you!@
>Didn't the doctor tell you to stay in bed?@ > You're still sick!\
name "Livestock B"
lsp 699,":a;2Q\chara\narcubus_st06.png",200,50:print 10,500
>Uuu...@
>Nurse succubus sexy drain sex...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>If you don't get better, you'll never have sex again!\
>You're burning up, too...@
>Alright, you're going home and taking your medicine!\
name ""
dwave 1,"se\asioto4.ogg"
csp 699:csp 700:print 10,500
>The little succubus picks up the babbling man and quickly runs off.\

if $knight!="Granberia" skip 8
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Pervert.\
name "Luka"
>Agreed.\
name ""
>I hope the humans here will be okay, though...\

if $knight!="Tamamo" skip 8
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st07.png",0,0:print 10,500
>......................\
>Well, that was...@
>...Different.\
name ""
>...Is this place really going to be okay?\

if $knight!="Erubetie" skip 11
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Pathetic.\
>Surely even a succubus would have higher standards than trash like that?\
name "Luka"
>As long as they can eat, I don't think they care...\
name "Erubetie"
>They must be pretty desperate, then.\
name ""
>I hope they'll be alright...\

if $knight!="Alma" skip 8
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>I wonder if that nurse is planning on taking a snack for herself once she     gets him home?\
name "Luka"
>Uuuu...\
name ""
>I hope the people here will be okay...\
cspl 3,7
csp 611
cspl 699,705
goto *city24_main

*city24_04b

gosub *setwindow_01
mov %svillage_event1,2
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Hiiii~!\
name ""
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
>It's the little succubus from before.\
name "Luka"
>Uh, is that man okay?\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, him?@
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He'll be fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Some men here work themselves too hard, and then they get sick.@
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He should be better in a couple of weeks.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Wait.@
>Weren't you with Black Alice...?\
name ""
>I vaguely remember her from a long time ago.\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, right...that.\
>I was with Ririmu and Koakuma.@
>They said we should just stay here instead!@
>So now I help run the hospital and take care of patients!\
>...@ >I-I'm not gonna hurt anyone! I swear!\
lsp 699,":a;2Q\chara\narcubus_st06.png",0,50:print 10,500
name "Luka"
>I believe you, relax.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Good~!\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Anyway, as you can see, some of them can be so stubborn!@
>It gets a little annoying sometimes.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Are you sure the humans are safe here?\
name ""
>This seems really dangerous...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Well...@
>The village hasn't been around very long, so there are still some issues to   work out.\
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>It's been going really well so far, though!@
>Everyone's really happy here!\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",-133,0
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
>The men obviously have no intention of ever leaving.@
>Dangerous or not, there's nothing you can do anyway.\
name "Naccubus"
lsp 700,":a;chara\alice_st01b.bmp",-133,0
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Yeah! They can leave whenever they want!\
>Sometimes we just get visitors passing through, looking for some fun...@
>They're usually fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>It's just the men who actually live here that get carried away...\
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>We'll keep them safe, though~!\
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
name "Luka"
>Well, alright...\
name ""
>Either way, it's probably too late to change anything now.@
>It doesn't look like this succubus is going to be my enemy this time,         either.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Well, I have to go check on a patient now.@
lsp 699,":a;chara\narcubus_st02.bmp",200,50:print 10,500
>Come back when I'm less busy and I'll...service you better...~\
name ""
lsp 700,":a;chara\alice_st01b.bmp",67,0
csp 699:print 10,500
dwave 1,"se\asioto3.ogg"
>The Naccubus left.\
name "Luka"
>.........\
name ""
>...At least she's not hostile.\
cspl 3,7
csp 611
cspl 699,705
goto *city24_main

*city24_05

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
if %ivent09=0 skip 4
>Hey, do you remember me from Yamatai?@
>I spent all my money on a carriage here, and managed to get here safely       somehow.\
skip 3
>I'm a traveler from Yamatai.@
>I heard this is a place where a man's dreams can come true.\
>I'm so full of hope at the new life that awaits me here!@
>My penis is so hard in expectation, it feels like I could burst any moment!\
name ""
name "Luka"
>Damn pervert...\
name ""
lsp 700,":a;chara\alice_st06b.bmp",67,0:print 10,500
name "Alice"

if %svillage<2 skip 15
>Meanwhile, in Ririmu's vagina...\
name "Luka"
>Sh-Shut up!\

if $knight!="Alma" skip 10
name "Alma Elma"
lsp 700,":a;chara\alice_st08b.bmp",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hahaha...@
>You seem frustrated, Monster Lord~.\
name "Alice"
lsp 700,":a;chara\alice_st08b.bmp",-133,0:print 10,500
>.......................@
>Hmph.\

if %svillage>1 skip 8
name "Alice"
>Oh, please.@
>I bet if the world wasn't at stake, you'd jump to take his place.\
name "Luka"
>N-No I wouldn't!\
name ""
>...Well, that depends on which succubus we're talking about.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_06

gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Ara, welcome...\
>I apologize for the mess before.@
>We didn't mean for things to get so out of hand...\
name "Luka"
>How could any of you think trusting Alice the Eighth was a good idea?@
>One look at her face should be enough to tell you she's completely insane.\
name "Succubus Witch"
>Indeed...We were desperate, and we made a horrible mistake.@
>We'll make sure to keep things under control from now on.\
>Would you like your fortune told?@
>I'll even do it for free!\
>Or would you prefer for me to make it up to you in some...other way?\
name "Luka"
>Uh, f-fortune's fine...\
name "Succubus Witch"
>Just as before, I see issues with women ahead for you...@
>It seems that no matter what path you take, that will never change for        you...\
name "Luka"
>Tell me something I don't know...\
gosub *waifu_count
name "Succubus Witch"
>Hmm...@

if %waifu_count!=1 skip 2
>Someone close to you has very strong feelings for you.\

if %waifu_count>0 skip 6
>...And yet, according to this, no women around you have any strong feelings   for you.@
>Maybe your issue with women is that you can't get them...\
name "Luka"
dwave 1,"se\lvdown.ogg"
>Gah...\

if %waifu_count<2 skip 5
mov $sel1 "At least "+$waifu_count+" women have very strong feelings for you."
``$sel1@
if %waifu_count>3 ``(Sheesh, that many?)\
>...But you're too stupid to realize who.\


>In addition, there is great ambivalence in your heart.\
>...Huh.\
name "Luka"
>What?\
name "Succubus Witch"
>I don't know!@
>I've never gotten one this specific before...\
name "Luka"
>Aren't you supposed to be good at this?\
name "Succubus Witch"
>Gah!@
>Rude...\
>Well, it sounds pretty messy.\
name "Luka"
>I'll keep that in mind. Thanks...\
name ""
>I really don't care about romance right now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>All during that "Purple Sabbath" I was raped over and over...@
>I... I... @ >Ahhhh! Waaah!\
name ""
name "Luka"
>P...Please cheer up...\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Maybe you should just leave town.\
name "Shopkeeper"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name ""
name "Shopkeeper"
>I loved it! @ >I'm so happy... I... I can't stop the tears!\

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Or not.\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name "Alice"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>Pathetic...\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main



*city24_11

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Huh, no priest...\
name ""
>Oh, there's a note on the desk...\
>"Fuck it, I'm out.@
>"Sincerely, the former priest of Succubus Village."\
name "Luka"
>................\

if $knight!="Alma" skip 24
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hahahaha...@
>Did he actually leave the village, or did he just quit to become livestock?\
name "Luka"
>I can't remember.\
name ""
>I'm pretty sure he quit before, too...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>What do you think they'll do with this building now?@
>Obviously a church of Ilias has no place in a town like this.\
name "Luka"
>Hmm...\
name ""
>The building is completely empty.@
>Obviously they're not using it for anything now.\
name "Luka"
>Would they even have a use for a building like this?\
name "Alma Elma"
>Well, whatever thy use it for, I'm sure it'll have a better use than a church for Ilias.@
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Not her town anymore.\

if $knight!="Tamamo" skip 34
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Good.@
>The sooner this sham of a religion crumbles and Ilias falls, the better.\
name "Luka"
>Ilias and Alipheese aren't technically gods, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>No monster or angel would exist without them.@
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>In a sense, they could be seen as gods.\
>Humans emerged on their own.@ > That's part of what makes them unique.\
name "Luka"
>But...Are they like the spirits?@
>If one of them dies, will the world be okay?@
>No natural disasters or anything, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>It's a little hard to say.\
>They aren't directly tied to the nature in the world.@
>The spirits were specifically created by Alipheese for that purpose.\
>However, the death of one of them could have...other consequences.\
name "Luka"
>Like what?\
name "Tamamo"
>It's...It's hard to explain.\
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Regardless, it's clear that Ilias will not cooperate with us.@
>Whatever the consequences, she must be dealt with. Don't you agree?\
name "Luka"
>Yeah...\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main



*city24_12

gosub *setwindow_01
>I stop in front of the bar as I walk by.@
>It seems like something strange is happening inside...\
name "Succubus A"
>Haha, you love this, don't you!?@
>Come as much as you want!\
name ""
name "Male Voice A"
>Ahhhhhh!!\
name ""
name "Succubus B"
>Come on!@
>Hurry up and cum!\
name ""
name "Male Voice B"
>Ahhhhhhh!!\
name ""
name "Luka"
>...........\
name ""
>I slowly back away from the bar, without going inside.\
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_13

bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Oh, hello again.\
>We haven't had any problems since you were last here.\
>I am really sorry about that, by the way.\
name "Luka"
>It's okay...\
name ""
>What they did was wrong, but that doesn't mean they were evil.\
name "Succubus"
>A lot of male travelers are already trying to immigrate here.@
>We'll never go hungry again!\
name "Luka"
>That's...great.\
>You're not...hurting them, are you?\
name "Succubus"
>Oh goodness, no!@
>What would we possibly gain from that?\
name "Luka"
>I really don't know...\
name ""
>It doesn't stop a lot of other monsters, though.\
name "Succubus"
>It's so nice actually having a real home for once.@
>I hope it stays this way for good...\
name "Luka"
>Yeah, but...@
>What about the people who used to live here?\
name "Vilalge Chief"
>The people who used to live here?\
name "Luka"
>You know, when Succubus Village was supposed to just be a name.@
>There were humans that lived here.\
>What about the men who didn't want to become livestock, or the women who      couldn't become succubi?\
name "Succubus"
>Oh, dear.@
>I suppose we did kind of steal their town away, didn't we?\
name ""
>The Village Chief sighs.\
name "Succubus"
>...But what can we do about it?@
>I don't think the townspeople that fled will ever return now...\
>We can't just pack up and leave now, either.@
>This is the only place we have...\
>I would get the village to help if I could, but I'm not sure what we can do   at this point.\

name "Salamander"
>The villagers that used to live here probably didn't go far.@
>If they generally stuck together, then they probably took refuge in a nearby  city.\
name "Luka"
>A nearby city...?\
name "Salamander"
>I would guess Grangold or Gold Port.\
name "Alice"
>You're not actually going to waste your time with this crap, are you?@
>...Oh, what am I saying. Of course you are.\
name "Luka"
>We can at least make sure they're okay...\
name "Alice"
>They'll find a new home somewhere...\
name "Succubus"
>If you do happen to stumble across any of them, tell them we're terribly      sorry about what happened.@
>I'm sure the villagers would be more than willing to help in any way they     can.\
name "Luka"
>Thanks, I'll remember that.\
name ""
>Something to watch for, I guess.\

name
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main



*city24_14

bg "bg\bg110.bmp",7,1000
name "Lilith"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>Our Monster Lord has sided with Ilias...@
>Oh, what has the world come to?\
name "Lilim"
>It all started with that damn hero.@
>He broke her heart and destroyed any love she may have had.\
name "Salamander"
bgmstop
lsp 701,":a;chara\lilith_st01.bmp",338,0
lsp 699,":a;2Q\chara\salamander_st27.png",150,60:print 10,100
>What!?\
lsp 700,":a;chara\undine_st21.bmp",0,150:print 10,500
name ""
>Salamander and Undine suddenly appear.\
name "Salamander"
bgm "bgm\mura3.ogg"
lsp 699,":a;2Q\chara\salamander_st28.png",150,60:print 10,500
>What the hell are you talking about!?@
>Heinrich didn't do a damn thing to her!\
lsp 699,":a;2Q\chara\salamander_st27.png",150,60:print 10,500
name "Undine"
>Indeed, this is the first I've heard of such a thing.\
>We traveled with him for such a long time...@
>If he had done something to her, I'm sure we would have known about it.\
name "Lilith"
lsp 701,":a;chara\lilith_st02.bmp",338,0:print 10,500
>It's true!@
>It all started with him.\
name "Lilim"
>And then breaking her heart wasn't enough for him, so he came back to kill    her, too!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",150,60:print 10,500
>She ruined his life!@
>What was he supposed to do!?\
lsp 699,":a;2Q\chara\salamander_st27.png",150,60:print 10,500
name "Lilith"
>She wasn't trying to hurt him...\
name "Undine"
>Okay...@
>So when he does it, it's evil. But when she does it, it's okay.\
>This is ridiculous.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>Okay, let me make sure I have this right.\
>You're telling me...@
>That Alice the Eighth did everything she did...@
>...Because she was still in love with Heinrich?\
name "Lilith"
>Well, not everything.@
>But that's how it started.\
name "Lilim"
>And his breaking her poor heart is what started that whole mess back then to  begin with...\
name "Salamander"
>...That is completely fucking insane.\
name ""
dwave 1,"se\fire2.ogg"
csp 699:print 10,500
name ""
>Salamander vanished!\
name "Undine"
>Indeed...@
>If that were true, Alice the Eighth would have to be even crazier than we     first thought.\
name "Luka"
>...........\
csp 700:csp 701:print 10,500
name ""
>...I have no idea what they're talking about.\
>Black Alice loved Heinrich?@ > I don't get it...@
>I should probably just stay out of it.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>Yes, you probably should.\
dwave 1,"se\damage.ogg"
name "Luka"
>Waah!@
lsp 699,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
>D-Don't do that!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Sorry, but you think loudly sometimes.@
>It's easy to overhear you.\
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>What they're suggesting is absurd.@
>And it seems they're so brainwashed that they would never accept that their   master was just crazy.\
name "Undine"
lsp 699,":a;2Q\chara\salamander_st26.png",400,60
lsp 700,":a;chara\undine_st21.bmp",50,150:print 10,500
>But she wasn't always like that, was she?@
>So something must have happened to her.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",400,60:print 10,500
>Who knows, and who cares?@
>She's with Ilias now, and completely irredeemable at this point.\
>It doesn't matter what happened. She has to be stopped for good, either way.\
name "Luka"
>................\
bgmstop
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
bgm "2Q\bgm\succubusvillage.ogg"
goto *city24_main

*city24_14b

bg "bg\bg110.bmp",7,1000
name "Lilim"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>But I suppose there's no sense living in the past.@
>Wouldn't you agree, sister?\
name "Lilith"
>Indeed...\
name "Luka"
>Please don't go back to serving Alice the Eiighth.@
>I don't think you're really evil. I don't want to have to fight you again.\
name "Lilith"
>We won't, boy. Don't worry about that.@
>This village is far too nice to put at risk...teehehe...\
name "Lilim"
>Hey, sister...@
>This boy did help us quite a bit.\
>Perhaps we should give him a proper reward...?\
name "Lilith"
>Hehe...@
>He does look quite delicious...\
name "Luka"
>Wha-huh?\
name ""
>...That was sudden.\
name "Lilith"
>So then, hero...@
>Would you like to continue from where we left off before?\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main


*city25_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Lady on a Stroll",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Umbrella Lady",95,190:spbtn 602,602
if %hanyo1=0 lsp 603,":s/20,20,0;#FFFFFF#FF4444Maid-Like Woman",95,220:spbtn 603,603
if %hanyo1=1 lsp 603,":s/20,20,0;#bbbbbbMaid-Like Woman",95,220
if %hanyo2=0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Refined Girl",95,250:spbtn 604,604
if %hanyo2=1 lsp 604,":s/20,20,0;#bbbbbbRefined Girl",95,250
lsp 605,":s/20,20,0;#FFFFFF#FF4444Female Adventurer",95,280:spbtn 605,605
if %hanyo1+%hanyo2=2 lsp 610,":s/20,20,0;#FFFFFF#FF4444Lord's Mansion",410,160:spbtn 610,610
if %hanyo1+%hanyo2<2 lsp 610,":s/20,20,0;#bbbbbbLord's Mansion",410,160
lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city25_main
if %cmd1=-1 gosub *menu:goto *city25_main
cspl 600,699
if %cmd1=601 goto *city25_01
if %cmd1=602 goto *city25_02
if %cmd1=603 goto *city25_03
if %cmd1=604 goto *city25_04
if %cmd1=605 goto *city25_05
if %cmd1=610 return
goto *city25_main



*city25_01

lsp 700,":a;chara\madaminsect_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Lady on a Stroll"
>Oh my... A traveler?@
>This is a wonderful village for just relaxing.@
>Please enjoy your stay here, and may the fatigue from your travels melt       away.\
name ""
name "Luka"
>Excuse me, I'd like to ask you something...@
>Have any other male travelers visited this village recently?\
name ""
name "Lady on a Stroll"
>Of course... This is an open village, after all.@
>Though most of them seem to leave right away.\
>Is there something wrong?\
name ""
name "Luka"
>No...\
name ""
>So are they being attacked after they leave...?\
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_02

lsp 700,":a;chara\madamumbrella_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Umbrella Lady"
>Oh my, how rare. @ >A traveler?@
>Even more, such a young boy, too!\
name ""
>The lady carefully sizes me up, head to toe.@
>Her gaze is sort of uncomfortable...\
name "Luka"
>Excuse me, I'd like to ask you something...@
>Have any other male travelers visited this village recently?\
name ""
name "Umbrella Lady"
>My, not that I've seen.@
>Not many travelers would choose to come to such a remote region as this.\
name ""
name "Luka"
>I...Is that so...?\
name ""
>Nobody is coming here in the first place?@
>Does that mean they're being attacked before they get here?\
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_03

lsp 700,":a;chara\maidscyulla_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Maid"
>My name is Ran. @ >I'm a maid that serves the Lord here, Cassandra.\
name "Ran"
>I'm currently shopping in preparation for tonight's meal...@
>Did you need something from me?\
name ""
name "Luka"
>Excuse me, I'd like to ask you something...\
name ""
name "Ran"
>I'm sorry, but I must be going.@
>I can't neglect my Master's order.\
name ""
>Saying that, the maid named Ran quickly hurries off.\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_04

lsp 700,":a;chara\emily_st23.bmp",0,0:print 10,500
gosub *setwindow_01
name "Refined Girl"
>How rude.@
>Introduce yourself before approaching me out of nowhere!\
name ""
name "Luka"
>...Sorry.\
name ""
>I step back at her harsh scolding.\
name "Luka"
>I'm the Hero Apprentice Luka.@
>Err... Who are you?\
name ""
lsp 700,":a;chara\emily_st21.bmp",0,0:print 10,500
name "Refined Girl"
>I'm Emily, Lord Cassandra's only daughter.@
name "Emily"
>Did you come to meet my mother as well?\
name ""
name "Luka"
>Before that, I'd like to ask you something.@
>It's about the rumors going around about this village...\
name ""
lsp 700,":a;chara\emily_st22.bmp",0,0:print 10,500
name "Emily"
>Ah, that stupid rumor?@
>Something about male travelers never returning, or something?\
name ""
name "Luka"
>...You've heard of it?\
name ""
name "Emily"
>Wahaha! @ >You believed it, and came all the way here!?@
>What a stupid urban legend!\
name ""
>The girl loudly laughs.@
>Urban legend...? @ >So it was just a rumor after all?\
lsp 700,":a;chara\emily_st21.bmp",0,0:print 10,500
name "Emily"
>Since you came all this way, do you want to meet with mother?@
>I feel sorry for you, having wasted all that effort traveling here on a wild  goose chase.\
name ""
name "Luka"
>Oh... That would be good...\
name ""
name "Emily"
>Alright then, follow Emily!\
name ""
dwave 1,"se\asioto1.ogg"
csp 700:print 10,500
>Emily says that, then runs off.\
>...So it wasn't true after all?@
>Might as well ask the Lord since she offered.\
mov %hanyo2,1
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_05

lsp 700,":a;chara\mob_sensi3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Female Adventurer"
>I came here because of that strange rumor going around, but there doesn't     seem to be anything strange going on here.@
>It just seems like a country resort for rich women to laze around in.\
>I wish I could settle down in a place like this and just lounge around,       too...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city26_main0

mov %genzaiti,19
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg119.bmp",7,1500
bgm"bgm\gordport.ogg"



*city26_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444City Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Mysterious Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Ruffian",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Hunter",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier",95,310:spbtn 606,606
if %ivent06=1 && %check03<3 lsp 607,":s/20,20,0;#FFFFFF#FF4444Officer",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Lottery",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Ilias Kreuz HQ",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Port",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Hero's Shrine",410,310:spbtn 615,615
if %check03=0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=1 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=2 && %hanyo2+%hanyo3=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=2 && %hanyo2+%hanyo3<2 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=3 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city26_main
if %cmd1=-1 gosub *menu:goto *city26_main
cspl 600,699
if %cmd1=601 goto *city26_01
if %cmd1=602 goto *city26_02
if %cmd1=603 && %check03<2 goto *city26_03a
if %cmd1=603 && %check03=2 && %hanyo1=0 goto *city26_03a
if %cmd1=603 && %check03=2 && %hanyo1=1 goto *city26_03b
if %cmd1=603 && %check03=3 return *sean0262
if %cmd1=604 goto *city26_04
if %cmd1=605 goto *city26_05
if %cmd1=606 goto *city26_06
if %cmd1=607 && %check03<2 goto *city26_07a
if %cmd1=607 && %check03=2 goto *city26_07b
if %cmd1=610 goto *city26_10
if %cmd1=611 goto *city26_11
if %cmd1=612 goto *city26_12
if %cmd1=613 goto *city26_13
if %cmd1=614 && %check03=0 goto *city26_14a
if %cmd1=614 && %check03=1 return
if %cmd1=614 && %check03=2 goto *city26_14b
if %cmd1=614 && %check03=3 goto *city26_14c
if %cmd1=615 && %item17=1 goto *city26_15c
if %cmd1=615 && %check05=0 goto *city26_15a
if %cmd1=615 && %check05=1 && %item12=2 && %item13=3 && %item18=1 goto *city26_15b
if %cmd1=615 goto *city26_15a
if %cmd1=619 return
goto *city26_main



*city26_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Hey traveler, welcome to Gold Port!\
>Our town has a bad reputation as a place for lowlifes...@
>But it's actually a nice place!\
>Since we're open to all people, lots of thugs and lowlifes seem to have       flocked here, though...@
>Of course, we won't accept monsters.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_02

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>I immigrated here from Grangold.@
>There were too many Ant Girls back there...\
>I can't calm down when I'm near monsters.@
>Every time they were near me, I just got the chills...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_03a

lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>You seem to be quite skilled.@
>Could I ask a favor of you...?\
name ""
name "Luka"
>If it's something I can do...\
name ""
name "Woman"
>...Ah, there's an ill wind blowing today.@
>Maybe some other time.\
name ""
name "Luka"
>O...Ok...\
name ""
>What the heck was that?@
>What a strange woman...\
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_03b

lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>You've heard of Captain Selene, haven't you?@
>Are you interested in learning more about that legendary pirate?\
name ""
name "Luka"
>Err, I'm looking for the Purple Orb...\
name ""
name "Woman"
>Purple Orb... @ >That's the treasure that Captain Selene loved the most.@
>Even on her last voyage, she never let it leave her side.\
name ""
name "Luka"
>Do you know something about it by any chance...?\
name ""
name "Woman"
>Hmm... Give me a little time, then come back to see me.@
>I have some preparations to make...\
name ""
name "Luka"
>O...Ok...\
name ""
>...I knew it, there's something really strange about this woman.\
>But it looks like she knows something about Captain Selene...@
>I should visit her again.\
mov %hanyo3,1
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_04

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ruffian"
>I used to be part of Ilias Kreuz, but I fell out with them.@
>They got kind of... Ya know...\
>Before with Marcellus leading us, his whole mantra and method resonated with  me, ya know?\
>But now, Lazarus...@
>He's kind of crazy.\
>He just throws bombs all over the place, whether there are humans there or    not.@
>Me and a lot of other guys just couldn't deal with that.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_05

lsp 700,":a;chara\mob_gorotuki1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hunter"
>Despite how I look, I'm a famous treasure hunter.\
>Gold Port here was a stronghold for the famous pirate Captain Selene.@
>I'm looking for documents or maps with any information about any possible     treasure she left behind...\
>...But as I thought, it isn't easy at all.@
>Even her ship's log is a priceless treasure, I can't imagine how much any of  her actual treasure would be worth...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>The monsters around here are really strong.@
>I guess that's to be expected, since we're so close to that dangerous         continent.\
>It takes everything I got just to run away when I see a monster.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_07a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Officer"
>I'm the resident naval officer for Gold Port.@
>I got an urgent request to search for someone from a higher up.\
>"Look for the daughter of a noble" he said.@
>Didn't say where from, nor whom I'm even looking for.\
>Apparently it's a state secret that she's gone, or something.@
>How the hell do they expect me to find someone without any information...?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_07b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Officer"
>Ah, the height of the one I'm looking for!@
>Would you happen to be Sir Luka?\
name ""
name "Luka"
>Th...That's me...\
name ""
>Why was he looking for me...?\
name "Sabasa Officer"
>Yes! @ >I found you at last!@
>Something horrible has happened in Sabasa!\
>Princess Sara has been kidnapped by monsters!\
name ""
name "Luka"
>Ehh!?\
name ""
>Again, Sara...?@
>Did she run away again?\
name "Luka"
>What happened?\
name ""
name "Sabasa Officer"
>I was just dispatched to locate either you or Sara.@
>I wasn't given any more details from the King than that.\
name ""
name "Luka"
>I...I see... Ok...\
name ""
name "Sabasa Officer"
>Please, save Sara!@
>I'll return and report that I made contact with you, Sir Luka!\
>...Farewell!\
name ""
dwave 1,"se\asioto1.ogg"
csp 700:print 10,500
>The officer runs off.\
name "Luka"
>What is she doing this time?@
>Did she run away from the castle to chase after Granberia?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...How stupid, just forget it.\
name ""
name "Luka"
>Even if you say that, what if she really was kidnapped by a monster...?@
>Maybe I should visit Sabasa to find out more...\
name ""
>I need to hurry to the Monster Lord's castle...@
>But I can't just ignore a request from the Sabasa King.\
mov %hanyo2,1
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_10

bg "bg\bg152.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Weapon Shop Owner"
>Welcome!@
>I'm the weapon shop closest to the final area, so I naturally have the        highest quality goods!\
name ""
name "Luka"
>...............\
name ""
>I take a quick look over the weapons, but nothing is better than what I have.@
>There can't possibly be a better weapon than Angel Halo for me, and I like    this Enrikan Shirt.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_11

bg "bg\bg154.bmp",7,1000
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>This town is full of treasure hunters, so I deal mostly in buying treasure.\
>So if you got some treasure to sell, bring it here.\
name ""
name "Luka"
>I don't have anything at the moment...\
name ""
if %item13=1 skip 6
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main
name "Shopkeeper"
>Oh... What about that lamp there?@
>Could I buy that?\
name ""
name "Luka"
>Eh...? @ >This?\
name ""
>This is that lamp with the monster in it.@
>I've been carrying it around for a while, but...\
name "Luka"
>This lamp has a monster inside of it.@
>It's too dangerous to let go of...\
name ""
name "Shopkeeper"
>I know how to handle those types of things.@
>Won't you let me buy it?\
name ""
name "Luka"
>Alright then...\
name ""
mov %item13,0
>Thus, I sell the lamp to the shopkeeper.\
name "Shopkeeper"
>Here you are, 3500G!@
>I also threw in a lottery ticket.\
name ""
name "Luka"
>Ah... Thanks...\
name ""
mov %item13,2
>A large amount of money and a Lottery Ticket was obtained!\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_12

