*goblin_ng_start

mov %player,0
mov %ng,2
mov %skillset,2
mov $name,"Goblin Girl"
mov $name2,"Goblin Girl"
mov $lavel,"goblin_ng"
mov $tatie1,"gob_st11"
mov $tatie2,"gob_st12"
mov $tatie3,"gob_st13"
mov $tatie4,"gob_st13"
mov $haikei,"bg022"
mov %monster_x,20
mov %monster_y,0
if %nanido=1 mov %max_enemylife,24000
if %nanido=2 mov %max_enemylife,28000
if %nanido=3 mov %max_enemylife,32000
if %nanido=1 mov %henkahp1,8000
if %nanido=2 mov %henkahp1,9000
if %nanido=3 mov %henkahp1,10000
mov %damage_keigen,55
mov %kaihi,80
mov %earth_keigen,25
if %nanido=3 mov %earth_keigen,15
mov %music,25
gosub *maxmp:mov %mp,%max_mp
gosub *syutugen2
mov %end_n,9
mov %exp_minus,1370025
mov %zmonster_x,-270
mov %tukix,320
name "Goblin Girl"
gosub *face3
>You're the boy that the sorceress was talking about, aren't you?@
>I have to defeat you, to prove myself to her!\
gosub *face1
name "Luka"
>Sorceress...?\
name ""
>Is this just a game to her?@
>Does she realize what she's doing...?\
name "Undine"
>It's pretty clear she doesn't.@
>She is still just a child...\
>Try not to hurt her too badly.@
>Just seal her power, as you did with the others.\
name "Luka"
>Okay...\
name ""
>But she seems stronger than the other bandits...@
>I can't let my guard down!\
goto *common_main



*goblin_ng_main

gosub *cmd_main
if %cmd1=11 goto *common_attack
if %cmd1=11 goto *goblin_ng_miss
if %cmd1=13 goto *common_bougyo
if %cmd1=14 goto *common_nasugamama
if %cmd1=15 goto *goblin_ng_kousan
if %cmd1=16 goto *goblin_ng_onedari
if %cmd1=17 goto *common_skill
goto *goblin_ng_main

*goblin_ng_nostar
goto *goblin_ng_a10

*goblin_ng_kousan

>If I surrendered now, I'll never get the Red Orb...\
goto *goblin_ng_main


*goblin_ng_onedari

>I don't want to request a sword to the throat, so I probably shouldn't do that...\
goto *granberia_ng2_main


*goblin_ng001

mov %hanyo1,1
name $name
gosub *face3
>Ghh!\
name ""
>She's hurt.\
>She doesn't seem very strong in general, at least compared to someone like Granberia.\
>There's no way she can keep going like this...\
name "Goblin Girl"
>No...My power!\
>I can't...lose this fight!\
gosub *face1
name ""
dwave 1,"se\power.ogg"
>The Goblin Girl's horn starts to emit an eerie glowing light!\
name "Luka"
>Eh!?\
name ""
>What's that?\
lsp2 0,":a;chara\salamander_st13.bmp",200,300,100,100,0,200
gosub *syoukan_effect
name "Salamander"
>Watch out, Luka!\
name "Luka"
>Huh?@
>Salamander?\
name "Salamander"
>Their horns glow when they're in danger.@
>Their body is infused with the power of the Earth, and they get much stronger.\
name "Luka"
>Ah...Got it!\
name ""
>It's like when Granberia uses the power of Fire, isn't it?@
>But I won't lose here!\
mov %damage_keigen,25
return


*goblin_ng_v

name "Goblin Girl"
gosub *face3
>I can't...go on...\
name ""
dwave 1,"se\syometu.ogg"
csp 700:print 99,4500,"breakup.dll/urb"
>The Goblin Girl was sealed back to her normal form!\
mov %viclose,1:gosub *victory
mov %getexp,1500000:gosub *lvup
if %7002<1 mov %7002,1
goto *iri2_05



*goblin_ng_a

if %enemylife<15000 && %hanyo1<1 gosub *goblin_ng001:gosub *goblin_ng_a5:goto *common_main
if %hanyo1<1 rnd2 %ransu,1,4
if %hanyo1>0 rnd2 %ransu,1,8
if %ransu=1 gosub *goblin_ng_a1:goto *common_main
if %ransu=2 gosub *goblin_ng_a2:goto *common_main
if %ransu=3 && %hanyo1<1 gosub *goblin_ng_a3:goto *common_main
if %ransu=3 && %hanyo1>0 gosub *goblin_ng_a6:goto *common_main
if %ransu=4 gosub *goblin_ng_a4:goto *common_main
if %ransu<7 gosub *goblin_ng_a5:goto *common_main
if %ransu<9 gosub *goblin_ng_a6:goto *common_main
goto *common_main


*goblin_ng_a1

if %first_sel1=0 mov %first_sel1,1
gosub *face3
rnd2 %ransu,1,3
if %ransu=%ren skip -1
mov %ren,%ransu
if %ransu=1 mov $sel1,"Yah!"
if %ransu=2 mov $sel1,"Here I come!"
if %ransu=3 mov $sel1,"How's this?"
name $name
``$sel1
>\
gosub *face1
name ""
skillname "Demon Decapitation"
dwave 1,"se\tuki.ogg"
>The Goblin Girl quickly steps forward, and aims a powerful slash at Luka's neck!\
rnd2 %ransu,1,100
if %aqua>0 && %nanido=1 && %ransu<20+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=2 && %ransu<20+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=3 && %ransu<5+%undine_buff goto *aqua_guard
if %wind>0 && %nanido=1 mov %wind_kakuritu,35
if %wind>0 && %nanido=2 mov %wind_kakuritu,35
if %wind>0 && %nanido=3 mov %wind_kakuritu,30
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":goto *wind_guard
if %hanyo1<1 damage 500,550
if %hanyo1>0 damage 650,700
skillname ""
if %mylife=0 return *goblin_ng_h1
return



*goblin_ng_a2

if %first_sel2=0 mov %first_sel2,1
gosub *face3
rnd2 %ransu,1,3
if %ransu=%ren skip -1
mov %ren,%ransu
if %ransu=1 mov $sel1,"You won't dodge this!"
if %ransu=2 mov $sel1,"Watch this!"
if %ransu=3 mov $sel1,"Hiya!"
name $name
``$sel1
>\
gosub *face1
name ""
skillname "Thunder Thrust"
dwave 1,"se\tuki.ogg"
>The Goblin Girl steps forward, and quickly thrusts!\
rnd2 %ransu,1,100
if %aqua>0 && %nanido=1 && %ransu<4+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=2 && %ransu<3+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=3 && %ransu<2+%undine_buff goto *aqua_guard
if %wind>0 && %nanido=1 mov %wind_kakuritu,10
if %wind>0 && %nanido=2 mov %wind_kakuritu,5
if %wind>0 && %nanido=3 mov %wind_kakuritu,3
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":goto *wind_guard
if %hanyo1<1 damage 260,320
if %hanyo1>0 damage 520,600
skillname ""
if %mylife=0 return *goblin_ng_h1
return



*goblin_ng_a3

mov %owaza_count3b,0
name $name
gosub *face3
rnd2 %ransu,1,3
if %ransu=%ren skip -1
mov %ren,%ransu
if %ransu=1 mov $sel1,"If I jump off this rock..."
if %ransu=2 mov $sel1,"With all my strength...!"
if %ransu=3 mov $sel1,"Take this!"
``$sel1\
gosub *face1
name ""
skillname "Demon Skull Beheading"
gosub *face1
>The Goblin Girl jumps onto a nearby rock!@
dwave 1,"se\karaburi.ogg"
lsp 2,":c;2Q\effectOG\003.png",0,0:print 1
wait 300
csp 2:print 18,1000,"system\mask01.jpg"
>She leaps off the rock, and comes down on Luka with her sword!\
rnd2 %ransu,1,100
if %aqua>0 && %nanido=1 && %ransu<10+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=2 && %ransu<10+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=3 && %ransu<5+%undine_buff goto *aqua_guard
if %wind>0 && %nanido=1 mov %wind_kakuritu,25
if %wind>0 && %nanido=2 mov %wind_kakuritu,20
if %wind>0 && %nanido=3 mov %wind_kakuritu,20
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":goto *wind_guard
>A single, powerful blow slams into Luka's head!\
mov %a_effect1,1
if %hanyo1<1 damage 800,900
if %hanyo1>0 damage 1000,1050
skillname ""
if %mylife=0 return *goblin_ng_h1
return



*goblin_ng_a4

mov %owaza_count3c,0
gosub *face3
name $name
>My blade shall cut through all space!\
gosub *face1
name ""
skillname "Death Sword Chaos Star"
>Goblin Girl's sword flashes like a chaotic shooting star!\
wait 500
skipoff
lsp 2,":a/4,15,0;2Q\effectOG\005.png",0,0:print 1
dwave 1,"se\slash.ogg"
wait 15
dwave 2,"se\slash.ogg"
wait 85
dwave 3,"se\slash.ogg"
wait 120
csp 2:print 10,1000
if %daten>0 gosub *skill22x:goto *goblin_ng_main
rnd2 %ransu,1,100
if %aqua>0 && %nanido=1 && %ransu<15+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=2 && %ransu<15+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=3 && %ransu<5+%undine_buff goto *aqua_guard
if %wind>0 && %nanido=1 mov %wind_kakuritu,10
if %wind>0 && %nanido=2 mov %wind_kakuritu,5
if %wind>0 && %nanido=3 mov %wind_kakuritu,3
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":gosub *wind_guard:skillname "Death Sword Chaos Star ":skip 2
if %hanyo1<1 mov %damage_nobr,2:damage 150,180
if %hanyo1>0 mov %damage_nobr,2:damage 220,260
if %wind>0 && %nanido=1 mov %wind_kakuritu,10
if %wind>0 && %nanido=2 mov %wind_kakuritu,5
if %wind>0 && %nanido=3 mov %wind_kakuritu,3
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":gosub *wind_guard:skillname "Death Sword Chaos Star ":skip 2
if %hanyo1<1 mov %damage_nobr,2:damage 150,180
if %hanyo1>0 mov %damage_nobr,2:damage 220,260
textclear
if %wind>0 && %nanido=1 mov %wind_kakuritu,10
if %wind>0 && %nanido=2 mov %wind_kakuritu,5
if %wind>0 && %nanido=3 mov %wind_kakuritu,3
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":gosub *wind_guard:skillname "Death Sword Chaos Star ":skip 2
if %hanyo1<1 mov %damage_nobr,2:damage 150,180
if %hanyo1>0 mov %damage_nobr,2:damage 220,260
if %wind>0 && %nanido=1 mov %wind_kakuritu,10
if %wind>0 && %nanido=2 mov %wind_kakuritu,5
if %wind>0 && %nanido=3 mov %wind_kakuritu,3
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":gosub *wind_guard:skillname "Death Sword Chaos Star ":skip 2
if %hanyo1<1 mov %damage_nobr,2:damage 150,180
if %hanyo1>0 mov %damage_nobr,2:damage 220,260
if %wind>0 && %nanido=1 mov %wind_kakuritu,10
if %wind>0 && %nanido=2 mov %wind_kakuritu,5
if %wind>0 && %nanido=3 mov %wind_kakuritu,3
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":gosub *wind_guard:skillname "Death Sword Chaos Star ":skip 2
if %hanyo1<1 mov %damage_nobr,2:damage 150,180
if %hanyo1>0 mov %damage_nobr,2:damage 220,260
\
skillname ""
if %mylife=0 return *goblin_ng_h1
return


*goblin_ng_a5

dwaveloop 1,"se\electric.ogg"
lsp 700,":a;chara\goblin_st13.bmp",0,0:print 10,500
name $name
>Sworn enemy...@
>Feel the true wrath of my mighty blade!\
gosub *face1
name ""
skillname "Phantom Blade"
dwave 1,"se\yami.ogg"
lsp 701,":a;chara\gob_st11.bmp",-200,0
lsp 702,":a;chara\gob_st11.bmp",350,0
lsp 703,":a;chara\gob_st11.bmp",200,0:print 10,500
>The Goblin Girl creates three copies of herself!\
dwave 1,"se\slash.ogg"
>The first copy strikes!\
rnd2 %ransu,1,100
if %daten>0 gosub *skill22x:goto *goblin_ng_main
if %aqua>0 && %nanido=1 && %ransu<35+%undine_buff cspl 701,703:print 10,500:goto *aqua_guard
if %aqua>0 && %nanido=2 && %ransu<30+%undine_buff cspl 701,703:print 10,500:goto *aqua_guard
if %aqua>0 && %nanido=3 && %ransu<25+%undine_buff cspl 701,703:print 10,500:goto *aqua_guard
if %wind>0 && %nanido=1 mov %wind_kakuritu,5
if %wind>0 && %nanido=2 mov %wind_kakuritu,3
if %wind>0 && %nanido=3 mov %wind_kakuritu,1
dwavestop 1
dwave 1,"se\slash.ogg"
csp 701:print 10,500
mov %damage_kotei,1
mov %a_effect1,1
damage 450,550
dwave 1,"se\slash.ogg"
csp 703:print 10,500
>The second copy strikes before Luka can recover!\
mov %a_effect1,1
damage 450,550
dwave 1,"se\tuki.ogg"
csp 702:print 10,500
>The third copy follows up with a stab!\
mov %a_effect1,1
damage 400,450
name "Goblin Girl"
>This is it!\
name ""
dwave 1,"se\karaburi.ogg"
>The real Goblin Girl leaps off of a rock to deliver the final blow!\
mov %a_effect1,1
damage 600,700
skillname ""
if %mylife=0 return *goblin_ng_h1
return

*goblin_ng_a6a

name "Goblin Girl"
>..............\
name ""
dwave 1,"se\power.ogg"
>The Goblin Girl charges her Earth magic!\
return

*goblin_ng_a6

name "Goblin Girl"
gosub *face3
rnd2 %ransu,1,3
if %ransu=1 mov $sel1,"Oh Earth, infuse my sword with your weight! Earth Rumbling Decapitation!"
if %ransu=2 mov $sel1,"Oh Earth, infuse my sword with your weight! Earth Rumbling Decapitation!"
if %ransu=3 mov $sel1,"Feel the weight of the Earth itself! Earth Rumbling Decapitation!"
``$sel1\
name ""
gosub *face1
skillname "Earth Rumbling Decapitation"
dwave 1,"se\karaburi.ogg"
lsp 2,":c;2Q\effectOG\earth.png",0,0:print 1
wait 300
csp 2:print 18,500,"system\mask01.jpg"
dwave 1,"se\bom2.ogg"
quake 10,1000
>The power of the Earth infuses the Goblin Girl's body as she jumps in the air!\
>The Goblin Girl slams down, shaking the Earth itself as she lands!\
rnd2 %ransu,1,100
if %aqua>0 && %nanido=1 && %ransu<50+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=2 && %ransu<40+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=3 && %ransu<35+%undine_buff goto *aqua_guard
if %wind>0 && %nanido=1 mov %wind_kakuritu,30
if %wind>0 && %nanido=2 mov %wind_kakuritu,30
if %wind>0 && %nanido=3 mov %wind_kakuritu,20
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip
mov %guard_break,1
mov %a_effect1,1
damage 1700,1900
skillname ""
if %mylife=0 return *goblin_ng_h1
return


*goblin_ng_a9

name "Goblin Girl"
gosub *face3
>Take this!\
gosub *face1
name ""
skillname "Earth Rumbling Decapitation"
dwave 1,"se\karaburi.ogg"
lsp 2,":c;2Q\effectOG\earth.png",0,0:print 1
wait 300
csp 2:print 18,500,"system\mask01.jpg"
dwave 1,"se\bom2.ogg"
quake 10,1000
>Infused with the power of the earth, Goblin Girl slams her blade down on Luka!\
rnd2 %ransu,1,100
if %aqua>0 && %nanido=1 && %ransu<60+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=2 && %ransu<50+%undine_buff goto *aqua_guard
if %aqua>0 && %nanido=3 && %ransu<45+%undine_buff goto *aqua_guard
if %wind>0 && %nanido=1 mov %wind_kakuritu,1
if %wind>0 && %nanido=2 mov %wind_kakuritu,1
if %wind>0 && %nanido=3 mov %wind_kakuritu,1
gosub *wind_guard_kakuritu:if %wind_guard_on=0 skip 2
if %wind>0 mov $sel1,"But Luka moves like the wind and dodges! ":goto *wind_guard
dwave 1,"se\damage2.ogg"
if %nanido=1 damage 1050,1200
if %nanido=2 damage 1250,1400
if %nanido=3 damage 1800,2200
\
skillname ""
if %mylife=0 return *goblin_ng_h1
return

*goblin_ng_a10

name "Goblin Girl"
gosub *face1
>That won't work twice!\
name ""
gosub *counter
skillname "Starblade"
>Goblin Girl jumps up toward the star!\
dwave 3,"se\karaburi.ogg"
csp 700:print 10,300
dwave 3,"se\karaburi.ogg"
lsp 699,":c;2Q\effectOG\006a.png",0,0:print 1
csp 699
lsp 2,":c;2Q\effectOG\002.png",0,0:print 18,1000,"system\mask01.jpg"
csp 2
wait 300
dwave 1,"se\karaburi.ogg"
csp 700:print 10,300
>She swings her flaming blade right into it!
dwave 1,"se\bom2.ogg"
quake 10,2000
>@
dwaveloop 6,"se\fire2.ogg"
dwave 1,"se\power.ogg"
>The light of the star reacts to the flames in the blade!\
>The powers of light and fire combine in Goblin Girl's sword!\
dwave 1,"se\power.ogg"
wait 1000
dwave 1,"se\karaburi.ogg"
>She slams the blade of light down on Luka!\
name ""
dwavestop 6
dwave 1,"se\bom2.ogg"
wait 400
dwave 1,"se\bom3.ogg"
lsp 699,":c;system\ef_white.jpg",0,0:print 10,300
quake 10,2000
mov %a_effect1,1
damage 3200,3600
\
skillname ""
csp 699:print 10,500
gosub *face1
dwave 1,"se\down.ogg"
if %mylife=0 return *goblin_ng_h1
if %mylife>0 mov %earth_decap,1
dwave 1,"se\down.ogg"
goto *goblin_ng_main

*goblin_ng_h1

name "Luka"
>Guha...!\
name ""
dwave 1,"se\down.ogg"
bgmstop
>After taking extreme damage, Luka collapses on the ground.\
bgmstop
mov %viclose,2:gosub *lose
name "Goblin Girl"
>!!!@
>I...won?@
gosub *face2
>I won!@
>I did it!\
name ""
>The Goblin Girl jumps up and down like an excited child.\
goto *goblin_ng_h

*goblin_ng_hs

mov $bad1," Luka let his guard down, and was defeated by the Goblin Girl."
mov $bad2," She then kept him as a mate, and forced him to train her sword skills."
name "Luka"
>Ghh...\
name ""
>I can't believe she defeated me...\
name "Goblin Girl"
>Hmmm...\
name ""
>The Goblin Girl stares down at my defeated body with a puzzled look on her face.\
``(H-SCENE LATER)\
mov %monster_x,-200
mov %monster_y,0
mov %end_n,2
goto *badend

*goblin_ng_hansei

mov %micaela_eval,%micaela_eval+1
if %micaela_eval>14 && %eval_rape<1 gosub *micaela_h
lsp 700,":a;chara\micaela_st23.bmp",0,0:print 10,500
name "Micaela"
>A goblin swordswoman?@
>Is there any monster in this game that won't rape you?@
if %micaela_eval<15 >Even I'm starting to consider it...\
if %micaela_eval>14 >Even I couldn't resist, and I'm your aunt!\
>Whatever...Anyway...\
>This girl is clearly not very experienced in her sword skills.@
>The first part of this fight should be quite simple for you.@
>Just use your spirits and focus on keeping your health and SP up as you wear her down.\
>Eventually, her horn will begin to glow, increasing her defense and using more powerful attacks.@
>At this point, Heavenly Demon Revival is probably your best attack, since it can cut through enemy defenses.\
>She doesn't have very much HP. So as long as you're careful, you should be able to defeat her fairly quickly.\
>That's all.@
>Good luck...\
mov %manuoff,0
return







