
*city01_main

name ""
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %hanyo1<3 lsp 601,":s/20,20,0;#FFFFFF#FF4444Man A",95,160:spbtn 601,601
if %hanyo1>2 lsp 601,":s/20,20,0;#D3D3D3#FF4444Man A",95,160:spbtn 601,601
if %hanyo2<4 lsp 602,":s/20,20,0;#FFFFFF#FF4444Man B",95,190:spbtn 602,602
if %hanyo2>3 lsp 602,":s/20,20,0;#D3D3D3#FF4444Man B",95,190:spbtn 602,602
if %hanyo3<2 lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
if %hanyo3>1 lsp 603,":s/20,20,0;#D3D3D3#FF4444Old Man",95,220:spbtn 603,603
if %hanyo4<3 lsp 604,":s/20,20,0;#FFFFFF#FF4444Girl",95,250:spbtn 604,604
if %hanyo4>2 lsp 604,":s/20,20,0;#D3D3D3#FF4444Girl",95,250:spbtn 604,604
if %hanyo5<2 lsp 605,":s/20,20,0;#FFFFFF#FF4444Elder",95,280:spbtn 605,605
if %hanyo5>1 lsp 605,":s/20,20,0;#D3D3D3#FF4444Elder",95,280:spbtn 605,605
if %hanyo6<2 lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier",95,310:spbtn 606,606
if %hanyo6>1 lsp 606,":s/20,20,0;#D3D3D3#FF4444Soldier",95,310:spbtn 606,606
if %hanyo7<2 lsp 607,":s/20,20,0;#FFFFFF#FF4444Knight",95,340:spbtn 607,607
if %hanyo7>1 lsp 607,":s/20,20,0;#D3D3D3#FF4444Knight",95,340:spbtn 607,607
if %hanyo10<2 lsp 610,":s/20,20,0;#FFFFFF#FF4444Betty",410,160:spbtn 610,610
if %hanyo10>1 lsp 610,":s/20,20,0;#D3D3D3#FF4444Betty",410,160:spbtn 610,610
if %hanyo11<4 lsp 611,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,190:spbtn 611,611
if %hanyo11>3 lsp 611,":s/20,20,0;#D3D3D3#FF4444Weapon Shop",410,190:spbtn 611,611
if %hanyo12<3 lsp 612,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,220:spbtn 612,612
if %hanyo12>2 lsp 612,":s/20,20,0;#D3D3D3#FF4444Tool Shop",410,220:spbtn 612,612
if %hanyo13<3 lsp 613,":s/20,20,0;#FFFFFF#FF4444Ilias Temple",410,250:spbtn 613,613
if %hanyo13>2 lsp 613,":s/20,20,0;#D3D3D3#FF4444Ilias Temple",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city01_main
if %cmd1=-1 gosub *menu:goto *city01_main
cspl 600,699
if %cmd1=601 && %hanyo1<1 goto *city01_01a
if %cmd1=601 && %hanyo1<2 goto *city01_01b
if %cmd1=601 && %hanyo1>1 goto *city01_01c
if %cmd1=602 && %hanyo2<1 goto *city01_02a
if %cmd1=602 && %hanyo2<2 goto *city01_02b
if %cmd1=602 && %hanyo2<3 goto *city01_02c
if %cmd1=602 && %hanyo2>2 goto *city01_02d
if %cmd1=603 && %hanyo3<1 goto *city01_03a
if %cmd1=603 && %hanyo3>0 goto *city01_03b
if %cmd1=604 && %hanyo4<1 goto *city01_04a
if %cmd1=604 && %hanyo4<2 goto *city01_04b
if %cmd1=604 && %hanyo4>1 goto *city01_04c
if %cmd1=605 && %hanyo5<1 goto *city01_05a
if %cmd1=605 && %hanyo5>0 goto *city01_05b
if %cmd1=606 && %hanyo6<1 goto *city01_06a
if %cmd1=606 && %hanyo6>0 goto *city01_06b
if %cmd1=607 && %hanyo7<1 goto *city01_07a
if %cmd1=607 && %hanyo7>0 goto *city01_07b
if %cmd1=610 && %hanyo10<1 goto *city01_10a
if %cmd1=610 && %hanyo10>0 goto *city01_10b
if %cmd1=611 && %hanyo11<1 goto *city01_11a
if %cmd1=611 && %hanyo11<2 goto *city01_11b
if %cmd1=611 && %hanyo11<3 goto *city01_11c
if %cmd1=611 && %hanyo11>2 goto *city01_11d
if %cmd1=612 && %hanyo12<1 goto *city01_12a
if %cmd1=612 && %hanyo12<2 goto *city01_12b
if %cmd1=612 && %hanyo12>1 goto *city01_12c
if %cmd1=613 && %hanyo13<1 goto *city01_13a
if %cmd1=613 && %hanyo13<2 goto *city01_13b
if %cmd1=613 && %hanyo13>1 goto *city01_13c
if %cmd1=619 return
goto *city01_main



*city01_01a

mov %hanyo1,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man A"
>Oh Luka!@ > Wasn't today your baptism?\
>You look completely different from before!\
name "Luka"
>...Th-thanks...\
name ""
>I'm sure I do...\
name "Man A"
>Make sure you come back and visit!\
name ""
wait 1000
name "Man A"
>Psst...@
>Actually, just between you and me, I've always kind of had a thing for mermaids.\
name "Luka"
>Wait, WHAT!?\
name ""
>Where did this come from!?\
name "Man A"
>I'm just saying!@
>If you happen to find any villages or beaches with cute mermaids, maybe let me know?\
>Don't tell my family, though! They'd kill me if they knew!\
name "Luka"
>...I'll keep that in mind.\
name ""
>He may want to see the mermaids...@
>But I don't think any of the mermaids I met on my quest before would want to see him.\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_01b

mov %hanyo1,2
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man A"
>...Actually, I don't think I've ever told anyone about the mermaid thing, before.@
>Feels good to tell the truth.\
name "Luka"
>Have you considered just moving somewhere else?\
name "Man A"
>Maybe...@
>I just don't know how I would explain it to my family.\
>Also, it seems pretty reckless to move to some monster den just for some mermaids.@
>Human girls are fine, too.\
name "Luka"
>I guess if that's what makes you happy.\
name ""
>...Wait!@
>If he stays here, he might die later!\
name "Luka"
>Uh, w-well why don't you just try traveling for awhile?@
>It's not so bad out there!\
name "Man A"
>Hmm, maybe.@
>I guess I can consider it.\
name "Luka"
>Phew...\
name ""
>I wish there was a way to make sure that everyone would get out safely.@
>But how?\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_01c

mov %hanyo1,3
gosub *setwindow_01
name "Man A"
>I'd have to save up some money to go traveling, though...\
>Oh, well.@
>In the meantime, I can still draw lewd mermaid art.\
name "Luka"
>.............\
name ""
>...I wonder if the art is any good?\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_02a

mov %hanyo2,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man B"
>My friend who lives in Iliasburg got kidnapped by a Harpy...@
>It seems like he was forced to become one of their husbands...\
>I feel so bad for him!@
>I hate monsters so much...@
>Please kill as many as you can...\
name "Luka"
>.................\
name ""
>I know it's Ilias' fault that everyone here is like this.@
>But still...@ >That's just horrible.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_02b

mov %hanyo2,2
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Luka"
>Are you sure it was a Harpy?@
>If he was kidnapped, how do you know?\
name "Man B"
>Because!@ > He wrote a letter to me about how great his life is with his new Harpy wife.\
name "Luka"
>...Oh.@
>I guess that makes sense.\
name ""
>I'd better go check on Harpy Village before I leave the continent.\
name "Man B"
>He has eight kids! Can you believe that?@
>I feel so bad for him...\
name ""
wait 1000
name "Man B"
>Hey, if you get the chance...@
>Can you go to Harpy Village and kill a few of them for me?\
name "Luka"
>W-what!?\
name "Man B"
>Please?@
>Do it for my friend!\
name "Luka"
>N-no!\
name ""
>Somehow, I don't think that's what your friend would want.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_02c

mov %hanyo2,3
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man B"
>...Hmph.@
>I can't believe he married his kidnapper.@
>A monster, no less!\
>...Being with a Harpy can't be that good, can it?\
name "Luka"
>I wouldn't know.\
name ""
>But now I can't help but wonder, too.\
csp 700
bg black,10,500
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>...I can certainly see why someone would choose to stay, though.\
csp 700:print 10,500
lsp 700,":a;chara\mob_seinen1.bmp",0,0
bg "bg\bg003.bmp",10,500
name "Man B"
>Oh, well...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_02d

mov %hanyo2,4
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man B"
>Hmph.@
>Harpies...\
name ""
>The man mumbles to himself with an irritated tone.\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main


*city01_03a

mov %hanyo3,1
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>For a monster to show up so close to this village....@
>I was so surprised earlier...\
>Please, Luka, kill the Monster Lord and get rid of all the monsters!@
>I'll be looking forward to it while I wait here!\
name "Luka"
>...I bet you will.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_03b

mov %hanyo3,2
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>Good luck, Luka!\
>Don't worry about the village!@
>I'll wait right here and make sure everyone stays safe while you're gone!\
name "Luka"
>.............\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main


*city01_04a

mov %hanyo4,1
lsp 700,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
gosub *setwindow_01
name "Girl"
>Good luck, Luka!@
>Beat all those bad monsters!\
>I asked my mom if I could go fight monsters too, but she said they would eat me!\
name "Luka"
>.............\
name ""
>...I can't say her mother's entirely wrong.\
name "Luka"
>That's alright.@
>Maybe you can do it when you're older.\
name ""
>I offer meaningless reassurance to the young girl.\
name "Girl"
>Yay~!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_04b

mov %hanyo4,2
lsp 700,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
gosub *setwindow_01
name "Girl"
>Maybe I can't help fight the bad monsters...@
>But I can still marry the man that beats the Monster Lord!@
>That's what my mom told me to do.\
>She said I should offer my body to whoever beats her and then get him to marry me.@
>I don't really know what that means, though...\
name "Luka"
>...You shouldn't always listen to your parents.\
name ""
>What kind of mother is this!?\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_04c

mov %hanyo4,3
lsp 700,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
gosub *setwindow_01
name "Girl"
>Luka, what does offering my body mean?\
name "Luka"
>I-I'll tell you when you're older!\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_05a

mov %hanyo5,1
lsp 700,":a;chara\mob_rouzin2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Young'uns these days don't have any faith in Ilias...@
>That must be why the monster came to this village.\
name "Luka"
>Everyone on the continent still hates monsters, though...\
name "Elder"
>Do they?@
>It seems every other day, I'm hearing about another human going off to be with some monster.\
>Even if they're being kidnapped, it seems like none of them are even attempting to escape...\
>Bah.@
>Damn kids these days...\
name "Luka"
>............\
name ""
>Old people always seem to blame young people for everything...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_05b

mov %hanyo5,2
lsp 700,":a;chara\mob_rouzin2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Were you able to be baptized, Luka?@
>Make sure you serve Ilias faithfully.\
name "Luka"
>R-right...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_06a

mov %hanyo6,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Oi, Luka!@ > Finally setting out?@
>You're pretty good for someone so young...\
>It might just be possible for you to beat the Monster Lord!\
name "Luka"
>Yeah, maybe...\
name ""
>It certainly is possible, isn't it?\
name "Soldier"
>If so, will I go down in history as the person who sent off the Hero?\
>Just kidding...@ >Good luck on your journey!\
name ""
>...It didn't sound like you were kidding.\
name "Luka"
>What will you do here while I'm gone?\
name "Soldier"
>Oh!@ > Uh, I need to stay behind and protect the village!@
>You know, in case any monsters show up!@
>Who knows when another could appear?\
name "Luka"
>...I see.@
>Very brave of you.\
name ""
>The longer I stay in this village, the more I want to leave.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_06b

mov %hanyo6,2
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Anyway, good luck on your journey!@
>I'll be rooting for you!\
name "Luka"
>Th-thanks.\
name ""
>Who knows what will even happen this time?\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_07a

mov %hanyo7,1
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Knight"
>Never give in to the temptations of a monster.@
>If you let a monster make you ejaculate, all of your fighting spirit will     vanish.\
>I think it was called Critical Ecstasy.@
>Scholars have concluded that the act of ejaculation drains the magic needed   to fight.\
name "Luka"
>The monsters feed on semen, too...@
>It could be the semen itself is magic.\
name "Knight"
>You think so?@
>I never thought of it that way...\
name ""
>The knight closes his eyes and strokes his chin.\
name "Knight"
>Magical semen...@
>It sounds like something a middle-aged housewife would come up with.\
>I suppose it's possible, though.\
>I still don't really understand it...@
>But my point was, if you cum, you will surrender in both mind and spirit.\
>At that point, you won't be able to resist anything that they do to you...\
name "Luka"
>Er, I'll keep that in mind. Thanks...\
name ""
>The knight nods in approval.\
name "Knight"
>And to think, there are crazy people who actually desire such a thing...@
>How deplorable...\
name "Luka"
>...Deplorable.\
name ""
>All I can think of while he's talking are all the times Alice violated me.\
name "Knight"
>Oh great Ilias, please give your divine punishment to such depraved           individuals...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_07b

mov %hanyo7,2
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Knight"
>You must always remember to never give into temptations.@
>No matter how beautiful a monster may seem, once they tempt you and catch you, it's over...\
name "Luka"
>Yeah...@
>I'll be careful. Thank you.\
name ""
>Technically, he's not wrong.@
>A lot of monsters really are that dangerous.\
>...But not all of them are bad.@
>I just wish I could get the people here to understand that.\
cspl 3,7
csp 611
cspl 700,705
goto *city01_main

*city01_10a

mov %hanyo10,1
bg "bg\bg038.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Betty"
>Luka...@ > I heard you weren't baptized.@
>Is it true?\
name ""
name "Luka"
>Yeah...@
>Ilias wouldn't baptize me.\
name "Betty"
>What!?@
>But why?\
name ""
>Come to think of it, why DIDN'T she baptize me the first time?\
name "Luka"
>I don't know the reason.@
>But I still have to go.\
name ""
name "Betty"
>You're still going out on a journey?@
>Going out without Ilias's protection is dangerous, you know...\
name ""
name "Luka"
>Yeah, I know it is...@
>But even so, I can't let that stop me.\
name ""
name "Betty"
>I know I'll never convince you.@
>Just don't overwork yourself, Luka. Okay?\
>And remember, you can come back here anytime.@
>We'll take care of you. I'll make sure of it.\
name ""
name "Luka"
>Thank you...\
name ""
>This is so awkward after everything that's happened...\
name "Luka"
>I have to get going, though.@
>Please be careful, Aunt Betty!\
name ""
dwave 1,"se\asioto2.ogg"
wait 1000
name "Betty"
>Oh great Ilias...@ >Please protect that child.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_10b

mov %hanyo10,2
bg "bg\bg038.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Betty"
>Well, I don't care if Ilias baptized you or not!@
>If she won't look after you, I will!\
>You can come to my house whenever you need to. Alright?\
name "Luka"
>I'll remember that.
>Thank you, Betty.@
>For everything.\
name ""
>She was always so kind to me.@
>She took care of me after my mother died.@
>She let me stay with her family whenever I didn't want to be alone...\
>I'll really miss her, but I still have to go.\
name "Betty"
>Good luck out there.@
>Just come back in one piece. You hear?\
name "Luka"
>I-I will.@
>Thank you.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_11a

mov %hanyo11,1
bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Blacksmith"
>Oh, Luka! You're finally heading out, huh?\
name "Luka"
>I-I am... @ >Thank you for this sword.\
name "Blacksmith"
>Whoa! @
>I don't remember making you that sword!\
name "Luka"
>Huh? @
lsp 700,":a;chara\angersword.bmp",0,0:print 10,500
>Wah!\
>N-N-No! Not that sword!\
name ""
csp 700:print 10,500
>I quickly hide the Angel Halo and pull out my Iron Sword.\
name "Blacksmith"
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
>Ah, that's the one! @
>I have no idea where you got that other thing, though.\
name "Luka"
>Uh, d-don't worry about that one...\
name ""
>My sword was custom-made by the Blacksmith here.@
>It was made so that even someone small like me could use it easily.\
>Unfortunately, I never really have a use for it anymore.@
>But it's still precious to me.\
name "Luka"
>Even if I don't always use it...@
>I'll always cherish this sword that you made for me.\
name "Blacksmith"
>It's fine if you don't need it anymore.@
>In the end, it's just a piece of iron.\
>While traveling, please don't hesitate to use better weapons.\
>If you don't constantly get stronger weapons, you'll never be able to defeat  a Monster Lord.\
>It would be very strange to keep using a weak weapon.\
name "Luka"
>O...@ >Of course. @ >Even so, I'll still take care of it.\
name "Blacksmith"
>Ahh... Do what you like! @
>Just don't do something stupid!\
name "Luka"
>I won't! Don't worry!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_11b

mov %hanyo11,2
bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Blacksmith"
>By the way...@
>Where did you get that sword?\
name "Luka"
>Huh!?\
name "Blacksmith"
>You know, that weird black sword with the red eye that you had.\
name "Luka"
>Oh! R-right, that.@
>Well, you see...\
>I, uh...@
>Found it...@
>In...@ >The forest.\
name ""
>It's not technically a lie!@
>...But there's no way he'll believe that.\
name "Blacksmith"
>Hmm...@
>It must be some kind of strange monster artifact, then.\
name "Luka"
>Could be!\
>Uh, but it's probably best if I can hold onto it.@
>I can give it to the San Ilia Church for...@ >Purification.\
name ""
>What am I even saying, anymore?\
name "Blacksmith"
>Well, just be careful with it.@
>It looks...@ >Unholy.\
name "Luka"
>It certainly does, doesn't it?\
name ""
>...I really need to hide this thing better.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_11c

mov %hanyo11,3
bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Blacksmith"
>But it makes me wonder...@
>What kind of weapons can monsters make?\
>Since they have access to all sorts of horrible magic, I bet they would make some pretty powerful weapons.@
>It's frightening to think about, but also fascinating.\
name "Luka"
>...I don't think monsters would use many weapons if they could just use magic.\
name "Blacksmith"
>...Oh.@
>You may be right.\
>But surely, some monsters would prefer weapons!@
>Just think of what they could create...\
name ""
>The Blacksmith says to himself, lost in thought.@
>...I wonder what he would think if he saw Granberia.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_11d

mov %hanyo11,4
bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Blacksmith"
>Hmm...@
>Maybe I should learn some magic myself.@
>It could really help my smithing!\
name ""
>The blacksmith says to himself, lost in his thoughts and his work.@
>I should probably just leave him be.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_12a

mov %hanyo12,1
bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
name "Owner"
>Oh, Luka!@ > You came all the way over here to say goodbye to me?\
>Even though I haven't been in this village for too long, you were a good      customer.\
name "Luka"
>..............\
name "Owner"
>...Is something the matter?\
name ""
csp 700
bg "bg\bg187.bmp",10,500
>...Yes.@
>The Tool Shop Owner was the man I found dead when I came back to the village...\
name ""
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan2.bmp",0,0
bg "bg\bg151.bmp",7,500
name "Luka"
>I-it's nothing.\
>Of course I'd come and say goodbye.@
>You took care of me whenever I got injured, after all.\
name ""
>Once every three days, I would come here and buy medicinal herbs.@
>I would get injured a lot during training.\
>...Although considering what good that training did me, I may not have been   doing it right.\
name "Owner"
>Well, when you come back to this village, my shop may not be here.@
>Recently, sales have been pretty bad...@
>Have people lost their faith...?\
name ""
name "Luka"
>The storm...\
name ""
name "Owner"
>Hm?\
name "Luka"
>N-nothing.@
>I'm sure business will pick up soon.\
name ""
>Especially once I deal with a certain Heavenly Knight...\
name "Owner"
>I sure hope so.\
>Oh well, there's no reason for me to complain to you.\
>Good luck, Luka! I'll be rooting for you!\
name ""
name "Luka"
>Thank you...\
name ""
>I really hope you'll still be here when I get back...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_12b

mov %hanyo12,2
bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
name "Owner"
>Hey, Luka, before you leave...@
>Has the weather seemed especially warm lately to you?\
name "Luka"
>Huh?@
>N-no, not particularly...\
name "Owner"
>It just seems so hot in here.@
>It feels like I'm on fire!\
name "Luka"
>Uh, I-I have to go!\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_12c

mov %hanyo12,3
gosub *setwindow_01
>...I don't think I can face him again, right now.@
>Not after I saw what happened to him...\
>I just hope I'll be able to see him again when I return.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_13a

mov %hanyo13,1
bg "bg\bg007.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Luka! @
>You didn't show up to receive your baptism!\
name "Luka"
>I don't need it.@
>Ilias didn't come down to baptize me anyway, did she?\
name "Priest"
>W-Well, that's true, actually...\
>It appears as though Ilias has abandoned you.@
>Even so, you are still going to travel?\
name "Luka"
>Yes. @ >There are a lot of things I need to go take care of.\
name "Priest"
>Well, even if Ilias is not watching you, I shall pray for you.@
>Luka, please be safe.\
name "Luka"
>Thank you.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_13b

mov %hanyo13,2
bg "bg\bg007.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Though...@
>I can't help but wonder why Ilias chose not to baptize you.\
name "Luka"
>Actually...@ >I'm not sure why.@
>She doesn't seem to have any ill will toward me...\
name "Priest"
>Of course not.@
>Ilias is kind and loving to all humans.\
name "Luka"
>...Right.\
name "Priest"
>Well, whatever the reason. Please be safe.\
name "Luka"
>I-I will.@
>Thank you.\
name ""
>I can't hate the priest just because he follows Ilias.@
>I was the same way, after all...\
>Hopefully he'll be able to see the truth, soon.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city01_13c

mov %hanyo13,3
bg "bg\bg007.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Well, even if Ilias has given up on you, I will not.@
>I will pray for your safe return.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg003.bmp",7,1000
goto *city01_main

*city02_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
if %hanyo1=0 lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
if %hanyo1=1 lsp 610,":s/20,20,0;#bbbbbbWeapon Shop",410,160
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sutherland Inn",410,250:spbtn 613,613
if %hanyo1=0 lsp 619,":s/20,20,0;#bbbbbbLeave City",410,400
if %hanyo1=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city02_main
if %cmd1=-1 gosub *menu:goto *city02_main
cspl 600,699
if %cmd1=601 goto *city02_01
if %cmd1=602 goto *city02_02
if %cmd1=603 goto *city02_03
if %cmd1=604 goto *city02_04
if %cmd1=605 goto *city02_05
if %cmd1=606 goto *city02_06
if %cmd1=607 goto *city02_07
if %cmd1=610 goto *city02_10
if %cmd1=611 goto *city02_11
if %cmd1=612 goto *city02_12
if %cmd1=613 goto *city02_13
if %cmd1=619 return
goto *city02_main



*city02_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I really thought I was going to die...@
>"Four Heavenly Knights" indeed... she was insanely powerful.\
>She actually stared right at me once... @ >...and I wet my pants...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_02

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Girl"
>Monsters attacking us even here...@
>Are there no Heroes left to drive them out...?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_03

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>Ara, the Hero who saved the city.@
>You look weak, but you were still able to drive her off...\
>Fufu... I'll give you a special discount.\
name ""
name "Luka"
>Err, sorry... @ >I don't think I should be...\
name ""
name "Prostitute"
>Fufu... what a cute boy.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_04

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>Monsters these days are doing as they please...@
>At this rate, will Humanity be destroyed...?\
>Damn it... can't somebody do something?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_05

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>Those worthless people who call themselves Heroes.@
>At the first sign of trouble, they all scatter.\
>Running away... pretending they're dead... how pathetic.\
>But I was told that a small boy challenged Granberia, and fought her off with his laser vision!\
name "Luka"
>................\
name ""
>...What?\
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Granberia was probably going to use this city as a bridgehead to attack the   Ilias Temple to the south...\
>Is the temple a threat to the monsters?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_07

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>Even though Granberia was a monster, she still had a chivalrious spirit.@
>She didn't fight children or the elderly, and didn't kill anyone.\
>Even though we shouldn't compliment a monster, many of us can't help but      yearn for that kind of power...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city02_main



*city02_10

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Hmm, armor...\
name ""
>There are many pieces of sturdy armor here.@
>But I'm not used to wearing heavy armor like that.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
name "Alice"
>You don't actually want any of this crap, do you?\
name "Luka"
>No way.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Besides...@
>I really like this shirt.\
name "Alice"
>You only have the one, though...\
name ""
>Saying that, she dropped her glance to an ordinary looking shirt on the       counter.\
name ""
name "Luka"
>This....?@
>It's the same shirt I have now, though...\
name ""
>It's plain looking, but it's really well made and comfortable.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
name "Shopkeeper"
>Ahh, good eye.@
>That shirt was woven in a special way, for maximum protection.\
>It's a good piece of protective wear, even if it looks plain.@
>Recently it seems like Heroes have been only caring about looks, though.\
>Those kinds of people don't see how good this piece really is.@
>It looks like you're different, though!\
name ""
name "Luka"
>I guess another shirt couldn't hurt...@
>Alright, I'll take it!\
name ""
name "Shopkeeper"
>Thanks for your business!\
dwave 1,"se\kaimono.ogg"
\
name ""
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city02_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome! Are you looking for anything in particular?\
name ""
name "Luka"
>I'll just look around for a moment...\
name ""
name "Shopkeeper"
>Do you need medicinal herbs, or antidotes?\
name ""
name "Luka"
>No, nothing like that...\
name ""
>...Did I ever once have to use something like that?@
>I don't think I did...\
name "Shopkeeper"
>Monsters these days don't seem to really be injuring people.\
>They just try to tempt them with obscene things.@
>Well then, how about this armor plated jock strap?\
name ""
name "Luka"
>It seems hard to move in...@
>And it looks used...\
name ""
name "Shopkeeper"
>You can use it in various ways though...\
name ""
>Not buying anything, I head out of the shop.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city02_12

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
name "Luka"
>The church...\
name ""
>I think I prayed to Ilias here before.@
>Now, even being here is making me uncomfortable.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>How boring...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_sinkan.bmp",160,0:print 10,500
name "Priest"
>One should always pray faithfully.\
name ""
name "Alice"
>A boring person came out.\
name ""
name ""
name "Priest"
>...Well I'm sorry for being boring.\
>More importantly, you must remember to pray faithfully.@
>It's one of the five commandments, after all.\
name ""
name "Alice"
>Really, how boring.\
name ""
name "Luka"
>.........................\
name ""
>I really don't want to be here right now.\
name "Luka"
>Can we just go?@
>Please?\
name "Alice"
>Gladly.\
name "Priest"
>..........\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city02_13

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Owner"
>Oh? Are you staying here today?@
>I'll give you a special rate today...\
>But I don't have any more Ama-Ama Dangos, because I'm out of Happiness        Honey.\
>If a Hero doesn't go to Happiness Village soon, I may never be able to make   them again.\
name ""
>She says as she looks at me expectantly.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city02_main



*city03_main0

mov %genzaiti,1
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg018.bmp",7,1500
bgm"bgm\city1.ogg"



*city03_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
if %ivent01=1 lsp 608,":s/20,20,0;#FFFFFF#FF4444Goblin Girl",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sutherland Inn",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city03_main
if %cmd1=-1 gosub *menu:goto *city03_main
cspl 600,699
if %cmd1=601 && %ivent01=0 goto *city03_01a
if %cmd1=601 && %ivent01=1 goto *city03_01b
if %cmd1=602 && %ivent01=0 goto *city03_02a
if %cmd1=602 && %ivent01=1 goto *city03_02b
if %cmd1=603 && %ivent01=0 goto *city03_03a
if %cmd1=603 && %ivent01=1 goto *city03_03b
if %cmd1=604 && %ivent01=0 goto *city03_04a
if %cmd1=604 && %ivent01=1 goto *city03_04b
if %cmd1=605 && %ivent01=0 goto *city03_05a
if %cmd1=605 && %ivent01=1 goto *city03_05b
if %cmd1=606 && %ivent01=0 goto *city03_06a
if %cmd1=606 && %ivent01=1 goto *city03_06b
if %cmd1=607 && %ivent01=0 goto *city03_07a
if %cmd1=607 && %ivent01=1 goto *city03_07b
if %cmd1=608 goto *city03_08
if %cmd1=610 && %ivent01=0 goto *city03_10a
if %cmd1=610 && %ivent01=1 goto *city03_10b
if %cmd1=611 && %ivent01=0 goto *city03_11a
if %cmd1=611 && %ivent01=1 goto *city03_11b
if %cmd1=612 && %ivent01=0 goto *city03_12a
if %cmd1=612 && %ivent01=1 goto *city03_12b
if %cmd1=613 && %ivent01=0 && %ivent02=0 goto *city03_13a
if %cmd1=613 && %ivent01=1 && %ivent02=0 goto *city03_13b
if %cmd1=613 && %ivent02=1 goto *city03_13c
if %cmd1=619 return
goto *city03_main



*city03_01a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>The band of thieves...?@
>I heard there was a dragon in it.\
>Last time I left the city I thought I heard its voice, and I wet myself.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_01b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>How could I have wet myself from such a little monster...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_02a

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Girl"
>Monsters attacking people randomly...@
>The world is terrifying...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_02b

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Girl"
>They weren't what I was expecting them to be...@
>I'm only a little scared now.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_03a

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>All those soldiers who were defeated left town...@
>Business isn't as good anymore...\
>Hey, boy... don't you want to play with me a bit?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_musume2.bmp",335,0:print 10,500
name "Alice"
>..........\
name ""
name "Prostitute"
>Oh, sorry, I didn't see you were taken...@
>Those clothes... are you in the same line of work as me...?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>You...!\
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>...Hmph.@
>I would never degrade myself to having sex with random men for money like     that.\
name "Prostitute"
>Well, pardon me, Your Majesty...@
>With clothes like that, I'm guessing you do it for free?\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
>I have standards, unlike you.\
name "Prostitute"
>Hmph!\
name ""
dwave 1,"se\asioto3.ogg"
csp 701
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>The prostitute angrily storms off.\
name "Luka"
>Alice...@
>Please don't bully the prostitutes.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Serves her right.@
>Isn't calling a woman a prostitute a serious insult in your culture, anyway?\
name "Luka"
>Well, sort of...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>.........@
>...What?\
name "Luka"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>It's just...@
>Those clothes...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What's wrong with my clothes?@
>Hellgondo's hot, what do you expect?\
name "Luka"
>Alice, if I tilt my head just a little, I can see right up your skirt.@
>You're not even wearing anything underneath...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>It's rude to peek at women like that, Luka.\
name "Luka"
>Mmmmph...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>And besides that, I'm a lamia.@
>What use does a lamia have for underwear? Idiot...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Okay, but...@
>Even your top's flimsy...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>It's@ > hot@ > in@ > Hell@ >gon@ >do.@
>I wasn't planning to get stuck on this continent today, or to have to walk    around crowded towns like a human.\
lsp 700,":a;chara\alice_st16b.bmp",67,0:print 10,500
>And are you really doing this?@
>You're actually complaining about getting to stare at my body like this as    much as you want?@
>The hell's wrong with you?\
name "Nosy Pervert"
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_gorotuki3.bmp",175,0:print 10,500
>Yeah! What the hell, man?\
bgmstop
name "Luka"
>..............\
name "Alice"
>..............@
>Do I know you?@ > Go away, weirdo.\
name "Nosy Pervert"
>Gah...!\
name ""
dwave 1,"se\escape.ogg"
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>The strange eavesdropper runs off.\
bgm "bgm\city1.ogg"
name "Luka"
>Alright alright!\
>The point I was trying to make was to just leave the prostitutes alone.@
>You don't have to be so defensive over it...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Right, whatever...@
>...Dumbass.\
name ""
>Sheesh...\
name ""
mov %iliasburg_event1,1
cspl 3,7
csp 611
cspl 700,705
goto *city03_main


*city03_03b

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>I just saw the dragon and the vampire...@
>Is that dragon going to get bigger?\

if %iliasburg_event1<1 skip 76
lsp 701,":a;chara\mob_musume2.bmp",335,0
lsp 700,":a;2Q\chara\alice_st16.png",-120,0
name "Alice"
>No, she's going to stay the same size all her life.@
>Do you realize how stupid you sound right now?\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Prostitute"
>Well, excuse me for not being an expert on Dragon Girls.@
>Next time I'll just ask you, since you're so smart.\
>We've already had one dragon rampage through town this week.@
>Not exactly looking forward to another...\

if $knight!="Granberia" skip 3
name ""
>...Dammit, Granberia...\

name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>Yes, that's exactly what I would expect a human to say...@
>Selfish, only caring about your own kind...\
>Four little girls are orphaned and alone, taken in by the few good people in  town...@
>...And all you can think of is how they may inconvenience you.\
name "Prostitute"
>...Hmph.\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
>Or...@
>Could it be that you're just jealous of them?\
name "Prostitute"
>What are you on about now?\
name "Alice"
>Well, let's be honest.@
>The day monsters are allowed to roam freely in this town is the day your      little business dies forever.\
>Nobody's going to pay for some human woman when they can get better sex for   free elsewhere, after all...\
name "Prostitute"
>You...!@
>Arrogant little...!@
>Hmph!\
name ""
dwave 1,"se\asioto3.ogg"
csp 701
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>The prostitute angrily storms off.@
>...Again.\
name "Luka"
>Alice...\
name "Alice"
>Deserved it.\
name ""
>...Not really.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>How do you expect humans and monsters to get along with people like her       around?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Well...@
>Those people are in the minority.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Mhmmm...@
>And what about all those monsters that tried to rape you before?\
name "Luka"
>They're in the...minori...\
name "Alice"
>Yeah, that's what I thought.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>It worked before!@
>You just have to trust me for now...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Whatever...\
name ""
>I know it's possible!\
mov %iliasburg_event1,2

name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_04a

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>Everyone is scared of leaving the city because of the band of thieves.@
>Can you please do something?\

name "Alice"
lsp 701,":a;chara\mob_seinen2.bmp",200,0
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>What do you even have a town guard for if they can't protect you?\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Man"
>None of them are willing to go out and risk their lives like that...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>So instead, you ask the one person who's stupid enough to actually risk his   life?\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Luka"
>Alice!\
name ""
>She's so rude...@
>And why is she even bothering to talk to the townspeople like this, anyway?\
name "Man"
>But this boy defeated Granberia!@
>He's amazing!\
>If there's anyone in town who can protect us, it's you.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>Hrm...@
>I suppose you're right about that.\
name "Luka"
>Not every human's as horrible as you think they are, Alice...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>I bet they were begging you to go fight off those monsters when you were at   Level 4, too.\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Luka"
>Th-that's not the point...\
name ""
mov %iliasburg_event4,1
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_04b

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>I don't want monsters in this city...@
>It seems like I'm in the minority, so I won't say anything.\

if %iliasburg_event4<1 skip 48

name "Alice"
lsp 701,":a;chara\mob_seinen2.bmp",200,0
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>...Really?@
>Are you actually afraid of a bunch of harmless little girls?\
name "Man"
>Even so, they're still monsters...@
>They could easily overpower us...\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
>Hahahahaha!@
>No, they couldn't!\
>Look at them.@
>The most dangerous thing they can do to you is turn you into a pedophile.\
name "Man"
>What!?@
>I-I would never...!\
>Th-the point is, as I said, I'm in the minority.@
>As long as they treat us with respect, I won't make a fuss over it.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>Good. I hope not.\
name ""
dwave 1,"se\asioto3.ogg"
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Alice, if you think so lowly of people here, why are you talking to them?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>I'm curious.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>...@
>That's it?@
>You're curious?\
name "Alice"
>Yes, I'm curious.\
>Humans are strange, and they never come near my home anymore.@
>And all the crap you keep spewing made me curious about them.\
>That's all...\
name "Luka"
>Well, okay...\
name ""
>I have no idea why she never talked to anyone before, though.\
mov %iliasburg_event4,2

name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_05a

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>A dragon and a vampire...@
>Knowing they could attack the city at any moment, I'm scared...\
>Did you pray to Ilias today?@
>Oh please protect our defenseless city...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_05b

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>So the band of thieves were just those little things...\
>What are their parents doing? Do monsters not care at all about their         children?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Alice"
>Monsters raise their children differently depending on the type. Some let     their children be independent from birth.\
>Since I'm a Lamia, I don't really know how a dragon or vampire would raise    their kids.\
name ""
name "Luka"
>I'm sure the people of this city can raise them...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_06a

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I want to drive out the dragon and the vampire, but I have a stomachache      today.\
>Oops! It also seems like I'm scheduled for a cold tomorrow, and a headache    after that.@
>Guess I won't be able to do it for a while...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_06b

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Crap... I'm really sick now...@
>Is this punishment for before?\
>I won't lie anymore, Ilias, I promise!@
>I won't bully my little sister either...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_07a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The band of thieves?@
>I want to drive them away, but I'm afraid I'm too weak...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_07b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>You had the courage to go and fight them.@
>But they turned out to be so little...\
>Your courage should still be praised, though.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main



*city03_08

lsp 700,":a;chara\gob_st23.bmp",0,70:print 10,500
gosub *setwindow_01
name "Goblin Girl"
>Move, move, move!?\
>Ah! The Hero from before!@
>I'm working hard on this street!?\
name ""
name "Luka"
>Yeah, you'll grow up to be a splendid monster.@
>You seem a lot different from the other three.\
name ""
name "Goblin Girl"
>Ah, they were born in the north of Sentora, and I came from the east.\
>I met them when we were all heading south.\
name ""
name "Luka"
>Ah... is that how you met?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\gob_st23.bmp",160,70:print 10,500
name "Alice"
>From the east? I didn't think they dressed like you do...\
name ""
name "Goblin Girl"
>I used to dress like they did, but I changed.@
>This is the bandit style from the Natalia area.\
name ""
name "Luka"
>I... see...\
name ""
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city03_main




*city03_10a

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Shopkeeper"
>The band of thieves? Yeah, they stole five of my knives.\
>Sam had his axe stolen, and then they stole his lunch.@
>They're truly cold-hearted.\
>That's not all, either!@
>Tommy's apple tree had half of its apples eaten, too.\
>When he came back one night, there were only apple cores left lying around.@
>How creepy.\
name "Luka"
>..........\
name ""
>...That doesn't sound like that big of a deal...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_10b

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0
lsp 701,":a;chara\dragonp_st13.bmp",160,100:print 10,500
name "Shopkeeper"
``[Strike while the iron is hot] is no ordinary proverb!@
>It's a way of life!\
name ""
dwave 1,"se\kazi.ogg"
name "Dragon Pup"
>Ugaa!\
name ""
>The little dragon seems to be training with the blacksmith.\
name "Shopkeeper"
>Oh, Hero!@
>This little child is giving it her all!\
>Once she can learn a useful skill, I'm sure she won't do bad things anymore.\
name ""
dwave 1,"se\kazi.ogg"
name "Dragon Pup"
>Uga! I'll do my best!@
>I'll grow up to be a good blacksmith!\
name ""
name "Luka"
>Good luck!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_11a

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>The band of thieves?@
>Yeah, they stole my shipment of honey.\
>A dragon and a vampire...@
>I'm just scared they might attack the city.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_11b

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\vgirl_st13.bmp",160,100:print 10,500
name "Shopkeeper"
>Welcome!\
name ""
name "Vampire Girl"
>Welcome!\
name ""
skillname "Eyes of Obedience"
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
>The Vampire Girl's eyes start to shine!\
skillname ""
name "Vampire Girl"
>Buy 3,000 herbs.\
name ""
name "Shopkeeper"
>Hey! Don't use your eyes like that!\
name ""
>It looks like the vampire girl is helping the tool shop owner.\
name "Owner"
>Sheesh, I can't take my eyes off this girl for a second.\
name ""
name "Luka"
>Haha, thanks for everything.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_12a

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>If I pray even harder, I'm sure Ilias will send her judgement on the band of  monster thieves.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_12b

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>We mustn't let monsters live with us in the city.@
>Ilias will surely send her judgement.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_13a

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Owner"
>Oh, are you staying tonight?@
>I'll give you my special rate!\
>But I don't have any more Ama-Ama Dangos, because I'm out of Happiness        Honey.\
>If a Hero doesn't go to Happiness Village soon, I may never be able to make   them again.\
name ""
>She says as she looks at me expectantly.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_13b

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\pramia_st13.bmp",160,100:print 10,500
name "Owner"
>Welcome!\
name ""
name "Tiny Lamia"
>Welcome!?\
name ""
name "Luka"
>Oh, are you working here?\
name ""
name "Tiny Lamia"
>Yep! I'm doing my best!\
name ""
name "Owner"
>She's a surprisingly hard worker.@
>I want to teach her how to make Ama-Ama Dangos too.\
>But I don't have any Happiness Honey.\
>If a Hero doesn't go to Happiness Village soon, we may never be able to make  them again.\
name ""
>She says as she looks at me expectantly.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city03_13c

bg "bg\bg016.bmp",7,1000
gosub *setwindow_01
if %ivent01=0 lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
if %ivent01=1 lsp 700,":a;chara\mob_obasan.bmp",-160,0:lsp 701,":a;chara\pramia_st13.bmp",160,100:print 10,500
name "Owner"
>Oh! Welcome!\
name ""
if %ivent01=0 skip 4
name "Tiny Lamia"
>Welcome!?\
name ""
name "Owner"
>I heard that you resolved the situation at Happiness Village!\
>I'll let you stay here whenever you want!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg018.bmp",7,1000
goto *city03_main



*city04_main0

mov %genzaiti,3
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg023.bmp",7,1500
bgm"bgm\mura2.ogg"



*city04_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Young Girl",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman A",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman B",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Girl",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Boy",95,280:spbtn 605,605
if %ivent02=0 lsp 606,":s/20,20,0;#FFFFFF#FF4444Elder",95,310:spbtn 606,606
if %ivent02=1 lsp 606,":s/20,20,0;#FFFFFF#FF4444Village Chief",95,310:spbtn 606,606
if %ivent02=1 lsp 610,":s/20,20,0;#FFFFFF#FF4444Youth",410,160:spbtn 610,610
if %ivent02=1 lsp 611,":s/20,20,0;#FFFFFF#FF4444Old Man",410,190:spbtn 611,611
if %ivent02=1 && $party1!="Harpy" && $party2!="Harpy" lsp 612,":s/20,20,0;#FFFFFF#FF4444Harpy",410,220:spbtn 612,612
if %ivent02=1 lsp 613,":s/20,20,0;#FFFFFF#FF4444Harpy Sisters",410,250:spbtn 613,613
if %ivent02=1 lsp 614,":s/20,20,0;#FFFFFF#FF4444Queen Harpy",410,280:spbtn 614,614
if %ivent02=0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Wait until evening",410,400:spbtn 619,619
if %ivent02=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Village",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city04_main
if %cmd1=-1 gosub *menu:goto *city04_main
cspl 600,699
if %cmd1=601 && %ivent02=0 goto *city04_01a
if %cmd1=601 && %ivent02=1 goto *city04_01b
if %cmd1=602 && %ivent02=0 goto *city04_02a
if %cmd1=602 && %ivent02=1 goto *city04_02b
if %cmd1=603 && %ivent02=0 goto *city04_03a
if %cmd1=603 && %ivent02=1 goto *city04_03b
if %cmd1=604 && %ivent02=0 goto *city04_04a
if %cmd1=604 && %ivent02=1 goto *city04_04b
if %cmd1=605 && %ivent02=0 goto *city04_05a
if %cmd1=605 && %ivent02=1 goto *city04_05b
if %cmd1=606 && %ivent02=0 goto *city04_06a
if %cmd1=606 && %ivent02=1 goto *city04_06b
if %cmd1=610 goto *city04_10
if %cmd1=611 goto *city04_11
if %cmd1=612 goto *city04_12
if %cmd1=613 goto *city04_13
if %cmd1=614 goto *city04_14
if %cmd1=619 return
goto *city04_main



*city04_01a

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Girl"
>I can use this stick...@
>The tip is sharp, too.\
>Swinging things that aren't farming tools...@
>But still, I want to rescue my father!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_01b

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Girl"
>I'm glad my father's back safely...@
>But I have a new mother-in-law and sister-in-law...@
>It's kind of complicated.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_02a

lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>I wonder if I can use the bees as weapons, and order them to attack the       harpies...@
>No, that would be silly. That sounds like something from some kind of stupid  game...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_02b

lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Hey Pipi, bring that hive over here!@
>It's a little heavy, so be careful.\
name ""
name "Pipi"
>Ok!?\
name ""
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Piana"
>Is it ok here, stepmother?\
name ""
name "Woman A"
>That's good, thank you.\
csp 701
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
>I'm glad for all the additional help.@
>We're ok over here, but I've heard that other families are having a lot of    issues.\
>It's still better than when all the men were kidnapped, though.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_03a

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman B"
>Please give me that power from before one last time...@
>The time when I knocked out my husband for cheating on me!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_03b

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman B"
>Three wives and twelve children... I divorced him and moved out.@
>I wonder if I should move to Iliasburg...?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_04a

lsp 700,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
gosub *setwindow_01
name "Girl"
>I was told to stay home...@
>I'm going to pray for everyone's safety...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_04b

lsp 700,":a;chara\mob_syouzyo.bmp",-160,0
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
gosub *setwindow_01
name "Girl"
>I have a new sister!?\
name ""
name "Harpy Child"
>I have a new sister!?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_05a

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>I want to fight too, but I was told to stay home...@
>When I grow up, I'm going to fight to protect everyone...\
name ""
name "Luka"
>If you feel that way, you're already stong.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-110,0
lsp 701,":a;chara\mob_syounen.bmp",160,0:print 10,500
name "Alice"
>I hope you won't grow up to be a haphazard idiot like Luka.\
name ""
name "Luka"
>Leave me alone!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_05b

lsp 700,":a;chara\mob_syounen.bmp",-160,0
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
gosub *setwindow_01
name "Boy"
>When I grow up, I'm going to marry this girl!\
name ""
name "Harpy Girl"
>When I grow up, I want at least ten kids!@
>I'm counting on you, darling!\
name ""
name "Luka"
>...\
name ""
>Cute.\
csp 701
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_06a

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Do you think I'm a horrible person...?@
>I had no other choice if I wanted to protect everyone, though...\
>I did such a horrible thing, sending so many to die...@
>How can I ever atone for what I've done...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_06b

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Village Chief"
>Even when I was gone, my wife seems to have held things together.@
>It seems like she was a better chief than I was...\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Old Harpy"
>Don't be sad.@
>I'll comfort you...\
name ""
name "Village Chief"
>Ohohohoho~\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Village Chief's Wife"
>You idiot!\
name ""
name "Village Chief"
>Gah!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_10

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I want to finish my work early and play with my bride!@
>Uooo! I'll triple my speed!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_11

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>I haven't worked on the farm so long, I've gotten stiff.@
>But I'll do my best for my cute wife and daughters!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_12

mov $party_join,"Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
gosub *setwindow_01
name "Harpy"
>Oh hey, you're back!@
>Did you change your mind?\
name "Luka"
>Uh...\
name ""
>Do I want her to go with us...?\
csel "Take her",*harpy_joinb,"Leave her",*harpy_nojoinb

*harpy_joinb

if $party_join="Harpy" gosub *join
mov %harpy,1
name "Luka"
>Alright, why not?@
>You can come with us.\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Yay~!\
name "Alice"
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>...................\
name ""
>Alice just stares at me with an annoyed look on her face.\
name ""
bgmstop
csp 700
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>.............................\
dwave 1,"se\lvup.ogg"
>Harpy joined the party!
wait 4000
>\
bgm "bgm\mura1.ogg"
name "Luka"
>Let's go, then.\
name "Harpy"
>Okay~!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main

*harpy_nojoinb

name "Luka"
>Uh, no....@
>Sorry...\
name "Harpy"
lsp 702,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Aw, okay...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main


*city04_13

lsp 700,":a;chara\hapy_bc_st11.bmp",-30,0:print 10,500
lsp 699,":a;chara\hapy_bc_st31.bmp",30,0:print 10,500
gosub *setwindow_01
name "Younger Harpy"
>Shall we collect all the honey?\
name ""
name "Older Harpy"
>We'll work hard during the day, and play harder at night!\
name ""
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city04_14

lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Queen Harpy"
>It seems like things are going well enough.@
>It appears as though us harpies can help out with the farm and beekeeping     work, too.\
>I hope this peace can remain forever...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city04_main



*city05_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Young Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Wealthy Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Hooligan",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Boy",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Port",410,250:spbtn 613,613
if %iliasport!=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Treasure Cave",410,400:spbtn 619,619
if %iliasport=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Port",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city05_main
if %cmd1=-1 gosub *menu:goto *city05_main
cspl 600,699
if %cmd1=601 && %iliasport!=1 goto *city05_01a
if %cmd1=601 && %iliasport=1 goto *city05_01b
if %cmd1=602 && %iliasport!=1 goto *city05_02a
if %cmd1=602 && %iliasport=1 goto *city05_02b
if %cmd1=603 && %iliasport!=1 goto *city05_03a
if %cmd1=603 && %iliasport=1 goto *city05_03b
if %cmd1=604 && %iliasport!=1 goto *city05_04a
if %cmd1=604 && %iliasport=1 goto *city05_04b
if %cmd1=605 && %iliasport!=1 goto *city05_05a
if %cmd1=605 && %iliasport=1 goto *city05_05b
if %cmd1=606 && %iliasport!=1 goto *city05_06a
if %cmd1=606 && %iliasport=1 goto *city05_06b
if %cmd1=610 && %iliasport!=1 goto *city05_10a
if %cmd1=610 && %iliasport=1 goto *city05_10b
if %cmd1=611 && %iliasport!=1 goto *city05_11a
if %cmd1=611 && %iliasport=1 goto *city05_11b
if %cmd1=612 && %iliasport!=1 goto *city05_12a
if %cmd1=612 && %iliasport=1 goto *city05_12b
if %cmd1=613 && %iliasport!=1 goto *city05_13a
if %cmd1=613 && %iliasport=1 return
if %cmd1=619 return
goto *city05_main



*city05_01a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I saw a little fox earlier in the port.@
>I was surprised, I didn't think they would be out of the countryside like     that.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>...Let's find the fox and eat it.\
name ""
name "Luka"
>So much for not eating fellow monsters, huh?\
name ""
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>Well...Uh...@
>Foxes aren't monsters!\
name ""
name "Luka"
>......\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_01b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Kitsunes are so fluffy and cute.@
>I'm a prisoner of their cuteness.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>I hope a fox finds you and picks out all your hair.\
name ""
>Why does she hate foxes so much...?\
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_02a

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>The legendary pirate Selene... She ruled the seas one hundred years ago.@
>Even though she was a woman, she commanded hundreds of crewmembers.\
>I'm envious...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_02b

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>Selene was attacked by monsters once in the middle of a storm, and she was    able to fight them off.\
>For her last voyage, she ventured off in search of some kind of mysterious    treasure.@
>Some believe that her ship sank, but I don't know...\
>I'm not a pirate maniac.@
>I just admire her...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_03a

lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Wealthy Woman"
>There were so many luxury shops around here before...@
>Pearls, pottery, paintings... All the fine stuff.\
>Now there's nothing worth buying...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Alice"
>I'm not interested in inedible things.\
name ""
name "Wealthy Woman"
>There were even delicacies from all over...@
>Fish, sweets, bread... Ahh I was addicted to them all.\
>This is all because of that monster...\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
name "Alice"
>You damn monsters, I won't forgive you!\
name ""
>You're a monster too...\
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_03b

lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Wealthy Woman"
>As usual, there's nothing here worth buying.@
>Even with all my money, there's no use...\
>Should I move to Sentora?@
>But I heard there are a lot of strong monsters that attack settlements        there...\
>I may not be able to endure that kind of thing...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_04a

lsp 700,":a;chara\mob_gorotuki1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hooligan"
>They say there's a cave of treasure to the east.@
>Full of gold and silver, enough to live in comfort the rest of your life...\
>Now it's a monster's den.@
>That guy went to look for treasure, but he hasn't come back yet...\
>I'm sorry bro...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_04b

lsp 700,":a;chara\mob_gorotuki1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hooligan"
>Eh!? You went into that cave and came back?@
>You must be kidding...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_05a

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Furthest from the Ilias Temple, the monsters around here are the strongest on the continent.\
>The further north you go, the stronger they will get until you reach the      Monster Lord's castle.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_05b

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>The monsters around here are at the limit for an ordinary soldier.@
>I wouldn't be able to fight the ones at the southern end of Sentora.\
>The people living there must live a life of fear...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_06a

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>Because that monster wouldn't let the ship pass, my father's store closed     down.@
>Are the monsters so happy in tormenting us...?\
name ""
name "Luka"
>........\
name ""
>I have to do something...\
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_06b

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>If Heinrich was here, he'd be able to stop that monster.\
>But the Heroes today are no good...@
>They just strut around proudly and run away at any sign of trouble.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Heroes today are only cowardly.@
>Like when Granberia attacked, all of them ran away.\
>They don't even deserve to carry a sword.\
name ""
name "Luka"
>I understand your feelings...@
>Just because they got baptized, they aren't real Heroes.@
>Only by fighting for the weak can you be a true Hero!\
name ""
name "Alice"
>A fake Hero talking about Heroes.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city05_main



*city05_10a

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome to the [World Shop], where arms from every country are sold!\
>...But because the sea route is blocked, we don't have much.\
name ""
>...There are a lot of good weapons lining the shelves.@
>But since I don't want to kill my opponent, I'll keep this sword.\
name "Shopkeepr"
>If nothing catches your fancy, I can also sharpen your current sword.\
>Can you show me your sword? It must be dull from your journey.\
name ""
lsp 701,":a;chara\angersword.bmp",-150,0
lsp 700,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
name "Luka"
>Alright... Here.\
name ""
name "Shopkeepr"
>Kyaa! What the hell is this!?\
name ""
>The Shopkeeper is terrified.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_10b

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Shopkeeper"
>If the sea route doesn't open soon, I'll go out of business.\
>I can't beat a monster who can cause a storm on command like that...@
>Eight generations of owning the [World Shop]...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_11a

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Master"
>Welcome to my shop... Unfortunately, I don't have much in stock due to the    the sea route being blocked.\
name ""
name "Luka"
>Is that so... It must be tough.\
name ""
>It's really troublesome...@
>I need to deal with Alma...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_11b

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Master"
>Welcome! I still don't have much.\
>I wanted to go to Port Natalia this year...@
>I wonder how if Mana the mermaid is in good spirits...\
>Oops! A careless remark in this town...@
>If someone heard that, the priest at the church would give me a lecutre for   three hours.\
name ""
lsp 700,":a;chara\mob_ozisan3.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Woman"
>What did you say about a mermaid?\
name ""
name "Master"
>Err... Nothing... That was...@
>Kyaaaaa!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_12a

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Let us pray to Ilias so that she may make the monster go away.@
>Oh Ilias, please grant us your salvation.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_12b

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>No matter how hard I pray, the storm continues.@
>Oh Ilias, how can I get you to help us...?\
>Ah! It's those people at Port Natalia! They must be having relations with     monsters!@
>That's why Ilias must have cut off our route to them!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city05_13a

bg "bg\bg031.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_hunanori.bmp",0,0:print 10,500
name "Sailor"
>I wonder how long the merchants can hold on...@
>One by one, they've been closing up shop.\
>The only thing we can do is fish all day...\
name ""
name "Luka"
>Really? That must be tough...\
name ""
>I need to do something to help these people...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg031.bmp",7,1000
goto *city05_main



*city06_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Man",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Mermaid A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mermaid B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Mermaid Girl",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Mermaid Merchant",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Mermaid Bar",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city06_main
if %cmd1=-1 gosub *menu:goto *city06_main
cspl 600,699
if %cmd1=601 goto *city06_01
if %cmd1=602 goto *city06_02
if %cmd1=603 goto *city06_03
if %cmd1=604 goto *city06_04
if %cmd1=605 goto *city06_05
if %cmd1=606 goto *city06_06
if %cmd1=607 goto *city06_07
if %cmd1=608 goto *city06_08
if %cmd1=610 goto *city06_10
if %cmd1=611 goto *city06_11
if %cmd1=612 goto *city06_12
if %cmd1=613 goto *city06_13
if %cmd1=619 return
goto *city06_main



*city06_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Why does Ilias Kreuz hate monsters so much...@
>Maybe it's because the women are all jealous of monster girls?\
>That's what my cute mermaid girlfriend says anyway...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_02

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>I hate Ilias Kreuz's indiscriminate terrorism.\
>If they try to bomb the Mermaid Bar...@
>I might have to dabble in some terrorist terrorism.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_03

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>I don't really like mermaids...@
>But attacking their school is going way too far.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I heard that Granberia attacked Iliasburg, but a lone Hero was able to fend   her off.\
>To think there was a human who could stand up to Granberia...@
>The world is a huge place, huh?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_05

lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid A"
>Us mermaids are a lot stronger than humans...@
>Even if they bomb our buildings, more humans always die than monsters.\
>...We're worried that our presence is hurting the other citizens.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_06

lsp 700,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid B"
>Those Ilias Kreuz guys...@
>If they have something against us, why can't they complain normally?\
>Attacking a school full of children...@
>Unforgivable!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_07

lsp 700,":a;chara\mob_mermaid3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid Girl"
>Thanks so much for saving the school.@
>My friends might have gotten hurt!\
name "Alma Elma"
lsp 700,":a;chara\mob_mermaid3.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Hmmm?@
>Shouldn't you be in school too, little girl?\
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
name "Mermaid Girl"
>Uh, I was sick...\
name ""
>Why do the mermaids need their own school, anyway?@
>What could they possibly be learning in there that humans wouldn't?\
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_08

lsp 700,":a;chara\meia_st21.bmp",50,50:print 10,500
gosub *setwindow_01
name "Mermaid Merchant"
>Why doesn't my baked starfish sell...@
>...Is it a bad product?\
>Hey, what do you think?\
name ""
name "Luka"
>It... Doesn't look too appetizing.\
name ""
name "Mermaid Merchant"
>I see...@
>I'll find something new to sell, then...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city06_main



*city06_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!@
>We have great weapons from all over the world here.\
name ""
name "Luka"
>Hmm... I think I'll keep my current sword.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Shopkeeper"
>Could I interest the young woman over there in a knife for self-defense?\
name ""
name "Alice"
>My fists are the strongest weapon in the world.\
name ""
name "Shopkeeper"
>I... See...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city06_11

bg "bg\bg154.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!\
name ""
name "Luka"
>...These women's clothes are awfully revealing...\
name ""
name "Shopkeeper"
>It's the new trend.@
>Skimpy clothes are IN!\
>Take this, for example...\
name ""
name "Luka"
>There's almost no fabric at all!\
name ""
name "Shopkeeper"
>...Isn't it crazy?@
>How about this!?\
name ""
name "Luka"
>Uhya!@
>If you wore that in my village, the soldiers from the temple would arrest     you!\
name ""
name "Shopkeeper"
>Fufufu... Now get a load of THIS!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
>Ooooh!@
>I like this one!\
name "Luka"
>...That wouldn't even cover you up!@
>You might as well just be naked at that point...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-160,0:print 10,500
>..............\
name "Luka"
>Uh, n-never mind!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;2Q\chara\arumaeruma_st14.png",150,0:print 10,500
name "Alice"
>.........\
name ""
name "Luka"
>Hya! Alice!?\
name "Alice"
>.......Idiots.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city06_12

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>I can slightly understand Ilias Kreuz's position.@
>You must not have intercourse with monsters...\
>But there are many people in this town that break this law.@
>It's a very serious issue...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city06_13

bg "bg\bg155.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
name "Mermaid"
>Welcome to Port Natalia's famous Mermaid Bar!\
>Ohhh... What a cute boy.@
>Do you want to play with big sis?\
name ""
>The Mermaid puts Luka's hand on her chest!@
>The Mermaid blows seductively in Luka's ear!\
name "Luka"
>...No.\
name "Mermaid"
>Huh!?\
dwave 1,"se\lvdown.ogg"
name ""
>Luka rejected the slutty mermaid!\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
goto *city06_main



*city07_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Guard A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Guard B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Priest A",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Priest B",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Scholar B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Chapel",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Basement Library",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Guard's Office",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Get Some Rest",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city07_main
if %cmd1=-1 gosub *menu:goto *city07_main
cspl 600,699
if %cmd1=601 goto *city07_01
if %cmd1=602 goto *city07_02
if %cmd1=603 goto *city07_03
if %cmd1=604 goto *city07_04
if %cmd1=605 goto *city07_05
if %cmd1=606 goto *city07_06
if %cmd1=607 goto *city07_07
if %cmd1=610 goto *city07_10
if %cmd1=611 goto *city07_11
if %cmd1=612 goto *city07_12
if %cmd1=613 goto *city07_13
if %cmd1=619 return
goto *city07_main



*city07_01

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>The guards inside San Ilia are carefully selected.@
>Only the truly pious and brave are allowed to be guards.\
>It's the dream of knights all over the world.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_02

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>...I'm patrolling the castle.\
>I'll ensure no monster is able to step foot on this sacred ground.@
>Don't worry you two, for I am here.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Alice"
>.........\
name ""
>The Monster Lord is already in here...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_03

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest A"
>Thousands of years ago, there was a holy war.@
>The great Ilias leading angels on one side, and the first Monster Lord        leading her forces on the other.\
>The conflict shook the land itself, and only stopped when Ilias defeated the  Monster Lord.\
>You can still see traces of the war around the land.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_04

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest B"
>The people in this world are truly outrageous.@
>The heathens that turn away from Ilias... The heathens that conspire with     monsters.\
>Truly, truly... Truly Outrageous.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar A"
>The large basement library has the largest collection of books in the world.\
>So it's not an exaggeration to say it contains the world's knowledge.\
>Scholars that seek that knowledge travel from all over the world to study     here.\
>As for me, I'm researching sacred energy.\
name ""
name "Luka"
>The largest library in the world... Wow...@
>Alice, do you want to take a look?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\mob_gakusya.bmp",160,0:print 10,500
name "Alice"
>I can't eat books...\
name ""
name "Scholar A"
>Unfortunately, you need permission before you can enter the library.@
>It contains so many valuable books, that you need to be properly vetted.\
>It took me a week to get permission.\
name ""
name "Luka"
>It takes that long...?\
name ""
>I don't really need anything from there, so I won't bother to ask for         permission...\
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_06

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar B"
>I'm studying the old scriptures.\
>I specialize in deciphering ancient texts.@
>But right now I'm stuck on a mysterious phrase in chapter seven paragraph     three of this book...\
``[Whomsoever troubles thy goddess with repeated Evaluation Meetings shall receive judgement.]\
>What does this mean?\
>If you do this [Evaulation Meeting] too many times, you will be judged?\
>This is the first time this [Evaluation Meeting] has been mentioned in any    text...\
>How mysterious...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_07

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>In San Ilia, there's a sword called the [Goddess Sword].@
>It seems as though the King himself manages it in Ilias's name.\
>Once he finds a true hero worthy of it, he shall bestow it upon them.\
>...I wonder if he'll choose me.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_10

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Uwa... This is a huge chapel.@
>It's sooo wiiide!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Hrm. Mine is a lot bigger than this.\
name ""
name "Luka"
>Now, let's pray!\
name ""
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>Inviting me to do something so stupid!\
name ""
name "Luka"
>Please let my travels go well...@
>So that I can fulfill my dream of humans and monsters coexisting.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Please destroy this castle...@
>Also let Ilias perish.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
goto *city07_main



*city07_11

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>...Hold up, boy.@
>You need permission to enter the library.@
>Did you fill out the paperwork propely?\
name ""
name "Luka"
>No... Not yet...\
name ""
name "Guard"
>I'm sorry then, I cannot let you pass.@
>Please come back after getting permission.\
name ""
name "Luka"
>Alright...\
name ""
>I don't really need anything from the library.@
>I won't bother to fill out any permission forms.\
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_12

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>...Hold up, boy.@
>Have you received permission to enter yet?\
name ""
name "Luka"
>No... Not yet...\
name ""
name "Guard"
>I cannot let you through, then.@
>Please go back and wait for your turn.\
name ""
name "Luka"
>Alright...\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Trying to break right in to meet with the King?@
>You do some unexpected things sometimes.\
name ""
name "Luka"
>...It was worth a shot.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city07_main



*city07_13

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Ahhhh. That's some good coffee.\
name ""
name "Guard E"
>It's important to stay awake for this work.@
>When on duty, work hard. @ >When on break, rest hard.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
goto *city07_main



*city08_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Three Women",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Children",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444San Ilia Castle",410,220:spbtn 612,612
if %hanyo1+%hanyo2+%hanyo3+%hanyo4=4 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
if %hanyo1+%hanyo2+%hanyo3+%hanyo4<4 lsp 619,":s/20,20,0;#bbbbbbLeave Town",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city08_main
if %cmd1=-1 gosub *menu:goto *city08_main
cspl 600,699
if %cmd1=601 gosub *city08_01:goto *city08_main
if %cmd1=602 gosub *city08_02:goto *city08_main
if %cmd1=603 gosub *city08_03:goto *city08_main
if %cmd1=604 gosub *city08_04:goto *city08_main
if %cmd1=605 gosub *city08_05:goto *city08_main
if %cmd1=606 gosub *city08_06:goto *city08_main
if %cmd1=610 gosub *city08_10:goto *city08_main
if %cmd1=611 gosub *city08_11:goto *city08_main
if %cmd1=612 gosub *city08_12:goto *city08_main
if %cmd1=619 return
goto *city08_main



*city08_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friends say they saw something strange in the forest to the northwest.\
>Some small person with butterfly wings dancing in a circle.@
>I wonder if he hallucinated... Or is something really there?@
>Either way, I don't want to go near that forest anymore...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city08_02

lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Did you hear?@
>Another ghost appeared at that house...\
name ""
name "Woman B"
>Yes... And I heard it was the ghost of a child!@
>The tool shop owner saw it too!\
name ""
name "Woman C"
>Oh Ilias... Please save that pitiful ghost...\
name ""
name "Luka"
>Excuse me... Could you tell me more about that ghost?\
name ""
name "Woman A"
>Oh, an adventurer?@
>It doesn't involve treasure or anything, but sure.\
>If you go north from here, there's a large mansion.@
>Ten years ago, a rich millionaire lived there.\
>But their only daughter died of a disease...@
>Torn by grief, they left their house.\
>Now it's uninhabited...@
>Except for the ghost of the girl!\
name ""
name "Luka"
>I see...\
name ""
>It sounds pretty strange for the work of a monster...\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>The land to the north used to be an ancient execution ground...@
>It's said that the hatred of those killed there lingers in the house...\
>...How terrifying.\
name ""
name "Luka"
>It was an execution ground?\
name ""
mov %hanyo2,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_04

lsp 700,":a;chara\mob_syounen.bmp",-160,0
lsp 701,":a;chara\mob_syouzyo.bmp",160,0:print 10,500
gosub *setwindow_01
name "Boy"
>I heard there was a graveyard to the north...\
name ""
name "Girl"
>That's why ghosts appeared.\
name ""
name "Luka"
>It was a graveyard?\
name ""
mov %hanyo3,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I heard that the Monster Lord attacked San Ilia castle...@
>First she destroyed the [Goddess Sword], then set the library on fire...\
>It sounds like she caused some huge damage...@
>But why is everything so calm?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city08_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>They say that some strange sorceror settled in the mansion to the north,      doing some kind of forbidden research...\
>I was offered a handsome reward to get rid of whatever was there...@
>But I had to turn it down. @ >I'm scared of being in a house in the darkness.\
name ""
name "Luka"
>A strange sorceror...?@
>What's going on there...?\
name ""
mov %hanyo4,1
cspl 3,7
csp 611
cspl 700,705
return