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Lottery Girl"
>If you have a ticket...?@
>This is where you play!?\
name ""
if %item13=2 skip 6
>Lottery Ticket...? I don't have one.\
cspl 3,7
csp 611
cspl 699,705
goto *city26_main
>Lottery Ticket...? Ah, that's right, I got one from selling that lamp.@
>Should I give it a try?\
name "Luka"
>I have one, I'll give it a try.\
name ""
name "Lottery Girl"
>Cooooming up!\
name ""
>I turn the wheel holding lots of multicolored balls.@
>I'm not expecting much... @ >But a golden ball pops out!\
name "Lottery Girl"
>Waah! @ >First prize!@
>You won the Jewel of Fortune!\
name ""
name "Luka"
>Eh!?\
name ""
>The girl hands me a beautiful jewel.\
dwave 1,"se\fanfale.ogg"
mov %item13,3
>Jewel of Fortune obtained!\
name "Luka"
>I...I won something?@
>But what does this Jewel do?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>It feels like it was filled with the power of luck at one point, but it's     almost all gone.@
>It isn't that useful of an item.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>You lost out, Luka. @ >If you got fifth place, you could have gotten that        Yamatai rice cracker set...\
name ""
>Yeah, right. @ >Like she would have given me the chance to eat those myself. @ >At  least this way I actually get something.\
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_13

bg "bg\bg117.bmp",7,1000
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice"
>Hmm... Is this a church?@
>I smell something unpleasant...\
name ""
name "Luka"
>This is Ilias Kreuz's headquarters.\
name ""
>The group formed by my father, Lazarus and friends...@
>This is their base.\
name "Alice"
>This isn't a nice place to be.@
>Do you have a reason to be here?\
name ""
name "Luka"
>No, not really...\
name ""
>I don't want to be here either.@
>We hurry away.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_14a

bg "bg\bg118.bmp",7,1000
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice"
>You haven't even gotten Salamander's power yet, and you want to go to the     next continent?@
>Are you suicidal?\
name ""
name "Luka"
>Th...That's right...\
name ""
>I need all four spirits before I could hope to survive there.@
>I leave the port.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_14b

bg "bg\bg118.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Excuse me... Do you know Captain Selene?\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",0,0:print 10,500
name "Captain"
>Hmmm? @ >You after treasure?\
name ""
name "Luka"
>Yes, sort of.@
>I want to know where Captain Selene's ship sank...\
name ""
name "Captain"
>So would all of the treasure hunters of the world.@
>It's still sitting at the bottom of the sea somewhere, waiting for someone to find it.\
name ""
name "Luka"
>..............\
name ""
>I get the feeling that this Captain was a treasure hunter once.@
>He seems pretty enthusiastic...\
name "Captain"
>But still... There's a rumor going around about how her ship never actually   sank.\
>Captain Selene's ship is still sailing round the seas, the wood slowly        decaying as it journeys on...\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",-160,0
lsp 701,":a;chara\mob_hunanori.bmp",160,0:print 10,500
name "Sailor A"
>About that... I've actually seen a ghost ship like that.\
name ""
>A sailor from another ship pipes into our conversation.\
name "Sailor A"
>It was around last year... I had the night watch.@
>A ship in tatters was sailing by off in the distance...\
>And flapping off the mast... @ >Was the black flag of Captain Selene!@
>Nobody believed me at the time, though...\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",-220,0
lsp 701,":a;chara\mob_hunanori.bmp",0,0
lsp 702,":a;chara\mob_hunanori.bmp",220,0:print 10,500
name "Sailor B"
>That crap again? @ >You were half asleep, man.\
name ""
name "Sailor A"
>Shut up! @ >I saw it!\
name ""
lsp 700,":a;chara\mob_hunanori.bmp",-220,0
lsp 701,":a;chara\mob_hunanori.bmp",0,0
lsp 702,":a;chara\mob_hunanori.bmp",220,0:print 10,500
name "Sailor C"
>Actually, I saw it once too...\
name ""
name "Sailor D"
>Ah shut it. @ >You were just freaking out and thought that little fishing boat   was more than it was.\
name ""
name "Sailor C"
>The hell was that, you punk!? @ >How about my fists let you show how "freaked    out" I was!\
name ""
>More and more sailors start gathering around. @ >Uh oh, I think this might turn  into a brawl soon...\
name "Luka"
>E...Excuse me...\
name ""
name "Sailor B"
>I know it exists!@
>Captain Selene's ship is still sailing on the seas!\
name ""
name "Sailor E"
>I bet ya Captain Selene was seduced by them Sirens.@
>I heard they were in the western sea, where she was heading off to.\
name ""
name "Sailor A"
>They don't exist, you idiot.@
>Besides, someone like Captain Selene would have counter-measures for things   like that.\
name ""
name "Luka"
>I guess I'll be going now...\
name ""
>The sailors continue to yell at each other about random legendary creatures   and ghost ships as I slip away.\
>I did find out one thing, though.\
>Even after all this time, the legend around Captain Selene is enough to get   men of the sea fired up.\
>Perhaps I should talk to the people around town some more...\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_14c

bg "bg\bg118.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sentyou.bmp",0,0:print 10,500
name "Captain"
>Should I head out to search for treasure...?@
>The sea is calling me...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_15a

bg "bg\bg092.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0
lsp 701,":a;chara\mob_sinkan.bmp",0,0
lsp 702,":a;chara\mob_sinkan.bmp",220,0:print 10,500
name "Sage A"
>This is a shrine for Heroes!\
name ""
name "Sage B"
>And we are the three sages!\
name ""
name "Sage C"
>We stay here and give a trial for Heroes!\
name ""
name "Luka"
>Th...This shrine is pretty small...\
name ""
>That reminds me, the San Ilia King mentioned the three sages, and passing     their trial or something...\
>So this is where they are?@
>I kind of expected them to be in something more grand... Not this dinky       little shrine in a port town.\
name "Sage A"
>Oh, Hero! @ >Bring me the Jewel of Victory!\
name ""
name "Sage B"
>Then I want the Jewel of Fortune!\
name ""
name "Sage C"
>I wish for the Jewel of Friendship!\
name ""
name "Three Sages"
>Hero, give us expensive jewels!\
name ""
name "Luka"
>..............\
name ""
>Alice already destroyed that sword, so there's no reason for me to bother     with them.\
>Thank you, Alice...\
mov %check05,1
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_15b

bg "bg\bg092.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0
lsp 701,":a;chara\mob_sinkan.bmp",0,0
lsp 702,":a;chara\mob_sinkan.bmp",220,0:print 10,500
name "Sage A"
>Oooohhh! @ >This is it, the Jewel of Victory!\
name ""
name "Sage B"
>What great fortune!\
name ""
name "Sage C"
>This... This feeling of friendship! @ >It's overflowing!!!\
name ""
name "Luka"
>Uhm... I don't want to give them to you.@
>These are important to me...\
name ""
>That Jewel of Friendship most of all.@
>I got it from that Nekomata and Fairy, I would never hand it over to these    smelly old men.\
name "Sage A"
>You did it!\
name ""
name "Sage B"
>I...It's not like we were going to sell them or anything!\
name ""
name "Sage C"
>Yes, we are sages, not crooks! @ >Ha. ha. ha.\
name ""
name "Three Sages"
>Yes, you are a true Hero!@
>Take this to show all that you have the Three Sage's blessing!\
name ""
>The three sages hold out a huge gold medal.\
dwave 1,"se\fanfale.ogg"
mov %item17,1
mov %yuusyaakasi,1
>Hero's Proof obtained!\
name "Luka"
>Uhm... I'm not a real Hero...@
>I'm not baptized, either...\
name ""
name "Sage A"
>M...My word!\
name ""
name "Sage B"
>How could we have handed the proof of a Hero to someone who wasn't a Hero!?\
name ""
name "Sage C"
>I DIDN'T HEAR ANYTHING, DID YOU GUYS!?\
name ""
name "Sage A"
>I SAW NOTHING!\
name ""
name "Sage B"
>I HEARD NOTHING!\
name ""
name "Sage C"
>I SPOKE NOTHING!\
name ""
name "Three Sages"
>THE THREE SAGES HAVE FORGOTTEN THE LAST THREE MINUTES!\
name ""
name "Luka"
>...............\
name ""
cspl 701,702
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Oho? @ >Was that your faith I heard crumbling?\
name ""
name "Luka"
>That aside... @ >I don't know what to think at the moment.@
>I would have leapt for joy to get this proof of a Hero a while ago.\
name ""
>I turn over the golden medal in my hand.@
>It's the "Proof of a Hero" from the three sages, but what exactly does it     prove?\
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Hmm... It looks like you're still changing.@
>Are you almost done playing Hero?\
name ""
name "Luka"
>...Who knows.@
>I'm me, and I'll do what I need to do.\
name ""
>Some little medal doesn't prove who I am.@
>I leave the shrine with the determination to stay true to myself.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_15c

bg "bg\bg092.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0
lsp 701,":a;chara\mob_sinkan.bmp",0,0
lsp 702,":a;chara\mob_sinkan.bmp",220,0:print 10,500
name "Sage A"
>Oh, Hero! @ >We are the three sages!\
name ""
name "Sage B"
>Today's music day, so we brought our flutes and drums to the shrine!\
name ""
name "Sage C"
>We're also registered as qualified midwives, so if you know someone giving    birth, send them our way.\
name ""
name "Luka"
>.............\
name ""
>I don't want people like this to show me the path of a Hero.@
>Thank you, Alice. @ >Thank you so much...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main

*spring_main0

cspl 600,699
dwave 1,"se\asioto2.ogg"
sean_change "bg097"
bgm "2Q\bgm\spring.ogg"
mov $last_region,"Noah"
mov %last_region,8

*spring_main

name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg097.bmp",10,1
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#bbbbbbErubetie",95,160
if %hanyo1<1 lsp 601,":s/20,20,0;#FFFFFF#FF4444Erubetie",95,160:spbtn 601,601
if %hanyo1>0 && %spring_event2>0 && %spring_event12<1 && $knight="Erubetie" lsp 601,":s/20,20,0;#ffff00#FF4444Erubetie",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Undine",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#bbbbbbBlob Girl",95,220
if %spring_event3<1 lsp 603,":s/20,20,0;#FFFFFF#FF4444Blob Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#bbbbbbJelly Girl",95,250
if %spring_event4<1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Jelly Girl",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Familiar Slime Girl",95,280:spbtn 605,605

if %spring_event6<1 lsp 606,":s/20,20,0;#FFFFFF#FF4444Green Slime Girl",95,310:spbtn 606,606
if %spring_event6=1 lsp 606,":s/20,20,0;#bbbbbbGreen Slime Girl",95,310

lsp 607,":s/20,20,0;#FFFFFF#FF4444Blue Slime Girl",95,340:spbtn 607,607

lsp 608,":s/20,20,0;#FFFFFF#FF4444Red Slime Girl",95,370:spbtn 608,608
if %spring_event8=1 && %spring_event7<2 csp 608:lsp 608,":s/20,20,0;#bbbbbbRed Slime Girl",95,370

lsp 609,":s/20,20,0;#FFFFFF#FF4444Purple Slime Girl",95,400:spbtn 609,609
if %spring_event9=1 && %spring_event6=0 csp 609:lsp 609,":s/20,20,0;#bbbbbbPurple Slime Girl",95,400
if %spring_event9=2 && %spring_event7<2 csp 609:lsp 609,":s/20,20,0;#bbbbbbPurple Slime Girl",95,400

lsp 610,":s/20,20,0;#FFFFFF#FF4444Beru",410,160:spbtn 610,610
if %spring_event1<1 && %spring_event10<1 lsp 610,":s/20,20,0;#FFFFFF#FF4444Three Slimes",410,160:spbtn 610,610

lsp 611,":s/20,20,0;#bbbbbbSlime Bess",410,190
if %spring_event1<1 && %spring_event11<1 lsp 611,":s/20,20,0;#FFFFFF#FF4444Slime Bess",410,190:spbtn 611,611

if %check03=0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=1 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=2 && %hanyo2+%hanyo3=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=2 && %hanyo2+%hanyo3<2 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=3 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *spring_main
if %cmd1=-1 gosub *menu:goto *spring_main
cspl 600,699
if %cmd1=601 && %hanyo1<1 goto *spring_01a
if %cmd1=601 && %hanyo1>0 && %spring_event2>0 && %spring_event12<1 && $knight="Erubetie" goto *undine_scenespring
if %cmd1=602 && %spring_event2<1 goto *spring_02a
if %cmd1=602 && %spring_event2>0 goto *spring_02b
if %cmd1=603 && %spring_event3<1 goto *spring_03
if %cmd1=604 && %spring_event4<1 goto *spring_04
if %cmd1=605 && %spring_event5=0 goto *spring_05a
if %cmd1=605 && %spring_event5=1 goto *spring_05b
if %cmd1=605 && %spring_event5=2 goto *spring_05c
if %cmd1=605 && %spring_event5>2 goto *spring_05d
if %cmd1=606 && %spring_event6=0 goto *spring_06
if %cmd1=607 && %spring_event7=0 goto *spring_07a
if %cmd1=607 && %spring_event7=1 goto *spring_07b
if %cmd1=607 && %spring_event7>1 goto *spring_07c
if %cmd1=608 && %spring_event8=0 goto *spring_08a
if %cmd1=608 && %spring_event8=1 goto *spring_08b
if %cmd1=608 && %spring_event8=2 goto *spring_08c
if %cmd1=608 && %spring_event8>2 goto *spring_08d
if %cmd1=609 && %spring_event9=0 goto *spring_09a
if %cmd1=609 && %spring_event9=1 goto *spring_09b
if %cmd1=609 && %spring_event9=2 goto *spring_09c
if %cmd1=609 && %spring_event9=3 goto *spring_09d
if %cmd1=609 && %spring_event9>3 goto *spring_09e
if %cmd1=610 && %spring_event10=0 goto *spring_10a
if %cmd1=610 && %spring_event11=0 goto *spring_10c
if %cmd1=610 && %spring_event10=1 goto *spring_10b
if %cmd1=610 && %spring_event10>1 goto *spring_10c
if %cmd1=611 goto *spring_11

if %cmd1=619 && %undinesspring<1 goto *spring_leave
if %cmd1=619 && %undinesspring>0 return
goto *spring_main

*spring_01a

mov %hanyo1,1
gosub *setwindow_01
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>What do you want?\
name "Luka"
>Eh?\
name ""
>...Is she still going to act like this?\
name "Erubetie"
>I let you into the spring. I didn't say you could loiter here.\
name "Luka"
>I'm just talking to all the slime girls here.\
name "Erubetie"
>...@ >For what reason?\
name "Luka"
>Because...@
>Uh...@ >J-Just because...\
name "Erubetie"
>Quit bothering us, you brat.@
>I already regret giving you permission to be here.\
name "Undine"
lsp 700,":a;chara\erbetie_st01.bmp",400,0
lsp 699,":a;chara\undine_st23.bmp",50,150:print 10,500
>Oh, leave him be.\
>Actually, the others seem more fascinated by him than anything else.@
>I certainly don't think he's bothering them.\
lsp 699,":a;chara\undine_st22.bmp",50,150:print 10,500
>You'd probably like him too, if you gave him a chance.\
name "Erubetie"
>...Hmph.@
>Fine, do what you want.\
>Don't forget what you agreed to do, though.\
dwave 1,"se\aqua4.ogg"
name ""
csp 700
lsp 699,":a;chara\undine_st21.bmp",250,150
print 10,500
>Erubetie left.\
name "Luka"
>Sheesh...@
>You'd think she would at least be a little grateful.\
name "Undine"
>She'll come around in time.\
>It seems like she's being unfair, because...well, she is.@
>But you have to see it from her point of view.\
>She's been betrayed by every human she's ever known.@
>The fact that you're a literal child of Ilias doesn't help matters.\
>Promising to help just gives you another chance to betray her.@
>That's how she sees it, anyway.\
name "Luka"
>But that's crazy!\
name "Undine"
>People aren't rational, Luka.\
name "Luka"
>..................\
name ""
>I don't know whether to be angry with her or to feel sorry for her...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_02a

mov %spring_event2,1
gosub *setwindow_01
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",0,0:print 10,500
>This feels odd...\
name "Luka"
>Huh?@
>What's the matter?\
name "Undine"
>Oh, it's nothing important.\
>It just feels...strange, to allow a human to roam freely in the spring.\
>Most of the others seem to be reacting quite well to you, though.@
>Or at least, I expected much worse.\
>There's no issue, really.\
name "Luka"
>Are you sure...?\
name "Undine"
lsp 699,":a;chara\undine_st02.bmp",0,0:print 10,500
>Yes.@
>I trust you...\
lsp 699,":a;chara\undine_st01.bmp",0,0:print 10,500
>But please do not waste too much time here.@
>There are other important matters to tend to.\
name "Luka"
>Right...\
name ""
>I guess I'll just talk to the slime girls here for a little bit, then head    out.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_02b

gosub *setwindow_01
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",0,0:print 10,500
>Hmm?\
>Oh, don't mind me.@
>I'm just going to relax here for awhile.\
lsp 699,":a;chara\undine_st02.bmp",0,0:print 10,500
>It's so comfortable here.@
>Much nicer than outside...\
name "Luka"
>It is pretty nice here.\
name ""
>It's really cool.@
>The mild temperature reminds me of winter in Ilias Village...\
name "Undine"
>Anyway, do what you wish.@
>Just don't be disruptive.\
name "Luka"
>Right, I won't!\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_03

gosub *setwindow_01
name "Blob Girl"
lsp 700,":a;chara\blob_st01.bmp",0,0:print 10,500
>Oh, my.@
lsp 700,":a;chara\blob_st02.bmp",0,0:print 10,500
>Hello there...\
name "Luka"
>..............\
name ""
>Three seconds and she's already licking her lips...\
name "Blob Girl"
>You look delicious...@
>You even smell delicious...~\
name "Luka"
dwave 1,"se\fire2.ogg"
>...................\
name "Blob Girl"
lsp 700,":a;chara\blob_st03.bmp",0,0:print 10,500
>Hya...\
>S-Sorry...\
>It's just a reflex.\
name "Luka"
>You realize you're killing people, right?\
name "Blob Girl"
>Errr...\
wait 1000
name ""
csp 700
dwave 1,"se\aqua4.ogg"
print 10,500
>The Blob Girl disappeared into a puddle and ran away!\
name "Luka"
>Hey!\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>...You scared her.\
name "Luka"
>She eats people!\
name ""
>How is this my fault!?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Yes, and most humans would punish that with death.@
>Of course she's afraid of you.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Tell me...@
>In your ideal society of man and monster coexisting, how would you deal with  murderers such as that one?\
name "Luka"
>Huh?\
name "Undine"
>Surely, you wouldn't simply exonerate them all?\
name "Luka"
>Exonerate...?\
name "Undine"
>Excuse them for their crimes.\
name "Luka"
>Oh.@
>Well...\
>I guess it would depend on what they did exactly...\
name "Undine"
>For the sake of simplicity, let's just say on average.@
>How would you deal with the murderers?\
>I realize that generalizing it to such a degree seems absurd.@
>I'm just curious as to what your first instinct is.\
name "Luka"
>Uh...\
name ""
>...What would I do?\
>People like that slime girl are actual murderers...@
>Most people would probably jail them or execute them.\
>But, would I be willing to make that choice?\
csel "Jail or seal them.",*spring_03a,"Execute them.",*spring_03b,"Forgive them.",*spring_03c,"I don't know.",*spring_03d

*spring_03a

mov %spring_event3,1
name "Luka"
>...Jail them.@
>Or maybe seal them?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Luka, if you simply imprison every monster that's killed a human...@
>...You're going to need more jails.\
>Sealing would only work for the most powerful of monsters.@
>For most monsters, a seal will only last from a few days to maybe a couple    months.@
>It would be nothing more than a slap on the wrist for them, as you humans     sometimes put it.\
name "Luka"
>Well, what do you want me to say?@
>Would you rather I kill them all?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>That's a good point...\
goto *spring_03e

*spring_03b

mov %spring_event3,2
name "Luka"
>I don't really want to say it, but...@
>There might be no other choice but to execute them.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>You would also be executing Erubetie and myself too, then.@
>The other Heavenly Knights as well.\
>Is that really what you would want?\
name "Luka"
>N-No, of course not!@
>I don't want to hurt anyone...\
>But...@
>How can you possibly make up for killing an innocent person?\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>It's alright.@
>I know you didn't mean it that way.\
goto *spring_03e

*spring_03c

mov %spring_event3,3
name "Luka"
>Maybe...@
>Maybe they should just be given another chance.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>The idealism route.@ > I see.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>And what will you say to all the people who lost loved ones to these          monsters?@
>What will you do when the monsters go right back to their old ways once they  see that there are no consequences for their actions?\
name "Luka"
>Gah...!@
>W-Well...\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>It's not as easy as it looks, is it?\
>I understand how tempting it may be...@
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>But the most idealistic choice is often the most foolish as well.\
goto *spring_03e

*spring_03d

mov %spring_event3,4
mov %undine_rep,%undine_rep+1
name "Luka"
>I...@
>I don't know.\
>If they weren't punished for what they've done, then it would be the same as  excusing it all.@
>But we can't just kill every single monster that ever wronged a human. We     would be just as bad as them...\
>I don't think it's a decision that I could make.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>It's not as simple as it sounds, is it?@
>There really is no "right" answer, though I can certainly think of a few      wrong ones...\
goto *spring_03e

*spring_03e

lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>I understand that it's not an easy decision to make.@
>I wouldn't have the faintest idea of what to do, either.\
>And everyone will have different opinions on how to handle the problem.\
>It's just something you should be aware of. That's all.@
>That's why I brought it up in the first place.\
name "Luka"
>Yeah, I understand...\
name ""
>But it's hard enough to focus on stopping Ilias.@
>Now I have to think about what to do afterwards, too?\
name "Undine"
>If you do not have a concrete plan in place, your ideal will fall apart.\
>Were that to happen, defeating Ilias wouldn't accomplish very much, now would it?@
>At best, we would be right back to where we started.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
name "Luka"
>..............\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>...That was not a joke.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Of course, the details of how to re-integrate the societies can wait.@
>It isn't something that can be solved in a day, and it would require many     more people to decide on how exactly to go about it.\
>It's simply not possible to deal with yet.@
>But these are the kinds of things you should keep in the back of your mind as we get closer to the end.\
>Do you understand?\
name "Luka"
>Yeah, I do...\
name ""
>But I still have to defeat Ilias first.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_04

mov %spring_event4,1
gosub *setwindow_01
name "Jelly Girl"
lsp 700,":a;chara\jelly_st01.bmp",0,0:print 10,500
>.............\
name ""
>A lone slime girl is glaring at me.\
name "Jelly Girl"
>What do you want, human?\
name "Luka"
>Uh...\
name ""
>She doesn't seem too happy that I'm here.\
name "Jelly GIrl"
lsp 700,":a;chara\jelly_st03.bmp",0,0:print 10,500
>If I can't consume you, then I have no reason to speak with an animal such as yourself.@
>Leave this place.\
name "Luka"
>You...!\
name ""
dwave 1,"se\aqua4.ogg"
csp 700:print 10,500
>Not saying anything more, the slime girl left.\
name "Luka"
>What the hell's her problem!?\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",250,150:print 10,500
>Luka, please just leave her.\
>Not everyone's going to want to talk to you here.@
>There's no point in acknowledging the hostile ones.\
name "Luka"
>Rrrgh...\
>...I guess you're right.\
name ""
>I don't want to cause trouble in the spring.\
>Still, I don't think anyone's managed to piss me off so much in two           sentences.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05

gosub *setwindow_01
if %spring_event5<4 mov %spring_event5,%spring_event5+1
if %spring_event5>3 goto *spring_05d
if %spring_event5>2 goto *spring_05c
if %spring_event5>1 goto *spring_05b
goto *spring_05a

*spring_05a

gosub *setwindow_01
mov %spring_event5,1
name "Slime Girl"
lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
>...............@
>Human...?\
name ""
>The slime girl timidly pokes her head out from behind a wall.\
name "Luka"
>Uh...@ >H-Hi.\
name "Slime Girl"
>!!!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>She quickly retreats behind the wall.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>.............\
name "Luka"
>S-Sorry...\
name "Undine"
>No, no. It's not your fault.\
>A lot of the people here have never even seen a human before.@
>She just doesn't know what to do, that's all.\
name ""
csp 700:print 10,500
>...........\
wait 2000
dwave 1,"se\tamamo2.ogg"
name "Slime Girl"
lsp 700,":a;chara\slime_st03.bmp",644,80:print 10,500
>...?\
name ""
>Hey, she's back again.\
name "Luka"
>Uh, sorry...\
>I, uh...didn't mean to scare you like that.@
>I'm not gonna hurt you or anything!\
>So, you can come out.@
>...If you want.\
name ""
>...I sound like an idiot.\
name "Slime Girl"
>Really?@
>O-Okay...\
name ""
lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
>The nervous slime girl steps out from behind the shadow.\
name "Slime Girl"
>Who are you...?\
name "Luka"
>I'm just a friend of Undine and Erubetie, so I'm just visiting.\
name "Erubetie"
lsp 700,":a;chara\slime_st03.bmp",444,80
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>....We are not friends.\
name "Luka"
>Wah!@
>...Please don't do that.\
name "Erubetie"
>...Hmph.\
name ""
lsp 700,":a;chara\slime_st03.bmp",244,80
csp 699:print 10,500
name "Luka"
>Er, anyway...@
>My name's Luka.\
name "Slime Girl"
>Well...@ >You don't seem dangerous.\
>Okay.@ > I'm Eri.
name "Eri"
>\
name "Luka"
>Eri...\
name ""
>Wait.@
>This girl looks familiar.\
name "Luka"
>You've really never seen a human before?\
name "Eri"
>N-No! Never!@
>I've never even left the spring before.\
>Erubetie gets really angry when one of us leaves...\
name "Luka"
>............\
name ""
>This is definitely not the first slime girl I met at Ilias Village.@
>She seems pretty timid.\
name "Luka"
>Don't you ever wonder what the outside world's like, though?\
name "Eri"
>Well, sure...@
>But I don't know what I'd do out there.\
>Erubetie and Undine say that most of the world is too polluted for weak slime girls to live in.@
>If a normal one would have trouble, I certainly wouldn't be strong enough for it...\
name "Luka"
>Hmmm...\
name ""
>These poor slime girls...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05b

gosub *setwindow_01
mov %spring_event5,2
name "Luka" 
lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
>So...@ >What about Grand Noah? \
name "Eri"
>Grand...Noah?@
>What's that?\
name ""
>She's never even heard of Grand Noah?@
>Wow. She's even more sheltered than I was.\
name "Luka"
>It's a city near here where a lot of humans and monsters live.@
>I've seen slime girls there, too.\
name "Eri"
>Huh...@
>Maybe that's where the others went?\
lsp 700,":a;chara\slime_st03.bmp",444,80
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
name "Undine"
>Careful, Luka.\
name "Luka"
>Huh?\
name "Undine"
>You shouldn't be giving the other girls here any ideas.@
>You've already been given a huge privilege by being allowed here to begin     with.\
>I know you mean well, but if Erubetie finds out you're convincing people like Eri to leave the spring...@
>Well, she won't be happy, to say the least.\
name "Luka"
>Oh!\
name ""
>She's right.@
>I didn't even think about that!\
name "Luka"
>Uh...@
>Don't worry about it too much, okay?\
name "Eri"
>Okay...\
name ""
csp 699
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>She seems so depressed...\
name "Undine"
>She's a sweet girl, but she's very shy.@
>There's a reason why she cares so much about leaving the spring.\
name "Luka"
>Why, though?\
name "Undine"
>It's a personal thing, and it's really not my place to talk to you about it.@
>It's her business, not ours.\
name "Luka"
>Okay, I understand.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05c

gosub *setwindow_01
mov %spring_event5,3
name "Eri"
lsp 700,":a;chara\slime_st03.bmp",444,80
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>Hey, Undine?\
name "Undine"
>Hmmm?@
>What's the matter?\
name "Eri"
>Do you think...@
>Do you think Elli's still alive?\
name "Undine"
lsp 699,":a;chara\undine_st23.bmp",50,150:print 10,500
>...I'd be lying to you if I said I knew for sure.@
>She could be anywhere by now.\
name "Luka"
>Huh?\
name ""
>Who's Elli?\
name "Eri"
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>...Oh! I'm sorry!@
>You don't know, do you?\
>Elli's my sister.@
>She left the spring a long time ago.\
name "Luka"
>Ah...@
>Is that why you were interested in leaving the spring before?\
name "Eri"
>Yeah...@
>But I have no idea where she is!\
name "Undine"
>Elli despised Erubetie.@
>She didn't tell anyone where she was planning on going, not even Eri.@
>She probably went as far away as she possibly could...\
name "Luka"
>Sister...\
name ""
wait 1000
name "Luka"
>...Like a twin sister?\
name "Eri"
>!?@
>Y-Yes!@ >  She's my twin sister!\
name "Undine"
lsp 699,":a;chara\undine_st23.bmp",50,150:print 10,500
>You can't be serious...\
name "Luka"
>Yep.@
>I think I've seen her before.\
>I remember thinking to myself how familiar you looked to me.\
>There was a Slime Girl I met in Ilias Village who looked just like you.@
>I mean, exactly like you.\
>She was the first monster girl I ever met, too.@
>I don't know what her name is, though.\
name "Undine"
>So there really are places outside the spring where Slime Girls can live...\
>Luka, you are planning on going back to the Ilias continent at some point,    aren't you?\
name "Luka"
>Yeah, of course!\
name "Undine"
>We need to go to where you met that slime girl.\
>It's been centuries since I've ever been there, and I have no idea what it's  like now.@
>If Elli's there, then maybe there's another sanctuary where slime girls can   live safely.\
name "Luka"
>You think so?\
name ""
>Kind of ironic that it would be so close to my village...\
name "Eri"
>So...Elli's alive!?\
name ""
>For the first time since meeting her, Eri's face lights up.\
name "Eri"
lsp 700,":a;chara\slime_st01.bmp",444,80:print 10,500
>C-Can I go with you too!?\
name "Undine"
>No.\
name "Eri"
lsp 700,":a;chara\slime_st03.bmp",444,80:print 10,500
>No?\
name "Undine"
>We don't know for sure that it's Elli he met.@
>That would be a pretty unlikely coincidence, don't you think?\
>And I'm sorry, but we can't go straight back there to check yet.@
>We have other urgent matters to tend to first.\
name "Eri"
>Oh...\
name "Undine"
>Don't worry.@
>We'll look into it when we can, I promise.\
>Maybe you'll even be able to leave the spring soon, if we can find more areas that are safe.\
name "Eri"
lsp 700,":a;chara\slime_st01.bmp",444,80:print 10,500
>That would be nice...@
>I guess I'll just have to wait awhile, then.\
>Thanks, Luka~!\
name ""
>It's nice to see her happy, for once.\
name "Undine"
csp 700
lsp 699,":a;chara\undine_st22.bmp",250,150:print 10,500
>My, she warmed up to you fast.\
name "Luka"
>Do you really think that slime girl was her sister?\
name "Undine"
>I don't know that it's Elli, and I don't know that the other slime girls will ever be able leave the spring...@
>But we can't just give up, now can we?\
>It certainly can't hurt to go look and see, right?\
name "Luka"
>Yeah, you're right.\
name ""
>We can go back after I'm done in Sentora.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05d

gosub *setwindow_01
mov %spring_event5,4
name "Eri"
lsp 700,":a;chara\slime_st01.bmp",444,80
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>So...@
>Did you go yet?\
name "Undine"
>Be patient, Eri.@
>We'll be sure to come back and let you know when we have.\
name "Eri"
lsp 700,":a;chara\slime_st03.bmp",444,80:print 10,500
>Aw, okay...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_06

mov %spring_event6,1
gosub *setwindow_01
name "Green Slime"
lsp 700,":a;chara\slime_green_st03.bmp",245,100:print 10,500
>Huh? @
>Hya!\
name ""
dwave 1,"se\escape.ogg"
>The green slime girl fled in terror!\
name "Luka"
>Hey, wait! @
>I'm not going to hurt you...\
name "Green Slime"
>But...@ >But you sealed me before!\
name ""
>...Oh, right.@
>I had to fight her again this time, too.\
name "Luka"
>I didn't actually want to fight you.@
>You attacked me first, you know.\
name "Green Slime"
>You came into the spring! @
>Humans aren't supposed to be in the spring!\
>J-Just stay away from me!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>The Slime Girl ran away again.\
name "Luka"
>......................\
name ""
>Sheesh, what a brat.\
>I guess she has a good reason to be afraid, though.@
>She seemed really young, too.\
>Maybe it's best to just leave her be for now.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_07a

mov %spring_event7,1
gosub *setwindow_01
lsp 700,":a;chara\slime_blue_st01.bmp",245,10:print 10,500
name "Blue Slime"
>Hmm?@
>Oh, hello.\
name "Luka"
>Uh, hi...\
name ""
>Hey, isn't this one of the slimes that attacked me when I was here before?\
name "Luka"
>S-Sorry about barging in here like I did before.@
>I didn't mean to cause so much trouble...\
name "Blue Slime"
>Oh, that's alright.@
>Nobody was hurt, anyway.\
>Really, I feel like I should be the one apologizing.@
>Chinisa can be such a brat, sometimes...\
name "Luka"
>Chinisa...?\
name "Blue Slime"
>Oh, the green slime girl, she's my sister.\
name "Nashi"
>I'm Nashi, by the way.\
>Erubetie told us that you might come around the spring.\
name "Luka"
>Huh...\
name ""
>She seems very mellow and calm.@
>I don't remember her being very strong, either.\
name "Luka"
>So, have you ever met a human before?\
name "Nashi"
>Me?@
>A few times, but not quite like this.@ > I don't really mind them, though...\
>...But I've never left the spring before.@
>Aira and Iaka have, though.\
name "Luka"
>Aira and Iaka?\
name ""
>These girls have weird names...\
name "Nashi"
>Purple and Red Slime Girls, my other sisters.@
>They're a lot stronger than Chinisa and I, and they've left the spring a few  times.\
>It would be nice to see what's out there, though...@
>These caves get so dull.\
>The rest of the world isn't this...repetitive, right?\
name "Luka"
>No, it's not...\
name "Nashi"
>Hmmmph...\
>Even the outside forest on the lake would be nice.@
>Just something different to look at, you know?\
name "Luka"
>.................\
name ""
>Someday...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_07b

