;$V50000G6750S800,600L10000		;?????800*600????????%1500~


; 0.txt is the main plot.
; 1.txt is the fights.
; 2.txt is for game mechanics.
; 3.txt is the old evaluations (NG+ evaluations are with their respective fights)
; 4.txt is for variables.
; 5.txt is UI and extras menu.
; 6.txt is Monsterpedia entries
; 7.txt is towns
; 8.txt is NG+ camps
; 9.txt is miscellaneous stuff. I think it covers saving and monlab (which doesn't work anyway)

goto *define

*part3_transition ; Line 17

name "Alma Elma"
>Save your game now to import your save into Part 3 on release.@
>Saving at any other point may cause issues when you start Part 3.\
>.................\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>See you later~!\
name ""
csp 700
bg black,10,1500
wait 1000
>Thanks for playing!\
reset

*part4_transition ; Line 32

name "Alma Elma"
>Save your game now to import your save into Part 3 on release.@
>Saving at any other point may cause issues when you start Part 3.\
>.................\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>See you later~!\
name ""
csp 700
bg black,10,1500
wait 1000
>Thanks for playing!\
reset
goto *part3_start

*part5_transition ; Line 48

name "Alma Elma"
>Save your game now to import your save into Part 3 on release.@
>Saving at any other point may cause issues when you start Part 3.\
>.................\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>See you later~!\
name ""
csp 700
bg black,10,1500
wait 1000
>Thanks for playing!\
reset
goto *part3_start

*part6_transition ; Line 64

name "Alma Elma"
>Save your game now to import your save into Part 6 on release.@
>Saving at any other point may cause issues when you start Part 6.\
>.................\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>See you later~!\
name ""
csp 700
bg black,10,1500
wait 1000
>Thanks for playing!\
reset
goto *part6_start


;======================================================================
;????
;======================================================================

*menu

saveoff
dwavestop 5
vsp 700,0
screen_clear
screen_vanish
lsp 502,":a;system\system_bg.jpg",0,0		;”wŒi•\Ž¦
lsp 142,":c;system\system_barx_u.jpg",0,0			;ãƒ‰ƒCƒ“•\Ž¦
lsp 143,":c;system\system_barx_d.jpg",0,560			;‰ºƒ‰ƒCƒ“•\Ž¦
lsp 126,":a;system\window8.bmp",220,350		;”wŒi•\Ž¦
lsp 133,":a;system\window7.bmp",460,350		;”wŒi•\Ž¦

if %player!=0 skip 45

if %ng>0 skip 5
if %ruka_tati=0 lsp 141,":a;chara\ruka_st01.bmp",150,-200
if %ruka_tati=1 lsp 141,":a;chara\ruka_st02.bmp",130,25
if %ruka_tati=2 lsp 141,":a;chara\ruka_st03.bmp",20,25
skip 4

if %skillset=1 lsp 141,":a;chara\ruka_st02.bmp",130,25
if %skillset>1 lsp 141,":a;chara\ruka_st03.bmp",20,25

gosub *maxhp
gosub *maxmp
itoa2 $menu_mylv,%mylv
itoa2 $menu_hp,%max_mylife
itoa2 $menu_at,%mylv*5
itoa2 $menu_sp,%max_mp
lsp 120,":s/20,20,0;#FFFFFF#FF4444Luka ",230,360
lsp 121,":s/20,20,0;#FFFFFF#FF4444Level:   "+$menu_mylv,230,390
lsp 122,":s/20,20,0;#FFFFFF#FF4444Max HP:  "+$menu_hp,230,420
lsp 123,":s/20,20,0;#FFFFFF#FF4444Max SP:  "+$menu_sp,230,450
lsp 124,":s/20,20,0;#FFFFFF#FF4444Attack:  "+$menu_at,230,480

if %item01>3 skip 4
lsp 125,":s/20,20,0;#FFFFFF#FF4444Defense: 5 ",230,510
lsp 131,":s/20,20,0;#FFFFFFE  Cloth Shirt  ",470,393
skip 4

lsp 131,":s/20,20,0;#FFFFFFE  Enrikan Shirt ",470,393
lsp 125,":s/20,20,0;#FFFFFF#FF4444Defense: 25 ",230,510
if %item01>4 && %ironsword_override=0 lsp 130,":s/20,20,0;#FFFFFFE  Angel Halo ",470,363:skip 2
lsp 130,":s/20,20,0;#FFFFFFE  Iron Sword ",470,363

if %skillset<2 skip 3
lsp 132,":s/20,20,0;#FFFFFFE  ",470,423
skip 2
lsp 132,":s/20,20,0;#FFFFFFE  Keepsake Ring",470,423

if %skillset=1 lsp 132,":s/20,20,0;#FFFFFFE  Keepsake Ring ",470,423
if %skillset>1 lsp 132,":s/20,20,0;#FFFFFFE  Empty ",470,423

if %player!=1 skip 12
lsp 141,":a;2Q\chara\"+$alice_st+"01.png",250,25
lsp 120,":s/20,20,0;#FFFFFF#FF4444Alipheese ",230,360
lsp 121,":s/20,20,0;#FFFFFF#FF4444Level:   ‚P‚S‚T",230,390
lsp 122,":s/20,20,0;#FFFFFF#FF4444Max HP:  ‚R‚Q‚O‚O‚O",230,420
lsp 123,":s/20,20,0;#FFFFFF#FF4444Max SP:  ‚Q‚W",230,450
lsp 124,":s/20,20,0;#FFFFFF#FF4444Attack:  ‚R‚X‚O",230,480
lsp 125,":s/20,20,0;#FFFFFF#FF4444Defense: ‚R‚T‚O",230,510
lsp 130,":s/20,20,0;#FFFFFFE  Hekatonkheires ",470,363
lsp 131,":s/20,20,0;#FFFFFFE  Lamiantine Coating ",470,393
lsp 132,":s/20,20,0;#FFFFFFE  ",470,423
skip 52

if %player!=2 skip 12
lsp 141,":a;chara\arumaeruma_st21.bmp",100,0
lsp 120,":s/20,20,0;#FFFFFF#FF4444Alma Elma ",230,360
lsp 121,":s/20,20,0;#FFFFFF#FF4444Level:   ‚P‚Q‚T",230,390
lsp 122,":s/20,20,0;#FFFFFF#FF4444Max HP:  ‚P‚T‚O‚O‚O",230,420
lsp 123,":s/20,20,0;#FFFFFF#FF4444Max SP:  ‚P‚R",230,450
lsp 124,":s/20,20,0;#FFFFFF#FF4444Attack:  ‚R‚Q‚O",230,480
lsp 125,":s/20,20,0;#FFFFFF#FF4444Defense: ‚R‚O‚O",230,510
lsp 130,":s/20,20,0;#FFFFFFE  Immoral Glory ",470,363
lsp 131,":s/20,20,0;#FFFFFFE  Lilith's Attire ",470,393
lsp 132,":s/20,20,0;#FFFFFFE  ",470,423
skip 39

if %player!=3 skip 12
lsp 141,":a;chara\erbetie_st01.bmp",325,0
lsp 120,":s/20,20,0;#FFFFFF#FF4444Erubetie ",230,360
lsp 121,":s/20,20,0;#FFFFFF#FF4444Level:   ‚P‚Q‚T",230,390
lsp 122,":s/20,20,0;#FFFFFF#FF4444Max HP:  ‚Q‚Q‚O‚O‚O",230,420
lsp 123,":s/20,20,0;#FFFFFF#FF4444Max SP:  ‚P‚O",230,450
lsp 124,":s/20,20,0;#FFFFFF#FF4444Attack:  ‚R‚S‚O",230,480
lsp 125,":s/20,20,0;#FFFFFF#FF4444Defense: ‚R‚W‚O",230,510
lsp 130,":s/20,20,0;#FFFFFFE  None ",470,363
lsp 131,":s/20,20,0;#FFFFFFE  None ",470,393
lsp 132,":s/20,20,0;#FFFFFFE  ",470,423
skip 26

if %player!=4 skip 12
lsp 141,":a;chara\tamamo_st04.bmp",100,0
lsp 130,":s/20,20,0;#FFFFFFE  Amaterasu's Fan ",470,363
lsp 131,":s/20,20,0;#FFFFFFE  Kyuubi's Kimono ",470,393
lsp 132,":s/20,20,0;#FFFFFFE  ",470,423
lsp 120,":s/20,20,0;#FFFFFF#FF4444Tamamo ",230,360
lsp 121,":s/20,20,0;#FFFFFF#FF4444Level:   ‚P‚Q‚W",230,390
lsp 122,":s/20,20,0;#FFFFFF#FF4444Max HP:  ‚Q‚Q‚O‚O‚O",230,420
lsp 123,":s/20,20,0;#FFFFFF#FF4444Max SP:  ‚P‚T",230,450
lsp 124,":s/20,20,0;#FFFFFF#FF4444Attack:  ‚R‚T‚O",230,480
lsp 125,":s/20,20,0;#FFFFFF#FF4444Defense: ‚R‚S‚O",230,510
skip 13

if %player!=5 skip 12
lsp 141,":a;chara\granberia_st01.bmp",100,0
lsp 120,":s/20,20,0;#FFFFFF#FF4444Granberia ",230,360
lsp 121,":s/20,20,0;#FFFFFF#FF4444Level:   ‚P‚Q‚U",230,390
lsp 122,":s/20,20,0;#FFFFFF#FF4444Max HP:  ‚Q‚S‚O‚O‚O",230,420
lsp 123,":s/20,20,0;#FFFFFF#FF4444Max SP:  ‚P‚R",230,450
lsp 124,":s/20,20,0;#FFFFFF#FF4444Attack:  ‚R‚V‚O",230,480
lsp 125,":s/20,20,0;#FFFFFF#FF4444Defense: ‚R‚S‚O",230,510
lsp 130,":s/20,20,0;#FFFFFFE  Ares ",470,363
lsp 131,":s/20,20,0;#FFFFFFE  Supreme Dragon Armor ",470,393
lsp 132,":s/20,20,0;#FFFFFFE  ",470,423

*menu_btn

btndef clear

lsp 112,":a;system\window6.bmp",25,40 : print 1		;????
if %zukanon=0 lsp 101,":s/20,20,0;#FFFFFF#FF4444Item",40,50:spbtn 101,101
if %zukanon>0 lsp 101,":s/20,20,0;#bbbbbbItem",40,50
if %zukanon=0 lsp 102,":s/20,20,0;#FFFFFF#FF4444Skill",40,80:spbtn 102,102
if %zukanon>0 lsp 102,":s/20,20,0;#bbbbbbSkill",40,80
if %zukanon=0 lsp 106,":s/20,20,0;#FFFFFF#FF4444Record",40,110:spbtn 106,106
if %zukanon>0 lsp 106,":s/20,20,0;#bbbbbbRecord",40,110
if %zukanon=0 lsp 105,":s/20,20,0;#FFFFFF#FF4444Monsterpedia",40,140:spbtn 105,105
if %zukanon>0 lsp 105,":s/20,20,0;#bbbbbbMonsterpedia",40,140
lsp 107,":s/20,20,0;#FFFFFF#FF4444Backlog",40,170:spbtn 107,107
lsp 108,":s/20,20,0;#FFFFFF#FF4444Config",40,200:spbtn 108,108
if %zukanon=0 && %saveoff=0 lsp 103,":s/20,20,0;#FFFFFF#FF4444Save",40,230:spbtn 103,103
if %zukanon>0 lsp 103,":s/20,20,0;#bbbbbbSave",40,230
if %zukanon=0 lsp 104,":s/20,20,0;#FFFFFF#FF4444Load",40,260:spbtn 104,104
if %zukanon>0 lsp 104,":s/20,20,0;#bbbbbbLoad",40,260
lsp 109,":s/20,20,0;#FFFFFF#FF4444Title",40,290:spbtn 109,109
lsp 110,":s/20,20,0;#FFFFFF#FF4444Quit",40,320:spbtn 110,110
lsp 111,":c/2,0,3;system\return.bmp",20,560:spbtn 111,111		;?????????
print 1


btnwait %bwait

if %bwait=101 gosub *menu_item : goto *menu
if %bwait=102 gosub *menu_skill : goto *menu

if %bwait=103 mov %saveorload,0 : gosub *saveload : goto *menu	;?????????????
if %bwait=104 mov %saveorload,1 : gosub *saveload : goto *menu	;?????????????

if %bwait=105 mov %zukanon,1 : gosub *menu_zukan :mov %zukanon,0 : goto *menu
if %bwait=106 gosub *menu_kiroku : goto *menu

if %bwait=107 gosub *backlog : goto *menu			;??????
if %bwait=108 gosub *config  : goto *menu			;??????

if %bwait=109 gosub *reset					;?????
if %bwait=110 gosub *game_end					;??????

if %bwait=111 csp 502:screen_clear:screen_appear:print 1:hseanwave:return	;?????
if %bwait= -1 csp 502:screen_clear:screen_appear:print 1:hseanwave:return	;?????
if %bwait=-10 csp 502:screen_clear:screen_appear:print 1:hseanwave:return	;ESC??
if %bwait=-11 csp 502:screen_clear:screen_appear:print 1:hseanwave:return	;??????

goto *menu_btn

*map0

if $alice_st!="alice_st" && $alice_st!="alice_stbow" mov $alice_st,"alice_st"
gosub *orbcount_fix
saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map0.bmp",10,1000

*map0_2

btndef clear
lsp 601,":s/20,20,0;#bbbbbbHellgondo Continent",330,40
if %spirit_count!=4 || %banditcave>0 lsp 602,":s/20,20,0;#bbbbbbIlias Continent",525,340

if %spirit_count=4 && %banditcave<1 lsp 602,":s/20,20,0;#FFFFFF#FF4444Irina Mountains",445,330:spbtn 602,12
if %spirit_count=4 && %banditcave>1 lsp 602,":s/20,20,0;#FFFFFF#FF4444Irina Mountains",445,330:spbtn 602,12
if %spirit_count=4 && %banditcave<1 lsp 607,":s/20,20,0;#FFFFFF???",500,350
if %spirit_count=4 && %banditcave>1 lsp 607,":s/20,20,0;#FFFFFFCOMPLETE",470,350

if %salamander_get<1 || %spirit_count>3 lsp 603,":s/20,20,0;#FFFFFF#FF4444Gold Region",320,130:spbtn 603,13
if %salamander_get>0 && %spirit_count<4 lsp 603,":s/20,20,0;#FF6347#FF4444Gold Region",320,130:spbtn 603,13

if %undine_get<1 || %spirit_count>3 lsp 604,":s/20,20,0;#FFFFFF#FF4444Noah Region",530,160:spbtn 604,14
if %undine_get>0 && %spirit_count<4 lsp 604,":s/20,20,0;#00BFFF#FF4444Noah Region",530,160:spbtn 604,14

if %sylph_get<1 || %spirit_count>3 lsp 605,":s/20,20,0;#FFFFFF#FF4444Natalia Region",450,250:spbtn 605,15
if %sylph_get>0 && %spirit_count<4 lsp 605,":s/20,20,0;#00C957#FF4444Natalia Region",450,250:spbtn 605,15

if %gnome_get<1 || %spirit_count>3 lsp 606,":s/20,20,0;#FFFFFF#FF4444Safina Region",200,300:spbtn 606,16
if %gnome_get>0 && %spirit_count<4 lsp 606,":s/20,20,0;#F4A460#FF4444Safina Region",200,300:spbtn 606,16

print 1
btnwait2 %cmd1
if %cmd1=0 goto *map0_2
if %cmd1=-1 gosub *menu:goto *map0_2
csp -1
btndef clear
if %cmd1=12 && %banditcave<1 goto *iri2_01
if %cmd1=12 && %banditcave>1 goto *iri2_complete
if %cmd1=13 goto *map5
if %cmd1=14 goto *map4
if %cmd1=15 goto *map2
if %cmd1=16 goto *map3
goto *map0

*map1

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map1.bmp",10,1000
if $alice_st!="alice_st" && $alice_st!="alice_stbow" mov $alice_st,"alice_st"

*map1_2

lsp 601,":s/20,20,0;#FFFFFF#FF4444Iliasburg",370,280:spbtn 601,11
lsp 602,":s/20,20,0;#FFFFFF#FF4444Iliasport",250,40:spbtn 602,12
if %iliasport<1 lsp 607,":s/20,20,0;#FFFFFFRec. Level: 81",250,60
if %iliasport>0 lsp 607,":s/20,20,0;#FFFFFF(To Sentora)",250,60
lsp 603,":s/20,20,0;#FFFFFF#FF4444Irina Mountains",180,240:spbtn 603,13
if %banditcave<1 lsp 608,":s/20,20,0;#FFFFFFRec. Level: N/A",160,260
if %banditcave>0 lsp 608,":s/20,20,0;#FFFFFFDone",190,260
lsp 604,":s/20,20,0;#FFFFFF#FF4444Happiness Village",650,180:spbtn 604,14
if %harpyvillage<1 lsp 609,":s/20,20,0;#FFFFFFRec. Level: N/A",630,200
if %harpyvillage>0 lsp 609,":s/20,20,0;#FFFFFFDone",660,200
lsp 605,":s/20,20,0;#FFFFFF#FF4444Enrika",220,390:spbtn 605,15
if %ivent03=0 lsp 610,":s/20,20,0;#FFFFFFRec. Level: N/A",220,410
if %ivent03=1 lsp 610,":s/20,20,0;#FFFFFFDone",250,410
lsp 606,":s/20,20,0;#FFFFFF#FF4444Ilias Village",360,470:spbtn 606,16
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map1_2
if %cmd1=-1 gosub *menu:goto *map1_2
csp -1
btndef clear
if %cmd1=11 mov %saveoff,0: gosub *city03_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm "2Q\bgm\field5.ogg":goto *map1	;???????????
if %cmd1=12 && %iliasport<1 mov %saveoff,0: goto *sean0071
if %cmd1=12 && %iliasport=1 mov %saveoff,0: goto *iliascontinent_end					;???????????
if %cmd1=13 && %banditcave<1 mov %saveoff,0: goto *sean0054			;?????????
if %cmd1=13 && %banditcave=1 mov %saveoff,0: goto *sean0059			;?????????(?????)
if %cmd1=14 && %harpyvillage<1 mov %saveoff,0: goto *sean0060			;?????????
if %cmd1=14 && %harpyvillage=1 mov %saveoff,0: sean_change "bg023":bgm "bgm\mura1.ogg":gosub *city04_main:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm "2Q\bgm\field5.ogg":goto *map1	;?????????(?????)
if %cmd1=15 && %enrika<1 mov %saveoff,0: goto *sean0067			;???????????
if %cmd1=15 && %enrika>0 mov %saveoff,0: goto *sean0070			;???????????(?????)
if %cmd1=16 mov %saveoff,0: goto *sean0053					;???????????
goto *map1_2

*map2

if %region!=6 bgmstop
saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map2.bmp",10,1000
if %region!=6 bgm "2Q\bgm\field6.ogg"
mov %region,6
mov $region,"Natalia"


*map2_2

if %sylph_get<1 || %gnome_get<1 || %undine_get<1 || %salamander_get<1 skip 18
if %spirit_count=4 && %portnatalia<2 lsp 602,":s/20,20,0;#FFFFFF#FF4444Port Natalia",650,270:spbtn 602,12
if %spirit_count=4 && %portnatalia<2 lsp 605,":s/20,20,0;#FFFFFFRec. Level: 87",640,290
if %spirit_count=4 && %portnatalia>1 && %demo_on=1 lsp 605,":s/20,20,0;#FFFFFFCOMPLETE",680,290
if %spirit_count=4 && %portnatalia>1 && %demo_on=1 lsp 602,":s/20,20,0;#FFFFFFPort Natalia",650,270
if %spirit_count=4 lsp 603,":s/20,20,0;#FFFFFF#FF4444Haunted Mansion",420,170:spbtn 603,13
if %spirit_count=4 && %chromemansion<1 lsp 606,":s/20,20,0;#FFFFFFRec. Level: 86",410,190
if %spirit_count=4 && %chromemansion>0 lsp 606,":s/20,20,0;#FFFFFFCOMPLETE",450,190

if %demo_on=1 skip 4
if %spirit_count=4 && %portnatalia<3 lsp 602,":s/20,20,0;#FFFFFF#FF4444Port Natalia",650,270:spbtn 602,12
if %spirit_count=4 && %portnatalia<3 lsp 605,":s/20,20,0;#FFFFFFRec. Level: 92",640,290
if %spirit_count=4 && %portnatalia>2 lsp 605,":s/20,20,0;#FFFFFFCOMPLETE",680,290

if %demo_on=1 skip 3
if %spirit_count=4 lsp 601,":s/20,20,0;#FFFFFF#FF4444San Ilia",370,280:spbtn 601,11
if %spirit_count=4 lsp 608,":s/20,20,0;#FFFFFFRec. Level: N/A",360,300

lsp 604,":s/20,20,0;#FFFFFF#FF4444Forest of Spirits",260,60:spbtn 604,14
if %sylph_get<1 lsp 607,":s/20,20,0;#FFFFFFRec. Level: 84",220,80
if %sylph_get>0 lsp 604,":s/20,20,0;#00C957#FF4444Forest of Spirits",260,60:spbtn 604,14
if %sylph_get>0 lsp 607,":s/20,20,0;#00C957COMPLETE",260,80

print 1
btnwait2 %cmd1
if %cmd1=0 goto *map2_2
if %cmd1=-1 goto *map0
csp -1
btndef clear
if %cmd1=11 mov %saveoff,0: gosub *city09_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map2	;???E????????
if %cmd1=12 && %ivent04=0 mov %saveoff,0: goto *sean0101	;???????????
if %cmd1=12 && %ivent04=1 mov %saveoff,0: gosub *city10_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map2	;???????????(?????)
if %cmd1=13 && %chromemansion=0 mov %saveoff,0: goto *sean0111	;???????????
if %cmd1=13 && %chromemansion=1 mov %saveoff,0: goto *sean0118	;???????????(?????)
if %cmd1=14 && %sylph_get<1 mov %saveoff,0: goto *sean0119			;????????
if %cmd1=14 && %sylph_get>0 mov %saveoff,0: goto *sylph_complete
goto *map2_2

*map3

if %region!=7 bgmstop
saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map3.bmp",10,1000
if %region!=7 bgm "2Q\bgm\field8.ogg"
mov %region,7
mov $region,"Safina"

*map3_2

if %sylph_get<1 || %gnome_get<1 || %undine_get<1 || %salamander_get<1 skip 12
if %demo_on=1 skip 2
if %spirit_count=4 lsp 601,":s/20,20,0;#FFFFFF#FF4444Sabasa Castle",300,230:spbtn 601,11

if %spirit_count=4 lsp 602,":s/20,20,0;#FFFFFF#FF4444Pyramid",130,300:spbtn 602,12
if %spirit_count=4 && %pyramid<1 lsp 605,":s/20,20,0;#FFFFFFRec. Level: 86",100,320
if %spirit_count=4 && %pyramid>0 lsp 605,":s/20,20,0;#FFFFFFCOMPLETE",140,320

if %demo_on=1 skip 4
if %spirit_count=4 lsp 603,":s/20,20,0;#FFFFFF#FF4444Witch Hunt Village",270,500:spbtn 603,13
if %spirit_count=4 && %lilymansion<1 lsp 606,":s/20,20,0;#FFFFFFRec. Level: 87",250,520
if %spirit_count=4 && %lilymansion>0 lsp 606,":s/20,20,0;#FFFFFFDone",290,520


if %gnome_get<1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Safaru Ruins",350,60:spbtn 604,14
if %gnome_get<1 lsp 607,":s/20,20,0;#FFFFFFRec. Level: 83",330,80

if %gnome_get>0 lsp 604,":s/20,20,0;#F4A460#FF4444Safaru Ruins",350,60:spbtn 604,14
if %gnome_get>0 lsp 607,":s/20,20,0;#F4A460COMPLETE",350,80

print 1
btnwait2 %cmd1
if %cmd1=0 goto *map3_2
if %cmd1=-1 goto *map0
csp -1
btndef clear
if %cmd1=11 mov %saveoff,0: gosub *city13_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\sabaku.ogg":goto *map3	;????????
if %cmd1=12 && %pyramid<1 mov %saveoff,0: goto *sean0136	;?????????
if %cmd1=12 && %pyramid>0 mov %saveoff,0: goto *sean0149	;?????????(?????)
if %cmd1=13 && %lilymansion<1 mov %saveoff,0: goto *sean0150	;??????????
if %cmd1=13 && %lilymansion>0 mov %saveoff,0: gosub *city15_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map3	;??????????(?????)
if %cmd1=14 && %gnome_get<1 mov %saveoff,0: goto *safina_first		;??????????
if %cmd1=14 && %gnome_get>0 mov %saveoff,0: goto *gnome_complete
goto *map3_2

*map4

if %region!=8 bgmstop
saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map4.bmp",10,1000
if %region!=8 bgm "2Q\bgm\field9.ogg"
mov %region,8
mov $region,"Noah"

*map4_2

if %sylph_get<1 || %gnome_get<1 || %undine_get<1 || %salamander_get<1 skip 11
if %demo_on=1 skip 9

if %spirit_count=4 lsp 602,":s/20,20,0;#FFFFFF#FF4444Yamatai Village",600,140:spbtn 602,12
if %spirit_count=4 && %yamatai<1 lsp 605,":s/20,20,0;#FFFFFFRec. Level: 28",570,160
if %spirit_count=4 && %yamatai>0 lsp 605,":s/20,20,0;#FFFFFFComplete",610,160

if %spirit_count=4 lsp 603,":s/20,20,0;#FFFFFF#FF4444Plansect Village",240,310:spbtn 603,13
if %spirit_count=4 && %plansect<1 lsp 606,":s/20,20,0;#FFFFFFRec. Level: 30",230,330
if %spirit_count=4 && %plansect>0 lsp 606,":s/20,20,0;#FFFFFFComplete",270,330

if %spirit_count=4 lsp 601,":s/20,20,0;#FFFFFF#FF4444Grand Noah Castle",80,500:spbtn 601,11
if %spirit_count=4 && %grandnoah<2 lsp 608,":s/20,20,0;#FFFFFF#FF4444Rec. Level: 90",80,520
if %spirit_count=4 && %grandnoah>1 lsp 608,":s/20,20,0;#FFFFFF#FF4444COMPLETE",80,520

if %undine_get<1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Undine's Spring",360,490:spbtn 604,14
if %undine_get<1 lsp 607,":s/20,20,0;#FFFFFFRec. Level: 84",360,510

if %undine_get>0 lsp 604,":s/20,20,0;#00BFFF#FF4444Undine's Spring",360,490:spbtn 604,14
if %undine_get>0 && %spirit_count=4 && %undine_rep>4 && %undinesspring<1 lsp 607,":s/20,20,0;#00BFFF???",420,510
if %undine_get>0 && %undine_rep<5 && %undinesspring<1 lsp 607,":s/20,20,0;#00BFFFCOMPLETE",360,510
if %undine_get>0 && %spirit_count=4 && %undine_rep>4 && %undinesspring>0 && %spring_event13<1 lsp 607,":s/20,20,0;#00BFFFGo back?",360,510
if %undine_get>0 && %spirit_count=4 && %undine_rep>4 && %undinesspring>0 && %spring_event13>0 lsp 607,":s/20,20,0;#00BFFFCOMPLETE",360,510

print 1
btnwait2 %cmd1
if %cmd1=0 goto *map4_2
if %cmd1=-1 goto *map0
csp -1
btndef clear
if %cmd1=11 && %grandnoah<1 goto *grandnoah_start
if %cmd1=11 && %grandnoah=1 && %orb_count>2 goto *grandnoah_start
if %cmd1=11 && %grandnoah=1 && %orb_count<3 goto *grandnoah1_complete ;mov %saveoff,0: gosub *citygrandnoah1_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm "2Q\bgm\field9.ogg":goto *map4
if %cmd1=11 && %grandnoah>1 goto *grandnoah2_complete
;if %cmd1=11 && %ivent08=1 mov %saveoff,0: gosub *city17_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map4	

if %cmd1=12 && %ivent09=0 mov %saveoff,0: goto *sean0175	
if %cmd1=12 && %ivent09=1 mov %saveoff,0: gosub *city19_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map4	

if %cmd1=13 && %ivent10=0 mov %saveoff,0: goto *sean0181	
if %cmd1=13 && %ivent10=1 mov %saveoff,0: gosub *city20_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map4	

if %cmd1=14 && %undine_get<1 mov %saveoff,0: goto *grandnoah_first		
if %cmd1=14 && %undine_get>0 && %spirit_count!=4 mov %saveoff,0: goto *undine_complete
if %cmd1=14 && %undine_get>0 && %spirit_count=4 && %undine_rep<5 && %undinesspring<1 mov %saveoff,0: goto *undine_complete
if %cmd1=14 && %undine_get>0 && %spirit_count=4 && %undine_rep>4 && %undinesspring<1 mov %saveoff,0: goto *springreturn
if %cmd1=14 && %undinesspring>0 && %spring_event13<1 mov %saveoff,0: gosub *spring_main0:dwave 1,"se\asioto3.ogg":bg black,7,1500:bgm"2Q\bgm\field9.ogg":goto *map4	
if %cmd1=14 && %undinesspring>0 && %spring_event13>0 goto *undine_complete goto *map4_2

*map5

if %region!=9 bgmstop
saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map5.bmp",10,1000
if %region!=9 bgm "2Q\bgm\field10.ogg"
mov %region,9
mov $region,"Gold"

*map5_2

if %sylph_get<1 || %gnome_get<1 || %undine_get<1 || %salamander_get<1 skip 16

if %spirit_count=4 && %svillage<1 lsp 602,":s/20,20,0;#FFFFFF#FF4444Succubus Village",400,270:spbtn 602,12
if %spirit_count=4 && %svillage>0 lsp 602,":s/20,20,0;#FFFFFF#FF4444Succubus Village",400,270:spbtn 602,12
if %spirit_count=4 && %svillage<1 lsp 606,":s/20,20,0;#FFFFFFRec. Level: 88",390,290
if %spirit_count=4 && %svillage>0 lsp 606,":s/20,20,0;#FFFFFFGo back?",430,290

if %spirit_count=4 lsp 605,":s/20,20,0;#FFFFFF#FF4444Gold Port",280,120:spbtn 605,15
if %spirit_count=4 && %goldport<1 lsp 609,":s/20,20,0;#FFFFFFRec. Level: 90",280,140
if %spirit_count=4 && %goldport>0 lsp 609,":s/20,20,0;#FFFFFFCOMPLETE",280,140

if %demo_on=1 skip 9

if %spirit_count=4 lsp 601,":s/20,20,0;#FFFFFF#FF4444Grangold Castle",640,320:spbtn 601,11

if %spirit_count=4 lsp 603,":s/20,20,0;#FFFFFF#FF4444Lady's Village",180,320:spbtn 603,13
if %spirit_count=4 && %ladyvillage<1 lsp 607,":s/20,20,0;#FFFFFFRec. Level: 42",150,340
if %spirit_count=4 && %ladyvillage>0 lsp 607,":s/20,20,0;#FFFFFFCompleted",190,340

if %spirit_count=4 lsp 605,":s/20,20,0;#FFFFFF#FF4444Gold Port",280,120:spbtn 605,15

if %salamander_get<1 lsp 604,":s/20,20,0;#FFFFFF#FF4444Gold Volcano",380,410:spbtn 604,14
if %salamander_get<1 lsp 608,":s/20,20,0;#FFFFFFRec. Level: 85",380,430

if %salamander_get>0 lsp 604,":s/20,20,0;#FF6347#FF4444Gold Volcano",380,410:spbtn 604,14
if %salamander_get>0 lsp 608,":s/20,20,0;#FF6347COMPLETE",380,430

if %spirit_count=4 lsp 611,":s/20,20,0;#FFFFFF#FF4444Northern Sea",530,100:spbtn 611,16
if %northernsea<1 && %spirit_count=4 lsp 612,":s/20,20,0;#FFFFFFRec. Level: 89",530,120
if %northernsea>0 && %spirit_count=4 lsp 612,":s/20,20,0;#FFFFFFCOMPLETE",530,120
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map5_2
if %cmd1=-1 goto *map0
csp -1
btndef clear
if %cmd1=11 && %ivent11=0 mov %saveoff,0: goto *sean0209	
if %cmd1=11 && %ivent11=1 mov %saveoff,0: gosub *city22_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map5

if %cmd1=12 && %svillage<1 mov %saveoff,0: goto *sean0217
if %cmd1=12 && %svillage>0 mov %saveoff,0: gosub *svillage_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"2Q\bgm\field10.ogg":goto *map5

if %cmd1=13 && %ivent13=0 mov %saveoff,0: goto *sean0225	
if %cmd1=13 && %ivent13=1 mov %saveoff,0: goto *sean0235	

if %cmd1=14 && %salamander_get<1 mov %saveoff,0: goto *gold_first		
if %cmd1=14 && %salamander_get>0 mov %saveoff,0: goto *salamander_complete
if %cmd1=15 && %goldport<1 mov %saveoff,0: goto *pirateship_01
if %cmd1=15 && %goldport>0 mov %saveoff,0: goto *goldport_complete	
if %cmd1=16 && %northernsea<1 mov %saveoff,0: goto *silverorb_start
if %cmd1=16 && %northernsea>0 mov %saveoff,0: goto *silverorb_complete
goto *map5_2

*map6

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map0.bmp",10,1000


*map6_2

if %item07=0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Port Natalia",480,250:spbtn 604,14
if %item07=0 lsp 608,":s/20,20,0;#FFFFFFRec. Level: 46",470,270
if %item09=0 lsp 605,":s/20,20,0;#FFFFFF#FF4444Gold Port",350,110:spbtn 605,15
if %item09=0 lsp 609,":s/20,20,0;#FFFFFFRec. Level: 48",330,130
if %ivent06=1 && %ivent14=0 lsp 606,":s/20,20,0;#FFFFFF#FF4444Sabasa Castle",200,230:spbtn 606,16
if %ivent06=1 && %ivent14=0 lsp 610,":s/20,20,0;#FFFFFFRec. Level: 49",160,250
lsp 607,":s/20,20,0;#FFFFFF#FF4444Shrine",200,120:spbtn 607,17
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map6_2
if %cmd1=-1 gosub *menu:goto *map6_2
csp -1
btndef clear
if %cmd1=14 && %ivent04=0 goto *sean0252	;???????(?????)
if %cmd1=14 && %ivent04=1 goto *sean0253	;???????(???????)
if %cmd1=15 gosub *city26_main0:dwave 1,"se\asioto2.ogg":bg black,7,1500:bgm"bgm\field3.ogg":goto *map6	;??????????
if %cmd1=16 goto *sean0267	;????
if %cmd1=17 && %item02+%item05+%item06+%item08+%item09<5 goto *sean0275	;??????(?)
if %cmd1=17 && %item02+%item05+%item06+%item08+%item09=5 goto *sean0276	;??????(????)
goto *map6_2


*map7

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map6.bmp",10,1000


*map7_2

lsp 601,":s/20,20,0;#FFFFFF#FF4444Remina",200,290:spbtn 601,11
if %ivent15=0 lsp 604,":s/20,20,0;#FFFFFFRec. Level: 54",150,310
if %ivent15=1 lsp 604,":s/20,20,0;#FFFFFFCompleted",190,310
lsp 602,":s/20,20,0;#FFFFFF#FF4444Sealed Sinners Prison",550,300:spbtn 602,12
if %ivent16=0 lsp 605,":s/20,20,0;#FFFFFFRec. Level: 56",520,320
if %ivent16=1 lsp 605,":s/20,20,0;#FFFFFFCompleted",560,320
lsp 603,":s/20,20,0;#FFFFFF#FF4444Monster Lord's Castle",380,260:spbtn 603,13
lsp 606,":s/20,20,0;#FFFFFFRec. Level: 57",330,280
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map7_2
if %cmd1=-1 gosub *menu:goto *map7_2
csp -1
btndef clear
if %cmd1=11 && %ivent15=0 goto *sean0283	;???(?)
if %cmd1=11 && %ivent15=1 goto *sean0287	;???(???)
if %cmd1=12 && %ivent16=0 goto *sean0288	;?????(?)
if %cmd1=12 && %ivent16=1 goto *sean0290	;?????(???)
if %cmd1=13 goto *sean0291	;???
goto *map7_2

*map8

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map1.bmp",10,1000


*map8_2

lsp 605,":s/20,20,0;#FFFFFF#FF4444Enrika ",220,390:spbtn 605,15
if %ivent01>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444Iliasburg ",370,280:spbtn 601,11
if %ivent01=1 lsp 607,":s/20,20,0;#FFFFFFRec. Lvl: 67 ",360,300
if %ivent01=2 lsp 607,":s/20,20,0;#FFFFFFCompleted ",400,300
if %ivent02>0 lsp 604,":s/20,20,0;#FFFFFF#FF4444Happiness Vil. ",650,180:spbtn 604,14
if %ivent02=1 lsp 609,":s/20,20,0;#FFFFFFRec. Lvl: 68 ",620,200
if %ivent02=2 lsp 609,":s/20,20,0;#FFFFFFCompleted ",660,200
lsp 602,":s/20,20,0;#FFFFFF#FF4444North ToE?@Sentora ",250,40:spbtn 602,12
lsp 608,":s/20,20,0;#FFFFFFRec. Lvl: 69 ",280,60
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map8_2
if %cmd1=-1 gosub *menu:goto *map8_2
csp -1
btndef clear
if %cmd1=15 gosub *city31_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map8	;‰B‚ê—¢ƒGƒ“ƒŠƒJ
if %cmd1=11 && %ivent01=1 goto *sean0316			;ƒCƒŠƒAƒXƒxƒ‹ƒN‚ÉŒü‚©‚¤
if %cmd1=11 && %ivent01=2 gosub *city32_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map8
if %cmd1=14 && %ivent02=1 goto *sean0319			;ƒnƒsƒlƒX‘º‚ÉŒü‚©‚¤
if %cmd1=14 && %ivent02=2 gosub *city33_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map8
if %cmd1=12 goto *sean0322					;ƒZƒ“ƒgƒ‰‘å—¤“ì
goto *map8_2

*map9

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map2.bmp",10,1000


*map9_2

if %ivent05>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444San IliaE?@Castle ",370,280:spbtn 601,11
if %ivent04>0 lsp 602,":s/20,20,0;#FFFFFF#FF4444PortE?@Natalia ",650,270:spbtn 602,12
if %ivent04=1 lsp 605,":s/20,20,0;#FFFFFFRec. Lvl: 70 ",640,290
if %ivent04=2 lsp 605,":s/20,20,0;#FFFFFFCompleted ",680,290
if %ivent05>0 lsp 603,":s/20,20,0;#FFFFFF#FF4444Haunted Mansion ",420,170:spbtn 603,13
if %ivent05=1 lsp 606,":s/20,20,0;#FFFFFFRec. Lvl: 71 ",410,190
if %ivent05=2 lsp 606,":s/20,20,0;#FFFFFFCompleted ",450,190
lsp 604,":s/20,20,0;#FFFFFF#FF4444ForestE?@ofE?@Spirits ",260,60:spbtn 604,14
lsp 607,":s/20,20,0;#FFFFFFRec. Lvl: 72 ",220,80
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map9_2
if %cmd1=-1 gosub *menu:goto *map9_2
csp -1
btndef clear
if %cmd1=11 gosub *city36a_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map9	;ƒTƒ“�?EƒCƒŠƒAE?é
if %cmd1=12 && %ivent04=1 goto *sean0326			;ƒiƒ^ƒŠƒAƒ|E?[ƒg
if %cmd1=12 && %ivent04=2 gosub *city35_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map9
if %cmd1=13 && %ivent05=1 goto *sean0333			;–k‚Ì‚¨‰»‚¯‰®•~
if %cmd1=13 && %ivent05=2 gosub *sean0336x:goto *map9
if %cmd1=14 goto *sean0337					;E?¸—ì‚Ì�?X
goto *map9_2

*map10

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map3.bmp",10,1000


*map10_2

if %ivent14>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444SabasaE?@Castle ",300,230:spbtn 601,11
if %ivent07>0 lsp 603,":s/20,20,0;#FFFFFF#FF4444Witch HuntE?@Village ",270,500:spbtn 603,13
if %ivent07=1 lsp 606,":s/20,20,0;#FFFFFFRec. Lvl: 72 ",250,520
if %ivent07=2 lsp 606,":s/20,20,0;#FFFFFFCompleted ",290,520
lsp 604,":s/20,20,0;#FFFFFF#FF4444SafaruE?@Ruins ",350,60:spbtn 604,14
lsp 607,":s/20,20,0;#FFFFFFRec. Level: 73 ",330,80
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map10_2
if %cmd1=-1 gosub *menu:goto *map10_2
csp -1
btndef clear
if %cmd1=11 gosub *city37a_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map10	;ƒTƒoƒTE?é
if %cmd1=13 && %ivent07=1 goto *sean0345			;–‚�?—Žë‚è‚Ì‘º
if %cmd1=13 && %ivent07=2 gosub *city38_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map10
if %cmd1=14 goto *sean0349					;ƒTƒtƒ@ƒ‹ˁEE?ÁE
goto *map10_2

*map11

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map4.bmp",10,1000


*map11_2

if %ivent08>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒOƒ‰ƒ“ƒhƒmƒAE?é",80,500:spbtn 601,11
if %ivent09>0 lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒ„ƒ}ƒ^ƒC‘º",600,140:spbtn 602,12
if %ivent09=1 lsp 605,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚R",570,160
if %ivent09=2 lsp 605,":s/20,20,0;#FFFFFFE?U—ªE?E?‚�?",610,160
if %ivent10>0 lsp 603,":s/20,20,0;#FFFFFF#FF4444ƒvƒ‰ƒ“ƒZƒNƒg‘º",240,310:spbtn 603,13
if %ivent10=1 lsp 606,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚S",230,330
if %ivent10=2 lsp 606,":s/20,20,0;#FFFFFFE?U—ªE?E?‚�?",270,330
lsp 604,":s/20,20,0;#FFFFFF#FF4444ƒEƒ“ƒfƒBE?[ƒl‚Ì�?ò",360,490:spbtn 604,14
lsp 607,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚T",360,510
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map11_2
if %cmd1=-1 gosub *menu:goto *map11_2
csp -1
btndef clear
if %cmd1=11 gosub *city39a_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map11	;ƒOƒ‰ƒ“ƒhƒmƒAE?é
if %cmd1=12 && %ivent09=1 goto *sean0356			;ƒ„ƒ}ƒ^ƒC‘º
if %cmd1=12 && %ivent09=2 gosub *city40_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map11
if %cmd1=13 && %ivent10=1 goto *sean0360			;ƒvƒ‰ƒ“ƒZƒNƒg‘º
if %cmd1=13 && %ivent10=2 gosub *city41_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map11
if %cmd1=14 goto *sean0364					;ƒEƒ“ƒfƒBE?[ƒl‚Ì�?ò
goto *map11_2

*map12

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map5.bmp",10,1000


*map12_2

if %ivent11>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒOƒ‰ƒ“ƒSƒ‹ƒhE?é",640,320:spbtn 601,11
if %ivent12>0 lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒTƒLƒ…ƒoƒX‚Ì‘º",400,270:spbtn 602,12
if %ivent12=1 lsp 606,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚S",390,290
if %ivent12=2 lsp 606,":s/20,20,0;#FFFFFF‰ðŒˁE?E?‚�?",430,290
if %ivent11>0 lsp 605,":s/20,20,0;#FFFFFF#FF4444ƒSƒ‹ƒhƒ|E?[ƒg",280,120:spbtn 605,13
if %ivent11>0 && %ivent17=0 lsp 607,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚T",260,140
if %ivent17=2 lsp 607,":s/20,20,0;#FFFFFF‰ðŒˁE?E?‚�?",300,140
lsp 604,":s/20,20,0;#FFFFFF#FF4444ƒSƒ‹ƒh‰ÎŽR",380,410:spbtn 604,14
lsp 608,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚U",350,430
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map12_2
if %cmd1=-1 gosub *menu:goto *map12_2
csp -1
btndef clear
if %cmd1=11 gosub *city42_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map12	;ƒOƒ‰ƒ“ƒSƒ‹ƒhE?é
if %cmd1=12 && %ivent12=1 goto *sean0372			;ƒTƒLƒ…ƒoƒX‚Ì‘º‚ÉŒü‚©‚¤
if %cmd1=12 && %ivent12=2 gosub *city43_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map12
if %cmd1=13 && %ivent17=0 goto *sean0376			;ƒSƒ‹ƒhƒ|E?[ƒg‚ÉŒü‚©‚¤
if %cmd1=13 && %ivent17=2 gosub *city44_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\field4.ogg":goto *map12
if %cmd1=14 goto *sean0379					;ƒSƒ‹ƒh‰ÎŽR
goto *map12_2

*map13

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map0.bmp",10,1000


*map13_2

if %ivent14>0 lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒhƒŒƒCƒ“ƒ‰ƒ{",10,340:spbtn 601,11
if %ivent14=1 lsp 604,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚U",0,360
if %ivent14=3 lsp 604,":s/20,20,0;#FFFFFFE?U—ªE?E?‚�?",40,360
if %ivent05>1 lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒoƒCƒIƒ‰ƒ{",400,200:spbtn 602,12
if %ivent05=2 lsp 605,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚V",370,220
if %ivent05=3 lsp 605,":s/20,20,0;#FFFFFFE?U—ªE?E?‚�?",410,220
lsp 603,":s/20,20,0;#FFFFFF#FF4444E?ß�?l‚Ì••˜S",400,30:spbtn 603,13
lsp 606,":s/20,20,0;#FFFFFFE?„�?§ƒŒƒxƒ‹E?F‚V‚W",370,50
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map13_2
if %cmd1=-1 gosub *menu:goto *map13_2
csp -1
btndef clear
if %cmd1=11 && %ivent14<3 goto *sean0384	;ƒhƒŒƒCƒ“ƒ‰ƒ{
if %cmd1=11 && %ivent14=3 goto *sean0388x	;ƒhƒŒƒCƒ“ƒ‰ƒ{“ñ“x–ÁE
if %cmd1=12 && %ivent05<3 goto *sean0389	;ƒoƒCƒIƒ‰ƒ{
if %cmd1=12 && %ivent05=3 goto *sean0393x	;ƒoƒCƒIƒ‰ƒ{“ñ“x–ÁE
if %cmd1=13 goto *sean0394			;E?ß�?l‚Ì••˜S
goto *map13_2

*map14

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map1.bmp",10,1000


*map14_2

lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒCƒŠƒAƒXƒ�?ƒBƒ‹",360,470:spbtn 601,11
if %ivent01=2 lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒCƒŠƒAƒXƒxƒ‹ƒN",370,280:spbtn 602,12
if %ivent02=2 lsp 603,":s/20,20,0;#FFFFFF#FF4444ƒnƒsƒlƒX‘º",650,180:spbtn 603,13
lsp 604,":s/20,20,0;#FFFFFF#FF4444‘S‘Ìƒ}ƒbƒv‚É–ß‚é",600,550:spbtn 604,14
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map14_2
if %cmd1=-1 gosub *menu:goto *map14_2
csp -1
btndef clear
if %cmd1=11 gosub *city51_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map14	;ƒCƒŠƒAƒXƒ�?ƒBƒ‹
if %cmd1=12 gosub *city52_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map14	;ƒCƒŠƒAƒXƒxƒ‹ƒN
if %cmd1=13 gosub *city53_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map14	;ƒnƒsƒlƒX‘º
if %cmd1=14 goto *maped	;–ß‚é
goto *map14_2

*map15

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map2.bmp",10,1000


*map15_2

if %ivent18=2 lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒTƒ“�?EƒCƒŠƒAE?é",370,280:spbtn 601,11
if %ivent04=2 lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒiƒ^ƒŠƒAƒ|E?[ƒg",650,270:spbtn 602,12
lsp 604,":s/20,20,0;#FFFFFF#FF4444‘S‘Ìƒ}ƒbƒv‚É–ß‚é",600,550:spbtn 604,14
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map15_2
if %cmd1=-1 gosub *menu:goto *map15_2
csp -1
btndef clear
if %cmd1=11 gosub *city56a_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map15	;ƒTƒ“�?EƒCƒŠƒAE?é
if %cmd1=12 gosub *city55_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map15	;ƒiƒ^ƒŠƒAƒ|E?[ƒg
if %cmd1=14 goto *maped	;–ß‚é
goto *map15_2