*city08_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>Welcome!@
>I'm sorry, but we only have a limited selection of merchandise due to various circumstances this month...\
name ""
name "Luka"
>What happened?\
name ""
name "Owner"
>The blacksmith in charge of procuring materials went to the haunted mansion   to the north on a dare.\
>He came back several days later broken down, and refusing to talk about what  happened.\
>He's so shaken up he can't even work.@
>I wonder what happened there...?\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city08_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>Welcome! Can I interest you in any of my wares?@
>How about this Sacred Anti-Ghost Water?\
name ""
name "Luka"
>Sacred water...? It isn't an amulet or something?\
name ""
name "Owner"
>You'll be thankful to have it...\
>I was passing by the haunted mansion to the north earlier, when I saw a girl  looking at me through the window.\
>Ever since then, I've carried this sacred water with me so that she won't     attack me.\
>If you ever meet a ghost, you'll be thankful you have this...\
name ""
name "Luka"
>No... I don't need it.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Alice"
>Hrm. I'll take it.\
name ""
name "Owner"
>Thank you!\
dwave 1,"se\kaimono.ogg"
mov %item10,1
\
name ""
name "Luka"
>Alice...?\
name ""
name "Alice"
>It's just a whim... Things like ghosts are ridiculous.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city08_12

gosub *setwindow_01
name "Luka"
>I don't want to go back into the castle...\
name ""
>I'm sure the castle is still in a state of confusion...@
>It would be best not to go back until things settle down.\
cspl 3,7
csp 611
return


*city09_main0

mov %genzaiti,5
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg048.bmp",7,1500
bgm"bgm\city1.ogg"



*city09_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Three Women",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Child",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444San Ilia Castle",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city09_main
if %cmd1=-1 gosub *menu:goto *city09_main
cspl 600,699
if %cmd1=601 && %chromemansion=0 gosub *city08_01:goto *city09_main
if %cmd1=601 && %chromemansion=1 gosub *city09_01:goto *city09_main
if %cmd1=602 && %chromemansion=0 gosub *city08_02:goto *city09_main
if %cmd1=602 && %chromemansion=1 gosub *city09_02:goto *city09_main
if %cmd1=603 && %chromemansion=0 gosub *city08_03:goto *city09_main
if %cmd1=603 && %chromemansion=1 gosub *city09_03:goto *city09_main
if %cmd1=604 && %chromemansion=0 gosub *city08_04:goto *city09_main
if %cmd1=604 && %chromemansion=1 gosub *city09_04:goto *city09_main
if %cmd1=605 && %chromemansion=0 gosub *city08_05:goto *city09_main
if %cmd1=605 && %chromemansion=1 gosub *city09_05:goto *city09_main
if %cmd1=606 && %chromemansion=0 gosub *city08_06:goto *city09_main
if %cmd1=606 && %chromemansion=1 gosub *city09_06:goto *city09_main
if %cmd1=610 && %chromemansion=0 gosub *city08_10:goto *city09_main
if %cmd1=610 && %chromemansion=1 gosub *city09_10:goto *city09_main
if %cmd1=611 && %chromemansion=0 gosub *city08_11:goto *city09_main
if %cmd1=611 && %chromemansion=1 gosub *city09_11:goto *city09_main
if %cmd1=612 && %chromemansion=0 gosub *city08_12:goto *city09_main
if %cmd1=612 && %chromemansion=1 goto *city09b_main0
if %cmd1=619 return
goto *city09_main



*city09_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friend saw something strange in the forest to the northwest.@
>A child with wings like a butterfly was dancing...\
>Do you think he saw it because of his weak faith?\
lsp2 0,":a;chara\mob_zyoseiy.bmp",200,300,100,100,0,200
gosub *syoukan_effect
>...Did something just pass by me...?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_02

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Did you hear?@
>People have been seeing ghosts!\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Woman B"
>I know... I've heard!@
>Someone saw a girl walking alone on a street... Then she vanished!\
name ""
csp 701
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
name "Woman C"
>I heard a voice from my kitchen... But when I checked, nobody was there!\
>And the other day my friend was talking to her two neighbors, and before she  noticed it a fourth person joined in out of nowhere!\
name ""
lsp 700,":a;chara\mob_madam.bmp",-160,0
lsp 701,":a;chara\mob_zyoseiy.bmp",160,0:print 10,500
name "Woman D"
>Ahhh... How scary!\
name ""
>There's four people here now too...\
cspl 3,7
csp 611
cspl 700,705
return



*city09_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Have you come for me...?@
>Are you a messenger from heaven?\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\mob_seineny.bmp",160,0:print 10,500
name "Ghost"
>What? No... You'll probably live for a little while longer.\
name ""
name "Elder"
>Oh, I see.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_04

gosub *setwindow_01
lsp 700,":a;chara\mob_syounen.bmp",-220,0:print 10,500
name "Boy"
>Yaay!\
name ""
lsp 701,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
name "Girl"
>You won't catch me!?\
name ""
lsp 702,":a;chara\mob_syouzyoy.bmp",220,0:print 10,500
name "Ghost Girl"
>Hahahaha!\
name ""
>The ghost and the children are playing tag...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I don't know why, but reports of ghosts have been exploding.@
>It must be the work of the Monster Lord who attacked the other day!\
>Curse you, Monster Lord!!@
>You must be laughing in joy with all the ghosts rampaging around!\
name ""
>The Monster Lord actually fainted because of them...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The castle is in a serious uproar...@
>Why do strange things keep happening recently?\
>How can bad things keep happening to this sacred ground?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>This isn't funny.@
>I can't sell physical weapons to people afraid of ghosts!\
>Damn! I'm so envious of that tool shop owner!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city09_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>I sold out my anti-ghost water in three minutes this morning.@
>I also sold all my crosses!@
>Hahaha! Thank you ghosts!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city09_12

gosub *setwindow_01
name "Luka"
>I better not go into the castle right now...\
name ""
>The castle is probably still in a state of confusion...@
>Until it calms down a bit more, I'll stay away.\
cspl 3,7
csp 611
return



*city09b_main0

mov %genzaiti,5
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg044.bmp",7,1500
bgm"bgm\castle1.ogg"



*city09b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Guard A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Guard B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Arguing Priests",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Scholar A",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar B",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Chapel",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Basement Library",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Guard's Office",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Back to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city09b_main
if %cmd1=-1 gosub *menu:goto *city09b_main
cspl 600,699
if %cmd1=601 gosub *city09b_01:goto *city09b_main
if %cmd1=602 gosub *city09b_02:goto *city09b_main
if %cmd1=603 gosub *city09b_03:goto *city09b_main
if %cmd1=604 gosub *city09b_04:goto *city09b_main
if %cmd1=605 gosub *city09b_05:goto *city09b_main
if %cmd1=606 gosub *city09b_06:goto *city09b_main
if %cmd1=610 gosub *city09b_10:goto *city09b_main
if %cmd1=611 gosub *city09b_11:goto *city09b_main
if %cmd1=612 gosub *city09b_12:goto *city09b_main
if %cmd1=613 gosub *city09b_13:goto *city09b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg048.bmp",7,1500:bgm"bgm\city1.ogg":goto *city09_main
goto *city09b_main



*city09b_01

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>What's with the weird atmosphere...@
>The other guards keep telling me about all the strange stuff that's           happening, too...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09b_02

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>...I'm patrolling the castle.@
>I won't let even a bug by me!\
lsp2 0,":a;chara\mob_seineny.bmp",200,300,100,100,0,200
gosub *syoukan_effect
name ""
>...It doesn't seem like you can stop the ghosts, though.\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_03

gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0:print 10,500
name "Priest A"
>You just don't understand!@
>Neither monsters nor ghosts should taint this sacred castle!\
>If we leave them alone, it's an insult to Ilias!\
name ""
lsp 701,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest B"
>The human [Soul] is a gift from Ilias!@
>Treating them the same as monsters would be an insult to Ilias!\
name ""
lsp 702,":a;chara\mob_sinkany.bmp",220,0:print 10,500
name "Ghost Priest"
>I shall read a passage from the Gospel of Mosai.@
``[The soul is created free from sin]. That's the truth!\
name ""
>That just makes the debate get even more heated...\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_04

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar A"
>Luckily there wasn't too much damage from the fire.@
>All of us scholars risked our lives by rushing into the flames to save the    books.\
>But we're having a lot of trouble collecting them...@
>After they saved the books, it seems like a lot of scholars just ran off with them...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09b_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar B"
>I saved one of the original editions of a book on Ilias from the fire...@
>I accidentally took it home, and now I can't return it...\
name "Luka"
>That's not good!@
>Doesn't that make you a thief!?\
name ""
>Wait, why can't he return it...?\
name "Luka"
>Why don't you just secretly return it?\
name ""
name "Scholar B"
>Taking a book out of the library is a serious crime...@
>In the past, scholars would take out the books and forge fake additions to    them before returning them.\
>That's why I can't return it...@
>Ah, Ilias! I'm sorry for my sin!\
name ""
>Ah, Ilias! I'm sorry about that fire!\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city09b_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>The [Goddess Sword] was destroyed by the Monster Lord...@
>...But why was it broken so easily?\
>What would have happened to the Hero who challenged her wielding that?\
name ""
>That's a good question...@
>Not ending up with that sword was a stroke of luck...\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_10

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
>Possibly because of the ghosts, the chapel was flooded with people.\
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Woman"
>Ahh, oh great Ilias!@
>Please send those horrible ghosts back to where they belong!\
name ""
name "Man"
>We're safe in this sacred place...@
>Ilias, please help us!\
name ""
lsp 700,":a;chara\mob_seineny.bmp",-160,0:print 10,500
name "Ghost"
>I'm finally able to pray to Ilias again in this chapel...@
>Ilias, please watch over me!\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city09b_11

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>The library is being repaired. To prevent further damage, I cannot allow      anyone not seriously vetted inside.\
>But you're safe for sure, Luka. You may enter.\
name ""
name "Luka"
>Ah... No, that's ok...\
name ""
>I don't think it would be a good idea to go back inside...\
cspl 3,7
csp 611
cspl 700,705
return



*city09b_12

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>Ah! Mr. Luka!@
>Do you have business with the king?\
name ""
name "Luka"
>Ah... Yes...@
>How is the King...?\
name ""
name "Guard Captain"
>He was disoriented for a while, but he has settled down.@
>But it seems like the memory from the Monster Lord's attack still hasn't come back to him...\
name ""
name "Luka"
>I see...\
name ""
name "Guard Captain"
>At any rate, you are allowed to go inside.@
>But please don't remind him of the attack.\
name ""
name "Luka"
>I won't...\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg045"
lsp 700,":a;chara\saniria_g_st03.bmp",0,0:print 10,500
name "San Ilia King"
>Why do my shoulders feel so heavy...?\
name ""
name "Luka"
>Uwa! He's possessed!\
name ""
name "San Ilia King"
>Possessed...? @ >What do you mean?\
name ""
>The King looks around him frantically. @ >It seems like he can't see it...\
name "San Ilia King"
>My head and shoulders feel so heavy...@
>I guess I haven't recovered...\
name ""
name "Luka"
>That... must be it. @ >Please take care of yourself...\
name ""
>I quickly end this uncomfortable meeting.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city09b_13

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Someone already drank all the coffee...\
name ""
name "Guard E"
>The coffee's gone too? @ >Someone stole the snacks, too!\
name ""
lsp 700,":a;chara\mob_madamy.bmp",-160,0
lsp 701,":a;chara\mob_madamy.bmp",160,0:print 10,500
>While the guards argue, two elegant ghost women are talking with tea and      crumpets in their hands.\
name "Ghost Madame A"
>The air feels stiff in here.@
>Would you be a dear and open that window?\
name ""
name "Ghost Madame B"
>Of course.\
dwave 1,"se\door3.ogg"
\
name ""
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Kyaa! The window opened by itself!\
name ""
name "Guard E"
>Po...Poltergeist!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city10_main0

mov %genzaiti,6
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg037.bmp",7,1500
bgm"bgm\city1.ogg"


*city10_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Man",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Mermaid A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mermaid B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Mermaid Girl",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Mermaid Merchant",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Mermaid Pub",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Meia's House",410,280:spbtn 614,614
if %ivent04=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city10_main
if %cmd1=-1 gosub *menu:goto *city10_main
cspl 600,699
if %cmd1=601 gosub *city10_01:goto *city10_main
if %cmd1=602 gosub *city10_02:goto *city10_main
if %cmd1=603 gosub *city10_03:goto *city10_main
if %cmd1=604 gosub *city10_04:goto *city10_main
if %cmd1=605 gosub *city10_05:goto *city10_main
if %cmd1=606 gosub *city10_06:goto *city10_main
if %cmd1=607 gosub *city10_07:goto *city10_main
if %cmd1=608 gosub *city10_08:goto *city10_main
if %cmd1=610 gosub *city10_10:goto *city10_main
if %cmd1=611 gosub *city10_11:goto *city10_main
if %cmd1=612 gosub *city10_12:goto *city10_main
if %cmd1=613 gosub *city10_13:goto *city10_main
if %cmd1=614 && %ivent04=0 return
if %cmd1=614 && %ivent04=1 gosub *city10_14:goto *city10_main
if %cmd1=619 return
goto *city10_main



*city10_01

lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_mermaid2.bmp",160,0:print 10,500
gosub *setwindow_01
name "Youth"
>Since then, Ilias Kreuz hasn't committed any more acts of terrorism.@
>Isn't that great, honey?\
name ""
name "Mermaid"
>But it was scary...@
>I don't want my darling to get hurt because of me...\
name ""
name "Youth"
>If it's for you, I don't mind being hurt, honey.@
>Even if I have to give my life, I'll protect you!\
name ""
name "Mermaid"
>Ahh... Darling!@
>You make me the happiest Mermaid in the world!\
name ""
name "Youth"
>Ahh... Honey!@
>You're the best treasure in the world!\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_02

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>The person who bombed the mermaid school the other day...@
>I heard he's the head of Ilias Kreuz.\
>Apparently he ran away to the north.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_03

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>Even though nothing's happened since then, I wonder when something will...\
>As long as this town has mermaids, I don't think it will stop.\
>Of course, the people who are attacking the mermaids are the bad guys.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I heard that the Monster Lord herself attacked San Ilia the other day.@
>It seems like the only damage she did was a fire in the library.\
>It truly must have been Ilias's protection that prevented any further         damages...\
name ""
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_05

lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid A"
>Even after such a horrible attack like that, the people of this town still    warmly accept us...\
>That's why we really don't want to involve them...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_06

lsp 700,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid B"
>Us mermaids are just bringing trouble for everyone else in this town...@
>Recently, we've taken to setting up patrols to help guard the town.\
>We're fine patrolling, since our lower bodies are very strong.\
>Even 200 meters under water, we can still swim at 15 knots.@
>We can shatter a normal human's bones with one swipe of our tail.\
>...I'm kidding!@
>We're actually incredibly weak...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_07

lsp 700,":a;chara\mob_mermaid3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mermaid Girl"
>My mermaid song!?@
>Can you hear it??\
name ""
skillname "Song of Seduction"
lsp 700,":a;chara\mob_mermaid3.bmp",-200,0
lsp 701,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
>A man passing by has been seduced by the mermaid's song!\
skillname ""
name "Man"
>M...m...m...master?@
>M...m...m...master!\
name ""
name "Mermaid Girl"
>Kyaaaa!\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
name "Youth"
>Help! My crazy old man is attacking a little mermaid girl!\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-240,0
lsp 701,":a;chara\mob_ozisan1.bmp",0,0
lsp 702,":a;chara\mob_sensi1.bmp",240,0:print 10,500
name "Soldier"
>Another Ilias Kreuz attack!?@
>Get him!\
name ""
dwave 1,"se\dageki.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
wait 250
dwave 2,"se\dageki.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
wait 250
dwave 3,"se\dageki2.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
wait 250
name "Man"
>Guha!!\
dwave 4,"se\down.ogg"
csp 701:print 10,500
\
name ""
cspl 701,702
lsp 700,":a;chara\mob_mermaid3.bmp",0,0:print 10,500
name "Mermaid Girl"
>Wawawa... @ >I wasn't supposed to sing that song...\
>I'm sorry, mister...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city10_08

lsp 700,":a;chara\meia_st21.bmp",50,50:print 10,500
gosub *setwindow_01
name "Mermaid Merchant"
>I have a new product! @ >Grilled Sea Anemone!@
>But it isn't selling well either...\
name ""
name "Luka"
>...Why do you keep grilling such strange things?\
name ""
name "Mermaid Merchant"
>It's fine, just buy it!@
>I want to get out of these ragged clothes...\
name ""
dwave 1,"se\kaimono.ogg"
mov %item11,1
>Luka was forced to buy [Baked Sea Anemone]!\
cspl 3,7
csp 611
cspl 700,705
return



*city10_10

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!@
>In these dark times of disasters and terrorism, you want to get yourself some good equipment!\
name ""
name "Luka"
>Is that kind of stuff really selling?\
name ""
name "Shopkeeper"
>These fire-proof clothes are getting really popular.@
>Everyone is uneasy about the terrorist attacks...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
return



*city10_11

bg "bg\bg154.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome!\
>We carry clothes for mermaids at this shop.@
>Clothes that expose almost all of the chest area are the most popular these   days.\
name ""
name "Luka"
>...Really?\
name ""
name "Shopkeeper"
>I'm kidding... For now.@
>But if our shop advertises it as the new fashion trend, that's what the trend will become.\
>Making lies become truth... Isn't the fashion world wonderful?\
name ""
name "Luka"
>So you want to make such low-cut clothes popular...?\
name ""
name "Shopkeeper"
>I'm just trying to serve the needs of the men in the world better. Hahaha!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>.........\
name ""
name "Luka"
>Hya! Alice!?\
name ""
name "Shopkeeper"
>This isn't what you think...@
>I'm just... Advertising the newest fashion craze...\
name ""
name "Alice"
>....................Pervert.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
return



*city10_12

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>It's possible that Ilias Kreuz is actually carrying out Ilias's will.@
>It's heresy for mermaids and humans to live together in this town as they     are...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
return



*city10_13

bg "bg\bg155.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid2.bmp",0,0:print 10,500
name "Mermaid"
>Oh... Welcome, you cute Hero.@
>What are you going to order?\
name ""
name "Luka"
>Ah... I don't drink alcohol.\
name ""
name "Mermaid"
>Then, do you want to hear the story of how mermaids came to this town?@
>...It's a sad story from a hundred years ago, between a young human and a     mermaid.\
>A long time ago, there was a young sailor named Alan in this town.@
>One day, his ship wrecked while on a voyage.\
>He was attacked by a shark, and was mortally wounded.@
>Suddenly, a beautiful mermaid named Laura appeared, and saved him.\
>It was love at first sight for Laura.@
>Alan's injury was so severe, that normally it would kill a human.\
>There was a puncture wound through his left chest that went half an inch into his lung, leaving him in a state of cardiopulmonary arrest.\
>His spine was also injured in the shark attack, and he had lost a third of    his blood.\
name "Luka"
>...That's unusually detailed.\
name ""
name "Mermaid"
>Anyway, normally someone wouldn't survive that.@
>...Did I already say he was half dead?\
>So, Laura made Alan drink her blood.@
>You may not know, but the blood of a mermaid is a powerful medicine.\
>Drinking her blood, Alan was somehow able to recover.@
>But even with her blood, he wasn't able to be completely fine.\
>For a full year he had to drink her blood every day, or else he would die.\
>So Laura pretended to be a human, and followed Alan to the town.@
>She secretly mixed her blood in with his food to keep him alive.\
name ""
name "Luka"
>...Why did Laura have to disguise herself?\
name ""
name "Mermaid"
>The town hated monsters.@
>So Laura had no choice but to pretend to be a human.\
>Months passed like that, as she continued to take care of Alan.@
>Laura and Alan fell completely in love...\
>One day, it was discovered that Laura was not human.@
>Alan's love didn't change, but the other townsfolk were different.\
>People were terrified of her, and accused her of being the source of all the  bad things happening in town.\
>Finally, soldiers caught her and decided to execute her.\
name ""
name "Luka"
>But couldn't she have escaped?@
>As a mermaid, she would have been stronger than any guard...\
name ""
name "Mermaid"
>If Laura ran, then Alan wouldn't be able to drink her blood.@
>That's why Laura didn't run.\
name ""
name "Luka"
>...........\
name ""
name "Mermaid"
>Laura decided she would turn herself in and choose to be executed by          skewering.\
>Choosing the bloodiest possible method, she wanted Alan to be able to collect all of her blood.\
name ""
name "Luka"
>No... How awful...\
name ""
name "Mermaid"
>Alan figured out what Laura was planning on doing by the letter she sent      him...@
>He decided to kill himself by drinking poison.\
>If he died, Laura wouldn't be forced to stay by his side to give him her      blood.@
>He couldn't bear the thought of Laura being executed for his sake.\
name ""
name "Luka"
>...........\
name ""
name "Mermaid"
>Laura fled from the execution ground after hearing of Alan's death.@
>For the next few days, a storm blew through the town, as if summoned by       Laura's grief.\
>The people of the town regretted their actions.@
>They decided to repent, and came to accept mermaids.\
>...The end.\
name ""
name "Luka"
>...That's a sad story.\
name ""
name "Mermaid"
>It's a legend, so I don't know how true it really is, but it's been handed    down through the years in this town...\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg037.bmp",7,1000
return



*city10_14

gosub *setwindow_01
>There's a piece of paper stuck on Meia's door.@
>We're on our honeymoon! We won't be back for a while!\
cspl 3,7
csp 611
return



*city11_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Three Women",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Playing Children",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444San Ilia Castle",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city11_main
if %cmd1=-1 gosub *menu:goto *city11_main
cspl 600,699
if %cmd1=601 && %chromemansion=0 gosub *city11_01a:goto *city11_main
if %cmd1=601 && %chromemansion=1 gosub *city11_01b:goto *city11_main
if %cmd1=602 && %chromemansion=0 gosub *city11_02a:goto *city11_main
if %cmd1=602 && %chromemansion=1 gosub *city11_02b:goto *city11_main
if %cmd1=603 gosub *city11_03:goto *city11_main
if %cmd1=604 && %chromemansion=0 gosub *city11_04a:goto *city11_main
if %cmd1=604 && %chromemansion=1 gosub *city11_04b:goto *city11_main
if %cmd1=605 && %chromemansion=0 gosub *city11_05a:goto *city11_main
if %cmd1=605 && %chromemansion=1 gosub *city11_05b:goto *city11_main
if %cmd1=606 && %chromemansion=0 gosub *city11_06a:goto *city11_main
if %cmd1=606 && %chromemansion=1 gosub *city11_06b:goto *city11_main
if %cmd1=610 && %chromemansion=0 gosub *city11_10a:goto *city11_main
if %cmd1=610 && %chromemansion=1 gosub *city11_10b:goto *city11_main
if %cmd1=611 && %chromemansion=0 gosub *city11_11a:goto *city11_main
if %cmd1=611 && %chromemansion=1 gosub *city11_11b:goto *city11_main
if %cmd1=612 goto *city11b_main0
if %cmd1=619 return
goto *city11_main



*city11_01a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friend saw something strange in the forest to the northwest.@
>A strange child with wings like a butterfly was dancing around.\
>Is it because of his lack of faith that he saw something like that?\
lsp2 0,":a;chara\fairy_st01.bmp",670,300,100,100,0,200
gosub *syoukan_effect
>...It looks like my faith is too weak. @ >I'm going to the church...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_01b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>My friend saw something strange in the forest to the northwest.@
>A strange child with wings like a butterfly was dancing around.\
>Is it because of his lack of faith that he saw something like that?\
lsp2 0,":a;chara\mob_zyoseiy.bmp",200,300,100,100,0,200
gosub *syoukan_effect
>...Did something just pass by me?\
lsp2 0,":a;chara\fairy_st01.bmp",670,300,100,100,0,200
gosub *syoukan_effect
>...It looks like my faith is too weak. @ >I'm going to the church...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_02a

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Hey, did you hear?@
>Creepy demon children have been seen roaming the streets.\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Woman B"
>How scary...@
>The tool shop owner said he saw a pixie, too!\
name ""
csp 701
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
name "Woman C"
>Jimmy's crops were ruined, too.@
>We have to be careful...\
name ""
lsp 700,":a;chara\mob_madam.bmp",-150,0:print 10,500
lsp 701,":a;chara\fairys_st01.bmp",370,100:print 10,500
name "Fairy"
>I want to talk toooo!\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-260,0
lsp 701,":a;chara\mob_madam.bmp",0,0
lsp 702,":a;chara\fairys_st01.bmp",460,100:print 10,500
name "Woman A"
>That's fine, little miss. @ >Feel free to join us.\
name ""
name "Woman B"
>Oh my! @ >What nice wing accessories.@
>I want them too...\
name ""
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_02b

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman A"
>Hey, did you hear?@
>Creepy demon children have been seen roaming the streets.\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
name "Woman B"
>I've heard about that...@
>They fly around the streets with hate filled laughter!\
name ""
csp 701
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
name "Woman C"
>How scary...@
>The tool shop owner said he saw a pixie, too!\
name ""
lsp 700,":a;chara\mob_madam.bmp",-160,0
lsp 701,":a;chara\mob_zyoseiy.bmp",160,0:print 10,500
name "Ghost Woman"
>Jimmy's crops were ruined, too.@
>We have to be careful...\
name ""
lsp 700,":a;chara\mob_madam.bmp",-260,0
lsp 701,":a;chara\mob_zyoseiy.bmp",0,0
lsp 702,":a;chara\fairys_st01.bmp",460,100:print 10,500
name "Fairy"
>I want to talk toooo!\
name ""
name "Woman A"
>That's fine, little miss. @ >Feel free to join us.\
name ""
name "Woman B"
>Oh my! @ >What nice wing accessories.@
>I want them too...\
name ""
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_03

lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\fairys_st51.bmp",400,100:print 10,500
gosub *setwindow_01
name "Elder"
>Oh how unusual! @ >Are you a fairy?@
>When I was young, there were a lot of fairies here, too...\
>...Do you want my rice ball?\
name ""
name "Fairy"
>Yay! @ >Snacks!?\
name ""
if %chromemansion=0 cspl 3,7:csp 611:cspl 700,705:return
lsp 700,":a;chara\mob_rouzin1.bmp",-280,0
lsp 701,":a;chara\mob_seineny.bmp",0,0
lsp 702,":a;chara\fairys_st51.bmp",500,100:print 10,500
name "Ghost"
>After that small stream in the south was filled in, fairies weren't seen      anymore.\
>I was around twenty at the time... So around sixty years ago?\
name ""
name "Elder"
>Ah yes, yes.@
>This is my first time seeing a fairy since then...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_04a

gosub *setwindow_01
lsp 700,":a;chara\mob_syounen.bmp",-220,0:print 10,500
name "Boy"
>Yaay!\
name ""
lsp 701,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
name "Girl"
>Kyaa! Yay!?\
name ""
lsp 702,":a;chara\fairys_st21.bmp",450,100:print 10,500
name "Fairy"
>Yaay!?\
name ""
>The children and the fairy are playing tag...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_04b

gosub *setwindow_01
lsp 700,":a;chara\mob_syounen.bmp",-320,0:print 10,500
name "Boy"
>Yaay!\
name ""
lsp 701,":a;chara\mob_syouzyo.bmp",-100,0:print 10,500
name "Girl"
>Kyaa! Yay!?\
name ""
lsp 702,":a;chara\mob_syouzyoy.bmp",110,0:print 10,500
name "Ghost Girl"
>Hahahaha!\
name ""
lsp 703,":a;chara\fairys_st21.bmp",490,100:print 10,500
name "Fairy"
>Yaay!?\
name ""
>The children, ghost and fairy are playing tag...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_05a

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I don't know why, but reports of little pixies have increased.@
>It must be more fallout from that Monster Lord attack...\
>...But they do say they're actually kind of cute.@
>...And that people are feeding them snacks...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_05b

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Right after the ghost infestation is a pixie infestation...@
>At this rate, San Ilia will be taken over by strange things!\
>...But they do say the pixies are actually kind of cute.@
>...And that people are feeding them snacks...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_06a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The castle is still in a serious uproar...@
>People keep reporting unnatural phenomena.\
>How can something like this happen in this sacred ground...?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_06b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The castle is still in a serious uproar...@
>People keep reporting unnatural phenomenon.\
>Has this land already been forsaken by Ilias?\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11_10a

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>Even if those fearful demon children are attacking...@
>Since they're so tiny, my weapons don't sell at all!\
>Damn that tool shop owner!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11_10b

bg "bg\bg150.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>One after another, this crap keeps happening!@
>The only thing that doesn't change is my lack of sales!\
>Damn that tool shop owner!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11_11a

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>Sunflower seeds are selling very good right now.@
>Since it's those pixies favorite food, people keep buying it hoping to make   them into pets.\
>Even more surprising, the pixies themselves are coming to buy them!@
>Naturally, I don't discriminate with my customers.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11_11b

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Owner"
>I'm no longer carrying anti-ghost water.@
>The ghosts started to protest outside my shop, so I stopped selling it.\
>But now, sunflower seeds are selling well.@
>Since it's those pixies favorite food, people keep buying it hoping to make   them into pets.\
>Even more surprising, the pixies themselves are coming to buy them!@
>Naturally, I don't discriminate with my customers.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg048.bmp",7,1000
return



*city11b_main0

mov %genzaiti,5
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg044.bmp",7,1500
bgm"bgm\castle1.ogg"



*city11b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Guard A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Guard B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Arguing Priests",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Scholar",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier",95,280:spbtn 605,605
lsp 610,":s/20,20,0;#FFFFFF#FF4444Chapel",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Basement Library",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Guard's Office",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Back to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city11b_main
if %cmd1=-1 gosub *menu:goto *city11b_main
cspl 600,699
if %cmd1=601 && %chromemansion=0 gosub *city11b_01a:goto *city11b_main
if %cmd1=601 && %chromemansion=1 gosub *city11b_01b:goto *city11b_main
if %cmd1=602 gosub *city11b_02:goto *city11b_main
if %cmd1=603 gosub *city11b_03:goto *city11b_main
if %cmd1=604 gosub *city11b_04:goto *city11b_main
if %cmd1=605 gosub *city11b_05:goto *city11b_main
if %cmd1=610 && %chromemansion=0 gosub *city11b_10a:goto *city11b_main
if %cmd1=610 && %chromemansion=1 gosub *city11b_10b:goto *city11b_main
if %cmd1=611 gosub *city11b_11:goto *city11b_main
if %cmd1=612 && %chromemansion=0 gosub *city11b_12a:goto *city11b_main
if %cmd1=612 && %chromemansion=1 gosub *city11b_12b:goto *city11b_main
if %cmd1=613 && %chromemansion=0 gosub *city11b_13a:goto *city11b_main
if %cmd1=613 && %chromemansion=1 gosub *city11b_13b:goto *city11b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg048.bmp",7,1500:bgm"bgm\city1.ogg":goto *city11_main
goto *city11b_main



*city11b_01a

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>I keep hearing the laughter of a small girl...@
>Other soldiers hear things too... But we can't find the source...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_01b

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>What's with this weird atmosphere...@
>What's more, I keep hearing a small girl's laughter...\
>The soldiers are getting scared with all this weird stuff happening...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_02

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>...I'm patrolling the castle.@
>I won't let even a single insect by me!\
name ""
>A fairy slowly creeps toward the Guard's back while holding a frog.@
>Suddenly, she throws the frog at him!\
name "Guard B"
>Kyaa! @ >What was that!?@
>A... frog? @ >Who threw this!?\
name ""
>The guard doesn't seem to notice the fairy giggling right in front of him.\
cspl 3,7
csp 611
cspl 700,705
return



*city11b_03

gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0:print 10,500
name "Priest A"
>Recently, pixies have been running wild.@
>These sightings must be because they hold weak hearts.\
name ""
if %chromemansion=0 lsp 701,":a;chara\mob_sinkan.bmp",0,0:print 10,500
if %chromemansion=1 lsp 701,":a;chara\mob_sinkany.bmp",0,0:print 10,500
if %chromemansion=0 name "Priest B"
if %chromemansion=1 name "Ghost Priest"
>Hmph. From the book of Muran. @ ``[Bad people see bad things].@
>First, we must stop the evil of man.\
name ""
lsp 702,":a;chara\fairys_st41.bmp",560,100:print 10,500
name "Fairy"
>Hey hey, what are you two talking about?@
>Tell meeee!\
name ""
>It looks like the two priests don't notice the fairy...\
cspl 3,7
csp 611
cspl 700,705
return



*city11b_04

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>In this ancient thousand year old book, there is a lot of information about   fairies.\
>In other words, one thousand years ago, fairies were common.\
>Why did they vanish from the scriptures since then...?@
>An interesting question...\
name ""
if %chromemansion=0 cspl 3,7:csp 611:cspl 700,705:return
lsp 700,":a;chara\mob_gakusya.bmp",-160,0
lsp 701,":a;chara\mob_rouziny.bmp",160,0:print 10,500
name "Elder Ghost"
>I'm only 500 years old...@
>But we had picture books that had fairies in it.\
name ""
name "Scholar"
>Is that true!?@
>But now, fairies have vanished from folklore...\
>Were they unseen for so long that their existence was forgotten?@
>Or were they intentionally erased from the scriptures...?\
>An interesting question...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_05

lsp 700,":a;chara\mob_sensi1.bmp",-160,0
lsp 701,":a;chara\fairys_st13.bmp",430,100:print 10,500
gosub *setwindow_01
name "Soldier"
>Here... It's a sunflower seed...@
>Don't you want it?\
>...I love cute things.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_10a

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
>The chapel is in an uproar because of the fairies.\
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Woman"
>Oh great Ilias...@
>Please cleanse us of these pixies...\
name ""
name "Man"
>We can rest easy in this sacred chapel.@
>Ilias, please save us from those hateful pixies!\
name ""
lsp 700,":a;chara\tfairy_st01.bmp",60,130:print 10,500
name "Fairy A"
>God thingy sitting on a cloud, please make the flowers bloom!\
name ""
name "Fairy B"
>Also please make mommy and sister happy!\
name ""
name "Luka"
>................\
name ""
>The fairies mimic the humans as they pray...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_10b

bg "bg\bg157.bmp",7,1000
gosub *setwindow_01
>Because of the fairies and ghosts, the chapel is in an uproar.\
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Woman"
>Oh great Ilias...@
>Please cleanse us of these pixies and ghosts...\
name ""
name "Man"
>We can rest easy in this sacred chapel.@
>Ilias, please save us from those hateful beings!\
name ""
lsp 700,":a;chara\mob_seineny.bmp",-160,0:print 10,500
name "Ghost"
>Oh great Ilias, please watch over me...\
name ""
lsp 701,":a;chara\tfairy_st01.bmp",380,130:print 10,500
name "Fairy A"
>God thingy sitting on a cloud, please make the flowers bloom!\
name ""
name "Fairy B"
>Also please make mommy and sister happy!\
name ""
name "Luka"
>...............\
name ""
>The fairies mimic the humans as they pray...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_11

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>The library is still being repaired.@
>For some reason, there are scribbles and drawings appearing all over the      castle.\
>Beause of these strange occurences, we aren't allowing anyone into the        library.\
name ""
name "Luka"
>...That sounds serious.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city11b_12a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>Oh, Mr. Luka!@
>The body and mind of the King has completely recovered!@
>But... It looks like the memory of the attack has been lost forever.\
>The psychic shock must have been too much, and he forgot all about it.@
>At any rate, please enter.\
name ""
name "Luka"
>O...Ok...\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg045"
lsp 700,":a;chara\saniria_t_st03.bmp",0,0:print 10,500
name "San Ilia King"
>Oh, the Hero Luka. @ >I'm glad you came.@
>Recently, strange things keep happening in my town!\
name ""
name "Luka"
>.............\
name ""
>I wonder if he's really healed...\
name "Luka"
>Excuse me, King...@
>How does your head feel...?\
name ""
lsp 700,":a;chara\saniria_t_st04.bmp",0,0:print 10,500
name "San Ilia King"
>Oh? @ >Ahh! What's this!?\
name ""
>The King grips the jar on his head in surprise.@
>Apparently he hadn't noticed it...\
name "San Ilia King"
>Wh...Where is my crown!?\
name ""
>Over in the corner of the room, several fairies are playing with his crown.\
>With the fairies invisible to the King, the crown seems like it's moving on   its own.\
name "San Ilia King"
>Ah! @ >What's happening around here!? @ >Ilias, please save us!\
name ""
lsp 700,":a;chara\saniria_tf_st04.bmp",0,0:print 10,500
>The fairies suddenly jump on top of his shoulders.@
>I don't know why, but it seems like they really like him.\
>Laughing and giggling, the fairies start to dance and play on his shoulders.\
name "San Ilia King"
>Nooooo... What is this!?@
>Why are my shoulders being tickled by the disembodied voices of little        girls!?\
name ""
name "Luka"
>Uhm... You seem busy today...\
name ""
>I quickly walk out of the audience hall.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_12b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>Oh, Mr. Luka!@
>The body and mind of the King has completely recovered!@
>But... It looks like the memory of the attack has been lost forever.\
>The psychic shock must have been too much, and he forgot all about it.@
>At any rate, please enter.\
name ""
name "Luka"
>O...Ok...\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg045"
lsp 700,":a;chara\saniria_tg_st03.bmp",0,0:print 10,500
name "San Ilia King"
>Oh, the Hero Luka. @ >I'm glad you came.@
>Recently, strange things keep happening in my town!\
name ""
name "Luka"
>.............\
name ""
>I wonder if he's really healed...\
name "Luka"
>Excuse me, King...@
>How does your head feel...?\
name ""
lsp 700,":a;chara\saniria_t_st04.bmp",0,0:print 10,500
name "San Ilia King"
>Oh? @ >Ahh! What's this!?\
name ""
>The King grips the jar on his head in surprise.@
>Apparently he didn't notice it...\
name "San Ilia King"
>Wh...Where is my crown!?\
name ""
>Over in the corner of the room, several fairies are playing with his crown.\
>With the fairies seemingly invisible to the King, the crown seems like it's   moving on its own.\
name "San Ilia King"
>Ah! @ >What's happening around here!? @ >Ilias, please save us!\
name ""
lsp 700,":a;chara\saniria_tf_st04.bmp",0,0:print 10,500
>The fairies suddenly jump on top of his shoulders.@
>I don't know why, but it seems like they really like him.\
>Laughing and giggling, the fairies start to dance and play on his shoulders.\
name "San Ilia King"
>Nooooo... What is this!?@
>Why are my shoulders being tickled by the disembodied voices of little        girls!?\
name ""
name "Luka"
>Uhm... You seem busy today...\
name ""
>I quickly walk out of the audience hall.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_13a

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>Oh? Are we already out of sugar and coffee?\
name ""
name "Guard E"
>Sugar now too? Where are all of the snacks going!?\
name ""
lsp 700,":a;chara\fairys_st01.bmp",60,100
lsp 701,":a;chara\fairys_st21.bmp",370,100:print 10,500
name "Fairy A"
>I @ >Love @ >Snacks!?\
name ""
name "Fairy B"
>Sugar @ >Is @ >Delicious!?\
name ""
>A fairy peeps her head out from the sugar jar as she sings a song.\
name "Fairy C"
>Wawawawawa!\
name ""
>Another fairy at the other side of the room has her face stuck in a jar.\
dwave 1,"se\break5.ogg"
>As she struggles to get out, the vase drops on the floor and shatters!\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard C"
>Aiiee! @ >Poltergeist!\
name ""
name "Guard D"
>This castle! @ I'm sick of it!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return



*city11b_13b

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard D"
>We're out of coffee awfully fast today...\
name ""
name "Guard E"
>The sugar and cake is gone too.\
name ""
lsp 700,":a;chara\mob_madamy.bmp",-160,0
lsp 701,":a;chara\mob_madamy.bmp",160,0:print 10,500
>On the other end of the room, two elegant ghost women are chatting.\
name "Ghost Madame A"
>This castle is getting awfully noisy.\
name ""
name "Ghost Madame B"
>It's those little children!\
name ""
lsp 700,":a;chara\fairys_st01.bmp",60,100
lsp 701,":a;chara\fairys_st21.bmp",370,100:print 10,500
name "Fairy A"
>I @ >Love @ >Snacks!?\
name ""
name "Fairy B"
>Sugar @ >Is @ >Delicious!?\
name ""
>A fairy peeps her head out from the sugar jar as she sings a song.\
name "Fairy C"
>Wawawawawa!\
name ""
>Another fairy at the other side of the room has her face stuck in a jar.\
dwave 1,"se\break5.ogg"
>As she struggles to get out, the vase drops on the floor and shatters!\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard C"
>Aiiee! @ >Poltergeist!\
name ""
name "Guard D"
>I'm sick of this castle!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg044.bmp",7,1000
return


*sylph_complete

gosub *genzaiti_bg
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Huh?@
>What do you want to go back there for, Luka?\ 
>You already got me!\
name "Luka"
>Well...\
name ""

if %chromemansion>0 skip 3
>It's not like I can do anything about Shirome's lab without Chrome, anyway.@
>I guess Sylph's right.\

if %chromemansion<1 skip 2
>I just don't have time to deal with the Forest Lab right now...@ >Sorry, Sylph.\

>With that, I open the map back up.\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*gnome_complete

gosub *genzaiti_bg
name "Luka"
>......\
name ""
>I look back toward the Safaru Ruins.@
>I already have Gnome though, so there's really no reason to go back right     now. \
>I open the map back up. \
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0


*salamander_complete

gosub *genzaiti_bg
name "Luka"
>Ugh. Gold Volcano...@
>No way am I going back there. \
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st27.png",250,100:print 10,500
>............... \
name ""
>Salamander appears inside me, glaring. \
name "Luka"
>Humans can't stand heat like that.@
>You're the Elemental Spirit of Fire, of course it's going to be different for you.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st28.png",250,100:print 10,500
>Weak...@
>I would still go with you if it was going to be cold, you know. \
lsp 700,":a;2Q\chara\salamander_st27.png",250,100:print 10,500
name "Luka"
>But we have no reason to go back to the volcano anyway!\
name ""
>I open the map back up.\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*goldport_complete

gosub *genzaiti_bg
name "Luka"
>.............\
name ""
>I look back toward Gold Port.@
>I still have to take care of some things, there.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What?@
>You're not seriously considering going back there, are you?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It's just...\
>What about Lazarus?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...No.@
>We'll deal with him later.\
name "Luka"
>But...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Forget it.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>I'm not going back into that town.\
name ""
>Alice looks away from me with a troubled look on her face.\
name "Luka"
>...........\
name ""
>I can tell she doesn't want to face Lazarus...\
name "Luka"
>Alright. Let's get the other orbs first, then.\
name ""
>I open the map back up.\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*grandnoah2_complete

gosub *genzaiti_bg
name "Luka"
>Should we...@ >Go back to Grand Noah?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Grand Noah?@
>Why?\
>We already have the Green Orb...\
>What, you want to get molested at the Colosseum some more?\
if %grandnoah_event1>0 >Or maybe you want to go have more fun with the Queen...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>N-no!@ > It's not that!\
>N-never mind...\
name ""
>Maybe later.\
>With that, I open the map back up.\
csp 700
goto *map0

*silverorb_complete

gosub *genzaiti_bg
name "Luka"
>...........\
name ""
>I turn and look toward the Northern Sea.\

if %northsea_event2<1 skip 32
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>What, you miss your girlfriend already?\

if %last_region=9 skip 10
name "Luka"
>Wah!@
>H-how did you know I was looking toward the sea!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...Because you just told me, idiot.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Alice sighs.\

if %last_region!=9 skip 9
name "Luka"
>N-no!@
>I wasn't thinking of going back!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>............\
name ""
>Alice sighs.\

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Regardless, we have better things to do right now.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah, there's no reason to go back.\

if %northsea_event2>0 skip 17
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Hmm?@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>There's no reason to back to the ocean now, is there?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>...No, I guess not right now.\
name ""
>Although, I'm kind of curious to see what else is out in the ocean.@
>For another time, I guess.\

if %region=9 skip 4
wait 1000
>...Wait, how did she even know where I was looking?@
>Whatever.\

name ""
>Thus, I open the map back up.\
goto *map0


*iri2_complete

gosub *genzaiti_bg
gosub *setwindow_01
name "Luka"
>...Hey, Alice?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Hmm?@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What is it?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I can't stop thinking about Iliasburg.@
>Maybe I should go back and check on them, just make sure that they're okay...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>Oh, come on. You want to do that NOW!?\
name "Luka"
>W-well--
wait 500
textclear
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Focus, idiot!@
>We have bigger things to worry about, now!\
>Check on them when we get the Garuda Girl.@
>But we're not going back before and wasting another week just because you're worried.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>...Yeah, you're right.@
>It was just a passing thought, anyway.\
name ""
>We'll go back and check on them, later.\
>With that, I open the map back up.\
goto *map0

*city12_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Boy",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 614,":s/20,20,0;#FFFFFF#FF4444Mermaid Pub",410,250:spbtn 614,614
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sabasa Castle",410,280:spbtn 613,613
if %hanyo1+%hanyo2<2 lsp 619,":s/20,20,0;#bbbbbbHotel",410,400
if %hanyo1+%hanyo2=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Hotel",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city12_main
if %cmd1=-1 gosub *menu:goto *city12_main
cspl 600,699
if %cmd1=601 gosub *city12_01:goto *city12_main
if %cmd1=602 gosub *city12_02:goto *city12_main
if %cmd1=603 gosub *city12_03:goto *city12_main
if %cmd1=604 gosub *city12_04:goto *city12_main
if %cmd1=605 gosub *city12_05:goto *city12_main
if %cmd1=606 gosub *city12_06:goto *city12_main
if %cmd1=607 gosub *city12_07:goto *city12_main
if %cmd1=608 gosub *city12_08:goto *city12_main
if %cmd1=610 gosub *city12_10:goto *city12_main
if %cmd1=611 gosub *city12_11:goto *city12_main
if %cmd1=612 gosub *city12_12:goto *city12_main
if %cmd1=613 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto2.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg065.bmp",7,1500:bgm"bgm\castle2.ogg":goto *city12b_main
if %cmd1=614 gosub *city12_14:goto *city12_main
if %cmd1=619 return
goto *city12_main



*city12_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>The desert around here is really harsh.@
>But due to our King's ability, we've been able to thrive in spite of that.\
>The current King is the ninth generation, but he's just as good as his        predecessors.\
>But... Is there going to be an issue with succession?@
>Ever since the Queen died, the King has remained unmarried.@
>He hasn't taken a concubine or anything either... There's just the Princess.\
>What's going to happen...?\
name ""
name "Luka"
>..............\
name ""
>Is the kidnapping related to the succession of the throne...?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_02

lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman"
>The King is a wonderful man... But he isn't immortal.@
>What's going to happen when he dies?\
>Will the Princess take the throne as the first Queen of Sabasa?\
name ""
name "Lady"
>The man she marries should become the next King.@
>I've heard that the King has been secretly looking for suitable marriage      partners in the last few days...\
name ""
name "Luka"
>..............\
name ""
>Is the kidnapping related to the succession of the throne...?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>I'm interested in the legends around the world, especially of the Pyramid.\
>It's said that deep inside of the Pyramid is the legendary Sphinx.@
>Existing for over a thousand years, it's extremely powerful.\
>It's said that crazy monster is guarding an incredible treasure that will be  given to the one who can overcome the trial of the Pyramid.\
name ""
name "Luka"
>A trial and treasure...\
name ""
>I wonder if the trial and that treasure are related to the kidnapping?@
>...That can't be it, can it?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_04

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>This area was hit by the Ilias Kreuz terrorists as well.@
>They attacked the bazaar, claiming we were doing business with monsters.\
>But the King cracked down on them swiftly and without mercy.@
>Since then, they haven't tried anything else here.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>It seems as though you can undergo the [Dragon Seal Trial] in the pyramid.@
>Nobody really knows what it is, but everyone who has gone to challenge it     hasn't returned.\
>If someone managed to pass it, they would become a household name.@
>...But nobody has come back after going out to attempt it.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>Yesterday, some soldier was walking up to people and staring at them in a     really creepy manner.\
>After a few seconds he would sigh and say "This man is no good".\
>It really depressed everyone for some reason...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12_07

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>I'm going to grow up and marry the Princess!\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-160,0:print 10,500
name "Youth"
>Me too!\
name ""
lsp 702,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Man"
>Me too!\
name ""
lsp 703,":a;chara\mob_sensi1.bmp",-300,0:print 10,500
name "Soldier"
>Same here!\
name ""
lsp 704,":a;chara\mob_rouzin1.bmp",300,0:print 10,500
name "Elder"
>I will too!\
name ""
name "Boy"
>Yaay!\
name ""
name "Luka"
>...............\
name ""
>The Princess seems pretty popular among the men.@
>Is her popularity related to the kidnapping...?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_08

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>Does the cute little Hero want to play with me?@
>Do you want to try some Princess roleplaying?\
name ""
name "Luka"
>Princess roleplaying...?\
name ""
name "Prostitute"
>Hehe... I dress up as the cute Princess.@
>There are a lot of men who are into that these days...\
name ""
name "Luka"
>.................\
name ""
>People seem to be pretty obsessed with the Princess...@
>Is this related to the kidnapping?\
cspl 3,7
csp 611
cspl 700,705
return



*city12_10

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Owner"
>Welcome to my five-star establishment!@
>Please look around to your hearts content!\
name ""
name "Luka"
>Thanks...\
name ""
>Everything here looks better than all the other towns...@
>But nothing is better than my current sword.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city12_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>Welcome! @ >Are you looking for something in particular?@
>How about some dried scorpions as emergency provisions?\
name ""
name "Luka"
>Noooooooooooooooooooo!\
name ""
dwave 2,"se\ikazuti.ogg":quake 10,750
>The Shopkeeper attacks Luka with psychological trauma!\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city12_12

lsp 700,":a;chara\mob_sinkan.bmp",0,0
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>South of here is the [Witch Hunt Village].@
>The female Lord arrests villagers and travelers accused of being witches.@
>She tortures them until they confess, then executes them.\
>Anyone accused is arrested right away.@
>Regardless of age or sex, she prosecutes any suspects.\
name "Luka"
>What!? @ >That's horrible...\
name ""
name "Priest"
>I am a man that serves Ilias.@
>I cannot allow monsters or witches to continue living.\
>But that woman's acts are in excess.@
>The guilty and innocent alike are being killed by her.\
name ""
>Is she related to Ilias Kreuz?@
>It's pretty apparent that she must have a big hatred of monsters...\
name "Luka"
>That's inexcusable!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Calm down.@
>Don't you already have to deal with the Princess and Gnome?\
name ""
name "Luka"
>...So what?\
name ""
name "Alice"
>...Are you serious?\
name ""
>Alice lifts her eyebrows at me.\
name "Luka"
>I can't let such a horrible thing happen.@
>Just like monsters attacking humans, I can't have humans attacking monsters.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>.................\
name ""
mov %hanyo2,1
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city12_14

bg "bg\bg155.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
name "Mermaid"
>Welcome to the Mermaid Pub! Can I help you?\
name ""
name "Luka"
>Oh? There's a Mermaid Pub in this town too?\
name ""
name "Mermaid"
>Yes! The King allowed us to open up here.\
>Now we have two locations!@
>Hopefully one day we can have Mermaid Pubs all over the world!\
name ""
name "Luka"
>Oh? @ >Good luck!\
name ""
name "Mermaid"
>Once our Mermaid Pub conquers the world, the Queen may come out!\
name ""
name "Luka"
>The Queen? @ >The Mermaid Queen?\
name ""
name "Mermaid"
>Yes... The Queen hates humans for some reason.@
>After we became friendly with humans, she vanished.\
>Why does she hate them so much? @ >Where did she go? @ >Nobody knows...\
name ""
name "Luka"
>I see...\
name ""
>The Mermaid Queen hates humans...@
>It doesn't look like even the mermaids themselves know why.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return




*city12b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Chief Retainer",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Sabasa Knight Leader",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Priest",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Princesses Room",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Soldier's Office",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city12b_main
if %cmd1=-1 gosub *menu:goto *city12b_main
cspl 600,699
if %cmd1=601 gosub *city12b_01:goto *city12b_main
if %cmd1=602 gosub *city12b_02:goto *city12b_main
if %cmd1=603 gosub *city12b_03:goto *city12b_main
if %cmd1=604 gosub *city12b_04:goto *city12b_main
if %cmd1=605 gosub *city12b_05:goto *city12b_main
if %cmd1=606 gosub *city12b_06:goto *city12b_main
if %cmd1=610 gosub *city12b_10:goto *city12b_main
if %cmd1=611 gosub *city12b_11:goto *city12b_main
if %cmd1=612 gosub *city12b_12:goto *city12b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg064.bmp",7,1500:bgm"bgm\sabasa.ogg":goto *city12_main
goto *city12b_main



*city12b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>When the Princess was kidnapped, the King tried to rush off to the Pyramid    alone.\
>But with all of the vassals help, we were able to get him to stop.@
>But if we can't save her soon, I'm sure he'll run off alone...\
>Please, Hero! You must save the Princess!\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>They went to all the trouble to kidnap the Princess...@
>They won't harm her that easily... @ >I want to think that...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chief Retainer"
>The wife of the first King of Sabasa Castle was a monster.@
>That is, the royal family's bloodline contains monster blood...\
name ""
name "Luka"
>Are you allowed to talk about such a thing so openly...?\
name ""
name "Chief Retainer"
>It's no problem. It's a known legend.@
>The royal family doesn't hide it. @ >Rather, they take pride in it.\
name ""
name "Luka"
>Oh... Is that so...?\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Hmm... A King with such a nice viewpoint.@
>It seems as though he's the closest human to your ideal society, Luka.\
>Better than a discriminating fake Hero who still believes in that angel's     silly prohibiton.\
name ""
name "Luka"
>I... I don't discriminate!@
>I just... Believe in the prohibition...\
name ""
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>...Idiot.@
>If Ilias told you to jump off a bridge and die, would you?\
name ""
name "Luka"
>...She wouldn't ask that...\
name ""
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
return



*city12b_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Knight Leader"
>The fact that the Princess has been kidnapped is confidential.@
>But we won't be able to hide it forever...\
>If we can't save her in secret, dire measures will need to be taken.@
>We might even have to deploy the entire army to the Pyramid.\
>I'm already secretly preparing in case it comes to that...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>What is the Pyramid? @ >Why, it's a giant labyrinthian dungeon made by monsters  thousands of years ago.\
>According to the legends, it appears as though it was made for some sort of   trial.\
name ""
name "Luka"
>A trial...?\
name ""
name "Scholar"
>The [Dragon Seal Trial] is what it seemed to be called.\
>There used to be an old document in the library about it...@
>But it was lost a few years ago.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_06

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest"
>I've been praying to Ilias every day after the Princess was kidnapped.@
>Please save her, Ilias...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city12b_10

bg "bg\bg045.bmp",7,1000
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa King"
>Do you require something, Luka?@
>Do you need weapons or armor? I'll do anything in my power to procure it for  you.\
name ""
name "Luka"
>No... I'm fine as is.\
name ""
lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
name "Sabasa King"
>I wanted to go the Pyramid myself when she was taken...@
>But my vassals convinced me that the body holding up the nation can't do      something that risky...\
>Please save her, Luka!\
name ""
>With his words of encouragement, I leave the audience hall.\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city12b_11

bg "bg\bg067.bmp",7,1000
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chamberlain"
>This is the Princesses room.@
>I cannot let men enter it recklessly...\
>...By any chance, are you the Hero Luka?\
name ""
name "Luka"
>Yes... I am...\
name ""
name "Chamberlain"
>Ahh... Please save the Princess!@
>She's pious, modest, and so gentle...\
>Such an innocent Princess falling into a monster's hands...@
>Ahh! How horrible!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city12b_12

bg "bg\bg060.bmp",7,1000
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>Something feels off about the castle.@
>We've been given orders to standby and check our equipment.\
>Is something about to happen...?\
name ""
name "Soldier B"
>It's as if we're preparing for a war...@
>But we don't have any strained relations with anyone as far as I'm aware of.\
>The King wouldn't ever do a surprise one-sided attack, either.@
>Just what's going on...?\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city13_main0

mov %genzaiti,7
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg064.bmp",7,1500
bgm"bgm\sabasa.ogg"



*city13_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Elder",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Man",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Boy",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,370:spbtn 608,608
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Church",410,220:spbtn 612,612
lsp 614,":s/20,20,0;#FFFFFF#FF4444Mermaid Pub",410,250:spbtn 614,614
lsp 613,":s/20,20,0;#FFFFFF#FF4444Sabasa Castle",410,280:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city13_main
if %cmd1=-1 gosub *menu:goto *city13_main
cspl 600,699
if %cmd1=601 && %ivent06=0 gosub *city12_01:goto *city13_main
if %cmd1=601 && %ivent06=1 gosub *city13_01:goto *city13_main
if %cmd1=602 && %ivent06=0 gosub *city12_02:goto *city13_main
if %cmd1=602 && %ivent06=1 gosub *city13_02:goto *city13_main
if %cmd1=603 && %ivent06=0 gosub *city12_03:goto *city13_main
if %cmd1=603 && %ivent06=1 gosub *city13_03:goto *city13_main
if %cmd1=604 && %ivent06=0 gosub *city12_04:goto *city13_main
if %cmd1=604 && %ivent06=1 gosub *city13_04:goto *city13_main
if %cmd1=605 && %ivent06=0 gosub *city12_05:goto *city13_main
if %cmd1=605 && %ivent06=1 gosub *city13_05:goto *city13_main
if %cmd1=606 && %ivent06=0 gosub *city12_06:goto *city13_main
if %cmd1=606 && %ivent06=1 gosub *city13_06:goto *city13_main
if %cmd1=607 && %ivent06=0 gosub *city12_07:goto *city13_main
if %cmd1=607 && %ivent06=1 gosub *city13_07:goto *city13_main
if %cmd1=608 && %ivent06=0 gosub *city12_08:goto *city13_main
if %cmd1=608 && %ivent06=1 gosub *city13_08:goto *city13_main
if %cmd1=610 gosub *city12_10:goto *city13_main
if %cmd1=611 gosub *city12_11:goto *city13_main
if %cmd1=612 && %ivent06=0 gosub *city12_12:goto *city13_main
if %cmd1=612 && %ivent06=1 && %ivent07=0 gosub *city13_12a:goto *city13_main
if %cmd1=612 && %ivent06=1 && %ivent07=1 gosub *city13_12b:goto *city13_main
if %cmd1=613 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto2.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg065.bmp",7,1500:bgm"bgm\castle2.ogg":goto *city13b_main
if %cmd1=614 && %ivent06=0 gosub *city12_14:goto *city13_main
if %cmd1=614 && %ivent06=1 && %check02=0 gosub *city13_14a:goto *city13_main
if %cmd1=614 && %ivent06=1 && %check02=1 gosub *city13_14b:goto *city13_main
if %cmd1=619 return
goto *city13_main



*city13_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I've heard that the Princess is training with a sword these days.@
>I guess strength is expected from her if she's going to be the Queen.\
>Our royal family came from a famous Hero, after all.@
>Other countries weak royals don't hold a candle to ours.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_02

lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_madam.bmp",160,0:print 10,500
gosub *setwindow_01
name "Woman"
>The Princess is almost of age...@
>Why isn't there more excitement...?\
name ""
name "Lady"
>The previous Queen was deeply in love with the King before her death.@
>Nobody wants her to rush into a marriage of political convenience.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>I love myths, but...@
>Every area seems to have their own special legendary creature.\
>Kraken in the southern seas, Sphinx in the western deserts.@
>Yamata no Orochi to the west, and Poseidon in the north sea.\
>I'd like to see them all before I die...@
>...But as soon as I meet one, that would probably be the end of my life...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_04

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Man"
>I approved of Ilias Kreuz a few years ago, but now I'm a moderate.@
>They're making enemies all over the world with their terrorism.\
>Losing their original purpose, they're just horrible terrorists now.@
>Their members are deserting too... They're only one tenth of what they used   to be.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_05

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I tried the [Dragon Seal Trial] as well.@
>But the Mummy Girl right at the entrance was too much for me.\
>I was really lucky, and managed to run away.@
>I shouldn't have thought becoming famous by finishing the trial would have    been easy...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>The monsters around here are really strong...@
>But if you go further north, they're even stronger.\
>I think I'll just retire here.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_07

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>Who here loves the Princess!?\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-160,0:print 10,500
name "Youth"
>If I do, what are you going to do about it!?\
name ""
lsp 702,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Man"
>I'd desert my wife for her!\
name ""
lsp 703,":a;chara\mob_sensi1.bmp",-300,0:print 10,500
name "Soldier"
>I'd throw away my life for her!\
name ""
lsp 704,":a;chara\mob_rouzin1.bmp",300,0:print 10,500
name "Elder"
>I'll trade my wife for her!\
name ""
name "Boy"
>Yaay!\
name ""
name "Luka"
>.................\
name ""
>She's just as popular as ever.\
cspl 3,7
csp 611
cspl 700,705
return



*city13_08

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>I snapped at a customer when I was playing the Princess.@
``[The Princess would never do a blowjob!] I yelled at him.\
>The Princess would never do something like that!@
>Don't you think so too?\
name ""
name "Luka"
>Ehh... I wonder...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13_12a

lsp 700,":a;chara\mob_sinkan.bmp",0,0
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Some of the villagers who fled the [Witch Hunt Village] are being protected   by the church.\
>Something truly terrible is happening in that village.\
>When I looked deeper, an astounding number of travelers are vanishing upon    entering that village.\
>Please, make sure you do not approach there.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city13_12b

lsp 700,":a;chara\mob_sinkan.bmp",0,0
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>There was a strange entry in this book on animism.\
``[When Sylph is summoned too often, she will be tired out.@
>When exhausted, something may change].\
>Just what does it mean?\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg064.bmp",7,1000
return



*city13_14a

bg "bg\bg155.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mermaid1.bmp",0,0:print 10,500
name "Mermaid"
>Welcome to the second Mermaid Pub!\
name ""
csp 700:print 10,500
>It's still daytime, so there aren't too many customers.@
>As I take a look around, I see someone I wish I hadn't...\
name "Luka"
>You!\
name ""
bgm"bgm\kiki2.ogg"
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>Lazarus. @ >My father's best friend, and the new leader of Ilias Kreuz.@
>The fanatic terrorist who bombed that school...\
>...What is he doing here?@
>In a Mermaid Pub of all places, quietly drinking alcohol...\
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>Hm... What's wrong, boy?@
>Do you have business with me?\
name ""
>Lazarus turns his gaze toward me as I glare at him.\
>Complex emotions whirl in my mind.@
>But Alice's words slowly calm me down.\
>My father's crimes are not my own...@
>I can't let them bind me down...\
name "Luka"
>...No. @ >I don't.\
name ""
>I calm down and bluntly reply.@
>But Lazarus gives a surprising response.\
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>That's good... Sit here, boy.@
>It's depressing to drink alone, you know?\
name ""
name "Luka"
>Eh...?\
name ""
>What would this kind of guy want with someone like me...@
>I expected him to blow me off after my response.\
name "Luka"
>...................\
name ""
>Trying to control myself, I sit down on the other side of the table.@
>If I lose my cool here, it would be his victory...\
name "Lazarus"
>Hey, waitress. @ >Can we get an orange juice?\
name ""
name "Mermaid"
>Right away!\
name ""
name "Luka"
>Don't screw around, I'm not a ch...\
name ""
name "Lazarus"
>If you start drinking alcohol at your age, you'll be a crappy adult.\
name ""
name "Luka"
>................\
name ""
>I keep silent and sip at the juice.@
>We sit in silence for a while...\
>The liquor that Lazarus is drinking is the same kind my father liked...\
name "Luka"
>Why are you here?@
>Are you going to bomb something here, too?\
name ""
>I bring up the subject I wanted to.\
>Even if I forget about my father, this man is a criminal.@
>If he's up to something, I have to stop him.\
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>Oh... Do you know who I am, boy?@
>I didn't think I had become so popular with kids.\
name ""
>Lazarus barely looks fazed at my question.@
>He lets out a big sigh after taking another sip of alcohol.\
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
name "Lazarus"
>...Anyway, I'm not doing anything here.@
>I'm just taking the desert route back to Gold Port to rest at our             headquarters.\
name ""
name "Luka"
>.................\
name ""
>Ilias Kreuz's headquarters is at Gold Port at the northernmost part of the    continent.\
>From Port Natalia there are two routes there.@
>West through Sabasa, or East through Noah.\
>The desert route is harsh, but you would attract less attention...@
>That must be why Lazarus is here.\
name "Luka"
>...Why did you want me to sit with you?@
>Just what are you up to?\
name ""
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
name "Lazarus"
>Why do you think I'm up to something?@
>Do I smell funny or something?\
name ""
name "Luka"
>Then why?\
name ""
lsp 700,":a;chara\lazarus_st03.bmp",0,0:print 10,500
name "Lazarus"
>Your eyes look just like his...@
>My friend...\
name ""
name "Luka"
>....!\
name ""
>I choke on my juice at his words.\
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
name "Lazarus"
>Oi, oi... What's wrong?@
>Are you drunk on orange juice?\
name ""
name "Luka"
>No... It's nothing...@
>So... @ >I look like your friend?\
name ""
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
name "Lazarus"
>...He died a long time ago.@
>In a really pathetic way, too.\
name ""
name "Luka"
>...I hate to say it, but I agree.\
name ""
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>........?@
>I don't know why, but you're an interesting boy.\
>I wonder if this meeting was fate...\
name ""
>...I don't want to think I'm tied by fate to this guy in any way.\
name "Lazarus"
>So, are you an adventurer or something?@
>You carry yourself pretty well.\
name ""
name "Luka"
>...Is that how you try to recruit people?\
name ""
name "Lazarus"
>Ya know, I was a soldier myself a long time ago.@
>I can tell your ability just from looking.\
>It seems like you use mainly quick attacks, and thrusting moves.@
>Judging from how worn out your shoes are, that is.\
>The way you walk, it's obvious you're used to quickly moving around as you    fight.@
>But on the other hand, your chest and arms are still weak and undeveloped.\
>It seems as though you don't have much combat experience, but what you have   experienced has been done in a pretty short amount of time.\
>Judging from the way your best points have been focused on, you must have a   pretty good teacher.\
name ""
name "Luka"
>................\
name ""
name "Lazarus"
>If you're an adventurer, why are you training so desperately?@
>Money? @ >Honor? @ >Revenge?\
name ""
name "Luka"
>All wrong!@
>I fight for the weak!\
name ""
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>...Oh, that's funny. @ >I fight for the weak, too.\
name ""
name "Luka"
>No! @ >I fight for man and monster coexisting together!\
>Don't think you're the same as me!\
name ""
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
name "Lazarus"
>Coexistence? @ >That's impossible.\
name ""
>Lazarus came back with a surprising answer.\
>I thought he'd give an angry response.@
>Denying my dream with indignation and anger...\
>But he just shrugged and flatly responded.@
>Unable to accept that bland response as his answer, I just get even angrier.\
name "Luka"
>Why isn't it possible!?@
>What the hell do you know!?\
name ""
lsp 700,":a;chara\lazarus_st03.bmp",0,0:print 10,500
name "Lazarus"
>I know it's impossible...@
>One day, you will too.\
name ""
name "Luka"
>I'm different from you!\
name ""
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>...We're the same.@
>Wielding a sword in the name of coexistence.\
>I'm guessing you've met quite a few monsters or humans who disagree with you, and you've had to use that to crush their beliefs with your own.\
>How is that any different from me?\
name ""
name "Luka"
>It's different! @ >I'm fighting for an ideal world!\
name ""
name "Lazarus"
>That ideal is your ideal.@
>Why do you think yours is correct?\
>Thinking you must be right... That's just arrogance.@
>I know what happens when you take that arrogance to the end.\
name ""
name "Luka"
>...So what about you?@
>Do you believe what you're doing is right?\
name ""
name "Lazarus"
>I know very well the self-righteousness of my actions.@
>You realize your own too, right?\
>Coexistence of man and monster...@
>If you come across someone who disagrees with you, are you going to crush     them with your "justice"?\
name ""
>Lazarus stands up as he says that.@
>Before I had noticed, his glass was empty.\
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>The most important thing for justice is persuasion.@
>If you can't persuade anyone, your justice will fail.\
name ""
name "Luka"
>...If you know that, then why are you doing what you're doing!?\
name ""
lsp 700,":a;chara\lazarus_st03.bmp",0,0:print 10,500
name "Lazarus"
>...My path can't be changed anymore.@
>My friend was killed by monsters...\
name ""
>Lazarus puts money on the table.\
name "Lazarus"
>...Put that kid's juice on my bill too, waitress.\
name ""
name "Luka"
>I don't want anything from you!\
name ""
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>Hey, don't say that.@
>I just want to treat the boy who reminded me of my friend.\
name ""
>Saying that, Lazarus starts to head out of the bar.@
>Right before leaving, he glances back at me.\
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>...Make sure you get out of this bar quickly after finishing that juice.@
>A kid like you shouldn't be in this place...\
name ""
name "Luka"
>Don't screw with me!  What ar...\
name ""
dwave 1,"se\asioto2.ogg"
csp 700:print 10,500
>Ignoring my yell, Lazarus heads out of the bar.\
name "Luka"
>Damn it...\
name ""
>I'm in no mood to finish off this juice.@
>Disgusted, I leave the bar.\
dwave 1,"se\asioto2.ogg"
sean_change "bg064"
bgm"bgm\sabasa.ogg"
lsp 700,":a;2Q\chara\alice_st19b.png",67,0:print 10,500
>Alice joins me outside, and gladly finishes off my juice.\
name "Alice"
>Don't you want some juice too?@
>The Sabasa Oranges have quite a rich taste to them...\
name ""
name "Luka"
>...Sorry, but I'm not in the mood for it.@
>Starting today, I hate orange juice.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>......?\
name ""
csp 700:print 10,500
name "Luka"
>That guy...@
>Why would he go to the Mermaid Pub of all places...?\
name ""
csp 611
monocro #eeeeee
gosub *setwindow_01
bg "bg\bg155.bmp",10,500
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 1
name "Lazarus"
>...Make sure you get out of this bar quickly after finishing that juice.@
>A kid like you shouldn't be in this place...\
name ""
csp 611:csp 700
monocro off
gosub *setwindow_01
bg "bg\bg064.bmp",10,500
name "Luka"
>Oh shit! @ >He couldn't....!\
name ""
wait 500
lsp 700,":a;chara\mob_mermaid1.bmp",0,0
bg "bg\bg155.bmp",7,1500
name "Mermaid"
>Oh, he left his bag here...@
>I need to return it back to the cust...\
bgmstop
wait 1000
textclear
csp -1
bg white,10,500
dwave 1,"se\bom1.ogg"
quake 10,2000
bg "bg\bg064.bmp",10,3000
gosub *setwindow_01
bgm"bgm\kiki2.ogg"
name "Luka"
>No!!\
name ""
>An explosion shakes the ground.@
>I stand in horror at the sight of the destroyed Mermaid Pub in front of me.\
>Why didn't I realize it sooner...@
>I knew he was a terrorist. @ >Why wasn't I able to stop it!?\
>The anger and regret swirls in my body as I'm consumed by rage.\
name "Luka"
>...LAZARUS!!!!\
name ""
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>Quiet down, it doesn't seem like anyone is dead.@
>It looks like both the mermaids and humans are fine.\
name ""
>Soldiers quickly fill the area as they start to pull out the wounded.@
>As Alice said, it doesn't seem like anyone is dead...\
bgm"bgm\hutuu2.ogg"
name "Luka"
>Hey, Alice...@
>Is what I'm doing just self-righteous?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...Who knows. @ >Good and evil is relative.@
>No matter what you say, it just comes down to stupid wordplay.\
name ""
name "Luka"
>But... I don't even even listen to humans and monsters who disagree with me.@
>I just ignore them...\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>I see...\
name ""
csp 700:print 10,500
>Some monsters attack humans, and some humans attack monsters...@
>And whatever the reason, the Four Heavenly Knights are attacking or           disrupting human towns.\
>Even if I'm a hypocrite... Even if it's self-righteousness, I can't allow     that.@
>I can't allow either side to commit violence or persecute the other.\
name "Luka"
>Let's go, Alice.@
>We still have a lot to do!\
name ""
>Renewing my oath, I continue on my path.\
cspl 3,7
csp 611
cspl 700,705
mov %check02,1
wait 1000
bgm"bgm\sabasa.ogg"
return