*yamatai1_main

if %yamatai_event1=0 mov $guest1,"Ririmu"
name ""
btndef clear
lsp 699,":a;system\window9.bmp",80,140
lsp 601,":s/20,20,0;#FFFFFF#FF4444Elder",95,160:spbtn 601,601
if %hanyo1>1 && %yamatai_event1=0 && $guest1!="Ririmu" lsp 601,":s/20,20,0;#D3D3D3#FF4444Elder",95,160:spbtn 601,601
if %hanyo1>2 && %yamatai_event1=0 && $guest1="Ririmu" lsp 601,":s/20,20,0;#D3D3D3#FF4444Elder",95,160:spbtn 601,601
if %hanyo1>1 && %yamatai_event1=1 lsp 601,":s/20,20,0;#D3D3D3#FF4444Elder",95,160:spbtn 601,601
if %hanyo1>2 && %yamatai_event1=2 lsp 601,":s/20,20,0;#D3D3D3#FF4444Elder",95,160:spbtn 601,601
lsp 602,":s/20,20,0;#FFFFFF#FF4444Youth",95,190:spbtn 602,602
if %hanyo2>=3 lsp 602,":s/20,20,0;#D3D3D3#FF4444Youth",95,190:spbtn 602,602

if $guest1!="Ririmu" skip 5
lsp 603,":s/20,20,0;#FFFFFF#FF4444Village Girl",95,220:spbtn 603,603
if %hanyo3>=2 lsp 603,":s/20,20,0;#D3D3D3#FF4444Village Girl",95,220:spbtn 603,603
lsp 604,":s/20,20,0;#FFFFFF#FF4444Old Woman",95,250:spbtn 604,604
if %hanyo4>=4 lsp 604,":s/20,20,0;#D3D3D3#FF4444Old Woman",95,250:spbtn 604,604

lsp 605,":s/20,20,0;#FFFFFF#FF4444Old Man",95,280:spbtn 605,605
if %hanyo5>=2 lsp 605,":s/20,20,0;#D3D3D3#FF4444Old Man",95,280:spbtn 605,605
if %hanyo6<1 lsp 606,":s/20,20,0;#FFFFFF#FF4444Red-haired Kitsune",95,310:spbtn 606,606
if %hanyo6>0 lsp 606,":s/20,20,0;#555555Red-haired Kitsune",95,310
if %hanyo10<2 lsp 610,":s/20,20,0;#FFFFFF#FF4444Cat Shrine",410,160:spbtn 610,610
if $guest1="Ririmu" && %hanyo10>=2 lsp 610,":s/20,20,0;#D3D3D3#FF4444Cat Shrine",410,160:spbtn 610,610
if $guest1!="Ririmu" && %hanyo10=3 lsp 610,":s/20,20,0;#D3D3D3#FF4444Cat Shrine",410,160:spbtn 610,610
if %hanyo11<3 lsp 611,":s/20,20,0;#FFFFFF#FF4444Snake Shrine",410,190:spbtn 611,611
if %hanyo11>=3 lsp 611,":s/20,20,0;#D3D3D3#FF4444Snake Shrine",410,190:spbtn 611,611
if %hanyo12<4 lsp 612,":s/20,20,0;#FFFFFF#FF4444Fox Shrine",410,220:spbtn 612,612
if %hanyo12>3 lsp 612,":s/20,20,0;#D3D3D3#FF4444Fox Shrine",410,220:spbtn 612,612
if %hanyo12>0 && $guest1!="Ririmu" lsp 612,":s/20,20,0;#bbbbbbFox Shrine",410,220

if %hanyo13<2 && %yamatai_event1=0 lsp 613,":s/20,20,0;#FFFFFF#FF4444Meeting Hall",410,280:spbtn 613,613
if %hanyo13>=2 && %yamatai_event1=0 lsp 613,":s/20,20,0;#D3D3D3#FF4444Meeting Hall",410,280:spbtn 613,613
if %hanyo13<1 && %yamatai_event1=1 lsp 613,":s/20,20,0;#FFFFFF#FF4444Meeting Hall",410,280:spbtn 613,613
if %hanyo13>=1 && %yamatai_event1=1 lsp 613,":s/20,20,0;#D3D3D3#FF4444Meeting Hall",410,280:spbtn 613,613
if %hanyo13<2 && %yamatai_event1=2 lsp 613,":s/20,20,0;#FFFFFF#FF4444Meeting Hall",410,280:spbtn 613,613
if %hanyo13>=2 && %yamatai_event1=2 lsp 613,":s/20,20,0;#D3D3D3#FF4444Meeting Hall",410,280:spbtn 613,613

if %hanyo14<2 lsp 614,":s/20,20,0;#FFFFFF#FF4444Demon Shrine",410,250:spbtn 614,614
if %hanyo14>=2 lsp 614,":s/20,20,0;#D3D3D3#FF4444Demon Shrine",410,250:spbtn 614,614
;lsp 615,":s/20,20,0;#FFFFFF#FF4444Mysterious Cave",410,310:spbtn 615,615
;lsp 616,":s/20,20,0;#FFFFFF#FF4444Arato Mountains",410,340:spbtn 616,616
lsp 615,":s/20,20,0;#555555Mysterious Cave",410,310
lsp 616,":s/20,20,0;#555555Arato Mountains",410,340
print 1
btnwait2 %cmd1
if %cmd1=0 goto *yamatai1_main
if %cmd1=-1 gosub *menu:goto *yamatai1_main
cspl 600,699
if %cmd1=601 && %hanyo1=0 && %yamatai_event1=0 goto *yamatai1_01a
if %cmd1=601 && %hanyo1>=1 && %yamatai_event1=0 && $guest1!="Ririmu" goto *yamatai1_01b
if %cmd1=601 && %hanyo1=1 && %yamatai_event1=0 && $guest1="Ririmu" goto *yamatai1_01c
if %cmd1=601 && %hanyo1>=2 && %yamatai_event1=0 && $guest1="Ririmu" goto *yamatai1_01d
if %cmd1=601 && %hanyo1=0 && %yamatai_event1=1 goto *yamatai1_01e
if %cmd1=601 && %hanyo1>=1 && %yamatai_event1=1 goto *yamatai1_01f
if %cmd1=601 && %hanyo1=0 && %yamatai_event1=2 && $guest1!="Ririmu" goto *yamatai1_01g
if %cmd1=601 && %hanyo1=1 && %yamatai_event1=2 && $guest1!="Ririmu" goto *yamatai1_01h
if %cmd1=601 && %hanyo1>=2 && %yamatai_event1=2 && $guest1!="Ririmu" goto *yamatai1_01i
if %cmd1=601 && %hanyo1=0 && %yamatai_event1=2 && $guest1="Ririmu" goto *yamatai1_01j
if %cmd1=601 && %hanyo1>=1 && %yamatai_event1=2 && $guest1="Ririmu" goto *yamatai1_01k
if %cmd1=602 && %hanyo2=0 goto *yamatai1_02a
if %cmd1=602 && %hanyo2=1 goto *yamatai1_02b
if %cmd1=602 && %hanyo2>=2 goto *yamatai1_02c
if %cmd1=603 && %hanyo3=0 goto *yamatai1_03a
if %cmd1=603 && %hanyo3>=1 goto *yamatai1_03b
if %cmd1=604 && %hanyo4=0 goto *yamatai1_04a
if %cmd1=604 && %hanyo4=1 goto *yamatai1_04b
if %cmd1=604 && %hanyo4=2 goto *yamatai1_04c
if %cmd1=604 && %hanyo4>=3 goto *yamatai1_04d
if %cmd1=605 && %hanyo5=0 goto *yamatai1_05a
if %cmd1=605 && %hanyo5>=1 goto *yamatai1_05b
if %cmd1=606 && %hanyo6=0 goto *yamatai1_06
if %cmd1=610 && %hanyo10=0 goto *yamatai1_10a
if %cmd1=610 && %hanyo10=1 && $guest1="Ririmu" goto *yamatai1_10b
if %cmd1=610 && %hanyo10=3 && $guest1="Ririmu" goto *yamatai1_10b
if %cmd1=610 && %hanyo10>0 goto *yamatai1_10c
if %cmd1=611 && %hanyo11=0 goto *yamatai1_11a
if %cmd1=611 && %hanyo11=1 goto *yamatai1_11b
if %cmd1=611 && %hanyo11>=2 goto *yamatai1_11c
if %cmd1=612 && $guest2!="Tamamo" && $knight!="Tamamo" goto *yamatai1_12a

if $guest1!="Ririmu" skip 8
if %cmd1=612 && $knight="Tamamo" && %hanyo12<2 && %yamatai_event1<1 goto *yamatai1_12ba
if %cmd1=612 && $guest2="Tamamo" && %hanyo12<2 && %yamatai_event1<1 goto *yamatai1_12ba
if %cmd1=612 && $knight="Tamamo" && %hanyo12<2 && %yamatai_event1>1 goto *yamatai1_12bb
if %cmd1=612 && $guest2="Tamamo" && %hanyo12<2 && %yamatai_event1>1 goto *yamatai1_12bb
if %cmd1=612 && $knight="Tamamo" && %hanyo12<3 goto *yamatai1_12c
if %cmd1=612 && $guest2="Tamamo" && %hanyo12<3 goto *yamatai1_12c
if %cmd1=612 && $knight="Tamamo" && %hanyo12>2 goto *yamatai1_12d
if %cmd1=612 && $guest2="Tamamo" && %hanyo12>2 goto *yamatai1_12d
if %cmd1=612 && %yamatai_event1=1 goto *yamatai1_12e

if %cmd1=613 && %hanyo13=0 && %yamatai_event1=0 goto *yamatai1_13a
if %cmd1=613 && %hanyo13>=1 && %yamatai_event1=0 goto *yamatai1_13b
if %cmd1=613 && %hanyo13=0 && %yamatai_event1=1 goto *yamatai1_13c
if %cmd1=613 && %hanyo13=0 && %yamatai_event1=2 goto *yamatai1_13d
if %cmd1=613 && %hanyo13>=1 && %yamatai_event1=2 goto *yamatai1_13e
if %cmd1=614 && %yamatai_event1=2 && $guest1!="Ririmu" goto *yamatai1_14a
if %cmd1=614 && %yamatai_event1=2 && $guest1="Ririmu" goto *yamatai1_14b
if %cmd1=614 && %yamatai_event1=0 && $guest1!="Ririmu" goto *yamatai1_14c
if %cmd1=614 && %yamatai_event1=0 && $guest1="Ririmu" goto *yamatai1_14d
if %cmd1=615 goto *yamatai1_15
if %cmd1=616 goto *yamatai1_16
if %cmd1=619 return
goto *yamatai1_main



*yamatai1_01a

mov %hanyo1,1
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Bah.@
>All the young men are arguing about who's going to be the sacrifice.\
>Young'uns these days are pathetic.\
name ""
name "Luka"
>Yes, they really are...\
name "Alice"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Mhmm...@
>It's easy to talk down to them when you can have any monster you want, isn't it?\
name "Luka"
>Guh...\
name ""
>...Maybe she has a point there.\
name ""
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Elder"
>If I was fifty years younger, that meeting hall would have been filled with blood.@
>Trying to get what you want through words alone... @ >Absolutely pathetic.\

if $knight!="Alma" skip 40
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Oh, my.@
>What a violent old man.\
name "Luka"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>............\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>You know, if you want the men to behave so badly...@
>Why don't you just make it so the hardest workers get the monsters, instead?\
bgmstop
name "Elder"
>..............\
name "Luka"
>..............\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>..............\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...Well?@
>".............." isn't an answer, you know.\
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
name ""
>...Did nobody think of that?@
>Did they really never think of that?\
bgm "bgm\yamatai.ogg"
name "Elder"
>W-well, er...@
>I-I suppose...\
>No!@
>I won't let that blasted monster win!\
>We'll stop her for good next year...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Why?@
>It seems like she could be quite useful...\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

name "Elder"
>The Yamata no Orochi must be stopped!@
>But...We can't stand up to her on our own.\

if $knight!="Alma" skip 8
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Hmmm...@
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Too bad for you, then~!\
name "Luka"
>.............\

if $guest1!="Ririmu" skip 37
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>That's horrible...\
>Is there anything you can do for them, Luka?\
name "Luka"
>M-me!?\
name ""
>I mean...@
>I did it last time, and I was planning on going there anyway.\

if $knight!="Erubetie" skip 9
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Waste of time...@
>Don't forget that we're here for a reason, and it's not to do charity work for some foolish humans in the mountains...\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>Fine, so you won't help...\
>What about you, Luka?\
 
name "Luka"
>Yes, of course!@
>I'll stop the monster!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Hmph.@
>Of course you'll do whatever she asks you...\
name "Luka"
>Huh?@
>Did you say something?\
name "Alice"
>Nope.\
name "Luka"
>..........\
name ""
>What did she say?\


if $guest1="Ririmu" skip 28
name "Luka"
>Don't worry!@
>I can stop the monster!\
name "Elder"
>Really?@
>You can?\
name "Alice"
>No, he can't.@
>Do it after we're done in the mountains.\
name "Elder"
>The sacrifice will be chosen tomorrow.@
>We're almost out of time...\
name "Luka"
>Hmmm...\
name "Alice"
>No.@
>Mountains. Bird.\
name "Luka"
>I know!\
>But...I can't just leave the village to fend for themselves.\
name "Alice"
>You can deal with it when we get back.\
name "Luka"
>I guess...\
name ""
>But it might be better to do it before the sacrifice is chosen.\
>Hmmm...\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_01b

mov %hanyo1,2
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Bah.@
>That damn monster...\
name ""
>The elder mumbled annoyedly to himself.@
>I don't think he's even noticed me.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_01c

mov %hanyo1,2
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Hrm...\
name ""
>The Elder sighs.\
name "Elder"
>I suppose it won't be so bad once the sacrifice is chosen.@
>The young'uns will calm down until next year rolls around...\
>Bah.@
>If I were any younger, I'd go sort out that monster myself!\
>I'd paint the cave red with her blood!\

name "Ririmu"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>Ah!@
>That's...scary.\
name "Luka"
>I don't think he's serious...\
name "Elder"
>What was that?\
>Uppity child...I'll flatten you right here!@
>Come on!\
name ""
>The elder waves his fists in the air.\
name "Luka"
>...I'm just going to go, now.\
name "Elder"
>Not man enough to fight me, eh?\
name "Luka"
>Sure...that's it.\
cspl 699,700
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
name "Ririmu"
>Luka...@
>Maybe we should do something about the monster before going into the mountains.\
name "Alice"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>What...@
>Why?\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>The Garuda Girl's more important.@
>That stupid monster will still be here when we get back.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Hmmmm...\
name ""
>I don't think Black Alice would have gotten to Yamata no Orochi, so it wouldn't take too long to deal with her.@
>But I don't know how much time we have!\
>I'll have to think about it...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_01d

mov %hanyo1,3
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Changed your mind, eh?@
>You think you can fight with a real man?\
name ""
>The elder waves his fists at me.\
name "Luka"
>............\
name "Alice"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Oh, please.@
>A level 2 Imp could rape this old man into submission.\
name "Ririmu"
>That's...@
>A rather unpleasant mental picture.\
name "Luka"
>...I'm going now.\
dwave 1,"se\asioto2.ogg"
wait 500
name "Elder"
>Hey!@
>Come back!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_01e

mov %hanyo1,1
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Oh!@
>Mighty Hero!\
name ""
>The village elder claps his hands together as soon as he sees me.\
name "Elder"
>The Yamata no Orochi has been defeated.@
>On behalf of the village, I thank you.\
name "Luka"
>I-it was nothing, really...\
name ""
>...Really, it took almost no effort at all.\
name "Elder"
>Unfortunately, now the youngsters are trying to court the other monsters around here!@
>It's outrageous!\
name "Luka"
>...........\
name "Alice"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>And you're surprised by this, why...?\
name ""
>I probably should have seen this coming...\
name "Elder"
>Bah.@
>Perhaps the Mighty White Snake will sort them out.\
name "Luka"
>Mighty White Snake...?\
name ""
>He must mean Shirohebi, right?\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_01f

mov %hanyo1,2
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Oh!@
>Mighty Hero!\
name ""
>The village elder claps his hands together as soon as he sees me.\
name "Elder"
>If you need anything, please don't hesitate to ask!\
name "Alice"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Give us honey.@
>Lots of honey. And Ama Ama Dangos.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>N-no!@
>Don't listen to her! We don't need anything!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Hmph.@
>I have to eat at some point, you know.\
name "Luka"
>You ate less than an hour ago!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...Two stomachs are hard to fill.\
name ""
>Liar...\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_01g

mov %hanyo1,1
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Oh!@
>Mighty Hero!\
name ""
>The village elder claps his hands together as soon as he sees me.\
name "Elder"
>Feel free to make yourself at home here.@
>We don't have much, but we are a peaceful village...\
name "Luka"
>Thank you...\
name ""
wait 1000
name "Luka"
>Wait!@
>The sacrifice!@
>What about the sacrifice?\
name "Alice"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Awfully eager to become monster prey, aren't we?\
name "Elder"
>I'm sorry, but if you want to become the sacrifice, I'm afraid you're too late.@
>The sacrifice has already been chosen, and you'll have to wait until next year.\
name "Luka"
>Ehhh?\
name ""
>I'm...too late?\
name "Luka"
>Wait!@
>I can still go up and stop her!\
name "Elder"
>Stop her?@
>For what reason?\
>She's become quite useful for our village.@
>And the sacrifice earned his reward fairly.\
>You'll just have to come back next year.\
name "Luka"
>What...?\
name ""
>"Useful"?@
>"Sacrifice earned his reward"?@
>I'm so confused...\
name "Luka"
>I don't understand what's going on...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Timeline changed again?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Maybe...\
name "Elder"
>Anyway, that's that.@
>Please let me know if there's anything else we can do for you.\
name "Luka"
>Th-thanks...\
name ""
>What's going on here?@
>Something strange has happened...\
>These villagers were terrified of the monster before, but now the Elder seems just fine with her.@
>Maybe someone else in the village can explain this...?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_01h

mov %hanyo1,2
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Luka"
>So, since the problem with Yamata no Orochi is..."solved"...@
>I have another question.\
>Did you happen to see a large bird monster flying around?\
name "Elder"
>Oh!@
>The Mighty Bird!\
name ""
>The Elder claps his hands together.\
name "Elder"
>The Mighty Bird cast a large shadow over the city for a few moments.@
>Everyone who saw it got on their knees and prayed to her.\
name "Luka"
>.............\
name "Alice"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>.............@
>Uh...@ >Why...?\
name "Elder"
>We had never seen a monster so big in our lives!@
>It was only fitting! Hahaha!\
name "Alice"
>...These people are insane.\

if $knight!="Tamamo" && $guest2!="Tamamo" skip 8
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hush, you.@
>The people here are perfectly fine.\
name "Alice"
>Uh-huh...\

name "Luka"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>A-anyway...@
>Did you happen to see where she went?\
name "Elder"
>Where she went?\
>Oh, no...@
>I was too busy praying.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Ugh...@
>I can't listen to this anymore.\
name ""
dwave 1,"se\escape.ogg"
csp 699:print 10,500
>Alice slithered away.\
name "Elder"
>Hmmm?@
>Is something the matter?\
name "Luka"
>N-no...@
>It's nothing...\
name ""
>Someone in the village had to have seen her. Right?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_01i

mov %hanyo1,3
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Oh!@
>Mighty Hero!\
name ""
>The village elder claps his hands together as soon as he sees me.\
name "Elder"
>If you need anything, please don't hesitate to ask!\
name "Alice"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Give us honey.@
>Lots of honey. And Ama Ama Dangos.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>N-no!@
>Don't listen to her! We don't need anything!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Hmph.@
>I have to eat at some point, you know.\
name "Luka"
>You ate less than an hour ago!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...Two stomachs are hard to fill.\
name ""
>Liar...\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_01j

mov %hanyo1,1
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Oh!@
>Mighty Demon!\
name ""
>The elder claps his hands together as soon as he sees Ririmu.\
name "Ririmu"
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>I've asked this before...@
>But please don't call me a demon.\
>It makes me sound...evil.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>It's the red eyes and black clothes.@
>They make you look evil.\
name "Ririmu"
>But...@
>I'm not evil...\
lsp 700,":a;chara\mob_rouzin1.bmp",200,0
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
name "Elder"
>Mighty Demon!\
>The Yamata no Orochi has been defeated.@
>On behalf of the village, I thank you.\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
>Oh, yes. It was no trouble, really.@
>Nanabi was a big help, as well.\
name ""
>Ririmu blushes at the elder's kind words.\
name "Elder"
>Unfortunately, now the youngsters are trying to court the other monsters around here!@
>It's outrageous!\
name "Luka"
>...........\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>That's still better than it was before though, right...?\
name "Elder"
>I suppose.\
>We still have to send men to be the sacrifice every year, but at least they're working again.\
name "Luka"
>That...doesn't sound much better.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I don't think he really cares what the men do, as long as they work like they're supposed to.\
name "Luka"
>Is this really a solution, though...?\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>The only other choice would be to starve or kill Yamata no Orochi.@
>And I didn't want to hurt her...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Whatever. We don't have time to worry about problems that have already been solved.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Yeah, you're right...\
name ""
>We need to get the Garuda Girl back.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_01k

mov %hanyo1,2
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Elder"
>Oh!@
>Mighty Hero!\
name ""
>The village elder claps his hands together as soon as he sees me.\
name "Elder"
>If you need anything, please don't hesitate to ask!\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_02a

mov %hanyo2,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>All the guys are arguing about who's going to get to be the sacrifice...@
>It's a really depressing sight.\
name ""
name "Luka"
>Y...Yes, that's right!\
name ""
name "Youth"
>To think their aspirations are so low... @ >I plan to go much higher in life.\
>I've heard of a village to the north called "Succubus Village".\
>My dreams are to make it there...@
>I'll surpass all of them! @ >Hahahaha!\
name "Luka"
>.............\
name "Alice"
>Truly your dream world, isn't it?\
name "Luka"
>Me?@
>Not...exactly.\

if $knight!="Alma" skip 6
name "Alma Elma"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Hmhmhmhm...@
>It's nice to have dreams, isn't it?\

if $guest1!="Ririmu" skip 12
name "Ririmu"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;chara\ririmu_st03.png",-200,0:print 10,500
>............\
name ""
>Ririmu sighs.\
name "Ririmu"
>At least they'll be well-fed, I suppose.\
name ""
>She really hates that village, doesn't she?\
>But with the people in this village, I can't help but wonder...@
>Have they even HEARD of Ilias before?\

if $guest1="Ririmu" skip 4
name ""
>When I said I wanted coexistence between human and monster, I didn't take...this into account.@
>But I guess the world will never be perfect...\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_02b

mov %hanyo2,2
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Unfortunately, I don't have enough money to travel there, yet.@
>I'll have to keep saving...\
name "Luka"
>Couldn't you just...@
>Find a succubus around here?\
name "Youth"
>Only one?@
>Ha! No way!\
>I want a different succubus to suck me dry every night!@
>I have far bigger dreams!\
name "Luka"
>That's...\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>What the hell is with the people in this village?@
>Why is everyone such a pervert?\
>It's as bad as Succubus Village!\
name "Luka"
>I have no idea...\

if $party1!="Kuria" && $party2!="Kuria" skip 28
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 701,":a;chara\sisterlamia_st03.bmp",-200,50:print 10,500
name "Kuria"
>Hmph.@
>So this is what the depths of human degeneracy looks like.\
>This village has forsaken their god entirely, it seems.@
>I can only pray that Ilias will show mercy on you.\
name "Youth"
>Hey, you're pretty sexy, too.@
>You're not a succubus, but I really like nuns, too.\
name "Kuria"
>What!?@
>N-no!@ > Stay away from me!\
name ""
dwave 1,"se\escape.ogg"
csp 699:csp 701
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
>Kuria quickly leaves!\
name "Youth"
>Awww...@
>I hope that doesn't happen in Succubus Village.\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>This man is pathetic.\
name "Luka"
>He really is...\

if $knight!="Alma" skip 12
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hmhmhm...I can't say I blame him.@
>No man can resist a succubus, after all.\
>He's just being honest with himself.\
name "Alice"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>..........\
name "Luka"
>..........\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_02c

mov %hanyo2,3
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Let's see...@
>If I stop eating two days a week, that would save me about 74 gold for travel funds...\
name ""
>It sounds like he's trying to work out how to pay for his trip.\
>He could probably just leave and move there for free.@
>...But I don't want to tell him that.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main