mov %spring_event7,2
gosub *setwindow_01
lsp 700,":a;chara\slime_blue_st01.bmp",245,10:print 10,500
name "Luka"
>Actually, I spent my entire childhood in one place, too.@
>It was only a little over a year ago that I finally left my village.\
name ""
>...Or a few months. Whichever.\
name "Nashi"
>Really?@
>What was your village like?\
>...Actually, what's a village?\
name "Luka"
>Ehh?\
name ""
>She's never heard of a village before?@
>...Really?\
name "Luka"
>W-Well...@
>A village is just a small area with a few houses. A little community where    people live.\
name "Nashi"
>...What are houses?\
name ""
>...Seriously?\
name "Luka"
>Houses are what humans live in.@
>Most families live in their own house, and the houses are part of the larger  community that's the village.\
name "Nashi"
>Ohhhh, okay. I get it.@
>So what was it like?\
name "Luka"
>It was in the far south, in the Ilias continent.@
>Almost everyone who lives there worships Ilias, and is deeply prejudiced      against monsters.\
name "Nashi"
>...Who's Ilias?\
name "Luka"
>.........................\
name ""
>...No way.@
>There is no way she doesn't know who Ilias is.\
name "Luka"
>She's...a very evil person who's worshiped by humans as a god.@
>And she's the main reason why there's so much conflict between humans and     monsters.\
name "Nashi"
>Ohhhhh, I think Erubetie complains about her a lot...\
name "Luka"
>Anyway...@
>Since I only ever lived there, I had never even seen a monster my whole life  until right before my quest began.\
name "Nashi"
>Your quest...?\
name "Luka"
>.................\
name ""
csp 700
bg black,10,1500
>So after getting all of the arbitrary exposition out of the way and           explaining what my village was like to Nashi...\
lsp 700,":a;chara\slime_blue_st03.bmp",245,10
bg "bg\bg097.bmp",10,1500
name "Nashi"
>Huh...@
>Your village is just like this place.\
name "Luka"
if %undine_scene>0 >Undine said the same thing awhile ago...\
if %undine_scene<1 >You really think so?\
name "Nashi"
>Yeah.@
>Your village hates monsters like the people here hate humans.\
name "Luka"
>...I don't think it's quite the same, though.@
>I don't think we were really driven into a corner in the same way your race   was.\
name "Nashi"
>Maybe...\
name ""
>Nashi sighs.\
name "Nashi"
>It'd still be nice to leave here once in awhile, like you left your village.\
>Maybe I'll try to go to Grand Noah one of these days, just to see what it's   like.@
>I've heard that place is relatively safe, isn't it?\
name "Luka"
>Yeah, it's safe.@
>Humans and monsters get along pretty well there.@ > I've even seen slime girls   around, too.\
>It isn't very far, either. So you could go there and come back in less than a day.\
name "Nashi"
>Hmmmm...\
>Oh, but I'd have to ask Aira, first...@
>She might not let me go.\
>That's not your problem, though.\
>Thanks for telling me about all of that.@
>It was cool!\
name ""
>Nashi gives a cute smile.\
name "Luka"
>Uh, y-you're welcome...\
name ""
>I'm not used to talking about myself that much.@
>I didn't even realize how long we'd been here.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_07c

mov %spring_event7,3
gosub *setwindow_01
lsp 700,":a;chara\slime_blue_st03.bmp",245,10:print 10,500
name "Nashi"
>Oh, how should I ask Aira to let me go...?\
>Have to let her know I'll come right back...@
>Maybe if I get Iaka to come too?\
name ""
>Nashi appears to be thinking out loud, not even noticing me.@
>Sounds like she's trying to figure out how to get her sister's permission to  go to Grand Noah.\
>I guess I'll just leave her be.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08a

mov %spring_event8,1
gosub *setwindow_01
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
name "Red Slime"
>Oh, my...\
name ""
>The Red Slime looks over my shoulder.\
name "Red Slime"
>You have a cute ass...~\
name "Luka"
>...What?\
name "Red Slime"
>Your ass...@
>It's cute.\
name "Luka"
>.................\
name ""
>What's wrong with "Hello"?\
name "Luka"
>Can you...not do that, please?\
name "Red Slime"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>Oh, I'm sorry!@
>Do humans not like that?\
>I can't...@
>I mean, I really don't talk to any humans...\
name "Luka"
>Uh, it's okay...\
name ""
>This girl's the weirdest one here...\
name "Red Slime"
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>I...I'm Iaka.
name "Iaka"
>\
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>I...don't really talk to humans a lot.\
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>But you're really cute...~\
name "Luka"
>.............\
name ""
>This is getting more awkward by the second.\
name "Iaka"
>Erubetie said something about the "damn angel child".@
>Was that you?\
name "Luka"
>Uh, yeah...That's me.\
name "Iaka"
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
>Hmmmm...\
name ""
>Iaka looks me over with a puzzled look on her face.@
>This girl is making me really uncomfortable...\
name "Iaka"
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>You don't seem that scary!\
>The way Erubetie was acting, I expected someone...@
>...Taller?\
name "Luka"
>.................\
name ""
>...I guess I'm not very threatening with my ring on.\
name "Luka"
>Then does that mean you're not hostile to humans?\
name "Iaka"
>No, I like them~!\
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>Some of the slimes eat humans, instead.@
>That seems really harsh, though. And kind of a waste...\
name "Luka"
>I see...\
name ""
>I guess she's not that bad, then.@
>Maybe she just acts strange because she doesn't talk to many humans.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08b

mov %spring_event8,2
gosub *setwindow_01
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
name "Luka"
>I talked to your sister, Nashi.@
>She said that you actually left the spring a few times before.\
name "Iaka"
>Huh?@
>Oh, yeah!\
>I've left once or twice, but I didn't really go very far..@
>...Please don't tell Erubetie.\
name "Luka"
>I won't.\
name ""
>I guess Erubetie spends most of her time at the Monster Lord's Castle.\
name "Iaka"
>I explored the surrounding forest a bit.@
>...But then I started to feel sick and so I came back home.\
name "Luka"
>Wait, really?@
>You got sick just from being in the forest?\
name "Iaka"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>I'm not that strong.@
>If I could find some pure water nearby, I would be okay.\
name "Luka"
>..............\
name ""
>That's so sad...\
name "Iaka"
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>Oh, well~!\
>Aira got a bit farther than I did.@
>She even went to a real human city.\
>If you want to know what it's like, you should ask her!\
name "Luka"
>...I do know what it's like.\
name "Iaka"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>O-Oh, right.@
>I forgot, hehehe...\
name ""
>She doesn't seem to really mind staying here.@
>But nobody should have to be trapped in one place like that.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08c

mov %spring_event8,3
gosub *setwindow_01
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
name "Iaka"
>Hrm...@
>Angel...\
name ""
>The Red Slime known as Iaka darts her eyes up and down, looking me over.\
name "Iaka"
lsp 700,":a;chara\slime_red_st02.bmp",200,0:print 10,500
>Okay!@
>I want to see what you can do!\
name "Luka"
>Wait, what...?@
>You don't want to fight, do you?\
name "Iaka"
bgmstop
>No no no, not fighting.@
>Let's have sex~!\
name "Luka"
>...............\
name ""
>This girl is really weird...\
name ""
csel "Okay!",*iaka_h,"No thanks...",*iaka_noh

*iaka_noh

bgm "2Q\bgm\spring.ogg"
name "Luka"
>N-No.@
>That's okay...\
name "Iaka"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>Awwww...\
>What's wrong?@
>Are you shy?\
>I swear I won't eat you!\
name "Luka"
>I'm not shy!@
>I just...don't want to.\
name "Iaka"
>Aw, okay...\
name ""
>Iaka hangs her head down a little bit, a frown on her face.\
>...Sheesh, now I feel terrible.\
name "Luka"
>It's not your fault!@
>Just...there's someone else.\
name ""
>Maybe?\
name "Iaka"
>Huh?@
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
>Oh!@ > Sorry! I didn't know!\
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>Hehe. That's okay, then~!\
name ""
>Well, at least she feels better now.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*iaka_h

mov %iaka_sex,1
gosub *iaka_h_
name "Gnome"
bgmstop
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
>......................\
name "Luka"
>Huh?@
>Wah!\
name ""
bgm "bgm\comi1.ogg"
>Three spirits appear inside me, staring with their cold, judgmental eyes.\
name "Luka"
>You...@ >You weren't...@
>Watching that...right?\
name "Gnome"
>......................\
name "Salamander"
>......................\
name "Sylph"
>......................\
name "Sylph"
>So...@
>Am I the only one that wants to know what his tongue's like?\
name "Gnome"
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>......................\
name "Sylph"
>...What?\
name ""
bgm "2Q\bgm\spring.ogg"
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08d

if %iaka_sex>0 goto *spring_08da
if %iaka_sex<1 goto *spring_08db

*spring_08da

gosub *setwindow_01
lsp 700,":a;chara\slime_red_st02.bmp",145,10:print 10,500
name "Iaka"
>Hehe...Hey~.\
name ""
>Iaka greets me with a sultry voice.\
name "Iaka"
>Did you want to play some more~?\
name "Luka"
>Er...No...\
name "Iaka"
>Oh, well that's okay~.\
>I'm not really hungry right now, anyway.@
>Come back another time, and I'll be ready...hehe~.\
name "Luka"
>............\
name ""
>What have I gotten myself into?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main



*spring_08db

gosub *setwindow_01
lsp 700,":a;chara\slime_red_st02.bmp",145,10:print 10,500
name "Iaka"
>Oh, hey. You're back~!\
>Did you change your mind?@
>Did you break up with your girlfriend~?\
name "Luka"
>Uh...\
csel "Yes, please!",*iaka_h,"No thanks.",*spring_08dba


*spring_08dba

name "Luka"
>N-No.@
>I haven't changed my mind.\
name "Iaka"
>Mmmph.\
>Oh, well~!@
>Come back when you dooooo~!\
name "Luka"
>...........\
name ""
>Why does she assume I'll change my mind?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_09a

mov %spring_event9,1
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
name "Purple Slime"
>Ohoho, are you the boy who got Erubetie all frustrated?\
name "Luka"
>Uh, probably...\
name ""
>...Have I met her yet in this timeline?@
>I don't think I have.\
name "Purple Slime"
>I must admit, I expected you to be a little...@ >Taller.\
name "Luka"
>...........\
name "Purple Slime"
>I suppose I should introduce myself.@
name "Aira"
>I'm Aira.\
name "Luka"
>Aira...\
name ""
>That's a cute name.\
name "Aira"
>Well, if Erubetie and Undine say you're okay, then I certainly won't object   to you being here.\
>Just behave yourself, okay?\
name "Luka"
>R-Right.@
>I will!\
name ""
>The last thing I need to do is cause more trouble here.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_09b

mov %spring_event9,2
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
name "Luka"
>Hey, that little green slime girl is your sister, right?\
name "Aira"
>Hmm?@
>Ah, Chinisa...yes.\
name "Luka"
>Well, she's kind of terrified of me now...@
>I..sort of sealed her the first time I came here.\
name "Aira"
lsp 700,":a;chara\slime_purple_st03.bmp",170,39:print 10,500
>!?@
>That was you?\
name ""
>Uh-oh.@
>She doesn't look happy...\
name "Luka"
>I-I'm sorry!\
>I didn't mean to...@
>It was just a reflex when she attacked me. That's all.\
name "Aira"
>She attacked you?\
>Hm, I see...@
>She didn't mention that part to me...\
name ""
>Aira sighs.\
name "Aira"
>...I'll talk to her later.@
>She's still quite young, so she can be rather...difficult.\
name "Luka"
>I just don't want her to be so scared of me, anymore.\
name "Aira"
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
>Yes, yes. I understand...@
>I'll handle it.\
name "Luka"
>Thank you.\
name ""
>She's oddly reasonable.@
>Didn't she try to attack me before...?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_09c

mov %spring_event9,3
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
name "Luka"
>Your sisters told me that you've actually left the spring before.\
name "Aira"
>Hmm?@
>Occasionally, yes...\
>What of it?\
name "Luka"
>I'm just wondering, what was that like?\
name ""
>I still don't really understand much about these slime girls.\
name "Aira"
>...I don't like it.\
>Maybe it's because I've lived here for so long, but...@
>It felt uncomfortable to leave.\
>I don't know...@
>Maybe it's because I don't really like leaving my sisters behind...@
>And the clean water here is much more comfortable than the dry, dirty         surface.\
name "Luka"
>.........\
name ""
>Dirt's probably existed a lot longer than humans have.@
>How did they ever manage to survive on land...?\
>Maybe they got weaker over time?\
name "Aira"
>Fuuu...@
>Perhaps one day we can try to live on the surface together.\
>I won't leave without my sisters, though.\
name "Luka"
>Right, I understand...\
name ""
>The more I talk to them, the worse I feel...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_09d

mov %spring_event9,4
name "Aira"
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
>Hmhmhm...\
name ""
>Aira has a lewd look on her face as she stares at me.\
name "Aira"
>You know...@
>You look rather delicious...hmhmhm.\
name ""
>She leans forward, lying in a puddle of slime, at a perfect angle to show     off her breasts.\
name "Luka"
>Wait, what?\
name ""
>Really?@
>This again?\
name "Aira"
>It's quite rare for a human to come down here.@
>It can make a woman...restless.\
name ""
>Aira says while licking her lips.\
name "Aira"
>Could you perhaps...give me some semen?@
>I'll make it feel really good...~\
name "Luka"
>Ah...\
name ""
>Why does this always happen to me?\
>Hmm...@
>She doesn't really seem dangerous.\
csel "Give semen!",*aira_h,"No thanks...",*aira_noh

*aira_h

mov %aira_sex,1
gosub *aira_h_
dwave 1, "se\asioto3.ogg"
wait 500
name "Luka"
>Hehehehehe...\
name ""
>That was awesome.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Quit giggling like an idiot.\
name "Luka"
>Hya!@
>D-Don't do that!\
name ""
>I hate how they always sneak up on me.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Did you just come here to have sex with slime girls?\
name "Luka"
>N-No!@
>It's not like that!\
name ""
>I already saved your spring, didn't I?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Hmph.@
>If you wanted to have sex with a slime girl that badly, I'm right here, you   know...\
name "Luka"
>...........\
name ""
>Is she jealous?@
>She seems jealous.\
>It's kind of cute...\
name "Undine"
>...I can hear that.\
name "Luka"
>Rrrrgh...\
name ""
>I hate when she listens to my thoughts, too.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*aira_noh

name "Luka"
>N-No...@
>That's okay...\
name "Aira"
>Hmhmhmhm...@
>Alright, if that's really what you want...\
name ""
>Surprisingly, she doesn't try to push it any further.\
name "Aira"
>Well, at any rate, if you need me for something, I'll be here.\
name "Luka"
>Uh, okay.\
name ""
if $knight!="Erubetie" >I don't know why I would, but at least she doesn't seem hostile.\
if $knight="Erubetie" >She does technically run the spring now, doesn't she?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_09e

gosub *setwindow_01
name "Luka"
>Huh?\
name ""
>Oh.@
>She's sleeping.\
>Aira's lying on her side, sleeping under a waterfall.@
>Guess I'll leave her be, then.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10a

if %spring_event1<1 goto *spring_10aa
if %spring_event1>0 goto *spring_10ab

*spring_10aa

mov %spring_event10,1
gosub *setwindow_01
name "Slime A"
lsp 701,":a;2Q\chara\beru_st01.png",0,0:print 10,500
>Hmm?\
>Oh, hello.@
>I don't believe we've met.\
name "Luka"
>Err...\
name ""
>She's right. We HAVEN'T met.@
>Who is this?\
name "Slime A"
>I suppose I should introduce myself.@
>I'm Beru.
name "Beru"
>\
>And you are...?\
name "Luka"
>Luka...\
name ""
>Should I be worried about this?\
name "Beru"
>Hmm, is something wrong?\
wait 1000
>Oh, please don't get confused about the two bodies next to me.@
>There is only one person sitting before you. The other two are simply bodies  that I control.\
name "Luka"
>Huh...\
name ""
>That's kind of cool.@
>Didn't Erubetie make clones of herself, too?\
name "Beru"
>Anyway, I don't really mind if Erubetie says you can be here.@
>Just don't be disruptive, please.\
name "Luka"
>R-Right. I won't...\
name ""
>Why didn't I ever see her before?@
>This is weird...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10ab

mov %spring_event10,1
gosub *setwindow_01
name "Beru"
lsp 701,":a;2Q\chara\beru_st01.png",0,0:print 10,500
>Oh, hello again, human.\
name ""
>The strange slime girl from before calmly greets me with a warm smile on her  face.\
>Her other two bodies just sit at her side, staring blankly at me.\
name "Luka"
>......\
name "Beru"
>...What?\
>Relax, they're not even sentient.@
>One mind controls three bodies.\
name "Luka"
>I see...\
name "Beru"
>....@
>...You're still looking at me strangely.\
name "Luka"
>It's...nothing.\
name ""
>Why have I never seen her before?\
name "Undine"
>How much time did you actually spend here beforehand?\
name "Luka"
>Eh?\
name "Undine"
>The first time you were here, I mean before we joined up.@
>Did you actually spend any time here?\
name "Luka"
>Well...\
>The first time I left as soon as I got your power.@
>And then I left after defeating the angels here and getting Salamander back.\
>..So I guess you're right.\
name "Undine"
>So you never met her before.@
>That doesn't mean she never existed.\
>There are at least 30 slimes in this cave alone.\
name "Luka"
>I guess you're right...\
name "Undine"
>I think you're getting a little too used to your psuedo-omniscience.\
name "Luka"
>Yeah, maybe...\
name ""
>I can't shake the feeing that something's wrong here, though.@
>Maybe it's just me.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10b

mov %spring_event10,2
gosub *setwindow_01
name "Beru"
lsp 700,":a;2Q\chara\beru_st01.png",-0,0:print 10,500
>So are you some sort of hero, or...?\
name "Luka"
>Not really...\
name ""
>The word "hero" can mean so many different things.\
name "Luka"
>I'm not a hero of Ilias, if that's what you're thinking.\
name "Beru"
>Well, obviously.@
>A Hero of Ilias would never have stopped Bess like that.\

if $knight="Erubetie" >I just want a better idea of whom Erubetie's traveling with, that's all...\
if $knight!="Erubetie" >I just want a better idea of whom Undine's traveling with, that's all...\

>........\
name ""
>Beru sighs.\
name "Beru"
if $knight="Erubetie" >To be honest, I'm rather happy that Undine and Erubetie are out of the spring now.@
if $knight!="Erubetie" >To be honest, I'm rather happy that at least Undine is out of the spring now.@
>No personal ill will, of course. But I feel like the isolation from the world has been affecting their minds.@
>They need an excuse to go out and see everything again, if that makes any     sense.\
name "Luka"
>I think it does...\
name "Beru"
>Really, I have nothing against the humans myself.@
>I wish things could be resolved peacefully, so the younger slimes weren't     confined to this dark, depressing cave.\
>In that regard, Bess and I actually agreed.\
>...but she was clearly only interested in her own personal gain.@
>She only cared about herself. She was doing the right thing for the wrong     reasons.\
>That's how I see her, anyway.\
name "Luka"
>Hmm...\
name ""
>I've only had two encounters with Bess, and both of them ended pretty         quickly...\
name "Luka"
>I don't really know anything about her.\
name "Beru"
>Hmm?@
>Oh, well of course. Why would you?\
name "Luka"
>Urk...\
name ""
>Uh-oh.@
>She doesn't know yet, does she?\
name "Undine"
lsp 700,":a;2Q\chara\beru_st01.png",200,0
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>You always say a little more than you should, don't you?\
name "Luka"
>Uh, n-never mind.\
name "Beru"
>Alright...\
>Sorry, I didn't mean to ramble on like this.@
>You probably barely know anything about what I'm talking about.\
>I just get so bored down here.@
>It's nice having someone new to talk to.\
name "Luka"
>No, I get it...\
name ""
>It seems like not many people agreed with what Erubetie and Undine did, even  here.\
name "Undine"
>We did what we felt was necessary.\
>Of course, mistakes were made.@
>Perhaps what we did really was wrong, I'm not sure.\
name "Luka"
>The important thing is making sure it never has to be like this again,        right?\
name "Undine"
>I suppose you're right.@
>No sense in dwelling on the past...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10c

gosub *setwindow_01
name ""
>Hmm...@
>Doesn't seem like she's around right now.\
>Maybe she's on the surface?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_11

mov %spring_event11,1
gosub *setwindow_01
name "Slime Bess"
lsp 700,":a;chara\slimelord_st03.bmp",0,0:print 10,500
>Hmm?@
>Wh-Who are you?\
name ""
>The pink slime girl seems nervous.\
name "Luka"
>Uh, h-hi...@
>I'm not here to hurt you.\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st02.bmp",0,0:print 10,500
>Hahahahaha...@
>How could a human like you ever hurt me~?\
name ""
>Wait...@
>I've seen this girl before.\
wait 1000
bgmstop
>!!!\
name "Luka"
>Hey!@
lsp 700,":a;chara\slimelord_st04.bmp",0,0:print 10,500
bgm "bgm\kiki2.ogg"
>You're the one who poisoned the spring!\
name "Slime Bess"
>Whaaat!?@
>How did you know!?\
wait 1000
lsp 700,":a;chara\slimelord_st03.bmp",0,0:print 10,500
>I-I mean, I didn't poison the spring yet!@
>...Errr...\
name ""
>Busted.\
name "Undine"
lsp 700,":a;chara\slimelord_st04.bmp",200,0
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>Poison the spring?@
>What are you talking about?\
name ""
>Undine appears in my mind.\
name "Luka"
>This girl used one of Black Alice's artificial spirits to poison your spring  last time.@
>Before I was sent back, I mean.\
name ""
>I look back over to her.\
name "Luka"
>I won't let you poison the spring!\
name "Slime Bess"
>!!!\
wait 1000
lsp 700,":a;chara\slimelord_st02.bmp",200,0:print 10,500
>Hehe...Hehehehehe...\
>So what are you gonna do? Fight me?@
>I don't think Erubetie would like thaaaaaat...~\
name "Luka"
>Ghh...\
name ""
>Damn, she's right.@
>I can't go starting fights here.\
name "Luka"
>...I'm going to stop Black Alice.@
>You better not poison the spring.\
name "Slime Bess"
>Ha...@
>Or what?\
name "Luka"
>I'll...@
>...Seal you into a puddle?\
name "Slime Bess"
bgmstop
>..........\
name "Undine"
>..........@
>Luka, that was awful.\
name "Luka"
>Fuuuu...\
bgm "bgm\kiki2.ogg"
name "Slime Bess"
>It doesn't matter, anyway.@
>I wasn't going to poison the spring.\
name "Luka"
>Eh?\
name ""
>She wasn't?\
name "Luka"
>But...@
>You poisoned the spring last time.\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st04.bmp",200,0:print 10,500
>Huh?@
>What last time?\
name "Luka"
>Er...Never mind.\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st03.bmp",200,0:print 10,500
>Black Alice gave me the spirit, but I didn't want to use it!\
>Even if it would probably be better for us, I can't just destroy our home     like that...\
name "Luka"
>Better for you?@
>What do you mean by that?\
name "Slime Bess"
>Idiot...\
>If I poison the spring, then we would be forced to the surface.@
>We could finally fight back against the humans and run them off the           continent.\
lsp 700,":a;chara\slimelord_st02.bmp",200,0:print 10,500
>Then we could have aaaaall of our land back, and purify it so we can live     there again.@
>...And feast on any human that gets in our way.\
>Wouldn't that just be wonderful~?\
name "Luka"
>.............\
name ""
>She's even crazier than Erubetie.\
name "Undine"
dwave 1,"se\warm.ogg"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>You really are clueless, aren't you?\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st04.bmp",200,0:print 10,500
>Huh...?@
>Hya!\
name ""
>Bess goes wide-eyed as Undine appears.\
name "Undine"
lsp 699,":a;2Q\chara\undine_st06.png",-200,0:print 10,500
>Tell me something.@
>Do you even know what Grand Noah looks like?@
>What kind of people live there?\
name "Slime Bess"
>Uhh...@
>Humans, right?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>Humans.@
>...And a lot of monsters.\
>Do you really think a few slime girls would stand a chance against them?@
>Most people here have never even fought a real battle before.\
name "Slime Bess"
>B-But...@
>The monsters would help us! Right?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>Why would they?\
>They live happily with the humans there.@
>The monsters there are quite strong, as well. They would easily defeat        everyone except for you, Erubetie and Beru.\
>...Not that either of them would join you, anyway.\
name "Slime Bess"
>Hmph.@
>Those monsters should die too, then...\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>If you want to go commit senseless murders, then go right ahead.@
>Just do it far away from here. And don't be surprised when you end up dead.\
name "Slime Bess"
>...............\
name ""
>This is infuriating.@
>I wish I could just seal her...\
name "Slime Bess"
>It doesn't matter.@
>Like I said, I wasn't going to poison the spring, anyway.\
name "Undine"
>And why should I believe that?\
name "Slime Bess"
>............\
name "Undine"
lsp 699,":a;2Q\chara\undine_st06.png",-200,0:print 10,500
>In fact, it seems clear to me that you should be kept as far away from my     spring as possible.\
name "Slime Bess"
>!!!@
>B-But...!\
wait 500
>Hmph.@
>Fiiiiine...\
>I'll be back though.@
>And I'll save our race, with or without you!\
name ""
dwave 1,"se\ero_slime3.ogg"
bgmstop
cspl 699,700
lsp 700,":a;2Q\chara\undine_st04.png",0,0:print 10,500
print 10,500
>Bess turned into a puddle, and escaped through cracks in the rock!\
name "Luka"
bgmstop
>H-Hey!\
name ""
>...It's too late.@
>She's already long gone.\
name "Luka"
>I should've just sealed her.\
name "Undine"
lsp 700,":a;2Q\chara\undine_st05.png",0,0:print 10,500
>...Sorry.@
>I should have known she would try to run away.\
name "Luka"
>.........\
name ""
>Damn.@
>I was so close to stopping her...\
name "Luka"
bgm "2Q\bgm\spring.ogg"
>So what should we do now?\
name "Undine"
lsp 700,":a;2Q\chara\undine_st04.png",0,0:print 10,500
>Hrm...\
wait 1000
>I'll warn Erubetie about her.@
lsp 700,":a;chara\undine_st01.bmp",0,0:print 10,500
>If Bess isn't allowed back at the spring, then she can't poison it.\
name "Luka"
>But what if she tries to attack a human city?@
>What about Grand Noah?\
name "Undine"
>If she tried to do anything against Grand Noah or Yamatai, the monsters there would butcher her.@
>That isn't to say she's not a threat, but she will be dealt with in due       time.\
name "Luka"
>I hope so.\
name ""
>Maybe it's still better than before.@
>At least now she probably won't get the chance to poison the spring.\
>Trying to take my mind off of it, I take another look around the spring.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*svillage_main0

cspl 600,699
dwave 1,"se\asioto2.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
mov $last_region,"Gold"
mov %last_region,9