*city13_14b

gosub *setwindow_01
>There's a poster in front of the collapsed building.@
``[The re-opening of the second Mermaid Pub is still undecided].\
cspl 3,7
csp 611
return



*city13b_main0

mov %genzaiti,7
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg065.bmp",7,1500
bgm"bgm\castle2.ogg"



*city13b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Chief Retainer",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Sabasa Knight Leader",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Priest",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Princesses Room",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Soldier's Office",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city13b_main
if %cmd1=-1 gosub *menu:goto *city13b_main
cspl 600,699
if %cmd1=601 && %ivent06=0 gosub *city12b_01:goto *city13b_main
if %cmd1=601 && %ivent06=1 gosub *city13b_01:goto *city13b_main
if %cmd1=602 && %ivent06=0 gosub *city12b_02:goto *city13b_main
if %cmd1=602 && %ivent06=1 gosub *city13b_02:goto *city13b_main
if %cmd1=603 && %ivent06=0 gosub *city12b_03:goto *city13b_main
if %cmd1=603 && %ivent06=1 gosub *city13b_03:goto *city13b_main
if %cmd1=604 && %ivent06=0 gosub *city12b_04:goto *city13b_main
if %cmd1=604 && %ivent06=1 gosub *city13b_04:goto *city13b_main
if %cmd1=605 && %ivent06=0 gosub *city12b_05:goto *city13b_main
if %cmd1=605 && %ivent06=1 gosub *city13b_05:goto *city13b_main
if %cmd1=606 && %ivent06=0 gosub *city12b_06:goto *city13b_main
if %cmd1=606 && %ivent06=1 gosub *city13b_06:goto *city13b_main
if %cmd1=610 && %ivent06=0 gosub *city12b_10:goto *city13b_main
if %cmd1=610 && %ivent06=1 gosub *city13b_10:goto *city13b_main
if %cmd1=611 && %ivent06=0 gosub *city12b_11:goto *city13b_main
if %cmd1=611 && %ivent06=1 gosub *city13b_11:goto *city13b_main
if %cmd1=612 && %ivent06=0 gosub *city12b_12:goto *city13b_main
if %cmd1=612 && %ivent06=1 gosub *city13b_12:goto *city13b_main
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg064.bmp",7,1500:bgm"bgm\sabasa.ogg":goto *city13_main
goto *city13b_main



*city13b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>But why would a monster kidnap the Princess?@
>Since monsters are female, they wouldn't normally kidnap another female...\
>Was it some sort of political purpose?@
>You crossed swords with them, right? @ >What was their purpose?\
name ""
name "Luka"
>Err... Well...@
>I was just desperate to rescue her and didn't really pay attention...\
name ""
name "Minister A"
>I see... It must have been an intense fight.@
>Able to rescue the Princess while still a boy... You're amazing!\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>Oh! @ >The Hero, Luka!@
>You're now the man of the hour!\
>There are going to be many who try to gain favor with you.@
>Be sure to be careful in recklessly accepting invitations.\
>Ah... By the way, would you like to have dinner with my family?@
>I would love to become close friends with you...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chief Retainer"
>The King is above any when it comes to both literary and military arts.@
>But most of all, he is an expert judge of character.\
>With just a glance, he can accurately gauge the caliber of someone.\
>Because of that, we don't expect the King to make mistakes.@
>We have high hopes for the Princess, too!\
name ""
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Knight Leader"
>It's good for the military to have free time.@
>If they're always busy, it means the country is in disarray.\
>I'm proud that my forces have a lot of spare time.@
>Of course, I never neglect training and discipline.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>Some old documents about the [Dragon Seal Trial] were returned.@
>It seems as though the Princess had them in her possession.\
>I wonder why...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_06

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest"
>I'm glad the Princess has returned safely.@
>My prayers must have reached Ilias.\
>Oh, I don't mean to downplay your actions though.@
>But you must have arrived here due to my prayers.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city13b_10

bg "bg\bg045.bmp",7,1000
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa King"
>Oh! Luka!\
>Please, take a rest in my castle.@
>If you prefer, you can rest here permanently as Sara's husband.\
name ""
name "Luka"
>I already told you what I thought about that...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\sabasa_st01.bmp",160,0:print 10,500
name "Alice"
>Hmph.\
name ""
lsp 701,":a;chara\sabasa_st02.bmp",160,0:print 10,500
name "Sabasa King"
>Are you a companion of Luka's?@
>It would be pretty troublesome if your relationship was too deep.\
>If you leave him to me, I can ens...@
>..............?\
lsp 701,":a;chara\sabasa_st04.bmp",160,0:print 10,500
>...Are you really human?\
name ""
name "Alice"
>.................\
name ""
lsp 701,":a;chara\sabasa_st02.bmp",160,0:print 10,500
name "Sabasa King"
>Sorry... That was rude of me.@
>Whether monster or human, I don't mind.\
>I was just trying to gauge your ability... But I wasn't able to.@
>It seems I should ask you to be judging me.\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
name "Alice"
>You're quite capable... For a human.\
name ""
name "Sabasa King"
>Haha... So you can see right through me, can you?@
>At any rate, feel free to spend time in my country in peace.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city13b_11

bg "bg\bg067.bmp",7,1000
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chamberlain"
>You are Luka, are you not?@
>Sara is training at the moment.@
>Please wait while I call her...\
name ""
name "Luka"
>Ah... No, that's fine.@
>I didn't really have anything to talk to her about.\
name ""
name "Chamberlain"
>You didn't return to become her husband?\
name ""
name "Luka"
>I'm not going to be her husband.@
>Besides, don't you think it's odd for her to be given away as a reward like   that?\
name ""
name "Chamberlain"
>It's true that a father normally wouldn't give their daughter away as a       reward.\
>But a powerful Hero able to save the Princess from danger is a suitable       husband.@
>...That's what the King thinks.\
name ""
name "Luka"
>..................\
name ""
>That's a little embarrassing.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city13b_12

bg "bg\bg060.bmp",7,1000
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>The odd atmosphere seems to have gone away.@
>What do you think was the cause of that tension before?\
name ""
name "Soldier B"
>Well, it's fine now that it's quiet again.@
>Let's just hope it continues forever.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg065.bmp",7,1000
return



*city14_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Farmer",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Lady",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Elder",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Snitch",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Boy",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
if %hanyo1=0 lsp 619,":s/20,20,0;#bbbbbbLord's Mansion",410,400
if %hanyo1=1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Lord's Mansion",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city14_main
if %cmd1=-1 gosub *menu:goto *city14_main
cspl 600,699
if %cmd1=601 gosub *city14_01:goto *city14_main
if %cmd1=602 gosub *city14_02:goto *city14_main
if %cmd1=603 gosub *city14_03:goto *city14_main
if %cmd1=604 gosub *city14_04:goto *city14_main
if %cmd1=605 gosub *city14_05:goto *city14_main
if %cmd1=606 gosub *city14_06:goto *city14_main
if %cmd1=607 gosub *city14_07:goto *city14_main
if %cmd1=610 gosub *city14_10:goto *city14_main
if %cmd1=611 gosub *city14_11:goto *city14_main
if %cmd1=619 return
goto *city14_main



*city14_01

lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Farmer"
>I saw it from a distance...@
>The Lord, Lily, went into her mansion.\
>Please save my daughter, Mary...@
>She was caught at age seventeen, and hasn't returned in three years...\
name ""
name "Luka"
>...I'll do my best.\
name ""
>Three years... @ >I don't know if she would still be alive...\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Traveler... My daughter too... @ >Please save Erica...\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Youth"
>Celia, my wife, was caught as well!\
name ""
>One after another, the villagers crowd around me shouting out names.@
>Too many have been taken...\
name "Luka"
>...I understand! @ >I'll save everyone!\
name ""
>...They may already be dead, though...@
>Anger swirls inside of me.\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
return



*city14_02

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Lady"
>My younger sister studied magic in Sabasa Castle...@
>As soon as she returned here, she was caught as a witch.\
>I want to run away from here.@
>But I'm so poor, I can't migrate anywhere.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_03

lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>Don't talk to me!@
>You're just going to get caught by Lily!\
>When that happens, everyone you talked to will be taken as well!@
>You're nothing but a plague on this village!\
name ""
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_04

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>This village has always excluded mages and intellectuals.@
>Lily became the Lord a long time ago...\
>However, as soon as she become a Lord, the hunts became intense.@
>It's now a horrible frenzy...\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_05

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Snitch"
>Hehehe... I'm an [Information Monger].@
>So far, I've supplied information on dozens of witches.\
>If you oppose me, I'll supply them "information" on you too.\
>We wouldn't want the soldiers to have to get involved, now would we?\
name ""
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_06

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>..............\
>Mommy said I shouldn't talk to strangers.\
>..............\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city14_10

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>I have nothing to sell to you. Leave.@
>If I get involved with travelers, I'll be labeled a witch.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city14_11

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Isn't this an amazing church for such a small village?@
>All property of witches is handed over to the church.\
>Hehe... That's Ilias's wishes, after all.@
>We must capture more witches in her name...\
name "Luka"
>................\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city15_main0

mov %genzaiti,8
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg072.bmp",7,1500
bgm"bgm\mura2.ogg"



*city15_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Villager Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Lady",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Elder",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Snitch",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Boy",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Lord's Mansion",410,220:spbtn 612,612
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Village",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city15_main
if %cmd1=-1 gosub *menu:goto *city15_main
cspl 600,699
if %cmd1=601 gosub *city15_01:goto *city15_main
if %cmd1=602 gosub *city15_02:goto *city15_main
if %cmd1=603 gosub *city15_03:goto *city15_main
if %cmd1=604 gosub *city15_04:goto *city15_main
if %cmd1=605 gosub *city15_05:goto *city15_main
if %cmd1=606 gosub *city15_06:goto *city15_main
if %cmd1=607 gosub *city15_07:goto *city15_main
if %cmd1=610 gosub *city15_10:goto *city15_main
if %cmd1=611 gosub *city15_11:goto *city15_main
if %cmd1=612 gosub *city15_12:goto *city15_main
if %cmd1=619 return
goto *city15_main



*city15_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Lily's soldiers all ran away.@
>This village is finally free of their darkness...\
>Even though I want to forget the past, we can't...@
>We can't let it happen again.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_02

lsp 700,":a;chara\wormv_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Villager Girl"
>Thank you again, Hero.@
>This village is peaceful now.\
>My arm still has yet to recover...@
>I don't want to shock everyone, so I'm still hiding it.\
>Once the prejudice vanishes from this village, I'll be able to live without   hiding it.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_03

lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
gosub *setwindow_01
name "Lady"
>We decided to imprison Lily for life.@
>In a jail on the outskirts of the village, we will keep her locked up until   she dies.\
>Many wanted to put her to death...@
>But we decided not to kill her.\
>We don't want any more death in this village.@
>No matter how worthless her life is.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_04

lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>Thank you again!@
>...Eh? @ >What do you mean I called you a plague on the village?\
>Hey... I was really supporting you before... I just couldn't say anything...\
name ""
name "Luka"
>................\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_05

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Lily wasn't able to gain control and run wild alone.@
>The prejudice and hate in this village enabled her to commit her atrocities.\
>Lily didn't have to force the villagers to participate in the witch hunts in  the beginning, either.\
>We were all walking along the same road...\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>The subjects under a tyrant's rule become tyrants themselves.\
name ""
cspl 3,7
csp 611
cspl 700,705
return



*city15_06

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Farmer"
>...The snitch was killed.@
>The day after Lily was stopped, his corpse was found in the middle of the     street in pieces.\
>It's said that he had over a hundred wounds on his body.@
>Crushing wounds, sword wounds, spear wounds... Everything.\
>Many people were killed because of him.@
>It must have been the retaliation of the families.\
name ""
name "Luka"
>................\
name ""
>The witch hunt isn't fully over yet...@
>The grudge and hatred is still festering...\
cspl 3,7
csp 611
cspl 700,705
return



*city15_07

lsp 700,":a;chara\mob_syounen.bmp",0,0:print 10,500
gosub *setwindow_01
name "Boy"
>My mommy said I can talk to strangers again.@
>Welcome to the Witch Hunt Village, traveler!\
>...Witch Hunt Village is what we've been called for a while, anyway...@
>I don't know what the real name is...\
name ""
>I still don't think you should talk to random strangers...\
cspl 3,7
csp 611
cspl 700,705
return



*city15_10

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Shopkeeper"
>I'm very sorry about the other day!\
>Look... I'm just a weak shopkeeper.@
>I had no choice but to act like that if I wanted to protect my family.\
>So from now on, I'll give you an eighty percent discount!\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city15_11

bg "bg\bg153.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Don't stare at me like that!@
>The last priest was arrested after the witch hunts ended, and I took over as  the new priest.\
name ""
name "Luka"
>Oh, I see... @ >I'm sorry about glaring at you like that.\
name ""
>His silhouette looks exactly the same... I couldn't tell.\
name "Priest"
>At first I was going to destroy this giant church built on the money stolen   from the deceased...\
>But I think a better use would be to house all the orphans from the witch     hunts.\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return



*city15_12

bg "bg\bg073.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Soldier"
>This mansion is off-limits.@
>There are still suspicious things inside that we are investigating.\
>We don't know what kinds of traps or dangers are inside, so we're waiting for a specialist to come in.\
name ""
if %chromemansion=0 cspl 3,7:csp 611:cspl 700,705:bg "bg\bg072.bmp",7,1000:return
if %check01=1 cspl 3,7:csp 611:cspl 700,705:bg "bg\bg072.bmp",7,1000:return
name "Luka"
>I see... That sounds serious.\
csp 700:print 10,500
>...Oh? @ >That woman...\
name ""
>A strange woman is standing in front of the mansion...\
bgm"bgm\kiki2.ogg"
lsp 700,":a;chara\stein_st01.bmp",0,0:print 10,500
name "Mysterious Woman"
>.................\
name ""
name "Luka"
>You were at the haunted mansion in Natalia...\
name ""
name "Mysterious Woman"
>.................\
dwave 1,"se\asioto2.ogg"
csp 700:print 10,500
\
name ""
>The woman glances at me, then quickly walks away.\
name "Luka"
>Why is she here...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>What? Is she a friend of yours?\
name ""
name "Luka"
>Oh yeah... You were still unconscious after fainting before.@
>...Is that woman a monster?\
name ""
name "Alice"
>No... I barely felt any magic from her.@
>I doubt she's a monster.\
name ""
name "Luka"
>...A human, then?\
name ""
>But why was she here?@
>This can't be a coincidence... Just who is she?\
bgm"bgm\mura2.ogg"
mov %check01,1
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg072.bmp",7,1000
return

*citygrandnoah1_main0

mov %genzaiti,9
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
sean_change "bg082"
gosub *hanyo_reset
if %grandnoah>0 mov %hanyo17,1:mov %hanyo18,1
if %grandnoah_event7>0 mov %hanyo7,1
bgm "2Q\bgm\grandnoah2.ogg"

*citygrandnoah1_main

name ""
if $knight="Alma" mov %hanyo16,1
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %hanyo1<4 lsp 601,":s/20,20,0;#FFFFFF#FF4444Town Greeter",95,160:spbtn 601,601
if %hanyo1>3 lsp 601,":s/20,20,0;#D3D3D3#FF4444Town Greeter",95,160:spbtn 601,601
if %hanyo2<4 lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
if %hanyo2>3 lsp 602,":s/20,20,0;#D3D3D3#FF4444Youth",95,190:spbtn 602,602
if %hanyo3<3 lsp 603,":s/20,20,0;#FFFFFF#FF4444City Girl",95,220:spbtn 603,603
if %hanyo3>2 lsp 603,":s/20,20,0;#D3D3D3#FF4444City Girl",95,220:spbtn 603,603
if %hanyo4<3 lsp 604,":s/20,20,0;#FFFFFF#FF4444Young Woman",95,250:spbtn 604,604
if %hanyo4>2 lsp 604,":s/20,20,0;#D3D3D3#FF4444Young Woman",95,250:spbtn 604,604
if %hanyo5<2 lsp 605,":s/20,20,0;#FFFFFF#FF4444Noblewoman",95,280:spbtn 605,605
if %hanyo5>1 lsp 605,":s/20,20,0;#D3D3D3#FF4444Noblewoman",95,280:spbtn 605,605
if %hanyo6<3 lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
if %hanyo6>2 lsp 606,":s/20,20,0;#D3D3D3#FF4444Soldier A",95,310:spbtn 606,606
if %hanyo7<2 lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
if %hanyo7>1 lsp 607,":s/20,20,0;#D3D3D3#FF4444Soldier B",95,340:spbtn 607,607
if %hanyo8<2 lsp 608,":s/20,20,0;#FFFFFF#FF4444Harpy",95,370:spbtn 608,608
if %hanyo8>1 lsp 608,":s/20,20,0;#D3D3D3#FF4444Harpy",95,370:spbtn 608,608
if %hanyo9<1 && %harpyvillage>0 && $party1!="Harpy" && $party2!="Harpy" lsp 609,":s/20,20,0;#FFFFFF#FF4444Another Harpy?",95,400:spbtn 609,609
if %hanyo9<1 && %harpyvillage>0 && $party1="Harpy" lsp 609,":s/20,20,0;#FFFFFF#FF4444Another Harpy?",95,400:spbtn 609,609
if %hanyo9<1 && %harpyvillage>0 && $party2="Harpy" lsp 609,":s/20,20,0;#FFFFFF#FF4444Another Harpy?",95,400:spbtn 609,609
if %hanyo9=1 && %harpyvillage>0 && $party1="Harpy" lsp 609,":s/20,20,0;#FFFFFF#FF4444Older Harpy Sister",95,400:spbtn 609,609
if %hanyo9=1 && %harpyvillage>0 && $party2="Harpy" lsp 609,":s/20,20,0;#FFFFFF#FF4444Older Harpy Sister",95,400:spbtn 609,609
if %hanyo9>1 && %harpyvillage>0 && $party1="Harpy" lsp 609,":s/20,20,0;#D3D3D3#FF4444Older Harpy Sister",95,400:spbtn 609,609
if %hanyo9>1 && %harpyvillage>0 && $party2="Harpy" lsp 609,":s/20,20,0;#D3D3D3#FF4444Older Harpy Sister",95,400:spbtn 609,609
if %hanyo10<2 lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
if %hanyo10>1 lsp 610,":s/20,20,0;#D3D3D3#FF4444Weapon Shop",410,160:spbtn 610,610
if %hanyo11<2 lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
if %hanyo11>1 lsp 611,":s/20,20,0;#D3D3D3#FF4444Tool Shop",410,190:spbtn 611,611
if %hanyo12<1 lsp 612,":s/20,20,0;#FFFFFF#FF4444Minotauros' Milk Shop",410,220:spbtn 612,612
if %hanyo12>0 lsp 612,":s/20,20,0;#D3D3D3#FF4444Minotauros' Milk Shop",410,220:spbtn 612,612
if %hanyo13<1 lsp 613,":s/20,20,0;#FFFFFF#FF4444Spider Girl's Sewing Shop",410,250:spbtn 613,613
if %hanyo13>0 lsp 613,":s/20,20,0;#D3D3D3#FF4444Spider Girl's Sewing Shop",410,250:spbtn 613,613
if %hanyo14<2 lsp 614,":s/20,20,0;#FFFFFF#FF4444Alraune's Florist Shop",410,280:spbtn 614,614
if %hanyo14>1 lsp 614,":s/20,20,0;#D3D3D3#FF4444Alraune's Florist Shop",410,280:spbtn 614,614
if %hanyo15<3 lsp 615,":s/20,20,0;#FFFFFF#FF4444Church",410,310:spbtn 615,615
if %hanyo15>2 lsp 615,":s/20,20,0;#D3D3D3#FF4444Church",410,310:spbtn 615,615
if %hanyo17<2 lsp 617,":s/20,20,0;#FFFFFF#FF4444Grand Noah Castle",410,340:spbtn 617,617
if %hanyo17>1 lsp 617,":s/20,20,0;#D3D3D3#FF4444Grand Noah Castle",410,340:spbtn 617,617
if %hanyo18<1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Colosseum",410,370:spbtn 619,619
if %hanyo18>0 && %hanyo17<1 lsp 619,":s/20,20,0;#555555Colosseum",410,370
if %hanyo18>0 && %hanyo17>0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave Town",410,370:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *citygrandnoah1_main
if %cmd1=-1 gosub *menu:goto *citygrandnoah1_main
cspl 600,699
if %cmd1=601 && %hanyo1=0 goto *citygrandnoah1_01a
if %cmd1=601 && %hanyo1=1 goto *citygrandnoah1_01b
if %cmd1=601 && %hanyo1=2 goto *citygrandnoah1_01c
if %cmd1=601 && %hanyo1>=3 goto *citygrandnoah1_01d
if %cmd1=602 && %hanyo2=0 goto *citygrandnoah1_02a
if %cmd1=602 && %hanyo2=1 goto *citygrandnoah1_02b
if %cmd1=602 && %hanyo2=2 goto *citygrandnoah1_02c
if %cmd1=602 && %hanyo2>=3 goto *citygrandnoah1_02d
if %cmd1=603 && %hanyo3=0 goto *citygrandnoah1_03a
if %cmd1=603 && %hanyo3=1 goto *citygrandnoah1_03b
if %cmd1=603 && %hanyo3>=2 goto *citygrandnoah1_03c
if %cmd1=604 && %hanyo4=0 goto *citygrandnoah1_04a
if %cmd1=604 && %hanyo4=1 goto *citygrandnoah1_04b
if %cmd1=604 && %hanyo4>=2 goto *citygrandnoah1_04c
if %cmd1=605 && %hanyo5=0 goto *citygrandnoah1_05a
if %cmd1=605 && %hanyo5>=1 goto *citygrandnoah1_05b
if %cmd1=606 && %hanyo6=0 goto *citygrandnoah1_06a
if %cmd1=606 && %hanyo6=1 goto *citygrandnoah1_06b
if %cmd1=606 && %hanyo6>=2 goto *citygrandnoah1_06c
if %cmd1=607 && %grandnoah_event7=0 goto *citygrandnoah1_07a
if %cmd1=607 && %grandnoah_event7>=1 goto *citygrandnoah1_07b
if %cmd1=608 && %hanyo8=0 goto *citygrandnoah1_08a
if %cmd1=608 && %hanyo8>=1 goto *citygrandnoah1_08b
if %cmd1=609 && %hanyo9=0 goto *citygrandnoah1_09a
if %cmd1=609 && %hanyo9>=1 goto *citygrandnoah1_09b
if %cmd1=610 && %hanyo10=0 goto *citygrandnoah1_10a
if %cmd1=610 && %hanyo10>=1 goto *citygrandnoah1_10b
if %cmd1=611 && %hanyo11=0 && $alice_st="alice_st" goto *citygrandnoah1_11a
if %cmd1=611 && %hanyo11>=1 goto *citygrandnoah1_11b
if %cmd1=611 && $alice_st="alice_stbow" goto *citygrandnoah1_11b
if %cmd1=612 goto *citygrandnoah1_12a
if %cmd1=613 goto *citygrandnoah1_13a
if %cmd1=614 && %hanyo14=0 goto *citygrandnoah1_14a
if %cmd1=614 && %hanyo14>=1 goto *citygrandnoah1_14b
if %cmd1=615 && %hanyo15=0 goto *citygrandnoah1_15a
if %cmd1=615 && %hanyo15=1 goto *citygrandnoah1_15b
if %cmd1=615 && %hanyo15>=2 goto *citygrandnoah1_15c
if %cmd1=617 && %hanyo17=0 goto *citygrandnoah1_17a
if %cmd1=617 && %hanyo17>=1 goto *citygrandnoah1_17b
if %cmd1=619 && %hanyo18<1 goto *citygrandnoah1_18
if %cmd1=619 && %hanyo18>0 return
goto *citygrandnoah1_main

*citygrandnoah1_01a

mov %hanyo1,1
lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Town Greeter"
>Welcome to Grand Noah...\
name ""
>The man gives a half-hearted greeting.\
name "Luka"
>Is something the matter?\
name "Town Greeter"
>The kingdom's cutting my position to save money.@
>I'm losing my job as the Town Greeter at the end of the week.\
name "Luka"
>That's...@ >rough.\
name ""
>I never had a normal job before, so I can't relate to this very much.@
>Money was never really an issue when traveling, either...\
name "Town Greeter"
>Yeah, it's hard to sound enthusiastic at a time like this...\
name "Luka"
>I-I see...\
name ""
>But there's really nothing I can do for him.@
>It's probably best to just leave him be.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_01b

mov %hanyo1,2
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;chara\mob_seinen2.bmp",200,0:print 10,500
gosub *setwindow_01
name "Alice"
>Greeter...@
>What a meaningless job.\
>Why do humans do meaningless things for money?\
name "Town Greeter"
>E-everyone has a purpose in society.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Not you, apparently.@
>That's why you're getting fired.\
name "Luka"
>Alice!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What?@
>It's true.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>The greeter sighs.\
name "Town Greeter"
>It was a nice, easy job.\
>I got to meet new people, chat up the cute monster girls...@
>And the money was decent, too.\
>But, no longer.\
name ""
>...This is getting depressing.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_01c

mov %hanyo1,3
lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Town Greeter"
>I don't know, maybe I'll just get in shape and become a guard or something.@
>Girls like a man in uniform, right?\
name "Luka"
>How would I know!?\
name "Town Greeter"
if $knight!="" || $party1!="" || $party2!="" >Well, you certainly seem popular with monsters.@
if $knight="" && $party1="" && $party2="" >Well, you have the sexy lamia with you.@
>I figured you would know better than me.\
name "Luka"
>I-I can't help you with this!\
name ""
>...Why do monster girls always try to attack me, anyway?\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_01d

mov %hanyo1,4
lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Town Greeter"
>..................\
name ""
>The soon to be jobless Greeter sighs.\
name "Town Greeter"
>Welcome to Grand Noah.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_02a

mov %hanyo2,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Do I mind the monsters in the city?@
>No, not at all!\
>This city is great!@
>I'm not leaving here until I die!\
>There are always cute, hungry monster girls around.@
>I didn't like it at first, but now I...\
>...Oops! @ >Forget that last part.\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Mhmmm...\
name ""
>Alice glares at the man with an annoyed expression.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_02b

mov %hanyo2,2
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
gosub *setwindow_01
name "Alice"
>What do you mean by "cute, hungry monster girls"?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Youth"
>W-well, you know...\
name ""
>The youth starts to blush.\
name "Luka"
>Alice...@
>Do you really care that much?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>I want to know why humans choose to live in this town.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>...I think you already know why.\
name "Youth"
>Because, they're all so cute...@
>A-and hungry...@
>For semen...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>............@
>...Pervert.\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>It's always the same with you humans, isn't it...?\
name ""
>Alice sighs.\
name "Luka"
>Hey, that's not true!@
>I'm not a pervert!@
>And lots of other humans that want coexistence aren't perverts either!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Oh, really?@
>Okay. Find me one human woman that likes monsters then.@
>Go ahead, I'll wait.\
name "Luka"
>W-well...@
>...Uhhhhhhh...\
name ""
wait 1000
name "Luka"
>Oh!@
>The Grand Noah Queen!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>...Well...!@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Yeah, I suppose that's obvious.\
name ""
>Yes!@
>I got one!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Name two, then.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Uhhhh...\
name ""
wait 1000

if %pyramid<1 skip 8
name "Luka"
>...Sara?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>.............\
name "Luka"
>She still counts as human!\

if %pyramid>0 skip 4
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Yeah, that's what I thought.@

name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>You have nothing.\
name "Luka"
>Rrrrgh...\
name ""
>I just don't know enough human women.@
>That has to be it. Right?\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_02c

mov %hanyo2,3
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>But even if they're all so cute...@
>I'm too shy to actually talk to one.\
>I just can't work up the courage to do it.\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Well, you're talking to me just fine, idiot.@
>What makes me so different?\
name "Youth"
>I-I mean...@
>You're really cute, too...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>Mhmmm.@
>That's much better.\
>Go on, keep talking.\
name "Luka"
>...We're leaving now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_02d

mov %hanyo2,4
mov %grandnoah_event2,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Man...@
>I'll never get a cute monster girl to suck me dry...\
name ""
>The youth sighs.\
name "Luka"
>............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_03a_al

name "Alma Elma"
>Oh! Oh!@
>I can explain!\
name ""
dwave 1,"se\bird.ogg"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Alma Elma suddenly appears next to us.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Most of the Colosseum tournaments and bouts take place in the warmer months.@
>In the winter, the tournaments are often months apart. But in the spring and summer, there are new fights almost every day.\
name "Luka"
>...Huh.\
name ""
>I actually didn't know that.@
>I've only been to this city once or twice, after all.\
return


*citygrandnoah1_03a

mov %hanyo3,1
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>Uhnnnn...@
>I'm so bored...\
name ""
>The city girl awkwardly fidgets around.\
name "Luka"
>What's wrong?\
name "City Girl"
>I want the Colosseum Season to start already!\
name "Luka"
>Er...@
>Season?\
if $knight="Alma" gosub *citygrandnoah1_03a_al
name "City Girl"
>The next fight isn't for a month!@
>But I need it nooooow...\
name ""
>...This girl is weird.@
>I should probably leave her be.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_03b

mov %hanyo3,2
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>Rrrrrgh...@
>I can't take it anymore!\
>Hey...you're a really cute little boy.\
name ""
>The strange girl comes up to me and takes my hand.\
name "City Girl"
>Want to come with me to the Inn down the street?@
>I'll let you do aaaaanything...~\
name "Luka"
>W-what!?\
>U-uh...!@
>I have to go now!\
name ""
dwave 1,"se\asioto4.ogg"
wait 2000
name "City Girl"
>Oh, come on!@
>Just for a little while?@
>...Hmph.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_03c

mov %hanyo3,3
gosub *setwindow_01
>...No way.@
>I do not want to talk to that crazy girl again.\
>As soon as the thought crosses my mind, I turn and head the other direction.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_04a

mov %hanyo4,1
lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>The monsters?@
>No, I don't really mind them.\
name ""
wait 1000
name "Young Woman"
>...Well, there is one thing.@
>Every time I go somewhere with my boyfriend, monsters are always staring at him.\
>It makes me...@ >Nervous.\
name "Luka"
>I-I'm sure it's nothing to worry about...\
name ""
>This city's pretty civilized.@
>I don't think he would get raped in a place like this...@
>Right?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_04b

mov %hanyo4,2
lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>Hrmmm...@
>Maybe I should try to rape him like a monster girl.@
>Would he like that?\
name "Luka"
>W-what!?\
name "Young Woman"
>Hey, you're a monster.@
lsp 700,":a;chara\mob_musume2.bmp",375,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>How do I get better at having sex with my boyfriend?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>What...?@
>How the hell would I know!?\
lsp 699,":a;2Q\chara\"+$alice_st+"0bb.png",-133,0:print 10,500
name "Luka"
>W-we have to go now.\
name ""
>Thus, we leave the inappropriate young woman.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_04c

mov %hanyo4,3
lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>Maybe some of the Colosseum fighters can give me tips...@
>Hmmmm...\
name ""
>The young woman is lost in thought.@
>Probably best to just leave her be.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_05a_al

name "Alma Elma"
lsp 700,":a;chara\mob_madam.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Return of Kyuba at the Queen's Cup, tell your friends~!\
name "Luka"
>Are you actually...@ >hyping yourself?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I haven't competed at the Colosseum in over a year, Luka-boy.@
>People have been waiting for this!\
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>I am their star fighter, after all...\
name "Luka"
>............\
name ""
>Only Alma could turn rape into a national sport.\
return


*citygrandnoah1_05a

mov %hanyo5,1
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Noblewoman"
>My, it's been so dull lately.@
>There isn't much for us human women to do when there aren't any fights in the Colosseum going on.\
name "Alice"
lsp 700,":a;chara\mob_madam.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Maybe you should get a better hobby, then.\
name "Noblewoman"
>My, how rude!@
>And so inappropriately dressed!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Maybe...@
>But at least I don't get off on watching other girls have sex.@
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>It must be pretty sad, having something so disgusting be your only joy in life...\
name "Noblewoman"
>Hmph!\
name ""
dwave 1,"se\asioto3.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0
csp 700:print 10,1500
>The Noblewoman angrily storms off.\
name "Luka"
>Alice...@
>Did you really have to do that?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Who cares?@
>She'd be more than happy to watch you get raped, anyway.\
name "Luka"
>Yeah, I guess you're right...\
name ""
>I can only sigh at the thought.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_05b

mov %hanyo5,2
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Noblewoman"
>I have nothing to say to riffraff like you.@
>Begone!\
name "Alice"
lsp 700,":a;chara\mob_madam.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>What's the matter? Did I touch a nerve?\
name "Luka"
>Alice...@
>Please don't torment the townspeople.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_06a

mov %hanyo6,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I love the milk from the store down the street.@
>Minotauros Milk is the best!\
name "Luka"
>The store down the street?@
>Wait, you don't mean...\
name "Soldier"
>The one with the Certified Minotauros brand milk!\
>That Minotauros' milk is so tasty...@
>I buy a crate full of bottles every couple days.\
>And she's so pretty, too...@
>Maybe if I buy enough, she'll...@
>Oh, never mind.\
>You should go buy some, too.@
>Build up that small frame of yours.\
name "Luka"
>Er, no...@
>That's okay, really.\
name ""
>Sheesh, this guy really likes the Minotauros that runs the milk store. Doesn't he?\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_06b

mov %grandnoah_event6,1
mov %hanyo6,2
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>But you know, that milk is pretty expensive.@
>I hope I can stretch my paycheck enough to keep buying more.\
name "Luka"
>...I think you may have a problem.\
name "Soldier"
>What problem?@
>Minotauros brand milk is the best drink there is!@
>I'm going to go buy more as soon as my shift ends!\
name "Luka"
>............\
name ""
>This man is not okay.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_06c

mov %hanyo6,3
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Now let's see...@
>If I go without eating for a few days, I'll be able to afford another box of her milk...@
>I could also dip into the Colosseum money and make back the difference by next month...\
name "Luka"
>You have a serious problem!@
>Get help!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_07a

mov %hanyo7,1
mov %grandnoah_event7,1
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Far off to the east of here is a village called Yamatai.@
>It's a very quiet place, where you can live a life of leisure.\
>I've heard that the village head was looking for a skilled adventurer to      hire.@
>It seems like a monster has been bothering them for a while.\
name ""
>The Yamata no Orochi...\
name "Luka"
>That's definitely a problem.@
>But why did you randomly start talking to me about this?\
name ""
>I didn't prompt this conversation.@
>The soldier next to me just started talking about Yamatai.\
name "Soldier"
>Right, about that...@
>You seem like a pretty capable fighter.@ > You could probably stop the monster there.\
>And, well...@ >I have friends there that I'm worried about.\
name "Luka"
>I see...\
name "Alice"
lsp 700,":a;chara\mob_sensi2.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>If you're so worried, why don't you go there yourself?@
>You're a soldier!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Soldier"
>I can't.@ > I'm on 24-hour guard duty for the next three months.\
name "Luka"
>24 hours!?\
name ""
>How does that even work?\
name "Luka"
>Well...@
>Yes, I'll take care of the monster when I go to Yamatai.\
name "Soldier"
>Great! Thank you so much!@
>It would be a huge relief knowing that the monster's been taken care of.\
>But...@ >I can't really give you anything for your trouble.\
name "Luka"
>Th-that's not necessary, but thanks.\ 
name ""
>I can't just leave that monster alone.@
>Even if there's nothing else there, I have to stop her!\
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
name "Alice"
>More importantly, they're known for their rich food culture.@
>We must stop the monster, at all costs!\
name ""
name "Luka"
>..............\
name ""
>I don't care about satisfying her stomach, but she's right.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_07b

mov %hanyo7,2
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Please help Yamatai take care of that monster when you get the chance.@
>It's a very peaceful village. They don't deserve any trouble from monsters.\
name "Luka"
>Right, I'll help them!@
>...Eventually.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_08ax

lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
name "Fishing Loving Harpy"
>Whatever you do, you absolutely must never go to "Taboo Spring".\
>As soon as you do, divine punishment will be handed down to you.\
name "Luka"
>I'll remember that...\
name "Fishing Loving Harpy"
>My fishing partner tried to go to "Taboo Spring".@
>But he said another harpy attacked him and made him turn back.\
>It's probably for the best, though.@
>That harpy may well have saved his life.\
name "Luka"
>A harpy...?\
name ""
>It couldn't have been...@
>No way.\

if $party1!="Harpy" && $party2!="Harpy" skip 5
name "Ipeia"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\hapy_a_st13.bmp",-200,0:print 10,500
>You're welcooooome~!\

if $knight!="Erubetie" skip 4
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>.............\

cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_08a_ta

name "Tamamo"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>A spring, you said!?\
name "Fishing Loving Harpy"
>Y-yes.@
>A cursed spring, northeast of here.\
name "Tamamo"
>...I see.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>She disobeyed my order?@
>...What am I saying. Of course she did.\
name "Tamamo"
>I warned you about this.@
>We never should have let her out of our sight.\
name "Alice"
>Probably not.@
>But what use is a Heavenly Knight that never leaves the castle?\
name "Tamamo"
>...One with infinitely more use than one that never leaves a spring.\
name "Alice"
>Hrm...\
name "Luka"
>Huh?\
name ""
>They seem angry...\
return

*citygrandnoah1_08a_er

name "Erubetie"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>..............\
name ""
>Did she kill him?\
name "Erubetie"
>I'm sorry.@
>But he probably didn't make it.\
name "Fishing Loving Harpy"
>I know.\
>I want to go search for him...just to be sure.@
>But I'm afraid that if I go, I won't return either...\
name "Erubetie"
>..............\
name ""
>Erubetie stands silent, with a blank look in her eyes and a frown on her      face.\
name "Luka"
>Erubetie...@
>Did you actually...?\
name "Erubetie"
>I...\
name ""
wait 1000
dwave 1,"se\ero_slime3.ogg"
csp 699:print 10,500
>Erubetie's body dissolved into slime, and dispersed!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>How disgusting.@
>I gave her one rule, and she refused to follow it.@
>She just couldn't help herself...\
name "Luka"
>............\
name "Fishing Loving Harpy"
>Excuse me.@
>Do you know what might have happened to him?\
name "Alice"
>It's like you said.@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>He probably died.\
>...I'm sorry.\
name ""
>Why is she apologizing?@
>Does she feel responsible, somehow?\
name "Fishing Loving Harpy"
>...Thank you.\
return

*citygrandnoah1_08a

mov %hanyo8,1
lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Fishing Loving Harpy "
if $party1_undine="Harpy" || $party2_undine="Harpy" goto *citygrandnoah1_08ax
>My fishing partner has gone missing. @
>He said he was going to "Taboo Spring". @ >I told him not to... \
name ""
name "Luka "
>Taboo Spring?\
name ""
>Uh-oh...\

if $knight="Tamamo" gosub *citygrandnoah1_08a_ta
if $knight="Erubetie" gosub *citygrandnoah1_08a_er

name "Fishing Loving Harpy "
>You absolutely must not step foot in there. @
>As soon as you do, divine punishment will be handed down to you. \
name "Luka"
>I-I see...\
name ""
>But I wonder...@
>Is he really dead?\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_08b

mov %hanyo8,2
lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Fishing Loving Harpy "
>Whatever you do, you absolutely must not step foot in Taboo Spring.@
>That place is cursed...\
>No man who enters ever leaves alive.@
>For your own safety, please stay away.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_09a1

name "Older Harpy Sister"
lsp 700,":a;chara\hapy_bc_st12.bmp",0,0:print 10,500
>Huh...?@
>Hey! I know you!\
name ""
lsp 700,":a;chara\hapy_bc_st11.bmp",0,0:print 10,500
>A familiar-looking harpy calls out to me.\
name "Older Harpy Sister"
>You're the Hero that united our villages! Right?\
name "Luka"
>Huh!?@
>Oh, yeah. That was me.\

if %harpyvillage_event1!=2 skip 24
name "Older Harpy Sister"
lsp 700,":a;chara\hapy_bc_st12.bmp",0,0:print 10,500
>...P-please don't hurt me.@
>Or do that creepy thing with the fire and the light again.@
>The Queen said you weren't dangerous, but you seemed pretty dangerous to me...\
name ""
lsp 700,":a;chara\hapy_bc_st11.bmp",0,0:print 10,500
>The harpy sister suddenly gets a nervous expression.\
name "Luka"
>Eh!?\
name ""
wait 1000
name "Luka"
>...Oh, right. That.@
>S-sorry about that.@
>I just didn't want to be raped. That's all.\
>I'm not going to hurt you now.@ > I never really wanted to in the first place.\
name "Older Harpy Sister"
lsp 700,":a;chara\hapy_bc_st12.bmp",0,0:print 10,500
>O-okay. If you say so...\
name ""
lsp 700,":a;chara\hapy_bc_st11.bmp",0,0:print 10,500
>The timid-looking harpy relaxes a bit.\

name "Ipeia"
>Hey!@
dwave 1,"se\bird.ogg"
lsp 701,":a;chara\hapy_a_st12.bmp",-200,0
lsp 700,":a;chara\hapy_bc_st11.bmp",200,0:print 10,500
>What are you doing here?\
name "Older Harpy Sister"
lsp 701,":a;chara\hapy_a_st11.bmp",-200,0
lsp 700,":a;chara\hapy_bc_st12.bmp",200,0:print 10,500
>I came from the village to deliver some honey!@
>We've finally been able to start exporting again!\
lsp 700,":a;chara\hapy_bc_st11.bmp",200,0:print 10,500
name "Luka"
>Happiness Village was pretty famous for its honey.@
>It must make quite a lot of money...\
name "Older Harpy Sister"
lsp 700,":a;chara\hapy_bc_st12.bmp",200,0:print 10,500
>Yep!@
>Business is really good so far.\
>We've got harpies delivering shipments all over the Sentora continent!@
>Well...The ones that aren't making babies yet. Hehehe...~\
lsp 700,":a;chara\hapy_bc_st11.bmp",200,0:print 10,500
name "Luka"
>...........\
name ""
>I hope they'll be okay...\
name "Older Harpy Sister"
lsp 700,":a;chara\hapy_bc_st12.bmp",200,0:print 10,500
>So what have you been up to since you left with the Hero, Ipeia?\
name "Ipeia"
lsp 701,":a;chara\hapy_a_st12.bmp",-200,0
lsp 700,":a;chara\hapy_bc_st11.bmp",200,0:print 10,500
>Oh! It's been so much fun!@
>I got to go to Iliasport, and...\
name ""
cspl 699,701:print 10,1500
dwave 1,"se\asioto3.ogg"
>The two harpies walk off together, chatting the entire way.\
>I'm glad that Happiness village seems to be doing well...@
>...But they sort of just left me here.\
return

*citygrandnoah1_09a2

mov %hanyo9,2
name ""
>Wait, hold on!@
>I know that harpy!\
name ""
bgmstop
lsp 699,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
bgmonce "bgm\battlestart.ogg"
>Harpy appeared!
delay 4500
>\

if $party1_iliasport="Harpy" || $party2_iliasport="Harpy" mov $name,"Ipeia":mov $name2,"Ipeia"
if $party1_iliasport!="Harpy" && $party2_iliasport!="Harpy" mov $name,"Harpy":mov $name2,"The harpy"

bgm "2Q\bgm\grandnoah2.ogg"
name $name
lsp 699,":a;chara\hapy_a_st12.bmp",0,0:print 10,500

if $party1_iliasport="Harpy" || $party2_iliasport="Harpy" skip 3
>Oh, hey!@
>It's the hero from before!\

if $party1_iliasport!="Harpy" && $party2_iliasport!="Harpy" skip 3
>Oh!@
>Hi, Luka!\

lsp 699,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name ""
mov $sel1,$name2+" waves to me with her wing."
``$sel1\
name "Luka"
>Hey!@
>What brings you here?\
name $name
lsp 699,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>I'm here to deliver Happiness Honey from our village!@
>We've been able to start selling it again!\
>I just delivered a shipment to a restaurant in town!\
name "Alice"
dwave 1,"se\escape.ogg"
lsp 699,":a;chara\hapy_a_st11.bmp",200,0
lsp 698,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What's happening now?@
>I heard "Happiness Honey" and came right away.\
lsp 698,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>Alice suddenly appears.\
name "Alice"
lsp 698,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Oh, it's you.@
>Do you have any honey?\
lsp 699,":a;chara\hapy_a_st12.bmp",200,0
lsp 698,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name $name
>Nope!@
>Just delivered it all!\
name "Alice"
lsp 699,":a;chara\hapy_a_st11.bmp",200,0
lsp 698,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Blegh.\
name ""
dwave 1,"se\escape.ogg"
csp 698
lsp 699,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Alice quickly slithers away.\
name "Luka"
>...........\
>Anyway...@
>How's the village doing?\
name $name
lsp 699,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Well, it was a little rough at first...@
>But everything's great now!\
lsp 699,":a;chara\hapy_a_st14.bmp",0,0:print 10,500
>We've been keeping the men reeeeeal busy...Hehehe...~\
name "Luka"
>...........\
name ""
>So the men have to have a human wife, a harpy wife, and they probably have to help make the honey.@
>Sounds rough...\
name $name
>Don't worry. We're making sure to take good care of the humans!\
name "Luka"
>I'm glad to hear that...\

if $party1_iliasport!="Harpy" && $party2_iliasport!="Harpy" skip 15
>So...@
>I hope you're not mad about leaving us.@
>I wasn't trying to...\
name $name
lsp 699,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Oh, that's okay! It's no big deal!@
>I probably wouldn't have been much help, anyway.\
>Besides, I really should be helping with the village right now.@\
>I probably shouldn't have just left like I did...\
lsp 699,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>I-I see...\
name ""
>I'm glad she didn't take it personally, at least.\

name $name
lsp 699,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Anyway, I gotta go home and get more honey!@
>I've got two more shipments to make today!\
lsp 699,":a;chara\hapy_a_st13.bmp",0,0:print 10,500
>See ya later~!@
>Come visit sometime~!\
name ""
dwave 1,"se\bird.ogg"
csp 699:print 10,500
mov $sel1,$name2+" flew away."
``$sel1\
name ""
mov $sel1,"Well, at least they're doing well, if what "+$name2+" says is true."
``$sel1@
>Still, I can't help but worry about the men there.\
>...Although most of them were more than happy to abandon their human families to begin with, so maybe they deserve this.@
>I don't know, I'll go check on the village again when I have the chance.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_09a

mov %hanyo9,1
gosub *setwindow_01
if $party1="Harpy" || $party2="Harpy" gosub *citygrandnoah1_09a1
if $party1!="Harpy" && $party2!="Harpy" gosub *citygrandnoah1_09a2
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_09b1

name "Older Harpy Sister"
lsp 700,":a;chara\hapy_bc_st12.bmp",0,0:print 10,500
>Hey...@

if %harpyvillage_event1!=2 skip 10
>You know, if you feel bad for scaring me before...@
>You could always make it up to me by giving me some semen...\
name ""
lsp 700,":a;chara\hapy_bc_st11.bmp",0,0:print 10,500
>The older sister eyes me while licking her lips.\
name "Luka"
>Er, no...@ >That's okay.@
>I don't feel bad enough to do that.\
skip 8

>I never did properly thank you for helping our village...@
>We can go to the inn right now, if you want...\
lsp 700,":a;chara\hapy_bc_st11.bmp",0,0:print 10,500
name "Luka"
>Uh, no. That's okay...@
>It's really not necessary.\

name "Older Harpy Sister"
lsp 700,":a;chara\hapy_bc_st12.bmp",0,0:print 10,500
>Awwww!@
>But I want to maaaaate...\
name ""
lsp 700,":a;chara\hapy_bc_st11.bmp",0,0:print 10,500
>Is every harpy like this?@
>Probably best to just leave her for now.\
return

*citygrandnoah1_09b

mov %hanyo9,2
gosub *setwindow_01
if $party1="Harpy" || $party2="Harpy" gosub *citygrandnoah1_09b1
if $party1!="Harpy" && $party2!="Harpy" gosub *citygrandnoah1_09b2
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_10a_gr

lsp 701,":a;chara\mob_ozisan1.bmp",200,0
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Granberia "
>Hmm... \
name " "
>Granberia walks over to the swords on display and pick one up to take a look. \
>...
wait 500
dwave 1,"se\break.ogg"
lsp 701,":a;chara\mob_ozisan1.bmp",200,0
lsp 700,":a;chara\granberia_st06.bmp",-200,0:print 10,500
name "Weapon Shop Owner "
>Ah!@ > My sword! \
name "Granberia "
>!?\
name "Alice "
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>Granberia!@ > What the hell do you think you're doing!? \
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>That was really enough to break it?@
>And you actually sell these to people? \
>No wonder humans are so weak.@
>With a weapon like that, even I'd be helpless! \
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>S-sorry...\
dwave 1,"se\kaimono.ogg"
name ""
>I quickly pay for the broken sword and leave.\
return

*citygrandnoah1_10a

mov %hanyo10,1
bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Weapon Shop Owner"
>Welcome!@
>Oh, how rare. @ >A human customer!\
>I mainly deal in weapons for monsters.@
>But I have some that humans can use, too.\
name ""
name "Luka"
>I see...\
name ""
>As he said, there doesn't seem to be many things usable by a human here...@
>It's not like I wanted to replace my weapon anyway.\

if $knight="Granberia" gosub *citygrandnoah1_10a_gr

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg082.bmp",7,1000
goto *citygrandnoah1_main


*citygrandnoah1_10b_gr

name "Luka"
>...........\
name ""
>I should probably just stay out of that shop for a little while.@
>Granberia may break more weapons if I go back...\
return

*citygrandnoah1_10b_nogr

name ""
>Hmm...@
>There's really no reason to go back, is there?@
>No, it's a waste of time.\
return

*citygrandnoah1_10b

mov %hanyo10,2
gosub *setwindow_01
if $knight="Granberia" gosub *citygrandnoah1_10b_gr
if $knight!="Granberia" gosub *citygrandnoah1_10b_nogr
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_11a

mov %hanyo11,1
bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono1.bmp",100,-100:print 10,500
name "Elf"
>Welcome to the Elf Tool Shop!@
>...Oh? Is it really that strange for a monster to own a shop?\
name ""
name "Luka"
>Well...@
>No, not here at least...\
name ""
name "Elf"
>Ah, you must have come from the south, then.@
>It's true this might be pretty unusual down there.\
name ""
name "Luka"
>Yes...@ > But I think this city is wonderful.\
name ""
name "Elf"
>Yes, I love this city too.@
>It's much better living together with humans than living in the hills and     forests.\
>But I've heard that Grangold Castle has an even more integrated society.@
>The stories go that they live in complete harmony there.\
name ""
name "Luka"
>R-right...\
name ""
>I guess it's technically harmony for the humans...@
>But it's the worst kind of "coexistence" I can think of.\
>Even so, I just can't bring myself to correct the Elf Girl.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hey, Luka...@ 
>I...@ >Want that.\
name ""
>Alice gently pulls on my sleeve as she points to something on the wall.\
name "Luka"
>...Hmm? @ >I didn't think a tool shop sold food...\
name ""
name "Alice"
>...It isn't food. @ >Here, look.\
name ""
>Alice is pointing to a display with accessories for monsters.@
>She seems to be enthralled by a ribbon that goes on a tail.\
name "Alice"
>.............\
name ""
name "Luka"
>Oh, right!@ > The ribbon!@
>I completely forgot about that!\
>...You want it?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Alice"
>.............\
name ""
>Like she was a small child, she gives a tiny silent nod.@
>Hmm, but can I really afford this?\
csel "Buy Ribbon.",*citygrandnoah1_11a_ribbon,"Don't Buy Ribbon.",*citygrandnoah1_11a_noribbon

*citygrandnoah1_11a_ribbon_ta

name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",267,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>A ribbon?@
>Really, Monster Lord...?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>............\
name ""
>Alice silently glares at Tamamo with a pouty look on her face.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Well, whatever.@
>It's not my money he's spending.\
>You really do seem to spoil her, you know that?\
name "Luka"
>Me?@
>Spoil...?\
name ""
>But...@ >I'm not her parent.@
>Oh, well. It's too late to return it now, anyway.\
return

*citygrandnoah1_11a_noribbon_ta

name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",267,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>..........\
name "Alice"
>..........\
name ""
>Alice turns to Tamamo, staring at her like a sad puppy.\
name "Tamamo"
>I'm not buying it for you either, idiot.@
>Make your own money if you want to buy useless things.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>...Hmph.@
>I don't get any money from being a Monster Lord...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Well, I'm not going to give you money for something ridiculous like a ribbon.\
name "Luka"
>Wait, Alice...@
>Do you...@ >get all of your money from Tamamo?\
name "Alice"
>..........\
name ""
>Alice timidly nods her head.\
>Sheesh, no wonder I had to buy everything while we were travelling together.@
>She's like a child with an allowance...\
>Well, I can't afford the bow either, so I guess she's out of luck.\
return


*citygrandnoah1_11a_ribbon

mov $alice_st,"alice_stbow"
mov %alice_st,1
mov %alice_rep,%alice_rep+3

name "Luka"
>Well, alright.@
>I guess if you really want it...\
name ""
dwave 1,"se\kaimono.ogg"
>Ribbon purchased!\
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",67,0:print 10,500
name "Alice"
>.........~\
name ""
>With the ribbon now attached to her tail, she happily swings her tail         around.\
>...I forgot how expensive that damn bow was.@
>But she looks so happy now, so whatever.\
if $knight="Tamamo" gosub *citygrandnoah1_11a_ribbon_ta
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg082.bmp",7,1000
goto *citygrandnoah1_main

*citygrandnoah1_11a_noribbon

mov $alice_st,"alice_st"
mov %alice_st,0
mov %alice_rep,%alice_rep-3

name "Luka"
>Sorry, Alice.@
>I really can't afford that right now...\
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>W-WHAT!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0:print 10,500
>Alice looks at me with sad eyes.@
>It looks like she's about to cry...\
name "Luka"
>Maybe we can come back for it later if they still have it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"0ab.png",67,0:print 10,500
>B-but...@
>No...\
if $knight="Tamamo" gosub *citygrandnoah1_11a_noribbon_ta
name ""
>We should probably just leave now.@
>The longer she's here, the more she'll want it.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg082.bmp",7,1000
goto *citygrandnoah1_main

*citygrandnoah1_11b_ribbon

name ""
gosub *setwindow_01
>Hmm...@
>There's really no reason to go back to the Tool Shop, is there?\
>I got Alice her ribbon, and there's nothing else I need there.@
>Thus, I turn away from the Tool Shop.\
return

*citygrandnoah1_11b_noribbon

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono1.bmp",100,-100:print 10,500
name "Elf"
>Oh, you're back!\
>You seemed interested in that ribbon...@
>Did you come back for it, by any chance?\
name "Alice"
lsp 700,":a;chara\mob_mamono1.bmp",300,-100
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>............\
name ""
>Alice looks at me expectantly.\
name "Luka"
>I'll...\
csel "Buy the ribbon.",*citygrandnoah1_11b_noribbonx1,"Don't buy the ribbon.",*citygrandnoah1_11b_noribbonx2

*citygrandnoah1_11b_noribbonx1

mov %alice_rep,%alice_rep+3
return *citygrandnoah1_11a_ribbon

*citygrandnoah1_11b_noribbonx2

name "Luka"
>Sorry, Alice.@
>I really can't...\
name "Alice"
>.............\
name ""
>Alice stays silent, but her silently tail shakes back and forth violently.\
name "Luka"
>...You're not a rattlesnake, you know.\
name ""
>Thus, we leave the Tool Shop emptyhanded once again.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg082.bmp",7,1000
return

*citygrandnoah1_11b

mov %hanyo11,2
if %alice_st=1 gosub *citygrandnoah1_11b_ribbon
if %alice_st=0 gosub *citygrandnoah1_11b_noribbon
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_12a

mov %hanyo12,1
gosub *setwindow_01
name "Luka"
>Huh?\
name ""
if %hanyo13<1 >There's a note here.\
if %hanyo13>0 >Another note?\
>"THE MINOTAUROS MILK STORE IS OUT OF STOCK.@
>I'LL BE BACK NEXT WEEK."\
name "Luka"
>.............\
name ""
if %hanyo6>0 >...Did that soldier buy so much milk that she literally can't make anymore?@ > Sheesh...\
if %hanyo6<1 >Looks like no one's here then.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_13a

mov %hanyo13,1
gosub *setwindow_01
name ""
>Huh?@
if %hanyo12<1 >There's a note here.@
if %hanyo12>0 >Another note?@
>"SPIDER GIRL SEWING SHOP: COMING SOON"\
>Looks like there's nothing here yet.@
>I'll have to come back later.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_14a

mov %hanyo14,1
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Welcome to Alraune's Florist Shop~!\
>...Unfortunately, I don't have much to sell right now.@
>Most of the seasonal flowers are only just starting to bloom.\
name "Alice"
lsp 700,":a;chara\mob_mamono2.bmp",347,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmmm...\
name ""
wait 1000
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>This one.@
>This one looks tasty.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Florist Shop Owner"
>Er...@
>Th-that's a highly toxic wildflower from the Gold Region.@
>You really shouldn't eat that.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Oh, come on. What's the worst that could happen?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Florist Shop Owner"
>You'll go blind, become paralyzed and then die in the space of about 10 minutes.\
name "Alice"
>................@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>...I bet the poison could be cured.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500name
name "Luka"
>Alice...@
>I'm not buying you a toxic flower to eat.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...Hmph.@
>I bet it's delicious, though.\
name "Luka"
>Try it on your deathbed then.@
>Come on, we have to go now.\
name "Florist Shop Owner"
>Be sure to come back when the Colosseum season starts~!@
>The flowers will be ready by then~!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_14b

mov %hanyo14,2
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Business is rather slow now, but I'm not worried.@
>Once the new flowers bloom and the Colosseum fights start up again, tourists will start to pour in.\
>And I'll have lots of pretty flowers ready for them~!\
name ""
>It's nice to see that she's in high spirits, at least.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_15a

mov %hanyo15,1
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Hmm?@
>Oh, visitors.@ > Hey.\
name ""
>The priest gives a half-hearted sigh before going back to reading his book.\
name "Luka"
>You don't seem very happy...\
name "Priest"
>Oh, I'm sorry.@
>Would you like to be showered in sermons and prayers, as you enter my church with your monster girlfriend?\
name ""
>The priest sighs once again.\
name "Priest"
>I don't know if you noticed, but a guy like me doesn't have much to be happy about in this town anymore.\
name "Alice"
lsp 700,":a;chara\mob_sinkan.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I suppose it would be rather annoying for someone like you.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Priest"
>...Hmph.@
>This whole city's finished.\
>We get maybe three people in here a day now.@
>Ever since the Queen let the monsters in here, it's been like this...\
>Everything's going to Hell, all because of those damn rotten monsters...\
name "Luka"
>Well, maybe Ilias should learn to accept monsters!\
name ""
>I can't help but get enraged at the priest's harsh words.\
name "Priest"
>...Why?@
>Why would she ever do that?@
>Why would anyone who cares about humans want her to do that?\
>You're obviously not from around here...@
>But you've seen the state of the human men in this town, haven't you?\
>They're like zombies.@
>They have no sense of responsibility, no honor or pride...@
>As long as they can cum inside their exotic hole of choice, they don't care about anything...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>It certainly does seem that way, doesn't it...?\
name "Luka"
>That's the men's fault! Not the monsters!\
name "Priest"
>Yeah, sure it is...@
>So tell me, how many times have you been raped by the lamia?\
name "Luka"
>You...!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>..............\
name "Priest"
>Your faces tell me everything I need to know.\
>Humans are forced by monsters, and they get addicted to it like a drug.@
>Let the monsters into any human society, and it'll probably end the same way...\
name ""
>The priest solemnly shakes his head before going back to his book.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Not that I disagree with you...@
>But if you hate it here so much, why don't you just leave?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Priest"
>Because it's my home.@
>I've lived in Grand Noah all my life...@
>It was a wonderful city until the current Queen ruined it.@
>Even in its current state, I just can't bring myself to leave...\
>But I'm not going to cry about it or pretend it'll get better like the other priests here.@
>I know this city's a lost cause. I've accepted its fate...\
>The one solace I have is that you will be the ones judged by Ilias. Not me.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Maybe you're right...\
name "Luka"
>Alice!@
>No, he's not right! At all!\
>And you won't be judged?@
>Are you sure about that?\
name ""
>I bet if he knew what I did, he wouldn't be saying that.\
name "Priest"
>Who knows...@
>Whatever keeps me from jumping off the roof, I guess.\
name ""
>The priest sighs again.\
name "Priest"
>Just leave me be, please.@
>I don't know why you came in here in the first place.\
>Go wallow in your "paradise" of degeneracy.@
>I just want to be left alone...\
name "Luka"
>Rrrrrgh...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Forget about him, Luka.@
>He's already miserable enough, clearly.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg082"
name "Luka"
>You don't actually think that lunatic had a point, do you?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Looking at the men in this city, I would say he did.\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>But you tell me, since you would know better than I would.@
>With all of the towns, cities and villages you've been to...@
>With all of the human and monster interactions you've seen in your travels...@
>You tell me.@ > Did he have a point?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>...............\
name ""
wait 1000
name "Luka"
>So what if people are perverts?@
>Is that really the end of the world?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Maybe, maybe not.@
>I just don't know...\
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>But from what I've seen so far, it's hard for me to really disagree with him, as much as I'd like to.\
name "Luka"
>Ghh...\
name ""
>I'll prove him wrong!@
>I have to...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg082.bmp",7,1000
goto *citygrandnoah1_main

*citygrandnoah1_15b

mov %hanyo15,2
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;chara\mob_sinkan.bmp",200,0:print 10,500
name "Alice"
>You know, I'm curious now...@
>What would you do to solve the problem, if you could?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Priest"
>Didn't I tell you to leave already?@
>...Forget it, you'd probably just kill me if I pushed it anyway.\
>There is no solution.@
>Maybe if you got rid of every monster in the city, the humans would have a chance to recover...@
>But really, the damage has been done. This city'll be all yours in 20 years, I'm sure.\
>And the young men will cheer for it every step of the way...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>So you won't even try to put up a fight, then?@
>How pathetic...\
name "Priest"
>There's nothing I can fight.\
>If there's one thing I've learned in eight years of being a priest here...@
>It's that you can't save someone from themselves.\
>The humans in this city don't want to come back to the Goddess.@
>They enjoy being slaves to monsters, as long as they can get off on it.\
>Perhaps that's the inevitable fate of every human...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>So you've just given up completely, then...\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Sheesh, no wonder nobody comes to this church anymore.@
>If you were my priest, I'd convert too.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmmm...@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You know, it is possible for monsters to turn themselves into humans, and live their lives that way.@
>Would that be preferable for a human town?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Priest"
>Who knows?\
>What do you care, anyway?@
>You should be thrilled that all this is happening.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Not particularly.\
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>My enemy is Ilias herself. Not the humans.@
>Really, I don't enjoy seeing cities like this anymore than you do.\
name "Priest"
>Uh-huh...@
>Whatever.\
name ""
>The priest sighs and goes back to his book.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Hmph.\
>There has to be a better solution than this.@
>But what...?\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg082.bmp",7,1000
goto *citygrandnoah1_main

*citygrandnoah1_15c

mov %hanyo15,3
gosub *setwindow_01
name "Luka"
>............\
name ""
>There's no reason to go to that church.@
>And I don't really want to.\
>Thus, I turn away from the church.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main


*citygrandnoah1_17a

mov %hanyo17,1
bg "bg\bg043.bmp",7,1000
gosub *setwindow_01
lsp 701,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Guard"
>I'm sorry, but I cannot allow any unauthorized persons past here.@
>Please turn back.\
name ""
name "Luka"
>I see.\
name ""
>Crap.@
>The odds of me running into the Queen again are almost zero.\
if %hanyo18<1 >How am I supposed to enter, then?\
if %hanyo18>0 >I can't enter right now anyway, but I still need to talk to the Queen at some point.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg082.bmp",7,1000
goto *citygrandnoah1_main

*citygrandnoah1_17b

mov %hanyo17,2
gosub *setwindow_01
name ""
>They won't let me just walk into the castle...@
>I'll have to find some other way to talk to the Queen.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah1_main

*citygrandnoah1_18_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Aha!@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I knew something was amiss!\
name "Luka"
>Guh...@
>You were right...\
name ""
>I should've just listened to Alma.@
>Of course she would know the Colosseum better than me!\
return