*yamatai1_03a

mov %hanyo3,1
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Village Girl"
>Are monsters really that good...?@
>This is making me angry...\
name "Ririmu"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
>Right...\
>I'm sorry that we're so "good".@
>I'm sure this is quite frustrating to human women.\
name "Village Girl"
>..............\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>...D-did I say something wrong?\
name ""
>The village girl angrily glares at Ririmu.\

if $knight!="Alma" skip 38
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Mmmhmhm...@
>You don't have to apologize, Riri...\
>It's not your fault she can't compete~.\
name "Village Girl"
>Y-you're terrible!\
name "Alma Elma"
>Hahaha...@
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I'll tell you the same thing I tell every angry human girl.\
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>If you don't like the monster girls stealing your men, then learn to compete with them properly~.\
name "Village Girl"
>I'm not going to be some disgusting slut like you!\
name "Alma Elma"
>Why not?@
>You clearly want to~.\
name "Village Girl"
>Rrrrgh...!\
name ""
dwave 1,"se\asioto3.ogg"
csp 700
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-0,0:print 10,500
>The village girl angrily storms off.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-0,0:print 10,500
>Awwwww...@
>Human women just never seem to like me, for some reason.\
lsp 699,":a;2Q\chara\ririmu_st03.png",200,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Ririmu"
>..............\
name "Luka"
>..............\
name ""
>She is so cruel, sometimes...\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_03b

mov %hanyo3,2
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Village Girl"
>Damn monsters...!@
>I hate them!\
>I should just move to San Ilia, where I'll never have to see them again...\
name "Luka"
>............\

if $knight!="Alma" skip 10
name "Alma Elma"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Hahaha...\
>Go right ahead.@
lsp 699,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>More cities for us~.\
name "Village Girl"
>Rrrrgh!\

name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_04a

mov %hanyo4,1
lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>There are elves around this village, driving off all outsiders.@
>It keeps out the riff-raff... @ >But it's also driving away merchants and good visitors, too...\
name ""
name "Luka"
>Why are they doing that?\
name ""
name "Old Woman"
>Our village and the nearby elf village have had a marriage union since long ago.@
>Many men are adopted into their village, and marry into the elf village.\
>In return, the warrior elves defend the village from any invaders.\
name "Luka"
>Elf village...\
name ""
>I don't think I've ever seen an elf village around here.\

if $guest1!="Ririmu" skip 17
name "Ririmu"
lsp 700,":a;chara\mob_rouba.bmp",200,0
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>The elf village to the south...@
>The kitsune village to the west...@
>And the Arato Mountains to the north...\
>There are monster settlements everywhere in this area, surrounding Yamatai.@
lsp 699,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
>Despite that, it's always very quiet and tranquil around here.@
>So peaceful...removed from civilization...\
>I like it here much better than the big cities.\
name "Alice"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-200,0:print 10,500
>Hmph.@
>It's not that special...\

name ""
>An elf village and a kitsune village...@
>Will I ever get to see them?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_04b

mov %hanyo4,2
lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Luka"
>The Elf Village?@
>What's that like?\
name "Old Woman"
>Hrm...@
>I've only been there once or twice.\
>It's quite similar to our village, actually.@
>But it's entirely populated by elves, and the occasional husband.\
name "Alice"
lsp 700,":a;chara\mob_rouba.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You don't seem to like them much.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Old Woman"
>They aren't very helpful...@
>They spend more time driving merchants away than actually doing anything for us.\
>That monster in the cave has been troubling us for years!@
>But the elves are nowhere to be found...\
name "Luka"
>.............\
name ""
>She has a point.@
>Why hasn't anyone tried to stop Yamata no Orochi until now?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_04c

mov %hanyo4,3
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0
lsp 700,":a;chara\mob_rouba.bmp",200,0:print 10,500
gosub *setwindow_01
name "Ririmu"
>You know...@
>The elf village does help to protect you.\
>If it weren't for them, there would be nothing stopping the monsters in the mountains from attacking.@
>That's how it used to be, anyway...\
name "Old Woman"
>Hmmmm?@
>I don't know about any monsters in the mountains.\
name "Ririmu"
>A-are you sure?@
>The monsters in the mountains chose to live there because they didn't want to live among humans.@
>But they choose not to return to the village so as not to disturb the peace...\
name "Old Woman"
>...I don't know anything about that.\
name ""
>The old woman just shrugs.\
name "Ririmu"
>What...?@
>Just how much has changed here?\
>It's only been 500 years...\
name "Luka"
``"Only" 500 years!?\
name "Alice"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hrm...@
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>She's quite old, isn't she?\
name "Ririmu"
>O-old!?\
>I'm not old...\
name "Luka"
>.............\
name ""
>Looks like Alice really hurt her feelings...\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_04d

mov %hanyo4,4
lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Woman"
>I don't know anything about the monsters in the mountains.@
>They've never bothered us, and they seem to simply keep to themselves.\
name "Luka"
>I see...\
name ""
>Basically, I have no idea what to expect.@
>We'll have to be careful...\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_05a

mov %hanyo5,1
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>There are a lot of shrines in this village.@
>I don't know if the gods will grace you with their presence, but you should try going and praying.\
name ""
name "Luka"
>The gods, huh?\
csp 700
bgmstop
bg black,10,1500
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>...........@
>...What?@
>What's with that strange look?\
name ""
>When most people imagine a demonic beastial demigod, I don't think they would imagine it to be so...@
>Small.@ > And cute.@ > And fluffy.\
csp 700
lsp 700,":a;chara\mob_ozisan3.bmp",0,0
bg "bg\bg088.bmp",7,1000
bgm "bgm\yamatai.ogg"
name "Luka"
>I-I'll keep that in mind...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_05b

mov %hanyo5,2
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
gosub *setwindow_01
name "Old Man"
>I go to the Fox Shrine every day.@
>I pray that the gods will bless me with a beautiful and sexy Kitsune wife.\
>Sadly, it hasn't happened yet.@
>But maybe one day...\
name "Luka"
>...........\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_06

mov %hanyo6,1
name ""
gosub *setwindow_01
;lsp kitsune silhouette
``(PLACEHOLDER)\
name "Red-haired Kitsune"
>Hmmm?@
>Oh, hello.\
name ""
>I don't recognize this kitsune...@
>She has long, flowing red hair, and three fluffy red tails.\
name "Luka"
>Uh, h-hi.\
>Are you...from here?\
name "Red-haired Kitsune"
>Me?@
>No. I've travelled here from the mountains.@
>I came to deliver some blankets to the humans, since winter will be here soon.\
name "Luka"
>Blankets...?\
>That's nice of you.\
name ""
>But also a bit strange.\
name "Red-haired Kitsune"
>We trade with the neighboring villages frequently, so it's not that strange.\
>I don't mean to be rude, but I must deliver these.@
>Until next time.\
dwave 1,"se\asioto2.ogg"
csp 700:print 10,500
>The kitsune left.\
name "Luka"
>Huh...\
name ""
;if talked to elder >Is she from the Kitsune Village that the Elder was talking about?\
>From the mountains?@ > Do they have a village there?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Forget it.@
>She's not important.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>We need that damn bird.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah, you're right.\
name ""
>The search continues...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main


*yamatai1_10a

mov %hanyo10,1
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
name "Nekomata"
>...Nya~.\
name ""
name "Luka"
>H...Hello...\
name ""
lsp 700,":a;chara\nekomata_st04.bmp",0,50:print 10,500
name "Nekomata"
>...Nyaa~!\
name ""
>She seems awfully friendly toward humans.@
>I think this Nekomata is even a resident of this shrine...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmm, how bizarre...@
>Enshrining monsters and worshiping them... @ >Quite an interesting culture they have here.\
>Come to think of it...@
>If there are friendly monsters in the village, then why do the men care about being prey for that other monster?@
>Couldn't they just have sex with this thing, instead?\
name "Luka"
>That's...\
name ""
>Could they?@
>Maybe it's some kind of taboo to them, like in my village.@
>...But for an entirely different reason.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_10b

mov %hanyo10,2
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
name "Nekomata"
>...Nya~.\
name ""
>The Nekomata walks up to us as soon as she sees us. Just as happy as ever.\
name "Luka"
>Why do the humans here worship monsters?@
>That seems...unusual.\
name "Ririmu"
lsp 699,":a;chara\nekomata_st01.bmp",200,50
lsp 700,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
>The humans here have always been very superstitious.\
>It might seem strange to an outsider...@
>But everyone's always been so happy and friendly here, so I never minded it.\
name "Luka"
>It does seem pretty peaceful here...\
name ""
>I wouldn't mind living here, if the world wasn't such a mess right now...\
name "Nekomata"
>Nya~.\
name ""
>The Nekomata approaches Ririmu.\
name "Ririmu"
>Awww...@
>You're a sweet kitty, aren't you?\
name ""
>Ririmu reaches down and pets the Nekomata's head.\
name "Nekomata"
lsp 699,":a;chara\nekomata_st04.bmp",200,50:print 10,500
>...~\
name ""
>The Nekomata responds by rubbing her head against Ririmu's leg, purring.\
name "Luka"
>...........\
name "Ririmu"
>Hmm?@
>What's the matter, Luka?\
name "Luka"
>Well...\
name ""
csel "Nothing.", *yamatai1_10ba, "It's weird...", *yamatai1_10bb

*yamatai1_10ba

name "Luka"
>It's nothing...\
name "Ririmu"
>Hmmm, okay then.\
name "Nekomata"
>Nya~.\
name ""
>The Nekomata happily purrs as Ririmu strokes her hair and ears.\
name "Luka"
>..........\
name ""
>Why does she act like a normal cat?@
>She can't even speak, can she?\
name "Nekomata"
>Nya~.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_10bb

name "Luka"
>It's just...kind of strange.\
>Even though she's a monster girl...@
>...she's just acting like a cat.\
>I've never seen any other monster do this, so what's with her?\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>W-well...\
>If you think this Nekomata's strange now, then you probably don't want me to answer that.\
name "Luka"
>Eh?@
>What do you mean...?\
name "Ririmu"
>Err...@
>L-let's just say her father probably didn't make for the best mate...\
name "Luka"
>Uhh...@
>I don't get it.\
name ""
>And why are you blushing?\
name "Ririmu"
>Forget it.@
>It doesn't matter, anyway.\
>She's still a sweet cat.\
name "Nekomata"
>Nya~.\
name ""
>The Nekomata happily purrs as Ririmu strokes her hair and ears.\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_10c

if $guest1="Ririmu" mov %hanyo10,2
if $guest1!="Ririmu" mov %hanyo10,3
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
name "Nekomata"
>...Nya~.\
name ""
>The Nekomata happily greets me.\
name "Luka"
>Huh...\
name ""
>She does seem sweet.\
>Reaching down, I gently pet her head and stroke her behind her ear.\
name "Nekomata"
lsp 700,":a;chara\nekomata_st04.bmp",0,50:print 10,500
>Nya~!\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_11a

mov %hanyo11,1
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\sirohebi_st11.bmp",0,0:print 10,500
name "Luka"
>Shirohebi...\
name ""
>There were two of them.\
>One of them was good and lived peacefully in the village...@
>...And the other hated humans, and lived in the mountains.\
>This is the good one...I hope.\
name "Shirohebi"
>Ara...Yes, I am Shirohebi.\
>I don't believe I've seen you before...\
name "Luka"
>Y-yeah...I just came here today.\
name ""
>I really don't want to explain...\
name "Shirohebi"
>Well, then...what brings you to our humble little village?\
name "Luka"
>Er...\
>Did you happen to happen a giant Garuda Girl flying through the sky?\
name "Shirohebi"
>Oh, was that yours?@
>Yes...it cast quite the shadow over the city.\
name ""
>Yes!@
>So she was here!\
name "Shirohebi"
>She flew to the north, I believe. In the Arato Mountains.@
>But I would strongly advise that a youngster like you stay away from there.\
>Many dangerous monsters lurk in that forest.@
>Hostile monsters...\
name "Luka"
>I-I see...\
name ""
>They're probably the same monsters that attacked the village the first time.@
>So it's nothing that I haven't dealt with before.\
name "Shirohebi"
>If you must go, be wary of my sister.\
>We look nearly identical, but she is far more hostile than I.@
>Stay far away from her.\
name "Luka"
>Right, I understand.@
>Thank you!\
name ""
>So they took the Garuda Girl into the forest in the mountains...@
>What could they be hiding there, I wonder?\
>Are those succubi from the mountains too?\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_11b

mov %hanyo11,2
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\sirohebi_st11.bmp",0,0:print 10,500
name "Shirohebi"
>Fumu...\
>I do miss my sister sometimes...@
>She used to be so sweet.\
>We've both had our troubles with humans.@
>But I suppose she simply saw it differently from me.\
name "Luka"
>Troubles...?\
name ""
>I wonder what happened?\
name "Shirohebi"
>Oh, it's not important.@
>I don't wish to burden you.\
>It's all in the past now, anyway.\
name "Luka"
>I-I see...\
name ""
>Will I see her sister in the mountains?\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_11c

mov %hanyo11,3
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\sirohebi_st11.bmp",0,0:print 10,500
name "Shirohebi"
>If you must go into the mountains, please be careful.@
>Take care to not go alone. You should have a powerful monster go with you, just in case.\
name "Luka"
>Right, I will.@
>Thank you.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_12a

mov %hanyo12,1
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
bgm "2Q\bgmfix\tamamo.ogg"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
name "Tamamo"
>All I have to do is stay here, and they give me thin fried tofu~.\
name ""
name "Luka"
>.............\
name ""
>Tamamo sits on the steps of the shrine, happily munching away at fried tofu.@
>One of the Heavenly Knights feared around the world... @ >A literal demigod...@
>And she's leeching off of some strange villagers for free food.\
>Maybe that's where Alice gets it from?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Mmmm...\
name ""
>Tamamo stares down, eyeing my mother's ring.\
name "Luka"
>That's what seals my powers away.\
name "Tamamo"
>I'm fully aware of what the ring is, boy.@
>I was just thinking about something...\
wait 1000
>You know, you're incredibly lucky.@
>Had your mother not given you that ring, you would have died a very painful death as an infant.\
name "Luka"
>Eh!?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>The holy erosion.\
>A human child that young would never be able to control his holy power.@
>His weak body would be torn to shreds, burned and melted into a grotesque form, like your Angel Halo.\
name "Luka"
>....................\
name ""
>The more people talk about it, the more it feels like some incurable disease...\
name "Tamamo"
>No doubt you've felt the effects before, no?@
>Using holy powers to the extent that you do...\
name "Luka"
>Yeah, I have...@ >Before.\
name ""
>It almost felt like some kind of disgusting root, digging into me under my skin, ripping my flesh and blood apart from the inside out...@
>I had no outward injuries, but inside...\
name "Luka"
>Is that what it feels like to die slowly?\
name "Tamamo"
>I couldn't tell you.\
name ""
>She gives a blunt answer.\
name "Luka"
wait 2000
>...But Tamamo, something's wrong about this.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmmm?@
>What do you mean?\
name "Luka"
>Well, with what you described. The effects of not having my mother's ring...\
>All of that happened to me before, and I'm pretty sure it nearly killed me.@
>But...Not this time.\
>Ever since I woke up back at Ilias Village, I haven't felt anything from using my holy powers.\
name "Tamamo"
>Oh?@
>Interesting...\
>Do you actually mean that or are you just lying so you can die a hero?\
name "Luka"
>W-what!?@
>No, I wouldn't do that!\
name "Tamamo"
>Mhmmmm, I'm sure.\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>I have your type pegged pretty well.@
>You're absolutely obsessed with the idea of being some kind of martyr, using your own life as a bargaining tool for other people to take advantage of.\
>Well, I don't know what exactly you hope to achieve with such pointlessly reckless behavior...@
>But nobody will be impressed if you die young as a martyr.@
>And I don't think many people would be happy if you did.\
name "Luka"
>.......................\
>I'm not lying.\
name ""
>I'm not even going to attempt to answer her.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Mhmm, unusual...\
name ""
>Tamamo leans over and sniffs my body a bit.\
name "Luka
>H-hey, quit that!\
name "Tamamo"
>I see...\
>Let me taste your blood.\
name "Luka"
>W-what!?@
>Why!?\
>I thought only vampires did that!\
name "Tamamo"
>Just let me have some.@
>I need to test something.\
name "Luka"
>.................\
name ""
>I don't really know where this is going, but...\
name "Luka"
>O-okay...\
name ""
wait 500
dwave 1,"se\damage.ogg"
wait 1000
name "Luka"
>Ah!\
name ""
>...She bit into my arm.@
>Hard.@
>So much so that a small trickle of blood comes out, which Tamamo proceeds to lick.\
name "Tamamo"
>Mmmm...@
>Mmmm...Hmhm...\
wait 1000
bgmstop
lsp 700,":a;2Q\chara\tamamo_st05.png",0,0:print 10,500
>Ah!\
name ""
>Tamamo's face goes white as she stares at me, wide-eyed.\
name "Luka"
>What? What is it!?\
name "Tamamo"
>This is...!@
>This is the Dark God's blood!@
>It's the blood of Alipheese.\
bgm "bgm\kiki2.ogg"
name "Luka"
>W-WHAT!?\
>But how...@
>Why...@
>Huh!?\
name ""
>Dark God?@
>Me!?\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st09.png",0,0:print 10,500
>No...This can't possibly be right.\
name ""
>Tamamo licks at my arm again, tasting some more of my blood.\
name "Tamamo"
>Mmmmmmm...\
>No...@ >There's no mistaking it.\
>The blood of a pureblooded angel...@
>And deep within, the blood of Alipheese.@
>Or at least something very close to it.\
name "Luka"
>No!@
>That can't be right!\
>I'm not related to the Monster Lord!@
>And I'm not a pureblooded angel, either!\
name "Tamamo"
>Hrmmmm...@
>This is most troubling, indeed.\
lsp 700,":a;2Q\chara\tamamo_st07.png",0,0:print 10,500
name ""
>Tamamo taps her foot and looks down with a grimace.\
name "Tamamo"
>You aren't a real descendant of my master.@
>Of that much I am certain.\
>But perhaps...something changed you.\
name "Luka"
>Changed?\
name "Tamamo"
>In the same way that it's possible for a human to become a monster.@
>It does more than just change your appearance...\
>But surely, you have no memory of such an event?\
name "Luka"
>No...\
wait 500
>Ahhh!@
>When I went back in time!?\
name "Tamamo"
>Perhaps...\
>I don't believe in coincidences.@
>The two events must be connected.\
>But the question is, how and why?\
name "Luka"
>I...don't know.\
name ""
>What the hell is happening to me...?\
name "Tamamo"
>Hmmm...@
>That certainly explains your new little Charge ability, doesn't it?\
name "Luka"
>Tamamo...\
>Is this going to hurt me?@
>The...Dark God's blood, I mean.\
name "Tamamo"
>No...@
>I don't believe it will.\
bgmstop
>If anything, it will only protect and strengthen you.\
>I'm not interested in what happened in the so-called "first timeline"...@
>Whatever it was, it had to be truly bizarre...\
name "Luka"
>I wish I knew...\
name ""
>I'm getting really sick of having more questions than answers...\
name "Tamamo"
>Indeed...@
>As you said, the taste of angel blood makes little sense, either.\
>You're not a pureblooded angel.@
>If anything, your blood should taste human...maybe.@
>At least that's the assumption I would make about someone like you.@
>And yet it's nothing like a human's. At all.\
name "Luka"
>But what does it mean?\
bgmstop
name "Tamamo"
>Honestly?@
>I dunno~!\
>Your body's been altered, somehow...@
>That's all I can say for sure.\
name "Luka"
>I...see.\
name ""
>Why does she know so much about the taste of blood, anyway?\
>Regardless, it looks like something really is wrong with me.\
name "Luka"
>But...@
>What should I do?\
bgm "2Q\bgmfix\tamamo.ogg"
name "Tamamo"
>That's for you to decide.@
>But I'm fairly certain that there's absolutely nothing you can do right now.\
>Just be grateful that you can use your holy powers with impunity, as well as the power of darkness.\
name "Luka"
>I guess you're right...\
name ""
>To be honest, that really is a huge relief.@
>As long as I don't feel anything, it seems that I won't be in danger if I use my full power.\
name "Tamamo"
>Finish your preparations quickly.@
>You need that Garuda Girl back as soon as possible.\
name "Luka"
>Right! I will!\
name ""
dwave 1,"se\asioto2.ogg"
>With that, I leave the shrine.\
wait 500
name "Tamamo"
>Wait.@
>Hold on.\
name "Luka"
>Huh?\
name "Tamamo"
>I'm going with you.\
>You're going into the mountains, correct?@
>Sorry, but there's no way I'm letting you and Alice go up there alone.\
>The monsters up there are the strongest in the region.@
>I wouldn't want them...inconveniencing you.\
name "Luka"
if %hanyo11>0 && $guest1="Ririmu" >Ririmu and Shirohebi said that, too.\
if %hanyo11>0 && $guest1!="Ririmu" >Shirohebi said that, too.\
if %hanyo11<1 && $guest1="Ririmu" >Ririmu said that, too.\
if %hanyo11<1 && $guest1!="Ririmu" >Uh...If you say so.\
>I don't mind.\
name "Tamamo"
>Good. Because it's not your choice.\
name "Luka"
>Alright, alright.@
>Sheesh...\
bgmstop
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>.....................\
mov $guest2,"Tamamo"
dwave 1,"se\lvup.ogg"
>Tamamo joined the party!
wait 4500
>\
bgm "bgm\yamatai.ogg"
name "Tamamo"
>Now then. Let's get going.\
name "Luka"
>Right!\
name ""
>With that, Tamamo and I leave the shrine.\
cspl 3,7
csp 611
cspl 699,705
mov %hanyo1,1
bgm"bgm\yamatai.ogg"
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_12ba

mov %hanyo12,2
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
name "Luka"
>The Fox Shrine...\
name ""
>There are kitsunes here, I would think.@
>Maybe that's why Alice didn't want to come with me.\
>Approaching the shrine, I notice a familiar face.\
name "Nanabi"
lsp 700,":a;chara\nanabi_st01.bmp",0,0:print 10,500
>Hmm?@
>Oh, you're the boy from the cave.@
>Hello.\
name "Luka"
>Uh, hi Nanabi...\
wait 1000
>Wait, Nanabi!?@
>You're here, too?\
name "Nanabi"
>Oh, yes.@
if $knight="Tamamo" || $guest2="Tamamo" >I like to come here sometimes, when Master Tamamo's dismissed me for the time being.\
if $knight!="Tamamo" && $guest2!="Tamamo" >Tamamo wanted to come and visit.@ > It's far nicer than the Monster Lord's Castle, at least.\
name "Luka"
>Ah, I see...\
name ""
>It is a pretty tranquil village.@
>I can see why the more peaceful monsters would be drawn to it.\
name "Nanabi"
>Unfortunately, it seems that there's a monster causing trouble for the humans.@
>Yamata no Orochi, I believe she was called?\
name "Luka"
>Yeah...\
name "Ririmu"
lsp 700,":a;chara\nanabi_st01.bmp",200,0
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>There is?@
>That's terrible!\


if $knight="Tamamo" || $guest2="Tamamo" skip 27
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>We were just preparing to deal with her ourselves when you showed up.@
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Of course, now that you're here, we shouldn't have any trouble at all! Right~?\
name "Luka"
>Right!\
name ""
wait 500
name "Luka"
>But wait...@
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>You didn't need me to stop Yamata no Orochi.@
>You especially could have asily done it...\
name "Tamamo"
>True...\
>I really was just about to go deal with her when you came here.@
>I also happened to notice that you let the Garuda Girl get away.@
>...You idiot.\
name "Luka"
>I-I'm sorry!@
>I swear I'll get her back!\
name "Tamamo"
>Hmhm...@ >One thing at a time.\
name ""
>She doesn't seem too concerned about this...\


if $knight!="Tamamo" && $guest2!="Tamamo" skip 38
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>And why have you not protected my village yet?\
name "Nanabi"
lsp 699,":a;chara\nanabi_st03.bmp",200,0:print 10,500
>I-I was going to! It's just...\
name ""
>Nanabi lowers her head with a frown on her face.\
name "Nanabi"
>...I was afraid to fight her on my own.\
>She seems to be quite powerful.@
>If I couldn't defeat her myself, then she might have just decided to make me the sacrifice, instead.\
name "Luka"
>She was a pretty strong monster, Tamamo.\
name "Tamamo"
>Hmm, I see.@
>Fair enough.\
>I suppose Luka and I will have to handle it ourselves then, hmmm?\
name ""
>She looks at me expectantly as she says that.\
name "Luka"
>Y-yeah!@
>We'll stop her!\
name "Nanabi"
>Thank you.@
>I apologize for not being much help.\
name "Tamamo"
>Train your magic when you get the chance.@
>Your Earth abilities have always been somewhat lacking...\
name "Nanabi"
>Yes! I will!\
name ""
>Tamamo turns back to me.\
name "Tamamo"
>So, we have two problems now.\
name "Luka"
>Yeah...\


name "Tamamo"
>I suppose I can just let you decide what we do first.@
>We can go fight Yamata no Orochi quickly, or we can get the Garuda Girl back.@
>It's up to you.\
name "Luka"
>Alright.\
name ""
>There are still a few more people I need to talk to in the village, first...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main



