*hansei

mov %hansei_on,1
screen_clear
screen_clear2
gosub *setwindow_01
bgm"BGM\irias.ogg"
gosub *setwindow_01
bg "BG\bg001.bmp",10,3000
mov %manuoff,1
if %ng=1 gosub *hansei_generic
if %ng=2 gosub "*"+$lavel+"_hansei"
name ""
mov %manuoff,0
mov %hansei_on,0
bgmstop
screen_clear
screen_clear2
bg black,10,3000
return

*hansei_generic

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\micaela_st23.bmp",0,0:print 10,500
name "Micaela"
>...What the hell was that?\
>Did you want to get raped by a weak monster that badly?@
>Or did you just want to see the look of utter disappointment on my face when  you dared to ask for an evaluation?\
>No.@
>I'm not helping you with this.\
lsp 700,":a;chara\micaela_st22.bmp",0,0:print 10,500
>Stop wasting my time and go do it correctly!\
return

*slime_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Oh come on, you're already here? @
>Losing to the first enemy... how pathetic! \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Beaten by a Slime... the punching bag enemy of RPGs! \
>Remember to use [Struggle] if you are bound. @
>As long as you are able to move, it's an easy fight. \
>If you are bound when your HP is below half, the Slime has a small chance of  using [Slime Heaven]. \
>But if you fight normally, this situation shouldn't occur... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Well then, Luka, it's time to try again. @
>I will always watch over you. \
return



*alice1_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Defeated effortlessly, huh? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As you are now, you have no chance of victory. @
>If you can't find a way to avoid fighting her, you will never be able to move on. \
>Never forget the disgrace you suffered here. @
>Sooner or later, you must defeat this person. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>I shall wait for the day you destroy the Monster Lord... \
return



*name_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Beaten by a slug... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As long as you keep struggling, you should be ok. \
>Even if you can't get her off of you too quickly, she isn't that powerful. @
>As long as you don't hesitate, and continue attacking, you should be fine. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh Brave Luka. @
>Don't lose again to such a weak monster... \
return



*mdg_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>So you became a Mandragora's food source... @
>Losing the fight and being treated such a way... how pathetic. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>In this fight, never doubt yourself, and never give up. Just continue to      attack single-mindedly. \
>If you do so, you will open your route to victory. \
>Even more, you can avoid the battle completely by a previous choice. \
>Completely avoiding a fight isn't something a Hero would do, though... \
>In addition, on [Normal], this enemy won't use a certain technique. \
>With [Normal], it's only a scripted battle. @
>On [Hard], it will also become a normal battle. \
>Make sure you check the Monsterpedia to ensure you've learned everything      about your opponent... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Wield your sword of justice in my name. \
return



*granberia1_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You were beaten by Granberia, one of the Four Heavenly Knights...? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Unfortunately, there is no way you can beat her. @
>However, if you use your strongest technique, you might open a road. \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...I can't easily forgive a Hero who uses the skill of a Monster, though. @
>Only for you, Luka, will I overlook it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Someday you will be able to defeat those four... \
return



*mimizu_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias  "
>You lost to an earthworm... @
>How disgraceful. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If you don't struggle, you will surely lose. \
>If she coils around you when you are below half health, there's a 50% chance  she will use [Sweet Worm]. \
>If you get caught in that attack, there is no escape. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Do not be beaten by the earthworm again... \
return



*gob_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Beaten by such a tiny Goblin... how miserable! \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You must remember to guard when you see your enemy use their strongest        attack. @
>If you do so, you will evade the attack. \
>Make sure you keep the lessons you learned in this defeat in mind for future  battles. \
>In addition, the Goblin Girl uses different attacks on [Hard]. @
>If you want to fill out the Monsterpedia, take heed. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Smash down even monster children with your hammer of justice. \
return



*pramia_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Violated by a Tiny Lamia like that... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As long as you struggle when restrained, you shouldn't lose. @
>Since you did not struggle, did you simply surrender to a monster...? \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>If you do not try, you cannot win. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>In addition, on [Hard] there will be a normal fight. @
>Pay attention to her moves if you face her in this way. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You mustn't allow monster bandits to go unpunished. \
return



*vgirl_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You became a vampire's prey? @
>How embarrassing for a Hero... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>When bound, Struggle. @
>When you sense your enemy using a powerful attack, Guard. \
>As long as you remember this, you will surely win. \
>There are two ways that this enemy can defeat you... @
>One by her clinging to you, and the other through forced obedience... \
>You'll probably see both... @ >Oh what am I saying...? @
>I believe in you. \
>In addition, the Vampire Girl has attacks she will only use on [Hard]. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Evil beings like vampires... Slay them with your sword. \
return



*dragonp_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Violated by a dragon like that... how pathetic. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If a normal attack doesn't connect, why not try your strongest? \
>Surely, it's a horrible monster's technique... @
>But it's still very powerful. \
>It may just be the fate of the [Non-Blessed Hero]... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>For the people of Iliasburg, you must defeat the bandits! \
return



*mitubati_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Indulging in the pleasures of a Bee Girl licking you... @
>What a shameless Hero. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As long as your level is 6 or higher, it should be an easy fight. \
>Just struggle when bound, and you should win with no effort. \
>By the way, there are two ways to lose to the Bee Girl. @
>Depending on what move she beats you with, the scene may change... \
>...But you wouldn't be thinking such lewd things, would you? \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>The people of Happiness Village are waiting for your help... \
return



*hapy_a_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy mating with the Harpy? @
>Having a child with a monster... What a pathetic Hero. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>When the Harpy flies in the air, you won't be able to hit her. \
>But don't give up. @
>If you wait, you will surely find your chance. \
>You only have a moment, don't miss it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy the monsters with your sword of justice. \
return



*hapy_bc_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>So you were made into their prey... @
>Do you really want to be a slave to monsters so badly? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>This fight is similar to the previous Harpy. @
>You need to wait for your chance to hit them. \
>There's no way you couldn't have figured that out by yourself... @
>Did you lose on purpose to play with the sisters...? \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...What a shameless Hero... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't lose to pests like these harpies again. \
return



*queenhapy_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Was mating with the Queen Harpy amazing? @
>Drowning in lust and tossing away your mission... how miserable. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Queen Harpy is a very powerful enemy. @
>You will need to collect SP and use your best moves if you want to win. \
>Like with the other harpies, you need to time your attacks carefully if you   want to hit. \
>Moreover, if you attack at a bad time, she will counterattack. @
>Make sure you pay attention to avoid this. \
>It's a long fight, but if you pay attention you should be able to win. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Show the power of your justice to the leader of the harpies. \
return



*delh_a_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A Hero becoming corrupted... @
>Can you see how sad this makes me? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The only troublesome ability of the Dark Elf is her [Kiss of Ecstasy]. @
>If you take this attack, you will be unable to attack for a few turns. \
>Unfortunately, there is no way to prevent this... @
>The best way to win is to go all out from the start. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Defeat those who have fallen to the dark, and send them to where they         belong... \
return



*delh_b_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Were you satisfied having all your energy taken by that tentacle? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If you are restrained, the monster shall absorb your energy. @
>Not only will you be injured, but she will recover. \
>You must escape immediately. @
>Like the last fight, you must end this quickly... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>I am always watching over you... \
return



*hiru_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Being sucked dry by a Leech Girl... @
>What a pitiful end... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If you are bound by this enemy, she will absorb your energy. @
>As much as you are damaged, she will recover. \
>If you don't finish the fight quickly, you will surely be overwhelmed. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>A true Hero would not be beaten by such a monster. \
return



*rahure_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Inseminating a plant and breaking the taboo... @
>That's a serious crime, you know? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Rafflesia Girl will intoxicate you with her aroma and drag you in. \
>Try to avoid taking damage, and finish the fight as quickly as possible. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Make such a disgusting plant monster wither. \
return



*ropa_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Preyed on by a horrible monster like that... Were you satisfied? @
>Soaking up the pleasure as she eats your body... How sad. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Though the Roper doesn't have a special attack, her restraint is very         powerful. \
>Just fight as you do normally, and you should win. \
>The more skills you learn, the more varied your strategies will be. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Do not allow yourself to be eaten by the Roper again... \
return



*youko_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Violated by such a weak little fox... @
>Have you already lost the will of a Hero...? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Kitsune doesn't use many strong attacks. \
>If you don't mess up too many times when she clones herself, you won't take   too much damage. \
>As long as you closely watch what's happening, you should be fine. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Never let such a tiny fox beat you again... \
return



*meda_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Falling prey to a cave monster... @
>Were you happy at being squeezed to death? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If the Meda grabs you with her tentacle and brings you into her mouth, there  is no escape. @
>Before that happens, you must struggle and break free. \
>As long as you avoid her mouth and continue to attack, you should win. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>As a Hero, you are never to bend your knee to a monster... \
return



*kumo_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you become the Spider Girl's prey? @
>Feeling good while your whole body is wrapped in her silk... pathetic. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>During the battle, the Spider Girl will start to wrap your body in her web. @
>There is no way to break her web, so it's useless to struggle. \
>If you are wound four times, you will be unable to move, and fated to be her  prey. \
>Before that happens, you must keep attacking, and defeat her! \
>Moreover, the Spider Girl has two ending scenes depending on how she defeats  you... \
>Are you going to lose on purpose to see the other scene? @
>If so, I'll get angry... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Defeat that Spider Girl in one go... \
return



*mimic_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You became the Mimic's prey? Pathetic... @
>Did you enjoy being eaten by such a hateful monster? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Mimic has a very specific attack pattern. \
>The most important point is to hold your attacks while the chest is closed.   If you attack when she's in that state, she's sure to counter. \
>If you hold your attack, you will surely find an opening sooner or later. \
>Additionally, she will try to draw you into her chest... You must struggle    with all of your might at that point. \
>The Mimic has two defeat scenes, as well... @
>But if you tried to see both of them on purpose, you wouldn't be a Hero,      would you? \
>Anyway, the Mimic is a formidable enemy. @
>You can always avoid the fight by not opening the chest in the first place. \
>If you're unable to win no matter what, that's also an option... @
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>But whether it's an acceptable choice for a Hero is another story... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Crush that insidious monster who tricks travelers... \
return



*nanabi_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Played with by the fox monster? How pathetic... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>...But she is an enemy too formidable for you to fight at the moment. @
>There are several things you must keep in mind. \
>She has too much HP for you to deal with as you are now, but there's no need  to deal with all of it. \
>Once you reduce it to a certain amount, something might happen... \
>In addition, she deals a lot of damage, so you must take care of your SP so   you can use it when it's important. \
>This is a long fight, so using your SP for healing yourself may be a wise     move... \
>Lastly, the most annoying move, [Seven Moons]. \
>If you don't have enough HP and [Guard], you will surely be defeated by it. \
>However, it takes several turns for Nanabi to accumulate enough power to use  this ability, so you can heal yourself and prepare. \
>After she uses the ability, she won't take any action for a few turns, so you have a chance to rebuild your defenses. \
>To achieve victory, you will have to be careful with your timing. \
>Though a trivial, useless point, there are two defeat scenes. @
>Not something a Hero would pursue, but do with the information what you wish. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Even against an enemy more powerful than you, never yield. \
return



*tamamo1_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>It looks like the queen of the Kitsunes defeated you... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As you are now, you cannot defeat this opponent. @
>You need to find a way to avoid this fight. \
>One day you will be able to face her on equal footing... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>One day you will be able to fight her... \
return



*arumaeruma1_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Abused by the succubus queen... @
>How pitiful. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>She's too powerful for you as you are now. @
>However, if she's only using her tail, you may have a chance. \
>You must be vigilant in your defense. @
>Attacking is good, but be careful not to be left without a way to heal        yourself. \
>She has a lot of HP, but you don't need to take it all down. @
>Once you injure her, a path may open itself. \
>Also if the battle extends too long, she may use an unusual technique... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Give your judgement to such an indecent monster. \
return



*namako_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
name "Ilias "
>Defeated by a Sea Cucumber Girl... @
>How pitiful. \
>She follows a predictable pattern. @
>As long as you struggle when bound, you should be fine. \
>She has a dangerous attack that puts you into a trance, but she doesn't use   it too often. \
>Stick to the basics of combat, and you will come out on top. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't let the Sea Cucumber Girl squeeze you like that again... \
return



*kai_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Forced into marriage... @
>Are you a Hero or a wimp!? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Shellfish Girl has a strong binding attack. @
>She will attack two turns for every one turn you get while bound. \
>As long as you struggle when bound, you should come out on top. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Get rid of that annoying monster... \
return



*lamia_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you become the prey of a Lamia? @
>How pathetic... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Lamia is strong, but as you are now, you should be able to win. \
>If she constricts around you too tightly, you will never be able to escape. \
>You must struggle as soon as you can, or you will surely lose. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Bring your justice to that hideous snake. \
return



*lamiab_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you become the prey of a Lamia? @
>Mating endlessly... Are you happy at your end? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>There really is no point to the Lamia taking off her clothes. @
>But she's still a troublesome enemy. \
>If you are constricted four times, you will lose. @
>Struggling is useless, so you must go all out in your attack! \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Bring your justice to that hideous snake. \
return



*granberia2_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You were defeated by Granberia? @
>She wasn't even trying... How pathetic. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As you are now, you cannot defeat Granberia. @
>But you should be able to drive her off. \
>All she wants to do is see your abilities. @
>Show everything you've learned to her. \
>If the fight lasts too long, she'll use a unique ability. @
>If you want to complete the encyclopedia, make sure to note that. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Eventually you will be able to defeat Granberia... \
return



*page17_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Losing to a monster like that... @
>Were you trying to fight normally, or something? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You can't fight Page 17 in a normal way. @
>The only way to damage a slippery monster like that is with your fastest      attack. \
>In addition, she has a troublesome paralysis attack... @
>She has very low HP, so you must finish the fight quickly! \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Though you don't need to read such a book... @
>Still, you must not let a monster get the best of you. \
return



*page257_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Surrendering to a monster's hands... @
>Then coming to me with such a composed face? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Page 257's huge arms are troublesome... @
>But she doesn't use any other attack, so it's a very easy fight. \
>If you use [Struggle] properly, you can't be defeated. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Educate that horrible monster with your justice. \
return



*page65537_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did it feel good to be squeezed to death by her? @
>Was that really your desire? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Page 65537 is a formidable enemy with a lot of attacks. \
>You'll want to save your SP for recovery, and slowly whittle down her health. \
>Once you lower her HP, she may use a move that causes paralysis. @
>It takes a few turns to prepare, so recover your HP in the meantime. \
>If her HP gets even lower, she may use a move that forces you to submit to    her. \
>It deals a lot of damage, so take the time to prepare. \
>You cannot guard through either of those skills, so don't waste a valuable    turn in futility.. \
>If you take care of your own HP and fight normally, you should be fine. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that monster who lives in a book. \
return



*kani_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Did it feel good being washed by the Crab Girl? @
>Stuck forever as a slave to her technique... @
>Do I need to look for a different Hero? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>But... If you still have the motivation to pick up your sword again... \
>When bound by the Crab Girl, she deals a lot of damage. @
>You need to immediately start to struggle if you hope to win. \
>However, you need to be careful when she offers you her special course. @
>When she begins her preparations, you need to attack her. \
>Otherwise, you will surely be defeated. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>While I look for a replacement Hero... \
return



*kurage_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Toyed with by the Jellyfish Girl until your death... @
>Were the thousands of tentacles in her umbrella pleasant? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Jellyfish Girl can bind and paralyze you. @
>There's no way to evade them, so you need to win as quickly as possible. \
>Also, if you're being dragged into her umbrella, you need to attack instead   of struggle. \
>As long as you remember that, the fight should be easy. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>While I look for a replacement Hero... \
return