*citygrandnoah1_18

gosub *setwindow_01
mov %hanyo18,1
bgmstop
bg "bg\bg060.bmp",7,1000
bgm "2Q\bgm\Colosseum.ogg"
name "Luka"
>The entrance to the Colosseum...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>So why are we here?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I think this is where I have to register?@
>Maybe?\
name ""
>The Queen got me into the Queen's Cup before...@
>But this time, I don't have that option.\
>The Colosseum entrance is completely empty, save for one guard on one side of the room.\
name "Guard"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Halt.@
>What's your business here?\
name "Luka"
>Uh, hi...@
>I'm here to register for the Queen's Cup.\
name "Guard"
>Err...@
>You do realize that registration for that cup doesn't open for another month, right?\
bgmstop
name "Luka"
>.............\
name "Guard"
>.............\
name "Alice"
>.............\
name ""
>Wait...@
>A MONTH!?\
name "Luka"
bgm "bgm\alice1.ogg"
>B-but it's supposed to start in a few days!\
name "Guard"
>Well, I don't know who told you that...@
>But that's completely wrong.\
>The Colosseum's actually being remodeled right now, to prepare for the series of tournaments taking place in the next few months.\
name "Luka"
>Remodelled!?\
>But...@
>But last time I was here, it was only a few days away...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Wow, you mean the entire world DOESN'T revolve around you?@
>And time-sensitive events don't just magically happen at your convenience?\
name "Luka"
>Well, they used to!\
if $knight="Alma" gosub *citygrandnoah1_18_al
name "Luka"
>Err...@
>S-sorry to have bothered you, sir.\
name "Guard"
>It's no trouble.@
>Just come back next month, and you can register for the Queen's Cup if you want to.\
name "Luka"
>Right, th-thanks.\
name ""
>With that, we awkwardly leave the Colosseum.\
dwave 1,"se\asioto3.ogg"
sean_change "bg082"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
if %svillage=0 && %chromemansion=0 >Well, looks like this trip was a complete waste of time.@
if %svillage=1 || %chromemansion=1 >Well, congratulations. You've thoroughly wasted our time yet again.@
>Now what?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Guh...@
>I know, I screwed up.\
name ""
>I must have completely lost track of time on my first quest.@
>I didn't even pay attention to when certain things were happening!\
name "Luka"
>There's no point in wasting a month in the city with nothing to do.@
>We should go collect the other orbs, then try coming back for the Green Orb later.\
>That's really all we can do, right now.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Wonderful idea...@
>We should get out of this stupid town as soon as possible.\
name "Luka"
>Right.\
name ""
bgmstop
>But...@
if %hanyo17<1 >There is one more place I can try, before we leave...\
if %hanyo17>0 >Maybe I should do one more quick check before we leave, to see if I missed anything.\
cspl 3,7
csp 611
cspl 699,705
bgmstop
bgm "2Q\bgm\grandnoah2.ogg"
goto *citygrandnoah1_main


*citygrandnoah2_main0

mov %genzaiti,9
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 611:cspl 3,7
csp -1
gosub *hanyo_reset
name ""
if %alice_st=1 mov %hanyo11,1
if $knight="Alma" mov %hanyo16,1
if $party1!="Chrome" && $party2!="Chrome" mov %hanyo97,1

*citygrandnoah2_main

name ""
if %alice_st=1 mov %hanyo11,1
if $knight="Alma" mov %hanyo16,1
if $party1!="Chrome" && $party2!="Chrome" mov %hanyo97,1
;if $knight="Alma" mov %hanyo16,1
name ""
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %hanyo1<3 lsp 601,":s/20,20,0;#FFFFFF#FF4444Old Man",95,160:spbtn 601,601
if %hanyo1>2 lsp 601,":s/20,20,0;#D3D3D3#FF4444Old Man",95,160:spbtn 601,601
if %hanyo2<4 lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
if %hanyo2>3 lsp 602,":s/20,20,0;#D3D3D3#FF4444Youth",95,190:spbtn 602,602
if %hanyo3<2 lsp 603,":s/20,20,0;#FFFFFF#FF4444City Girl",95,220:spbtn 603,603
if %hanyo3>1 lsp 603,":s/20,20,0;#D3D3D3#FF4444City Girl",95,220:spbtn 603,603
if %hanyo4<2 lsp 604,":s/20,20,0;#FFFFFF#FF4444Young Woman",95,250:spbtn 604,604
if %hanyo4>1 lsp 604,":s/20,20,0;#D3D3D3#FF4444Young Woman",95,250:spbtn 604,604
if %hanyo5<2 lsp 605,":s/20,20,0;#FFFFFF#FF4444Noblewoman",95,280:spbtn 605,605
if %hanyo5>1 lsp 605,":s/20,20,0;#D3D3D3#FF4444Noblewoman",95,280:spbtn 605,605
if %hanyo6<2 lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
if %hanyo6>1 lsp 606,":s/20,20,0;#D3D3D3#FF4444Soldier A",95,310:spbtn 606,606
if %hanyo7<2 lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
if %hanyo7>1 lsp 607,":s/20,20,0;#D3D3D3#FF4444Soldier B",95,340:spbtn 607,607
if %hanyo8<2 lsp 608,":s/20,20,0;#FFFFFF#FF4444Harpy",95,370:spbtn 608,608
if %hanyo8>1 lsp 608,":s/20,20,0;#D3D3D3#FF4444Harpy",95,370:spbtn 608,608
if %hanyo9<2 lsp 609,":s/20,20,0;#FFFFFF#FF4444Slime Girl",95,400:spbtn 609,609
if %hanyo9>1 lsp 609,":s/20,20,0;#D3D3D3#FF4444Slime Girl",95,400:spbtn 609,609
if %hanyo10<2 lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
if %hanyo10>1 lsp 610,":s/20,20,0;#D3D3D3#FF4444Weapon Shop",410,160:spbtn 610,610
if %hanyo11<2 lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
if %hanyo11>1 lsp 611,":s/20,20,0;#D3D3D3#FF4444Tool Shop",410,190:spbtn 611,611
if %hanyo12<3 lsp 612,":s/20,20,0;#FFFFFF#FF4444Minotauros' Milk Shop",410,220:spbtn 612,612
if %hanyo12>2 lsp 612,":s/20,20,0;#D3D3D3#FF4444Minotauros' Milk Shop",410,220:spbtn 612,612
if %hanyo13<2 lsp 613,":s/20,20,0;#FFFFFF#FF4444Spider Girl's Sewing Shop",410,250:spbtn 613,613
if %hanyo13>1 lsp 613,":s/20,20,0;#D3D3D3#FF4444Spider Girl's Sewing Shop",410,250:spbtn 613,613
if %hanyo14<3 lsp 614,":s/20,20,0;#FFFFFF#FF4444Alraune's Florist Shop",410,280:spbtn 614,614
if %hanyo14>2 lsp 614,":s/20,20,0;#D3D3D3#FF4444Alraune's Florist Shop",410,280:spbtn 614,614
if %hanyo15<2 lsp 615,":s/20,20,0;#FFFFFF#FF4444Church",410,310:spbtn 615,615
if %hanyo15>1 lsp 615,":s/20,20,0;#D3D3D3#FF4444Church",410,310:spbtn 615,615
if %hanyo16=0 && $knight!="Alma" lsp 616,":s/20,20,0;#FFFFFF#FF4444Alma Elma",410,340:spbtn 616,616
if %hanyo16=1 && $knight!="Alma" lsp 616,":s/20,20,0;#555555Alma Elma",410,340
if %hanyo17<2 lsp 617,":s/20,20,0;#FFFFFF#FF4444Grand Noah Castle",410,370:spbtn 617,617
if %hanyo17>1 lsp 617,":s/20,20,0;#D3D3D3#FF4444Grand Noah Castle",410,370:spbtn 617,617
if %hanyo16=1 && %hanyo18<1 lsp 618,":s/20,20,0;#FFFFFF#FF4444Colosseum",410,400:spbtn 618,618
if %hanyo16=1 && %hanyo17<1 && %hanyo18=1 lsp 618,":s/20,20,0;#555555Colosseum",410,400
if %hanyo16>0 && %hanyo17>0 && %hanyo18>0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Inn",410,430:spbtn 619,619
if %hanyo97<1 csp 618:lsp 619,":s/20,20,0;#FFFFFF#FF4444Inn",410,430:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *citygrandnoah2_main
if %cmd1=-1 gosub *menu:goto *citygrandnoah2_main
cspl 600,699
if %hanyo97<1 && %cmd1!=619 mov %hanyo98,%hanyo98+1
if %cmd1=601 && %hanyo1=0 goto *citygrandnoah2_01a
if %cmd1=601 && %hanyo1=1 goto *citygrandnoah2_01b
if %cmd1=601 && %hanyo1>=2 goto *citygrandnoah2_01c
if %cmd1=602 && %grandnoah_event2>0 goto *citygrandnoah2_02d
if %cmd1=602 && %hanyo2=0 goto *citygrandnoah2_02a
if %cmd1=602 && %hanyo2=1 goto *citygrandnoah2_02b
if %cmd1=602 && %hanyo2=2 goto *citygrandnoah2_02c
if %cmd1=602 && %hanyo2>=3 goto *citygrandnoah2_02d
if %cmd1=603 && %hanyo3=0 goto *citygrandnoah2_03a
if %cmd1=603 && %hanyo3>=1 goto *citygrandnoah2_03b
if %cmd1=604 && %hanyo4=0 goto *citygrandnoah2_04a
if %cmd1=604 && %hanyo4>=1 goto *citygrandnoah2_04b
if %cmd1=605 && %hanyo5=0 goto *citygrandnoah2_05a
if %cmd1=605 && %hanyo5>=1 goto *citygrandnoah2_05b
if %cmd1=606 && %hanyo6=0 goto *citygrandnoah2_06a
if %cmd1=606 && %hanyo6>=1 goto *citygrandnoah2_06b
if %cmd1=607 && %grandnoah_event7<1 goto *citygrandnoah2_07a
if %cmd1=607 && %grandnoah_event7>=1 goto *citygrandnoah2_07b
if %cmd1=608 && %hanyo8=0 goto *citygrandnoah2_08a
if %cmd1=608 && %hanyo8>=1 goto *citygrandnoah2_08b
if %cmd1=609 && %hanyo9=0 goto *citygrandnoah2_09a
if %cmd1=609 && %hanyo9>=1 goto *citygrandnoah2_09b
if %cmd1=610 && %hanyo10=0 goto *citygrandnoah2_10a
if %cmd1=610 && %hanyo10>=1 goto *citygrandnoah2_10b
if %cmd1=611 && %hanyo11=0 goto *citygrandnoah2_11a
if %cmd1=611 && %hanyo11>=1 goto *citygrandnoah2_11b
if %cmd1=612 && %hanyo12=0 goto *citygrandnoah2_12a
if %cmd1=612 && %hanyo12=1 goto *citygrandnoah2_12b
if %cmd1=612 && %hanyo12>=2 goto *citygrandnoah2_12c
if %cmd1=613 && %hanyo13=0 goto *citygrandnoah2_13a
if %cmd1=613 && %hanyo13>=1 goto *citygrandnoah2_13b
if %cmd1=614 && %hanyo14=0 goto *citygrandnoah2_14a
if %cmd1=614 && %hanyo14=1 goto *citygrandnoah2_14b
if %cmd1=614 && %hanyo14>=2 goto *citygrandnoah2_14c
if %cmd1=615 && %hanyo15=0 goto *citygrandnoah2_15a
if %cmd1=615 && %hanyo15>=1 goto *citygrandnoah2_15b
if %cmd1=616 goto *citygrandnoah2_16
if %cmd1=617 && %hanyo17=0 goto *citygrandnoah2_17a
if %cmd1=617 && %hanyo17>=1 goto *citygrandnoah2_17b
if %cmd1=618 && %hanyo18<1 goto *citygrandnoah2_18
if %cmd1=619 && %hanyo97<1 goto *citygrandnoah2_19
if %cmd1=619 && %hanyo16>0 && %hanyo18>0 return
goto *citygrandnoah2_main

*citygrandnoah2_01a

mov %hanyo1,1
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>The monsters downtown?@
>As long as they aren't annoying, who cares?\
>Well, there actually is one thing I wish would change.@
>A lot of monsters have weird cultural rituals that can get pretty             annoying...\
name "Luka"
>Rituals...?\
name ""
>What's he talking about?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_01b

mov %hanyo1,2
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Luka"
>What kind of rituals do the monsters perform here?\
name "Old Man"
>Weird demonic ones.\
>They use semen...@
>Blood...@
>Bones...@
>Creepy stuff.\
>I don't know the details, and I don't want to know.@
>As long as they leave me alone, I don't care.\
name "Luka"
>I-I see...\
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Do you know what he's talking about, Alice?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hmm...@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Depends on the species.\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Different monster species have different customs and superstitions.@
>I can't immediately recall all of them, of course.\
>But...@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Things can get weird, yeah.\
name "Luka"
>I-I see...\
name ""
>But now I'm curious...@
>What kind of strange rituals are the monsters doing in this town?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_01c

mov %hanyo1,3
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>Like I said, as long as they keep that weird voodoo magic stuff away from me, then I'm not bothered by it.\
name "Luka"
>...........\
name ""
>Honestly, he seems a little bothered by it.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_02a

mov %hanyo2,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Do I mind the monsters in the city?@
>No, not at all!\
>This city is great!@
>I'm not leaving here until I die!\
>There are always cute, hungry monster girls around.@
>I didn't like it at first, but now I...\
>...Oops! @ >Forget that last part.\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Mhmmm...\
name ""
>Alice glares at the man with an annoyed expression.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_02b

mov %hanyo2,2
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
gosub *setwindow_01
name "Alice"
>What do you mean by "cute, hungry monster girls"?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Youth"
>W-well, you know...\
name ""
>The youth starts to blush.\
name "Luka"
>Alice...@
>Do you really care that much?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>I want to know why humans choose to live in this town.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>...I think you already know why.\
name "Youth"
>Because, they're all so cute...@
>A-and hungry...@
>For semen...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>............@
>...Pervert.\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>It's always the same with you humans, isn't it...?\
name ""
>Alice sighs.\
name "Luka"
>Hey, that's not true!@
>I'm not a pervert!@
>And lots of other humans that want coexistence aren't perverts either!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Oh, really?@
>Okay. Find me one human woman that likes monsters then.@
>Go ahead, I'll wait.\
name "Luka"
>W-well...@
>...Uhhhhhhh...\
name ""
wait 1000
name "Luka"
>Oh!@
>The Grand Noah Queen!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>...Well...!@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Yeah, I suppose that's obvious.\
name ""
>Yes!@
>I got one!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Name two, then.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Uhhhh...\
name ""
wait 1000

if %pyramid<1 skip 8
name "Luka"
>...Sara?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>.............\
name "Luka"
>She still counts as human!\

if %pyramid>0 skip 4
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Yeah, that's what I thought.@

name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>You have nothing.\
name "Luka"
>Rrrrgh...\
name ""
>I just don't know enough human women.@
>That has to be it. Right?\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_02c

mov %hanyo2,3
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>But even if they're all so cute...@
>I'm too shy to actually talk to one.\
>I just can't work up the courage to do it.\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Well, you're talking to me just fine, idiot.@
>What makes me so different?\
name "Youth"
>I-I mean...@
>You're really cute, too...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>Mhmmm.@
>That's much better.\
>Go on, keep talking.\
name "Luka"
>...We're leaving now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_02d

mov %hanyo2,4
mov %grandnoah_event2,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Man...@
>I'll never get a cute monster girl to suck me dry...\
name ""
>The youth sighs.\
name "Luka"
>............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_03a

mov %hanyo3,1
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>I'm looking forward to the bout tomorrow.@
>I need to get up early and save a seat at the Colosseum.\
name ""
name "Luka"
>...........\
name "Alice"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmmm?@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Why the sour look?\
>She's just interested in martial arts, isn't she?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>No, she just wants to watch a man get raped.\
name "City Girl"
>Oh, no no! Of course not!@
>N-nothing like that! Hehehehe...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Oh, right. That.@
>I see...\

if %hanyo2<2 skip 6
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Well...@ >I guess you found a human woman that likes monsters, then.@
>Good work.\
name "Luka"
>Oh, shut up.\

if %hanyo2>1 skip 7
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>How disgusting.@
>The people in this town are disgusting.\
>It's not exactly the paradise you built it up to be...\
name "Luka"
>...............\

name ""
>I can only sigh at Alice's words and the perverted girl before me.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_03b

mov %hanyo3,2
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>Hey, you're pretty cute...\
name ""
>The girl stares down at me with seductive eyes.\
name "City Girl"
>Why don't you try your luck in the Colosseum?@
>I'd definitely go to see you...\
name "Luka"
>Just leave me alone...\
name ""
>Even human girls want to rape me, now...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_04a_al

name "Alma Elma"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>...Heh.@
>Sounds like someone can't handle a little competitiooooon...~\
name "Young Woman"
>He was raped!@
>How is it competition when the monsters forced him!?\
name "Alma Elma"
>Suuuuuure, it was rape.@
>I bet that's what every man says to you, huh?\
name "Young Woman"
>Y-you...!\
name "Luka"
>Alma, please stop bullying the human women.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Teehee.@
>Well, I suppose since you asked nicely...~\
return


*citygrandnoah2_04a

mov %hanyo4,1
lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>My boyfriend was raped by a group of monster girls.@
>Now he isn't satisfied with my body anymore...\
>I hate these damn monsters!@
>I'm getting out of this cursed city, and moving to San Ilia!\
if $knight="Alma" gosub *citygrandnoah2_04a_al

if %hanyo2<2 skip 8
name "Alice"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Well, this woman seems like she's just loving the coexistence.\
name "Luka"
if %hanyo3>1 >Okay! You've made your point already!\
if %hanyo3<2 >I never said I was okay with people getting raped!\

if %hanyo2>0 skip 14
name "Alice"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Coexistence, everybody.\
name "Luka"
>E-every city has its problems!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Really?@
>Tell me about all the raping that goes on in Ilias Village then.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>...........\

name ""
>I can only sigh at Alice's sharp words.\
>Surely, it doesn't have to be like this.@
>...Right?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_04b

mov %hanyo4,2
lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>Well, apparently now I need a new home AND a new boyfriend!@
>Hmmm...\
name ""
>The young woman eyes me for a moment.\
name "Young Woman"
>...No, forget it.@
>You stink of monster girl, too.\
name "Luka"
>...I'm leaving now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_05a_al

name "Alma Elma"
lsp 700,":a;chara\mob_madam.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Return of Kyuba at the Queen's Cup, tell your friends~!\
name "Luka"
>Are you actually...@ >hyping yourself?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I haven't competed at the Colosseum in over a year, Luka-boy.@
>People have been waiting for this!\
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>I am their star fighter, after all...\
name "Luka"
>............\
name ""
>Only Alma could turn rape into a national sport.\
return


*citygrandnoah2_05a

mov %hanyo5,1
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Noblewoman"
>I bought a special box seat for tomorrow's match.@
>Hoo hoo... I'm looking forward to it.\
name ""
name "Luka"
>...............\
name ""
>I'm not even surprised anymore.\

if $knight="Alma" gosub *citygrandnoah2_05a_al 

name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_05b

mov %hanyo5,2
lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Noblewoman"
>Oh my, you look pretty strong...@
>And young...\
>Will you be competing tomorrow, by any chance?\
name "Luka"
>.............\
name ""
dwave 1,"se\asioto3.ogg"
wait 1000
name "Noblewoman"
>E-excuse me, where do you think you're going?@
>Don't just walk away from me!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_06_al

name "Alma Elma"
lsp 700,":a;chara\mob_sensi1.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Hmmmmm...\
name ""
>Alma Elma stares intent at the man, as though she were sizing him up.\
name "Luka"
>Alma...@
>Is this guy even worth it?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Oh, I suppose you're right.@
>He is pretty sad, isn't he?\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Soldier"
>Haaaaaah!\
return

*citygrandnoah2_06a

mov %hanyo6,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>To... To get into the Colosseum...@
>Money... Need money...\
>Ahhh! @ >I want to fight in the Colosseum!\

if %grandnoah_event6<1 skip 8
name "Luka"
>D-did you spend all of your money at the Milk Store!?\
name "Soldier"
>Ha...@
>Milk...too good...\
name ""
>What the hell is she putting in that milk!?\

if $knight="Alma" gosub *citygrandnoah2_06_al

name ""
name "Luka"
>...............\
name ""
>What a pathetic sight.\
name "Soldier"
>You have to let me in somehow!@
>Help meee!\
name "Luka"\
>Wha...@
dwave 1,"se\damage.ogg"
>Hey!@ > Let me go!\
name "Alice"
lsp 700,":a;chara\mob_sensi1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmph.\
name ""
dwave 1,"se\dageki.ogg"
wait 1000
name "Soldier"
>Ahhh...\
name ""
>...Alice smacked him.@
>Hard.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What the hell is wrong with you!?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Soldier"
>I'm sorry...@
>But I have to get into the Colosseum!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Pathetic.@
>How could someone as pathetic as you ever be a soldier?\
name "Luka"
>Come on, Alice. Just forget about him.\
dwave 1,"se\asioto3.ogg"
name ""
>Thus, we leave the distraught soldier.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_06b

mov %hanyo6,2
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I can't help it...@
>I just have to taste the pleasure, one more time...\
name "Alice"
lsp 700,":a;chara\mob_sensi1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>How are you not fired, yet?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_07a

mov %hanyo7,1
mov %grandnoah_event7,1
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Far off to the east of here is a village called Yamatai.@
>It's a very quiet place, where you can live a life of leisure.\
>I've heard that the village head was looking for a skilled adventurer to      hire.@
>It seems like a monster has been bothering them for a while.\
name ""
>The Yamata no Orochi...\
name "Luka"
>That's definitely a problem.@
>But why did you randomly start talking to me about this?\
name ""
>I didn't prompt this conversation.@
>The soldier next to me just started talking about Yamatai.\
name "Soldier"
>Right, about that...@
>You seem like a pretty capable fighter.@ > You could probably stop the monster there.\
>And, well...@ >I have friends there that I'm worried about.\
name "Luka"
>I see...\
name "Alice"
lsp 700,":a;chara\mob_sensi2.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>If you're so worried, why don't you go there yourself?@
>You're a soldier!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Soldier"
>I can't.@ > I'm on 24-hour guard duty for the next three months.\
name "Luka"
>24 hours!?\
name ""
>How does that even work?\
name "Luka"
>Well...@
>Yes, I'll take care of the monster when I go to Yamatai.\
name "Soldier"
>Great! Thank you so much!@
>It would be a huge relief knowing that the monster's been taken care of.\
>But...@ >I can't really give you anything for your trouble.\
name "Luka"
>Th-that's not necessary, but thanks.\ 
name ""
>I can't just leave that monster alone.@
>Even if there's nothing else there, I have to stop her!\
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
name "Alice"
>More importantly, they're known for their rich food culture.@
>We must stop the monster, at all costs!\
name ""
name "Luka"
>..............\
name ""
>I don't care about satisfying her stomach, but she's right.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_07b

mov %hanyo7,2
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>Please help Yamatai take care of that monster when you get the chance.@
>It's a very peaceful village. They don't deserve any trouble from monsters.\
name "Luka"
>Right, I'll help them!@
>...Eventually.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_08ax

lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
name "Fishing Loving Harpy"
>Whatever you do, you absolutely must never go to "Taboo Spring".\
>As soon as you do, divine punishment will be handed down to you.\
name "Luka"
>I'll remember that...\
name "Fishing Loving Harpy"
>My fishing partner tried to go to "Taboo Spring".@
>But he said another harpy attacked him and made him turn back.\
>It's probably for the best, though.@
>That harpy may well have saved his life.\
name "Luka"
>A harpy...?\
name ""
>It couldn't have been...@
>No way.\

if $party1!="Harpy" && $party2!="Harpy" skip 5
name "Ipeia"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\hapy_a_st13.bmp",-200,0:print 10,500
>You're welcooooome~!\

if $knight!="Erubetie" skip 4
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>.............\

cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_08a_ta

name "Tamamo"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>A spring, you said!?\
name "Fishing Loving Harpy"
>Y-yes.@
>A cursed spring, northeast of here.\
name "Tamamo"
>...I see.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>She disobeyed my order?@
>...What am I saying. Of course she did.\
name "Tamamo"
>I warned you about this.@
>We never should have let her out of our sight.\
name "Alice"
>Probably not.@
>But what use is a Heavenly Knight that never leaves the castle?\
name "Tamamo"
>...One with infinitely more use than one that never leaves a spring.\
name "Alice"
>Hrm...\
name "Luka"
>Huh?\
name ""
>They seem angry...\
return

*citygrandnoah2_08a_er

name "Erubetie"
lsp 700,":a;chara\mob_hapy2.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>..............\
name ""
>Did she kill him?\
name "Erubetie"
>I'm sorry.@
>But he probably didn't make it.\
name "Fishing Loving Harpy"
>I know.\
>I want to go search for him...just to be sure.@
>But I'm afraid that if I go, I won't return either...\
name "Erubetie"
>..............\
name ""
>Erubetie stands silent, with a blank look in her eyes and a frown on her      face.\
name "Luka"
>Erubetie...@
>Did you actually...?\
name "Erubetie"
>I...\
name ""
wait 1000
dwave 1,"se\ero_slime3.ogg"
csp 699:print 10,500
>Erubetie's body dissolved into slime, and dispersed!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>How disgusting.@
>I gave her one rule, and she refused to follow it.@
>She just couldn't help herself...\
name "Luka"
>............\
name "Fishing Loving Harpy"
>Excuse me.@
>Do you know what might have happened to him?\
name "Alice"
>It's like you said.@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>He probably died.\
>...I'm sorry.\
name ""
>Why is she apologizing?@
>Does she feel responsible, somehow?\
name "Fishing Loving Harpy"
>...Thank you.\
return

*citygrandnoah2_08a

mov %hanyo8,1
if $party1_undine="Harpy" || $party2_undine="Harpy" goto *citygrandnoah2_08ax
lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Fishing Loving Harpy "
>My fishing partner has gone missing. @
>He said he was going to "Taboo Spring". @ >I told him not to... \
name ""
name "Luka "
>Taboo Spring?\
name ""
>Uh-oh...\

if $knight="Tamamo" gosub *citygrandnoah2_08a_ta
if $knight="Erubetie" gosub *citygrandnoah2_08a_er

name "Fishing Loving Harpy "
>You absolutely must not step foot in there. @
>As soon as you do, divine punishment will be handed down to you. \
name "Luka"
>I-I see...\
name ""
>But I wonder...@
>Is he really dead?\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_08b

mov %hanyo8,2
lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Fishing Loving Harpy "
>Whatever you do, you absolutely must not step food in Taboo Spring.@
>That place is cursed...\
>No man who enters ever leaves alive.@
>For your own safety, please stay away.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_09a_er

name "Erubetie"
lsp 700,":a;chara\mob_mamono4.bmp",444,80
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>You there.@
>Why are you here with humans in such a horrible place?\
name "Slime Girl"
>Uh...@ >Uhh...!\
dwave 1,"se\escape.ogg"
csp 700:print 10,500
name ""
>The Slime Girl fled!\
name "Erubetie"
>...She ran away.\
name "Undine"
lsp 700,":a;2Q\chara\undine_st05.png",200,0:print 10,500
>Probably because she's terrified of you.\
name "Erubetie"
>...I don't understand.\
name "Undine"
lsp 700,":a;2Q\chara\undine_st04.png",200,0:print 10,500
>Of course you don't.\
name ""
>Undine sighs at the puzzled Erubetie.\
name "Luka"
>Erubetie, what does purupurupuru mean?\
name "Erubetie"
>It's...@
>Slime girl terminology.\
name "Luka"
>What does it mean?\
name "Erubetie"
>That's...\
name "Luka"
>Ehhh?\
>...Are you blushing?\
name "Erubetie"
>Forget it!@
>If a slime girl asks you to purupurupuru, just don't.\
name "Luka"
>Uh...Okay?\
name ""
>She's acting awfully strange about it, though.\
return

*citygrandnoah2_09a_noer

name "Slime Girl"
>Hehehe...@
>Why don't you come with me and find out~?\
name "Luka"
>...........\
name ""
>I'm just going to ignore her now...\
return

*citygrandnoah2_09a

mov %hanyo9,1
mov %grandnoah_event9,1
lsp 700,":a;chara\mob_mamono4.bmp",244,80:print 10,500
gosub *setwindow_01
name "Slime Girl "
>Purupurupuru... @
>Want to do something fun? \
>Come on, if you have free time, let's play~!@
>Let's purupurupuru together~! \
name "Luka"
>...What the heck's a purupurupuru?\
if $knight="Erubetie" gosub *citygrandnoah2_09a_er
if $knight!="Erubetie" gosub *citygrandnoah2_09a_noer
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_09b

mov %hanyo9,2
lsp 700,":a;chara\mob_mamono4.bmp",244,80:print 10,500
gosub *setwindow_01
name "Slime Girl "
>Hehehehe...@
>So you're back~?\
>Want to purupurupuru?\
name "Luka"
>What the hell's a purupurupuru!?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_10a_gr

lsp 701,":a;chara\mob_ozisan1.bmp",200,0
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Granberia "
>Hmm... \
name " "
>Granberia walks over to the swords on display and pick one up to take a look. \
>...
wait 500
dwave 1,"se\break.ogg"
lsp 701,":a;chara\mob_ozisan1.bmp",200,0
lsp 700,":a;chara\granberia_st06.bmp",-200,0:print 10,500
name "Weapon Shop Owner "
>Ah!@ > My sword! \
name "Granberia "
>!?\
name "Alice "
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>Granberia!@ > What the hell do you think you're doing!? \
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>That was really enough to break it?@
>And you actually sell these to people? \
>No wonder humans are so weak.@
>With a weapon like that, even I'd be helpless! \
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>S-sorry...\
dwave 1,"se\kaimono.ogg"
name ""
>I quickly pay for the broken sword and leave.\
return

*citygrandnoah2_10a

mov %hanyo10,1
bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Weapon Shop Owner"
>Welcome!@
>Oh, how rare. @ >A human customer!\
>I mainly deal in weapons for monsters.@
>But I have some that humans can use, too.\
name ""
name "Luka"
>I see...\
name ""
>As he said, there doesn't seem to be many things usable by a human here...@
>It's not like I wanted to replace my weapon anyway.\

if $knight="Granberia" gosub *citygrandnoah2_10a_gr

cspl 3,7
csp 611
cspl 699,705
if %hanyo20<1 bg "bg\bg082.bmp",7,1000
if %hanyo20>0 bg "bg\bg081.bmp",7,1000
goto *citygrandnoah2_main


*citygrandnoah2_10b_gr

name "Luka"
>...........\
name ""
>I should probably just stay out of that shop for a little while.@
>Granberia may break more weapons if I go back...\
return

*citygrandnoah2_10b_nogr

name ""
>Hmm...@
>There's really no reason to go back, is there?@
>No, it's a waste of time.\
return

*citygrandnoah2_10b

mov %hanyo10,2
gosub *setwindow_01
if $knight="Granberia" gosub *citygrandnoah2_10b_gr
if $knight!="Granberia" gosub *citygrandnoah2_10b_nogr
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_11a

mov %hanyo11,1
bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono1.bmp",100,-100:print 10,500
name "Elf"
>Welcome to the Elf Tool Shop!@
>...Oh? Is it really that strange for a monster to own a shop?\
name ""
name "Luka"
>Well...@
>No, not here at least...\
name ""
name "Elf"
>Ah, you must have come from the south, then.@
>It's true this might be pretty unusual down there.\
name ""
name "Luka"
>Yes...@ > But I think this city is wonderful.\
name ""
name "Elf"
>Yes, I love this city too.@
>It's much better living together with humans than living in the hills and     forests.\
>But I've heard that Grangold Castle has an even more integrated society.@
>The stories go that they live in complete harmony there.\
name ""
name "Luka"
>R-right...\
name ""
>I guess it's technically harmony for the humans...@
>But it's the worst kind of "coexistence" I can think of.\
>Even so, I just can't bring myself to correct the Elf Girl.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hey, Luka...@ 
>I...@ >Want that.\
name ""
>Alice gently pulls on my sleeve as she points to something on the wall.\
name "Luka"
>...Hmm? @ >I didn't think a tool shop sold food...\
name ""
name "Alice"
>...It isn't food. @ >Here, look.\
name ""
>Alice is pointing to a display with accessories for monsters.@
>She seems to be enthralled by a ribbon that goes on a tail.\
name "Alice"
>.............\
name ""
name "Luka"
>Oh, right!@ > The ribbon!@
>I completely forgot about that!\
>...You want it?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Alice"
>.............\
name ""
>Like she was a small child, she gives a tiny silent nod.@
>Hmm, but can I really afford this?\
csel "Buy Ribbon.",*citygrandnoah2_11a_ribbon,"Don't Buy Ribbon.",*citygrandnoah2_11a_noribbon

*citygrandnoah2_11a_ribbon_ta

name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",267,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>A ribbon?@
>Really, Monster Lord...?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>............\
name ""
>Alice silently glares at Tamamo with a pouty look on her face.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Well, whatever.@
>It's not my money he's spending.\
>You really do seem to spoil her, you know that?\
name "Luka"
>Me?@
>Spoil...?\
name ""
>But...@ >I'm not her parent.@
>Oh, well. It's too late to return it now, anyway.\
return

*citygrandnoah2_11a_noribbon_ta

name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",267,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>..........\
name "Alice"
>..........\
name ""
>Alice turns to Tamamo, staring at her like a sad puppy.\
name "Tamamo"
>I'm not buying it for you either, idiot.@
>Make your own money if you want to buy useless things.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>...Hmph.@
>I don't get any money from being a Monster Lord...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Well, I'm not going to give you money for something ridiculous like a ribbon.\
name "Luka"
>Wait, Alice...@
>Do you...@ >get all of your money from Tamamo?\
name "Alice"
>..........\
name ""
>Alice timidly nods her head.\
>Sheesh, no wonder I had to buy everything while we were travelling together.@
>She's like a child with an allowance...\
>Well, I can't afford the bow either, so I guess she's out of luck.\
return


*citygrandnoah2_11a_ribbon

mov $alice_st,"alice_stbow"
mov %alice_st,1
mov %alice_rep,%alice_rep+3

name "Luka"
>Well, alright.@
>I guess if you really want it...\
name ""
dwave 1,"se\kaimono.ogg"
>Ribbon purchased!\
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",67,0:print 10,500
name "Alice"
>.........~\
name ""
>With the ribbon now attached to her tail, she happily swings her tail         around.\
>...I forgot how expensive that damn bow was.@
>But she looks so happy now, so whatever.\
if $knight="Tamamo" gosub *citygrandnoah2_11a_ribbon_ta
cspl 3,7
csp 611
cspl 699,705
if %hanyo20<1 bg "bg\bg082.bmp",7,1000
if %hanyo20>0 bg "bg\bg081.bmp",7,1000
goto *citygrandnoah2_main

*citygrandnoah2_11a_noribbon

mov $alice_st,"alice_st"
mov %alice_st,0
mov %alice_rep,%alice_rep-3

name "Luka"
>Sorry, Alice.@
>I really can't afford that right now...\
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>W-WHAT!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0:print 10,500
>Alice looks at me with sad eyes.@
>It looks like she's about to cry...\
name "Luka"
>Maybe we can come back for it later if they still have it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"0ab.png",67,0:print 10,500
>B-but...@
>No...\
if $knight="Tamamo" gosub *citygrandnoah2_11a_noribbon_ta
name ""
>We should probably just leave now.@
>The longer she's here, the more she'll want it.\
cspl 3,7
csp 611
cspl 699,705
if %hanyo20<1 bg "bg\bg082.bmp",7,1000
if %hanyo20>0 bg "bg\bg081.bmp",7,1000
goto *citygrandnoah2_main

*citygrandnoah2_11b_ribbon

name ""
gosub *setwindow_01
>Hmm...@
>There's really no reason to go back to the Tool Shop, is there?\
>I got Alice her ribbon, and there's nothing else I need there.@
>Thus, I turn away from the Tool Shop.\
return

*citygrandnoah2_11b_noribbon

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono1.bmp",100,-100:print 10,500
name "Elf"
>Oh, you're back!\
>You seemed interested in that ribbon...@
>Did you come back for it, by any chance?\
name "Alice"
lsp 700,":a;chara\mob_mamono1.bmp",300,-100
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>............\
name ""
>Alice looks at me expectantly.\
name "Luka"
>I'll...\
csel "Buy the ribbon.",*citygrandnoah2_11b_noribbonx1,"Don't buy the ribbon.",*citygrandnoah2_11b_noribbonx2

*citygrandnoah2_11b_noribbonx1

mov %alice_rep,%alice_rep+3
return *citygrandnoah2_11a_ribbon

*citygrandnoah2_11b_noribbonx2

name "Luka"
>Sorry, Alice.@
>I really can't...\
name "Alice"
>.............\
name ""
>Alice stays silent, but her silently tail shakes back and forth violently.\
name "Luka"
>...You're not a rattlesnake, you know.\
name ""
>Thus, we leave the Tool Shop emptyhanded once again.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
return

*citygrandnoah2_11b

mov %hanyo11,2
if %alice_st=1 gosub *citygrandnoah2_11b_ribbon
if %alice_st=0 gosub *citygrandnoah2_11b_noribbon
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_12a_ta

lsp 701,":a;chara\mob_mamono5.bmp",200,0
lsp 700,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
name "Tamamo "
>I'll take some~! \
dwave 1,"se\kaimono.ogg"
name " "
>Tamamo bought Minotauros Milk! \
name "Tamamo "
>Mmm...~ \
name ""
dwave 1,"se\ero_eat1.ogg"
wait 1000
dwave 1,"Se\ero_eat1.ogg"
wait 1000
dwave 1,"Se\ero_eat1.ogg"
>Tamamo is happily drinking her Minotauros milk. \
name "Luka "
>Tamamo...@ 
>You do realize where that milk probably came from, right? \
name "Tamamo "
lsp 700,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Yeah, and where do you think normal milk comes from? You idiot.\
>You drank your mother's when you were a baby, didn't you?@
>That should bother you even more, if you think about it.\
name "Luka"
>................\
name ""
>I...guess she's right?@
lsp 700,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>I can only sigh as Tamamo continues to drink the milk.\
return

*citygrandnoah2_12a_nota

name "Luka"
>Hey...@
>Where did that milk come from?\
name "Minotauros Milkmonster"
>Where do you think?@
>Heh heh heh...\
name ""
>...Yep.@
>Just as I thought.\
name "Luka"
>I-I have to go now.\
name ""
dwave 1,"se\asioto3.ogg"
>I quickly leave the milk store behind.\
return

*citygrandnoah2_12a

mov %hanyo12,1
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono5.bmp",0,0:print 10,500
name "Minotauros Milkmonster"
>Hey, boy. @ >Want some certified Minotauros brand milk? @ >It will help turn that   small frame of yours into one of a strong warrior!\
name ""
name "Luka"
>N-No thank you. I'm fine...\
name ""
>That milk. It...It couldn't be...\

if $knight="Tamamo" gosub *citygrandnoah2_12a_ta
if $knight!="Tamamo" gosub *citygrandnoah2_12a_nota

cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_12b_ta

name "Luka"
>Tamamo said it was good!\
csp 700
name "Tamamo"
lsp 698,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>It is good~!\
name ""
dwave 1,"se\ero_eat2.ogg"
>Tamamo happily drinks another bottle.\
name "Alice"
>Idiots...\
return

*citygrandnoah2_12b

mov %hanyo12,2
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono5.bmp",0,0:print 10,500
name "Minotauros Milkmonster"
>Hey, you're back!@
>Did you change your mind?\
name "Luka"
>Well...@
>I guess trying it won't hurt...\
name "Minotauros Milkmonster"
>Great!@
>Here you go!\
name ""
dwave 1,"se\kaimono.ogg"
>Minotauros Milk purchased!\
name "Luka"
>Hmm...\
name ""
>Reluctantly, I bring the bottle to my lips...@
dwave 1,"se\ero_eat1.ogg"
wait 1000
dwave 1,"se\ero_eat1.ogg"
>...And start to drink the Minotauros' milk.\
name "Luka"
>Huh...\
wait 1000
>Hey!@
dwave 1,"se\item.ogg"
>It really is good!\
name ""
>It's delicious, even!\
name "Minotauros Milkmonster"
>Another satisfied customer!\
name "Alice"
lsp 700,":a;chara\mob_mamono5.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Gross...@
>You drank a random monster's breast milk.\
>Don't you have any shame at all?\
name "Luka"
>Ah!@
>W-well...\

if $knight="Tamamo" gosub *citygrandnoah2_12b_ta:skip 6

name "Alice"
>Pervert.\
name "Luka"
>I-it's no different than any other milk!\

name ""
if $knight="Tamamo" >But to be fair...@
if $knight!="Tamamo" >And to be fair...@
>...It's really tasty milk.\
cspl 3,7
csp 611
cspl 698,705
goto *citygrandnoah2_main

*citygrandnoah2_12c

mov %hanyo12,3
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono5.bmp",0,0:print 10,500
name "Minotauros Milkmonster"
>So, little boy, since you like the milk so much...@
>Want to try drinking it from the source, next?\
name ""
>The Minotauros eyes me seductively.\
name "Luka"
>Uh, n-no no! That's okay!@
>I'll just be going now.\
cspl 3,7
csp 611
cspl 698,705
goto *citygrandnoah2_main


*citygrandnoah2_13a_gr

mov %plansect_granberia,1
name "Granberia"
>Ten years!?\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\granberia_st06.bmp",200,0:print 10,500
>They've been at war for ten years!?\
name "Alice"
>As far as I know, yes.\
name "Granberia"
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Ten years, and you never once thought to go and deal with it?\
name ""
>Uh-oh, she looks angry...\
name "Alice"
>What am I supposed to do?@
>I can't force them to work things out peacefully.@
>If they really wish to fight amongst themselves, then they can deal with it   on their own.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>So in other words, as long as they don't threaten you, you don't care.@
>That's how a Fateburn rules her kingdom?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Excuse me, but isn't that what you're for?@
>If you hate the situation so much, go do something about it.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Maybe I will...\
name "Luka"
>Uh, I'll go to Plansect Village soon to take care of it.\
name "Granberia"
>Good.\
name ""
return


*citygrandnoah2_13a

mov %hanyo13,1
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono3.bmp",0,0:print 10,500
name "Spider Girl Shop Owner"
>Welcome! @ >I hope you don't want anything made...\
name ""
name "Luka"
>No, not really...\
name ""
name "Spider Girl Shop Owner"
>Good, good.\
>Because honestly... Though I call myself Spider Girl... @ >I'm actually a        Tarantula Girl...\
>Honestly, I'm no good at sewing...\
name ""
name "Luka"
>..............\
name ""
>Then why do you own a sewing shop?\
name "Spider Girl Shop Owner"
>Maybe I should abandon everything and return back home...\
name ""
name "Luka"
>You're from Plansect Village, right?\
name ""
name "Spider Girl Shop Owner"
>Yeah, how did you know?\
name "Luka"
>Uh, just a lucky guess...\
name ""
>Maybe because you're a spider?\
name "Luka"
>Uh, listen...@
>You probably shouldn't go back there right now.\
name "Spider Girl Shop Owner"
>Oh?@ > But why?@ > It's been so long since I've gone home...\
name "Luka"
>Just trust me, please.\
name "Spider Girl Shop Owner"
>A-alright...\
name ""
>I didn't want her getting caught up in that mess.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmm... Plansect Village, eh?\
name "Luka"
>Do you know what's going on there?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Yes.@
>After the Alraune Queen left with many high-level alraunes to purify the      waters east of Sentora, they went missing...@
>The plant girls and insect girls, led by the Queen Bee, began a conflict that turned to civil war.\
>That was ten years ago.\
name "Luka"
>That long!?\

if $knight="Granberia" gosub *citygrandnoah2_13a_gr

name ""
>I don't really want to go to that place...@
>But I can't just ignore that war, if I can do something about it.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_13b

mov %hanyo13,2
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono3.bmp",0,0:print 10,500
name "Spider Girl Shop Owner"
>I thought I could use my silk to sell fabrics, like the Minotauros down the road does with her milk.@
>But...@ >I just don't have the talent for it.\
name ""
>The Spider Girl sighs.\
name "Spider Girl Shop Owner"
>Maybe one day...\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_13c

gosub *setwindow_01
wait 500
name "Luka "
>Hm? \
name " "
>There's a note here. \
>"The Spider Girl's Sewing Shop has closed due to lack of business.@
>Please go to Plansect Village for your sewing needs." \
>I guess she couldn't keep business up.@
>Looks like there's nothing here, then. \
cspl 3,7
csp 611
cspl 700,705
goto *citygrandnoah2_main


*citygrandnoah2_14a

mov %hanyo14,1
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Welcome to Alraune's Florist Shop~!@
>Mr. Traveler, would you like a flower?\
name "Luka"
>Sure, I'll take one...\
name ""
dwave 1,"se\kaimono.ogg"
mov %item14,1
>Alraune Flower purchased!\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-110,0
lsp 701,":a;chara\mob_mamono2.bmp",303,0:print 10,500
name "Alice"
>Alright, lets hurry up and see how it tastes.\
name "Luka"
>Hmm...\
name ""
>I forgot you could eat these.@
>It doesn't exactly look appetizing, though.\
mov %counter,0
csp 699

if $party1!="Kitsune" && $party2!="Kitsune" skip 8
mov %counter,%counter+1
name "Nibi"
lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
>Hey, I want one!\
dwave 1,"se\kaimono.ogg"
name ""
>Nibi got an Alraune Flower!\

if $party1!="Harpy" && $party2!="Harpy" skip 8
mov %counter,%counter+1
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st41.png",-200,0:print 10,500
>Hey! can I have one, too?\
dwave 1,"se\kaimono.ogg"
name ""
>Ipeia got an Alraune Flower!\

if $knight!="Tamamo" skip 8
mov %counter,%counter+1
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>I'll take one, too~!\
dwave 1,"se\kaimono.ogg"
name ""
>Tamamo got an Alraune Flower!\

if $knight="Tamamo" && %counter=1 >Tamamo and Alice happily munch on their flowers.\
if %counter=1:if $party1="Harpy" || $party2="Harpy" >Alice and Ipeia happily munch on their flowers.\
if %counter=1:if $party1="Kitsune" || $party2="Kitsune" >Alice and Nibi happily munch on their flowers.\
if %counter>1 >Everyone happily munches on their flowers.\

if %counter=0 skip 17

if %counter>1 skip 3
name "Florist Shop Owner"
>Well, this is certainly good for business!\

if %counter<2 skip 6
name "Florist Shop Owner"
>Oh, my.@
>Business is certainly good today.\
name "Luka"
>I didn't realise these flowers were so popular...\

name "Luka"
>..........\
name ""
>I don't really get it, but I still don't want one.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_14b

mov %hanyo14,2
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Oh, you're back!@
>Do you want another flower?\
name "Luka"
>N-no, that's okay...\
mov %counter,0

if $knight!="Tamamo" skip 9
mov %counter,%counter+1
name "Tamamo"
lsp 699,":a;chara\tamamo_st04.bmp",-200,0
lsp 700,":a;chara\mob_mamono2.bmp",347,0:print 10,500
>Sure~!\
dwave 1,"se\kaimono.ogg"
name ""
>Tamamo got another Alraune Flower!\

if $party1!="Kitsune" && $party2!="Kitsune" skip 9
mov %counter,%counter+1
name "Nibi"
lsp 699,":a;chara\youko_st01.bmp",-200,0
lsp 700,":a;chara\mob_mamono2.bmp",347,0:print 10,500
>I'll take another!\
dwave 1,"se\kaimono.ogg"
name ""
>Nibi got an Alraune Flower!\

if $party1!="Harpy" && $party2!="Harpy" skip 9
mov %counter,%counter+1
name "Ipeia"
lsp 699,":a;2Q\chara\hapy_a_st41.png",-200,0
lsp 700,":a;chara\mob_mamono2.bmp",347,0:print 10,500
>I want one!\
dwave 1,"se\kaimono.ogg"
name ""
>Ipeia got an Alraune Flower!\

name ""
if $knight="Tamamo" && %counter=1 >Tamamo happily munches on her flower...again.\
if %counter=1:if $party1="Harpy" || $party2="Harpy" >Ipeia happily munches on her flower...again.\
if %counter=1:if $party1="Kitsune" || $party2="Kitsune" >Nibi happily munches on her flower...again.\
if %counter>1 >They happily munch on their flowers...again.\

if %counter<1 skip 5
name "Luka"
>............\
name ""
>I still don't get what's appetizing about a flower.\

if %counter>0 skip 5
name ""
>No matter how good they may taste...@
>...I'm just not interested in eating a flower.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_14c

mov %hanyo14,3
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Are you sure?@
>You don't have to eat it, you know...\
name "Luka"
>No, that's alright.\
name ""
>Alice's flower has given me enough trouble as it is...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_15a

mov %hanyo15,1
bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>Oh! What travesty! @ >Such corruption of public morals in this town!@
>I'm so sorry, Ilias!\
name "Luka"
>..............\
name ""
>Awkward.\
name ""
cspl 3,7
csp 611
cspl 699,705
if %hanyo20<1 bg "bg\bg082.bmp",7,1000
if %hanyo20>0 bg "bg\bg081.bmp",7,1000
goto *citygrandnoah2_main

*citygrandnoah2_15b

mov %hanyo15,2
gosub *setwindow_01
name "Luka"
>............\
name ""
>There's no reason to go to that church.@
>And I don't really want to.\
>Thus, I turn away from the church.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_16_gr

name "Granberia"
>Wait a minute!\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Don't tell me you're entering, too!?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Well, of course I am~!@
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I've been out at sea for a year, after all.@ > I haven't been able to fight here in such a long time!\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>.......@
lsp 700,":a;2Q\chara\granberia_st71.png",200,0:print 10,500
>I guess that settles it then.\
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I'm entering, too!\
lsp 700,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>Eh!?\
csp 701
name "Alma Elma"
lsp 699,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Hahaha, how cute.@ > Granberry wants to fight me again...~@
lsp 699,":a;chara\arumaeruma_st22.bmp",-200,0:print 10,500
>You know, if you want to play with me that badly, all you have to do is       ask...~\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Shut up.@
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I'll defeat you, in front of everyone!\
name "Alma Elma"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Hmhmhm...@
>The odds reeeeeally aren't in your favor for that, you know...@
>But you're always welcome to tryyyyyyy~!\
csp 699
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>So, Granberry and Luka-boy will in the same tournament.@
>If only that cutie Tamamo were here, it would be perfect...\
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Well, see you then~!\
return

*citygrandnoah2_16_gr2

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Well, what are we waiting for?@
>Let's go register!\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Are you sure you want to do this?@
>You remember what I told you about the Colosseum on the way up here, right?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>I don't care about this farce they call a tournament.@
>And I certainly have no intention of pleasuring any fool that doesn't put up  a good fight against me.\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>But Alma Elma's entering that tournament.@
>And that means I'm going to defeat her.\
name "Luka"
>Okay, if you say so...\
name ""
>We'll register for the Queen's Cup before checking into the Inn for the       night.\
return

*citygrandnoah2_16_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmm.@
>Looks like you might have your work cut out for you if you want that orb,     Luka.\
name "Luka"
>You think so?@
>I already beat her once, though...\
name "Tamamo"
>She probably wants a rematch with you.@
>I bet she has something planned.\
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Well, good luck~!\
name "Luka"
>I guess you're not going to enter, then?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>Well, it is a little tempting...fufufu.@
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>But what if I went up against Alma Elma?@
>That would be rather awkward, wouldn't it?\
>Or maybe...@
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>You just want to watch us molest each other in front of a huge crowd.\
name "Luka"
>What?@
>That doesn't even...@
>How do you come up with this stuff?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Oh, I'm just messing with you!\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Anyway, no. I'm not competing.@
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Guess you're on your own~!\
name "Luka"
>Great...\
name ""
>I have to make sure I register for the Queen's Cup before checking into the   Inn for the night.\
return

*citygrandnoah2_16_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...Hmph.@
>What is that foolish woman up to now?\
name "Luka"
>She's always like that, isn't she?\
name "Erubetie"
>Deal with her quickly and get the orb.@
>I don't wish to stay in this disgusting place.\
name "Luka"
>I can't do anything until the tournament actually starts.@
>It might be a few days...\
name "Erubetie"
>..................\
name ""
>Why does she stay with me if she hates it so much?\
>But anyway, I have to make sure I register for the Queen's Cup before         checking into the Inn for the night.\
return

*citygrandnoah2_16_no

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>What an annoyance.\
name "Luka"
>She was here last time, too...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>She's so weird...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Oh, well...\
name ""
>I have to make sure I register for the Queen's Cup before checking into the   Inn for the night.\
return

*citygrandnoah2_16

gosub *setwindow_01
mov %hanyo16,1
name "Luka"
>Wait, Alma Elma!?\
name ""
bgmstop
>Oh, boy...\
name "Alma Elma"
>Hellooooooooooo~!\
name "Luka"
>Huh? Wah!\
name ""
dwave 1,"se\bird.ogg"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,100
>Alma Elma suddenly appears behind me!\
name ""
bgmonce "bgm\battlestart.ogg"
>Alma Elma appears!
wait 4500
>\
bgm "2Q\bgm\alma2.ogg"

name "Luka"
>Geez, don't sneak up on me like that...\
name ""
>She really enjoys messing with people, doesn't she...?\
name "Alice"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>What is it, Alma Elma?@
>Do you have something to report?\
name "Alma Elma"
>Hmm...@ >Nope!@ > Just saying hi!\
name "Alice"
>...................\
name ""
>Alice simply lets out an annoyed sigh and says nothing more.\
name "Alma Elma"
csp 700
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>As for you, Luka-boy...\
name ""
>She stares at me with a seductive look in her eyes.\
name "Alma Elma"
>What brings you to this lovely little city, hmm?\
name "Luka"
>It's the Queen's Cup. I have to enter it.@
>I need to get the prize that's being offered for winning.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Oh, okay.@
>You're trying to awaken the Garuda, then.\
name "Luka"
>Hey, yeah!@ > How did you know?\
name "Alma Elma"
>Please, Luka-boy.@
>Of course I know about the Garuda Girl.\
>She was only sealed in that egg recently, after all. To keep humans from      entering Hellgondo after the Slaughter of Remina.\
name "Luka"
>I see...\
name ""
>I think those sailors back at Gold Port said something about that.\
>So then who sealed the Garuda?@ > Was it Alice's mother?@
>But cutting humans off from Hellgondo would only make her look more guilty!\
;if %countdown<80 goto *citygrandnoah2_alma2
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well, anyway, if you're going to enter the Queen's Cup...@
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Then I guess we'll be meeting again real soon, Luka-boy...\
name "Luka"
>Huh!?\
name ""
>Oh, that's right.@
>I forgot she was there, too...\
name "Alma Elma"
>You know, that little fight we had on the beach really hurt...@
>My body was aching for a week.\
lsp 701,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>Oh, but don't you worry...@
>I'll get my revenge reeeeeeal soon~.@
lsp 701,":a;chara\arumaeruma_st22.bmp",0,0:print 10,500
>In front of eeeeeeveryone...~\
lsp 701,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>Nobody makes a fool out of me and gets away with it~.\
name ""
>Alma eyes me seductively while licking her lips.\
name "Luka"
>But if you couldn't defeat me before, what makes you think you can do it this time?\
name "Alma Elma"
>Hmhmhmhm...@
lsp 701,":a;chara\arumaeruma_st22.bmp",0,0:print 10,500
>Guess you'll just have to wait and find out, won't you~?\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Of course, it wouldn't be very practical for me to keep the prize all to myself, would it?\
>So if I win...@
>I'll give you the Green Orb.@
>Deal?\
name "Luka"
>Y-yes!@
>That's perfect!\
name ""
>Phew.@
>At least now I know the Green Orb is secure.\
name "Alma Elma"
>Any time, Luka-boy~.@
lsp 701,":a;chara\arumaeruma_st22.bmp",0,0:print 10,500
>The prize I'll get from you is faaaar more valuable than some silly little marble~.\
name "Luka"
>...........\
name ""
>There's no way I can let her beat me...\
name "Alma Elma"
lsp 701,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>See you theeeeere~.\
mov %x,0

if $knight="Granberia" gosub *citygrandnoah2_16_gr:mov %x,-200

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",%x,0:print 10,500
>Oh, but before I go, I should probably mention.@
>You have to go to the Colosseum to register for the Queen's Cup.\
lsp 701,":a;2Q\chara\arumaeruma_st19.png",%x,0:print 10,500
>See you soon~!\
bgmstop
dwave 1,"se\bird.ogg"
name ""
csp 701
if $knight="Granberia" lsp 700,":a;chara\granberia_st01.bmp",0,0
print 10,500
>Alma Elma flew away...\
bgm "2Q\bgm\grandnoah2.ogg"
name "Luka"
>The Colosseum, huh...?\
name ""
>Last time, I had to get approval from the Queen herself.@
>Maybe because I was late last time?\

if $knight="Granberia" gosub *citygrandnoah2_16_gr2
if $knight="Tamamo" gosub *citygrandnoah2_16_ta
if $knight="Erubetie" gosub *citygrandnoah2_16_er
if $knight="" gosub *citygrandnoah2_16_no

cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_alma2

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well, I'm sure you would have no trouble getting that orb.\
>However, it is with great regret that I must inform you...@
>That the Queen's Cup is already over, and the Green Orb has been given away.\
name "Luka"
>Huh!?\
>The Queen's Cup...is...@
>OVER!?\
name ""

if $knight!="Granberia" skip 11
name "Granberia"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
mov %granberia_rep,%granberia_rep-2
>Well done, idiot.@
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Did you think the tournament was just going to wait nicely for you to move    your ass or something?\
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>S-sorry...\
name ""

if $knight!="Erubetie" skip 10
name "Erubetie"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>Didn't you fight in this tournament before?@
>If you can predict everything so well, how did you manage to forget something so important?\
mov %erubetie_rep,%erubetie_rep-1
>You damn fool...\
name "Luka"
>I'm sorry!@ > It slipped my mind!\

if $knight!="Tamamo" skip 12
name "Tamamo"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
mov %tamamo_rep,%tamamo_rep-1
>Did you seriously forget when the tournament was!?@
>How are we going to get that orb now!?\
name "Luka"
>I...I don't know!\
name ""
>Crap!@
>And now Tamamo's angry, too...\


name ""
>What the hell am I going to do now!?\
name "Alma Elma"
>Now now, no need to panic, my dear Luka-boy.\
csp 700:lsp 701,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>The good news is, I won~!@
>Look!\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0
lsp 701,":a;2Q\chara\orb_green.png",-200,0
dwave 1,"se\lvup.ogg"
>Alma holds up the shimmering Green Orb to me like a proud child.\
name "Luka"
>Wait, really!?\
name "Alma Elma"
>And I'll happily hand it over to you...~\
name "Luka"
>Thank you so much, Alma!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>...On one condition.\
dwave 1,"se\lvdown.ogg"
name "Luka"
>Why me...\
name ""
>I can already tell this isn't going to be pleasant...@
>Knowing Alma, she'll probably utterly humiliate me to amuse herself before    giving me the orb.\



mov %hanyo4,1
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main



*citygrandnoah2_17a

mov %hanyo17,1
bg "bg\bg043.bmp",7,1000
gosub *setwindow_01
lsp 701,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Guard"
>I'm sorry, but I cannot allow any unauthorized persons past here.@
>Please turn back.\
name ""
name "Luka"
>I see.\
name ""
>Crap.@
>The odds of me running into the Queen again are almost zero.\
if %hanyo16<1 >How am I supposed to enter, then?\
if %hanyo16>0 >But I'll need to talk to her later.@ > Hmm...\
cspl 3,7
csp 611
cspl 699,705
if %hanyo20<1 bg "bg\bg082.bmp",7,1000
if %hanyo20>0 bg "bg\bg081.bmp",7,1000
goto *citygrandnoah2_main

*citygrandnoah2_17b

mov %hanyo17,2
gosub *setwindow_01
name ""
>They won't let me just walk into the castle...@
>I'll have to find some other way to talk to the Queen.\
cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main


*citygrandnoah2_18_gr2

name "Granberia"
lsp 700,":a;chara\mob_heisi1.bmp",200,0
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>We're here to register for the Queen's Cup.\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Guard"
>Er...@ >Both of you?\
name "Luka"
>Yes, that's right.@
>Is this the right place?\
name "Guard"
>Yes, you can register here.@
``(Great, exhibitionists...@ >I'll just tell them we're full or something...)\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Hm?@
>Did you say something?\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Guard"
>No no, just thinking out loud...\
name ""
>The guard pulls out a signup sheet from under the table.\
name "Guard"
>Now then, what are your names?\
name "Luka"
>I'm Luka.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>And I'm Granberia.\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Guard"
dwave 1,"se\slash.ogg"
>G-Granberia!?\
name ""
>The guard's face goes pale.\
name "Granberia "
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Err...@
>No relation to the Heavenly Knight.\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Guard"
>...............\
name ""
>Subtle.\
name "Guard"
>Al-alright...@
>Luka and G-Granberia, then.\
>You're both registered for the Queen's Cup.@
>It will begin tomorrow.\
>Until then, please enjoy yourself in the city.\
name "Luka"
>Great!@
>Thank you!\
name ""
>With that dealt with, we leave the Colosseum.\
csp 701
lsp 700,":a;chara\mob_heisi1.bmp",0,0
dwave 1,"se\asioto3.ogg"
print 10,1000
name "Guard"
>.......@
>Why is there a Heavenly Knight in Grand Noah?\
>She didn't seem hostile, but...\
return

*citygrandnoah2_18_nogr

name "Luka"
>I'm here to register for the Queen's Cup.\
name "Guard"
>Oh, yes! Of course.\
name ""
>The guard pulls out a signup sheet from under the table.\
name "Guard"
>Okay, I just need your name.\
name "Luka"
>Luka.\
name "Guard"
>Luka...\
name ""
>The guard quickly writes the name on a sheet of paper.\
name "Guard"
>Normally, I'd never accept a submission this late...@
>But the Queen of Grand Noah's actually been searching for human fighters.@
>She really wants to give the Green Orb to a human competitor.\
>It's not that she has anything against monsters.@
>But she really hates how the Colosseum's changed over the years.\
name "Luka"
>Ah, I see...\
name ""
>I already knew that, of course.\
name "Guard"
>You're not just going to surrender to the first monster you like, right?@
>You're actually here to compete?\
name "Luka"
>Of course I am!@
>I really want to win that orb...\
name "Guard"
>Haha, the Queen will be happy to hear that!\
>Anyway, you're registered now.@
>I'll make sure to pass the information on.\
>There's still some time before the tournament, though. So feel free to    enjoy the city until then.\
name "Luka"
>Great! Thank you!\
if $knight="Alma" gosub *citygrandnoah2_18_al:return
name ""
>With that taken care of, I leave the Colosseum.\
dwave 1,"se\asioto3.ogg"
return

*citygrandnoah2_18_al2

wait 1000
name "???"
>Hey!@
dwave 1,"se\bird.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",200,0
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
name "Alma Elma"
>Don't forget about meeeee~!\
name "Luka"
>A-Alma!?\
name "Guard"
>Whoa!@
>Don't scare me like that...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>...Hehe.@
>Sorry~.\
>But I want to register tooooo~!\
name "Guard"
>Err...@
>I'm sorry, but that was the last slot.@
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>We're full now.\
name "Alma Elma"
>Huh!?\
name ""
>Alma stares at the guard with a puzzled look on her face.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hmmm...@
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Are you suuuuure about that?\
lsp 701,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>I'm sure you could find it in your heart to...@
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
lsp 701,":a;chara\arumaeruma_st22.bmp",-200,0
csp 2:print 10,500
>...Make an exception~.\
name "Guard"
dwave 1,"se\yami.ogg"
>Ghh!\
name ""
>The Colosseum Guard has been seduced by Alma Elma!\
name "Guard"
>Y-yes, of course...@
>Just give me your name, my love...\
name "Alma Elma"
lsp 701,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Good boy~.\
>The name is Kyuba.@
>K-Y-U-B-A.\
name "Guard"
>O-Of course.@
>I'll never forget it...\
name ""
>The guard hastily writes down Alma's fake name below mine.\
name "Alma Elma"
>Hehe.@
lsp 701,":a;chara\arumaeruma_st22.bmp",-200,0:print 10,500
>Thanks, sweetie~.\
name "Luka"
>So you really are going to enter...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Of course I am!@
>I can't just leave you to fight for the Green Orb all by yourself!@
>And I can't disappoint my fans by sitting out such an important tournament!\
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>But more than that, I still owe you for that beating you gave me on the beach...@
>I'm sure you remember, right?\
name "Luka"
>...Uh-oh.\
name ""
>That's the real reason she wants to enter, isn't it?\
name "Alma Elma"
lsp 701,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Hehehe...@
>Revenge is going to be sooooooo sweet~.\
name ""
lsp 701,":a;chara\arumaeruma_st22.bmp",-200,0:print 10,500
>Alma leans over and licks her lips while staring up at me.\
name "Luka"
>...Hmph.\
name ""
>There's no way I can let her beat me!@
>...Especially not in front of all those women.\
>It's probably best not to think of it now.@
>With that, we leave the Colosseum.\
dwave 1,"Se\asioto3.ogg"
cspl 700,701:print 10,500
wait 1000
name "Guard"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>Ah...@
>W-what?\
name ""
>Suddenly, the Guard breaks free of Alma's seduction spell!\
name "Guard"
>W-what just happened!?\
name ""
dwave 1,"se\lvdown.ogg"
>The guard looks down at the signup sheet in his hand.\
wait 1000
name "Guard"
>...And when the hell did Kyuba come back!?\
name ""
return

*citygrandnoah2_18_gr

name "Granberia"
csp 701
lsp 700,":a;chara\mob_heisi1.bmp",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Are you kidding...@
>So now we can't even enter!?\
name "Luka"
>Looks like it...\
name ""
>I have to talk the Queen.@
>It's my only hope.\
return

*citygrandnoah2_18_al

name "Alma Elma"
lsp 700,":a;chara\mob_heisi1.bmp",200,0
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Awwww!@
>Does that mean we don't get to enter?\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>Looks like it...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hmmm...@
>Well, I suppose I could just enter the next cup in a couple weeks~.\
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>But what about the orb?\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>I don't know, now...\
name ""
>I have to talk to the Queen.@
>It's my only hope.\
return