*svillage_main

name ""
btndef clear
bg "bg\bg103.bmp",10,1
cspl 3,7
csp 611
cspl 699,705
lsp 699,":a;system\window9.bmp",80,140
if %svillage_event2=0 lsp 601,":s/20,20,0;#FFFFFF#FF4444Livestock A",95,160:spbtn 601,601
if %svillage_event2>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444Punished Livestock",95,160:spbtn 601,601
if %svillage_event8=0 lsp 602,":s/20,20,0;#FFFFFF#FF4444Sisters",95,190:spbtn 602,602
if %svillage_event8=1 || %svillage_event8=2 || %svillage_event8=4 lsp 602,":s/20,20,0;#FFFFFF#FF4444Mincubus",95,190:spbtn 602,602
if %svillage_event8=3 lsp 602,":s/20,20,0;#FFFFFF#FF4444Lencubus",95,190:spbtn 602,602
if %svillage_event13>0 skip 2
lsp 603,":s/20,20,0;#FFFFFF#FF4444Ririmu",95,220:spbtn 603,603
if %svillage_event1=2 skip 3
if %svillage_event1=0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
if %svillage_event1>0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Naccubus",95,250:spbtn 604,604
if %yamatai<1 lsp 605,":s/20,20,0;#FFFFFF#FF4444Yamatai Youth",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Witch Succubus",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Maccubus",95,340:spbtn 607,607 ; 1, 2H, 3
lsp 608,":s/20,20,0;#FFFFFF#FF4444Livestock B",95,370:spbtn 608,608 ; 1, 2
if %koakgiga=1 && %svillage_event10<1 lsp 609,":s/20,20,0;#FFFFFF#FF4444Koakuma",95,400:spbtn 609,609
if %koakgiga=1 && %svillage_event10>0 lsp 609,":s/20,20,0;#bbbbbbKoakuma",95,400
if %koakgiga=0 lsp 609,":s/20,20,0;#FFFFFF#FF4444Koakuma",95,400:spbtn 609,609

lsp 614,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,240:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Church",410,280:spbtn 615,615
lsp 616,":s/20,20,0;#FFFFFF#FF4444Bar",410,310:spbtn 616,616
lsp 617,":s/20,20,0;#FFFFFF#FF4444Village Chief",410,340:spbtn 617,617
lsp 618,":s/20,20,0;#FFFFFF#FF4444Ceremony Room",410,370:spbtn 618,618
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *svillage_main
if %cmd1=-1 gosub *menu:goto *svillage_main
cspl 600,699
if %cmd1=601 && %svillage_event2<1 goto *svillage_01a
if %cmd1=601 && %svillage_event2>0 goto *svillage_01b

if %cmd1=602 && %svillage_event8<1 goto *svillage_02a
if %cmd1=602 && %svillage_event8<2 goto *svillage_02b
if %cmd1=602 && %svillage_event8=4 goto *svillage_02d
if %cmd1=602 && %svillage_event8=3 goto *svillage_02c

if %cmd1=603 && %svillage_event3<1 goto *svillage_03a
if %cmd1=603 && %svillage_event3<2 goto *svillage_03b
if %cmd1=603 && %svillage_event3>1 goto *svillage_03c

if %svillage_event1<1 && %cmd1=604 goto *svillage_04
if %svillage_event1>0 && %cmd1=604 goto *svillage_04b

if %cmd1=605 goto *svillage_05

if %cmd1=606 && %svillage_event6<1 goto *svillage_06a
if %cmd1=606 && %svillage_event6<2 goto *svillage_06b
if %witchs_sex>0 skip 2
if %cmd1=606 && %svillage_event6=4 goto *svillage_06d
if %cmd1=606 && %svillage_event6=3 goto *svillage_06c

if %cmd1=607 && %svillage_event11<1 goto *svillage_07a
if %cmd1=607 && %svillage_event11<2 goto *svillage_07b
if %cmd1=607 && %svillage_event11=4 goto *svillage_07d
if %cmd1=607 && %svillage_event11=3 goto *svillage_07c

if %cmd1=608 && %svillage_event12<1 goto *svillage_08a
if %cmd1=608 && %svillage_event12>0 goto *svillage_08b

if %cmd1=609 && %koakgiga=1 && %svillage_event10<1 goto *svillage_09db
if %cmd1=609 && %svillage_event4<1 && %svillage!=2 goto *svillage_09aa
if %cmd1=609 && %svillage_event4<1 && %svillage=2 goto *svillage_09ab
if %cmd1=609 && %svillage_event4<2 goto *svillage_09b
if %cmd1=609 && %svillage_event4>1 goto *svillage_09c

if %cmd1=614 goto *svillage_14
if %cmd1=615 goto *svillage_15
if %cmd1=616 goto *svillage_16

if %cmd1=617 && %svillage_event5<1 goto *svillage_17a
if %cmd1=617 && %svillage_event5<2 goto *svillage_17b
if %succubus_sex>0 skip 2
if %cmd1=617 && %svillage_event5=4 goto *svillage_17d
if %cmd1=617 && %svillage_event5=3 goto *svillage_17c

if %cmd1=618 && %svillage_event7<1 goto *svillage_18a
if %cmd1=618 && %svillage_event7>0 goto *svillage_18b

if %cmd1=619 return
goto *svillage_main

*svillage_01a

mov %svillage_event2,1
gosub *setwindow_01
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
name "Punished Livestock"
>Welcome to Succubus Village!\
>...I have to say that to every traveler that walks by now.@
>I got in trouble, and now they won't let me have sex with a succubus until I  spend a week as the Town Greeter.\
name "Luka"
>What did you do?\
name "Punished Livestock"
>I got a little too feely with one of the younger succubi...@
>I guess she didn't like it, because she told on me later...Hmph.\
name "Luka"
>...I don't want to know any more about this.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_01b

gosub *setwindow_01
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
name "Punished Livestock"
>............\
name ""
>The man sighs.\
name "Punished Livestock"
>...Welcome to Succubus Village.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_02a

mov %svillage_event8,1
lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
gosub *setwindow_01
name "Lencubus"
>Sheesh...@
>That was really weird.\
>I barely remember anything that's happened for the last few weeks...\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I thought it was fun~!\
name "Luka"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>...How old are you two, anyway?\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I'm 1*.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>And I'm 1*.\
csp 701
name "Alice"
if %alice_bow>0 lsp 701,":a;chara\alice_st91b.bmp",267,0
lsp 702,":a;chara\alice_st04b.bmp",267,0:print 10,500
>Wait... What?@
>...Say that again. How old are you?\
name "Lencubus"
>I just said! 1*!\
name "Mincubus"
csp 702
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>And I'm 1*!\
name "Alice"
if %alice_bow>0 lsp 701,":a;chara\alice_st91b.bmp",267,0
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 702,":a;chara\alice_st06b.bmp",267,0:print 10,500
>What the hell does 1* mean? @
>I asked for a number.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st03.bmp",15,0:print 10,500
>But that is a number.@
>I don't understand.\
lsp 700,":a;chara\renccubus_st01.bmp",15,0:print 10,500
name "Luka"
>Yeah. What are you talking about, Alice?\

if $party1!="Chrome" && $party2!="Chrome" skip 8
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>It's not just you, Monster Lord.@
>I don't understand what they're saying, either...\
name "Luka"
>What do you mean? @
>It's just a number!\

name "Alice"
lsp 702,":a;chara\alice_st01b.bmp",267,0:print 10,500
>..............@
>Luka, how old are you?\
name "Luka"
>Me? @
>I'm...1* years old now, I think.\
>Or 1*, if we're not counting the time travel.\

if $party1!="Chrome" && $party2!="Chrome" skip 3
name "Chrome"
>...What!?\

name "Alice"
lsp 702,":a;chara\alice_st03b.bmp",267,0:print 10,500
>Stop doing that!\
>What is that supposed to represent!? @
>Is it 12? @ >15? @ >18?\
name "Mincubus"
csp 702
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>Yeah! Like I said, 1*!\
name "Alice"
if %alice_bow>0 lsp 701,":a;chara\alice_st91b.bmp",267,0
lsp 702,":a;chara\alice_st06b.bmp",267,0:print 10,500
>Oh, forget it...\
lsp 702,":a;chara\alice_st04b.bmp",267,0:print 10,500
name ""
>Alice sighs.\
name "Alice"
>You're a lot younger than I am, I'm sure of that much.\

if $knight!="Alma" skip 9
csp 702
name "Alma Elma"
if %alice_bow>0 lsp 700,":a;chara\alice_st91b.bmp",267,0
lsp 701,":a;chara\alice_st04b.bmp",267,0
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>He doesn't always look that young.@
>Sometimes he looks older or younger. Depends on the lighting and angle you're looking at him from.\
>...Well that's what it looks like to me, anyway.\

if $knight!="Tamamo" skip 9
csp 702
name "Tamamo"
if %alice_bow>0 lsp 700,":a;chara\alice_st91b.bmp",267,0
lsp 701,":a;chara\alice_st04b.bmp",267,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>What's wrong with that?@
lsp 699,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Little boys and little girls need love, too...\

if $knight!="Erubetie" skip 7
cspl 701,702
name "Erubetie"
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",267,0
lsp 699,":a;chara\alice_st04b.bmp",267,0
lsp 700,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>It's not like it makes a difference, anyway...\

if $knight!="Granberia" skip 8
csp 702
name "Granberia"
if %alice_bow>0 lsp 700,":a;chara\alice_st91b.bmp",267,0
lsp 701,":a;chara\alice_st04b.bmp",267,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>You can never tell how old someone is by looking at them.@
>And his angel blood might be messing with his body, too...\

name "Luka"
>...........\
name ""
>...I have no idea what's going on here.\
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_02b

mov %svillage_event8,2
lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
gosub *setwindow_01
name "Mincubus"
>Hey...@
>You're, uhh, half-angel, right?\
name "Luka"
>Eh!?\
name ""
>Hey, she put clothes on again.@
>Actually, she looks just like she did before transforming. No wings or tail,  either.\
>Wait, how did she...!?\
name "Luka"
>H-How do you know about that?\
name "Mincubus"
>Ririmu told me!\
name ""
>...Then how did she know?\
name "Mincubus"
>She also said that angels were really sensitive to pleasure...\
name ""
>A mischievous smirk creeps across her face as she says that.\
name "Alice"
lsp 701,":a;2Q\chara\minccubus_st12.png",335,50
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",-133,0
lsp 700,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>...Damn pervert.\
name "Luka"
>What did I do!?\
name "Alice"
lsp 700,":a;chara\alice_st06b.bmp",-133,0:print 10,500
>Not you, moron.\
name "Luka"
>O-Oh...\
name ""
>Wouldn't you expect a succubus to be a pervert, though?\

if $party1!="Chrome" && $party2!="Chrome" skip 7
name "Chrome"
csp 699
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Hmph... @ >Revolting.\
name ""
>Or maybe not...?\

name "Mincubus"
bgmstop
>I want to see how sensitive you really are...~@
>Want to feed me your semen?\
name "Luka"
>Ahh...\
name ""
>Didn't she say she was only 1*? @
>She's practically a little girl!\
name "Alice"
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",-133,0
lsp 700,":a;chara\alice_st06b.bmp",-133,0:print 10,500
>Stop @ >doing @ >that!\
name "Luka"
>Aren't you...@
>Really young?\
name "Mincubus"
>You're young, too.\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>I have to admit, she's got you there.\
name "Luka"
>...................\
name "Mincubus"
>And besides...@
>I have to eat, don't I? Hehehehe...~\
name ""
>As the Mincubus giggles, she lifts up her dress.\
>...Yep, no panties.@
>Her vagina was fully exposed, already looking a little wet.\
name "Mincubus"
>I'll even let you use my pussy, if you want...\
name "Luka"
>Ahhh...\
name "Alice"
>...You're mentally tasting it already, aren't you? @
>Pervert.\
name "Luka"
>I am not!\
name "Alice"
>Whatever.@
>Have fun, pedophile.\
name ""
dwave 1,"se\escape.ogg"
cspl 699,700
if $party1!="Chrome" && $party2!="Chrome" lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
>With an annoyed grunt, Alice slithers off.\

if $party1!="Chrome" && $party2!="Chrome" skip 14
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>..............\
name ""
>But Chrome keeps glaring at me.\
name "Chrome"
if %chrome_rep>8 >...You better not.\
if %chrome_rep<9 >...I really hope you have higher standards than this.\
dwave 1,"se\asioto3.ogg"
csp 700
lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
>Chrome walks off to catch up with Alice.\
>...Scary.\

name "Mincubus"
>Hey, that means we're all alone now.\
name "Luka"
>.............\
name ""
>...She is pretty cute.\
name "Mincubus"
>Come on...\
>I'm so hungry...@
>My pussy's aching...\
>I need your semen inside me, right now...\
name "Luka"
>Uh...\
mov %svillage_event8,3
csel "Okay!", *mincubus_ng_h, "No way!", *mincubus_noh

*mincubus_noh

if $party1="Chrome" || $party2="Chrome" mov %chrome_rep,%chrome_rep+1
mov %alice_rep,%alice_rep+1
bgm "2Q\bgm\succubusvillage.ogg"
name "Luka"
>I can't do that! @
>Y-You're too young for that!\
name "Mincubus"
>B-But...@
>That's how I eat...\
name "Alice"
dwave 1,"se\escape.ogg"
lsp 701,":a;2Q\chara\minccubus_st12.png",335,50
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",-133,0
lsp 700,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>...I still have no idea how old she is.\
name "Luka"
>I thought you left?\
name "Alice"
>I lied.\
name "Luka"
>.............\
name ""
>How often does she spy on me like that?\
name "Alice"
lsp 700,":a;chara\alice_st03b.bmp",-133,0:print 10,500
>Whatever.\
>Anyway, it might seem weird to a human...@
>But for a succubus, it's pretty normal to start harvesting semen herself at   around 10 or 11.\
lsp 700,":a;chara\alice_st01b.bmp",-133,0:print 10,500
name "Luka"
>That young!?\
name "Alice"
lsp 700,":a;chara\alice_st03b.bmp",-133,0:print 10,500
>Remember, it's how they eat.@
>They aren't like humans or other monsters. So obviously their customs would   be different.\
lsp 700,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>If it really bothers you, just don't think about it too hard.\
name "Luka"
>Uh, okay...\
name "Mincubus"
>So...@
>Can I have your semen now?\
name "Luka"
>No!\
name ""
>I should probably just get far away from her now.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*mincubus_ng_h

mov %svillage_event8,3
mov %mincubus_sex,%mincubus_sex+1
gosub *mincubus_ng_h_
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
name "Alice"
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>Pervert.@
>Lolicon.@
>Pedophile.@
>Statutory rapist.\
name "Luka"
>Please stop...\
name ""
>She's closer to my age than you are...\
name "Alice"
>Hmph.\
lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
>What a wonderful hero you are.@
>Spending your days before armageddon fucking the local 12-year olds.\
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Luka"
>You're just angry because most young boys would run away from you, instead.\
name "Alice"
lsp 700,":a;chara\alice_st02b.bmp",67,0:print 10,500
>...Ahahaha... Hahahaha.@
>Do you really want me to test that theory?@
>Because I could make a little boy very happy...\
name "Luka"
>P-Please don't...\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>Hmph.@
lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
>Don't think you're special just because you got to have sex with a succubus.@
>Literally any man in the world could do it.\
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Luka"
>L-Let's just go through town one more time, shall we?\
name "Alice"
lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
>Oh, are you making your second round now?@
>I hear there's a succubus preschool around here. Maybe you can latch onto     that, next.\
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Luka"
>.....................\
name ""
>She'll never let this go, will she?\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_02c

if %mincubus_sex<1 mov %svillage_event8,4
gosub *setwindow_01
if %mincubus_sex>0 gosub *svillage_02ca
if %mincubus_sex<1 gosub *svillage_02cb
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_02ca

if %mincubus_sex<1 goto *svillage_02cb
lsp 700,":a;chara\renccubus_st03.bmp",175,0:print 10,500
name "Lencubus"
>Awww! @
>Why does my sister get to taste angel semen but I don't?\
>I want a turn, too!\
name "Luka"
>No!\
name ""
>I can't feed the whole town!\
name "Alice"
lsp 701,":a;chara\renccubus_st03.bmp",335,0
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",-133,0
lsp 700,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>What's the matter? @
>Too old for you?\
name "Luka"
>Oh, shut up.\
name "Lencubus"
>No faiiiiir...\
name ""
>The Lencubus grumbles to herself.\
return

*svillage_02cb

lsp 700,":a;chara\renccubus_st01.bmp",175,0:print 10,500
name "Lencubus"
>Hehe~.@
>You wouldn't have sex with my sister, would you?\
>She got really whiny about it.\
name "Luka"
>What's the big deal?@
>Can't she just...find someone else?\
name "Lencubus"
>Nah, she wants angel semen.\
>You probably don't know this...@
>But apparently angel semen's kind of legendary for its taste, and the energy  it has.\
>That's what Koakuma told me, anyway.@
>It's some kind of old myth.@ > But there's no such thing as a male angel, so     nobody could ever taste it!\
>...That is, except for you. Hehehehe...~\
name "Luka"
>I...I see...\
name ""
>Life was easier when I was just a Hero.@
>At least when monsters just wanted to rape and enslave me, they were easier   to resist...\
name "Lencubus"
>So, if my sister can't have some...@
>...Can I?\
name "Luka"
>Eh!?\
name "Lencubus"
lsp 700,":a;chara\renccubus_st03.bmp",175,0:print 10,500
>It'll feel really good! I promise! @
>Pleeeeease?\
name "Luka"
>............\
name "Lencubus"
>...Aw, guess not.@
>Maybe next release, then?\
name "Luka"
>Wait, what?\
name ""
return

*svillage_02d

gosub *setwindow_01
name "Mincubus"
mov %svillage_event8,3
lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
name "Mincubus"
>Oh, hey~!\
>Did you change your mind yet? @
>Can I have sex with you?\
name "Luka"
>Hmmm...\
name ""
csel "Okay!", *mincubus_ng_h, "No!", *mincubus_noh2

*mincubus_noh2

name ""
>Wait, why am I even thinking about this!?\
name "Luka"
>No! @
>Please stop asking!\
name "Mincubus"
lsp 700,":a;chara\minccubus_st11.bmp",175,50:print 10,500
>Awwww...@
>Fine!\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_03a

mov %svillage_event3,1
gosub *setwindow_01
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>I'm so sorry.@
>I had no idea my old master had gone that far...\
>I have no intentions of serving Ilias.@
>Though I have no doubt my master plans to betray her.\
>I just can't support someone who'd go to such extreme measures...\
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\salamander_st28.png",100,60:print 10,500
name "Salamander"
>What the hell are you on about? @
>Your master had entire cities burned to the ground! @
>You supported her just fine back then!\
lsp 699,":a;2Q\chara\salamander_st27.png",100,60:print 10,500
name "Ririmu"
>Hmm? @
>Well...I don't know anything about that.\
name ""
>Ririmu sighs.\
name "Ririmu"
>...I suppose I've been made a fool of, then.@
>I wonder... What shall I do now?\
name "Undine"
lsp 699,":a;2Q\chara\salamander_st27.png",00,60
lsp 698,":a;chara\undine_st21.bmp",150,150:print 10,500
>For one thing...@
>Don't ever side with Alice the Eighth again.\
name "Ririmu"
>Ara...@
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Don't worry, sweetie. I wouldn't imagine it now.\
>I suppose I'll just stay here for now and take care of the succubi.@
>Maybe I'll just find a nice man to settle down with here.\
name ""
>She says while eyeing me seductively.\

if $party1!="Chrome" && $party2!="Chrome" skip 30
cspl 698,699
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
name "Chrome"
>..............\
name ""
>Chrome angrily glares at Ririmu.\
name "Ririmu"
>Hmm?\
name ""
>But as soon as Ririmu turns to Chrome...\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Hya!\
name ""
dwave 1,"se\escape.ogg"
csp 699:print 10,300
>...She immediately hides behind me.\
name "Ririmu"
>Is something wrong...? @
>You don't have to hide from me, you know.@
>I won't bite~.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>I'm not hiding!\
name ""
>She peeks out from behind me to respond...@
dwave 1,"se\escape.ogg"
csp 699:print 10,300
>...Before immediately retreating back.\

name "Luka"
>Uh, we should really get going...\
name "Ririmu"
>I'll be here...~\
name ""
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_03b

mov %svillage_event3,2
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
gosub *setwindow_01
name "Ririmu"
>Oh...@
>You're back...\
name "Luka"
>Eh...?\
name ""
>Ririmu seems kind of upset.\
name "Luka"
>Is something wrong?\
name "Ririmu"
>Oh, it's nothing.@
>I'm just thinking...\
name ""
>Ririmu deeply sighs.\
name "Ririmu"
>To be quite honest...@
>I don't like it here.\
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
name "Alice"
>...Really? @
>After all that crap you put us through?\
name "Ririmu"
>Oh, it's great for the other succubi!@
>And everyone's really happy here...\
>But it just makes me uncomfortable.\
name "Luka"
>What's wrong with it?\
name "Ririmu"
>It's the men here.@
>They all just...@ >throw themselves at me.\
name "Alice"
lsp 699,":a;chara\alice_st06b.bmp",-133,0:print 10,500
>Oh, no! How horrible!\
name "Ririmu"
>I know, it seems really petty.\
>I'm not like the other succubi here, though.@
>I just don't like it when five men are lusting after me at once. @ >In the same  room.\
>They all want me to have sex with them...@
>At the same time...@
>I don't even know their names!\
name "Alice"
>.................@
>...You can't be serious.\
name "Ririmu"
>Hmmm?\
name "Alice"
>You're a succubus! @
>Suc@ >cu@ >bus! @
>You're supposed to feed on men.\

if $party1!="Chrome" && $party2!="Chrome" skip 24
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Hey! @
>That's not true!\
lsp 700,":a;chara\chrom_st28.bmp",200,0:print 10,500
>...Well okay, it's actually pretty true.@
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>But just because someone's a succubus doesn't mean they only think about sex!\
name "Alice"
>Oh, really? @
>What's this village, then?\
name "Chrome"
>Well...@
>Not all succubi are like that!\
name "Alice"
>...But most are.\
name "Chrome"
>Hmmmmph...\
dwave 1,"se\asioto3.ogg"
csp 700:print 10,1500
name ""
>Chrome storms off to pout.\
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500

name "Ririmu"
>I know it might seem strange...@
>But I'm just not that kind of person.\

if $knight!="Alma" skip 14
name "Alma Elma"
csp 698
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Err...@
>Are you feeling alright?\
name ""
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Alma suddenly jumps in.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Do you have a fever or something?\
name "Ririmu"
>N-No...\

name "Alice"
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>...You are the weirdest succubus I've ever seen in my life.\
name "Luka"
>Don't be mean to her.\
name "Alice"
lsp 699,":a;chara\alice_st03b.bmp",-133,0:print 10,500
>Oh, are you in love with her now, too?\

if %svillage<2 skip 10
>Was having sex with her once not enough for you?\
lsp 699,":a;chara\alice_st03b.bmp",-133,0:print 10,500
name "Luka"
>H-How do you know about that!?\
name "Alice"
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>I could smell it on you when we went to the inn.\
name "Luka"
>Fuuuu...\

name, "Luka"
>I-It's not like that!\
name""
>Sheesh...\
name "Ririmu"
>D-Don't get confused.@
>It's not that I'm some sort of prude, or anything.\
>When it comes to men, I guess I'm just more...@ >humanlike? @ >Maybe? @
>Hrmmm...\
name ""
>Ririmu sighs.\
name "Ririmu"
>Maybe I should just head back home for awhile.@
>Koakuma is more than capable of keeping the village safe on her own.\
name "Luka"
>Where's your home?\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st05.png",200,0:print 10,500
>Yamatai~!\
name ""
>Her gloomy face suddenly lights up.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Er...@
>That village is still around, right?\
name "Luka"
>Yeah, it's still there.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Mhmmmmm...\
name ""

if %yamatai>0 skip 2
>Looks like I might be seeing her in Yamatai Village later...\

if %yamatai<1 skip 2
>Looks like she might be going to Yamatai Village, soon.\

name ""
name ""
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_03c

mov %svillage_event3,3
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
name "Ririmu"
gosub *setwindow_01
>I really am happy that this village is here.@
>And I certainly don't expect everyone to just change for my sake...\
>So maybe it would be better if I just went home for awhile.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_04

mov %svillage_event1,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock B"
>S...@ >Sexy...\
name "Luka"
>Eh..?\
name "Livestock B"
>S-Sexy succubus drain sex...\
name "Luka"
>Uh...\
name ""
>What the hell is he talking about...?\
name "Livestock B"
>SUCCUBUS SEXY DRAIN VAGINA SEX MILK PUSSY PLEASE PUSSY DRAIN SEXY SUCCUBUS    SEXY--
wait 1000
name ""
textclear
csp 700:print 10,500
dwave 1,"se\down.ogg"
>The man falls on his face.\
name "???"
>Hey, there you are!\
name ""
dwave 1,"se\asioto4.ogg"
>I hear light footsteps approaching from behind me.\
name "Luka"
>Huh...?\
name "Naccubus"
lsp 700,":a;chara\mob_sensi1.bmp",-200,0
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>I've been looking everywhere for you!@
>Didn't the doctor tell you to stay in bed? @ >You're still sick!\
name "Livestock B"
lsp 699,":a;2Q\chara\narcubus_st06.png",200,50:print 10,500
>Uuu...@
>Nurse succubus sexy drain sex...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>If you don't get better, you'll never have sex again!\
>You're burning up, too...@
>Alright, you're going home and taking your medicine!\
name ""
dwave 1,"se\asioto4.ogg"
csp 699:csp 700:print 10,500
>The little succubus picks up the babbling man over her head and quickly runs  off.\

if $knight!="Granberia" skip 8
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Pervert.\
name "Luka"
>Agreed.\
name ""
>I hope the humans here will be okay, though...\

if $knight!="Tamamo" skip 8
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st07.png",0,0:print 10,500
>......................\
>Well, that was...@
>...Different.\
name ""
>...Is this place really going to be okay?\

if $knight!="Erubetie" skip 11
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Pathetic.\
>Surely even a succubus would have higher standards than trash like that?\
name "Luka"
>As long as they can eat, I don't think they care...\
name "Erubetie"
>They must be pretty desperate, then.\
name ""
>I hope they'll be alright...\

if $knight!="Alma" skip 8
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>I wonder if that nurse is planning on taking a snack for herself once she     gets him home?\
name "Luka"
>Uuuu...\
name ""
>I hope the people here will be okay...\

if $knight!="" skip 4
name "Luka"
>...........\
name ""
>What was that about...?\

cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_04b

gosub *setwindow_01
mov %svillage_event1,2
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Hiiii~!\
name ""
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
>It's the little succubus from before.\
name "Luka"
>Uh, is that man okay?\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, him? @
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He'll be fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Some men here work themselves too hard, and then they get sick.@
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He should be better in a couple of weeks.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Wait.@
>Weren't you with Black Alice...?\
name ""
>I vaguely remember her from a long time ago.\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, right...that.\
>I was with Ririmu and Koakuma.@
>They said we should just stay here instead!@
>So now I help run the hospital and take care of patients!\
>...@ >I-I'm not gonna hurt anyone! I swear!\
lsp 699,":a;2Q\chara\narcubus_st06.png",0,50:print 10,500
name "Luka"
>I believe you, relax.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Good~!\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Anyway, as you can see, some of them can be so stubborn!@
>It gets a little annoying sometimes.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Are you sure the humans are safe here?\
name ""
>This seems really dangerous...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Well...@
>The village hasn't been around very long, so there are still some issues to   work out.\
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>It's been going really well so far, though!@
>Everyone's really happy here!\
name "Alice"
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 700,":a;chara\alice_st04b.bmp",-133,0
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
>The men obviously have no intention of ever leaving.@
>Dangerous or not, there's nothing you can do anyway.\
name "Naccubus"
lsp 700,":a;chara\alice_st01b.bmp",-133,0
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Yeah! They can leave whenever they want!\
>Sometimes we just get visitors passing through, looking for some fun...@
>They're usually fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>It's just the men who actually live here that get carried away...\
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>We'll keep them safe, though~!\
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
name "Luka"
>Well, okay...\
name ""
>Either way, it's probably too late to change anything now.@
>It doesn't look like this succubus is going to be my enemy this time,         either.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Well, I have to go check on a patient now.@
lsp 699,":a;chara\narcubus_st02.bmp",200,50:print 10,500
>Come back when I'm less busy and I'll...service you better...~\
name ""
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st01b.bmp",67,0
csp 699:print 10,500
dwave 1,"se\asioto3.ogg"
>The Naccubus left.\
name "Luka"
>.........\
name ""
>...At least she seems pretty harmless.\
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_05

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
if %ivent09=0 skip 4
>Hey, do you remember me from Yamatai? @
>I spent all my money on a carriage here, and managed to get here safely       somehow.\
skip 3
>I'm a traveler from Yamatai.@
>I heard this is a place where a man's dreams can come true.\
>I'm so full of hope at the new life that awaits me here!@
>My penis is so hard in expectation, it feels like I could burst any moment!\
name ""
name "Luka"
>Damn pervert...\
name ""
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st06b.bmp",67,0:print 10,500
name "Alice"

if %svillage<2 || %svillage_event3<1 skip 18
lsp 700,":a;chara\mob_seinen1.bmp",200,0
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st06b.bmp",-133,0:print 10,500
>Meanwhile, in Ririmu's vagina...\
name "Luka"
>Sh-Shut up!\

if $knight!="Alma" skip 10
name "Alma Elma"
lsp 699,":a;chara\alice_st08b.bmp",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hahaha...@
>You seem frustrated, Monster Lord~.\
name "Alice"
lsp 699,":a;chara\alice_st08b.bmp",-133,0:print 10,500
>.......................@
>Hmph.\

if %svillage>1 skip 8
name "Alice"
>Oh, please.@
>I bet if the world weren't at stake, you'd jump to take his place.\
name "Luka"
>N-No I wouldn't!\
name ""
>...Well, that depends on which succubus we're talking about.\

name ""
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_06a

mov %svillage_event6,1
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Ara, welcome...\
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>I apologize for the mess before.@
>We didn't mean for things to get so out of hand...\
name "Luka"
>How could any of you think trusting Alice the Eighth was a good idea? @
>One look at her face should be enough to tell you she's completely insane.\
name "Succubus Witch"
>Indeed... We were desperate, and we made a horrible mistake.@
>We'll make sure to keep things under control from now on.\
>Would you like your fortune told? @
>I'll even do it for free!\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Or would you prefer for me to make it up to you in some...other way?\
name "Luka"
>Uh, f-fortune's fine...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,1500
>Just as before, I see issues with women ahead for you...@
>It seems that no matter what path you take, that will never change for        you...\
name "Luka"
>Tell me something I don't know...\
gosub *waifu_count
name "Succubus Witch"
>Hmm...@

if %waifu_count!=1 skip 2
>Someone close to you has very strong feelings for you.\

if %waifu_count>0 skip 8
>...And yet, according to this, no women around you have any strong feelings   for you.@
>Maybe your issue with women is that you can't get them...\
name "Luka"
dwave 1,"se\lvdown.ogg"
>Gah...\
name ""
>I really, really don't think that's true.\

if %waifu_count<2 skip 5
mov $sel1 "At least "+$waifu_count+" women have very strong feelings for you."
``$sel1@
if %waifu_count>3 ``(Sheesh, that many?)\
>...But you're too stupid to realize who.\


name "Succubus Witch"
>In addition, there is great ambivalence in your heart.\
>.........Huh.\
name "Luka"
>...What?\
name "Succubus Witch"
>I don't know!@
>I've never gotten one this specific before...\
name "Luka"
>Aren't you supposed to be good at this?\
name "Succubus Witch"
>Gah!@
>Rude...\
>Well, it sounds pretty messy.\
name "Luka"
>I'll keep that in mind. Thanks...\
name ""
>I really don't care about romance right now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06b

mov %svillage_event6,2
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>You know, there is an easy solution for your troubles with women.\
name "Luka"
>I'm not staying here!\
name ""
>I have a feeling my "troubles with women" would get far worse if I stayed     here, anyway.\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Hrmm...@
>Well, alright.\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>But maybe you could give just a taste of your semen before you go?\
name "Luka"
>A taste?\
name ""
>Uh-oh.@
>That means sex.\
>Hmmmm...\
mov %svillage_event6,3
csel "Witch Sex!",*witchs_ng_h,"No thanks.",*witchs_ng_noh