*iso_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Did it feel good to be swallowed alive by the Sea Anemone Girl? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>This battle is special in that you start bound. @
>In addition, you cannot escape no matter how much you struggle. \
>Saying that, you have to fight while restrained. @
>Don't waste any turns struggling when you don't need to. \
>However, if she tries to drag you into her mouth, at that point you do need   to struggle, otherwise she will drag you into her. \
>If you follow those instructions, you should win. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>At least, don't let another Hero take your place... \
return



*ankou_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You were absorbed by the Anglerfish Girl? @
>Was it alright as long as you felt good in the end? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Like the last fight, this fight is special. \
>First of all, a normal attack doesn't work. @
>If you try to attack, you will see another method, though. \
>In addition, special attacks don't work either. \
>If she starts to absorb you, you must struggle. @
>Before too much of your body sinks into her, you must escape. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>It's difficult finding a Hero to replace you... \
return



*kraken_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Played with in your dirty hole by the Kraken... What a pathetic Hero. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Kraken is a particularly powerful enemy. @
>She's able to attack two times every turn, and deal considerable damage. \
>Be careful with your health, and use SP to recover. \
>Most importantly, when you're restrained, you must struggle. @
>If you're caught too long, you will take massive damage from her attacks. \
>Lastly, after she uses [Targeting], you must [Guard]. \
>If you don't [Guard], you will take crippling damage. @
>Continue to steadily damage her while being defensive. \
>Though her HP is huge, you only need to decrease it a certain amount. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>There is no one who can take your place in this world... \
return



*ghost_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Violated by a ghost? @ 
>Such a pathetic Hero... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Though the Ghost has strong attacks, she doesn't have any special moves. \
>If you fight as you usually do, you can steadily win. \
>But if you are restrained, you must struggle immediately. @
>If you don't, you will lose any chance at victory in a single turn. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Send that Ghost Girl back to the afterlife... \
return



*doll_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did it really feel good to be raped by a doll? @
>How shameful. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If you're restrained by her hair, she can use an ability that drains your HP. \
>So if you are bound, you need to struggle right away. @
>Her moves are damaging, so don't neglect your own HP. \
>By the way, there are two different ways this doll can beat you... @
>But as a Hero, you don't really need to worry about that. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You must destroy strange dolls like that... \
return



*zonbe_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Delighted by being raped by a Zombie Girl? How disgusting... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Even though the Zombie Girl has a lot of HP, she isn't dangerous. @
>As long as you struggle immediately, you won't be defeated. \
>If you're playing on Normal, the only way to lose is on purpose. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Turn that moving corpse into an actual corpse... \
return



*zonbes_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A zombie orgy... @
>Are you really happy at that outcome? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Even if there are three of them, they're still just zombies. @
>Use your SP wisely for attack and defense, and defeat them one after another. \
>If only one zombie remains, you must get her off of you as quickly as         possible, or you will surely lose. \
>When there are two or more, just fight normally. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>No matter how many zombies there are, cut them down. \
return



*frederika_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Enjoying having sex with a corpse... @
>How miserable. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Frederika is quite powerful, and her moves are unavoidable. \
>Save your SP for recovery, and always try to keep more than half of your      health. \
>It may be a long fight, but you must be careful. \
>If you are bound and about to be violated, you must [Attack] to deal with it. \
>If you choose to [Struggle] instead, you will surely be raped. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Mercy is not needed for a zombie. \
return



*chrom_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Violated by a necromancer... @
>I'm too disgusted to even try to say something witty. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Though Chrome has low HP, she is quite powerful. @
>She also wields some troubling techniques... \
>Even the names of them are pretty embarrassing... \
>If she gives you an injection, you will take major damage and become          paralyzed. @
>In addition, she can still bind you while you're paralyzed. \
>When you're about to be violated, you have to [Attack] to get her off. \
>Since her HP is low, you need to defeat her quickly. @
>Being too defensive will lead to defeat... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Slam your iron hammer of justice on that evil scientist. \
return



*fairy_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sheesh. @ >What kind of Hero gets beaten by a tiny Fairy? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Fairy is very weak. @
>Even her embarrassing binding move just needs to be peeled off. \
>But she does have a higher avoidance rate. @
>Use your skills as much as possible to make sure you hit. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Why don't you try punishing that trickster with your new technique? \
return



*elf_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Violated by an Elf... @ >Are you going to quit your adventure now? \
>Is your only purpose on this journey to end up as a monster's prey? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Elf will take her time to fire off a paralyzing arrow. @
>Once you're hit, she will approach and attack. \
>Once you recover, she'll take her distance and start over. @
>Even though she's a monster, she has a strategy. \
>When she's away from you, you won't be able to hit her. @
>But any skill that you have that closes the distance between the two of you   quickly will hit. \
>You can also hit her right after recovering from the paralysis. @
>You need to time your attacks well. \
>In addition, the Elf may throw you down and try to violate you. @
>If this happens, you need to struggle or attack her right away. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Cut down that arrogant self-proclaimed "Guardian of the Forest". \
return



*tfairy_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Made into the fairies toy... @
>What a pathetic Hero! \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Even though they're weak, facing two of them can be troublesome. \
>Since they're fairies, their avoidance is also annoyingly high. @
>If you want to ensure you hit, you must use your skills. \
>But you'll need to keep enough SP for recovery, so be careful. @
>It's dangerous when they grab on to you, so peel them off at once! \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Eradicate those fairy pests with your sword of justice! \
return



*fairys_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>No matter what, defeat isn't allowed for a Hero. @
>It looks like you don't understand this. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>When fairies collect like flies, they become threatening. @
>This fight may be rather difficult... \
>You may have no choice but to attack slowly as you use SP for recovery. \
>It's also extremely dangerous when you're bound. @
>It may be too late already, but you must struggle right away. \
>In addition, it's possible to avoid this fight altogether. @
>If you can't win no matter what you try, it's always a choice to skip it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>The interior of the forest is only a small ways ahead... \
return



*sylph_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Is blindly rushing forward all you can do? @
>A stupid hero losing to a stupid monster. Bah! \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>There are two important things to know about this fight. @
>If you attack Sylph when her wall is up, she will use a devastating           counterattack. \
>The other important thing... @
>Sylph's defensive wall doesn't last forever. \
>If you keep those two in mind, the method to win should be clear. @
>Even the dumbest of Heroes can figure it out. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Bring harm to that strange spirit. \
return



*c_dryad_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>................... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your opponent is very powerful, so you must fight carefully. @
>It would be wise to save your SP for recovery. \
>It's extremely dangerous when you're restrained, so you must break free right away. \
>If the Chimera Dryad uses [Floral Funeral Preparations] while you're bound,   you have to attack right away to interrupt it. \
>There's a small chance that it can put you in a trance, but there's no way to stop it, so keep your HP high. \
>Lastly, you must avoid the [Rose of Strangulation] at all costs. @
>You get a warning before it's used, so use that to prepare. \
>If you decrease the enemy's HP a certain amount, you may awaken a new power   as well... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>No matter how powerful the enemy, never yield! \
return



*taran_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy becoming a large spider's food? @
>Being raped like that... Are you happy with that outcome? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her most dangerous attack is the [Viscous Silk Spray] @
>Once you take this attack, your fate is sealed. \
>The only way to stop it is to summon Sylph and create a wall of wind. @
>If you do that, you can blow away her attack... \
>...Even if she's a spirit, she's still a monster. @
>It is outrageous to have to rely on her power... \
>But if you use it to crush monsters, I'll tolerate it. @
>Handle her like a rag, and throw her away when she's no longer useful. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>The new land is waiting for your assistance... \
return



*mino_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Defeated by an enemy whose only feature is her muscles... @
>Don't you feel pathetic being endlessly milked by a cow? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her most dangerous attack is with that giant ax... @
>If she hits you with it, you're sure to lose. \
>But you can nullify it with your wind. @
>At the beginning of combat, be sure to protect yourself with it... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't allow a monster with muscles for a brain defeat you... \
return



*sasori_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You were made into the Scorpion Girl's food? How miserable... @
>Did you enjoy being sucked dry? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>She only has two annoying moves. @
>Her [Venom Tail] and [Petra Scorpio]. \
>You can nullify her tail with Sylph. @
>As for the other, you need to struggle as soon as she climbs on top of you. \
>If you delay for even a turn, you will be raped. @
>If you are paralyzed when this happens... Well, you can guess at the result.  \
>Another tactic could be to overwhelm her with your skills before she has a    chance to counter attack. \
>A little bit riskier, but it may work out. \
>The chance of a quick loss is high, so choose wisely... @
>The safest plan may be to use Sylph. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't be defeated by the heat, or an insect... \
return



*lamp_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Seduced so easily like that... @
>I'm so frustrated, I don't even really want to talk to you. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her most frightening move is the [Heavenly Kamasutra]. @
>If she rapes you with that, your fate will be sealed. \
>But if you call Sylph, you can prevent this technique. @
>If you want to live, be sure to summon Sylph. \
>In addition, her [Fingers of Ecstasy] can put you into a trance. @
>Though not guaranteed, Sylph may be able to block this too. \
>Her HP is rather high, so a blitz attack may not be wise. @
>Just overwork Sylph, and have a careful battle. \
>She's a tough enemy, but it's possible to avoid her. @
>If you can't win no matter what you try, you can always choose that path. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You must drink water to prevent heat stroke! \
return



*mummy_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Squeezed as dry as a dried fish... @
>Shall I call you [Dried Fish Hero] from now on? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>First of all, Sara is useless. @
>Pretend like she isn't even there. \
>Sylph is very useful against someone like the Mummy Girl. @
>Since many of her attacks are bandage based, the wind can cut them up. \
>In addition, you must prevent the [Mummy Package] technique at all costs. \
>If you take the attack, you will surely lose. @
>Sylph can protect you against it. \
>Work her as hard as you can, until she becomes worn out. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>...A trial is meant for a god to test the spirit of man. \
>But those monsters in the Pyramid are trying to give a trial as if they were  gods... \
>Give conceited monsters like that your judgement. \
return



*kobura_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>...You're here again? @
>Sheesh, this has become too frequent... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As usual, Sara is useless. @
>Pretend as if she isn't there. \
>When bound by the Cobra Girl, she will use [Cobra Anal]. @
>If you take this attack, you will be defeated. Be careful. \
>If you call Sylph beforehand, it's likely she will prevent it. @
>In addition, her paralysis attack can be nullified by Sylph. \
>If you wish to be safe, you should call Sylph right away. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Eradicate the monsters who lurk in the Pyramid. \
return



*lamias_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Was it fun to be played with by a group of Lamias? @
>Given your record, I wouldn't be surprised if you would have rather been      eaten... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Now you don't even have to pretend like Sara isn't there. @
>...It's not like she's useful, anyway. \
>You will take continuous damage in this battle, so don't neglect your health, especially after being restrained. \
>Sylph isn't particularly effective here... @
>But it may be more efficient to use your SP to end the battle quickly. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You're almost to the deepest part of the Pyramid... \
return



*sphinx_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>As expected, you came here. @
>As soon as you answered her riddle like that, I knew I would be seeing you. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You cannot win this fight. @
>Even if you bring her health to zero, she will revive. \
>Sphinx uses a variety of nasty abilities. \
>[Isis's Lovemaking] will both damage and put you in a trance. @
>Sylph can block the attack, so be sure sure to use her. \
>[Kiss of Death] will kill you in a single blow. @
>Sylph cannot block it, so you must protect yourself as she charges up. \
>If you reduce her HP to zero, she may use a new ability... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Your only choice to continue your quest is to avoid this fight... \
return



*suckvore_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Were you satisfied being sucked by even a strange creature like that? @
>You're quite the miserable pervert. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Suck Vore has a troublesome restraint attack. @
>Not only is it damaging, but it heals her too. \
>You may want to call Sylph to mitigate some damage. @
>Along the way, try to use your SP on strong offensive skills. \
>But you may need to save enough to recover once or twice... @
>It seems as though your SP may be spread a bit thin... \
>But if you adapt to the situation and do your best, you should be fine. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Bring your justice to the woman who's a plague on her own village. \
return



*wormv_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Losing to a villager... What a miserable Hero. @
>Do you really want to be pleasured by monsters that badly? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Worm Villager is almost the same as the Suck Vore. @
>However, her restriction attack is stronger. \
>Her attacks are pretty powerful, and she can drain your energy. @
>Since she can recover her HP, you may not want to drag this fight on too      long. \
>You may want to try raising your defense with Sylph and going on the attack.  \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't allow any more victims like her to be created. \
return



*ironmaiden_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy being tortured with pleasure? @
>If you liked it so much, do you want me to make something similar for you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Iron Maiden will wait for a moment to counterattack. @
>If she is ever able to counter, your defeat is assured. @
>Therefore, you must never attack when her lid is open. \
>To complicate things, she can confuse you. @
>If you're confused, you may attack her even when the lid is open... \
>You must have Sylph's protection to guard you, or you risk losing. @
>While ensuring you never lose her protection, just be patient and slowly      whittle down her health. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't allow a torture device like that to live. \
return



*lily_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy living as her guinea pig? @
>The next world, and the one after that... Do you want to keep living as a     guinea pig? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Lily is a very dangerous opponent. @
>Her attacks are powerful, and she can put you into a trance. \
>Her restraining attack and her trance inducing attack can both be blocked by  Sylph, so be sure to summon her. \
>You may not have enough SP to spare on attack skills, so be sure to always    have enough to recover in case of an emergency. \
>The fight may be difficult because she can heal herself... @
>But as long as you're careful and don't take too many risks, you should be    fine. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy the ringleader of evil and save the village! \
return



*arizigoku_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Squeezed dry by the Antlion Girl? @
>How disgraceful... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>It isn't possible to escape from her quicksand. @
>The only thing you can do is attack her. \
>You have to defeat her before she sucks you in. @
>A single useless action will cause your defeat. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that monster who traps unsuspecting travelers... \
return



*sandw_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Dried up again? @
>You really like being left dry... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Sandworm has a lot of HP, and her restraining attack is damaging. @
>In addition, when you're in her mouth you can't escape by struggling. \
>The only way to escape is to attack her and force her to spit you out. \
>Sylph can block her mouth from sucking you up... @
>But the probability is low, so I wouldn't depend on it. \
>The best way to fight should be to use your SP on attack skills, and then     recovering after you escape from her mouth. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy every desert monster that attacks unsuspecting travelers... \
return



*gnome_hansei

mov %count_hanseikai,%count_hanseikai+1
if %count_hanseikai=50 goto *hansei_h
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Even if it's called a great spirit, it's still a monster. @
>Don't you feel pathetic at being made into a little girl's toy? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Gnome is a powerful enemy, but Sylph is quite effective. @
>If you wish to survive her onslaught, Sylph will be critical. \
>In other words, force the spirits to fight each other. \
>Although her HP is huge, you don't need to take it all away. @
>Once you lower it enough, something may happen... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy Gnome, and put an end to the belief in animism. \
return