*citygrandnoah2_18

gosub *setwindow_01
mov %hanyo18,1
mov %hanyo20,1
bgmstop
bg "bg\bg060.bmp",7,1000
bgm "2Q\bgm\Colosseum.ogg"
name "Luka"
>This is the entrance to the Colosseum...@
if $knight="Granberia" >But where are we supposed to register at?\
if $knight!="Granberia" >But where am I supposed to register at?\
name ""
>The place is completely empty, save for one guard on one side of the room.\
if %grandnoah=1 >Not the same guard as before, though...\
name "Guard"
lsp 701,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>Halt.@
>What's your business here?\
name "Luka"
>I'm here to register for the Queen's Cup.\
name "Guard"
>The Queen's Cup?@
>Oh...\
name ""
>The guard visibly grimaces before continuing.\
name "Guard"
>Well, I'm sorry. But I can't let you enter.@
>Registration is closed, and I can't register you this close to the tournament.\
bgmstop
name "Luka"
>You mean I'm...@
>Too late?\
name "Guard"
>By a few days, yes.\
name "Luka"
>............\
name ""
bgm "bgm\alice1.ogg"
>Crap.@
>Now what.\
name "Luka"
>B-but you have to let me in!\
name "Guard"
>I'm sorry, but there's nothing I can do.\
name "Luka"
>Dammit...\
name ""
>Now what!?\
if $knight="Alma" gosub *citygrandnoah2_18_al
if $knight="Granberia" gosub *citygrandnoah2_18_gr
name "Luka"
>Er...@
>S-sorry to have bothered you, sir.\
name ""
if $knight!="Granberia" && $knight!="Alma" >With that, I leave the Colosseum.\
if $knight="Granberia" || $knight="Alma" >With that, we leave the Colosseum.\
dwave 1,"se\asioto3.ogg"
bgmstop
if %hanyo20<1 sean_change "bg082"
if %hanyo20>0 sean_change "bg081
bgm "2Q\bgm\grandnoah2.ogg"
>Great.@
if %grandnoah=1 >First I was too early, now I'm too late.\
if %grandnoah=0 >Now how am I supposed to get the orb?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Oh, there you are.@
>So are you in?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It's too late to register.@
>I'm not in.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...Are you kidding me...\

if %grandnoah=1 skip 2
>Well, now what!?\

if %grandnoah=0 skip 4
>First we were too early, now we're too late!?\
name "Luka"
>I know! I'm sorry!\

name "Luka"

if %hanyo17>0 skip 12
>Maybe I can still try the castle.@
>Maybe we can see the Queen, and she'll let us in?\
name "Alice"
>...You don't actually think that will work, do you?\
name "Luka"
>I don't know!@
>I'm kind of running out of options here!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Hmph.@
>Well, give it a try, I guess.\

if %hanyo17<1 skip 11
>L-let's just check into the Inn.@
>We'll figure something out.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...We're not leaving without that orb.@
>If I have to burn down this entire city, I will.\
name "Luka"
>D-don't say that so loudly!@
>We'll figure it out, okay?\
name "Alice"
>Uh-huh...\

name ""
>We'll get the Green Orb.@
>We have to...\

cspl 3,7
csp 611
cspl 699,705
goto *citygrandnoah2_main

*citygrandnoah2_19

mov %hanyo97,1
bg "bg\bg107.bmp",6,1500
gosub *setwindow_01
name "Luka"
>Hi, we need to check out some rooms.\
name "Innkeeper"
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
>Hmm?@
>Oh, yes, of course. How many?\
name "Luka"
>Er...@
 
mov %hanyo100,2
if $knight!="" mov %hanyo100,%hanyo100+1
if $party1!="" mov %hanyo100,%hanyo100+1
if $party2!="" mov %hanyo100,%hanyo100+1
itoa $hanyo100,%hanyo100
mov $sel1,"I guess we need "+$hanyo100+" rooms."
``$sel1\
name "Innkeeper"
mov $sel1,$hanyo100+" rooms..."
mov %hanyo99,%hanyo100*2340
itoa $hanyo99,%hanyo99
mov $sel2,"That'll be "+$hanyo99+" gold."
``$sel1@
``$sel2\
 
if %hanyo99>8000 skip 21
name "Luka"
>Th-that much!?\
name "Innkeeper"
>Rooms are booked at a premium during Colosseum season.\
name "Luka"
>Uuurgh...\
name ""
>What a ripoff.\
>And I don't think there are any other inns in the city, are there?\
name "Luka"
>...Fine.@
mov $sel1,$hanyo99+ " gold."
``$sel1\
name ""
>I reluctantly give the Innkeeper an unreasonably high amount of gold.\
name "Innkeeper"
dwave 1,"se\kaimono.ogg" 
>Thank you for your patronage!\
name ""
>The innkeeper gives a fake-sounding thanks.\
 
if %hanyo99<8001 skip 53
name "Luka"
>W-WHAT!?@
>That's insane!\
name "Innkeeper"
>Rooms are booked at a premium during Colosseum season.\
name "Luka"
>Premium!?@
>How many premiums do you have!?\
name "Innkeeper"
>About seven.\
name "Luka"
>Rrrgh...\
name ""
>Crap.@
>Now what?\
name "Alice"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>............\
name ""
>...No.@
>It's not even worth asking her.\
name "Luka"
>Chrome...@
>Do you have any gold?\

if %hanyo98>7 skip 8
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Sorry...@
>I never really had a use for gold in the mansion.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Luka"
>Damn...\

if %hanyo98<8 skip 6
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Why, yes. I do.@
>I got paid by Promestein in human currency from my well-paying salary job as a necromancer in an abandoned mansion.\
>Do you think I have any gold!?\
 
name ""
>...Doesn't look like I'm getting any help on this.\
name "Luka"
>...Fine.\
name ""
>Reluctantly, I pay the Innkeeper the outrageous amount of gold.\
dwave 1,"se\kaimono.ogg"
name "Innkeeper"
>Thank you for your patronage!\
name ""
>The innkeeper gives a fake-sounding thanks.\

if %hanyo98>0 skip 10
mov %chrome_rep,%chrome_rep+1
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",-200,0:print 10,500
>Thank you, Luka.\
name ""
dwave 1,"se\asioto3.ogg"
csp 699:print 10,500
>Chrome heads off to one of the rooms.\
skip 28
 
if %hanyo98>14 skip 10
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Th-thanks...@
>I'll be in my room.\
name ""
dwave 1,"se\asioto4.ogg"
csp 699:print 10,500
>Chrome hurriedly flees to one of the rooms.\
skip 17

if %hanyo98<15 skip 15
mov %chrome_rep,%chrome_rep-1
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Hmph.@
>Took you long enough...\
name ""
dwave 1,"se\asioto3.ogg"
csp 699:print 10,500
>Chrome annoyedly storms off to one of the rooms.\
name "Luka"
>.............\
name ""
>Sheesh, what's her problem?@
>Oh, well. At least she's checked in now.\

name "Luka"
>We'll be back later.\
name ""
>With that, we turn around and head outside.\
cspl 3,7
csp 611
cspl 699,705
if %hanyo20<1 bg "bg\bg082.bmp",6,1500
if %hanyo20>0 bg "bg\bg081.bmp",6,1500
goto *citygrandnoah2_main

*city17_main0

mov %genzaiti,9
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg081.bmp",7,1500
bgm"bgm\city1.ogg"



*city17_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Old Man",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444City Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Young Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Noblewoman",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,340:spbtn 607,607
lsp 608,":s/20,20,0;#FFFFFF#FF4444Harpy",95,370:spbtn 608,608
lsp 609,":s/20,20,0;#FFFFFF#FF4444Slime Girl",95,400:spbtn 609,609
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Minotauros's Milk Shop",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Spider Girl's Sewing Shop",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Alraune's Florist Shop",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Church",410,310:spbtn 615,615
lsp 616,":s/20,20,0;#FFFFFF#FF4444Grand Noah Castle",410,340:spbtn 616,616
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city17_main
if %cmd1=-1 gosub *menu:goto *city17_main
cspl 600,699
if %cmd1=601 goto *city17_01
if %cmd1=602 goto *city17_02
if %cmd1=603 goto *city17_03
if %cmd1=604 goto *city17_04
if %cmd1=605 goto *city17_05
if %cmd1=606 goto *city17_06
if %cmd1=607 goto *city17_07
if %cmd1=608 goto *city17_08
if %cmd1=609 goto *city17_09
if %cmd1=610 goto *city17_10
if %cmd1=611 goto *city17_11
if %cmd1=612 goto *city17_12
if %cmd1=613 goto *city17_13
if %cmd1=614 goto *city17_14
if %cmd1=615 goto *city17_15
if %cmd1=616 goto *city17b_main0
if %cmd1=619 return
goto *city17_main



*city17_01

lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>It seems like that Queen's Cup was quite something.@
>I heard a human warrior actually beat that famous Kyuba.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Ah... This is such a nice city...@
>I was walking down this street last night when a group of harpies raped me.\
>Where should I walk around tonight...\
name ""
name "Luka"
>Uhm... @ >That's forbidden, you know...\
name ""
name "Youth"
>Should I do some bondage with that Lamia down that east alley...?@
>Oh, oh... Or how about that Spider Girl's web in the west...\
name ""
name "Luka"
>...........\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_03

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>You were the boy that beat Kyuba...@
>You two were moving so fast, it was incredible.\
>...That ending was so unfortunate for you. @ >I'm upset at it, too.\
>That's no way for a tournament to end.\
>I really wanted to watch you get played with...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_04

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Young Woman"
>I got in a fight with that Elf who my boyfriend was cheating with...@
>Of course, I didn't stand a chance against her.\
>Ahh, this is so damn frustrating!@
>How can I get rid of all this pent up anger at men...?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_05

lsp 700,":a;chara\mob_madam.bmp",0,0:print 10,500
gosub *setwindow_01
name "Noblewoman"
>I've become a fan of yours.@
>I really wish to see that dashing figure of yours in the Colosseum once        again.\
>...I'd also love to see that dashing figure being raped by a monster.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I was raped by the Cerberus in the arena the other day...@
>I...It was incredible.\
>She sucked me dry with all three of her heads...@
>I wonder who will rape me next time...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_07

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>I want to try going to the Colosseum again...@
>H...Hey! @ >I don't have any bad intentions!\
>I just thought I'd try getting raped by a monster one time! @ >I promise, that's all it was!\
name ""
name "Luka"
>...............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_08

lsp 700,":a;chara\mob_hapy2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Fishing Loving Harpy"
>I was attacked by a mermaid last night... @ >She broke my fishing rod.\
>She said people who fish should all be killed without mercy.\
>Those mermaids really are annoying...\
name ""
name "Luka"
>............\
name ""
>There really is a lot of variety inside the monster world...\
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_09

lsp 700,":a;chara\mob_mamono4.bmp",244,80:print 10,500
gosub *setwindow_01
name "Slime Girl"
>Purupurupuru...@
>My friend Kenta lost in the Colosseum.\
>I wonder if I should try fighting there next time...?@
>There are lots of healthy young men to play with there~\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_10

bg "bg\bg152.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Weapon Shop Owner"
>I made a fortune on selling weapons for this tournament.@
>By the way, could you sign this sword?\
>It's the first time I've seen a human win the tournament in decades.@
>I'd love to decorate the store with a signed sword from the victor to attract customers.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city17_main



*city17_11

bg "bg\bg151.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_mamono1.bmp",100,-100:print 10,500
name "Elf"
>Welcome! @ >Can I help you with something?\
name ""
name "Luka"
>No, not really...\
name ""
>I should gather some stuff to prepare for the next trip.\
name "Luka"
>By the way, do you not have any issues with Ilias Kreuz's terrorism?@
>I've seen what they've done a few times in the middle of my journey...\
name ""
name "Elf"
>Ah, there aren't any of them in this city.@
>A few years ago, there were a couple incidents...@
>But they were all forced out of the city.\
name ""
name "Luka"
>Eh? Is that true?\
name ""
name "Elf"
>With this many monsters here, they couldn't do anything.@
>The group as it is now is puny compared to how strong it used to be.\
name ""
name "Luka"
>Puny...?\
name ""
name "Elf"
>Before their leader died, it was really powerful. @ >Then it went to pieces.@
>Now all they can manage is some pathetic incidents of terrorism.\
>Most of their divisions had to all go back to their headquarters at Gold      Port.\
name ""
name "Luka"
>Gold Port headquarters, hmm...\
name ""
>Lazarus and my father formed Ilias Kreuz in that city after their dreams of   defeating the Monster Lord were shattered...\
>That port is where their failed voyage to Hellgondo set out from.\
>Once I get all the powers of the spirits, I'll need to visit that port if I   want to make it to Hellgondo myself.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city17_main



*city17_12

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono5.bmp",0,0:print 10,500
name "Minotauros Milkmonster"
>Boy, how about some Minotauros brand milk?@
>The winner of this year's Queen's Cup got strong by drinking it, you know!\
name ""
name "Luka"
>N...No thank you...\
name ""
>I'd never drink that...\
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_13

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono3.bmp",0,0:print 10,500
name "Spider Girl Shop Owner"
>The sign is a lie. @ >It's really Tarantula Girl's Sewing Shop.\
>My silk is completely unfit for sewing.\
name ""
name "Luka"
>I think you should change careers...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_14

gosub *setwindow_01
lsp 700,":a;chara\mob_mamono2.bmp",147,0:print 10,500
name "Florist Shop Owner"
>Weeeelcomeee! @ >To Alraune's Flooorist shop!\
>Sweet, delicious flowers!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17_main



*city17_15

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
name "Priest"
>The faith of the populace in this city is damaged.@
>Not only do they live with monsters, but they blatantly break the taboo in    the streets!\
>How can the Queen permit this to continue!?\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg081.bmp",7,1000
goto *city17_main



*city17b_main0

saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto3.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg065.bmp",7,1500
bgm"bgm\castle3.ogg"



*city17b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Minister C",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Guard A",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Guard B",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Guard Captain",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Dullahan",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Queen",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Guardroom",410,190:spbtn 611,611
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to City",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city17b_main
if %cmd1=-1 gosub *menu:goto *city17b_main
cspl 600,699
if %cmd1=601 goto *city17b_01
if %cmd1=602 goto *city17b_02
if %cmd1=603 goto *city17b_03
if %cmd1=604 goto *city17b_04
if %cmd1=605 goto *city17b_05
if %cmd1=606 goto *city17b_06
if %cmd1=607 goto *city17b_07
if %cmd1=610 goto *city17b_10
if %cmd1=611 goto *city17b_11
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg081.bmp",7,1500:bgm"bgm\city1.ogg":goto *city17_main
goto *city17b_main



*city17b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>As you can see, there is very little discrimination against monsters in this  city.@
>Due to the Colosseum, the people became very used to the sight of monsters.\
>Though... The monsters do cause a lot of issues, every day.@
>But as our customs are very different, it's unavoidable.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>The mermaids are lobbying for increased waterway size and flow.@
>The alraunes are planning a protest for more city parks.@
>City planning is quite difficult here...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_03

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister C"
>A farmer was just sent to the hospital after accidentally mistaking a         mandragora for a radish.\
>Harvesting season is almost here, so we must be very diligent.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_04

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>I wonder when the custom of raping the loser in the Colosseum started...@
>Man, I'm so jealous...@
>No, no. @ >Don't feel bad for me. @ >It's ok.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_05

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard B"
>I watched you win in the Colosseum.@
>As for me... @ >I lost against the Dullahan in the first round...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_06

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard Captain"
>If the monsters ever decided to go wild in the town, us human guards would be helpless.@
>But should such a situation arise, we would enlist the aid of all the         Colosseum fighters.\
>They love this city too, so they would join us in defending it.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_07

lsp 700,":a;chara\durahan_st01.bmp",228,0:print 10,500
gosub *setwindow_01
name "Dullahan"
>What's wrong?@
>Even though I'm a monster, I'm part of the Queen's Royal Guard.\
>After battling in the Colosseum, I advanced far...@
>I really love this city.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city17b_main



*city17b_10

bg "bg\bg045.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\grandnoa_st03.bmp",0,0:print 10,500
name "Grand Noah Queen"
>Ah! @ >If it isn't the Hero, Luka.@
>How have you fared since last we met?\
>You are the one who enabled my dream to be a reality.@
>If I can do anything for you, please just say the word.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg065.bmp",7,1000
goto *city17b_main



*city17b_11

bg "bg\bg060.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard A"
>There was a huge incident the other day when a Bee Girl tried to suck the     nectar from an Alraune.@
>Today, we spent an hour trying to get a Slime Girl out from being clogged in  a drain.\
name ""
name "Guard B"
>Tomorrow we have to repair that fountain that a Minotauros smashed on         accident.@
>We're always dealing with monster troubles...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg065.bmp",7,1000
goto *city17b_main


*city18_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Elder",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Village Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Man",95,280:spbtn 605,605
lsp 610,":s/20,20,0;#FFFFFF#FF4444Cat Shrine",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Snake Shrine",410,190:spbtn 611,611
if %hanyo1=0 lsp 612,":s/20,20,0;#FFFFFF#FF4444Fox Shrine",410,220:spbtn 612,612
if %hanyo1=1 lsp 612,":s/20,20,0;#bbbbbbFox Shrine",410,220
lsp 613,":s/20,20,0;#FFFFFF#FF4444Meeting Hall",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Wait for Night",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city18_main
if %cmd1=-1 gosub *menu:goto *city18_main
cspl 600,699
if %cmd1=601 goto *city18_01
if %cmd1=602 goto *city18_02
if %cmd1=603 goto *city18_03
if %cmd1=604 goto *city18_04
if %cmd1=605 goto *city18_05
if %cmd1=610 goto *city18_10
if %cmd1=611 goto *city18_11
if %cmd1=612 goto *city18_12
if %cmd1=613 goto *city18_13
if %cmd1=614 goto *city18_14
if %cmd1=619 return
goto *city18_main



*city18_01

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Sheesh, young'uns these days are pathetic.\
name ""
name "Luka"
>Yes, they really are...\
name ""
name "Elder"
>If I was fifty years younger, that meeting hall would have been filled with   blood.@
>Trying to get what you want through words alone... @ >Absolutely pathetic.\
name ""
name "Luka"
>............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>All the guys are arguing about who's going to get to be the sacrifice...@
>It's a really depressing sight.\
name ""
name "Luka"
>Y...Yes, that's right!\
name ""
name "Youth"
>To think their aspirations are so low... @ >I plan to go much higher in life.\
>I've heard of a village to the north called "Succubus Village"\
>My dreams are to make it there...@
>I'll surprass all of them! @ >Hahahaha!\
name ""
name "Luka"
>...It looks like nobody here cares about the prohibition.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_03

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Village Girl"
>Are monsters really that good...?@
>This is making me angry...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>There are elves around this village, driving off all outsiders.@
>It keeps out the riff-raff... @ >But it's also driving away merchants and good   visitors, too...\
name ""
name "Luka"
>Why are they doing that?\
name ""
name "Old Woman"
>Our village and the nearby elf village have had a marriage union since long   ago.@
>Many men are adopted into their village, and marry into the elf village.\
>In return, the warrior elves defend the village from any invaders.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main




*city18_05

lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>There are a lot of shrines in this village.@
>I don't know if the gods will grace you with their presence, but you should   try going and praying.\
name ""
name "Luka"
>Err... @ >I'm a follower of Ilias...\
name ""
name "Old Man"
>You people from the west only believe in one thing...@
>We're grateful of everything, so we worship everything.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city18_main



*city18_10a

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
name "Nekomata"
>...Nya?\
name ""
name "Luka"
>H...Hello...\
name ""
lsp 700,":a;chara\nekomata_st04.bmp",0,50:print 10,500
name "Nekomata"
>...Nyaa!?\
name ""
>She seems awfully friendly toward humans.@
>I think this Nekomata is even the resident of this shrine...\
name "Luka"
>Is this also... Humans and monsters coexisting?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmm, that's one method, isn't it...@
>Enshrining monsters and worshiping them... @ >Quite an interesting culture they have here.\
name "Ririmu"
>The humans here have always been very superstitious.\
>It might seem strange to an outsider...@
>But everyone's always been so happy and friendly here, so I never minded it.\
name "Luka"
>It does seem pretty peaceful here...\
name ""
>I wouldn't mind living here, if the world wasn't such a mess right now...\
name "Nekomata"
>Nya~.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main

*city18_10b

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
name "Nekomata"
>...Nya~.\
name "Ririmu"
>Awww...@
>You're a sweet kitty, aren't you?\
name ""
>Ririmu reaches down and pets the Nekomata's head.\
name "Nekomata"
>...~\
name ""
>The Nekomata responds by rubbing her head against Ririmu's leg, purring.\
name "Luka"
>...........\
name "Ririmu"
>Hmm?@
>What's the matter, Luka?\
name "Luka"
>Well...\
name ""
;nothing, it's weird

*itsweird

name "Luka"
>It's just...kind of strange.\
>Even though she's a monster girl...@
>...she's just acting like a cat.\
>I've never seen any other monster do this, so what's with her?\
name "Ririmu"
>W-well...\
>If you think this Nekomata's strange now, then you probably don't want me to  answer that.\
;monster girl fucked a cat
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main

*city18_11

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\sirohebi_st11.bmp",0,0:print 10,500
name "Luka"
>Wah, monsters here too...\
name ""
name "White Snake Girl"
>Oh my, I am Shirohebi.\
>Watch your mouth, impudent youngster.\
name ""
name "Luka"
>S...Sorry...@
>The monsters that live in this village are quite friendly, aren't they...?\
name ""
name "Shirohebi"
>Only friendly people can approach this village, so only friendly people live  here.@
>But long ago, the humans turned violent and forced the monsters out.\
name ""
name "Luka"
>What did they do then?\
name ""
name "Shirohebi"
>They left the village, and lived in the mountains.@
>Travelers were attacked, and crimes were committed...\
>My elder sister was part of that group, too...@
>How nostalgic...\
name ""
name "Luka"
>............\
name ""
>There's a lot I want to say about that...@
>But for now, I'll deal with the current issue.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main



*city18_12

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
bgm"2Q\bgmfix\tamamo.ogg"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
name "Tamamo"
>All I have to do is stay here, and they give me thin fried tofu~\
name ""
name "Luka"
>.............\
name ""
>Tamamo sits on the steps of the shrine, happily munching away at fried tofu.@
>One of the Heavenly Knights feared around the world... @ >I wonder what people   would think if they could see this sight...?\
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\tamamo_st01.bmp",160,0:print 10,500
name "Alice"
>Kitsune...\
name ""
>Alice grabs hold of Tamamo's tail, and starts to pull on it.@
>She really hates Kitsunes, doesn't she...\
name "Tamamo"
>Hey! @ >Monster Lord!@
>Don't bully Kitsunes, you idiot!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-110,0:print 10,500
name "Alice"
>............\
name ""
dwave 1,"se\escape.ogg"
cspl 699,700:print 10,500
>Alice grimaces under Tamamo's cold gaze, then runs away.\
csp 701
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>Sheesh... @ >No matter how much time has passed, children are always children.\
name ""
name "Luka"
>Why does Alice hate Kitsunes...?\
name ""
name "Tamamo"
>You may not have known this, but I was in charge of the Monster Lord's        training.@
>Due to that, she lived along with my clan.\
>Since a young age, she was surrounded by Kitsunes, who were constantly        nagging and picking on her. @ >I guess now she wants to bully them in revenge.\
name ""
name "Luka"
>I see...@
>That seems like a really childish reason...\
name ""
name "Tamamo"
>...My method of upbringing was bad.@
>I had to ensure she didn't end up detesting humanity.\
name ""
name "Luka"
>Eh...?\
name ""
name "Tamamo"
>One wrong move, and she would turn into an existence that lives only for      revenge, filled with hatred of man.\
>Were that to happen, the disaster would be even worse than Alice the 8th, 500 years ago...@
>Due to that, she was not allowed out of the castle before she was raised...\
>But as a side effect, she is quite ignorant of the ways of the world...\
name ""
name "Luka"
>Did something happen to Alice?@
>What would make her hate humans so much...?\
name ""
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
name "Tamamo"
>When she was a child, something happened that broke her young heart...\
name ""
>After mumbling that, Tamamo's face grows dark.\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>...But that's all in the past.@
>There's no need to return to old events.\
>By the way, there's something I want to inquire about...@
>That ring... Can I take a closer look at it?\
name ""
name "Luka"
>It's a memento from my mother... @ >I don't want to take it off my finger,       but...@
>Here, is this good?\
name ""
>I hold out my hand to Tamamo.@
>She gazes at the ring from all sides, then starts to sniff it.\
name "Luka"
>Alice said she couldn't feel anything special from it.@
>Why are you both interested in this ring...?\
name ""
name "Tamamo"
>Indeed, there's no magic coming from it...@
>But the Monster Lord is still immature.\
>The fact that there's no magic coming from this doesn't mean it isn't         unusual. @ >It's quite the opposite...\
name ""
name "Luka"
>"The opposite"...? @ >What do you mean?\
name ""
name "Tamamo"
>The ore that this ring is made out of naturally holds a small amount of power in it...@
>No matter how many thousands of years, that small power should remain.\
>But not a thing can be felt from this ring...@
>That's why it's unusual.\
name ""
name "Luka"
>So basically... @ >What? I have no idea.\
name ""
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
name "Tamamo"
>Basically... @ >I have no idea, either~\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>If we study that ring with various techniques, we may learn something...@
>It would take a few months if you wanted to try.\
name ""
name "Luka"
>I see...@
>If it would take all that time, I'd rather not do it.\
name ""
name "Tamamo"
>In addition... She missed one other oddity.@
>When you fought Nanabi and fell unconscious, that unusual power in you was    awakened.\
>With it, you were able to dodge that powerful seven moons attack...@
>Even more, you managed to seal her.\
>But the final attack you used was not a sword move with Angel Halo. @ >Yet       still, she was sealed.\
name ""
name "Luka"
>I don't remember much...@
>That was strange...\
name ""
name "Tamamo"
>Are you just concluding that now, you idiot?@
>In other words, the source of your power must be the same as the Angel        Halo's.\
>For some reason, a latent holy power resides in you.\
name ""
name "Luka"
>Wh...What do you mean...?\
name ""
name "Tamamo"
>You're a rare species, boy.@
>Now, how about I give your body an extra careful examination...?\
name ""
name "Luka"
>N...No thank you...\
name ""
>A rare species? @ >I don't like being treated like some kind of spectacle...\
name "Tamamo"
>Anyway... @ >Don't use that power ever again.\
name ""
name "Luka"
>Eh...? @ >Why...?\
name ""
name "Tamamo"
>That much power is too much for a human body to bear.@
>Such high powers of raw holy power will eat into your flesh.\
name ""
name "Luka"
>Eat into my flesh...? @ >Is it a disease?\
name ""
name "Tamamo"
>As you use it, your human body will slowly be eaten away, and replaced by raw holy power.@
>In the end, you'll cease being human and turn into something else.\
>I've seen men consumed by holy power in the past.@
>They continued to pay the price for pursuing that power, and eventually       turned into a being made of pure holy energy...\
>Destroyed by that double-edged power, they became a new existence...\
name ""
>Tamamo glances at my waist after that last statement.@
>I think she's looking at the Angel Halo...\
name "Tamamo"
>You don't want to go down that road.@
>So keep in mind that wielding that power is dangerous.\
name ""
name "Luka"
>...Thanks for the advice.@
>I don't really get it, but if it's that dangerous, I'll avoid using it.\
name ""
>I had already decided I wanted to fight with power I earned myself, anyway.@
>If using that could destroy my body, all the more reason to avoid it.\
name "Tamamo"
>Please continue to take care of the Monster Lord.@
>She's still young, and is quite quick to anger...\
name ""
name "Luka"
>Ah... Yeah...\
name ""
>Really... One of the Heavenly Knights asking a Hero to look after the Monster Lord...@
>But I can't do anything but nod obediently after her earnest request.\
cspl 3,7
csp 611
cspl 699,705
mov %hanyo1,1
bgm"bgm\yamatai.ogg"
bg "bg\bg088.bmp",7,1000
goto *city18_main



*city18_13

bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",-240,0:print 10,500
name "Young Man A"
>I'm the sacrifice!  @ >I won't allow anyone else to take the fall!\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-80,0:print 10,500
name "Young Man B"
>No, no! @ >Nobody is more qualified than I to be the sacrifice!\
name ""
lsp 702,":a;chara\mob_seinen1.bmp",80,0:print 10,500
name "Young Man C"
>I've skipped working for years!@
>Due to my laziness, I must be the one to be sacrificed!\
name ""
lsp 703,":a;chara\mob_seinen1.bmp",240,0:print 10,500
name "Young Man D"
>Leave it to me! I'll protect everyone by doing it!\
name ""
cspl 700,703
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Succubus"
>As you can see, they're still arguing.@
>You're going to be the sacrifice... @ >But how do I tell them...?\
>Now then... @ >How am I going to do this...?\
name ""
name "Luka"
>............\
name ""
>Everything about this scene seems pathetic.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city18_main



*city19_main0

mov %genzaiti,10
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg088.bmp",7,1500
bgm"bgm\yamatai.ogg"



*city19_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Elder",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Village Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Man",95,280:spbtn 605,605
if %ivent01=1 lsp 606,":s/20,20,0;#FFFFFF#FF4444Goblin Girl",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Cat Shrine",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Snake Shrine",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Fox Shrine",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Meeting Hall",410,250:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city19_main
if %cmd1=-1 gosub *menu:goto *city19_main
cspl 600,699
if %cmd1=601 goto *city19_01
if %cmd1=602 goto *city19_02
if %cmd1=603 goto *city19_03
if %cmd1=604 goto *city19_04
if %cmd1=605 goto *city19_05
if %cmd1=606 goto *city19_06
if %cmd1=610 goto *city19_10
if %cmd1=611 goto *city19_11
if %cmd1=612 goto *city19_12
if %cmd1=613 goto *city19_13
if %cmd1=614 goto *city19_14
if %cmd1=619 return
goto *city19_main



*city19_01

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>When I was younger, I had an affair with an Ogre Girl...@
>After my wife found out, she looked even scarier than the Ogre Girl did...\
name ""
name "Luka"
>.............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main




*city19_02

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>After we learned that Yamata no Orochi was sealed, all of the boys became     depressed.@
>I tried to convince them that there's a wider world out there, and they       seemed to perk up.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_03

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Village Girl"
>I won't lose to some seductive monster whore!@
>I think I'll go to the Elf Village and see if I can train to become a         kunoichi...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main




*city19_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>A long time ago, the men of this village adhered to a strict code of          "Bushido".@
>But now the only ones who follow it are the female elves of the nearby        village.\
>It's quite strange...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_05

lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>I was thinking of building a shrine for that "Ill-ass" Goddess you westerners believe in. @ >What do you think?\
name ""
name "Luka"
>I think she would get angry at that...\
name ""
name "Old Man"
>Sheesh, you people and your vengeful gods.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_06

lsp 700,":a;chara\gob_st23.bmp",0,70:print 10,500
gosub *setwindow_01
name "Goblin Girl"
>Out of the way, out of the way!. @ >This package is heavy!?@
>...Ah! Mr. Hero guy from before!\
name ""
name "Luka"
>Eh...? @ >Why are you here in this village?\
name ""
name "Goblin Girl"
>I took a job in shipping.@
>I'm delivering this package from Iliasburg to Yamatai!\
name ""
name "Luka"
>I see... You're working awfully hard, aren't you?@
>But to think we would meet again here...\
>How did you get up here as fast as I did?@
>I thought I was hurrying along pretty fast, too...\
name ""
name "Goblin Girl"
>I've already made five trips between here and Iliasburg!\
name ""
name "Luka"
>Uwa!? @ >Wh...What kind of legs do you have!?\
name ""
name "Goblin Girl"
>I'm descended from a high-class Goblin who had the "Idaten" something         ability.@
>So I'm much better than just some normal Goblin!\
name ""
name "Luka"
>I...I see...\
name ""
>It looks like she's really working hard.@
>That makes me really happy for some reason...\
cspl 3,7
csp 611
cspl 699,705
goto *city19_main



*city19_10

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st04.bmp",0,50:print 10,500
name "Nekomata"
>...Unya~\
name ""
>The Nekomata that lives here in the shrine seems to be in good spirits.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city19_11

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\sirohebi_st11.bmp",0,0:print 10,500
name "Shirohebi"
>The sealed Yamata no Orochi is being kept in this shrine.\
>My friends and I put her in a small, clear container. @ >Complete with a rock    and a couple sticks and leaves to simulate her old cave.\
>We'll keep her in there so she can reflect on her bad deeds.\
>...Well, she was quite greedy, but her crimes weren't too serious.@
>I'm sure she'll be released before long.\
name ""
name "Luka"
>I hope she really does reflect on her bad deeds...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city19_12

bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
name "Kitsune"
>Ah, it's you!@
>The Hero from before!\
name ""
name "Luka"
>The kitsune from that cave...? @ >What are you doing here?\
name ""
name "Kitsune"
>I'm here to get some fried tofu.\
name ""
name "Luka"
>............\
name ""
>As long as she isn't doing anything bad, I guess it's fine...\
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\youko_st03.bmp",160,0:print 10,500
name "Alice"
>Kitsune...\
name ""
>Alice starts to pull on her tails and ears.\
name "Kitsune"
>Wahwahwah! @ >Stop it!\
name ""
name "Luka"
>Oi, oi... Don't bully the Kitsunes...\
name ""
>Alice yanks the fried tofu from the Kitsune's hand and shoves it into her     mouth.\
name "Alice"
``*Munch* @ ``*Munch*@
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-110,0:print 10,500
>Delicious.\
name ""
name "Kitsune"
>Nooo! @ >My fried tofu!\
name ""
>She really hates kitsunes...\
name "Luka"
>Do you dislike Tamamo too?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0:print 10,500
name "Alice"
>That girl is always treating me like a child...\
name ""
>...From her tone, it doesn't seem like she really dislikes Tamamo.@
>I guess she's in that rebellious age where she just doesn't like any parental figures.\
name "Kitsune"
>My fried tofu...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city19_13

bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",-240,0:print 10,500
name "Young Man A"
>I'm on a journey to the south.@
>My goal is to have fun with a harpy in the Harpy Village.\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-80,0:print 10,500
name "Young Man B"
>I'm on a journey to Port Natalia.@
>My goal is to make out with a cute mermaid.\
name ""
lsp 702,":a;chara\mob_seinen1.bmp",80,0:print 10,500
name "Young Man C"
>I'm on a journey to the Forest of Spirits.@
>My goal is to be played with by the elves and fairies...\
name ""
lsp 703,":a;chara\mob_seinen1.bmp",240,0:print 10,500
name "Young Man D"
>I'm going to the Succubus Village.@
>My goal is what every man dreams of...\
name ""
name "Luka"
>............\
name ""
cspl 700,703
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Succubus"
>As you can see, they have shifted their attention to the world at large.@
>Our young men will take flight and spread awareness of Yamatai Village to the world at large. @ >And crush us in shame.\
name ""
name "Luka"
>It looks like the difficult times aren't over yet...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *city19_main



*city20_main0

mov %genzaiti,11
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg095.bmp",7,1500
bgm"bgm\plansect.ogg"



*city20_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Alraune",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Dryad",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Alra Arum",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Alra Rooty",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Alra Mash",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Alra Priestess",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tarantula Girl",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Moth Girl",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Mosquito Girl",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Caterpillar Girl",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Silkworm Girl",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Hornet Girl",410,310:spbtn 615,615
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city20_main
if %cmd1=-1 gosub *menu:goto *city20_main
cspl 600,699
if %cmd1=601 goto *city20_01
if %cmd1=602 goto *city20_02
if %cmd1=603 goto *city20_03
if %cmd1=604 goto *city20_04
if %cmd1=605 goto *city20_05
if %cmd1=606 goto *city20_06
if %cmd1=610 goto *city20_10
if %cmd1=611 goto *city20_11
if %cmd1=612 goto *city20_12
if %cmd1=613 goto *city20_13
if %cmd1=614 goto *city20_14
if %cmd1=615 goto *city20_15
if %cmd1=619 return
goto *city20_main



*city20_01

lsp 700,":a;chara\mob_mamono2.bmp",157,0:print 10,500
gosub *setwindow_01
name "Alraune"
>This is the peaceful village of Plansect.@
>All humans and monsters are welcome.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_02

lsp 700,":a;chara\mob_mamono7.bmp",0,0:print 10,500
gosub *setwindow_01
name "Dryad"
>Monsters fighting each other is truly horrible.@
>I'm really happy peace has finally returned.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_03

lsp 700,":a;chara\a_alm_st01.bmp",200,0:print 10,500
gosub *setwindow_01
name "Alra Arum"
>Those sealed are only released after acknowledging the war is over.@
>That is, only those who take a vow of peace are unsealed.\
>There are a few who are still emotional and are sealed...@
>We have to be careful with those stupid enough to repeat the war.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_04

lsp 700,":a;chara\a_looty_st01.bmp",220,130:print 10,500
gosub *setwindow_01
name "Alra Rooty"
>I decided I won't ever absorb an insect's juices again.@
>Instead, I'll suck on human semen.\
>So hey, you! @ >Let me suck out some semen!@
>Come on, just a little!\
name ""
name "Luka"
>Ah... Sorry...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_05

lsp 700,":a;chara\a_mash_st01.bmp",260,70:print 10,500
gosub *setwindow_01
name "Alra Mash"
>The Canaan Sisters are still sealed...@
>They reject the peace, so they'll stay sealed...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_06

lsp 700,":a;chara\a_emp_st01.bmp",130,0:print 10,500
gosub *setwindow_01
name "Alra Priestess"
>You saw our village in quite an embarrassing state.@
>We were overly emotional, and acted too brashly.\
>After experiencing this peace, we're finally able to understand our errors.\
name ""
name "Luka"
>I have to apologize too.@
>I went into a rage and acted without thinking.\
name ""
name "Alra Priestess"
>You have no reason to apologize.@
>Those sealed by you were all belligerent and violent.\
>It was divine retribution, so to speak.@
>At any rate, we must never repeat the mistakes of the past.\
name ""
if %item12=1 && %item15=1 skip 5
cspl 3,7
csp 611
cspl 699,705
goto *city20_main
name "Alra Priestess"
>...Oh? @ >It seems as though you have something with some magic power there.\
name ""
>Alra Priestess closely inspects my Fairy Acorn and Nekomata's Bell.\
name "Alra Priestess"
>Can I combine my magic with those magic items?@
>I'm sure I can create a beautiful jewel.\
name ""
name "Luka"
>But I got this as a proof of friendship from a fairy...@
>I can't just use it as a material...\
name ""
name "Alra Priestess"
>It's fine, I'm sure the completed jewel will feel even more like a proof of   friendship.\
name ""
name "Luka"
>Then, OK...\
name ""
>I hand her the two items.\
name "Alra Priestess"
>Allow me to extract the radiance of friendship in these items...\
name ""
>Magic power radiates around Alra Priestess...@
dwave 1,"se\item.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
>She forces the two items together, creating a beautiful jewel!\
dwave 1,"se\fanfale.ogg"
mov %item12,2
mov %item15,0
>"Jewel of Friendship" obtained!\
name "Luka"
>Wh...What is this?\
name ""
name "Alra Priestess"
>When you grab that jewel, the deep feelings of the givers will resonate       within you.\
name ""
name "Luka"
>Like this...?\
name ""
>I clutch the Jewel, and hold it close to my chest.@
>Inside my mind, a strange vision appears before me.\
lsp 700,":a;chara\fairys_st01.bmp",220,100
lsp 701,":a;chara\fairys_st11.bmp",0,50
lsp 702,":a;chara\fairys_st21.bmp",440,50
bg "bg\bg061.bmp",10,1500
name "Fairy"
>Wah, big bro!?@
>Can you see me all the way over there?\
name ""
cspl 701,702
lsp 700,":a;chara\nekomata_st03.bmp",0,0
bg "bg\bg159.bmp",10,1500
name "Nekomata"
>Unya!?\
lsp 700,":a;chara\nekomata_st04.bmp",0,0:print 10,500
>...Nyaa~\
name ""
lsp 700,":a;chara\a_emp_st01.bmp",130,0
bg "bg\bg095.bmp",10,1500
name "Luka"
>Amazing... I can see them!\
name ""
name "Alra Priestess"
>That jewel lets you communicate with them.@
>It's the proof of the friendships you've formed with the monsters you've come across.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_10

lsp 700,":a;chara\mob_mamono3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Tarantula Girl"
>Hating the war, we've been hiding in the forest for ten long years...@
>During the war, we were treated as traitors...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_11

lsp 700,":a;chara\moss_st01.bmp",230,20:print 10,500
gosub *setwindow_01
name "Moth Girl"
>Ara, it's you...@
>You sealed us before we could even say anything.\
>But I don't have a grudge against you.@
>You sealed those Canaan Sisters after all.\
>I hope they stay sealed forever.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_12

lsp 700,":a;chara\mosquito_st01.bmp",220,70:print 10,500
gosub *setwindow_01
name "Mosquito Girl"
>Well... Truly peace is best.@
>But those plant monsters annoy me sometimes...\
>But I know, I won't make waves.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_13

lsp 700,":a;chara\imomusi_st01.bmp",180,130:print 10,500
gosub *setwindow_01
name "Caterpillar Girl"
>Ah! @ >The human from before!@
>Thank you for helping me!?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_14

lsp 700,":a;chara\kaiko_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Silkworm Girl"
>After being sealed, I now know what it's like to be wrapped up and helpless.@
>I'll stop doing that...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city20_15

lsp 700,":a;chara\suzumebati_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hornet Girl"
>QUEEN STILL SEALED.@
>STILL NOT ACCEPTING.@
>EVERYONE WILL PERSUADE.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city20_main



*city21_main0

mov %genzaiti,12
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg100.bmp",7,1500
bgm"bgm\city1.ogg"



*city21_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Ant Girl",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mud Golem Girl",95,310:spbtn 606,606
if %hanyo2=0 lsp 607,":s/20,20,0;#FFFFFF#FF4444Information Seller",95,340:spbtn 607,607
if %hanyo2=1 lsp 607,":s/20,20,0;#bbbbbbInformation Seller",95,340
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Magic Laboratory",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Grangold Castle",410,250:spbtn 613,613
if %hanyo1+%hanyo2+%hanyo3+%hanyo4=4 lsp 619,":s/20,20,0;#FFFFFF#FF4444Inn",410,400:spbtn 619,619
if %hanyo1+%hanyo2+%hanyo3+%hanyo4<4 lsp 619,":s/20,20,0;#bbbbbbInn",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city21_main
if %cmd1=-1 gosub *menu:goto *city21_main
cspl 600,699
if %cmd1=601 goto *city21_01
if %cmd1=602 goto *city21_02
if %cmd1=603 goto *city21_03
if %cmd1=604 goto *city21_04
if %cmd1=605 goto *city21_05
if %cmd1=606 goto *city21_06
if %cmd1=607 goto *city21_07
if %cmd1=610 goto *city21_10
if %cmd1=611 goto *city21_11
if %cmd1=612 goto *city21_12
if %cmd1=613 goto *city21b_main0
if %cmd1=619 return
goto *city21_main



*city21_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>The Ant Girls do all the work.@
>Man, I love this town.\
>Thanks to them, I get to screw around all day.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_02

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>Those Ant Girls do all the cooking and cleaning, so I get to take it easy all day.\
>My wife duties only include having children.@
>Once they're born, the Ant Girls raise them for me.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_03

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>Even though there are a lot of monsters here, Ilias Kreuz can't do anything.\
>Outside is the Golem Girl, and inside are the Ant Girls.@
>They wouldn't dare commit terrorism here.\
name ""
name "Luka"
>But people who hate monsters would hate this town, too...\
name ""
name "Old Man"
>There are no people here who hate monsters.@
>All of them moved to the north, to Gold Port.\
>Thanks to that, it became the central place for those who hate monsters,      though.\
name ""
name "Luka"
>Gold Port, eh...\
name ""
>The northernmost port on this continent.@
>It's also the headquarters of Ilias Kreuz...\
name "Old Man"
>There are a bunch of thugs and bullies there, in addition to the monster      haters.@
>Good folk would do well to stay away from there.\
name ""
name "Luka"
>Yes... Thank you for the warning.\
name ""
>But I have to go there.@
>Ships left from that port to the northernmost continent.\
>They aren't going there any longer, but I have to find a ship somehow...\
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>A little bit west of here is the [Succubus Village].@
>I came from there.\
name ""
name "Luka"
>Ehh!?@
>Then... You're a Succubus!?\
name ""
name "Old Woman"
>Fool! I'm a human!\
name ""
name "Luka"
>...Ah... Of course...\
name ""
>I grab my chest and breathe a sigh of relief.@
>If this old woman was a Succubus, I think people's sense of romance would     break.\
name "Old Woman"
>It's often misunderstood, but the [Succubus Village] doesn't have any Succubi living there.@
>All of the residents are normal humans.\
name ""
name "Luka"
>Then why do they call it the [Succubus Village]?\
name ""
name "Old Woman"
>That's because... Every 100 years, a group of Succubi attack the village.@
>I don't know why, but they're pretty punctual with their attacks.\
name ""
name "Luka"
>Every 100 years Succubi attack the village?@
>Why do they do such a strange thing...?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-93,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Alice"
>...It's probably due to the influence of the purple moon.@
>It's on a 100 year cycle.\
>When it's a full moon, erotic type monsters have powerful magic and           fertility.@
>That night is called the Purple Sabbath... That is, it's the best breeding    time for Succubi.\
>They come together as a group and begin their... activities.\
name ""
name "Old Woman"
>My word! Young lady, you are quite knowledgeable!@
>Even someone who lived in the village like me didn't know that!\
name ""
name "Luka"
>Don't tell me that Purple Sabbath is soon...\
name ""
name "Old Woman"
>That's correct. It's one week from now.@
>That's why I've come here to seek shelter.@
>I'm worried for those that are still in the village...\
name ""
name "Luka"
>Won't the remaining villagers all be attacked by the Succubi!?@
>If that's the case, I should go...!\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-93,0:print 10,500
name "Alice"
>Hmph. Are you going there so you can be attacked by the Succubi?\
name ""
name "Luka"
>No! I'm going to defeat them!\
name ""
cspl 3,7
csp 611
cspl 699,705
mov %hanyo1,1
goto *city21_main



*city21_05

lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I AM WORKING. TALK LATER.\
name ""
>The Ant Girls look like they're awfully busy...\
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_06

lsp 700,":a;chara\madgolem_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mud Golem Girl"
>CURRENTLY WORKING.@
>IT'S DANGEROUS. STEP BACK.\
name ""
>The huge Mud Golem uses her massive size to carry large earthworks around...\
cspl 3,7
csp 611
cspl 699,705
goto *city21_main



*city21_07

gosub *setwindow_01
name "Luka"
>"Information Seller"? @ >Could it be...\
name ""
name "???"
>Of course, it is I...\
name ""
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,1500
>Unfortunate Lamia appears!
wait 300
delay 4000
bgm"bgm\amira.ogg"
\
name "Amira"
>The reason I appeared before you?@
>Why it's love of course!\
>Love!?@
``*Censored* love!?@
>My hot, steamy *Censored* love song!?\
name ""
name "Luka"
>...I don't want to know what was censored in that "song".\
name ""
name "Amira"
>I'd take a bow like a singer should, but it would be quite difficult for me,  as you can see.\
name ""
name "Luka"
>Then don't sing in the first place...@
>Anyway, I'd like to hear any information you managed to find.\
name ""
name "Amira"
>My information is free of charge to you.@
>You wanted information about Salamander, right?\
>I asked the nearby Medusa, and learned quite a lot.@
>Salamander appears to reside in the southwest "Fire Spirit's Volcano".\
name ""
name "Luka"
>A volcano, eh...?\
name ""
>Fire Spirit's Volcano... @ >Not a very creative name for the place where         Salamander is.\
>While a volcano is a fitting place for her, it sounds like it will be a       pretty difficult place to get into...\
name "Amira"
>That appears to be the place, but there have been no human eyewitnesses.@
>But among monsters, it appears to be a famous place to meet Salamander.\
>Thanks to that, getting the information was quite easy.\
name ""
name "Luka"
>Famous? @ >I wonder why...\
name ""
>The other spirits seemed to live quietly, almost in solitude.@
>I wonder why Salamander's location is famous among monsters?\
name "Luka"
>Anyway... Thank you, Amira.@
>That's very useful information.\
name ""
name "Amira"
>What do you want me to look into next?\
name ""
name "Luka"
>Ah, well... Nothing in particular, really...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
name "Alice"
>Can you look into the Orb treasures?\
name ""
name "Luka"
>Alice, do you want the Orbs?\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-130,0:print 10,500
name "Alice"
>You idiot, it's for your adventure!@
lsp 700,":a;chara\alice_st14b.bmp",-130,0:print 10,500
>...It's for when they may be needed.\
name ""
csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,1500
name "Amira"
>I will do anything for my Hero.@
>I'll collect information about the Orb's locations.\
name ""
name "Luka"
>Ah, yes... Please do.\
name ""
>I don't really get it, but if Alice wants them, then there must be a reason.\
name "Amira"
>Then I must go-amira.@
>As many wise characters have done before me, I shall attach "amira" to the    end of my sentences to endear me to the audience.\
name ""
name "Luka"
>I don't think cheesy character tricks like that will make peo...\
name ""
name "Amira"
>Now farewell-desu! @ >I mean-amira.\
>One more time. @ >Farewellamia!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,1500
bgm"bgm\city1.ogg"
name "Luka"
>...She said Lamia at the end, didn't she?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>I was just ignoring her like usual, I don't know.\
name ""
>At any rate, I know where Salamander is now.@
>Fire Spirit's Volcano... @ >It sounds like another troublesome location...\
cspl 3,7
csp 611
cspl 699,705
mov %hanyo2,1
goto *city21_main



*city21_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>WELCOME.\
name ""
name "Luka"
>Oh come on, they're even making Ant Girls be the shopkeepers?\
name ""
>I take a look behind the counter, and see a man reading a book with a bored   look on his face.@
>They really are just making the Ant Girls do everything...\
name "Ant Girl"
>DO YOU NEED SOMETHING?\
name ""
name "Luka"
>No, not really...\
name ""
>I can't bring myself to go shopping here...@
>I quickly leave the shop.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city21_main



*city21_11

bg "bg\bg156.bmp",7,1000
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I SHALL PRAY FOR YOU.\
name ""
name "Luka"
>Oh come on, an Ant Girl is the acting priest!?\
name ""
>Just what is the priest here thinking?@
>I think Ilias would strongly object to this...\
name "Ant Girl"
>PRAY...\
name ""
name "Luka"
>Ah, yes... Lets pray.\
name ""
>I pray to Ilias with the Ant Girl, then leave the church.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city21_main



*city21_12

bg "bg\bg161.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Uwa, this place is huge...\
name ""
>I walk into a huge room, with a ceiling higher than any I've ever seen        before.@
>It's big enough to fit that Golem Girl from before.\
lsp 700,":a;chara\mob_madou.bmp",0,0:print 10,500
name "Magic Engineer"
>Ara, here for an inspection?@
>There are a lot of things I can't show you, so I can't particularly welcome   you.\
name ""
name "Luka"
>Is this where the Golem Girl was made?\
name ""
name "Magic Engineer"
>Yes, this is where we refine our Magic Science.@
>Grangold is the most advanced in all the world.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-93,0
lsp 701,":a;chara\mob_madou.bmp",160,0:print 10,500
name "Alice"
>...I'd like to ask a question.@
>How do you issue orders to the Ant Girls?\
name ""
name "Magic Engineer"
>That's classified, so I can't say too much...@
>But they basically recognize human orders as coming from the Queen Ant.\
name ""
name "Alice"
>You can do that...?@
>Anyway, where is their true leader, the Queen Ant, located at?\
name ""
name "Magic Engineer"
>Hehe, you want to know?@
>The Queen Ant is in the basement of the castle.\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-93,0:print 10,500
name "Alice"
>Is she sealed...?@
>Can humans do such a thing?\
name ""
name "Magic Engineer"
>How it was done is classified.@
>But since it was done, the Ant Girls have become quite useful.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-93,0:print 10,500
name "Alice"
>Such absurdity...@
>A Queen class monster was sealed by normal human's power...\
name ""
>Alice goes silent after muttering that to herself.\
name "Magic Engineer"
>I'm awfully curious...@
>Are you perhaps a spy from another country?\
>If so, you can't duplicate it in other countries.@
>Because it's only possible using the cutting edge in Magic Science.\
name ""
name "Luka"
>...............\
name ""
>It seems like they really are the most advanced in the world.@
>Alice doesn't seem to like it, either...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
mov %hanyo3,1
goto *city21_main



*city21b_main0

mov %genzaiti,12
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg101.bmp",7,1500
bgm"bgm\castle4.ogg"



*city21b_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Diplomat",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Ant Girls",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Ant Girl Guard",95,280:spbtn 605,605
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Guardroom",410,190:spbtn 611,611
lsp 619,":s/20,20,0;#FFFFFF#FF4444Return to Grangold Town",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city21b_main
if %cmd1=-1 gosub *menu:goto *city21b_main
cspl 600,699
if %cmd1=601 goto *city21b_01
if %cmd1=602 goto *city21b_02
if %cmd1=603 goto *city21b_03
if %cmd1=604 goto *city21b_04
if %cmd1=605 goto *city21b_05
if %cmd1=610 goto *city21b_10
if %cmd1=611 goto *city21b_11
if %cmd1=619 textoff:btndef clear:mov %sinkoumode,0 : skipoff : autoclick 0:dwave 1,"se\asioto3.ogg":csp 611:cspl 3,7:bg black,7,1500:bg "bg\bg100.bmp",7,1500:bgm"bgm\city1.ogg":goto *city21_main
goto *city21b_main



*city21b_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>We leave all the financial stuff and document filing to the Ant Girls.@
>It's been a long time since we've actually had to do anything.\
>But even still, my salary is huge.@
>Hahaha, I love it! @ >I can't stop laughing, hahaha!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>I work hard.\
>I've counted all the trees outside my window today.@
>Oh, and every time a leaf comes through my window, I see how long I can blow  on it to keep it in the air.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_03

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Diplomat"
>I leave most of the work to the Ant Girls.@
>But since using Ant Girls as diplomats won't work in a lot of places, I still have to work.\
>I just got back from Lady's Village on the tip of the continent the other     day.\
name ""
name "Luka"
>Lady's Village...?\
name ""
name "Diplomat"
>Just like the name implies, it's a village where a bunch of beautiful women   live.@
>But there's been a strange rumor... @ >So I went to see if it was true or not.\
name ""
name "Luka"
>A strange rumor...? @ >What was it?\
name ""
name "Diplomat"
>The male adventurers that go to Lady's Village never come back.\
>Women don't have any issues, but men don't ever seem to leave.@
>It's a strange rumor.\
name ""
name "Luka"
>That seems awfully suspicious...\
name ""
>If only men are vanishing, it has to be the work of monsters...\
name "Diplomat"
>I couldn't leave the issue alone, with people vanishing.@
>So I went as a diplomat...\
>It was quite a nice village, very lovely.@
>And the female Lord, Cassandra, was quite lovely herself.\
name ""
lsp 700,":a;chara\alice_st61b.bmp",-93,0
lsp 701,":a;chara\mob_daizin.bmp",160,0:print 10,500
name "Alice"
>Cassandra... Was it?\
name ""
>Alice's eyes snap open all of a sudden.\
name "Luka"
>What's wrong?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-93,0:print 10,500
name "Alice"
>Ah, nothing...\
name ""
>Alice goes quiet, and lowers her gaze.@
>Did the name remind her of something?\
name "Diplomat"
>In the end, it turned out to be just a rumor after all.@
>There are a lot of powerful monsters around the village, it seems like they   were just attacked by them.\
name ""
name "Luka"
>Is that really it...?@
>I want to go there and see if there's something else...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-93,0:print 10,500
name "Alice"
>...No. @ >Don't go close to that village.\
name ""
>Alice suddenly speaks up again.@
>Judging from her tone, it seems like there's a reason besides it just being   troublesome that she doesn't want to go.\
name "Luka"
>...Why not?@
>You know something, don't you?\
name ""
name "Alice"
>It doesn't matter, it's just my advice.@
>Don't go near that village.\
name ""
>I don't know why, but she seems to feel pretty strongly about this.@
>At any rate, I'll see if I can learn more about Lady's Village...\
name ""
cspl 3,7
csp 611
cspl 699,705
mov %hanyo4,1
goto *city21b_main



*city21b_04

lsp 700,":a;chara\ant_st01.bmp",-160,0
lsp 701,":a;chara\ant_st01.bmp",160,0:print 10,500
gosub *setwindow_01
name "Ant Girl A"
>NORTHWEST DISTRICT TAX COLLECTION IS BAD.@
>DISPATCH NEW TAX OFFICIAL.\
name ""
name "Ant Girl B"
>ORANGE FARMERS PETITION ARRIVED.@
>SABASA PRODUCE IDEAL TARIFF IS...\
name ""
>The Ant Girls are chattering all over about various government issues...@
>Unlike the humans, they seem to be working really hard.\
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_05

lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl Guard"
>INTRUDER. @ >ATTACK!\
name ""
name "Luka"
>I...I'm not an intruder!\
name ""
name "Ant Girl Guard"
>THEN I WON'T ATTACK.\
name ""
>They're even making them guard the royal palace?\
cspl 3,7
csp 611
cspl 699,705
goto *city21b_main



*city21b_10

bg "bg\bg045.bmp",7,1000
lsp 700,":a;chara\grangold_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Grangold King"
>Oh, if it isn't the Hero Luka!@
>Did you come to tell me more stories?\
lsp 700,":a;chara\grangold_st02.bmp",0,0:print 10,500
>I'm so bored every day, it feels like I'm going to die from it.@
>It has even gotten so bad, I almost thought about doing some political stuff  before.\
name ""
name "Luka"
>.............\
name ""
>Is it really alright for someone like this to be the King?\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg101.bmp",7,1000
goto *city21b_main



*city21b_11

bg "bg\bg060.bmp",7,1000
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>The Ant Girls are the soldiers, and the Golem Girl is the gatekeeper...@
>There isn't any other country that has such reassuring military power, is     there?\
>We're more like decorations here.@
>I just drink tea and eat snacks in here...\
name ""
>...He looks a little lonely.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg101.bmp",7,1000
goto *city21b_main



*city22_main0

mov %genzaiti,12
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg100.bmp",7,1500
bgm"bgm\city1.ogg"



*city22_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Woman",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Old Man",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Ant Girl",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Mud Golem Girl",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Magic Laboratory",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Grangold Castle",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Assembly Hall",410,280:spbtn 614,614
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city22_main
if %cmd1=-1 gosub *menu:goto *city22_main
cspl 600,699
if %cmd1=601 goto *city22_01
if %cmd1=602 goto *city22_02
if %cmd1=603 goto *city22_03
if %cmd1=604 goto *city22_04
if %cmd1=605 goto *city22_05
if %cmd1=606 goto *city22_06
if %cmd1=610 goto *city22_10
if %cmd1=611 goto *city22_11
if %cmd1=612 goto *city22_12
if %cmd1=613 goto *city22_13
if %cmd1=614 goto *city22_14
if %cmd1=619 return
goto *city22_main



*city22_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>We forced the Ant Girls to work so hard...@
>I always thought they were happy to do it, but I see that I was wrong.\
>I won't let anything like that happen again.@
>The Ant Girls are citizens of Grangold, just like me.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_02

lsp 700,":a;chara\mob_musume2.bmp",175,0:print 10,500
gosub *setwindow_01
name "Woman"
>I'll let the Ant Girls do all the cooking and cleaning while I take it easy.\
>The only housewife duties I need to do are make children.@
>And the Ant Girls will even take care of the children after I give birth...\
>...Is what I said to my husband.@
>"Well then, I guess I should marry an Ant Girl and get rid of you" he         replied.\
>So then he divorced me.@
>I hate monsters!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_03

lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>I'm going to leave this town soon.\
>We did such horrible things to Ant Girls...@
>There's no way trust can develop after such awful things happened.\
>I wonder where I can go... Maybe Gold Port?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_04

lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>After running from Succubus Village here for refuge, I almost ended up        spending the rest of my life as a slave...\
>At least it ended peacefully here...\
name ""
cspl 3,7
csp 611
cspl 699,705
mov %hanyo1,1
goto *city22_main



*city22_05

lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I DON'T MIND THIS KIND OF WORK.\
name ""
>The Ant Girls are working hard...\
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_06

lsp 700,":a;chara\madgolem_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Mud Golem Girl"
>WE'RE CURRENTLY DOING CONSTRUCTION WORK.@
>IT'S DANGEROUS HERE, SO PLEASE STEP BACK.\
name ""
>The Mud Golem Girl seems to be talking a little bit more normally...@
>I wonder if they're turning more human like?\
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0
lsp 701,":a;chara\ant_st01.bmp",160,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>Welcome to the restored Tool Shop!\
name ""
name "Ant Girl"
>WELCOME...\
name ""
name "Shopkeeper"
>I'm trying my best to get everything right...@
>But I'm still relying on the Ant Girl a lot to help me.\
name ""
name "Luka"
>I...I see...\
name ""
>It seems like the humans who were taking it easy for so long are having some  difficulty working again.@
>They'll need to break their old habits before they can live together in       peace...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city22_main



*city22_11

bg "bg\bg156.bmp",7,1000
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ant Girl"
>I SHALL PRAY FOR YOU...\
name ""
name "Luka"
>Oh come on, the priest is still leaving it all up the Ant Girls!?\
name ""
lsp 700,":a;chara\ant_st01.bmp",-160,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Elder"
>Ah, you see...@
>The priest that used to be here was suddenly struck by lightning.\
>He was probably punished by Ilias...\
name ""
name "Luka"
>I...I see...\
name ""
>It looks like the church is left to the Ant Girls after all...\
csp 701
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
name "Ant Girl"
>LET'S PRAY...\
name ""
name "Luka"
>Ah, yeah... Let's pray...\
name ""
>I pray to Ilias with the Ant Girl, then leave the church.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
goto *city22_main



*city22_12

bg "bg\bg161.bmp",7,1000
lsp 700,":a;chara\mob_madou.bmp",0,0:print 10,500
gosub *setwindow_01
name "Magic Engineer"
>Our present work is only in maintaining the artificial monsters.@
>They don't have any will, so they won't complain if we overwork them. @ >        ...Probably.\
name ""
name "Luka"
>Are you sure they don't have a will...?\
name ""
>If the artificial monsters have feelings, they're going to revolt next...\
name "Magic Engineer"
>Also... Promestein stopped communicating with us.@
>She remained a mystery to the very end.\
name ""
name "Luka"
>I see...\
name ""
>Why did she give them all this technology...?@
>Who on earth is she?\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
mov %hanyo3,1
goto *city22_main



*city22_13

gosub *setwindow_01
name "Luka"
>It looks like nobody is allowed past here...\
name ""
>The castle is still being repaired.@
>It doesn't look like they're letting anyone in.\
cspl 3,7
csp 611
cspl 699,705
goto *city22_main



*city22_14

bg "bg\bg105.bmp",7,1000
lsp 700,":a;chara\grangold_st04.bmp",0,0:print 10,500
gosub *setwindow_01
name "Grangold King"
>Hey, how are you today?@
>We're still working out plans for repairing the town.\
>I don't have any free time like before, but I feel a lot happier.@
>I'm only now feeling like a King, even though I've sat on the throne for a    long time...\
name ""
lsp 700,":a;chara\grangold_st04.bmp",-160,0
lsp 701,":a;chara\queenant_st01.bmp",160,0:print 10,500
name "Queen Ant"
>I'm cooperating with planning the town's repairs, too.\
>This is the place my children will live.@
>We must join forces with the humans to build it.\
name ""
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg100.bmp",7,1000
mov %hanyo3,1
goto *city22_main


*city23_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Sisters",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier A",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Soldier B",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soothsayer",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Bar",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Village Chief's House",410,250:spbtn 613,613
if %hanyo1+%hanyo2=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Head to the Inn",410,400:spbtn 619,619
if %hanyo1+%hanyo2<2 lsp 619,":s/20,20,0;#bbbbbbHead to the Inn",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city23_main
if %cmd1=-1 gosub *menu:goto *city23_main
cspl 600,699
if %cmd1=601 goto *city23_01
if %cmd1=602 goto *city23_02
if %cmd1=603 goto *city23_03
if %cmd1=604 goto *city23_04
if %cmd1=605 goto *city23_05
if %cmd1=606 goto *city23_06
if %cmd1=610 goto *city23_10
if %cmd1=611 goto *city23_11
if %cmd1=612 goto *city23_12
if %cmd1=613 goto *city23_13
if %cmd1=619 return
goto *city23_main



*city23_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>I won't run away from the village.@
>I'll defend my hometown, and confront the Succubi!@
>Oh... Oh, please don't look at me like that! I'm not thinking of anything     lewd!\
>Aha. Ahahahaha!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_02

lsp 700,":a;chara\maccubus_st21.bmp",175,0:print 10,500
gosub *setwindow_01
name "Prostitute"
>Oh, excuse me.@
>It's a little cold today, so I'm not working today.\
name ""
name "Luka"
>Err, that's not what I'm after... I just wanted to talk to people.@
>But there sure aren't too many people around...\
name ""
name "Prostitute"
>All the people with money fled to the other villages and towns.@
>Those remaining here are the poor. Or the ones with other reasons...\
name ""
name "Luka"
>I see...\
name ""
>Naturally, the village should have been abandoned...@
>I wonder why she didn't leave...\
name "Prostitute"
>Most people left... But a few people came here on purpose.@
>A couple are brave Heroes to defend the village...@
>But the rest are all perverts who want to be attacked by a Succubus.\
name ""
name "Luka"
>I... I came to defend the village!\
name ""
name "Prostitute"
>Hahaha... That's what they all say!\
name ""
name "Luka"
>.................\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\maccubus_st21.bmp",335,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
name "Luka"
>No! I told you that's not it!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_03

lsp 700,":a;chara\renccubus_st11.bmp",15,0
lsp 701,":a;chara\minccubus_st11.bmp",335,0:print 10,500
gosub *setwindow_01
name "Young Girl"
>You came here to defend this village as well, didn't you?@
>Please, give it your all...\
name ""
name "Girl"
>Good luck, big bro!\
name ""
name "Luka"
>Yes, I'll do my best!@
>By the way, why haven't you two evacuated?\
name ""
name "Young Girl"
>We don't have enough money...@
>If we lost our farm here, we would have to live out on the streets.\
>We have no way to escape...\
name ""
name "Luka"
>That's horrible...\
name ""
>Two young sisters like this can't live on the streets like that...@
>Even if they know it's dangerous, they aren't even able to leave...\
name ""
name "Luka"
>Leave it to me! I'll defend the village for sure!\
name ""
>I swear it in my mind.\
lsp 700,":a;chara\alice_st11b.bmp",-160,0
lsp 701,":a;chara\renccubus_st11.bmp",195,0
lsp 702,":a;chara\minccubus_st11.bmp",415,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
name "Luka"
>No! I told you that's not it!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_04

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier A"
>I came to defend this village!@
>Even if I'm left completely exhausted, I won't regret it!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\mob_sensi1.bmp",160,0:print 10,500
name "Alice"
>......Damn pervert.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_05

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier B"
>I came here to have sex with a Succubus!@
>If I'm left completely exhausted, that will be my reward!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\mob_sensi2.bmp",160,0:print 10,500
name "Alice"
>......Damn honest.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_06

lsp 700,":a;chara\witchs_st21.bmp",0,50:print 10,500
gosub *setwindow_01
name "Soothsayer"
>Young man over there, would you like your fortune told?@
>Since the village is in such a horrid state, I'll do it for free!\
name ""
name "Luka"
>Sure...\
name ""
lsp 700,":a;chara\witchs_st22.bmp",0,50:print 10,500
name "Soothsayer"
>Hmmmm... I sense issues with women.@
>There is surely going to be trouble with women ahead for you...\
>Well? Did I get it right?\
name ""
name "Luka"
>Amazing! That's exactly right!@
>How do I avoid it!?\
name ""
lsp 700,":a;chara\witchs_st23.bmp",0,50:print 10,500
name "Soothsayer"
>That's just your fate. Surrender to it.\
name ""
name "Luka"
>What? That's awful...@
>Anyway, why haven't you evacuated?\
name ""
lsp 700,":a;chara\witchs_st21.bmp",0,50:print 10,500
name "Soothsayer"
>Even if trouble is coming, I won't turn tail and run.@
>If the Succubus come, I'll just offer them my trade...\
name ""
name "Luka"
>You have some guts...\
name ""
lsp 700,":a;chara\witchs_st24.bmp",0,50:print 10,500
name "Soothsayer"
>By the way, do you know why the Succubi attack the people here?\
name ""
name "Luka"
>Err... Because tonight their magic will be at their most powerful.@
>So they all group together and attack at the same time... Right?\
name ""
name "Soothsayer"
>...Too bad, but you're a little off.@
>If it was an ordinary Purple Sabbath, you would be correct.\
>But there's a different purpose this time...@
>They're grouping up to fill... another purpose.\
name ""
name "Luka"
>Another purpose...?@
>What is it?\
name ""
lsp 700,":a;chara\witchs_st23.bmp",0,50:print 10,500
name "Soothsayer"
>Hehe... That's a secret.@
>When tonight comes, you'll understand...\
name ""
name "Luka"
>How do you know such a thing...?@
>...You must be a really powerful soothsayer!\
name ""
lsp 700,":a;chara\witchs_st22.bmp",0,50:print 10,500
name "Soothsayer"
>Th...thanks...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\witchs_st22.bmp",160,50:print 10,500
name "Alice"
>......Damn idiot.\
name ""
mov %hanyo1,1
cspl 3,7
csp 611
cspl 700,705
goto *city23_main



*city23_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>I've been keeping this tool shop going since my great grandfather started it!@
>If the Succubi come, is this shop going to close!?\
>I have my pride as a businessman to think of!@
>If you're going to attack, then attack damn it!\
>Attack me! @ >I'll show you all!@
>Uuuuu.... @ >Uwaaaaa!!!\
name ""
name "Luka"
>P...Please cheer up...\
name ""
>Why do I have to comfort him...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city23_11