*yamatai1_12bb

mov %hanyo12,2
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
name "Luka"
>The Fox Shrine...\
name ""
>There are kitsunes here, I would think.@
>Maybe that's why Alice didn't want to come with me.\
>Approaching the shrine, I notice a familiar face.\
name "Nanabi"
lsp 700,":a;chara\nanabi_st01.bmp",0,0:print 10,500
>Hmm?@
>Oh, you're the boy from the cave.@
>Hello.\
name "Luka"
>Uh, hi Nanabi...\
name ""
>Have I ever actually spoken to her before?@
>I think I just fought her once and that's it.@
>I may have seen her with Tamamo once after that...\

if $knight="Tamamo" || $guest2="Tamamo" skip 3
name "Luka"
>So...You helped Ririmu take care of Yamata no Orochi, right?\

if $knight!="Tamamo" && $guest2!="Tamamo" skip 3
name "Tamamo"
lsp 700,":a;chara\nanabi_st01.bmp",-200,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Ririmu said you helped her negotiate with Yamata no Orochi. Is that right?\

name "Nanabi"
if $knight="Tamamo" || $guest2="Tamamo" >Oh, hello Master Tamamo.\
>Yes, that's right. Everything's fine now.\
>Sorry. But if you came here to be her sacrifice, I'm afraid you have to become the hardest worker in the village now.\
name "Luka"
>No!@
>No sacrifices!\
>But...@
>I'm still confused about that.@
>How did you manage to make that agreement?\
name "Nanabi"
>What's confusing?\
>The succubus and I went to Yamata no Orochi's den.@
>We managed to come to an agreement that the villagers later went with.\
>She would not threaten the village anymore, but she would still get a sacrifice every year.@
>The sacrifice would be whichever villager worked the hardest.\
>Most of the men here were being lazy before, because they were perverts who actually wanted to be the sacrifice.@
>But this way, everyone's more productive, Yamata no Orochi gets what she wants, and there's no more anxiety over the issue.\
name "Luka"
>Hrmm...\
name ""
>That's...an oddly simple solution.\

if $knight!="Tamamo" && $guest2!="Tamamo" skip 8
name "Tamamo"
>I see...@
>Good work, Nanabi. You were very helpful.\
name "Nanabi"
>Thank you, master.\
name ""
>She's so polite, even to me.\

name "Luka"
>But...@ >Is that really okay?@
>It doesn't really seem like anything really changed.\
name "Nanabi"
>In many ways, nothing did.@
>A sacrifice is still sent out every year.\
>It's just that the terms aren't nearly as hostile now.@
>It really is better for everyone this way.\
name "Luka"
>I see...\
name ""
>...This feels wrong.@
>I didn't even get to do anything.\

name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",400,60
lsp 700,":a;chara\undine_st21.bmp",150,150:print 10,500
>Are you seriously bothered that someone didn't need your help for once?\
name ""
lsp 699,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
>Salamander and Undine suddenly appear in the corner of my eye.\
name "Luka"
>Well...A little.\
>Usually, I just go into town, help everyone, and then leave.@
>Witch Hunt Village, Plansect, Yamatai...nothing really changed until I showed up.\
>This...has never happened to me before.\
name "Undine"
>So you...want everyone to be helpless without you?\
name "Luka"
>It's not that!@
>Not exactly...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
>So you have a co-dependency problem. Is that it?\
lsp 699,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
name "Luka"
>No, it really isn't like that!\
name "Undine"
>You know, if he had taken care of it himself, he probably would have just sealed the monster away.@
>Perhaps he's a little frustrated that someone else handled the problem better?\
name "Luka"
>Mmmmph...\
name ""
cspl 699,700:print 10,500
lsp 700,":a;chara\nanabi_st01.bmp",-200,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Shooing the two spirits out of my mind, I turn back to Nanabi.\
name "Luka"
>Well, thank you for helping this village.@
>I really do appreciate it.\
name "Nanabi"
>Hehehe, really...?\
name ""
>Nanabi lets out a strange giggle.\
>Wait...@
>Is she blushing?\
name "Nanabi"
>It was nothing, really.@
>Ririmu did most of the work.\
>I was apprehensive about even going into the cave until she came to the village.@
>I didn't think I was capable of fighting such a powerful monster myself.\
>But then once we actually went in, it turns out we didn't have to fight at all.@
>I really shouldn't have been so cautious about it.\
name "Luka"
>Well, I still appreaciate it. So thank you.\
name "Nanabi"
>Ehehe...\
name ""
>...Cute...\

if $knight!="Tamamo" && $guest2!="Tamamo" skip 14
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st06.png",200,0:print 10,500
>...Mmhmmmm...\
name ""
>Tamamo's looking at us with a strange expression.\
name "Luka"
>I don't like the sound of that "Mhmm".\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Oh, it's nothing.@
>I just had a thought.\
name ""
>...Why does she keep looking at us?\

name "Nanabi"
>Well, stay as long as you wish.@
>It's a nice and peaceful village, so it should be a pleasant visit.\
name "Luka"
>We will, thank you.\
name ""
dwave 1,"se\asioto3.ogg"
cspl 699,700:print 10,500
if $knight!="Tamamo" && $guest2!="Tamamo" >Waving goodbye, I leave the Fox Shrine.\
if $knight="Tamamo" || $guest2="Tamamo" >Waving goodbye, I leave the Fox Shrine with Tamamo.\

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Nanabi's such a sweet girl...\
name "Luka"
>I never really got to talk to her before.\
name ""
>She seemed nice, at least.\
name "Tamamo"
>It's such a shame...\
name "Luka"
>Eh?\

if %tamamo_rep>9 skip 42
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Hmm...@
>Oh, I guess I can tell you.\
>Nanabi's never been able to find a husband, even after 100 years.@
>She's cute, she's sweet and caring, she's intelligent, her personality's pleasant...@ >But her luck is just horrible.\
name "Luka"
>Oh...\
name ""
>Why's she telling me about this?\
>...And now she's looking at me, clearly expecting me to ask her something.\
name "Luka"
>I guess I'll ask...@
>Why?\
name "Tamamo"
>Fox body.\
name "Luka"
>Ohhh...\
name "Tamamo"
>It's not that she can't attract men...@
>It's just that the ones she does attract are all freaks.\
name "Luka"
>Can't she just take one she wants?@
>She had no trouble trying to rape me back at the cave...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Because you were an actual threat.@
>There's a difference between taking a battle trophy and actually having a lover.\
>Oh, well.@
>It's not your problem, after all.\
name ""
>Tamamo looks at me expectantly.\
name "Luka"
>...I know what you're trying to do.@
>It's creepy, please stop.\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>Just remember...
>A nice little angel boy like you could get any girl he wanted...\
name "Luka"
>...\

if %tamamo_rep<10 skip 13
name "Tamamo"
>Oh, it's nothing.@
>I probably shouldn't talk to you about such things.\
name "Luka"
>..........\
name "Tamamo"
>But you know...@
>She is really sweet...\
name "Luka"
>L-let's just get going.\
name ""
>What is she trying to do...?\

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_12c

mov %hanyo12,3
gosub *setwindow_01
name "Luka"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hey, Tamamo...\
name "Tamamo"
>Hmm?\
name "Luka"
>Should we ask Nanabi to come with us, too?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>No.@
>Definitely not.\
name ""
>Tamamo quickly shakes her head.\
name "Tamamo"
>Nanabi is a good servant, but she's simply not strong enough.@
>The monsters in the mountains would kill her, easily.\
name "Luka"
>I-I see...\
name ""
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>I did manage to seal her, way back when I was much weaker...\
name "Luka"
>Yeah, you're probably right.\
name ""
>With that, we turn around.\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_12d

mov %hanyo12,4
gosub *setwindow_01
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmmmm?@
>You still want to go back to the Fox Shrine?@
lsp 699,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>Want to see Nanabi that badly?\
name "Luka"
>It's not that!@
>It's just...\
name "Tamamo"
>Fufu...@
>If you want to have sex with Nanabi, wait until we're done in the mountains, please.\
name "Luka"
>That's not why I wanted to go back!\
wait 500
>...Fine, I won't go back to the Fox Shrine.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Good.@
>Now, back to the main issue.\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_12e

mov %hanyo12,3
if %hanyo12>1 skip 20
name "Nanabi"
lsp 700,":a;chara\nanabi_st01.bmp",0,0:print 10,500
>Hmm?@
>Oh, you're the boy from the cave.@
>Hello.\
name "Luka"
>Ehh?@
>Nanabi!?\
>H-how long have you been here!?\
name "Nanabi"
>Me?@
>For about a week, I suppose...\
name ""
>Huh.@
>I must have missed her when I was here before.\
>Actually...@
>Have I ever spoken to her before?@
>I think I just fought her once and that's it.@
>I may have seen her with Tamamo once after that...\

name "Nanabi"
>Thank you for taking care of that monster.@
>I'm sure the villagers will breathe much easier now.\
name "Luka"
>Err...I hope so.\
name ""
>I have a feeling that the men won't be happy about it...\
name "Nanabi"
>I can only apologize for my own weakness.@
>I don't really have anything I can give you as a reward.\
wait 1000
>...Unless...\
name ""
>Nanabi stares at me...@
>...as she licks her lips.\
name "Luka"
>Uhhh...@
>I-I have to go get the Garuda Girl back!\
name ""
dwave 1,"se\asioto3.ogg"
wait 500
>I quickly leave the Fox Shrine.\
name "Nanabi"
>Hrmmm...@
>I'll never find a nice boy...\
name ""
>Nanabi sighs.\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main



*yamatai1_13a

mov %hanyo13,1
bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_seinen1.bmp",-240,0:print 10,500
name "Young Man A"
>I'm the sacrifice!  @ >I won't allow anyone else to take the fall!\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-80,0:print 10,500
name "Young Man B"
>No, no! @ >Nobody is more qualified than I to be the sacrifice!\
name ""
lsp 702,":a;chara\mob_seinen1.bmp",80,0:print 10,500
name "Young Man C"
>I've skipped working for years!@
>Due to my laziness, I must be the one to be sacrificed!\
name ""
lsp 703,":a;chara\mob_seinen1.bmp",240,0:print 10,500
name "Young Man D"
>Leave it to me! I'll protect everyone by doing it!\
name ""
cspl 700,703
lsp 700,":a;2Q\chara\mob_succubus.png",0,0:print 10,500
name "Succubus"
>This is so frustrating...@
>All they care about is that stupid monster in the cave.\
name ""
name "Luka"
>............\
name ""
>Everything about this scene seems pathetic.\
name "Luka"
>...Wait. Where's the Village Chief?\
name "Succubus"
>He couldn't stand to listen to this anymore, so he went to take a nap.@
>I'm supposed to be looking after them...But I really wish I wasn't.\
name "Alice"
lsp 700,":a;2Q\chara\mob_succubus.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You're a succubus, aren't you?@
>Shouldn't they be trying to have sex with you, instead?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Succubus"
>...Hmph.@
>You would think so...\
>None of these men have actually seen what Yamata no Orochi looks like.@
>But they've become obsessed with the fantasy of it...\
>They think that because she sucks men dry, the sex must be amazing and that she would just be a beautiful monster girl.@
>And...that's not quite the case.\
name "Luka"
>I-I see...\
name ""
>No matter how you look at it, this is just pathetic...\

name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>Er...I have an idea.\
name ""
>Ririmu finally speaks up, after remaining silent.\
name "Succubus"
>Hmmm?\
name "Ririmu"
>Why don't you just make it so that the hardest working man is the sacrifice, instead?\
name "Succubus"
>Ehhh?\
>That would be...strange.\
name "Ririmu"
>Well, I would think it's a rather strange situation to begin with.\
name "Succubus"
>Hrmmm...@
>It COULD work.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Yes, do that.@
>That way we don't have to make any more pointless visits.\

if $knight!="Tamamo" && $guest2!="Tamamo" skip 22
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hmph...\
name ""
>Tamamo doesn't look happy.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What?@
>What's your problem, now?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Tamamo"
>I don't want that monster to be rewarded for terrorizing my village.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Oh, come on...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Do what you wish.@
>Normally, I would tend to it myself.@
>But if you go into the mountains, I'll be needed there more.\

name "Ririmu"
lsp 700,":a;2Q\chara\mob_succubus.png",200,0
lsp 699,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>What do you think, Luka?\
name "Luka"
>Me?@
>Uhhhh...I don't know.\
name ""
>Of course, I'd like to stop Yamata no Orochi AND get the Garuda Girl back...@
>But...\
name "Succubus"
>If you could just seal the monster, we would be very thankful.@
>But I certainly can't force you...\
name "Luka"
>...........\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_13b

mov %hanyo13,2
bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;2Q\chara\mob_succubus.png",0,0:print 10,500
name "Succubus"
>If you don't want to seal the monster, then I can suggest Ririmu's idea to the elder.\
>Although...@
>If you DO seal her, I can certainly make it worth your while...\
name ""
>Her tone instantly turns into a seductive whisper as she says that.\
name "Alice"
lsp 700,":a;2Q\chara\mob_succubus.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>.............\
name "Succubus"
>Eek!@
>Err...m-maybe not...\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_13c

mov %hanyo13,1
bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
name "Succubus"
lsp 700,":a;2Q\chara\mob_succubus.png",0,0:print 10,500
>Thank you so much for dealing with that awful monster.@
>That thing's been threatening us for years...\
name "Luka"
>Of course!@
>It was no problem!\
name "Succubus"
>Unfortunately...\
name ""
>The succubus sighs.\
name "Succubus"
>The men aren't working any harder.@
>Now they're all just depressed that the monster's gone.\
>It's just ridiculous...\

name "Alma Elma"
lsp 700,":a;2Q\chara\mob_succubus.png",200,0
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Ha ha ha...\
>Why don't you make it so the hardest worker gets a weekend with you, instead?@
>You're a real cutie, so I think it would work quite well...\
name "Succubus"
>W-well...!\
>Hmph.@
>Forget it.@
>I don't even want to touch any man that was lusting after that disgusting hydra.\

name "Succubus"
>But...@
>I wouldn't mind getting some time with our hero that finally stopped her...\
name "Luka"
>Uh...@
>I-I have to go!\
name "Succubus"
>I'll be here, if you're interested...~\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_13d

mov %hanyo13,1
bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
name "Succubus"
lsp 700,":a;2Q\chara\mob_succubus.png",0,0:print 10,500
>I'm glad that the monster's been placated for now.@
>The men are working again, but...\
name "Luka"
>What?@
>What is it?\
name "Succubus"
>It feels wrong to let the Yamata no Orochi have her way like this.\
>And also...@
>all the men are ignoring me.\
name "Luka"
>.......\

if $knight!="Alma" skip 11
name "Alma Elma"
lsp 700,":a;2Q\chara\mob_succubus.png",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Hey!@
>Don't "......." that!\
>Ignoring a succubus' advances is the biggest insult you could give her.\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Succubus"
>Exactly!@
>I'm also quite hungry...\

name "Succubus"
>Hmmm...\
name ""
>The succubus stares down at me for a few moments.@
>...Before licking her lips.\
name "Succubus"
>But you know...@
>You're pretty cute.\
>I'd be more than happy to play with you, instead...\
name "Luka"
>Uh...@
>I-I have to go!\
name ""
dwave 1,"se\asioto2.ogg"
wait 500
name "Succubus"
>Uuu...\
name ""
dwave 1,"se\lvdown.ogg"
>Luka rejected the succubus!\

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Awww, poor baby...\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500

cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_13e

mov %hanyo13,2
bg "bg\bg089.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;2Q\chara\mob_succubus.png",0,0:print 10,500
name "Succubus"
>Oh! You're back.@
>Did you change your mind...?\
name "Luka"
>Uhhh...\
name "Alice"
lsp 700,":a;2Q\chara\mob_succubus.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Not now, idiot!@
>We have to get that damn bird.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>That's not what I came back for!\
name "Succubus"
>Then why...?\
name "Luka"
>Never mind.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main


*yamatai1_14a

mov %hanyo1,0
mov %hanyo14,1
name ""
bg "bg\bg159.bmp",7,1000
name "Luka"
gosub *setwindow_01
>Demon Shrine...@
>It sounds so ominous...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What's wrong with demons?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It just sounds...@ >sinister for some reason.\
name ""
>Actually, it doesn't look any different from the other shrines.@
>Although it almost looks deserted right now...\
csp 699:print 10,500
>Hold on.@
>As I scan the area, I do come across one familiar face.\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st05.png",0,0:print 10,500
>...~\
name ""
>Is that...@ >the girl from Succubus Village?@
>Ririmu?\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>Hm?\
>Oh, goodness!@
>Hello, Luka...\
name ""
>The shocked succubus quickly softens her voice to a sultry whisper.\
name "Luka"
>Ririmu!?\
name ""
>The last time I saw her was in Succubus Village.@
>She was one of Black Alice's minions that got unsealed.\
>...Although she wasn't very loyal to her, fortunately.\
name "Luka"
>What are you doing here?\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>Well...@
>After Succubus Village became official, many immigrants started flooding in.@
>Both the human population and succubus population grew, and the town's been filling up rather quickly.\
>Truth be told, I never felt very comfortable there.@
>I was never a big fan of the "rape, rape, rape" mentality that so many succubi share.@
>I get tired of watching it everywhere, and I didn't like being pressured into it.\
>Koakuma's still there, looking out for trouble...@
lsp 699,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>So I just decided to take a break and come back home for awhile.\
name "Luka"
>Home...?\
name "Ririmu"
>Didn't you know?@
lsp 699,":a;2Q\chara\ririmu_st05.png",0,0:print 10,500
>Koakuma and I were born here!\
>Honestly, I thought you would have been able to tell just from our names...\
name "Luka"
>Your name...?\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>Well...@
>My name's actually just Lilim with a different pronounciation.\
>Hehe. Those two are so adorable...\
>They're from either the Gold Region or Hellgondo, I believe.@
>I know they were raised in Hellgondo, at least.\
>Anyway, what brings you here?\
name "Luka"
>Oh!@
>Wait, before that...@
>What about the Yamata no Orochi?\
name "Ririmu"
>Hmm?@
>Oh, that monster in the cave?\
lsp 699,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>...!!!\
name ""
>Ririmu's eyes suddenly go wide, staring at me.\
name "Ririmu"
>Luka!\
>You didn't...@ >come here to be the sacrifice, did you?\
name "Luka"
>What!?@
>No no no no, I wanted to stop the sacrifices!\
name "Ririmu"
lsp 699,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>Ohhhh...@
>That makes more sense.\
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
name "Alice"
>He came here to be the sacrifice...@
>Why didn't I think of that? It all adds up!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>It's not true!\
name "Ririmu"
>Hehehe...@
lsp 700,":a;2Q\chara\ririmu_st05.png",200,0:print 10,500
>I believe you~.\
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0
>Well, you don't have to worry about that monster.@
>We already defeated her.\
name "Luka"
>Eh?@
>You...beat her?\
name "Ririmu"
>Yep!@
>We took care of the problem.@
>Everything's fine now.\
name ""
>Wait...@
>Ririmu beat Yamata no Orochi for me?\
>That's...@ >Unexpected.\
name "Luka"
>Hold on.@
>Who's "we"?\
>Was your sister here, too?\
name "Ririmu"
>Oh, no.@
>Like I said, Koakuma stayed in Succubus Village.\
>I teamed up with that cute fox girl, and we resolved it together!\
name "Luka"
>Fox girl...?\

if $knight!="Tamamo" && $guest2!="Tamamo" skip 3
name ""
>She can't be talking about Tamamo...\

if $knight="Tamamo" || $guest2="Tamamo" skip 3
name ""
>...Tamamo?\

name "Ririmu"
>I think she's in the Fox Shrine right now.\
>She's a blonde girl, she has seven tails, and her lower body looks like a giant fox.@
>Really, you can't miss her.\
name "Luka"
>Oh, Nanabi!\
name "Ririmu"
>Yes, that was her name!\
name ""
>So Nanabi's here, too.@
>I guess I should go thank her for taking care of the village.\

if $knight!="Tamamo" && $guest2!="Tamamo" skip 13
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmm, I see...@
>It seems that there's no trouble here, after all.\
name ""
>Tamamo walks over to us.\
name "Tamamo"
>Which means you'll be focusing on getting the Garuda Girl back now. Correct?\
name "Luka"
>Oh! Right!\
name ""
>I quickly turn back to Ririmu.\