*hansei_h

lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
if %con_hbgm=0 bgm"bgm\ero1.ogg"
if %con_hbgm=1 bgmstop
if %con_hvoice=0 dwave 13,"voice\iriasu1_01a.ogg"
name "Ilias "
>Do you remember how many pieces of bread you have eaten so far? @
>I don't eat bread, but I remember how many times you have come here. \
if %con_hvoice=0 dwave 13,"voice\iriasu1_01b.ogg"
>It's the fiftieth time... What a miserable Hero! \
dwavestop 13
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
if %con_hvoice=0 dwave 13,"voice\iriasu1_02.ogg"
>I shall humiliate you as punishment. \
name ""
dwavestop 13
>Ilias suddenly lowers my pants and underwear! \
name "Luka "
>Eh...? Ilias? What are you doing...? \
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu1_03.ogg"
name "Ilias "
>I said I'm going to humiliate you. @
>While I force you to come with my hand, reflect on your actions. \
name ""
dwavestop 13
name "Luka "
>A... No... @
>Ilias... Doing something like that is... \
name ""
lsp 690,":a;chara\iriasu_ct01.bmp",478,0
lsp 700,":a;chara\iriasu_st02.bmp",-100,0:print 10,500
>Ilias's pure hand grips my penis. @
>Her soft, warm palm firmly holds onto me. \
name "Luka "
>Auu... \
name ""
>I can feel her thin fingers holding on to me. @
>The holy Ilias is tightly grasping my dirty part... @
>As if being corrupted, the immoral act makes me excited. \
if %con_hvoice=0 dwave 13,"voice\iriasu1_04.ogg"
name "Ilias "
>Now, I'll shame you... \
name ""
dwavestop 13
mov %hseanwave,1:hseanwave
>Ilias starts to slowly move her hand. @
>Her thin fingers slowly move up and down as she loosely holds onto my penis.  \
>A finger touches the tip as she continues to slowly pump me. \
name "Luka "
>Aaa... This isn't... \
name ""
>Slowly moving, she's being very gentle. @
>It's as if her pure white fingers are playing with my pink rod. \
>But even with that slow movement, the pleasure was incredible. @
>This can't be... Is Ilias really playing with my penis...? \
if %con_hvoice=0 dwave 13,"voice\iriasu1_05.ogg"
name "Ilias "
>Does it feel good, Luka? @
>However if you're a Hero, you have to endure this... \
name ""
dwavestop 13
name "Luka "
>Y...Yes... Ahh... \
name ""
>I clench my teeth and try to silently endure. @
>But the movements of her fingers seem to laugh at my effort. \
>Slowly moving up and down, the tip of her pinky strokes the back of my penis. \
>Another finger traces around the tip of my urethral opening, as pre-come      starts to leak out. \
if %con_hvoice=0 dwave 13,"voice\iriasu1_06.ogg"
name "Ilias "
>Your dirty juice is coming out... @
>Such a shameful Hero. \
name ""
dwavestop 13
>One of Ilias's fingers wipes up the pre-come and spreads it over the tip of   my penis. \
>The slippery feeling was enough to make me unconsciously thrust my waist up.  \
name "Luka "
>Hauu... @ >I can't take much more... \
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu1_07.ogg"
name "Ilias "
>Defeated by just this much? How miserable. @
>But I won't go easy on you... \
name ""
dwavestop 13
>Ilias's loose hand on my penis starts to increase her pumping speed as she    tightens her grip. \
>The increased pressure and speed gives immediate pleasure. \
name "Luka "
>Aaa! @ >Incredible! \
name ""
>Ilias's handjob forces me to the edge of ejaculation. @
>The tingling of the impending orgasm starts from my penis and starts to flow  through my body. \
>If this keeps up, I'm going to come on her hand... @
>The hand of the sacred goddess... Making it dirty with my semen... \
name "Luka "
>No... Ilias's hand... I'll make it dirty... \
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu1_08.ogg"
name "Ilias "
>Luka... I'll make you come. \
name ""
dwavestop 13
>Ilias says in a firm tone. @
>Hearing that, I realize that I'm allowed to come. \
>At the same time, she tightens her grip on my penis. @
>Increasing her speed, she's trying to quickly force me to come. \
>I surrender my body and mind to Ilias as she finishes me off. \
name "Luka "
>Ahhh!! \
name ""
>Held by the pure hand of the sacred goddess, I finally come. \
gosub *syasei1
lsp 690,":a;chara\iriasu_ct02.bmp",478,0
lsp 691,":a;chara\iriasu_bk01.bmp",-100,0
gosub *syasei2
name "Luka "
>Auuu... \
name ""
>Throbbing, my semen shoots out and covers Ilias's hand. @
>Her pure white hand... Now dirty with my semen... \
if %con_hvoice=0 dwave 13,"voice\iriasu1_09.ogg"
name "Ilias "
>You made my hand dirty with your seed... @
>Such a corrupt Hero, Luka. \
name ""
dwavestop 13
>Even though she says that, she continues to milk the rest of my semen out of  my penis. \
>The pleasant pumping forces out the rest of my come still in my urethra. \
mov %hseanwave,0:hseanwave
if %con_hvoice=0 dwave 13,"voice\iriasu1_10.ogg"
name "Ilias "
>Your shaming ends with this... @
>Did you reflect on your actions, Luka? \
name ""
dwavestop 13
csp 690
lsp 691,":a;chara\iriasu_bk01.bmp",0,0
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>While saying that, Ilias releases my penis. \
name "Luka "
>Auuu... \
name ""
>Ilias looks at her hand, covered in my semen. @
>Flooded with the lingering feelings of my orgasm, my strength is drained. \
if %zukanon=2 goto *zukan_commonkaisou0
name "Ilias "
>Now go, oh brave Luka. @
>After learning from this experience, don't be defeated by another monster. \
name ""
return


*centa_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Well now, you showed up here awfully quick. @
>Raped by a horse in a forest... How pathetic. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Moving on... @ >Being held down by a Centaur is no laughing matter. @
>With her heavy body weight, you will never be able to get her off. \
>Essentially... Once you're held down, under normal circumstances, your defeat would be assured. \
>However, with Gnome, you should be able to be imbued with enough power to     break free. \
>Forced to use the power of Elemental Spirits is pathetic for a Hero... @
>But being raped in a forest by a horse is even more so. \
>As one further point, be careful about using your SP for recovery. @
>Powerful sword skills may be the way to go. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Defeat that monster before she attacks an innocent... \
return



*kaeru_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You got licked by a bunch of frogs. @ >I'm so happy for you. @
>Really, what a pathetic Hero... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Now then, if you're captured by the Frog Girls, you'll suffer very damaging   attacks. \
>You can escape normally, but her bind will severely hurt you first. \
>But with Gnome, you can escape from them much quicker. \
>In the future, when it looks like you may be overpowered and held with no     escape, you may want to borrow Gnome's power. \
>If you break through all their binds, and still lose... There may be another  pathetic fate for you to succumb to. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Peel off that swarm of Frog Girls, and trample them underfoot. \
return



*alraune_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>This time, sucked dry by a flower... @
>Really, you are quite pitiful... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Alraune uses the ecstasy status effect to leave you helpless while she abuses you. @
>If you use Sylph, you will be able to nullify that move, and any plant-based  moves she may have. \
>If you use Gnome, you'll be able to break out of any restraints... But Sylph  may be a better bet. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Make Alraune's next blooming be a shower of blood. \
return



*durahan_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Raped in front of a huge crowd? @ >That disqualifies you as a Hero. \
>How did it feel to be humiliated in front of a huge crowd of people? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Dullahan is able to attack twice every round. @
>She can also put you into a trance, making her quite troublesome. \
>Sylph will protect you against the trance, but won't do much against her      other moves. @
>On the other hand, Gnome will let you break out of her binds right away. \
>Either one will help, but I think trance is more troublesome. \
>Please use those elemental spirits like slaves, then toss them away like      useless rags. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Show her a death even worse than decapitation. \
return



*kerberos_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Preyed on by a dog, does that make you even lower than a pet? @
>A Hero whom is even lower than a dog is useless... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Cerberus has powerful attacks, but her restraint is the most worrisome. @
>If you can't get her off in one turn, she will rape you. \
>Gnome's power will let you escape, so that is the way to go. @
>In addition, there are two ways to lose to her... \
>But surely you wouldn't lower yourself again in trying to experience both...  \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Send that hell hound back to hell. \
return



*arumaeruma2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>It seems as though you've suffered an embarrassing defeat against Alma        Elma... @
>Indeed, having to fight such a powerful opponent is bad... \
>But to be defeated when she isn't even trying from the start... @ >Shame on you. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>In fact, she almost seems like she's intrigued by you... @
>I think she actually wants to help you... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>...Such as how to use the wind. \
dwave 1,"se\ikazuti.ogg"
quake 10,1500
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>...But I will say nothing nice about her. \
>At any rate, it doesn't seem like you can win fair and square. @
>Perhaps this is a fight that can be won with words? \
>Usually she would not stop to talk to her prey... @
>But it looks like she makes a special case for you. \
>It also seems like she has two different ways to humiliate you should you     begin to bore her... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>One day for sure, you will destroy that Succubus Queen with your own hands. \
return



*yukionna_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Made into the prey of Yuki-onna? @ >That's just cold... @
>But the thought of me depending on a Hero like you is even more chilling... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>She has a variety of skills, which make this fight annoying. @
>Yuki-onna has the ability to both paralyze and drain your HP. \
>With Gnome you can escape from her embrace easy enough... @
>But with Sylph, you can protect yourself against the paralysis. \
>Sylph may be the better bet. @
>In either case, at least summon one of them. \
>In addition, there are multiple endings she can put you through... @
>I know you'll be trying them both anyway. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Do not allow yourself to be defeated by the cold. \
return



*nekomata_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Beaten by a bizarre little cat... How pitiful. @
>Do you really get that much enjoyment out of betraying my expectations? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If you're bound by the Nekomata, you'll be defeated in an instant. @
>If you try to struggle normally, you won't escape. \
>You must always be using Gnome's power, or you may lose at any time. \
>Sylph may prevent some damage... @
>But Gnome is the only way to prevent the surefire loss. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Erase any existence of that bizarre beast. \
return



*waelf_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy the Kimono wearing elves' techniques? @
>Are you having fun in your quest to be played with by every monster skill? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>In this battle, you have to fight two enemies at once. @
>When they're together, their power is quite high. \
>If you're bound, you will take serious damage. @
>With Gnome, you can break out at once. \
>In the first half of the fight, Gnome may be safer. \
>When it's just the Kunoichi Elf alone, her attacks are weaker. @
>But she makes up with it for a devastating pin attack. \
>If she managed to pin you, she will defeat you without even allowing you to   struggle once. @
>Because of that, Gnome is completely useless. \
>However, Sylph can prevent you from even being bound in the first place. @
>Since it's a complicated pin, the protection from the wind will let you avoid it quite easily. \
>So when you reach the point where it's just the Kunoichi Elf, you should      switch to Sylph. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Finish off those annoying elven creatures. \
return



*yamatanooroti_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Not only did you not get rid of her, but you ended up as the sacrifice... @
>...Are you sure you didn't go into that trying to be the sacrifice? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Now then, Yamata is quite difficult. @
>Under normal circumstances, victory would be impossible. \
>All you need to do is reduce her health a little... @
>But even then, that will be difficult. \
>The most important thing is to escape from her restraint, so Gnome should     always be summoned. \
>After that, you should focus on recovery. @
>It's a long battle, so make sure not to get overwhelmed. \
>Take care while recovering, and don't let the fight drag on too long. @
>In addition, that powerful blow that attacks at random won't work... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that evil being that torments the villagers. \
return



*insects_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sucked dry by a bunch of insects... @
>You're really trying to give all your semen to monsters, aren't you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Because of the intense damage from the group of them, you should use Gnome. @
>Both the damage reduction and the ability to break out of binds will be       crucial. \
>Since your opponents are insects, Sylph won't be very useful. @
>This time, stick with Gnome. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Though it's interesting to see monsters kill each other, go ahead and kill    them yourself. \
return



*mukade_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Allowing a Centipede Girl to suck up all your body juices... Sheesh. @
>Are your body juices really that delicious? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Centipede Girl has such a high attack power, it's almost mandatory to     summon Gnome. @
>In addition, her restraint needs to be broken quickly. \
>If you summon Gnome and fight normally, it shouldn't be too hard. @
>She has a lot of defense though, so it will be a long fight. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Crush that disgusting Centipede Girl under your foot. \
return



*kaiko_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did it feel good inside a Silkworm Girl's cocoon? @
>Did it feel good to fill that cocoon with your semen? @
>...Sheesh. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Silkworm Girl has both powerful attacks and an annoying cocoon attack. @
>If you're turned into a cocoon, you'll be met with an instant loss. \
>If you call Sylph, you may avoid it altogether, but it isn't guaranteed. @
>With Gnome you'll take more damage, but can avoid a forced loss. \
>Gnome is the safest bet. @
>Just be sure to watch your HP. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>If you become a cocoon again and return here, I'll punish you. \
return



*suzumebati_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A sex slave of simple worker bees... How pathetic. @
>The fact you accepted it with glee is even worse. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Hornet Girl is powerful, and can attack twice. @
>In addition her paralysis is deadly. \
>With Gnome, you can mitigate some damage. @
>But Sylph will let you dodge the paralysis, which might be better. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>If you win this battle, you will meet with the insect boss. \
return



*queenbee_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Mating with the Queen, and offering up your semen so happily... @
>Luka, your corruption prone behavior is too sickening for words. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Queen Bee is similar to the Hornet Girl, only with higher attack power. @
>She also has a pesky seduction ability. \
>Normal attacks can be handled by Gnome, but Sylph will provide protection     against the seduction attack. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>If you eliminate the Queen, the simple minded insects will be thrown into     disorder. \
return



*plants1_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>This time, losing to a couple of plants... @
>Sheesh, you have no taste in partners. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>These monsters are not too powerful alone. @
>But together, they are quite troublesome. \
>But with that said, since they are plants, Sylph is quite effective. @
>If you summon her, you will be able to avoid many of their attacks. \
>Gnome has been quite useful until now, but Sylph shines against plant types.  \
>It may also be a good idea to quickly unleash powerful sword skills to bring  the fight down to a more manageable one versus one. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>This time bring your blade of justice down on the Alraunes. \
return



*plants2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sheesh, fertilizer for plants now? @
>You really love using your semen to feed monsters, don't you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The three Alraunes are very annoying. @
>Without the power of the spirits, this battle may be completely impossible. \
>Sylph is the best choice to use. @
>Since they're plants, you have a high avoidance chance. \
>In addition, you must always "Guard" to avoid the Parasol's embrace. @
>If you don't, you'll be defeated the next turn. \
>In addition, once you get down to the final plant, you need to switch to      Gnome to break out of her binding attack. \
>There are many things to avoid, but if you take care, you will win. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Make your sword rip through those plants like a scythe through wheat. \
return



*a_emp_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Falling in love with a flower, and offering it semen of your own free will? @
>My, my. @ >Aren't you just a lovely human being? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The plant monster leader is quite powerful herself. @
>As expected of a plant monster, she has both restraining and trance inducing  abilities. \
>The "Intoxicating Fragrance" ability is quite dangerous. @
>It lasts for a long time, so taking it may just finish you off. \
>Sylph will protect you from that, so she is crucial in this fight. \
>In addition, if that flower clasps around you, your defeat is certain. @
>Neither Gnome nor Sylph will be able to stop your loss. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>There are still more enemies to deal with, so don't let your guard down... \
return



*dorothy_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Food for a plant... @
>Do you want to give up your humanity to become an insect? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Dorothy's most annoying attack is "Philia Melt". @
>If you take this, you will instantly lose. \
>But Sylph will let you avoid this attack and others, so be sure to use her. \
>Gnome will help you break from other binds... @
>But you'll be helpless against Philia Melt, so use Sylph. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>They're called Sisters, so be prepared for the enemies ahead... \
return



*rafi_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You dissolved in her pitcher? @
>Good for you. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Raffia's pitcher is very dangerous. @
>As soon as you're in there, there's no escape. \
>The only way to protect yourself from her trance inducing ability is to use   Sylph. @
>With Sylph, you should be able to achieve victory. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Even after you defeat this enemy, don't let your guard down. \
return



*dina_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>My, who would have seen this coming? @
>Do you want me to keep reincarnating you as a bug so you can let plants eat   you endlessly? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Like the other sisters, Deana has an annoying trance move that will be your   death if it hits you.\
>If you don't want to be eaten, summon Sylph right away. \
>Without Sylph, your defeat is almost guaranteed. @
>Just watch your health as you whittle hers down. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>With your sword, obliterate the last of that horrible village of monsters. \
return