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
name "Luka"
>What...? There's no priest...?\
name ""
>On the desk is a letter.@
?I'll be gone for a while.@
    - Gold West Parish Priest.?\
name "Luka"
>Even the priest ran away...?\
name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city23_12

bg "bg\bg107.bmp",7,1000
lsp 700,":a;chara\mob_gorotuki3.bmp",-270,0
lsp 701,":a;chara\mob_seinen2.bmp",0,0
lsp 702,":a;chara\mob_sensi1.bmp",270,0:print 10,500
gosub *setwindow_01
name "Bully"
>What's up, kid?@
>This bar ain't a damn kid's playground!\
name ""
name "Soldier A"
>The beer is tasting like crap because of you. Get out!\
name ""
name "Soldier B"
>Boy, get out of this village quickly.@
>Monsters are going to attack soon...\
name ""
name "Luka"
>Y...Yes... Sorry...\
name ""
>It looks like I'm not welcome in here.@
>I sheepishly back out of the bar.\
>Honestly, it didn't really look like they were looking for a fight.@
>I don't mean to badmouth them, but they look pretty weak...\
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city23_13

bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st11.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Welcome, Hero.@
>I'm the chief of this village.\
name ""
name "Luka"
>He...Hello...\
name ""
>Unexpectedly, the chief is a beautiful young woman.@
>She scans me slowly from head to toe.\
name "Succubus"
>You know, right...@
>Every 100 years, Succubi attack this village in a large group.\
>It's called the Purple Sabbath. And it's going to happen tonight.\
name ""
name "Luka"
>Yes. I came here to defend the village against that!\
name ""
lsp 700,":a;chara\succubus_st14.bmp",0,50:print 10,500
name "Succubus"
>Hehe... That will be a big help.@
>We can always do with more strong men...\
name ""
name "Luka"
>Ye...Yes... Thank you...\
name ""
name "Succubus"
>I'll be looking forward to it, Mr. Cute Hero.\
name ""
name "Luka"
>Le...Leave it to me...\
name ""
>...I get a very odd feeling from her.\
mov %hanyo2,1
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg103.bmp",7,1000
goto *city23_main



*city24_main0

gosub *setwindow_01
mov %genzaiti,13
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg103.bmp",7,1500
bgm "2Q\bgm\succubusvillage.ogg"



*city24_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Prostitute",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Sisters",95,220:spbtn 603,603
if %svillage_event1<1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
if %svillage_event1=1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Naccubus",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Yamatai Youth",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soothsayer",95,310:spbtn 606,606
lsp 610,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Church",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Bar",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Village Chief",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Ceremony Room",410,280:spbtn 614,614
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city24_main
if %cmd1=-1 gosub *menu:goto *city24_main
cspl 600,699
if %cmd1=601 goto *city24_01
if %cmd1=602 goto *city24_02
if %cmd1=603 goto *city24_03
if %svillage_event1<1 && %cmd1=604 goto *city24_04
if %svillage_event1=1 && %cmd1=604 goto *city24_04b
if %cmd1=605 goto *city24_05
if %cmd1=606 goto *city24_06
if %cmd1=610 goto *city24_10
if %cmd1=611 goto *city24_11
if %cmd1=612 goto *city24_12
if %cmd1=613 goto *city24_13
if %cmd1=614 goto *city24_14
if %cmd1=619 return
goto *city24_main



*city24_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock A"
>Th...This is the... Succubus Village...@
>W...Welcome to... Ah.... Heaven...\
name ""
>He looks weak...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_02

lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>It's hard to do business in this village now.@
>There are so many Succubi, who would ever buy a prostitute..\
>I wonder if I should immigrate to Sabasa, or the Noah Region?@
>But I'd have to hide my true nature in other towns...\
name ""
name "Luka"
>That aside... @ >Why are you standing around naked?\
name "Maccubus"
>A better question is...@
>Why aren't you naked, cutie?\
name "Luka"
>.................\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_03

lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
gosub *setwindow_01
name "Lencubus"
>Sheesh...@
>That was really weird.\
>I barely remember anything that's happened for the last few weeks...\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I thought it was fun~!\
name "Luka"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>...How old are you two, anyway?\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I'm 1*.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>And I'm 1*.\
csp 701
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Wait...What?@
>...Say that again. How old are you?\
name "Lencubus"
>I just said! 1*!\
name "Mincubus"
>And I'm 1*!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",267,0:print 10,500
>What the hell does 1* mean?@
>I asked for a number.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st03.bmp",15,0:print 10,500
>But that is a number.@
>I don't understand.\
lsp 700,":a;chara\renccubus_st01.bmp",15,0:print 10,500
name "Luka"
>Yeah. What are you talking about, Alice?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>..............@
>Luka, how old are you?\
name "Luka"
>Me?@
>I'm...1* years old now, I think.\
>Or 1*, if we're not counting the time travel.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>Stop doing that!\
>What is that supposed to represent!?@
>Is it 12? 15? 18?\
name "Mincubus"
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>Yeah! Like I said, 1*!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",267,0:print 10,500
>Oh, forget it...\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
name ""
>Alice sighs.\
name "Alice"
>You're a lot younger than I am, I'm sure of that much.\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>He doesn't always look that young.@
>Sometimes he looks older or younger. Depends on the lighting and angle you're looking at him from.\
>...Well that's what it looks like to me, anyway.\

if $knight!="Tamamo" skip 6
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>What's wrong with that?@
lsp 700,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Little boys and little girls need love, too...\

if $knight!="Erubetie" skip -
name "Erubetie"
>It's not like it makes a difference, anyway...\

if $knight!="Granberia" skip -
name "Granberia"
>You can never tell how old someone is by looking at them.@
>And his angel blood might be messing with his body, too...\

name "Luka"
>...........\
name ""
>...I have no idea what's going on here.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_04

mov %svillage_event1,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock B"
>S...@ >Sexy...\
name "Luka"
>Eh..?\
name "Livestock B"
>S-sexy succubus drain sex...\
name "Luka"
>Uh...\
name ""
>What the hell is he talking about...?\
name "Livestock B"
>SUCCUBUS SEXY DRAIN VAGINA SEX MILK PUSSY PLEASE PUSSY DRAIN SEXY SUCCUBUS    SEXY--
wait 1000
name ""
textclear
csp 700:print 10,500
dwave 1,"se\down.ogg"
>The man falls on his face.\
name "???"
>Hey, there you are!\
name ""
dwave 1,"se\asioto4.ogg"
>I hear light footsteps approaching from behind me.\
name "Luka"
>Huh...?\
name "Naccubus"
lsp 700,":a;chara\mob_sensi1.bmp",-200,0
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>I've been looking everywhere for you!@
>Didn't the doctor tell you to stay in bed?@ > You're still sick!\
name "Livestock B"
lsp 699,":a;2Q\chara\narcubus_st06.png",200,50:print 10,500
>Uuu...@
>Nurse succubus sexy drain sex...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>If you don't get better, you'll never have sex again!\
>You're burning up, too...@
>Alright, you're going home and taking your medicine!\
name ""
dwave 1,"se\asioto4.ogg"
csp 699:csp 700:print 10,500
>The little succubus picks up the babbling man and quickly runs off.\

if $knight!="Granberia" skip 8
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Pervert.\
name "Luka"
>Agreed.\
name ""
>I hope the humans here will be okay, though...\

if $knight!="Tamamo" skip 8
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st07.png",0,0:print 10,500
>......................\
>Well, that was...@
>...Different.\
name ""
>...Is this place really going to be okay?\

if $knight!="Erubetie" skip 11
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Pathetic.\
>Surely even a succubus would have higher standards than trash like that?\
name "Luka"
>As long as they can eat, I don't think they care...\
name "Erubetie"
>They must be pretty desperate, then.\
name ""
>I hope they'll be alright...\

if $knight!="Alma" skip 8
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>I wonder if that nurse is planning on taking a snack for herself once she     gets him home?\
name "Luka"
>Uuuu...\
name ""
>I hope the people here will be okay...\
cspl 3,7
csp 611
cspl 699,705
goto *city24_main

*city24_04b

gosub *setwindow_01
mov %svillage_event1,2
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Hiiii~!\
name ""
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
>It's the little succubus from before.\
name "Luka"
>Uh, is that man okay?\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, him?@
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He'll be fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Some men here work themselves too hard, and then they get sick.@
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He should be better in a couple of weeks.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Wait.@
>Weren't you with Black Alice...?\
name ""
>I vaguely remember her from a long time ago.\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, right...that.\
>I was with Ririmu and Koakuma.@
>They said we should just stay here instead!@
>So now I help run the hospital and take care of patients!\
>...@ >I-I'm not gonna hurt anyone! I swear!\
lsp 699,":a;2Q\chara\narcubus_st06.png",0,50:print 10,500
name "Luka"
>I believe you, relax.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Good~!\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Anyway, as you can see, some of them can be so stubborn!@
>It gets a little annoying sometimes.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Are you sure the humans are safe here?\
name ""
>This seems really dangerous...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Well...@
>The village hasn't been around very long, so there are still some issues to   work out.\
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>It's been going really well so far, though!@
>Everyone's really happy here!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
>The men obviously have no intention of ever leaving.@
>Dangerous or not, there's nothing you can do anyway.\
name "Naccubus"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Yeah! They can leave whenever they want!\
>Sometimes we just get visitors passing through, looking for some fun...@
>They're usually fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>It's just the men who actually live here that get carried away...\
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>We'll keep them safe, though~!\
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
name "Luka"
>Well, alright...\
name ""
>Either way, it's probably too late to change anything now.@
>It doesn't look like this succubus is going to be my enemy this time,         either.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Well, I have to go check on a patient now.@
lsp 699,":a;chara\narcubus_st02.bmp",200,50:print 10,500
>Come back when I'm less busy and I'll...service you better...~\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
csp 699:print 10,500
dwave 1,"se\asioto3.ogg"
>The Naccubus left.\
name "Luka"
>.........\
name ""
>...At least she's not hostile.\
cspl 3,7
csp 611
cspl 699,705
goto *city24_main

*city24_05

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
if %ivent09=0 skip 4
>Hey, do you remember me from Yamatai?@
>I spent all my money on a carriage here, and managed to get here safely       somehow.\
skip 3
>I'm a traveler from Yamatai.@
>I heard this is a place where a man's dreams can come true.\
>I'm so full of hope at the new life that awaits me here!@
>My penis is so hard in expectation, it feels like I could burst any moment!\
name ""
name "Luka"
>Damn pervert...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
name "Alice"

if %svillage<2 skip 15
>Meanwhile, in Ririmu's vagina...\
name "Luka"
>Sh-shut up!\

if $knight!="Alma" skip 10
name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hahaha...@
>You seem frustrated, Monster Lord~.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>.......................@
>Hmph.\

if %svillage>1 skip 8
name "Alice"
>Oh, please.@
>I bet if the world wasn't at stake, you'd jump to take his place.\
name "Luka"
>N-no I wouldn't!\
name ""
>...Well, that depends on which succubus we're talking about.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_06

gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Ara, welcome...\
>I apologize for the mess before.@
>We didn't mean for things to get so out of hand...\
name "Luka"
>How could any of you think trusting Alice the Eighth was a good idea?@
>One look at her face should be enough to tell you she's completely insane.\
name "Succubus Witch"
>Indeed...We were desperate, and we made a horrible mistake.@
>We'll make sure to keep things under control from now on.\
>Would you like your fortune told?@
>I'll even do it for free!\
>Or would you prefer for me to make it up to you in some...other way?\
name "Luka"
>Uh, f-fortune's fine...\
name "Succubus Witch"
>Just as before, I see issues with women ahead for you...@
>It seems that no matter what path you take, that will never change for        you...\
name "Luka"
>Tell me something I don't know...\
gosub *waifu_count
name "Succubus Witch"
>Hmm...@

if %waifu_count!=1 skip 2
>Someone close to you has very strong feelings for you.\

if %waifu_count>0 skip 6
>...And yet, according to this, no women around you have any strong feelings   for you.@
>Maybe your issue with women is that you can't get them...\
name "Luka"
dwave 1,"se\lvdown.ogg"
>Gah...\

if %waifu_count<2 skip 5
mov $sel1 "At least "+$waifu_count+" women have very strong feelings for you."
``$sel1@
if %waifu_count>3 ``(Sheesh, that many?)\
>...But you're too stupid to realize who.\


>In addition, there is great ambivalence in your heart.\
>...Huh.\
name "Luka"
>What?\
name "Succubus Witch"
>I don't know!@
>I've never gotten one this specific before...\
name "Luka"
>Aren't you supposed to be good at this?\
name "Succubus Witch"
>Gah!@
>Rude...\
>Well, it sounds pretty messy.\
name "Luka"
>I'll keep that in mind. Thanks...\
name ""
>I really don't care about romance right now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_10

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>All during that "Purple Sabbath" I was raped over and over...@
>I... I... @ >Ahhhh! Waaah!\
name ""
name "Luka"
>P...Please cheer up...\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Maybe you should just leave town.\
name "Shopkeeper"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name ""
name "Shopkeeper"
>I loved it! @ >I'm so happy... I... I can't stop the tears!\

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Or not.\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name "Alice"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Pathetic...\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main



*city24_11

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Huh, no priest...\
name ""
>Oh, there's a note on the desk...\
>"Fuck it, I'm out.@
>"Sincerely, the former priest of Succubus Village."\
name "Luka"
>................\

if $knight!="Alma" skip 24
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hahahaha...@
>Did he actually leave the village, or did he just quit to become livestock?\
name "Luka"
>I can't remember.\
name ""
>I'm pretty sure he quit before, too...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>What do you think they'll do with this building now?@
>Obviously a church of Ilias has no place in a town like this.\
name "Luka"
>Hmm...\
name ""
>The building is completely empty.@
>Obviously they're not using it for anything now.\
name "Luka"
>Would they even have a use for a building like this?\
name "Alma Elma"
>Well, whatever thy use it for, I'm sure it'll have a better use than a church for Ilias.@
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Not her town anymore.\

if $knight!="Tamamo" skip 34
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Good.@
>The sooner this sham of a religion crumbles and Ilias falls, the better.\
name "Luka"
>Ilias and Alipheese aren't technically gods, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>No monster or angel would exist without them.@
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>In a sense, they could be seen as gods.\
>Humans emerged on their own.@ > That's part of what makes them unique.\
name "Luka"
>But...Are they like the spirits?@
>If one of them dies, will the world be okay?@
>No natural disasters or anything, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>It's a little hard to say.\
>They aren't directly tied to the nature in the world.@
>The spirits were specifically created by Alipheese for that purpose.\
>However, the death of one of them could have...other consequences.\
name "Luka"
>Like what?\
name "Tamamo"
>It's...It's hard to explain.\
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Regardless, it's clear that Ilias will not cooperate with us.@
>Whatever the consequences, she must be dealt with. Don't you agree?\
name "Luka"
>Yeah...\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main



*city24_12

gosub *setwindow_01
>I stop in front of the bar as I walk by.@
>It seems like something strange is happening inside...\
name "Succubus A"
>Haha, you love this, don't you!?@
>Come as much as you want!\
name ""
name "Male Voice A"
>Ahhhhhh!!\
name ""
name "Succubus B"
>Come on!@
>Hurry up and cum!\
name ""
name "Male Voice B"
>Ahhhhhhh!!\
name ""
name "Luka"
>...........\
name ""
>I slowly back away from the bar, without going inside.\
cspl 3,7
csp 611
cspl 699,705
goto *city24_main



*city24_13

bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Oh, hello again.\
>We haven't had any problems since you were last here.\
>I am really sorry about that, by the way.\
name "Luka"
>It's okay...\
name ""
>What they did was wrong, but that doesn't mean they were evil.\
name "Succubus"
>A lot of male travelers are already trying to immigrate here.@
>We'll never go hungry again!\
name "Luka"
>That's...great.\
>You're not...hurting them, are you?\
name "Succubus"
>Oh goodness, no!@
>What would we possibly gain from that?\
name "Luka"
>I really don't know...\
name ""
>It doesn't stop a lot of other monsters, though.\
name "Succubus"
>It's so nice actually having a real home for once.@
>I hope it stays this way for good...\
name "Luka"
>Yeah, but...@
>What about the people who used to live here?\
name "Vilalge Chief"
>The people who used to live here?\
name "Luka"
>You know, when Succubus Village was supposed to just be a name.@
>There were humans that lived here.\
>What about the men who didn't want to become livestock, or the women who      couldn't become succubi?\
name "Succubus"
>Oh, dear.@
>I suppose we did kind of steal their town away, didn't we?\
name ""
>The Village Chief sighs.\
name "Succubus"
>...But what can we do about it?@
>I don't think the townspeople that fled will ever return now...\
>We can't just pack up and leave now, either.@
>This is the only place we have...\
>I would get the village to help if I could, but I'm not sure what we can do   at this point.\

name "Salamander"
>The villagers that used to live here probably didn't go far.@
>If they generally stuck together, then they probably took refuge in a nearby  city.\
name "Luka"
>A nearby city...?\
name "Salamander"
>I would guess Grangold or Gold Port.\
name "Alice"
>You're not actually going to waste your time with this crap, are you?@
>...Oh, what am I saying. Of course you are.\
name "Luka"
>We can at least make sure they're okay...\
name "Alice"
>They'll find a new home somewhere...\
name "Succubus"
>If you do happen to stumble across any of them, tell them we're terribly      sorry about what happened.@
>I'm sure the villagers would be more than willing to help in any way they     can.\
name "Luka"
>Thanks, I'll remember that.\
name ""
>Something to watch for, I guess.\

name
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main



*city24_14

bg "bg\bg110.bmp",7,1000
name "Lilith"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>Our Monster Lord has sided with Ilias...@
>Oh, what has the world come to?\
name "Lilim"
>It all started with that damn hero.@
>He broke her heart and destroyed any love she may have had.\
name "Salamander"
bgmstop
lsp 701,":a;chara\lilith_st01.bmp",338,0
lsp 699,":a;2Q\chara\salamander_st27.png",150,60:print 10,100
>What!?\
lsp 700,":a;chara\undine_st21.bmp",0,150:print 10,500
name ""
>Salamander and Undine suddenly appear.\
name "Salamander"
bgm "2Q\bgmfix\mura3.ogg"
lsp 699,":a;2Q\chara\salamander_st28.png",150,60:print 10,500
>What the hell are you talking about!?@
>Heinrich didn't do a damn thing to her!\
lsp 699,":a;2Q\chara\salamander_st27.png",150,60:print 10,500
name "Undine"
>Indeed, this is the first I've heard of such a thing.\
>We traveled with him for such a long time...@
>If he had done something to her, I'm sure we would have known about it.\
name "Lilith"
lsp 701,":a;chara\lilith_st02.bmp",338,0:print 10,500
>It's true!@
>It all started with him.\
name "Lilim"
>And then breaking her heart wasn't enough for him, so he came back to kill    her, too!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",150,60:print 10,500
>She ruined his life!@
>What was he supposed to do!?\
lsp 699,":a;2Q\chara\salamander_st27.png",150,60:print 10,500
name "Lilith"
>She wasn't trying to hurt him...\
name "Undine"
>Okay...@
>So when he does it, it's evil. But when she does it, it's okay.\
>This is ridiculous.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>Okay, let me make sure I have this right.\
>You're telling me...@
>That Alice the Eighth did everything she did...@
>...Because she was still in love with Heinrich?\
name "Lilith"
>Well, not everything.@
>But that's how it started.\
name "Lilim"
>And his breaking her poor heart is what started that whole mess back then to  begin with...\
name "Salamander"
>...That is completely fucking insane.\
name ""
dwave 1,"se\fire2.ogg"
csp 699:print 10,500
name ""
>Salamander vanished!\
name "Undine"
>Indeed...@
>If that were true, Alice the Eighth would have to be even crazier than we     first thought.\
name "Luka"
>...........\
csp 700:csp 701:print 10,500
name ""
>...I have no idea what they're talking about.\
>Black Alice loved Heinrich?@ > I don't get it...@
>I should probably just stay out of it.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>Yes, you probably should.\
dwave 1,"se\damage.ogg"
name "Luka"
>Waah!@
lsp 699,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
>D-don't do that!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Sorry, but you think loudly sometimes.@
>It's easy to overhear you.\
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>What they're suggesting is absurd.@
>And it seems they're so brainwashed that they would never accept that their   master was just crazy.\
name "Undine"
lsp 699,":a;2Q\chara\salamander_st26.png",400,60
lsp 700,":a;chara\undine_st21.bmp",50,150:print 10,500
>But she wasn't always like that, was she?@
>So something must have happened to her.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",400,60:print 10,500
>Who knows, and who cares?@
>She's with Ilias now, and completely irredeemable at this point.\
>It doesn't matter what happened. She has to be stopped for good, either way.\
name "Luka"
>................\
bgmstop
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
bgm "2Q\bgm\succubusvillage.ogg"
goto *city24_main

*city24_14b

bg "bg\bg110.bmp",7,1000
name "Lilim"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>But I suppose there's no sense living in the past.@
>Wouldn't you agree, sister?\
name "Lilith"
>Indeed...\
name "Luka"
>Please don't go back to serving Alice the Eiighth.@
>I don't think you're really evil. I don't want to have to fight you again.\
name "Lilith"
>We won't, boy. Don't worry about that.@
>This village is far too nice to put at risk...teehehe...\
name "Lilim"
>Hey, sister...@
>This boy did help us quite a bit.\
>Perhaps we should give him a proper reward...?\
name "Lilith"
>Hehe...@
>He does look quite delicious...\
name "Luka"
>Wha-huh?\
name ""
>...That was sudden.\
name "Lilith"
>So then, hero...@
>Would you like to continue from where we left off before?\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *city24_main


*city25_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Lady on a Stroll",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Umbrella Lady",95,190:spbtn 602,602
if %hanyo1=0 lsp 603,":s/20,20,0;#FFFFFF#FF4444Maid-Like Woman",95,220:spbtn 603,603
if %hanyo1=1 lsp 603,":s/20,20,0;#bbbbbbMaid-Like Woman",95,220
if %hanyo2=0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Refined Girl",95,250:spbtn 604,604
if %hanyo2=1 lsp 604,":s/20,20,0;#bbbbbbRefined Girl",95,250
lsp 605,":s/20,20,0;#FFFFFF#FF4444Female Adventurer",95,280:spbtn 605,605
if %hanyo1+%hanyo2=2 lsp 610,":s/20,20,0;#FFFFFF#FF4444Lord's Mansion",410,160:spbtn 610,610
if %hanyo1+%hanyo2<2 lsp 610,":s/20,20,0;#bbbbbbLord's Mansion",410,160
lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city25_main
if %cmd1=-1 gosub *menu:goto *city25_main
cspl 600,699
if %cmd1=601 goto *city25_01
if %cmd1=602 goto *city25_02
if %cmd1=603 goto *city25_03
if %cmd1=604 goto *city25_04
if %cmd1=605 goto *city25_05
if %cmd1=610 return
goto *city25_main



*city25_01

lsp 700,":a;chara\madaminsect_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Lady on a Stroll"
>Oh my... A traveler?@
>This is a wonderful village for just relaxing.@
>Please enjoy your stay here, and may the fatigue from your travels melt       away.\
name ""
name "Luka"
>Excuse me, I'd like to ask you something...@
>Have any other male travelers visited this village recently?\
name ""
name "Lady on a Stroll"
>Of course... This is an open village, after all.@
>Though most of them seem to leave right away.\
>Is there something wrong?\
name ""
name "Luka"
>No...\
name ""
>So are they being attacked after they leave...?\
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_02

lsp 700,":a;chara\madamumbrella_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Umbrella Lady"
>Oh my, how rare. @ >A traveler?@
>Even more, such a young boy, too!\
name ""
>The lady carefully sizes me up, head to toe.@
>Her gaze is sort of uncomfortable...\
name "Luka"
>Excuse me, I'd like to ask you something...@
>Have any other male travelers visited this village recently?\
name ""
name "Umbrella Lady"
>My, not that I've seen.@
>Not many travelers would choose to come to such a remote region as this.\
name ""
name "Luka"
>I...Is that so...?\
name ""
>Nobody is coming here in the first place?@
>Does that mean they're being attacked before they get here?\
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_03

lsp 700,":a;chara\maidscyulla_st11.bmp",0,0:print 10,500
gosub *setwindow_01
name "Maid"
>My name is Ran. @ >I'm a maid that serves the Lord here, Cassandra.\
name "Ran"
>I'm currently shopping in preparation for tonight's meal...@
>Did you need something from me?\
name ""
name "Luka"
>Excuse me, I'd like to ask you something...\
name ""
name "Ran"
>I'm sorry, but I must be going.@
>I can't neglect my Master's order.\
name ""
>Saying that, the maid named Ran quickly hurries off.\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_04

lsp 700,":a;chara\emily_st23.bmp",0,0:print 10,500
gosub *setwindow_01
name "Refined Girl"
>How rude.@
>Introduce yourself before approaching me out of nowhere!\
name ""
name "Luka"
>...Sorry.\
name ""
>I step back at her harsh scolding.\
name "Luka"
>I'm the Hero Apprentice Luka.@
>Err... Who are you?\
name ""
lsp 700,":a;chara\emily_st21.bmp",0,0:print 10,500
name "Refined Girl"
>I'm Emily, Lord Cassandra's only daughter.@
name "Emily"
>Did you come to meet my mother as well?\
name ""
name "Luka"
>Before that, I'd like to ask you something.@
>It's about the rumors going around about this village...\
name ""
lsp 700,":a;chara\emily_st22.bmp",0,0:print 10,500
name "Emily"
>Ah, that stupid rumor?@
>Something about male travelers never returning, or something?\
name ""
name "Luka"
>...You've heard of it?\
name ""
name "Emily"
>Wahaha! @ >You believed it, and came all the way here!?@
>What a stupid urban legend!\
name ""
>The girl loudly laughs.@
>Urban legend...? @ >So it was just a rumor after all?\
lsp 700,":a;chara\emily_st21.bmp",0,0:print 10,500
name "Emily"
>Since you came all this way, do you want to meet with mother?@
>I feel sorry for you, having wasted all that effort traveling here on a wild  goose chase.\
name ""
name "Luka"
>Oh... That would be good...\
name ""
name "Emily"
>Alright then, follow Emily!\
name ""
dwave 1,"se\asioto1.ogg"
csp 700:print 10,500
>Emily says that, then runs off.\
>...So it wasn't true after all?@
>Might as well ask the Lord since she offered.\
mov %hanyo2,1
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city25_05

lsp 700,":a;chara\mob_sensi3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Female Adventurer"
>I came here because of that strange rumor going around, but there doesn't     seem to be anything strange going on here.@
>It just seems like a country resort for rich women to laze around in.\
>I wish I could settle down in a place like this and just lounge around,       too...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city25_main



*city26_main0

mov %genzaiti,19
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg119.bmp",7,1500
bgm"bgm\gordport.ogg"



*city26_main

btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444City Girl",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Mysterious Woman",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Ruffian",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Hunter",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier",95,310:spbtn 606,606
if %ivent06=1 && %check03<3 lsp 607,":s/20,20,0;#FFFFFF#FF4444Officer",95,340:spbtn 607,607
lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop",410,160:spbtn 610,610
lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,190:spbtn 611,611
lsp 612,":s/20,20,0;#FFFFFF#FF4444Lottery",410,220:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Ilias Kreuz HQ",410,250:spbtn 613,613
lsp 614,":s/20,20,0;#FFFFFF#FF4444Port",410,280:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Hero's Shrine",410,310:spbtn 615,615
if %check03=0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=1 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=2 && %hanyo2+%hanyo3=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=2 && %hanyo2+%hanyo3<2 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=3 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *city26_main
if %cmd1=-1 gosub *menu:goto *city26_main
cspl 600,699
if %cmd1=601 goto *city26_01
if %cmd1=602 goto *city26_02
if %cmd1=603 && %check03<2 goto *city26_03a
if %cmd1=603 && %check03=2 && %hanyo1=0 goto *city26_03a
if %cmd1=603 && %check03=2 && %hanyo1=1 goto *city26_03b
if %cmd1=603 && %check03=3 return *sean0262
if %cmd1=604 goto *city26_04
if %cmd1=605 goto *city26_05
if %cmd1=606 goto *city26_06
if %cmd1=607 && %check03<2 goto *city26_07a
if %cmd1=607 && %check03=2 goto *city26_07b
if %cmd1=610 goto *city26_10
if %cmd1=611 goto *city26_11
if %cmd1=612 goto *city26_12
if %cmd1=613 goto *city26_13
if %cmd1=614 && %check03=0 goto *city26_14a
if %cmd1=614 && %check03=1 return
if %cmd1=614 && %check03=2 goto *city26_14b
if %cmd1=614 && %check03=3 goto *city26_14c
if %cmd1=615 && %item17=1 goto *city26_15c
if %cmd1=615 && %check05=0 goto *city26_15a
if %cmd1=615 && %check05=1 && %item12=2 && %item13=3 && %item18=1 goto *city26_15b
if %cmd1=615 goto *city26_15a
if %cmd1=619 return
goto *city26_main



*city26_01

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Hey traveler, welcome to Gold Port!\
>Our town has a bad reputation as a place for lowlifes...@
>But it's actually a nice place!\
>Since we're open to all people, lots of thugs and lowlifes seem to have       flocked here, though...@
>Of course, we won't accept monsters.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_02

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>I immigrated here from Grangold.@
>There were too many Ant Girls back there...\
>I can't calm down when I'm near monsters.@
>Every time they were near me, I just got the chills...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_03a

lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>You seem to be quite skilled.@
>Could I ask a favor of you...?\
name ""
name "Luka"
>If it's something I can do...\
name ""
name "Woman"
>...Ah, there's an ill wind blowing today.@
>Maybe some other time.\
name ""
name "Luka"
>O...Ok...\
name ""
>What the heck was that?@
>What a strange woman...\
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_03b

lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>You've heard of Captain Selene, haven't you?@
>Are you interested in learning more about that legendary pirate?\
name ""
name "Luka"
>Err, I'm looking for the Purple Orb...\
name ""
name "Woman"
>Purple Orb... @ >That's the treasure that Captain Selene loved the most.@
>Even on her last voyage, she never let it leave her side.\
name ""
name "Luka"
>Do you know something about it by any chance...?\
name ""
name "Woman"
>Hmm... Give me a little time, then come back to see me.@
>I have some preparations to make...\
name ""
name "Luka"
>O...Ok...\
name ""
>...I knew it, there's something really strange about this woman.\
>But it looks like she knows something about Captain Selene...@
>I should visit her again.\
mov %hanyo3,1
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_04

lsp 700,":a;chara\mob_seinen2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Ruffian"
>I used to be part of Ilias Kreuz, but I fell out with them.@
>They got kind of... Ya know...\
>Before with Marcellus leading us, his whole mantra and method resonated with  me, ya know?\
>But now, Lazarus...@
>He's kind of crazy.\
>He just throws bombs all over the place, whether there are humans there or    not.@
>Me and a lot of other guys just couldn't deal with that.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_05

lsp 700,":a;chara\mob_gorotuki1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hunter"
>Despite how I look, I'm a famous treasure hunter.\
>Gold Port here was a stronghold for the famous pirate Captain Selene.@
>I'm looking for documents or maps with any information about any possible     treasure she left behind...\
>...But as I thought, it isn't easy at all.@
>Even her ship's log is a priceless treasure, I can't imagine how much any of  her actual treasure would be worth...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_06

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>The monsters around here are really strong.@
>I guess that's to be expected, since we're so close to that dangerous         continent.\
>It takes everything I got just to run away when I see a monster.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_07a

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Officer"
>I'm the resident naval officer for Gold Port.@
>I got an urgent request to search for someone from a higher up.\
>"Look for the daughter of a noble" he said.@
>Didn't say where from, nor who I'm even looking for.\
>Apparently it's a state secret that she's gone, or something.@
>How the hell do they expect me to find someone without any information...?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_07b

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Officer"
>Ah, the height of the one I'm looking for!@
>Would you happen to be Sir Luka?\
name ""
name "Luka"
>Th...That's me...\
name ""
>Why was he looking for me...?\
name "Sabasa Officer"
>Yes! @ >I found you at last!@
>Something horrible has happened in Sabasa!\
>Princess Sara has been kidnapped by monsters!\
name ""
name "Luka"
>Ehh!?\
name ""
>Again, Sara...?@
>Did she run away again?\
name "Luka"
>What happened?\
name ""
name "Sabasa Officer"
>I was just dispatched to locate either you or Sara.@
>I wasn't given any more details from the King than that.\
name ""
name "Luka"
>I...I see... Ok...\
name ""
name "Sabasa Officer"
>Please, save Sara!@
>I'll return and report that I made contact with you, Sir Luka!\
>...Farewell!\
name ""
dwave 1,"se\asioto1.ogg"
csp 700:print 10,500
>The officer runs off.\
name "Luka"
>What is she doing this time?@
>Did she run away from the castle to chase after Granberia?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...How stupid, just forget it.\
name ""
name "Luka"
>Even if you say that, what if she really was kidnapped by a monster...?@
>Maybe I should visit Sabasa to find out more...\
name ""
>I need to hurry to the Monster Lord's castle...@
>But I can't just ignore a request from the Sabasa King.\
mov %hanyo2,1
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_10

bg "bg\bg152.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Weapon Shop Owner"
>Welcome!@
>I'm the weapon shop closest to the final area, so I naturally have the        highest quality goods!\
name ""
name "Luka"
>...............\
name ""
>I take a quick look over the weapons, but nothing is better than what I have.@
>There can't possibly be a better weapon than Angel Halo for me, and I like    this Enrikan Shirt.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_11

bg "bg\bg154.bmp",7,1000
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>This town is full of treasure hunters, so I deal mostly in buying treasure.\
>So if you got some treasure to sell, bring it here.\
name ""
name "Luka"
>I don't have anything at the moment...\
name ""
if %item13=1 skip 6
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main
name "Shopkeeper"
>Oh... What about that lamp there?@
>Could I buy that?\
name ""
name "Luka"
>Eh...? @ >This?\
name ""
>This is that lamp with the monster in it.@
>I've been carrying it around for a while, but...\
name "Luka"
>This lamp has a monster inside of it.@
>It's too dangerous to let go of...\
name ""
name "Shopkeeper"
>I know how to handle those types of things.@
>Won't you let me buy it?\
name ""
name "Luka"
>Alright then...\
name ""
mov %item13,0
>Thus, I sell the lamp to the shopkeeper.\
name "Shopkeeper"
>Here you are, 3500G!@
>I also threw in a lottery ticket.\
name ""
name "Luka"
>Ah... Thanks...\
name ""
mov %item13,2
>A large amount of money and a Lottery Ticket was obtained!\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_12

lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Lottery Girl"
>If you have a ticket...?@
>This is where you play!?\
name ""
if %item13=2 skip 6
>Lottery Ticket...? I don't have one.\
cspl 3,7
csp 611
cspl 699,705
goto *city26_main
>Lottery Ticket...? Ah, that's right, I got one from selling that lamp.@
>Should I give it a try?\
name "Luka"
>I have one, I'll give it a try.\
name ""
name "Lottery Girl"
>Cooooming up!\
name ""
>I turn the wheel holding lots of multicolored balls.@
>I'm not expecting much... @ >But a golden ball pops out!\
name "Lottery Girl"
>Waah! @ >First prize!@
>You won the Jewel of Fortune!\
name ""
name "Luka"
>Eh!?\
name ""
>The girl hands me a beautiful jewel.\
dwave 1,"se\fanfale.ogg"
mov %item13,3
>Jewel of Fortune obtained!\
name "Luka"
>I...I won something?@
>But what does this Jewel do?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>It feels like it was filled with the power of luck at one point, but it's     almost all gone.@
>It isn't that useful of an item.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>You lost out, Luka. @ >If you got fifth place, you could have gotten that        Yamatai rice cracker set...\
name ""
>Yeah, right. @ >Like she would have given me the chance to eat those myself. @ >At  least this way I actually get something.\
cspl 3,7
csp 611
cspl 699,705
goto *city26_main



*city26_13

bg "bg\bg117.bmp",7,1000
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice"
>Hmm... Is this a church?@
>I smell something unpleasant...\
name ""
name "Luka"
>This is Ilias Kreuz's headquarters.\
name ""
>The group formed by my father, Lazarus and friends...@
>This is their base.\
name "Alice"
>This isn't a nice place to be.@
>Do you have a reason to be here?\
name ""
name "Luka"
>No, not really...\
name ""
>I don't want to be here either.@
>We hurry away.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_14a

bg "bg\bg118.bmp",7,1000
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice"
>You haven't even gotten Salamander's power yet, and you want to go to the     next continent?@
>Are you suicidal?\
name ""
name "Luka"
>Th...That's right...\
name ""
>I need all four spirits before I could hope to survive there.@
>I leave the port.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_14b

bg "bg\bg118.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Excuse me... Do you know Captain Selene?\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",0,0:print 10,500
name "Captain"
>Hmmm? @ >You after treasure?\
name ""
name "Luka"
>Yes, sort of.@
>I want to know where Captain Selene's ship sank...\
name ""
name "Captain"
>So would all of the treasure hunters of the world.@
>It's still sitting at the bottom of the sea somewhere, waiting for someone to find it.\
name ""
name "Luka"
>..............\
name ""
>I get the feeling that this Captain was a treasure hunter once.@
>He seems pretty enthusiastic...\
name "Captain"
>But still... There's a rumor going around about how her ship never actually   sank.\
>Captain Selene's ship is still sailing round the seas, the wood slowly        decaying as it journeys on...\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",-160,0
lsp 701,":a;chara\mob_hunanori.bmp",160,0:print 10,500
name "Sailor A"
>About that... I've actually seen a ghost ship like that.\
name ""
>A sailor from another ship pipes into our conversation.\
name "Sailor A"
>It was around last year... I had the night watch.@
>A ship in tatters was sailing by off in the distance...\
>And flapping off the mast... @ >Was the black flag of Captain Selene!@
>Nobody believed me at the time, though...\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",-220,0
lsp 701,":a;chara\mob_hunanori.bmp",0,0
lsp 702,":a;chara\mob_hunanori.bmp",220,0:print 10,500
name "Sailor B"
>That crap again? @ >You were half asleep, man.\
name ""
name "Sailor A"
>Shut up! @ >I saw it!\
name ""
lsp 700,":a;chara\mob_hunanori.bmp",-220,0
lsp 701,":a;chara\mob_hunanori.bmp",0,0
lsp 702,":a;chara\mob_hunanori.bmp",220,0:print 10,500
name "Sailor C"
>Actually, I saw it once too...\
name ""
name "Sailor D"
>Ah shut it. @ >You were just freaking out and thought that little fishing boat   was more than it was.\
name ""
name "Sailor C"
>The hell was that, you punk!? @ >How about my fists let you show how "freaked    out" I was!\
name ""
>More and more sailors start gathering around. @ >Uh oh, I think this might turn  into a brawl soon...\
name "Luka"
>E...Excuse me...\
name ""
name "Sailor B"
>I know it exists!@
>Captain Selene's ship is still sailing on the seas!\
name ""
name "Sailor E"
>I bet ya Captain Selene was seduced by them Sirens.@
>I heard they were in the western sea, where she was heading off to.\
name ""
name "Sailor A"
>They don't exist, you idiot.@
>Besides, someone like Captain Selene would have counter-measures for things   like that.\
name ""
name "Luka"
>I guess I'll be going now...\
name ""
>The sailors continue to yell at each other about random legendary creatures   and ghost ships as I slip away.\
>I did find out one thing, though.\
>Even after all this time, the legend around Captain Selene is enough to get   men of the sea fired up.\
>Perhaps I should talk to the people around town some more...\
mov %hanyo1,1
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_14c

bg "bg\bg118.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sentyou.bmp",0,0:print 10,500
name "Captain"
>Should I head out to search for treasure...?@
>The sea is calling me...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_15a

bg "bg\bg092.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0
lsp 701,":a;chara\mob_sinkan.bmp",0,0
lsp 702,":a;chara\mob_sinkan.bmp",220,0:print 10,500
name "Sage A"
>This is a shrine for Heroes!\
name ""
name "Sage B"
>And we are the three sages!\
name ""
name "Sage C"
>We stay here and give a trial for Heroes!\
name ""
name "Luka"
>Th...This shrine is pretty small...\
name ""
>That reminds me, the San Ilia King mentioned the three sages, and passing     their trial or something...\
>So this is where they are?@
>I kind of expected them to be in something more grand... Not this dinky       little shrine in a port town.\
name "Sage A"
>Oh, Hero! @ >Bring me the Jewel of Victory!\
name ""
name "Sage B"
>Then I want the Jewel of Fortune!\
name ""
name "Sage C"
>I wish for the Jewel of Friendship!\
name ""
name "Three Sages"
>Hero, give us expensive jewels!\
name ""
name "Luka"
>..............\
name ""
>Alice already destroyed that sword, so there's no reason for me to bother     with them.\
>Thank you, Alice...\
mov %check05,1
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_15b

bg "bg\bg092.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0
lsp 701,":a;chara\mob_sinkan.bmp",0,0
lsp 702,":a;chara\mob_sinkan.bmp",220,0:print 10,500
name "Sage A"
>Oooohhh! @ >This is it, the Jewel of Victory!\
name ""
name "Sage B"
>What great fortune!\
name ""
name "Sage C"
>This... This feeling of friendship! @ >It's overflowing!!!\
name ""
name "Luka"
>Uhm... I don't want to give them to you.@
>These are important to me...\
name ""
>That Jewel of Friendship most of all.@
>I got it from that Nekomata and Fairy, I would never hand it over to these    smelly old men.\
name "Sage A"
>You did it!\
name ""
name "Sage B"
>I...It's not like we were going to sell them or anything!\
name ""
name "Sage C"
>Yes, we are sages, not crooks! @ >Ha. ha. ha.\
name ""
name "Three Sages"
>Yes, you are a true Hero!@
>Take this to show all that you have the Three Sage's blessing!\
name ""
>The three sages hold out a huge gold medal.\
dwave 1,"se\fanfale.ogg"
mov %item17,1
mov %yuusyaakasi,1
>Hero's Proof obtained!\
name "Luka"
>Uhm... I'm not a real Hero...@
>I'm not baptized, either...\
name ""
name "Sage A"
>M...My word!\
name ""
name "Sage B"
>How could we have handed the proof of a Hero to someone who wasn't a Hero!?\
name ""
name "Sage C"
>I DIDN'T HEAR ANYTHING, DID YOU GUYS!?\
name ""
name "Sage A"
>I SAW NOTHING!\
name ""
name "Sage B"
>I HEARD NOTHING!\
name ""
name "Sage C"
>I SPOKE NOTHING!\
name ""
name "Three Sages"
>THE THREE SAGES HAVE FORGOTTEN THE LAST THREE MINUTES!\
name ""
name "Luka"
>...............\
name ""
cspl 701,702
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Oho? @ >Was that your faith I heard crumbling?\
name ""
name "Luka"
>That aside... @ >I don't know what to think at the moment.@
>I would have leapt for joy to get this proof of a Hero a while ago.\
name ""
>I turn over the golden medal in my hand.@
>It's the "Proof of a Hero" from the three sages, but what exactly does it     prove?\
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Hmm... It looks like you're still changing.@
>Are you almost done playing Hero?\
name ""
name "Luka"
>...Who knows.@
>I'm me, and I'll do what I need to do.\
name ""
>Some little medal doesn't prove who I am.@
>I leave the shrine with the determination to stay true to myself.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main



*city26_15c

bg "bg\bg092.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0
lsp 701,":a;chara\mob_sinkan.bmp",0,0
lsp 702,":a;chara\mob_sinkan.bmp",220,0:print 10,500
name "Sage A"
>Oh, Hero! @ >We are the three sages!\
name ""
name "Sage B"
>Today's music day, so we brought our flutes and drums to the shrine!\
name ""
name "Sage C"
>We're also registered as qualified midwives, so if you know someone giving    birth, send them our way.\
name ""
name "Luka"
>.............\
name ""
>I don't want people like this to show me the path of a Hero.@
>Thank you, Alice. @ >Thank you so much...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *city26_main

*spring_main0

cspl 600,699
dwave 1,"se\asioto2.ogg"
sean_change "bg097"
bgm "2Q\bgm\spring.ogg"

*spring_main

name ""
cspl 3,7
csp 611
cspl 700,705
bg "bg\bg097.bmp",10,1
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#bbbbbbErubetie",95,160
if %hanyo1<1 lsp 601,":s/20,20,0;#FFFFFF#FF4444Erubetie",95,160:spbtn 601,601
if %hanyo1>0 && %spring_event2>0 && %spring_event12<1 && $knight="Erubetie" lsp 601,":s/20,20,0;#ffff00#FF4444Erubetie",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Undine",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#bbbbbbBlob Girl",95,220
if %spring_event3<1 lsp 603,":s/20,20,0;#FFFFFF#FF4444Blob Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#bbbbbbJelly Girl",95,250
if %spring_event4<1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Jelly Girl",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Familiar Slime Girl",95,280:spbtn 605,605

if %spring_event6<1 lsp 606,":s/20,20,0;#FFFFFF#FF4444Green Slime Girl",95,310:spbtn 606,606
if %spring_event6=1 lsp 606,":s/20,20,0;#bbbbbbGreen Slime Girl",95,310

lsp 607,":s/20,20,0;#FFFFFF#FF4444Blue Slime Girl",95,340:spbtn 607,607

lsp 608,":s/20,20,0;#FFFFFF#FF4444Red Slime Girl",95,370:spbtn 608,608
if %spring_event8=1 && %spring_event7<2 csp 608:lsp 608,":s/20,20,0;#bbbbbbRed Slime Girl",95,370

lsp 609,":s/20,20,0;#FFFFFF#FF4444Purple Slime Girl",95,400:spbtn 609,609
if %spring_event9=1 && %spring_event6=0 csp 609:lsp 609,":s/20,20,0;#bbbbbbPurple Slime Girl",95,400
if %spring_event9=2 && %spring_event7<2 csp 609:lsp 609,":s/20,20,0;#bbbbbbPurple Slime Girl",95,400

lsp 610,":s/20,20,0;#FFFFFF#FF4444Beru",410,160:spbtn 610,610
if %spring_event1<1 && %spring_event10<1 lsp 610,":s/20,20,0;#FFFFFF#FF4444Three Slimes",410,160:spbtn 610,610

lsp 611,":s/20,20,0;#bbbbbbSlime Bess",410,190
if %spring_event1<1 && %spring_event11<1 lsp 611,":s/20,20,0;#FFFFFF#FF4444Slime Bess",410,190:spbtn 611,611

if %check03=0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=1 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=2 && %hanyo2+%hanyo3=2 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
if %check03=2 && %hanyo2+%hanyo3<2 lsp 619,":s/20,20,0;#bbbbbbLeave",410,400
if %check03=3 lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *spring_main
if %cmd1=-1 gosub *menu:goto *spring_main
cspl 600,699
if %cmd1=601 && %hanyo1<1 goto *spring_01a
if %cmd1=601 && %hanyo1>0 && %spring_event2>0 && %spring_event12<1 && $knight="Erubetie" goto *undine_scenespring
if %cmd1=602 && %spring_event2<1 goto *spring_02a
if %cmd1=602 && %spring_event2>0 goto *spring_02b
if %cmd1=603 && %spring_event3<1 goto *spring_03
if %cmd1=604 && %spring_event4<1 goto *spring_04
if %cmd1=605 && %spring_event5=0 goto *spring_05a
if %cmd1=605 && %spring_event5=1 goto *spring_05b
if %cmd1=605 && %spring_event5=2 goto *spring_05c
if %cmd1=605 && %spring_event5>2 goto *spring_05d
if %cmd1=606 && %spring_event6=0 goto *spring_06
if %cmd1=607 && %spring_event7=0 goto *spring_07a
if %cmd1=607 && %spring_event7=1 goto *spring_07b
if %cmd1=607 && %spring_event7>1 goto *spring_07c
if %cmd1=608 && %spring_event8=0 goto *spring_08a
if %cmd1=608 && %spring_event8=1 goto *spring_08b
if %cmd1=608 && %spring_event8=2 goto *spring_08c
if %cmd1=608 && %spring_event8>2 goto *spring_08d
if %cmd1=609 && %spring_event9=0 goto *spring_09a
if %cmd1=609 && %spring_event9=1 goto *spring_09b
if %cmd1=609 && %spring_event9=2 goto *spring_09c
if %cmd1=609 && %spring_event9=3 goto *spring_09d
if %cmd1=609 && %spring_event9>3 goto *spring_09e
if %cmd1=610 && %spring_event10=0 goto *spring_10a
if %cmd1=610 && %spring_event11=0 goto *spring_10c
if %cmd1=610 && %spring_event10=1 goto *spring_10b
if %cmd1=610 && %spring_event10>1 goto *spring_10c
if %cmd1=611 goto *spring_11

if %cmd1=619 && %undinesspring<1 goto *spring_leave
if %cmd1=619 && %undinesspring>0 return
goto *spring_main

*spring_01a

mov %hanyo1,1
gosub *setwindow_01
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>What do you want?\
name "Luka"
>Eh?\
name ""
>...Is she still going to act like this?\
name "Erubetie"
>I let you into the spring. I didn't say you could loiter here.\
name "Luka"
>I'm just talking to all the slime girls here.\
name "Erubetie"
>...@ >For what reason?\
name "Luka"
>Because...@
>Uh...@ >J-just because...\
name "Erubetie"
>Quit bothering us, you brat.@
>I already regret giving you permission to be here.\
name "Undine"
lsp 700,":a;chara\erbetie_st01.bmp",400,0
lsp 699,":a;chara\undine_st23.bmp",50,150:print 10,500
>Oh, leave him be.\
>Actually, the others seem more fascinated by him than anything else.@
>I certainly don't think he's bothering them.\
lsp 699,":a;chara\undine_st22.bmp",50,150:print 10,500
>You'd probably like him too, if you gave him a chance.\
name "Erubetie"
>...Hmph.@
>Fine, do what you want.\
>Don't forget what you agreed to do, though.\
dwave 1,"se\aqua4.ogg"
name ""
csp 700
lsp 699,":a;chara\undine_st21.bmp",250,150
print 10,500
>Erubetie left.\
name "Luka"
>Sheesh...@
>You'd think she would at least be a little grateful.\
name "Undine"
>She'll come around in time.\
>It seems like she's being unfair, because...well, she is.@
>But you have to see it from her point of view.\
>She's been betrayed by every human she's ever known.@
>The fact that you're a literal child of Ilias doesn't help matters.\
>Promising to help just gives you another chance to betray her.@
>That's how she sees it, anyway.\
name "Luka"
>But that's crazy!\
name "Undine"
>People aren't rational, Luka.\
name "Luka"
>..................\
name ""
>I don't know whether to be angry with her or to feel sorry for her...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_02a

mov %spring_event2,1
gosub *setwindow_01
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",0,0:print 10,500
>This feels odd...\
name "Luka"
>Huh?@
>What's the matter?\
name "Undine"
>Oh, it's nothing important.\
>It just feels...strange, to allow a human to roam freely in the spring.\
>Most of the others seem to be reacting quite well to you, though.@
>Or at least, I expected much worse.\
>There's no issue, really.\
name "Luka"
>Are you sure...?\
name "Undine"
lsp 699,":a;chara\undine_st02.bmp",0,0:print 10,500
>Yes.@
>I trust you...\
lsp 699,":a;chara\undine_st01.bmp",0,0:print 10,500
>But please do not waste too much time here.@
>There are other important matters to tend to.\
name "Luka"
>Right...\
name ""
>I guess I'll just talk to the slime girls here for a little bit, then head    out.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_02b

gosub *setwindow_01
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",0,0:print 10,500
>Hmm?\
>Oh, don't mind me.@
>I'm just going to relax here for awhile.\
lsp 699,":a;chara\undine_st02.bmp",0,0:print 10,500
>It's so comfortable here.@
>Much nicer than outside...\
name "Luka"
>It is pretty nice here.\
name ""
>It's really cool.@
>The mild temperature reminds me of winter in Ilias Village...\
name "Undine"
>Anyway, do what you wish.@
>Just don't be disruptive.\
name "Luka"
>Right, I won't!\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_03

gosub *setwindow_01
name "Blob Girl"
lsp 700,":a;chara\blob_st01.bmp",0,0:print 10,500
>Oh, my.@
lsp 700,":a;chara\blob_st02.bmp",0,0:print 10,500
>Hello there...\
name "Luka"
>..............\
name ""
>Three seconds and she's already licking her lips...\
name "Blob Girl"
>You look delicious...@
>You even smell delicious...~\
name "Luka"
dwave 1,"se\fire2.ogg"
>...................\
name "Blob Girl"
lsp 700,":a;chara\blob_st03.bmp",0,0:print 10,500
>Hya...\
>S-sorry...\
>It's just a reflex.\
name "Luka"
>You realize you're killing people, right?\
name "Blob Girl"
>Errr...\
wait 1000
name ""
csp 700
dwave 1,"se\aqua4.ogg"
print 10,500
>The Blob Girl disappeared into a puddle and ran away!\
name "Luka"
>Hey!\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>...You scared her.\
name "Luka"
>She eats people!\
name ""
>How is this my fault!?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Yes, and most humans would punish that with death.@
>Of course she's afraid of you.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Tell me...@
>In your ideal society of man and monster coexisting, how would you deal with  murderers such as that one?\
name "Luka"
>Huh?\
name "Undine"
>Surely, you wouldn't simply exonerate them all?\
name "Luka"
>Exonerate...?\
name "Undine"
>Excuse them for their crimes.\
name "Luka"
>Oh.@
>Well...\
>I guess it would depend on what they did exactly...\
name "Undine"
>For the sake of simplicity, let's just say on average.@
>How would you deal with the murderers?\
>I realize that generalizing it to such a degree seems absurd.@
>I'm just curious as to what your first instinct is.\
name "Luka"
>Uh...\
name ""
>...What would I do?\
>People like that slime girl are actual murderers...@
>Most people would probably jail them or execute them.\
>But, would I be willing to make that choice?\
csel "Jail or seal them.",*spring_03a,"Execute them.",*spring_03b,"Forgive them.",*spring_03c,"I don't know.",*spring_03d

*spring_03a

mov %spring_event3,1
name "Luka"
>...Jail them.@
>Or maybe seal them?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Luka, if you simply imprison every monster that's killed a human...@
>...You're going to need more jails.\
>Sealing would only work for the most powerful of monsters.@
>For most monsters, a seal will only last from a few days to maybe a couple    months.@
>It would be nothing more than a slap on the wrist for them, as you humans     sometimes put it.\
name "Luka"
>Well, what do you want me to say?@
>Would you rather I kill them all?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>That's a good point...\
goto *spring_03e

*spring_03b

mov %spring_event3,2
name "Luka"
>I don't really want to say it, but...@
>There might be no other choice but to execute them.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>You would also be executing Erubetie and myself too, then.@
>The other Heavenly Knights as well.\
>Is that really what you would want?\
name "Luka"
>N-no, of course not!@
>I don't want to hurt anyone...\
>But...@
>How can you possibly make up for killing an innocent person?\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>It's alright.@
>I know you didn't mean it that way.\
goto *spring_03e

*spring_03c

mov %spring_event3,3
name "Luka"
>Maybe...@
>Maybe they should just be given another chance.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>The idealism route.@ > I see.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>And what will you say to all the people who lost loved ones to these          monsters?@
>What will you do when the monsters go right back to their old ways once they  see that there are no consequences for their actions?\
name "Luka"
>Gah...!@
>W-well...\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>It's not as easy as it looks, is it?\
>I understand how tempting it may be...@
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>But the most idealistic choice is often the most foolish as well.\
goto *spring_03e

*spring_03d

mov %spring_event3,4
mov %undine_rep,%undine_rep+1
name "Luka"
>I...@
>I don't know.\
>If they weren't punished for what they've done, then it would be the same as  excusing it all.@
>But we can't just kill every single monster that ever wronged a human. We     would be just as bad as them...\
>I don't think it's a decision that I could make.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>It's not as simple as it sounds, is it?@
>There really is no "right" answer, though I can certainly think of a few      wrong ones...\
goto *spring_03e

*spring_03e

lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>I understand that it's not an easy decision to make.@
>I wouldn't have the faintest idea of what to do, either.\
>And everyone will have different opinions on how to handle the problem.\
>It's just something you should be aware of. That's all.@
>That's why I brought it up in the first place.\
name "Luka"
>Yeah, I understand...\
name ""
>But it's hard enough to focus on stopping Ilias.@
>Now I have to think about what to do afterwards, too?\
name "Undine"
>If you do not have a concrete plan in place, your ideal will fall apart.\
>Were that to happen, defeating Ilias wouldn't accomplish very much, now would it?@
>At best, we would be right back to where we started.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
name "Luka"
>..............\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>...That was not a joke.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Of course, the details of how to re-integrate the societies can wait.@
>It isn't something that can be solved in a day, and it would require many     more people to decide on how exactly to go about it.\
>It's simply not possible to deal with yet.@
>But these are the kinds of things you should keep in the back of your mind as we get closer to the end.\
>Do you understand?\
name "Luka"
>Yeah, I do...\
name ""
>But I still have to defeat Ilias first.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_04

mov %spring_event4,1
gosub *setwindow_01
name "Jelly GIrl"
lsp 700,":a;chara\jelly_st01.bmp",0,0:print 10,500
>.............\
name ""
>A lone slime girl is glaring at me.\
name "Jelly Girl"
>What do you want, human?\
name "Luka"
>Uh...\
name ""
>She doesn't seem too happy that I'm here.\
name "Jelly GIrl"
lsp 700,":a;chara\jelly_st03.bmp",0,0:print 10,500
>If I can't consume you, then I have no reason to speak with an animal such as yourself.@
>Leave this place.\
name "Luka"
>You...!\
name ""
dwave 1,"se\aqua4.ogg"
csp 700:print 10,500
>Not saying anything more, the slime girl left.\
name "Luka"
>What the hell's her problem!?\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",250,150:print 10,500
>Luka, please just leave her.\
>Not everyone's going to want to talk to you here.@
>There's no point in acknowledging the hostile ones.\
name "Luka"
>Rrrgh...\
>...I guess you're right.\
name ""
>I don't want to cause trouble in the spring.\
>Still, I don't think anyone's managed to piss me off so much in two           sentences.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05

gosub *setwindow_01
if %spring_event5<4 mov %spring_event5,%spring_event5+1
if %spring_event5>3 goto *spring_05d
if %spring_event5>2 goto *spring_05c
if %spring_event5>1 goto *spring_05b
goto *spring_05a

*spring_05a

gosub *setwindow_01
mov %spring_event5,1
name "Slime Girl"
lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
>...............@
>Human...?\
name ""
>The slime girl timidly pokes her head out from behind a wall.\
name "Luka"
>Uh...@ >H-hi.\
name "Slime Girl"
>!!!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>She quickly retreats behind the wall.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>.............\
name "Luka"
>S-sorry...\
name "Undine"
>No, no. It's not your fault.\
>A lot of the people here have never even seen a human before.@
>She just doesn't know what to do, that's all.\
name ""
csp 700:print 10,500
>...........\
wait 2000
dwave 1,"se\tamamo2.ogg"
name "Slime Girl"
lsp 700,":a;chara\slime_st03.bmp",644,80:print 10,500
>...?\
name ""
>Hey, she's back again.\
name "Luka"
>Uh, sorry...\
>I, uh...didn't mean to scare you like that.@
>I'm not gonna hurt you or anything!\
>So, you can come out.@
>...If you want.\
name ""
>...I sound like an idiot.\
name "Slime Girl"
>Really?@
>O-okay...\
name ""
lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
>The nervous slime girl steps out from behind the shadow.\
name "Slime Girl"
>Who are you...?\
name "Luka"
>I'm just a friend of Undine and Erubetie, so I'm just visiting.\
name "Erubetie"
lsp 700,":a;chara\slime_st03.bmp",444,80
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>....We are not friends.\
name "Luka"
>Wah!@
>...Please don't do that.\
name "Erubetie"
>...Hmph.\
name ""
lsp 700,":a;chara\slime_st03.bmp",244,80
csp 699:print 10,500
name "Luka"
>Er, anyway...@
>My name's Luka.\
name "Slime Girl"
>Well...@ >You don't seem dangerous.\
>Okay.@ > I'm Eri.
name "Eri"
>\
name "Luka"
>Eri...\
name ""
>Wait.@
>This girl looks familiar.\
name "Luka"
>You've really never seen a human before?\
name "Eri"
>N-no! Never!@
>I've never even left the spring before.\
>Erubetie gets really angry when one of us leaves...\
name "Luka"
>............\
name ""
>This is definitely not the first slime girl I met at Ilias Village.@
>She seems pretty timid.\
name "Luka"
>Don't you ever wonder what the outside world's like, though?\
name "Eri"
>Well, sure...@
>But I don't know what I'd do out there.\
>Erubetie and Undine say that most of the world is too polluted for weak slime girls to live in.@
>If a normal one would have trouble, I certainly wouldn't be strong enough for it...\
name "Luka"
>Hmmm...\
name ""
>These poor slime girls...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05b

gosub *setwindow_01
mov %spring_event5,2
name "Luka" 
lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
>So...@ >What about Grand Noah? \
name "Eri"
>Grand...Noah?@
>What's that?\
name ""
>She's never even heard of Grand Noah?@
>Wow. She's even more sheltered than I was.\
name "Luka"
>It's a city near here where a lot of humans and monsters live.@
>I've seen slime girls there, too.\
name "Eri"
>Huh...@
>Maybe that's where the others went?\
lsp 700,":a;chara\slime_st03.bmp",444,80
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
name "Undine"
>Careful, Luka.\
name "Luka"
>Huh?\
name "Undine"
>You shouldn't be giving the other girls here any ideas.@
>You've already been given a huge privilege by being allowed here to begin     with.\
>I know you mean well, but if Erubetie finds out you're convincing people like Eri to leave the spring...@
>Well, she won't be happy, to say the least.\
name "Luka"
>Oh!\
name ""
>She's right.@
>I didn't even think about that!\
name "Luka"
>Uh...@
>Don't worry about it too much, okay?\
name "Eri"
>Okay...\
name ""
csp 699
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>She seems so depressed...\
name "Undine"
>She's a sweet girl, but she's very shy.@
>There's a reason why she cares so much about leaving the spring.\
name "Luka"
>Why, though?\
name "Undine"
>It's a personal thing, and it's really not my place to talk to you about it.@
>It's her business, not ours.\
name "Luka"
>Okay, I understand.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05c

gosub *setwindow_01
mov %spring_event5,3
name "Eri"
lsp 700,":a;chara\slime_st03.bmp",444,80
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>Hey, Undine?\
name "Undine"
>Hmmm?@
>What's the matter?\
name "Eri"
>Do you think...@
>Do you think Elli's still alive?\
name "Undine"
lsp 699,":a;chara\undine_st23.bmp",50,150:print 10,500
>...I'd be lying to you if I said I knew for sure.@
>She could be anywhere by now.\
name "Luka"
>Huh?\
name ""
>Who's Elli?\
name "Eri"
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>...Oh! I'm sorry!@
>You don't know, do you?\
>Elli's my sister.@
>She left the spring a long time ago.\
name "Luka"
>Ah...@
>Is that why you were interested in leaving the spring before?\
name "Eri"
>Yeah...@
>But I have no idea where she is!\
name "Undine"
>Elli despised Erubetie.@
>She didn't tell anyone where she was planning on going, not even Eri.@
>She probably went as far away as she possibly could...\
name "Luka"
>Sister...\
name ""
wait 1000
name "Luka"
>...Like a twin sister?\
name "Eri"
>!?@
>Y-yes!@ >  She's my twin sister!\
name "Undine"
lsp 699,":a;chara\undine_st23.bmp",50,150:print 10,500
>You can't be serious...\
name "Luka"
>Yep.@
>I think I've seen her before.\
>I remember thinking to myself how familiar you looked to me.\
>There was a Slime Girl I met in Ilias Village who looked just like you.@
>I mean, exactly like you.\
>She was the first monster girl I ever met, too.@
>I don't know what her name is, though.\
name "Undine"
>So there really are places outside the spring where Slime Girls can live...\
>Luka, you are planning on going back to the Ilias continent at some point,    aren't you?\
name "Luka"
>Yeah, of course!\
name "Undine"
>We need to go to where you met that slime girl.\
>It's been centuries since I've ever been there, and I have no idea what it's  like now.@
>If Elli's there, then maybe there's another sanctuary where slime girls can   live safely.\
name "Luka"
>You think so?\
name ""
>Kind of ironic that it would be so close to my village...\
name "Eri"
>So...Elli's alive!?\
name ""
>For the first time since meeting her, Eri's face lights up.\
name "Eri"
lsp 700,":a;chara\slime_st01.bmp",444,80:print 10,500
>C-can I go with you too!?\
name "Undine"
>No.\
name "Eri"
lsp 700,":a;chara\slime_st03.bmp",444,80:print 10,500
>No?\
name "Undine"
>We don't know for sure that it's Elli he met.@
>That would be a pretty unlikely coincidence, don't you think?\
>And I'm sorry, but we can't go straight back there to check yet.@
>We have other urgent matters to tend to first.\
name "Eri"
>Oh...\
name "Undine"
>Don't worry.@
>We'll look into it when we can, I promise.\
>Maybe you'll even be able to leave the spring soon, if we can find more areas that are safe.\
name "Eri"
lsp 700,":a;chara\slime_st01.bmp",444,80:print 10,500
>That would be nice...@
>I guess I'll just have to wait awhile, then.\
>Thanks, Luka~!\
name ""
>It's nice to see her happy, for once.\
name "Undine"
csp 700
lsp 699,":a;chara\undine_st22.bmp",250,150:print 10,500
>My, she warmed up to you fast.\
name "Luka"
>Do you really think that slime girl was her sister?\
name "Undine"
>I don't know that it's Elli, and I don't know that the other slime girls will ever be able leave the spring...@
>But we can't just give up, now can we?\
>It certainly can't hurt to go look and see, right?\
name "Luka"
>Yeah, you're right.\
name ""
>We can go back after I'm done in Sentora.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_05d

gosub *setwindow_01
mov %spring_event5,4
name "Eri"
lsp 700,":a;chara\slime_st01.bmp",444,80
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>So...@
>Did you go yet?\
name "Undine"
>Be patient, Eri.@
>We'll be sure to come back and let you know when we have.\
name "Eri"
lsp 700,":a;chara\slime_st03.bmp",444,80:print 10,500
>Aw, okay...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_06

mov %spring_event6,1
gosub *setwindow_01
name "Green Slime"
lsp 700,":a;chara\slime_green_st03.bmp",245,100:print 10,500
>Huh?@
>Hya!\
name ""
dwave 1,"se\escape.ogg"
>The green slime girl fled in terror!\
name "Luka"
>Hey, wait!@
>I'm not going to hurt you...\
name "Green Slime"
>But...@ >But you sealed me before!\
name ""
>...Oh, right.@
>I had to fight her again this time, too.\
name "Luka"
>I didn't actually want to fight you.@
>You attacked me first, you know.\
name "Green Slime"
>You came into the spring!@
>Humans aren't supposed to be in the spring!\
>J-just stay away from me!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>The Slime Girl ran away again.\
name "Luka"
>......................\
name ""
>Sheesh, what a brat.\
>I guess she has a good reason to be afraid, though.@
>She seemed really young, too.\
>Maybe it's best to just leave her be for now.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_07a

mov %spring_event7,1
gosub *setwindow_01
lsp 700,":a;chara\slime_blue_st01.bmp",245,10:print 10,500
name "Blue Slime"
>Hmm?@
>Oh, hello.\
name "Luka"
>Uh, hi...\
name ""
>Hey, isn't this one of the slimes that attacked me when I was here before?\
name "Luka"
>S-sorry about barging in here like I did before.@
>I didn't mean to cause so much trouble...\
name "Blue Slime"
>Oh, that's alright.@
>Nobody was hurt, anyway.\
>Really, I feel like I should be the one apologizing.@
>Chinisa can be such a brat, sometimes...\
name "Luka"
>Chinisa...?\
name "Blue Slime"
>Oh, the green slime girl, she's my sister.\
name "Nashi"
>I'm Nashi, by the way.\
>Erubetie told us that you might come around the spring.\
name "Luka"
>Huh...\
name ""
>She seems very mellow and calm.@
>I don't remember her being very strong, either.\
name "Luka"
>So, have you ever met a human before?\
name "Nashi"
>Me?@
>A few times, but not quite like this.@ > I don't really mind them, though...\
>...But I've never left the spring before.@
>Aira and Iaka have, though.\
name "Luka"
>Aira and Iaka?\
name ""
>These girls have weird names...\
name "Nashi"
>Purple and Red Slime Girls, my other sisters.@
>They're a lot stronger than Chinisa and I, and they've left the spring a few  times.\
>It would be nice to see what's out there, though...@
>These caves get so dull.\
>The rest of the world isn't this...repetitive, right?\
name "Luka"
>No, it's not...\
name "Nashi"
>Hmmmph...\
>Even the outside forest on the lake would be nice.@
>Just something different to look at, you know?\
name "Luka"
>.................\
name ""
>Someday...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_07b

mov %spring_event7,2
gosub *setwindow_01
lsp 700,":a;chara\slime_blue_st01.bmp",245,10:print 10,500
name "Luka"
>Actually, I spent my entire childhood in one place, too.@
>It was only a little over a year ago that I finally left my village.\
name ""
>...Or a few months. Whichever.\
name "Nashi"
>Really?@
>What was your village like?\
>...Actually, what's a village?\
name "Luka"
>Ehh?\
name ""
>She's never heard of a village before?@
>...Really?\
name "Luka"
>W-well...@
>A village is just a small area with a few houses. A little community where    people live.\
name "Nashi"
>...What are houses?\
name ""
>...Seriously?\
name "Luka"
>Houses are what humans live in.@
>Most families live in their own house, and the houses are part of the larger  community that's the village.\
name "Nashi"
>Ohhhh, okay. I get it.@
>So what was it like?\
name "Luka"
>It was in the far south, in the Ilias continent.@
>Almost everyone who lives there worships Ilias, and is deeply prejudiced      against monsters.\
name "Nashi"
>...Who's Ilias?\
name "Luka"
>.........................\
name ""
>...No way.@
>There is no way she doesn't know who Ilias is.\
name "Luka"
>She's...a very evil person who's worshiped by humans as a god.@
>And she's the main reason why there's so much conflict between humans and     monsters.\
name "Nashi"
>Ohhhhh, I think Erubetie complains about her a lot...\
name "Luka"
>Anyway...@
>Since I only ever lived there, I had never even seen a monster my whole life  until right before my quest began.\
name "Nashi"
>Your quest...?\
name "Luka"
>.................\
name ""
csp 700
bg black,10,1500
>So after getting all of the arbitrary exposition out of the way and           explaining what my village was like to Nashi...\
lsp 700,":a;chara\slime_blue_st03.bmp",245,10
bg "bg\bg097.bmp",10,1500
name "Nashi"
>Huh...@
>Your village is just like this place.\
name "Luka"
if %undine_scene>0 >Undine said the same thing awhile ago...\
if %undine_scene<1 >You really think so?\
name "Nashi"
>Yeah.@
>Your village hates monsters like the people here hate humans.\
name "Luka"
>...I don't think it's quite the same, though.@
>I don't think we were really driven into a corner in the same way your race   was.\
name "Nashi"
>Maybe...\
name ""
>Nashi sighs.\
name "Nashi"
>It'd still be nice to leave here once in awhile, like you left your village.\
>Maybe I'll try to go to Grand Noah one of these days, just to see what it's   like.@
>I've heard that place is relatively safe, isn't it?\
name "Luka"
>Yeah, it's safe.@
>Humans and monsters get along pretty well there.@ > I've even seen slime girls   around, too.\
>It isn't very far, either. So you could go there and come back in less than a day.\
name "Nashi"
>Hmmmm...\
>Oh, but I'd have to ask Aira, first...@
>She might not let me go.\
>That's not your problem, though.\
>Thanks for telling me about all of that.@
>It was cool!\
name ""
>Nashi gives a cute smile.\
name "Luka"
>Uh, y-you're welcome...\
name ""
>I'm not used to talking about myself that much.@
>I didn't even realize how long we'd been here.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_07c

mov %spring_event7,3
gosub *setwindow_01
lsp 700,":a;chara\slime_blue_st03.bmp",245,10:print 10,500
name "Nashi"
>Oh, how should I ask Aira to let me go...?\
>Have to let her know I'll come right back...@
>Maybe if I get Iaka to come too?\
name ""
>Nashi appears to be thinking out loud, not even noticing me.@
>Sounds like she's trying to figure out how to get her sister's permission to  go to Grand Noah.\
>I guess I'll just leave her be.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08a

mov %spring_event8,1
gosub *setwindow_01
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
name "Red Slime"
>Oh, my...\
name ""
>The Red Slime looks over my shoulder.\
name "Red Slime"
>You have a cute ass...~\
name "Luka"
>...What?\
name "Red Slime"
>Your ass...@
>It's cute.\
name "Luka"
>.................\
name ""
>What's wrong with "Hello"?\
name "Luka"
>Can you...not do that, please?\
name "Red Slime"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>Oh, I'm sorry!@
>Do humans not like that?\
>I can't...@
>I mean, I really don't talk to any humans...\
name "Luka"
>Uh, it's okay...\
name ""
>This girl's the weirdest one here...\
name "Red Slime"
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>I...I'm Iaka.
name "Iaka"
>\
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>I...don't really talk to humans a lot.\
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>But you're really cute...~\
name "Luka"
>.............\
name ""
>This is getting more awkward by the second.\
name "Iaka"
>Erubetie said something about the "damn angel child".@
>Was that you?\
name "Luka"
>Uh, yeah...That's me.\
name "Iaka"
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
>Hmmmm...\
name ""
>Iaka looks me over with a puzzled look on her face.@
>This girl is making me really uncomfortable...\
name "Iaka"
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>You don't seem that scary!\
>The way Erubetie was acting, I expected someone...@
>...Taller?\
name "Luka"
>.................\
name ""
>...I guess I'm not very threatening with my ring on.\
name "Luka"
>Then does that mean you're not hostile to humans?\
name "Iaka"
>No, I like them~!\
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>Some of the slimes eat humans, instead.@
>That seems really harsh, though. And kind of a waste...\
name "Luka"
>I see...\
name ""
>I guess she's not that bad, then.@
>Maybe she just acts strange because she doesn't talk to many humans.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08b

mov %spring_event8,2
gosub *setwindow_01
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
name "Luka"
>I talked to your sister, Nashi.@
>She said that you actually left the spring a few times before.\
name "Iaka"
>Huh?@
>Oh, yeah!\
>I've left once or twice, but I didn't really go very far..@
>...Please don't tell Erubetie.\
name "Luka"
>I won't.\
name ""
>I guess Erubetie spends most of her time at the Monster Lord's Castle.\
name "Iaka"
>I explored the surrounding forest a bit.@
>...But then I started to feel sick and so I came back home.\
name "Luka"
>Wait, really?@
>You got sick just from being in the forest?\
name "Iaka"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>I'm not that strong.@
>If I could find some pure water nearby, I would be okay.\
name "Luka"
>..............\
name ""
>That's so sad...\
name "Iaka"
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>Oh, well~!\
>Aira got a bit farther than I did.@
>She even went to a real human city.\
>If you want to know what it's like, you should ask her!\
name "Luka"
>...I do know what it's like.\
name "Iaka"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>O-oh, right.@
>I forgot, hehehe...\
name ""
>She doesn't seem to really mind staying here.@
>But nobody should have to be trapped in one place like that.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08c

mov %spring_event8,3
gosub *setwindow_01
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
name "Iaka"
>Hrm...@
>Angel...\
name ""
>The Red Slime known as Iaka darts her eyes up and down, looking me over.\
name "Iaka"
lsp 700,":a;chara\slime_red_st02.bmp",200,0:print 10,500
>Okay!@
>I want to see what you can do!\
name "Luka"
>Wait, what...?@
>You don't want to fight, do you?\
name "Iaka"
bgmstop
>No no no, not fighting.@
>Let's have sex~!\
name "Luka"
>...............\
name ""
>This girl is really weird...\
name ""
csel "Okay!",*iaka_h,"No thanks...",*iaka_noh