*witchs_ng_noh

name "Luka"
>N-No...@
>No thanks...\
name ""
>I awkwardly reject the witch.\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Hmm? @
>Are you nervous?\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>You don't have to be, you know...\
name "Luka"
>I really, really don't want to.\
name ""
>They're always so pushy...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Hrmmm...\
>Very well.@
>You're more than welcome to come back if you change your mind, however...\
name "Luka"
>I-I'll remember that...\
name ""
>Damn perverts.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*witchs_ng_h

mov %witchs_sex,%witchs_sex+1
gosub *witchs_ng_h_
bgmstop
dwave 1,"se\asioto4.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
name "Luka"
>Phew...\
name ""
>She said I would have troubles with women in the future.@
>Maybe she was referring to herself...\
name "Alice"
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
>...........\
name ""
>Alice suddenly appears with a cold, judgmental look on her face.\
name "Luka"
>Yes, I know.@
>I'm a pervert.\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>You're damn lucky we aren't married, or you would be a dead man right now.\
name "Luka"
>Uh, right...h-haha.\
name ""
>...Now I really hope she never finds out about that.\
name "Alice"
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
>............\
name ""
>Alice just shoots an icy glare at me.@
>We should probably leave soon.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06c

if %witchs_sex<1 mov %svillage_event6,4
if %witchs_sex>0 goto *svillage_06e
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Ara...@
>That fortune you got bothers me quite a bit.\
>I've never gotten one like that before.\
name "Luka"
>Yeah...\
name ""
>Is she even a real fortune teller?\
name "Succubus Witch"
>If it's alright with you...@
>I would like to read your fortune again, just to see what happens.\
>Is that okay?\
name "Luka"
>Sure, if you want.\
name "Succubus Witch"
>Hmm...\

rnd2 %ransu,1,100

if %ransu>2 skip 8
wait 500
>..."When you squeeze an orange, orange juice comes out. Because that's what's inside an orange."\
name "Luka"
>Wha!? @
>How is that a fortune?\
name "Succubus Witch"
>S-Sorry, wrong fortune.\

wait 500
>It's just as before.@
>You have troubles with women ahead of you.@
>Many, many troubles.\
>There is great ambivalence in your heart...@

if %waifu_count!=1 skip 2
>...And someone close to you has very strong feelings for you.\

if %waifu_count>0 skip 2
>...But no women around you have any strong feelings for you.\

if %waifu_count<2 skip 5
mov $sel1 "...And at least "+$waifu_count+" women have very strong feelings for you."
``$sel1\
if %waifu_count>3 ``(Sheesh, that many?)\


name "Luka"
>So it's basically the same fortune as before.\
name ""
>At least it's consistent.\
name "Succubus Witch"
>I can't really tell you what all that means.@
>But perhaps you can give it context and allow it to guide you.\
name "Luka"
>Maybe...\
name ""
>Ambivalence in my heart? @
>What does that mean?\
name "Luka"
>Well, I'll keep that in mind.@
>Thank you.\
name "Succubus Witch"
>Come back if you want another one!\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06d

mov %svillage_event6,3
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Hehehe.\
>So...@
>Have you changed your mind, yet?\
>Can I have some of that lovely angel semen?\
name "Luka"
>..............\
csel "Feed the witch",*witchs_ng_h,"No means no!",*svillage_06db

*svillage_06db

name ""
>I reject the witch once again.\
name "Succubus Witch"
>Hrmm...@
>I'm going to keep asking until you say yes, you know.\
name ""
>She's kind of annoying, isn't she?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06e

if %svillage_event19<1 goto *svillage_06ea
if %svillage_event19=1 goto *svillage_06eb
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06ea

mov %svillage_event19,1
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>You know, I've been thinking...@
>You're pretty powerful, but you're also really sensitive to pleasure, aren't  you?\
name "Luka"
>Guh...\
name ""
>I'm getting sick of hearing that...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Ah... I didn't mean anything by it.@
>I brought it up because there might be a way to help you with that.\
name "Luka"
>Huh? @ >What do you mean?\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Well, you see...pleasure is all in the mind.@
>If your mind doesn't pick up pleasure as much, you won't be so vulnerable to  it, right?\
>So...all you really have to do is adjust how your mind picks up on pleasure.\
name ""
>That sounds dangerous, but...\
name "Luka"
>...Can you do something like that for me?\
name "Succubus Witch"
>In theory...yes. @ >It's a form of hypno-therapy that can dull your senses to    most sources of pleasure...but the sensitivity has to be redirected to a      certain source for it to work.\
name ""
>That just sounds like it would make a certain kind of stimulation more        dangerous...\
name "Succubus Witch"
>It's risky, but if managed well, it can reduce a lot of the pleasure you feel from pleasure attacks in the long-term.\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>For you, I'll even do it free of charge whenever you want.@
>It's the least I can do for all the high-quality semen you gave me.\
name "Luka"
>Hmmm...\
name ""
>It would be really helpful if I didn't have to worry about taking so much     damage...@
>...but it also sounds like it could give me even more trouble at the wrong    time.@
>Is it worth trying?\
csel "Try It",*svillage_19,"No thank you",*svillage_06eab

*svillage_06eab

name "Luka"
>Thanks for the offer, but it's probably better if I don't.\
name ""
``"Hypno-therapy" just sounds like bad news from the start...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Hrmm... @ >I understand.@
>Keeping the pleasure you feel consistent across different kinds of pleasure   attacks also has its advantages.\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>...But I'll be right here if you ever change your mind!\
name ""
>I really don't want to be taking unnecessary risks right now...\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06eb

gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Ara... Welcome, Hero.\
>Are you here to try some hypno-therapy? @
>Or maybe you'd like your fortune told?\
name "Luka"
>.............\
name ""
csel "Hypno-therapy",*svillage_19,"Fortune",*svillage_06ebb

*svillage_06ebb

name "Luka"
>Fortune's fine...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Hmm...\

rnd2 %ransu,1,100

if %ransu>2 skip 8
wait 500
>..."When you squeeze an orange, orange juice comes out. Because that's what's inside an orange."\
name "Luka"
>Wha!? @
>How is that a fortune?\
name "Succubus Witch"
>S-Sorry, wrong fortune.\

wait 500
>It's just as before.@
>You have troubles with women ahead of you.@
>Many, many troubles.\
>There is great ambivalence in your heart...@

if %waifu_count!=1 skip 2
>...And someone close to you has very strong feelings for you.\

if %waifu_count>0 skip 2
>...But no women around you have any strong feelings for you.\

if %waifu_count<2 skip 5
mov $sel1 "...And at least "+$waifu_count+" women have very strong feelings for you."
``$sel1\
if %waifu_count>3 ``(Sheesh, that many?)\


name "Luka"
>So it's basically the same fortune as before.\
name ""
>At least it's consistent.\
name "Succubus Witch"
>I can't really tell you what all that means.@
>But perhaps you can give it context and allow it to guide you.\
name "Luka"
>Maybe...\
name ""
>Ambivalence in my heart? @
>What does that mean?\
name "Luka"
>Well, I'll keep that in mind.@
>Thank you.\
name "Succubus Witch"
>Come back if you want another one!\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_07a

mov %svillage_event11,1
lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>It's hard to do business in this village now.@
>There are so many Succubi, who would ever buy a prostitute?\
>I wonder if I should immigrate to Sabasa, or the Noah Region? @
>But I'd have to hide my true nature in other towns...\
name ""
name "Luka"
>That aside... @ >Why are you standing around naked?\
name "Maccubus"
lsp 700,":a;chara\maccubus_st12.bmp",175,0:print 10,500
>A better question is...@
>Why aren't you naked, cutie?\
name "Luka"
>.................\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_07b

mov %svillage_event11,2
lsp 700,":a;chara\maccubus_st12.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>Heh heh.\
>You know...@
>I'm pretty good at my job...\
name "Luka"
>Your job?\
name ""
>Oh, right.\
name "Maccubus"
>It's not like I'm getting business here anymore, anyway.\
>Maybe just this once, I could give you a freebie?\
name "Luka"
>...........\
mov %svillage_event11,3
name ""
csel "Sure!",*maccubus_ng_hc,"No!",*maccubus_ng_noh

*maccubus_ng_noh

mov %svillage_event11,3
name ""
>I quickly reject the Maccubus' offer.\
name "Maccubus"
>...Hmph.@
>Fine.\
>You'll come around eventually.@
>They aaaalways do...heh heh.\
name "Luka"
>.............\
name ""
>I don't like the sound of that laugh.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*maccubus_ng_hc

mov %maccubus_sex,%maccubus_sex+1
gosub *maccubus_ng_hc_
dwave 1,"se\asioto4.ogg"
wait 2000
name "Luka"
>Phew...\
name ""
>That was certainly...different.\
name "Alice"
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
>...................\
name "Luka"
>!? @
>Wah!\
name ""
>Alice! @
>She came out of nowhere!\
name "Luka"
>W-Where were you!?\
name "Alice"
>..................\
name ""
>Alice simply stares at me with a blank look on her face.\
name "Luka"
>Err...@
>How much did you see?\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>...Damn pervert.\
name "Luka"
>Uuuu...\
name "Alice"
>Next time we're at a shop, remind me to get a leash for you.\
name "Luka"
>C-Can we just get going!?\
name ""
>...I certainly wouldn't mind doing that again, though.\
bgm "2Q\bgm\succubusvillage.ogg"
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_07c

if %maccubus_sex<1 mov %svillage_event11,4
lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
gosub *setwindow_01
>Hmm...\
name ""
>The Maccubus seems lost in thought.\
name "Maccubus"
>Grand Noah's more friendly to monsters...@
>But there'd be less competition in Sabasa.\
>Grand Noah has nicer weather...@
>Grangold would be closer...\
name ""
>Maybe I should just leave her for now.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_07d

mov %svillage_event11,3
lsp 700,":a;chara\maccubus_st12.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>You're back...@
>Change your mind yet?\
>The offer's still open, if you want a freebie...\
name "Luka"
>Uhh...\
name ""
>It might not be so bad.@
>But even so...she's a prostitute.\
csel "Freebie!",*maccubus_ng_hc,"No!",*svillage_08db

*svillage_08db

name ""
>Once again, I reject the Maccubus.\
name "Maccubus"
lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
>...Hmph.@
>You'll come around eventually.@
>They always do...heh heh.\
name ""
>She's really confident about that.@
>It makes me a bit uncomfortable.\
name "Luka"
>I-I have to go...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_08a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock B"
>Ahhh...@
>Should I ask her?\
>Just thinking about it makes me nervous...\
name ""
>This man seems completely lost in thought over something.@
>He hasn't even noticed me.\
>Maybe it's best to just leave him be.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_08b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Livestock B"
gosub *setwindow_01
>Waaah! @
>Waaaaaaaah!\
name ""
>...A grown man is crying like a baby.\
name "Luka"
>What's wrong?\
name "Livestock B"
>Ririmu left...\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st01b.bmp",-133,0:print 10,500
>...So?\
name "Livestock B"
>I was going to ask her to marry me! @
>I wanted to spend the rest of my life with her!\
name "Koakuma"
csp 698
lsp 699,":a;2Q\chara\koakuma_st01.png",-200,0:print 10,500
>You can't be serious...@
>She didn't even know your name! Why would she marry you!?\
name ""
>Koakuma suddenly appears.\
name "Alice"
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>What...?\
name "Livestock B"
>But I had to try...@
>I can't imagine spending the rest of my life without her.\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Moron...\
name ""
>Koakuma turns to us.\
name "Koakuma"
>Can you believe this crap? @
>Ever since Ririmu left, half of the men in town have been depressed.@
>It's ridiculous...\
name "Luka"
>Did that many people like her...?\
name "Koakuma"
>Oh, you have no idea...\
>That girl needs to learn to control her pheromones, or button up her shirt or  something...Damn.\
name "Luka"
>..............\
name ""
>I can see why she left...\
name ""
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_09aa

mov %svillage_event4,1
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
gosub *setwindow_01
name "Koakuma"
>..............\
name ""
>The little blue succubus quietly glares at me.\
name "Luka"
>Er...@
>Are you okay?\
name "Koakuma"
>...You're damn lucky that my sister's so forgiving.\ 
name "Luka"
>Haven't you already tried to attack me again since then?\
name "Koakuma"
>...Hrm...\
name "Luka"
>Hey, that reminds me.@
>About before...\
>Why exactly did she freak out like that, anyway?\
name "Koakuma"
>It's none of your business why!\
name "Luka"
>Sheesh...@
>I just want to make sure I don't upset her again, that's all...\
name "Koakuma"
>Hmph.@
>She's not some fragile little girl you have to protect, you know...\
name "Alice"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>She's pretty protective of her sister, isn't she?\
name "Koakuma"
>...My sister absolutely hates fighting.@ > If she can't solve a situation        gently, she won't even try.\
>She certainly CAN fight, of course...in certain ways.@
>But if there's a problem, she usually just has me deal with it.\
>She desperately wants succubi to stop being stigmatized, and for humans and   monsters to live together peacefully.@
>But that's how she always was.\
>There's something else, too. But I'm damn sure not telling you about it.\
name "Luka"
>............\
name ""
>I bet most people here like Ririmu better...\
name "Alice"
lsp 699,":a;chara\alice_st02b.bmp",-133,0:print 10,500
>So basically, Ririmu's just a far less obnoxious version of Luka? @
>Huh...\
name "Koakuma"
>Basically, if you don't act like a violent animal, I'm sure you'll be just    fine.\
name "Luka"
>A-Alright, I understand.@
>Thank you.\
name ""
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_09ab

mov %svillage_event4,1
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
gosub *setwindow_01
name "Koakuma"
>Hmm? @
>Oh, you're that guy Ririmu fucked.\
name "Luka"
>...Is that what I'm going to be known as from now on?\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st02.png",0,0:print 10,500
>To every other man in town, you certainly are.\
name "Luka"
>Gah...\
name ""
>This girl is supposed to be her sister, right? @
>They look nothing alike...\
wait 1000
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
>...Listen.\
>She actually likes you a lot, so behave yourself.@
>I get VERY angry when someone hurts my sister...\
name "Luka"
>R-Right. I'll be good...\
name ""
>She seems kind of scary.@
>It seems like she's pretty tough, too.\
name "Koakuma"
>My sister's a bit unusual for a succubus.\
>She desperately wants succubi to stop being stigmatized, and for humans and   monsters to live together peacefully.@
>But that's how she always was.\
>She really hates raping men for some reason.@
>And she would rather have a good husband than ten livestock, if that makes    sense.\
name "Luka"
>Huh...\
name ""
if %svillage_event3>0 >I kind of guessed that already.\
name "Koakuma"
>Look, I know she kind of forced herself on you.@
>I'm not expecting you to stay here and marry her, or something stupid like    that.\
>Just...try to go easy on her, okay? @
>She gets hurt easily.\
name "Luka"
>Alright, I understand.@
>Thank you.\
name ""
>Why does she like me so much, though?\
name "Koakuma"
>Even back then, she loved the humans for some reason...@
>I don't really get it, but whatever.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09b

lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
mov %svillage_event4,2
gosub *setwindow_01
name "Luka"
>So what about you, then?\
name "Koakuma"
>Eh? @
>What about me?\
name "Luka"
>I mean...@
>Do you think Ririmu's right? @
>Do you think every species will be able to coexist peacefully.\
name "Koakuma"
>...Hmph.@
>How would I know?\
>I know humans have gotten along fine with some species of monster in the      past.@
>...But succubi have always been hated.\
>Unless it's a horny man wanting sex, nobody wants us around.\
name "Alice"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st03b.bmp",-133,0:print 10,500
>Aren't you an imp...?\
lsp 699,":a;chara\alice_st01b.bmp",-133,0:print 10,500
name "Koakuma"
>Close enough, shut up!\
name "Alice"
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>...Don't ever tell the Monster Lord to shut up.@
>I don't care where you came from, I'm your ruler now.\
name "Koakuma"
>Whatever...\
>No. I don't think it's an issue that'll ever be permanently resolved.@
>We still gotta eat, after all.\
>My sister's too optimistic.@
>She just wants everyone to love everyone else and live happily ever after.@
>But the world doesn't work that way.\
>But anyway, this village was meant to be a safe haven for succubi to go       without fear of persecution.\
>We wanted to give our species one place where they would always be welcome.\
name "Luka"
>Isn't that exactly what it became, though?\
name "Koakuma"
>...I don't know.@
>It would be nice, anyway.\
name ""
>She doesn't really seem that mean.@
>Still, the difference between her and Ririmu is like night and day.\
name ""
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_09c

mov %svillage_event4,3
gosub *setwindow_01
lsp 700,":a;2Q\chara\koakuma_st01.png",-0,0:print 10,500
name "Koakuma"
>You know, the free semen's nice and all...@
>But I hate these men.\
lsp 700,":a;2Q\chara\koakuma_st02.png",-0,0:print 10,500
>Hahaha...@
>Maybe I should look for fun somewhere else...\
name ""
>She says while staring at me and licking her lips.\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09d

name "Sylph"
>Hey! You're a really powerful succubus, right?\
name "Koakuma"
>Uh, yeah?\
name "Sylph"
>Can you train me?\
name ""
>...Looks like Sylph is trying to get lessons.\
name "Koakuma"
>What the hell are you talking about?\
name "Sylph"
>Train me!@
>I want to be the strongest succubus in the world!\
name "Koakuma"
>..............@
>...You're a fairy, dumbass.\
name "Sylph"
>I can still learn!\
>I'm really sexy! Right? @
>That's a start! Isn't it?\
name "Koakuma"
>...@
>Mmmhmmmmm!\
>Well, you certainly are a cutie...@
>Okay, sweetie. I'll teach you something...\
name "Sylph"
>Really!?\
name "Koakuma"
>Sure...@
>Just come with me, and I'll show you everything I can do...\
name "Sylph"
>Okay~!\
name ""
dwave 1,"se\asioto3.ogg"
>Sylph left with Koakuma.\
name "Luka"
>.............\
name "Salamander"
>Hmph.@
>I better follow them. @ >Make sure Sylph doesn't get hurt somehow.\
name "Luka"
>Good idea.\
name ""
>Salamander exited my mind's eye.\
name "Undine"
>My, my.@
>She really is committed to this succubus thing, isn't she?\
name "Luka"
>It looks like it.\
name "Undine"
>What a strange girl...\
name ""
>She's right about that.@
>I will never understand how Sylph's mind works.\
name "Luka"
>Will Sylph be alright?\
name "Undine"
>I wouldn't worry.@
>Mandy would never let her get hurt.\
>As much as Sylph annoys her, she still sees her like a little sister.@
>That's the equivalent for humans, right?\
>If anyone actually tried to harm her, she'd probably kill them.\
name "Luka"
>Huh...\
name ""
>I never really noticed that, before.\
wait 1000
name "Luka"
>Wait, did you just call her Mandy?\
name "Undine"
>What?@
>What's wrong with that?\
name "Luka"
>Er, nothing I guess.\
name "Undine"
>........@
>...I can call her Mandy if I want to.\
name ""
>She seems annoyed now.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09db

mov %svillage_event10,1
gosub *setwindow_01
lsp 700,":a;2Q\chara\koakuma_st01.png",-0,0:print 10,500
name "Koakuma"
>.............\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,300
>Koakuma glances at me as I approach before quickly storming away.\
name "Luka"
>Guh...\
name ""
>...Looks like she's still mad.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_14

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>All during that "Purple Sabbath" I was raped over and over...@
>I... I... @ >Ahhhh! Waaah!\
name ""
name "Luka"
>P...Please cheer up...\

if %countdown<40 skip 6
wait 1000
>...Wait, you do know that the Purple Sabbath hasn't actually happened yet,    don't you?\
name "Shopkeeper"
>Every night... @ >Every night is the Purple Sabbath here! @
>U...Uwaaaaa!!\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Maybe you should just leave town.\
name "Shopkeeper"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name ""
name "Shopkeeper"
>I loved it! @ >I'm so happy... I...I can't stop the tears!\

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Or not.\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name "Alice"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>Pathetic...\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 698,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main



*svillage_15

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Huh, no priest...\
name ""
>Oh, there's a note on the desk...\
``"Fuck it, I'm out.@
>Sincerely, the former priest of Succubus Village."\
name "Luka"
>................\

if $knight!="Alma" skip 24
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hahahaha...@
>Did he actually leave the village, or did he just quit to become livestock?\
name "Luka"
>I can't remember.\
name ""
>I'm pretty sure he quit before, too...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>What do you think they'll do with this building now?@
>Obviously a church of Ilias has no place in a town like this.\
name "Luka"
>Hmm...\
name ""
>The building is completely empty.@
>They're clearly not using it for anything now.\
name "Luka"
>Would they even have a use for a building like this?\
name "Alma Elma"
>Well, whatever thy use it for, I'm sure it'll have a better use than a church for Ilias.@
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Not her town anymore.\

if $knight!="Tamamo" skip 34
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Good.@
>The sooner this sham of a religion crumbles and Ilias falls, the better.\
name "Luka"
>Ilias and Alipheese aren't technically gods, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>No monster or angel would exist without them.@
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>In a sense, they could be seen as gods.\
>Humans emerged on their own.@ > That's part of what makes them unique.\
name "Luka"
>But...Are they like the spirits?@
>If one of them dies, will the world be okay?@
>No natural disasters or anything, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>It's a little hard to say.\
>They aren't directly tied to the nature in the world.@
>The spirits were specifically created by Alipheese for that purpose.\
>However, the death of one of them could have...other consequences.\
name "Luka"
>Like what?\
name "Tamamo"
>It's...It's hard to explain.\
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Regardless, it's clear that Ilias will not cooperate with us.@
>Whatever the consequences, she must be dealt with. Don't you agree?\
name "Luka"
>Yeah...\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main



*svillage_16

gosub *setwindow_01
>I stop in front of the bar as I walk by.@
>It seems like something strange is happening inside...\
name "Succubus A"
>Haha, you love this, don't you!?@
>Come as much as you want!\
name ""
name "Male Voice A"
>Ahhhhhh!!\
name ""
name "Succubus B"
>Come on!@
>Hurry up and cum!\
name ""
name "Male Voice B"
>Ahhhhhhh!!\
name ""
name "Luka"
>...........\
name ""
>I slowly back away from the bar, without going inside.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main



*svillage_17a

mov %svillage_event5,1
bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Oh, hello again.\
>We haven't had any problems since you were last here.\
>I am really sorry about that, by the way.\
name "Luka"
>It's okay...\
name ""
>What they did was wrong, but that doesn't mean they were evil.\
name "Succubus"
>A lot of male travelers are already trying to immigrate here.@
>We'll never go hungry again!\
name "Luka"
>That's...great.\
>You're not...hurting them, are you?\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>Oh goodness, no!@
>What would we possibly gain from that?\
name "Luka"
>I really don't know...\
name ""
>It doesn't stop a lot of other monsters, though.\
name "Succubus"
lsp 700,":a;chara\succubus_st04.bmp",0,50:print 10,500
>It's so nice actually having a real home for once.@
>I hope it stays this way for good...\
name "Luka"
>Yeah, but...@
>What about the people who used to live here?\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>The people who used to live here?\
name "Luka"
>You know, when Succubus Village was supposed to just be a name.@
>There were humans that lived here.\
>What about the men who didn't want to become livestock, or the women who      couldn't become succubi?\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>Oh, dear.@
>I suppose we did kind of steal their town away, didn't we?\
name ""
>The Village Chief sighs.\
name "Succubus"
>...But what can we do about it?@
>I don't think the townspeople that fled will ever return now...\
>We can't just pack up and leave now, either.@
>This is the only place we have...\
>I would get the village to help if I could, but I'm not sure what we can do   at this point.\

name "Salamander"
lsp 700,":a;chara\succubus_st01.bmp",200,50
lsp 699,":a;2Q\chara\salamander_st21.png",100,60:print 10,500
>If they generally stuck together, then they probably took refuge in a nearby  city.\
lsp 699,":a;2Q\chara\salamander_st26.png",100,60:print 10,500
name "Luka"
>A nearby city...?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",100,60:print 10,500
>I would guess Grangold or Gold Port.\
name "Alice"
if %alice_bow>0 lsp 698,":a;chara\alice_st91b.bmp",-133,0
lsp 699,":a;chara\alice_st04b.bmp",-133,0:print 10,500
>You're not actually going to waste your time with this crap, are you?@
>...Oh, what am I saying. Of course you are.\
name "Luka"
>We can at least make sure they're okay...\
name "Alice"
>They'll find a new home somewhere...\
name "Succubus"
lsp 700,":a;chara\succubus_st01.bmp",200,50
>If you do happen to stumble across any of them, tell them we're terribly      sorry about what happened.@
>I'm sure the villagers would be more than willing to help in any way they     can.\
name "Luka"
>Thanks, I'll remember that.\
name ""
>Something to watch for, I guess.\

name
name ""
cspl 3,7
csp 611
cspl 698,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main

*svillage_17b

mov %svillage_event5,2
bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Oh, you're back!@
>Do you need to ask me something?\
name "Luka"
>Er...not really.\
name ""
>Actually, why did I come back here?\
name "Succubus"
lsp 700,":a;chara\succubus_st02.bmp",0,50:print 10,500
>Mhmmm...\
>Then perhaps you're here for...something else?\
name "Luka"
>...........\
name ""
>That can only mean one thing.\
mov %svillage_event5,3
csel "Suck me dry!",*succubus_ng_hb,"No thanks.",*succubus_ng_nohb


*succubus_ng_hb

mov %succubus_sex,%succubus_sex+1
gosub *succubus_ng_hb_
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
name "Luka"
bgm "2Q\bgm\succubusvillage.ogg"
>Fuuu...\
name ""
>How do the men here survive all of this?@
>I'm not surprised most of the old townspeople left.\
>I wonder where they went, though?\
>Even if the succubi aren't particularly malicious...@
>This town's still pretty dangerous, isn't it?\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Hmmm...@
>Interesting!\
name ""
>Sylph suddenly appears inside me.\
name "Luka"
>...You were watching again, weren't you?\
name "Sylph"
>Of course I watched!@
>I had to take notes!@ > It was like studying!\
>How am I supposed to be a succubus if I have nothing to work with?\
name "Luka"
>.............\
name ""
>Damn fairy.\
name "Sylph"
>Anyway!@
dwave 1,"se\warm.ogg"
lsp 700,":a;2Q\chara\sylph_st61.png",0,0:print 10,500
>I wrote up a quick survey for you!@
>That way, I'll know how I should develop my own style!\
name ""
lsp 700,":a;2Q\chara\sylph_st62.png",0,0:print 10,500
>Sylph waves a piece of paper in my face.\
name "Luka"
>What are you talking about...?\
name ""
dwave 1,"se\tamamo2.ogg"
>I snatch the paper from Sylph's hand.\
name "Luka"
>.............\
name ""
>A bunch of questions are written out in surprisingly-good handwriting.\
name "Luka"
>..."On a scale of 1 to 5, with 1 being slowest and 5 being fastest, how       quickly do you like to be sucked dry?"\
``"What are your favorite parts of a girl's body?"\
>What is this!?\
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st84.png",0,0:print 10,500
>I told you! @
>I want to get men's official opinions on what exactly they like, so I can     refine my technique as a succubus!\
lsp 700,":a;2Q\chara\sylph_st62.png",0,0:print 10,500
name "Luka"
>.............\
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st84.png",0,0:print 10,500
>...What?@
>Research is important, Luka!\
lsp 700,":a;2Q\chara\sylph_st61.png",0,0:print 10,500
>So, you'll fill it out. Right? @
>R-Right?\
lsp 700,":a;2Q\chara\sylph_st83.png",0,0:print 10,500
name "Luka"
>..............\
name ""
>Ignoring Sylph, I head back toward the plaza.\
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st84.png",0,0:print 10,500
>H-Hey! @
>Wait for me!\
name ""
dwave 1,"se\warm.ogg"
csp 700:print 10,500
>Sylph vanished back into my body.\
name "Alice"
>Hmm? @
if %alice_bow>0 lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
>Done at the mayor's house?\
name "Luka"
>Yeah.@
>She says she doesn't know what happened to the people who used to live here.\
name ""
>Maybe if I act natural, Alice won't find out about the blowjob...\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>Oh, right.@
>Because apparently you want to do sidequests now, too.\
name "Luka"
>They may need our help!\
name "Alice"
lsp 700,":a;chara\alice_st06b.bmp",67,0:print 10,500
>You think everyone needs your help.\
name "Luka"
>W-Well, I still want to find them! Just in case.\
name ""
>I can't just ignore them if they're homeless.\
name "Alice"
lsp 700,":a;chara\alice_st04b.bmp",67,0:print 10,500
>Alright, fine.\
>They probably went to Grangold.@
>It's a big city. They probably got rooms at an inn or something, whatever it  is humans do when they travel.\
name "Luka"
>Huh...\
name ""
>Actually, Alice may be right.@
>That's the closest town that I can think of, anyway.\
name "Alice"
lsp 700,":a;chara\alice_st03b.bmp",67,0:print 10,500
>Worry about them later.@
>We have other things to do right now.\
lsp 700,":a;chara\alice_st01b.bmp",67,0:print 10,500
name "Luka"
>Okay, I'll wait.\
name ""
>I have to make sure I don't forget.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*succubus_ng_nohb

name "Luka"
>N-No...@
>That's okay...\
name ""
>Do they all have to ask for semen?\
name "Succubus"
>Hrmm...@
>Well, I suppose I shouldn't force you.\
>Very well.@
>Come back if you ever change your miiiiind~!\
name "Luka"
>R-Right...\
name ""
>Saying my goodbyes, I leave the Chief's house.\
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
name "Luka"
>Hmph.\
name ""
>These succubi can get really annoying.\

if $knight!="Alma" skip 2
>Even our succubus isn't that bad.\

cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_17c

dwave 1,"se\asioto3.ogg"
sean_change "bg106"
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
name "Succubus"
>Oh, hello.@
>Did you find the missing villagers yet?\
name "Luka"
>Not yet...\
name ""
>I don't have time to go to Grangold right now.@
>I'll talk to her again when I have.\

if %succubus_sex>0 skip 11

name "Succubus"
>Oh...@
>Then perhaps you've reconsidered my other request...?\
name "Luka"
>Other request?\
name ""
>Oh, right. Semen.\
csel "Reconsidered!",*succubus_ng_hb,"Not interested.",*svillage_17cb


*svillage_17cb

name ""
>I reject the Succubus yet again.\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>Mmmmph...@
>You shouldn't get a woman's hopes up like that.\
>Very well.@
>But I will taste angel semen one day...Hehe~.\
name "Luka"
>..............\
name ""
>I really should leave while I still can.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main


*svillage_18a

mov %svillage_event7,1
bg "bg\bg110.bmp",7,1000
gosub *setwindow_01
name "Lilith"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>Our Monster Lord has sided with Ilias...@
>Oh, what has the world come to?\
name "Lilim"
>It all started with that damn hero.@
>He broke her heart and destroyed any love she may have had.\
name "Salamander"
bgmstop
lsp 701,":a;chara\lilith_st01.bmp",338,0
lsp 699,":a;2Q\chara\salamander_st27.png",220,60:print 10,300
>What!?\
lsp 698,":a;chara\undine_st21.bmp",0,150:print 10,500
name ""
>Salamander and Undine suddenly appear.\
name "Salamander"
bgm "bgm\mura3.ogg"
lsp 699,":a;2Q\chara\salamander_st28.png",220,60:print 10,500
>What the hell are you talking about!?@
>Heinrich didn't do a damn thing to her!\
lsp 699,":a;2Q\chara\salamander_st27.png",220,60:print 10,500
name "Undine"
>Indeed, this is the first I've heard of such a thing.\
>We traveled with him for such a long time...@
>If he had done something to her, I'm sure we would have known about it.\
name "Lilith"
lsp 701,":a;chara\lilith_st03.bmp",338,0:print 10,500
>It's true!@
>It all started with him.\
name "Lilim"
>And then breaking her heart wasn't enough for him, so he came back to kill    her, too!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",220,60:print 10,500
>She ruined his life!@
>And she was going to do the same thing to most of the world!\
>What was he supposed to do!?\
lsp 699,":a;2Q\chara\salamander_st27.png",220,60:print 10,500
name "Lilith"
>She wasn't trying to hurt him...\
name "Undine"
>Okay...@
>So when he does it, it's evil. But when she does it, it's okay.\
>This is ridiculous.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",220,60:print 10,500
>Okay, let me make sure I have this right.\
>You're telling me...@
>That Alice the Eighth did everything she did...@
>...Because she was in love with Heinrich?\
name "Lilith"
>Well, not everything.@
>But that's how it started.\
name "Lilim"
>And his breaking her poor heart is what started that whole mess back then to  begin with...\
name "Salamander"
>......@
>...That is completely insane.\
name ""
dwave 1,"se\fire2.ogg"
csp 699:print 10,500
name ""
>Salamander vanished!\
name "Undine"
>Indeed...@
>If that were true, Alice the Eighth would have to be even crazier than we     first thought.\
name "Luka"
>...........\
csp 700:csp 701:print 10,500
name ""
>...I have no idea what they're talking about.\
>Black Alice loved Heinrich?@ > I don't get it...@
>I should probably just stay out of it.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>Yeah, you probably should.\
dwave 1,"se\damage.ogg"
name "Luka"
>Waah!@
lsp 699,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
>D-Don't do that!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Sorry, but you think loudly sometimes.@
>It's easy to overhear you.\
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>What they're suggesting is absurd.@
>And it seems they're so brainwashed that they would never accept that their   master was just crazy.\
name "Undine"
csp 698
lsp 699,":a;2Q\chara\salamander_st26.png",400,60
lsp 700,":a;chara\undine_st21.bmp",50,150:print 10,500
>But she wasn't always like that, was she?@
>So something must have happened to her.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",400,60:print 10,500
>Who knows, and who cares?@
>She's with Ilias now, and completely irredeemable at this point.\
>It doesn't matter what happened. She has to be stopped for good, either way.\
lsp 699,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
>Don't overthink things you have no control over.\
lsp 699,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
name "Luka"
>................\
name ""
>...Please stop glaring.\
bgmstop
name ""
cspl 3,7
csp 611
csp 698
cspl 699,705
bg "bg\bg103.bmp",7,1000
bgm "2Q\bgm\succubusvillage.ogg"
goto *svillage_main