*jelly_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Were you able to enjoy the feeling of being submerged in slime? @
>I'm glad to see a glimpse of your true self again. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Jelly Girl is a slime monster, so Gnome is effective. @
>With Gnome, you can break out of binds and reduce damage. \
>Slime's use binds and physical moves most often, so Sylph is not very         effective. \
>If you call Gnome, this battle shouldn't be particularly tough. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>If you come back here again, I'll drown you in slime. \
return



*blob_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>This time you were actually eaten by a slime... @
>It seems you enjoy being treated as nothing but a food supply. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Gnome is required for this fight. @
>If you're captured in her sticky body, your normal strength is not good       enough to break free. \
>Since it's an instant loss if she grabs you without Gnome, you must make sure Gnome is always summoned. \
>Like the other slime, Sylph's evasion chance is too low for her to be         worthwhile. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Eradicate all those slimes that would eat humans. \
return



*slime_green_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>This time you drowned in the slime... @
>Raped by a slime, eaten by a slime, drowned by a slime... @ >Are you satisfied   yet? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Green Slime's slime fills up the area, so there's no point struggling. \
>Just attack her. @ >Once you deal enough damage, the way forward will be shown   to you. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>This fight is only the first half... \
return



*slimes_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>This time you were raped by a group of slimes... @
>For a slime maniac like you, that must have been paradise. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Four slimes at once are as annoying as you would expect... @
>They deal a lot of damage, so don't let Gnome's power go away. \
>In addition, Gnome can deal with the binds. @ >She's essential. @
>Sylph? Oh, I almost forgot she existed. \
>They deal a lot of damage, so a long fight isn't good. @
>Use some bold moves right from the start, and grasp victory. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that group of slimes that have made their nest in this dungeon. \
return



*erbetie1_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A pathetic defeat at the hand of one of the Four Heavenly Knights? @
>Even though she's far stronger than you, it's still quite pitiful to watch    you be eaten. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You still can't defeat one of the Heavenly Knights. @
>You should know that better than anyone. \
>Try to survive a single blow, and a path will open up. @
>Use every means possible that you know of to reduce damage. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>One day you'll have the power to defeat her... \
return



*undine_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You escaped Erubetie... And ended up being melted away anyway. @
>The digestion lovers thank you for your hard work. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Undine is another opponent you can't fight on equal terms. @
>If you try to fight normally, you'll be overwhelmed sooner or later. \
>But Undine seems to want something from you. @
>Perhaps if you listen to what she says, you might see the path. \
>But you should summon Gnome the very first turn to protect yourself from      damage, and to break out of a pesky bind attack. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Once you get tired of being eaten, please try to remember your quest. \
return



*kamakiri_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Mating with a Mantis Girl so she can reproduce... @
>What sort of Hero are you if you're creating monsters rather than destroying  them? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Due to her high offensive ability and binding move, Gnome is basically        required. \
>Sylph won't let you evade much, so refrain from using her. \
>In addition, Undine isn't useful yet. @
>She reduces less damage than Gnome, so refrain from using her at all. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that disgusting monster that tries to mate with humans. \
return



*scylla_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Were you happy being coiled in tentacles? @
>You're quite the perverted Hero to enjoy such humiliation. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Scylla's restriction attack, as you might expect, is very powerful. @
>If she catches you, she can attack twice every turn. \
>Gnome is essential in breaking out of it. \
>In addition, she has a low chance of using a special move while you're bound, causing your defeat to be ensured. \
>You can use Sylph to protect yourself from it... @
>If you wish to use the SP, you can summon both Sylph and Gnome. \
>You can summon both to be safe... @
>Or you can risk it with just Gnome. \
>Do whichever you please to win. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Cut off every one of those disgusting tentacles. \
return



*medusa_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Raped by a bunch of snakes, you met another unsightly end. @
>I agree with her, you are quite pitiful. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her damage output is high, so Gnome may be useful for that. @
>But she has no binding attack, so Gnome isn't required. \
>The most troublesome ability she has is petrification. @
>If you can't beat her in three turns after being hit by that attack, you will lose. \
>Sylph will let you avoid that move, so she is essential. @
>In addition, with Sylph you can power up the new skill you just learned. \
>It's up to you to decide what to do. @
>You could leave it up to luck and go all out, too. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Cut off her scalp and deprive that monster of her unique trait. \
return



*golem_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Used as a power supply for a synthetic monster... @ >That's a new one. @
>So you've been a toy,@ >eaten,@ >sex slave,@ >sucked dry,@ >a breeding slave,@ >a power      source... @
>I must say, I'm quite surprised by the variety you enjoy. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Golem Girl is very powerful, but there are many turns where she doesn't   attack. \
>Gnome will let you break from her bind, so she should be summoned. \
>In addition, your defeat is certain if she uses you as her "power supply". @
>Sylph can prevent this, so she should be summoned. \
>It takes a lot of SP, but it would be safest to summon both of them. @
>With Sylph active, you can also power up your new sword skill. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't bother meeting with humans who would create monsters. \
return



*madgolem_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Squeezed by a man made mud doll this time... @
>You're quite... Liberal in your selection of partners, aren't you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You might want to call Gnome because of her restriction attack. @
>Her damage is fairly high, too. \
>If you're bound when she uses her "Mud Shake" move, you will face certain     defeat. @
>Ideally you would break free with Gnome before she can use it. \
>Sylph is not very useful in this battle. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Turn that mud monster back into normal mud. \
return



*artm_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>My, my, you sure seemed to enjoy that sex toy. @
>Would you like to continue using that toy in your next life, too? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her restriction attack and damage are both annoying, so Gnome is quite        useful. \
>You can avoid her ecstasy attack with Sylph as well. @
>In addition, you can avoid her restriction attack while bound if you have     Sylph summoned. \
>If you want to be safe, summon both. @
>Sticking just with Sylph and using your new sword technique should work fine, though. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that doll, whose existence itself is a sin. \
return



*ant_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A slave to worker ants, who are already basically slaves of the Queen Ant. @ >   That's got to be the lowest of the low. @
>Would you like to be reincarnated as a toilet in your next life, by any       chance? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Ant Girls deal a lot of damage as a group, so Gnome would be a wise       choice. \
>You can also shake off their restriction, so she's doubly useful. \
>Sylph is not very effective for this fight... @
>The best plan would be to call Gnome and use sword skills. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Eradicate these violent monsters who dared to turn their fangs toward the     gentle citizens. \
return



*queenant_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Reproducing with the Ant Queen to create thousands more monsters... @
>Just to make sure... @ >You really aren't trying to destroy humanity, right? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Queen Ant's most dangerous move is her "Eyes of Seduction". @
>Sylph will protect you, so be sure to use her. \
>Outside of that, she has no status or restriction inducing skills. \
>Gnome is not a requirement for the fight... @
>But since her attacks are pretty damaging, she could be useful. \
>Using Sylph and your Lightning Sword Flash is a good way to defeat her,       though. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy this ringleader of evil and bring peace back to Grangold! \
return



*maccubus_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>I knew it. @ >You went to the Succubus Village just to be raped by a Succubus,   didn't you? @
>I should have expected it from you by now... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If she binds you, you will be raped the next turn and lose. @
>The only way out is by using Gnome, so she is required. \
>Outside of that, there's nothing special about this fight. @
>Just watch your HP and fight normally. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Defeat those humans who have turned into Succubi without mercy, and protect   the innocent humans. \
return



*minccubus_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Are you happy with being a little Succubus girl's toy? @
>Though I guess your penis is quite like a toy. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Mincubus's offensive ability is quite high. @
>If she gets on top of you, you will lose a lot of HP quickly. \
>Call Gnome as soon as you can to break out of it quickly. @
>Unfortunately, Sylph is not very effective. \
>In addition, it seems like she might get a little overeager and continue two  attacks even after you're defeated... \
>But only worthless human beings would actually attempt to experience that. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Even though your opponent is a little girl, now that she's a Succubus, don't  hold anything back. \
return



*renccubus_hansei

lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Having all of your Heroic power stolen by a Succubus... @
>It was really embarrassing to watch you being drained like that... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The special ability of the Lencubus is to use [Level Drain] while you're      bound. \
>But as long as you [Struggle], you won't suffer from this technique. \
>In other words, if you actually try to fight, you cannot lose. @
>Don't give in to the desire for pleasure like some people... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy the Succubi, and return peace to the village! \
return



*succubus_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sheesh, lost to another Succubus... @
>Are you a Hero, or are you simply food? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>This Succubus is an annoying opponent, with multiple binding moves, and a     status inflicting attack. \
>If you can't shake off her restraints right away, you will lose instantly. @
>Therefore, Gnome must always be summoned. \
>In addition, both her trance attack and another instant kill move can be      avoided only with Sylph. \
>It's annoying, but you must fight with both Sylph and Gnome. @
>With Sylph summoned, feel free to abuse her with the upgraded thrust move. \
>In addition, it seems that the Succubus might get a little eager after        beating you with two of her attacks... @
>...Originally that would be a warning... But since it's you, I'm sure you're  taking it as a suggestion. \
>Please, don't misunderstand me. @
>No true Hero would voluntarily let a monster play with him just to see what   happens. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh Wandering Foodstuff Luka. @
>Please, try to fight seriously for once... \
return



*witchs_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Do you like becoming a succubus' food that much? @
>Did you come to the Succubus Village to let them devour you, or to seal them? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Witch Succubus has less HP and offensive power than normal Succubi. @
>But her special skills are quite troublesome. \
>You need Sylph to protect against her Level Drain, seduction, and trance      attacks. @
>But it isn't a guaranteed evasion chance... So they can still be troublesome. \
>In addition, if her Minimum Phantasm skill hits you, your defeat is assured. @
>Sylph can protect you from that, so be sure to summon her. \
>In addition, if she lands "Energy Drain" on you after you're bound, your      defeat is certain. @
>Thus, Gnome is also required... \
>It takes time and SP to summon both... But it's the only way to safely fight. \
>In addition, if she beats you with either her hat or her breasts, she may     continue toying with you... @
>I hope that wasn't a glint of expectation I just saw in your eyes. \
>In addition, she may continue playing with you if defeated by either of her   Minimum Phantasm skills. @
>For one who loses by choice to such an attack, an end fitting them awaits...  \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You must never allow the revival of Lilith to come about! \
return



*lilith_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>My, my. @ >As soon as you saw that Lilith had been revived, you sure jumped at   the chance. @
>I congratulate you on being the first to be raped by the now revived sisters. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Lilith and Lilim are quite powerful enemies. @
>You won't be able to endure their powerful offensive abilities without the    protection of Gnome. \
>In addition, Sylph is required to protect yourself from her special attacks. @
>To even stand toe to toe with those sisters, you'll need both spirits         protecting you. \
>Since it's a long fight, your SP will be needed for recovery, so be careful   on overusing your sword skills. \
>If they absorb your SP, they will use it in a powerful followup attack, so be sure to defend yourself... \
>The sisters are quite formidable, but you should be able to defeat them as    you are now. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You must never allow the unsealed Lilith to escape back into the world... \
return



*madaminsect_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sucked dry by that disgusting insect... @
>Being dry is bad for your skin, Luka. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You cannot break free from her bind without Gnome, so summoning her is        required. \
>Sylph won't let you evade many attacks, so it may be better to not summon     her. @
>Other than summoning Gnome, just fight her normally. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Bring the wrath of the heavens down on those who would attack travelers. \
return



*madamumbrella_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Even being forced to come by disgusting tentacles like that... @
>Don't you have any shame? How could you let that happen? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Just as it would appear, her binding attack is very strong. @
>Without Gnome, there is no way to break free. \
>Sylph can help you dodge her most powerful attack with a high degree of       chance, but isn't really necessary. \
>But if you do choose to summon her, make use of the powered up sword skill. @
>If you just stick with Gnome, it should be an easy fight however. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>A village such as this should be burnt to the ground. \
return



*maidscyulla_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Prey to tentacles yet again... @
>You have quite a thing for tentacles, don't you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As expected, Scylla Maid's binding attack is fearsome. @
>If you don't break free, she will surely prey on you. \
>A normal human cannot ever escape from her binding, so you must have Gnome    available at all times to free yourself. \
>But even with Gnome, it will take a lot of time and energy to escape, so you  should always be ready for taking large amounts of damage. \
>Again, Sylph is not very useful. @
>Honestly, she may as well be dead to you for a while. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Some tentacle play is fine, but please, try to fight seriously for once... \
return



*emily_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Killed by a young girl's tentacles this time? @
>If you love tentacles that much, would you like me to reincarnate you as an   octopus? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Emily is very tough, and has some powerful binding moves. @
>Due to that, Gnome is required again. \
>Even if you like Sylph, she really isn't that useful here. @
>But if you're struggling against her, you could attempt to depend on the low  evasion chance and upgraded sword skill. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You must defeat the mother and daughter to stop any more people from becoming victims. \
return



*cassandra_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>.............. @ >At the very least, it wasn't tentacles this time. @
>...But it doesn't seem like that stopped you from enjoying it. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Cassandra is too powerful for you at the moment. @
>But if you lower her HP enough, a chance should appear. \
>Gnome is essential in reducing the damage so you can last longer, in addition to breaking out of her binding attack. \
>You will not be able to out recover her attacks, so you may want to go all    out in attacking with your SP. \
>Let Gnome be your only defensive use of SP, and the rest go toward powerful   attacks. \
>Especially since if you're bound and lose, a horrifying fate awaits... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Even if she is stronger than you, never lose hope. \
return



*yougan_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Wh...What? @ >Stuck inside a Lava Girl's womb and giving her semen? @
>H...How is that even possible? @
>Well, I guess you're slightly special in that regard... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Gnome is effective against her, so be sure to summon her. @
>In addition, the new skill is quite powerful, so make use of that. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Remember that magma is dangerous to play with. \
return



*basilisk_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st03.bmp",0,0:print 10,500
name "Ilias "
>Turning the penis into stone... @ >Indeed, you could rape a male endlessly like  that. @
>Is that why you look so happy? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her most dangerous attack is her petrifying one. @
>If you take that three times, you will instantly lose. \
>Sylph will let you dodge the attack with a high probability, so you should    call her. @
>The Basilisk doesn't use a binding attack, so Gnome isn't required. \
>Using the powered up sword skills, you should be able to quickly take down    her HP. @
>As long as you keep the protection from her petrification in mind, it should  be an easy fight. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>If you come back here after being turned to stone again, I'll set you up in   my garden. \
return



*dragon_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A victim of a Dragon? @
>Well isn't that nice... @ >You treated her to a five star meal, apparently. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Dragon Girl is a powerful enemy, with high HP, high defense, and high     offensive power. @
>Her restriction attack is powerful as well. \
>The only saving grace is that she has no status inducing skills... \
>Her binding attack is fatal, so you should summon Gnome. @
>Sylph won't give great evasion chances, so you can ignore her for this battle if you wish. \
>Just keep bringing her HP down as you focus on recovery. @
>The flow of the battle should change once you reduce her by about two thirds  of her health... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Since it's you, I have faith you can defeat a legendary Dragon... \
return



*salamander_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>It seems like disappointing me is a hobby of yours. @
>If you're instead simply testing my patience... It's quickly wearing thin. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Salamander is a powerful monster, proud of her binding attacks. @
>First of all, Gnome is required to protect yourself from her powerful holds.  \
>She has a lot of HP, but a path will open before it's all depleted. @
>So focus on attacking over recovery, and try to bring her HP down quickly. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Quench that flame spirit's flames. \
return



*granberia3_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>How pathetic, dying like that. \
>...What do you mean you didn't die? @
>After pulling off an act like that, you're dead to me. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Use Undine's power right at the start if you wish to challenge Granberia. @
>If you don't do that, I'm sorry to say, but it won't be much of a fight. \
>From now on, you cannot waste SP on careless actions. @
>If you're out of SP at a critical point, your life will be forfeit... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Now is the time to show her your justice. \
return