*iaka_noh

bgm "2Q\bgm\spring.ogg"
name "Luka"
>N-no.@
>That's okay...\
name "Iaka"
lsp 700,":a;chara\slime_red_st03.bmp",245,10:print 10,500
>Awwww...\
>What's wrong?@
>Are you shy?\
>I swear I won't eat you!\
name "Luka"
>I'm not shy!@
>I just...don't want to.\
name "Iaka"
>Aw, okay...\
name ""
>Iaka hangs her head down a little bit, a frown on her face.\
>...Sheesh, now I feel terrible.\
name "Luka"
>It's not your fault!@
>Just...there's someone else.\
name ""
>Maybe?\
name "Iaka"
>Huh?@
lsp 700,":a;chara\slime_red_st01.bmp",245,10:print 10,500
>Oh!@ > Sorry! I didn't know!\
lsp 700,":a;chara\slime_red_st02.bmp",245,10:print 10,500
>Hehe. That's okay, then~!\
name ""
>Well, at least she feels better now.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*iaka_h

mov %iaka_sex,1
gosub *iaka_h_
name "Gnome"
bgmstop
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
>......................\
name "Luka"
>Huh?@
>Wah!\
name ""
bgm "bgm\comi1.ogg"
>Three spirits appear inside me, staring with their cold, judgmental eyes.\
name "Luka"
>You...@ >You weren't...@
>Watching that...right?\
name "Gnome"
>......................\
name "Salamander"
>......................\
name "Sylph"
>......................\
name "Sylph"
>So...@
>Am I the only one that wants to know what his tongue's like?\
name "Gnome"
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>......................\
name "Sylph"
>...What?\
name ""
bgm "2Q\bgm\spring.ogg"
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_08d

if %iaka_sex>0 goto *spring_08da
if %iaka_sex<1 goto *spring_08db

*spring_08da

gosub *setwindow_01
lsp 700,":a;chara\slime_red_st02.bmp",145,10:print 10,500
name "Iaka"
>Hehe...Hey~.\
name ""
>Iaka greets me with a sultry voice.\
name "Iaka"
>Did you want to play some more~?\
name "Luka"
>Er...No...\
name "Iaka"
>Oh, well that's okay~.\
>I'm not really hungry right now, anyway.@
>Come back another time, and I'll be ready...hehe~.\
name "Luka"
>............\
name ""
>What have I gotten myself into?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main



*spring_08db

gosub *setwindow_01
lsp 700,":a;chara\slime_red_st02.bmp",145,10:print 10,500
name "Iaka"
>Oh, hey. You're back~!\
>Did you change your mind?@
>Did you break up with your girlfriend~?\
name "Luka"
>Uh...\
csel "Yes, please!",*iaka_h,"No thanks.",*spring_08dba


*spring_08dba

name "Luka"
>N-no.@
>I haven't changed my mind.\
name "Iaka"
>Mmmph.\
>Oh, well~!@
>Come back when you dooooo~!\
name "Luka"
>...........\
name ""
>Why does she assume I'll change my mind?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_09a

mov %spring_event9,1
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
name "Purple Slime"
>Ohoho, are you the boy who got Erubetie all frustrated?\
name "Luka"
>Uh, probably...\
name ""
>...Have I met her yet in this timeline?@
>I don't think I have.\
name "Purple Slime"
>I must admit, I expected you to be a little...@ >Taller.\
name "Luka"
>...........\
name "Purple Slime"
>I suppose I should introduce myself.@
name "Aira"
>I'm Aira.\
name "Luka"
>Aira...\
name ""
>That's a cute name.\
name "Aira"
>Well, if Erubetie and Undine say you're okay, then I certainly won't object   to you being here.\
>Just behave yourself, okay?\
name "Luka"
>R-right.@
>I will!\
name ""
>The last thing I need to do is cause more trouble here.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_09b

mov %spring_event9,2
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
name "Luka"
>Hey, that little green slime girl is your sister, right?\
name "Aira"
>Hmm?@
>Ah, Chinisa...yes.\
name "Luka"
>Well, she's kind of terrified of me now...@
>I..sort of sealed her the first time I came here.\
name "Aira"
lsp 700,":a;chara\slime_purple_st03.bmp",170,39:print 10,500
>!?@
>That was you?\
name ""
>Uh-oh.@
>She doesn't look happy...\
name "Luka"
>I-I'm sorry!\
>I didn't mean to...@
>It was just a reflex when she attacked me. That's all.\
name "Aira"
>She attacked you?\
>Hm, I see...@
>She didn't mention that part to me...\
name ""
>Aira sighs.\
name "Aira"
>...I'll talk to her later.@
>She's still quite young, so she can be rather...difficult.\
name "Luka"
>I just don't want her to be so scared of me, anymore.\
name "Aira"
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
>Yes, yes. I understand...@
>I'll handle it.\
name "Luka"
>Thank you.\
name ""
>She's oddly reasonable.@
>Didn't she try to attack me before...?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_09c

mov %spring_event9,3
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
name "Luka"
>Your sisters told me that you've actually left the spring before.\
name "Aira"
>Hmm?@
>Occasionally, yes...\
>What of it?\
name "Luka"
>I'm just wondering, what was that like?\
name ""
>I still don't really understand much about these slime girls.\
name "Aira"
>...I don't like it.\
>Maybe it's because I've lived here for so long, but...@
>It felt uncomfortable to leave.\
>I don't know...@
>Maybe it's because I don't really like leaving my sisters behind...@
>And the clean water here is much more comfortable than the dry, dirty         surface.\
name "Luka"
>.........\
name ""
>Dirt's probably existed a lot longer than humans have.@
>How did they ever manage to survive on land...?\
>Maybe they got weaker over time?\
name "Aira"
>Fuuu...@
>Perhaps one day we can try to live on the surface together.\
>I won't leave without my sisters, though.\
name "Luka"
>Right, I understand...\
name ""
>The more I talk to them, the worse I feel...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main


*spring_09d

mov %spring_event9,4
name "Aira"
gosub *setwindow_01
lsp 700,":a;chara\slime_purple_st01.bmp",170,39:print 10,500
>Hmhmhm...\
name ""
>Aira has a lewd look on her face as she stares at me.\
name "Aira"
>You know...@
>You look rather delicious...hmhmhm.\
name ""
>She leans forward, laying in a puddle of slime, at a perfect angle to show    off her breasts.\
name "Luka"
>Wait, what?\
name ""
>Really?@
>This again?\
name "Aira"
>It's quite rare for a human to come down here.@
>It can make a woman...restless.\
name ""
>Aira says while licking her lips.\
name "Aira"
>Could you perhaps...give me some semen?@
>I'll make it feel really good...~\
name "Luka"
>Ah...\
name ""
>Why does this always happen to me?\
>Hmm...@
>She doesn't really seem dangerous.\
csel "Give semen!",*aira_h,"No thanks...",*aira_noh

*aira_h

mov %aira_sex,1
gosub *aira_h_
dwave 1, "se\asioto3.ogg"
wait 500
name "Luka"
>Hehehehehe...\
name ""
>That was awesome.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Quit giggling like an idiot.\
name "Luka"
>Hya!@
>D-don't do that!\
name ""
>I hate how they always sneak up on me.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Did you just come here to have sex with slime girls?\
name "Luka"
>N-no!@
>It's not like that!\
name ""
>I already saved your spring, didn't I?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Hmph.@
>If you wanted to have sex with a slime girl that badly, I'm right here, you   know...\
name "Luka"
>...........\
name ""
>Is she jealous?@
>She seems jealous.\
>It's kind of cute...\
name "Undine"
>...I can hear that.\
name "Luka"
>Rrrrgh...\
name ""
>I hate when she listens to my thoughts, too.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*aira_noh

name "Luka"
>N-no...@
>That's okay...\
name "Aira"
>Hmhmhmhm...@
>Alright, if that's really what you want...\
name ""
>Surprisingly, she doesn't try to push it any further.\
name "Aira"
>Well, at any rate, if you need me for something, I'll be here.\
name "Luka"
>Uh, okay.\
name ""
if $knight!="Erubetie" >I don't know why I would, but at least she doesn't seem hostile.\
if $knight="Erubetie" >She does technically run the spring now, doesn't she?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_09e

gosub *setwindow_01
name "Luka"
>Huh?\
name ""
>Oh.@
>She's sleeping.\
>Aira's laying on her side, sleeping under a waterfall.@
>Guess I'll leave her be, then.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10a

if %spring_event1<1 goto *spring_10aa
if %spring_event1>0 goto *spring_10ab

*spring_10aa

mov %spring_event10,1
gosub *setwindow_01
name "Slime A"
lsp 701,":a;2Q\chara\beru_st01.png",0,0:print 10,500
>Hmm?\
>Oh, hello.@
>I don't believe we've met.\
name "Luka"
>Err...\
name ""
>She's right. We HAVEN'T met.@
>Who is this?\
name "Slime A"
>I suppose I should introduce myself.@
>I'm Beru.
name "Beru"
>\
>And you are...?\
name "Luka"
>Luka...\
name ""
>Should I be worried about this?\
name "Beru"
>Hmm, is something wrong?\
wait 1000
>Oh, please don't get confused about the two bodies next to me.@
>There is only one person sitting before you. The other two are simply bodies  that I control.\
name "Luka"
>Huh...\
name ""
>That's kind of cool.@
>Didn't Erubetie make clones of herself, too?\
name "Beru"
>Anyway, I don't really mind if Erubetie says you can be here.@
>Just don't be disruptive, please.\
name "Luka"
>R-right. I won't...\
name ""
>Why didn't I ever see her before?@
>This is weird...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10ab

mov %spring_event10,1
gosub *setwindow_01
name "Beru"
lsp 701,":a;2Q\chara\beru_st01.png",0,0:print 10,500
>Oh, hello again, human.\
name ""
>The strange slime girl from before calmly greets me with a warm smile on her  face.\
>Her other two bodies just sit at her side, staring blankly at me.\
name "Luka"
>......\
name "Beru"
>...What?\
>Relax, they're not even sentient.@
>One mind controls three bodies.\
name "Luka"
>I see...\
name "Beru"
>....@
>...You're still looking at me strangely.\
name "Luka"
>It's...nothing.\
name ""
>Why have I never seen her before?\
name "Undine"
>How much time did you actually spend here beforehand?\
name "Luka"
>Eh?\
name "Undine"
>The first time you were here, I mean before we joined up.@
>Did you actually spend any time here?\
name "Luka"
>Well...\
>The first time I left as soon as I got your power.@
>And then I left after defeating the angels here and getting Salamander back.\
>..So I guess you're right.\
name "Undine"
>So you never met her before.@
>That doesn't mean she never existed.\
>There are at least 30 slimes in this cave alone.\
name "Luka"
>I guess you're right...\
name "Undine"
>I think you're getting a little too used to your psuedo-omniscience.\
name "Luka"
>Yeah, maybe...\
name ""
>I can't shake the feeing that something's wrong here, though.@
>Maybe it's just me.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10b

mov %spring_event10,2
gosub *setwindow_01
name "Beru"
lsp 700,":a;2Q\chara\beru_st01.png",-0,0:print 10,500
>So are you some sort of hero, or...?\
name "Luka"
>Not really...\
name ""
>The word "hero" can mean so many different things.\
name "Luka"
>I'm not a hero of Ilias, if that's what you're thinking.\
name "Beru"
>Well, obviously.@
>A Hero of Ilias would never have stopped Bess like that.\

if $knight="Erubetie" >I just want a better idea of who Erubetie's travelling with, that's all...\
if $knight!="Erubetie" >I just want a better idea of who Undine's travelling with, that's all...\

>........\
name ""
>Beru sighs.\
name "Beru"
if $knight="Erubetie" >To be honest, I'm rather happy that Undine and Erubetie are out of the spring now.@
if $knight!="Erubetie" >To be honest, I'm rather happy that at least Undine is out of the spring now.@
>No personal ill will, of course. But I feel like the isolation from the world has been affecting their minds.\
>They need an excuse to go out and see everything again, if that makes any     sense.\
name "Luka"
>I think it does...\
name "Beru"
>Really, I have nothing against the humans myself.@
>I wish things could be resolved peacefully, so the younger slimes weren't     confined to this dark, depressing cave.\
>In that regard, Bess and I actually agreed.\
>...but she was clearly only interested in her own personal gain.@
>She only cared about herself. She was doing the right thing for the wrong     reasons.\
>That's how I see her, anyway.\
name "Luka"
>Hmm...\
name ""
>I've only had two encounters with Bess, and both of them ended pretty         quickly...\
name "Luka"
>I don't really know anything about her.\
name "Beru"
>Hmm?@
>Oh, well of course. Why would you?\
name "Luka"
>Urk...\
name ""
>Uh-oh.@
>She doesn't know yet, does she?\
name "Undine"
lsp 700,":a;2Q\chara\beru_st01.png",200,0
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>You always say a little more than you should, don't you?\
name "Luka"
>Uh, n-never mind.\
name "Beru"
>Alright...\
>Sorry, I didn't mean to ramble on like this.@
>You probably barely know anything about what I'm talking about.\
>I just get so bored down here.@
>It's nice having someone new to talk to.\
name "Luka"
>No, I get it...\
name ""
>It seems like not many people agreed with what Erubetie and Undine did, even  here.\
name "Undine"
>We did what we felt was necessary.\
>Of course, mistakes were made.@
>Perhaps what we did really was wrong, I'm not sure.\
name "Luka"
>The important thing is making sure it never has to be like this again,        right?\
name "Undine"
>I suppose you're right.@
>No sense in dwelling on the past...\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_10c

gosub *setwindow_01
name ""
>Hmm...@
>Doesn't seem like she's around right now.\
>Maybe she's on the surface?\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*spring_11

mov %spring_event11,1
gosub *setwindow_01
name "Slime Bess"
lsp 700,":a;chara\slimelord_st03.bmp",0,0:print 10,500
>Hmm?@
>Wh-who are you?\
name ""
>The pink slime girl seems nervous.\
name "Luka"
>Uh, h-hi...@
>I'm not here to hurt you.\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st02.bmp",0,0:print 10,500
>Hahahahaha...@
>How could a human like you ever hurt me~?\
name ""
>Wait...@
>I've seen this girl before.\
wait 1000
bgmstop
>!!!\
name "Luka"
>Hey!@
lsp 700,":a;chara\slimelord_st04.bmp",0,0:print 10,500
bgm "bgm\kiki2.ogg"
>You're the one who poisoned the spring!\
name "Slime Bess"
>Whaaat!?@
>How did you know!?\
wait 1000
lsp 700,":a;chara\slimelord_st03.bmp",0,0:print 10,500
>I-I mean, I didn't poison the spring yet!@
>...Errr...\
name ""
>Busted.\
name "Undine"
lsp 700,":a;chara\slimelord_st04.bmp",200,0
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>Poison the spring?@
>What are you talking about?\
name ""
>Undine appears in my mind.\
name "Luka"
>This girl used one of Black Alice's artificial spirits to poison your spring  last time.@
>Before I was sent back, I mean.\
name ""
>I look back over to her.\
name "Luka"
>I won't let you poison the spring!\
name "Slime Bess"
>!!!\
wait 1000
lsp 700,":a;chara\slimelord_st02.bmp",200,0:print 10,500
>Hehe...Hehehehehe...\
>So what are you gonna do? Fight me?@
>I don't think Erubetie would like thaaaaaat...~\
name "Luka"
>Ghh...\
name ""
>Damn, she's right.@
>I can't go starting fights here.\
name "Luka"
>...I'm going to stop Black Alice.@
>You better not poison the spring.\
name "Slime Bess"
>Ha...@
>Or what?\
name "Luka"
>I'll...@
>...Seal you into a puddle?\
name "Slime Bess"
bgmstop
>..........\
name "Undine"
>..........@
>Luka, that was awful.\
name "Luka"
>Fuuuu...\
bgm "bgm\kiki2.ogg"
name "Slime Bess"
>It doesn't matter, anyway.@
>I wasn't going to poison the spring.\
name "Luka"
>Eh?\
name ""
>She wasn't?\
name "Luka"
>But...@
>You poisoned the spring last time.\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st04.bmp",200,0:print 10,500
>Huh?@
>What last time?\
name "Luka"
>Er...Never mind.\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st03.bmp",200,0:print 10,500
>Black Alice gave me the spirit, but I didn't want to use it!\
>Even if it would probably be better for us, I can't just destroy our home     like that...\
name "Luka"
>Better for you?@
>What do you mean by that?\
name "Slime Bess"
>Idiot...\
>If I poison the spring, then we would be forced to the surface.@
>We could finally fight back against the humans and run them off the           continent.\
lsp 700,":a;chara\slimelord_st02.bmp",200,0:print 10,500
>Then we could have aaaaall of our land back, and purify it so we can live     there again.@
>...And feast on any human that gets in our way.\
>Wouldn't that just be wonderful~?\
name "Luka"
>.............\
name ""
>She's even crazier than Erubetie.\
name "Undine"
dwave 1,"se\warm.ogg"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>You really are clueless, aren't you?\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st04.bmp",200,0:print 10,500
>Huh...?@
>Hya!\
name ""
>Bess goes wide-eyed as Undine appears.\
name "Undine"
lsp 699,":a;2Q\chara\undine_st06.png",-200,0:print 10,500
>Tell me something.@
>Do you even know what Grand Noah looks like?@
>What kind of people live there?\
name "Slime Bess"
>Uhh...@
>Humans, right?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>Humans.@
>...And a lot of monsters.\
>Do you really think a few slime girls would stand a chance against them?@
>Most people here have never even fought a real battle before.\
name "Slime Bess"
>B-but...@
>The monsters would help us! Right?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>Why would they?\
>They live happily with the humans there.@
>The monsters there are quite strong, as well. They would easily defeat        everyone except for you, Erubetie and Beru.\
>...Not that either of them would join you, anyway.\
name "Slime Bess"
>Hmph.@
>Those monsters should die too, then...\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>If you want to go commit senseless murders, then go right ahead.@
>Just do it far away from here. And don't be surprised when you end up dead.\
name "Slime Bess"
>...............\
name ""
>This is infuriating.@
>I wish I could just seal her...\
name "Slime Bess"
>It doesn't matter.@
>Like I said, I wasn't going to poison the spring, anyway.\
name "Undine"
>And why should I believe that?\
name "Slime Bess"
>............\
name "Undine"
lsp 699,":a;2Q\chara\undine_st06.png",-200,0:print 10,500
>In fact, it seems clear to me that you should be kept as far away from my     spring as possible.\
name "Slime Bess"
>!!!@
>B-but...!\
wait 500
>Hmph.@
>Fiiiiine...\
>I'll be back though.@
>And I'll save our race, with or without you!\
name ""
dwave 1,"se\ero_slime3.ogg"
bgmstop
cspl 699,700
lsp 700,":a;2Q\chara\undine_st04.png",0,0:print 10,500
print 10,500
>Bess turned into a puddle, and escaped through cracks in the rock!\
name "Luka"
bgmstop
>H-hey!\
name ""
>...It's too late.@
>She's already long gone.\
name "Luka"
>I should've just sealed her.\
name "Undine"
lsp 700,":a;2Q\chara\undine_st05.png",0,0:print 10,500
>...Sorry.@
>I should have known she would try to run away.\
name "Luka"
>.........\
name ""
>Damn.@
>I was so close to stopping her...\
name "Luka"
bgm "2Q\bgm\spring.ogg"
>So what should we do now?\
name "Undine"
lsp 700,":a;2Q\chara\undine_st04.png",0,0:print 10,500
>Hrm...\
wait 1000
>I'll warn Erubetie about her.@
lsp 700,":a;chara\undine_st01.bmp",0,0:print 10,500
>If Bess isn't allowed back at the spring, then she can't poison it.\
name "Luka"
>But what if she tries to attack a human city?@
>What about Grand Noah?\
name "Undine"
>If she tried to do anything against Grand Noah or Yamatai, the monsters there would butcher her.@
>That isn't to say she's not a threat, but she will be dealt with in due       time.\
name "Luka"
>I hope so.\
name ""
>Maybe it's still better than before.@
>At least now she probably won't get the chance to poison the spring.\
>Trying to take my mind off of it, I take another look around the spring.\
cspl 3,7
csp 611
cspl 700,705
goto *spring_main

*svillage_main0

cspl 600,699
dwave 1,"se\asioto2.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"

*svillage_main

name ""
btndef clear
bg "bg\bg103.bmp",10,1
cspl 3,7
csp 611
cspl 699,705
lsp 699,":a;system\window9.bmp",80,140
if %svillage_event2=0 lsp 601,":s/20,20,0;#FFFFFF#FF4444Livestock A",95,160:spbtn 601,601
if %svillage_event2>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444Punished Livestock",95,160:spbtn 601,601
if %svillage_event8=0 lsp 602,":s/20,20,0;#FFFFFF#FF4444Sisters",95,190:spbtn 602,602
if %svillage_event8=1 || %svillage_event8=2 || %svillage_event8=4 lsp 602,":s/20,20,0;#FFFFFF#FF4444Mincubus",95,190:spbtn 602,602
if %svillage_event8=3 lsp 602,":s/20,20,0;#FFFFFF#FF4444Lencubus",95,190:spbtn 602,602
if %svillage_event13>0 skip 2
lsp 603,":s/20,20,0;#FFFFFF#FF4444Ririmu",95,220:spbtn 603,603
if %svillage_event1=2 skip 3
if %svillage_event1=0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Soldier",95,250:spbtn 604,604
if %svillage_event1>0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Naccubus",95,250:spbtn 604,604
if %yamatai<1 lsp 605,":s/20,20,0;#FFFFFF#FF4444Yamatai Youth",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Witch Succubus",95,310:spbtn 606,606
lsp 607,":s/20,20,0;#FFFFFF#FF4444Maccubus",95,340:spbtn 607,607 ; 1, 2H, 3
lsp 608,":s/20,20,0;#FFFFFF#FF4444Livestock B",95,370:spbtn 608,608 ; 1, 2
if %grandnoah_event11<1 lsp 609,":s/20,20,0;#FFFFFF#FF4444Koakuma",95,400:spbtn 609,609

lsp 614,":s/20,20,0;#FFFFFF#FF4444Tool Shop",410,240:spbtn 614,614
lsp 615,":s/20,20,0;#FFFFFF#FF4444Church",410,280:spbtn 615,615
lsp 616,":s/20,20,0;#FFFFFF#FF4444Bar",410,310:spbtn 616,616
lsp 617,":s/20,20,0;#FFFFFF#FF4444Village Chief",410,340:spbtn 617,617
lsp 618,":s/20,20,0;#FFFFFF#FF4444Ceremony Room",410,370:spbtn 618,618
lsp 619,":s/20,20,0;#FFFFFF#FF4444Leave",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *svillage_main
if %cmd1=-1 gosub *menu:goto *svillage_main
cspl 600,699
if %cmd1=601 && %svillage_event2<1 goto *svillage_01a
if %cmd1=601 && %svillage_event2>0 goto *svillage_01b

if %cmd1=602 && %svillage_event8<1 goto *svillage_02a
if %cmd1=602 && %svillage_event8<2 goto *svillage_02b
if %cmd1=602 && %svillage_event8=4 goto *svillage_02d
if %cmd1=602 && %svillage_event8=3 goto *svillage_02c

if %cmd1=603 && %svillage_event3<1 goto *svillage_03a
if %cmd1=603 && %svillage_event3<2 goto *svillage_03b
if %cmd1=603 && %svillage_event3>1 goto *svillage_03c

if %svillage_event1<1 && %cmd1=604 goto *svillage_04
if %svillage_event1>0 && %cmd1=604 goto *svillage_04b

if %cmd1=605 goto *svillage_05

if %cmd1=606 && %svillage_event6<1 goto *svillage_06a
if %cmd1=606 && %svillage_event6<2 goto *svillage_06b
if %witchs_sex>0 skip 2
if %cmd1=606 && %svillage_event6=4 goto *svillage_06d
if %cmd1=606 && %svillage_event6=3 goto *svillage_06c

if %cmd1=607 && %svillage_event11<1 goto *svillage_07a
if %cmd1=607 && %svillage_event11<2 goto *svillage_07b
if %cmd1=607 && %svillage_event11=4 goto *svillage_07d
if %cmd1=607 && %svillage_event11=3 goto *svillage_07c

if %cmd1=608 && %svillage_event12<1 goto *svillage_08a
if %cmd1=608 && %svillage_event12>0 goto *svillage_08b

if %cmd1=609 && %svillage_event4<1 && %svillage!=2 goto *svillage_09aa
if %cmd1=609 && %svillage_event4<1 && %svillage=2 goto *svillage_09ab
if %cmd1=609 && %svillage_event4<2 goto *svillage_09b
if %cmd1=609 && %svillage_event4>1 goto *svillage_09c

if %cmd1=614 goto *svillage_14
if %cmd1=615 goto *svillage_15
if %cmd1=616 goto *svillage_16

if %cmd1=617 && %svillage_event5<1 goto *svillage_17a
if %cmd1=617 && %svillage_event5<2 goto *svillage_17b
if %succubus_sex>0 skip 2
if %cmd1=617 && %svillage_event5=4 goto *svillage_17d
if %cmd1=617 && %svillage_event5=3 goto *svillage_17c

if %cmd1=618 && %svillage_event7<1 goto *svillage_18a
if %cmd1=618 && %svillage_event7>0 goto *svillage_18b

if %cmd1=619 return
goto *svillage_main

*svillage_01a

mov %svillage_event2,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Punished Livestock"
>Welcome to Succubus Village!\
>...I have to say that to every traveller that walks by now.@
>I got in trouble, and now they won't let me have sex with a succubus until I  spend a week as the Town Greeter.\
name "Luka"
>What did you do?\
name "Punished Livestock"
>I got a little too feely with one of the younger succubi...@
>I guess she didn't like it, because she told on me later...Hmph.\
name "Luka"
>...I don't want to know any more about this.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_01b

lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
name "Punished Livestock"
gosub *setwindow_01
>............\
name ""
>The man sighs.\
name "Punished Livestock"
>...Welcome to Succubus Village.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_02a

mov %svillage_event8,1
lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
gosub *setwindow_01
name "Lencubus"
>Sheesh...@
>That was really weird.\
>I barely remember anything that's happened for the last few weeks...\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I thought it was fun~!\
name "Luka"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>...How old are you two, anyway?\
name "Mincubus"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>I'm 1*.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st02.bmp",15,0
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>And I'm 1*.\
csp 701
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Wait...What?@
>...Say that again. How old are you?\
name "Lencubus"
>I just said! 1*!\
name "Mincubus"
lsp 701,":a;chara\minccubus_st01.bmp",335,50:print 10,500
>And I'm 1*!\
name "Alice"
lsp 700,":a;chara\renccubus_st01.bmp",15,0
lsp 701,":a;2Q\chara\"+$alice_st+"06b.png",267,0:print 10,500
>What the hell does 1* mean?@
>I asked for a number.\
name "Lencubus"
lsp 700,":a;chara\renccubus_st03.bmp",15,0:print 10,500
>But that is a number.@
>I don't understand.\
lsp 700,":a;chara\renccubus_st01.bmp",15,0:print 10,500
name "Luka"
>Yeah. What are you talking about, Alice?\

if $party1!="Chrome" && $party2!="Chrome" skip 8
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>It's not just you, Monster Lord.@
>I don't understand what they're saying, either...\
name "Luka"
>What do you mean?@
>It's just a number!\

name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>..............@
>Luka, how old are you?\
name "Luka"
>Me?@
>I'm...1* years old now, I think.\
>Or 1*, if we're not counting the time travel.\

if $party1!="Chrome" && $party2!="Chrome" skip 3
name "Chrome"
>...What!?\

name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>Stop doing that!\
>What is that supposed to represent!?@
>Is it 12?@ > 15?@ > 18?\
name "Mincubus"
lsp 701,":a;chara\minccubus_st02.bmp",335,50:print 10,500
>Yeah! Like I said, 1*!\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"06b.png",267,0:print 10,500
>Oh, forget it...\
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
name ""
>Alice sighs.\
name "Alice"
>You're a lot younger than I am, I'm sure of that much.\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>He doesn't always look that young.@
>Sometimes he looks older or younger. Depends on the lighting and angle you're looking at him from.\
>...Well that's what it looks like to me, anyway.\

if $knight!="Tamamo" skip 7
name "Tamamo"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 700,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>What's wrong with that?@
lsp 700,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Little boys and little girls need love, too...\

if $knight!="Erubetie" skip 5
name "Erubetie"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 700,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>It's not like it makes a difference, anyway...\

if $knight!="Granberia" skip 6
name "Granberia"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>You can never tell how old someone is by looking at them.@
>And his angel blood might be messing with his body, too...\

name "Luka"
>...........\
name ""
>...I have no idea what's going on here.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_02b

mov %svillage_event8,2
lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
gosub *setwindow_01
name "Mincubus"
>Hey...@
>You're, uhh, half-angel, right?\
name "Luka"
>Eh!?\
name ""
>Hey, she put clothes on again.@
>Actually, she looks just like she did before transforming. No wings or tail,  either.\
>Wait, how did she...!?\
name "Luka"
>H-how do you know about that?\
name "Mincubus"
>Ririmu told me!\
name ""
>...Then how did she know?\
name "Mincubus"
>She also said that angels were really sensitive to pleasure...\
name ""
>A mischievous smirk creeps across her face as she says that.\
name "Alice"
lsp 701,":a;2Q\chara\minccubus_st12.png",335,50
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Damn pervert.\
name "Luka"
>What did I do!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Not you, moron.\
name "Luka"
>O-oh...\
name ""
>Wouldn't you expect a succubus to be a pervert, though?\

if $party1!="Chrome" && $party2!="Chrome" skip 6
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Hmph...@ >Revolting.\
name ""
>Or maybe not...?\

name "Mincubus"
bgmstop
>I want to see how sensitive you really are...~@
>Want to feed me your semen?\
name "Luka"
>Ahh...\
name ""
>Didn't she say she was only 1*?@
>She's practically a little girl!\
name "Alice"
>Stop@ > doing@ > that!\
name "Luka"
>Aren't you...@
>Really young?\
name "Mincubus"
>You're young, too.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I have to admit, she got you there.\
name "Luka"
>...................\
name "Mincubus"
>And besides...@
>I have to eat, don't I? Hehehehe...~\
name ""
>As the Mincubus giggles, she lifts up her dress.\
>...Yep, no panties.@
>Her vagina was fully exposed, already looking a little wet.\
name "Mincubus"
>I'll even let you use my pussy, if you want...\
name "Luka"
>Ahhh...\
name "Alice"
>...You're mentally tasting it already, aren't you?@
>Pervert.\
name "Luka"
>I am not!\
name "Alice"
>Whatever.@
>Have fun, pedophile.\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
if $party1!="Chrome" && $party2!="Chrome" lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
>With an annoyed grunt, Alice slithers off.\

if $party1!="Chrome" && $party2!="Chrome" skip 14
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>..............\
name ""
>But Chrome keeps glaring at me.\
name "Chrome"
if %chrome_rep>8 >...You better not.\
if %chrome_rep<9 >...I really hope you have higher standards than this.\
dwave 1,"se\asioto3.ogg"
csp 700
lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
>Chrome walks off to catch up with Alice.\
>...Scary.\

name "Mincubus"
>Hey, that means we're all alone now.\
name "Luka"
>.............\
name ""
>...She is pretty cute.\
name "Mincubus"
>Come on...\
>I'm so hungry...@
>My pussy's aching...\
>I need your semen inside me, right now...\
name "Luka"
>Uh...\
mov %svillage_event8,3
csel "Okay!", *mincubus_ng_h, "No way!", *mincubus_noh

*mincubus_noh

if $party1="Chrome" || $party2="Chrome" mov %chrome_rep,%chrome_rep+1
mov %alice_rep,%alice_rep+1
bgm "2Q\bgm\succubusvillage.ogg"
name "Luka"
>I can't do that!@
>Y-you're too young for that!\
name "Mincubus"
>B-but...@
>That's how I eat...\
name "Alice"
dwave 1,"se\escape.ogg"
lsp 701,":a;2Q\chara\minccubus_st12.png",335,50
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...I still have no idea how old she is.\
name "Luka"
>I thought you left?\
name "Alice"
>I lied.\
name "Luka"
>.............\
name ""
>How often does she spy on me like that?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Whatever.\
>Anyway, it might seem weird to a human...@
>But for a succubus, it's pretty normal to start harvesting semen herself at   around 10 or 11.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>That young!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Remember, it's how they eat.@
>They aren't like humans or other monsters. So obviously their customs would   be different.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>If it really bothers you, just don't think about it too hard.\
name "Luka"
>Uh, okay...\
name "Mincubus"
>So...@
>Can I have your semen now?\
name "Luka"
>No!\
name ""
>I should probably just get far away from her now.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*mincubus_ng_h

mov %svillage_event8,3
mov %mincubus_sex,%mincubus_sex+1
gosub *mincubus_ng_h_
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Pervert.@
>Lolicon.@
>Pedophile.@
>Statutory rapist.\
name "Luka"
>Please stop...\
name ""
>She's closer to my age than you are...\
name "Alice"
>Hmph.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What a wonderful hero you are.@
>Spending your days before armageddon fucking the local 12-year olds.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>You're just angry because most young boys would run away from you, instead.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>...Ahahaha...Hahahaha.@
>Do you really want me to test that theory?@
>Because I could make a little boy very happy...\
name "Luka"
>P-please don't...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Hmph.@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Don't think you're special just because you got to have sex with a succubus.@
>Literally any man in the world could do it.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>L-let's just go through town one more time, shall we?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Oh, are you making your second round now?@
>I hear there's a succubus preschool around here. Maybe you can latch onto     that, next.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>.....................\
name ""
>She'll never let this go, will she?\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_02c

if %mincubus_sex<1 mov %svillage_event8,4
gosub *setwindow_01
if %mincubus_sex>0 gosub *svillage_02ca
if %mincubus_sex<1 gosub *svillage_02cb
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_02ca

if %mincubus_sex<1 goto *svillage_02cb
lsp 700,":a;chara\renccubus_st03.bmp",175,0:print 10,500
name "Lencubus"
>Awww!@
>Why does my sister get to taste angel semen but I don't?\
>I want a turn, too!\
name "Luka"
>No!\
name ""
>I can't feed the whole town!\
name "Alice"
lsp 701,":a;chara\renccubus_st03.bmp",335,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>What's the matter?@
>Too old for you?\
name "Luka"
>Oh, shut up.\
name "Lencubus"
>No faiiiiir...\
name ""
>The Lencubus grumbles to herself.\
return

*svillage_02cb

lsp 700,":a;chara\renccubus_st01.bmp",175,0:print 10,500
name "Lencubus"
>Hehe~.@
>You wouldn't have sex with my sister, would you?\
>She got really whiny about it.\
name "Luka"
>What's the big deal?@
>Can't she just...find someone else?\
name "Lencubus"
>Nah, she wants angel semen.\
>You probably don't know this...@
>But apparently angel semen's kind of legendary for its taste, and the energy  it has.\
>That's what Koakuma told me, anyway.@
>It's some kind of old myth.@ > But there's no such thing as a male angel, so     nobody could ever taste it!\
>...That is, except for you. Hehehehe...~\
name "Luka"
>I...I see...\
name ""
>Life was easier when I was just a Hero.@
>At least when monsters just wanted to rape and enslave me, they were easier   to resist...\
name "Lencubus"
>So, if my sister can't have some...@
>...Can I?\
name "Luka"
>Eh!?\
name "Lencubus"
lsp 700,":a;chara\renccubus_st03.bmp",175,0:print 10,500
>It'll feel really good! I promise!@
>Pleeeeease?\
name "Luka"
>............\
name "Lencubus"
>...Aw, guess not.@
>Maybe next release, then?\
name "Luka"
>Wait, what?\
name ""
return

*svillage_02d

gosub *setwindow_01
name "Mincubus"
mov %svillage_event8,3
lsp 701,":a;2Q\chara\minccubus_st12.png",175,50:print 10,500
name "Mincubus"
>Oh, hey~!\
>Did you change your mind yet?@
>Can I have sex with you?\
name "Luka"
>Hmmm...\
name ""
csel "Okay!", *mincubus_ng_h, "No!", *mincubus_noh2

*mincubus_noh2

name ""
>Wait, why am I even thinking about this!?\
name "Luka"
>No!@
>Please stop asking!\
name "Mincubus"
lsp 700,":a;chara\minccubus_st11.bmp",175,50:print 10,500
>Awwww...@
>Fine!\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_03a

mov %svillage_event3,1
gosub *setwindow_01
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>I'm so sorry.@
>I had no idea my old master had gone that far...\
>I have no intentions of serving Ilias.@
>Though I have no doubt my master plans to betray her.\
>I just can't support someone who'd go to such extreme measures...\
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\salamander_st28.png",100,60:print 10,500
name "Salamander"
>What the hell are you on about?@
>Your master had entire cities burned to the ground!@
>You supported her just fine back then!\
lsp 699,":a;2Q\chara\salamander_st27.png",100,60:print 10,500
name "Ririmu"
>Hmm?@
>Well...I don't know anything about that.\
name ""
>Ririmu sighs.\
name "Ririmu"
>...I suppose I've been made a fool of, then.@
>I wonder...What shall I do now?\
name "Undine"
lsp 699,":a;2Q\chara\salamander_st27.png",00,60
lsp 698,":a;chara\undine_st21.bmp",150,150:print 10,500
>For one thing...@
>Don't ever side with Alice the Eighth again.\
name "Ririmu"
>Ara...@
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Don't worry, sweetie. I wouldn't imagine it now.\
>I suppose I'll just stay here for now and take care of the succubi.@
>Maybe I'll just find a nice man to settle down with here.\
name ""
>She says while eyeing me seductively.\

if $party1!="Chrome" && $party2!="Chrome" skip 27
cspl 698,699
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
name "Chrome"
>..............\
name ""
>Chrome angrily glares at Ririmu.\
name "Ririmu"
>Hmm?\
name ""
>But as soon as Ririmu turns to Chrome...\
name "Chrome"
>Hya!\
name ""
dwave 1,"se\escape.ogg"
csp 699:print 10,300
>...She immediately hides behind me.\
name "Ririmu"
>Is something wrong...?@
>You don't have to hide from me, you know.@
>I won't bite~.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>I'm not hiding!\
name ""
>She peeks out from behind me to respond...@
>...Before immediately retreating back.\

name "Luka"
>Uh, we should really get going...\
name "Ririmu"
>I'll be here...~\
name ""
cspl 3,7
csp 611
cspl 698,705
goto *svillage_main

*svillage_03b

mov %svillage_event3,2
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
gosub *setwindow_01
name "Ririmu"
>Oh...@
>You're back...\
name "Luka"
>Eh...?\
name ""
>Ririmu seems kind of upset.\
name "Luka"
>Is something wrong?\
name "Ririmu"
>Oh, it's nothing.@
>I'm just thinking...\
name ""
>Ririmu deeply sighs.\
name "Ririmu"
>To be quite honest...@
>I don't like it here.\
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
name "Alice"
>...Really?@
>After all that crap you put us through?\
name "Ririmu"
>Oh, it's great for the other succubi!@
>And everyone's really happy here...\
>But it just makes me uncomfortable.\
name "Luka"
>What's wrong with it?\
name "Ririmu"
>It's the men here.@
>They all just...@ >Throw themselves at me.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Oh, no! How horrible!\
name "Ririmu"
>I know, it seems really petty.\
>I'm not like the other succubi here, though.@
>I just don't like it when five men are lusting after me at once.@ > In the same  room.\
>They all want me to have sex with them...@
>At the same time...@
>I don't even know their names!\
name "Alice"
>.................@
>...You can't be serious.\
name "Ririmu"
>Hmmm?\
name "Alice"
>You're a succubus!@
>Suc@ >cu@ >bus!@
>You're supposed to feed on men.\

if $party1!="Chrome" && $party2!="Chrome" skip 24
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Hey!@
>That's not true!\
lsp 700,":a;chara\chrom_st28.bmp",200,0:print 10,500
>...Well okay, it's actually pretty true.@
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>But just because someone's a succubus doesn't mean they only think about sex!\
name "Alice"
>Oh, really?@
>What's this village, then?\
name "Chrome"
>Well...@
>Not all succubi are like that!\
name "Alice"
>...But most are.\
name "Chrome"
>Hmmmmph...\
dwave 1,"se\asioto3.ogg"
csp 700:print 10,1500
name ""
>Chrome storms off to pout.\
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500

name "Ririmu"
>I know it might seem strange...@
>But I'm just not that kind of person.\

if $knight!="Alma" skip 13
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Err...@
>Are you feeling alright?\
name ""
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Alma suddenly jumps in.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Do you have a fever or something?\
name "Ririmu"
>N-no...\

name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...You are the weirdest succubus I've ever seen in my life.\
name "Luka"
>Don't be mean to her.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Oh, are you in love with her now, too?\

if %svillage<2 skip 10
>Was having sex with her once not enough for you?\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
name "Luka"
>H-how do you know about that!?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I could smell it on you when we went to the inn.\
name "Luka"
>Fuuuu...\

name, "Luka"
>I-it's not like that!\
name""
>Sheesh...\
name "Ririmu"
>D-don't get confused.@
>It's not that I'm some sort of prude, or anything.\
>When it comes to men, I guess I'm just more...@ >Humanlike?@ > Maybe?@
>Hrmmm...\
name ""
>Ririmu sighs.\
name "Ririmu"
>Maybe I should just head back home for awhile.@
>Koakuma is more than capable of keeping the village safe on her own.\
if %grandnoah_event11>0 >...Even though she's not here right now.@ > She said she wouldn't be gone for very long, anyway...\
name "Luka"
>Where's your home at?\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st05.png",200,0:print 10,500
>Yamatai~!\
name ""
>Her gloomy face suddenly lights up.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Er...@
>That village is still around, right?\
name "Luka"
>Yeah, it's still there.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Mhmmmmm...\
name ""

if %yamatai>0 skip 2
>Looks like I might be seeing her in Yamatai Village later...\

if %yamatai<1 skip 2
>Looks like she might be going to Yamatai Village, soon.\

name ""
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_03c

mov %svillage_event3,3
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
name "Ririmu"
gosub *setwindow_01
>I really am happy that this village is here.@
>And I certainly don't expect everyone to just change for my sake...\
>So maybe it would be better if I just went home for awhile.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_04

mov %svillage_event1,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock B"
>S...@ >Sexy...\
name "Luka"
>Eh..?\
name "Livestock B"
>S-sexy succubus drain sex...\
name "Luka"
>Uh...\
name ""
>What the hell is he talking about...?\
name "Livestock B"
>SUCCUBUS SEXY DRAIN VAGINA SEX MILK PUSSY PLEASE PUSSY DRAIN SEXY SUCCUBUS    SEXY--
wait 1000
name ""
textclear
csp 700:print 10,500
dwave 1,"se\down.ogg"
>The man falls on his face.\
name "???"
>Hey, there you are!\
name ""
dwave 1,"se\asioto4.ogg"
>I hear light footsteps approaching from behind me.\
name "Luka"
>Huh...?\
name "Naccubus"
lsp 700,":a;chara\mob_sensi1.bmp",-200,0
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>I've been looking everywhere for you!@
>Didn't the doctor tell you to stay in bed?@ > You're still sick!\
name "Livestock B"
lsp 699,":a;2Q\chara\narcubus_st06.png",200,50:print 10,500
>Uuu...@
>Nurse succubus sexy drain sex...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>If you don't get better, you'll never have sex again!\
>You're burning up, too...@
>Alright, you're going home and taking your medicine!\
name ""
dwave 1,"se\asioto4.ogg"
csp 699:csp 700:print 10,500
>The little succubus picks up the babbling man over her head and quickly runs  off.\

if $knight!="Granberia" skip 8
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Pervert.\
name "Luka"
>Agreed.\
name ""
>I hope the humans here will be okay, though...\

if $knight!="Tamamo" skip 8
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st07.png",0,0:print 10,500
>......................\
>Well, that was...@
>...Different.\
name ""
>...Is this place really going to be okay?\

if $knight!="Erubetie" skip 11
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Pathetic.\
>Surely even a succubus would have higher standards than trash like that?\
name "Luka"
>As long as they can eat, I don't think they care...\
name "Erubetie"
>They must be pretty desperate, then.\
name ""
>I hope they'll be alright...\

if $knight!="Alma" skip 8
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>I wonder if that nurse is planning on taking a snack for herself once she     gets him home?\
name "Luka"
>Uuuu...\
name ""
>I hope the people here will be okay...\

if $knight!="" skip 4
name "Luka"
>...........\
name ""
>What was that about...?\

cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_04b

gosub *setwindow_01
mov %svillage_event1,2
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Hiiii~!\
name ""
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
>It's the little succubus from before.\
name "Luka"
>Uh, is that man okay?\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, him?@
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He'll be fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Some men here work themselves too hard, and then they get sick.@
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>He should be better in a couple of weeks.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Wait.@
>Weren't you with Black Alice...?\
name ""
>I vaguely remember her from a long time ago.\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Oh, right...that.\
>I was with Ririmu and Koakuma.@
>They said we should just stay here instead!@
>So now I help run the hospital and take care of patients!\
>...@ >I-I'm not gonna hurt anyone! I swear!\
lsp 699,":a;2Q\chara\narcubus_st06.png",0,50:print 10,500
name "Luka"
>I believe you, relax.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>Good~!\
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Anyway, as you can see, some of them can be so stubborn!@
>It gets a little annoying sometimes.\
lsp 699,":a;chara\narcubus_st04.bmp",0,50:print 10,500
name "Luka"
>Are you sure the humans are safe here?\
name ""
>This seems really dangerous...\
name "Naccubus"
lsp 699,":a;2Q\chara\narcubus_st05.png",0,50:print 10,500
>Well...@
>The village hasn't been around very long, so there are still some issues to   work out.\
lsp 699,":a;chara\narcubus_st01.bmp",0,50:print 10,500
>It's been going really well so far, though!@
>Everyone's really happy here!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
>The men obviously have no intention of ever leaving.@
>Dangerous or not, there's nothing you can do anyway.\
name "Naccubus"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Yeah! They can leave whenever they want!\
>Sometimes we just get visitors passing through, looking for some fun...@
>They're usually fine.\
lsp 699,":a;2Q\chara\narcubus_st05.png",200,50:print 10,500
>It's just the men who actually live here that get carried away...\
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>We'll keep them safe, though~!\
lsp 699,":a;chara\narcubus_st04.bmp",200,50:print 10,500
name "Luka"
>Well, okay...\
name ""
>Either way, it's probably too late to change anything now.@
>It doesn't look like this succubus is going to be my enemy this time,         either.\
name "Naccubus"
lsp 699,":a;chara\narcubus_st01.bmp",200,50:print 10,500
>Well, I have to go check on a patient now.@
lsp 699,":a;chara\narcubus_st02.bmp",200,50:print 10,500
>Come back when I'm less busy and I'll...service you better...~\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
csp 699:print 10,500
dwave 1,"se\asioto3.ogg"
>The Naccubus left.\
name "Luka"
>.........\
name ""
>...At least she seems pretty harmless.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_05

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
if %ivent09=0 skip 4
>Hey, do you remember me from Yamatai?@
>I spent all my money on a carriage here, and managed to get here safely       somehow.\
skip 3
>I'm a traveler from Yamatai.@
>I heard this is a place where a man's dreams can come true.\
>I'm so full of hope at the new life that awaits me here!@
>My penis is so hard in expectation, it feels like I could burst any moment!\
name ""
name "Luka"
>Damn pervert...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
name "Alice"

if %svillage<2 || %svillage_event3<1 skip 17
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png"-,133,0:print 10,500
>Meanwhile, in Ririmu's vagina...\
name "Luka"
>Sh-shut up!\

if $knight!="Alma" skip 10
name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hahaha...@
>You seem frustrated, Monster Lord~.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>.......................@
>Hmph.\

if %svillage>1 skip 8
name "Alice"
>Oh, please.@
>I bet if the world wasn't at stake, you'd jump to take his place.\
name "Luka"
>N-no I wouldn't!\
name ""
>...Well, that depends on which succubus we're talking about.\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06a

mov %svillage_event6,1
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",0,0:print 10,500
>Ara, welcome...\
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>I apologize for the mess before.@
>We didn't mean for things to get so out of hand...\
name "Luka"
>How could any of you think trusting Alice the Eighth was a good idea?@
>One look at her face should be enough to tell you she's completely insane.\
name "Succubus Witch"
>Indeed...We were desperate, and we made a horrible mistake.@
>We'll make sure to keep things under control from now on.\
>Would you like your fortune told?@
>I'll even do it for free!\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Or would you prefer for me to make it up to you in some...other way?\
name "Luka"
>Uh, f-fortune's fine...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,1500
>Just as before, I see issues with women ahead for you...@
>It seems that no matter what path you take, that will never change for        you...\
name "Luka"
>Tell me something I don't know...\
gosub *waifu_count
name "Succubus Witch"
>Hmm...@

if %waifu_count!=1 skip 2
>Someone close to you has very strong feelings for you.\

if %waifu_count>0 skip 8
>...And yet, according to this, no women around you have any strong feelings   for you.@
>Maybe your issue with women is that you can't get them...\
name "Luka"
dwave 1,"se\lvdown.ogg"
>Gah...\
name ""
>I really, really don't think that's true.\

if %waifu_count<2 skip 5
mov $sel1 "At least "+$waifu_count+" women have very strong feelings for you."
``$sel1@
if %waifu_count>3 ``(Sheesh, that many?)\
>...But you're too stupid to realize who.\


name "Succubus Witch"
>In addition, there is great ambivalence in your heart.\
>.........Huh.\
name "Luka"
>...What?\
name "Succubus Witch"
>I don't know!@
>I've never gotten one this specific before...\
name "Luka"
>Aren't you supposed to be good at this?\
name "Succubus Witch"
>Gah!@
>Rude...\
>Well, it sounds pretty messy.\
name "Luka"
>I'll keep that in mind. Thanks...\
name ""
>I really don't care about romance right now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06b

mov %svillage_event6,2
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>You know, there is an easy solution for your troubles with women.\
name "Luka"
>I'm not staying here!\
name ""
>I have a feeling my "troubles with women" would get far worse if I stayed     here, anyway.\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Hrmm...@
>Well, alright.\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>But maybe you could give just a taste of your semen before you go?\
name "Luka"
>A taste?\
name ""
>Uh-oh.@
>That means sex.\
>Hmmmm...\
mov %svillage_event6,3
csel "Witch Sex!",*witchs_ng_h,"No thanks.",*witchs_ng_noh

*witchs_ng_noh

name "Luka"
>N-no...@
>No thanks...\
name ""
>I awkwardly reject the witch.\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Hmm?@
>Are you nervous?\
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>You don't have to be, you know...\
name "Luka"
>I really, really don't want to.\
name ""
>They're always so pushy...\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Hrmmm...\
>Very well.@
>You're more than welcome to come back if you change your mind, however...\
name "Luka"
>I-I'll remember that...\
name ""
>Damn perverts.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*witchs_ng_h

mov %witchs_sex,%witchs_sex+1
gosub *witchs_ng_h_
bgmstop
dwave 1,"se\asioto4.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
name "Luka"
>Phew...\
name ""
>She said I would have troubles with women in the future.@
>Maybe she was referring to herself...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>...........\
name ""
>Alice suddenly appears with a cold, judgmental look on her face.\
name "Luka"
>Yes, I know.@
>I'm a pervert.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>You're damn lucky we aren't married, or you would be a dead man right now.\
name "Luka"
>Uh, right...h-haha.\
name ""
>...Now I really hope she never finds out about that.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>............\
name ""
>Alice just shoots an icy glare at me.@
>We should probably leave soon.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06c

if %witchs_sex<1 mov %svillage_event6,4
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,500
>Ara...@
>That fortune you got bothers me quite a bit.\
>I've never gotten one like that before.\
name "Luka"
>Yeah...\
name ""
>Is she even a real fortune teller?\
name "Succubus Witch"
>If it's alright with you...@
>I would like to read your fortune again, just to see what happens.\
>Is that okay?\
name "Luka"
>Sure, if you want.\
name "Succubus Witch"
>Hmm...\

rnd2 %ransu,1,100

if %ransu>2 skip 8
wait 500
>..."When you squeeze an orange, orange juice comes out. Because that's what's inside an orange."\
name "Luka"
>Wha!?@
>How is that a fortune?\
name "Succubus Witch"
>S-sorry, wrong fortune.\

wait 500
>It's just as before.@
>You have troubles with women ahead of you.@
>Many, many troubles.\
>There is great ambivalence in your heart...@

if %waifu_count!=1 skip 2
>...And someone close to you has very strong feelings for you.\

if %waifu_count>0 skip 2
>...But no women around you have any strong feelings for you.@

if %waifu_count<2 skip 5
mov $sel1 "...And at least "+$waifu_count+" women have very strong feelings for you."
``$sel1@
if %waifu_count>3 ``(Sheesh, that many?)\


name "Succubus Witch"
name "Luka"
>So it's basically the same fortune as before.\
name ""
>At least it's consistent.\
name "Succubus Witch"
>I can't really tell you what all that means.@
>But perhaps you can give it context and allow it to guide you.\
name "Luka"
>Maybe...\
name ""
>Ambivalence in my heart?@
>What does that mean?\
name "Luka"
>Well, I'll keep that in mind.@
>Thank you.\
name "Succubus Witch"
>Come back if you want another one!\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_06d

mov %svillage_event6,3
gosub *setwindow_01
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",0,0:print 10,500
>Hehehe.\
>So...@
>Have you changed your mind, yet?\
>Can I have some of that lovely angel semen?\
name "Luka"
>..............\
csel "Feed the witch",*witchs_ng_h,"No means no!",*svillage_06db

*svillage_06db

name ""
>I reject the witch once again.\
name "Succubus Witch"
>Hrmm...@
>I'm going to keep asking until you say yes, you know.\
name ""
>She's kind of annoying, isn't she?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_07a

mov %svillage_event11,1
lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>It's hard to do business in this village now.@
>There are so many Succubi, who would ever buy a prostitute?\
>I wonder if I should immigrate to Sabasa, or the Noah Region?@
>But I'd have to hide my true nature in other towns...\
name ""
name "Luka"
>That aside... @ >Why are you standing around naked?\
name "Maccubus"
lsp 700,":a;chara\maccubus_st12.bmp",175,0:print 10,500
>A better question is...@
>Why aren't you naked, cutie?\
name "Luka"
>.................\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_07b

mov %svillage_event11,2
lsp 700,":a;chara\maccubus_st12.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>Heh heh.\
>You know...@
>I'm pretty good at my job...\
name "Luka"
>Your job?\
name ""
>Oh, right.\
name "Maccubus"
>It's not like I'm getting business here anymore, anyway.\
>Maybe just this once, I could give you a freebie?\
name "Luka"
>...........\
mov %svillage_event11,3
name ""
csel "Sure!",*maccubus_ng_hc,"No!",*maccubus_ng_noh

*maccubus_ng_noh

mov %svillage_event11,3
name ""
>I quickly reject the Maccubus' offer.\
name "Maccubus"
>...Hmph.@
>Fine.\
>You'll come around eventually.@
>They aaaalways do...heh heh.\
name "Luka"
>.............\
name ""
>I don't like the sound of that laugh.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*maccubus_ng_hc

mov %maccubus_sex,%maccubus_sex+1
gosub *maccubus_ng_hc_
dwave 1,"se\asioto4.ogg"
wait 2000
name "Luka"
>Phew...\
name ""
>That was certainly...different.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>...................\
name "Luka"
>!?@
>Wah!\
name ""
>Alice!@
>She came out of nowhere!\
name "Luka"
>W-where were you!?\
name "Alice"
>..................\
name ""
>Alice simply stares at me with a blank look on her face.\
name "Luka"
>Err...@
>How much did you see?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Damn pervert.\
name "Luka"
>Uuuu...\
name "Alice"
>Next time we're at a shop, remind me to get a leash for you.\
name "Luka"
>C-can we just get going!?\
name ""
>...I certainly wouldn't mind doing that again, though.\
bgm "2Q\bgm\succubusvillage.ogg"
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_07c

if %maccubus_sex<1 mov %svillage_event11,4
lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
gosub *setwindow_01
>Hmm...\
name ""
>The Maccubus seems lost in thought.\
name "Maccubus"
>Grand Noah's more friendly to monsters...@
>But there'd be less competition in Sabasa.\
>Grand Noah has nicer weather...@
>Grangold would be closer...\
name ""
>Maybe I should just leave her for now.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_07d

mov %svillage_event11,3
lsp 700,":a;chara\maccubus_st12.bmp",175,0:print 10,500
gosub *setwindow_01
name "Maccubus"
>You're back...@
>Change your mind yet?\
>The offer's still open, if you want a freebie...\
name "Luka"
>Uhh...\
name ""
>It might not be so bad.@
>But even so...she's a prostitute.\
csel "Freebie!",*maccubus_ng_hc,"No!",*svillage_08db

*svillage_08db

name ""
>Once again, I reject the Maccubus.\
name "Maccubus"
lsp 700,":a;chara\maccubus_st11.bmp",175,0:print 10,500
>...Hmph.@
>You'll come around eventually.@
>They always do...heh heh.\
name ""
>She's really confident about that.@
>It makes me a bit uncomfortable.\
name "Luka"
>I-I have to go...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_08a