*map16

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map3.bmp",10,1000


*map16_2

if %ivent06=2 lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒTƒoƒTE?é",300,230:spbtn 601,11
if %ivent07=2 lsp 603,":s/20,20,0;#FFFFFF#FF4444–‚�?—Žë‚è‚Ì‘º",270,500:spbtn 603,13
lsp 604,":s/20,20,0;#FFFFFF#FF4444‘S‘Ìƒ}ƒbƒv‚É–ß‚é",600,550:spbtn 604,14
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map16_2
if %cmd1=-1 gosub *menu:goto *map16_2
csp -1
btndef clear
if %cmd1=11 gosub *city57a_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map16	;ƒTƒoƒTE?é
if %cmd1=13 gosub *city58_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map16	;–‚�?—Žë‚è‚Ì‘º
if %cmd1=14 goto *maped	;–ß‚é
goto *map16_2

*map17

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map4.bmp",10,1000


*map17_2

if %ivent08=2 lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒOƒ‰ƒ“ƒhƒmƒAE?é",80,500:spbtn 601,11
if %ivent09=2 lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒ„ƒ}ƒ^ƒC‘º",600,140:spbtn 602,12
if %ivent10=2 lsp 603,":s/20,20,0;#FFFFFF#FF4444ƒvƒ‰ƒ“ƒZƒNƒg‘º",240,310:spbtn 603,13
lsp 604,":s/20,20,0;#FFFFFF#FF4444‘S‘Ìƒ}ƒbƒv‚É–ß‚é",600,550:spbtn 604,14
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map17_2
if %cmd1=-1 gosub *menu:goto *map17_2
csp -1
btndef clear
if %cmd1=11 gosub *city59a_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map17	;ƒOƒ‰ƒ“ƒhƒmƒAE?é
if %cmd1=12 gosub *city60_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map17	;ƒ„ƒ}ƒ^ƒC‘º
if %cmd1=13 gosub *city61_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map17	;ƒvƒ‰ƒ“ƒZƒNƒg‘º
if %cmd1=14 goto *maped	;–ß‚é
goto *map17_2

*map18

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map5.bmp",10,1000


*map18_2

if %ivent11=2 lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒOƒ‰ƒ“ƒSƒ‹ƒhE?é",640,320:spbtn 601,11
if %ivent12=2 lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒTƒLƒ…ƒoƒX‚Ì‘º",400,270:spbtn 602,12
if %ivent17=2 lsp 605,":s/20,20,0;#FFFFFF#FF4444ƒSƒ‹ƒhƒ|E?[ƒg",280,120:spbtn 605,13
lsp 604,":s/20,20,0;#FFFFFF#FF4444‘S‘Ìƒ}ƒbƒv‚É–ß‚é",600,550:spbtn 604,14
print 1
btnwait2 %cmd1
if %cmd1=0 goto *map18_2
if %cmd1=-1 gosub *menu:goto *map18_2
csp -1
btndef clear
if %cmd1=11 gosub *city62_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map18	;ƒOƒ‰ƒ“ƒSƒ‹ƒhE?é
if %cmd1=12 gosub *city63_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map18	;ƒTƒLƒ…ƒoƒX‚Ì‘º
if %cmd1=13 gosub *city64_main0:dwave 1,"se\habataki.ogg":bg black,7,1500:bgm"bgm\epilogue.ogg":goto *map18	;ƒSƒ‹ƒhƒ|E?[ƒg
if %cmd1=14 goto *maped	;–ß‚é
goto *map18_2

*maped

saveon
textoff
csp -1
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map0.bmp",10,1000


*maped_2

lsp 601,":s/20,20,0;#FFFFFF#FF4444ƒCƒŠƒAƒX‘å—¤",525,335:spbtn 601,11
lsp 602,":s/20,20,0;#FFFFFF#FF4444ƒTƒ“�?EƒCƒŠƒA’n•û",400,260:spbtn 602,12
lsp 603,":s/20,20,0;#FFFFFF#FF4444ƒTƒoƒT’n•û",180,270:spbtn 603,13
lsp 604,":s/20,20,0;#FFFFFF#FF4444ƒmƒA’n•û",530,150:spbtn 604,14
lsp 605,":s/20,20,0;#FFFFFF#FF4444ƒSƒ‹ƒh’n•û",340,130:spbtn 605,15
lsp 606,":s/20,20,0;#FFFFFF#FF4444–‚‰¤E?é",365,40:spbtn 606,16
print 1
btnwait2 %cmd1
if %cmd1=0 goto *maped_2
if %cmd1=-1 gosub *menu:goto *maped_2
csp -1
btndef clear
if %cmd1=11 goto *map14	;ƒCƒŠƒAƒX‘å—¤
if %cmd1=12 goto *map15	;ƒTƒ“�?EƒCƒŠƒA’n•û
if %cmd1=13 goto *map16	;ƒTƒoƒT’n•û
if %cmd1=14 goto *map17	;ƒmƒA’n•û
if %cmd1=15 goto *map18	;ƒSƒ‹ƒh’n•û
if %cmd1=16 goto *sean0413	;–‚‰¤E?é
goto *maped_2

*game_start

*Scenarioselect
lsp 700,":s/24,24,1;#FFFFFFDo you want Part 1 or the Part 3 Demo?",172,143
gosub *setwindow_01
csel "Part 1",*sean0000a,"Part 3 Demo",*part3demo

*sean0000a

lsp 700,":s/24,24,1;#FFFFFFDifficulty? (Changeable On Loss)",172,143
gosub *setwindow_01
if %ng_clear<6 csel "Normal",*sean0000b,"Hard",*sean0000b
if %ng_clear>5 csel "Normal",*sean0000b,"Hard",*sean0000b,"Nightmare",*sean0000b

*sean0000b

if %sentaku=1 mov %nanido,1
if %sentaku=2 mov %nanido,2
if %sentaku=3 mov %nanido,3
if %sentaku=4 mov %nanido,4
skip 11
lsp 700,":s/24,24,1;#FFFFFFVore Scenes? (Changeable in Special Config)",172,143
csel "Watch",*sean0000c,"Skip",*sean0000c
skip 8

*sean0000c

if %sentaku=1 mov %hosyoku_cut,0
if %sentaku=2 mov %hosyoku_cut,1
lsp 700,":s/24,24,1;#FFFFFFDebug Mode",172,143:print 10,1
csel "On",*sean0001,"Off",*sean0001

*sean0001

mov %zukanon,0
mov %storyon,1
mov %ng,1
mov %player,0
mov %manuoff,0
mov %debug,0
;if %sentaku=1 mov %debug,1
;if %sentaku=2 mov %debug,0
cspl 700,701:print 10,500
gosub *newgame
mov %skill01,25
mov %skill02,0
mov %skill03,0
mov %skill04,0
mov %skill05,0

wait 500
textoff
csp -1
bg black,99,5000,"lngtwave.dll/vwi"
bg "bg\bg002.bmp",99,5000,"lngtwave.dll/vwi"
wait 500
bgm"2Q\bgmfix\hutuu1.ogg"
dwave 1,"se\morning.ogg"
wait 1500
gosub *setwindow_01
>I open my eyes to the soft light of the morning sun coming through the        window.\
>...!@
>Wait, where am I?\
>It was the final battle with, Ilias, and...@
>!!!\
name "Luka"
bgmstop
>Alice?@
>Alice!\
name ""
bgm "bgm\kiki2.ogg"
>I quickly sprung out of bed once I remembered.@
>Alice and the Heavenly Knights were with me...\
>...Oh no, what if Ilias got to them?@
>I have to find them!\
name "Luka"
>Granberia!@
>Tamamo!@
>Alice!\
name ""
>But no answer, anywhere.\
dwave 1,"se\asioto4.ogg"
>Quickly, I ran downstairs, trying to find them...@
>...And ended up in an all-too familiar living room.\
>...Wait.@
>This is MY house!@
>But that's impossible!\
>Yeah, here's my mother's picture, and everything!\
>My mother...@
>I used to believe she was just a human woman that died when I was young.\
>But I know the truth now.@
>She was an angel that turned against Ilias' evil.@
>And I have her power.\
>Wait, now's not the time to think about that!@
>I have to find my friends!\
>As fast as I could go, I ran outside.\
dwave 1,"se\asioto4.ogg"
sean_change "bg003"
name "Luka"
bgmstop
>The village...!\
name ""
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2
bg "bg\bg187.bmp",10,500
wait 100
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2
bg "bg\bg003.bmp",10,500
bgm "bgm\kanasimi1.ogg"
name ""
>But Ilias Village was burned down!@
>How is this even possible!?\
>Am I dreaming...?@
>I don't understand...\
>I have to find Alice and the Knights!@
>But where would I even begi--
wait 500
textclear
name "Villager"
>He... Help!\
name ""
name "Luka"
>Huh?\
name ""
>That voice sounded familiar...\
name "Hans"
>Monster... A monster is in the forest!\
name ""
name "Luka"
>A monster...?@
>!!!\
name "Villager"
>Everyone, hide in your houses! Quickly, before the monster comes into the     village!\
name ""
name "Woman"
>Ahhhh!\
name ""
name "Child"
>Mommy!\
name ""
>Has this...@
>Has this happened before?\
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Farmer"
>Ahh! Run away!\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Man"
>Ahh! What should I do!?\
name ""
csp 700:print 10,500
>The village has fallen into chaos.@
>The villagers who were working the fields are all rushing back into their     homes.\
>I definitely remember this!@
>I went into the forest and fought with a Slime Girl!@
>Is it just a coincidence...?\
>Well, if the monster intends to do harm to the village, then there's only one person that can protect them!\
dwave 1,"se\asioto4.ogg"
>I ran toward the village entrance, still with no clue of what was going on.\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Betty"
>Stop, Luka!@
>Leave the monster to the soldiers at Ilias Temple!\
name "Luka"
>I'll be fine!\
name ""
csp 700:print 10,500
>Running past Betty, I continue through the village.@
>Passing through the entrance, I reach the forest outside.\
dwave 1,"se\asioto1.ogg"
sean_change "bg004"
>...Wait!@
>I can't fight a low-level monster like this!@
>I'll kill her!\
>Do I still have the Angel Halo?@
>I didn't even pay attention to the sword I was holding...\
lsp 700,":a;chara\angersword.bmp",0,0:print 10,500
>...Yes. It's still the Angel Halo.@
>That's a relief, at least.\
>Still, just the thought of fighting a low-level monster as I am now feels wrong to me.@
>But if she intends to do harm to my village, I have no choice!\
name "Luka"
>Alright! Where are you!?\
name ""
>This is so eerie...@
>I'm completely lost.\
dwave 1,"se\ero_slime3.ogg"
wait 500
>But just a few seconds after I yell out, the monster suddenly appears!\

goto *sean0012


*sean0012

mov $name,"Slime Girl"
mov $name2,"Slime Girl"
mov $lavel,"slime"
mov $tatie1,"slime_st01"
mov $tatie2,"slime_st02"
mov $tatie3,"slime_st03"
mov $tatie4,"slime_st02"
mov $haikei,"bg004"
mov %monster_x,244
mov %monster_y,80
if %nanido=1 mov %max_enemylife,20
if %nanido=2 mov %max_enemylife,30
if %nanido=3 mov %max_enemylife,40
if %nanido=1 mov %mogaku,0
if %nanido=2 mov %mogaku,1
if %nanido=3 mov %mogaku,2
mov %damage_keigen,100
mov %music,1
gosub *maxmp:mov %mp,%max_mp
gosub *syutugen
name "Slime Girl"
>Hahaha, a delicious looking boy showed up~!\
name ""
>The Slime giggles.@
>Her viscous body jiggles around as she laughs.\
name "Luka"
>...\
name ""
>It really is the same girl as before.@
>But how is that even possible!?\
name "Slime Girl"
>You seemed pretty eager to run out of that village to see me~.@
>You must be reeeeeeal excited~!\
>Am I the first monster you've ever seen, by any chance?\
name "Luka"
>...Technically, yes.@
>Yes, you were.\
name ""
>Well, at least I still have Angel Halo.@
>I still have my mother's ring, too...\
>Maybe I still have all of my powers from before?\
name ""
>It might be dangerous, but I have to know!\
>I took off the ring for a moment, and...\
mov %skillset,2
dwave 1,"se\fire2.ogg"
wait 300
dwave 2,"se\laser2.ogg"
lsp 700,":a;chara\slime_st03.bmp",244,80:print 10,500
dwave 1,"se\bom3.ogg"
wait 2000
name "Slime Girl"
>Eep!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,300
>The Slime Girl fled in terror!\
bgmstop
>...........................\
mov %viclose,1
gosub *victory
goto *sean0013

*sean0013

wait 1000
bgm "bgm\last_after.ogg"
mov %skillset,1
name ""
>Why did the Slime Girl come back?@
>This has to be a dream!\
>But...@
>It certainly doesn't feel like one.\
name "Luka"
>Come on, think!@
>What happened just before I woke up?\
name ""
wait 1000
>The last thing I remember...@
>I was fighting against Ilias with Alice and the Heavenly Knights.@
>And then I saw a flash and woke up in my bed.\
>And now everything is playing out just like the beginning of my quest.\
>But strangely...@
>The fight with Ilias feels like a distant memory, rather than something that just happened.@
>So what happened between that fight and now!?\
>I don't understand this.@
>I just hope everyone is okay...\
bgmstop
wait 1000
dwave 1,"se\bom1.ogg"
quake 10,2000
bg "bg\bg004.bmp",10,500
name "Luka"
>!!!!\
name ""
>The sound of a large impact reverberates around the area, shaking the ground.\
>That sound...@
>That happened before too!\
>And it came from...@
>!!!\
name "Luka"
>Alice!\
name ""
>I ran as fast as I could to the source of the sound.\
dwave 1,"se\asioto1.ogg"
sean_change "bg006"
>I went through the forest as fast as I could make the wind carry me...\
>Wait...@ > The wind!@
>Maybe the spirits are still with me!\
name "Luka"
>Sylph!@
>Gnome?@
>Undine?@
>...Salamander?\
name ""
>.........@
>Nothing.@ > Great.\
>Forget it, I'll worry about that later!\
dwave 1,"se\asioto4.ogg"
>I kept moving through the forest to the source of the sound.@
>And in a clearing, I found...\
if $alice_st!="alice_st" && $alice_st!="alice_stbow" mov $alice_st,"alice_st"
bgm"bgm\kanasimi2.ogg"
mov $alice_st,"alice_st"
lsp 700,":c;chara\alice_iv01.bmp",0,0:print 10,3000
name "Luka"
>Alice...\
name ""
>There she was, lying on the ground.@
>Just like before...\
>The first time I met her that day, I had no idea she was really the Monster   Lord.@
>Or how much my life was going to change from that point onward.\
>But now, I don't know what I would do without her.@
>I'm so happy she's okay...\
goto *sean0019

*sean0019

if %continue=1 lsp 700,":c;chara\alice_iv02.bmp",0,0
if %continue=1 bg "bg\bg006.bmp",10,1500
if %continue=1 bgm "bgm\kanasimi2.ogg"
mov %continue,0
name ""
wait 1000
>For what felt like the longest time, I just sat there, staring at her and     waiting for her to wake up.\
name ""
bgmstop
lsp 700,":c;chara\alice_iv02.bmp",0,0:print 10,1500
>Finally, her eyes opened.\
name "Alice"
>Huh...?\
name ""
>She stares intently at my face, confused, and quickly jumps up.\
mov $alice_st,"alice_st"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Where am I?\
name "Luka"
>Alice...@
>I'm so glad you're okay!\
name "Alice"
bgmstop
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
bgm "bgm\alice1.ogg"
>Hey! What are you...@ 
dwave 1,"se\dassyutu.ogg"
>Wah!\
>L-let go of me, you weirdo!\
name "Luka"
>What?@
wait 500
>You...@ > Don't you remember me?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>I've never seen you before in my life!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>...\
name ""
>My heart sank like a rock.@
>Everything we did, everything we went through together...@
>It's all gone?@ > Just like that?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Hey, that sword you're holding...\
name ""
>Alice looks down at my hand, gripping Angel Halo.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
>You little thief!@
>Give that...@
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>Give that...\
csp 700
lsp 700,":a;chara\angersword.bmp",200,0
lsp 701,":a;chara\angersword.bmp",-100,0:print 10,500
>...Back?\
name ""
>Alice stared, further confused at the two Angel Halos; one mine, one hers.@
>After a while, she looks back at me.\
name "Alice"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>You.@
>Start talking, now.\
>Where did you get this sword?\
name "Luka"
>Uh...\
name ""
>What do I tell her?@
>Do I tell her the truth?\
>She'll probably just think I'm crazy...\
goto *lie

*truth

name ""
>Well, it's worth a shot...\
name "Luka"
>My name is Luka.@
>We went on an adventure together to bring coexistence between humans and      monsters.\
>You gave me the Angel Halo, I travelled across Sentora to get the Four        Elemental Spirits, then we hatched Garuda, lost our virginities to each other in the snowy mountains and went to Hellgondo.\
>From there, I fought and defeated the Four Heavenly Knights.@
>Then an army of angels led by Ilias, along with an army of monsters led by    Alice the 8th invaded, and we fought against them in a war.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...@
>Uh, did you eat some berries in this forest or something?\
name "Luka"
>Your name is Alipheese Fateburn 16th, and you're the Monster Lord.@
>Your mother let herself be killed by a group of heroes led by my father when  you were a child.\
>In your rage, you killed two of the people with my father.@
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>You blame yourself for what happened and want a hero to slay you to bring     coexistance between humans and monsters, like your mother wanted.\
name "Alice"
>!!!!!@
>You...!@ > That's...!@ > How...!\
bgmstop
name "???"
>Oh, Luka.@
>Stupid hero Luka....@
>You really should learn to watch what you say.\
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
name "Luka"
>!!!\
name "Alice"
>That voice...!\
name ""
dwave 1,"se\light.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1000
wait 2000
csp 2:print 10,1000
>A blinding bright light filled the forest.@
>And appearing at the center of it was...\
bgm "bgm\maou2.ogg"
name "Ilias"
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",-133,0
lsp 701,":a;chara\iriasu_st14.bmp",200,0:print 10,500
>Now how did this happen?\
name ""
>Ilias...@
>The true monster behind everything.\
name "Ilias"
lsp 701,":a;chara\iriasu_st13.bmp",200,0:print 10,500
>And to think, I was going to give the humans one last chance, too.\
>But somehow, you managed to fail before you even began.\
name "Luka"
>What did you do to me!?@
>Why am I back here again!?\
name "Ilias"
>I wish I knew, kiddo.@
>Honestly, I'm as confused as you are.\
>But regardless, you know too much.@
>And now you have to die.\
name "Luka"
>We won't lose to you!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>W-we!?\
name "Luka"
>Alice, I know you don't understand what's going on.@
>But you have to listen to me.\
>We went through so much together...@
>I know we can defeat her!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>A...@ >Alright, Luka.@
>I'll try!\
name ""
>Better sooner than later, I guess.@
>So I took off my ring and prepared for battle.\
name ""

goto *ilias1_victory

*ilias1_victory

csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
bgm "2Q\bgmfix\sinpi1.ogg"

>It's...over?@
>We won?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I can't believe it...\
name "Luka"
>Yeah...\
name ""
>To have defeated her so soon...\
name "Alice"
>Hey, Luka?\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Were all those things you said before about us...@
>Did all of that really happen?\
name "Luka"
>Yes.@
>You, me and the Heavenly Knights were fighting against Ilias and her army.\
>And then...something happened.@
>And I woke up here, back where I was when I started.\
>I remember meeting you in this forest before, and then you started travelling with me.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>I see...\
name "Luka"
>Ilias wasn't alone, though.@
>The other angels and Alice the Eighth are still out there.\
>We have to find them and put an end to this, once and for all.\
name "Alice"
>...@
>Normally, I would just call you crazy and an idiot.\
>But as it stands now, there are two Angel Halos, you know every secret about  me and we just killed a Goddess.\
>So...@ >Alright.@
>I'll go with you.\
>If what you said is true, and it seems to be, then I have to protect my       monsters from them.\
name ""
>She still seems pretty shaken up.@
>But I don't blame her.\
>She's holding up remarkably well, all things considered...\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Alice"
>My evil ancestor was working with ilias, too?\
name "Luka"
>Alice the Eighth, yes.@
>They were behind Remina, too.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Figures...\
>Do you know where Alice the 8th and these other angels are now?\
name "Luka"
>I'm not sure, but I have an idea of where to start looking.\
>Let's start heading North.@
>We can't stay here now, anyway.\
name "Alice"
>Okay...\
name ""
csp 700
bg black,6,1500
>And that was it.@
>Ilias was dead and gone, just like that.\
>Since many humans still believed she was good and worshiped her, I was       demonized by the whole of the Ilias Continent once word spread by people that saw.@
>I could never return to my village again...\
>Alice and I went on to hunt for Promestein and Alice the 8th.\
>We were basically fugitives until we got out of San Ilia.\
>But we did manage to defeat Promestein and Alice the 8th.@
>Micaela took over Heaven, Ilias was eventually forgotten as the years went    by, and the world was saved...\
lsp 200,":s/130,130,0;#0000ffTHE END",180,150:print 10,2000
wait 6000
csp 200:print 10,2000
bgmstop
mov %continue,1
csel "Go back to choice",*sean0019,"Title Screen",*define

*lie

name "Luka"
>Uh...@
>I...@ >Found it?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>.........\
name ""
dwave 1,"se\ero_makituki4.ogg"
>Alice tries to wrap me up and squeeze me with her tail...\
wait 500
dwave 1,"se\escape.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>But I easily break free of her hold.\
name "Alice"
>!!!@
>That power...!\
>What the hell is with you!?\
name "Luka"
>I really don't understand what's going on right now, either...\
name ""
>This is so weird...\
name "Luka"
>Anyway, I have to go North and find the Four Heavenly Knights.\
name "Alice"
>W-why?@
>What are you going to do to my knights!?\
name "Luka"
>Nothing!@
>I just need to talk to them...\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name ""
>Wow, I really freaked her out, didn't I?@
>But I wasn't trying to...\
name "Alice"
>Well...@
>Then I'm going with you!\
name "Luka"
>Yes, that's perfect!\
>But the towns here are probably still pretty prejudiced against monsters.@
>Can you disguise as a human so we won't draw too much attention?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>ME drawing attention!?@
>What about you!?\
wait 500
>A-and how did you know I could...!?@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.@ > Yes, I can disguise myself as a human.\
name "Luka"
>Great!\
>But...@ >Can I go back to my house first?@
>I want to go get a few things.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>It's not like I could stop you even if I cared enough to...@
dwave 1,"se\escape.ogg"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Alright, let's go.\
name ""
>Alice is okay.@
>I'm so relieved...\
>So, Alice and I went back through the forest toward Ilias Village.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg003"
bgm "bgm\mura1.ogg"
name ""
>Ilias Village...@
>It's so nostalgic being here again.\
>The last time I was here was when I started my adventure.@
>The day I met Alice was the day I left.@
>To start my quest to bring coexistence between humans and monsters.\
>The only time I came back...@
bg "bg\bg187.bmp",10,500
>It was already gone.\
bg "bg\bg003.bmp",10,500
>...So why is it here again!?@
>And why is it like I'm starting that exact same quest over again!?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>So, are you ready to start explaining what the hell is going on here?\
name "Luka"
>I wish I knew...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name ""
>Even with her standing right there, Alice feels like a complete stranger.@
>And to her, I really am a complete stranger.\
>It's like everything that happened to us literally just reset.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What did you even want to come here for?\
name ""
>As impatient as ever...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>I think...@
>I just wanted to see it again.\
>I had lived here my whole life, and I haven't seen this place in so long...\
name "Alice"
>...I see.@
>Where did you go?\
name ""
>?@
>This is so unlike her...\
>Then again...@
lsp 700,":a;chara\angersword.bmp",200,0
lsp 701,":a;chara\angersword.bmp",-100,0:print 10,500
>Not exactly a normal situation.\
name "Luka"
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>...I went on a quest.\
>I had one goal.@
>To stop the fighting between humans and monsters.\
name ""
>I need to be careful how I word it.@
>Ilias could be listening...\
name "Luka"
>I succeeded.@ >...Sort of.@
>But for some reason, I'm back here, where my quest began.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Well obviously, you didn't do a very good job of it, idiot.@
>Otherwise I wouldn't have to be here, disguised as a human while your villagers are probably sneaking peeks under my skirt.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>...Actually, nobody's paying attention to her at all, surprisingly.@
>Especially since she's probably not wearing anything under the skirt...\
wait 500
>No!@ > Focus!\
name "Luka"
>Well, that's just it, though.@
>It's like none of it even happened!\
>But it had to have happened...@
>Because I still have the Angel Halo!\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>And I'll ask you again.@
>Where did you get that sword?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Let's go to my house, first.@
>I don't want to talk about this out here.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Fine, whatever...\
name ""
dwave 1,"se\asioto2.ogg"
sean_change "bg002"
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Now, for the third time...\
>Where@ > did you get@ > the sword?\
name "Luka"
>Well...@ >You gave it to me.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>.................@
>...I gave it to you.@
>Really, now.\
name ""
>Ever the cynic.@
>I can't really blame her, though.\
name "Luka"
>You gave it to me on my first quest, so I wouldn't have to kill any           monsters.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Explain this, then, genius.\
name ""
>She waves the second Angel Halo in my face, like I completely forgot about    it.\
name "Luka"
>I don't know!@
>It's so strange...\
>You probably think I'm insane, huh?\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>A little...@ >Maybe more than a little.\
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>But your power is incredible, to be able to break out of my hold so easily    like you did...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>And I can't exactly deny two Angel Halos, now can I?@
>Obviously, SOMETHING is going on.\
>So what are you going to do now, then?\
name "Luka"
>I guess...@
>I have to go on the quest again, and find out what happened to us.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>"Us"?\
name "Luka"
>You were there too, Alice.@
>And so were the Heavenly Knights.\
name "Alice"
>...Oh. Were we now?@
>Am I really supposed to believe that?\
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>...You know what? Fine, I might as well humor you.\
>What do you want to see my knights for?@
>I'm pretty sure they didn't cause you to end up here.\
name "Luka"
>I know.@
>But I need to get them to submit to me again, so they'll stop causing trouble with humans.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>...And you intend to do that by...\
name "Luka"
>I have no choice.@
>I have to go defeat them again!\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>Now hold on there, idiot.@
>There is no way I'm letting someone like you loose on my knights!\
name "Luka"
>I have the Angel Halo.@
>They should be alright.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>How do I know that thing will actually work, though?@
>Even if it worked before, what if that changed?\
name "Luka"
>Do you want to switch them?@
>I really, really don't want to hurt them.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...........\
name ""
>Alice lets out a defeated sigh.\
name "Alice"
>Fine, switch the swords.\
name ""
>Alice took my Angel Halo and gave me hers.@
>They really do feel exactly the same, though...\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>So where are we going first?\
name "Luka"
>Iliasburg.@
>That's where I first met Granberia, the Knight of Fire.\
>You know her, right?\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>...No, I've never heard of her in my life.@
>She's a mermaid, right?\
>Of course I know her, idiot!@ > She's my direct subordinate.\
name ""
>Oh.@
>Right.\
>Some things never change...\
>Although I'm surprised she admitted to being the Monster Lord so easily.\
name "Alice"
>And what makes you so sure she'll be there?@ > Just because she was there on     your "first quest"?\
name "Luka"
>Everything that's happened so far has happened exactly like it did the first  time, right down to the last detail.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>Wait, so when I fell out of the sky...@
>That happened before?\
name "Luka"
>Yes. In the exact same way, too.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...@
>I'll believe it when I see it.\
name "Luka"
>I will, too...\
name ""
>This is so surreal.\
name "Luka"
>I'm going to go say goodbye to the villagers before I head out.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Fine, do what you want.@
>I'll be waiting outside the city gates.\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>And with that, Alice slipped out...\
name "Luka"
>Well then...\
name ""
>I said goodbye to my mother and stepped out of the house.@
>It looks like I'm going on another journey.\
>But before that, I should say goodbye to the villagers.@
>I haven't seen many of them in so long, and the others...\

saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
dwave 1,"se\asioto2.ogg"
csp 611:cspl 3,7
bg black,7,1500
bg "bg\bg003.bmp",7,1500
gosub *hanyo_reset
gosub *city01_main
gosub *setwindow_01
name "Luka"
>Alright... time to head out!\
name ""
>If Granberia really will be in Iliasburg...@
>Then I have to go stop her!\
>With that, I headed out.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg008"
bgm "2Q\bgm\field5.ogg"
name "Luka"
>But...@ >Why did this all happen?\
name ""
>I keep trying to visualize that last battle with Ilias in my head, trying to  figure out what could have happened...@
>...But I'm completely stumped!\
>Did Ilias do this to me?@
>Is this even real right now?\
>As I struggle to piece it all together, Alice suddenly appears in front of    me.\
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
name "Alice"
>You know, all things considered, it will be nice to get to travel the world   like I wanted to.\
name ""
name "Luka"
>Yeah...\
name ""
>But I can't share Alice's enthusiasm.@
>I'm glad she's here with me again, but I still can't stop thinking about all  of this.\
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
name "Alice"
>Oh, cheer up, will you?@
>You're actually in a very powerful position right now.\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Luka"
>"Powerful position"?@
>I might be powerful, but that doesn't really help--
wait 500
textclear
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>No, idiot.@
>Not literally.\
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>Don't think for a moment that I'm going to buy into your absurd story just yet, but...\
>If you're right about Granberia appearing in Iliasburg, then don't you understand what that would mean?@
>If everything happens as it happened to you before, you'll know what's going to happen ahead of time.\
>In a way, you can predict the future.@
>...And if you wanted to, you could change things accordingly.\
name "Luka"
>Change the future...?\
name "Alice"
>Think back to everything you did on your original quest.\
>Aren't there some things you would have done differently now?@
>Isn't there anything you would change, if you could?\
>Well now you can actually do it.@
>You can avoid repeating the mistakes you made the first time.\
name "Luka"
>Hmm...@
>I didn't really think of it that way...\
name ""
>But...@ >Is there anything I want to change?@
>I mean, I have so many precious memories of all of my experiences...@
>Do I really want to change those forever?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
>Well, it's something for you to think about, anyway.\
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>How did your journey go the first time?@
>Again, not that I believe you for a second, but humor me.\
name "Luka"
>Well...@
>It started here, at Ilias Village.\
csp -1
gosub *setwindow_01
bg "bg\map0.bmp",10,1000
>In the southernmost continent, the Ilias Continent.@
dwave 1,"se\item.ogg"
lsp 601,":s/20,20,0;#FF4444Ilias",555,340:print 10,500
@
>That's where we are right now, of course.@
>I started here, went to Iliasburg, and did some extra things around the continent...\
>After that, I went to Iliasport and got on a boat to the largest continent in the middle, Sentora.\
dwave 1,"se\item.ogg"
lsp 602,":s/20,20,0;#FF4444Sentora",350,260:print 10,500
@
>Here, there are four major regions, each with their own castle town and       elemental spirit residing in it.\
name "Alice"
>Wait, you know about the spirits, too!?\
name "Luka"
>I know about them.@
>The first time I went through, I had to prove myself against each of the Four Spirits; Sylph, Gnome, Undine and Salamander.@
>After that, I gained their powers and slowly mastered them.\
name "Alice"
>...I see.\
name "Luka"
>Then finally, I went to Hellgondo, where the Monster Lord's castle is.\
dwave 1,"2Q\se\thunderstrike.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 500
lsp 603,":s/20,20,0;#FF4444Hellgondo",345,40
csp 2:print 10,1
wait 50
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 50
csp 2:print 10,1
wait 50
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 50
csp 2:print 10,1
wait 50
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 50
csp 2:print 10,1
wait 50
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 50
csp 2:print 10,1
wait 50
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 50
csp 2:print 10,1
\
name "Alice"
>...Was that really necessary?\
name "Luka"
>The monsters there were by far the most powerful, and it's where the Monster  Lord and Four Heavenly Knights reside.\
name "Alice"
>...And I'm assuming you already know who that is.\
name "Luka"
>Yep, I know you're the Monster Lord, Alice.\
>At Hellgondo, I fought and defeated all of the Four Heavenly Knights.\
name "Alice"
>You beat them all!?@
>Amazing...\
name "Luka"
>And...@
>I think that's all I can tell you.\
csp -1
gosub *setwindow_01
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0
bg "bg\bg008.bmp",10,1000
>...That's it?@
>Well, what happened after that!?\
>You can't just leave out the ending like that and not expect any questions!\
name "Luka"
>That wasn't even close to the end of it.@
>But I have a good reason why I can't tell you right now.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>But why...@
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>...@ >Oh, I think I understand now.\
name "Luka"
>...No no no, that's not it!@
>I would never do something like that...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>I'm guessing one of two things happened.\
>Either you killed me, and don't want me to know that.@
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,300
>...Or you didn't kill me, and you don't want Ilias to know that.\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>But fine, I'll leave it alone.@
>For now, anyway.\
name ""
>She seems to understand, at least.\
>If Ilias knows that I turned against her before...@
>I don't know what she would try to do now.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>And why is everything here named Ilias?@
>I knew she had an ego problem, but really!?\
name "Luka"
>...\
name ""
>I remember when I used to think Ilias was truly good.@
>What a blind fool I was.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>Ugh, I'm really getting hungry...\
name ""
name "Luka"
>I'll make something nice once we set up camp, don't worry.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>Can you even cook?\
name "Luka"
>You thought I was really good at it before.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
>Ooooh! > Did I, now?@
>Well, I guess I'll be looking forward to it, then.\
name ""
>It's nice to actually see her acting half-pleasant, this time.@
>She was insufferable the first time we started.\
>...Or maybe I'm just used to her now?@
>I guess it doesn't matter.\
>It's just nice to have her here with me again.\
name ""
csp 700:print 10,500
>As I thought that, suddenly...\

goto *name_start


*sean0039

mov %skillset,1
gosub *setwindow_01
name ""
bgm"2Q\bgm\field5.ogg"

name ""
>Well, that was...@
>Really easy.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07.png",172,0:print 10,500
>W-what the hell was all that!?@
>With the ring, and the fire, and the glowing sword!\
name ""
>...Oops.@
>Looks like I freaked her out, again.\
name "Alice"
>Why are you bullying such weak monsters like that, anyway?@
>Jerk!\
name "Luka"
>She was going to attack and rape me.\
name "Alice"
>As if that was a threat!\
name "Luka
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>Well, if a monster's going to attack humans like that, then they need to be taught  a lesson.\
>Besides, my attacks will just seal her, anyway, so she'll be okay.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>But aren't you just bullying the monsters into doing what you want?\
name "Luka"
>It's for the greater good, though!@
>And it doesn't matter how powerful it is, they'll still be okay.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08.png",172,0:print 10,500
>Aside from the years of trauma, maybe...\
name "Luka"
>But isn't coexistence between humans and monsters what you want, too?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07.png",172,0:print 10,500
>!!!@
>Well...@ >I mean...\
>Not with 666 fireballs descended from the Heavens!@ > Unlike you, apparently!\
name "Luka"
>I think you're letting my power cloud your judgement just a little.\
name "Alice"
>Good!@ > I should be!\
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>..........@
>Just be careful with it, okay?\
name "Luka"
>I will, don't worry.\
name ""
>I understand why she would be so worried.@
>Such power can be extremely dangerous.\
>If I overuse it, even I can be hurt by it.@
>But that's what my mother's ring is for, to keep me safe...\
name "Alice"
>Uuuugh...@
>I'm so hungry...\
>What are we having for dinner?\
name "Luka"
>I have some food I can make.@
>Do you want to set up camp for the night?\
name "Alice"
>Yes...@ >Please.\
name ""
>Looks like we're stopping for the night, then.\
csp 700
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg009"
bgm"bgm\yaei.ogg"
name ""
>We set up camp for the night just outside of Iliasburg.@
>I had some bread, salt, dried meat and berries with me, and was able to make  some good food out of them.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Mmm...@ >That really was delicious, Luka..\
name ""
>Looks like Alice enjoyed it, too.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>If only you were so delicate with how you fought my monsters...\
name "Luka"
>..........\
name ""
>She's still dwelling on that?@
>Maybe I was pretty harsh on the Slug Girl...\
name "Luka"
>I don't really want to hurt anyone.@
>But what am I supposed to do when I come across a monster like that?@
>I can't just let her go.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You could have at least tried to go a little easy on her.@
>She was just a weak little slug girl, after all.\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>But I suppose as long as it doesn't really hurt anybody, then it's okay.\
name "Luka"
>It's really no different than if I used the Angel Halo.\
name "Alice"
>Maybe...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>By the way...@ >Where did you get that ring?\
name ""
>Alice asks, while staring at the ring on my finger.@
>My mother's keepsake...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I saw you take it off right before...@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Well...@ >All of that.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I can feel something faint from it...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It's my mother's keepsake.\
>You can say that it...@ >Seals my power.\
>Ten years ago, she died of an illness...@
>I never took it off, even as a child.\
>...Until I learned what its true purpose was.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>I see...@ > I'm sorry to hear about your mother.\
name "Luka"
>Th-thank you.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>So if you leave that ring on, then your powers will be sealed?\
name "Luka"
>That's right.\
name ""
name "Alice"
>How about your father? @ >Is he still alive?\
name "Luka"
>No...@
>He died before my mother did...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hm...@ >I see.\
name "Luka"
>He went on a journey to defeat the Monster Lord.@
>But one of the people with him, a man named Lazarus, murdered him.\
name ""
>That's technically the truth.@
>Of course, there's far more to it than that.@ > But Alice has had a long enough  day as it is. I'll save the details for another time.\
name "Luka"
>But he did some truly horrible things when he was alive.@
>He hated monsters, and probably killed more than a few of them.\
>As I grew up, I absolutely hated him.\
>But even if he did some horrible things in his life, I found out that he really was a good person in the end.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hmmm...@
>Knowing how this day has been going, there will be earth-shattering           revelations if I ask further.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>So I'll just leave it alone.@
>But I'm sorry about your father.\
name "Luka"
>Yeah, thanks.\
>But enough about me, what about you?@
>Why are you here?\
name ""
>I already know all the answers, of course.@
>But she probably needs to take her mind off of everything that's happened to  her, today.\
>And the way things are going, it's only going to get crazier from here on...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>I'm...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I'm the only daughter of the Fateburn family.@
>I wanted to see the world, so I set out a few days ago.\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Here, look at this book!@
>This forbidden book contains everything about the human world.@
>Geography, environment, food...@ >It has it all!\
name "Luka"
>The Traveling Guild's World Traveler Tour Guide...\
name ""
>Alice's old book.@
>At over 500 years old, most of the information is dated, to say the least.\
name "Luka"
>This book is marked the year 867.@
>Most of these cities don't even exist anymore, you know.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Really?@ > Hm, I thought it looked a little old.\
name ""
>That's an understatement...\
name "Luka"
>It's pretty amazing, though...@ >This is like a piece of history.\
name ""
wait 500
name "Luka"
>...But I'm too tired to read that now.@
>I think it's about time to go to sleep.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Yeah, I'm pretty exhausted, too...\
name "Luka"
>Good night, Alice.\
name "Alice"
>Yeah...\
name ""
dwave 1,"se\dassyutu.ogg"
csp 700:print 10,500
>Alice coils herself around a nearby tree.\
>Even after all this time...@ >What a bizarre way to sleep.@ > Oh well, whatever's   comfortable for her, I guess.\
csp 700
bg black,6,1500
>I slipped into my sleeping bag, but I had trouble sleeping.@
>I couldn't stop thinking about everything that's happened today.\
>Why am I here?@
>What happened to me?@
>What if this is all a dream, and my friends are all being killed by Ilias at this very moment?\
>What a terrifying thought...\
>But I suppose I'll just have to do what I can here, and hope everything will  be okay...\
name ""

bgmstop
textoff
csp -1
bg black,99,5000,"system\lngtwave.dll/vwi"
>.................\
bg "bg\bg001.bmp",99,5000,"system\lngtwave.dll/vwi"
wait 1500
gosub *setwindow_01
name "???"
>Luka...@
>Oh brave Luka...\
name "Luka"
>H... hmmm...?\
name ""
>I hear a voice calling me from somewhere...@
>This is...@
>!!!\
name "Luka"
>You...!\
bgm"bgm\maou2.ogg"
lsp 700,":a;chara\iriasu_st01.bmp",0,0
print 10,3000
name "Luka"
>Ilias...\
name "Ilias"
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...You missed your baptism, Luka.@
>And you remain unblessed...\
name "Luka"
>You weren't going to baptize me, anyway.@
>Now tell me what you did to me!\
name "Ilias"
lsp 700,":a;chara\iriasu_st16.bmp",0,0:print 10,500
>Hmmm?@
>I didn't do anything to you, Luka.@
>In fact, I'm just as confused about what's going on here as you are.\
>One day, you're a sweet, bright-eyed, cute follower...@
>And the next you're sending stars down into hell and ignoring your Goddess.\
>It's quite strange, I admit...\
name ""
>Seriously?@
>She didn't do this?@
>Then who...\
wait 1000
name "Ilias"
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
>...You betrayed me, didn't you, Luka?\
name "Luka"
>!?\
name ""
>She knows!?@
>How could she know!?\
name "Ilias"
lsp 700,":a;chara\iriasu_st05.bmp",0,0:print 10,500
>I don't know how it happened...@
>But I think you betrayed me, and somehow you ended up back here.@
>Such a thing is very strange, but it might be possible.\
>That would be a pretty horrible thing to do to your Goddess...@
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>But it looks like you've been given another chance.@
>So I'll forgive you for your sins.\
name "Luka"
>What...!?\
name ""
>"Another chance"? "Forgiven for my sins"?@
>Who the hell does she think she is!?\
name "Ilias"
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
>I will forgive it all, on one condition...@
>You must slay the Monster Lord, Luka.\
name ""
>She's STILL putting on this act!?\
name "Ilias"
>If you kill the Monster Lord before your new journey is over, you will be my  greatest hero.\
>Luka...Even if you lost your faith before, I still love you...@
>I'll always be watching you...\
name ""
bgmstop
textoff
csp -1
bg black,99,5000,"system\lngtwave.dll/vwi"
bg "bg\bg010.bmp",99,5000,"system\lngtwave.dll/vwi"
wait 500
bgm"2Q\bgmfix\hutuu1.ogg"
dwave 1,"se\morning.ogg"
wait 1500
gosub *setwindow_01
name "Luka"
>...Is she out of her mind!?\
name ""
>I woke up from my sleeping bag as soon as Ilias was done talking.@
>Even after everything that's happened, she still expects me to fight for      her!?\
name "Luka"
>...Hmph.\
name "Alice"
>Mmmm...@ >Hmm?\
name ""
>Looks like Alice is waking up...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Ahhhh...@ > Morning.\
name ""
>Still coiled around the tree, Alice lets out a soft yawn and rubs her sleep-filled eyes.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,1500
>Is there anything to eat for breakfast?\
name "Luka"
>Yeah, I'll make something.@
>Although I don't have much left...\
name ""
>I was a little too preoccupied with war to stock up.@
>Although I probably could've gotten some food at Ilias Village when I had the chance...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Any amount's fine.@
>I just need something...\
name "Luka"
>It should only be a few minutes.\
name ""
sean_change "bg010"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Mmmmm.@
>That was great.\
>You really are very good at cooking, you know.\
name ""
>Thus we finished our breakfast of bread, salad, and fried eggs that I made    with the last of our ingredients.@
>We can stock up again when we get to Iliasburg tonight.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>So...@ >Do you really think Granberia will be in Iliasburg?\
name "Luka"
>If I'm right about what's going on, then yeah.\
name ""
>If Granberia shows up at Iliasburg tonight, then the same things are          definitely happening again.@
>If that's true...@ >Then I'm not sure what to do about it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Well...@
>There's only one way to find out, I suppose.\
name "Luka"
>Yeah, let's get ready to go.\
name ""
>After packing up our camp, we headed off again.\
csp 700
dwave 1,"se\asioto2.ogg"
sean_change "bg011"
bgm"2Q\bgm\field5.ogg"
>We start heading north at a good pace towards Iliasburg.\
>At this rate, we should arrive just before evening.\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Luka"
>Iliasburg is the largest city on the continent.@
>For the longest time up to my first journey, that was the furthest I had ever been away from my village.\
>We actually used a wagon to avoid being attacked by monsters.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06.png",172,0:print 10,500
>And now you could start a wildfire by sneezing wrong.@
>Lovely.\
name "Luka"
>I know.@
>It's so strange to think about, now...\
>Anyway, the main street was filled with adventurers, merchants, and all sorts of people.@
>Tons of different things in all the shops, too.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
name "Alice"
>Hmmm...@ >Something to look forward to, then.\
name ""
name "Luka"
>It really is a nice place.@
>Just...@ >Make sure you disguise yourself, please.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>Hmph.@ > Fine.\
>Never mind the purple-haired demon child that walks into town, the cute       lamia's the one to be afraid of...\
name "Luka"
>I know it's not fair.@
>We actually managed to change things a bit the first time we went there.\
>...But apparently, that didn't count.\
name "Alice"
>Oh, well...\
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
>It's not all bad, though.\
>The famous Sutherland Inn at Iliasburg is known for their Happiness Honey     Filled Ama-Ama Dango.\
>Any gourmet would salivate at the thought of tasting it.\
name ""
>Of course it would be food...@
>I missed this.\
name "Luka"
>The hotel was still there.@
>You might be able to get one when we go.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"09.png",172,0:print 10,500
>...~!\
name ""
>Nice to see her really smile, for once.\
name ""
>On my first quest, I proved humans and monsters can coexist...@
>But will I have to do it all over again?@
>CAN I do it all over again?\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Luka"
>Hmm..?\
name ""
lsp 700,":a;chara\mdg_st21.bmp",0,0:print 10,1500
>Something strange is lying in the center of the road...\
name "Luka"
>Mandragora...\

*sean0040b

name ""
dwave 1,"se\asioto2.ogg"
>Without a second thought, I walk past the Mandragora.\
csp 700:print 10,500
>Turning my back on the sleeping monster, I keep heading towards Iliasburg.\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Alice"
>Good eye.@
>Did that happen before, too?\
name "Luka"
>Yep.@
>I pulled it out and had to fight it.\
name "Alice"
>Oh, so you were just an idiot the first time.@
>Okay.\
name "Luka"
>Mmmph.\
name ""
>Even as powerful and mature as I am now, she still manages to find a way to   insult me.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>But as long as you learned from your mistake...@
>Not that it stopped you from obliterating that Slug Girl.\
name "Luka"
>Will you let that go, already!?\
name ""
>She'll be fine! @
>The Slug Girl will be fine!\
goto *sean0041