*svillage_18b

bg "bg\bg110.bmp",7,1000
gosub *setwindow_01
name "Lilith"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>My, those girls reacted rather harshly to what we said.\
name "Lilim"
>We didn't mean to be rude to them.\
name "Luka"
>It's okay.@
>...I think.\
name ""
>I still have no clue what that was about.\
name "Lilith"
>Nobody here believes us when we say that our Monster Lord was once a kind and loving person.\
name "Luka"
>Was she really, though?\
name ""
>I have a hard time believing that, myself.\
name "Lilim"
>She was!@
>Ask the other two sisters! They were there, too!\
name "Lilith"
>Yes...\
>It matters not how history chooses to remember her.@
>We'll never doubt her kindness.\
name "Luka"
>But, she's with Ilias now!\
name "Lilith"
>We know...\
name "Lilim"
>But that doesn't change who she used to be.\
>Perhaps Ilias corrupted her...\
name "Lilith"
>Or perhaps she merely chose to wear the mantle that people like you forced    onto her.\
name ""
>Lilith glares at me as she says that.\
name "Luka"
>..........\
name ""
>It doesn't seem like they'll ever be convinced that Black Alice wasn't        wonderful.\
>But there's no way they can be remembering her correctly.@
>They're biased...I think.\
name ""
cspl 3,7
csp 611
csp 698
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main

*svillage_19

mov %svillage_event20,1
name "Luka"
>Okay... @ >I'll try the therapy.\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Hehehe... Splendid.@
>Then follow me...\
name ""
>Nervously, I follow the witch through town and into the ceremony room.\
bgmstop
dwave 1,"se\asioto3.ogg"
sean_change "bg110"
bgm "bgm\sinpi1.ogg"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
name "Succubus Witch"
>Now then...@
>This process will readjust your sensitivity to pleasure to only focus on a    certain kind of stimulation.\
>Your senses will be dulled to most pleasure attacks, but in exchange, the     pleasure felt from your weakness will be much sharper.\
wait 1000
>Ummm...@
>Truth be told, I haven't actually done this much before...@
>I can only redirect your sensitivity to a few stimulations for now...\
>You must be honest with yourself... @ >Now...@
>Out of the following common stimulations, which one would you say turns you on the most?\
name "Luka"
>.............\
name ""
goto *svillage_19a

*svillage_19a

gosub *hanlist_reset
mov $hanlist1,"Handjob "
mov $hanlist2,"Blowjob "
mov $hanlist3,"Tit Fuck "
mov $hanlist4,"No Fetish "
gosub *cmd_hanyox
if %cmd1=11 goto *svillage_19b
if %cmd1=12 goto *svillage_19c
if %cmd1=13 goto *svillage_19d
if %cmd1=14 goto *svillage_19e
if %cmd1=-1 goto *svillage_19a
skip -5

*svillage_19b

name "Succubus Witch"
>So you like handjobs?\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Hehehe... Well, there's nothing wrong with that.@
>There's a certain kind of intimacy to it...\
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Okay...@
>Now just relax and think about the pleasure you feel from receiving a handjob.\
name "Luka"
>.............\
name ""
dwave 1,"se\yami.ogg"
>The witch starts chanting under her breath as magical energy emanates         throughout the room...\
wait 1000
dwave 2,"se\power.ogg"
wait 1000
dwave 3,"se\get.ogg"
mov %fetish,2
wait 1000
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Aaaaand done~!\
>Hehehe... Congratulations~! @
>You now have a handjob fetish!\
>You'll be less vulnerable to pleasure attacks from now on...as long as no one gives you a handjob.\
name "Luka"
>Ahhh...\
name ""
>I have a bad feeling about this...@
>Hopefully it will pay off...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Feel free to see me again any time you want to redo the therapy.@
>I'll be waiting for you...~\
name ""
>With that, both of us head back outside.\
bgmstop
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
cspl 3,7
csp 611
csp 698
cspl 699,705
goto *svillage_main

*svillage_19c

name "Succubus Witch"
>So you like blowjobs?\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Hehe... I guess that explains why you looked so happy that one time... ~\
name "Luka"
>Guh...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Okay...@
>Now just relax and think about the pleasure you feel from receiving a blowjob.\
name "Luka"
>.............\
name ""
dwave 1,"se\yami.ogg"
>The witch starts chanting under her breath as magical energy emanates         throughout the room...\
wait 1000
dwave 2,"se\power.ogg"
wait 1000
dwave 3,"se\get.ogg"
mov %fetish,3
wait 1000
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Aaaaand done~!\
>Hehehe... Congratulations~! @
>You now have a blowjob fetish!\
>You'll be less vulnerable to pleasure attacks from now on...as long as no one gives you a blowjob.\
name "Luka"
>Ahhh...\
name ""
>I have a bad feeling about this...@
>Hopefully it will pay off...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Feel free to see me again any time you want to redo the therapy.@
>I'll be waiting for you...~\
name ""
>With that, both of us head back outside.\
bgmstop
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
cspl 3,7
csp 611
csp 698
cspl 699,705
goto *svillage_main

*svillage_19d

name "Succubus Witch"
>So you like breasts?\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Hehehe... How perverted.\
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Okay...@
>Now just relax and think about the pleasure you feel from receiving a titfuck.\
name "Luka"
>.............\
name ""
dwave 1,"se\yami.ogg"
>The witch starts chanting under her breath as magical energy emanates         throughout the room...\
wait 1000
dwave 2,"se\power.ogg"
wait 1000
dwave 3,"se\get.ogg"
mov %fetish,4
wait 1000
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Aaaaand done~!\
>Hehehe... Congratulations~! @
>You now have a titfuck fetish!\
>You'll be less vulnerable to pleasure attacks from now on...as long as no one gives you a titfuck.\
name "Luka"
>Ahhh...\
name ""
>I have a bad feeling about this...@
>Hopefully it will pay off...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Feel free to see me again any time you want to redo the therapy.@
>I'll be waiting for you...~\
name ""
>With that, both of us head back outside.\
bgmstop
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
cspl 3,7
csp 611
csp 698
cspl 699,705
goto *svillage_main

*svillage_19e

name "Succubus Witch"
>Hmmm... So you don't want a fetish after all?\
>I understand...@
>This sort of thing can be just as dangerous as it is helpful.\
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>In that case, I'll just make sure your mind is in a neutral state.@
>Just relax...\
name "Luka"
>.............\
name ""
dwave 1,"se\yami.ogg"
>The witch starts chanting under her breath as magical energy emanates         throughout the room...\
wait 1000
dwave 2,"se\power.ogg"
wait 1000
dwave 3,"se\get.ogg"
mov %fetish,0
wait 1000
name "Succubus Witch"
>Okay! @
>Your sensitivities should all be normal.\
>Feel free to see me again any time you want to redo the therapy.@
>I'll be waiting for you...~\
name ""
>With that, both of us head back outside.\
bgmstop
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
cspl 3,7
csp 611
csp 698
cspl 699,705
goto *svillage_main

*castle2_main

name ""
cspl 3,7
csp 611
cspl 700,705
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Chief Retainer",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Sabasa Knight Leader",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Priest",95,310:spbtn 606,606
if $knight!="" && %granberia<1 lsp 607,":s/20,20,0;#FFFFFF#FF4444"+$knight+"",95,340:spbtn 607,607
if $knight!="" && %granberia>0 lsp 607,":s/20,20,0;#bbbbbb"+$knight+"",95,340
if $party1!="" && %party1a<1 lsp 608,":s/20,20,0;#FFFFFF#FF4444"+$p1name+"",95,370:spbtn 608,608
if $party1!="" && %party1a>0 lsp 608,":s/20,20,0;#bbbbbb"+$p1name+"",95,370
if $party2!="" && %party2a<1 lsp 609,":s/20,20,0;#FFFFFF#FF4444"+$p2name+"",95,400:spbtn 609,609
if $party2!="" && %party2a>0 lsp 609,":s/20,20,0;#bbbbbb"+$p2name+"",95,400
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 612,":s/20,20,0;#FFFFFF#FF4444Soldier Barracks",410,190:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Dining Room",410,220:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Sara's Room",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *castle2_main
if %cmd1=-1 gosub *menu:goto *castle2_main
cspl 600,699
if %cmd1=601 gosub *castle2_01:goto *castle2_main
if %cmd1=602 gosub *castle2_02:goto *castle2_main
if %cmd1=603 gosub *castle2_03:goto *castle2_main
if %cmd1=604 gosub *castle2_04:goto *castle2_main
if %cmd1=605 gosub *castle2_05:goto *castle2_main
if %cmd1=606 gosub *castle2_06:goto *castle2_main
if %cmd1=607 mov %granberia,1:gosub "*castle2_"+$knight+"":goto *castle2_main
if %cmd1=608 gosub "*castle2_"+$party1+"":goto *castle2_main
if %cmd1=609 gosub "*castle2_"+$party2+"":goto *castle2_main
if %cmd1=610 gosub *castle2_10:goto *castle2_main
if %cmd1=612 gosub *castle2_12:goto *castle2_main
if %cmd1=613 mov %alice,1:gosub *castle2_13:goto *castle2_main
if %cmd1=619 goto *castle2_19
goto *castle2_main

*castle2_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>Wait...@
>So the princess was rescued, but who kidnapped her? And why?\
name "Luka"
>Er...I don't know...\
name "Minister A"
>Hey, aren't you the one who rescued her in the first place?@
>Surely you know what happened?\
name "Luka"
>It was just some monsters.@
>I don't really know more than that...\
name ""
>I'm terrible at lying.\
name "Minister A"
>How odd.@
>Well, at least she's back safe now.\
>Able to rescue the Princess while still a boy... You're amazing!\
name "Luka"
>R-Right. Thanks...\
return

*castle2_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>Oh! @ >The Hero, Luka!@
>You're now the man of the hour!\
>There are going to be many who try to gain favor with you.@
>Be sure to be careful in recklessly accepting invitations from the people     here.\
>Ah... By the way, would you like to have dinner with my family?@
>I would love to become close friends with you...\
name "Luka"
>....................\
name "Minister B"
>...Not subtle enough?\
name ""
>Is what I did really that big of a deal?@
>I never really gave it much thought before...\
>It's kind of creepy, to be honest.\
return

*castle2_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chief Retainer"
>The King is above all when it comes to both literary and military arts.@
>But most of all, he is an expert judge of character.\
>With just a glance, he can accurately gauge the caliber of someone.\
>So long as he rules the land, we know we'll always be safe.@
>We have high hopes for the Princess, too!\
name ""
name "Luka"
>..............\

if %sabasa_event1!=1 skip 13
name ""
>Didn't the king just mistake Alice for a prostitute?\
name "Luka"
>So...what about the woman who was traveling with me?\
name "Chief Retainer"
>Which one? The prostitute?@
if $knight="Alma" >...Or the other prostitute?\
>Forgive me for asking, but aren't you a little young to be traveling with     someone like that?\
name "Luka"
>N-Never mind...\
name ""
>Poor Alice...\

if %sabasa_event1=1 skip 3
name ""
>That's assuming Sara doesn't get herself killed first...\

return

*castle2_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Knight Leader"
>It's good for the military to have free time.@
>If they're always busy, it means the country is in disarray.\
>Fortunately, we have a lot of downtime out here in the desert.@
>Nobody really bothers us, here.\
name "Luka"
>...What about the Princess?@
>Hadn't she been kidnapped for awhile already?\
name "Sabasa Knight Leader"
>Err...@
>Well, yes.\
>We were all ready to move in on the Pyramid.@
>But the King never gave the order.\
name "Luka"
>Ehh?\
name ""
>He did know she was at the pyramid, right?\
name "Sabasa Knight Leader"
>It's odd...@
>The King didn't even seem concerned until a few days had passed.\
>It's almost like he knew she was going or something...\
name "Luka"
>Really?\
name ""

if $knight!="Granberia" skip 3 
>He did seem to catch onto what was going on with Granberia pretty quickly.@
>What if he already knew about Sara's feelings for her?\

if $knight="Granberia" skip 2
>What if he already knew about Sara's feelings for Granberia?@

>I guess it's possible...\
name "Sabasa Knight Leader"
>Well, I guess it doesn't matter now.@
>The princess is safe, and it's all thanks to you.\
>That was an amazing thing you did, kid!\
name "Luka"
>Th-Thanks...\
return

*castle2_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>Some old documents about the Dragon Seal Trial were returned.@
>It seems as though the Princess had them in her possession.\
>I also heard that the Princess was found at the Pyramid, where the Dragon     Seal Trial takes place.\
>Yes...Very interesting indeed...\
>..........\
name "Luka"
>..........@
>...Please don't spread this.\
name "Scholar"
>Yes, yes. Of course.@
>My lips are sealed...\
name ""
>But I wonder what Sara will do now that she's failed it?\
name ""
cspl 3,7
csp 611
cspl 700,705
return

*castle2_06

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest"
>I'm glad the Princess has returned safely.@
>My prayers must have reached Ilias.\
>Oh, I don't mean to downplay your actions though.@
>But you must have arrived here due to my prayers.\
name "Sylph"
lsp 700,":a;chara\mob_sinkan.bmp",-200,0
lsp 698,":a;chara\sylph_st21.bmp",100,0
lsp 699,":a;chara\gnome_st31.bmp",200,0:print 10,500
>Hey!@
>Isn't Ilias the one who sent you off on your quest to begin with?\
name "Luka"
>Well, kind of...\
name "Sylph"
>So in a way, the priest is kind of right!@
>Ilias really did send you to him!\
>Isn't that funny?\
name "Gnome"
lsp 699,":a;chara\gnome_st32.bmp",200,0:print 10,500
>...............\
name "Luka"
>...............\
name "Sylph"
>...Oh.@
>G-Guess not. Sorry...\
name ""
cspl 3,7
csp 611
cspl 698,705
return




*castle2_10

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>Please, let the King be alone for right now.\
>He's still reeling from everything that's happened with Princess Sara.\
name "Luka"
>Ah... Right.@
>I understand.\
name ""
>Guess I should leave him be.\
return

*castle2_12

sean_change "bg060"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>Hey, are you the kid who saved the Princess?\
name "Luka"
>Uh... Yes?\
name ""
>Word really spreads quickly here.\
name "Guard A"
>We appreciate the help!\
>The King was going to send us to the Pyramid instead...@
>But thanks to you, that's no longer necessary.\
name "Luka"
>Ah... It's nothing, really.\
name ""
>If the guards had gone instead, she probably would have just raped them...\
name "Guard B"
lsp 700,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Yeah...@
>Th-Thanks...\
name ""
>The second guard is hunched over the table, a sad look on his face.\
name "Guard B"
>I hope...@
>I hope you and Sara will be very happy together...\
>...Waaah!@
>Waaaahaaaa!\
name "Guard A"
>Oh, great. Not this again...\
name ""
>The second guard bursts into tears, loudly sobbing at the table.\
name "Guard A"
>...He wanted to save Sara at the Pyramid and marry her himself.@
>He was just waiting for the order...\
wait 1000
>Will you stop sobbing already?@
>She doesn't even know your name!\
name "Guard B"
>...*sniff*\
name "Luka"
>..............\
name ""
>I feel slight pity for the pathetic guard.\
name "Luka"
>Er...@
>I'm not actually marrying Sara.\
name "Guard B"
>H-Huh?\
name "Guard A"
>Wait, really?@
>Why not?\
name "Luka"
>Because I don't want to!\
name "Guard B"
>...?\
name ""
>The soldier's face suddenly lights up.\
name "Guard B"
>Then...@
>Then I still have a chance?\
name "Guard A"
>Aw, hell...@
>Don't get his hopes up again...\
name "Guard B"
>I must confess my love, once and for all!\
>But...@ >I still failed the woman I love.@
>How can I live with myself after such a disgrace?\
name "Luka"
>...............\
name ""
>This is one of the strangest people I've ever met.\
name "Guard A"
>Just ignore my friend.@
>He's always had a few screws loose.@
>He really loves the princess, though.\
name "Luka"
>I...see...\
name "Guard A"
>We do appreciate what you've done for us.@
>If you need anything at all, please don't hesitate to ask. It's the least we  can do.\
name "Luka"
>I'll remember that, thank you.\
name ""
>At least this guard seems normal...\
sean_change "bg065"
return

*castle2_13

mov %alice,1
sean_change "bg070"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice"
>Mmm...~\
name ""
>I take a peek into the dining room...@
>...And the first thing I see is Alice stuffing her face.\
>Delicious food lines the massive table.@
>Ham, turkey, all kinds of fruits, various wines and other drinks...@
>...And on Alice's plate, a giant piece of Sabasa Fish, quickly getting eaten  up.\
name "Luka"
>It's not even dinner time yet!@
>That food's supposed to be for all of us, you know...\
name "Alice"
>I was hungry.\
name ""
>Alice licks her lips a bit before digging further into the fish.@
>As soon as she swallows it, she chugs from a bottle of fruit juice.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st19b.png",67,0:print 10,500
>Mmmmm...@
>Cherry~.\
name "Luka"
>How do you not get fat from all that food?\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>It all goes to my snake half.@
>Pretty convenient, right?\
name "Luka"
>...............\
name ""
>...What snake half?\

if %alice_rep<5 skip 9
name "Alice"
>And once I get older, my breasts and ass will get bigger instead.@
>My stomach should still be nice and fit, though...\
>I bet you'd like that, wouldn't you...?\
name "Luka"
>Fantastic...\
name ""
>...Pervert.\

name ""
wait 1000
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Oh, don't look at me like that.@
>They'll bring more food if we really need it.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Don't you feel bad at all?@
>You didn't do anything to help Sara, and now you're eating all of the King's  food.\
name "Alice"
>...I don't understand.@
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What's the issue?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Don't you think that's a little selfish!? At the very least?\
name ""
name "Alice"
>...
wait 1000
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>...No.\
>Why would it be selfish?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Forget it...\
name ""
>She has no self-awareness at all, does she?@
>Maybe she ate like this every night at the castle...\
name ""
sean_change "bg065"
return

*castle2_19al

wait 500
bgmstop
name "???"
>Ahahahaha...@
>Don't you think I planned for that?\
name "Luka"
>Eh!?\
name "Sara"
lsp 700,":a;chara\sara_st14r.bmp",0,0:print 10,500
>Wh-Who's there!?\
name ""
>The voice came from the corner of the room.\
wait 500
dwave 1,"se\bird.ogg"
bgm "2Q\bgm\alma2.ogg"
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0
lsp 700,":a;chara\sara_st14r.bmp",200,0:print 10,500
>Helloooooo~!\
name "Luka"
>Alma!@
>How the hell'd you get in here!?\
name "Sara"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0
lsp 700,":a;chara\sara_st15r.bmp",200,0:print 10,500
>You're the succubus from before.\
>L-Leave my room right now!@
>Or I'll--
wait 500
textclear
dwave 1,"se\ero_chupa4.ogg"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0
lsp 700,":a;chara\sara_st14r.bmp",200,0:print 10,500
wait 500
name "Sara"
>Mmmphm!?\
name ""
>Before Sara can say anything more, Alma forces her into a kiss.\
name "Luka"
>A-Alma!@
>Stop that!\
name ""
wait 500
dwave 1,"se\ero_chupa5.ogg"
wait 500
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Hahaha...@
>Girls like you are so easy to tame...\
name ""
>Alma licks her wet lips as Sara lays dazed on the bed.\
name "Sara"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\sara_st13r.bmp",200,0:print 10,500
>Mnnn...@
>W-Why are you here?\
name "Alma Elma"
>I put a seal on you at the Pyramid.@
>When I locked your powers away, I made sure they would stay away.\
>As long as that seal's in effect, you won't be turning into a succubus again  any time soon.@
>So you don't have to worry about any..."accidents" while you're home safe     with Daddy.\
>Understand?\
name "Sara"
>I...think so...\
name ""
>Sara seems just as confused as I am, right now.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Good~!\
>I'll be taking my leave now.@
>Bye-bye~!\
name ""
>Alma cheerfully waves to Sara before turning to leave.\
wait 1000
name "Sara"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\sara_st14r.bmp",200,0:print 10,500
>Wait!@
>Your hand!\
name "Alma Elma"
>Hmmm?@
>What about it?\
name ""
>It's a bit hard to see behind her glove...@
>But if I look closely, I can just barely see the Dragon Seal poking out.\
name "Sara"
>YOU got the Dragon Seal!?\
name "Alma Elma"
>Oh, this thing?@
>Yeah, I got it while we were rescuing you. Why?\
name "Sara"
>B-But...@
>That's not fair!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Life isn't fair, sweetie.\
>So, you think Granberry will like it?\
name "Sara"
>W-WHAT!?\
name "Luka"
>...You are twisted.\
name ""
>Is she actually going to taunt Sara with this, now?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Well, this wasn't part of my plan...@
>...But I certainly won't complain. Hehe~.\
name "Sara"
>I-I have to go take the trial again!\
name "Luka"
>What?@
>No!@ > No no no!@
>I can't keep rescuing you!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Heh heh...@
>I wouldn't do that if I were yooooou...~\
name "Sara"
>I'll just become a succubus again!\
name "Luka"
>W-What!?@
>Didn't you listen to a word Salamander said last night!?\
name "Alma Elma"
>Ah-ah-ahhhh...@
>You can't become a succubus again.\
>Remember my seal~?\
name "Sara"
>Ah!@
>You...!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>So then, it looks like you're stuck here.@
>How sad...\
>Well, I'm sure you'll find a nice husband one day.@
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Be sure to invite me to your wedding~!\
dwave 1,"se\bird.ogg"
name ""
bgmstop
csp 701
lsp 700,":a;chara\sara_st13r.bmp",0,0:print 10,500
>...And just like that, Alma was gone.\
name "Sara"
>..............\
name ""
>Sara just stands there, catatonic and wide-eyed.\
name "Sylph"
lsp 700,":a;chara\sara_st13r.bmp",-200,0
lsp 699,":a;chara\sylph_st21.bmp",200,0:print 10,500
>Wow!@
>She really got her good, didn't she?\
name "Luka"
>...Go away, Sylph.\
name "Sylph"
>Aww, sorry...\
csp 699
return

*castle2_19noal

name "Luka"
>..............\
name ""
>I wish I could do something more.@
>She was alright last time...\
name "Sara"
>Hrmm...@
>If I had Granberia, it wouldn't be so bad...\
return

*castle2_19ch

name "Chrome"
;lsp 700,":a;2Q\chara\chrom_st31.png",0,0:print 10,500
>Zzzzz...\

if $party1!="Chrome" skip 8
if %party1a>0 skip 3
name ""
>...I'm not sure why Chrome's in my bed, but whatever.\

if %party1a<1 skip 3
name ""
>...I guess she never found her room.\

if $party2!="Chrome" skip 8
if %party2a>0 skip 3
name ""
>...I'm not sure why Chrome's in my bed, but whatever.\

if %party2a<1 skip 3
name ""
>...I guess she never found her room.\

csp 700

return

*castle2_19

gosub *setwindow_01
name "Luka"
>Hmm...\
name ""
>This is Sara's room, right? @
>Better check on her...\
wait 500
dwave 1,"se\knock.ogg"
wait 1500
name "Sara"
>Go away! @
>I'm not talking to anyone right now!\
name "Luka"
>S-Sorry...\
name "Sara"
>Wait...@
>Luka?\
>...Okay, you can come in.\
name "Luka"
>Huh?\
name ""
>What makes me special?\
dwave 1,"se\door2.ogg"
sean_change "bg067"
name "Sara"
lsp 701,":a;chara\sara_st13r.bmp",0,0:print 10,500
>Ohhh, what do I do now...?\
name ""
>Sara's wearing a much nicer dress.@
>Now she actually resembles a princess...\
>...Although it also makes her look kind of fat.\
name "Sara"
>I'm so embarrassed...@
>How can I face Father after this?\
name "Luka"
>Calm down.@
>You didn't do anything wrong.\
name "Sara"
>..............\
name ""
>Sara just silently sulks on the bed.\
name "Sara"
>This whole thing was just a disaster, wasn't it...@
>I couldn't get the Dragon Seal, I can't marry Granberia...@
>...And now I'm a succubus, too.\
name "Luka"
>Well, you were always a succubus.@
>You just didn't know that.\
name "Sara"
>............\
name "Luka"
>...I guess that's not much better, is it?\
name "Sara"
>Mmmph...@
>Everyone's going to remember this, aren't they?\
name "Luka"
>No, they won't.\
>Nobody in the castle even knows what really happened to you.@
>You got kidnapped and you came back, that's it.\
>No one has to know anything else.@
>They'll stop talking about it in a week, I bet.\
name "Sara"
>I hope so...\
>...Nobody's going to forget me coming home naked, though.\
name "Luka"
>Nobody saw anything!\
name "Sara"
>I guess...\
name ""
>Sara sighs.\
name "Sara"
>...
wait 1000
>...Is it dangerous for me to be here, now?\
name "Luka"
>Huh?\
name "Sara"
>What happens if I become a monster again?\
>When I became a succubus, I...@
>I couldn't control myself...\
>Is it possible for me to turn again?@
>What if I start to attack people?\
name "Luka"
>That's...\
name ""
>I really have no idea.@
>COULD that happen again?\

if $knight="Alma" gosub *castle2_19al
if $knight!="Alma" gosub *castle2_19noal

lsp 700,":a;chara\sara_st13r.bmp",0,0:print 10,500
name "Luka"
bgmstop
>Sara...@
>Maybe it would be better if you just forgot about Granberia.\
>Remember what Salamander said last night? @
>It would take so much work to impress her, and it might not even be           possible.\
>It might just be best to move on.\
name "Sara"
bgm "bgm\hutuu2.ogg"
>.............@
wait 500
>...I know.\
name ""
>Sara sighs and lays back down on the bed.\
name "Sara"

if $knight!="Alma" skip 6
>She didn't have to be so mean about it, though.\
name "Luka"
>That's...just how Alma is, I guess.\
name ""
>Although that was a bit much, even for her.\

name "Sara"
>Oh, well...\
name "Luka"
>...Oh, well?@
>That's it?\
>You're taking this surprisingly well...\
name ""
>I figured she would cry, or something.\
name "Sara"
lsp 700,":a;chara\sara_st11r.bmp",0,0:print 10,500
>I guess...@
>...In the back of my mind, I always knew I could never be good enough for     her.\
>Her strength was amazing, though.@
>She was so sexy, powerful, fearless...\
>I guess I sort of got carried away with it.\
name ""
>Sounds more like she just had a crush on Granberia, or something.@
>...And nearly got killed over it.\
name "Sara"
lsp 700,":a;chara\sara_st12r.bmp",0,0:print 10,500
bgmstop
>...You know...@
>You saved my life, too...\
name "Luka"
>Wait, what?\
name ""
>...Really? @
>She's not really going to do this, is she?\
name "Sara"
>You remind me a lot of her.@
>You're just as strong and fearless and you did save my life.@
>...Hehehe.\
name "Luka"
>Err...\
name ""
>What, I'm a consolation prize now!?\
name "Sara"
>Father did say you could marry me, right? @
cspl 699,701
dwave 1,"se\escape.ogg"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>I guess that's as good an excuse as any...\
name "Luka"
>!?\
name ""
>In an instant, Sara ripped her dress off, revealing that she was wearing      nothing underneath.\
name "Luka"
>You...@
>You can't be serious...\
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,1
name "Sara"
>Come on, Luka...@
>Don't you want to at least claim your reward for rescuing me?\
name "Luka"
>R-Reward!?\
name ""
>How is this a re--
wait 500
>...Oh, okay.\
name "Luka"
>B-But what about Granberia!?\
name "Sara"
>No point in dwelling on the past, right?\
>Besides, it's not like I'm asking you to stay forever!\
>Like I said...@
>You saved me, too...\
>Rescued again by a strong and tough warrior...@
>I have to properly reward you somehow. Hehehe...\
name "Luka"
>............\
name ""
>She must have a thing for getting rescued by people.\
>Hmm.@
>I suppose I could...\
csel "Claim reward.",*sara_h,"Nope.",*sara_noh