*kani2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Having your sexual organs washed by someone else... Are you an infant? @
>Are you happy now that your penis is nice and clean? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>She uses a paralyzing move on the first turn that paralyzes you for a long    time. \
>You will take fatal damage if that hits you, so you must use Sylph to dodge   it. \
>In addition, she has a powerful restriction technique that can finish you     off. @
>To protect yourself, be sure to summon Gnome as well. \
>Her defense is fairly high, but her HP isn't. @
>You could just rush her down with techniques. \
>In addition, her torture will go on for quite a while with a certain washing  move, so be careful not to be defeated by it... \
>...But why do I get the feeling like you'll be defeated by it anyway? \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Seal that monster, and steam her alive in a pot. \
return



*dagon_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>My, how nice it must be to do nothing but live a life of heresy. @
>Surely giving in to pleasure isn't worth becoming a slave, right? @
>Right? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her restriction attack is very powerful, so don't neglect summoning Gnome. @
>If you're bound without her, your defeat is certain. \
>Sylph's evasion rate isn't very high, so you're better off ignoring her. @
>Also, the enemy's evasion rate is high, so you may want to use sword skills.  \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>...Certainly there is nobody dumb enough to be tricked by a Dagon, right? \
return



*poseidones_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
itoa2 $sel1,%count_end
name "Ilias "
mov $sel2," times people have watched you... Sheesh. "
$sel1$sel2
> @
>Ah, no, don't be worried about what I mean by that. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Poseidoness is a very powerful enemy that uses both status attacks and        binding moves. @
>Taking either of them will leave you hurting. \
>Having both Sylph and Gnome active will go a long way in reducing damage. \
>Sylph will let you avoid paralysis, and Gnome will let you break free of her  binds. @
>There's an instant kill move with her bind, so Gnome is particularly good...  \
>It's a long fight, so you may want to shy away from sword skills. @
>Focus on recovery, and take her down. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Give your judgement to that stupid monster posing as some sort of Queen. \
return



*seiren_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>It looks like you really enjoyed that Siren's song. @
>How odd... @ >Since you keep ignoring my scolding, I thought you went deaf. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Siren's scariest ability is her song. @
>If her opponent hears that, they'll be doomed. \
>You can protect yourself from her song with Sylph. @
>Gnome isn't really needed for this fight. \
>As long as you protect yourself from her song, there isn't much to be afraid  of. @
>Just fight normally and you'll win. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>For the security of all those who travel on the sea, destroy that monster. \
return



*hitode_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Even though you knew you were going to be eaten, you still managed to         ejaculate... @
>You really are a pathetic premature ejaculator, aren't you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Starfish Girl's binding attack is strong. @
>You need Gnome to break free, so make sure you call her. \
>Sylph won't let you evade many attacks, so you can ignore her. @
>If you just use Gnome and the powered up sword move, this will be an easy     fight. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>This time, let her feast on your blade. \
return



*beelzebub_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st14.bmp",0,0:print 10,500
>............... @
>........................................... \
lsp 700,":a;chara\iriasu_st06.bmp",0,0:print 10,500
>..................................................... @
>............ \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>*Sigh* \
name "Ilias "
;a??I??B??e?E?E?e?A?I?A?E?n???e???E?I?A??B@
;???E???I?oB?a?A???E?d?e?@?E??e?e?I?A??a?H\
;?c?a?a?C?????C???e?I?A??e?A?\?i?E???A?????I?A??c?H@
;?c?c?\?i?E???I?A??a???E?A???E???I?B\
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Their attacks are powerful and dangerous. @
>You will want both Sylph's evasion and Gnome's reduction to reduce as much    damage as possible. \
>In addition, Gnome is essential due to their powerful binds. @
>Sylph isn't required, but dodging attacks every so often will help a lot. \
>The path forward will open if you can just manage to defeat one of them... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You must not allow those disgusting fly monsters to reach the outside world.  \
return



*trickfairy_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A little Fairy's toy... Pathetic as ever, I see. @
>I'm ashamed at myself for having become used to your pathetic behavior. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Trick Fairy doesn't have any special skills or binding moves. @
>Due to that, you should use your SP on offensive skills. \
>She's able to pierce through the defenses of some spirits, so Sylph and Gnome aren't that useful. \
>Perhaps using Undine will be effective. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Please stop disappointing me. \
return



*queenfairy_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>The Queen Fairy made you nourish the forest? @
>I've been thinking it for a while now, but... @ >To think you really were the    same as manure... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Queen Fairy has some difficult skills. @
>It will be hard to fight her head on. \
>Many of her moves are plant based, so Sylph will go a long way in helping you avoid them. \
>Gnome will be helpful for her binds and the extra defense. @
>Summon both of them to have a more manageable time. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Exterminate all the wicked monsters hiding away on this island. \
return



*queenelf_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
name "Ilias "
>Oh, how kind of her. @
>Perhaps now that you can't make any more semen, you'll finally be able to     fight seriously. \
>The Queen Elf uses a variety of rape attacks. @
>She's a twisted, lustful monster that only thinks about raping men. \
>If you try to fight without Gnome and Sylph, you will surely be raped. \
>Be very careful about not losing Gnome and Sylph. @
>You may want to just be careful and be on the defensive most of the fight. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Show those monsters that they aren't even welcome on this island. \
return



*saraevil_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy Sara's vagina now that she's a Succubus? @
>...Sheesh, what reason did you set out on an adventure for, anyway? @
>Is your quest to make sure you're raped by every girl you come across? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Sara has two types of restriction moves that will both defeat you right away  if you don't break free with Gnome. \
>She uses a trance ability, but Sylph's evasion isn't guaranteed. @
>Sara has high offensive power, so any defensive help would be useful, though. \
>Since Sara deals a lot of damage and you have both spirits active, a long     fight may be unavoidable as you spend most of your SP on recovery. \
>Lastly, Sara may decide to alter your fate a little bit if she defeats you    with two certain moves. @
>Don't disgrace me by finding out which two, though. \
>...Heed my warning for once. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Show no mercy to a monster, even if they used to be human. \
return



*wyvern_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Raped while flying in the air... @ >That's certainly a new one. @
>Were you able to enjoy entering that exclusive club? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your enemy is an offshoot of the dragon race. @
>As such, your attacks won't do much damage to her. \
>But you should be able to use a new power in this fight... @
>You should save your SP until a path opens up. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Land on that continent, and exterminate all the monsters that live there. \
return



*kyoryuu_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>This is the first time I've had a Hero retire to become a piece of candy. @
>Your bizarre interests never cease to amaze me. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You cannot struggle out of her restriction move. @
>The only way to escape is to attack her from the inside. \
>Sylph can help you avoid her paralyzing move, so she is helpful. @
>In addition, the Kyoryuu's damage output is huge, so Gnome will be useful. \
>Fighting carefully with Sylph and Gnome can be good, but trying to go all out with powerful moves may bring victory, too. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>The monsters of Hellgondo may be strong, but you must not lose heart. \
return



*c_beast_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>............... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Chimera Beast uses a skill that will bring your instant loss. @
>Sylph will let you avoid it, so you must make sure to call her. \
>Her offensive ability is high, so Gnome may be useful... @
>But she has no binding moves, so you could always go for an all out attack. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Never forget your original mission. \
return



*c_dryad_vore_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>...Just what did you want to do in Remina, anyway? @
>Your destination is the Monster Lord's castle. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Chimera Dryad Vore is a plant based monster, so Sylph is quite effective. \
>Gnome isn't required, but she can be useful in escaping from binds quicker. @
>In addition, her offensive output is fairly high, so the increase in defense  will be helpful. \
>Her different binding moves require different ways to escape. @
>You'll want to struggle as normal to escape from her ivy. \
>But the venus flytrap won't let you go no matter how hard you struggle, so    you'll want to attack it instead. \
>In addition, you'll want to guard and prepare yourself if she looks to use    her pitcher plant. @
>If you don't guard that attack, your fate will be sealed. \
>In addition, there are three different fates you can be doomed to with this   monster... @
>They all lead to you being eaten though, so you should avoid them. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You have no business here, leave quickly. \
return



*vampire_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>As soon as you saw that Vampire, you got excited at the thought of her        sucking your blood. @
>That's why you're on this journey after all, isn't it? \
>If that wasn't right, then you wouldn't have appeared before me like this. @
>Ahh... Why have you forgotten your mission...? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Vampire is a powerful enemy, with lots of special skills. \
>Her most dangerous skill is her eyes of obedience... @
>Without Sylph, you'll easily be taken down. \
>In addition, Gnome will help you escape from her binding move. @
>You'll want to summon both Sylph and Gnome to fight safely. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Exterminate that wicked monster known as a Vampire. \
return



*behemoth_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Oh my, was that really rape? @
>It seemed as though you really enjoy that sort of wild, animalistic sex. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her damage output is huge, so Gnome is useful. @
>In addition, you won't escape from her bind without Gnome. \
>She uses a horrible technique if you're bound... @
>But Sylph will let you dodge it, so you'll want to summon her to be careful.  \
>With Gnome, you might break out of the bind before she uses it... @
>But if you're unlucky... \
>Just use those spirits like rags, then throw them away when they're not       needed any longer. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't lose heart just because strong monsters are appearing one after         another. \
return



*esuccubus_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You march into the Monster Lord's Castle. @ >You see a Succubus. @ >You instantly   lose. @
>Why am I not surprised by this any longer? @
>Just why did you even bother to come here? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>A powerful Succubus, she can use various techniques that will instantly       defeat you. \
>Summon Sylph to evade these quick losses. @
>In addition, if you don't break free right away from her bind, you will be    defeated by an embarrassing move. \
>If you don't have Sylph and Gnome both up, you're risking an instant death at any point. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Only powerful enemies await in the Monster Lord's Castle, so never let your   guard down. \
return



*hatibi_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Thank you for all your hard work! @
>Congratulations, you're now a perverted Kitsune's toy! \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Despite her dangerous eye of seduction, her binding move can kill you in one  turn without Gnome. \
>You can protect yourself from her eye with Sylph, but she isn't required. \
>In addition, when she starts to charge her magical power, a strong attack     will follow... @
>If you hope to win the fight, you should guard the next turn. \
>In addition, there's a different ending if you're finished in a bound         state... @
>Knowing you, I'm sure I'll see you back before me in a few moments after      learning about that. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Turn that Kitsune into Inarizushi. \
return



*inp_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>To an Imp...? @ >A weak Imp? @ >You could have tapped her and she would have        lost... @
>To let yourself be seduced so easily... Have you no shame? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>There is nothing to be careful about in this fight. @
>The only way to lose is if you are a failure as a Hero. \
>There are two ways to be defeated by her, though. @
>But I wouldn't recommend angering me any further. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>The wrath of heaven will be brought down upon you soon if you don't get a     little serious. \
return



*gigantweapon_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Giganto Weapon... @
>That prototype was still able to move...? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her attack power is extremely high, so you'll need Sylph and Gnome to         mitigate as much damage as possible. \
>In addition, Sylph will help you avoid a status inducing attack. @
>There's no bind, but her attacks will be too painful to endure without Gnome. \
>If you see her charging up a move, make sure you guard. @
>Otherwise your death will be assured the next turn. \
>Her HP is enormous, so a long battle can't be avoided. @
>But since you were able to make it all the way here, you should be able to    beat her. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Dispose of that biological weapon. \
return



*arumaeruma3_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Have you been left dry by the Queen Succubus? @
>You can't hide your satisfied face from me... @
>And I'm not even going to try hiding my disappointment. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Until she takes off her clothes, she isn't fighting seriously. @
>You shouldn't need any help until that point. \
>Once she gets serious, her attacks become fierce. @
>You must have Sylph summoned at all times to stand a chance. \
>In addition, you run the risk of an instant loss at anytime without Gnome     summoned. \
>A powered up Sylph will let you attack twice per turn. @
>In addition, Gnome will increase your critical hit chance, granting a nice    synergy. \
>Using that barrage of attacks, make sure you use your SP for recovery. @
>If you waste them trying to shorten the fight, you'll just be shortening your own life instead. \
>Lastly, the fickle Alma Elma may decide to do something else with you if you  lose to a certain attack. \
>Go ahead and try to find it. I know you'll be doing it no matter what I say.  \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>As you are now, you should be able to defeat the Four Heavenly Knights. \
return



*tamamo2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Defeated by the Kitsune leader, and content with a life as her lover...? @
>Your failures as a Hero continue to pile up right at the end of your quest. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>At the start, Tamamo isn't fighting seriously at all. @
>Just summon spirits as the situation calls for. \
>But once Tamamo takes off her clothes, her attacks become a lot more serious. \
>Her damage output is extreme, so Gnome is required. @
>In addition, you risk an instant loss if you can't break free of her bind. \
>She is able to rape you in an instant, but you can avoid it with Sylph. @
>In addition, many of her tail attacks have a high avoidance chance with       Sylph. \
>Fighting with Gnome and Sylph together is the best method. @
>In addition, the double criticals will go a long way. \
>Lastly, she uses a unique skill to bring you to your end if you lose before   she becomes serious. @
>Go ahead and shame me by viewing it, since I know you will anyway. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy the leader of the Kitsunes, and throw their entire race into          confusion. \
return



*erbetie2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>Now I know you've enjoyed Slimes ever since being a child... @
>How did it feel turning back into a child, to a time before you started to    disappoint me? \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...Oh, silly me. @ >Your first thought was about how you could disappoint me. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Both her offensive power and ability to bind are quite strong, so Gnome is a  must. \
>Erubetie is a slime, so Sylph isn't very effective... @
>But she will let you dodge one incredibly powerful move when you're in a bind state. \
>Gnome is essential, and Sylph should be summoned as much as possible. \
>In addition, her Melt Storm ability will deal up to 800 damage even with      Gnome summoned. \
>If your HP is less than 800, you risk an instant loss. \
>Next, "Heaven's Prison" can't be broken from normally. @
>You'll have to attack to escape. \
>She's a difficult enemy, with many things to watch out for... @
>But you should be able to beat her as you are now. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy the Queen of the Slimes, and defile their homeland, too. \
return



*granberia4_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You came so far, only to end up as Granberia's plaything... @
>I see you couldn't help but disappoint me one final time. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>First, show her the power of the four spirits. @
>Then you should be able to fix what you are lacking... \
>After that, the real battle will start. @
>As you already know, her offensive power is tremendous. \
>Make full use of the spirits, and you should be able to reach victory after a difficult fight. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>I believe that your sword can overcome Granberia's. \
return



*alice2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you think it would be funny for a Hero to lose to the Monster Lord? @
>Though I cannot say I particularly dislike this ending, since she sealed      herself away for eternity... \
>I'll give you one more chance. @
>Don't fail my expectations. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Naturally, the Monster Lord is the most powerful monster you've faced. @
>If you don't use all four spirits, you cannot win. \
>Gnome is required to break free of her bind, and Sylph is required to evade   her temptation attack. \
>If you aren't both guarding and in a serene state of mind when she unleashes  a charged attack, evasion will be impossible. \
>Without Earth, Water and Wind, your defeat is all but guaranteed. @
>Make sure you always have enough SP to keep those summons up. \
>In addition, her magical power is extremely strong. @
>Wind and Water will raise your evasion rate, but it isn't guaranteed... \
>As a precaution, don't let your HP drop below 900. @
>You should try to be fighting at full HP as much as possible. \
>When you reach the end, she may begin to prattle or something. @
>Make sure you give her a decisive blow at that point. \
>...Do you understand, Luka? @
>A True Hero would use their strongest attack to give their finishing blow to  the Monster Lord. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>At the time of your victory, I shall offer half the world to you. \
return