*sean0041

wait 1000
>We're getting close to Iliasburg.@
>Just a little bit further to the north...\
dwave 1,"se\asioto2.ogg"
sean_change "bg012"
>As the sun goes down, Iliasburg appears before us.@
>I can see the city from here.\
>I wonder what'll be waiting for me down there...\
name "Luka"
>Alice, you need to disguise yourse--
wait 500
textclear
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>I got it, I got it.\
name "Luka"
>Okay, good.\
name ""
>If she looks like that, I'm sure we can just pass as normal travelers.@
>...Provided I don't have to take off my ring.\
>Thus, we entered the city.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg013"
bgm"bgm\kiki2.ogg"
name "Luka"
>The city...!\
name ""
>It's completely devoid of people.@
>No merchants, no travelers, nothing.\
>Everyone is barricaded in their homes, with a tense feeling filling the air.@
>Just like before...\
name "Luka"
>Granberia...\
name ""
dwave 1,"se\asioto1.ogg"
>I started to run down the city's main street until I reached the city plaza.\
>Seeing the commotion in the plaza, I already knew what was coming.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>!!!@
>It's...!\
name ""
csp 700:print 10,500
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,1500
name "Granberia"
>How boring. @ >Is there not a single strong fighter in this entire city?\
name ""
>Standing in the city plaza was Granberia, the Heavenly Knight of Fire...\
name "Soldier A"
>D...@ >Dammit...\
name "Soldier B"
>She's so... @ >So strong!\
name "Soldier C"
>Guh...\
name ""
>Three soldiers were fighting her.\
>Around them are dozens of strong-looking soldiers, collapsed on the ground.@
>She beat them by herself, of course.@
>Regular humans couldn't even hope to scratch someone so powerful.\
name "Granberia"
>You three... @ >Are you going to fight, or not?\
name "Soldier A"
>Guh...!\
name ""
>They don't have a remote chance of winning.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>So...@
>So what are you gonna do?\
name "Luka"
>There's only one thing I can do!\
name "Alice"
>D-Don't hit the soldiers!\
csp 700:print 10,500
name "Granberia"
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
>Only you three are left...@
>Are you just going to watch while I take control of this city?\
lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
>Or is one of you going to be a Hero and try to face me!?\
name "Soldier A"
>Grr... @ >Damn you...!\
name "Soldier B"
>I won't let a monster like you terrorize us!\
name ""
dwave 1,"se\asioto1.ogg"
>Two of the remaining three soldiers face Granberia.@
>The third soldier is cowering in the back, unable to move.\
name "Granberia"
>That's the spirit.@
dwave 1,"se\karaburi.ogg"
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
>But even if you have the spirit, it's meaningless!\
name ""
dwave 1,"se\fire1.ogg"
lsp 700,":a;chara\granberia_st42.bmp",0,0:print 10,500
>Flames surround Granberia's sword, giving off a scorching heat. It's as if    it's covered in the fires of Hell itself.\
>The Four Heavenly Knights each correspond to a specific element.@
>Erubetie is water. @ >Tamamo is earth. @ >Alma Elma is wind.\
>And Granberia is fire...\
name "Soldier A"
>Take this!\
name ""
dwave 1,"se\karaburi.ogg"
>Not backing down from the heat, the soldier steps forward bravely, and swings at Granberia!\
dwave 1,"se\miss.ogg"
csp 700:print 10,200
>But Granberia vanishes!\
name "Soldier A"
>Gah!\
name ""
dwave 1,"se\down.ogg"
>In the next instant, the soldier faints.@
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
>...And behind him stood Granberia.\
>I remember how amazed I was the first time I saw that.@
>But now it just seems so normal to me.\
name "Soldier B"
>Damn you!\
name ""
dwave 1,"se\karaburi.ogg"
>The soldier tries to swing at Granberia's back.\
name "Granberia"
>Slow...\
name ""
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
>Granberia looks over her shoulder, and swings her giant sword! @
dwave 1,"se\bom2.ogg"
dwave 2,"se\fire1.ogg"
lsp 700,":a;chara\granberia_st42.bmp",0,0:print 10,500
>Before the soldier could swing his sword, the heat wave from Granberia's      swing smashes into him.\
>The intense heat let off by her sword reached all the way to where I was      standing.\
name "Soldier B"
>Guha...\
name ""
dwave 1,"se\down.ogg"
>Being so close to the heat, the soldier drops his sword and falls to the      ground.\
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
name "Luka"
>Amazing...\
name ""
>Even after all this time... @ >Wow.\
>She crushed them as if they were just insects...\
name "Soldier A"
>Aguh...\
name "Soldier B"
>Uuuu...\
name ""
>The soldiers she defeated are still breathing.@
>Granberia would never kill someone so much weaker than her.\
>The difference in ability is huge...@ >And it's harder to beat someone without   killing them than it is to just kill them.\
>All that remains is one terrified soldier...\
lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
name "Granberia"
>Well then... @ >What are you going to do?\
name "Soldier C"
>Ahh... @ >Ahhhh!\
name ""
dwave 1,"se\asioto1.ogg"
>The soldier turns his back on Granberia, and starts to run away.@
>Granberia stood still, without giving chase.\
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
name "Granberia"
>That's a wise choice.@
>But in the future, you can't call yourself a Soldier, or a Hero.\
name "Luka"
>I guess it's my turn!\
name ""
goto *sean0044


*sean0044

lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Granberia"
>Well then, I've taken control of this city.@
>Next, I'll....\
name "Luka"
>Hold it!\
name ""
>I emerge, Angel Halo at the ready.\
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
name "Granberia"
>What was that, boy?\
name ""
>Granberia turns her head to face me.\
name "Luka"
>You heard me.@
>I'm your opponent!\
name ""
>I defeated her once before.@
>And I wasn't nearly as strong as I am now.\
>This should be easy.\
name "Granberia"
>Hmmm... @ >How courageous of you.@
>But it's nothing if you don't have the skill to back it up.\
name "Luka"
>Come and find out, then.\
name ""
>Ready for battle, I hold up my sword.\
name "Granberia"
lsp 700,":a;chara\granberia_st13_b.bmp",0,0:print 10,500
>Mmhmhmhm.@
>Oh, I like you already.\
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
dwave 1,"se\karaburi.ogg"
>Alright, then! @
>Let's go!\
name ""
goto *granberia_ng_start


*sean0045

bg "bg\bg013.bmp",10,1
bgm"2Q\bgmfix\sinpi1.ogg"
gosub *clear_sprite
gosub *setwindow_01
name ""
if $alice_st!="alice_st" && $alice_st!="alice_stbow" mov $alice_st,"alice_st"

mov %skillset,1
>Granberia's astonished face stares at Alice, petrified for a couple           seconds...@
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...and then she slowly gets on one knee.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Granberia...@ >You can't defeat him.\
>As strong as he is, even I'm powerless against him.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>But...@
>Then why are you with him?\
>Did you take her hostage!?\
name "Luka"
>What...?@ > No!\
name ""
>Why does everyone think I'm so evil now!?\
lsp 701,":a;chara\granberia_st04.bmp",200,0
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>I'm fine, idiot.@
>He's not our enemy, I don't think...\
>But I'm as confused as you are...\
name "Granberia"
lsp 701,":a;chara\granberia_st07.bmp",200,0:print 10,500
>For some mere boy to have power on this level...\
>Do you have the blood of a monster in you, or something...?@
>But I don't sense anything...\
name "Luka"
>Uh...@
>You could say that...\
name ""
>If you only knew...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>And furthermore, who ordered you to attack the city to begin with?\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>I did it on my own.\
name "Alice"
>Go away, you annoyance.@
>How am I supposed to get an Ama-Ama Dango with you causing all this chaos in  town!?\
name "Luka"
>...\
name ""
>Food on the brain, as always...\
lsp 701,":a;chara\granberia_st07.bmp",200,0:print 10,500
name "Granberia"
>B... but!@
>How can you possibly expect me to leave after this!?\
name ""
name "Alice"
>Because I told you so.@
>I'm watching the boy as it is, anyway.\
>And besides, how can I sightsee with such an unsightly event like this going  on? Idiot.\
>Having to say the same thing three times... is that how you show your         loyalty?@
>I told you to go away.\
name ""
name "Granberia"
>...@
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>No.\
name "Alice"
lsp 700,":a;chara\alice_st61b.bmp",-133,0:print 10,500
>Excuse me!?\
name "Granberia"
>I can't leave you alone with someone like this!@
>I can't let him go free!\
name "Alice"
>You...Dare...!?\
lsp 700,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>...You know what?@ > Fine.@
>If you want to die so badly, go ahead.\
>It should be obvious by now that you have no chance of beating him.\
name "Granberia"
lsp 701,":a;chara\granberia_st07.bmp",200,0:print 10,500
>!!!\
name "Luka"
>...\
name ""
>I don't think either of them are going to budge on this.@
>But I have to get rid of Granberia somehow!\
>What should I say to her...?\
csel "We'll have a rematch later.",*rematch,"You're not taking Iliasburg.",*train

*rematch

mov %granberia_rep,%granberia_rep+1
name "Luka"
>Granberia, you fought as hard as you could.@
>But be reasonable. You can't beat me as you are now.\
>Practice some more, and we'll have a rematch when you're ready.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>What the hell does that have to do with anything!?\
name "Luka"
>You can fight me another time, if you really want to.@
>But if we keep going like this as you are now, you're just going to hurt      yourself!\
>At a different time and place!@
>I don't want you to get injured.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>.........................@
>And Alipheese?@
>You expect me to trust you, someone from the Ilias Continent, not to hurt her in the meantime?\
name "Luka"
>Well...\
csel "Join me, then.",*granberia_join,"I won't hurt Alice.",*goaway

*train

name "Luka"
>Granberia, it's over. You lost.@
>And I won't allow you to wreak havoc here!\
name "Granberia"
>!!@
>Dammit...!\
``(What can I do...?)\
name ""
>Yeah.@
>Fat lot of good that did.@
>What should I tell her now?\
csel "Join me, then.",*granberia_join,"I won't hurt Alice.",*goaway

*granberia_join

mov $knight,"Granberia"
name "Luka"
>Okay, how about this?@
>Why don't you join us, instead?\
name "Alice & Granberia"
lsp 701,":a;chara\granberia_st06.bmp",200,0
lsp 700,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>WHAT!?\
name "Alice"
>W-what are you even saying, you idiot!?@
>She was going to fight you to the death not two minutes ago!\
name "Luka"
>I know you have a duty to protect Alice.@
>But I swear, the last thing I would ever do is hurt her.@
>Still, if you're so worried, you can come with us to make sure she's safe.\
>And also, I could train with you so you can get stronger!\
name "Granberia"
>...............\
name ""
>Granberia and Alice just stare blankly at me for a moment.@
>After a moment, Granberia turns to Alice.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>What do you think?\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>I think this is the craziest day I've ever had in my life, and that this boy  is insane.\
>But honestly...@
>If he actually wants you with us for whatever stupid reason, it could only    benefit you.\
>You should probably take his offer.\
name "Granberia"
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Is that an order?\
name "Alice"
>It's a suggestion.\
>I don't care what you do, as long as you just get the hell out of town so I   can get my food.\
name "Granberia"
>Hmm...\
name ""
>Granberia stays silent for a moment, contemplating it.\
name "Granberia"
lsp 701,":a;chara\granberia_st03.bmp",200,0:print 10,500
>Alright, why not?\
>I'll take you up on your offer, boy.\
name "Luka"
>Great!@
>But...@ >Can you please leave for now?@
>The entire city is kind of terrified of you...\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...Hmph.@
>You're one to talk...\
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Fine, I'll wait outside the city for you two.\
>Just come get me when you're ready to leave.\
>And also, if you hurt the Monster Lord, I'll rip out your spine.\
dwave 1,"se\warp.ogg"
lsp 700,":a;chara\alice_st14b.bmp",67,0
csp 701:print 10,500
name ""
>Using her magic, Granberia vanishes, and withdraws from the city plaza!\
bgmstop
>..............................\
dwave 1,"se\lvup.ogg"
>Granberia joined the party!
wait 4000
\
goto *granberia1_victory

*goaway

name "Luka"
>I'm not going to hurt Alice.@
>She joined me willingly.\
>Don't waste your time fighting a battle you can't win over nothing!\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Mmmmph...\
name "Luka"
>You have my word, I won't let any harm come to her.\
name "Granberia"
>.....@
>You better not.\
dwave 1,"se\warp.ogg"
lsp 700,":a;chara\alice_st14b.bmp",70,0
csp 701:print 10,500
>Using her magic, Granberia vanishes, and withdraws from the city plaza!\
bgmstop
>..............................\
dwave 1,"se\lvup.ogg"
>Granberia was driven out of the city!
wait 4000
>\
goto *granberia1_victory


*granberia1_victory

name ""

bgm"bgm\city1.ogg"
name "Luka"
>Phew!@
>I'm glad I could deal with that peacefully!\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>"Peacefully" my ass!@
>You two damn near razed the whole city!\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>And now my direct subordinates are defying me because of you.@
>Great.\
name "Luka"
>Sorry, Alice.@
>I didn't mean to cause so much trouble.\
if $knight="Granberia" goto *granberia_victoryb
goto *granberia_victoryc

*granberia_victoryb

name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>What the hell do you want someone like her around for, anyway?@
>She's going to be nothing but trouble for you, you know.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>You said it yourself, I can change things this time.\
>The first time this happened, I was too weak to do anything, and you had to   make her leave.\
>But now that I'm stronger, maybe I can get her to improve her skills as well.@
>That way, she'll be more prepared for--\
name ""
>Uh-oh.\
name "Alice"
>...Prepared for what?\
name "Luka"
>...Uh, I'll tell you another time.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>...Great.@
>What the hell have you gotten me into...?\
name "Luka"
>Let's worry about that later, okay?\
goto *granberia_victoryc

*granberia_victoryc

name "Alice"
>Whatever.@
>As long as she's gone now.\
name "Man"
>Is... is she gone?@
>That monster... did she run away!?\
name ""
name "Woman"
>Those two over there! That boy's the one that fought her away!\
name ""
>The city residents start to rush out of their houses, and surround us.\
name "Luka"
>Uh-oh...\
name ""
>They saw my powers, didn't they?@
>Crap...\
name ""
name "Man"
>Thank you!@
>A little bit longer, and this would have been a monster city!\
name ""
name "Woman"
>Even though you're so young, that was amazing!@
>How did you defeat such a strong looking monster...?\
name ""
name "Luka"
>Err... it was nothing... really...\
name ""
>Wow, even with all that...\
>Did they not even notice?@
>Or maybe they just don't care?\
>After thanking us, the city residents slowly start to return back to their    daily routine.\
>None of the defeated soldiers were killed, and peace finally returned to      Iliasburg.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>By the way, Citizen A over there, I want to ask you something.\
name "Luka"
>Uh, actually Alice?@
>I think his name is Cervantes.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Citizen A"
>Ah, so you've heard of me!\
name ""
>I was right?@
>Wow, I can't believe I actually remembered that.\
name ""
name "Alice"
>Yeah, I don't care.@
>Where is the Sutherland Inn?\
name ""
name "Citizen A"
>Ah... just head to the west from here and you'll see it.@
>It's such an incredibly old Inn, it will stick out.\
name ""
csp 701
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Hah. Did you hear that, Luka?@
>Looks like we're finally going to get our food.\
name ""
name "Luka"
>That's great.\
name ""
>As I remember, it was ridiculously expensive...@
>Hopefully she'll let us stay for the hero rate after driving Granberia away,  like last time.\
name "Alice"
>Alright! @ >Off to the west! @ >We know where we're staying tonight.\
name ""
name "Luka"
>Got it.\
name ""
>With me being dragged by Alice, we head to the west side of the city.\
dwave 1,"se\asioto2.ogg"
sean_change "bg014"
name "Luka"
>Ah! There it is...\
name ""
>Just as extravagant as ever.@
>Alright, let's see...How much did it cost again...?\
name "Luka"
>Let's see... one day...@
bgmstop
>2,400,000 gold per person!?\
name ""
>.......\
bgm"bgm\comi1.ogg"
>2,400,000 gold...@
>I never did pick up much money when travelling...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Alice, there's no way we can stay here.@
>I really can't afford that...\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>What...@
>If I knew this was going to happen, I would have helped Granberia beat        you...\
>Couldn't you have predicted this, or something!?\
name ""
name "Luka"
>Oi oi.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_sensi1.bmp",160,0:print 10,500
name "Soldier A"
>Excuse me, can you step aside?\
name ""
>Slipping past us, a soldier walks up to the reception desk.\
>That was one of the soldiers who was knocked out by Granberia...\
name "Soldier A"
>Hey, Owner. @ >I'm a hero. @ >Give me the Hero rate to stay here.\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0:print 10,500
name "Owner"
>What stupidity is that!?@
>What kind of Hero gets knocked out instantly by a monster like that!\
name ""
>Shouting at the soldier, the Owner of the Inn chases him outside.\
name "Soldier A"
>But... but I've been baptized as a Hero!\
name ""
name "Owner"
>Someone like you calling himself a hero...@
>Get out!\
name ""
name "Soldier A"
>Hiiii!\
name ""
dwave 1,"se\asioto1.ogg"
csp 701:print 10,500
>Scared off by the Owner, the soldier runs away.@
>Having driven off the Soldier, she then turns to us.\
>As she notices us, her expression softens.\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Owner"
>Oh, you two! The ones who saved the city!@
>Please, won't you stay here tonight?\
name ""
name "Luka"
>Well...@
>We don't have 4.8 million gold...\
name ""
name "Owner"
>I'll give you the special Hero rate, two gold per person.@
>I'll bill the other 4,799,996 gold to the Ilias Temple.\
>They owe me that much for creating such worthless "heroes", anyway.\
>A baptism doesn't make you a hero, your actions do.@
>Never forget that.\
name ""
name "Luka"
>Th... thank you.\
lsp 700,":a;chara\alice_st12b.bmp",-120,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Alice"
>Hmhm, what's this?@
>Is the big bad harbinger of death getting flustered?\
name ""
name "Luka"
>Uhh...Heh...\
name ""
>I'm still not used to being praised like this...\
name "Owner"
>Now, what are we still standing outside for?@
>Come in, come in!\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
name "Alice"
>Hm, looks like you're pretty useful, after all.@
>Come on, Luka, don't just stand there like an idiot.\
name ""
name "Luka"
>Right, of course...@
>Hey! Stop dragging me!\
name ""
>Thus we were given a free night's stay at the Sutherland Inn.\
bgmstop
sean_change "bg015"
bgm"bgm\city1.ogg"
name "Luka"
>Ahh... I need to calm down.\
name ""
>When you spend so much time travelling, you never really get used to such     fancy places like this.\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Alice, of course, has no trouble with it whatsoever as she happily munches on her Ama-Ama Dango.\
name "Luka"
>Is it good?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",67,0:print 10,500
name "Alice"
>It's sweet~!\
name ""
>It looks like she likes it.@
>Her tail is waving around happily, too.\
name "Luka"
>I'm glad you like it, but be careful with your transformation. Someone might  come by.\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Mmm...@
>That was delicious...\
name ""
dwave 1,"se\escape.ogg"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>Alice turns back into her human form, and rings the service bell.\
lsp 700,":a;chara\alice_st12b.bmp",-120,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>The owner came in to clear off the dishes.\
>We're really getting the VIP treatment.\
>The owner of this Inn is an especially influential person in the city.@
>It's not hard to see why, if she can charge 2.4 million gold to stay here.\
>If the town was taken over, it really would have hurt her...\
name "Owner"
>How did you like this hotel's Ama-Ama Dango?\
name ""
name "Alice"
>Even though it's incredibly sweet, it doesn't overpower the flavor of the     dango.\
>Absolutely delicious.\
>If you were a monster, I'd make you a duchess.\
name ""
name "Owner"
>Hahaha! What a strange remark, young woman.@
>Hahahahahaha!\
name ""
>...I still don't get it, but the owner really seems to like that joke.\
name "Owner"
>Unfortunately, we haven't been able to get enough Happiness Honey.@
>So I can't make any more Ama-Ama Dango...\
name ""
name "Owner"
>Since Happiness Village doesn't have enough men anymore, I guess there's no   helping it...\
>Happiness Village is a small village to the east of Iliasburg.@
>They're primarily a beekeeping village that exports their Happiness Honey all over the world.\
name "Luka"
>The harpies...\
name ""
>The harpies were kidnapping the men so that they could breed.@
>They were in danger of going extinct because no Ilias followers would         consider mating with them.\
name ""
name "Owner"
>Yeah... @ >Hmm... @ >Hey, that's right.@
>If it's you two, you might be able to do something.\
>If you're able to beat that swordswoman, it should be easy for you.\
name ""
name "Luka"
>We'll take care of it, don't worry.\
name ""
>Even back then, the Queen Harpy was reluctant to do such a thing, and she was only looking out for her species...\
>And they got along so well after I helped sort everything out last time, to   the point that they were defending the village from chimeras and angels...\
>Well, if I could help back then, then I can do it this time, too!\
name "Owner"
>Well then, have a nice rest.\
name ""
name "Luka"
>Yes! Thank you!\
name ""
csp 701
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>Completely different from yesterday, I'm able to sleep in a soft bed          tonight.\
>It's a little too high-class for me, but I'm still able to relax.\
dwave 1,"se\escape.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hmm... I'm hungry again...\
name ""
bgmstop
name "Luka"
>...\
name ""
>Wait a minute.@
>I remember this.\
>She's going to try and molest me again, isn't she?\
name "Luka"
>Let me guess, the Ama-Ama Dango wasn't enough for you?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Mmmhmhm.@
>Nope.\
>I'm craving something else now.@
>Yes, I know exactly what my stomach wants...\
name ""
>Alice stares into my face.@
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>While licking her lips...\
name "Alice"
>Someone unbaptized like you just looks so... delicious.\
name "Luka"
>........\
name ""
>Oh dear.@
>Oh dear dear dear.\
>Although...@
>I don't really HAVE to let her do it this time.@
>She certainly couldn't do anything if I said no...\
>What should I do...?\
name ""

name ""
csel "Take me, Alice!",*sean0050,"Turn her down.",*yousleepaloneviletemptress

*yousleepaloneviletemptress

name "Luka"
>Sorry...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>You'll have to go eat something else.\
name "Alice"
bgm "bgm\alice1.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What do you mean "You'll have to go eat something else"!?@
>You can't just...!\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Well, I suppose you could...@
>But you shouldn't be able to!\
name "Luka"
>Why shouldn't I be able to?\
name "Alice"
>Because...@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Because that's not fair!\
name "Luka"
>Grow up, Alice...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Was she this whiny before?@
>I really don't remember.\
name "Luka"
>Well anyway, I'm really tired.@
>We should get some sleep.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I can't sleep on an empty second stomach, idiot.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>You're in a five-star, 2.4 million gold inn.@
>I'm sure you can get some food for yourself.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...............@
>Hmph.@
dwave 1,"se\escape.ogg"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Fine.\
>I cannot believe you just turned down the Monster Lord in a place like this.\
>Have a nice night with your own hand.@
>..Idiot.\
name ""
dwave 1,"se\asioto3.ogg"
csp 700:print 10,1500
>Alice angrily leaves the bedroom.\
>...Jeez.@
>Didn't realize she'd get so pouty over it.\
>I'm sure she'll live, though.\
bg black,6,1500
>I didn't have a hard time getting some rest that night..@
>The bed was so nice and comfy...\
>Fairly quickly, I nod off to sleep.\
bgmstop
goto *sutherland_morning

*sean0050

if %zukanon!=2 mov %alice_rep,%alice_rep+1
if %7001<2 mov %7001,2
mov %hsean_alice_ng,1
name "Luka"
>Oh no.@
>Whatever will I do.@
>Please stop.\
name ""
>I sarcastically protest her.\
name ""
dwave 1,"se\ero_makituki3.ogg"
>Alice quickly slithers into the bed, and wraps me in her tail!\
bgm"2Q\bgmfix\ero1.ogg"

name "Luka"
>No, don't do this.@
>Please, no.\
name ""
name "Alice"
>Someone like you, and even unbaptized...@
>I bet your semen's delicious.\
>And you need to release every once in awhile, anyway.@
>You don't want it to get all pent up inside you when you're trying to fight.\
name "Luka"
>Go ahead, then.\
name ""
>It's a fancy hotel that I didn't pay 4.8 million gold for.@
>So I might as well enjoy it while I'm here.\
if %con_hvoice=0 dwave 13,"voice\alice2_03.ogg"
name "Alice"
>Hooora...\
name ""
dwavestop 13
>Alice quickly pulls off my underwear, and exposes my dick to the air.\
name "Alice"
>Haha... it got so big.@
>Even though you're such a small guy...\
>I wonder how much I can get out of you...?\
name ""
name "Luka"
>You're just hungry, aren't you...\
name ""
name "Alice"
>Pretty much.@
>But do you really care?\
name "Luka"
>Not really...\
name ""
name "Alice"
>Then just shut up and let me pleasure you, already.\
name ""
lsp 700,":a;chara\alice_h02_1.bmp",0,0:print 10,500
>Alice tightly wraps me in her warm hand.\
name "Luka"
>Aauuu...\
name ""
name "Alice"
>Does my hand feel that good?@
>Hmhm, and I haven't even gotten started, yet...\
name ""
>Alice starts to rub me very softly.@
>Her soft fingers slowly and lightly stimulate my penis.\
name "Alice"
>Well then... how shall I do it...@
>Just like this?\
name ""
>Alice starts to move her hand up and down, gently massaging me.\
>But she's also using her thumb and index finger to squeeze me in tiny         circular motions as she moves up and down.\
>With her slow motion movement, deep pleasure flows through me.\
name "Luka"
>Mmmmm...\
name ""
name "Alice"
>Fufu...You don't last very long, do you?@
>It doesn't look like you can last much longer like this...\
name ""
>Staring at my face, Alice softly laughs at me.\
name "Luka"
>Ahh...\
name ""
name "Alice"
>You seem pretty weak for someone so powerful...@
>Just a little bit of this, and you're already going to cum?\
>I hope you don't break after just one ejaculation...@
>Then you really would be pathetic.\
name ""
>Alice's thumb and forefinger continue to circle me as she gently pumps me up  and down.\
>Unable to resist the pleasure, I feel my climax building in my waist.\
name "Luka"
>Auu... @ >Any more and...\
name ""
>It's a huge taboo to let a monster make you come...@
>Ilias must be fuming right now.@
>The thought makes me laugh a little.\
name "Alice"
>What?@
>What's so funny?\
name "Luka"
>Nothing, nothing, keep going...\
name "Alice"
>Do you think this is the best I can do?@
>Ha, I'll punish you for that.\
name ""
>Alice starts to squeeze on my dick harder and pump it faster.@
>Running her slick, smooth fingers all over me, the desire to release becomes  unbearable.\
name "Luka"
>Aaaah...!\
name "Alice"
>Haha.@
>Not so tough now, are you?\
name ""
>Alice starts to laugh at me, trying to endure.\
name "Alice"
>It looks like you're about to cum.\
>Giving in so fast as soon as I get a little serious...@
>What a pitiful man, hahaha!\
name ""
>Alice increases the pressure with her left hand as she laughs at me.\
>Her hand starts to get sticky from the pre-come leaking out.@
>With her skillful technique, she keeps jerking me, driving me closer to the   edge.\
name "Luka"
>Aahh... too good...\
name ""
name "Alice"
>Having the Monster Lord do this to you..@
>What a lucky boy you are...\
name ""
>Alice's left hand continues to massage me.\
>Sometimes twisting, sometimes squeezing, her skillful hand gives me intense   stimulation.\
>Her right hand strangles the top of my dick, softly running it through her    fingers in between...@
>Unable to endure the two different movements, I finally surrender.\
>At this rate, I'll just melt in her hand...@
>As soon as I accept this desire, all of my endurance vanishes.\
name "Luka"
>Auu! @ >Ahhhhh!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h02_2.bmp",0,0
gosub *syasei2
>My seed shoots through Alice's right hand, and starts to land on her left,    making them both sticky...\
if %con_hvoice=0 dwave 13,"voice\alice2_13a.ogg"
name "Alice"
>Haha, with my hand... you let out so much.\
name ""
dwavestop 13
>Alice laughs as she continues to squeeze me, wringing out every last drop.@
>She starts to lick my semen off of her right hand as she goes.\
name "Alice"
>Mmmm...@
>It's so good...\
name "Luka"
>Faaaa....\
name ""
>Until my orgasm ends, Alice keeps squeezing me, her hands getting covered     with my semen.\
name "Alice"
>Haha, your sperm made my hands all sticky...@
``*Slurp*\
name ""
>Alice happily licks everything up, giving a satisfied sigh.@
>Seeing her eat my semen like that, a twisted pleasure fills me up.\
name "Alice"
``*Slurp* *Smack* @ >Fufu...\
name ""
dwavestop 13
>In fact, it looked like she was exaggerating her movements.@
>As if she knew I was enjoying watching her...\
>And before I noticed, she had licked everything up.\
name "Alice"
>Fuu... a strange taste.@
>It's certainly delicious... but there's something strange, too.\
>I could easily get used to this taste...\
name ""
name "Luka"
>.........\
name ""
>Unable to answer or resist, I've surrendered to her hand.\
name "Alice"
>But that can't be all you have...@
>Let me drill out a little more...\
name ""
name "Luka"
>Haaah...\
name ""
>Alice reaches out to my groin again, and...@
dwave 1,"se\ero_makituki1.ogg"
lsp 700,":a;chara\alice_h02_3.bmp",0,0:print 10,500
>Suddenly, Alice's fingers somehow wrap around me!\
>Sprouting from her wrist, it's as if her fingers became tentacles...\
name "Luka"
>Wah!\
name ""
name "Alice"
>Don't be afraid. This will be something unique.\
name ""
name "Luka"
>I wasn't afrai--
wait 300
>Hiiii!\
name ""
mov %hseanwave,1:hseanwave
>Her tentacles, lightly covered in mucus, are wrapped all around my penis!\
>Even though the mucus caused everything to feel sticky, it still felt         amazing.\
name "Alice"
>Haha, you seem to be enjoying it.@
>How lewd.\
name ""
name "Luka"
>Ahhh...\
name ""
>The pleasure brought on from her tentacles causes my body starts to shake.@
>The slimy tentacles are rolling up my penis from its shaft, wriggling all     over the place.\
name "Luka"
>Auu... ahhh...\
name ""
name "Alice"
>Fufu... a unique pleasure, isn't it?\
name ""
>The tentacles finally wrap around to the tip, and start to squeeze my head    softly.\
>My waist shakes at the feeling of the tentacles now fully wrapped around my   most sensitive part...\
name "Luka"
>U... ahhh!\
name ""
name "Alice"
>Should I try this next...? Horahorahora...\
name ""
>The tentacles start to individually vibrate, moving at different speeds and   differing pressures around me.\
>The intense stimulation brings me quickly to the edge again.\
name "Luka"
>Ahh...@
>Any more... and I'll come again...\
name "Alice"
>Hmhm, you know exactly what I want to hear, don't you?\
name ""
>Seeing my member covered in tentacles, I'm filled with a dark desire.@
>Being forced to ejaculate like this... I can't endure the pleasure.\
name "Alice"
>But you already want to explode again...?@
>How did you ever get so strong like this...?\
>Oh well, there's no helping it...@
>I'll let you come one more time.\
name ""
>The wriggling tentacles all tighten, causing unbearable stimulation to attack me all at once.\
>To such a sweet pleasure, I completely yield all of my resistance.\
name "Luka"
>Auu...! @ >Ahhhhh!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h02_4.bmp",0,0
gosub *syasei2
>I shoot out all over the tentacles that are playing with me, covering them    with my white seed.\
name "Alice"
>Fufu...so much...@
>Even though it was your second time...\
>I could get used to this...\
name ""
>The semen that landed on her tentacles starts to get absorbed as she          continues to squeeze everything out of me.\
name "Luka"
>Haaa.. what are you...\
name ""
name "Alice"
>Hora hora...I think I need to train you a bit...\
name ""
name "Luka"
>Aaaah!\
name ""
>One by one, the tentacles start to constrict around me.@
>The tightened pressure all over me causes my body to writhe uncontrollably.\
name "Luka"
>Ahii! @ >Even the head...\
name ""
name "Alice"
>Haha, are you enjoying yourself?@
>At least try to keep your presence in front of a woman...Fufu...\
name ""
>Alice continues to constrict around me.\
>Squeezing.. @ >vibrating... @ >strangling...@
>Alice continues to play with me.\
>Until all of a sudden, Alice's tentacles release their pressure on my tip, as I let out a disappointed sigh.\
name "Luka"
>No... I want to come...\
name ""
name "Alice"
>Of course you do...@
>I just wanted to hear you beg a little...\
>Now... shoot everything out!\
name ""
>As if putting the final nail in the coffin, the tentacles coil completely     around me again.\
>While they kneaded my dick as if it was dough, my vision started to go        white.\
name "Luka"
>Haaaa!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h02_5.bmp",0,0
gosub *syasei2
>I surrender again to the intense stimulation of her tentacles, as I explode   on her again.\
>Satisfied by Alice, I feel myself start to slowly lose consciousness in my    exhaustion.\
mov %hseanwave,0:hseanwave
name "Alice"
>Already losing consciousness?@
>How cute...\
>I suppose I've had my fill...@
>But can't you just give a little more?\
name ""
name "Luka"
>Auuu...\
name ""
>I lose consciousness to the sound of Alice laughing.\
>........................................\
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
mov %hsean_alice2,1
bgmstop
goto *sutherland_morning

*sutherland_morning

if %alice_rep=0 goto *nosex
sean_change "bg016"
bgm"bgm\city1.ogg"
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Owner"
>It sounded like you had fun last night.\
name ""
dwave 1,"se\slash3.ogg"
name "Luka"
>Uuuuu...\
name "Luka"
>We... were we that loud...?\
name ""
>Why does Alice have to talk so much when she's doing that?\
name ""
name "Owner"
>Haha, was I right? It was just a lucky guess.\
name ""
name "Luka"
>I see...\
name ""
>With a cat like grin on her face, she laughs at me.@
>How is Alice reacting...?\
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
print 10,500
>Unfazed.\
>Well, maybe it's not that big a deal.@
>The owner probably gets this all the time...\
>And at 2.4 million per person...\
name "Owner"
>Well... be sure to come again! I'll be glad to welcome you!\
name ""
name "Luka"
>I will! Thank you!\
name ""
>Thus we walk away from the Sutherland Inn.\
goto *iliasburg_start

*nosex

sean_change "bg016"
bgm"bgm\city1.ogg"
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Owner"
>Hey, is your friend okay?@
>She seemed pretty irritated last night.\
name "Luka"
>Uhh...\
name ""
>Was she really that mad about it?@
>Geez, I didn't realize it was that big a deal...\
name "Luka"
>I'm sure she'll be fine.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>...................\
name ""
>And here she is now.\
name "Owner"
>Well... Alright.@
>Be sure to come again! I'll be glad to welcome you!\
name ""
name "Luka"
>I will! Thank you!\
name ""
>Thus we walk away from the Sutherland Inn.\
goto *iliasburg_start


*iliasburg_start

dwave 1,"se\asioto2.ogg"
sean_change "bg018"
name "Clerk"
>Welcome!\
dwave 1,"se\kaimono.ogg"
\
name ""
>Let's head to the city to buy some food and other things, while we're here.\
if $knight="Granberia" >Then we can meet with Granberia as we head out.\

mov %hanyo1,0
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 611:cspl 3,7
gosub *city02_main
gosub *setwindow_01

>Finished with our shopping, we start to head out of the city.\
name "???"
>Fufufu... I found you! My only Hero...\
name ""
name "Luka"
>...\
name ""
>Uh-oh.@
>I almost forgot...\
>Suddenly appearing before me was...@
wait 500
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
>Unfortunate Lamia appears!
wait 1000
delay 4500
bgm"bgm\amira.ogg"
\
name "Luka"
>Ugh....@
>Great.\
name ""
>Amira.@
>An allegedly unloved and unwanted half-woman half-snake Lamia.@
>And also annoying as hell.\
name "Unfortunate Lamia"
>Greetings!@
>It is I, Amira!\
name ""
>Why.@
>Why do you exist.\
name "Luka"
>Hello, Amira...\
name "Amira"
>...Oh my.@
>Starting a New Game+ mode now, are we?\
>Well, it matters not how many times you go on your quest.@ >You will always have my maiden heart, darling!\
name ""
name "Luka"
>...........\
name ""
>Why.@
>Why me.\
>Granted, she was actually pretty helpful before.@
>But she's still really annoying.\
name "Amira"
>You filled me with love and courage.@
>Ah, my sweet heart... an unbreakable dream.\
name "Luka"
>...........\
name ""
>Okay, that's it.@
>I can only take so much of this.\
>Thrown into the beginning of my quest with no explanation...\
>Having Alice completely forget all the time we spent together...\
>Every single thing I worked for getting reset just like that...\
>And now Amira... @ >Spouting something about a "New Game+"...@
>I can't take it anymore. @ >That's my limit.\
name "Luka"
>Amira...@ >Please go away.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
name "Alice"
>...Idiot.@
>Didn't you hear what she just said?\
>"it matters not how many times you go on your quest"?@
lsp 700,":a;chara\alice_st13b.bmp",-130,0
>She knows about what happened to you!\
name "Luka"
>...@
>!!!\
name ""
>Hey, that's right!\
name "Luka"
>Amira!@
lsp 700,":a;chara\alice_st11b.bmp",-130,0:print 10,500
>Do you know what happened to me?\
name "Amira"
>Well, it appears you've been sent back to the past by an unknown force,       darling.\
name "Luka"
>Do you have any idea what actually happened, though?\
name "Amira"
>None, I'm afraid.\
>But my sources did give me some information about the area that you might be  interested in.\
name "Luka"
>Alright, let's hear it.\
name ""
>I probably know it all already, though...\
name "Amira"
>Recently, a band of monster thieves have been rampaging around.@
>Having fellow monsters do such a thing... it pains my heart.\
>Everyone else in the town is troubled, too.\
name ""
name "Amira"
>Even though my appearance has quite the impact... my attacks don't.@
>Could you do something in my stead?\
name ""
name "Luka"
>A band of thieves...\
name ""
>The bandits...@
>They were just some cute little girls causing some trouble before.@
>It was really easy to take care of.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-130,0:print 10,500
>Are you sure it isn't just a human scare mongering story?\
name ""
name "Amira"
>Don't insult my information gathering.@
>There is even supposed to be a vampire and a dragon.\
name ""
name "Luka"
>She's telling the truth, Alice.@
>Well, most of the truth, anyway...\
name ""
>In the world of monsters, those with incredibly high intellect and magic      powers are called Youma.\
>The ultimate form of that is a vampire...@
>Incredibly smart, top class magic, and even poses as an aristocrat at night.\
>And dragons... top of the class in their power and endurance.\
>Nails stronger than any sword, scales sturdier than any armor... and flame    that can burn anything in an instant.\
>Of course, that doesn't help much when you haven't even hit puberty yet...\
lsp 700,":a;chara\alice_st11b.bmp",-130,0:print 10,500
name "Alice"
>That's odd.@
>I've never heard of monsters like that this far in the countryside.\
lsp 700,":a;chara\alice_st12b.bmp",-130,0:print 10,500
>Of course, I'm sure someone like Luka could flay them just by glaring at      them.\
name "Amira"
>Please, Hero, can you not defeat the bandits?\
name ""
name "Luka"
>I'll take care of it, don't worry.\
csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
name "Amira"
>Ahh, just as I expected from the man I love!@
>My heart... kyuuun!\
name ""
lsp 701,":a;chara\amira_st01.bmp",200,0
lsp 700,":a;chara\alice_st11b.bmp",-130,0:print 10,500
name "Luka"
>Is there anything else?\
name "Amira"
>Apparently, Happiness Village to the east has been having some farming        trouble due to a lack of men to work in the fields.\
name "Luka"
>Right, I know about that, too.@
>Anything else?\
name ""
name "Amira"
>Just one more thing.@
>There seems to be a village of elves to the west that's protected by a        mysterious, sexy, prudish blonde woman.\
name "Luka"
>...@
>!!!\
name ""
>Enrika!@
>Of course!\
>How could I forget that!?\
csp 700
csp 701
bgmstop
bg black,6,1500
>Enrika...\
sean_change "bg029"
bgm"bgm\enrika.ogg"
>The first time I went there, I was greeted by Micaela.@
lsp 700,":a;chara\micaela_st01.bmp",-0,0:print 10,500
>She recognized my ring, and told me she knew my mother.@
>But she didn't tell me anything more, and told me to come back when I was     ready.\
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
lsp 700,":a;chara\micaela_st11.bmp",50,0
csp 2:print 10,500
>I finally went back there after Ilias Village burned to the ground.@
>Then, she told me everything.\
>About Ilias.@
>About my mother.@
>About my father.@
>And about her.\
>If there's anybody that might know what happened to me, it would be her.\
bgmstop
csp 700
sean_change "bg018"
name "Luka"
bgm "bgm\amira.ogg"
>Alice...@
>We need to go to Enrika.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",-130,0:print 10,300
>What's an "Enrika"?\
name "Luka"
>The elf village.@
>I think the woman Amira was talking about can help me.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
>Hmm, alright.@
>We really need to find out just what the hell your deal is, anyway.\
lsp 700,":a;chara\alice_st11b.bmp",-130,0:print 10,500
name "Luka"
>After that, we can deal with the thieves and go to Happiness Village.\
>Then, we need to go to Iliasport.\
name "Amira"
>Ahhh, just as I expected from my darling! @ >I love you!\
>I'll wait for the good news...\
name ""
dwave 1,"se\escape.ogg"
csp 701:print 10,500
>Saying that, the Lamia crawls away on the ground...\
bgm"bgm\city1.ogg"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>So...@
>Enrika, huh?\
name ""
name "Luka"
>It's a very secluded village that doesn't allow outsiders to enter.@
>Because of that, very few people know much about it.\
>But once I explain what's going on, we should be allowed in.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Then what are we still doing here, then?\
name "Luka"
>Right, let's go!\
name ""

saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city03_main
dwave 1,"se\asioto2.ogg"
sean_change "bg019"
bgm"2Q\bgm\field5.ogg"

>We wasted no time leaving the city after that.\
if $knight="Granberia" goto *worldmap_granberia
goto *worldmap_alice

*worldmap_granberia

name ""
>And sure enough...@
lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Granberia was right there, waiting for us.\
name "Granberia"
>I cannot believe I got talked into this...\
lsp 699,":a;chara\granberia_st04.bmp",200,0
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",0,0:print 10,500
>Nobody's forcing you into this, you know.\
name "Granberia"
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>I don't trust him.\
>Besides, maybe I can learn something if I watch his crazy attacks enough.\
if %alice_rep>0 gosub *damnpervert
name "Luka"
>Uuuuu...\
name ""
>I really didn't think this through, did I?@
>It was bad enough with one of them...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",0,0:print 10,500
>We're going to Enrika first.@
>It's an Elf Village to the west.\
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",0,0
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Do what you want, I don't care.\
name "Luka"
>...\
name ""
>Well don't be too friendly or anything...\
csp 699
goto *worldmap_alice

*damnpervert

mov %granberia_rep,%granberia_rep-1
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>By the way...@
>I can tell you had fun last night.@
>Pervert.\
return

*worldmap_alice

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>What's so special about this village, anyway?\
name "Luka"
>There's a woman there, Micaela...@ >She's my aunt.\
>She's a very wise person, and knows everything about Ilias, Heinrich, my      past, and many manners of magic.\
>If there's anyone that knows what happened, it's her.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>I see...\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>Well, for your sake, I hope you're right.\
name "Luka"
>Now then, let's get going.\
name ""

mov %genzaiti,1
mov %gloval1_story_sinkou,1:gosub *savegloval1
goto *sean0067


*sean0053

gosub *genzaiti_bg
name "Luka"
>...\
name ""
>I look back south, toward Ilias Village.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>You're worried about your village, aren't you?\
name "Luka"
>Of course I'm worried!@
>If you had seen how it ended up...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>Most of the villagers were saved by Micaela before, yes?\
>She said she would keep a close eye on them and make sure they stayed safe.@
>I know you don't like it, but you'll just have to trust her.\
name "Luka"
>Yeah, you're right...\
name ""
>I know she'll protect them.@
>And I have the rest of the world to worry about right now, too.\
>I open the map back up.\
csp 700
goto *map1

*sean0054

gosub *genzaiti_bg
name "Luka"
>Alright, let's head to the Irina Mountains.@
>I can't ignore those bandits.\
name ""
if $knight="Granberia" goto *sean0054_gr
if $knight="Tamamo" goto *sean0054_ta
goto *sean0054_b

*sean0054_ta

name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",-0,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Bandits?\
name "Luka"
>They're stealing things from people in Iliasburg.\
>It shouldn't take very long to deal with.@
>Just let me handle it.\
name "Tamamo"
>I'm assuming you wouldn't actually hurt anyone.\
name "Luka"
>What? No, of course not!@
>I couldn't do that...\
name "Tamamo"
>As soft as ever...@
>You never learn.\
>Although, I suppose that's for the best, considering how stupidly powerful    you are...\
lsp 699,":a;chara\tamamo_st01.bmp",200,0
goto *sean0054_b


*sean0054_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",-0,0
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Thieves stealing from people in Iliasburg?\
name "Luka"
>It shouldn't take very long to deal with.@
>Just let me handle it.\
name "Granberia"
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Go ahead.@
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Just remember, I'm not here to help you.\
name "Luka"
>I don't need your help anyway.\
name ""
>Gee, love you too, Granberia...\
lsp 699,":a;chara\granberia_st01.bmp",200,0
goto *sean0054_b

*sean0054_b

name "Alice"
if $knight!="" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",-0,0:print 10,500
if $knight="" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>There's something you're not telling us about those thieves.@
>What's the deal with them?\
name "Luka"
>Uh...You'll see.\
name ""
>Thus, we headed off to the base of the mountain range.\
dwave 1,"se\asioto2.ogg"
sean_change "bg020"
>After a few hours, we reached the base of the mountains.@
>I have a general idea of where the hideout is already.\
>I feel kind of bad for going to bully four little girls.@
>But it all worked out in the end before, so it should be okay.\
if $knight="Granberia" && $party1!="Kitsune" && $party2!="Kitsune" >Granberia waited back a ways from the mountains.@
if $knight="Granberia" && $party1="Kitsune" >Granberia waited back a ways from the mountains, and the Kitsune stayed with  her.@
if $knight="Granberia" && $party2="Kitsune" >Granberia waited back a ways from the mountains, and the Kitsune stayed with  her.@
if $knight="Granberia" >She really just does not seem to care about this...\
if $knight="Granberia" >Maybe she just knows I can take care of it myself.@
if $knight="Granberia" >Who knows?\
if $knight="Granberia" skip 3
if $party1="Kitsune" | $party2="Kitsune" >The kitsune went off on her own to explore the mountains.@
if $party1="Kitsune" | $party2="Kitsune" >The monsters around here are pretty weak, so she should be alright.\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>Are you sure they're here?\
name "Luka"
>I'm positive!\
if $party1="Harpy" gosub *sean0054_harpy
if $party2="Harpy" gosub *sean0054_harpy
name ""
csp 699
csp 700:print 10,500
>While walking toward the hideout...@
dwave 1,"se\asioto1.ogg"
>Something small jumps out!\

goto *gob_start

*sean0054_harpy

name "Harpy"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
lsp 699,":a;chara\hapy_a_st31.bmp",200,0:print 10,500
>I'll go scout for them in the sky!\
name "Luka"
>Wait, you don't have to...\
name ""
dwave 1,"se\bird.ogg"
if $knight!="Tamamo" lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0
csp 699:print 10,500
>The harpy flew into the air!\
if $knight="Tamamo" gosub *sean0054_hata
name "Alice"
if $knight!="Tamamo" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
if $knight="Tamamo" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",0,0:print 10,500
>...I suppose her flying might come in handy sometime.\
name "Luka"
>Can't you fly too, Alice?\
name "Alice"
if $knight!="Tamamo" lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
if $knight="Tamamo" lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0:print 10,500
>Yeah, but almost nobody remembers that.\
name "Luka"
>.............\
name ""
>Probably because you never bother flying...\
return

*sean0054_hata

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>My, she's certainly a hyperactive one, isn't she?\
return


*sean0055

bgm"2Q\bgm\field5.ogg"
name ""