*sara_h

mov %sara_sex,%sara_sex+1
if %hsean_sara_ng<1 mov %hsean_sara_ng,1
name "Luka"
>H-Hey!\
name ""
>Suddenly, Sara forces me onto the bed with a gentle push.@
>Getting on her hands and knees, she crawls toward me, ready to mount.\
name "Luka"
>Wait! Stop!\
name "Sara"
>Why?\
>...Er...@
>You are old enough for this, right?\
name "Luka"
>I'm old enough!\
>But...@
>Are you sure about this?\
name "Sara"
>Yes, I'm sure.@
>Now fuck me already!\
name ""
>Sheesh...she's kind of bratty.\
name "Sara"
>I'll let you do whatever you want with me...\
name "Luka"
>............\
name ""
>She did have a really nice body.\
>Without really thinking, I place my hand on her thigh, running it up her leg.@
>When my hand gets up to her hips, I give her ass a nice grope.\
name "Sara"
>Ah!\
name "Luka"
>Ooh...\
name ""
>Really soft...@
>But her face turned red as soon as I touched her.@
>Although she didn't seem to really mind...\
>Her breasts are really big too, just hanging out in front of me.\
>After thinking about it for just a moment, I can feel myself get hard in      anticipation.\
name "Luka"
>...Okay.\
name ""
>I meekly take her up on her offer.\
name "Sara"
>Hehehehe...@
>I knew you couldn't resist.\
>You're pretty shy, aren't you?@
>It's alright. You've probably done this more than I have, anyway.\
name ""
>Sara moves her head closer to mine, with her tongue out...@
wait 500
dwave 1,"se\ero_chupa4.ogg"
>...And forces me into a kiss.\
lsp 700,":a;2Q\chara\sara_hb0.png",0,0:print 10,1
>A moment later, she lowers her hips, grinding her pussy against my waist and  pressing my dick against her ass.\
name "Sara"
>Mmmm...@
>I finally get to reward my hero...Hehehe...\
name ""
>She bounces up..@
wait 500
dwave 1,"se\ero_pyu2.ogg"
lsp 700,":a;2Q\chara\sara_hb1.png",0,0:print 10,500
bgm "bgm\ero1.ogg"
>...And then forces her hips back down, taking my penis deep inside her with   one sharp thrust.\
name "Sara"
>Ahh...!\
name ""
>Sara screams out a little as she takes me inside her.\
>Her pussy's dripping wet.@
>With one small thrust inside, my dick becomes drenched in her lewd juices.\
>She must be really excited about this...@
>It feels really good for me, at least.\
>Her breasts jiggle with every movement she makes, which is nice to watch      too...\
name "Sara"
>Mnn...yes...\
name ""
>Moaning under her breath, Sara starts to grind her hips against me.\
name "Luka"
>Haaa...\
name ""
>There wasn't really anything special about how it felt.@
>She was just a human, after all. She didn't have a strange, monstrous vagina  like the monsters I've had sex with, before.\
>Even so, it feels really good.@
>She clenches her stomach, making her pussy nice and tight while she grinds on me, tiny folds rubbing my penis inside.\
name "Sara"
>Haaa...!\
>Come on, don't just lay there...\
name "Luka"
>Huh...?\
name ""
>Sara takes her hands and gives her breasts a nice squeeze.\
name "Sara"
>Start groping me...@
>You got your princess, now violate her...Hehe.\
name "Luka"
>.............\
name ""
>She really likes people who rescue her.\
>I guess it would be awkward if I didn't do what she asked...@
>So, I hold up my hands and start to grope her breasts.\
name "Luka"
>Ohh...\
name ""
>So soft...@
>Softer than Alice's, even.\
name "Sara"
>Nnn...@
>You're really nervous, aren't you?\
name ""
>Sara giggles and strokes one of my arms as I grope her.@
>But she doesn't stop grinding against my hips the entire time.\
>This is so awkward...\
name "Sara"
>Grab my ass, too...\
name "Luka"
>O-Okay...\
name ""
>This makes me really uncomfortable.\
>Doing as she asks, I move my right hand down to grab Sara's ass as she rides  me.\
name "Sara"
>Hehehe...@
>Good...Use my body as your personal toy.\
name ""
>Sara gives me a gentle smile as she starts to move up and down.@
>In a slow rhythm, forcing my penis in and out of her pussy, clenching her      stomach as she goes.\
name "Luka"
>Ahhh...!\
name ""
>I try to awkwardly grope her as she moves, but it's kind of difficult.@
>I probably look like an idiot, fumbling around like this...\
>But I just can't focus when she's riding me...\
>It was a unique feeling.@
>Her vagina isn't anything like Alice or the spirits.\
>It's...@ >weaker.@
>Not nearly as forceful or stimulating, but it still felt really good.\
>In a way, it's more relaxing than a monster's.@
>It feels less like being aggressively milked dry, and more like a gentle      massage...\
name "Sara"
>Haaa...@
>How's this?\
name ""
>With her hand on my stomach, Sara keeps moving her hips up and down, in a     steady rhythm.\
name "Luka"
>Mmmn...\
name ""
>It feels really nice.@
>...But it seems like she's enjoying it more than I am.\
>She does have a really nice body, though.@
>So soft and curvy...\
>Without really thinking, my hands go to her legs, and start rubbing her thick thighs.\
name "Sara"
>Ahh...@
>Hmmm?\
name ""
>Sara notices my hands and stops moving for a moment, only clenching her       stomach to stimulate me.@
>Not saying anything, only staring down at me...\
name "Luka"
>Uh...\
name ""
>...Well, now's my chance, I guess.\
name ""
>With my hands on Sara's waist, I start to rub Sara all over.\
>Feeling her stomach, her wide hips, her big ass...\
name "Sara"
>Mmm...Hmhm...~\
>...And finally, I grope her perfect breasts.\
name "Sara"
>Ahh~!\
name ""
>Her body isn't very athletic at all, and definitely not fit for a fighter.@
>How did she ever expect to pass the trial?\
name "Luka"
>Haaaa...\
name ""
>But I can't think about that for very long.\
>As soon as I lower my arms, Sara starts to rock her hips again.\
name "Sara"
>Haa...!@
>So good...\
name ""
>She's starting to move a bit faster now.@
>Up and down, forcing me in and out.\
>She bounces on top of me, forcing pleasure to surge through my body.@
>Even if she's pretty weak, it still feels amazing...\
name "Sara"
>Mnn...@
>Y-You're about to cum soon, right?\
name "Luka"
>Yeah...\
name ""
>She seems kind of nervous now.@
>It's cute...\
name "Sara"
>Okay...@
>I'll finish you quickly, then!\
name ""
wait 1000
dwave 1,"se\ero_pyu1.ogg"
wait 1000
dwave 1,"se\ero_pyu3.ogg"
wait 1000
dwave 1,"se\ero_pyu2.ogg"
wait 1000
>Sara starts to move a bit faster, grinding her hips down and clenching her    stomach.\
name "Luka"
>Haaa...!\
name ""
>She's trying really hard to make me cum, now.@
>But...She's also kind of sloppy.\
>Her hip movements were messy and frantic, not calm and controlled like a      monster's...@
>She's just thrashing her hips around, awkwardly moving up and down, her       breasts bouncing with every move...\
>Even if she's not very good at this, I can still feel myself nearing my       limit.\
name "Luka"
>Mmmnnn...\
name "Sara"
>Nnnn...hurry up!@
>You're supposed to finish first...\
name ""
>Sara whines as she tries to move even faster.\
name "Sara"
>Haaaa...\
name ""
>Her body's sweating all over, dripping wet...@
>She bounces up and down, clenching her stomach as hard as she can.\
>It feels amazing...@
>I could explode at any moment...\
name "Sara"
>Nnnn!@
>Haaaaa...I can't...Aaagh!\
name ""
gosub *syaseif1
gosub *syaseif2
>Sara screams out as I feel her vagina violently squeeze me.\
>She's riding me as hard as she can now...\
name "Luka"
>Ahhhh...!\
name ""
>That final bit of stimulation was enough to push me to my limit.\
name "Luka"
>Haaa...@
>C-Coming...\
name ""
wait 500
dwave 1,"se\ero_pyu3.ogg"
wait 1000
name "Sara"
>Ahhhh!\
gosub *syasei1
lsp 700,":a;2Q\chara\sara_hb2.png",0,0
gosub *syasei2
name ""
>I grabbed Sara's ass at the last second and thrusted into her as deep as I    could go.@
>My mind goes blank from pleasure as I explode inside of her.\
name "Sara"
>Ah!@
>Mnnnn...!\
name ""
>Sara screams and moans on top of me as I cum inside, her hips thrashing back  and forth.\
>Grabbing her ass and hips, I can just barely keep her steady.\
name "Sara"
>Ahh...@
bgmstop
>Haa...@
>Aaah...\
name ""
>Sara calms down a few moments after I finally stop cumming.\
>Her pussy's overflowing with my semen now, and I can see it dripping out onto my crotch.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>Fuu...@
>That was amazing...\
name ""
>Sara leans over my body, lying on top of me and pushing her breasts against  my chest.\
name "Sara"
>I've never done that before...\
name "Luka"
>Eh?\
name ""
>Wait...\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>Er...@
>I mean...\
>Well I haven't!\
name "Luka"
>So then...@
>You were a virgin?\
name "Sara"
>W-Well...@
>Yeah?\
name ""
>...Well this is awkward.\
>I guess it makes sense, though. Her being a princess and all.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>Hehe...@
>Men have really tasty semen and energy...\
name "Luka"
>D-Don't make a habit out of it!@
>The people in town can't know you're a succubus...\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>Hrmm...@
>Fine...\
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
name ""
>Sara pouts for a moment before speaking up again.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>So...are all men as tasty as you?\
name "Luka"
>Er...\
name ""
>How would I know?\
name "Luka"
>W-Well, I'm half-angel...@
>So other monsters say I'm different...\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>Hmph...@
>Why'd you have to be so tasty...\
>Other men's semen will just disappoint me now...\
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>You know...@
>You can always just stay here, if you really want to.\
name "Luka"
>Eh!?\
name ""
>Oh, come on! Really?\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>It wouldn't be bad!\
>You'd be royalty for the rest of your life.@
>We could have sex every day...@
>And our children would rule the kingdom.\
>Father would be thrilled, too.\
name "Luka"
>...........\
name ""
>Is she crazy?\
name "Luka"
>Sara...@
>You don't actually want me to marry you, do you?\
name "Sara"
>.............\
name "Luka"
>Do you?\
name "Sara"
>............@
>No. I don't.\
name ""
>Sara sighs.\
name "Sara"
>I just don't know what to do.\
>It feels like every day that I'm still unmarried is just another day I'm      disappointing Father.\
>I was planning on marrying Granberia, but...\
name ""
>Sara just looks away from me, clearly depressed now.\
name "Luka"
>Does the King really want you to get married that badly?\
name "Sara"
>Well...@
>He won't outright say it.\
>But he's obviously getting impatient.@
>Surely you've noticed too?\
name "Luka"
>.............\
name ""
>I really can't argue with that.\
name "Sara"
>What should I do?\
>I could just marry one of the citizens...@
>...But I would never be happy in a marriage like that.\
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>If I marry you, at least I'm getting someone good...\
name "Luka"
>You're not marrying me.\
name "Sara"
>Mmmph...\
>Having sex with a Princess and then leaving her...@
>That's pretty cold, isn't it?\
>I mean, what if you got me pregnant just now?\
name "Luka"
>W-WHAT!?\
name ""
>...I did not think this through.\
name "Sara"
>Hehe...@
>I'm just kidding.@
>I wouldn't worry about that, anyway.\
name "Luka"
>..............\
name ""
>I think I may have to, now.\
name "Luka"
>Look, Sara...@
>I don't think your father would want you to marry someone just for his sake.@
>He doesn't seem like that kind of person.\
>He seems to love you very much. He probably just wants you to be happy.@
>Maybe that's why he tried to force me to marry you, too.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>...Huh.@
>I never thought of it that way.\
name "Luka"
>Why don't you just talk to him about it and find out what he's actually       thinking?@
>I mean...it makes sense to me, at least.\
name "Sara"
>I don't think he would be honest about it.@
>But I guess it's worth a try.\
name "Luka"
>Just...don't get married for someone else's sake, okay?@
>That's just a horrible thing to do.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>Hehe, okay. I won't.@
>Thanks, Luka.\
name ""
dwave 1,"se\ero_chupa4.ogg"
>Sara tilts her head up and gives me another deep kiss.@
>As we kiss, I reach over and give her ass one more squeeze.\
>Moving up to her breasts, I fondle them a bit more before she finally breaks  away.\
name "Sara"
>...You probably want to go back to your room now.\
name "Luka"
>Oh! Right!\
name ""
>People might start to get suspicious if I'm missing for too long.\
dwave 1,"se\escape.ogg"
>I quickly put my clothes back on, and head for the door.\
name "Sara"
>...Thanks for everything.@
>And I'm sorry I caused you so much trouble.\
name "Luka"
>I-It's no big deal.\
name ""
>I've dealt with far worse, anyway.\
bgmstop
dwave 1,"se\door2.ogg"
sean_change "bg065"
bgm "bgm\castle2.ogg"
name "Luka"
>...Hehe.\
name ""
>I took a Princess' virginity.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>You're such a child.\
name "Luka"
dwave 1,"se\damage.ogg"
>Hya!@
>U-Undine!?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>When will you finally remember that you have four sentient monsters inside    your mind and body?\
name "Luka"
>Guh...!\
name ""
>...How nosy.\
name "Luka"
>So...@
>Do you think she'll be okay?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Who knows?@
>It's been quite a busy day for her.@
>So many things happening to her at once...\
>There's really no way to tell how she'll deal with all this going forward. Or her Father, for that matter.\
>But I'm sure they'll manage.@
>They seem quite close, after all...\
name "Luka"
>Yeah...\
name ""
>Come to think of it, I wonder what happened to her mother?\
name "Undine"
>Well, I wouldn't concern myself with it any further.@
>We have far more important things to deal with now.\
name "Luka"
>You're right.\
name ""
>This whole day at the castle has distracted me a bit.\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>Now...@
>Go get some rest in your room so you're ready tomorrow, okay?\
name "Luka"
>Right, I will!\
name ""
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg114"
bgm "bgm\hutuu1.ogg"
name "Luka"
>Ahhh...\
name ""
>It's always nice when I get to sleep in an actual bed instead of my sleeping  bag.@
>So comfy...\
>As soon as I enter my room, I settle into the soft bed and get under the      covers.\
if $party1="Chrome" || $party2="Chrome" gosub *castle2_19ch
goto *sabasa_dream

*sara_noh

mov %sara_sex,0
name "Luka"
>No...@
>I can't do this.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>!?@
>W-Why not!?\
name "Luka"
>............\
csel "I just don't want to.",*sara_noha,"There's someone else...",*sara_nohb

*sara_noha

name "Luka"
>I just...really don't want to.@
>Sorry.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>You...You can't be serious!\
name ""
>She looks angry, now.\
name "Luka"
>Uh...@
>M-Maybe I should just go.\
name ""
>This is getting really uncomfortable.\
goto *sara_nohc

*sara_nohb

name "Luka"
>Because, there's another girl.@
>...Monster.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>I'm a monster, too!@
>Have sex with me, instead!\
name "Luka"
>...........\
name ""
>She's awfully whiny when she doesn't get her way, isn't she?\
name "Luka"
>Sorry, it just doesn't feel right.\
>You'll find someone one day, I'm sure.@
>But it isn't me.\
name "Sara"
>..........\
name ""
>She just silently stares with a pouty look on her face.\
name "Luka"
>...I guess I'll just go then.\
name ""
>This is getting really uncomfortable.\
goto *sara_nohc

*sara_nohc

bgmstop
dwave 1,"se\door2.ogg"
sean_change "bg114"
bgm "bgm\hutuu1.ogg"
name "Luka"
>Phew...\
name ""
>I breathe a sigh of relief as I enter the room that the King had prepared for me.\
>Finally, I can be alone for once...\
wait 200
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,200
>My, my...Aren't you popular.\
name "Luka"
dwave 1,"se\damage.ogg"
>Wah!@
>U-Undine!?\
name ""
>...Well, so much for being alone.\
name "Luka"
>What was with her, anyway?@
>She just kind of forced herself on me as soon as she gave up on Granberia...\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>Hmhmhm...@
>You really don't understand women at all, do you?\
>I think I can explain it.\
>It seems like the Princess put all her hopes on marrying Granberia.@
>Now her dream of being with Granberia has been crushed.\
>She probably figured that if she couldn't have Granberia, then she could have you instead.\
>Maybe she became infatuated with you after you saved her in the Pyramid.@
>...Or perhaps she just wanted sex to make herself feel better.@
>There's no way to know for sure.\
name "Luka"
>............\
name ""
>This is so uncomfortable.\
name "Undine"
>Well, it's not our problem anyway.\
>It's been a long trip...@
>Try to get some rest now, okay?\
name "Luka"
>I will.@
>Thanks, Undine.\
csp 700
name ""
>I settle into the nice bed and get under the covers.\
if $party1="Chrome" || $party2="Chrome" gosub *castle2_19ch
goto *sabasa_dream

*castle2_tamamoa

print 10,500
name "Tamamo"
>Hmm, so the Princess of Sabasa is really a succubus...@
>Interesting.\

if %grandnoah_event10<1 || $grandnoah_event10!="Tamamo" skip 19
name "Tamamo"
>Looks like that's two human kingdoms that we secretly control...\
if %grangoldcity>0 >And don't forget Grangooooold...~\
name "Luka"
>..........\
name "Tamamo"
>...What?\
>Oh, don't look at me like that.@
>It was just a joke.\
name "Luka"
>Right.\
name ""
>Now I'm a little worried.\
name "Tamamo"
>But now I wonder what will become of our little princess.\
skip 4

name "Tamamo"
>Now I wonder what will become of our little princess.\

name "Luka"
>I'm not sure...@
>I think she was okay last time.\
name ""
>Although it was a bit different before.@
>The Elf Queen forced her true form out, and she went back as soon as I        defeated her.\
>That didn't actually happen this time...\
name "Tamamo"
>Well, that seal that I put on her should keep her safe for awhile.\
name "Luka"
>Will it ever break?@
>Or...fade? Or whatever a seal does?\
name "Tamamo"
>Like I said, it should only break if she becomes mortally wounded.@
>That is, provided no outside forces intervene...\
>The truth is, it may break.@
>Or it may last forever.\
>It's hard to say for sure.@
>Either way, the King will likely have a contingency plan, should the worst    happen.\
name "Luka"
>............\
name ""
>Poor Sara...\
return

*castle2_tamamob

name "Tamamo"
>Bah.@
>Why did you lie to the King?\
name "Luka"
>Ah...@
>Well...\
name ""
>I probably shouldn't have.\
name "Luka"
>But wouldn't that just embarrass her for no reason?\
name "Tamamo"
>Hmph.@
>Stupid humans...\
>It's going to be more embarrassing for her if she turns into a succubus again and rapes a bunch of people to death.@
>Idiot.\
name "Luka"
>...........\
name ""
>I guess I didn't think of that.\
name "Luka"
>Will she really turn into a succubus again?\
name "Tamamo"
>She might.@
>We can't really know for sure.\
>Very well.@
>If you won't tell the King, then I will, instead.\
>I can't risk a monster causing harm to a human kingdom.\
name ""
dwave 1,"se\asioto3.ogg"
wait 500
>Tamamo left.\
name "Luka"
>...........\
name ""
>Maybe I should have told him what really happened...\
return

*castle2_tamamo

dwave 1,"se\tamamo2.ogg"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
gosub *setwindow_01
if %sabasa_event1=1 gosub *castle2_tamamoa
if %sabasa_event1=2 gosub *castle2_tamamob
return

*castle2_erubetie

lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
gosub *setwindow_01
name "Erubetie"
>Hmph...\
name ""
>Erubetie's lying in a puddle, in a small decorative pond that a waterfall's   pouring into.\
name "Luka"
>...You're not supposed to bathe in that, you know.\
name "Erubetie"
>And who's going to stop me?\
name "Luka"
>................\
name ""
>As harsh as ever...\
name "Erubetie"
>This castle is hideous, by the way.\
name "Luka"
>Oh, come on.@
>You don't like the castle, either?\
name "Erubetie"
>It's the color scheme.@
>It's too warm and bright for a castle.\
name "Luka"
>...Most castles are bright, Erubetie.\
name "Erubetie"
>Most human castles, you mean.\
>Look at the Monster Lord's castle.@
>Whoever the interior decorator was, it's much nicer.\
>Dark and quiet...@ >It's comforting.\
>My spring was also nicer than this.\
name "Luka"
>...............\
name ""
>She'll complain about anything, won't she?\
return



*castle2_alma

gosub *setwindow_01
name "Luka"
>Hmm?\
name ""
>Uh-oh...@
>Where's Alma?\
>I haven't seen her anywhere.@
>She better not be causing trouble...\
name ""
bgmstop
bg black,6,1500
>.....................\
sean_change "bg045"
bgm "bgm\mura3.ogg"
name "Sabasa King"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>.................\
name ""
>The Sabasa King sits quietly at his throne, lost in thought.\
wait 1000
dwave 1,"se\knock.ogg"
wait 1500
name "???"
>Helloooooooooo~!\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>!?\
name "???"
>Behind youuuuuuu~!\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st04.bmp",0,0:print 10,500
>Who goes there!?\
name ""
>It sounded like it came from behind the wall, in the secret passage.\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>.................\
name ""
>The Sabasa King warily opens the secret door.\
dwave 1,"se\door2.ogg"
name "Alma Elma"
lsp 700,":a;chara\sabasa_st01.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>Hellooooooooooo~!\
name ""
>The succubus queen happily greets the King.\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st04.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>You!@
>How did you get to the secret passage!?\
name "Alma Elma"
lsp 700,":a;chara\sabasa_st01.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>I found it.\
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hehehe...@
>You look soooooo delicious...~\
name "Sabasa King"
>...@
>Do I need to alert my guards?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Awwwww, don't be like that.@
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>I'm here to help you~!\
name "Sabasa King"
>...........@
lsp 700,":a;chara\sabasa_st03.bmp",-200,0:print 10,500
>...How so?\
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500

if %sabasa_event1!=1 skip 3
name "Alma Elma"
>You want to know how to help Sara, right?\

if %sabasa_event1!=2 skip 7
name "Alma Elma"
>You're not stupid.\
>Even though Luka-boy wouldn't tell you the truth, you still know what really  happened to Sara, don't you?\
>It's in your blood, after all...\
>But you don't know what you can do to help her, right?@
>Well, I do...~\

name "Sabasa King"
lsp 700,":a;chara\sabasa_st04.bmp",-200,0:print 10,500
>!!!\
wait 1500
lsp 700,":a;chara\sabasa_st01.bmp",-200,0:print 10,500
>...Tell me what you know.\
name ""
bgmstop
sean_change "bg065"
bgm "bgm\castle2.ogg" 
name "Luka"
>Hrmm...\
name ""
>It'll probably be alright.@
>...Hopefully.\
return






*castle2_granberia

gosub *setwindow_01
name "Luka"
>Hmm?\
name ""
>A small crowd of soldiers has formed down the hall.@
>Getting a closer look, I see...\
name "Soldier A"
lsp 698,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",0,0
lsp 699,":a;chara\mob_heisi1.bmp",200,0
lsp 700,":a;chara\granberia_st06.bmp",0,0:print 10,500
>You're really Granberia!?\
name "Soldier B"
>Sara told us so much about you.@
>You're the greatest swordsman that ever lived!\
name "Soldier C"
>Can you teach me to fight like you!?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>P-Please!@
>Stop crowding around me!\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>...Looks like she has fans.\
cspl 698,701
lsp 700,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
name "Salamander"
>Hehehe...@
>I didn't know she had gotten so famous that even humans looked up to her.\
lsp 700,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Neither did I.\
name ""
>She looks pretty uncomfortable, though.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>Don't worry.@
>She'll be fine.\
lsp 700,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Yeah.@
>I guess it's no big deal.\
name ""
>That happens to me sometimes, too.@
>I don't really like it, either...\
return

*castle2_chrome

if $party1="Chrome" mov %party1a,1
if $party2="Chrome" mov %party2a,1
dwave 1,"se\door2.ogg"
sean_change "bg114"
gosub *setwindow_01
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Ahhh...@
>This castle is so nice~.\
name ""
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
>Chrome gives a contented sigh, spread out on the bed.\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>I got my clothes cleaned, I got to have a nice bath...@
>I got so used to that mansion, that I forgot how awful it really was.\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>Chrome, we're only going to be here for a day.@
>Don't take advantage of their kindness...\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>I'm not!\
>...Hmph.@
>I bet the Monster Lord's stuffing her fat face right now.@
>But you won't complain about that.\

if %alice<1 skip 6
name "Luka"
>W-Well, that's...!\
name ""
>...Actually exactly what she's doing right now.@
>I guess I just expect it from her at this point.\

if %alice>0 skip 4
name "Luka"
>W-Well...! @
>...You're right, she probably is.\

name "Chrome"
>See?\
name "Luka"
>Okay, but...\
>...This is my room.@
>Why are you taking a bath in my room?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Well...@
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>..I got lost.@ > Sorry.\
name "Luka"
>...........\
name ""
>Unbelievable...\
sean_change "bg065"
return

*castle2_harpy
if $party1="Harpy" mov %party1a,1
if $party2="Harpy" mov %party2a,1
lsp 700,":a;chara\hapy_a_st13.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ipeia"
>Heehee...~\
name "Luka"
>What the...?\
name ""
>Pei is splashing about in a decorative fountain with a waterfall.\
name "Luka"
>What are you doing, Pei!? @
>That isn't a bird bath!\
if $party1_nat2!="Harpy" && $party2_nat2!="Harpy" skip 8
>...Besides, didn't you say you don't like getting your wings wet?\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>This is different! @
>This is a nice shallow pond with cool running water.\
name "Luka"
>Well, you're not supposed to be in there, so cut it out!\
name "Ipeia"
>I don't caaaaare~! @
>This feels really nice after being out in the desert sun all day.\
name "Luka"
>.............\
name ""
>Well, the guards don't seem to be paying any mind to her, so I guess it's     okay.@
>She's still wearing her top, at least.\
>I'll just leave Pei to enjoy her bath...\
cspl 3,7
csp 611
cspl 698,705
return

*castle2_kitsune
if $party1="Kitsune" mov %party1a,1
if $party2="Kitsune" mov %party2a,1
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Nibi"
>Wawa... This castle is so big...\
name "Luka"
>Do you need help finding your room, Nibi?\
name ""
>...She did get a room, right?\
name "Nibi"
>Oh, I'm okay...@
>I'm just waiting for something right now...\
name "Luka"
>What are you...
wait 500
>...Huh?\
name ""
>Nibi is staring at a nearby door that's slightly ajar.@
>A bucket of water is precariously perched on top of it.\
name "Nibi"
lsp 700,":a;chara\youko_st02.bmp",0,0:print 10,500
>Hehe... The next person to walk through that door is going to get a           surprise...\
name "Luka"
>Nibi, shame on you! @
>What a horrible prank...\
name ""
>How did she even get that bucket up there herself? @
>I'd better take it down from there before...@
>Uh-oh.\
dwave 1,"se\door2.ogg"
lsp 700,":a;chara\youko_st01.bmp",133,0:print 10,500
>At that moment, the door starts to swing open from the other side...@
dwave 1,"se\asioto3.ogg"
lsp 699,":a;chara\alice_st11b.bmp",-180,0:print 10,500
>...and Alice steps through.\
dwave 2,"se\break5.ogg"
>The bucket falls right on top of her head, bouncing off and clattering to the floor, drenching Alice with water.\
name "Alice"
>.............\
name "Nibi"
>.............\
name "Alice"
lsp 699,":a;chara\alice_st15b.bmp",-180,0:print 10,500
>.............\
name "Luka"
>Ahhh! @ >Run, Nibi!!\
name "Nibi"
lsp 700,":a;chara\youko_st03.bmp",133,0:print 10,500
>WAAAAAHH!!\
name ""
dwave 1,"se\asioto4.ogg"
csp 700
lsp 699,":a;chara\alice_st15b.bmp",63,0:print 10,500
>Nibi runs off in terror!\
name "Alice"
>I'll @ >kill @ >her.\
lsp 699,":a;2Q\chara\alice_st18b.png",63,0:print 10,500
>Mmmmph... @ >Whatever...@
>Now I'm hungry again...\
name ""
dwave 1,"se\door2.ogg"
csp 699:print 10,500
>Alice steps around the bucket on the ground and back into the connecting room, still dripping wet.\
if %alice<1 >...Has she just been feeding herself this whole time?\
if %alice>0 >...What a glutton.\
cspl 3,7
csp 611
cspl 698,705
return

*castle3_main0

gosub *camp_reset
gosub *hanyo_reset
bg "bg\bg065.bmp",7,1500
bgm "bgm\castle2.ogg"
name ""
if $knight="" && $party1="" && $party2="" >The guards let Alice and me into the castle as soon as they saw Sara with us.\
if $knight!="" || $party1!="" || $party2!="" >The guards let everyone into the castle as soon as they saw Sara with us,     monsters and all.\
>It was another long trek back to Sabasa Castle, so it was already late again  by the time we got here.\
>Everyone still thinks the princess was kidnapped. @ >I'm supposed to meet the    King first thing tomorrow morning, but in the meantime they're letting us stay in our own rooms in the castle.\
>Sara didn't say anything for the entire trip here...@
>Maybe I should check on her? @ >I can see what everyone else is doing as well.\
saveoff
textoff
csp 700:csp 611:cspl 3,7
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0

*castle3_main

name ""
cspl 3,7
csp 611
cspl 700,705
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Chief Retainer",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Sabasa Knight Leader",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Priest",95,310:spbtn 606,606
if $knight!="" && %granberia<1 lsp 607,":s/20,20,0;#FFFFFF#FF4444"+$knight+"",95,340:spbtn 607,607
if $knight!="" && %granberia>0 lsp 607,":s/20,20,0;#bbbbbb"+$knight+"",95,340
if $party1!="" && $party1!="Sara" && %party1a<1 lsp 608,":s/20,20,0;#FFFFFF#FF4444"+$p1name+"",95,370:spbtn 608,608
if $party1!="" && $party1!="Sara" && %party1a>0 lsp 608,":s/20,20,0;#bbbbbb"+$p1name+"",95,370
if $party2!="" && $party2!="Sara" && %party2a<1 lsp 609,":s/20,20,0;#FFFFFF#FF4444"+$p2name+"",95,400:spbtn 609,609
if $party2!="" && $party2!="Sara" && %party2a>0 lsp 609,":s/20,20,0;#bbbbbb"+$p2name+"",95,400
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 612,":s/20,20,0;#FFFFFF#FF4444Soldier Barracks",410,190:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Dining Room",410,220:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Sara's Room",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *castle3_main
if %cmd1=-1 gosub *menu:goto *castle3_main
cspl 600,699
if %cmd1=601 gosub *castle3_01:goto *castle3_main
if %cmd1=602 gosub *castle3_02:goto *castle3_main
if %cmd1=603 gosub *castle3_03:goto *castle3_main
if %cmd1=604 gosub *castle3_04:goto *castle3_main
if %cmd1=605 gosub *castle3_05:goto *castle3_main
if %cmd1=606 gosub *castle3_06:goto *castle3_main
if %cmd1=607 mov %granberia,1:gosub "*castle3_"+$knight+"":goto *castle3_main
if %cmd1=608 gosub "*castle3_"+$party1+"":goto *castle3_main
if %cmd1=609 gosub "*castle3_"+$party2+"":goto *castle3_main
if %cmd1=610 gosub *castle3_10:goto *castle3_main
if %cmd1=612 gosub *castle3_12:goto *castle3_main
if %cmd1=613 mov %alice,1:gosub *castle3_13:goto *castle3_main
if %cmd1=619 goto *castle3_19
goto *castle3_main