*first_hansei

lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>So you have come, Luka... Now then, on to the evaluation... @
lsp 700,":a;chara\iriasu_st06.bmp",0,0:print 10,500
>...Oh my, what's with that angry glare? \
lsp 700,":a;chara\iriasu_st05.bmp",0,0:print 10,500
>I may appear the same, but I am different from the Ilias you have seen until  now. @
>You could call me Ilias's conscience, if you so wish... \
lsp 700,":a;chara\iriasu_st03.bmp",0,0:print 10,500
>In the dirty, polluted river of filth that is her heart... @
>A tiny glimmer of conscience that still exists, still free of the filth. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>...That is me. @
>I will guide you from now on. Surely you don't object? \
>Now then, let us begin with the evaluation meeting... \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...To begin with you... @
>You are really pathetic. \
name ""
mov %hansei_first,1
return



*cupid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
gosub *first_hansei
name "Ilias "
>You gave the orgasm treatment to an angel drowning in lust... @
>How would you like to be reincarnated with a vibration feature this time? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>You, the master of the Four Spirits, should have no issues with Cupid. @
>But make sure you keep up appropriate defenses, as she has some nasty tricks. \
>If she mounts you, you cannot escape her unless you have Gnome summoned. @
>As the danger of guaranteed loss is always there, make sure Gnome is always   available. \
>In addition, the abnormal status she inflicts is avoidable with either Sylph  or Undine. @
>Either works, so just make sure one is up. \
>After that, she should be easy with just your normal techniques. @
>As always, watch your HP to ensure it stays above half. \
>Lastly, if you should lose to her Temptation skill, she may perform a special insult to you. @
>The reason for me telling you... Surely you realize it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Dye that pink-brained lustful angel's face into one of blood red. \
return



*valkyrie_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>20,000 years of punishment? @
>I'm sure that is more of a great reward, to you. \
>Rather, I think the only one being punished here is Valkyrie... @
>Spending twenty years thinking she's punishing someone, when in fact he's     enjoying it. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Undine is very effective against Valkyrie. @
>In particular, it has a high chance of evading her Breast Comfort move. \
>In addition, Gnome is needed for escaping from her restraints. @
>If you don't break free of her binds when she's nude, you could lose in one   turn. \
>If you fight safely, you shouldn't run into an issue. @
>Just don't neglect to recover as needed. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You should rape Valkyrie and punish her for the next 20,000 years now. \
>...Forgive me. That's a rather long time to gloat just for getting revenge. \
return



*ariel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Even when your opponent is an Archangel, the result is the same. @
>Food to be consumed again... It seems you simply will never escape from that  designation. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Sylph will help with evading Ariel's attacks, especially the electric shock.  \
>On the other hand, Undine is not effective at all. @
>She is not a transient being, so sensing her with Undine will not be easy. \
>In addition, her attack power is very high. Gnome should be used to reduce    the damage. \
>Use up those spirits before you toss them away like garbage. @
>Kill two birds with one stone, and overwork Gnome and Sylph while you defeat  Ariel. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>You yourself should bring the wrath of Heaven to that arrogant Archangel. \
return



*c_s2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Prey of an experimental animal this time... @
>I know you love both tentacles and mucus, so you must be very happy with      yourself. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Without the spirits, you'll run into a little trouble. @
>Make sure you keep an eye on your health so you can recover. \
>It's basic, but make sure to escape from her bind right away. @
>If you wait, her Bubble Heaven will make short work of you. \
>She's an irritating opponent, but shouldn't pose any trouble for you. @
>Those spirits were annoying anyway. \
>If you lose to Bubble Heaven, she'll continue playing with you even after you lose. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Hurry up and dispose of that failure of an organism. \
return



*c_a3_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Squeezed to death by that failure of an angel... @
>You yourself are like an experimental organism, aren't you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your tactics are still limited at this moment. @
>Just fight carefully, keeping an eye on your health. \
>But watch out if she prepares a move... @
>If you don't guard it, you will surely lose. \
>In addition, if you lose to a certain move, she'll continue violating you     even after your loss... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>An ugly angel like that is not needed. @ >Dispose of her. \
return



*stein1_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Research like that is complete heresy. @
>There's some use for it, but... \
>...Excuse me, you don't need to hear about that. @
>I, the pure Ilias, shall guide you. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>During this fight, you should regain your serene state of mind. @
>Once you do, make sure to never lose it. \
>With that, you'll be able to avoid most attacks... @
>But if they hit, they are painful, so always keep an eye on your health. \
>In addition, after she summons the wind spirit, she will use a powerful       attack. @
>Make sure to guard if you wish to survive it. \
>Since your opponent has a large amount of health, expect a long fight. @
>Keep an eye on your SP, and make sure you always have enough to recover and   keep your serene state. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Don't hesitate to beat that great sinner to a pulp. \
return



*ranael_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Failures. @ >Failures everywhere, all over the place. @
>And the damn Hero is the biggest failure of all. @ >How many times will he come  here before he's satisfied? \
>...Oh no, just ignore that. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>In this fight, a new power will awaken in you. @
>You may particularly like the counter skill. \
>But your serene state may not work too well, since Ranael is an angel. @
>Instead, you should use your new Fallen Angel Dance. \
>It's avoidance is particularly effective against angels. @
>If you face more in the future, you should keep this in mind. \
>In addition, if you are bound you must struggle right away. @
>Any delay will lead to your doom. \
>You must also be sure to guard if you sense her powering up her special       skill. @
>Again, if you don't, you will surely lose. \
>There's an additional insulting scene if you lose by that move, but... @
>Actually, at this point, I don't even care if you see it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Use that hideous being as a guinea pig for your new skills. \
return



*c_tangh_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Retiring so you can play with some tongues and saliva? @
>Didn't your parents ever tell you not to mouth off? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your serene state of mind is very effective against her. \
>The Fallen Angel Dance is more effective against angels... @
>Keep this distinction in mind for the future battles. \
>Chimera Tongue's binding attacks are very strong. @
>You have a high chance of evading it with your serene state, so make sure to  keep it up at all times. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh melts-in-your-mouth Luka. @
>Rip off every one of those tongues of hers. \
return



*angels_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Gang-raped by angels... @
>For a breast-lover like you, that must have been quite an unexpected reward.  \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The angels cooperative attacks can be very powerful. @
>Large damage is likely, but you should be able to survive with fallen angel   dance. \
>But their HP isn't too high either... @
>You may be able to simply power through them before they defeat you. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Breasts are meant to be milked, not be the milkers... \
return



*nagael_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy your torment by snakes? @
>I know how much you love things coiling around you, after all... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since your opponent is an angel, use fallen angel dance. @
>You'll be able to avoid her binding attacks with a high probability. \
>Her HP is high, however, so plan for a drawn out fight. @
>Keep an eye on your SP to make sure you can always recover. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Turn that evil angel back into raw holy energy. \
return



*c_tentacle_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Prey to tentacles yet again... @
>Do you have some innate desire to be wound up whenever you see tentacles? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since your opponent is a monster, you should use serene mind. @
>If you fight carefully, you shouldn't have any issues. \
>Her restraint is powerful, and there's no Gnome to break free quickly. @
>You'll just have to keep struggling to get free... \
>In addition, you're now able to employ the Monster Lord as your ally in       battle. @
>Once per fight, she can use a recovery move or one of three attack moves. \
>Use them on a case-by-case basis, depending on the enemy. @
>For the Chimera Tentacle, any of her skills are effective. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Cut off every tentacle from that hideous monster. \
return



*mariel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Defeated by a loli angel like that... @
>...Wait, you didn't lose BECAUSE she was a loli angel, did you!? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Mariel's high HP means this will be a drawn out fight. @
>Make sure to never lose your fallen angel dance. \
>Since she's an angel, the Monster Lord's attacks won't work. @
>Just stick to her recovery move. \
>In addition, if you're defeated while bound, a different defeat scene will    occur. @
>Since you love lolis so much, I'm sure you'll find it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh lolicon lover Luka. @
>You should also get rid of those lolicon soldiers, too. \
return



*c_medulahan_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A Medusa and a Dullahan combined? @ >How horrifying. @
>But I know how you love those things that slither... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her double attacks are quite strong. @
>Since she is a monster, you should use the serene state to avoid damage. \
>In addition, if she petrifies you, you will lose for sure. @
>You can avoid that for sure with a serene state, so make sure to always have  it up. \
>In addition, since she is part snake she is weak to cold. @ >Use the Monster     Lord's ice attack. @
>And in the future, you should remember that snakes are weak to cold attacks.  \
>In addition, something extra may happen if you lose in a certain way... @
>Though I don't know what. @ >And I don't recommend you find out. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Try not to let ugly monster's blood like that rust your sword. \
return



*trinity_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did the cross of pleasure feel good? @
>I'm sure the gospel of your stupidity will be spread to the world. @ >That's     what usually happens with those who ascend on the cross, right? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Their combination plays are powerful, so fallen angel dance is necessary. @
>Their restraint technique is very powerful, but there's no way around it but  to struggle. \
>In addition, since your opponent is an angel, the Monster Lord's attacks      won't do any good. @
>Just use her ability for restoration. \
>Lastly, there is an additional insult performed if you lose to their          restraint combination... @
>If you purposefully lose and pledge yourself to me that way, it would make me happy. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>To be perfectly honest, I don't mind if the harpy's village is destroyed. \
return



*c_bug_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Was it fun making children with an insect like that? @
>I hear having a large family makes a man happy... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she's a monster, the serene state is most effective. @
>In addition, make sure to struggle right away if bound. \
>Since she's an insect-type monster, flame is very effective. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Eradicate every insect you see on the surface. \
return



*sisterlamia_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did it feel good to die in a Lamia's embrace? @
>It looked so good, my mouth was agape the whole time. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she is a monster, a serene state is effective. @
>But her attack patterns are very troublesome, unlike most monsters... \
>First, you must never attack when her breasts are exposed. @
>If you do, you'll be guaranteed a loss. \
>In addition, she has a chance of using a troublesome magical eye move. @
>If you want to avoid that, you'll need to switch to fallen angel dance right  away. \
>Another problem arises if she summons an earth spirit. @
>If she gets you in a bind after summoning her, then you won't be able to      break free. \
>The opposite to earth is wind... @
>But you don't have Sylph at the moment. \
>So you'll have to use the next best thing, fallen angel dance. @
>It has a wind property to it, so it will let you dodge her binding move. \
>I'll tell you more about opposite attributes later... @
>The battles will only get more and more difficult from here on out. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>In the end, monsters will always simply be monsters. @ >The only thing they      deserve is the wrath of the Heavens. \
return



*muzukiel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Ahh, what an ugly angel. @
>I really thought she was a monster the first time I laid eyes on her. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Muzukiel's attack power is high, so be sure to use fallen angel dance. @
>Her binding skill is also very damaging, but there's nothing you can do but   struggle out of it. \
>Also, if she prepares something, make sure you guard. @
>If you're in fallen angel dance and guarding, you'll be able to dodge it      every time. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>I think that angel is ugly. @ >So destroy her without mercy. \
return



*Mermaid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you become the Mermaid's toy? @
>I guess you're already mostly everyone's toy at this point, though. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since the Mermaid is a monster, use serene mind. @
>The problems come in when she summons that water spirit... \
>For a number of turns, her attacks become twice as powerful. @
>There's nothing you can do at this point but to Guard through it. \
>In addition, after she summons the spirit she can try to sing a song. @
>Fallen angel dance will let you completely evade it. \
>She can only summon the spirit for a short while, so you could also try to    power through it. @
>It's a risky tactic, but it could work out. \
>Since she is a water-based monster, the Monster Lord's fire magic is very     effective. @
>If you get a chance, turn her into grilled seafood. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Mermaids are fish after all. @ >I recommend grilling or frying her. \
return



*g_Mermaid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Made helpless by a Mermaid? @
>Who am I kidding, even when you're not helpless you still love being used     like a pet. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Basically, the Mermaid General is just an enhanced version of the previous    enemy. @
>A serene state is pretty much required to have any chance of avoiding her     thunder attack, too. \
>If you're bound, make sure to struggle for sure. @
>If you don't, you will be raped and lose the following turn. \
>Just as before, this Mermaid can summon a spirit of water. @
>She can't maintain it for long, so perhaps powering through it may work? \
>But if all else fails, Guard through it. @
>And don't forget to grill her in the Monster Lord's fire. \
>In addition, there's an additional scene if you lose to her rape attack. @
>The wrath of the Heavens will come down on those who immediately go to view   it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh helpless Luka. @
>By the way, you should also kill the other Mermaids in Natalia Port while     you're at it. \
return



*ningyohime_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Prey to the Mermaid Princess now... @
>You were fertilizer before, now you're fish food. @ >An all-purpose Hero, aren't you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>El is not too powerful of a monster... @
>But the effect of your serene state isn't as powerful against her, either. \
>Though that doesn't mean not to use it at all. @
>The trigger rate is low, but it's better than nothing. \
>Also, make sure to struggle if bound. @
>If not you will be raped. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh multi-use Luka. @
>Please, every once in a while show me an ending that doesn't result in you    being preyed on... \
return



*queenMermaid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Hero Luka... @ >You decided to take a new role as a young girl's learning toy? @
>How wonderful... @ >I didn't realize you cared so deeply about the education of  this generation's youths. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Queen Mermaid's attack power is very high. @
>Without your serene state, you won't be able to hold out. \
>In addition, she gets even more powerful when she summons her water spirit. @
>Abandon your gung-ho style, and focus on defense in those cases. \
>She is weak to fire, so baking her may be good... @
>But saving the Monster Lord for an emergency heal may be wise, too. \
>In addition, there's a separate scene for losing as she rapes you. @
>I hope that raises your tension for battle a little higher. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh learning toy Luka. @
>Kill the Mermaid Queen, and send the rest of the Mermaids into despair. \
return



*shadow_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>So you were incorporated into that strange shadow's body... @
>Congratulations on your debut in the world of spirits. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Due to her nature, the serene state isn't too effective against the Shadow    Girl... @
>Since her attack power is also rather high, she's a fairly difficult          opponent. \
>But due to her low HP, an all-out attack is your best bet for beating her. \
>Her defense against magic is high, too, so the Monster Lord's attacks won't   do much. \
>Flame is the most effective of the three, but using her for emergency         recovery may be the best use. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Turn that shadow monster back into a normal shadow. \
return



*gaistvine_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>This time it's your art debut. @
>Shall I display you in a museum, so everyone can point and laugh at your      stupidity? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since your opponent is a monster, use your serene state. @
>But hold back when she goes into her picture. \
>You'll lose instantly if you attack when she does this. @
>When she's in her picture, she will also still use eye magic... \
>But this status effect is completely avoidable with fallen angel dance. @
>When she goes into her picture, make sure to change to that. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>A painting like that needs to be completely destroyed. \
return



*chrom2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A victim to the Necromancer again... @
>You really love zombies and ghosts, don't you? \
>I'm pretty sure that they are your best friends at this point. @
>And friendship is a beautiful thing... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since they are monsters, your serene state is most effective. @
>You can also avoid their instant kill attack with it. \
>Her troublesome skill is her injection... @
>Not only is it damaging, but the name is pretty embarrassing. \
>Fallen angel dance will let you avoid it completely... @
>But since the instant kill attack is more troublesome, you should keep serene state up. \
>So just accept that you'll have to take that attack. @
>In preparation, keep your HP up and your SP ready to heal after. \
>Lastly, if you lose while being raped by the ghosts, there's an additional    insulting scene. \
>I'll just make another Luka, so go ahead and do whatever. I don't care. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>If you lose again this time, I'll give you an injection. \
return



*berryel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>So you were preyed upon by a greedy angel I see. @
>Just who turns into prey for a fruit to eat? @ >I mean honestly. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since your opponent is an angel, fallen angel dance is a given. @
>The troubles come in with her multiple binding moves. \
>Her milking move is a normal bind, and should be dealt with as usual. \
>But when she is about to swallow you whole, you must attack her to break      free. \
>Be sure to pay close attention to the moment you are bound to see the         distinction between them. \
>Lastly, she's an angel, so the Monster Lord's attacks won't work. @
>Use her like a cheap generic medicine herb. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Pluck that sweet fruit's life without mercy. \
return