>...I didn't use them.\
if $knight="Tamamo" name "Tamamo"
if $knight="Tamamo" lsp 699,":a;chara\tamamo_st04.bmp",200,0
if $knight="Tamamo" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",0,0:print 10,500
if $knight="Tamamo" >................\
name "Alice"
if $knight!="Tamamo" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>Was that really necessary?\
name "Luka"
>I didn't want to fight her!\
name "Alice"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>So you decided to give her a heart attack instead?\
name "Luka"
>What else could I do?@
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>I can't just leave them to keep stealing from the town.\
name ""
>Also, I need their orb so I can get Garuda later.\
name "Luka"
>Come on, she ran back toward the cave.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>Fine.@
>I have to make sure you don't vaporize any of them anyway.\
name ""
>So, Alice and I went to the Bandits' hideout to confront them.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg022"
bgm"bgm\dungeon1.ogg"
name "Luka"
>It's really quiet in here...\
name ""
>The place almost seems deserted.@
>But they couldn't have left that quickly...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>You probably scared them away.\
name "Luka"
>Stop hiding!@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I know you're out there!\
name "Vampire Girl"
>Wah!@
>Don't kill us!\
name "Tiny Lamia"
>We're sorry!\
name "Dragon Pup"
>We won't steal anything anymore!\
bgmstop
name "Luka"
>...\
name "Alice"
>...\
csp 700
name "Bandits"
lsp 701,":a;chara\vgirl_st11.bmp",-230,50
lsp 702,":a;chara\pramia_st11.bmp",50,50
lsp 703,":a;chara\dragonp_st11.bmp",280,50:print 10,500
>....\
name ""
bgm "bgm\comi1.ogg"
>....\
>Well...@
>We found them.\
if $knight="Tamamo" goto *bandits_ta
name "Luka"
>Uh, I'm not going to hurt you.@
>I just want to talk.\
>You can come out now...\
name "Vampire Girl"
``*sniff*@
>Waaaah...\
name ""
>Well, there's just the four of them...@
>I still can't believe the people in Iliasburg were worried about four little  girls...\
cspl 700,703:print 10,500
name "Luka"
>Well... @ >What do you think we should we do, Alice?\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Alice"
>How should I know?@
>You're the one that did this before.\
>Sell them, violate them, kill them, or eat them.@
>Do whatever you want.\
name ""
csp 700
lsp 702,":a;chara\dragonp_st12.bmp",-300,50:print 10,500
name "Dragon Pup"
>Don't eat me! @ >Waaaaaah!\
name ""
lsp 700,":a;chara\vgirl_st12.bmp",-90,50:print 10,500
name "Vampire Girl"
>Waaaah!\
name ""
lsp 703,":a;chara\pramia_st12.bmp",120,50:print 10,500
name "Tiny Lamia"
>Waaah!\
name ""
lsp 701,":a;chara\gob_st22.bmp",330,20:print 10,500
name "Goblin Girl"
>Waaan! Waaan!\
name ""
>All four of them burst into tears again.\
>Hmm...@
>What to do...\
csel "Sell them",*sean0055_b,"Violate them",*sean0055_b,"Kill them",*sean0055_b,"Eat them",*sean0055_b

*bandits_ta

name "Tamamo"
cspl 701,703
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Awwww, they're so cute!\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>It's okay, you can come out.@
>We're not going to hurt you.\
csp 700
name "Vampire Girl"
lsp 702,":a;chara\dragonp_st11.bmp",-300,50
lsp 700,":a;chara\vgirl_st11.bmp",-90,50
lsp 703,":a;chara\pramia_st11.bmp",120,50
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
>O...Okay.\
name ""
>The bandits nervously come out of hiding.\
name "Vampire Girl"
lsp 702,":a;chara\dragonp_st12.bmp",-300,50
lsp 700,":a;chara\vgirl_st12.bmp",-90,50
lsp 703,":a;chara\pramia_st12.bmp",120,50
lsp 701,":a;chara\gob_st22.bmp",330,20:print 10,500
>Wah!@
>Y-you're...@ >You're the Heavenly Knight of Earth!\
name "Tamamo"
cspl 701,703
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Yes, that's right.@
>I am Tamamo.\
>Now...@
>Do you understand why we're here?\
name "Dragon Pup"
lsp 702,":a;chara\dragonp_st11.bmp",-300,50
lsp 700,":a;chara\vgirl_st11.bmp",-90,50
lsp 703,":a;chara\pramia_st11.bmp",120,50
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
>Because we were stealing from people...\
name "Tamamo"
cspl 701,703
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Right.@
>And it was wrong to do something like that.\
>So you need to go back to Iliasburg and apologize to the people for what you  did.@
>Do you understand that?\
lsp 702,":a;chara\dragonp_st11.bmp",-300,50
lsp 700,":a;chara\vgirl_st11.bmp",-90,50
lsp 703,":a;chara\pramia_st11.bmp",120,50
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
name "Dragon Pup"
>I'll apologize... @ ``*Sniff*\
name ""
>Still crying, the four of them nod.\
csp 701:csp 702:csp 703
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Wait wait wait wait!@
>You can't just pull them around a place like that!@
>What do you think's going to happen?\
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Really, Alice...@
>Do you actually think I would let any harm come to them?@
>And nobody's going to try and mess with Luka, either.\
>They'll be fine, I'm sure.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Fine, whatever.\
name "Tamamo"
>Is that okay with you, Luka?\
name "Luka"
>Actually...@
>That's exactly what I did before.@
>And it worked out fine, so that's perfect!\
goto *sean0055_c2

*sean0055_b

name ""
>What...?@
>No, that's horrible!\
>How could I even think to do something like that!?\
csp 701:csp 702:csp 703
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Well, Angel of Death, what are you going to do?@
>Making four innocent little girls cry like this...\
name ""
name "Luka"
>Wha...? You made them cry!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...What?@
>No, I didn't...\
name "Luka"
>Well, you made them cry last time!\
>Errr... Anyway....\
name ""
lsp 702,":a;chara\dragonp_st12.bmp",-300,50
lsp 700,":a;chara\vgirl_st12.bmp",-90,50
lsp 703,":a;chara\pramia_st12.bmp",120,50
lsp 701,":a;chara\gob_st22.bmp",330,20:print 10,500
goto *sean0055_c

*bandits_join

name "Luka"
>Why don't we take them with us?\
name "Vampire Girl"
lsp 702,":a;chara\dragonp_st11.bmp",-300,50
lsp 700,":a;chara\vgirl_st11.bmp",-90,50
lsp 703,":a;chara\pramia_st11.bmp",120,50
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
>You...Want us to go with you?\
name "Alice"
csp 701
csp 702
csp 703
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...What?@
>What do you want four little girls with us for?\
>Are you a pedophile or something?\
name "Luka"
>What...?@
>No!\
name ""
>Before, they hated that they weren't strong enough to protect Iliasburg.@
>But maybe this time, I can help them get stronger?\
>Plus, if I take them with me now, Tamamo can power them up and they can help  us like before.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Fine, whatever...@
>...Pedo.\
name "Luka"
>You're one to talk!\
name "Dragon Pup"
lsp 702,":a;chara\dragonp_st11.bmp",-300,50
lsp 700,":a;chara\vgirl_st11.bmp",-90,50
lsp 703,":a;chara\pramia_st11.bmp",120,50
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
>So...@ >So we can go with you?\
name "Luka"
>If you want to.\
name "Dragon Pup"
>Uuuuuh...@
lsp 702,":a;chara\dragonp_st13.bmp",-300,50:print 10,500
>Okay!\
name "Vampire Girl"
lsp 700,":a;chara\vgirl_st13.bmp",-90,50:print 10,500
>I'll go too!\
name "Tiny Lamia"
lsp 703,":a;chara\pramia_st13.bmp",120,50:print 10,500
>This'll be fun!\
name "Goblin Girl"
lsp 701,":a;chara\gob_st23.bmp",330,20:print 10,500
>We can steal stuff for you, too!\
name "Luka"
>That's great!\
>...wait.@
>No!@ > No stealing!@
>Bad, very bad!\
name "Goblin Girl"
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
>Aw, okay...\
if $party1!="" && $party2!="" gosub *party_full
if $party1!="" && $party2="" mov $party2,"Bandits"
if $party1="" mov $party1,"Bandits"
goto *sean0055_c

*sean0055_c

name "Luka"
lsp 702,":a;chara\dragonp_st11.bmp",-300,50
lsp 700,":a;chara\vgirl_st11.bmp",-90,50
lsp 703,":a;chara\pramia_st11.bmp",120,50
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
if $party1!="Bandits" && $party2!="Bandits" >First, let's go to Iliasburg so you can apologize.@
if $party1="Bandits" >But first, let's go to Iliasburg so you can apologize.@
if $party2="Bandits" >But first, let's go to Iliasburg so you can apologize.@
>You caused them a lot of trouble... do you understand?\
name ""
name "Dragon Pup"
>I'll apologize... @ ``*Sniff*\
name ""
>Still crying, the four of them nod.\
csp 701:csp 702:csp 703
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>So you're going to pull them around the town?@
>What if the people try lynch them?\
name "Luka"
>Simple.@
>I'll obliterate them.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>Wait what!?\
name "Luka"
>Kidding! Kidding!@
>They'll be fine, trust me.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Not funny.@
>So not funny...\
name ""
lsp 702,":a;chara\dragonp_st12.bmp",-300,50
lsp 700,":a;chara\vgirl_st12.bmp",-90,50
lsp 703,":a;chara\pramia_st12.bmp",120,50
lsp 701,":a;chara\gob_st22.bmp",330,20:print 10,500
name "Tiny Lamia"
>L... Lynch...?\
name ""
name "Goblin Girl"
>Nooo! Waaah!\
name ""
name "Vampire Girl"
``*Sniff* @ >Waaah!\
name ""
name "Luka"
>Calm down, nobody's gonna lynch you.@
>I won't let them!\
>Oh, and uh, sorry about scaring you so badly.@
>I just didn't want to have to fight you, that's all.\
name ""
>I just want everyone to coexist peacefully.\
>Besides, they were living pretty happily in the city the first time.@
>They obviously don't hate monsters as much as most believe.\
name "Dragon Pup"
>You... You're so nice...\
name ""
name "Tiny Lamia"
``*Sniffle*\
goto *sean0055_c2

*sean0055_c2

name ""
if $knight!="Tamamo" >Thus Alice, me, and four crying monsters head to Iliasburg.\
if $knight="Tamamo" >Thus Alice, Tamamo, me, and four crying monsters head to Iliasburg.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg017"
lsp 702,":a;chara\dragonp_st11.bmp",-300,50
lsp 700,":a;chara\vgirl_st11.bmp",-90,50
lsp 703,":a;chara\pramia_st11.bmp",120,50
lsp 701,":a;chara\gob_st21.bmp",330,20:print 10,500
bgm"bgm\city1.ogg"
name "Goblin Girl"
>I'm really sorry for bothering you...\
name ""
name "Tiny Lamia"
>I'm so sorry...\
name ""
name "Vampire Girl"
>I'm sorry...\
name ""
name "Dragon Pup"
>So sorry...\
name ""
>In the central plaza, the monsters apologize over and over.\
name "Cervantes"
>Geeze, the bandits were little things like this?\
name ""
name "Citizen B"
>I saw them a few times, and I thought they might be kids...@
>I guess it was true.\
name ""
name "Citizen C"
>We have to punish the bad boss dragon...\
name ""
name "Luka"
>Well...@
>They were bad, but they apologized and promised to stop.\
>They really aren't bad monsters.\
name ""
>For some reason, I felt like their parent.\
name "Sutherland Inn Owner"
>It seems like they're sorry, why not forgive them?@
>They must have had it hard, too...\
name ""
name "Elder"
>There were a lot of monsters in the forest twenty years ago.@
>Once these bandits showed up, it looks like they fled.\
name ""
name "Tool Shop Owner"
>These bandits really didn't do much.@
>We were just scared because there was a dragon and a vampire.\
name ""
>It looks like they'll forgive them.@
>Good.\
name "Sutherland Inn Owner"
>Well, it's like that then.\
if $party1!="Bandits" && $party2!="Bandits" goto *sean0055_d
name "Luka"
>We're taking them with us, so they won't bother you anymore.@
>They really aren't bad, though.\
name "Sutherland Inn Owner"
>Well, they can come back here if they ever need to.\
>As long as they put in an honest day's work, they're always welcom.\
name ""
name "Goblin Girl"
>Fa... Ok...\
name ""
name "Vampire Girl"
>Thank you... @ ``*Sniffle*\
name ""
>They're accepting the monster girls!\
name "Luka"
>Alright! Happy Ending!\
name ""
cspl 701,703
if $knight!="Tamamo" skip 6
name "Tamamo"
lsp 699,":a;chara\tamamo_st31.bmp",200,0
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>They accepted them so easily...@
>Good job, Luka.\
if $knight!="Tamamo" lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Fumu... That was unexpected.@
>So these humans were able to accept monsters...?\
name ""
>Alice says, with an impressed look on her face.\
name "Luka"
>It wouldn't have gone this way in Ilias Village.\
name ""
>My hometown holds a very deep prejudice, so it would have gotten violent if   this happened there.\
>Fortunately, only Ilias Village and San Ilia seem to have this problem.@
>Maybe being in such secluded places gives people a different mindset?\
name "Luka"
>....Hmm?\
name ""
>The Dragon Pup pulls on my sleeve.\
lsp 700,":a;chara\dragonp_st13.bmp",0,50:print 10,500
name "Dragon Pup"
>You've been so nice to us...@
>Let me give you this.\
name ""
>The Dragon Pup hands me a beautiful red gem.@
>The Red Orb!\
name "Dragon Pup"
>Some rich people saw me by the hideout and ran away.\
>This gem dropped out of their luggage.@
>I think it's a really valuable treasure.\
name ""
name "Luka"
>I see...@
>Thank you for the gift.\
name ""
dwave 1,"se\fanfale.ogg"
mov %item02,1
mov %red_orb,1
mov %orb_count,%orb_count+1
``[Red Orb] received!\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...That thing is in such a place...@
>I'm assuming you already knew about this?\
name ""
name "Luka"
>Yep.@
>I need six orbs to get Galda and fly to Hellgondo.\
name ""
name "Alice"
>Who's Galda?\
name "Luka"
>Our Garuda.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>...We have a Garuda now?\
name "Luka"
>Well, when we hatched the egg and she saw us as her parents.\
name "Alice"
>..................................@
>You know what, never mind...\
name "Luka"
>lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Anyway, that's why I needed to deal with the bandits...\
>Well, no...@
>I would've done it anyway!\
name "Alice"
>lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>You're so weird...\
name ""
>Well, that concludes the issue of the bandits.@
>Time to continue my journey.\
name "Luka"
>Well then... It's about time for us to head out.\
name ""
if $knight="Granberia" && $party2!="" >Alice and I took the bandits with us and went to meet with the others.\
if $knight="Granberia" && $party2="" >Alice and I took the bandits with us and went to meet with Granberia.\
if $knight!="Granberia" && $party2!="" >Alice and I took the bandits with us and went to meet with the harpy.\
if $knight!="Granberia" && $party2="" >Alice and I took the bandits with us and went to leave Iliasburg.\
goto *sean0055_d2

*sean0055_d

>Now, you'll put in an honest day's work.\
name ""
name "Goblin Girl"
>Fa... Ok...\
name ""
name "Vampire Girl"
>Thank you... @ ``*Sniffle*\
name ""
name "Weapon Shop Owner"
>Hey dragon, can you breathe fire?@
>If you can, I'll give you a job.\
name ""
name "Warehouse Manager"
>Hey goblin, you look pretty strong.@
>Do you want to work in the warehouse?\
name ""
>They're accepting the monster girls!\
name "Luka"
>Alright! Happy Ending!\
name ""
cspl 701,703
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Fumu... That was unexpected.@
>So these humans were able to accept monsters...?\
name ""
>Alice says, with an impressed look on her face.\
name "Luka"
>It wouldn't have gone this way in Ilias Village.\
name ""
>My hometown holds a very deep prejudice, it would have gotten violent if this happened there.\
>Fortunately, only Ilias Village and San Ilia seem to have this problem.@
>Maybe being in such secluded places gives people a different mindset?\
name "Luka"
>....Hmm?\
name ""
>The Dragon Pup pulls on my sleeve.\
lsp 700,":a;chara\dragonp_st13.bmp",0,50:print 10,500
name "Dragon Pup"
>You helped me so much...@
>Let me give you this.\
name ""
>The Dragon Pup hands me a beautiful red gem.@
>The Red Orb!\
name ""
>Did she take this from someone...?\
name "Dragon Pup"
>Some rich people saw me by the hideout and ran away.\
>This gem dropped out of their luggage.@
>I think it's a really valuable treasure.\
name ""
name "Luka"
>I see...@
>Thank you for the gift.\
name ""
dwave 1,"se\fanfale.ogg"
mov %item02,1
mov %red_orb,1
mov %orb_count,%orb_count+1
``[Red Orb] received!\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...That thing is in such a place...@
>I'm assuming you already knew about this?\
name ""
name "Luka"
>Yep.@
>I need six orbs to get Garuda and fly to Hellgondo.\
name ""
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>And that's why you needed to deal with the bandits...\
name "Luka"
>That's right.\
>Well, no...@
>I would've done it anyway!\
name "Alice"
>You're so weird...\
name ""
>Well, that concludes the issue of the bandits.@
>I have to continue my journey.\
name "Luka"
>Well then... It's about time for us to head out.@
>Be good little monster girls, ok?\
name ""
lsp 702,":a;chara\dragonp_st13.bmp",-300,50
lsp 700,":a;chara\vgirl_st13.bmp",-90,50
lsp 703,":a;chara\pramia_st13.bmp",120,50
lsp 701,":a;chara\gob_st23.bmp",330,20:print 10,500
name "Goblin Girl"
>I will!\
name ""
name "Tiny Lamia"
>The Four Bandits are no more today...\
name ""
name "Vampire Girl"
>I won't do bad things anymore!\
name ""
name "Dragon Pup"
>I'll become an amazing monster, and help the world!\
name ""
name "Luka"
>Yeah! Do your best!\
name ""
>Saying that, I leave the plaza.\
goto *sean0055_d2

*sean0055_d2

dwave 1,"se\asioto2.ogg"
sean_change "bg018"
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>I can already tell travelling with you is going to be annoying...\
name "Luka"
>I know you're just saying that.\
if $party1="Bandits" gosub *sean0055_bandits
if $party2="Bandits" gosub *sean0055_bandits
goto *sean0055_e

*sean0055_bandits

name ""
>Besides...@
lsp 702,":a;chara\dragonp_st13.bmp",-300,50
lsp 700,":a;chara\vgirl_st13.bmp",-90,50
lsp 703,":a;chara\pramia_st13.bmp",120,50
lsp 701,":a;chara\gob_st23.bmp",330,20:print 10,500
>They're so cute.\
csp 701:csp 702:csp 703
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Well I guess you must have some reason for wanting them to come with you this time.@
>...Although I still say you're a pervert.\
name "Luka"
>Pot and kettle, Alice...\
goto *sean0055_e

*sean0055_e

name "Alice"
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>.....Idiot.\
name ""
>As Alice sighs, suddenly...\
csp 700:print 10,500
name "???"
>Just as I expected!\
name ""
name "Luka"
>Oh, great...\
name ""
wait 500
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
>Unfortunate Lamia appears!
wait 1000
delay 4500
bgm"bgm\amira.ogg"
\
name "Luka"
>You... came again?\
name ""
name "Amira"
>Of course I came again.@
>I'm the surprise true heroine, after all.\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
name "Alice"
>When did you become the heroine!?@
>Don't joke around like that!\
name ""
>You were already the heroine once...\
name "Amira"
>...By the way.@
>I'm not a party member.\
>Sorry to disappoint you.\
name ""
name "Luka"
>Go away, Amira...\
name "Amira"
>Che. You don't even want me, do you...\
name ""
>The lamia clicks her tongue as she sighs.\
>Somehow, this situation got even dumber.\
csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
name "Amira"
>There's no helping it...@
>It looks like I'll have to use my newly acquired magic.\
>Here I go! Heart Splash!\
name ""
dwave 1,"se\karaburi.ogg"
lsp 2,":c;2Q\effectOG\003.png",0,0:print 1
wait 300
csp 2:print 18,500,"system\mask01.jpg"
dwave 1,"se\slash.ogg"
vsp 700,0:print 10,15
vsp 700,1:print 10,15
vsp 700,0:print 10,15
vsp 700,1:print 10,15
vsp 700,0:print 10,15
vsp 700,1:print 10,15
name "Amira"
>Bah! That was the wrong screen effect!@
>Heart Splash was supposed to be effect number eight. @ >Gah!\
name ""
dwave 1,"se\syometu.ogg"
csp 700:print 99,4500,"breakup.dll/urb"
wait 1000
name "Luka"
>.............\
name ""
>Effect number eight is fire...\
bgm"bgm\city1.ogg"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Let's go, Luka.@
>If you spend all your time being stupid, you'll never get to the rest of the  knights.\
name ""
name "Luka"
>Ah. Yeah, I guess you're right.\
name ""
>Thus, we leave Iliasburg.\
goto *camp3

*camp3_sleep

gosub *camp_reset
bgmstop
sean_change "bg010"
bgm "2Q\bgm\field5.ogg"
name ""

name "Luka"
>Alright!@
>Ready to go?\
name "Alice"
if $knight="" && $party1="" lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0
if $knight!="" lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
if $party1!="" lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
print 10,500
>Of course I am.\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
if $knight="Granberia" >Yep.\
csp 699
if $knight="Tamamo" name "Tamamo"
if $knight="Tamamo" lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
if $knight="Tamamo" >I'm ready!\
csp 699
if $party1="Harpy" name "Harpy"
if $party1="Harpy" lsp 699,":a;chara\hapy_a_st13.bmp",200,0:print 10,500
if $party1="Harpy" >Ready whenever you are~!\
if $party2="Harpy" name "Harpy"
if $party2="Harpy" lsp 699,":a;chara\hapy_a_st13.bmp",200,0:print 10,500
if $party2="Harpy" >Ready whenever you are~!\
if $party1="Kitsune" name "Kitsune"
if $party1="Kitsune" lsp 699,":a;chara\youko_st01.bmp",200,0:print 10,500
if $party1="Kitsune" >Me too!\
if $party2="Kitsune" name "Kitsune"
if $party2="Kitsune" lsp 699,":a;chara\youko_st01.bmp",200,0:print 10,500
if $party2="Kitsune" >Me too!\
if $knight!="" && $party1!="" name "Luka"
if $knight!="" && $party1!="" >...\
if $knight!="" && $party1!="" name ""
if $knight!="" && $party1!="" >What a crew...\
if $party2!="" && $party1!="" && $knight="" name "Luka"
if $party2!="" && $party1!="" && $knight="" >...\
if $party2!="" && $party1!="" && $knight="" name ""
if $party2!="" && $party1!="" && $knight="" >What a crew...\
csp 700:csp 699:print 10,500
name ""
>Now then... Next is...\
mov $knight_banditcave,$knight
mov $party1_banditcave,$party1
mov $party2_banditcave,$party2
csp 700
mov %ivent01,1
mov %genzaiti,1
mov %gloval1_story_sinkou,1:gosub *savegloval1
goto *map1


*sean0059

gosub *genzaiti_bg
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Alice"
>Back to the bandit hideout...?@
>There's no reason to go there.\
name ""
name "Luka"
>Ah...\
name ""
>She's right.@
>There's no reason to go back there.@
>Now then... Next is...\
csp 700
goto *map1

*sean0060

gosub *genzaiti_bg
if %genzaiti=0 bg "bg\bg010.bmp",10,1000
name "Luka"
>Alright, let's go to Happiness Village!\
name ""
>We need to take care of the harpies causing trouble there.\
name ""
if $knight="Granberia" gosub *sean0060_gr
if $party1="Bandits" gosub *sean0060_bandits
if $party2="Bandits" gosub *sean0060_bandits
goto *sean0060_b

*sean0060_gr

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Is this what you always do?@
>Go to every town, searching for pointless sidequests?\
name "Luka"
>I have to spread coexistence, like I did last time!\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...What is this, a pilgrimage?@
>Ugh...\
name "Luka"
>Well whatever the reason, I have to save the humans being kidnapped by        harpies there.@
>It's the same as you not letting a hero kill a weak monster!\
name "Granberia"
``*sigh*@
>I suppose...\
return

*sean0060_bandits

name "Vampire Girl"
lsp 700,":a;chara\vgirl_st13.bmp",-0,50:print 10,500
>Can we get some honey when we get there?\
name "Alice"
lsp 700,":a;chara\vgirl_st13.bmp",200,50
lsp 701,":a;2Q\chara\"+$alice_st+"02.png",-0,0:print 10,500
>I'll get you some when we get there.\
name "Vampire Girl"
>Yay!\
name ""
>Looks like Alice is getting used to the bandits already.\
return

*sean0060_b

csp 701:csp 699
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>We must save the village...@
>It would be a disaster if I couldn't have any more Ama-Ama Dangos.\
name "Luka"
>...........\
name ""
>Stay classy, Alice...\
>Anyway, it's off to Happiness Village!\
csp 700
dwave 1,"se\asioto2.ogg"
sean_change "bg011"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>By the way...@
>Do you know why it's called Happiness Village?\
name ""
name "Luka"
>Because the harpies were making the men damn happy.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
>Something like that.\
name "Luka"
>The harpies were taking the men because no man here would willingly mate with them.@
>They weren't hurting them though, and the men voluntarily stayed there.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>They just abandoned their loved ones for the harpies?\
name "Luka"
>Don't...Don't think about it too hard.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>So then how did you solve the problem if the men were...@
>Hmm?\
name ""
dwave 1,"se\escape.ogg"
csp 700
print 10,1000
if $knight="" && $party1="" >Alice, stopping mid-sentence, suddenly vanishes.@
if $knight="Granberia" && $party1="" >Alice, stopping mid-sentence, suddenly vanishes with Granberia.@
if $knight!="" && $party1!="" >Alice, stopping mid-sentence, suddenly vanishes with everyone.@
if $knight="" && $party1="Bandits" >Alice, stopping mid-sentence, suddenly vanishes with the bandits.@
>I forget who I had to fight here...\

goto *mitubati_start

*sean0061

bgm"2Q\bgm\field5.ogg"
name ""

>No problem.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>Ugh, that poor monster...\
name "Luka"
>Well, they shouldn't attack me!\
name ""
>It would be like if I attacked Granberia when I was still we--@
>Oh yeah, that's right...\
name "Alice"
>Well, you've gotten a bit more merciful.@
>Still, I'm amazed you didn't burn the whole forest down.\
name ""
name "Luka"
>........\
name ""
>I really need my spirits back...\
>At any rate, we're almost to the Happiness Village.\
dwave 1,"se\asioto2.ogg"
sean_change "bg023"
bgm"bgm\mura2.ogg"
name "Luka"
>Happiness Village...\
name ""
>It looks like a peaceful farming village.@
>Women are attending to the crops and the beehives all over the fields.@
>And that's the problem.\
name "Luka"
>All the men are missing...\
name ""
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Yeah.@
>The harpies...\
name ""
>There really isn't a single man anywhere.\
>The only male is a little boy helping to transport one of the hives.\
>Even the heavy farming labor is only being done by women...\
name "Woman"
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
>Oh, a traveler? A young one, at that.\
name ""
>A woman who was working at a nearby beehive starts to speak to me.\
name "Woman"
>You came all the way here, but we don't really have anything to entertain a   traveler with.\
>Due to a shortage of manpower, we have a shortage of our speciality Happiness Honey, too...\
name ""
name "Luka"
>Don't worry. I came here to he--\
csp 700:print 10,500
bgm"bgm\kiki1.ogg"
name "Little Boy"
>Waaaaa!\
name ""
>Suddenly the young boy starts to scream.\
name "Luka"
>!!!\
name ""
dwave 1,"se\asioto1.ogg"
>I run in the direction of the scream.@
>There I saw...\

goto *hapy_a_start

*sean0062

bgm"bgm\mura2.ogg"
name ""

name "Luka"
>Phew...\
name ""
>Putting away my sword, I breathe a sigh of relief.\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>What happened!?\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_musume2.bmp",335,0:print 10,500
name "Girl"
>The traveler drove the Harpy away?@
>Amazing!\
name ""
>The villagers, coming out of their houses, start to gather around me.\
>As far as I can see, there really isn't a single older man.\
csp 701
name "Elder"
lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
>Driving off the Harpy... You must be really skilled!\
name ""
>From among the crowd of villagers, an old woman with a stern face stands in   front of me.\
name "Luka"
>Who are you...?\
name ""
name "Elder"
>I'm the village chief's wife...@
>Since he has been kidnapped, I am the acting village chief.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-110,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Alice"
>Barricading yourself in a house even as a child is being abducted?@
>Can you really call yourself a chief like that?\
>Actually, not a single person in this village tried to help...\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_musume2.bmp",335,0:print 10,500
name "Woman"
>...........\
name ""
name "Girl"
>...........\
name ""
>The women all go silent at Alice's words, and stare at the ground.\
lsp 700,":a;chara\alice_st14b.bmp",-110,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Luka"
>You said too much, Alice...@
>It isn't possible for these weak women to fight monsters...\
name ""
>Not like there's much point when I'm here, anyway...\
name "Elder"
>...What can weak people like us do?@
>Now, traveler.@
>We hate to impose, but we have a favor to ask of you...\
name "Luka"
>I know, I know.@
>I'll take care of it.\
name ""
>...Wait, hold on a second!@
>I know what's really going on this time!\
>I could tell them the truth...@
>But I doubt they would even believe me.\
>I know where the settlement is.@
>Maybe I can avoid a fight if I just go talk to the men over there?\
>Of course, if it all worked out last time, maybe I should just do things like before?@
>Hmm...\
name ""

csel "Talk to the men.",*talktothemen,"Just fight the harpies.",*fightharpies


*talktothemen

mov %harpyvillage_event1,1
mov %check01,1
name "Luka"
>I know where the harpy's village is.@
>I can go take care of this and get the men back.\
name "Elder"
>They're still alive!?\
name "Luka"
>Yes, they're alive and they're safe.@
>I just need to go talk to them.\
name "Girl"
lsp 701,":a;chara\mob_musume2.bmp",335,0
lsp 700,":a;chara\mob_rouba.bmp",-160,0:print 10,500
>...So what did they kidnap the men for?\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-133,0:print 10,500
>Yeah, Luka. What did they kidnap the men for?\
name "Luka"
>Don't worry about that right now!@
>I'll go get them back!\
name "Elder"
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
>Well, alright.@
>Thank you.\
csp 701
dwave 1,"se\asioto2.ogg"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Luka... @ >Why do you care about these strangers?\
name ""
>Alice walked with me a bit to the east.\
name "Alice"
>Even if you did this the first time, do you really think they deserve your    kindness?\
>Do you really think you're the first one they sent to take care of this?\
name ""
name "Luka"
>They sent seven actually.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>...You're joking, right?@
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>And you still think they deserve your help?\
name "Luka"
>Yes, they do.\
>I just want to help them... @ >Even if you think I'm wasting my time, it doesn't change what I believe in.\
name ""
name "Alice"
>Humans are selfish, and will trample the weak if it benefits them.@
>Putting their desires above all else, they're happy to oppress others.\
name "Luka"
>Yeah, and many monsters do the exact same thing.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>.....................\
name ""
>Looks like that made her be quiet.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Well, don't raze the village.\
name "Luka"
>You're not going?\
name "Alice"
>I have no interest in helping these people.\
name ""
dwave 1,"se\asioto2.ogg"
csp 700:print 10,1000
>Alice turned back toward the village.\
if $knight="Tamamo" goto *talktothemen_ta
goto *talktothemen_b

*talktothemen_ta

dwave 1,"se\tamamo2.ogg"
name "Tamamo"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
>I'll go with you, Luka.\
name "Luka"
>Tamamo?@
>You were here this whole time?\
name "Tamamo"
>Ha.@
>You can't get rid of me that easily, boy.\
>Don't misunderstand, I couldn't care less about such selfish people either.@
>But the harpies also shouldn't be forcibly kidnapping the men.\
>I want to go talk to the Queen.\
name "Luka"
>Well, okay.\
name ""
csp 700:print 10,500
>This should be easier if she's with me.\
goto *talktothemen_b

*talktothemen_b

name "Luka"
>Okay, onto the Harpy village!\
name ""
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg026"
bgm "2Q\bgmfix\mura3.ogg"
if $knight="Tamamo" goto *talktothemen_b_ta
if $knight!="Tamamo" goto *talktothemen_b_nota


*talktothemen_b_ta

name "Luka"
>But if the men weren't being forcibly held by the harpies, why did they stay  there so long?@
>Why would they just abandon their old village like that?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>A monster's pussy is a powerful thing, boy.\
name "Luka"
>But even so...@
>Would they really just abandon their wives and families to have sex with the  harpies?\
name "Tamamo"
>The harpies were in danger of going extinct because humans here wouldn't mate with them.@
>Maybe the men felt guilty about that.\
>Maybe some of them really did fall in love with a harpy there.\
>Or maybe the Queen was just lying to you.@
>Who knows?\
name "Luka"
>Well, whatever the reason, we have to get them back!\
name "Tamamo"
>And what about the harpies?\
name "Luka"
>They were able to come to an agreement last time.@
>I'll just have to hope that they can do it this time, too.\
goto *talktothemen_c


*talktothemen_b_nota

>It should be somewhere around here.@
>I can't remember the exact place, though.\
>If the harpies weren't forcibly holding the men there, why didn't any of them at least return to their families, or at least explain what's going on?\
>Did they really just abandon the women of the village like that?@
>The more I think about it, the stranger the whole situation is.\
goto *talktothemen_c


*talktothemen_c

>I think I see the village up ahead.\
name ""
dwave 1,"se\asioto2.ogg"
sean_change "bg027"
if $knight="Tamamo" name "Luka"
>Well...@
>Here's the village.\
>But where are the harpies and the men?\
if $knight="Tamamo" goto *talktothemen_c_ta
goto *talktothemen_c_nota

*talktothemen_c_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>They're probably busy saving the harpies from extinction.@
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>If you know what I mean.\
name "Luka"
>...................\
name ""
>Gee, I don't know, Tamamo. Could you elaborate on that?\
name "Luka"
>What should we do, then?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Well, unless you intend to start breaking into people's homes, I would go see the Queen.@
>She should live at the highest point in the village.\
name "Luka"
>Up there?\
name ""
goto *talktothemen_d

*talktothemen_c_nota

>I have to go see the Queen...@
>She should be at the highest treehouse, right?\
goto *talktothemen_d

*talktothemen_d
csp 700:print 10,500
dwave 1,"se\asioto2.ogg"
if $knight="Tamamo" >So Tamamo and I quietly moved up to the top of the village where the Queen    was supposed to be.\
if $knight!="Tamamo" >So I quietly moved up to the top of the village where the Queen was supposed  to be.\
name "Queen Harpy"
>Hmm?@
>And who might you be?\
name ""
>Sure enough...@
dwave 1,"se\bird.ogg"
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
if $knight="Tamamo" >The Queen Harpy flew down behind us.\
if $knight!="Tamamo" >The Queen Harpy flew down behind me.\
name "Luka"
>Uh...Hello.\
name "Queen Harpy"
>Do you need something from me, boy?\
name ""
>Hm.@
>Doesn't look like she's interested in a fight.@
>Maybe I really can talk to her?\
name "Luka"
>My name is Luka.@
>I came here from Happiness Village to the west, the place where you keep      taking the men from.\
name "Queen Harpy"
>Oho, so you're here to take them back, are you? Mmhmhmhmhm.\
name "Luka"
>Not necessarily.\
>I know why you need the men, to repopulate and keep your species from going   extinct.\
>But you're also making life much more difficult for the women back in the     village.@
>It isn't right to make them suffer for your own sake.\
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st12.bmp",0,0:print 10,500
>They're the ones that couldn't live peacefully with us.@
>Their suffering is their own doing.\
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>Besides, the men are all more than welcome to go back if they really want to.@
>And if the villagers want their men back so badly, why don't they come and    get them?\
name "Luka"
>Well, for one thing, they think you're killing the men.\
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st12.bmp",0,0:print 10,500
>That's preposterous.@
>Why would we do something like that?\
>It just shows how foolish they really are.\
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
name "Luka"
>........................\
name ""
>That may be true.@
>But I remember when I used to think the same way.\
>It's just what everyone here believes, and nobody questions it.\
name "Luka"
>They don't understand monsters at all.\
>Every human on this continent is raised to believe that monsters are evil.@
>I was, too.\
>The problem is, many of them have never even seen a monster in their lives.@
>They don't understand that you're really no different from them.\
>But they're not evil.@
>If you just went and talked to them about the problem, I'm sure they would    understand.\
>But just stealing their men away will just reinforce their prejudices and     make them hate you even more.\
>I know you want this resolved peacefully.@
>But if you do, you have to be more patient with them.\
name "Queen Harpy"
>.........................\
name "Luka"
>Please, just let me talk to the men.@
>I know you need them, but there's a better solution than this.\
name "Queen Harpy"
>..........................\
name ""
>The queen remains silent, as though she were thinking it over.\
name "Queen Harpy"
>I suppose it couldn't hurt...@
>Alright, I'll send everyone out.\
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>If you really think you can come up with something that'll work out for       everyone, then I certainly won't object.\
lsp 700,":a;chara\queenhapy_st12.bmp",0,0:print 10,500
>But we also need them, and I won't allow our species to die out.@
>Understand?\
name "Luka"
>Of course.\
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>Good.@
>Just give me some time to set up a meeting.\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>The Queen Harpy flew off.\
if $knight="Tamamo" goto *talktothemen_d_ta
goto *talktothemen_e

*talktothemen_d_ta

mov %tamamo_rep,%tamamo_rep+1
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>That was awesome, Luka!@
>You didn't even need my help at all!\
name "Luka"
>It was?@
>I just did what I normally do...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>You're a lot smarter than you look.\
>Anyway, let's head down and wait for the harpy.\
name "Luka"
>Right.\
goto *talktothemen_e

*talktothemen_e

name ""
bgmstop
sean_change "bg027"
bgm "bgm\alice1.ogg"
name "Youth"
lsp 701,":a;chara\mob_rouzin1.bmp",-160,0
lsp 700,":a;chara\mob_seinen1.bmp",160,0:print 10,500
>So, they were waiting for us to come back...?\
name "Chief"
>Ha ha! What a crazy misunderstanding!\
name "Luka"
>................\
if $knight!="Tamamo" skip 11
name "Tamamo"
lsp 701,":a;chara\tamamo_st03.bmp",-160,0:print 10,500
>...Did you really think abandoning your wives and families for years at a     time was a good idea!?@
>Idiots!\
name "Youth"
>Hey, I didn't have a wife before!@
>I just lived with my parents...\
lsp 701,":a;chara\mob_gorotuki3.bmp",-160,0:print 10,500
name "Man"
>I'm still right here with you, son.\
name ""
>This is ludicrous.\
name "Luka"
>Anyway...\
>You need to go back home and explain what's going on.@
>Then you can work out an arrangement with the other villagers.\
name "Harpy"
lsp 700,":a;chara\mob_hapy1.bmp",160,0:print 10,500
>But we need the men too!@
>And they don't want to go home, anyway!\
name "Chief"
lsp 701,":a;chara\mob_rouzin1.bmp",-160,0:print 10,500
>Now now...@
>I'll go back home and explain the issue.\
name "Queen Harpy"
dwave 1,"se\bird.ogg"
lsp 700,":a;chara\queenhapy_st11.bmp",160,0:print 10,500
>I'll go as well.\
name ""
>The queen harpy flew down to where we were.\
name "Luka"
>Are you sure?\
name "Queen Harpy"
>Someone has to go show them we aren't hostile.@
>And I'm not about to send another harpy in my place.\
name "Luka"
>Well, alright.@
>Back to Happiness Village, then!\
name ""
if $knight!="Tamamo" >Thus, I went back to Happiness Village with the Elder and the Queen Harpy.\
if $knight="Tamamo" >Thus, Tamamo and I went back to Happiness Village with the Elder and the      Queen Harpy.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg023"
bgm "2Q\bgmfix\mura3.ogg"
name "Elder"
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
>This is outrageous!\
name "Chief"
>But they're our families now, too!\
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st11.bmp",-160,0:print 10,500
>All of your husbands and family members are alive and safe.@
>They aren't being held against their will. If you want to go see them, come   to the village yourselves.\
name "Elder"
>You...@
>You did this to my husband!\
name "Queen Harpy"
lsp 700,":a;2Q\chara\queenhapy_st13.png",-160,0:print 10,500
>We didn't do anything except keep them happy.\
name "Elder"
>You...!\
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st11.bmp",-160,0:print 10,500
>Like I said, it's up to you.\
>If you want to come to a compromise, then go to our village and we'll talk    there.\
>Just remember, we have to survive, too.\
name "Elder"
>You're horrible...\
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st12.bmp",-160,0:print 10,500
>Your false goddess's petty crusade against us helped drive us into this       corner.@
>Perhaps you should take it up with her, first.\
name "Luka"
>...You are really not helping.\
name "Queen Harpy"
sp 700,":a;chara\queenhapy_st11.bmp",-160,0:print 10,500
>Well, I hope we can come to some sort of compromise, regardless.@
>I really don't like this any more than you do.\
>But we had no choice.@
>We were facing extinction.\
>I apologize if I came off as rude.@ > I hope you'll at least try to understand.\
name "Elder"
>...................\
name "Queen Harpy"
>Anyway...@
lsp 700,":a;2Q\chara\queenhapy_st15.png",-160,0:print 10,500
>I'm sure Luka here will have no trouble leading you back to our village.@
>You'll do that for me, won't you, Luka-boy?\
name "Luka"
>Yeah, of course.\
name "Queen Harpy"
>Good.@
>See you there, then.\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>The Queen Harpy winked at me and then flew away.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>..."Luka-boy"?\
if $knight!="Tamamo" skip 9
csp 701
name "Tamamo"
dwave 1,"se\tamamo2.ogg"
lsp 699,":a;chara\tamamo_st31.bmp",200,0:print 10,500
>I think the Queen Harpy likes you, Luka.\
name "Luka"
>Huh?@
>You think so?\
csp 699
name "Elder"
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
>Ohhh...@
>What should we do?\
name "Girl"
lsp 700,":a;chara\mob_musume1.bmp",0,0:print 10,500
>Let's go see them!@
>I want to see dad again!\
name "Woman"
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>My son's still alive...?\
name "Chief"
lsp 700,":a;chara\mob_rouzin1.bmp",-160,0:print 10,500
>Yes yes, everyone is alive and well!@
>Let's all go see them!\
>This fine young man here can lead the way.\
name "Elder"
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
>...Hmph.@
>Fine.\
>And I'll deal with you later.\
name "Chief"
>Honey, I can explain. Really!\
name "Luka"
>Alright...Let's just get going.\
name ""
>So, I took the women of the village back to the Harpy Village to reunite with their families.\
bgmstop
sean_change "bg027"
bgm "bgm\alice1.ogg"
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Young Woman"
>Fa... Father!?\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Woman"
>Mark! You're safe!\
name ""
>The village women start to rush the men in joy.\
>The men are dressed normally, and look healthy.@
>It's obvious they weren't being forcefully held here...\
name "Woman"
>Mark! What happened to you!?\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Mark"
>M...Mother... @ >Let me introduce you to my wife, Piana.\
name ""
>Mark points to a harpy standing next to him.\
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
name "Mark"
>And... @ >This is our daughter, Pipi.\
name ""
name "Pipi"
>....Grandma?\
name ""
>The tiny harpy walks up to the woman and flaps her wings.@
>Everywhere I turn is a similar scene...\
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Young Woman"
>Father... What do you mean?\
name ""
name "Father"
>Aa... Well... What I'm saying is... Reina is your new stepmother.\
name ""
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Reina"
>...Ni... Nice to meet you...\
name ""
>A harpy that looks to be around the same age as the young woman introduces    herself.\
>No matter where I look...\
lsp 700,":a;chara\mob_rouba.bmp",-160,0
lsp 701,":a;chara\mob_sensi1.bmp",160,0:print 10,500
name "Elder"
>Impossible...@
>The traveler we sent in here a year ago...\
name ""
name "Former Traveller"
>Ah... I'm not a traveler anymore... I actually have seven children now.\
name ""
cspl 700,701:print 10,500
>It seems like all the kidnapped men got married to a harpy...\
lsp 700,":a;chara\mob_ozisan3.bmp",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Old Man"
>It's like that... @ >Now can we please stop this fighting?\
name ""
name "Young Man"
>They are our wives and children...@
>So please don't hurt them...\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_musume1.bmp",335,0:print 10,500
name "Woman"
>So this harpy... Is my granddaughter...?\
name ""
name "Young Woman"
>My stepmother... is a harpy?\
name ""
csp 701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Chief"
>That's right.@
>These harpies are our family now.\
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
>The harpies are our family, and so are the village women.@
>We shouldn't allow our two families to fight each other.\
name ""
lsp 701,":a;chara\mob_rouzin1.bmp",160,0
lsp 700,":a;chara\mob_seinen1.bmp",-160,0:print 10,500
name "Young Man"
>That's right! My mother's family is now Piana's family too.@
>Let's stop fighting!\
name ""
name "Village Men"
>That's right!\
name ""
name "Luka"
>...........\
name ""
>As all the village women are standing around looking dumbfounded, the Queen   Harpy starts to speak.\
csp 701
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>See, I told you they were okay.\
>We didn't want to do it, but we had no choice.@
>We would be unable to breed if we did not borrow human males.\
>We don't want to die out.@
>You can't just take them all away...\
name ""
name "Harpy A"
lsp 700,":a;chara\mob_hapy1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
>We never hurt any of the men, we made sure they were happy...\
name ""
name "Harpy B"
>That's right, the men are too important to injure or force them against their will...\
name ""
name "Luka"
>The men were happy here...\
name ""
csp 701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Chief"
>Of course! They made me feel young again!@
>Every night...\
name ""
lsp 700,":a;chara\mob_rouba.bmp",-160,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Elder"
>I see... @ >Can I talk with you over there for a second?\
name ""
name "Chief"
>Hii! @ >Honey, I'm sorry! Really!\
name ""
cspl 700,701:print 10,500
name "Luka"
>...........\
name ""
>Even a second time through...@
>This is pretty ridiculous.\
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Man"
>I'm sorry... @ >I have three more wives now...\
name ""
name "Woman"
>And how many kids?\
name ""
name "Man"
>Seven... @ >Two more next month...\
name ""
lsp 700,":a;chara\mob_musume2.bmp",15,0
lsp 701,":a;chara\mob_ozisan2.bmp",160,0:print 10,500
name "Young Woman"
>I'm glad father's back now, but...@
>I have two stepmothers and six stepsisters now...?\
name ""
cspl 700,701:print 10,500
>Similar disputes start to pop up everywhere.@
>Some families look like they're about to start fighting each other.\
>It seems like the harpies aren't willing to let any of the men return.\
name "Luka"
>It all worked last time, but still...@
>What do you think I should do, Alice?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...How would I know, Mr. Time Traveller.@
>What did you do last time?\
name ""
name "Luka"
>Well...@
>I guess nothing...\
name ""
>All of the men are safe, but that doesn't exactly solve the problem...\
name "Chief"
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
>Everyone is a big family! Wouldn't that be the best!\
name ""
>The Village Chief yells out while his wife wrings his neck.\
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Young Man"
>That's right!\
name ""
name "Man"
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0:print 10,500
>Let's combine the Happiness Village with the Harpy Village in one big         family!\
name ""
cspl 700,701:print 10,500
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Since my son is married now, and I have a bunch of grandchildren, I don't     really mind...\
name ""
>She might be happy that her son is married, but can she really handle having  so many daughter-in-laws and grandchildren...?\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Luka...@
>Just because you know what's going to happen, doesn't mean you can make the   world perfect.\
>There's going to be some unpleasantness between them for awhile, and you      can't change that.\
>If they were able to work this out for themselves and live together in peace  before...@
>Then you'll just have to trust that they can do it again.\
name ""
name "Luka"
>Maybe you're right...\
name ""
>I want to speak up, but it really isn't any of my business...@
>Alice is right. There's nothing I could say to instantly solve this issue.\
>This is the kind of world I was aiming for...@
>But seeing this again, it makes me wonder how the hell I managed it the first time...\
bgmstop
csp 700
sean_change "bg028"
bgm"bgm\dance.ogg"
>The arguments continue into the night...\
name "Queen Harpy"
lsp 701,":a;chara\queenhapy_st11.bmp",-160,0
lsp 700,":a;chara\mob_rouba.bmp",160,0:print 10,500
>Well then...@
>We won't forcibly kidnap men from the Happiness Village anymore.\
name ""
name "Elder"
>Hrm.@
>We will send men from our village to marry harpies.\
>In return, the harpies must also help with the farming and beekeeping in our  village.\
name ""
>It seems as though they finally reached an agreement.\
cspl 700,701:print 10,500
>After that, they started to prepare a festival.@
>Harpy and human alike are dancing drunk in the village square.\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>This is all thanks to you.@
>On behalf of everyone in Happiness Village, allow me to thank you.\
name ""
name "Luka"
>Thank you, but something like this is natural for a Hero to do.\
name ""
>The hero title was always meaningless.@
>I'm a hero in my actions, and that's the important thing!\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>If you want to show your appreciation...@
>...I love sweet things.\
name ""
name "Woman"
>Ok! We'll give you plenty of Happiness Honey.@
>Right now we only have enough for one jar, though.\
name ""
name "Alice"
>Oh... This was unexepected.\
name ""
name "Luka"
>I'm sure.\
if $knight!="Tamamo" skip 6
csp 701
dwave 1,"se\tamamo2.ogg"
name "Tamamo"
lsp 699,":a;chara\tamamo_st31.bmp",160,0:print 10,500
>Really, Alice?\
name ""
>I can only sigh at Alice's greed.\
cspl 699,701:print 10,500
name "Luka"
>But... If they already have wives, how can you convince the men to marry a    harpy?\
name ""
>I mutter to myself while watching them dance in the plaza.@
>It really is just like sending them out as a sacrifice.\
name "Man"
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
>Don't bother worrying, young man.\
>With this, our villages will join together in peace, and forge a deep bond.\
>Most importantly, once you feel the pleasure a harpy can bring, a human just  won't do it for you anymore.\
name ""
name "Luka"
>Sir... Your wife is standing right behind you...\
name ""
csp 700:print 10,500
>I have no clue how this ever worked.@
>But they seemed okay when I came back before...\
name "Luka"
if $knight!="Tamamo" >What do you think, Alice?\
if $knight="Tamamo" >What do you two think?\
name ""
lsp 700,":a;2Q\chara\alice_st19b.png",67,0:print 10,500
name "Alice"
>It's sweet~!\
name ""
>Alice is happily licking her honey-covered fingers.\
if $knight!="Tamamo" skip 7
name "Tamamo"
lsp 700,":a;2Q\chara\alice_st19b.png",-133,0
lsp 699,":a;chara\tamamo_st31.bmp",160,0:print 10,500
>They'll be fine, Luka.@
>The men can probably be the mediators between them.@
>Dirty, perverted mediators.\
csp 699
goto *sean0064_b