if $knight="Tamamo" || $guest2="Tamamo" skip 3
>But later.@
>Right now...\

name "Luka"
csp 699
lsp 700,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>Ririmu...@
>Did you see a bird monster fly overhead earlier?\
name "Ririmu"
>Bird monster...?@
>Oh! Yes!\
>She cast a shadow over the whole village.@
>It was impossible to miss...\
name "Luka"
>Great!@
>We need to find her!\
>Do you know where she went?\
name "Ririmu"
>Where did she...?\
name ""
>Ririmu turns her head.\
name "Ririmu"
>Oh!@
>The mountains!\
>She went into the mountains! Over that way!\
name ""
>She extends her arm, pointing northwest.\
name "Luka"
>That's where I need to go, then.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>Wait.@
>You're going...there?\
name "Luka"
>Well...Yeah, I have to. Don't I?\
name "Ririmu"
>...........\
name ""
>Ririmu stares at me with a concerned expression.\
name "Ririmu"
>...You shouldn't go up there.\
name "Luka"
>Eh!?@
>Why not?\
name "Ririmu"
>The monsters up in the mountains are powerful.@
>Extremely powerful. The strongest in the region by far.@
>And they're known to be very hostile toward humans...\
>Even someone as powerful as you would struggle to fight them.\
name "Luka"
>That's...\
name ""
>Actually, I don't think I've ever been up there before.@
>Can it really be as bad as she says?\
name "Luka"
>I'm sure it'll be okay.@
>Even if it's not, I have to go up there.\
>We can't continue without the Garuda Girl...\
name "Ririmu"
>Hmmm...So you won't be convinced.\
>Then...@
wait 300
>Take me with you!\
name "Luka"
>Ehhh!?\
name "Alice"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>What?@
>No! You'd only slow us down...\
name "Ririmu"
>Please listen to me.@
>It's too dangerous for you to go by yourself.\
>I know you have other people with you...@
>But even so, I would feel awful if something were to happen to any of you.\
>So let me go, too!\
>I can't fight very well. But I can heal you, and possibly charm some of the monsters...\
name "Luka"
>Well...\
name ""
>She seems to know the mountains pretty well.@
>It can't hurt to take her along, right?\
name "Luka"
>It would be great if you could help us...\
name "Ririmu"
>Okay!@
>I'm going with you, then!\
name "Alice"
>As always...\
name ""
>Alice gives a defeated sigh.@
>She just doesn't like other people very much, does she?\
name ""
bgmstop
csp 699
lsp 700,":a;2Q\chara\ririmu_st05.png",0,0:print 10,500
>............\
dwave 1,"se\lvup.ogg"
mov $guest1,"Ririmu"
>Ririmu joined the party!
wait 4500
>\
wait 500
bgm "bgm\yamatai.ogg"
name "Ririmu"
>So, when are we leaving?\
name "Luka"
>Hmm...\
>There are still some villagers that I want to talk to.@
>After that, we'll be ready.\
name "Ririmu"
>Okay!@
>I'll just follow you around until then.\
name "Luka"
>Wait, "follow" me?\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>Er...@ >I mean I'll just go along with you.@
lsp 700,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>Sorry. Bad choice of words. Hehe~.\
name ""
>She is kind of adorable...@
>Definitely not my enemy anymore.\
name "Luka"
>Okay!@
>Let's get going, then.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st05.png",0,0:print 10,500
>Right~!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;2Q\chara\ririmu_st05.png",200,0:print 10,500
>You are way too excited about this...\
name ""
>Thus, we leave the shrine.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_14b

mov %hanyo14,2
name ""
bg "bg\bg159.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Huh...\
name ""
>The shrine seems to be empty right now, for some reason.\
>Maybe I should check back later.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Hoping a succubus will appear?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>What?@
>No! It's not that!\
name "Ririmu"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Hmm?\
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>If it's a succubus you're looking for, you know I'm right here, Luka~.\
name "Luka"
>Ghh...\
>Forget it, let's just go back through the village.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_14c

mov %hanyo1,0
mov %hanyo14,1
name ""
bg "bg\bg159.bmp",7,1000
name "Luka"
gosub *setwindow_01
>Demon Shrine...?\
name ""
>I don't think I've ever been here before.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Disappointed?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>No!\
name "Ririmu"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>There aren't many succubi in this village.@
>Just one or two...\
>I was one of the few that lived here.@
lsp 700,":a;2Q\chara\ririmu_st05.png",200,0:print 10,500
>Such a nice village...\
name ""
>Ririmu lets out a contented sigh.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Right...\
>There's nothing here, so let's head back.\
name "Luka"
>Yeah...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_14d

mov %hanyo14,2
gosub *setwindow_01
name "Luka"
>Hmm...\
name ""
>I turn toward the Demon Shrine.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>No.@
>There's no succubus there to rape you.@
>We don't have time for this.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I know!\
name ""
>With that, I turn back around.\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main

*yamatai1_15

name "Luka"
>Hmmm...@
>That's the cave where the Yamata no Orochi is.\
name ""
>I didn't come here to fight her.@
>But I can't just leave the village to fend for themselves!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Do it later.@
>It's a waste of time right now.\
name "Ririmu"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>But the sacrifice will have already been sent away by the time we come back...@
>It might be better to take care of it now.\

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmmmm...\
>I assume this monster would be no trouble for you, correct?\
name "Luka"
>Well, yeah...\
name "Tamamo"
>Then it would be torn to pieces if it dared to fight with me.@
>I could easily handle this myself.\
>But I suppose I'll let you decide.@
>I can just as easily clean up this mess later.\

name "Luka"
>Hmmm...\
name ""
;if tamamo is with you csel "Garuda Girl is more important.",*yamatai1_15a,"Send Tamamo alone.",*yamatai1_15b,"Fight the monster now.",*yamatai1_15c
;if not csel "Garuda Girl is more important.",*yamatai1_15a,"Fight the monster now.",*yamatai1_15c

*yamatai1_15a

;should have this after you decide to go to the cave first. since this can repeat
mov %tamamo_rep,%tamamo_rep-1
mov %ririmu_rep,%ririmu_rep-1
mov %alice_rep,%alice_rep+2

cspl 699,700:print 10,500
name "Luka"
>No.@
>We have to go to the mountains and find the Garuda Girl.@
>The entire world may depend on it...\

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>And you're worried about what you may find up there, so you want me to accompany you.@
>Correct?\
name "Luka"
>Yeah...\
name ""
>I've never been there before.@
>And if those two succubi are there, then who knows what else is waiting for us...\
name "Tamamo"
>I see.\
>Very well.@
>We'll go to the mountains first, then.\

name "Alice"
lsp 699,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Good.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Well...@
>I suppose the monster can wait, for a little bit longer.\
name "Luka"
;if tamamo is with you >Thank you, Tamamo.\
;if not >We need to get ready to head up there.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_15b

mov %alice_rep,%alice_rep+1
mov %ririmu_rep,%ririmu_rep+1

cspl 699,700:print 10,500
name "Luka"
>We don't have time to deal with it right now...\
>Tamamo.@
>Can you take care of it?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>Hmmm?\
name "Luka"
>If it were any other time, IW ould do everything I could to help.@
>But...\
name "Tamamo"
>Mhmm.\
>You sure you don't need my help with the Garuda Girl?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>There are three of us.@
>The idiot's a one-man army on his own. I'm sure we'll manage.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Tamamo"
>Well...@
>Alright. I suppose that's okay, then.\
>I'll follow you to the mountains after I stomp this annoying little bug.\
lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>See you later~!\
name ""
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
dwave 1,"se\asioto2.ogg"
>Tamamo left, heading toward the Yamata no Orochi's cave.\
name "Alice"
>Good...@
>Gets rid of her for awhile.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmmm?@
>Do you not like Tamamo?\
name "Luka"
>She doesn't like anybody.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>.........\
name ""
>Alice glares at me for a moment before speaking again.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...I had to be raised by her.@
>She was horrible.\
>I hope she never has any children of her own, because she'd be a horrible mother.\
name "Ririmu"
>I-I see.\
name "Luka"
>...........\
name ""
>I would be surprised if Tamamo never had children at any point...\
>Was she really as bad as Alice says, though?@
>I'll probably never know...\
name "Luka"
>A-anyway...@
>We need to get ready to head up the mountains.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Right!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Finally...\
name ""
>Thus, we turn back to the village.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg088.bmp",7,1000
goto *yamatai1_main

*yamatai1_15c

mov %tamamo_rep,%tamamo_rep+1
mov %ririmu_rep,%ririmu_rep+2
mov %alice_rep,%alice_rep-2
cspl 699,700:print 10,500
name "Luka"
>Okay!@
>Let's go stop the Yamata no Orochi!\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st05.png",0,0:print 10,500
>...~@
>I knew you cared!\
name "Alice"
lsp 700,":a;2Q\chara\ririmu_st05.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What?@
>No!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>Alice quickly objects.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>We don't have time for this!@
>The atupid monster will still be here when we get back.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500

name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Fufufu...\
>Calm down, idiot.@
>It won't take long.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>A few minutes could be life and death for the Garuda Girl.@
>We don't know what they're going to do with her.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>No.@
>Forget it.@
>Do what you want, but I'm not helping with this.\
name ""
dwave 1,"se\escape.ogg"
csp 700
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Alice slithers away, back into the village.\
name "Luka"
>.........\
name "Tamamo"
>Sheesh.@
>Even after 20 years, she's still a whiny brat.\
name "Ririmu"
lsp 699,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>I hope she's wrong about the poor Garuda Girl...\
name "Tamamo"
>They won't hurt her.@
>With her ability to fly and sheer speed, she's far too valuable to simply murder.\
name "Luka"
>I hope you're right...\
name "Ririmu"
>Me, too...\
name "Tamamo"
>If you're so worried...@
lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>Then let's finish this quickly~!\
name ""
>With that, the three of us head toward the cave.\
goto *yamatai_orochi01

*yamatai1_16a

name "Luka"
>So they took the Garuda Girl into the mountains...@
>And Shirohebi said there's a path we can take on the northwestern side of town.\
name ""
>The mountains are covered in a dense forest.@
>No telling what could be lurking in that place...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Okay, so what are we waiting for?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>............\
csel "Ready.",*yamatai1_16b,"Not yet.",*yamatai1_16c

*yamatai1_16b
return

*yamatai1_16c

name "Luka"
>There's still something I want to check...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Oh, come on!@
>We don't have all day!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Just give me a minute!\
name ""
>With that, I turn back to the village.\
cspl 3,7
csp 611
cspl 699,705
goto *yamatai1_main







*goldshrine

csp 700
;gosub *genzaiti_bg
bg "bg\bg099.bmp",10,1
bgm "2Q\bgm\field10.ogg"
name "Luka"
>Six orbs...\
name ""
>We finally got them all.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Took long enough.@
>You sure took your sweet time...\
name "Luka"
>Then do it yourself next time.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.\
name "Luka"
>Anyway...@
>The shrine is near Gold Port, right?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Yeah, in the forest nearby.\
name ""
>Once we get the Garuda Girl, we'll finally be ready to put an end to this, once and for all.\
>Whatever Ilias tries to do, whatever new tricks she has...@
>We'll be ready to stop her, no matter what.\
name "Luka"
>Alright, let's go!\
name ""
>We head north to the Garuda Girl's shrine, with the six orbs we collected from all over the world.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg137"
bgm "2Q\bgm\church.ogg"
name ""
>A small altar, in the middle of the forest.@
>Completely untouched by the humans nearby...\
>It's eerily quiet here, but also incredibly peaceful.@
>It reminds me of Sylph's forest, almost...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>...............\
wait 500
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>There.@
>There's the egg.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name ""
>Sure enough, sitting in the middle of the small clearing, the tiny altar had a large egg at the center.\
name "Luka"
>Okay, we have the orbs.@
>Now we just have to perform the incantation...\
name ""
wait 2500
bgmstop
name "???"
>Thank you, Luka.@
>You fulfilled your role perfectly.\
name "Luka"
>Eh!?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Who is that?@
>Show yourself!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name ""
>A female voice I didn't recognize...\
wait 1000
dwave 1,"se\asioto3.ogg"
bgm "2Q\bgm\shirome.ogg"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,1500
>Suddenly, two familiar succubi calmly approach from behind the trees.\
>Wait!@
>They were the ones from Selene's ship!\
name "???"
>You saved us quite a lot of trouble, bringing the six orbs here...\
name "Morrigan"
>Hahahaha!@
>You're such an idiot~!\
cspl 699,700
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>A trap...@
>Figures.\
name "Luka"
>Who are you!?\
name "???"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>Oh, my apologies.@
>I never did formally introduce myself, did I?\
name "Astaroth"
>I'm Astaroth. A succubus.@
>And...@ >that's really all you need to know, isn't it?\
name "Morrigan"
>You didn't think we were just gonna let you have the Garuda, did you?\
name "Luka"
>Ghh...\
name ""
>Just handing over the Purple Orb like that...@ >I should've known they were planning something.\
name "Luka"
dwave 1,"se\slash.ogg"
>There's no way I'm giving you the orbs!\
name "Alice"
csp 700
dwave 1,"se\fire2.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"52b.png",67,0:print 10,500
>Do you really think you can defeat us?\
name "Morrigan"
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>Oooooh!@
>Looks like she wants to fight~.\
name "Astaroth"
>..............@
>...Not interested.\
name ""
dwave 1,"se\yami.ogg"
wait 1500
dwave 1,"se\dageki.ogg"
wait 1500
dwaveloop 2,"2Q\se\electric.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"51b.png",-133,0
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
name "Alice"
>Agh!@
>What is this!?\
name "Luka"
>I can't...move!\
name ""
>In an instant, electricity courses through my entire body.@
>All of my muscles freeze up, going completely unresponsive.\
>She...paralyzed us?\
name "Astaroth"
>We'll be taking these, now.\
name ""
dwave 1,"se\asioto2.ogg"
wait 1000
dwave 1,"se\miss.ogg"
>Astaroth calmly walks over and snatches the orbs up from my pocket.\
name "Astaroth"
csp 699
lsp 700,":a;2Q\chara\astaroth_st01.png",0,0:print 10,500
>Don't worry...@
>I'll make sure to come back for you later...\
name ""
dwave 1,"se\ero_chupa4.ogg"
name "Luka"
>Mnnn...\
name ""
>Astaroth forces me into a long, deep kiss while I'm paralyzed.\
wait 500
dwave 1,"se\ero_chupa5.ogg"
wait 500
name "Astaroth"
>Hehe...Tasty.\
name "Morrigan"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;2Q\chara\morrigan_st03.png",-200,50:print 10,500
dwavestop 2
>Sis! Hurry!@
>We have to wake her up!\
name "Astaroth"
>Right...\
dwavestop 2
name "Astaroth"
>Let's make this quick.@
>Face toward the egg, and repeat my words.\
name "Morrigan"
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>Got it!\
name "Luka"
>N-no...\
name ""
>If they take the Garuda, then...!\
name "Astaroth"
>Child of the holy bird who has yet to hatch in this world...\
name "Morrigan"
>Child of the holy bird who has yet to hatch in this world...\
name ""
name "Astaroth"
>One whose wings are free to soar over the sky...\
name ""
name "Morrigan"
>One whose wings are free to soar over the sky...\
name ""
dwave 1,"se\power.ogg"
>As they begin to speak, I feel energy begin to fill the area around us.@
>It feels like life itself is radiating from the giant egg in front of me.\
>Then...\
csp 699
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
>We have to stop them!\
>But I just...@ >can't...@ >move!\
name "Astaroth"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>Awaken, Garuda!\
name "Morrigan"
>Awaken, Garuda!\
name ""
>As the two shout that order at the egg, a crack appears from the egg, shooting forth dazzling light.\
cspl 699,700
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1000
cspl 699,701
lsp 700,":a;chara\galda_st01.bmp",0,0
csp 2:print 10,5000
>...As the light fades, a giant monster is in the center of the room!\
name "Morrigan"
>Whoaaaa...@
>She's huge!\
lsp 701,":a;chara\galda_st03.bmp",0,0:print 10,500
name "Garuda Girl"
>Kuee!\
name ""
>The Garuda Girl happily flaps her wings as she stares down at the two succubi.\
name "Astaroth"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>She should see us as her parents now.@
>This should keep her out of their control.\
name "Morrigan"
>Huh...@
>That's kinda weird, though. Isn't it?@
>I mean, we are sisters...\
name ""
dwave 1,"se\slash.ogg"
wait 1000
name "Astaroth"
>Hmm?\
name ""
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0
lsp 699,":a;2Q\chara\morrigan_st03.png",-200,50:print 10,500
>As the paralysis finally begins to wear off, I draw my sword once again.\
name "Astaroth"
>Looks like it's time to go...\
name ""
>Morrigan and Astaroth quickly hop on the Garuda Girl's back.\
name "Astaroth"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>Until next time, boy.@
>Hehehehe...\
name "Morrigan"
>Too bad for youuuu~!@
>She's ours now~!\
name ""
dwave 1,"se\galda.ogg"
cspl 699,701
bgmstop
print 10,500
>The two quickly leave, flying away on the Garuda Girl's back.\
name "Luka"
>N-no...\
bgm "2Q\bgm\church.ogg"
name ""
>They stole her.@
>They actually stole her...\
>I can't get to Hellgondo.@
>I can't get anywhere fast enough.\
>Is...is it over?@
>Did I fail?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
>Ghhh...@
>Insolent brats...\
name ""
>Alice is still a bit stunned from that attack.@
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>She only just now manages to get back up.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Well...@
>...that's a problem.\
name "Luka"
``"Problem"!?@
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>What do you mean "problem"!?\
>If we don't have the Garuda, we'll never stop Ilias in time!@
>She could attack now, and it would be all over...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Calm down, idiot.@
>The world hasn't ended yet.\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>But I'll admit, they got us good this time.@
>Who the hell are they, anyway?\
name "Luka"
>I don't know!@
>I've never seen them before!\
name ""
>Where did they come from?@
>Did Black Alice have something to do with it...?\
name "Luka"
>But...@ >What else can we do now?\
name "Alice"
>We need to get her back, somehow...\
name "Luka"
>But how!?@
>She sees those succubi as her parents!\
>Even if we can get her back...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I know.@
>I'm thinking, hush.\
name ""
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Alice closes her eyes, lost in thought for a few moments.\
name "Alice"
>................\
wait 1000
>...My eyes...\
name "Luka"
>Eh?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>We might still be able to get her back.\
>I can use my eyes to bring her under our control, then maybe I can tame her.@
>That way, we can still use her to fly around quickly.\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Luka"
>R-really?@
>So it's not hopeless?\
name "Alice"
>It was never hopeless, moron.@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Calm your hysterics, stop, and actually think for a few moments.\
>Just because something doesn't go exactly the same way as it did before doesn't mean we're doomed.@
>Not yet, anyway...\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Ah...@
>Yeah, you're right...\
name ""
>I won't give up!\
wait 500
name "Luka"
>But...@
>Where did they go?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>That...@
>I don't know.\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>They flew southeast, which is rather strange.@
>If they really wanted to keep her away from us, then they should have flown north toward Hellgondo.\
name "Luka"
>Hmmmmmmm...\
name ""
>What's southeast of here?@
>We'll probably have to search around for awhile.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Unfortunately, in this dense forest, I couldn't see exactly where they were going.@
>They could be going in a completely different direction for all we know.\
name "Luka"
>Yeah...@
>Hmmm...\
name ""
>Maybe someone in another town saw where they went?\
name "Luka"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Let's head back to Gold Port for now.@
>Maybe someone saw them fly away.\
name ""
>You won't get away with this, Astaroth...\
bgmstop
csp 699
bg black,6,1500
>..................\
bg "bg\bg140.bmp",6,1500
bgm "2Q\bgm\field12.ogg"
>Meanwhile...\
name "Morrigan"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>Wow!@
>We're flying so high up!\
name "Astaroth"
>Mhm...\
name "Morrigan"
>Hehe~.\
>But uh, what do we even need this bird for?\
name "Astaroth"
>We don't.@
>The important thing was to keep her out of the boy's hands.\
>Beyond that, she's useless to us.\
name "Morrigan"
>So what?@
>Should we just kill her, then?\
name "Astaroth"
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>...No.\
>I considered it.@
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>But to be honest, I'm already a little attached to her.\
>She is kind of cute, in her own way...\
name ""
>The red-haired succubus gently strokes the Garuda Girl's fluffy black as she flies through the sky.\
name "Garuda Girl"
>Kweh~!\
name "Morrigan"
>She'll make a good pet.@
>Oh! What should we name her?\
name "Astaroth"
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>Name her what you want. I don't really care about that.\
name "Morrigan"
>Hmmmmm...\
wait 1000
>Meh.@
>I'll decide later.\
wait 1000
>Hey, where are we going?\
name "Astaroth"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>Back to Black Alice.@
>She might have new orders for us.\
name "Morrigan"
lsp 699,":a;2Q\chara\morrigan_st03.png",-200,50:print 10,500
>Eh!?@
>You're still gonna take orders from her?\
>She's gonna betray us eventually, you know?\
name "Astaroth"
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>Of course she is.@
>Do you think I'm that naive?\
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>However...@ >she might still be of some use to us.\
>Heh heh...@
>To think, she truly believes she's the one in charge here.\
lsp 700,":a;2Q\chara\astaroth_st02.png",200,0:print 10,500
>The moment our mother and sister are unsealed...@ >that's when the real fun will begin.\
name "Morrigan"
lsp 699,":a;2Q\chara\morrigan_st01.png",-200,50:print 10,500
>Hehe...whatever you saaaay~.\
lsp 699,":a;2Q\chara\morrigan_st02.png",-200,50:print 10,500
>Who knows? Maybe that boy'll just kill her before that happens.\
name "Astaroth"
>That would be a load off of our backs.\
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>But...@ >I still don't understand.\
>Why did she unseal us?@
>She knows where our loyalties lie...@
>Is she really so arrogant to think she can control us?\
>Hrmmm...\
name ""
>Astaroth frowns as the two continue to fly through the sky.\
name ""
cspl 699,700
bgmstop
bg black,6,1500
>.............\
;return to gold port.
reset







*citygoldport1_main0

mov %genzaiti,19
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg119.bmp",7,1500
bgm"bgm\gordport.ogg"