*revel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You who should have been reborn, instead came here without being reborn? @
>I am surprised myself. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Revel only has powerful binding techniques, so you must escape as quick as    you can. \
>Her most powerful move that requires preparation can only be avoided with     fallen angel dance and guarding. @
>Also, your counter skill is not very good for this battle. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>...By the way, what do you want to be in the next world? \
return



*carmilla_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sheesh, I let my eyes off of you for a moment, and you dry up like a fish. @
>You're just like a worm on the side of the road. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since Carmilla is a monster, serene state is useful. @
>Once bound, struggle right away. \
>You can completely evade her ecstasy attack with fallen angel dance... @
>But due to the large effects of your serene state on other attacks, that is   preferable. \
>The problem comes in when she summons a wind spirit... @
>When she summons it, she will attack multiple times for large damage. \
>This is the start of a new basic trend for your future battles. @
>If an enemy summons a spirit of a type, you generally want to summon the      opposite spirit attribute. \
>In this case, Gnome is the opposite attribute, and will significantly reduce  the damage you take. \
>But once her spirit fades, don't forget to go back to your serene state, as   that will have a larger damage reduction effect. \
>In general, vampires are weak to fire. @ >So don't forget to roast her in fire.  \
>Lastly, if you're defeated while being raped, some additional insult may      occur... @ >Of course that isn't important. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh dried fish Luka. @
>Deliver divine justice to that hideous Vampire with your sword. \
return



*elisabeth_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Dried up like a fish? @ >Again!? @
>Do you wish to just skip to the end and be reincarnated as a beached fish     from now on? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Though she's a monster and you may want to use a serene state... @
>Her binding move is very strong, and is hard to break free in a normal state. \
>With Gnome, you can break free more easily from it. @
>Fallen angel dance will let you dodge her ecstasy move, but Gnome should take precedence. \
>But watch out when she herself summons the spirit of earth. @
>In that case, not even Gnome will let you break free of her bind. \
>You will want to use the opposite wind-based fallen angel dance to completely avoid it. \
>In addition, if you are beaten by her special skill, you will be subjected to further insults... @
>It would be rather unbecoming to be played with by such a small girl, though. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh dried fish Luka. @
>Remove the vampires from Sabasa, and bring harmony to the land. \
return



*queenvanpire_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>With your opponent as the Queen Vampire... @ >Of course you would end up as a    dried fish again. @
>I see a beached whale near Port Natalia that wants to be your friend. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Queen Vampire is a powerful enemy with a large variance in attack         patterns. @
>For normal states, a serene state is best to avoid her attacks. \
>When she opens her cloak, make sure never to attack. @
>If you do, you will instantly lose. \
>In addition, she can also summon the spirits of wind and earth. @
>When she does, counter with the opposite attributes of each. \
>Make sure you avoid her powerful binding technique with the power of wind     when she summons the earth spirit. \
>Furthermore, there are additional insults to be suffered from two attacks of  hers... @
>Why not see them? @ >I mean, you're going to end up a dried fish no matter what, I've noticed. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh dried fish. @
>Defeat the Queen Vampire, and annihilate that disgusting race. \
return



*c_homunculus_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Today's youth has been avoiding the sciences too much... @ >But that seems to be no issue for you. @
>I'm glad you were able to get along so well with the product of a biology     experiment. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The opponent is a monster, but a serene state won't do much to avoid the      damage. \
>Since her offensive ability is high, Gnome will do well in reducing damage. @
>Gnome will also let you break free of binds quickly, so she is the most       useful. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>It's fine to be interested in the sciences, but please fight properly some of the time. \
return



*ironmaiden_k_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>So you are a torture device lover. @ >But don't normal people hate those kinds   of things? \
>...Of course I know you are far from normal. @ >But please, try to act like a    sensible person at least some of the time? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The serene state doesn't have much of an effect on this monster. @
>Since her attack power and binds are strong, Gnome should be used. \
>In addition, if she uses her sadistic move when you are bound, you will       surely lose. @
>Make sure you always have Gnome up so you can escape as quick as possible. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Do not let any more people be executed by a torture device. \
>...Perhaps that saddens you, but normal people will be happy about that. \
return



*lusia_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Yes, good job. @ >How does it feel coming here after that happened, acting like  nothing is wrong? @
>You may be embarrassed, but I'm too ashamed for you to say anything else on   the matter. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she's a monster, a serene state is most effective in her normal state. @
>The trouble comes in with the other attributes. @ >Don't forget to adjust as she summons spirits. \
>In addition, the Monster Lord's attacks aren't too powerful here. @
>You may want to save her for recovery. \
>Lastly, if you are beaten by her predation move, there is a different         result... @
>If you're going to lose, I really don't care whether you're burned, roasted   or whatever. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that disgusting girl and save the village. \
return



*silkiel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>An angel wrapped you up in a cocoon? @ >You sure do manage to find a variety of  ways to die, don't you? @
>Do you realize just how hard it was to reclaim all the bits of your soul that cocoon dissipated? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your opponent is an angel, so fallen angel dance is effective. @
>An instant loss technique is also avoidable with it, so be sure it's up. \
>You can more easily break from her binds with Gnome, but her instant kill     technique is more dangerous. \
>In addition, watch for a counterattack pose being taken. If you attack her    during it, you can expect to lose. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Knock that angel down into hell. \
return



*endiel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Prey to a horrible, indecent angel... @
>Shall I send you and Endiel both to hell instead...? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your opponent is an angel, so fallen angel dance is effective... @
>But without Gnome, you risk losing to her binding move. \
>Gnome would be the safer way to go, so you should summon her first thing. \
>When she takes up a counter stance she can use an incredibly powerful move    that can only be dodged with fallen angel dance. @
>Make sure to use it, and not to attack her until she is back to normal. \
>In addition, if you lose to her requiem move, you will be further insulted. @
>...Do whatever you want, I don't care anymore. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Drop that fallen angel into hell. \
return



*lamianloid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You seem to be enthralled by her forty-eight squeezing units. @
>Since you went to such effort to feel them all, by all means don't be in any  hurry to finish up. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her attack damage is high, so be sure to avoid it with a serene state. @
>As long as you keep that up, there's no other skill to be particularly        careful of. \
>In addition, she is an ugly snake monster, so ice is effective. \
>There is also an additional ending scene if you are defeated by a certain     attack... @
>I don't particularly care how you meet your end... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Fight against her forty-eight units with your forty-eight genital... \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...I feel sick just from imagining something like that. @
>Go on, get out of here. \
return



*knightloid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Defeated by a man made monster, right in public view? \
>How did you like being a public spectacle? @
>Perhaps you need a ring name... @ >How does Luka Magnum sound? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The first half of the battle is primarily physical in nature. @
>If you challenge her head on, you'll lose in no time. \
>But if you use your serene state, you should be able to avoid most attacks. @
>Save your SP for later as you slowly chip away at her health for the first    half. \
>In addition, you won't have any issue if she uses a fire spirit, as serene    state is water based. \
>The problems arise in the second half, where she uses pleasure attacks. @
>If she binds you without Gnome, your defeat is assured. \
>But if she summons a fire spirit again, you will need to go back to a serene  state to survive. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, Luka Magnum. @
>Defeat that foolish Knight in full view of the public. \
return



*akaname_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Oh, so you became the prey of a low class group of monsters... @
>No matter where you go, you never change, do you? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since there are three of them, you'll take a lot of damage by sheer number of attacks. @
>Use your serene state to limit it, even if just a little bit. \
>Her ecstasy attack can be completely avoided with Sylph, and her bind broken  with Gnome... @
>But using a serene state to avoid damage is probably the best route to take.  \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Once you get tired of being licked, please fight properly. \
return



*mikolamia_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias "
>You love Miko! @
>I love Miko! @
>Everyone loves Miko! \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>The disguise that Lamia took for herself... Disgusts me. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her restraint attack is very powerful. @
>Without Gnome, your defeat is assured if she catches you. \
>But if she herself calls a spirit of earth, you won't be able to escape even  with Gnome. @
>You'll have to call Sylph, to avoid it altogether. \
>In addition, you will be insulted further if you are defeated by a certain    attack... @
>Do whatever you want. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>It's a time-honored tradition to cut off the head of a fallen medium. \
return



*kezyorou_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sheesh, coiled in hair this time? @
>It's nice to see you continuing your trend of being wound up in anything of   sufficient length... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If you're bound in her hair, she can use an instant kill move. @
>It takes time to escape from even with Gnome, so be aware. \
>It's avoidable altogether with Sylph or a serene state, though. @
>Since she's a monster, serene state would be preferred. \
>If she calls a spirit of wind herself, she'll launch continuous attacks. @
>Make sure to summon Gnome to protect yourself from her barrage. \
>Lastly, if you're defeated as she rapes you, she'll insult you even           further... @
>You may be delighted, but it's a headache for me. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, Long-Thing-Lover Luka. @
>Pull off all her hair, and turn her into a wig. \
return



*sirohebisama_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>My, you sure do love Lamias. @ >Any shape, size or color does it for you, I see. @
>Do you prefer albinos the most, now? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she's a monster, serene state should be good... @ >But since her binding   attack is powerful, Gnome is preferred. \
>In addition, she can summon spirits of earth and wind. @ >When she does, counter it with the opposite spirit. \
>Since she's a disgusting snake, ice is effective. @ >Exploit that Monster Lord's ice magic to freeze her. \
>In addition, if you lose to a specific attack, she will insult you further... @
>Not that you care, I'm sure. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>By the way, don't forget to kill the sister too. \
return



*walraune_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Why is she called Walraune? @ >Because she's a bad (warui) Alraune. @
>What horrible naming sense... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>She's a powerful enemy, who has numerous status effect attacks. @
>You can avoid most of them with Sylph. \
>Since her HP is low, protecting yourself from status effects and launching a  full offensive is the way to go. \
>Also, since she is a plant, she is weak to fire. @
>I'm sure it would be fun to burn her to ashes. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>No matter what kind of Alraune it is, destroy them with your sword. \
return



*dryad_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Are you seeing if you can grow a plant simply with your semen? @
>I don't think they accept that as a record in Guinness... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Dryad's attack patterns change from the first half to the second half. @
>The method to counter them changes, too, so be careful. \
>Since she's a plant, be sure to call Sylph quickly to avoid status effects. \
>In the second half, she will use a powerful restraint technique. @
>Make sure to call Gnome in order to avoid it. \
>Since she's a plant, she burns well... @ >But you may be better off saving your  slave for recovery purposes. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy all the monsters haunting Plansect forest. \
return



*queenalraune_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Did you enjoy having sex with a pistil? @
>You seem to have misplaced your human dignity in the previous chapter... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she's a plant, Sylph is the best spirit to use. @
>With Gnome, you can easily escape from her bind... @ >But her status effects are quite potent, too. \
>Since she has a lot of HP, you're in for a lengthy fight. @
>Saving the Monster Lord's skill for emergency healing may be the best route   to take. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Crush that plant, pluck her flowers, and press them between a book to         preserve her death for all time. \
return



*slimelord_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>I heard there's a new food on the market called Slimebait. @
>...Of course, I am referring to you. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>With both high attack power, and a strong bind, Gnome is your best choice     here. \
>If she summons a spirit of water, her attack power will further increase. @
>But you don't have Salamander, the opposite attribute, yet... \
>Since you have no other choice, you may need to use serene state or Sylph to  do your best to evade the damage. \
>In addition, if you lose to her draining move, she will continue to insult    you. @
>Not that your end result will be any different... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh Slimebait. @
>You aren't allowed to lose to a Slime at this point. \
return



*eggel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Sheesh... Losing to that egg thing? @
>Did you want to experience being an egg yolk that badly? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she's an angel, fallen angel dance is effective... @
>But due to her powerful bind, Gnome may be the better choice. \
>She can use an ecstasy inducing effect during her bind, so make sure to use   Gnome to escape as quick as possible. \
>In addition, don't lose to a specific move... @
>Or you'll be stuck in a hell of bubbles. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Turn her into a fried egg. \
return



*tutigumo_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Look at that pitiful insect, squirming on a spider's web... @
>Oh my, that's you. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her binding techniques are very powerful. @
>Without Gnome, your defeat is assured. \
>So you should always keep Gnome up, to prevent an instant loss. @
>You can avoid her string attacks with Sylph, but you run that risk. \
>But if she herself summons a spirit of earth, switch to Sylph right away. \
>Furthermore, the Monster Lord's attacks don't do much. @
>It would be best to use her for recovery. \
>Lastly, there are additional insults awaiting a loss to certain moves. @
>It might matter to you, but I don't care. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy these evil Ants and Spiders bringing horror to the citizens of        Grangold. \
return



*alakneload_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Have you heard the tale of The Spider's Thread? @
>If you have, I bet you were too focused on the spider's thread to understand  the rest of the story... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Arachne has an instant kill move she can use when you're bound. @
>You can't break loose right away, even with Gnome, so it's particularly       dangerous. \
>You can avoid it fully with a serene state, so be sure to keep it up. @
>If she summons a spirit of wind, then you must counter it with Gnome. \
>Like the last spider, the Monster Lord's skills don't do much damage. @ >        Recovery is a better use for her. \
>If you're defeated while caught in her web... @ >Then you know what will         probably happen. \
>I am already disgusted, since I can tell you're going to go see what happens. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>All spiders should be eradicated from the earth. @ >Including every subspecies.  \
return



*kumonomiko_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Not just being squeezed dry, but eaten too? @
>I'm happy to see you grow in the complexities of ways to die. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>As expected of the new Queen of Spiders, her restraint techniques are very    strong. @
>Since you can't break free without Gnome, make sure to always have her on     hand. \
>You can avoid some status effects with Sylph, but the instant loss of her     bind is more dangerous. \
>In addition, she can summon a spirit of fire, which will overwhelm you. @
>Since you don't have Undine yet, make sure to use your serene state. \
>Just like before, the Monster Lord's skills should be used for recovery. \
>Lastly, if you lose to a certain move, additional insults await. @
>But please, try to fight seriously. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that new Queen, and exterminate those ugly spiders. \
return



*narcubus_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
name "Ilias "
>Thanks for coooming! @
>Please lay down over there, I'll be with you in a moment! \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...Is that what you wanted me to say? @
>Do you need me to role play as a nurse now to recover your fighting spirit? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she's a monster, a serene state is useful. \
>She has two types of restraint techniques as well. @
>If you don't break out of them fast, it's an instant loss. \
>If she uses her tail in her restraint, then you can break free simply by      struggling, even without Gnome. \
>However, you can't escape by struggling when she tries to examine you with    her vagina... @
>If you don't attack her right away, you will lose. \
>Don't panic and struggle when you should attack. @
>Her attack power isn't high, so as long as you are calm and careful, you will win. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Make that shameless Succubus herself be in need of some nursing. \
return



*inps_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You gave in to such a low level monster? \
>You're doing this on purpose, aren't you? @
>You're doing it on purpose...? @
>You're doing it on purpose. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Swing your sword. @
>That's it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Make sure you deal with those weak-willed men laying on the ground, too. \
return



*eva_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Since your opponent was a Succubus, you don't seem too unhappy about being    sucked dry. @
>Feeding her on a silver platter like that... @ >You've disgusted me yet again    today. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since your opponent is a monster, use a serene state. @
>She also has an instant kill move that can be dodged with a serene state. \
>If she turns around, do not attack... @
>In addition, she uses spirits of earth and wind. @ >Be sure to summon their      counter. \
>Lastly, she will continue to insult you if she defeats you with many          different moves... @
>Blowjob, facesitting, footjob, armpit sex... \
>Oh dear, I'm a Goddess... What's with the indecent language? \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that disgusting Succubus, and restore calm to the village. \
return