*fightharpies

mov %harpyvillage_event1,2
mov %ivent02,0
mov %check01,0
if $knight="Granberia" mov %granberia_rep,%granberia_rep+1
name "Luka"
>The settlement's to the east, right?@
>In the forest?\
>I'll go and defeat them.\
name ""
csp 701
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Can you really do that...?\
name "Luka"
>It'll be no problem, don't worry.\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_musume1.bmp",335,0:print 10,500
name "Girl"
>Yay! Thank you so much, traveler!\
name ""
csp 701
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Well aren't you happy?@
>Even as powerful as he is, he's so easy to influence...@
>Just how many travelers have you sent to defeat these harpies?\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-110,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Elder"
>..........\
name ""
>As the old woman hesitates, another woman speaks up.\
csp 701
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
name "Woman"
>So far seven people have headed off to defeat them.@
>...None returned.\
name ""
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>See, they didn't bother to mention that part to you.@
>Even if you already knew that, they didn't know you knew.@
>How underhanded.\
>If you defeat them, they'll be happy.@
>If you fail, not that you ever would, they'll just send another traveller to  be with the harpies.\
>Do you still want to help such a horrible village?\
name ""
name "Luka"
>I did it last time, I'll do it again.@
>Someone has to help this village!\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-110,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Elder"
>We don't have a way to fight, though... @ >We're powerless.\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-110,0:print 10,500
name "Alice"
>Even so, you've sent seven travelers to be with the harpies.@
>Now you're trying to send yet another?\
>What the harpies are doing may be wrong.@
>But you all aren't much better.\
name ""
name "Elder"
>...........\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Woman"
>...........\
name ""
>Not arguing with Alice, all the villagers silently stare at the ground.\
csp 700:csp 701:print 10,500
name "Luka"
>That's enough, Alice.@
>I'm still going to the harpies' village.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Do you really want to be praised by the people of this village that           badly...?\
name "Luka"
>It's not about their praise!@
>It's still the right thing to do.\
name "Alice"
>The right thing to do...@
>How did you ever last this long with that attitude...?\
name ""
>Alice sighs at my words.\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>...I'll go too!\
name ""
>The woman suddenly shouted out.\
name "Woman"
>My husband died early due to a sickness...@
>My only son, Mark, was stolen by them!\
>If he's still alive, I'm sure he's waiting for someone to help him...@
>As a mother, I have to go!\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Elder"
>It's too dangerous, Martha!\
name "Luka"
>Really, that isn't necessary...\
name ""
csp 701
name "Girl"
lsp 700,":a;chara\mob_musume1.bmp",175,0:print 10,500
name "Girl"
>I'm coming too!\
name ""
>Another woman yells out.\
name "Girl"
>It's as the silver-haired woman said.\
>In spite of the dire situation, we all just hid in our houses.@
>We're cowards.\
name "Luka"
>Oh boy...\
name ""
name "Girl"
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_musume2.bmp",335,0:print 10,500
>That's right... We have to defend our village!\
name ""
name "Woman"
lsp 700,":a;chara\mob_obasan.bmp",-160,0:print 10,500
>My eyes are finally open.@
>This is our village's problem.\
name "Luka"
>Err...\
name ""
>After a few minutes, all the villagers are in agreement.@
>Every woman gathered around has decided to attack the harpies village.\
csp 701
name "Elder"
lsp 700,":a;chara\mob_rouba.bmp",0,0:print 10,500
>But everyone...\
name ""
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Girl"
>It's too late, village chief.@
>We can't push an unrelated traveler to solve our problems.\
name ""
name "Woman"
>That's right. @ >If we all band together, I'm sure we can do something...\
name ""
name "Luka"
>Hey, wait a moment!@
>Even if you all band together, it's still too dangerous!\
>I really can do this myself.@
>Easily, in fact.\
name ""
csp 701
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...With harpies, there is always a leader.\
name ""
>Alice ignores my words.\
name "Alice"
>If you defeat them, the rest will fall into chaos.@
>Like that, even weak people like them may stand a chance.\
name ""
name "Luka"
>Alice, why did you have to get them all fired up?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Idiot.@
>Don't you get it?\
>You can't go around just solving everyone's problems for them because you     can.@
>How will they learn anything on their own?\
>Your goal was co-existence between humans and monsters, correct?@
>You can't achieve that by just casually solving every problem that you came   across on your first quest in the most basic way possible.\
name "Luka"
>Ah...\
name ""
>That's true.@
>There was a lot more to it than just helping everyone, wasn't there...?\
name "Luka"
>I guess you're right.\
>But in any case...@
>I'll take care of the leader!\
name ""
name "Woman"
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>But...\
name ""
name "Luka"
>Find somewhere safe to wait.@
>Once I beat the boss, I'll give you all a signal to attack.\
name ""
>Like this, it should reduce the damage to the villagers to a minimum.\
>Even if what Alice says is true, no harm should be inflicted on any of them   as long as I'm around!\
name "Woman"
>We understand.@
>We're sorry... The most important part is still up to you...\
name ""
csp 701
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>You still got stuck with the hardest part...\
name ""
name "Luka"
>I can handle it, I'm sure...\
name ""
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>That's true.\
name ""
>It's alright no matter what she says.@
>If I can get the harpies and humans to accept each other, then I've done my   job right.\
>Anyway, I still have time before the attack on the harpies village.@
>Until tonight, I'll wait around in the village.\

saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city04_main
bg "bg\bg025.bmp",10,2000
gosub *setwindow_01
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Luka... @ >Why do you care about these strangers?\
>Even if you did this the first time, do you really think they deserve your    kindness?\
name ""
name "Luka"
>Yes, they do.\
>I just want to help them... @ >Even if you think I'm wasting my time, it doesn't change what I believe in.\
name ""
name "Alice"
>Humans are selfish, and will trample the weak if it benefits them.@
>Putting their desires above all else, they're happy to oppress others.\
name "Luka"
>Yeah, and many monsters do the exact same thing.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>.....................\
name ""
>Looks like that made her be quiet.\
>While watching the women prepare for the attack, Alice sighs.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Although, even if they're dirty and weak, they don't look too bad when        united.@
>Humans are really strange...\
name ""
name "Luka"
>Nobody likes being weak.\
>"I'm so weak, what can I do?" @ >Humans really hate thinking like that.\
>I remember when I felt like that.@
>It isn't something I would wish on anybody.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Hmm. @ >I guess so...\
name ""
>At any rate, it seems like everyone is prepared.\
name "Woman"
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>Everyone is ready!\
name ""
name "Girl"
>My first fight... I'll do my best!\
name ""
name "Luka"
>Alright, let's head to the east!@
>Everyone, don't push yourselves!\
name ""
csp 700:csp 701:print 10,500
>We all headed out of the village toward the harpies' location.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg026"
bgm"bgm\kiki2.ogg"
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Girl"
>This is it...@
>A little bit further, and you'll come onto the harpies village.\
name ""
name "Luka"
>Alright.\
name ""
>There must be a lot of harpies in this village...@
>I need to find the leader fast!\
name "Luka"
>I'll defeat the leader and send the signal.@
>Once they're all confused and panicking, I'm counting on you!\
name ""
name "Woman"
>Be careful!@
>If it gets too dangerous, run away!\
name ""
name "Luka"
>That's not going to happen.\
name ""
csp 701
name "Alice"
lsp 700,":a;chara\alice_st11.bmp",172,0:print 10,500
>Hey, Luka.\
name ""
name "Luka"
>Eh...?\
name ""
name "Alice"
>...Don't make anyone explode.\
name ""
name "Luka"
>I know what I'm doing!\
name ""
>Still worried about the other monsters...@
>Doesn't she get that I won't hurt them yet?\
csp 700:print 10,500
name "Luka"
>Alright! Here I go!\
name ""
>Full of energy, I charge ahead.\
dwave 1,"se\asioto2.ogg"
sean_change "bg027"
name "Luka"
>I made it this far without being noticed...\
name ""
>Alice said they would be fast asleep if I came at sunset...\
>The harpies wake up early and fall asleep at sunset, so right now is my best  chance.\
>There don't appear to be any harpies outside...\
name "Luka"
>I need to go for the leader first.\
name ""
>That would minimalize the casualties.@
>The men won't let the women harm any of the other harpies.\
name "Luka"
>That must be it...\
name ""
>As I slowly step forward...\
name "???"
>Hey Sis, did you hear someone?\
name ""
name "???"
>You're right... It sounded like a human.\
name ""
name "Luka"
``*sigh*\
name ""
>Again?@
>Really?\
name ""

goto *hapy_bc_start

*sean0063
\

bgm"bgm\kiki2.ogg"
name "Luka"
>How annoying...\
name ""
>I can't take my time, though.@
>Those Harpy Twins are sure to alert the other harpies.\
>I have to get to the leader right away.\
name "Luka"
>It doesn't matter if they hear me anymore!\
name ""
dwave 1,"se\asioto1.ogg"
>I jump out of the bushes and run forward at full speed.@
>I run towards the tallest tree, where I'm sure the leader must live.\
name "???"
>Do you need something from my house...?\
name ""
dwave 1,"se\bird.ogg"
>I hear the sudden flap of wings behind me.@
>I turn around to see...\
name "Luka"
>Perfect...\
name ""
>Turning around was...@
lsp 700,":a;chara\queenhapy_st01.bmp",0,0:print 10,500
bgm"bgm\boss0.ogg"
>A regal looking harpy, standing alone.\
name "Luka"
>You're the leader of the harpies...\
name ""
name "Queen Harpy"
>Indeed, I am the Queen Harpy.@
>Do you need something from me?@
>However I have a pretty good guess...\
name ""
name "Luka"
>I want you to stop kidnapping the villagers, and return the men.@
>If you keep this up, humans will never be able to live peacefully with        monsters...\
name ""
>Before I draw my sword, I try to reason with her.@
>I doubt I can persuade her, but I have to try.\
name "Queen Harpy"
>...You have that in reverse, human boy.@
>We are forced to do this because humans cannot live peacefully with us.\
name ""
name "Luka"
>Listen, I know you don't want to do this.@
>If you just talk to the villagers, they'll understand your problem!\
name ""
name "Queen Harpy"
>They wouldn't reason with us.@
>If they could reason with us, we wouldn't have to do this to begin with.\
name ""
name "Luka"
>...\
name ""
>Well, I tried.\
>I reluctantly draw my sword.@
>It looks like I have no choice but to fight...\
>I guess I have to seal her...\
name "Queen Harpy"
>So it comes down to force, does it...@
>Then allow me to show you the power of the Harpy Queen!\
name ""

goto *queenhapy_start



*sean0064

mov %SQ,0
mov %skillset,1
bgm"bgm\kiki2.ogg"
name ""

name "Luka"
>Alright, I defeated the Harpy Queen!@
>...Again.\
name ""
>Somehow, I managed to avoid doing fatal damage to her.@
>But she still seems to have lost the will to fight.\
>Now, as we planned...\
name "Luka"
>Up you go!\
name ""
>I throw the magic cylinder I prepared earlier into the air.\
dwave 1,"se\bom4.ogg"
>After a second the cylinder explodes, showering colorful light all over the   area.@
>Hope this goes like it did last time...\
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Charge!\
name ""
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_musume1.bmp",335,0:print 10,500
name "Young Woman"
>Oh Ilias, give me strength!\
name ""
>The women from the Happiness village all come rushing in from their hiding    places in the bushes, and quickly make it to where I'm standing.\
name "Woman"
>So you're the leader!\
name ""
name "Young Woman"
>While you hold down the boss, we'll...\
name "Luka"
>Wait, what?@
>No! No no no!\
>Just hear the Queen out, first!\
name ""
csp 701
name "Queen Harpy"
lsp 700,":a;2Q\chara\queenhapy_st22.png",0,0:print 10,500
>I see...@
>The villagers came to rescue the men...\
name ""
>While the Queen Harpy mutters that, the villagers surround her.\
lsp 700,":a;chara\mob_hapy1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Harpy A"
>Queen! What's going on!?\
name ""
name "Harpy B"
>Humans are attacking!?\
name ""
>It seems like all the sleeping harpies are waking up at the noise.@
>Oh dear...\
name "Luka"
>Please, just let the men go...@
>Just give them a chance to listen to you, first.\
name ""
name "Queen Harpy"
csp 701
lsp 700,":a;2Q\chara\queenhapy_st22.png",0,0:print 10,500
>...I won't let them go...\
name ""
>The Queen Harpy looks at the ground as she refuses me.\
>Dammit!@
>Where are the men? Why aren't they stopping us yet?\
>I can't just seal her...\
bgm"bgm\alice1.ogg"
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Old Man"
>Hey! Wait! @ >Stop that!\
name ""
>Ugh, finally!\
lsp 700,":a;chara\mob_ozisan3.bmp",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
dwave 2,"se\asioto1.ogg"
name "Young Man"
>Don't cut the Queen!\
name ""
>Jumping out of the treehouses, men start to crowd around us.@
>From young to old, they all start to come out and surround us.\
dwave 1,"se\asioto1.ogg"
>The men start to stand around the Queen Harpy, protecting her.\
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Young Woman"
>Fa... Father!?\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Woman"
>Mark! You're safe!\
name ""

>The village women start to rush the men in joy.\
>The men are dressed normally, and look healthy.@
>It's obvious they weren't being forcefully held here...\
name "Woman"
>Mark! What happened to you!?\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Mark"
>M...Mother... @ >Let me introduce you to my wife, Piana.\
name ""
>Mark points to a harpy standing next to him.\
lsp 701,":a;chara\mob_hapy3.bmp",160,0:print 10,500
name "Mark"
>And... @ >This is our daughter, Pipi.\
name ""
name "Pipi"
>....Grandma?\
name ""
>The tiny harpy walks up to the woman and flaps her wings.@
>Everywhere I turn is a similar scene...\
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Young Woman"
>Father... What do you mean?\
name ""
name "Father"
>Aa... Well... What I'm saying is... Reina is your new stepmother.\
name ""
lsp 700,":a;chara\mob_musume1.bmp",15,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Reina"
>...Ni... Nice to meet you...\
name ""
>A harpy that looks to be around the same age as the young woman introduces    herself.\
>No matter where I look...\
lsp 700,":a;chara\mob_rouba.bmp",-160,0
lsp 701,":a;chara\mob_sensi1.bmp",160,0:print 10,500
name "Elder"
>Impossible...@
>The traveler we sent in here a year ago...\
name ""
name "Former Traveler"
>Ah... I'm not a traveler anymore... I actually have seven children now.\
name ""
cspl 700,701:print 10,500
>It seems like all the kidnapped men got married to a harpy...\
lsp 700,":a;chara\mob_ozisan3.bmp",-160,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Old Man"
>It's like that... @ >Will you stop attacking the harpies?\
name ""
name "Young Man"
>They are our wives and children...@
>So please stop hurting them...\
name ""
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_musume1.bmp",335,0:print 10,500
name "Woman"
>So this harpy... Is my granddaughter...?\
name ""
name "Young Woman"
>My stepmother... is a harpy?\
name ""
csp 701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Elder"
>That's right.@
>These harpies are our family now.\
name ""
>An elderly man slowly walks forward.\
lsp 700,":a;chara\mob_obasan.bmp",-160,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Woman"
>Chief!?\
name ""
lsp 700,":a;chara\mob_rouba.bmp",-160,0:print 10,500
name "Elder"
>You were still alive!?\
name ""
name "Chief"
>The harpies are our family, and so are the village women.@
>We shouldn't allow our two families to fight each other.\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-160,0:print 10,500
name "Young Man"
>That's right! My mother's family is now Piana's family too.@
>Let's stop fighting!\
name ""
name "Village Men"
>That's right!\
name ""
name "Luka"
>...........\
name ""
>As all the village women are standing around looking dumbfounded, the Queen   Harpy starts to speak.\
csp 701
name "Queen Harpy"
lsp 700,":a;2Q\chara\queenhapy_st21.png",0,0:print 10,500
>Since we can be nothing but female, we would be unable to breed if we did not borrow human males.\
>However, with humans coming to hate monsters, what choice did we have?\
name ""
name "Luka"
>It wouldn't have killed you to mention that sooner, you know!\
name ""
name "Queen Harpy"
>Well, I'm sorry...@
>But I was hoping it wouldn't get this far.\
>We don't want to die out.@
>You can't just take them all away...\
name ""
name "Harpy A"
lsp 700,":a;chara\mob_hapy1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
>We never hurt any of the men, we made sure they were happy...\
name ""
name "Harpy B"
>That's right, the men are too important to injure or force them against their will...\
name ""
name "Luka"
>The men were happy here...\
name ""
csp 701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Chief"
>Of course! They made me feel young again!@
>Every night...\
name ""
lsp 700,":a;chara\mob_rouba.bmp",-160,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Elder"
>I see... @ >Can I talk with you over there for a second?\
name ""
name "Chief"
>Hii! @ >Honey, I can explain, really!\
name ""
cspl 700,701:print 10,500
name "Luka"
>...........\
name ""
>Even a second time through...@
>This is pretty ridiculous.\
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Man"
>I'm sorry... @ >I have three more wives now...\
name ""
name "Woman"
>And how many kids?\
name ""
name "Man"
>Seven... @ >Two more next month...\
name ""
lsp 700,":a;chara\mob_musume2.bmp",15,0
lsp 701,":a;chara\mob_ozisan2.bmp",160,0:print 10,500
name "Young Woman"
>I'm glad father came back, but...@
>I have two stepmothers and six stepsisters now...?\
name ""
cspl 700,701:print 10,500
>Similar disputes start to pop up everywhere.@
>Some families look like they're about to start fighting each other.\
>It seems like the harpies aren't willing to let any of the men return.\
name "Luka"
>It all worked last time, but still...@
>What do you think I should do, Alice?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...How would I know, Mr. Time Traveller.@
>What did you do last time?\
name ""
name "Luka"
>Well...@
>I guess nothing...\
name ""
>All of the men are safe, but that doesn't exactly solve the problem...\
name "Chief"
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
>Everyone is a big family! Wouldn't that be the best!\
name ""
>The Village Chief yells out while his wife wrings his neck.\
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Young Man"
>That's right!\
name ""
name "Man"
lsp 700,":a;chara\mob_ozisan1.bmp",-160,0:print 10,500
>Let's combine the Happiness Village with the Harpy Village in one big         family!\
name ""
cspl 700,701:print 10,500
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Since my son is married now, and I have a bunch of grandchildren, I don't     really mind...\
name ""
>She might be happy that her son is married, but can she really handle having  so many daughter-in-laws and grandchildren...?\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Luka, remember what I told you?@
>Just because you know what's going to happen, doesn't mean you can make the   world perfect.\
>There's going to be some unpleasantness between them for awhile, and you      can't change that.\
>If they were able to work this out for themselves and live together in peace  before...@
>Then you'll just have to trust that they can do it again.\
name ""
name "Luka"
>I guess you're right...\
name ""
>I want to speak up, but it really isn't any of my business...@
>Alice is right. There's nothing I could say to instantly solve this issue.\
>This is the kind of world I was aiming for...@
>But seeing this again, it makes me wonder how the hell I managed it the first time...\
bgmstop
csp 700
sean_change "bg028"
bgm"bgm\dance.ogg"
>The arguments continue into the night...\
name "Queen Harpy"
lsp 701,":a;chara\queenhapy_st11.bmp",-160,0
lsp 700,":a;chara\mob_rouba.bmp",160,0:print 10,500
>Well then...@
>We won't forcibly kidnap men from the Happiness Village anymore.\
name ""
name "Elder"
>Hrm.@
>We will send men from our village to marry harpies.\
>In return, the harpies must also help with the farming and beekeeping in our  village.\
name ""
>It seems as though they finally reached an agreement.\
cspl 700,701:print 10,500
>After that, they started to prepare a festival.@
>Harpy and human alike are dancing drunk in the village square.\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>This is all thanks to you.@
>On behalf of everyone in Happiness Village, allow me to thank you.\
name ""
name "Luka"
>Thank you, but something like this is natural for a Hero to do.\
name ""
>The hero title was always meaningless.@
>I'm a hero in my actions, and that's the important thing!\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>If you want to show your appreciation...@
>...I love sweet things.\
name ""
name "Woman"
>Ok! We'll give you plenty of Happiness Honey.@
>Right now we only have enough for one jar, though.\
name ""
name "Alice"
>Oh... This was unexepected.\
name ""
name "Luka"
>I'm sure.\
name ""
>I can only sigh at Alice's greed,\
cspl 700,701:print 10,500
name "Luka"
>But... How can you convince the men to marry a harpy?\
name ""
>I mutter to myself while watching them dance in the plaza.@
>It really is just like sending them out as a sacrifice.\
name "Man"
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
>Don't bother worrying, young man.\
>With this, our villages will join together in peace, and forge a deep bond.\
>Most importantly, once you feel the pleasure a harpy can bring, a human just  won't do it for you anymore.\
name ""
name "Luka"
>Sir... Your wife is standing right behind you...\
name ""
csp 700:print 10,500
>I guess it'll all work out for the best.@
>It's still strange, to say the least...\
name "Luka"
>What do you think, Alice?\
name ""
lsp 700,":a;2Q\chara\alice_st19b.png",67,0:print 10,500
name "Alice"
>It's sweet~\
name ""
>Alice is happily licking her honey-covered fingers.\
if $knight!="Tamamo" skip 7
name "Tamamo"
lsp 700,":a;2Q\chara\alice_st19b.png",-133,0
lsp 699,":a;chara\tamamo_st31.bmp",160,0:print 10,500
>They'll be fine, Luka.@
>The men can probably be the mediators between them.@
>Dirty, perverted mediators.\
goto *sean0064_b

*sean0064_bandits

name "Goblin Girl"
lsp 700,":a;chara\alice_st12b.bmp",-133,0
lsp 699,":a;chara\gob_st23.bmp",200,50:print 10,500
>Can I have some?\
name "Alice"
>Sure, you can.@
>Give some to the vampire, too.\
name "Goblin Girl"
>Yaaaay!\
csp 699
lsp 700,":a;chara\alice_st12b.bmp",67,0
name ""
>Alice...@ >Sharing?@
>There's something I thought I'd never see.\
goto *sean0064_b

*sean0064_b

name "Luka"
>If the harpies had just asked for this arrangement from the start, couldn't   this whole situation have been averted?\
name ""
if %check01=0 >I really wish I could have avoided fighting the Queen this time...\
csp 699
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Even after all this time, you still don't get it?\
>The humans hated the monsters before. Why would any of the men voluntarily    leave?@
>You idiot.\
name "Luka"
>That's not necessarily true.\
>There was a place in the Gold Region, Succubus Village, that men were         flocking to just to have sex with a succubus.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...Damn perverts.\
name "Luka"
>Of course they were, but the point is, it didn't have to happen this way.\
>I've seen coexistence between humans and monsters work before, and I can help make it work again!\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>I hope you do, just so I don't have to listen to you preach anymore.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>And if what you said before is true, why did the Queen Harpy feel the need to have the men kidnapped, hmm?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>Well, the problem is, that was the Gold Region.@
>And this is the Ilias Continent.\
name "Alice"
>Well, isn't one of Ilias's commandments not to have sexual relations with     monsters?\
name ""
name "Luka"
>Yeah...\
name ""
>Every time I hear Ilias mentioned, I cringe a little.@
>I can't believe I used to buy into her lies...\
>I look at Alice and sigh.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>It's true that forcibly kidnapping the men was a pretty rough solution.@
>And it looks like even the Queen was a little hesitant about using such a     method.\
name ""
name "Luka"
>She was.@
if %check01=0 >She didn't get serious until she saw my power.\
if %check01=1 >It was more obvious before, when I actually fought with her.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Of course.\
>She was doubting herself, and didn't want to fight you.\
name ""
name "Luka"
>Yeah...\
name ""
>I'm really lucky she didn't.@
>She would've destroyed me the first time I was here...\
if %check01=1 goto *queenhapy_mate
bgmstop

*harpyvillage_end

sean_change "bg024"
bgm"bgm\epilogue.ogg"
>The next morning...\
name "Elder"
lsp 700,":a;chara\mob_rouba.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>We are indebted to you, traveler.\
name ""
name "Woman"
>Please come to our village again, we'll be glad to have you!\
name ""
csp 701
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>Even though we had our reasons, we were still wrong.@
>Because of you, we were able to correct it.\
>I wish you a safe journey.\
name ""
name "Luka"
>Thank you all!\
name ""
>The true test of how they can get along may still be to come...@
>But I know it'll all work out in the end!\
name "Youth"
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_musume1.bmp",335,0:print 10,500
>Thank you! Come play with us again!\
name ""
name "Young Woman"
>Please be safe!\
name ""
lsp 700,":a;chara\mob_hapy1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Harpy"
>Heehee... Come and play again!@
>We'll be glad to be your partners then...?\
name ""
cspl 700,701:print 10,500
>Thus, we start to head out from the village.@
>But we were stopped by the Queen Harpy.\
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
if %check01=1 >Good luck on your quest, Luka.@
if %check01=1 && %queenhapy_nomate>1 && %queenhapy_nomate>1 && %queenhapy_nomate<4 >And don't forget what we talked about last night.\
if %check01=1 && %queenhapy_nomate>1 && %queenhapy_nomate>1 && %queenhapy_nomate<4 name "Luka"
if %check01=1 && %queenhapy_nomate>1 && %queenhapy_nomate>1 && %queenhapy_nomate<4 >I won't, thank you.\
name "Queen Harpy"
>And can I ask you one last question?@
>The silver-haired woman, are you by any chance...\
name ""
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-133,0
lsp 701,":a;chara\queenhapy_st11.bmp",170,0:print 10,500
>I'm a traveling gourmet.\
name ""
name "Queen Harpy"
>Right, of course...@
lsp 701,":a;chara\queenhapy_st11.bmp",170,0:print 10,500
>I don't need to inquire any further then, do I?\
name ""
name "Luka"
>.......\
name ""
cspl 700,701:print 10,500
if %check01=0 >How the hell did I miss it before?\
if %check01=1 >But didn't she already say she knew Alice was the Monster Lord...?@
if %check01=1 >How strange...\
mov %item03,1
goto *camp5

*queenhapy_mate

gosub *setwindow_01
cspl 699,701:print 10,500
name "Queen Harpy"
dwave 1,"se\bird.ogg"
lsp 701,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>You did so much to help everyone...\
name "Luka"
>It was nothing, really.\
name ""
>I'm glad I didn't have to fight anyone this time, too.\
name "Queen Harpy"
lsp 701,":a;2Q\chara\queenhapy_st13.png",0,0:print 10,500
>You're quite strong too, aren't you?@
>The strongest human I've seen...\
lsp 701,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
name "Luka"
>What...?@
>How did you know?\
name "Queen Harpy"
>I can sense it quite easily.@
>Everything from the way you look to how you act, it's obvious you're no       average human.\
>Also, that harpy you sealed said your skill with the sword was unsurpassed.\
name "Luka"
>The harpy!?@
>Oh yeah, sorry about that...\
name "Queen Harpy"
>I unsealed her, don't worry.\
>But anyway, once you're done out here...@
lsp 701,":a;2Q\chara\queenhapy_st14.png",0,0:print 10,500
>Why don't you come up to my treehouse and I can properly reward you for all   of your trouble?\
name "Luka"
>Huh?@
>You don't have to give me anything...\
name "Queen Harpy"
>Please, Luka-boy...@
>The pleasure's all mine.\
>Just come up later, will you?\
>And come alone.\
name "Luka"
>Well...Okay.\
name "Queen Harpy"
>Great.@
>See you there.\
name ""
dwave 1,"se\bird.ogg"
csp 701:print 10,500
>The Queen Harpy flew away.\
name "Alice"
lsp 701,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...@
>Really, Luka?\
name "Luka"
>Really, what?\
if $knight!="Tamamo" skip 9
name "Tamamo"
lsp 701,":a;chara\alice_st14b.bmp",-133,0
lsp 700,":a;chara\tamamo_st31.bmp",200,0:print 10,500
>Are you dense, or are you just playing dumb?\
name "Luka"
>...I don't have the slightest clue what you're talking about.\
name "Tamamo"
>Ooooookay, then~!\
name ""
csp 700:csp 701:print 10,500
>I guess I'll go to her house and see what she wants to give me.\
bgmstop
sean_change "bg028"
>Later that night...\
>I went up to the Queen Harpy's house like she asked.@
if $knight="Tamamo" >Almost everyone else was sleeping by now, Alice and Tamamo, too.\
if $knight!="Tamamo" >Almost everyone else was sleeping by now, Alice too.\
name "Queen Harpy"
>Hmhm, so you came.\
name "Luka"
>I said I would.@
>So what did you...
wait 500
lsp 701,":a;2Q\chara\queenhapy_st21.png",0,0:print 10,500
>Whoa.\
name "Queen Harpy"
>Someone like you deserves something special, don't you agree?\
name "Luka"
>Uh...@
>You really don't have to do this.\
name "Queen Harpy"
>Silly boy.@
>Do you really think I don't want to?\
>Someone in a position like mine...@ >We won't take just any man we can find,     such as the ones in the village.\
>Only the absolute best of men deserves the pleasure of mating with me.\
>However...@ >It also gets rather lonely, sitting up here while the other harpies get to have all the fun.\
>I was waiting for someone like you to come along.@
>Someone who would make the perfect mate for me...\
if $knight="Tamamo" >You even caught the eye of the Monster Lord and a Heavenly Knight.@
if $knight!="Tamamo" >You even caught the eye of the Monster Lord.@
>But something tells me you aren't spoken for, yet.\
>So how about you stay here with me and we can save the harpies from           extinction?@
>What do you say?\
name "Luka"
>!?\
name ""
>She seriously wants me to stay here with her?@
>But...\
name "Luka"
>I can't stay here.@
>There's other things around the world I have to take care of.\
name "Queen Harpy"
>...I didn't think you would.\
>Just for tonight, then.@
>We can go at it all night, no strings attached.@
>And then you can set out tomorrow.\
>Would that be better?\
name "Luka"
>Guh...\
name ""
>She really wants this, doesn't she?@
>...And it certainly does sound appealing.\
>Hmm...\

csel "Mate with her.",*queenhapy_mate2,"Don't mate.",*queenhapy_nomate

*queenhapy_nomate

name "Luka"
>Uh, sorry.@
>I don't think...\
name "Queen Harpy"
>It's alright. I understand.\
>But just out of curiosity...@
if $knight="Tamamo" >Is it because you're interested in the Monster Lord or Tamamo?\
if $knight!="Tamamo" >Is it because you're interested in the Monster Lord?\
name "Luka"
>Well...\
goto *queenhapy_nomatechoice

*queenhapy_nomatechoice

if $knight="Tamamo" csel "Alice",*queenhapy_nomate2,"Tamamo",*queenhapy_nomate3,"Neither",*queenhapy_nomate4,"Other Choices",*queenhapy_nomatechoice2
if $knight!="Tamamo" csel "Yes",*queenhapy_nomate2,"No",*queenhapy_nomate4,"I don't know.",*queenhapy_nomate5,"Don't say.",*queenhapy_nomate6
goto *queenhapy_nomatechoice

*queenhapy_nomatechoice2

csel "I don't know.",*queenhapy_nomate5,"Don't say.",*queenhapy_nomate6,"Back",*queenhapy_nomatechoice
goto *queenhapy_nomatechoice2

*queenhapy_nomate2

mov %queenhapy_nomate,2
name "Luka"
>...It's the Monster Lord, Alice.\
name "Queen Harpy"
>Hmhm.@
>The Monster Lord with an actual lover?@
>That would be interesting...\
>Are you sure you can handle something like that?\
name "Luka"
>I don't know...@
>But...I think that's what I want.\
name "Queen Harpy"
>Not many humans can claim to have married a Monster Lord.@
>For such a thing to even happen, you would have to be stronger than her.\
name "Luka"
>I've already defeated her in a battle before.\
name "Queen Harpy"
>Oh?@
>You're that powerful...?\
name "Luka"
>I travelled the whole world with her.@
>We saw everything together, and we went through so much...\
>And now I'm doing the same thing again...@
>I don't think I could imagine being with anyone but her.\
name "Queen Harpy"
>...But do you really love her?\
name "Luka"
>I...I think so.\
name "Queen Harpy"
lsp 701,":a;2Q\chara\queenhapy_st22.png",0,0:print 10,500
>You don't sound too sure of yourself...\
lsp 701,":a;2Q\chara\queenhapy_st21.png",0,0:print 10,500
>Whatever you do, you shouldn't rush into it until you're sure you're ready,   and that that's what you want.@
>You understand, don't you?\
name "Luka"
>Yes, I do...@
>I have to be absolutely sure before I decide what to do.\
name "Queen Harpy"
>Exactly.\
>But regardless...@
dwave 1,"se\escape.ogg"
lsp 701,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>I wish you the best of luck with her.\
goto *queenhapy_nomateend

*queenhapy_nomate3

mov %queenhapy_nomate,3
name "Luka"
>I think I'm most interested in Tamamo...\
name "Queen Harpy"
>I see...@
>...How much do you know about her?\
name "Luka"
>I know who she really is, and what she's done.@
>But she's still a good person.\
name "Queen Harpy"
>She's been alive for so long, probably longer than any other monster that     currently walks the earth.\
>However...Forgive me if I'm wrong, but you only look to be about a teenager,  correct?\
name "Luka"
>Well...Yeah....\
name "Queen Harpy"
>Though you're clearly far wiser than most people, you must not forget that    you are still very young.@
>Such a relationship could be...difficult, to say the least.\
name "Luka"
>..............................\
name "Queen Harpy"
>Don't let that discourage you.@
>Monsters have fallen for men hundreds of years their junior many times in the past.\
>It is by no means impossible, or even improbable, but it won't be easy.@
>Just make sure you understand that before you try to do anything.\
name "Luka"
>I do...Thank you.\
name ""
>But I know it's not impossible.@
>Even my mother, who was millions of years old, was able to fall in love with  a regular human.\
>If it couldn't work, then I wouldn't exist.\
name "Queen Harpy"
>In any case...@
dwave 1,"se\escape.ogg"
lsp 701,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>I hope it works out for you.\
goto *queenhapy_nomateend

*queenhapy_nomate4

mov %queenhapy_nomate,4
name "Luka"
if $knight="Tamamo" >I don't think I'm interested in either of them.\
if $knight!="Tamamo" >I don't think I'm that interested in her, honestly.\
name "Queen Harpy"
>Really?@
>I must admit, that's rather surprising.\
if $knight="Tamamo" >Is there someone else other than them, then...?\
if $knight!="Tamamo" >Is there someone else, then...?\
name "Luka"
>Maybe...\
name "Queen Harpy"
>I see.\
>Well, it's none of my business, anyway.@
dwave 1,"se\escape.ogg"
lsp 701,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>I apologize if I made you feel uncomfortable.\
goto *queenhapy_nomateend

*queenhapy_nomate5

mov %queenhapy_nomate,5
name "Luka"
>To tell you the truth...@
>I don't know.\
>I've had to focus on so many other things, that I haven't even stopped to     think about things like that.\
name "Queen Harpy"
>Hmm...@
>You do have the look of someone who has a lot of weight on their shoulders to bear.\
>When there are many pressing issues we have to deal with, more personal       matters like that tend to get ignored.\
name "Luka"
>Yeah...\
name ""
>In hindsight, it was obvious how Alice really felt about me before.@
>But I was so focused on my goals and the war, I never even noticed...\
name "Queen Harpy"
>But...@
>Aren't you a bit young to be leading such a stressful life?\
name "Luka"
>If I don't fight to achieve peace for the world, nobody else can.@
>I have to keep going, no matter what.\
name "Queen Harpy"
>Hmhm, A noble endeavor.@
>But don't get yourself killed along the way.\
>Remember, you can't help anyone if you're dead.\
name "Luka"
>I know that...\
name "Queen Harpy"
dwave 1,"se\escape.ogg"
lsp 701,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>Well, whatever it is you want out of your life, I'm sure you'll figure it out soon enough.\
goto *queenhapy_nomateend

*queenhapy_nomate6

mov %queenhapy_nomate,6
name "Luka"
>I...really don't feel comfortable talking about that right now.\
name "Queen Harpy"
>Oh.@
>I apologize, I didn't mean to...\
name "Luka"
>It's okay.@
>It just isn't something I want to talk about now.\
name "Queen Harpy"
>Of course, I underatand.\
dwave 1,"se\escape.ogg"
lsp 701,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>Regardless, I wish you the best of luck.\
goto *queenhapy_nomateend

*queenhapy_nomateend

name "Queen Harpy"
>Anyway...@
>It's quite late now, isn't it?\
>You should get some rest if you're going to be leaving tomorrow.\
name "Luka"
>Yeah...\
name "Queen Harpy"
>Thank you for helping out the village.@
>Have a good night.\
name ""
csp 701
bg black,6,1500
goto *harpyvillage_end


*queenhapy_mate2

mov %queenharpy_sex,%queenharpy_sex+1
goto *queenhapy3_h

*queenhapy3_h

bgmstop
name ""
>I have no reason to refuse it.@
>I couldn't care less about what Ilias thinks.\
name "Luka"
>Okay.@
>Let's do it.\
name "Queen Harpy"
>Hmhmhm.@
>Thought so.\
name ""
>The Queen Harpy calmly removes my clothes and wraps her fluffy wings around   me, bringing a tingling, comfy sensation to my back.\
>She then pushes her soft body up against mine, her large breasts at my neck.\
>I can feel the feathers of her crotch lightly brush against the tip of my     penis, gently teasing it.@
>Already, I begin to harden in anticipation.\
>I had never had sex with a harpy before.@
>What would it be like?\
>To be with the Queen...@
>She probably knows plenty of fun tricks.@
>And that body...\
name "Queen Harpy"
>Time to mate...\
name ""
>The Queen Harpy slowly drops her hips...@
dwave 1,"se\ero_pyu1.ogg"
csp 699:csp 700
lsp 701,":a;2Q\chara\queenhapy_hb1.png",0,0:print 10,500
bgm "2Q\bgmfix\ero1.ogg"
>And pushes me inside her!\
name "Luka"
>Haaaa...\
name ""
>Only just penetrated her, surges of pleasure already shoot through my body.\
>Her pussy quickly tightened, closing my penis in a firm grip.\
>The feathers from her crotch and thighs brush against my hips while her wings wrap around me.\
>The combination of comfort and pleasure is almost too much to bear.\
name "Queen Harpy"
>Mmmmmhm.@
>Doesn't it feel wonderful?\
>If I move...\
name "Luka"
>Ah!\
name ""
mov %hseanwave,1:hseanwave
>As soon as she uttered those words, the Queen Harpy started grinding her hips forcefully against my own@
>Both the feathers from her crotch and thighs as well as her pussy start to    scrape against my body.\
>With just some basic swiveling of her hips, my body becomes immersed in       ecstasy.\
name "Luka"
>Haah...@
>It's so good...\
name "Queen Harpy"
>Just relax and have fun.@
>We still have plenty of time.\
>Do you want my breasts, too?\
name ""
>The Queen tightens her hug around me and pushes her chest right up against my face.@
>Her soft breasts lightly jiggle around my head as she continues to rock her   feathery hips.\
>The sensations of it all at once are amazing...\
>Happily surrendering, I wrap my arms around her and hug her as tightly as     possible.\
name "Queen Harpy"
>Hmhm, do you like me that much?@
>Alright, let's see how good I can make it.\
name ""
>The Queen's pussy tightens even further, then somewhat loosens, in a rhythmic motion.\
>Switching from tight to tighter and back again, shooting erratic waves of     pleasure through me.@
>She looks like she's barely even trying, but already I can almost feel myself at the limit.\
name "Luka"
>Nnnnn...\
name "Queen Harpy"
>Hehe.@
>You're going to cum, aren't you?\
>Good.@
>I want all of it.@
>Give your seed to the Queen Harpy.\
name "Luka"
>Haa?\
name ""
>Wait, she doesn't mean...\
name "Luka"
>Hiiii!\
name ""
>But I'm given no time to think about it.@
>Wrapped up in the Queen's tight hold, her movements begin to intensify.\
>Her feathery pussy starts to move faster, harder.@
>Our bodies wrapped around each other, there's no escape.\
name "Luka"
>Haaah!\
gosub *syasei1
lsp 700,":a;2Q\chara\queenhapy_hb1b.png",0,0
gosub *syasei2
name ""
>The last of my resistance eroded, I explode inside the Queen Harpy.\
name "Queen Harpy"
>Hm?!@
>Mmmmmmmmhm...@
>So good...!\
>You came so much...\
name ""
>Her pussy lightly squeezes in and out a few times after I cum.@
>But she doesn't stop grinding against me..\
name "Luka"
>Ahhh!@
>Still...?\
name "Queen Harpy"
>The night is still young.@
>Don't tell me you're already too tired?\
name ""
>She doesn't stop moving as she speaks.@
>Hundreds of tiny bumps rub against every inch of my penis.\
>Almost subconsciously, I start to thrust and grind against her as well,       forcing myself as deep inside her as possible.\
name "Queen Harpy"
>Mmmm...@
>Much better...\
name ""
mov %hseanwave,4:hseanwave
>In the deepest parts of her pussy, I can feel something soft and fleshy clamp down on the very tip of my penis, rubbing and stimulating it.\
name "Queen Harpy"
>Hmhm.@
>This is the best part...\
name ""
>We cling to each other as hard as we can, going at it like two horny animals.@
>Her breasts are pushed up against the top of my shoulders, like soft          pillows.\
>The soft bumps of her pussy continue to rub my shaft as she roughly rocks     from side to side, while the deepest part clamps down on the tip.\
>It sends waves of pleasure through my whole body.\
>The feathers from her wings, thighs and crotch caress my body from the        outside.@
>The soft flesh and the fluffy feathers send me in a near trance-like state.\
>All I can think about is pleasing her...\
>As we continue, I can feel myself nearing the edge again.\
name "Luka"
>Haaah...\
name "Queen Harpy"
>Hmhm, you're going to cum again, aren't you?@
>Give everything you have to me.\
name ""
>Saying that, the Queen Harpy gently tightens around me, softly squeezing me.@
>The feathers on her crotch lightly tickle my own as it contracts.\
>With one final thrust, I release inside her.\
gosub *syasei1
lsp 700,":a;2Q\chara\queenhapy_hb1c.png",0,0
gosub *syasei2
name "Queen Harpy"
>Nnnnnn...!\
name ""
>The Queen Harpy contentedly moans as more semen floods her vagina.@
>With my last orgasm, it feels like every ounce of energy in me has been       completely depleted.\
name "Luka"
>Haah...@
>I can't do anymore...\
name "Queen Harpy"
>Haha, are you tired already?\
name ""
mov %hseanwave,0:hseanwave
>She lets go of me and softly laughs.\
name "Queen Harpy"
>But can't you just last a little longer...?\
name ""
>She teases me, tightening just slightly around me.\
>She still has her legs locked around me, my penis inside her.@
>But now her naked body is in full view.\
>Even completely naked and doing such lewd things, she manages to maintain     grace to her presence.@
>As I stare at her body, my eyes keep wandering to her breasts.\
>A single bead of sweat is running down her erect nipple.\
name "Queen Harpy"
>Hmhmhmhmhm...\
name ""
>She laughs, snapping me out of it and going back to her face.@
>A twisted smile creeped across it, like she just got an idea.\
name "Queen Harpy"
>I know how to make your fatigue go away.\
name ""
>She slowly inches forward, pushing her right breast up to my face.@
>They look so inviting...\
>It takes every ounce of my willpower not to just grab it, or lick it, or      something...\
name "Queen Harpy"
>...Suck on it.\
name "Luka"
>Huh?\
name ""
>I didn't even stop to think about what she was saying before...\
name "Queen Harpy"
>Harpies have children frequently, so our breasts always have a lot of milk in them.@
>You don't have to be shy about it...\
name "Luka"
>.................\
name ""
>...Just where are these children of yours, anyway?@
>...You know what, I don't care.\
>I hesitate for a moment...@
lsp 700,":a;2Q\chara\queenhapy_hb2.png",0,0:print 10,500
dwave 1,"se\ero_chupa4.ogg"
>But eventually open my mouth and take her nipple in, softly sucking on it     while pushing the rest of my face against her breast.\
name "Queen Harpy"
>Nnnnn....\
name ""
mov %hseanwave,4:hseanwave
>She softly moans as she wraps her fluffy wings around me again and starts     slowly moving up and down, bringing me in and out of her.\
>I keep greedily sucking on her nipple, playing with the tip with my tounge    and very softly biting on the edges of the areola.\
>In a few moments, warm, creamy milk starts to fill my mouth.@
>I eagerly suck up the warm, thick milk as it oozes from the Queen Harpy's     nipple.\
name "Luka"
>Mmmm...!\
name ""
>I feel my energy start to come back as I swallow her milk.@
>Like a reflex, I grab her other breast with my right hand and start to fondle it.\
>Grabbing at, rubbing and rubbing the nipple through my fingers, I play with   both her breasts at once.\
name "Queen Harpy"
>Heeh...@
>Keep going...\
name ""
>She starts rocking faster and harder, while her breathing starts to get       heavier.@
>Every movement she made and breath she took caused her breasts to jiggle      lightly as I eagerly sucked on and fondled them.\
>Milk continued to seep from her nipple into my mouth as fast as I could drink it up.@
>Eventually, I feel milk start to slowly drip out of her other nipple, running down my hand as I rub and fondle her other breast.\
>Seeking more, I start to thrust my hips into her as she grinds, desperate to  give and receive as much pleasure as possible.\
name "Queen Harpy"
>Mmmmhm!\
name ""
>She starts to cling to me even tighter as the movements in our hips intensify further at once.@
>Her chest heaves as she starts to heavily pant.\
>My right hand is now completely drenched in her milk as I play with her       breast, while sweet milk keeps flooding into my mouth from her other one.\
>Pleasure surges through every corner of my body.\
>Not even trying to fight it, I cum inside the Queen Harpy again.\
gosub *syasei1
lsp 700,":a;2Q\chara\queenhapy_hb3.png",0,0
gosub *syasei2
name "Queen Harpy"
>Mmmmm...@
>Too good...\
name ""
mov %hseanwave,6:hseanwave
>But she doesn't stop riding me even as I cum.\
>We kept going like this for awhile.\
gosub *syasei1
lsp 700,":a;2Q\chara\queenhapy_hb3.png",0,0
gosub *syasei2
gosub *syasei1
lsp 700,":a;2Q\chara\queenhapy_hb4.png",0,0
gosub *syasei2
>Orgasm after orgasm, the Queen's pussy overflowed with my semen.@
mov %hseanwave,0:hseanwave
>Eventually, I was too tired to continue, and lost consciousness.\
>The last thing I see before passing out is the Queen Harpy mounted on top of  me.\
>The feathers on her crotch were dripping with my cum while her breasts        glisten from her milk and my saliva.\
>It's insanely erotic.\
>After that, she laid down on top of me and wrapped her wings around me a      final time.@
>My dick still inside her, I slowly drift off to sleep...\
>......................................\
if %7003<1 mov $temp_name,"Queen Harpy":gosub *fight_unlock
if %hsean_queenharpy_ng<1 mov $temp_name,"Queen Harpy":gosub *scene2_unlock:mov %hsean_queenharpy_ng,1
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
bgmstop
sean_change "bg024"
bgm"bgm\epilogue.ogg"
>The next morning...\
name "Elder"
lsp 700,":a;chara\mob_rouba.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>We are indebted to you, traveler.\
name ""
name "Woman"
>Please come to our village again, we'll be glad to have you!\
name ""
csp 701
name "Queen Harpy"
lsp 700,":a;chara\queenhapy_st11.bmp",0,0:print 10,500
>Even though we had our reasons, we were still wrong.@
>Because of you, we were able to correct it.\
>I wish you a safe journey.\
lsp 700,":a;2Q\chara\queenhapy_st14.png",0,0:print 10,500
>And do try not to forget about me while you're out there.\
name "Luka"
>Uh...Yeah...@
>Th-thank you, everyone...\
if $knight="Tamamo" skip 17
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>Hehehehehe...@
>Luka had sex with the Queen Harpy...\
name "Luka"
>Wha!?@
>You're...not mad?\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",67,0:print 10,500
>Why would I care?@
>Just don't go sticking your dick into some vore thing and get eaten.\
name "Luka"
>...................\
name ""
>I guess she isn't getting jealous yet...@
>She does still barely know me, technically.\
if $knight!="Tamamo" skip 10
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>...He got laid, didn't he?\
lsp 700,":a;chara\alice_st12b.bmp",-133,0
name "Tamamo"
lsp 699,":a;chara\tamamo_st31.bmp",200,0:print 10,500
>Oh yeah, definitely.\
name "Luka"
>...I can hear you, you know!\
name "Elder"
csp 699
lsp 700,":a;chara\mob_rouba.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
>...Is everything okay?@
>You two keep whispering...\
name "Luka"
>Everything's fine! Don't worry!\
>...Er, anyway.@
>It's time for us to be going.\
name ""
>The true test of how they can get along may still be to come...@
>But I know it'll all work out in the end!\
name "Youth"
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_musume1.bmp",335,0:print 10,500
>Thank you! Come play with us again!\
name ""
name "Young Woman"
>Please be safe!\
name ""
lsp 700,":a;chara\mob_hapy1.bmp",-160,0
lsp 701,":a;chara\mob_hapy2.bmp",160,0:print 10,500
name "Harpy"
>Heehee... Come and play again!@
>We'll be glad to be your partners then...?\
name ""
cspl 700,701:print 10,500
>Thus, we headed out from the village.\
mov %item03,1
goto *camp5