*citygoldport1_main

name ""
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %hanyo1<2 lsp 601,":s/20,20,0;#FFFFFF#FF4444Youth ",95,160:spbtn 601,601
if %hanyo1>=2 lsp 601,":s/20,20,0;#D3D3D3#FF4444Youth ",95,160:spbtn 601,601
if %hanyo2<3 lsp 602,":s/20,20,0;#FFFFFF#FF4444City Girl ",95,190:spbtn 602,602
if %hanyo2>=3 lsp 602,":s/20,20,0;#D3D3D3#FF4444City Girl ",95,190:spbtn 602,602
if %hanyo3<1 lsp 603,":s/20,20,0;#FFFFFF#FF4444Ruffian ",95,220:spbtn 603,603
if %hanyo3>=1 lsp 603,":s/20,20,0;#555555Ruffian ",95,220
if %hanyo4=0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Mysterious Woman ",95,250:spbtn 604,604
if %hanyo4=1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Selene's House ",95,250:spbtn 604,604
if %hanyo4>=2 lsp 604,":s/20,20,0;#555555#FF4444Selene's House ",95,250
if %hanyo5<1 lsp 605,":s/20,20,0;#FFFFFF#FF4444Hunter ",95,280:spbtn 605,605
if %hanyo5>=1 lsp 605,":s/20,20,0;#D3D3D3#FF4444Hunter ",95,280:spbtn 605,605
if %hanyo6<2 lsp 606,":s/20,20,0;#FFFFFF#FF4444Soldier ",95,310:spbtn 606,606
if %hanyo6>=2 lsp 606,":s/20,20,0;#D3D3D3#FF4444Soldier ",95,310:spbtn 606,606
if %hanyo7<2 lsp 607,":s/20,20,0;#FFFFFF#FF4444Officer ",95,340:spbtn 607,607
if %hanyo7>=2 lsp 607,":s/20,20,0;#D3D3D3#FF4444Officer ",95,340:spbtn 607,607
if %hanyo3=1 lsp 607,":s/20,20,0;#FFFFFF#FF4444Officer ",95,340:spbtn 607,607
if %hanyo10<2 lsp 610,":s/20,20,0;#FFFFFF#FF4444Weapon Shop ",410,160:spbtn 610,610
if %hanyo10>=2 lsp 610,":s/20,20,0;#D3D3D3#FF4444Weapon Shop ",410,160:spbtn 610,610
if %hanyo11<1 lsp 611,":s/20,20,0;#FFFFFF#FF4444Tool Shop ",410,190:spbtn 611,611
if %hanyo11>=1 lsp 611,":s/20,20,0;#D3D3D3#FF4444Tool Shop ",410,190:spbtn 611,611
if %hanyo12<1 lsp 612,":s/20,20,0;#FFFFFF#FF4444Lottery ",410,220:spbtn 612,612
if %hanyo12>=1 lsp 612,":s/20,20,0;#D3D3D3#FF4444Lottery ",410,220:spbtn 612,612
if %hanyo13<2 lsp 613,":s/20,20,0;#FFFFFF#FF4444Ilias Kreuz HQ ",410,250:spbtn 613,613
if %hanyo13>=2 lsp 613,":s/20,20,0;#D3D3D3#FF4444Ilias Kreuz HQ ",410,250:spbtn 613,613
if %hanyo14<2 lsp 614,":s/20,20,0;#FFFFFF#FF4444Port ",410,280:spbtn 614,614
if %hanyo14>=2 lsp 614,":s/20,20,0;#D3D3D3#FF4444Port ",410,280:spbtn 614,614
if %hanyo4=2 lsp 614,":s/20,20,0;#FFFFFF#FF4444Port ",410,280:spbtn 614,614
if %hanyo15<2 lsp 615,":s/20,20,0;#FFFFFF#FF4444Hero's Shrine ",410,310:spbtn 615,615
if %hanyo15>=2 lsp 615,":s/20,20,0;#D3D3D3#FF4444Hero's Shrine ",410,310:spbtn 615,615
print 1
btnwait2 %cmd1
if %cmd1=0 goto *citygoldport1_main
if %cmd1=-1 gosub *menu:goto *citygoldport1_main
cspl 600,699
if %cmd1=601 && %hanyo1=0 goto *citygoldport1_01a
if %cmd1=601 && %hanyo1>=1 goto *citygoldport1_01b
if %cmd1=602 && %hanyo2=0 goto *citygoldport1_02a
if %cmd1=602 && %hanyo2=1 goto *citygoldport1_02b
if %cmd1=602 && %hanyo2>=2 goto *citygoldport1_02c
if %cmd1=603 && %hanyo3=0 goto *citygoldport1_03
if %cmd1=604 && %hanyo4=0 goto *citygoldport1_04a
if %cmd1=604 && %hanyo4=1 goto *citygoldport1_04b
if %cmd1=605 goto *citygoldport1_05
if %cmd1=606 && %hanyo6=0 goto *citygoldport1_06a
if %cmd1=606 && %hanyo6>=1 goto *citygoldport1_06b
if %cmd1=607 && %hanyo3=1 goto *citygoldport1_07c
if %cmd1=607 && %hanyo7=0 goto *citygoldport1_07a
if %cmd1=607 && %hanyo7>=1 goto *citygoldport1_07b
if %cmd1=610 && %hanyo10=0 goto *citygoldport1_10a
if %cmd1=610 && %hanyo10>=1 goto *citygoldport1_10b
if %cmd1=611 goto *citygoldport1_11
if %cmd1=612 goto *citygoldport1_12
if %cmd1=613 && %hanyo13=0 goto *citygoldport1_13a
if %cmd1=613 && %hanyo13>=1 goto *citygoldport1_13b
if %cmd1=614 && %hanyo4=2 return
if %cmd1=614 && %hanyo14=0 goto *citygoldport1_14a
if %cmd1=614 && %hanyo14>=1 goto *citygoldport1_14b
if %cmd1=615 && %hanyo15=0 goto *citygoldport1_15a
if %cmd1=615 && %hanyo15>=1 goto *citygoldport1_15b
goto *citygoldport1_main

*citygoldport1_01a

mov %hanyo1,1
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Hey traveler, welcome to Gold Port!\
>Our town has a bad reputation as a place for lowlifes...@
>But it's actually a nice place!\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;2Q\chara\alice_st16b.png",-133,0:print 10,500
>Oh, please...@
>Anybody with functioning eyes can see what an awful town this is.\
name "Youth"
>W-well, it has seen better days. That's true...\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>So, does someone pay you to just stand here and tell lies, or are you doing it for free?\
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Youth"
>...The innkeeper lets me stay there for free if I stand here and greet travelers during the day.\
name "Alice"
>.............\
name "Luka"
>.............\
name ""
>I feel bad for him, now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_01b

mov %hanyo1,2
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Youth"
>Hello, traveler. Welcome to Gold Port!\
>When you're weary, be sure to rest up at the Gold Port Inn!\
name "Alice"
lsp 700,":a;chara\mob_seinen1.bmp",200,0
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>Just shut up already...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_02a

mov %hanyo2,1
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>I immigrated here from Grangold.@
>There were too many Ant Girls back there...\
>I can't calm down when I'm near monsters.@
>Every time they were near me, I just got the chills...\
name "Luka"
>Not all monsters are dangerous, you know.\
name "City Girl"
>Most are.\
name "Alice"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>You would know. Right, Luka?\
name "Luka"
>............\
name "Alice"
csp 700
lsp 699,":a;chara\alice_st13b.bmp",67,0:print 10,500
>That's something I never understood about you.\
>You're attacked by almost every monster you meet.@
>Every single one of them tries to rape you at some point.@
>But when weaker humans get nervous around them, you act like they're being unreasonable.\
lsp 699,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>None of those monsters are really evil, though.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",67,0:print 10,500
>...But they are dangerous.\
lsp 699,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>They're only dangerous when humans don't accept them!\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Accept them as what, their predators?\
name "Luka"
>No!@
>It's not like that...\
name "Alice"
>It amazes me how you can still have so little self-awareness, after everything you've been through.\
name ""
>Alice just sighs as we continue through the plaza.\
name "Luka"
>I know coexistence can work!@
>I achieved my dream before!\
name "Alice"
>.............\
name ""
>Now she's just silently staring, refusing to say anything more.\
name "Luka"
>You'll see, too!\
name "Alice"
lsp 699,":a;chara\alice_st11b.bmp",67,0:print 10,500
>...Whatever.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main

*citygoldport1_02b

mov %hanyo2,3
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>I have an uneasy feeling.@
>The same feeling I used to get when I was near a monster...\
>But I'm not sure why.\
name "Alice"
lsp 700,":a;chara\mob_musume1.bmp",375,0
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>...............\
name "City Girl"
>O-oh, I'm sorry, ma'am.@
>I don't...like girls, so I won't be your client.\
name "Alice"
lsp 699,":a;chara\alice_st15b.bmp",-133,0:print 10,500
>I will burn this whole city down.\
name "Luka"
>Looks like you'd fit in pretty well here, after all.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Excuse me?@
>Didn't you say we used to be married before you were sent back?@
>Doesn't this bother you at all?\
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Luka"
>Er...@
>Well, when you put it that way...\
name ""
>It's not like I picked her clothes for her, though.@
>She could at least wear panties in her human form...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_02c

mov %hanyo2,3
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "City Girl"
>At least we're not like Succubus Village.@
>I heard that entire city got taken over.\
>Why can't monsters just live in their own towns, away from us?\
name ""
>The girl sighs.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_03

mov %hanyo3,1
lsp 700,":a;chara\mob_seinen2.bmp",200,0
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
gosub *setwindow_01
name "Ruffian"
>Hey, babe...@
>How much?\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>Hmph.@
>I wouldn't touch you if you were the last man in the world.\
name "Ruffian"
>Oooh, feisty!\
name "Alice"
>Rrrrgh...\
lsp 699,":a;chara\alice_st12b.bmp",-133,0:print 10,500
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
lsp 699,":a;chara\alice_st12b.bmp",-133,0
csp 2:print 10,300
>If you like me that much, you'll go jump off the dock over there and drown yourself.@
>Can you do that for me?\
name "Ruffian"
>Y-yes, master!\
name ""
dwave 1,"se\asioto1.ogg"
lsp 699,":a;chara\alice_st11b.bmp",67,0
csp 700:print 10,500
>The man sprints away, toward the dock.\
name "Luka"
>Alice...\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Oh, don't look at me like that.@
>I'm sure someone will pull him out.@
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>...Maybe.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_04a

mov %hanyo4,1
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman "
>Hmmm, yes...@
>You seem to be the kind of man I'm looking for.\
>Could I ask a favor of you...?\
name ""
name "Luka "
>Ah!\
name ""
>That's her!@
>That's Captain Selene!\
name "Woman"
>...Ah, there's an ill wind blowing today. @
>Maybe some other time. \
name "Luka"
>Hold it!@
lsp 700,":a;chara\serene_st03.bmp",0,0:print 10,500
>I need to talk to you!\
name "Woman"
>Hmmm?@
>What is it...?\  
name "Luka"
>Selene, I already know what's really going on.\
name "Selene"
>!?@
>How did you know my name...?\
name ""
>Her face lights up in shock for just a moment, before going back to her normal expression.\
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Selene"
>...I see.@
>Very well, then.\
>Please come to my house later.@
>I want to speak with you...\
>It's at the end of that road over there, on the right side.@
>You can't miss it...\
name "Luka"
>I will.\
name ""
dwave 1,"se\asioto2.ogg"
csp 700:print 10,500
>With that, the Pirate Captain Selene left the plaza.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What was that all about?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>That was the woman we were looking for.@
>We'll have to go see her later.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Hrmm...@
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>I don't get it, but I'm sure it'll all be explained soon.\
name ""
>Alice can only let out a defeated sigh.\
name "Luka"
>Anyway...@
>Is there anyone else I should talk to before going to Selene's house?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_04b_ta

lsp 699,":a;2Q\chara\alice_st17b.png",-133,0
lsp 700,":a;chara\tamamo_st31.bmp",200,0:print 10,500
name "Tamamo"
>Hehe...@
dwave 1,"se\umaru.ogg"
lsp 700,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>You're such a child.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>Sh-shut up!\
name "Luka"
>Tamamo!\
name "Selene"
lsp 699,":a;chara\serene_st03.bmp",-200,0:print 10,500
>Oh, my!@
>Who might you be...?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Hmm?\
>Oh, I'm Tamamo. One of Luka's companions.@
lsp 700,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>Don't mind me. I'll help with the Beelzebubs, too~.\
name "Selene"
>Nine tails...@
>You seem more than capable...\
>Very well.@
>I would be happy to have your help.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Good.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>...............\
name ""
>Alice is quietly shivering behind me.\
return


*citygoldport1_04b_tab

name "Tamamo"
lsp 700,":a;chara\serene_st01.bmp",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmm...@
>Purple Orb, eh?\
>Now how did a human like you manage to get ahold of that?\
name "Selene"
>Hehehe...@
>I stole it.\
>It was my most prized possession for a reason.@
>I managed to take it from what was perhaps the strongest monster I had ever seen, out in the Western Sea.\
>To this day, I'm amazed I survived the encounter.@
>I wonder if she's still out there...?\
name "Luka"
>Monster?@
>Who had the Purple Orb?\
name "Tamamo"
if $knight_pyr="Tamamo" >Remember what I said at the Pyramid?@
>I entrusted the six orbs to my strongest, most loyal subordinates.@
>Three in the sea, and three on the land.\
>The Blue orb went to Kraken.@
>The Silver Orb went to Poseidoness.@
>And the Yellow Orb went to Sphinx.\
>The Green Orb was protected by the Ice Princess, Shiva. But we gave it to the Grand Noah royal family, instead, as a token of good will.@
>We didn't want something so valuable drawing attention to my village.\
name "Luka"
>Ice Princess...?\
name ""
>Shiva?@
>Never heard of her.\
name "Tamamo"
if $knight_banditcave="Tamamo" >Phoenix had the Red Orb in the depths of Gold Volcano. But somehow, those cute little girls on the Ilias Continent managed to get it, instead.@
if $knight_banditcave!="Tamamo" >Phoenix had the Red Orb in the depths of Gold Volcano. But supposedly, she's lost hers too.@
>How that happened is anyone's guess.\
>Finally, the Purple Orb was guarded by Leviathan in the Western Sea.@
>...And apparently, this pirate woman managed to steal it.\
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Hmph.@
>Stealing the Purple Orb and opening the Calamity Box...@
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>You're a nosy one, aren't you?\
name "Selene"
>...I was reckless.@
>I ignored all of the warnings I had heard about the box.\
>I had assumed they were all lies to keep anyone from claiming the treasure inside.@
>Pirates make up false legends quite often, to deter other pirates while they try to find the treasure themselves.\
>I did ultimately find the box, and opened it to claim my reward...@
>...But by the time I realized my mistake, there was nothing I could do.@
>All I could hope for was that a strong enough Hero would one day finally come to Gold Port and help.\
>So I've wandered the town as a ghost, for all of these years...\
name "Luka"
>Wow.\
name ""
>It's been over a century since she "disappeared", so she's been here for a long time.\
name "Selene"
>But now that you're here, we can finally stop those monsters for good.\
>And not a moment too soon.@
>That seal won't last forever...\
return


*citygoldport1_04b_tac

name "Tamamo"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Don't be such a baby.@
>You could kill them with a mean look if you wanted to, you know.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>Sh-shut up!@
>You're not helping!\
name "Tamamo"
>No complaints.@
>We're going, and you'll do your job for once.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>You...!\
>...Dammit.\
name "Luka"
>...............\
name ""
>Looks like she's coming, after all.\
return


*citygoldport1_04b_al

name "Alma Elma"
csp 699:csp 700
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Mhmmm...@
lsp 699,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>This'll be fun~!\
name "Luka"
>Aren't you sick of the sea by now?@
>You spent an entire year causing a storm...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well, I enjoyed it.\
lsp 699,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Besides, this time I get to go treasure hunting~!\
name "Luka"
>...You're starting to sound like Sylph.\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Yaaaaaay!@
>Let's raid their ship, Alma!\
name "Alma Elma"
>Hehe.@
>I bet they have some nice jewelry...~\
name "Luka"
>..............\
name ""
>I'm just going to ignore this.\
return

*citygoldport1_04b_er

csp 699:csp 700
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",20,0:print 10,500
>Ugh...\
>I hate the ocean.@
>It's so dirty...\

if $nat2_knight!="Erubetie" skip 8
name "Luka"
>We don't have to swim in it this time, though.@
>That's something, right?\
name "Erubetie"
>I can still feel it.@
>In the air, the tainted moisture...it's disgusting.\
>I despise it.\

name ""
>She really does complain about everything, doesn't she?\
return


*citygoldport1_04b_gr

csp 699:csp 700
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
name "Granberia"
>Beelzebubs...\
name ""
>Granberia mutters to herself in the corner, lost in thought.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500"
>Never seen one of those before.@
>But I heard they were some of the most dangerous monsters that ever existed...\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>There were three of them.@
>Alice and I managed to defeat them before.\
name ""
>...Although somehow, I doubt she's going to be much help this itme.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Well, no sense waiting around.@
>We better go deal with them.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
return


*citygoldport1_04b

mov %hanyo4,2
gosub *setwindow_01
dwave 1,"se\asioto2.ogg"
name "Luka"
>The last house on the right...\
>Ah!@
>This must be it!\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",67,0:print 10,500
>It's the nicest house in this awful town by far.@
>She seems pretty suspicious already...\
name "Luka"
>Maybe...\
name ""
wait 500
dwave 1,"se\knock.ogg"
wait 1500
name "Selene"
>Come iiin~.\
name ""
>A sultry voice calls out from inside the house.\
dwave 1,"se\door2.ogg"
sean_change "bg123"
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Selene"
>So you've come...@
>Please, have a seat over there.\
name ""
>The woman's tone becomes more serious as soon as she sees us.@
>She motions us toward a couple of chairs and a couch, all facing a table in   the living room.\
name "Selene"
>So tell me...@
>What's your name, sweetie?\
name "Luka"
>I'm Luka.\
name "Selene"
>I see.\
>Tell me, Luka.@
>How...much do you know about me?\
name "Luka"
>You're the Pirate Captain that died 50 years ago. Right?@
>You opened the Calamity Box, accidentally unleashed Beelzebubs, but managed to seal off your ship at the cost of your life.\
>And now you want me to kill them, right?\
name ""
>I don't feel like playing dumb, right now.\
name "Selene"
>Well...@ >Yes, that's correct.@
>But how do you--
wait 500
textclear
name ""
name "Alice"
lsp 700,":a;chara\serene_st01.bmp",200,0
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Wait, at the cost of your life?@
lsp 699,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>Then does that make you a...@
>Hya!\
name ""
dwave 1,"se\escape.ogg"
>Alice leaps out of her chair as soon as she realizes.@
>She immediately hides behind me, peeking over my shoulder at the harmless ghost.\
if $knight="Tamamo" gosub *citygoldport1_04b_ta
name "Selene"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0
lsp 700,":a;chara\serene_st01.bmp",200,0:print 10,500
>Oh, my...@
>Are you okay?\
name "Luka"
>She's fine. Don't mind her.\
name "Alice"
>...............\
name "Luka"
>I can help you, but I need the Purple Orb that you have on the ship.@
>You know what I'm talking about, right?\
name "Selene"
>Oh?@ > You want my orb? That's it?@
>No money?@ > Not even sex?\
name "Luka"
>J-just the orb, please!\
name ""
>Even ghosts of humans try to have sex with me...\
if $knight="Tamamo" gosub *citygoldport1_04b_tab

name "Luka"
>So can you get a ship ready for us?\
name "Selene"
>We'll be ready in an hour~!\
name "Luka"
>That's great!\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>M-m-m-maybe I'll just sit this one out.\
name "Luka"
>Alice, come on...@
>She's harmless.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Don't tell me what to do!\
>M-maybe I'll just let you handle this whole thing, a-and I'll just live my days here as a prostitute, o-or something.\
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
name "Luka"
>...............\
name ""
>She's really spooked, isn't she?\
wait 500
if $knight="Tamamo" gosub *citygoldport1_04b_tac
;if $knight="Alma" gosub *citygoldport1_04b_al
;if $knight="Erubetie" gosub *citygoldport1_04b_er
;if $knight="Granberia" gosub *citygoldport1_04b_gr
name "Luka"
>We should head out as soon as we can.\
name "Selene"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0
lsp 700,":a;chara\serene_st01.bmp",200,0:print 10,500
>Come to the port whenever you're ready.@
>I'll have a ship ready soon.\
name ""
>And with that, we left Selene's house.\
dwave 1,"se\asioto3.ogg"
sean_change "bg119"
name "Luka"
>An hour, huh...?\
>We still have a little bit of time before we have to go.@
>Is there anything else we need to do before we leave?\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>.............\
name ""
>Alice just stares blankly to her side.\
name "Luka"
>What's wrong, Alice?\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Nothing!@
>Nothing's wrong at all!\
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
name "Luka"
>They aren't going to hurt you, you know...\
name "Alice"
lsp 699,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>Th-th-THEY!?\
name ""
>...Oops.@
>I think I just made this even worse for her.\
name "Luka"
>Alice, I swear they aren't going to hurt you.@
>Let's just go to the ship, and everything will be fine.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>...Hmph.@
>I'm not scared...\
name ""
>Liar...\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_05

mov %hanyo5,1
lsp 700,":a;chara\mob_gorotuki1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Hunter "
>Despite how I look, I'm a famous treasure hunter. \
>Gold Port here was a stronghold for the famous pirate Captain Selene. @
>I'm looking for documents or maps with any information about any possible treasure she left behind... \
>...But as I thought, it isn't easy at all. @
>Even her ship's log is a priceless treasure, I can't imagine how much any of her actual treasure would be worth... \
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_06a

mov %hanyo6,1
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>The monsters around here are really strong.@
>I guess that's to be expected, since we're so close to that dangerous continent.\
>It takes everything I got just to run away when I see a monster.\
name "Alice"
lsp 700,":a;chara\mob_sensi1.bmp",200,0
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Don't worry. I'm sure you'll be safe here.@
>No self-respecting monster would ever touch a place like this.\
name "Soldier"
>Yeah. Thanks to Ilias Kreuz, this town is relatively safe.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st16b.png",-133,0:print 10,500
>That's not what I meant...\
name "Luka"
>Alice, please stop picking on the townspeople.\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>...Hmph.\
name ""
>She really hates this place, doesn't she?\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_06b

mov %hanyo6,2
lsp 700,":a;chara\mob_sensi1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Soldier"
>No monster would dare attack Ilias Kreuz, so you'll be safe here.\
name "Alice"
lsp 700,":a;chara\mob_sensi1.bmp",200,0
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Is that a challenge?\
name "Luka"
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>Alice, please...\
name ""
>We do need to deal with them, though.@
>But I have more important things to worry about right now.\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_07aa