*castle3_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>Wait...@
>So the princess was rescued, but who kidnapped her? And why?\
name "Luka"
>Er... I don't know...\
name "Minister A"
>Hey, aren't you the one who rescued her in the first place? @
>Surely you know what happened?\
name "Luka"
>It was just some monsters.@
>I don't really know more than that...\
name ""
>I'm terrible at lying.\
name "Minister A"
>How odd.@
>Well, at least she's back safe now.\
>Able to rescue the Princess while still a boy... You're amazing!\
name "Luka"
>R-Right. Thanks...\
return

*castle3_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>Oh! @ >The Hero, Luka!@
>You're now the man of the hour!\
>There are going to be many who try to gain favor with you.@
>Be sure to be careful in recklessly accepting invitations from the people     here.\
>Ah... By the way, would you like to have dinner with my family?@
>I would love to become close friends with you...\
name "Luka"
>....................\
name "Minister B"
>...Not subtle enough?\
name ""
>Is what I did really that big of a deal?@
>I never really gave it much thought before...\
>It's kind of creepy, to be honest.\
return

*castle3_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chief Retainer"
>The King is above all when it comes to both literary and military arts.@
>But most of all, he is an expert judge of character.\
>With just a glance, he can accurately gauge the caliber of someone.\
>So long as he rules the land, we know we'll always be safe.@
>We have high hopes for the Princess, too!\
name ""
name "Luka"
>..............\
return

*castle3_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Knight Leader"
>It's good for the military to have free time.@
>If they're always busy, it means the country is in disarray.\
>Fortunately, we have a lot of downtime out here in the desert.@
>Nobody really bothers us, here.\
name "Luka"
>...What about the Princess? @
>Shouldn't you have known right away if she went missing?\
name "Sabasa Knight Leader"
>Err...@
>Well, yes.\
>We were all ready to move in on the Pyramid.@
>But it seems like the King hesitated.\
name "Luka"
>Ehh?\
name ""
>He did know she was at the Pyramid, right?\
name "Sabasa Knight Leader"
>It's odd...@
>The King just told us to wait for a few days first.\
>It's almost like he knew she was going or something...\
name "Luka"
>Really?\
name ""
>What if he already knew about Sara's feelings for Granberia? @
>I guess it's possible...\
name "Sabasa Knight Leader"
>Well, I guess it doesn't matter now.@
>The princess is safe, and it's all thanks to you.\
>That was an amazing thing you did, kid!\
name "Luka"
>Th-Thanks...\
return

*castle3_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>Some old documents about the Dragon Seal Trial were returned.@
>It seems as though the Princess had them in her possession.\
>I also heard that the Princess was found at the Pyramid, where the Dragon     Seal Trial takes place.\
>Yes... Very interesting indeed...\
>..........\
name "Luka"
>..........@
>...Please don't spread this.\
name "Scholar"
>Yes, yes. Of course.@
>My lips are sealed...\
name ""
cspl 3,7
csp 611
cspl 700,705
return

*castle3_06

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest"
>I'm glad the Princess has returned safely.@
>My prayers must have reached Ilias.\
>Oh, I don't mean to downplay your actions though.@
>But you must have arrived here due to my prayers.\
name "Sylph"
lsp 700,":a;chara\mob_sinkan.bmp",-200,0
lsp 698,":a;chara\sylph_st21.bmp",100,0
lsp 699,":a;chara\gnome_st31.bmp",200,0:print 10,500
>Hey!@
>Isn't Ilias the one who sent you off on your quest to begin with?\
name "Luka"
>Well, kind of...\
name "Sylph"
>So in a way, the priest is kind of right!@
>Ilias really did send you to him!\
>Isn't that funny?\
name "Gnome"
lsp 699,":a;chara\gnome_st32.bmp",200,0:print 10,500
>...............\
name "Luka"
>...............\
name "Sylph"
>...Oh.@
>G-Guess not. Sorry...\
name ""
cspl 3,7
csp 611
cspl 698,705
return




*castle3_10

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>The King has already retired for the night.@
>He'll see you in the morning.\
name "Luka"
>Ah...right.@
>I understand.\
name ""
>Guess I should get some sleep too...\
return

*castle3_12

sean_change "bg060"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>Hey, are you the kid who saved the Princess?\
name "Luka"
>Uh... Yes?\
name ""
>Word really spreads quickly here.\
name "Guard A"
>We appreciate the help!\
>The King was going to send us to the Pyramid instead...@
>But thanks to you, that's no longer necessary.\
name "Luka"
>Ah... It's nothing, really.\
name "Guard B"
lsp 700,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Yeah...@
>Th-Thanks...\
name ""
>The second guard is hunched over the table, a sad look on his face.\
name "Guard B"
>I hope...@
>I hope you and Sara will be very happy together...\
>...Waaah!@
>Waaaahaaaa!\
name "Guard A"
>Oh, great. Not this again...\
name ""
>The second guard bursts into tears, loudly sobbing at the table.\
name "Guard A"
>...He wanted to save Sara at the Pyramid and marry her himself.@
>He was just waiting for the order...\
wait 1000
>Will you stop sobbing already? @
>She doesn't even know your name!\
name "Guard B"
>...*sniff*\
name "Luka"
>..............\
name ""
>I feel slight pity for the pathetic guard.\
name "Luka"
>Er...@
>I'm not actually marrying Sara.\
name "Guard B"
>H-Huh?\
name "Guard A"
>Wait, really? @
>Why not?\
name "Luka"
>Because I don't want to!\
name "Guard B"
>...?\
name ""
>The soldier's face suddenly lights up.\
name "Guard B"
>Then...@
>Then I still have a chance?\
name "Guard A"
>Aw, hell...@
>Don't get his hopes up again...\
name "Guard B"
>I must confess my love, once and for all!\
>But...@ >I still failed the woman I love.@
>How can I live with myself after such a disgrace?\
name "Luka"
>...............\
name ""
>This is one of the strangest people I've ever met.\
name "Guard A"
>Just ignore my friend.@
>He's always had a few screws loose.@
>He really loves the princess, though.\
name "Luka"
>I...see...\
name "Guard A"
>We do appreciate what you've done for us.@
>If you need anything at all, please don't hesitate to ask. It's the least we  can do.\
name "Luka"
>I'll remember that, thank you.\
name ""
>At least this guard seems normal...\
sean_change "bg065"
return

*castle3_13

sean_change "bg070"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice"
>Mmm...~\
name ""
>I take a peek into the dining room...@
>...And the first thing I see is Alice stuffing her face.\
>Delicious food lines the massive table.@
>Ham, turkey, all kinds of fruits, various wines and other drinks...@
>...And on Alice's plate, a giant piece of Sabasa Fish, quickly getting eaten  up.\
name "Luka"
>Alice... It's already past dinner time! @
>Where did you even get all this food?\
name "Alice"
>Mmmm... It's your fault for getting us here so late.@
>I just let myself into the kitchen and brought what I found out here.\
name "Luka"
>Really, you...\
name "Alice"
>I was hungry.\
name ""
>Alice licks her lips a bit before digging further into the fish.@
>As soon as she swallows it, she chugs from a bottle of fruit juice.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st19b.png",67,0:print 10,500
>Mmmmm...@
>Cherry~.\
name "Luka"
>How do you not get fat from all that food?\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>It all goes to my snake half.@
>Pretty convenient, right?\
name "Luka"
>...............\
name ""
>...What snake half?\

if %alice_rep<5 skip 9
name "Alice"
>And once I get older, my breasts and ass will get bigger instead.@
>My stomach should still be nice and fit, though...\
>I bet you'd like that, wouldn't you...?\
name "Luka"
>Fantastic...\
name ""
>...Pervert.\

name ""
wait 1000
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Oh, don't look at me like that.@
>They were going to feed us anyway since we brought the princess back for them.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Don't you feel bad at all? @
>You didn't do anything to help Sara, and now you're eating all of the King's  food.\

if $knight!="Tamamo" && $knight!="Alma" skip 10
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>...Excuse me? @
>Who's the one who dragged her back to the oasis, again?\
name "Luka"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Okay, but still...@
>You're eating all their food without even asking!\
skip 8

name "Alice"
>...I don't understand.@
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What's the issue?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Don't you think that's a little selfish!? At the very least?\
name ""
name "Alice"
>...
wait 1000
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>...No.\
>Why would it be selfish?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Forget it...\
name ""
>She has no self-awareness at all, does she? @
>Maybe she ate like this every night at the castle...\
name ""
sean_change "bg065"
return


*castle3_19ch

name "Chrome"
;lsp 700,":a;2Q\chara\chrom_st31.png",0,0:print 10,500
>Zzzzz...\

if $party1!="Chrome" skip 8
if %party1a>0 skip 3
name ""
>...I'm not sure why Chrome's in my bed, but whatever.\

if %party1a<1 skip 3
name ""
>...I guess she never found her room.\

if $party2!="Chrome" skip 8
if %party2a>0 skip 3
name ""
>...I'm not sure why Chrome's in my bed, but whatever.\

if %party2a<1 skip 3
name ""
>...I guess she never found her room.\

csp 700

return

*castle3_19

gosub *setwindow_01
if %sabasa_event4>0 goto *castle3_19x
name "Luka"
>Hmm...\
name ""
>This is Sara's room, right? @
>Better check on her...\
wait 500
dwave 1,"se\knock.ogg"
wait 1500
name "Sara"
>Go away...\
name "Luka"
>S-Sorry...\
name "Sara"
>Wait...@
>Luka?\
>...Okay, you can come in.\
name "Luka"
>Huh?\
name ""
>What makes me special?\
dwave 1,"se\door2.ogg"
sean_change "bg067"
name "Sara"
lsp 701,":a;chara\sara_st13r.bmp",0,0:print 10,500
>Mmmmph...@
>After all that anticipation, my attempt at the trial turned out to be a       disaster...\
name ""
>Sara's already changed into a formal dress.@
>It actually looks much nicer on her.\
name "Luka"
>Uhh... You're not still sore about what happened back at the Pyramid, are     you...?\
name ""
>Sara simply sighs.\
name "Sara"
>...I think I'm over it, for the most part...@
if %sara_join=0 goto *castle3_19nojoin
if %sara_join=1 goto *castle3_19join

*castle3_19nojoin

>Although, I am trying to figure out how to move on from here...\
name "Luka"
>You remember what we talked about before, right?\
name "Sara"
>Yeah... I get it.@
>Doesn't mean I'm not disappointed, though...\
name "Luka"
>.............\
name ""
>There's not much I can say to that.\
name "Luka"
>You're really not planning on getting into trouble again?\
name "Sara"
>Yeah, I think I've had enough of the Pyramid for quite some time.@
>I wouldn't even want to look at it again if it weren't for Granberia...\
>Mmmm... But without the seal, now I have to figure out what to do about this  marriage thing...\
name ""
>That's right...@
>I think the King really wanted his daughter to get married.@
>I don't think Sara would be very happy without Granberia, though...\
name "Sara"
lsp 701,":a;chara\sara_st12r.bmp",0,0:print 10,500
>Hmmm... Come to think of it...@
>You did rescue me...@
>That's what everyone thinks, right?\
>Maybe...you could marry me?\
name "Luka"
>Huh...? @
>That's not a good joke, Sara...\
name "Sara"
lsp 701,":a;chara\sara_st11r.bmp",0,0:print 10,500
>Yes, of course...@
>Joke...\
name ""
>Sara mumbles to herself.\
name "Luka"
>I'll just tell your father tomorrow that you hold another in your heart.@
>That's still true, isn't it?\
name "Sara"
lsp 701,":a;chara\sara_st13r.bmp",0,0:print 10,500
>........Yes...@
if $knight="Granberia" >Even after what happened, I can't be mad at her...\
if $knight!="Granberia" >Even now, I can't stop thinking about her...\
name ""
>I can only shake my head at the situation.\
name "Luka"
>Sara, if you don't mind me asking...@
>What caused you to be drawn to Granberia so much?\
bgmstop
name "Sara"
>.............\
name ""
>Sara stays silent for a minute before responding.\
wait 1000
name "Sara"
>...She showed me the kind of person I knew I had to become...\
name "Luka"
>.............\
name ""
>That's...ominously vague.\
name "Sara"
wait 500
>...Sorry...@
>Could you go back to your room for the night? @
>I need some more time to think...\
name "Luka"
>Uhh, okay...@
>Good night, Sara...\
name ""
>Not saying anything else, I leave Sara's room.\
dwave 1,"se\door2.ogg"
sean_change "bg114"
bgm "bgm\hutuu1.ogg"
name "Luka"
>Phew...\
name ""
>I breathe a sigh of relief as I enter the room that the King had prepared for me.\
>I didn't get to do much today besides walk to Sabasa Castle, but it's nice to have such a comfortable room to sleep in, for a change.\
>I settle into the nice bed and get under the covers.\
if $party1="Chrome" || $party2="Chrome" gosub *castle3_19ch
goto *sabasa_dreamx

*castle3_19join

lsp 701,":a;chara\sara_st11r.bmp",0,0:print 10,500
>After all, I have to get used to the idea of traveling with you, right?\
name "Luka"
>So...you've decided to come after all?\
name ""
>Sara nods her head.\
name "Sara"
>Regardless of what happened yesterday, I'm not going to get any stronger by   staying here...@
>That much is obvious now.\
>Just make a good impression for my father tomorrow, and he'll be okay with    it...probably.\
name "Luka"
>Yeah...\
name ""
>If he doesn't try to marry me to her first...\
name "Luka"
>Sara...@
if $knight="" && $party1="" && $party2="" >You seemed pretty evasive of the monster I was traveling with.\
if $knight!="" || $party1!="" || $party2!="" >You seemed pretty evasive of the others I was traveling with.\
if $knight="" && $party1="" && $party2="" >Would you at least like me to tell you a little about her?\
if $knight!="" || $party1!="" || $party2!="" >Would you at least like me to tell you a little more about them?\
name "Sara"
>Well...alright.\
name "Luka"
>Let's see...\
>The lamia I'm traveling with is named Alice. @ >She can change her appearance to a human if she needs to, so don't let that surprise you.\
name ""
>I don't think Alice would be happy if I divulged her true identity to someone else.\
name "Sara"
lsp 701,":a;chara\sara_st13r.bmp",0,0:print 10,500
>Oh... @ >That strange prostitute walking around the castle this evening? @
>I thought she looked familiar...\
name "Luka"
>.............\
name ""
>Poor Alice...\
name "Luka"
>Anyway...@

if $knight!="Granberia" skip 6
>There's Granberia, whom I'm sure I don't need to introduce...\
name "Sara"
>.............\
name ""
>It seems like Sara hasn't completely gotten over what Granberia said to her.\

if $knight!="Tamamo" skip 12
>Umm... The fox lady, who knocked you out, is...\
name "Sara"
>...Tamamo, right?\
name "Luka"
>Huh? @ >So you know?\
name "Sara"
>She's a famous Heavenly Knight who works with Granberia.@
>Of course I know.\
>I don't know what you're doing with someone as famous as her, but I won't question it right now...\
name "Luka"
>Well...okay...\

if $knight!="Erubetie" skip 16
>That slime lady with me is Erubetie, the Queen of Slimes...\
name "Sara"
>...That really was her, then...? @
>She's supposed to be the Heavenly Knight of Water, right? @
>What is she doing all the way out here?\
name "Luka"
>Err...\
name ""
>...In truth, she couldn't be less happy to be here.@
>We should probably get out of the desert as soon as we can.\
name "Luka"
>It's a long story, Sara.@
>Just...try to not bother her, okay?\
name "Sara"
>.............\

if $knight!="Alma" skip 15
>The purple-haired lady you, uh...met, outside the Pyramid, is...\
name "Sara"
>...Alma Elma, the Heavenly Knight of Wind...right?\
name "Luka"
>Huh? @ >Uhh... Y-Yes?\
name "Sara"
>Mmmmph... Just what was her problem, anyway?\
name "Luka"
>.............\
name ""
>Looks like these two probably won't get along very well...\
name "Sara"
>Whatever...@
>I don't know what you're doing with her, but I won't question it for now...\

if $party1!="Harpy" && $party2!="Harpy" skip 12
name "Luka"
>The harpy with me is named Ipeia, but she likes to be called Pei.\
name "Sara"
lsp 701,":a;chara\sara_st12r.bmp",0,0:print 10,500
>Oh, yeah...@
>She seemed really cute.\
name "Luka"
>She's a real sweetheart.@
>You'll get along fine, I'm sure...\
name ""
>It's nice to see Sara looking forward to meeting someone with me.\

if $party1!="Kitsune" && $party2!="Kitsune" skip 18
name "Luka"
>The little kitsune with me is named Nibi.\
if $knight!="Tamamo" skip 13
name "Sara"
lsp 701,":a;chara\sara_st13r.bmp",0,0:print 10,500
>Huh? @ >Didn't you say she was Tamamo?\
name "Luka"
>Wha...? @
>No, no! @
>The other kitsune! @ >She has grey fur.\
name "Sara"
>...Why do you have two kitsunes with you...?\
name "Luka"
>N-No reason...@
>Anyway...\
>Nibi is somewhat of a troublemaker, but I think she's good at heart.@
>She can be a little timid sometimes, but I think you'll like her.\

if $party1!="Chrome" && $party2!="Chrome" skip 15
name "Luka"
>There's Chrome. She may not look much like it, but she's a succubus, as well  as a scientist.\
if %sabasa_event3<4 skip 10
>You met her back in the Pyramid.\
name ""
>Sara lets out a light huff.\
name "Sara"
>She can be a little insensitive, can't she?\
name "Luka"
>Sh-She's not usually like that.@
>She just has some rough patches in social skills sometimes.\
skip 3
>She's on the smaller side, with light purple skin.@
>She can be a little shy, but she's pretty smart.\

name "Luka"
if $knight="" && $party1="" && $party2="" >Other than Alice, I've been alone for now.\
if $knight!="" || $party1!="" || $party2!="" >I think that's everyone...\
name "Sara"
lsp 701,":a;chara\sara_st11r.bmp",0,0:print 10,500
>I...see...\
>.............\
name ""
>...Guess this is still a lot to take in for her.\
bgmstop
name "Sara"
lsp 701,":a;chara\sara_st13r.bmp",0,0:print 10,500
>...So that begs the question, why are you taking me with you?\
name "Luka"
>Huh?\
name "Sara"
>I'm not dumb. @ >You're obviously no ordinary person, and even though you screwed up the trial for me, you're still taking me on a trip, supposedly to help me pass it.\
if $knight!="" && $knight!="Granberia" >You even have a Heavenly Knight with you!\
if $knight="Granberia" >You even have Granberia with you!\
>So tell me, because I really want to know...@
>What are you really after here?\
name "Luka"
>.............\
>I didn't mean for things to go that way at the Pyramid.@
>I really didn't...\
>I just...don't like to see someone's dream fall apart.@
>So I want to help...\
name "Sara"
>.............\
name ""
>Sara sighs and sits down on her bed.\
name "Sara"
>I couldn't pass up this opportunity, anyway.@
>If you had malicious intent, you wouldn't have taken me back to the castle in the first place.\
lsp 701,":a;chara\sara_st11r.bmp",0,0:print 10,500
>...Get some sleep before you meet my father tomorrow, and I'll see how soon I can leave with you.\
name "Luka"
>Uhh... Okay...@
>Good night, Sara...\
name ""
>Not saying anything else, I leave Sara's room.\
dwave 1,"se\door2.ogg"
sean_change "bg114"
bgm "bgm\hutuu1.ogg"
name "Luka"
>Phew...\
name ""
>I breathe a sigh of relief as I enter the room that the King had prepared for me.\
>I didn't get to do much today besides walk to Sabasa Castle, but it's nice to have such a comfortable room to sleep in, for a change.\
>I settle into the nice bed and get under the covers.\
if $party1="Chrome" || $party2="Chrome" gosub *castle3_19ch
goto *sabasa_dreamx

*castle3_19x

name "Luka"
>Hmm...\
name ""
>This is Sara's room, right? @
>Better check on her...\
wait 500
dwave 1,"se\knock.ogg"
wait 1500
name "Sara"
>Go away...\
name "Luka"
>S-Sorry...\
name "Sara"
>Wait...@
>Luka?\
name ""
bgmstop
wait 1000
dwave 1,"se\door2.ogg"
lsp 701,":a;chara\sara_st11r.bmp",0,0:print 10,500
>Sara opens the door to her room and just stares at me for a few seconds.\
name "Sara"
>................@
>Go to hell.\
name ""
dwave 1,"se\door1.ogg"
wait 1200
dwave 1,"se\dageki.ogg"
csp 701:print 10,200
>Sara slams the door in my face!\
>Huh? @ >What was that about?\
wait 1500
>Uh...Uh-oh...@
>Sara saw me with Granberia last night, didn't she...?\
mov %sara_crushed,1
name "Luka"
>Uuuuu...\
name ""
if %sara_join=0 skip 15
mov %sara_join,0
>Looks like she won't be coming with me after all...\
if $partyleave_sabasa="" skip 13
if $partyleave_sabasa!="Harpy" skip 5
>I guess that means Pei can stay.\
if $party1="" mov $party1,"Harpy"
if $party2="" mov $party2,"Harpy"
mov $partyleave_sabasa,""
if $partyleave_sabasa!="Kitsune" skip 7
>I guess that means Nibi can stay.\
if $party1="" mov $party1,"Kitsune"
if $party2="" mov $party2,"Kitsune"
mov $partyleave_sabasa,""
skip 2
>That's unfortunate...\
>Feeling slightly ill, I skulk back to my room.\
dwave 1,"se\door2.ogg"
sean_change "bg114"
bgm "bgm\hutuu1.ogg"
name "Luka"
>Phew...\
name ""
>I breathe a sigh of relief as I enter the room that the King had prepared for me.\
>I didn't get to do much today besides walk to Sabasa Castle, but it's nice to have such a comfortable room to sleep in, for a change.\
>Hopefully, having a comfy bed to sleep in will help me forget what just       happened...\
>I settle into the nice bed and get under the covers.\
if $party1="Chrome" || $party2="Chrome" gosub *castle3_19ch
goto *sabasa_dreamx


*castle3_tamamo

dwave 1,"se\tamamo2.ogg"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
gosub *setwindow_01
name "Tamamo"
>Hmmm... This was a lot of trouble over a single princess.@
>At least it looks like things will work out now, though.\
name "Luka"
>Sara really wanted to take that trial, Tamamo.@
>Was what you did necessary?\
name "Tamamo"
>Yes.\
name ""
>.............\
name "Tamamo"
>Oh, come on.@
>She clearly wasn't prepared for it, and we don't need a princess getting eaten by some monster.\
name "Luka"
>I guess...\
name ""
if %sara_join=0 >Hopefully she'll be able to move past this whole mess after this...\
if %sara_join=1 >I just hope some travel will do her some good...\
cspl 3,7
csp 611
cspl 698,705
return

*castle3_erubetie

lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
gosub *setwindow_01
name "Erubetie"
>Hmph...\
name ""
>Erubetie's lying in a puddle, in a small decorative pond that a waterfall's   pouring into.\
if $party1="Harpy" || $party2="Harpy" >...And Pei is splashing in the fountain just a few feet away from her, but oddly enough, Erubetie doesn't seem to mind.\
name "Luka"
>...You're not supposed to bathe in that, you know.\
name "Erubetie"
>And who's going to stop me?\
name "Luka"
>................\
name ""
>As harsh as ever...\
name "Erubetie"
>This castle is hideous, by the way.\
name "Luka"
>Oh, come on.@
>You don't like the castle, either?\
name "Erubetie"
>It's the color scheme.@
>It's too warm and bright for a castle.\
name "Luka"
>...Most castles are bright, Erubetie.\
name "Erubetie"
>Most human castles, you mean.\
>Look at the Monster Lord's castle.@
>Whoever the interior decorator was, it's much nicer.\
>Dark and quiet... @ >It's comforting.\
>My spring was also nicer than this.\
name "Luka"
>...............\
name ""
>She'll complain about anything, won't she?\
cspl 3,7
csp 611
cspl 698,705
return



*castle3_alma

lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
gosub *setwindow_01
name "Alma Elma"
>Mmmm...@
>There was something...@ >interesting about that princess.\
name "Luka"
>You mean her potential as a succubus?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Ha ha...@
>So you do know...\
name "Luka"
>Uhh... @ >There's not any danger of that springing to the surface after this, is there?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmmm... Not unless something magical forces it out of her.@
>As long as she's a good girl from now on and stays put, she should be just    fine.\
name "Luka"
>Right...\
name ""
if %sara_join=1 >...Should I tell her that I'm taking Sara with me?\
>I'm still curious about what was up with Alma's behavior when she met Sara at the Pyramid, but I won't pry into it any further.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Still...I wonder what could have caused this, hmm?\
name "Luka"
>I don't know...@
>I think Sara is descended from the Sphinx, but I don't know how that would    make her a succubus...\
name "Alma Elma"
>Ha ha... @ >A succubus is just the form that's most compatible with both dark    energy and the human body. @ >Why do you think human women get converted to      succubi so often, hmm?\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>A shame... @ >If she weren't such an important human, and if she knew her place, she could have been a very good succubus...\
name "Luka"
>.............\
name ""
>I'll never understand her...\
cspl 3,7
csp 611
cspl 698,705
return



*castle3_granberia

gosub *setwindow_01
name "Luka"
>Hmm?\
name ""
>A small crowd of soldiers has formed down the hall.@
>Getting a closer look, I see...\
name "Soldier A"
lsp 698,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",0,0
lsp 699,":a;chara\mob_heisi1.bmp",200,0
lsp 700,":a;chara\granberia_st06.bmp",0,0:print 10,500
>You're really Granberia!?\
name "Soldier B"
>Sara told us so much about you.@
>You're the greatest swordsman that ever lived!\
name "Soldier C"
>Can you teach me to fight like you!?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>P-Please! @
>Stop crowding around me!\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>...Looks like she has fans.\
cspl 698,701
lsp 700,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
name "Salamander"
>Hehehe...@
>I didn't know she had gotten so famous that even humans looked up to her.\
lsp 700,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Neither did I.\
name ""
>She looks pretty uncomfortable, though.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>Don't worry.@
>She'll be fine.\
lsp 700,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Yeah.@
>I guess it's no big deal.\
name ""
>That happens to me sometimes, too.@
>I don't really like it, either...\
cspl 3,7
csp 611
cspl 698,705
return

*castle3_chrome

if $party1="Chrome" mov %party1a,1
if $party2="Chrome" mov %party2a,1
dwave 1,"se\door2.ogg"
sean_change "bg114"
gosub *setwindow_01
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Ahhh...@
>This castle is so nice~.\
name ""
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
>Chrome gives a contented sigh, spread out on the bed.\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>I got my clothes cleaned, I got to have a nice bath...@
>I got so used to that mansion, that I forgot how awful it really was.\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>Chrome, we're only going to be here for a day.@
>Don't take advantage of their kindness...\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>I'm not!\
>...Hmph.@
>I bet the Monster Lord's stuffing her fat face right now.@
>But you won't complain about that.\

if %alice<1 skip 6
name "Luka"
>W-Well, that's...!\
name ""
>...Actually exactly what she's doing right now.@
>I guess I just expect it from her at this point.\

if %alice>0 skip 4
name "Luka"
>W-Well...! @
>...You're right, she probably is.\

name "Chrome"
>See?\
name "Luka"
>Okay, but...\
>...This is my room.@
>Why are you taking a bath in my room?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Well...@
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>..I got lost.@ > Sorry.\
name "Luka"
>...........\
name ""
>Unbelievable...\
sean_change "bg065"
return

*castle3_harpy
if $party1="Harpy" mov %party1a,1
if $party2="Harpy" mov %party2a,1
lsp 700,":a;chara\hapy_a_st13.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ipeia"
>Heehee...~\
name "Luka"
>What the...?\
name ""
>Pei is splashing about in a decorative fountain with a waterfall.\
name "Luka"
>What are you doing, Pei!? @
>That isn't a bird bath!\
if $party1_nat2!="Harpy" && $party2_nat2!="Harpy" skip 8
>...Besides, didn't you say you don't like getting your wings wet?\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>This is different! @
>This is a nice shallow pond with cool running water.\
name "Luka"
>Well, you're not supposed to be in there, so cut it out!\
name "Ipeia"
>I don't caaaaare~! @
>This feels really nice after being out in the desert sun all day.\
name "Luka"
>.............\
name ""
>Well, the guards don't seem to be paying any mind to her, so I guess it's     okay.@
>She's still wearing her top, at least.\
>I'll just leave Pei to enjoy her bath...\
cspl 3,7
csp 611
cspl 698,705
return

*castle3_kitsune
if $party1="Kitsune" mov %party1a,1
if $party2="Kitsune" mov %party2a,1
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Nibi"
>Wawa... This castle is so big...\
name "Luka"
>Do you need help finding your room, Nibi?\
name ""
>...She did get a room, right?\
name "Nibi"
>Oh, I'm okay...@
>I'm just waiting for something right now...\
name "Luka"
>What are you...
wait 500
>...Huh?\
name ""
>Nibi is staring at a nearby door that's slightly ajar.@
>A bucket of water is precariously perched on top of it.\
name "Nibi"
lsp 700,":a;chara\youko_st02.bmp",0,0:print 10,500
>Hehe... The next person to walk through that door is going to get a           surprise...\
name "Luka"
>Nibi, shame on you! @
>What a horrible prank...\
name ""
>How did she even get that bucket up there herself? @
>I'd better take it down from there before...@
>Uh-oh.\
dwave 1,"se\door2.ogg"
lsp 700,":a;chara\youko_st01.bmp",133,0:print 10,500
>At that moment, the door starts to swing open from the other side...@
dwave 1,"se\asioto3.ogg"
lsp 699,":a;chara\alice_st11b.bmp",-180,0:print 10,500
>...and Alice steps through.\
dwave 2,"se\break5.ogg"
>The bucket falls right on top of her head, bouncing off and clattering to the floor, drenching Alice with water.\
name "Alice"
>.............\
name "Nibi"
>.............\
name "Alice"
lsp 699,":a;chara\alice_st15b.bmp",-180,0:print 10,500
>.............\
name "Luka"
>Ahhh! @ >Run, Nibi!!\
name "Nibi"
lsp 700,":a;chara\youko_st03.bmp",133,0:print 10,500
>WAAAAAHH!!\
name ""
dwave 1,"se\asioto4.ogg"
csp 700
lsp 699,":a;chara\alice_st15b.bmp",63,0:print 10,500
>Nibi runs off in terror!\
name "Alice"
>I'll @ >kill @ >her.\
lsp 699,":a;2Q\chara\alice_st18b.png",63,0:print 10,500
>Mmmmph... @ >Whatever...@
>Now I'm hungry again...\
name ""
dwave 1,"se\door2.ogg"
csp 699:print 10,500
>Alice steps around the bucket on the ground and back into the connecting room, still dripping wet.\
if %alice<1 >...Has she just been feeding herself this whole time?\
if %alice>0 >...What a glutton.\
cspl 3,7
csp 611
cspl 698,705
return