*sean0067

name ""
>We turn to the southwest, and start heading towards Enrika.\
dwave 1,"se\asioto2.ogg"
sean_change "bg004"
>The village should be right around here, somewhere...\
if $knight="Granberia" goto *sean0067_gr
goto *sean0067_b

*sean0067_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>What do you need to go here for, anyway?\
name "Luka"
>I need to figure out what happened to me.\
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>It's hard to explain...@
>But I really, really shouldn't be here right now.\
name "Alice"
>He knew you were going to show up at Iliasburg days beforehand.\
name "Granberia"
lsp 699,":a;chara\granberia_st07.bmp",200,0:print 10,500
>What!?@ > How!?\
>What are your sources!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",0,0:print 10,500
>His "source"...@ >Is that it happened to him before.\
name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",200,0:print 10,500
>What!?@
>But I've never been to Iliasburg before!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0:print 10,500
>Exactly.@
>There's no way he should have been able to predict that so accurately.\
>Also, look at this.\
name "Granberia"
lsp 700,":a;chara\angersword.bmp",200,0
lsp 699,":a;chara\angersword.bmp",-100,0:print 10,500
>!!!@
>Two Angel Halos...\
>But that's impossible, it's a one of a kind sword!\
name "Alice"
>Now you're starting to understand.\
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>..................@
>You are very, very strange.\
name ""
>If you only knew...\
csp 699
goto *sean0067_b

*sean0067_b
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Alice"
>Hmm...? @ >That's an unusual monster...\
name ""
name "Luka"
>Eh...?\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
if $knight!="Granberia" >As soon as I turn around, Alice vanishes.@
if $knight="Granberia" >As soon as I turn around, Alice and Granberia vanish.@
>I forget...What was here before?\

goto *delh_a_start

*sean0068

bgm"2Q\bgm\field5.ogg"

if $knight="Granberia" goto *sean0068_gr
goto *sean0068_b

*sean0068_gr

name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",0,0:print 10,500
>..................\
name ""
>Even now, Granberia can only stare blankly, amazed.\
name "Luka"
>Uhh...@
>Sorry.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Well, at least you only sealed her.@
>And let's be honest, anyone stupid enough to attack you probably deserves it, anyway.\
name ""
>...@
>But wouldn't that include you...?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Really?@
>I didn't expect someone like you to say something like that.\
name "Granberia"
>It's no different than what I did at Iliasburg, is it?\
>They'll live, I'm sure.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",0,0
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Well I still think it's overkill...\
name "Luka"
>I don't have any attacks that hit that lightly anymore...\
name "Granberia"
>I'm pretty sure it just scares her because she's not the strongest thing      around anymore.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07.png",0,0:print 10,500
>You're damn right it scares me!\
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",0,0
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Whatever, can we please just get going?\
name "Luka"
>The village should be close by, just follow me.\
name ""
dwave 1,"se\asioto3.ogg"
csp 699
csp 700:print 10,1000
>....................................\
goto *sean0069

*sean0068_b

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>A Dark Elf in such a place...@
>Why on earth...\
name ""
name "Luka"
>Well, it is an Elf village...\
name "Alice"
>I guess...\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>Let's just get going.@
>We need to find out what's wrong with you.\
name "Luka"
>She's not a doctor, Alice...\
name ""
>So, we kept going toward Enrika.\
dwave 1,"se\asioto3.ogg"
name ""
csp 700:print 10,1000
>................................\
goto *sean0069


*sean0069

name "Dark Elf(M)"
dwave 1,"se\tamamo2.ogg"
lsp 700,":a;chara\delh_b_st03.bmp",172,0:print 10,500
>..............\
>No way.@
>No way am I fighting that guy.\
>Micaela can deal with him...\
name ""
dwave 1,"se\asioto2.ogg"
sean_change "bg029"
bgm"bgm\enrika.ogg"
name "Luka"
>Enrika...\
name ""
>It's a very small village.@
>Very peaceful...@ > Mysterious...\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...Hmm.@
>What a strange place...\
csp 700:print 10,500
name ""
dwave 1,"se\asioto2.ogg"
lsp 700,":a;chara\micaela_st01.bmp",0,0:print 10,1000
>Just then, a lone woman walks out from the interior of the village.@
>Micaela...\
name "Micaela"
>You... @ >Don't appear to be a merchant...\
name ""
name "Luka"
>My name is Luka.@
>You knew my mother a long time ago.\
lsp 700,":a;chara\micaela_st03.bmp",0,0:print 10,500
>You and my mother were the first two angels created by Ilias.@
>But my mother rebelled against her, descended from Heaven and fell in love    with a human.\
>That human was my father, a descendant of the legendary hero Heinrich.@
>I'm half-angel, aren't I?\
if $knight="Granberia" name "Alice & Granberia"
if $knight="Granberia" lsp 700,":a;2Q\chara\alice_st17b.png",-133,0
if $knight="Granberia" lsp 699,":a;chara\granberia_st06.bmp",200,0:print 10,500
if $knight!="Granberia" name "Alice"
if $knight!="Granberia" lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>...YOU'RE A WHAT!?\
name ""
>...Oops.@
>Maybe I said too much.\
name "Luka"
>This ring...@
>It should prove who I really am.\
csp 699
csp 700
name "Micaela"
lsp 700,":a;chara\micaela_st13.bmp",50,0:print 10,500
>...........\
name ""
>Micaela, seemingly unfazed, is silent for a few moments.\
>Finally, she speaks up.\
name "Micaela"
lsp 700,":a;chara\micaela_st11.bmp",50,0:print 10,500
>I was hoping you wouldn't learn all of this until you were ready.\
name "Luka"
>But I am ready.@
>I know that we need to fight Ilias.\
>Please, at least let us into the village.@
>I need to explain everything that's happened.\
 name "Micaela"
>.............\
name "Alice"
lsp 700,":a;chara\micaela_st11.bmp",200,0
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>He doesn't want to do any harm to the village.@
>He just wants some answers as to what's going on, and seems to think you'll   know.\
name "Micaela"
>You don't need your disguise here, you know.\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",-133,0:print 10,500
>...I see.\
name ""
dwave 1,"se\escape.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Alice reverts back to her monster form.\
if $knight="Granberia" >...You'd think Granberia standing right there with no problem would give her  a clue.\
name "Micaela"
>This isn't quite how I planned it, but...@
>Very well, you may enter.@
if $knight="Granberia" >And your friends, too.\
>Please, come to my house.@
>We can talk there.\
name "Luka"
>Thank you.\
name ""
>So, the fallen angel Micaela let us into the village to speak with her.\
dwave 1,"se\asioto2.ogg"
sean_change "bg167"
name "Micaela"
lsp 700,":a;chara\micaela_st13.bmp",50,0:print 10,500
>All of that really happened...?\
name "Luka"
>It did.\
>I don't know how to prove it, other than the two Angel Halos and all the      knowledge I shouldn't have yet.\
name "Micaela"
>No...@
>I believe you.\
name ""
>I explained everything that's happened to Micaela as best as I could.\
>My village burning down, fighting Ilias and her armies, waking up back at the beginning...@
>But it was difficult to cover everything.\
if $knight="Granberia" goto *sean0069_gr
goto *sean0069_b

*sean0069_gr

name "Granberia"
lsp 700,":a;chara\micaela_st13.bmp",230,0
lsp 699,":a;chara\granberia_st04.bmp",-180,0:print 10,500
>So this has all happened to you before...\
name "Luka"
>Sort of.@
>My first time here, Micaela wouldn't let us in, and I didn't come back until  after my village was destroyed by the angels.\
>And you never travelled with me before. You left Iliasburg on Alice's         orders.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>At least you obeyed me at some point...\
lsp 699,":a;chara\granberia_st02.bmp",-180,0:print 10,500
name "Granberia"
>That's absurd.@
>How would something like that even be possible?\
name "Alice"
lsp 699,":a;chara\granberia_st01.bmp",-180,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Explain the two Angel Halos, then.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-180,0:print 10,500
>Maybe his is a fake.\
name "Alice"
lsp 699,":a;chara\granberia_st01.bmp",-180,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>It isn't.@
>I switched the Angel Halos before we went to Iliasburg.\
name "Luka"
>Huh?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>The two swords felt identical. Same size, weight, even the faint power coming off of them was exactly alike.@
>So I switched the swords back when we set up camp the night before going to   Iliasburg.\
>The sword you're using is the one you started with, not mine.@
>I know it was dangerous, but I never would have tried it if I wasn't sure it  would work.\
name "Granberia"
>So, it worked...?\
name "Alice"
>That Dark Elf that attacked Luka was sealed, was she not?\
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 699,":a;chara\granberia_st04.bmp",-180,0:print 10,500
>..................................\
lsp 699,":a;chara\granberia_st02.bmp",-180,0:print 10,500
>IF what you said is true, then you say Ilias sent her army to a war with us?@
>We would have to prepare for her.\
name "Luka"
>We'll be ready.@
>Don't worry.\
name "Micaela"
csp 699
goto *sean0069_b

*sean0069_b

name "Micaela"
lsp 700,":a;2Q\chara\micaela_st14.png",50,0:print 10,500
>Your mother would have been very proud of you, Luka.\
name "Luka"
>Th-thank you...\
name "Alice"
lsp 700,":a;2Q\chara\micaela_st14.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>So do you have any idea what happened to cause him to come back here?\
name "Micaela"
lsp 700,":a;chara\micaela_st13.bmp",200,0:print 10,500
>To do something of that level would require so much power, that only the      strongest magic users could do something like that.\
name "Luka"
>So then who...?\
name "Micaela"
lsp 700,":a;chara\micaela_st11.bmp",200,0:print 10,500
>I don't know.\
>The only people I know that could be powerful enough to do something like     that are me, Ilias, and your mother.\
>Nobody else could have done something on that level.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>So what happened, then...?\
name "Micaela"
>At this point, we may never know.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>This could actually be a problem, though.\
name "Luka"
>What, why?@
>If I just do everything like I did before...\
name "Micaela"
>But you're not going to do everything like you did before.\
if $knight="Granberia" goto *sean0069_gr2
goto *sean0069_b2

*sean0069_gr2

name "Micaela"
>Don't you see?@
>You've already started doing things differently.\
>You said you didn't take the Dragon Swordswoman with you before, right?@
>But here she is.\
>And you left this village early before, right?@
>This entire conversation never happened.\
goto *sean0069_c

*sean0069_b2

name "Micaela"
>The first time you went to this village, this conversation never happened.@
>And the girl with you. She knows what's going on now, too.\
goto *sean0069_c

*sean0069_c

name "Micaela"
>The point is, as long as you have the knowledge of how your first quest went, you'll change things.\
>For better or worse, things won't be the same this time.\
name "Luka"
>Ah...@
>You're right.\
>But that doesn't mean I can't do that, does it?\
name "Micaela"
>It means you have to be careful.\
>You can never be sure of every little thing that will change when you do      something differently.@
>And you may never know the full consequences of your actions, good or bad.\
>But at the same time, you may be able to undo some of your past mistakes, or  prevent a disaster.\
>You've been given a very rare and great power.@
>Take care with it.\
name "Luka"
>I will.@
>Thank you, Micaela.\
name "Micaela"
>And one last thing.\
>Your powers, the ones suppressed by your mother's ring.@
>You absolutely cannot use them.\
name "Luka"
>I can't...@
>!!\
name ""
>That's right!@
>I forgot!\
name "Luka"
>I already...\
name "Micaela"
>Don't use them anymore.\
>There may be times when you can't avoid it, but do not overuse it.\
>You know what will happen if you do, right?\
name "Luka"
>Yeah...@
>My body...\
name "Alice"
lsp 700,":a;chara\micaela_st11.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>...What happens if you use them too much?\
name "Luka"
>My body will be destroyed, transformed into holy energy.@
>It's because my body is still that of a human's.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hmmmm...\
name "Micaela"
>As long as you give your body time to recover, using them occasionally should be okay.@
>Only use them against the strongest of enemies, if at all.\
name "Luka"
>I'm sorry...@
>I'll be careful.\
name ""
>I'll just have to rely on my old skills, I guess.\
mov %skillset,1
name "Micaela"
lsp 700,":a;2Q\chara\micaela_st14.png",200,0:print 10,500
>You and your friends are welcome to come back to this village whenever you    need to.\
>I'll see if I can find out anything about what happened to you in the         meantime.@
>Come back when you can, and I'll let you know what I've discovered.\
name "Luka"
>Yes, we will. Thank you.\
name ""
>She helped clear up quite a few things for me.@
>I really do owe her so much.\
>Wait, that reminds me.\
name "Luka"
>One last thing.@
>About Ilias Village...\
name "Micaela"
>I'll keep a close eye on them.@
>If anything happens, I'll make sure they're safe.\
name "Luka"
>Okay, thank you.\
>We need to be leaving soon.@
>Goodbye, Micaela.\
name "Micaela"
>Good luck on your quest, Luka.\
name ""
if $knight="Granberia" >With many questions answered, I left Micaela's house with Alice and           Granberia.\
if $knight!="Granberia" >With many questions answered, I left Micaela's house with Alice.\
dwave 1,"se\asioto3.ogg"
csp 699
csp 700:print 10,1000
wait 1000
name "Micaela"
lsp 700,":a;chara\micaela_st11.bmp",50,0:print 10,500
>...................\
name ""
sean_change "bg029"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>A half-angel...@
>Bizarre...\
if $knight="Granberia" goto *sean0069_gr3
goto *sean0069_d

*sean0069_gr3

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>That would explain his powers too, wouldn't it?\
>I should have known you were no ordinary human.\
goto *sean0069_d

*sean0069_d

name "Luka"
>I'm sorry I couldn't tell you sooner.@
>I just didn't know...\
name "Alice"
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
if $knight!="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0
>No, I get it.@
>It's only the most insane thing I've ever heard in my entire life, but I get  it.\
>You had your reasons to hide the truth.@
if $knight!="" >And there's probably more things that you're hiding from us because we        shouldn't know them yet, right?\
if $knight="" >And there's probably more things that you're hiding from me because I         shouldn't know them yet, right?\
name "Luka"
>.................\
name "Alice"
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
if $knight!="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
>Regardless, you got what you wanted.@
>There's nothing left to do here.\
name "Luka"
>Right, let's get going.\
name ""
goto *camp4

*camp3

gosub *camp_reset
mov %banditcave,1
mov $knight_banditcave,$knight
mov $party1_banditcave,$party1
mov $party2_banditcave,$party2
dwave 1,"se\asioto2.ogg"
sean_change "bg009"
bgm "bgm\yaei.ogg"
>With the issue of the bandits taken care of, we set up camp outside the city  for the night.\
>Alice is still eating, as always.@
if $knight="Granberia" >Granberia went off somewhere, again.@
if $knight="Tamamo" >Tamamo's sitting by the fire.@
if $party1="Harpy" >The harpy's flying around in the night sky.\
if $party2="Harpy" >The harpy's flying around in the night sky.\
if $party1="Kitsune" >The kitsune...I don't know where she is, actually..\
if $party2="Kitsune" >The kitsune...I don't know where she is, actually..\
if $knight!="" | $party1!="" >Maybe I should talk to them before I go to sleep?\
if $party1="" && $knight="" >Maybe I should talk to her before I go to sleep?\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main

*camp3_main

textoff
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %alice<1 lsp 601,":s/20,20,0;#FFFFFF#FF4444Alice",95,160:spbtn 601,601
if %alice>0 lsp 601,":s/20,20,0;#bbbbbbAlice",95,160
if %granberia<1 lsp 602,":s/20,20,0;#FFFFFF#FF4444"+$knight+"",95,190:spbtn 602,602
if %granberia>0 lsp 602,":s/20,20,0;#bbbbbb"+$knight+"",95,190
if %party1a<1 && $party1!="" lsp 603,":s/20,20,0;#FFFFFF#FF4444 "+$party1+"",410,160:spbtn 603,603
if %party1a>0 && $party1!="" lsp 603,":s/20,20,0;#bbbbbb"+$party1+"",410,160
if %party2a<1 && $party2!="" if $party2!="" lsp 604,":s/20,20,0;#FFFFFF#FF4444 "+$party2+"",410,190:spbtn 604,604
if %party2a>0 && $party2!="" if $party2!="" lsp 604,":s/20,20,0;#bbbbbb"+$party2+"",410,190
lsp 619,":s/20,20,0;#FFFFFF#FF4444Sleep",410,420:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *camp3_main
if %cmd1=-1 gosub *menu:goto *camp3_main
cspl 600,699
if %cmd1=601 goto *camp3_alice
if %cmd1=602 && $knight="Granberia" goto *camp3_granberia
if %cmd1=602 && $knight="Tamamo" goto *camp3_tamamo
if %cmd1=602 && $knight="Tamamo" && %tamamo_rep>1 && %granberia>0 goto *camp3_tamamo
if %cmd1=603 && $party1="Harpy" goto *camp3_harpy
if %cmd1=603 && $party1="Kitsune" goto *camp3_kitsune
if %cmd1=604 && $party2="Harpy" goto *camp3_harpy
if %cmd1=604 && $party2="Kitsune" goto *camp3_kitsune
if %cmd1=619 goto *camp3_sleep
gosub *camp_reset
goto *camp3_main

*camp3_alice

mov %alice,1
gosub *setwindow_01
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Hey, idiot. Come over here for a minute.\
name ""
>Alice calls me over.\
name "Luka"
>Huh?@
>What is it, Alice?\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I want to see all of your powers.@
>Show me everything you can do.\
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Well, I don't have the spirits with me right now, so I can't do everything I  used to...\
name ""
>Even after all this time, I'm still a little dependent on them...\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Then show me what you can do without them, obviously.\
name "Luka"
>Uh, okay...@
>Do you just want me to attack you, or...?\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>No, idiot.@
>Just do it as though you were training.\
name "Luka"
>Well, alright.@
>I can't use the angel powers too much, though.\
>Here I go!\
name ""
sean_change "bg009"
dwave 1,"se\fire2.ogg"
wait 300
dwave 2,"se\laser2.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
dwave 1,"se\bom3.ogg"
wait 2000
name "Alice"
>Amazing...\
name ""
>Alice looks on in awe.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Even for an angel, to have such mastery over so many Cursed Sword             techniques...@
>Who taught you all of this?\
name "Luka"
>Uh, actually...@
>You did.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Me!?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>All throughout my quest, you taught me every technique I know.@
>Because of you, I was able to defeat the Four Heavenly Knights before I even  knew about my angel powers.\
if %alice_rep>0 goto *camp3_alicec
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I see...\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>So in a way, you're only awesome now because of me, is that right?\
name "Luka"
>...Well, you don't have to say it like that...\
name ""
>She is right though.@
>I'd be nothing today if it weren't for her.\
>Just all the more reason so make sure I achieve my goal again!\
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main

*camp3_alicec

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>But why would I do something like that...?\
name "Luka"
name "Luka"
>Do you want to know the truth?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Probably not, but I don't think you're capable of seriously shocking me       anymore.\
name "Luka"
>It was because you wanted me to kill you.\
>You thought that because of you, your mother's sacrifice for coexistence was  in vain, and you blamed yourself for all of the suffering between humans and  monsters in the world.\
>You believed that if a hero killed you, like with your mother, that only then would peace be achieved.@
>And you decided that you wanted me to be the one to kill you.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>.....................\
name ""
>Alice just sits silent for a few moments, then finally speaks up.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...So did you kill me?\
name "Luka"
>Of course not.@
>I could never do that, Alice.\
>And even if I could, it wouldn't solve anything.@
>The world you want can't be created just by letting yourself die.\
name "Alice"
>The world "I" want?\
name "Luka"
>Your goal was the same as mine.@
>Even if it wasn't at first, it definitely was by the end.\
>We travelled around the entire world together.@
>I guess in a lot of ways, you changed as much as I did.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>..................@
>You're a very strange person, Luka.\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Saying that, Alice quickly slithered away.\
name "Luka"
>...................\
name ""
>Alice...@
>How can I make you understand again...?\
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main

*camp3_harpy

gosub *setwindow_01
print 10,1
if $party1="Harpy" mov %party1a,1
if $party2="Harpy" mov %party2a,1
>The harpy's busy flying around in the night sky.@
>I don't think she would notice me even if I yelled out to her.\
>Oh well, maybe another time.\
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main

*camp3_kitsune

if $party1="Kitsune" mov %party1a,1
if $party2="Kitsune" mov %party2a,1
gosub *setwindow_01
name "Kitsune"
lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
>Waahhhh...\
name ""
>The kitsune is hiding behind a tree.\
name "Luka"
>Uh, what's the matter?\
name "Kitsune"
>Uh...@
>It's just...\
>The snake lady's kind of scary...\
name "Luka"
>.................\
name ""
>Alice really hates kitsunes...\
name "Luka"
if $knight="Tamamo" goto *camp3_kitsuneb
if $knight!="Tamamo" goto *camp3_kitsunec

*camp3_kitsuneb

>You know, she's not going to do anything to you with Tamamo around.@
>Alice might warm up to you if you just go talk to her.\
name "Kitsune"
>...Are you sure?\
name "Luka"
>Just go try it and see what happens.\
name "Kitsune"
>Well...@
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
>Okay, I'll try!\
goto *camp3_kitsuned

*camp3_kitsunec

>Don't worry.@
>I wouldn't let her do anything to you anyway.\
>Besides, she might warm up to you if you just go talk to her.\
name "Kitsune"
>...Are you sure?\
name "Luka"
>Just go try it and see what happens.\
name "Kitsune"
>Well...@
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
>Okay, I'll try!\
goto *camp3_kitsuned

*camp3_kitsuned

dwave 1,"se\asioto1.ogg"
csp 700:print 10,1500
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>...Hmm?\
name "Kitsune"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\youko_st01.bmp",200,0:print 10,500
>Hi!\
bgmstop
name "Alice"
>....................................\
name "Kitsune"
>....................................\
name "Alice"
>..................@
>Go away.\
name "Kitsune"
lsp 699,":a;chara\youko_st03.bmp",200,0:print 10,500
>Awww...\
name ""
>This is going to be more difficult than I thought.\
cspl 3,7
csp 611
cspl 700,705
bgm "bgm\yaei.ogg"
goto *camp3_main

*camp3_tamamo

mov %granberia,1
gosub *setwindow_01
if %tamamo_rep<1 goto *camp3_tamamob
if %tamamo_rep>0 goto *camp3_tamamoc

*camp3_tamamob

name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Those little bandits were so cute!\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Something isn't right about that Goblin Girl, though.\
name "Luka"
>Hm?@
>Is something wrong with her?\
name "Tamamo"
>Well...@
>She doesn't look like a Goblin...\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>I'm not sure what she is, actually.\
name "Luka"
>You know...@
>I don't think I actually ever came across any other goblins before, either.@
>That's weird.\
name ""
>But if she's not a goblin, then what is she?\
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main

*camp3_tamamoc

name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Those little bandits were so cute!\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>It would have been nice if we could take them with us.\
name "Luka"
>It's too dangerous for them, though.@
>I didn't want any of them to get hurt.\
name "Tamamo"
>Yeah, I know.\
>Still...@
>I could sense quite a bit of magic power coming from them.\
>They have a lot of potential.\
name "Luka"
>Uh, about that...@
>You sort of used magic to turn them into adults, and they were really         powerful.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>I did?\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmm, I guess we could have taken them with us then, huh?\
name "Luka"
>Let's just leave them in Iliasburg for right now.@
>We can come back for them later.\
name "Tamamo"
>Well...Alright.\
name ""
>Iliasburg is a better place for them, anyway.@
>And I don't want to mess with the good outcomes too much.\
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main


*camp3_granberia

gosub *setwindow_01
name "Luka"
>I wonder what Granberia's doing...?\
dwave 1,"se\asioto2.ogg"
name ""
>I walked off in the direction I saw her go.\
>Eventually I saw her, a ways from camp, training.\
>She noticed me very quickly.\
mov %granberia,1
if %granberia_rep<0 goto *camp3_granberiab
if %granberia_rep=0 goto *camp3_granberiac
if %granberia_rep>0 goto *camp3_granberiad

*camp3_granberiab

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>What do you want?\
name "Luka"
>I just wanted to see what you were doing...\
name "Granberia"
>Well, I'm busy right now.@
>Go talk to Alice or something.\
name ""
>Saying that, she goes back to training.\
>Geez, what did I do to annoy her so much?\
>Oh well, whatever.\
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main

*camp3_granberiac

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>What is it?\
name "Luka"
>I just wanted to see what you were doing...\
name "Granberia"
>I'm training.@
>I'd rather do that alone right now\
>Come talk to me another time, please.\
name "Luka"
>Okay, I understand.\
name ""
>Saying that, she goes back to training.\
>Oh well, maybe next time.\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main

*camp3_granberiad

name "Luka"
>I really wish you had gone with us to take care of the bandits.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>As I'm sure you're well aware, I couldn't care less about the small-time      errands you insist on running.\
name "Luka"
>The bandits were just pretending to be the Heavenly Knights, though.@
>They would have really wanted to meet you.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>What? Really!?\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>...Well, I wouldn't have known what to say to them, anyway.\
name "Luka"
>So your plan is just to show up at camp to eat my food?\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>You don't need me there with you.\
>Once we get off of this wretched continent to better places that aren't       horrified by me, I'll go with you more.\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Well...Okay.@
>I'm sorry I'm dragging you all around the continent.\
name ""
>This is probably pretty miserable for her...\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Like I said, I don't care.\
>The only reason I'm staying out of the way is because it makes it easier for  you.@
>And the easier it is for you, the sooner we can get out of this place and go  to Sentora.\
name "Luka"
>That's true...\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>But you know what, I just thought of something.\
name "Luka"
>Huh? What?\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>When you fought me at Iliasburg, you only won because you used special        powers.\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Well, I guess...\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>And obviously, you had to have been pretty powerful even before then to get   as far as you did, right?\
name "Luka"
>I had the spirits before.@
>And I don't have them right now, so...\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>You don't need the spirits.\
>I want to see what you can do without them.@
bgmstop
>No spirits, no angel powers!@
bgm "2Q\bgm\granberia.ogg"
lsp 701,":a;chara\granberia_st41.bmp",0,0:print 10,500
>Just your own strength!\
name "Luka"
>Wait what WHAT?@
>You want to fight again!? Just like that!?\
name ""
>ANOTHER boss fight against her!?@
>How many is that now? Four? Five?\
name "Granberia"
>Not an actual fight!@
>This is just sparring! Training!\
bgmstop
name "Luka"
>....Oh.@
>Well...okay.\
name ""
bgm "2Q\bgm\granberia2.ogg"
>I raise my sword and prepare for battle.\
name "Granberia"
>Remember, no cheating!@
>Only your sword skills!\
name ""
>So, I briefly fought against Granberia.\
sean_change "bg009"
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 1000
dwave 1,"se\karaburi.ogg"
wait 300
dwave 1,"se\break.ogg"
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Alright, that's enough.\
bgm "bgm\yaei.ogg"
>You really are that damn powerful...\
name "Luka"
>But without the spirits...\
name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Without the spirits or your powers, you're still almost as powerful as I am.\
>But for you, that might not be enough.\
name "Luka"
>What can I do about it, then?\
name "Granberia"
>I don't know.@
>Most monsters would have had to train for decades to get to the level you are now, let alone humans.\
>Beyond that...@
>I'm not really sure.\
name "Luka"
>I can still take off my ring though, when I have to.@
>But...\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Don't kill yourself.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>I won't...\
name ""
>How do I get stronger when I've already surpassed the strongest monsters in   the world?@
>Maybe the spirits could help me figure that out...?\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp3_main


*camp4

mov $knight_enrika1,$knight
mov $party1_enrika1,$party1
mov $party2_enrika1,$party2
gosub *camp_reset
dwave 1,"se\asioto2.ogg"
sean_change "bg009"
bgm "bgm\yaei.ogg"
>We set up camp a bit outside the small village and I made some dinner.@
>Alice ate like she was starving, of course.\
if $knight="Granberia" >Granberia went off to go train, though.@
if $knight="Granberia" >She said she would eat later.\
if $knight="Granberia" >Maybe I should talk to them before I go to sleep?\
if $knight!="Granberia" >Maybe I should talk to her a bit before I go to sleep?\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp4_main

*camp4_main

textoff
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %alice<1 lsp 601,":s/20,20,0;#FFFFFF#FF4444Alice",95,160:spbtn 601,601
if %alice>0 lsp 601,":s/20,20,0;#bbbbbbAlice",95,160:spbtn 601,601
if %granberia<1 && $knight="Granberia" lsp 602,":s/20,20,0;#FFFFFF#FF4444Granberia",95,190:spbtn 602,602
if %granberia>0 && $knight="Granberia" lsp 602,":s/20,20,0;#bbbbbbGranberia",95,190:spbtn 602,602
lsp 619,":s/20,20,0;#FFFFFF#FF4444Sleep",410,420:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *camp4_main
if %cmd1=-1 gosub *menu:goto *camp4_main
cspl 600,699
if %cmd1=601 goto *camp4_alice
if %cmd1=602 goto *camp4_granberia
if %cmd1=619 goto *camp4_sleep
goto *camp4_main

*camp4_alice

lsp 701,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
gosub *setwindow_01
name "Alice"
mov %alice,1
if %alice_rep=0 goto *camp4_aliceb
if %alice_rep>0 goto *camp4_alicec

*camp4_aliceb

>Mmmm. That was delicious, Luka.\
name ""
>Alice happily finishes the last of her food.\
name "Luka"
>I'm glad you liked it!\
name "Alice"
>It almost makes up for getting no food at Enrika.\
>If I could, I would keep you prisoner at my castle as my personal chef.@
>I'd never have to eat a subpar meal again.\
name "Luka"
>Uuuuuuu...\
name ""
>I almost forgot this was early-quest Alice...\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>We're going to Happiness Village as well, aren't we?\
name "Luka"
>Yes, we need to.@
>The harpies there are kidnapping the men, and there's nobody to work in the   fields and produce the Happiness Honey.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>And that means no Ama-Ama Dangos!@
>Those bitches!\
name "Luka"
>...\
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name ""
>Always with the food...\
name "Luka"
>Don't worry, we'll go and I'll take care of it.\
name "Alice"
>Try not to obliterate everything for once.\
name "Luka"
>Mmmmph.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Still, your power really is amazing.\
>The son of an angel who fell in love with the descendant of a legendary       hero...@
>How overpowered can one person be...\
name "Luka"
>My very existence is proof that angels and humans can coexist together.@
>And if they can do it, monsters can too!\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Go prove it, then.\
name "Luka"
>I will!@
>Just watch me!\
name ""
>I'll show you, Alice.@
>Just like before!\
cspl 3,7
csp 611
cspl 700,705
goto *camp4_main

*camp4_alicec

>Mmmm. That was delicious, Luka.\
name ""
>Alice happily finishes the last of her food.\
name "Luka"
>I'm glad you liked it!\
name "Alice"
>It almost makes up for getting no food at Enrika.\
>If I could, I would keep you prisoner at my castle as my personal chef.@
>I'd never have to eat a subpar meal again.\
name "Luka"
>Uuuuuuu...\
name ""
>I almost forgot this was early-quest Alice...\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>We're going to Happiness Village as well, aren't we?\
name "Luka"
>Yes, we need to.@
>The harpies there are kidnapping the men, and there's nobody to work in the   fields and produce the Happiness Honey.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Maybe I can get a jar while we're there.@
>Then I can lick the whole thing clean.\
>Maybe I'll let you have some, too.@
>You can just lick up anything I miss.\
name "Luka"
>...\
name ""
>I don't know what she meant by that.@
>Probably something lewd.\
name "Luka"
>We'll go and I'll take care of it, don't worry.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Just try to be a little more careful with your powers, okay?\
name "Luka"
>I'll try...\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Your power really is amazing, you know.@
>I hate to think of what you'll be like once you get the Four Spirits back.\
>The son of an angel who fell in love with the descendant of a legendary       hero...@
>How overpowered can one person be...\
name "Luka"
>My very existence is proof that angels and humans can coexist together.@
>And if they can do it, monsters can too!\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>We'll see...\
>If you were able to do it before, then you should have no problem doing it    again, right?\
name "Luka"
>Of course!\
name ""
>If I could do it once, I can do it again!\
cspl 3,7
csp 611
cspl 700,705
goto *camp4_main

*camp4_granberia

gosub *setwindow_01
name "Luka"
>I wonder what Granberia's doing...?\
dwave 1,"se\asioto2.ogg"
name ""
>I walked off in the direction I saw her go.\
>Eventually I saw her, a ways from camp, training.\
>She noticed me very quickly.\
mov %granberia,1
if %granberia_rep<0 goto *camp4_granberiab
if %granberia_rep=0 goto *camp4_granberiac
if %granberia_rep>0 goto *camp4_granberiad

*camp4_granberiab

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>What do you want?\
name "Luka"
>I just wanted to see what you were doing...\
name "Granberia"
>Well, I'm busy right now.@
>Go talk to Alice or something.\
name ""
>Saying that, she goes back to training.\
>Geez, what did I do to annoy her so much?\
>Oh well, whatever.\
cspl 3,7
csp 611
cspl 700,705
goto *camp4_main

*camp4_granberiac

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>What is it?\
name "Luka"
>I just wanted to see what you were doing...\
name "Granberia"
>I'm training.@
>I'd rather do that alone right now\
>Come talk to me another time, please.\
name "Luka"
>Okay, I understand.\
name ""
>Saying that, she goes back to training.\
>Oh well, maybe next time.\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp4_main

*camp4_granberiad

name "Granberia"
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Ah, Luka. Good timing.\
>I want to see how powerful you really are.@
>Try replicating this.\
name ""
dwave 1,"se\fire2.ogg"
lsp 701,":a;chara\granberia_st42.bmp",0,0:print 10,500
wait 500
gosub *skill16a
>Granberia uses Vaporizing Rebellion Sword!\
name "Luka"
>What the...@
>Wah!\
name ""
gosub *skill16a
>On instinct, I just barely react fast enough to offset every attack.\
name "Granberia"
lsp 701,":a;chara\granberia_st06.bmp",0,0:print 10,500
>You...@
>You used Rebellion Sword!@
mov %granberia_rep,%granberia_rep+1
>And you deflected every hit!\
name "Luka"
>I did!?\
name ""
>I normally never even use it without Salamander...\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>The true power of an angel is amazing, indeed.\
name "Luka"
>Actually, I kind of knew that move from before.\
>And I wasn't always this strong.@
>It took a long time, a lot of fighting and mastering The Four Spirits to get  this far.\
name "Granberia"
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Whatever the reason, having skill of that level is impressive.@
>I'll have to train a lot if I even want to approach what you can do.\
name "Luka"
>Just keep practicing.\
name ""
>You're going to need it later, anyway.\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp4_main

*camp4_sleep

mov %enrika,1
gosub *camp_reset
gosub *setwindow_01
name "Luka"
>Alright, time to get some sleep.\
name ""
>Settling into my sleeping bag, I easily drift off to sleep...\
bgm ""
sean_change "bg010"
bgm"2Q\bgm\field5.ogg"
name "Luka"
>...What a mess I'm in.\
name ""
>Literally back at the beginning of my quest.@
>This is gonna be a long trip...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>It would be nice if we knew what really happened to you, though.\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
if $knight="Granberia" lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
if $knight="Granberia" >We have a good idea now, at least.\
name "Luka"
>The full reason isn't important.@
>If I have to accomplish my goal a second time, then that's just what I'm      going to do!\
name "Alice"
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",0,0:print 10,500
if $knight!="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>Don't blow up too many things on the way.\
name "Luka"
>Mmmmph.\
>Anyway, our next destination is...\
name ""

mov %ivent03,1
mov %genzaiti,4
mov %gloval1_story_sinkou,1:gosub *savegloval1
goto *map1

*camp5

gosub *camp_reset
gosub *setwindow_01
mov %harpyvillage,1
mov $knight_harpyvillage,$knight
mov $party1_harpyvillage,$party1
mov $party2_harpyvillage,$party2
dwave 1,"se\asioto2.ogg"
sean_change "bg009"
bgm "bgm\yaei.ogg"
>We decided to just spend the night near the Harpy Village.@
>What a bizarre place.\
if $knight="" >We're far enough away from the village that Alice doesn't have to worry about her human form.\
if $knight="Tamamo" >Tamamo and Alice didn't have to worry about disguising themselves this far    out.\
if $knight="Granberia" >Granberia rejoined us, since we were far enough away from the village, and    Alice doesn't have to worry about her human form.\
if $knight="Granberia" >I wonder why she even bothered to come along if she's just going to keep      disappearing?\
if $knight!="" && $party1="" >Maybe I should talk to them before I go to sleep?\
if $party1!="" && $knight="" >Maybe I should talk to them before I go to sleep?\
if $party1!="" && $knight!="" >Maybe I should talk to them before I go to sleep?\
if $party1="" && $knight="" >Maybe I should talk to her before I go to sleep?\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_main

textoff
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %alice<1 lsp 601,":s/20,20,0;#FFFFFF#FF4444Alice",95,160:spbtn 601,601
if %alice>0 lsp 601,":s/20,20,0;#bbbbbbAlice",95,160
if %granberia<1 && $knight="Granberia" lsp 602,":s/20,20,0;#FFFFFF#FF4444Granberia",95,190:spbtn 602,602
if %granberia>0 && $knight="Granberia" lsp 602,":s/20,20,0;#bbbbbbGranberia",95,190
if %granberia<1 && $knight="Tamamo" lsp 602,":s/20,20,0;#FFFFFF#FF4444Tamamo",95,190:spbtn 602,602
if %granberia>0 && $knight="Tamamo" lsp 602,":s/20,20,0;#bbbbbbTamamo",95,190
if %party1a<1 && $party1!="" lsp 603,":s/20,20,0;#FFFFFF#FF4444"+$party1+"",410,160:spbtn 603,603
if %party1a>0 && $party1!="" lsp 603,":s/20,20,0;#bbbbbb"+$party1+"",410,160
if %party2a<1 && $party2!="" if $party2!="" lsp 604,":s/20,20,0;#FFFFFF#FF4444"+$party2+"",410,190:spbtn 604,604
if %party2a>0 && $party2!="" if $party2!="" lsp 604,":s/20,20,0;#bbbbbb"+$party2+"",410,190
if %harpy<1 lsp 619,":s/20,20,0;#FFFFFF#FF4444Harpy?",410,420:spbtn 619,619
if %harpy>0 lsp 619,":s/20,20,0;#FFFFFF#FF4444Sleep",410,420:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *camp5_main
if %cmd1=-1 gosub *menu:goto *camp5_main
cspl 600,699
if %cmd1=601 goto *camp5_alice
if %cmd1=602 && $knight="Granberia" goto *camp5_granberia
if %cmd1=602 && $knight="Tamamo" goto *camp5_tamamo
if %cmd1=603 goto "*camp5_"+$party1+""
if %cmd1=604 goto "*camp5_"+$party2+""
if %cmd1=619 && %harpy>0 goto *camp5_sleep
if %cmd1=619 && %harpy<1 goto *camp5_harpy
goto *camp5_main

*camp5_alice

lsp 701,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
gosub *setwindow_01
name "Alice"
mov %alice,1
if %alice_rep<1 goto *camp5_aliceb
if %alice_rep>0 goto *camp5_alicec

*camp5_aliceb

name "Alice"
>Mmmm...\
name ""
>Alice is happily eating some Happiness Honey.\
name "Luka"
>Where did you get that?\
name "Alice"
>The villagers gave it to me for helping them.\
name "Luka"
>But you didn't do anything!\
name ""
if $knight="" >Somehow, I get the feeling that was meant for both of us...\
if $knight!="" >Somehow, I get the feeling that was meant for all of us...\
name "Luka"
>I'm the one that saved the village, I should get some too...\
name "Alice"
>All out.\
name "Luka"
>You ate that whole jar!?@
>Fine, I'll just go back to the village and get some.\
name "Alice"
>...This was the last jar.\
name "Luka"
>.......................\
name ""
>How can one woman be so much of a selfish glutton?\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_alicec

name "Alice"
>Mmmm...\
name ""
>Alice is happily eating some Happiness Honey.\
name "Luka"
>Where did you get that?\
name "Alice"
>The villagers gave it to me for helping them.@
>Want some?\
name "Luka"
>Sure!\
name ""
>Alice dips her fingers into the jar and then holds them out to me.@
>They're dripping with honey.\
name "Alice"
>Here, take some.\
name "Luka"
>What...?@
>From your fingers?\
name "Alice"
>You wanted honey, didn't you?@
>My fingers are as good a place to get it as any.\
>Do you want it, or not?\
name "Luka"
>............@
>Fine.\
name ""
dwave 1,"2Q\se\lewdsuck.ogg"
>I grab her arm and suck all of the honey off of Alice's bare fingers.\
name "Alice"
>Mmhmhm, How is it?\
dwavestop 1
name "Luka"
>It's really sweet.@
>Delicious...\
name "Alice"
>....Mmmhmhmhmhm.\
name ""
>Alice can't stop giggling for some reason.\
name "Luka"
>What, what is it?\
if $knight="" name "Alice"
if $knight="" >Nothing, nothing at all.\
if $knight="Granberia" csp 700:csp 701
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
if $knight="Granberia" >.........................\
if $knight="Granberia" name "Luka"
if $knight="Granberia" >!!!@
if $knight="Granberia" >Oh, uh...Hi, Granberia.\
if $knight="Granberia" >W-want some honey?\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" >......@
if $knight="Granberia" >Damn pervert.\
if $knight="Granberia" dwave 1,"se\asioto2.ogg"
if $knight="Granberia" csp 701:print 10,500
if $knight="Granberia" >Granberia went back to train...\
if $knight="Tamamo" csp 700:csp 701
if $knight="Tamamo" name "Tamamo"
if $knight="Tamamo" lsp 701,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if $knight="Tamamo" >.........................\
if $knight="Tamamo" name "Luka"
if $knight="Tamamo" >!!!@
if $knight="Tamamo" >Oh, uh...Hi, Tamamo.\
if $knight="Tamamo" >W-want some honey?\
if $knight="Tamamo" name "Tamamo"
if $knight="Tamamo" lsp 701,":a;chara\tamamo_st04.bmp",0,0:print 10,500
if $knight="Tamamo" >No no! It's okay!@ > You kids have fun! *snicker*\
if $knight="Tamamo" dwave 1,"se\asioto2.ogg"
if $knight="Tamamo" csp 701:print 10,500
if $knight="Tamamo" >Tamamo left...\
if $knight!="" csp 700:csp 701
if $knight!="" name "Alice"
if $knight!="" lsp 701,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
if $knight!="" >......................\
if $knight!="" name "Luka"
if $knight!="" >...You did that on purpose, didn't you?\
if $knight!="" name "Alice"
if $knight!="" >Heh, idiot.\
if $knight!="" name ""
if $knight!="" >Why me...\
if $knight="" name "Luka"
if $knight="" >Uh, okay...\
if $knight="" name ""
if $knight="" >That honey was delicious, though.@
if $knight="" >I should get some more when I can.\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_granberia

gosub *setwindow_01
name "Luka"
>I wonder what Granberia's doing...?\
dwave 1,"se\asioto2.ogg"
name ""
>I walked off in the direction I saw her go.\
mov %granberia,1
if %granberia_rep<0 goto *camp5_granberiab
if %granberia_rep=0 goto *camp5_granberiac
if %granberia_rep>0 goto *camp5_granberiad

*camp5_granberiab

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>I'm not interested in talking to you right now.@
>Go away.\
name ""
>She shoots me down before I can even say anything.@
>She really doesn't like me, does she?\
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_granberiac

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Hmm?@
>What is it?\
name "Luka"
>I just wanted to see what you were doing...\
name "Granberia"
>I'm busy training.@
>I'll tell you when I'm ready to fight you again.\
name "Luka"
>...................\
name ""
>But...I didn't even come here to fight you...\
>Oh well, maybe next time.\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_granberiad

name "Granberia"
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Hmm?\
name "Luka"
>Uh...Hi, Granberia.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>That sword...\
name ""
>Granberia looks down at the Angel Halo.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Don't you think it looks kind of ridiculous?\
name "Luka"
>What, the Angel Halo?\
name "Granberia"
>There are so many problems with it!\
>The weight distribution and balance look completely off.@
>The grip looks uncomfortable and awkward to hold.@
>How are you supposed to slash at anything with a blade like that?@
>If you can even call it a blade...\
name "Luka"
>.............\
csp 701
lsp 701,":a;chara\angersword.bmp",0,0:print 10,500
>You have a point...\
csp 701
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>But it's the only thing I can use that won't kill monsters.\
name "Granberia"
>I suppose...\
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>But I'm amazed you can even use such a poorly-designed sword.\
name "Luka"
>I still have my Iron Sword...@
>I just can't ever really use it...\
name "Granberia"
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Oh, well...@
>It can't be helped, I guess.\
name ""
>...Is the sword really that bad?@
>Maybe I've just gotten used to it...\
>Well, it doesn't matter.@
>As long as it seals monsters, this is the sword I'm going to use.\
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_tamamo

lsp 701,":a;chara\tamamo_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Tamamo"
mov %granberia,1
if %check01=1 && %queenharpy_sex=0 goto *camp5_tamamob
if %check01=1 && %queenharpy_sex=1 goto *camp5_tamamoc
if %check01=0 goto *camp5_tamamod