>I got an urgent request to search for someone from a higher up.\
>"Look for the daughter of a noble" he said. @
>Didn't say where from, nor who I'm even looking for. \
name "Luka"
>A noble?@
>Here...?\
name "Alice"
lsp 700,":a;chara\mob_sensi2.bmp",200,0
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>He won't find what he's looking for here. That's for sure.@
>It'd be easier to find the daughter of a terrorist...\
name "Officer"
>The order was so damn vague!@
>How am I supposed to know who's a...\
wait 500
>Ah!@
>You there!\
>You look like the daughter of a noble!\
name "Alice"
lsp 699,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>W-what!?@
>Me!?\
name "Officer"
>Please! You must come with me!@
>We should probably get you a change of clothes, as well...\
name "Alice"
>Let me go!@
>I'm not the one you're looking for!\
name "Officer"
>You...aren't?@
>But you fit the description perfectly!\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>What description?\
``"Daughter of a noble"?@
>Do you think a princess is going to wear her tiara and pretty blue dress in an awful town like this?@
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>She would probably get mugged and raped...\
name "Officer"
>Ahh...Perhaps.\
>But that just makes my search even more difficult...\
name "Luka"
>Do you know where these strange orders came from?\
name "Officer"
>No idea, sadly.@
>Just that it came from higher up.\
>Apparently it's a state secret that she's gone, or something. @
>How the hell do they expect me to find someone without any information...? \
name "Alice"
>Ugh. We don't have time for this.@
>Find your pirate captain and let's get going.\
name "Luka"
>R-right.@
>Sorry we can't help you.\
name ""
>I vaguely remember this man from before.@
>But I still don't get it. "Daughter of a noble"...?\
return


*citygoldport1_07ab

name "Alice"
lsp 700,":a;chara\mob_sensi2.bmp",-200,0
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>...So in other words, you do nothing.\
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Luka"
>Alice!\
name ""
>The naval officer sighs.\
name "Officer"
>Aye...This city has seen better days.@
>The ports are lucky to get one ship a month...\
>But not much can be done about it, with Hellgondo being closed off and all.\
name "Luka"
>That sounds rough...\
name ""
>You can see it in the city, too.@
>Half of the buildings look like they could crumble at any moment...\
name "Officer"
>The more reputable folk have long since abandoned the city.\
>But I still have a job to do.@
>I'll stay as long as I have to, until I'm relieved of my position for good...\
name "Luka"
>I see...@
>I hope things get better for you.\
name ""
>With that, we leave the pier.\
name ""
return


*citygoldport1_07a

mov %hanyo7,1
bg "bg\bg118.bmp",7,1000
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Officer "
>I'm the resident naval officer for Gold Port.@
>I manage every ship and sailor that comes through this port.\
if %pyramid<1 gosub *citygoldport1_07aa
if %pyramid>0 gosub *citygoldport1_07ab
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_07ba

name "Officer"
lsp 700,":a;chara\mob_sensi2.bmp",200,0
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>Please forgive me, ma'am.@
>But if you aren't a noblewoman, then why are you wearing such...fancy and interesting clothes?\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>What?@
>My clo--
wait 500
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>Oh.\
>.............@
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>...If I tell you I'm a prostitute, will you leave me alone?\
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Luka"
>Just ignore him, Alice.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Why?@
>He's the least awful person in this place.\
name ""
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
return


*citygoldport1_07bb

lsp 700,":a;chara\mob_sensi2.bmp",0,0
lsp 701,":a;chara\mob_sentyou.bmp",-200,0
lsp 702,":a;chara\mob_sentyou.bmp",200,0
name "Sailor A"
>Do you have any 3s?\
name "Officer"
>Go fish!\
name ""
>The sailors are playing a card game now.@
>They seem pretty bored...\
>I don't have anything to talk to them about, so I'll just leave them be.\
return


*citygoldport1_07b

mov %hanyo7,2
bg "bg\bg118.bmp",7,1000
gosub *setwindow_01
if %pyramid<1 gosub *citygoldport1_07ba
if %pyramid>0 gosub *citygoldport1_07bb
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_07c

mov %hanyo3,2
bg "bg\bg118.bmp",7,1000
dwave 1,"se\aqua4.ogg"
lsp 700,":a;chara\mob_sensi2.bmp",200,0
lsp 701,":a;chara\mob_seinen2.bmp",-200,0:print 10,500
gosub *setwindow_01
name "Officer"
>What are you doing!?\
name ""
>The Naval Officer can be seen leading a soaked man away from the pier.\
name "Ruffian"
>I...I must do what my Master commands...@
>I must drown myself!\
name "Officer"
>What in the world are you babbling about?\
>You two!@
>Get this man to the inn!\
csp 700
lsp 701,":a;chara\mob_sentyou.bmp",-200,0
lsp 702,":a;chara\mob_sentyou.bmp",200,0:print 10,500
name "Sailors"
>Yessir!\
name ""
cspl 701,702:print 10,500
dwave 1,"se\asioto4.ogg"
>The two men carry the babbling Ruffian back into town.\
name "Officer"
lsp 701,":a;chara\mob_seinen2.bmp",0,0:print 10,500
>Bah.@
>Always something in this town, eh?\
if %pyramid<1 >I gotta get back to my investigation!\
name "Luka"
>Wait.@
>That man...@
>Was he...?\
lsp 701,":a;chara\mob_seinen2.bmp",200,0
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
name "Alice"
>See?@
>I told you he'd be fine.\
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Luka"
>Alice...\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_10a

mov %hanyo10,1
bg "bg\bg152.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Weapon Shop Owner"
>Welcome! @
>I'm the weapon shop closest to the final area, so I naturally have the highest quality goods!\
name "Alice"
lsp 700,":a;chara\mob_ozisan1.bmp",200,0
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Final ar--@
>I'm not a boss fight!\
>Is that really how these humans see us?@
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>Sheesh...\
name "Luka"
>Whoa...@
>Everything's so expensive...\
name "Weapon Shop Owner"
>Naturally, the highest quality goods come with the highest price tags.\
name "Luka"
>I've seen these exact same potions in other towns for less than half the price!\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>Selling such expensive things in a poor town like this...@
>Does an idiot like you even make money here?\
name "Weapon Shop Owner"
>W-well, now that you mention it...\
>...I haven't had a customer in three weeks.@
>Please buy something.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st16b.png",-133,0:print 10,500
>Yeah, we're done here.\
name "Luka"
>The Angel Halo's the best weapon I'm going to find, anyway.@
>And...I like this shirt.\
name "Weapon Shop Owner"
>Ah, the Enrikan Shirt!@
lsp 699,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>I have those in stock! Right over here!\
name "Luka"
>Th-that's ten times as much as it was in Iliasburg!\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>Forget it.@
>Let's just go.\
name "Luka"
>Yeah, you're right.\
name ""
dwave 1,"se\asioto3.ogg"
csp 699:print 10,500
wait 500
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
name "Weapon Shop Owner"
>W-wait! Come back!@
>I'll give you a 5% discount!\
>Damn...\
name ""
sean_change "bg119"
>We leave the angered store owner behind and quickly make our way outside.\
name "Luka"
>So where to now, Alice?\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>........\
name "Luka"
>...Alice?\
name ""
>I turn around towards Alice who is standing in place, ignoring me, before she moves to my side and we start heading down the road.\
dwave 1,"se\asioto2.ogg"
>We make several steps before Alice breaks the silence hanging in the air.\
name "Alice"
>...You always wanted to be a hero, Luka.@
>I'm sure you were full of stories and aspirations to be like Heinrich before we even met...\
name ""
>As we walked side by side, her gaze was fixated away from me, staring off into the distance.\
name "Alice"
>Did you think of me the same way as these people do?@
>As an evil Monster Lord that was disrupting the peace and urging her subjects to attack humans?@
>As just a threat that had to be eliminated before a peace could be achieved?\
name "Luka"
>........\
name ""
>She's acting unusual...@
>The shop owner's words must have cut her deep...\
name "Luka"
>...Yes.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>!!!\
name "Luka"
>Wait! Let me finish!\
>I had never met you before.@
>I only knew what I had been told about you, and everything I thought I knew about you was wrong.\
>These people are no different.@
>They don't know who you are, or what your personality and real beliefs are.@
>They don't even know what you look like.\
>These people are just believing what they've been told, because they don't know any better.@
>That's the only reason they hate monsters to begin with.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>...Maybe they're right.\
name "Luka"
>Huh?\
name ""
>She mumbled something under her breath.\
name "Alice"
>Huh?@
>Oh, I said..."Maybe you're right.".\
name ""
>She doesn't look very convinced...\
name "Luka"
>But even before I met you, I never thought of you as someone who had to be simply killed on the spot.\
>I always saw killing someone as the final option.@
>Only to be used if words, reason and everything else failed.@
>Maybe even then...\
>...No, I never really wanted to hurt you.\
name "Alice"
>............\
name "Luka"
>...Do you remember what I told you when you asked me why would you ever train me on my first journey?\
>During my first journey, you were my only companion.@
>There was only you and I, and nobody else.\
>...Well, the spirits were there...Sort of. But they didn't talk much.\
>A-anyway, you kept telling me that you weren't my ally and that you were simply an observer.@
>And yet, you trained me and indirectly helped me several times during our journey.\
>But it wasn't before we encountered Tamamo in the Treasure Cave that I finally realized who was I travelling with ever since I left my village...\
>...And during the whole journey, you never stopped calling me an idiot at every opportunity for trying to help everyone I met.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st14b.png",67,0:print 10,500
>.............\
name ""
>Alice, just stands there silently, her eyes closed...@
lsp 699,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...But thankfully, after a moment, her expression relaxes as she finally looks at me again.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",67,0:print 10,500
>It seems not much has changed since then.\
>You're still the same naive idiot you were back then...but now with near demi-god powers.@
>How someone like you could end up with such powers is beyond me.\
>Oh, well...\
name ""
dwave 1,"se\asioto2.ogg"
lsp 699,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Alice suddenly accelerates and leaves me behind.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Come on, idiot. The sooner we finish why we came here, the sooner I get to eat something.\
lsp 699,":a;chara\alice_st11b.bmp",67,0:print 10,500
name ""
>I smile as I see that I was able to slightly improve Alice's mood.\
>It seems the fact that she's hated by so many people is really taking its toll on her.\
>Tamamo raised her in a sheltered environment.@
>I guess it must be a shock to her...\
>I have to create a world where she can move freely around the world in her normal form without being feared by everyone.\
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_10b

mov %hanyo10,2
bg "bg\bg152.bmp",7,1000
lsp 700,":a;chara\mob_ozisan1.bmp",0,0:print 10,500
gosub *setwindow_01
name "Weapon Shop Owner"
>Oh, you're back!@
>Did you change your mind?\
>How about this Chaos Battleaxe for only 226000 gold?\
name "Luka"
>..............\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_11

mov %hanyo11,1
bg "bg\bg154.bmp",7,1000
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
gosub *setwindow_01
name "Shopkeeper "
>This town is full of treasure hunters, so I deal mostly in buying treasure. \
>So if you got some treasure to sell, bring it here. \
name ""
name "Luka "
>I don't have anything at the moment...\
name ""
>Treasure, huh...?\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_12

mov %hanyo12,1
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
gosub *setwindow_01
name "Lottery Girl "
>If you have a ticket...~@
>This is where you play~!\
name ""
if %item13=2 skip 6
>Lottery Ticket...? I don't have one. \
name "Lottery Girl"
>New numbers are drawn every day~.@
>Come back when you have one~!\
name ""
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_13a

mov %hanyo13,1
bg "bg\bg117.bmp",7,1000
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
gosub *setwindow_01
name "Alice "
>Hmm... Is this a church? @
>I smell something unpleasant... \
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name ""
name "Luka "
>This is Ilias Kreuz's headquarters. \
name ""
>The group formed by my father, Lazarus and friends... @
>This is their base. \
name "Alice "
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>This isn't a nice place to be. @
>Do you have a reason to be here? \
name ""
name "Luka "
>I have to stop Lazarus and put an end to their organization.@
>But...we have more important things to take care of, first. \
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Hmph.@
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>These humans are no threat to us, anyway.\
>I've never even heard of Ilias Creutz before.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Kreuz.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Whatever.\
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>The point is, most monsters probably don't even know they exist.@
>Some terrorist group they are...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Even so, I have to stop them.\
>My father helped create this horrible group, and I'll be the one to put an end to it.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Wait, what?@
>Your father...?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>...I don't want to be here, anymore.\
>Come on, Alice.@
>We have to find Selene.\
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>Hey, wait!@
>You can't just...\
dwave 1,"se\asioto2.ogg"
>Luka?@
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>Luka!@ > Wait for me, idiot!\
name ""
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_13b

mov %hanyo13,2
gosub *setwindow_01
name "Luka"
>...No.@
>I'm not going back there.@
>Not yet, anyway...\
name ""
>With that, I turn back to the town center.\
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_14a

mov %hanyo14,1
bg "bg\bg118.bmp",7,1000
gosub *setwindow_01
name "Luka"
>Huh...?\
name ""
>There's no one here.@
>Just the Naval Officer and a couple of sailors.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Sheesh, this place is dead...@
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>I guess what happened with Hellgondo really damaged this town, didn't it?\
name "Luka"
>Yeah...\
name "Alice"
>.............\
name "Luka"
>Hmm?@
>What is it, Alice?\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Nothing. Forget it.@
>Let's just head back.\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_14b

mov %hanyo14,2
gosub *setwindow_01
name "Luka"
>There was nobody at the port.@
>No reason to head back there right now...\
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main


*citygoldport1_15a

mov %hanyo15,1
bg "bg\bg092.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\mob_sinkan.bmp",-220,0
lsp 701,":a;chara\mob_sinkan.bmp",0,0
lsp 702,":a;chara\mob_sinkan.bmp",220,0:print 10,500
name "Sage A"
>This is a shrine for Heroes!\
name ""
name "Sage B"
>And we are the three sages!\
name ""
name "Sage C"
>We stay here and give a trial for Heroes! \
name ""
name "Luka"
>...........\
name "Sage A "
>Oh, Hero! @ >Bring me the Jewel of Victory! \
name ""
name "Sage B "
>Then I want the Jewel of Fortune! \
name ""
name "Sage C "
>I wish for the Jewel of Friendship! \
name ""
name "Three Sages "
>Hero, give us expensive jewels! \
name ""
name "Luka "
>..............\
name ""
dwave 1,"se\asioto3.ogg"
wait 500
name "Sage A"
>Hey, wait!@
>Where are you going?\
name "Sage B"
>Come back!\
cspl 3,7
csp 611
cspl 699,705
bg "bg\bg119.bmp",7,1000
goto *citygoldport1_main


*citygoldport1_15b

mov %hanyo15,2
gosub *setwindow_01
name "Luka"
>I don't have any reason to go back there...\
name ""
>That trial was a complete waste of time before.@
>And something seems...off about those sages.\
>Ignoring the shrine, I turn back to the town square.\
cspl 3,7
csp 611
cspl 699,705
goto *citygoldport1_main





































*morrigan_ng2_start

dwavestop 2
mov %nostar,0
mov %ng,2
if $knight="Tamamo" mov %knightsup,1:mov %support,1	
if $knight="Granberia" mov %knightsup,1:mov %support,1	
if $knight="Alma" mov %knightsup,1:mov %support,1	
if $knight="Erubetie" mov %knightsup,1:mov %support,1
if $party1="Chrome" mov %party1sup,1:mov %support,1
;if $party2="Chrome" mov %party2sup,1:mov %support,1
if $guest1="Morrigan" mov %guest1sup,1:mov %support,1
name ""
;mov %skill_st,1
;mov %skill_gu,1
;mov %skill_fi,1
;mov %skill_fu,1
;mov %skill_mp,1
mov %granberia_rep,999
mov %tamamo_rep,999
mov %alma_rep,999
mov %erubetie_rep,999
mov %chrome_rep,999
mov %SQ,1
mov %SQ2,1
mov %debug,1
mov %skillset,2
mov $name,"Morrigan and Astaroth"
mov $name1,"Morrigan"
mov $name2,"Astaroth"
mov $lavel,"morrigan_ng2"
mov $tatie11,"morrigan_st01"
mov $tatie12,"morrigan_st02"
mov $tatie13,"morrigan_st03"
mov $tatie14,"morrigan_st02"
mov $tatie21,"astaroth_st01"
mov $tatie22,"astaroth_st02"
mov $tatie23,"astaroth_st03"
mov $tatie24,"astaroth_st02"
mov $haikei,"bg_castle4"
mov %monster1_x,-200
mov %monster1_y,0
mov %monster2_x,200
mov %monster2_y,0
if %nanido=1 mov %max_enemy1life,36000
if %nanido=2 mov %max_enemy1life,40000
if %nanido=3 mov %max_enemy1life,44000
if %nanido=1 mov %max_enemy2life,72000
if %nanido=2 mov %max_enemy2life,80000
if %nanido=3 mov %max_enemy2life,88000
mov %enemy_num,2
mov %damage_keigen,90
mov %kaihi,100
mov %earth_keigen,15
if %nanido=3 mov %earth_keigen,5
mov %music,36
gosub *maxmp:mov %mp,%max_mp
gosub *syutugen2_multiple
mov $mogaku_anno1,"But Luka can't break free!"
mov $mogaku_anno2,"Luka broke free!"
mov $mogaku_anno3,"But with her tail around him like this, Luka can't attack!"
mov $mogaku_dassyutu1,"You...broke free?"
mov $mogaku_dassyutu2,"Hmph. That's no fun..."
mov $half_s1,"Hehe...You're going to cum soon~!"
mov $half_s2,"You'll be all mine soon enough...~"
mov $kiki_s1,"Teeheehee~."
mov $kiki_s2,"Time to cuuuuuum~!"
mov %end_n,9
mov %exp_minus,1370025
mov %zmonster_x,-270
mov %tukix,320
name $name1
>I'm Morrigan!\
name $name2
>I'm Astaroth.\
name ""
gosub *face1
>FACE1.\
gosub *face2
>FACE2.\
gosub *face3
>FACE3.\
gosub *face11
>MORRIGAN FACE1.\
gosub *face12
>MORRIGAN FACE2.\
gosub *face13
>MORRIGAN FACE3.\
gosub *face21
>ASTAROTH FACE1.\
gosub *face22
>ASTAROTH FACE2.\
gosub *face23
>ASTAROTH FACE3.\
gosub *face2
itoa $enemy1life,%enemy1life
itoa $max_enemy1life,%max_enemy1life
itoa $enemy2life,%enemy2life
itoa $max_enemy2life,%max_enemy2life
itoa $enemylife,%enemylife
itoa $max_enemylife,%max_enemylife
mov $sel1,"Morrigan's max health is "+$max_enemy1life
``$sel1\
mov $sel1,"Morrigan's current health is "+$enemy1life
``$sel1\
mov $sel1,"Astaroth's max health is "+$max_enemy2life
``$sel1\
mov $sel1,"Astaroth's current health is "+$enemy2life
``$sel1\
mov $sel1,"Their combined max health is "+$max_enemylife
``$sel1\
mov $sel1,"Their combined current health is "+$enemylife
``$sel1\
gosub *face1
gosub *hanyo_reset
goto *common_main


*morrigan_ng2_main

if %hanyo1<1 && %enemy1life=0 gosub *morrigan_ng2_v1
if %hanyo2<1 && %enemy2life=0 gosub *morrigan_ng2_v2
gosub *cmd_main
if %cmd1=11 && %kousoku>0 goto *common_mogaku
if %cmd1=11 goto *common_attack
if %cmd1=12 && %earth<1 && %genmogaku>0 goto *common_mogaku
if %cmd1=12 && %earth<1 && %genmogaku<1 goto *common_mogaku2
if %cmd1=12 && %earth>0 && %genmogaku>0 goto *mogaku_earth1
if %cmd1=12 && %earth>0 && %genmogaku<1 goto *mogaku_earth2
if %cmd1=13 goto *common_bougyo
if %cmd1=14 goto *common_nasugamama
if %cmd1=15 goto *morrigan_ng2_kousan
if %cmd1=16 goto *morrigan_ng2_onedari
if %cmd1=17 goto *common_skill
if %cmd1=19 goto *common_support
goto *morrigan_ng2_main

*morrigan_ng2_v1

mov %hanyo1,1
name $name1
gosub *face13
>Nnnngh!\
>I can't...go on...@
>Sorry, sis...\
name ""
dwave 1,"se\syometu.ogg"
csp 700:print 99,4500,"breakup.dll/urb"
>Morrigan was sealed into a blue bat!\
dwave 1,"se\bird.ogg"
>The blue bat flies away!\
if %enemy2life>0 mov %monster2_x,0:gosub *face21
return

*morrigan_ng2_v2

mov %hanyo2,1
name $name2
gosub *face23
>Ahhh!\
>You...brat...!\
name ""
dwave 1,"se\syometu.ogg"
csp 701:print 99,4500,"breakup.dll/urb"
>Astaroth was sealed into a red bat!\
dwave 1,"se\bird.ogg"
>The red bat flies away!\
if %enemy1life>0 mov %monster1_x,0:gosub *face11
return

*morrigan_ng2_v

if %hanyo1<1 gosub *morrigan_ng2_v1
if %hanyo2<1 gosub *morrigan_ng2_v2
mov %viclose,1:gosub *victory
mov %getexp,1300000:gosub *lvup
reset

*morrigan_ng2_bind

name "morrigan2"
>Get back! Back, I say!\
name ""
>morrigan2 tries to struggle!@
>But she has no arms to struggle with!\
return

*morrigan_ng2_endbind

name "morrigan2"
>Unhand me, foul demon!\
name ""
>morrigan2 struggles as hard as she can...@
dwave 1,"se\dassyutu.ogg"
gosub *face1
>...And breaks free!\
name "morrigan2"
>Much better...\
wait 500
>...But I cannot really escape from here, can I?@
>I suppose I'm still stuck here...\
gosub *face1
return

*morrigan_ng2_erskill3b

mov %erbind_turn,3
>morrigan2's been bound by Erubetie's slime!\
name "morrigan2"
>Hya!@
>It's so sticky.\
name "Erubetie"
>Mhmmmm...\
>I'm not interested in you.@
>We just have to make sure the attack works.\
name "morrigan2"
>Even other monsters shun me...\
name ""
>morrigan2 sighs as the blue slime binds her legs.\
return


*morrigan_ng2_alskill3b

name ""
>Alma turns to morrigan2.\
name "Alma Elma"
mov %monster_x,%monster_x+200
lsp 699,":a;chara\arumaeruma_st21.bmp",-200,0:gosub *face3
>Ara...@
>What a cute little snake...\
name ""
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2:print 10,500
>Alma's eyes flash as she stares into morrigan2's eyes!\
name "morrigan2"
gosub *face3
>Gah!@
>Pink hair...My one weakness...\
name ""
dwave 1,"se\down.ogg"
>morrigan2 drops to her knees, staring at Alma Elma with her tongue out, drooling.\
mov %seduce_turn,3
>morrigan2's been seduced by Alma Elma!\
name "Alma Elma"
>Hehe~.@
lsp 699,":a;chara\arumaeruma_st22.bmp",-200,0:print 10,500
>Guess my attack works...~\
mov %monster_x,%monster_x-200
csp 699:gosub *face3:return