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Livestock B"
>Ahhh...@
>Should I ask her?\
>Just thinking about it makes me nervous...\
name ""
>This man seems completely lost in thought over something.@
>He hasn't even noticed me.\
>Maybe it's best to just leave him be.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_08b

lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Livestock B"
gosub *setwindow_01
>Waaah!@
>Waaaaaaaah!\
name ""
>...A grown man is crying like a baby.\
name "Luka"
>What's wrong?\
name "Livestock B"
>Ririmu left...\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>...So?\
name "Livestock B"
>I was going to ask her to marry me!@
>I wanted to spend the rest of my life with her!\
name "Koakuma"
lsp 699,":a;2Q\chara\koakuma_st01.png",-200,0:print 10,500
>You can't be serious...@
>She didn't even know your name! Why would she marry you!?\
name ""
>Koakuma suddenly appears.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>What...?\
name "Livestock B"
>But I had to try...@
>I can't imagine spending the rest of my life without her.\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Moron...\
name ""
>Koakuma turns to us.\
name "Koakuma"
>Can you believe this crap?@
>Ever since Ririmu left, half of the men in town have been depressed.@
>It's ridiculous...\
name "Luka"
>Did that many people like her...?\
name "Koakuma"
>Oh, you have no idea...\
>That girl needs to learn to control her pheromones, or button up her shirt or  something...Damn.\
name "Luka"
>..............\
name ""
>I can see why she left...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09aa

mov %svillage_event4,1
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
gosub *setwindow_01
name "Koakuma"
>..............\
name ""
>The little blue succubus quietly glares at me.\
name "Luka"
>Er...@
>Are you okay?\
name "Koakuma"
>...You're damn lucky that my sister's so forgiving.\ 
name "Luka"
>Haven't you already tried to attack me again since then?\
name "Koakuma"
>...Hrm...\
name "Luka"
>Hey, that reminds me.@
>About before...\
>Why exactly did she freak out like that, anyway?\
name "Koakuma"
>It's none of your business why!\
name "Luka"
>Sheesh...@
>I just want to make sure I don't upset her again, that's all...\
name "Koakuma"
>Hmph.@
>She's not some fragile little girl you have to protect, you know...\
name "Alice"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>She's pretty protective of her sister, isn't she?\
name "Koakuma"
>...My sister absolutely hates fighting.@ > If she can't solve a situation        gently, she won't even try.\
>She certainly CAN fight, of course...in certain ways.@
>But if there's a problem, she usually just has me deal with it.\
>She desperately wants succubi to stop being stigmatized, and for humans and   monsters to live together peacefully.@
>But that's how she always was.\
>There's something else, too. But I'm damn sure not telling you about it.\
name "Luka"
>............\
name ""
>I bet most people here like Ririmu better...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>So basically, Ririmu's just a far less obnoxious version of Luka?@
>Huh...\
name "Koakuma"
>Basically, if you don't act like a violent animal, I'm sure you'll be just    fine.\
name "Luka"
>A-alright, I understand.@
>Thank you.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09ab

mov %svillage_event4,1
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
gosub *setwindow_01
name "Koakuma"
>Hmm?@
>Oh, you're that guy Ririmu fucked.\
name "Luka"
>...Is that what I'm going to be known as from now on?\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st02.png",0,0:print 10,500
>To every other man in town, you certainly are.\
name "Luka"
>Gah...\
name ""
>This girl is supposed to be her sister, right?@
>They look nothing alike...\
wait 1000
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
>...Listen.\
>She actually likes you a lot, so behave yourself.@
>I get VERY angry when someone hurts my sister...\
name "Luka"
>R-right. I'll be good...\
name ""
>She seems kind of scary.@
>It seems like she's pretty tough, too.\
name "Koakuma"
>My sister's a bit unusual for a succubus.\
>She desperately wants succubi to stop being stigmatized, and for humans and   monsters to live together peacefully.@
>But that's how she always was.\
>She really hates raping men for some reason.@
>And she would rather have a good husband than ten livestock, if that makes    sense.\
name "Luka"
>Huh...\
name ""
if %svillage_event3>0 >I kind of guessed that already.\
name "Koakuma"
>Look, I know she kind of forced herself on you.@
>I'm not expecting you to stay here and marry her, or something stupid like    that.\
>Just...try to go easy on her, okay?@
>She gets hurt easily.\
name "Luka"
>Alright, I understand.@
>Thank you.\
name ""
>Why does she like me so much, though?\
name "Koakuma"
>Even back then, she loved the humans for some reason...@
>I don't really get it, but whatever.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09b

lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
mov %svillage_event4,2
gosub *setwindow_01
name "Luka"
>So what about you, then?\
name "Koakuma"
>Eh?@
>What about me?\
name "Luka"
>I mean...@
>Do you think Ririmu's right?@
>Do you think every species will be able to coexist peacefully.\
name "Koakuma"
>...Hmph.@
>How would I know?\
>I know humans have gotten along fine with some species of monster in the      past.@
>...But succubi have always been hated.\
>Unless it's a horny man wanting sex, nobody wants us around.\
name "Alice"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Aren't you an imp...?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Koakuma"
>Close enough, shut up!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Don't ever tell the Monster Lord to shut up.@
>I don't care where you came from, I'm your ruler now.\
name "Koakuma"
>Whatever...\
>No. I don't think it's an issue that'll ever be permanently resolved.@
>We still gotta eat, after all.\
>My sister's too optimistic.@
>She just wants everyone to love everyone else and live happily ever after.@
>But the world doesn't work that way.\
>But anyway, this village was meant to be a safe haven for succubi to go       without fear of persecution.\
>We wanted to give our species one place where they would always be welcome.\
name "Luka"
>Isn't that exactly what it became, though?\
name "Koakuma"
>...I don't know.@
>It would be nice, anyway.\
name ""
>She doesn't really seem that mean.@
>Still, the difference between her and Ririmu is like night and day.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09c

mov %svillage_event4,3
gosub *setwindow_01
lsp 700,":a;2Q\chara\koakuma_st01.png",-0,0:print 10,500
name "Koakuma"
>You know, the free semen's nice and all...@
>But I hate these men.\
lsp 700,":a;2Q\chara\koakuma_st02.png",-0,0:print 10,500
>Hahaha...@
>Maybe I should look for fun somewhere else...\
name ""
>She says while staring at me and licking her lips.\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_09d

name "Sylph"
>Hey! You're a really powerful succubus, right?\
name "Koakuma"
>Uh, yeah?\
name "Sylph"
>Can you train me?\
name ""
>...Looks like Sylph is trying to get lessons.\
name "Koakuma"
>What the hell are you talking about?\
name "Sylph"
>Train me!@
>I want to be the strongest succubus in the world!\
name "Koakuma"
>..............@
>...You're a fairy, dumbass.\
name "Sylph"
>I can still learn!\
>I'm really sexy! Right?@
>That's a start! Isn't it?\
name "Koakuma"
>...@
>Mmmhmmmmm!\
>Well, you certainly are a cutie...@
>Okay, sweetie. I'll teach you something...\
name "Sylph"
>Really!?\
name "Koakuma"
>Sure...@
>Just come with me, and I'll show you everything I can do...\
name "Sylph"
>Okay~!\
name ""
dwave 1,"se\asioto3.ogg"
>Sylph left with Koakuma.\
name "Luka"
>.............\
name "Salamander"
>Hmph.@
>I better follow them.@ > Make sure Sylph doesn't get hurt somehow.\
name "Luka"
>Good idea.\
name ""
>Salamander exited my mind's eye.\
name "Undine"
>My, my.@
>She really is committed to this succubus thing, isn't she?\
name "Luka"
>It looks like it.\
name "Undine"
>What a strange girl...\
name ""
>She's right about that.@
>I will never understand how Sylph's mind works.\
name "Luka"
>Will Sylph be alright?\
name "Undine"
>I wouldn't worry.@
>Mandy would never let her get hurt.\
>As much as Sylph annoys her, she still sees her like a little sister.@
>That's the equivalent for humans, right?\
>If anyone actually tried to harm her, she'd probably kill them.\
name "Luka"
>Huh...\
name ""
>I never really noticed that, before.\
wait 1000
name "Luka"
>Wait, did you just call her Mandy?\
name "Undine"
>What?@
>What's wrong with that?\
name "Luka"
>Er, nothing I guess.\
name "Undine"
>........@
>...I can call her Mandy if I want to.\
name ""
>She seems annoyed now.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*svillage_14

bg "bg\bg151.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper"
>All during that "Purple Sabbath" I was raped over and over...@
>I... I... @ >Ahhhh! Waaah!\
name ""
name "Luka"
>P...Please cheer up...\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Maybe you should just leave town.\
name "Shopkeeper"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name ""
name "Shopkeeper"
>I loved it! @ >I'm so happy... I... I can't stop the tears!\

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Or not.\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name "Alice"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Pathetic...\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main



*svillage_15

bg "bg\bg156.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Huh, no priest...\
name ""
>Oh, there's a note on the desk...\
>"Fuck it, I'm out.@
>Sincerely, the former priest of Succubus Village."\
name "Luka"
>................\

if $knight!="Alma" skip 24
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hahahaha...@
>Did he actually leave the village, or did he just quit to become livestock?\
name "Luka"
>I can't remember.\
name ""
>I'm pretty sure he quit before, too...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>What do you think they'll do with this building now?@
>Obviously a church of Ilias has no place in a town like this.\
name "Luka"
>Hmm...\
name ""
>The building is completely empty.@
>They're clearly not using it for anything now.\
name "Luka"
>Would they even have a use for a building like this?\
name "Alma Elma"
>Well, whatever thy use it for, I'm sure it'll have a better use than a church for Ilias.@
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Not her town anymore.\

if $knight!="Tamamo" skip 34
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Good.@
>The sooner this sham of a religion crumbles and Ilias falls, the better.\
name "Luka"
>Ilias and Alipheese aren't technically gods, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>No monster or angel would exist without them.@
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>In a sense, they could be seen as gods.\
>Humans emerged on their own.@ > That's part of what makes them unique.\
name "Luka"
>But...Are they like the spirits?@
>If one of them dies, will the world be okay?@
>No natural disasters or anything, right?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Well...@
>It's a little hard to say.\
>They aren't directly tied to the nature in the world.@
>The spirits were specifically created by Alipheese for that purpose.\
>However, the death of one of them could have...other consequences.\
name "Luka"
>Like what?\
name "Tamamo"
>It's...It's hard to explain.\
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Regardless, it's clear that Ilias will not cooperate with us.@
>Whatever the consequences, she must be dealt with. Don't you agree?\
name "Luka"
>Yeah...\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main



*svillage_16

gosub *setwindow_01
>I stop in front of the bar as I walk by.@
>It seems like something strange is happening inside...\
name "Succubus A"
>Haha, you love this, don't you!?@
>Come as much as you want!\
name ""
name "Male Voice A"
>Ahhhhhh!!\
name ""
name "Succubus B"
>Come on!@
>Hurry up and cum!\
name ""
name "Male Voice B"
>Ahhhhhhh!!\
name ""
name "Luka"
>...........\
name ""
>I slowly back away from the bar, without going inside.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main



*svillage_17a

mov %svillage_event5,1
bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Oh, hello again.\
>We haven't had any problems since you were last here.\
>I am really sorry about that, by the way.\
name "Luka"
>It's okay...\
name ""
>What they did was wrong, but that doesn't mean they were evil.\
name "Succubus"
>A lot of male travelers are already trying to immigrate here.@
>We'll never go hungry again!\
name "Luka"
>That's...great.\
>You're not...hurting them, are you?\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>Oh goodness, no!@
>What would we possibly gain from that?\
name "Luka"
>I really don't know...\
name ""
>It doesn't stop a lot of other monsters, though.\
name "Succubus"
lsp 700,":a;chara\succubus_st04.bmp",0,50:print 10,500
>It's so nice actually having a real home for once.@
>I hope it stays this way for good...\
name "Luka"
>Yeah, but...@
>What about the people who used to live here?\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>The people who used to live here?\
name "Luka"
>You know, when Succubus Village was supposed to just be a name.@
>There were humans that lived here.\
>What about the men who didn't want to become livestock, or the women who      couldn't become succubi?\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>Oh, dear.@
>I suppose we did kind of steal their town away, didn't we?\
name ""
>The Village Chief sighs.\
name "Succubus"
>...But what can we do about it?@
>I don't think the townspeople that fled will ever return now...\
>We can't just pack up and leave now, either.@
>This is the only place we have...\
>I would get the village to help if I could, but I'm not sure what we can do   at this point.\

name "Salamander"
lsp 700,":a;chara\succubus_st01.bmp",200,50
lsp 699,":a;2Q\chara\salamander_st21.png",100,60:print 10,500
>If they generally stuck together, then they probably took refuge in a nearby  city.\
lsp 699,":a;2Q\chara\salamander_st26.png",100,60:print 10,500
name "Luka"
>A nearby city...?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",100,60:print 10,500
>I would guess Grangold or Gold Port.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>You're not actually going to waste your time with this crap, are you?@
>...Oh, what am I saying. Of course you are.\
name "Luka"
>We can at least make sure they're okay...\
name "Alice"
>They'll find a new home somewhere...\
name "Succubus"
lsp 700,":a;chara\succubus_st01.bmp",200,50
>If you do happen to stumble across any of them, tell them we're terribly      sorry about what happened.@
>I'm sure the villagers would be more than willing to help in any way they     can.\
name "Luka"
>Thanks, I'll remember that.\
name ""
>Something to watch for, I guess.\

name
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main

*svillage_17b

mov %svillage_event5,2
bg "bg\bg106.bmp",7,1000
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
gosub *setwindow_01
name "Succubus"
>Oh, you're back!@
>Do you need to ask me something?\
name "Luka"
>Er...not really.\
name ""
>Actually, why did I come back here?\
name "Succubus"
lsp 700,":a;chara\succubus_st02.bmp",0,50:print 10,500
>Mhmmm...\
>Then perhaps you're here for...something else?\
name "Luka"
>...........\
name ""
>That can only mean one thing.\
mov %svillage_event5,3
csel "Suck me dry!",*succubus_ng_hb,"No thanks.",*succubus_ng_nohb


*succubus_ng_hb

mov %succubus_sex,%succubus_sex+1
gosub *succubus_ng_hb_
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
name "Luka"
bgm "2Q\bgm\succubusvillage.ogg"
>Fuuu...\
name ""
>How do the men here survive all of this?@
>I'm not surprised most of the old townspeople left.\
>I wonder where they went, though?\
>Even if the succubi aren't particularly malicious...@
>This town's still pretty dangerous, isn't it?\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Hmmm...@
>Interesting!\
name ""
>Sylph suddenly appears inside me.\
name "Luka"
>...You were watching again, weren't you?\
name "Sylph"
>Of course I watched!@
>I had to take notes!@ > It was like studying!\
>How am I supposed to be a succubus if I have nothing to work with?\
name "Luka"
>.............\
name ""
>Damn fairy.\
name "Sylph"
>Anyway!@
dwave 1,"se\warm.ogg"
lsp 700,":a;2Q\chara\sylph_st61.png",0,0:print 10,500
>I wrote up a quick survey for you!@
>That way, I'll know how I should develop my own style!\
name ""
lsp 700,":a;2Q\chara\sylph_st62.png",0,0:print 10,500
>Sylph waves a piece of paper in my face.\
name "Luka"
>What are you talking about...?\
name ""
dwave 1,"se\tamamo2.ogg"
>I snatch the paper from Sylph's hand.\
name "Luka"
>.............\
name ""
>A bunch of questions are written out in surprisingly-good handwriting.\
name "Luka"
>..."On a scale of 1 to 5, with 1 being slowest and 5 being fastest, how       quickly do   you like to be sucked dry?"\
``"What are your favorite parts of a girl's body?"\
>What is this!?\
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st84.png",0,0:print 10,500
>I told you!@
>I want to get men's official opinions on what exactly they like, so I can     refine my technique as a succubus!\
lsp 700,":a;2Q\chara\sylph_st62.png",0,0:print 10,500
name "Luka"
>.............\
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st84.png",0,0:print 10,500
>...What?@
>Research is important, Luka!\
lsp 700,":a;2Q\chara\sylph_st61.png",0,0:print 10,500
>So, you'll fill it out. Right?@
>R-right?\
lsp 700,":a;2Q\chara\sylph_st83.png",0,0:print 10,500
name "Luka"
>..............\
name ""
>Ignoring Sylph, I head back toward the plaza.\
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st84.png",0,0:print 10,500
>H-hey!@
>Wait for me!\
name ""
dwave 1,"se\warm.ogg"
csp 700:print 10,500
>Sylph vanished back into my body.\
name "Alice"
>Hmm?@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Done at the mayor's house?\
name "Luka"
>Yeah.@
>She says she doesn't know what happened to the people who used to live here.\
name ""
>Maybe if I act natural, Alice won't find out about the blowjob...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Oh, right.@
>Because apparently you want to do sidequests now, too.\
name "Luka"
>They may need our help!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>You think everyone needs your help.\
name "Luka"
>W-well, I still want to find them! Just in case.\
name ""
>I can't just ignore them if they're homeless.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Alright, fine.\
>They probably went to Grangold.@
>It's a big city. They probably got rooms at an inn or something, whatever it  is humans do when they travel.\
name "Luka"
>Huh...\
name ""
>Actually, Alice may be right.@
>That's the closest town that I can think of, anyway.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Worry about them later.@
>We have other things to do right now.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Okay, I'll wait.\
name ""
>I have to make sure I don't forget.\
cspl 3,7
csp 611
cspl 699,705
goto *svillage_main

*succubus_ng_nohb

name "Luka"
>N-no...@
>That's okay...\
name ""
>Do they all have to ask for semen?\
name "Succubus"
>Hrmm...@
>Well, I suppose I shouldn't force you.\
>Very well.@
>Come back if you ever change your miiiiind~!\
name "Luka"
>R-right...\
name ""
>Saying my goodbyes, I leave the Chief's house.\
dwave 1,"se\asioto3.ogg"
sean_change "bg103"
bgm "2Q\bgm\succubusvillage.ogg"
name "Luka"
>Hmph.\
name ""
>These succubi can get really annoying.\

if $knight!="Alma" skip 2
>Even our succubus isn't that bad.\

cspl 3,7
csp 611
cspl 699,705
goto *svillage_main


*svillage_17c

dwave 1,"se\asioto3.ogg"
sean_change "bg106"
lsp 700,":a;chara\succubus_st01.bmp",0,50:print 10,500
name "Succubus"
>Oh, hello.@
>Did you find the missing villagers yet?\
name "Luka"
>Not yet...\
name ""
>I don't have time to go to Grangold right now.@
>I'll talk to her again when I have.\

if %succubus_sex>0 skip 11

name "Succubus"
>Oh...@
>Then perhaps you've reconsidered my other request...?\
name "Luka"
>Other request?\
name ""
>Oh, right. Semen.\
csel "Reconsidered!",*succubus_ng_hb,"Not interested.",*svillage_17cb


*svillage_17cb

name ""
>I reject the Succubus yet again.\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",0,50:print 10,500
>Mmmmph...@
>You shouldn't get a woman's hopes up like that.\
>Very well.@
>But I will taste angel semen one day...Hehe~.\
name "Luka"
>..............\
name ""
>I really should leave while I still can.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main


*svillage_18a

mov %svillage_event7,1
bg "bg\bg110.bmp",7,1000
gosub *setwindow_01
name "Lilith"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>Our Monster Lord has sided with Ilias...@
>Oh, what has the world come to?\
name "Lilim"
>It all started with that damn hero.@
>He broke her heart and destroyed any love she may have had.\
name "Salamander"
bgmstop
lsp 701,":a;chara\lilith_st01.bmp",338,0
lsp 699,":a;2Q\chara\salamander_st27.png",220,60:print 10,300
>What!?\
lsp 698,":a;chara\undine_st21.bmp",0,150:print 10,500
name ""
>Salamander and Undine suddenly appear.\
name "Salamander"
bgm "2Q\bgmfix\mura3.ogg"
lsp 699,":a;2Q\chara\salamander_st28.png",220,60:print 10,500
>What the hell are you talking about!?@
>Heinrich didn't do a damn thing to her!\
lsp 699,":a;2Q\chara\salamander_st27.png",220,60:print 10,500
name "Undine"
>Indeed, this is the first I've heard of such a thing.\
>We traveled with him for such a long time...@
>If he had done something to her, I'm sure we would have known about it.\
name "Lilith"
lsp 701,":a;chara\lilith_st03.bmp",338,0:print 10,500
>It's true!@
>It all started with him.\
name "Lilim"
>And then breaking her heart wasn't enough for him, so he came back to kill    her, too!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",220,60:print 10,500
>She ruined his life!@
>And she was going to do the same thing to most of the world!\
>What was he supposed to do!?\
lsp 699,":a;2Q\chara\salamander_st27.png",220,60:print 10,500
name "Lilith"
>She wasn't trying to hurt him...\
name "Undine"
>Okay...@
>So when he does it, it's evil. But when she does it, it's okay.\
>This is ridiculous.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",220,60:print 10,500
>Okay, let me make sure I have this right.\
>You're telling me...@
>That Alice the Eighth did everything she did...@
>...Because she was in love with Heinrich?\
name "Lilith"
>Well, not everything.@
>But that's how it started.\
name "Lilim"
>And his breaking her poor heart is what started that whole mess back then to  begin with...\
name "Salamander"
>......@
>...That is completely insane.\
name ""
dwave 1,"se\fire2.ogg"
csp 699:print 10,500
name ""
>Salamander vanished!\
name "Undine"
>Indeed...@
>If that were true, Alice the Eighth would have to be even crazier than we     first thought.\
name "Luka"
>...........\
csp 700:csp 701:print 10,500
name ""
>...I have no idea what they're talking about.\
>Black Alice loved Heinrich?@ > I don't get it...@
>I should probably just stay out of it.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>Yeah, you probably should.\
dwave 1,"se\damage.ogg"
name "Luka"
>Waah!@
lsp 699,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
>D-don't do that!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Sorry, but you think loudly sometimes.@
>It's easy to overhear you.\
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>What they're suggesting is absurd.@
>And it seems they're so brainwashed that they would never accept that their   master was just crazy.\
name "Undine"
csp 698
lsp 699,":a;2Q\chara\salamander_st26.png",400,60
lsp 700,":a;chara\undine_st21.bmp",50,150:print 10,500
>But she wasn't always like that, was she?@
>So something must have happened to her.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",400,60:print 10,500
>Who knows, and who cares?@
>She's with Ilias now, and completely irredeemable at this point.\
>It doesn't matter what happened. She has to be stopped for good, either way.\
lsp 699,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
>Don't overthink things you have no control over.\
lsp 699,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
name "Luka"
>................\
name ""
>...Please stop glaring.\
bgmstop
name ""
cspl 3,7
csp 611
csp 698
cspl 699,705
bg "bg\bg103.bmp",7,1000
bgm "2Q\bgm\succubusvillage.ogg"
goto *svillage_main

*svillage_18b

bg "bg\bg110.bmp",7,1000
gosub *setwindow_01
name "Lilith"
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>My, those girls reacted rather harshly to what we said.\
name "Lilim"
>We didn't mean to be rude to them.\
name "Luka"
>It's okay.@
>...I think.\
name ""
>I still have no clue what that was about.\
name "Lilith"
>Nobody here believes us when we say that our Monster Lord was once a kind and loving person.\
name "Luka"
>Was she really, though?\
name ""
>I have a hard time believing that, myself.\
name "Lilim"
>She was!@
>Ask the other two sisters! They were there, too!\
name "Lilith"
>Yes...\
>It matters not how history chooses to remember her.@
>We'll never doubt her kindness.\
name "Luka"
>But, she's with Ilias now!\
name "Lilith"
>We know...\
name "Lilim"
>But that doesn't change who she used to be.\
>Perhaps Ilias corrupted her...\
name "Lilith"
>Or perhaps she merely chose to wear the mantle that people like you forced    onto her.\
name ""
>Lilith glares at me as she says that.\
name "Luka"
>..........\
name ""
>It doesn't seem like they'll ever be convinced that Black Alice wasn't        wonderful.\
>But there's no way they can be remembering her correctly.@
>They're biased...I think.\
name ""
cspl 3,7
csp 611
csp 698
cspl 699,705
bg "bg\bg103.bmp",7,1000
goto *svillage_main

*castle2_main

name ""
cspl 3,7
csp 611
cspl 700,705
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Minister A",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Minister B",95,190:spbtn 602,602
lsp 603,":s/20,20,0;#FFFFFF#FF4444Chief Retainer",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Sabasa Knight Leader",95,250:spbtn 604,604
lsp 605,":s/20,20,0;#FFFFFF#FF4444Scholar",95,280:spbtn 605,605
lsp 606,":s/20,20,0;#FFFFFF#FF4444Priest",95,310:spbtn 606,606
if $knight!="" && %granberia<1 lsp 607,":s/20,20,0;#FFFFFF#FF4444"+$knight+"",95,340:spbtn 607,607
if $knight!="" && %granberia>0 lsp 607,":s/20,20,0;#bbbbbb"+$knight+"",95,340
if $party1!="" && %party1a<1 lsp 608,":s/20,20,0;#FFFFFF#FF4444"+$party1+"",95,370:spbtn 608,608
if $party1!="" && %party1a>0 lsp 608,":s/20,20,0;#bbbbbb"+$party1+"",95,370
if $party2!="" && %party2a<1 lsp 609,":s/20,20,0;#FFFFFF#FF4444"+$party2+"",95,400:spbtn 609,609
if $party2!="" && %party2a>0 lsp 609,":s/20,20,0;#bbbbbb"+$party2+"",95,400
lsp 610,":s/20,20,0;#FFFFFF#FF4444Audience Hall",410,160:spbtn 610,610
lsp 612,":s/20,20,0;#FFFFFF#FF4444Soldier Barracks",410,190:spbtn 612,612
lsp 613,":s/20,20,0;#FFFFFF#FF4444Dining Room",410,220:spbtn 613,613
lsp 619,":s/20,20,0;#FFFFFF#FF4444Sara's Room",410,400:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *castle2_main
if %cmd1=-1 gosub *menu:goto *castle2_main
cspl 600,699
if %cmd1=601 gosub *castle2_01:goto *castle2_main
if %cmd1=602 gosub *castle2_02:goto *castle2_main
if %cmd1=603 gosub *castle2_03:goto *castle2_main
if %cmd1=604 gosub *castle2_04:goto *castle2_main
if %cmd1=605 gosub *castle2_05:goto *castle2_main
if %cmd1=606 gosub *castle2_06:goto *castle2_main
if %cmd1=607 mov %granberia,1:gosub "*castle2_"+$knight+"":goto *castle2_main
if %cmd1=608 gosub "*castle2_"+$party1+"":goto *castle2_main
if %cmd1=609 gosub "*castle2_"+$party2+"":goto *castle2_main
if %cmd1=610 gosub *castle2_10:goto *castle2_main
if %cmd1=612 gosub *castle2_12:goto *castle2_main
if %cmd1=613 gosub *castle2_13:goto *castle2_main
if %cmd1=619 goto *castle2_19
goto *castle2_main

*castle2_01

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister A"
>Wait...@
>So the princess was rescued, but who kidnapped her? And why?\
name "Luka"
>Er...I don't know...\
name "Minister A"
>Hey, aren't you the one who rescued her in the first place?@
>Surely you know what happened?\
name "Luka"
>It was just some monsters.@
>I don't really know more than that...\
name ""
>I'm terrible at lying.\
name "Minister A"
>How odd.@
>Well, at least she's back safe now.\
>Able to rescue the Princess while still a boy... You're amazing!\
name "Luka"
>R-right. Thanks...\
return

*castle2_02

lsp 700,":a;chara\mob_daizin.bmp",0,0:print 10,500
gosub *setwindow_01
name "Minister B"
>Oh! @ >The Hero, Luka!@
>You're now the man of the hour!\
>There are going to be many who try to gain favor with you.@
>Be sure to be careful in recklessly accepting invitations from the people     here.\
>Ah... By the way, would you like to have dinner with my family?@
>I would love to become close friends with you...\
name "Luka"
>....................\
name "Minister B"
>...Not subtle enough?\
name ""
>Is what I did really that big of a deal?@
>I never really gave it much thought before...\
>It's kind of creepy, to be honest.\
return

*castle2_03

lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Chief Retainer"
>The King is above all when it comes to both literary and military arts.@
>But most of all, he is an expert judge of character.\
>With just a glance, he can accurately gauge the caliber of someone.\
>So long as he rules the land, we know we'll always be safe.@
>We have high hopes for the Princess, too!\
name ""
name "Luka"
>..............\

if %sabasa_event1!=1 skip 13
name ""
>Didn't the king just mistake Alice for a prostitute?\
name "Luka"
>So...what about the woman who was travelling with me?\
name "Chief Retainer"
>Which one? The prostitute?@
if $knight="Alma" >...Or the other prostitute?\
>Forgive me for asking, but aren't you a little young to be travelling with    someone like that?\
name "Luka"
>N-never mind...\
name ""
>Poor Alice...\

if %sabasa_event1=1 skip 3
name ""
>That's assuming Sara doesn't get herself killed first...\

return

*castle2_04

lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Sabasa Knight Leader"
>It's good for the military to have free time.@
>If they're always busy, it means the country is in disarray.\
>Fortunately, we have a lot of downtime out here in the desert.@
>Nobody really bothers us, here.\
name "Luka"
>...What about the Princess?@
>Hadn't she been kidnapped for awhile already?\
name "Sabasa Knight Leader"
>Err...@
>Well, yes.\
>We were all ready to move in on the Pyramid.@
>But the King never gave the order.\
name "Luka"
>Ehh?\
name ""
>He did know she was at the pyramid, right?\
name "Sabasa Knight Leader"
>It's odd...@
>The King didn't even seem concerned until a few days had passed.\
>It's almost like he knew she was going or something...\
name "Luka"
>Really?\
name ""

if $knight!="Granberia" skip 3 
>He did seem to catch onto what was going on with Granberia pretty quickly.@
>What if he already knew about Sara's feelings for her?\

if $knight="Granberia" skip 2
>What if he already knew about Sara's feelings for Granberia?@

>I guess it's possible...\
name "Sabasa Knight Leader"
>Well, I guess it doesn't matter now.@
>The princess is safe, and it's all thanks to you.\
>That was an amazing thing you did, kid!\
name "Luka"
>Th-thanks...\
return

*castle2_05

lsp 700,":a;chara\mob_gakusya.bmp",0,0:print 10,500
gosub *setwindow_01
name "Scholar"
>Some old documents about the Dragon Seal Trial were returned.@
>It seems as though the Princess had them in her possession.\
>I also heard that the Princess was found at the Pyramid, where the Dragon     Seal Trial takes place.\
>Yes...Very interesting indeed...\
>..........\
name "Luka"
>..........@
>...Please don't spread this.\
name "Scholar"
>Yes, yes. Of course.@
>My lips are sealed...\
name ""
>But I wonder what Sara will do now that she's failed it?\
name ""
cspl 3,7
csp 611
cspl 700,705
return

*castle2_06

lsp 700,":a;chara\mob_sinkan.bmp",0,0:print 10,500
gosub *setwindow_01
name "Priest"
>I'm glad the Princess has returned safely.@
>My prayers must have reached Ilias.\
>Oh, I don't mean to downplay your actions though.@
>But you must have arrived here due to my prayers.\
name "Sylph"
lsp 700,":a;chara\mob_sinkan.bmp",-200,0
lsp 698,":a;chara\sylph_st21.bmp",100,0
lsp 699,":a;chara\gnome_st31.bmp",200,0:print 10,500
>Hey!@
>Isn't Ilias the one who sent you off on your quest to begin with?\
name "Luka"
>Well, kind of...\
name "Sylph"
>So in a way, the priest is kind of right!@
>Ilias really did send you to him!\
>Isn't that funny?\
name "Gnome"
lsp 699,":a;chara\gnome_st32.bmp",200,0:print 10,500
>...............\
name "Luka"
>...............\
name "Sylph"
>...Oh.@
>G-guess not. Sorry...\
name ""
cspl 3,7
csp 611
cspl 698,705
return




*castle2_10

lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard"
>Please, let the King be alone for right now.\
>He's still reeling from everything that's happened with Princess Sara.\
name "Luka"
>Ah...right.@
>I understand.\
name ""
>Guess I should leave him be.\
return

*castle2_12

sean_change "bg060"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Guard A"
>Hey, are you the kid who saved the Princess?\
name "Luka"
>Uh...Yes?\
name ""
>Word really spreads quickly here.\
name "Guard A"
>We appreciate the help!\
>The King was going to send us to the Pyramid instead...@
>But thanks to you, that's no longer necessary.\
name "Luka"
>Ah...It's nothing, really.\
name ""
>If the guards had gone instead, she probably would have just raped them...\
name "Guard B"
lsp 700,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Yeah...@
>Th-thanks...\
name ""
>The second guard is hunched over the table, a sad look on his face.\
name "Guard B"
>I hope...@
>I hope you and Sara will be very happy together...\
>...Waaah!@
>Waaaahaaaa!\
name "Guard A"
>Oh, great. Not this again...\
name ""
>The second guard bursts into tears, loudly sobbing at the table.\
name "Guard A"
>...He wanted to save Sara at the Pyramid and marry her himself.@
>He was just waiting for the order...\
wait 1000
>Will you stop sobbing already?@
>She doesn't even know your name!\
name "Guard B"
>...*sniff*\
name "Luka"
>..............\
name ""
>I feel slight pity for the pathetic guard.\
name "Luka"
>Er...@
>I'm not actually marrying Sara.\
name "Guard B"
>H-huh?\
name "Guard A"
>Wait, really?@
>Why not?\
name "Luka"
>Because I don't want to!\
name "Guard B"
>...?\
name ""
>The soldier's face suddenly lights up.\
name "Guard B"
>Then...@
>Then I still have a chance?\
name "Guard A"
>Aw, hell...@
>Don't get his hopes up again...\
name "Guard B"
>I must confess my love, once and for all!\
>But...@ >I still failed the woman I love.@
>How can I live with myself after such a disgrace?\
name "Luka"
>...............\
name ""
>This is one of the strangest people I've ever met.\
name "Guard A"
>Just ignore my friend.@
>He's always had a few screws loose.@
>He really loves the princess, though.\
name "Luka"
>I...see...\
name "Guard A"
>We do appreciate what you've done for us.@
>If you need anything at all, please don't hesitate to ask. It's the least we  can do.\
name "Luka"
>I'll remember that, thank you.\
name ""
>At least this guard seems normal...\
sean_change "bg065"
return

*castle2_13

mov %alice,1
sean_change "bg070"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice"
>Mmm...~\
name ""
>I take a peek into the dining room...@
>...And the first thing I see is Alice stuffing her face.\
>Delicious food lines the massive table.@
>Ham, turkey, all kinds of fruits, various wines and other drinks...@
>...And on Alice's plate, a giant piece of Sabasa Fish, quickly getting eaten  up.\
name "Luka"
>It's not even dinner time yet!@
>That food's supposed to be for all of us, you know...\
name "Alice"
>I was hungry.\
name ""
>Alice licks her lips a bit before digging further into the fish.@
>As soon as she swallows it, she chugs from a bottle of fruit juice.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st19b.png",67,0:print 10,500
>Mmmmm...@
>Cherry~.\
name "Luka"
>How do you not get fat from all that food?\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>It all goes to my snake half.@
>Pretty convenient, right?\
name "Luka"
>...............\
name ""
>...What snake half?\

if %alice_rep<5 skip 9
name "Alice"
>And once I get older, my breasts and ass will get bigger instead.@
>My stomach should still be nice and fit, though...\
>I bet you'd like that, wouldn't you...?\
name "Luka"
>Fantastic...\
name ""
>...Pervert.\

name ""
wait 1000
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Oh, don't look at me like that.@
>They'll bring more food if we really need it.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Don't you feel bad at all?@
>You didn't do anything to help Sara, and now you're eating all of the King's  food.\
name "Alice"
>...I don't understand.@
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What's the issue?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Don't you think that's a little selfish!? At the very least?\
name ""
name "Alice"
>...
wait 1000
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>...No.\
>Why would it be selfish?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Forget it...\
name ""
>She has no self-awareness at all, does she?@
>Maybe she ate like this every night at the castle...\
name ""
sean_change "bg065"
return

*castle2_19al

wait 500
bgmstop
name "???"
>Ahahahaha...@
>Don't you think I planned for that?\
name "Luka"
>Eh!?\
name "Sara"
lsp 700,":a;chara\sara_st14r.bmp",0,0:print 10,500
>Wh-who's there!?\
name ""
>The voice came from the corner of the room.\
wait 500
dwave 1,"se\bird.ogg"
bgm "2Q\bgm\alma2.ogg"
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0
lsp 700,":a;chara\sara_st14r.bmp",200,0:print 10,500
>Helloooooo~!\
name "Luka"
>Alma!@
>How the hell'd you get in here!?\
name "Sara"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0
lsp 700,":a;chara\sara_st15r.bmp",200,0:print 10,500
>You're the succubus from before.\
>L-leave my room right now!@
>Or I'll--
wait 500
textclear
dwave 1,"se\ero_chupa4.ogg"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0
lsp 700,":a;chara\sara_st14r.bmp",200,0:print 10,500
wait 500
name "Sara"
>Mmmphm!?\
name ""
>Before Sara can say anything more, Alma forces her into a kiss.\
name "Luka"
>A-Alma!@
>Stop that!\
name ""
wait 500
dwave 1,"se\ero_chupa5.ogg"
wait 500
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Hahaha...@
>Girls like you are so easy to tame...\
name ""
>Alma licks her wet lips as Sara lays dazed on the bed.\
name "Sara"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\sara_st13r.bmp",200,0:print 10,500
>Mnnn...@
>W-why are you here?\
name "Alma Elma"
>I put a seal on you at the Pyramid.@
>When I locked your powers away, I made sure they would stay away.\
>As long as that seal's in effect, you won't be turning into a succubus again  any time soon.@
>So you don't have to worry about any..."accidents" while you're home safe     with Daddy.\
>Understand?\
name "Sara"
>I...think so...\
name ""
>Sara seems just as confused as I am, right now.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Good~!\
>I'll be taking my leave now.@
>Bye-bye~!\
name ""
>Alma cheerfully waves to Sara before turning to leave.\
wait 1000
name "Sara"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\sara_st14r.bmp",200,0:print 10,500
>Wait!@
>Your hand!\
name "Alma Elma"
>Hmmm?@
>What about it?\
name ""
>It's a bit hard to see behind her glove...@
>But if I look closely, I can just barely see the Dragon Seal poking out.\
name "Sara"
>YOU got the Dragon Seal!?\
name "Alma Elma"
>Oh, this thing?@
>Yeah, I got it while we were rescuing you. Why?\
name "Sara"
>B-but...@
>That's not fair!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Life isn't fair, sweetie.\
>So, you think Granberry will like it?\
name "Sara"
>W-WHAT!?\
name "Luka"
>...You are twisted.\
name ""
>Is she actually going to taunt Sara with this, now?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Well, this wasn't part of my plan...@
>...But I certainly won't complain. Hehe~.\
name "Sara"
>I-I have to go take the trial again!\
name "Luka"
>What?@
>No!@ > No no no!@
>I can't keep rescuing you!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Heh heh...@
>I wouldn't do that if I were yooooou...~\
name "Sara"
>I'll just become a succubus again!\
name "Luka"
>W-what!?@
>Didn't you listen to a word Salamander said last night!?\
name "Alma Elma"
>Ah-ah-ahhhh...@
>You can't become a succubus again.\
>Remember my seal~?\
name "Sara"
>Ah!@
>You...!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>So then, it looks like you're stuck here.@
>How sad...\
>Well, I'm sure you'll find a nice husband one day.@
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Be sure to invite me to your wedding~!\
dwave 1,"se\bird.ogg"
name ""
bgmstop
csp 701
lsp 700,":a;chara\sara_st13r.bmp",0,0:print 10,500
>...And just like that, Alma was gone.\
name "Sara"
>..............\
name ""
>Sara just stands there, catatonic and wide-eyed.\
name "Sylph"
lsp 700,":a;chara\sara_st13r.bmp",-200,0
lsp 699,":a;chara\sylph_st21.bmp",200,0:print 10,500
>Wow!@
>She really got her good, didn't she?\
name "Luka"
>...Go away, Sylph.\
name "Sylph"
>Aww, sorry...\
csp 699
return

*castle2_19noal

name "Luka"
>..............\
name ""
>I wish I could do something more.@
>She was alright last time...\
name "Sara"
>Hrmm...@
>If I had Granberia, it wouldn't be so bad...\
return

*castle2_19ch

name "Chrome"
lsp 700,":a;2Q\chara\chrom_st31.png",0,0:print 10,500
>Zzzzz...\

if $party1!="Chrome" skip 8
if %party1a>0 skip 3
name ""
>...I'm not sure why Chrome's in my bed, but whatever.\

if %party1a<1 skip 3
name ""
>...I guess she never found her room.\

if $party2!="Chrome" skip 8
if %party2a>0 skip 3
name ""
>...I'm not sure why Chrome's in my bed, but whatever.\

if %party2a<1 skip 3
name ""
>...I guess she never found her room.\

csp 700

return


*castle2_19

gosub *setwindow_01
name "Luka"
>Hmm...\
name ""
>This is Sara's room, right?@
>Better check on her...\
wait 500
dwave 1,"se\knock.ogg"
wait 1500
name "Sara"
>Go away!@
>I'm not talking to anyone right now!\
name "Luka"
>S-sorry...\
name "Sara"
>Wait...@
>Luka?\
>...Okay, you can come in.\
name "Luka"
>Huh?\
name ""
>What makes me special?\
dwave 1,"se\door2.ogg"
sean_change "bg067"
name "Sara"
lsp 701,":a;chara\sara_st13r.bmp",0,0:print 10,500
>Ohhh, what do I do now...?\
name ""
>Sara's wearing a much nicer dress.@
>Now she actually resembles a princess...\
>...Although it also makes her look kind of fat.\
name "Sara"
>I'm so embarrassed...@
>How can I face Father after this?\
name "Luka"
>Calm down.@
>You didn't do anything wrong.\
name "Sara"
>..............\
name ""
>Sara just silently sulks on the bed.\
name "Sara"
>This whole thing was just a disaster, wasn't it...@
>I couldn't get the Dragon Seal, I can't marry Granberia...@
>...And now I'm a succubus, too.\
name "Luka"
>Well, you were always a succubus.@
>You just didn't know that.\
name "Sara"
>............\
name "Luka"
>...I guess that's not much better, is it?\
name "Sara"
>Mmmph...@
>Everyone's going to remember this, aren't they?\
name "Luka"
>No, they won't.\
>Nobody in the castle even knows what really happened to you.@
>You got kidnapped and you came back, that's it.\
>No one has to know anything else.@
>They'll stop talking about it in a week, I bet.\
name "Sara"
>I hope so...\
>...Nobody's going to forget me coming home naked, though.\
name "Luka"
>Nobody saw anything!\
name "Sara"
>I guess...\
name ""
>Sara sighs.\
name "Sara"
>...
wait 1000
>...Is it dangerous for me to be here, now?\
name "Luka"
>Huh?\
name "Sara"
>What happens if I become a monster again?\
>When I became a succubus, I...@
>I couldn't control myself...\
>Is it possible for me to turn again?@
>What if I start to attack people?\
name "Luka"
>That's...\
name ""
>I really have no idea.@
>COULD that happen again?\

if $knight="Alma" gosub *castle2_19al
if $knight!="Alma" gosub *castle2_19noal

lsp 700,":a;chara\sara_st13r.bmp",0,0:print 10,500
name "Luka"
bgmstop
>Sara...@
>Maybe it would be better if you just forgot about Granberia.\
>Remember what Salamander said last night?@
>It would take so much work to impress her, and it might not even be           possible.\
>It might just be best to move on.\
name "Sara"
bgm "bgm\hutuu2.ogg"
>.............@
wait 500
>...I know.\
name ""
>Sara sighs and lays back down on the bed.\
name "Sara"

if $knight!="Alma" skip 6
>She didn't have to be so mean about it, though.\
name "Luka"
>That's...just how Alma is, I guess.\
name ""
>Although that was a bit much, even for her.\

name "Sara"
>Oh, well...\
name "Luka"
>...Oh, well?@
>That's it?\
>You're taking this surprisingly well...\
name ""
>I figured she would cry, or something.\
name "Sara"
lsp 700,":a;chara\sara_st11r.bmp",0,0:print 10,500
>I guess...@
>...In the back of my mind, I always knew I could never be good enough for     her.\
>Her strength was amazing, though.@
>She was so sexy, powerful, fearless...\
>I guess I sort of got carried away with it.\
name ""
>Sounds more like she just had a crush on Granberia, or something.@
>...And nearly got killed over it.\
name "Sara"
lsp 700,":a;chara\sara_st12r.bmp",0,0:print 10,500
bgmstop
>...You know...@
>You saved my life, too...\
name "Luka"
>Wait, what?\
name ""
>...Really?@
>She's not really going to do this, is she?\
name "Sara"
>You remind me a lot of her.@
>You're just as strong and fearless and you did save my life.@
>...Hehehe.\
name "Luka"
>Err...\
name ""
>What, I'm a consolation prize now!?\
name "Sara"
>Father did say you could marry me, right?@
cspl 699,701
dwave 1,"se\escape.ogg"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>I guess that's as good an excuse as any...\
name "Luka"
>!?\
name ""
>In an instant, Sara ripped her dress off, revealing that she was wearing      nothing underneath.\
name "Luka"
>You...@
>You can't be serious...\
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,1
name "Sara"
>Come on, Luka...@
>Don't you want to at least claim your reward for rescuing me?\
name "Luka"
>R-reward!?\
name ""
>How is this a re--
wait 500
>...Oh, okay.\
name "Luka"
>B-but what about Granberia!?\
name "Sara"
>No point in dwelling on the past, right?\
>Besides, it's not like I'm asking you to stay forever!\
>Like I said...@
>You saved me, too...\
>Rescued again by a strong and tough warrior...@
>I have to properly reward you somehow. Hehehe...\
name "Luka"
>............\
name ""
>She must have a thing for getting rescued by people.\
>Hmm.@
>I suppose I could...\
csel "Claim reward.",*sara_h,"Nope.",*sara_noh


*sara_h

mov %sara_sex,1
name "Luka"
>H-hey!\
name ""
>Suddenly, Sara forces me onto the bed with a gentle push.@
>Getting on her hands and knees, she crawls toward me, ready to mount.\
name "Luka"
>Wait! Stop!\
name "Sara"
>Why?\
>...Er...@
>You are old enough for this, right?\
name "Luka"
>I'm old enough!\
>But...@
>Are you sure about this?\
name "Sara"
>Yes, I'm sure.@
>Now fuck me already!\
name ""
>Sheesh...she's kind of bratty.\
name "Sara"
>I'll let you do whatever you want with me...\
name "Luka"
>............\
name ""
>She did have a really nice body.\
>Without really thinking, I place my hand on her thigh, running it up her leg.@
>When my hand gets up to her hips, I give her ass a nice grope.\
name "Sara"
>Ah!\
name "Luka"
>Ooh...\
name ""
>Really soft...@
>But her face turned red as soon as I touched her.@
>Although she didn't seem to really mind...\
>Her breasts are really big too, just hanging out in front of me.\
>After thinking about it for just a moment, I can feel myself get hard in      anticipation.\
name "Luka"
>...Okay.\
name ""
>I meekly take her up on her offer.\
name "Sara"
>Hehehehe...@
>I knew you couldn't resist.\
>You're pretty shy, aren't you?@
>It's alright. You've probably done this more than I have, anyway.\
name ""
>Sara moves her head closer to mine, with her tongue out...@
wait 500
dwave 1,"se\ero_chupa4.ogg"
>...And forces me into a kiss.\
lsp 700,":a;2Q\chara\sara_hb0.png",0,0:print 10,1
>A moment later, she lowers her hips, grinding her pussy against my waist and  pressing my dick against her ass.\
name "Sara"
>Mmmm...@
>I finally get to reward my hero...Hehehe...\
name ""
>She bounces up..@
wait 500
dwave 1,"se\ero_pyu2.ogg"
lsp 700,":a;2Q\chara\sara_hb1.png",0,0:print 10,500
bgm "2Q\bgmfix\ero1.ogg"
>...And then forces her hips back down, taking my penis deep inside her with   one sharp thrust.\
name "Sara"
>Ahh...!\
name ""
>Sara screams out a little as she takes me inside her.\
>Her pussy's dripping wet.@
>With one small thrust inside, my dick becomes drenched in her lewd juices.\
>She must be really excited about this...@
>It feels really good for me, at least.\
>Her breasts jiggle with every movement she makes, which is nice to watch      too...\
name "Sara"
>Mnn...yes...\
name ""
>Moaning under her breath, Sara starts to grind her hips against me.\
name "Luka"
>Haaa...\
name ""
>There wasn't really anything special about how it felt.@
>She was just a human, after all. She didn't have a strange, monstrous vagina  like the monsters I've had sex with, before.\
>Even so, it feels really good.@
>She clenches her stomach, making her pussy nice and tight while she grinds on me, tiny folds rubbing my penis inside.\
name "Sara"
>Haaa...!\
>Come on, don't just lay there...\
name "Luka"
>Huh...?\
name ""
>Sara takes her hands and gives her breasts a nice squeeze.\
name "Sara"
>Start groping me...@
>You got your princess, now violate her...Hehe.\
name "Luka"
>.............\
name ""
>She really likes people who rescue her.\
>I guess it would be awkward if I didn't do what she asked...@
>So, I hold up my hands and start to grope her breasts.\
name "Luka"
>Ohh...\
name ""
>So soft...@
>Softer than Alice's, even.\
name "Sara"
>Nnn...@
>You're really nervous, aren't you?\
name ""
>Sara giggles and strokes one of my arms as I grope her.@
>But she doesn't stop grinding against my hips the entire time.\
>This is so awkward...\
name "Sara"
>Grab my ass, too...\
name "Luka"
>O-okay...\
name ""
>This makes me really uncomfortable.\
>Doing as she asks, I move my right hand down to grab Sara's ass as she rides  me.\
name "Sara"
>Hehehe...@
>Good...Use my body as your personal toy.\
name ""
>Sara gives me a gentle smile as she starts to move up and down.@
>In a slow rhythm, forcing my penis in and out of her pussy, clenching her      stomach as she goes.\
name "Luka"
>Ahhh...!\
name ""
>I try to awkwardly grope her as she moves, but it's kind of difficult.@
>I probably look like an idiot, fumbling around like this...\
>But I just can't focus when she's riding me...\
>It was a unique feeling.@
>Her vagina isn't anything like Alice or the spirits.\
>It's...@ >weaker.@
>Not nearly as forceful or stimulating, but it still felt really good.\
>In a way, it's more relaxing than a monster's.@
>It feels less like being aggressively milked dry, and more like a gentle      massage...\
name "Sara"
>Haaa...@
>How's this?\
name ""
>With her hand on my stomach, Sara keeps moving her hips up and down, in a     steady rhythm.\
name "Luka"
>Mmmn...\
name ""
>It feels really nice.@
>...But it seems like she's enjoying it more than I am.\
>She does have a really nice body, though.@
>So soft and curvy...\
>Without really thinking, my hands go to her legs, and start rubbing her thick thighs.\
name "Sara"
>Ahh...@
>Hmmm?\
name ""
>Sara notices my hands and stops moving for a moment, only clenching her       stomach to stimulate me.@
>Not saying anything, only staring down at me...\
name "Luka"
>Uh...\
name ""
>...Well, now's my chance, I guess.\
name ""
>With my hands on Sara's waist, I start to rub Sara all over.\
>Feeling her stomach, her wide hips, her big ass...\
name "Sara"
>Mmm...Hmhm...~\
>...And finally, I grope her perfect breasts.\
name "Sara"
>Ahh~!\
name ""
>Her body isn't very athletic at all, and definitely not fit for a fighter.@
>How did she ever expect to pass the trial?\
name "Luka"
>Haaaa...\
name ""
>But I can't think about that for very long.\
>As soon as I lower my arms, Sara starts to rock her hips again.\
name "Sara"
>Haa...!@
>So good...\
name ""
>She's starting to move a bit faster now.@
>Up and down, forcing me in and out.\
>She bounces on top of me, forcing pleasure to surge through my body.@
>Een if she's pretty weak, it still feels amazing...\
name "Sara"
>Mnn...@
>Y-you're about to cum soon, right?\
name "Luka"
>Yeah...\
name ""
>She seems kind of nervous now.@
>It's cute...\
name "Sara"
>Okay...@
>I'll finish you quickly, then!\
name ""
wait 1000
dwave 1,"se\ero_pyu1.ogg"
wait 1000
dwave 1,"se\ero_pyu3.ogg"
wait 1000
dwave 1,"se\ero_pyu2.ogg"
wait 1000
>Sara starts to move a bit faster, grinding her hips down and clenching her    stomach.\
name "Luka"
>Haaa...!\
name ""
>She's trying really hard to make me cum, now.@
>But...She's also kind of sloppy.\
>Her hip movements were messy and frantic, not calm and controlled like a      monster's...@
>She's just thrashing her hips around, awkwardly moving up and down, her       breasts bouncing with every move...\
>Even if she's not very good at this, I can still feel myself nearing my       limit.\
name "Luka"
>Mmmnnn...\
name "Sara"
>Nnnn...hurry up!@
>You're supposed to finish first...\
name ""
>Sara whines as she tries to move even faster.\
name "Sara"
>Haaaa...\
name ""
>Her body's sweating all over, dripping wet...@
>She bounces up and down, clenching her stomach as hard as she can.\
>It feels amazing...@
>I could explode at any moment...\
name "Sara"
>Nnnn!@
>Haaaaa...I can't...Aaagh!\
name ""
gosub *syaseif1
gosub *syaseif2
>Sara screams out as I feel her vagina violently squeeze me.\
>She's riding me as hard as she can now...\
name "Luka"
>Ahhhh...!\
name ""
>That final bit of stimulation was enough to push me to my limit.\
name "Luka"
>Haaa...@
>C-coming...\
name ""
wait 500
dwave 1,"se\ero_pyu3.ogg"
wait 1000
name "Sara"
>Ahhhh!\
gosub *syasei1
lsp 700,":a;2Q\chara\sara_hb2.png",0,0
gosub *syasei2
name ""
>I grabbed Sara's ass at the last second and thrusted into her as deep as I    could go.@
>My mind goes blank from pleasure as I explode inside of her.\
name "Sara"
>Ah!@
>Mnnnn...!\
name ""
>Sara screams and moans on top of me as I cum inside, her hips thrashing back  and forth.\
>Grabbing her ass and hips, I can just barely keep her steady.\
name "Sara"
>Ahh...@
bgmstop
>Haa...@
>Aaah...\
name ""
>Sara calms down a few moments after I finally stop cumming.\
>Her pussy's overflowing with my semen now, and I can see it dripping out onto my crotch.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>Fuu...@
>That was amazing...\
name ""
>Sara leans over my body, laying on top of me and pushing her breasts against  my chest.\
name "Sara"
>I've never done that before...\
name "Luka"
>Eh?\
name ""
>Wait...\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>Er...@
>I mean...\
>Well I haven't!\
name "Luka"
>So then...@
>You were a virgin?\
name "Sara"
>W-well...@
>Yeah?\
name ""
>...Well this is awkward.\
>I guess it makes sense, though. Her being a princess and all.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>Hehe...@
>Men have really tasty semen and energy...\
name "Luka"
>D-don't make a habit out of it!@
>The people in town can't know you're a succubus...\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>Hrmm...@
>Fine...\
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
name ""
>Sara pouts for a moment before speaking up again.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>So...are all men as tasty as you?\
name "Luka"
>Er...\
name ""
>How would I know?\
name "Luka"
>W-well, I'm half-angel...@
>So other monsters say I'm different...\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>Hmph...@
>Why'd you have to be so tasty...\
>Other men's semen will just disappoint me now...\
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>You know...@
>You can always just stay here, if you really want to.\
name "Luka"
>Eh!?\
name ""
>Oh, come on! Really?\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>It wouldn't be bad!\
>You'd be royalty for the rest of your life.@
>We could have sex every day...@
>And our children would rule the kingdom.\
>Father would be thrilled, too.\
name "Luka"
>...........\
name ""
>Is she crazy?\
name "Luka"
>Sara...@
>You don't actually want me to marry you, do you?\
name "Sara"
>.............\
name "Luka"
>Do you?\
name "Sara"
>............@
>No. I don't.\
name ""
>Sara sighs.\
name "Sara"
>I just don't know what to do.\
>It feels like every day that I'm still unmarried is just another day I'm      disappointing Father.\
>I was planning on marrying Granberia, but...\
name ""
>Sara just looks away from me, clearly depressed now.\
name "Luka"
>Does the King really want you to get married that badly?\
name "Sara"
>Well...@
>He won't outright say it.\
>But he's obviously getting impatient.@
>Surely you've noticed too?\
name "Luka"
>.............\
name ""
>I really can't argue with that.\
name "Sara"
>What should I do?\
>I could just marry one of the citizens...@
>...But I would never be happy in a marriage like that.\
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>If I marry you, at least I'm getting someone good...\
name "Luka"
>You're not marrying me.\
name "Sara"
>Mmmph...\
>Having sex with a Princess and then leaving her...@
>That's pretty cold, isn't it?\
>I mean, what if you got me pregnant just now?\
name "Luka"
>W-WHAT!?\
name ""
>...I did not think this through.\
name "Sara"
>Hehe...@
>I'm just kidding.@
>I wouldn't worry about that, anyway.\
name "Luka"
>..............\
name ""
>I think I may have to, now.\
name "Luka"
>Look, Sara...@
>I don't think your father would want you to marry someone just for his sake.@
>He doesn't seem like that kind of person.\
>He seems to love you very much. He probably just wants you to be happy.@
>Maybe that's why he tried to force me to marry you, too.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>...Huh.@
>I never thought of it that way.\
name "Luka"
>Why don't you just talk to him about it and find out what he's actually       thinking?@
>I mean...it makes sense to me, at least.\
name "Sara"
>I don't think he would be honest about it.@
>But I guess it's worth a try.\
name "Luka"
>Just...don't get married for someone else's sake, okay?@
>That's just a horrible thing to do.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st41.png",0,0:print 10,500
>Hehe, okay. I won't.@
>Thanks, Luka.\
name ""
dwave 1,"se\ero_chupa4.ogg"
>Sara tilts her head up and gives me another deep kiss.@
>As we kiss, I reach over and give her ass one more squeeze.\
>Moving up to her breasts, I fondle them a bit more before she finally breaks  away.\
name "Sara"
>...You probably want to go back to your room now.\
name "Luka"
>Oh! Right!\
name ""
>People might start to get suspicious if I'm missing for too long.\
dwave 1,"se\escape.ogg"
>I quickly put my clothes back on, and head for the door.\
name "Sara"
>...Thanks for everything.@
>And I'm sorry I caused you so much trouble.\
name "Luka"
>I-it's no big deal.\
name ""
>I've dealt with far worse, anyway.\
bgmstop
dwave 1,"se\door2.ogg"
sean_change "bg065"
bgm "bgm\castle2.ogg"
name "Luka"
>...Hehe.\
name ""
>I took a Princess' virginity.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>You're such a child.\
name "Luka"
dwave 1,"se\damage.ogg"
>Hya!@
>U-Undine!?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>When will you finally remember that you have four sentient monsters inside    your mind and body?\
name "Luka"
>Guh...!\
name ""
>...How nosy.\
name "Luka"
>So...@
>Do you think she'll be okay?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Who knows?@
>It's been quite a busy day for her.@
>So many things happening to her at once...\
>There's really no way to tell how she'll deal with all this going forward. Or her Father, for that matter.\
>But I'm sure they'll manage.@
>They seem quite close, after all...\
name "Luka"
>Yeah...\
name ""
>Come to think of it, I wonder what happened to her mother?\
name "Undine"
>Well, I wouldn't concern myself with it any further.@
>We have far more important things to deal with now.\
name "Luka"
>You're right.\
name ""
>This whole day at the castle has distracted me a bit.\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>Now...@
>Go get some rest in your room so you're ready tomorrow, okay?\
name "Luka"
>Right, I will!\
name ""
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg114"
bgm "2Q\bgmfix\hutuu1.ogg"
name "Luka"
>Ahhh...\
name ""
>It's always nice when I get to sleep in an actual bed instead of my sleeping  bag.@
>So comfy...\
>As soon as I enter my room, I settle into the soft bed and get under the      covers.\
if $party1="Chrome" || $party2="Chrome" gosub *castle2_19ch
>....................\
if %7036<1 mov $temp_name,$name:gosub *fight_unlock
if %hsean_sara_ng<1 mov $temp_name,$name:gosub *scene1_unlock:mov %hsean_sara_ng,1
goto *sabasa_dream

*sara_noh

mov %sara_sex,0
name "Luka"
>No...@
>I can't do this.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>!?@
>W-why not!?\
name "Luka"
>............\
csel "I just don't want to.",*sara_noha,"There's someone else...",*sara_nohb

*sara_noha

name "Luka"
>I just...really don't want to.@
>Sorry.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>You...you can't be serious!\
name ""
>She looks angry, now.\
name "Luka"
>Uh...@
>M-maybe I should just go.\
name ""
>This is getting really uncomfortable.\
goto *sara_nohc

*sara_nohb

name "Luka"
>Because, there's another girl.@
>...Monster.\
name "Sara"
lsp 700,":a;2Q\chara\sara_st43.png",0,0:print 10,500
>I'm a monster, too!@
>Have sex with me, instead!\
name "Luka"
>...........\
name ""
>She's awfully whiny when she doesn't get her way, isn't she?\
name "Luka"
>Sorry, it just doesn't feel right.\
>You'll find someone one day, I'm sure.@
>But it isn't me.\
name "Sara"
>..........\
name ""
>She just silently stares with a pouty look on her face.\
name "Luka"
>...I guess I'll just go then.\
name ""
>This is getting really uncomfortable.\
goto *sara_nohc

*sara_nohc

bgmstop
dwave 1,"se\door2.ogg"
sean_change "bg114"
bgm "2Q\bgmfix\hutuu1.ogg"
name "Luka"
>Phew...\
name ""
>I breathe a sigh of relief as I enter the room that the King had prepared for me.\
>Finally, I can be alone for once...\
wait 200
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,200
>My, my...Aren't you popular.\
name "Luka"
dwave 1,"se\damage.ogg"
>Wah!@
>U-Undine!?\
name ""
>...Well, so much for being alone.\
name "Luka"
>What was with her, anyway?@
>She just kind of forced herself on me as soon as she gave up on Granberia...\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>Hmhmhm...@
>You really don't understand women at all, do you?\
>I think I can explain it.\
>It seems like the Princess put all her hopes on marrying Granberia.@
>Now her dream of being with Granberia has been crushed.\
>She probably figured that if she couldn't have Granberia, then she could have you instead.\
>Maybe she became infatuated with you after you saved her in the Pyramid.@
>...Or perhaps she just wanted sex to make herself feel better.@
>There's no way to know for sure.\
name "Luka"
>............\
name ""
>This is so uncomfortable.\
name "Undine"
>Well, it's not our problem anyway.\
>It's been a long trip...@
>Try to get some rest now, okay?\
name "Luka"
>I will.@
>Thanks, Undine.\
csp 700
name ""
>I settle into the nice bed and get under the covers.\
if $party1="Chrome" || $party2="Chrome" gosub *castle2_19ch
goto *sabasa_dream

*castle2_tamamoa

print 10,500
name "Tamamo"
>Hmm, so the Princess of Sabasa is really a succubus...@
>Interesting.\

if %grandnoah_event10<1 || $grandnoah_event10!="Tamamo" skip 19
name "Tamamo"
>Looks like that's two human kingdoms that we secretly control...\
if %grangoldcity>0 >And don't forget Grangooooold...~\
name "Luka"
>..........\
name "Tamamo"
>...What?\
>Oh, don't look at me like that.@
>It was just a joke.\
name "Luka"
>Right.\
name ""
>Now I'm a little worried.\
name "Tamamo"
>But now I wonder what will become of our little princess.\
skip 4

name "Tamamo"
>Now I wonder what will become of our little princess.\

name "Luka"
>I'm not sure...@
>I think she was okay last time.\
name ""
>Although it was a bit different before.@
>The Elf Queen forced her true form out, and she went back as soon as I        defeated her.\
>That didn't actually happen this time...\
name "Tamamo"
>Well, that seal that I put on her should keep her safe for awhile.\
name "Luka"
>Will it ever break?@
>Or...fade? Or whatever a seal does?\
name "Tamamo"
>Like I said, it should only break if she becomes mortally wounded.@
>That is, provided no outside forces intervene...\
>The truth is, it may break.@
>Or it may last forever.\
>It's hard to say for sure.@
>Either way, the King will likely have a contingency plan, should the worst    happen.\
name "Luka"
>............\
name ""
>Poor Sara...\
return

*castle2_tamamob

name "Tamamo"
>Bah.@
>Why did you lie to the King?\
name "Luka"
>Ah...@
>Well...\
name ""
>I probably shouldn't have.\
name "Luka"
>But wouldn't that just embarrass her for no reason?\
name "Tamamo"
>Hmph.@
>Stupid humans...\
>It's going to be more embarrassing for her if she turns into a succubus again and rapes a bunch of people to death.@
>Idiot.\
name "Luka"
>...........\
name ""
>I guess I didn't think of that.\
name "Luka"
>Will she really turn into a succubus again?\
name "Tamamo"
>She might.@
>We can't really know for sure.\
>Very well.@
>If you won't tell the King, then I will, instead.\
>I can't risk a monster causing harm to a human kingdom.\
name ""
dwave 1,"se\asioto3.ogg"
wait 500
>Tamamo left.\
name "Luka"
>...........\
name ""
>Maybe I should have told him what really happened...\
return

*castle2_tamamo

dwave 1,"se\tamamo2.ogg"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
gosub *setwindow_01
if %sabasa_event1=1 gosub *castle2_tamamoa
if %sabasa_event1=2 gosub *castle2_tamamob
return

*castle2_erubetie

lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
gosub *setwindow_01
name "Erubetie"
>Hmph...\
name ""
>Erubetie's laying in a puddle, in a small decorative pond that a waterfall's  pouring into.\
name "Luka"
>...You're not supposed to bathe in that, you know.\
name "Erubetie"
>And who's going to stop me?\
name "Luka"
>................\
name ""
>As harsh as ever...\
name "Erubetie"
>This castle is hideous, by the way.\
name "Luka"
>Oh, come on.@
>You don't like the castle, either?\
name "Erubetie"
>It's the color scheme.@
>It's too warm and bright for a castle.\
name "Luka"
>...Most castles are bright, Erubetie.\
name "Erubetie"
>Most human castles, you mean.\
>Look at the Monster Lord's castle.@
>Whoever the interior decorator was, it's much nicer.\
>Dark and quiet...@ >It's comforting.\
>My spring was also nicer than this.\
name "Luka"
>...............\
name ""
>She'll complain about anything, won't she?\
return



*castle2_alma

gosub *setwindow_01
name "Luka"
>Hmm?\
name ""
>Uh-oh...@
>Where's Alma?\
>I haven't seen her anywhere.@
>She better not be causing trouble...\
name ""
bgmstop
bg black,6,1500
>.....................\
sean_change "bg045"
bgm "2Q\bgmfix\mura3.ogg"
name "Sabasa King"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>.................\
name ""
>The Sabasa King sits quietly at his throne, lost in thought.\
wait 1000
dwave 1,"se\knock.ogg"
wait 1500
name "???"
>Helloooooooooo~!\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st02.bmp",0,0:print 10,500
>!?\
name "???"
>Behind youuuuuuu~!\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st04.bmp",0,0:print 10,500
>Who goes there!?\
name ""
>It sounded like it came from behind the wall, in the secret passage.\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>.................\
name ""
>The Sabasa King warily opens the secret door.\
dwave 1,"se\door2.ogg"
name "Alma Elma"
lsp 700,":a;chara\sabasa_st01.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>Hellooooooooooo~!\
name ""
>The succubus queen happily greets the King.\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st04.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>You!@
>How did you get to the secret passage!?\
name "Alma Elma"
lsp 700,":a;chara\sabasa_st01.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>I found it.\
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hehehe...@
>You look soooooo delicious...~\
name "Sabasa King"
>...@
>Do I need to alert my guards?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Awwwww, don't be like that.@
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>I'm here to help you~!\
name "Sabasa King"
>...........@
lsp 700,":a;chara\sabasa_st03.bmp",-200,0:print 10,500
>...How so?\
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500

if %sabasa_event1!=1 skip 3
name "Alma Elma"
>You want to know how to help Sara, right?\

if %sabasa_event1!=2 skip 7
name "Alma Elma"
>You're not stupid.\
>Even though Luka-boy wouldn't tell you the truth, you still know what really  happened to Sara, don't you?\
>It's in your blood, after all...\
>But you don't know what you can do to help her, right?@
>Well, I do...~\

name "Sabasa King"
lsp 700,":a;chara\sabasa_st04.bmp",-200,0:print 10,500
>!!!\
wait 1500
lsp 700,":a;chara\sabasa_st01.bmp",-200,0:print 10,500
>...Tell me what you know.\
name ""
bgmstop
sean_change "bg065"
bgm "bgm\castle2.ogg" 
name "Luka"
>Hrmm...\
name ""
>It'll probably be alright.@
>...Hopefully.\
return


*castle2_granberia

gosub *setwindow_01
name "Luka"
>Hmm?\
name ""
>A small crowd of soldiers has formed down the hall.@
>Getting a closer look, I see...\
name "Soldier A"
lsp 698,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",0,0
lsp 699,":a;chara\mob_heisi1.bmp",200,0
lsp 700,":a;chara\granberia_st06.bmp",0,0:print 10,500
>You're really Granberia!?\
name "Soldier B"
>Sara told us so much about you.@
>You're the greatest swordsman that ever lived!\
name "Soldier C"
>Can you teach me to fight like you!?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>P-please!@
>Stop crowding around me!\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>...Looks like she has fans.\
cspl 698,701
lsp 700,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
name "Salamander"
>Hehehe...@
>I didn't know she had gotten so famous that even humans looked up to her.\
lsp 700,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Neither did I.\
name ""
>She looks pretty uncomfortable, though.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>Don't worry.@
>She'll be fine.\
lsp 700,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Yeah.@
>I guess it's no big deal.\
name ""
>That happens to me sometimes, too.@
>I don't really like it, either...\
return

*castle2_chrome

if $party1="Chrome" mov %party1a,1
if $party2="Chrome" mov %party2a,1
dwave 1,"se\door2.ogg"
sean_change "bg114"
gosub *setwindow_01
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Ahhh...@
>This castle is so nice~.\
name ""
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
>Chrome gives a contented sigh, spread out on the bed.\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>I got my clothes cleaned, I got to have a nice shower...@
>I got so used to that mansion, that I forgot how awful it really was.\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>Chrome, we're only going to be here for a day.@
>Don't take advantage of their kindness...\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>I'm not!\
>...Hmph.@
>I bet the Monster Lord's stuffing her fat face right now.@
>But you won't complain about that.\

if %alice<1 skip 6
name "Luka"
>W-well, that's...!\
name ""
>...Actually exactly what she's doing right now.@
>I guess I just expect it from her at this point.\

if %alice>0 skip 4
name "Luka"
>W-well...!@
>...You're right, she probably is.\

name "Chrome"
>See?\
name "Luka"
>Okay, but...\
>...This is my room.@
>Why are you taking a shower in my room?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Well...@
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>..I got lost.@ > Sorry.\
name "Luka"
>...........\
name ""
>Unbelievable...\
sean_change "bg065"
return