*camp5_tamamoc

>So...@
lsp 701,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>Did you have sex with her?\
name "Luka"
>Huh?@
>Th-that's none of your business!\
name "Tamamo"
>Ha, do you really think I can't tell?@
>You got the Queen's scent all over you. You'd think she was standing right    next to us.\
name "Luka"
>Gah...!\
name ""
>Crap...\
name "Tamamo"
lsp 701,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>I'm surprised.@
>I didn't think you'd be man enough to go through with something like that.\
>I hope you realize the consequences of what you've done, though.\
name "Luka"
>What consequences?\
name "Tamamo"
>You haven't connected the dots yet?\
name "Luka"
>Uh...\
name ""
>What does she mean?\
name "Luka"
>I don't know what you're talking about.\
name "Tamamo"
lsp 701,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Oh...@
>Oh, dear.\
>This...may come up later.\
name "Luka"
>What the hell are you talking about!?\
name "Tamamo"
lsp 701,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>...Oh, don't worry about it.@
>It's nothing to concern yourself with yet.\
>You have more important things to deal with right now, anyway.\
name "Luka"
>Well, alright...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_tamamob

>Didn't want to have sex with her, huh?\
name "Luka"
>How do you instantly know that!?\
name "Tamamo"
>The smell.@
>You don't smell like the Queen Harpy at all.@
>No smell, no fuck.\
name "Luka"
>Wow...\
name ""
>Her sense of smell is insane to be able to know something like that...\
if %queenhapy_nomate>1 && %queenhapy_nomate<4 goto *camp5_tamamob2
goto *camp5_tamamob3

*camp5_tamamob2

name "Tamamo"
>So...@ >What is it that you talked about up there?\
>She said not to forget what you talked about last night...\
if %queenhapy_nomate=3 goto *camp5_tamamob22
name "Luka"
>It wasn't anything that important.@
>Just something to think about, that's all.\
name "Tamamo"
>And what would that "something" be?\
name "Luka"
>About a relationship with a monster.\
name "Tamamo"
>Oh?@
>What about it?\
name "Luka"
>Like I said, it's not important right now.@
>I have way too many other things I need to focus on.\
>She was just trying to help me a little, that's all.\
name "Tamamo"
>That's not surprising.@
>She tends to be very protective of people she cares about.@
>She probably considers you a friend after what you did for them.\
>It's probably why she let the men be kidnapped to begin with, to protect her  race.\
name "Luka"
>Yeah...\
name "Tamamo"
>But okay, you obviously don't want to talk about it.@
>I won't ask anymore, then.\
name "Luka"
>Thank you.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_tamamob22

name "Luka"
>It...It was nothing!\
name "Tamamo"
lsp 701,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>Oh, no it wasn't.@
>You talked about something important.\
name "Luka"
>It's just...@
>It's something personal, okay?\
name ""
>I have no idea how to do this.@
>Maybe I should just wait until we've travelled together longer to see what    happens.\
name "Tamamo"
lsp 701,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Alright, I'm sorry.@
>I won't ask anymore.\
>You're really making me curious, though...\
name "Luka"
>I don't know.@
>Maybe one day, it'll actually be worth talking about.\
>But not right now.\
name "Tamamo"
>I won't say anything else, then.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_tamamob3

name "Tamamo"
>In your case at least, I think that might have been for the best.\
name "Luka"
>You do?\
name "Tamamo"
>What do you think would have happened if you had sex with her?@
>Why do you think she wanted to have sex with you in the first place?\
name "Luka"
>Uh...@
>She wanted a mate?\
name "Tamamo"
>More than that, she wanted children.@
>Do you really want to have a bunch of harpy daughters when you're off trying  to protect the world?\
name "Luka"
>!!!@
>You think...@
>No way...\
name "Tamamo"
>You really are dense, aren't you?\
>That's something you really need to consider before you get in bed with       random women you meet on your travels.\
name "Luka"
>But I didn't do that!\
name "Tamamo"
>Remember it next time, then.\
name "Luka"
>Well...Okay...\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_tamamod

>What a silly village.\
name "Luka"
>I get why some of them stayed.@
>But some of them were married.\
>How could they just abandon their families like that?\
name "Tamamo"
>It doesn't really surprise me.\
lsp 701,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>Back when I was in my prime, before this stupid seal, I could have taken that entire village for myself.@
>They wouldn't be able to walk straight for months after I was through with    them.\
name "Luka"
>That's...@ >Terrifying.\
name "Tamamo"
lsp 701,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>That poses an actual problem, though.\
>If a monster can just take any man from any human woman, what about the human women?@
>What happens to them?\
>And monsters generally can't give birth to human children.@
>If every human man goes to a monster, how do more humans get made to          reproduce with everyone?\
name "Luka"
>Uhhh...\
name "Tamamo"
lsp 701,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>And that is just one of the many problems with human-monster relations.\
>Even "nice" monsters like the harpies or myself could easily mess up people's lives, even by accident.\
>Unless you can find a way for human women to keep up, or a way for monsters   to give birth to humans, just having both sides accept each other isn't very  sustainable.\
name "Luka"
>But...@ >How can I solve something like that?\
name "Tamamo"
>Maybe that's what you should be trying to figure out this time.\
>You already know humans and monsters can live in peace together.@
>Now you need to think of how to maintain that peace.\
name "Luka"
>It seemed to work out okay in Happiness Village, though...\
name "Tamamo"
>Did it?\
>The human women are now permanently outclassed by the harpies.@
>They'll never be able to satisfy the men again.\
>That will definitely destroy more than a few marriages and relationships      there.\
name "Luka"
>.......................\
name "Tamamo"
>But...@ >There's really nothing you can do about that.@
>You can't fix everything.\
>You just have to do the best you can, and hope things are a little better     than before you showed up.\
name "Luka"
>Yeah...@
>I guess you're right...\
name ""
>No matter what I do, some people are going to end up suffering.\
>In the case of Happiness Village, at least the men are back and the harpies   are helping, now.\
>Everything else, they just have to sort it out themselves.\
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_kitsune

lsp 701,":a;chara\youko_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Luka"
if $party1="Kitsune" mov %party1a,1
if $party2="Kitsune" mov %party2a,1
>Hey, where did you go off to while we were at the village?\
name "Kitsune"
if $knight="Tamamo" && %check01=1 >Oh, I was hiding with Alice while you went to the Harpy Village with Tamamo!\
if $knight!="Tamamo" | %check01=0 >Oh, I was hiding with Alice while you went to the Harpy Village!\
if $knight="Tamamo" && %check01=0 >Tamamo was with her, too!\
name "Luka"
>Hiding?@
>How did you do that?\
name "Kitsune"
>Like this!\
name ""
dwave 1,"2Q\se\kitsune.ogg"
lsp 701,":a;2Q\chara\kitsuneball.png",0,0:print 10,500
>The kitsune transforms into a small ball the size of Luka's palm!\
name "Luka"
>Wait, you can do that too!?\
name "Kitsune"
dwave 1,"se\escape.ogg"
lsp 701,":a;chara\youko_st01.bmp",0,0:print 10,500
>Of course I can!\
name ""
>...That would actually be useful for getting her into cities that still hold  prejudice against monsters.\
name "Kitsune"
>Those harpies were so cute!@
>I wish we could have taken one with us, though.\
>...Hey, I think I see one standing over there, looking at us!@
>Hi, harpy!\
name "Luka"
>Wait, huh?\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main
*camp5_harpy
mov $party_join,"Harpy"
gosub *setwindow_01
name "Luka"
>Wait, harpy...?@
>Why is there a harpy there?\
name ""
>But sure enough...@
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>There she was.\
>It looks like the harpy I fought with before.\
bgmstop
name "Luka"
>.................\
name "Harpy"
>.................\
name "Luka"
>.................\
name "Harpy"
>.................\
name "Luka"
>...@
>Um, hi?\
name "Harpy"
lsp 701,":a;chara\hapy_a_st13.bmp",0,0:print 10,500
bgm "2Q\bgm\comi2.ogg"
>Hiiiii~!\
name ""
>The harpy happily greets me.\
name "Luka"
>Uh...@
>Is there something you need...?\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>You're going on an adventure, aren't you?@
if $knight="" >With that snake lady?\
if $knight="Granberia" >With that snake lady and the dragon?\
if $knight="Tamamo" >With that snake lady and the cute little fox girl?\
>Can...@
>Can I come too?@ > Please?\
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>Wha?\
>Why do you want to go with us?\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>It looks like fun!@
>And the little village gets so boring.\
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>Don't they need you more, though?\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>I already asked the queen and the village elder if I could go.@
>They said it was okay!\
name "Alice"
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>...What?@
>We're taking a harpy now, too?\
name "Luka"
>We're going all the way through Sentora and to Hellgondo.@
>It's going to be really dangerous, you know...\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>It's okay!@
>I can just go fly if I ever have to!\
>And I can do lots of other stuff too!\
>I could scout for you.@
>Or I could fly you places.@
lsp 701,":a;chara\hapy_a_st14.bmp",200,0:print 10,500
>And do certain other things, too...\
name "Luka"
>...Wait, didn't you want to have babies with me not eight hours ago?\
name "Harpy"
>We could do that too, if you want...\
name "Luka"
>............\
name "Alice"
>.............\
name "Luka"
>...What do you think I should do, Alice?\
name "Alice"
>You can't have babies with her, idiot!\
name "Luka"
>No no no!@
>I meant about taking her with us!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Do you really want her?@
>Well, it's up to you, I guess.\
name ""
csp 700
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Hmmmm...@
>It seems like she really wants to go...\
>Should I take her?\
if %iliasport=0 ``(NOTE: If you have a Heavenly Knight with you, taking the harpy will not make her leave.)\
csel "Take her",*harpy_join2,"Leave her",*harpy_nojoin

*harpy_join2

if $party_join="Harpy" gosub *join
mov %harpy,1
name "Luka"
>Alright, why not?@
>You can come with us.\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Yay~!\
name "Alice"
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>...................\
name ""
>Alice just stares at me with an annoyed look on her face.\
name ""
bgmstop
csp 700
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>.............................\
dwave 1,"se\lvup.ogg"
>Harpy joined the party!
wait 4000
>\
bgm "bgm\yaei.ogg"
name "Luka"
>We'll leave tomorrow, is that okay?\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Okay, great!@
>I'll just sleep here with you guys, then!\
name "Alice"
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
``*sigh*\
name ""
cspl 3,7
csp 611
cspl 700,705
if $party1="Harpy" mov %party1a,1
if $party2="Harpy" mov %party2a,1
goto *camp5_main

*harpy_nojoin

mov %harpy,1
name "Luka"
>Sorry...@
>We're already kind of full.\
name "Harpy"
lsp 701,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Aw...@
>Well, that's okay!\
lsp 701,":a;chara\hapy_a_st13.bmp",0,0:print 10,500
>If you ever want me to go with you, you know where to find me~!\
name ""
bgmstop
dwave 1,"se\bird.ogg"
csp 701:print 10,500
>Saying that, the harpy flew away.\
bgm "bgm\yaei.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Good choice.@
>The way she was before, she was probably trying to get you as her mate.\
name "Luka"
>What...@
>You think so?\
name ""
>I guess it's just in their survival instincts...@
>But still, how can one species be so sex-crazed?\
>Well, if I ever want her to come with us, I guess I can always see her back   at the village.\
cspl 3,7
csp 611
cspl 700,705
goto *camp5_main

*camp5_sleep

gosub *setwindow_01
mov %harpyvillage,1
gosub *camp_reset
name "Luka"
>Alright, time to get some sleep.\
name ""
>I crawled into my sleeping bag and quickly drifted off to sleep.\
bgmstop
sean_change "bg010"
bgm "2Q\bgm\field5.ogg"
name "Luka"
>Alright!@
>Happiness Village is going to be okay!\

if $party1!="Harpy" && $party2!="Harpy" skip 23
>And we even got a harpy from there!\
name "Harpy"
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Yay~!\
name "Alice"
>Yay...\

if $party1!="Kitsune" && $party2!="Kitsune" skip 4
name "Kitsune"
lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
>Great!\

if $knight!="Granberia" skip 4
name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>Do I know you...?\

if $knight!="Tamamo" skip 4
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Awesome~!\

name "Luka"
>Next, let's head to...\
name ""

mov %ivent02,1
mov %genzaiti,3
mov %gloval1_story_sinkou,1:gosub *savegloval1
goto *map1

*camp6

gosub *camp_reset
dwave 1,"se\asioto2.ogg"
sean_change "bg009"
bgm "bgm\yaei.ogg"
>After I got Poseidon's Bell from Tamamo in the Treasure Cave, we set up camp  for the night.\
>Alice is still eating the food I made.@
if $knight="Granberia" >Granberia went off to go train, again.@
if $knight="Tamamo" >Tamamo's playing with the bell.@
if $party1="Harpy" >The harpy's perched in a tree, eating some bread.@
if $party2="Harpy" >The harpy's perched in a tree, eating some bread.@
if $party1="Kitsune" >And the kitsune's already asleep.\
if $party2="Kitsune" >And the kitsune's already asleep.\
if $knight!="" && $party1="" >Maybe I should talk to them before I go to sleep?\
if $party1!="" && $knight="" >Maybe I should talk to them before I go to sleep?\
if $party1!="" && $knight!="" >Maybe I should talk to them before I go to sleep?\
if $party1="" && $knight="" >Maybe I should talk to her before I go to sleep?\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_main

textoff
btndef clear
lsp 699,":a;system\window9.bmp",80,140
if %alice<1 lsp 601,":s/20,20,0;#FFFFFF#FF4444Alice",95,160:spbtn 601,601
if %alice>0 lsp 601,":s/20,20,0;#bbbbbbAlice",95,160
if %granberia<1 lsp 602,":s/20,20,0;#FFFFFF#FF4444"+$knight+"",95,190:spbtn 602,602
if %granberia>0 lsp 602,":s/20,20,0;#bbbbbb"+$knight,95,190
if %granberia>0 && $knight="Tamamo" && %tamamo_rep>0 lsp 602,":s/20,20,0;#FFFFFF#FF4444"+$knight+"",95,190:spbtn 602,602
if %party1a<1 && $party1!="" lsp 603,":s/20,20,0;#FFFFFF#FF4444"+$party1+"",410,160:spbtn 603,603
if %party1a>0 && $party1!="" lsp 603,":s/20,20,0;#bbbbbb"+$party1+"",410,160
if %party2a<1 && $party2!="" if $party2!="" lsp 604,":s/20,20,0;#FFFFFF#FF4444"+$party2+"",410,190:spbtn 604,604
if %party2a>0 && $party2!="" if $party2!="" lsp 604,":s/20,20,0;#bbbbbb"+$party2+"",410,190
lsp 619,":s/20,20,0;#FFFFFF#FF4444Sleep",410,420:spbtn 619,619
print 1
btnwait2 %cmd1
if %cmd1=0 goto *camp6_main
if %cmd1=-1 gosub *menu:goto *camp6_main
cspl 600,699
if %cmd1=601 goto *camp6_alice
if %cmd1=602 && $knight="Granberia" goto *camp6_granberia
if %cmd1=602 && $knight="Tamamo" goto *camp6_tamamo
if %cmd1=602 && $knight="Tamamo" && %tamamo_rep>0 && %granberia>0 goto *camp6_tamamo
if %cmd1=603 && $party1="Harpy" goto *camp6_harpy
if %cmd1=603 && $party1="Kitsune" goto *camp6_kitsune
if %cmd1=604 && $party2="Harpy" goto *camp6_harpy
if %cmd1=604 && $party2="Kitsune" goto *camp6_kitsune
if %cmd1=619 goto *camp6_sleep
goto *camp6_main

*camp6_alice

mov %alice,1
gosub *setwindow_01
if $knight!="Tamamo" && $party1!="Kitsune" && $party2!="Kitsune" goto *camp6_aliceb
goto *camp6_alicec

*camp6_aliceb

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>You said we were going to the Sentora continent next, right?\
name "Luka"
>That's right.@
>The boat will let us off in the San Ilia region.@
>Most of the region is even more devoted to Ilias than here.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Lovely.\
if $knight="" && $party1!="" >And you expect everyone with us to put up with that for the sake of your      quest?\
if $knight="" && $party1!="" name "Luka"
if $knight="" && $party1!="" >Of course not!@
name "Luka"
>...Ah, maybe we shouldn't go there first.\
>It's not like I need the experience, and I already know where the spirits     are...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>So you obtained and mastered the Four elemental Spirits last time too?@
>What order did you go in last time?\
name "Luka"
>First, I went to San Ilia and got Sylph.@
>Then I went to Sabasa and got Gnome.@
>Then to Grand Noah to get Undine.@
>And finally, the Gold Region for Salamander.\
>It was the only order I could have possibly managed last time, as weak as I   was.\
name "Alice"
>I see...@
>Did you not like Sylph or something?\
name "Luka"
>What?@
>No, it's not that!\
>But...@
>Maybe I liked some of the spirits more than others.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Pervert.\
name "Luka"
>No, not like that either!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Whatever.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You have to remember something, though.\
>Undine and Salamander have much more combat experience than Sylph and Gnome.@
>And they're used to people going to them after they get the first two.\
>Sylph and Gnome have very little experience in comparison.@
>But if you try to go to Undine or Salamander first, then be ready for a       fight.@ > Because they will NOT go easy on you.\
name "Luka"
>Why are they like that, though?\
name "Alice"
>They aren't nice like Sylph and Gnome are.\
>Undine resents humans because they've been polluting the water and destroying her slimes' habitat.@
>And if you go in there without at least Sylph or Gnome, she definitely won't  be happy.\
>Salamander's just really tough by nature.@ > She raised Granberia, you know.\
>If she can't test your mastery of the other spirits, then she'll test you the only way she can.\
>Either way, there will be absolutely no mercy if you go in there unprepared   and lose.@
>That doesn't mean you can't try and get them first, but you need to be        cautious.\
>Like the Heavenly Knights, no matter how strong you are, they can never be    underestimated.@
>Do you understand?\
name "Luka"
>Yeah, I'll be careful.\
name ""
>It's like Micaela said.@
>If I do things differently, I have to watch for the consequences.\
>So if I try to get the spirits out of order, I have to prepare for the        unexpected!\
name "Luka"
>I get it.@
>Thank you, Alice.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_alicec

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I@ > hate@ > Kitsunes.\
>What were you thinking bringing one with us!?@
if $knight="Tamamo" >And not just any kitsune, but Tamamo!?\
>What's wrong with you!?\
name "Luka"
>I'm sorry...\
if $knight!="Tamamo" >What happened to make you hate kitsunes so much?\
if $knight="Tamamo" >Did something happen between you and Tamamo?\
if $knight="Tamamo" goto *camp6_alicect
if $knight!="Tamamo" goto *camp6_aliceck

*camp6_alicect

name "Alice"
>Nothing "happened"!\
>It's just...@
>I had to put up with her all my life as I was growing up.\
>After my mother died, she was the one that took care of me.\
name "Luka"
>...................\
name ""
>But why would that make her resent her so much?\
name "Luka"
>Did she treat you badly, or something?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>No, I guess not...\
>But...@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Would you want to travel with someone who'll just nag you all the time?\
name "Luka"
>Well...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>There was you...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Yeah, hilarious...\
name "Luka"
>Do you really not want her here?@
>If it bothers you that much...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>No, I'll live.@
>Maybe she'll be occupied enough with you that she'll leave me alone.\
name "Luka"
>.............................\
name ""
>Occupied how?\
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_aliceck

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Well, you know...@
>They're just so...@ >Stupid.\
>With their tails, and their smugness...\
name "Luka"
>................\
name ""
>I don't get it.@
>She's probably not telling me something.\
>Probably best not to push it.@
>Oh, well.\
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_tamamo

if %granberia=1 goto *camp6_tamamoc3
mov %granberia,1
gosub *setwindow_01
if %tamamo_rep<1 goto *camp6_tamamob
if %tamamo_rep>0 goto *camp6_tamamoc

*camp6_tamamob

name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",-0,0:print 10,500
>...~!\
name ""
>Tamamo is happily playing with Poseidon's bell.\
>...You'd think she would act more her age.\
name "Luka"
>Alma Elma's definitely the one causing that storm out there, right?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>That's right.@
>When we take the ship to Sentora, you'll almost definitely meet with her.\
>Are you going to try and fight her?\
name "Luka"
>I...think I might have to.\
name ""
>I know how it is.@
>If I want the knights to follow me, I have to prove myself to them!\
name "Tamamo"
>Well, good luck.@
>I'm sure it won't be much of a problem for you.\
>But if you decide to fight with her, I won't interfere.@
>I'm sure you understand, yes?\
name "Luka"
>I wasn't expecting any help.\
>I don't need it, anyway.@
>If I beat her once, I can do it again!\
name ""
>Two knights left...@
>The sooner I can take care of them, the better!\
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_tamamoc

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>You're quite a fascinating boy, you know that?\
name "Luka"
>What...?@
>Why?\
name "Tamamo"
>You really have to ask why?\
>You're an unbaptized half-angel, half-descendant of a legendary hero from the Ilias continent.@
>You travelled back in time, can now predict part of the future and have a     second copy of a one-of-a-kind sword.\
>The most normal thing about you is your shirt.@ > Which, by the way, was made by elves in a village protected by an immortal goddess created in Ilias' image.\
>And you don't think that's interesting?\
name "Luka"
>Aaaah...\
name ""
>She has a point...\
name "Tamamo"
>And another thing.@
lsp 700,":a;chara\tamamo_st02.bmp",-0,0:print 10,500
if %tamamo_Fight<1 >Almost no man could resist my fluffy tail the way you did.\
if %tamamo_fight>0 >Almost no man could resist me the way you did.\
>I'd almost say...@
>It hurt my pride a little...\
name ""
>Tamamo seductively licks her lips as she says this, staring right into my     eyes.\
name "Tamamo"
>So how about it, boy?@
>Want to go at it again?\
name "Luka"
>Wha...!?\
name ""
>To just ask something like that out of nowhere like that...@
>...What have I gotten myself into?\
name "Tamamo"
>Don't play dumb.@
>I know you want it.\
if %tamamo_fight<1 >You wouldn't have touched it to begin with if you didn't, now would you?\
name "Luka"
>....\
name ""
>Well...@
>Maybe...\
name "Tamamo"
>So, what's it gonna be?@
>You want to ascend to fluffy heaven or not?\
name "Luka"
>Uh...\
name ""
>Uh-oh.@
>What should I do...?\
csel "Fluffy Heaven (END CAMP)",*camp6_tamamoh,"No thank you.",*camp6_tamamoc2

*camp6_tamamoh
bgmstop
mov %hsean_tamamo_ng,1
if %zukanon!=2 mov %tamamo_sex,%tamamo_sex+1
name "Luka"
>Okay.@
>Go for it.\
mov $name,"Tamamo"
name "Tamamo"
>Fufu.@
>I knew you couldn't resist.\
name ""
>For once, my life isn't on the line.@
>I might as well enjoy it.\
>Wait...\
name "Luka"
>My life isn't on the line, right?@
>You're not going to try and take me back to your village or anything, are     you?\
name "Tamamo"
>This isn't a fight, Luka.@
>I know when to play fair.\
>Now then...@
>I'll play with you a little for your trouble.\
if %tamamo_fight>0 >I need something to get my energy back from the fight we had, anyway.\
name ""
name "Luka"
>Uuu...\
name ""
bgm "2Q\bgmfix\ero1.ogg"
dwave 1,"se\umaru.ogg"
cspl 690,699
lsp 700,":a;chara\tamamo_h2.bmp",0,0:print 10,500
>Her fluffy tail wraps around me, pulling me closer to her.\
>Completely wrapped in her soft fluffy tail, I feel my body melt in her fur.\
name "Luka"
>Aaa... It feels so nice...\
name ""
name $name
>It's not so bad when you aren't trying to resist so much, is it?\
name ""
name "Luka"
>Aaaa!\
name ""
dwave 1,"se\umaru.ogg"
>Her soft tail, coiled around my body, starts to stroke and tickle me all      over.\
name "Tamamo"
>Hmhm, what a cute voice...@
>I want to hear it some more...\
name ""
>Finally, her tail reaches my groin...\
name $name
>Don't worry, I'll be careful.@
>It's not going to hurt you.\
name ""
name "Luka"
>Ahii!\
name ""
dwave 1,"se\umaru.ogg"
lsp 700,":a;chara\tamamo_h2.bmp",0,0:print 10,500
>One tail wraps around my penis, as the others massage the back, tip, and      opening.\
>Two more tails massage my penis in an alternating rubbing movement.\
>As if I'm being massaged by multiple fluffy brushes, my most sensitive part   is immersed in pleasure.\
>It feels so good...\
name "Luka"
>Faaa... Amazing...\
name ""
name $name
>Fufufu...It's so cute when they get nervous.\
>It's fine if you can't hold it back...@
>I need some food, anyway...\
name ""
>While rubbing me with her tails, Tamamo laughs at me.\
>She gently rubs the back of my penis, sending a chill down my spine.@
>Massaging me all over, I'm quickly brought to my limit.\
name "Luka"
>Auu... Already... Coming!\
name ""
name $name
>Already?@
>Geez, Luka. At least pretend to be a man about it.\
>But that's fine.@
>I'll just finish you, then~!\
name ""
dwave 1,"se\umaru.ogg"
>One of her fluffy tails gently rubs my tip and the back muscle of my penis,   crushing the last of my resistance.\
name "Luka"
>Aaa! Ahhh!\
name ""
gosub *syasei1
lsp 700,":a;chara\tamamo_h3.bmp",0,0
gosub *syasei2
>Finally succumbing to the pleasure, I shoot out my semen all over her tail.\
name $name
>Fufufu... You let out a lot.\
name ""
>Tamamo starts to lick and suck the semen off of her tails.\
name $name
>...Mumu, it tastes good.@
>I want some more~!\
name ""
name "Luka"
>Nnnng...\
name ""
dwave 1,"se\umaru.ogg"
lsp 700,":a;chara\tamamo_h4.bmp",0,0:print 10,500
>Another tail comes up to my groin, and wraps around my penis.@
>Everything from the base to the tip is wrapped in her fluffy tail!\
name "Luka"
>So soft...\
name ""
name $name
>My tails are the best, aren't they?@
>I'm not going to stop until your balls are empty...\
name ""
name "Luka"
>That... Ahi!\
name ""
dwave 1,"se\umaru.ogg"
>Her fluffy tail wrapped around me to starts to move up and down, pumping me   gently.\
>Moving up and down like a handjob, the soft fluffy tail makes the pleasure    much stronger.\
>In addition, the other tails continue to rub the tip of my penis.\
name "Luka"
>Aaaa...!\
name ""
name $name
>Hehe...@
>Your face and moaning is so cute...\
name ""
dwave 1,"se\umaru.ogg"
>Her merciless tail forces pleasure into every corner of my body as she        continues to pump me.\
>Sometimes wrapping tightly around me, and other times loosening so it was     just tickling.@
>But she's skilled and careful enough that there's no pain at all.\
>The alternating stimulations made my mind go blank.\
name "Luka"
>Aaaaa...!\
name ""
gosub *syasei1
lsp 700,":a;chara\tamamo_h5.bmp",0,0
gosub *syasei2
>My body twitching helplessly, I quickly release in her tail.@
>Even while I'm coming, her tail continues to massage me.\
name "Luka"
>Aaa! Auuuu!\
name ""
name $name
>Hore... Hore... Hore...?\
name ""
dwave 1,"se\umaru.ogg"
>Her tail still stroking me as I ejaculate, my body agonizes in ecstasy.\
>Finally, my ejaculation ends.\
name $name
>Fufu... Was that too much?@
>Alright. This time, I'll be more gentle...\
name ""
name "Luka"
>Aaaa...\
name ""
dwave 1,"se\umaru.ogg"
>Her fluffy tail continues to gently stroke me up and down.@
>Unlike the intense stimulation from before, now it feels like I'm being       softly loved.\
name "Luka"
>Faaa...\
name ""
>My whole body is flooded with ecstasy as she continues to tenderly tease my   dick.\
>My body and soul soaked in the pleasure she's giving me, I surrender to       Tamamo's tail.\
name $name
>Fufu...@
>If you became my lover, you could immerse yourself in this pleasure at any    time.\
name ""
name "Luka"
>Auu...Too good...@
>Aaa....!\
name ""
dwave 1,"se\umaru.ogg"
>Her tender massage continues as she rubs against the back of my penis,        forcing me over the edge again.\
gosub *syasei1
lsp 700,":a;chara\tamamo_h6.bmp",0,0
gosub *syasei2
name "Luka"
>Faaa... Amazing...\
name ""
name $name
>Fufufu... I bet I could make you my slave right now, if I wanted to.@
>How cute...?\
name ""
name "Luka"
>Aaa... More...\
name ""
>I'm completely addicted to the pleasure her tail can bring...@
>It feels like I would do anything for more.\
name $name
>Hore, Horehore... Fufufu~\
name ""
name "Luka"
>Aaaa!\
name ""
gosub *syasei1:gosub *syasei2
gosub *anten
name "Tamamo"
>Mmmmmmm...@
>Your semen is so good...@
dwave 1,"2Q\se\lewdsuck.ogg"
``*lick* *suck* *licklicklick*\
name ""
>After being forced to ejaculate even more, I lose consciousness.@
>The last thing I hear is Tamamo moaning as she slurps up my semen from her    tails.\
dwavestop 1
>............................\
if %7004<1 mov $temp_name,"Tamamo":gosub *fight_unlock
if %hsean_tamamo_ng<1 mov $temp_name,"Tamamo":gosub *scene2_unlock:mov %hsean_tamamo_ng,1
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
>The next morning...\
sean_change "bg010"
bgm "2Q\bgm\field6.ogg"
name "Luka"
>Mmmmm...\
name ""
>I wake up lying in the grass, my pants pulled back up.\
name "Luka"
>That....@ >Was awesome...\
name ""
>I can't believe I missed out on stuff like this the first time around because of Ilias.@
>Just one more reason to hate her, I guess...\
goto *camp6_sleep2

*camp6_tamamoc2

name "Luka"
>Uh, n-no thanks...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>Aw, you're no fun...\
>But, no matter.@
>You will be mine eventually.\
lsp 700,":a;chara\tamamo_st04.bmp",-0,0:print 10,500
>Just let me know if you change your mind~!\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_tamamoc3

gosub *setwindow_01
name "Tamamo"
lsp 700,":a;chara\tamamo_st02.bmp",-0,0:print 10,500
>Hmhmhm.@
>Change your mind already?\
name "Luka"
>Uh...\
csel "Fluffy Heaven (END CAMP)",*camp6_tamamoh,"No thank you.",*camp6_tamamoc4

*camp6_tamamoc4

name "Luka"
>Uh, no.@
>S-sorry...\
name "Tamamo"
>Well, let me know when you do.\
name ""
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_kitsune

if $party1="Kitsune" mov %party1a,1
if $party2="Kitsune" mov %party2a,1
gosub *setwindow_01
name ""
>The kitsune's sound asleep...\
>I probably shouldn't disturb her.@
>I can talk to her another time.\
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_harpy

if $party1="Harpy" mov %party1a,1
if $party2="Harpy" mov %party2a,1
gosub *setwindow_01
name "Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",-0,0:print 10,500
>Hey, Luka~!\
name ""
>The harpy waves to me from the tree.@
>As perky as ever...\
lsp 700,":a;chara\hapy_a_st11.bmp",-0,0:print 10,500
name "Luka"
>Why are you eating up in the tree?@
>Wouldn't it be more comfortable down here on the ground?\
name "Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",-0,0:print 10,500
>No, I like it up here!@
>It's nice and high up, and I can see everybody!\
name "Luka"
>.................\
name ""
>What a weird girl.\
name "Luka"
>I made dinner, you know...\
name "Harpy"
lsp 700,":a;chara\hapy_a_st11.bmp",-0,0:print 10,500
>I don't like meat, though.@
>Most harpies don't.\
name "Luka"
>??\
name ""
>Harpies don't eat meat?\
name "Luka"
>I'm sorry.@
>I wish you had told me, I could have made something else for you...\
name "Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",-0,0:print 10,500
>Oh, it's okay~!\
name "Luka"
>What do harpies usually eat, then?\
name "Harpy"
>Nuts, vegetables, bread...@
>Lighter stuff, mostly.\
name "Luka"
>I see...@
>I'll remember that for next time.\
name ""
>I got so used to having just Alice with me that I didn't consider what other  monsters might eat.@
>I'll have to be more careful about that.\
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_granberia

gosub *setwindow_01
dwave 1,"se\asioto2.ogg"
name ""
>I walked off to find Granberia.\
mov %granberia,1
if %granberia_rep<0 goto *camp6_granberiab
if %granberia_rep=0 goto *camp6_granberiac
if %granberia_rep>0 goto *camp6_granberiad

*camp6_granberiab

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Must we go over this every night?@
>I don't want to talk to you.@
>Go away.\
name ""
>As friendly as ever...@
>Is there anything I can do to get her to talk to me...?\
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_granberiac

name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>What is it?\
name "Luka"
>I just wanted to see what you were doing...\
name "Granberia"
>Same thing as I always am.@
>Now is that it?\
name "Luka"
>...................\
name ""
>As friendly as ever...@
>Is there anything I can do to get her to talk to me...?\
textoff
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_granberiad

name "Granberia"
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Oh, hello Luka.\
name "Luka"
>Granberia, I've been wondering something.@
>Why did you decide to wait until then to attack Iliasburg?\
>If Alma had been causing the storm for over a year, cutting off the Ilias     Continent, then why didn't you attack sooner?\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>When the Monster Lord decided to go battle Ilias, I decided to help her.@
>While she fought with Ilias, I would deal with Ilias Temple to crush Ilias'   forces for good.\
>Alma Elma had been causing the storm already, and I guess Tamamo just decided to tag along.\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>I see...\
name ""
>It wasn't just a coincidence, then...@
>But Alice didn't know what they were doing, apparently.\
name "Granberia"
lsp 701,":a;chara\granberia_st07.bmp",0,0:print 10,500
>But I didn't exactly count on some crazy half-angel appearing, shooting stars and blades of light everywhere...\
name "Luka"
>You probably didn't expect Alice to tell you to back off either, did you?\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Hmph.\
>I was only trying to help her.@
>I don't see why she felt the need to stop me...\
name "Luka"
>Alice didn't want you attacking humans, though...\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>But they were Ilias followers!@
>And it's not like I killed any of them...\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>I remember on my first quest...@
>Alice said that she really did want peace between humans and monsters.\
>Early on, she was conflicted about how to treat the humans, because she had   never really known any.@
>But she eventually started to understand.\
>So, maybe even she doesn't know what to do yet.@
>You might just have to be patient with her.@
>Hopefully she'll be able to decide this time, too.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>I see...\
>Well, I guess it doesn't matter now, anyway.@
>I couldn't destroy the temple...\
name "Luka"
>You don't have to sound so disappointed about that...\
>The humans here really aren't bad people, even if they believe in Ilias.\
>I've known the people that are at Ilias Village now for almost all of my      life.@
>They wouldn't harm anybody.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Then why follow Ilias at all?@
>It makes no sense.\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>I used to be like them, too, until my first quest...@
>They just didn't know any better.\
>Ilias is all they've known, probably from the moment they were born.@
>They're just misguided.\
>They're probably just confused, too, like Alice is.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>I guess that makes sense...\
>What can you even do about that, though?\
name "Luka"
>I'll just have to do what I did before.@
>Go on my quest, help everyone I can and hope everything works out.\
>I accomplished my goal the first time, I can do it again!\
name "Granberia"
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Good luck, preacher.\
name "Luka"
>You'll see.\
name ""
>Everyone will.\
cspl 3,7
csp 611
cspl 700,705
goto *camp6_main

*camp6_sleep

gosub *camp_reset
gosub *setwindow_01
name "Luka"
>Time to get some sleep.\
name ""
>I settled into my comfy sleeping bag and drifted off to sleep for the night.\
bgmstop
sean_change "bg010"
bgm "2Q\bgm\field6.ogg"
goto *camp6_sleep2

*camp6_sleep2

name "Luka"
>Alright! Time for Sentora!\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Before we go, is there anything else you want to do on this continent?\
>Once we leave, we won't be coming back for awhile.@
>Make sure you have everything taken care of before you continue.\
if $party1!="" && $party2!="" && $knight!="" >That goes for anyone else, too.@
if $party1!="" && $knight!="" >Are you all ready?\
if $party2="" && $party1="" && $knight!="" mov $sel1,"Are you ready, "+$knight+"?"
if $party2="" && $party1="" && $knight!="" ``$sel1\
if $knight="" && $party1!="" >Are you ready?\
if $party1="Harpy" name "Harpy"
if $party1="Harpy" lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
if $party1="Harpy" lsp 702,":a;chara\hapy_a_st13.bmp",200,0:print 10,500
if $party1="Harpy" >Ready~!\
if $party2="Harpy" name "Harpy"
if $party2="Harpy" lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
if $party2="Harpy" lsp 702,":a;chara\hapy_a_st13.bmp",200,0:print 10,500
if $party2="Harpy" >Ready~!\
if $party1="Kitsune" name "Kitsune"
if $party1="Kitsune" lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
if $party1="Kitsune" lsp 702,":a;chara\youko_st01.bmp",200,0:print 10,500
if $party1="Kitsune" && $party2!="Harpy" >I'm ready!\
if $party1="Kitsune" && $party2="Harpy" >I'm ready too!\
if $party2="Kitsune" name "Kitsune"
if $party2="Kitsune" lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
if $party2="Kitsune" lsp 702,":a;chara\youko_st01.bmp",200,0:print 10,500
if $party2="Kitsune" && $party1!="Harpy" >I'm ready!\
if $party2="Kitsune" && $party1="Harpy" >I'm ready too!\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 702,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
if $knight="Granberia" lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
if $knight="Granberia" >I loathe this place...\
if $knight="Tamamo" name "Tamamo"
if $knight="Tamamo" lsp 702,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
if $knight="Tamamo" lsp 701,":a;chara\tamamo_st04.bmp",200,0:print 10,500
if $knight="Tamamo" >Of course~!\
csp 700:csp 701:csp 702
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Whenever you're ready to go, just head to Iliasport and we'll take a ship to  Sentora.\
name "Luka"
>Right, okay!\
name ""
>Is there anything else I should do?@
>I open up the map.\
mov %iliasport,1
mov $party1_iliasport,$party1
mov $party2_iliasport,$party2
goto *map1

*iliascontinent_end
bg "bg\bg010.bmp",10,500
gosub *setwindow_01
name "Luka"
>Now then, shall we head back to Iliasport?\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>Are you sure?@
>Once we get on that ship, we won't be coming back until at least after you    get all of the spirits.\
csel "Ready",*iliascontinent_end2,"Not Ready",*iliascontinent_end_return

*iliascontinent_end_return

name "Luka"
>Wait, there's still one thing...\
goto *map1

*iliascontinent_end2

name "Luka"
>I'm ready.@
>Let's go!\
name ""
>Thus, we headed back to Iliasport.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg031"
bgm"bgm\city1.ogg"
>We came back to Iliasport.@
if $knight="Granberia" >Granberia's just going to teleport onto the ship.@
if $party1="Harpy" >The harpy will get on the ship from overhead.\
if $party2="Harpy" >The harpy will get on the ship from overhead.\
if $knight="Tamamo" >And with me was...\
if $party1="Kitsune" && $knight!="Tamamo" >And with me was...\
if $party2="Kitsune" && $knight!="Tamamo" >And with me was...\
if $knight="Tamamo" dwave 1,"se\tamamo2.ogg"
if $knight="Tamamo" name "Tamamo"
if $knight="Tamamo" lsp 699,":a;chara\tamamo_st31.bmp",-0,0:print 10,500
if $knight="Tamamo" >Hehe!@
if $knight="Tamamo" >This is fun!\
if $party1="Kitsune" name "Kitsune"
if $knight="Tamamo" && $party1="Kitsune" lsp 699,":a;chara\tamamo_st31.bmp",-200,0
if $party1="Kitsune" dwave 1,"2Q\se\kitsune.ogg"
if $knight="Tamamo" && $party1="Kitsune" lsp 700,":a;2Q\chara\kitsuneball.png",200,0:print 10,500
if $knight!="Tamamo" && $party1="Kitsune" lsp 700,":a;2Q\chara\kitsuneball.png",0,0:print 10,500
if $party1="Kitsune" >Ready whenever you are, Luka!\
if $party2="Kitsune" name "Kitsune"
if $knight="Tamamo" && $party2="Kitsune" lsp 699,":a;chara\tamamo_st31.bmp",-200,0
if $party2="Kitsune" dwave 1,"2Q\se\kitsune.ogg"
if $knight="Tamamo" && $party2="Kitsune" lsp 700,":a;2Q\chara\kitsuneball.png",200,0:print 10,500
if $knight!="Tamamo" && $party2="Kitsune" lsp 700,":a;2Q\chara\kitsuneball.png",0,0:print 10,500
if $party2="Kitsune" >Ready whenever you are, Luka!\
notif $knight!="Tamamo" name ""
notif $party1!="Kitsune" name ""
notif $party2!="Kitsune" name ""
if $knight="Tamamo" && $party1!="Kitsune" && $party2!="Kitsune" >.......\
notif $party1!="Kitsune" >.......\
notif $party2!="Kitsune" >.......\
name "Luka"
>Shall we head right to the port to find a boat, or talk to some people        first?\
name ""

saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city05_main
bg "bg\bg031.bmp",7,1000
gosub *setwindow_01
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>This is the first time I'll step foot on the Sentora continent.@
>I've passed over it in the sky a few times, though.\
name ""
name "Luka"
>You only just left the castle a few days ago...\
name ""
name "Alice"
>That's right. @ >After I left the castle, I flew right to the Ilias Temple.@
>That's how I met you.\
name ""
name "Luka"
>What a freak accident...\
name ""
>That sudden crash...@
>I guess she was trying to fight Ilias and lost.\
csp 700:print 10,500
>At any rate, we've finally arrived at the harbor.@
>The fisherman all look busy loading and unloading their ships.\
>If we want to get passage, we should look for someone who looks important...\
>Using that line of thinking, we find someone who looks like a captain.\
name "Luka"
>Excuse me... We'd like to take a ship to the Sentora continent.\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",0,0:print 10,500
name "Captain"
>Hah! You must be joking, young boy.@
>You know what happens to any ship that leaves here, right?\
name ""
name "Luka"
>Alice.\
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_sentyou.bmp",160,0:print 10,500
name "Alice"
>...*sigh*\
name ""
>Alice suddenly stands in front of the Captain.\
name "Captain"
>Ohh... What a fine woman. @ >I'd give you a special ride.\
name "Alice"
>Hmph.\
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
name "Alice"
>...Follow my commands.\
name ""
>Alice's eyes suddenly glow.@
>The Captain suddenly straightened his posture and stood at attention in front of Alice.\
name "Captain"
>Yes! Your wish is my command!\
name ""
name "Alice"
>Take us to the Sentora continent.@
>Start the preparations at once.\
name ""
name "Captain"
>Understood!@
>Oi, you all! @ >Pack up your fishing gear and get ready for departure!\
name ""
lsp 700,":a;chara\mob_sentyou.bmp",-160,0
lsp 701,":a;chara\mob_hunanori.bmp",160,0:print 10,500
name "Sailors"
>Eh...? @ >Uh... @ >Ro...Roger!\
name ""
>The perplexed sailors begin to hastily prepare the ship.\
cspl 700,701:print 10,500
name "Luka"
>Thanks, Alice.\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>Haha...@ >I should use these more often.\
>These are the magic eyes that high ranking monsters have.@
>Using them I can charm, confuse, petrify, or cause someone to faint at my     will.\
>But you already knew that, didn't you?\
name ""
name "Luka"
>Yep.@
>It's awfully convenient...\
name ""
>She's like a walking abnormal status machine.\
name "Luka"
>Anyway, thanks for the help.\
name "Captain"
lsp 700,":a;chara\mob_sentyou.bmp",-160,0
lsp 701,":a;chara\mob_hunanori.bmp",160,0:print 10,500
>We're ready to depart! Please board!\
name ""
name "Sailor"
>Captain, where are we taking these people?@
>Who are they, anyway?\
name ""
name "Captain"
>You idiot! Watch your mouth in front of these fine people!@
>These fine travelers are... @ >Who again?\
name ""
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>It doesn't matter, let's just board.\
name ""
name "Luka"
>...Thanks for the ride...\
name ""
>Thus we board the ship.\
>We're finally beginning the voyage...@
>Even though I'm calling it a "voyage" it will only take about a day.\
>We should arrive at the port in Port Natalia at about noon tomorrow.\
if %tamamo_rep>3 mov %tamamo_maxrep,1
if %granberia_rep>3 mov %granberia_maxrep,1
if %granberia_rep<0 mov %granberia_minrep,1
gosub *part_achi
if %ng_clear<1 mov %ng_clear,1

goto *sean0089

*demo_end

bgm "bgm\irias.ogg"
gosub *setwindow_01
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,1500
>The first part of the mod ends here.\
>The next patch will have all of the Sentora region, and should be released in 2-4 months.\
>If you want to go back to Part 3, take the nscript.dat file in the Original   nscript folder included with the mod, and paste it in the same directory as   the .exe file.\
>Your saves in part 3 and your saves in this mod will not be affected.\
name ""
csp 700
bg black,10,1500
wait 1000
>Thanks for playing!\
reset

*part_achi

if %granberia_hell>0 && %queenhapy_hell>0 && %tamamo_hell>0 && %granberia_maxrep>0 && %granberia_minrep>0 && %tamamo_maxrep>0 && %earth_decap>0 && %nine_moons_won>0 && %tamamo_knows>0 mov %ng1_achi,1
return



















































































*sean0070

gosub *genzaiti_bg
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>There's no point in going back there so soon, is there?\
name "Luka"
>No, I guess not...\
if %enrika<2 && $knight="Tamamo" goto *sean0070_ta
name ""
>We should probably wait a bit longer before going back.\
>Anyway, the next destination is...\
csp 700
goto *map1