*morrigan_ng2_seduce

name "morrigan2"
>Fuuuu...\
name ""
>morrigan2's been seduced by Alma Elma!\
return


*morrigan_ng2_endseduce

name "morrigan2"
>Ah...\
>No!@
>I must remain faithful to my darling!\
name ""
>morrigan2's no longer seduced!\
gosub *face1
return


*morrigan_ng2_a

if %hanyo1<1 && %enemy1life=0 gosub *morrigan_ng2_v1
if %hanyo2<1 && %enemy2life=0 gosub *morrigan_ng2_v2
if %enemylife=0 gosub *morrigan_ng2_v
itoa $enemy1life,%enemy1life
itoa $max_enemy1life,%max_enemy1life
itoa $enemy2life,%enemy2life
itoa $max_enemy2life,%max_enemy2life
itoa $enemylife,%enemylife
itoa $max_enemylife,%max_enemylife
mov $sel1,"Morrigan's max health is "+$max_enemy1life
``$sel1\
mov $sel1,"Morrigan's current health is "+$enemy1life
``$sel1\
mov $sel1,"Astaroth's max health is "+$max_enemy2life
``$sel1\
mov $sel1,"Astaroth's current health is "+$enemy2life
``$sel1\
mov $sel1,"Their combined max health is "+$max_enemylife
``$sel1\
mov $sel1,"Their combined current health is "+$enemylife
``$sel1\
if %daten>0 gosub *skill22x
goto *common_main
if %darkness_turn>0 gosub *moskill1b
mov %mylife,%max_mylife
mov %mp,%max_mp:gosub *mp
mov %enemylife,%max_enemylife
gosub *morrigan_ng2_a1
name ""
goto *common_main


*morrigan_ng2_a1

name "morrigan2"
>morrigan2 ATTAAAAAACK!!\
name ""
dwave 1,"se\tamamo2.ogg"
>morrigan2 flings her whole body forward toward Luka!\
mov %a_effect,1
damage 10000,10000
return

*morrigan_ng2_kousan

>I would much rather not...\
goto *morrigan_ng2_main



*morrigan_ng2_onedari

>I don't want to request anything from her!\
goto *morrigan_ng2_main

*morrigan_ng2_hpoison
goto *morrigan_ng2_h

*morrigan_ng2_h

name "morrigan2"
gosub *face2
>Hahahahaha...@
>I got you!\
name ""
dwave 1,"se\down.ogg"
>morrigan2 laughs triumphantly as my defeated body crumples to the ground.\
name "morrigan2"
>Now, my darling shall be mine...\
name ""
bg black 10,1
wait 500
name "morrigan2"
>W-wait!@
>What are you doing?\
>Don't reset the game!@
>I still need to have my way with my darli
reset


*iriasu_ng_hspecial

sean_change "bg001"
bgm "bgm\irias.ogg"
name "Ilias"
lsp 700,":a;2Q\chara\iriasu_st31.png",0,0:print 10,500
>Hmm?@
>Is something the matter, Luka?\
name "Luka"
>Huh?@
>Ah...well...\
name ""
>Those clothes...\
>Along with her newer, younger, childlike body, Ilias' robe changed too.@
>It's...much more revealing than before.@
>Noticeably see-through, with her naked, undeveloped breasts and hips just     barely visible underneath.\
>Her robe is completely open at the bottom, revealing her "panties".@
>It's just a metallic loincloth, with a metal, hollowed-out heart shape over   her crotch.\
>With every move she makes, it sways and moves around.@
>One wrong step, and her pussy would be completely exposed...\
name "Luka"
>Your clothes...@
>Why are they so...\
name "Ilias"
>This?@
>Oh...It's simply the form I chose to take for you.@
>I wanted to try something...different, this time.\
>Do you like it...?\
name ""
>A subtle, knowing smirk creeps across her face as she stares into my eyes.\
name "Luka"
>Guh...!\
name ""
>I can feel my face turning a bright red as she looks at me.\
wait 1000
name "Ilias"
>Hey...@
lsp 700,":a;2Q\chara\iriasu_st32.png",0,0:print 10,500
>Would you like to see what's underneath...?\
name ""
>Ilias slowly reaches down to her loincloth...@
>...And pulls it aside, exposing her bare crotch to me.\
name "Luka"
>Ahhh!\
name ""
>...It looks just as good as I thought it would...@
>Dripping wet, not a single hair on it...\
name "Ilias"
>Hrm.@
>To be drooling this much over the woman that created your mother...\
>Humans are so hopeless sometimes...\
>However...@
>It is my duty to watch over you.\
>I must tend to you, and take care of you in any way I can.@
>And I suppose that includes...@ >Your sexual desires.\
name "Luka"
>!?\
name ""
>What!?@
>Is she actually going to...\
name "Ilias"
>Mmhmhm~.\
>Remember...@ >I can hear your thoughts.@
>I know that in your heart, it's what you really want.\
>...Or perhaps it's simply an animalistic lust, welling deep within you?@
>I suppose it's irrelevant.@ > I can't very well have my child giving in to a     monster, now can I?\
>So...@ >I'll have sex with you.@
>In this beautiful dream, where no one can disturb us.\
name ""
dwave 1,"se\light.ogg"
name ""
>A white light flashes in front of me!\
>And as soon as it fades...@
>My pants have vanished!\
>Not only that...@
lsp 700,":a;2Q\chara\iriasu_st41.png",0,0:print 10,500
>But Ilias' clothes are gone!\
name "Luka"
>Ahhh...\
name ""
>...Wow.@
>She's completely naked.\
>Even with her body so underdeveloped, she looks absolutely gorgeous.@
>Perfect white skin, adorable budding breasts, a nice petite and slender       frame...@
>I can't help but stare at her naked body for a few moments.\
name "Ilias"
>Mmmm...@
>Those clothes were quite uncomfortable, anyway.\
>Well?@
>Do you like it?\
>I know you like your partners...younger from time to time.\
name "Luka"
>Th-that's not...\
name "Ilias"
>Oh?@
>So those impure thoughts you were having about that little vampire girl were  just my imagination?\
name "Luka"
>H-how do you know about that!?\
name "Ilias"
>Hehehe!@
>You were always so adorable when you got flustered...\
name ""
bgmstop
>The naked, petite goddess steps toward me, closing the distance between us.\
>Her legs, her crotch, her chest and belly, her long, silky blonde hair...@
>I couldn't resist, staring at every inch of her young, childlike body as she  approached me.\
dwave 1,"se\ero_paizuri.ogg"
name "Luka"
>Haaa...\
name ""
>After she approaches, Ilias presses her naked body against me.@
>Pressing her bare breasts against my chest...pressing her crotch against      mine...@
>All while she stares up into my eyes with a lewd smirk on her face.\
name "Ilias"
>...I cannot undo the past, or make up for the pain and suffering I've caused  you in the past.@
>But the least I can do is give you some comfort now, to ease your suffering   for just a moment.\
name "Luka"
>I-Ilias...\
name ""
>Even as she gently smiles at me, I can see the pain in her eyes.@
>Does she really regret everything she's done...?\
name "Ilias"
>Ehehehe...\
name ""
dwave 1,"se\down.ogg"
lsp 700,":a;2Q\chara\iriasu_hd1.png",0,0:print 10,500
bgm "2Q\bgmfix\ero1.ogg"
name "Luka"
>Wha-hey!\
name ""
>Ilias gently pins me to the ground.@
>Her long, silky blonde hair spreads out on the floor under me, before she     lowers my head completely.@
>It feels amazing as it gently brushes and caresses my head, feeling almost   as soft as a pillow.\
name "Ilias"
>...I know how you are.@
>You prefer it when the woman violates you.@
>Isn't that right?\
name "Luka"
>That's...!\
name ""
>She was right, of course.@
>Just the thought of being preyed upon by a young girl like this was so...@ >     arousing.\
name ""
dwave 1,"se\light.ogg"
name "Luka"
>Ahhh!\
name ""
>Suddenly, A magical halo of light forms, tightening around my legs and        trapping me!\
name "Ilias"
>Of course...@
>I'm more than happy to oblige. Hehehe~!\
name ""
>Her laugh was so adorable now.@
>A high pitched, girlish giggle as she playfully mounts me.\
name ""
wait 500
dwave 1,"se\ero_pyu1.ogg"
name "Luka"
>Ghhh!\
name ""
>She presses her tiny, bare pussy against the tip of my penis, rubbing it back and forth and smearing her lewd juices all over the head.\
>Right now, she's lying on her stomach on top of me, her head just about level with mine.@
>Pressing her naked body against me, with her shapely ass in my full view.\
name "Ilias"
>Even if you don't want it...@
>I'm not letting you go.\
>So enjoy my gift to you, Brave Hero Luka.\
name ""
>Ilias starts to lower her hips...@
dwave 1,"se\ero_pyu2.ogg"
>Before giving a sharp, downward thrust, forcing me inside her!\
name "Luka"
>Ahhhh!\
name ""
>My hips thrash back and forth just from insertion.\
>...Her pussy was perfect.@
>Amazingly tight and clean, soaking wet and clamping down on my penis as soon  as she forces me inside.\
name "Ilias"
>Haaa!@
>It's so...big...Nnnnn!\
name ""
>Pleasured moans escape from her mouth as her expression turns into one of     pure ecstasy.\
name "Ilias"
>Ehehe...@
>It's not even all the way inside yet...\
name ""
dwave 1,"se\ero_pyu3.ogg"
wait 1000
dwave 1,"se\ero_pyu3.ogg"
wait 1000
dwave 1,"se\ero_pyu3.ogg"
name "Luka"
>Ahhhhh!\
nam e""
>I can't help but scream out in pleasure as Ilias continues thrusting her hips downward.@
dwave 1,"se\ero_pyu5.ogg"
>Deeper and deeper into her perfect little pussy, until my penis was all the way   inside of her.\
name "Ilias"
>Ahhhh...~@
>Haaaaa...!@
>I-I can feel it in my stomach...!\
name ""
dwave 1,"se\ero_pyu2.ogg"
wait 1000
dwave 1,"se\ero_pyu1.ogg"
wait 1000
dwave 1,"se\ero_pyu2.ogg"
name "Luka"
>Ghhh!\
name ""
>Ilias starts to slowly move her hips, with my penis locked inside of her.\
dwave 1,"se\ero_pyu2.ogg"
>Slowly raising them up...@
wait 400
dwave 1,"se\ero_pyu3.ogg"
>...Before forcefully slamming them back down.\
name "Ilias"
>Eheheheheh~!\
>That pleasured look on your face...@
>That expression of pure bliss...@
>I've waited so long to see you make that face for me.\
name ""
dwave 1,"se\ero_pyu1.ogg"
wait 1000
dwave 1,"se\ero_pyu2.ogg"
>She slowly bounces up and down some more, with a sadistic, salacious smile on her face.\
dwave 1,"se\ero_pyu3.ogg"
wait 1000
name "Ilias"
>I've had to watch you for so long...@
dwave 1,"se\ero_pyu5.ogg"
>Making those faces when you had sex with those disgusting monsters...\
dwave 1,"se\ero_pyu2.ogg"
wait 500
dwave 1,"se\ero_pyu2.ogg"
wait 500
dwave 1,"Se\ero_pyu2.ogg"
>Nnnnn...Haaa...@
>But now it's my turn to play with my Hero. Hehehehe...\
name ""
>Cute little moans escape from Ilias' lips as she wiggles her waist back and   forth.\
name "Luka"
>Guh...!\
name ""
dwave 1,"se\ero_pyu2.ogg"
>On instinct, my body writhes and squirms underneath the tiny angel...@
>...But of course, it's no use.@
>I can't even move my legs like this.\
name ""
dwave 1,"se\ero_pyu2.ogg"
wait 500
dwave 1,"se\ero_pyu2.ogg"
wait 500
dwave 1,"se\ero_pyu2.ogg"
name "Ilias"
>Nnn...Hehehehe~!\
name ""
>Ilias lets out a soft, high-pitched giggle as she bounces up and down on top  of me.\
>The entire time she rides me, Ilias is staring into my eyes.\
dwave 1,"se\ero_pyu4.ogg"
wait 500
name "Luka"
>Ah...\
name ""
>Her face is so beautiful...@
>Her soft, warm smile and big, glowing blue eyes look so innocent...@
>So adorable.\
name ""
dwave 1,"se\ero_pyu4.ogg"
wait 1000
dwave 1,"se\ero_pyu5.ogg"
name "Ilias"
>Hey...@
>What if I do this...?\
name ""
wait 500
dwave 1,"se\ero_pyu1.ogg"
wait 300
dwave 1,"se\ero_pyu2.ogg"
name "Luka"
>Ahhhh!\
name ""
>Ilias clenches her stomach as hard as she can.@
>Her pussy tightens even more around me, her tiny little folds pressing and    rubbing against me from every angle.\
name "Ilias"
>Well?@
>How is it? Hehehe...\
name "Luka"
>I-it feels amazing...!@
name ""
dwave 1,"se\ero_pyu4.ogg"
wait 500
dwave 1,"se\ero_pyu4.ogg"
wait 500
dwave 1,"se\ero_pyu4.ogg
name "Luka"
>Ahhh!\
name ""
>With her stomach clenched, Ilias forces me all the way in, and starts to      grind against my crotch.\
name "Ilias"
>Ehehehe!@
>I've wanted you to make that face for me to so long...\
>You're so adorable when you're feeling pleasure...\
name ""
>The entire time she does it, her gaze remains firmly locked onto mine.@
>Staring into my eyes, with a lewd, loving smile on her face...\
>Looking at her now, I can see beads of sweat starting to drip down her face   as she starts to blush more and more.@
>Sweat on her back...@
>Sweat on her chest and ass...\
name ""
dwave 1,"se\ero_pyu4.ogg"
name "Ilias"
>Mnnn...\
>When I'm so small like this...@
>Your penis seems so big.\
dwave 1,"se\ero_pyu3.ogg"
>I can feel it, twitching and moving inside of me...@
>Stretching my insides...\
>Heh...it actually kind of hurts a little...at first.\
name "Luka"
>H-hurts!?@
>You know you don't have to...
name ""
textclear
dwave 1,"se\ero_pyu4.ogg"
wait 500
dwave 1,"se\ero_pyu4.ogg"
wait 500
dwave 1,"se\ero_pyu4.ogg"
>Ilias shakes her waist and giggles.\
name "Ilias"
>No...it's alright.@
>It doesn't hurt, anymore...\
dwave 1,"se\ero_pyu2.ogg"
>It feels amazing now...@
dwave 1,"se\ero_pyu3.ogg"
>My entire body feels like it's going to melt away in the pleasure...@
>Ehehe...!\
name ""
dwave 1,"se\ero_pyu2.ogg"
>Between her words, I can notice that she's slowly starting to pant.\
dwave 1,"se\ero_pyu1.ogg"
name "Ilias"
>H-hey...@
dwave 1,"se\ero_pyu2.ogg"
>Want to try kissing?\
name "Luka"
>H-huh!?@
>K-kissing!?\
name "Ilias"
>Come on...@
>You know you want to...~\
name ""
>Ilias stares deep into my eyes, while licking her lips with a lewd smirk.\
name "Luka"
>O-okay...@
>Let's do it.\
name ""
>Ilias lowers her head...@
wait 500
dwave 1,"se\ero_chupa1.ogg"
>And locks her wet lips with mine, in a deep kiss...\
name "Luka"
>Mmmm...!\
name ""
>Her lips taste amazing.\
>As soon as she kisses me, I can feel her warm, sticky saliva dripping into my  mouth.\
name "Ilias"
dwave 1,"se\ero_chupa5.ogg"
>Mmmm...@
dwave 1,"se\ero_chupa3.ogg"
>Mmmmmphm...~\
name ""
dwave 1,"se\ero_chupa3.ogg"
wait 40
dwave 2,"se\ero_pyu3.ogg"
wait 300
dwave 1,"se\ero_chupa4.ogg"
wait 100
dwave 2,"se\ero_pyu4.ogg"
wait 500
dwave 1,"se\ero_pyu2.ogg"
name "Ilias"
>Mmmmm!\
name ""
>As soon as she starts kissing me, Ilias' pleasured moans start to get louder  and louder...@
>Her hips shake, wiggle and squirm on top of me faster and faster.\
dwave 1,"se\ero_pyu2.ogg"
wait 300
dwave 1,"se\ero_pyu3.ogg"
>It feels incredible.@
>Every move she makes sends pleasure surging through my spine and throughout   my body.\
dwave 1,"se\ero_pyu4.ogg"
>Her tight, tight pussy...@
dwave 1,"se\ero_pyu3.ogg"
>Her sexy, young little body...@
dwave 1,"se\ero_pyu4.ogg"
>It's too much...!\
>My lower body feels like it's about to burst from how good it feels.\
name "Ilias"
dwave 1,"se\ero_pyu4.ogg"
>Mmmm...@
dwave 1,"se\ero_pyu3.ogg"
>Mmmmmmphm...~\
name ""
dwave 1,"se\ero_chupa5.ogg"
wait 500
>Finally, Ilias breaks away from our kiss, with a thick trail of saliva        connecting our mouths.@
>Her face is bright red, and she's panting heavily...\
name "Ilias"
>Haaaa...\
>H-hey...@
>Why don't you u-use your hands, Luka...\
name "Luka"
>Hahh...H-huh!?\
name "Ilias"
>Your hands are still free...@
>Touch me with them...\
>Fondle my breasts...my ass...@
>I want to be violated by you...\
name "Luka"
>Nnnnn...\
name ""
>Could I really do such a thing?@
>Of course, she's practically begging for it...there's no way I could resist.\
>Doing as my Goddess commanded, I reach up with my hands...\
wait 500
dwave 1,"se\ero_paizuri.ogg"
name "Ilias"
>Ahhhh~!\
name ""
>...And start to fondle Ilias' breasts.\
>Her soft, smooth skin feels amazing in my hands...@
>Rubbing and groping her cute, small, perky breasts...@
>Playing with her tiny, erect nipples...\
name "Ilias"
>Ahhnnn...L-Luka...~\
name ""
>Ilias moans out as her hips thrash back and forth, clenching her stomach and  tightening her pussy even more around me.\
wait 500
dwave 1,"se\ero_paizuri.ogg"
>My hands move from her breasts to her back, gently caressing it and stroking her fluffy white wings.\
name "Ilias"
>Ahhh~!\
name ""
dwave 1,"se\ero_pyu1.ogg"
wait 500
dwave 1,"se\ero_pyu1.ogg"
wait 500
dwave 1,"se\ero_pyu1.ogg"
>She shakes her hips back and forth a bit as soon as I touch her wing.\
>Slowly, my hands inch lower and lower...\
dwave 1,"se\ero_paizuri.ogg"
name "Ilias"
>Nnnn...\
name ""
>...And I firmly grope her ass with both hands.\
name "Ilias"
>Ahhhh...~@
>Haaaaa...~!@
dwave 1,"se\ero_chupa5.ogg"
>Mmmmnn...!\
name ""
wait 300
dwave 1,"se\ero_pyu4.ogg"
name "Luka"
>Mmmm...!\
name ""
>Ilias can only give out pleasured moans as she locks me into another deep     kiss, her hips rocking back and forth as I fondle and play with her ass       cheeks.\
>Her ass was nice and soft...@
>Surprisingly big for such a tiny girl.\
dwave 1,"se\ero_pyu3.ogg"
wait 600
dwave 1,"se\ero_pyu3.ogg"
>Many tiny folds rub and stimulate my penis as she rocks back and forth.@
>Pleasure shoots through my spine with every move she makes.\
>The sheer stimulation, and getting to violate her perfect little body...@
>It's too much...!\
name "Luka"
>Mmmmphm!\
name ""
gosub *syasei1
lsp 700,":a;2Q\chara\iriasu_hd5.png",0,0
gosub *syasei2
name "Ilias"
>Mmmmm!\
name ""
>Unable to resist the Goddess' young body any more, I orgasm.@
>Pumping a huge load of cum deep into her perfect little pussy...\
>Ilias practically screams out, with her lips still firmly locked into mine.@
>Her waist thrashes back and forth as I shoot my semen inside her.\
name "Ilias"
>Mmmmmmm!@
dwave 1,"se\ero_chupa2.ogg"
>Mmmmphm...!\
name ""
gosub *syaseif1
gosub *syaseif2
name "Luka"
>Mmmmphm!\
name ""
>Suddenly, Ilias clenches her stomach as hard as she can!@
>Her pussy tightens even more than before, to the point that it's almost       painful...\
>It's almost like...she's trapping me inside of her, so I can't pull out.@
>So I can't escape...\
name "Ilias"
>Mmmm!@
>Mmmmmm...\
name ""
dwave 1,"se\ero_pyu2.ogg"
wait 300
dwave 1,"se\ero_pyu2.ogg"
wait 1000
dwave 1,"se\ero_pyu2.ogg"
>Lewd juices squirt out of her pussy, all over my crotch and hips.@
wait 500
dwave 1,"se\ero_pyu5.ogg"
wait 500
dwave 1,"se\syasei.ogg"
>As she frantically rides me, I shoot more and more semen deep into her        pussy...@
>Deep into her stomach...\
name "Ilias"
>Mmmmm!@
dwave 1,"se\ero_chupa5.ogg"
>Ahhhhh~!\
name ""
>Ilias breaks away from our kiss and lets out a pleasured scream.@
>Her entire body quivers and shakes as she takes the last of my semen, my      orgasm finally fading away.\
name "Ilias"
>Ahhhh...@
>Haaaaa...!\
name ""
>Ilias just stares down at me with her tongue sticking out, panting.\
>Saliva drips out of her mouth, and her entire naked, childlike body glistens  with sweat.\
name "Ilias"
>That was...amazing...\
name ""
>She stares down at me with a loving smile...\
wait 500
dwave 1,"se\down.ogg"
>...Before collapsing on top of me.\
name "Luka"
>Ahhh...\
name ""
>That whole thing exhausted me, too...\
>Ilias clings tightly to me, her arms and legs wrapped tightly around me.@
>Her thick, blonde hair rests underneath me like a pillow, gently caressing   my body.\
>It feels really comfortable...\
name "Luka"
>Nnnn...@
>It really was amazing...\
name ""
csp 700
bg black,6,1500
wait 2000
>In just a few minutes, I begin to doze off.\
>As I lose consciousness, I can faintly hear Ilias mutter something under her  breath as she clings to me and nuzzles my neck.\
bgmstop
wait 3000
name "Ilias"
>...I love you...Luka...\
name ""
>.......................\
bgmstop
wait 3000
reset