*trooperloid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Do you have any pride left after having your semen gathered so easily? @
>You seem to be as good as livestock... @ >Good enough for milking. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her restraint attack is very strong, be sure to summon Gnome to escape from   it. \
>You can avoid the paralysis with Sylph... @ >But Gnome is a better choice. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Remodel that monster into a cleaner, and use her to vacuum up the dirt in     that town. \
return



*assassinloid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>If your opponent is an assassin, at least be assassinated like a man. @
>Why come here after acting like such a pathetic creature...? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her restraint is very powerful, make sure to always have Gnome summoned. @
>But when she summons a spirit of fire, counter with a serene state. \
>There are also times when she goes into a stealthy state, and becomes immune  to attacks. @
>You can completely avoid these attacks with a serene state... @ >But you may     also be able to survive by just defending through it. \
>When she returns to normal after her stealth state, she will be completely    defenseless. @ >Use those turns for some free hits. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Assassinate the assassin and restore peace to the town. \
return



*yomotu_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You're the same as ever, aren't you? @ >Look at you, becoming one with that      monster... @
>As soon as I take my eyes off you, you keep trying to get yourself            assimilated by strange creatures... @ >Such a strange Hero. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her attack patterns are simple, so use a serene state to avoid many of them.  \
>You can escape from her bind fast with Gnome, but it isn't that powerful to   begin with. @
>The Monster Lord's attacks aren't too powerful. @ >Using her for recovery is     your best bet. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Aren't you interested in seeing what happens if you pull on that monster's    hair...? \
return



*wormiel_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Oh, what an ugly thing... @
>Having that thing be in a Goddess's service is a sin unto itself. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>She's an angel, so fallen angel dance is useful... @ >But since she has an       instant kill bind attack, Gnome is better. \
>The damage you take will be higher, but it's better than taking a chance on a random loss. \
>There's additional insults that await if you lose to a certain move. @
>But she's just a disgusting mass of worms anyway, I'm sure you wouldn't want  to see it. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that disgusting angel before others are able to see her. \
return



*drainplant_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Remodeling a divine angel into that thing... @
>I wish to tear both the plant and the one inside it to pieces right now... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Always have Gnome available due to her restraint. @
>Other than that, there's nothing of note. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>If you enter that monster again, I will smite you both. \
return



*drainloid_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Was it fun being squeezed along with those other boys? @
>So many hole brothers... @ >Oh, sorry... That was a little vulgar. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Without Undine, you risk losing to an instant death move. @
>Gnome will let you escape from her bind quicker... @ >But the instant death risk takes priority. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Save your hole broth... @ >I mean, the other trapped humans. \
return



*replicant_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
name "Ilias "
>What is a man, Luka? @
>A miserable lit... @ >I mean. @ >Humans are animals that have come to know the      meaning of love. \
>I'll never recognize a creation that doesn't acknowledge that. @
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>...See, I can say good things sometimes, too. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your opponent can use an instant death move. @
>You must always have Gnome summoned to allow yourself to escape. \
>Outside of that, there's nothing to note. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Show her the strength of humans with your blade. \
return



*laplace_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>A machine without a soul... @ >And you allow her to dominate you? @
>Ashes to ashes, dust to dust, and scrap iron into the trash. @ >Those are my     teachings. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since your opponent is a machine, she's very hard to read. @
>Thus, Undine and Sylph's effects are both small. \
>You should call Gnome to reduce the damage. \
>In addition, when she uses her charged up move, not even the spirits and      guarding will let you avoid it. \
>You must instead use your counter move. @ >Always ensure you have enough SP to   protect yourself. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Cut her up into scrap metal to be recycled. \
return



*fermesara_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>The one who dried you up, is herself dried up... @
>Dry, dry, dry... @ >Is everything in this world drying up? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Ferme Sara can use an instant kill technique when you're bound. @
>The probability is low, but having Gnome to break free is a good idea. \
>Abnormal statuses can be avoided with Sylph though, so the choice is yours. \
>Also, outside of fire, the Monster Lord's skills aren't that effective. \
>In addition, if you lose to a certain skill then there are additional insults awaiting... @
>Why not go for some extra bandage service? \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>It's your mission to prevent the drying out of anyone else... \
return



*angelghoul_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Another abomination made of a heavenly messenger... @
>And you, pleased to be raped by this creation... @ >Sins everywhere. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>She's undead, but also an angel... So Sylph is an effective choice. @
>The evasion rate isn't quite as high as normal, but it's still better than    nothing. \
>If you don't struggle right away, you will lose. @
>But you can break away without Gnome, so she isn't necessary. \
>Other than that, there isn't anything special. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Since she has turned into this, she must be put down. \
return



*dragonzonbe_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>To be eaten and digested by a zombie... @
>You're just a snack for a corpse, I see. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>When she sends out that body of hers, her attack pattern changes. @
>At the start, a serene state with Undine is the best course of action. \
>But when that other body part comes out, she starts to use restraint          techniques. @
>At that time, switch to Gnome. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Send that dead dragon back to where she belongs. \
return



*cirque_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>An abhorrent circus of corpses... @ >How disgusting. @
>And you looked so happy as they gang-raped you... @ >You're disgusting, too. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>For the first round, your opponent is the Harpy and the Elf. @
>Their instant kill move is dangerous, so you need to protect yourself with    Sylph. \
>Round two is Scylla and the Fairy. @
>A serene state is effective, but Gnome is also helpful to break from binds. @ >  The choice is yours. \
>The third round is the Lamia and the Mermaid... @
>The Lamia's binding move is troublesome, so Gnome is a great help. \
>It may seem dizzying at first, but adapt your spirits to your opponents. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Tear down that circus with your own hands. \
return



*alice15th_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>The previous Monster Lord! @ >How horrifying! @ >What a disgusting creature! @
>And the first thing you did was let her feed on you! \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Both Gnome and Sylph are useful... @
>But Undine's serene state will probably do the most. \
>Also, she has an instant kill move that can be completely avoided with a      serene state. \
>You'll avoid most of her attacks... @ >But her attack power is very high, so it  will still hurt. @
>Make sure you always keep enough in reserve to heal yourself. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Send that monster back to hell where she belongs. \
return



*shirom_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Having a subordinate like that... @
>Promestein, this isn't over yet... @ >Ah, excuse me. @ >Don't worry about that... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Sylph and Undine don't have much effect on evasion. @
>Since her restraint moves are also a threat, you should use Gnome here. \
>Since you won't be able to avoid any damage, you should save some SP for      healing at all times. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy that horrible necromancer, and bring calm back. \
return



*alice8th1_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>So you were defeated by Black Alice, and came here... @
>For some reason, I'm starting to get nostalgic about Heinrich's time... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Her attacks are very strong, but you can avoid many of them with a serene     state. @
>Still, her painful attacks will hit every so often. @ >Keep some SP available    for healing. \
>In addition, if you're defeated while she rapes you, there will be an         additional insult. \
>I won't say you should watch it... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Heinr... @ >I mean, Luka. @
>Like the ancient legendary Hero, you should be able to win as well. \
return



*traptemis_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Who would lay such a horrible trap!? @
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>...Ah. I would. \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>Well, you see, I would be greatly troubled to have humans wandering around    carelessly near the Gate... @
>...But those that were captured are quite pathetic, wouldn't you agree? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>If you don't summon Sylph right away, you will be tempted by the gas. \
>Just defeat her after that. @ >As long as you have Sylph, you can't lose. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Please don't break all of my statues... \
return



*gargoyle_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>She has been watching that gate for centuries. @ >She must be quite bored. @
>But now she has you as a toy to pass the time with. @ >You're such a nice guy. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The Gargoyle is a powerful enemy who changes up her attack patterns. @
>In her normal state, Gnome is required to break free of her restraint. \
>When she goes back into her statue form, summon Sylph to avoid her status     effect inducing skills. \
>When she is in her statue state, you can continue attacking her. @
>Don't be worried about some sort of counter. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>End the endless shift of that Gate Guard. \
return



*doppele_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>You raped yourself...? @
>Couldn't this just be said to be some elaborate form of masturbation? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Doppel Luka can offset all of your sword skills. @
>You can't fight her directly without addressing that. \
>You should check each of your skills against her, and perhaps try to find one she doesn't know... \
>After she strips, you can fight normally... @ >But you should give priority to   rebuilding your SP. \
>After she strips, Undine is effective. \
>In addition, depending on when you lose, it will change whether she's dressed or not during the rape scene after. \
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>Oh I wonder what you're going to try now!? \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>No go, oh elaborate masturbator Luka. @
>Because you disappointed me, I can tell you're the real one. \
return



*hainu_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Since I would never help a Monster, I came to you instead. @
>For once, I'm not criticizing you. @ >But you should still pay attention. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>It seems like she can nullify any attack... @
>Physical, pleasure, magic... @ >Why not try everything? \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>It's regrettable, but you must pray that the disgusting Succubus wins. \
return



*amphis_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>That moving puddle lost, I see. @
>I know you didn't lose directly, but you shall undergo the evaluation anyway. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>It seems like that vibrating toy is slowly losing her energy. @
>To get her to be fully drained, you need to have her keep using her armor. \
>Of course, it will damage you as well... @
>But I don't really care. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>This time, pray that the puddle wins. \
return



*tukuyomi_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>That damn fox... @
>Did she send you here just to harass us both? \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>The difference in power is clear... @ >But that damn fox is holding a trump      card. @
>Perhaps if she just lowers the enemy's HP a bit... \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Kill that wicked fox later on, too. \
return



*arcen_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>I wonder if her brain itself is composed of useless muscle? @
>Sheesh, that lizard is useless during the only time she's needed. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Since she's nothing but muscle, she might as well just swing her sword. @
>In that case, she could at least reduce the enemy's HP a little bit. \
>If it goes on long enough, she might even try something new. @
>Even monkeys figure out how to do things after enough time, after all. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Pray that the muscle lizard manages to actually win. \
return



*rapun_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Mating with an artificial monster this time... @
>I wouldn't be surprised to see you mate with stray dogs you find now... \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Starting with this fight, you can unlock the true power of the spirits. @
>With them usable, this shouldn't be a hard fight. \
>Your evasion and defense will both be sky high... @
>Since you can stack them on top of each other, you aren't bound by picking a  good one for each situation any longer. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Once you're tired of mating with everything you see, how about trying to save the world? \
return



*heavensgate_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>To think you would even be raped by the gate... @ >You managed to surprise me... Surprisingly. @
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>...Though I made that gate, so I knew it was possible. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Your enemy is an angel, so fallen angel dance is useful. @
>Gnome will also help with defense, of course. \
>Undine isn't as effective, so you can skip her. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>I want to use that gate again later, so don't break her too badly. \
return



*eden_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Even my trusted confidant turned into something horrible... @
>Her appearance itself is a sin. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Wielding great strength and magic, each of Eden's attacks can bring about     instant death. \
>You will need both evasion and defense to have any hope of surviving. @
>So be ready to challenge her using all of the spirits. \
>Also, if you lose to a certain attack, a different horrible fate awaits. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Correct that foolish angel with your blade of divine justice. \
return



*stein2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
if %hansei_first=0 gosub *first_hansei
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias "
>Promestein... @ >Just how far did your horrible research go? @
>You've become a true demon, at last. @ >Divine punishment awaits. \
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Close in form to a monster now, a serene state is effective. @
>Fallen angel dance isn't too effective, so Sylph need not be called. \
>Her restraints are also powerful, so Gnome is required. @
>The damage reduction will help a lot, too. \
>As before, make sure to summon the opposite attribute if she summons a        spirit. @
>Her HP is very high, so prepare for a long fight. \
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Make her taste the thousands of years of my anger... \
return



*alice8th2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st01m.bmp",0,0:print 10,500
name "Ilias "
>...Don't mind the slightly ugly appearance. \
>Since your opponent was once a Monster Lord, a serene state is effective. @
>Without Gnome, you also can't break free of her restraint. \
>Therefore, summoning Gnome and Undine is mandatory. \
>When she uses her charge move to prey on you, you cannot evade or guard. @
>You must use your Counter, or you will be eaten. \
>If she defeats you with that, you will simply be preyed on. @
>There won't be any other end for you... \
lsp 700,":a;chara\iriasu_st01m.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Slay the evil Monster Lord with your blade of justice. \
return



*alice8th3_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st01m.bmp",0,0:print 10,500
name "Ilias "
>Welcome back, Luka. @
>I will give you my secret plan for victory... \
>Like before, Undine and Gnome are both required. @
>But in this form, she's also using spirits. @
>Be sure to counter them. \
lsp 700,":a;chara\iriasu_st01m.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Settle this long battle of Light and Darkness... \
return



*alice8th4_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st01m.bmp",0,0:print 10,500
name "Ilias "
>This will probably be the last evaluation meeting. @
>Your quest will be finished at last... \
>Her behavior patterns are complex, and tough to deal with. \
>Even the names of her skills are filled with dread... \
>Like before, you need to counter her spirits with your own. @
>But if you summon more than one, she will cancel them out. \
>Undine will help your evasion, and Gnome will let you break free faster... @
>When she's fighting in a normal state, one should always be summoned. \
>In addition, she has two types of binds. @
>Pay attention to what part of your body is bound to see if you should         struggle or attack... \
>In addition, if she looks like she's going to charge something up, you must   use your counter. \
>Also, she is able to use all four fake spirits herself. @
>And, in the same turn, she can cancel out your own! \
>Do not forget to counter those spirits. @
>A mistake here will mean your instant loss. \
>She is indeed the culmination of every opponent you've ever faced. @
>Obtain victory with your own hand! \
>In addition, every way she can eliminate you leads to further insults. @
>But surely you wouldn't go through all of them...? \
lsp 700,":a;chara\iriasu_st01m.bmp",0,0:print 10,500
>Now go, oh brave Luka. @
>Destroy the ancient evil, and become a True Hero. \
return



*irias1_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\iriasu_st12.bmp",0,0:print 10,500
name "Ilias "
>Heh... @ >Hahahaha! @
>You're pathetic, Luka. @ >You know that? \
>Did you really think I was some piece of Ilias that was still good? @
>I am the one and only Goddess! @ >I transcend Good and Evil! \
>...That's right, I've been deceiving  you this entire time. @
>You have no idea how difficult it was... @ >To stifle my laughter as you danced  in my palm, that is. \
>Everything has been to lead you to defeat Black Alice after she absorbed me. @
>To that end, I provided you with this assistance. \
>Haha... I bet you never thought that was the reason for these, did you? @
>You've been doing exactly what I've wanted, this whole time. \
lsp 700,":a;chara\iriasu_st13.bmp",0,0:print 10,500
>Ah, yes, there's no more evaluation meetings. @
>I'll defeat you no matter how many times you try! \
return



*irias2_hansei

mov %count_hanseikai2,%count_hanseikai2+1
lsp 700,":a;chara\rucyfina_st01.bmp",50,0:print 10,500
name "?H?H?H"
>Luka... I forced a difficult fate upon you. @
>My imprudent actions have tormented you for so long... \
>No... I did not come to beg your forgiveness. @
>I wish to lend my power to help defeat the true evil. \
>First... Focus on healing yourself during the first phase. @
>Gnome is required to avoid taking fatal damage. \
>You must also summon both Sylph and Undine to help avoid damage, if even a    little. @
>Aside from recovery and spirits, don't waste your SP on anything else. \
>And for the final phase... @
>It will be a fight just between you, Ilias, and Alice. \
>Make sure to always have Undine summoned to avoid a fatal instant kill        attack. @
>Also, Sylph can help you evade her other attacks, so summon her as well. \
>Gnome can help you break free of her binds quicker, but isn't required. \
>And in the end... @ >You must strike her down with everything you've got. @
>Join together with Alice, and you cannot fail. \
lsp 700,":a;chara\rucyfina_st02.bmp",50,0:print 10,500
>Luka... @ >Even though my body may be gone, I am still watching over you. \
>Please, triumph... @
>And after, be happy in the peace you've obtained... \
return