*sean0070_ta

name "Tamamo"
>Hold on.\
name "Luka"
>Huh?@
>Tamamo?\
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>I need to go talk to Micaela.@
>Is that okay?\
name "Luka"
>I guess so...\
name ""
>She said we could come back whenever we needed to.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>You know something...\
if $party1="Kitsune" name "Kitsune"
if $party1="Kitsune" lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
if $party1="Kitsune" >What do you want to do there, Tamamo?\
if $party2="Kitsune" name "Kitsune"
if $party2="Kitsune" lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
if $party2="Kitsune" >What do you want to do there, Tamamo?\
name "Tamamo"
>I need to check with her about something.@
>It shouldn't take long.\
name "Luka"
>Well, okay.\
if $party1="Harpy" name "Harpy"
if $party1="Harpy" lsp 700,":a;chara\hapy_a_st12.bmp",-200,0:print 10,500
if $party1="Harpy" >I've never heard of Enrika before.\
if $party1="Harpy" lsp 700,":a;chara\hapy_a_st11.bmp",-200,0:print 10,500
if $party1="Harpy" name "Luka"
if $party1="Harpy" >There's not much to see, really.@
if $party1="Harpy" >But we can go, it's no problem.\
if $party2="Harpy" name "Harpy"
if $party2="Harpy" lsp 700,":a;chara\hapy_a_st12.bmp",-200,0:print 10,500
if $party2="Harpy" >I've never heard of Enrika before.\
if $party2="Harpy" lsp 700,":a;chara\hapy_a_st11.bmp",-200,0:print 10,500
if $party2="Harpy" name "Luka"
if $party2="Harpy" >There's not much to see, really.@
if $party2="Harpy" >But we can go, it's no problem.\
name ""
>So, we went back to Enrika.\
dwave 1,"se\asioto2.ogg"
sean_change "bg029"
bgm"bgm\enrika.ogg"
>No matter how many times I come here, I can never shake the eerie feeling     from this place.\
>Even with everything I know, there's still an air of mystery around this      place.@
>It's a bit uncomfortable, honestly...\
dwave 1,"se\asioto2.ogg"
name "Micaela"
lsp 700,":a;chara\micaela_st11.bmp",50,0:print 10,500
>Hm?@
>You're back already?\
name "Tamamo"
lsp 700,":a;chara\micaela_st11.bmp",230,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hello, Micaela.\
name "Micaela"
lsp 700,":a;chara\micaela_st13.bmp",230,0
>Tamamo...\
lsp 700,":a;chara\micaela_st11.bmp",230,0:print 10,500
>So you're with him too?\
name "Tamamo"
>For now, at least.\
>I need to speak with you in private.@
>Is it okay if we go to your house?\
name "Micaela"
lsp 700,":a;chara\micaela_st13.bmp",230,0:print 10,500
>...............@
>I suppose so...\
name ""
>Micaela looks pretty uncomfortable.@
>What's Tamamo up to?\
name "Tamamo"
if $party1!="" >Everyone, please wait here.@
if $party1="" >Luka, Alice, please wait here.@
>I'll be back in a bit.\
name "Luka"
>Wait, what's going on?\
dwave 1,"se\asioto2.ogg"
name ""
csp 699:csp 700:print 10,500
>Tamamo and Micaela went into her house before I could finish.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...@
>They're hiding something...\
name "Luka"
>What, though?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>How much can you remember from before you came back here?\
name "Luka"
>Not a lot.\
>We were fighting Ilias.@
>There's a blank spot...@
>And then I woke up.\
name "Harpy"
if $party1!="Harpy" && $party2!="Harpy" skip 18
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>Maybe it was all just a bad dream!\
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
bgmstop
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>......................\
name "Luka"
>......................\
name "Harpy"
>...@ >Why are you both looking at me like that?\
name "Alice"
>Moving on...\
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
bgm "bgm\enrika.ogg"
name "Alice"
>From the way Tamamo and Micaela were behaving, it's possible that Micaela     knows more than she was letting on.@
>Or at least Tamamo seems to think so.\
name "Luka"
>What?@
>But why?\
name "Alice"
>I don't know, but isn't that how these things always seem to go?@
>Nothing can ever just be explained, everyone always has to be hiding          something important...\
>And even right now, you could just go eavesdrop on them and hear what they're discussing.@
>But instead you're standing out here talking to someone who knows much less   about this than you possibly could.\
name "Luka"
>...What the hell are you talking about?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Ugh, never mind.@
>...Idiot.\
name ""
sean_change "bg029"
>Eventually, Tamamo came out of Micaela's house and rejoined us.\
name "Tamamo"
dwave 1,"se\asioto2.ogg"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Okay, I'm done.@
>Let's go.\
name "Luka"
>What did you talk about?\
name "Tamamo"
>Well at first, I was suspicious of her.@
>But now I'm pretty sure she was telling the truth.\
name "Alice"
lsp 700,":a;chara\tamamo_st01.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>So in other words, she told you everything and now the rest of us are         oh-so-conveniently kept out of the loop, right?\
name "Tamamo"
>Maybe.\
>Just keep doing what you're doing and you'll be fine.\
name "Luka"
>Uh, okay...\
name ""
>I don't really understand what's going on here.\
name "Luka"
>Anyway, if we're done here, next is...\
mov %enrika,2
mov $knight_enrika2,$knight
mov $party1_enrika2,$party1
mov $party2_enrika2,$party2
bgm "2Q\bgm\field5.ogg"
mov %tamamo_knows,1
gosub *part_achi
goto *map1



*sean0071b

name "Luka"
>Wait, there's still something left I want to do.\
name ""
>I open up the map again.\
goto *map1

*sean0071

gosub *genzaiti_bg
name "Luka"
>Shall we head to Iliasport?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
name "Alice"
>Hmm... If it's a port town, there should be a lot of foreign delicacies       gathered from all over.\
name ""
>As always, Alice only cares about being fed.\
>I'm amazed she never tried to eat me...@
>Well, literally I mean.\
name "Alice"
>Hmmhmm... I'm getting excited. Let's go!\
name ""
name "Luka"
>Right.@
>First Iliasport, and then to Sentora!\
name ""
>Thus we turn to the north and head to Iliasport.\
dwave 1,"se\asioto2.ogg"
sean_change "bg019"
>Iliasport...@
>If I remember correctly, two Heavenly Knights, Tamamo and Alma Elma should be there.\
>After that, Granberia showed up at San Ilia to challenge me again.@
if $knight="Granberia" >...Except she's standing right here now...\
if $knight!="Granberia" >But will she be there again after I already defeated her at Iliasburg?\
if $knight="Granberia" && $party1="Harpy" goto *sean0071_gr
if $knight="Granberia" && $party2="Harpy" goto *sean0071_gr
goto *sean0071_b

*sean0071_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",0,0
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>I cannot wait to be off this horrible continent.\
name "Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",-200,0:print 10,500
>What's wrong with this continent?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>The people here are terrible.@
lsp 700,":a;chara\hapy_a_st11.bmp",-200,0:print 10,500
>You should know that better than anyone.\
>Wasn't your species in danger of going extinct because of them not too long   ago?\
name "Harpy"
lsp 699,":a;chara\granberia_st01.bmp",200,0
lsp 700,":a;chara\hapy_a_st12.bmp",-200,0:print 10,500
>Aw, they're not bad!\
>You just have to get them to...@
lsp 700,":a;chara\hapy_a_st13.bmp",-200,0:print 10,500
>Lighten up a little.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...................\
csp 699
csp 700:print 10,500
goto *sean0071_b


*sean0071_b

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>By the way, Fake Seer.@
>Does anything interesting happen at Iliasport?\
name "Luka"
>Two more Heavenly Knights were there, Tamamo and Alma Elma.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06.png",172,0:print 10,500
>...What?\
>Why are three knights so far down south?\
name "Luka"
>Well, Alma was creating a storm in the ocean preventing ships from moving     between Ilias and Sentora.\
>Tamamo and her kitsunes were trying to get Poseidon's Bell from a cave nearby to get through the storm.@
>As for why they were here to begin with...I really don't know.\
if $knight="Granberia" goto *sean0071_grb
name "Alice"
>Why are they doing this when I gave them explicit orders to leave the humans  alone...?\
goto *sean0071_c

*sean0071_grb

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>Granberia, do you know anything about this?\
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",0,0
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>I think that Alma has been causing a storm to cut off the Ilias Continent and prevent heroes from getting to Sentora.\
>I don't know about Tamamo, though. Maybe to keep the humans from geting it    and getting to Sentora?\
name "Alice"
>And why are you doing this when I explicitly said to leave the humans alone?\
goto *sean0071_c

*sean0071_c

name "Luka"
>To be fair, you don't exactly do much to enforce your policies...\
name "Alice"
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"03.png",0,0:print 10,500
if $knight!="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>And how is that any of your business?\
name "Luka"
>I travelled with you all around the world, beat all four knights into         submission myself, then fought with you five against the armies of Ilias.\
>Maybe it's not my business...@
>But I'm the one that's seen everything firsthand. A lot more than you have.\
name "Alice"
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"08.png",0,0:print 10,500
if $knight!="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"08.png",172,0:print 10,500
>...Hmph.\
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"02.png",0,0:print 10,500
if $knight!="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
>Although...with you around, I can just make you do all the hard work for me,  can't I?\
name "Luka"
>What...?@
>Hey!\
name ""
dwave 1,"se\asioto2.ogg"
sean_change "bg030"
name "Luka"
>This is a muggy forest...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Alice"
>In these kinds of places, a lot of tropical monsters are likely to appear.@
>But they don't seem to want to bother you.\
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
>Can't imagine why.\
name ""
name "Luka"
>........\
name ""
>Is that okay, though?@
>What if they just attack a weaker human because I didn't seal them?\
csp 700:print 10,500
>As I question this, suddenly...\

goto *rahure_start

*sean0073

bgm"2Q\bgm\field5.ogg"

name "Luka"
>Too easy...\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>You still feel the need to go all out on such weak little monsters...\
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>........\
name ""
>Alice looks down at the former Rafflesia Girl by her tail.\
name "Luka"
>No. Bad Alice.@
>No eating the monsters.\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>What are you saying!?@
>How could I eat a fellow monster!?\
>I just wanted to have a taste of the petal...\
name ""
name "Luka"
>Wait, you were seriously going to eat it!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
name "Alice"
>It's a plant, so it would grow back...@
>Besides, it was just a passing thought.\
name ""
name "Luka"
>........\
name ""
>Did that happen before?@
>How can one person think about food this much?\
>Shaking my head, I continue onwards.\
dwave 1,"se\asioto2.ogg"
sean_change "bg030"
print 10,500
name "Luka"
>Once we're out of these woods, we should reach Iliasport.\
if $party1="Harpy" gosub *sean0071_ha
if $party2="Harpy" gosub *sean0071_ha
name ""
>Just a little bit more north of this forest.@
>Almost out of the muggy forest, another monster appears!\

goto *ropa_start

*sean0071_ha

name "Harpy"
lsp 700,":a;chara\hapy_a_st31.bmp",0,0:print 10,500
>It's soooooo humid in this forest!@
>I hate it!\
>I can't take it anymore!@
>I'll meet you at the city!\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>The harpy flew up into the air to escape the forest.\
>...I guess she prefers dry areas.\
return

*sean0074

bgm"2Q\bgm\field5.ogg"
name ""

name "Luka"
>What a vile thing.\
name ""
>If I wasn't so strong, she would have eaten me.@
>The thought sends chills down my spine.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
>I don't know why you even bother to let a monster like that live.@
>She can't be redeemed.\
name ""
name "Luka"
>So first I'm being too mean, and then I'm being too nice.\
>And this is coming from the girl who would just sit and watch me die if I had ever lost a battle.\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03.png",172,0:print 10,500
>When did I ever do that!?\
name "Luka"
>The first time.@
>You had a reason for it, but you don't exactly have room to talk about me     being too mean.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04.png",172,0:print 10,500
>...Fine.@
>Do what you want, I don't care.\
name ""
name "Luka"
>Good.\
name ""
>What a pain.\
>Anyway, I want to get out of this forest.@
>Iliasport should be close by.\
name "Luka"
>Alright, finally!@
>Pretty soon, I'll fight Tamamo and Alma Elma!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
name "Alice"
>A place filled with seafood specialties...@
>Hehe, I'll look forward to it.\
name ""
name "Luka"
>.........\
name ""
>Even with everything going on right now, all she cares about is eating.\
dwave 1,"se\asioto2.ogg"
sean_change "bg031"
bgm"bgm\city1.ogg"
>We soon arrived in Iliasport.\
if $knight="Granberia" && $party1="" >Granberia's waiting outside, as usual.\
if $knight="Granberia" && $party1="" >She should have an easier time once we get to Sentora.\
if $knight!="Granberia" && $party1="Harpy" >The harpy's flying around in the sky, so as not to draw any attention, I      guess.\
if $knight!="Granberia" && $party1="Harpy" >It'll be easier for her once we get to Sentora.\
if $knight!="Granberia" && $party1="Bandits" >The bandits are hiding out at the edge of the city.\
if $knight!="Granberia" && $party1="Bandits" >They should be okay on their own for awhile.\
if $knight="Granberia" && $party1!="" >The others are waiting outside.\
if $knight="Granberia" && $party1!="" >They should have an easier time once we get to Sentora.\
if $knight!="Granberia" && $party1!="" && $party2!="" >The others are waiting outside.\
if $knight!="Granberia" && $party1!="" && $party2!="" >They should have an easier time once we get to Sentora.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>For a port town, it isn't very lively.\
name ""
name "Luka"
>Alma Elma....\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>..............\
csp 700:print 10,500
name ""
lsp 700,":a;chara\mob_ozisan2.bmp",0,0:print 10,500
name "Shopkeeper"
>Of course it's not lively.@
>Since last year, nobody has made a round trip to the Sentora continent.\
>There's a horrible storm.@
>Every time a ship leaves the coast, it's hit by a huge storm.\
name ""
name "Luka"
>I know who's behind it.@
>I can deal with her.\
name ""
name "Shopkeeper"
>Will you?@
>That's great!\
>But be careful, rumor has it that it's the work of a very powerful monster.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Hmm, I see now...@
>Her goal is to block pilgrims from making it to the Ilias Temple.\
name ""
name "Luka"
if $knight="Granberia" >Granberia mentioned that that's what she was probably doing...\
if $knight!="Granberia" >Yeah, that makes sense.\
name ""
>I have to stop the storms between Ilias and Sentora.@
>And the sooner I can deal with the Heavenly Knights, the better!\
name "Alice"
>You can demolish her, I'm sure.\
name ""
>Alice declares flatly.\
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>And at this rate, I won't be able to enjoy any of the foreign delicacies...@
>How dare she defy her master!\
name ""
name "Luka"
>..........\
name ""
>How gluttonous can one woman be?\
name "Luka"
>Well, there's nowhere to go but forward!\
name ""
>First, we need to go to the cave to get Poseidon's Bell and meet with Tamamo.@
>Then we can get on a ship and sail to Sentora, where I'll almost definitely   meet with Alma Elma.\
name "???"
>Ah, my hero!@
>Right on top of things, as always!\
name ""
wait 500
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
>Unfortunate Lamia appears!
wait 1000
delay 4500
bgm"bgm\amira.ogg"
\
name "Amira"
>I am Amira, an Unfortunate Lamia.@
>A snake swaying in the breeze.\
name ""
name "Luka"
>Oioi...@
>Why do you have to follow me...\
name ""
name "Amira"
>I am Amira, a snake that chases love through time.@
>I follow my darling, and sometimes go ahead of him to welcome him.\
>I was the First Monster Lord, you know.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
>What...?@
>Don't joke about something like that. Idiot.\
name ""
name "Luka"
>Yeah, great...\
name ""
>I turn my back and start to walk away as Amira stops me.\
name "Amira"
>Wait, darling! I'm not just an annoying character.@
>For my darling, I collected information from the "sort of" illegal            information shop.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
name "Alice"
>Very well, we'll listen only to that.\
name ""
name "Amira"
>Quiet, you!\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-130,0
name "Alice"
>What...!? You...!\
name ""
>This is too stupid...@
>But I might as well see what I can find out...\
csp 700:csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
name "Luka"
>Uhm... That information... Can I hear it?\
name ""
name "Amira"
>For my darling, I'll tell him anything.@
>My three sizes, from above, are [275] [78] [93].\
name ""
name "Luka"
>...Never share that again.@
>Do you know if Tamamo and Alma Elma are in the area?\
name ""
name "Amira"
>From what I've gathered...@
>It appears that a little nine-tailed kitsune is currently in a cave to the    east..\
>In that cave lies the treasure of the legendary pirate Captain Selene.\
name ""
name "Luka"
>That's what we need.\
name ""
>One hundred years ago, Selene was a legendary pirate that traveled all over   the seas.@
>She wound up dying after inadvertently unsealing some Beelzebubs.\
>Her spirit, as well as her crew's, wandered the ship until Alice and I        defeated the Beelzebubs.\
name "Amira"
>In that treasure trove seems to be the legendary Poseidon's Bell.@
>Carrying that bell, no matter how the sea rages, the ship won't sink.\
name ""
name "Luka"
>That's right.\
name ""
>We need to get that bell from Tamamo.\
name "Luka"
>And Alma Elma?@
>Pink hair, horns, crazy body?\
name "Amira"
>It seems that someone who matches that description has been seen flying in    the sea to the North.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
>Right again...@
>Unbelievable.\
name "Amira"
>Amira's happy embarrassing information session ends here.@
>Was I able to help you?\
name ""
name "Luka"
>A little bit.@
>I already knew everything you told me, but now I'm certain.\
name ""
name "Amira"
>Then, I shall leave with the breeze.\
>...By the way, I still don't have any H-Scenes.@
>I'm sorry to all of you Lamia lovers.\
name ""
name "Luka"
>Leave.\
name ""
dwave 1,"se\escape.ogg"
csp 701:print 10,1000
>Amira quickly crawls away.\
bgm"bgm\city1.ogg"
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Poseidon's Bell...@
>Did it really work last time?\
name ""
name "Luka"
>Yeah.@
>It let us go across the sea, and then Alma Elma got on the ship.\
name ""
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Guess we're going to see Tamamo, then.@
>Great, just what I need...\
csp 700:print 10,500
name ""
>Before we go do that, shall we talk to some people around the port?\

wait 1000
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 611:cspl 3,7
gosub *city05_main
dwave 1,"se\asioto2.ogg"
cspl 3,7
csp 611
cspl 700,705
bg black,7,1500
bgm"2Q\bgm\field5.ogg"
saveoff
textoff
csp -1
mov %sinkoumode,0 : skipoff : autoclick 0
bg "bg\map1.bmp",10,1000



*sean0074m

btndef clear
lsp 601,":s/20,20,0;#bbbbbbIliasburg",370,280
lsp 602,":s/20,20,0;#bbbbbbIliasport",250,50
lsp 603,":s/20,20,0;#bbbbbbIrina Mountains",180,250
lsp 604,":s/20,20,0;#bbbbbbHappiness Village",650,180
lsp 605,":s/20,20,0;#bbbbbbEnrika",220,400
lsp 606,":s/20,20,0;#bbbbbbIlias Village",360,470
lsp 607,":s/20,20,0;#FFFFFF#FF4444Treasure Cave",430,50:spbtn 607,17
print 1
btnwait2 %cmd1
if %cmd1=0 goto *sean0074m
if %cmd1=-1 gosub *menu:goto *sean0074m
csp -1
btndef clear
if %cmd1=17 goto *sean0074a
goto *sean0074m



*sean0074a

bg black,10,1500
gosub *setwindow_01
bg "bg\bg009.bmp",10,1500
bgm"bgm\yaei.ogg"
name "Luka"
>I forgot how far it was...@
>If I had remembered it would take this long, I would have spent the night in  Iliasport.\
name ""
>We're barely halfway there.@
>We decided to make camp here in the middle.\
if $knight!="" && $party1!="" >The others are all busy, so it's just me and Alice.\
if $knight="Granberia" && $party1="" >Granberia went off somewhere, so it's just me and Alice.\
if $knight="" && $party1!="" >The harpy went off somewhere, so it's just me and Alice.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Even after doing it all before, you still make stupid mistakes...\
name ""
name "Luka"
>Sorry...@
>My memory isn't perfect.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>By the way...@
>You looked like you were still having trouble in that fight with Granberia.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>The last time I fought her, I had all of the spirits with me.@
>She also wasn't trying to kill me, either...\
name "Alice"
>It was your SP.@
>You couldn't keep your SP up.\
name "Luka"
>Well, I had Salamander for that before...\
name ""
>It's really easy to forget just how much the spirits helped me fight...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You can't just rely on the spirits to win all of your battles for you.\
>And attacking doesn't recover your SP fast enough...@
>...But there might be a move I can teach you to help with that.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>What?@
>Another move!?\
name ""
>I thought she had taught me everything she could before...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I don't know if you can use it or not, since you aren't a monster...@
>But after everything I've seen from you, I wouldn't be surprised if you       could.\
>Admittedly, it might not be much use once you get Salamander back.@
>But it could still help in a pinch.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Here, I'll show you.\
name ""
sean_change "bg009"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Alright, now see if you can do it.\
name "Luka"
>Okay...\
>.................................\
name ""
dwave 1,"se\power.ogg"
>Luka charges his magic!@
>Luka recovered 2 SP!\
name "Luka"
>It worked!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Unbelievable...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Now, try it again.\
name "Luka"
>Again?@
>Alright.\
>.................................\
name ""
dwave 1,"se\power.ogg"
>Luka charges his magic!@
>Luka recovered 3 SP!\
name "Luka"
>I did it!@
>Even better that time!\
name "Alice"
>One more.\
name "Luka"
>.................................\
name ""
dwave 1,"se\power.ogg"
>Luka charges his magic!@
>Luka recovered 4 SP!\
name "Luka"
>That's amazing!@
>It keeps charging more than before!\
name "Alice"
>Now you're starting to get it.\
>If you keep using it repeatedly, you'll recover more SP each time you use     it.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>But as soon as you use another attack, you'll have to start over again.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Try attacking, then charge again.@
>But not at me, idiot.\
name "Luka"
>Alright.\
name ""
dwave 1,"se\karaburi.ogg"
>Luka attacks!\
dwave 1,"se\miss.ogg"
>Miss!\
name "Luka"
>.................................\
name ""
dwave 1,"se\power.ogg"
>Luka charges his magic!@
>Luka recovered 2 SP!\
name "Luka"
>Oh.@
>I get it now.\
name "Alice"
>Right, you'll only charge more if you keep using it.\
>So if you can, try to set it up to where you can use it a few times in a      row.\
name "Luka"
>I got it.@
>Thanks, Alice!\
name ""
dwave 1,"se\fanfale.ogg"
mov %skill01,26
>Luka learned Charge!\
name "Luka"
>But...@
>You still want to help me, Alice?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I'm not stupid, Luka.@
>I know by now you're not my enemy.\
>And in that case, it would be in my best interests that you're as strong as   possible, would it not?\
name "Luka"
>That's true...\
>But still, thank you.\
name ""
csp 700
bg black,6,1500
>And so I learned another new skill.@
>With this, maybe I won't have to fight so defensively as much.\
bgmstop
sean_change "bg021"
bgm"2Q\bgm\field5.ogg"
>The next morning...\
>We arrive at the cave, and step inside.\
dwave 1,"se\asioto2.ogg"
sean_change "bg032"
mov $knight_iliasport,$knight
bgm"bgm\dungeon1.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hrm... It smells like a fox.\
name ""
>Alice sniffs in disgust.\
name "Luka"
>Thin fried tofu?\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Yeah.\
name ""
>Tamamo's favorite food, I guess.@
>Let's keep moving...\
dwave 1,"se\asioto2.ogg"
sean_change "bg032"
name "Luka"
>The walls and floor are pretty sturdy.\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>If pirates really did hide all of their treasure here, there is sure to be a  lot of traps.\
name ""
name "Luka"
>I'm sure a Daystar could set them off...\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0
if $knight="Granberia" lsp 699,":a;chara\granberia_st03.bmp",200,0:print 10,500
if $knight="Granberia" >I like the way you think.\
if $knight="Granberia" name "Alice"
if $knight="Granberia" >...Idiots.@
if $knight="Granberia" >You're both idiots.\
if $knight="Granberia" lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
if $knight!="Granberia" name "Alice"
if $knight!="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
if $knight!="Granberia" >The walls aren't that sturdy, idiot.\
if $party1="Bandits" goto *sean0074a_bandits
if $party1="Bandits" goto *sean0074a_bandits
goto *sean0074b

*sean0074a_bandits

name "Goblin Girl"
>This place is kind of scary...\
name "Dragon Girl"
>Don't worry, Gob.@
>If anyone attacks us, Luka can just kick their asses!@
>Right?\
name "Luka"
>That's right!@
>Just stay close, and you'll be fine!\
name "Alice"
>What kind of horrible person takes four little girls to such a dangerous      place, anyway?\
name "Luka"
>

*sean0074b

name "Luka"
>I don't remember running into any traps before, though.@
>We should be okay.\
>Although, it still seems like ghosts are--@
>Wait no, never mind.\
name ""
>Crap, too late.\
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>G...Ghost!?\
name ""
name "Luka"
>No! No ghosts! Everything's fine!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Well, well then you shouldn't say things like that! Idiot!\
name ""
>I regret it as much as you, believe me.\
csp 700
lsp2 255,":a;2Q\chara\"+$alice_st+"01b.png",400,300,100,100,0
print 1
for %move=0 to 200 step 1
msp2 255,1,3,2,2,0
print 1:wait 3
next
wait 500
>...Too close.@
>Way too close...\
name "Luka"
>Alice, there's no ghosts.@
>Please stop standing so close to me.\
name ""
name "Alice"
>Yo...You're the one who's too close to me.\
name ""
>...What a pain.\
lsp2 255,":a;2Q\chara\"+$alice_st+"03b.png",600,900,500,500,0:print 10,500
name "Alice"
>Besides... Why would you think I'd be afraid of something like this!\
name "Luka"
>...Because you are.@
>I know this already, remember?\
name "Alice"
>Sh-shut up! I am not!\
>I mean ghosts are so un-scientific and everything.@
>Just an ignorant product of foolish humans.\
name ""
>You're about as subtle as a shrieking Mandragora right now...\
name "Luka"
>Wait, what was that!?\
name ""
lsp2 255,":a;2Q\chara\"+$alice_st+"07b.png",600,900,500,500,0:print 10,500
name "Alice"
>Hiii!\
name ""
dwave 1,"se\ero_makituki1.ogg"
>Alice suddenly jumps at me and wraps her tail around me!\
name "Luka"
>Alice...@
>Please get off of me.\
name ""
>Of course, I can easily carry her now.@
>But I don't particularly want to...\
name "Luka"
>It's probably just Tamamo or one of her kitsunes.\
name ""
>I pull out my sword as a precaution.\
lsp2 255,":a;2Q\chara\"+$alice_st+"01b.png",600,900,500,500,0:print 10,500
name "Alice"
>....This isn't a ghost.\
name ""
name "Luka"
>Duh...\
name ""
lsp2 255,":a;2Q\chara\"+$alice_st+"03b.png",600,900,500,500,0:print 10,500
name "Alice"
>Don't "Duh" me! @ >Finish this off quickly!\
name ""
dwave 1,"se\escape.ogg"
csp2 255:print 10,1000
>Alice disappears in a panic.@
>Since Alice ran... A monster?\
name "Luka"
>Oi! Show yourself!\
name ""
>As I yell down the dark passage, suddenly...\

goto *youko_start

*takemetotamamo

name "Luka"
>I need to see Tamamo.@
>Take me to her, please.\
name "Kitsune"
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
>Tamamo?@
>Wh-who's Tamamo?\
name "Luka"
>You just said you got separated from her.@
>I'm not stupid.\
lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
name $name
>Auu...\
name ""
>What a ditz.\
name "Luka"
>Now, take me to go talk to her, please.\
bgm"bgm\battle.ogg"
lsp 700,":a;chara\youko_st02.bmp",0,0:print 10,500
name $name
>Hey, you're pretty cute...@
>I think I want to play with you a bit!\
name "Luka"
>........\
name ""
>Figures.@
>This was a whole lot less annoying when the experience from fights actually   mattered...\
gosub *youko_a4
name "Luka"
>......................\
name "Kitsune"
>......................\
gosub *youko_a4
name "Luka"
>.......................\
name "Kitsune"
>.......................\
gosub *youko_a4
gosub *youko_a4
gosub *youko_a4
name "Kitsune"
>........................\
name "Luka"
>Are you done yet?\
name "Kitsune"
lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
>Yeah....\
mov %viclose,1:gosub *victory
name ""
bgm "bgm\comi1.ogg"

name "Luka"
>Now, are you taking me to Tamamo, or am I fighting my way through?\
name "Kitsune"
>Wh-what do you want with Tamamo!?\
name "Luka"
>..................\
name ""
>Well technically, I have to beat the crap out of her and then make her my     ally.@
>But I can't exactly say that, now can I...?\
>She doesn't seem very smart.@
>Maybe if I word it right...\
name "Luka"
>I'm not going to kill her.@
>She won't be seriously injured.\
name "Kitsune"
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
>Well...@
>Okay!\
name ""
>Wow, that actually worked?\
notif $knight="" && $party1="" && $party2="" name "Kitsune"
notif $knight="" && $party1="" && $party2="" lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
notif $knight="" && $party1="" && $party2="" >And your friends can come too, I guess...@
notif $knight="" && $party1="" && $party2="" >Uuuuu...\
notif $knight="" && $party1="" && $party2="" name ""
notif $knight="" && $party1="" && $party2="" >Looks like they stopped hiding.\
notif $knight="" && $party1="" && $party2="" name "Luka"
notif $knight="" && $party1="" && $party2="" >Think about it.@
notif $knight="" && $party1="" && $party2="" >If I was really Tamamo's enemy, wouldn't I have just attacked you?\
notif $knight="" && $party1="" && $party2="" name "Kitsune"
notif $knight="" && $party1="" && $party2="" lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
notif $knight="" && $party1="" && $party2="" >Hey, that's true!\
name "Luka"
>Great!@
>Let's go, then!\
name ""
>So, the little kitsune led us through the cave.\

dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg032"
bgm "bgm\dungeon1.ogg"
name "Kitsune"
lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
>I think she went this way!\
name "Luka"
>You aren't sure?\
name "Kitsune"
lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
>I got lost! Remember?\
name "Luka"
>.................\
name ""
>Maybe this wasn't such a good idea...\
name "Alice"
lsp 700,":a;chara\youko_st03.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Kitsune...\
name ""
>Alice leers at the little kitsune.\
name "Luka"
>Alice, no.@
>She didn't do anything to you. Bad Alice.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You dare speak to the Monster Lord like that?\
name "Luka"
>I was just joking.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>...............\
name "Luka"
>Okay, I'm sorry. Just please leave the kitsune alone.\
name ""
>And also, I can nuke you with a mean look.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>I wasn't going to do anything to her!\
name ""
>Yeah, right...\
if $knight="Granberia" lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0
if $knight="Granberia" lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
if $knight="Granberia" name "Granberia"
if $knight="Granberia" >So did you two always bicker like a couple of schoolchildren, or is this a    new thing?\
if $knight="Granberia" name "Luka"
if $knight="Granberia" >Sort of...\
if $knight="Granberia" name ""
if $knight="Granberia" >I wasn't really in a position to talk back before, though...\
name "Kitsune"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0
lsp 701,":a;chara\youko_st01.bmp",200,0:print 10,500
>Hey, I think I see Nanabi up ahead!\
name ""
>Uh-oh.@
>How am I going to get past her?\
dwave 1,"se\asioto3.ogg"
sean_change "bg032"
>We walk into the next room.@
>And sure enough...\
name "Nanabi"
bgm "bgm\boss0.ogg"
lsp 700,":a;chara\nanabi_st01.bmp",0,0:print 10,500
>Oh, hello.@
>I'm glad you're okay.\
name "Kitsune"
lsp 700,":a;chara\nanabi_st01.bmp",-200,0
lsp 699,":a;chara\youko_st01.bmp",200,0:print 10,500
>We need to go see Tamamo, please!\
name "Nanabi"
>What do you need to see her for?@
>And why is there a human with you? Didn't Tamamo say not to let a human take  the bell?\
bgmstop
name "Kitsune"
>..................................@
>Uh...\
bgm "bgm\comi1.ogg"
lsp 699,":a;chara\youko_st03.bmp",200,0:print 10,500
>Help!\
name ""
>Well, this went south fast...@
>Hmm?\
csp 699
csp 700:print 10,500
bgmstop
dwave 1,"se\trap.ogg"
bg "bg\bg035.bmp",10,1500
>The door slowly opens...@
bgm "2Q\bgmfix\tamamo.ogg"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,1500
>And Tamamo appears!@
name "Tamamo"
>...\
name "Kitsune"
lsp 700,":a;chara\youko_st03.bmp",-200,0:print 10,500
>...\
name "Nanabi"
lsp 701,":a;chara\nanabi_st03.bmp",200,0:print 10,500
>...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
if $knight="Granberia" >...\
if $knight="Granberia" csp 700
if $party1="Harpy" name "Harpy"
if $party1="Harpy" && $knight!="Granberia " lsp 701,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
if $party1="Harpy" && $knight="Granberia " lsp 702,":a;chara\hapy_a_st11.bmp",-200,0:print 10,500
if $party1="Harpy" >...\
if $party2="Harpy" name "Harpy"
if $party2="Harpy" && $knight!="Granberia " lsp 701,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
if $party2="Harpy" && $knight="Granberia " lsp 702,":a;chara\hapy_a_st11.bmp",-200,0:print 10,500
if $party2="Harpy" >...\
name "Luka"
>...\
csp 700
csp 701
csp 702
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>...@
>Uh, hello...Everybody.\
name "Alice"
lsp 700,":a;chara\tamamo_st01.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Well, Luka, you got to Tamamo.@
>Now do what you're going to do, so we can get this over with.\
name "Luka"
>Oh, right.\
name "Tamamo"
>Hmm.@
>Luka, was it?\
name ""
>Tamamo walks up to me and sniffs a bit.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",200,0:print 10,1500
>So cute~@
>You'd be a good mate~\
name ""
name "Luka"
>Auuuuu...\
name ""
>Why.@
>Why do they all gravitate to me?\
>You know, if I didn't have a quest to do, I could probably enjoy this...\
name "Tamamo"
>Fufu... You're a good guy.@
>I want to play with someone cute like you on my bed...\
name "Luka"
>Save playtime for later!\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>..."Later"?@
>Really, Luka?\
>Are you some kind of pedophile or something?\
name "Luka"
>What...?@
>No!\
name "Kitsune"
lsp 701,":a;chara\youko_st02.bmp",-200,0:print 10,500
>Oh, so THAT'S why you wanted to see her!\
name "Luka"
>No, it really isn't!\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
if $knight="Granberia" >...Pervert.\
if $knight="Granberia" name "Luka"
if $knight="Granberia" >Ah...Not you too, Granberia!\
if $party1="Harpy" name "Harpy"
if $party1="Harpy" lsp 701,":a;chara\hapy_a_st13.bmp",-200,0:print 10,500
if $party1="Harpy" >Hey, can I play, too?\
if $party2="Harpy" name "Harpy"
if $party2="Harpy" lsp 701,":a;chara\hapy_a_st13.bmp",-200,0:print 10,500
if $party2="Harpy" >Hey, can I play, too?\
name "Luka"
>Okay, that's it!@
>Everybody but Tamamo out!\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>Okay, have fun.\
name "Luka"
>I'll cut you...\
csp 701
name ""
dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,1000
>Everybody left the room, leaving me alone with Tamamo.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Hehe, you're really cute when you get all assertive!\
name "Luka"
>Uuuuuu...\
name ""
>Sealed.@
>All of you are sealed when I'm done here.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Now then, what is it you want with me, boy?\
if $knight!="Granberia" >For someone to have caught the Monster Lord's eye like that, you can't be any normal human.\
if $knight="Granberia" >For someone to have caught both the Monster Lord's and Granberia's eye, you   must be pretty important.\
if $knight="Granberia" >...Unless you're trying a harem end, in which case I'll keep you to myself    and punish you for being so lewd.\
if $knight="Granberia" name "Luka"
if $knight="Granberia" >No!@
if $knight="Granberia" >No harem ends!\
name ""
>Hmm...@
>Now's my chance to get something from Tamamo.\
>She's got Poseidon's Bell...@
>But I can worry about that later.\
>She's a direct subordinate of the original Monster Lord, and even knew        Micaela like she was an old friend.@
>Maybe she'll know something about what happened to me?\
goto *tamamo1

*tamamo1

mov %manuoff,0
if %continue=1 sean_change "bg035"
if %continue=1 bgm "2Q\bgmfix\tamamo.ogg"
if %continue=1 mov %tamamo_fight,0
if %continue=1 mov %tamamo_rep,0
if %continue=1 mov %continue,0
mov %SQ,0
name "Luka"
mov %check01,1
>Listen, Tamamo.@
>I need your help with something very important.\
>But there's a lot to go over, so just please be patient and let me explain it all, okay?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Uh, okay?@
>But this better be good...\
name ""
sean_change "bg035"
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st05.png",0,0:print 10,500
>!!!@
>Then...@ >you're Lucifina's son!\
name "Luka"
>Yes, that's right!\
name ""
>I gave a synopsis of my first quest, waking up at the beginning, and the two  Angel Halos that confirm my story.\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st09.png",0,0:print 10,500
>Hmm, this is very troubling indeed...\
name "Luka"
>So, do you know anything about it?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>I don't think there's anything I can tell you about it that Micaela hasn't    already.\
>The only people I know of that are powerful enough to do something like that  are Micaela, Ilias or Lucifina.\
>It's hard to explain.@
>Only an angel can use light magic that powerful, so it couldn't have been a   monster who did it.\
name "Luka"
>But both Ilias and Micaela have already told me that they don't know what     happened to me.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Then one of them is obviously lying to you, idiot.@
>Unless you think your dead mother did it.\
name "Luka"
>Lying?@
>But why would they bother to lie about something like that?\
name "Tamamo"
>I don't know.@
>I haven't been there yet, silly.\
name "Luka"
>Uuu...@
>True.\
>So I'm guessing there's no way to undo this?\
name "Tamamo"
>None.@
>All of time and space has been reversed.@
>You're here for good, now.\
>I'm sorry to say, but you really are just going to have to do it all again.\
>If you think about it though, this could easily be a blessing in disguise.@
>You've been given something nobody else on Earth or Heaven has. You've seen   the future.\
>From now until your final battle with Ilias, you can change things for the    better.\
name "Luka"
>Yeah. Micaela and Alice said that, too.\
name ""
>I haven't really been able to do very much yet, though.@
>Maybe once I get to Sentora...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Well, good luck~!\
name ""
>Gee, thanks.@
>It's only the ultimate fate of the entire world.@
>No pressure, really.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Now then...@
>Is there anything else you want?\
name "Luka"
>Hmm...\
if %check02!=1 csel "I need Poseidon's Bell",*tamamo4,"Touch Fluffy Tail",*tamamo2,"Join Me",*tamamo_join,"FIGHT!",*tamamo5
if %check02=1 csel "I need Poseidon's Bell",*tamamo4,"Join Me",*tamamo_join,"FIGHT!",*tamamo5

*tamamo2

mov %check02,1
name "Luka"
>...You know what?@
>I want the tail.@
>Give me the tail.\
>I have other things I want from you, too.@
>But I'll take care of it later, right now I want the tail.\
if %tamamo_fight=1 goto *tamamo2b
if %tamamo_fight>1 goto *tamamo2c
name "Tamamo"
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>Hmhmhm.@
>What, do you think you can resist it or something?\
name "Luka"
>I know I can resist it.\
>But still...@
>I want it.@
>Badly.\
name "Tamamo"
>Then here...@ >My fluffy tail!\
dwave 1,"se\umaru.ogg"
name ""
>Tamamo pushes her tail in front of me suddenly.\
name "Luka"
>Nnnng...@
>So soft...\
name ""
>I reach out and stroke her tail.@
>Her soft fluffy tail felt amazing.\
>Stroking her fur, I can feel a soft core inside.\
name "Luka"
>...Okay, that's enough.@
>I can touch it more later.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Wait, you mean you really don't want more?\
name "Luka"
>Not right now!@
>I mean, I have other things to take care of.\
mov %tamamo_rep,%tamamo_rep+1
name "Tamamo"
>Hmm. Pretty impressive, boy.@
if %check01=1 >Although I should expect nothing less after everything you've told me.\
if %check01!=1 >Most men would be at their knees already.\
goto *tamamo2d

*tamamo2d

>Do you want something else?\
name "Luka"
>Hmm...\
if %tamamo_fight>0 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Join Me",*tamamo_join
if %tamamo_fight<1 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Join Me",*tamamo_join,"FIGHT!",*tamamo4a
if %tamamo_fight>0 && %item01=6 csel "Nothing",*tamamo4,"Join Me",*tamamo_join
if %tamamo_fight<1 && %item01=6 csel "Nothing",*tamamo4,"Join Me",*tamamo_join,"FIGHT!",*tamamo4a
*tamamo2b
name "Tamamo"
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>Hmhmhm.@
>So you really DO like it, then...\
name "Luka"
>I know I can resist it.\
>But still...@
>I want it.@
>Badly.\
name "Tamamo"
>Then here...@ >My fluffy tail!\
dwave 1,"se\umaru.ogg"
name ""
>Tamamo pushes her tail in front of me suddenly.\
name "Luka"
>Nnnng...@
>So soft...\
name ""
>I reach out and stroke her tail.@
>Her soft fluffy tail felt amazing.\
>Stroking her fur, I can feel a soft core inside.\
name "Luka"
>...Okay, that's enough.@
>I can touch it more later.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>You sure you don't want more?\
name "Luka"
>Not right now!@
>I mean, I have other things to take care of.\
mov %tamamo_rep,%tamamo_rep+1
name "Tamamo"
>Impressive.@
>But not surprising after what you just managed against me.\
goto *tamamo2d

*tamamo2c

name "Tamamo"
lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
>You just go right ahead, then...\
if %tamamo_fight<3 skip 7
name "Alice"
>...Pervert.\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" >...Pervert.\
name "Luka"
>Shut up shut up shut up!\
dwave 1,"se\umaru.ogg"
name ""
>I reach out to Tamamo and touch one of her tails.\
name "Luka"
>Nnnng...@
>So soft...\
name ""
>I reach out and stroke her tail.@
>Her soft fluffy tail felt amazing.\
>Stroking her fur, I can feel a soft core inside.\
name "Luka"
>...Okay, that's enough.@
>I can touch it more later.\
mov %tamamo_rep,%tamamo_rep+1
name "Tamamo"
>Fantastic, then...@
goto *tamamo2d

*tamamo4x
if %item01=6 skip 27
name "Luka"
>That bell...@
>I need it to get to Sentora.\
name "Tamamo"
>Okay...@
>Just, please no more fighting...\
if %tamamo_fight=3 skip 8
name "Alice"
>Hey, idiot.@
>Are you done yet?\
name ""
lsp 700,":a;chara\tamamo_st01.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,1000
if $knight!="Granberia" >Alice finally came back into the room.\
if $knight="Granberia" >Alice and Granberia finally came back into the room.\
name "Luka"
>Uh, are you okay...?\
name "Tamamo"
>I'll be fine.@
>I just...need to sleep for awhile.\
name ""
>................\
name ""
dwave 1,"se\fanfale.ogg"
mov %item01,6
>Poseidon's bell obtained!\
name "Tamamo"
>So is that it?\
name "Luka"
>Yes, that's it.@
>Thank you, Tamamo.\
name "Tamamo"
>Well, then. I guess it's time to take my leave.@
>Farewell.\
>.......................\
name "Luka"
>........................@
>You're not going anywhere.\
name "Tamamo"
>Give me a few hours...\
if %nanabi_fight=0 name "Nanabi"
if %nanabi_fight=0 lsp 700,":a;chara\tamamo_st21.bmp",200,0
if %nanabi_fight=0 lsp 699,":a;chara\nanabi_st01.bmp",-200,0:print 10,500
if %nanabi_fight=0 >I'll look after her, don't worry.\
if %nanabi_fight=0 && %tamamo_fight<3 name ""
if %nanabi_fight=0 && %tamamo_fight<3 >Nanabi walked in.\
if %nanabi_fight=0 name "Luka"
if %nanabi_fight=0 >Well, okay...\
if %nanabi_fight=1 name ""
if %nanabi_fight=1 >.................\
name "Luka"
>Anyway...@
>There's nothing left to do here.@
>Let's go to Sentora!\
goto *kitsune_join

*tamamo4
if %tamamo_fight>1 goto *tamamo4x
if %item01=6 skip 27
name "Luka"
>That bell...@
>I need it to get to Sentora.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Indeed, you would need Poseidon's Bell to get across.@
>Crossing over to Sentora is so annoying, so I was going to take this.\
name ""
name "Tamamo"
>Honestly, it doesn't really matter to me. But Alma Elma is so annoying...\
name ""
name "Luka"
>I'm well aware...\
>But why are you trying so hard to cut off the Ilias Continent, anyway?\
name "Tamamo"
>Why do you think, idiot?\
>The heroes that this continent creates are, by their very definition, our     enemies.\
name "Luka"
>There's no way they could even scratch the Monster Lord, though.\
name "Tamamo"
>Maybe...@
>But what about a weak little slime girl?\
>Many of them would be just as happy to kill her, even if she poses no threat  at all.\
>You wouldn't want a bunch of monsters to attack whatever little village you   came from, would you?\
name "Luka"
>..............\
name ""
>That may be true.@
>But as I remember it, many of the worst humans like that and Ilias Kreuz were still in Sentora...\
name "Tamamo"
>Of course, with that in mind...@
>What are you going to do to get this, hmm?\
name "Luka"
>I'm not going to fight you. Not over the bell, at least.@
>I know you don't seek out fights with humans.\
>But I still need that bell.\
name "Tamamo"
if %check01=1 >Well, considering everything you've been through up to this point, it would   be a little rude to keep you stranded here, wouldn't it?\
if %check01!=1 >Well, you do seem like such a nice boy...@
if %check01!=1 lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
if %check01!=1>And cute, too...\
>So...@
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Okay~!\
>You can have it!\
name "Luka"
>Great, thanks!\
name ""
dwave 1,"se\fanfale.ogg"
mov %item01,6
>Poseidon's bell obtained!\
if %tamamo_fight>0 goto *tamamo4b
name "Tamamo"
>Now what are you going to do, Luka?@
>Are you going to try to defeat me?\
name ""
>Tamamo waves her tails around while asking me.\
name "Luka"
>......\
name ""
>I'll...\

csel "FIGHT!",*tamamo4a,"There's no reason",*tamamo4b

*tamamo4a

name "Luka"
>I'm not sure if you understand why, yet...@
>But I have to defeat you!\
name "Tamamo"
>Well, if you insist...\
name ""
>This is it!\
>The second Heavenly Knight...@
>I have to beat her!\
name ""

goto *tamamo_pre_ng_start

*tamamo5

name "Luka"
>To complete my quest...@
>I have to defeat you!\
name "Tamamo"
>Well, if you insist...\
name ""
>This is it!\
>The second Heavenly Knight...@
>I have to beat her!\
name ""

goto *tamamo_pre_ng_start

*tamamo_join

name "Luka"
>Hey, Tamamo...@
>Do you want to come with me?\
name "Tamamo"
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmmm?@
>But why?\
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>You like me that much?\
name "Luka"
>You would know more about what's going on than the other knights.@
>Maybe if you come with me, you can help me make sense of what happened to     me?\
name "Tamamo"
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>I suppose that's true.\
>But you know...@
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
>If you want me that badly, you just have to say so...\
if %tamamo_fight>1 >Just...not right now.@
if %tamamo_fight>1 >Please not right now...\
name "Luka"
>...........\
if %tamamo_fight>2 skip 10
name "Alice"
>Hey, idiot.@
>Are you done yet?\
name ""
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,1000
if $knight!="Granberia" >Alice finally came back into the room.\
if $knight="Granberia" >Alice and Granberia finally came back into the room.\
name "Tamamo"
>Hey, Monster Lord. Guess what?@
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st04.bmp",200,0:print 10,500
bgmstop
>Looks like I'm going with you and Luka~!\
name "Alice"
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
bgm "bgm\alice1.ogg"
>W-W-WHAT!?\
>Luka, what the hell did you do!?@
>I don't want her with us!\
name "Tamamo"
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Hey, that's no way to talk about the person who raised you.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>That is exactly the way to talk about the person who raised me.\
name "Luka"
>.............\
name ""
>I already regret this...\
if $knight="Granberia" goto *tamamo_joingr
goto *tamamo_join2

*tamamo_joingr

name "Granberia"
csp 700
gosub *tama_sprite
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Wait, hold on!@
>You're taking the Monster Lord and two Heavenly Knights with you?\
name "Tamamo"
csp 701:lsp 701,":a;chara\granberia_st02.bmp",-200,0
gosub *tama_sprite:print 10,500
>Aw, you don't like me either, Granberia?@
>But we had that whole mod about us!\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>That mod's never coming out anyway, but I like you just fine.\
>Still, that's just too many people.@
>It's like you want to draw unwanted attention to yourself.\
>If you're going to take Tamamo with you, then I'll just go train for awhile   or something.\
>It's up to you.\
name "Luka"
>Hmmm...\
name ""
>I can only take one?@
>So then which one should I take?\
csel "Granberia",*tamamo_nojoin,"Tamamo",*tamamo_joingr2

*tamamo_Joingr2

name "Luka"
>I guess Tamamo then.@
>Sorry, Granberia...\
name "Granberia"
>I don't care.@
>I'll just come find you when I'm ready to fight again.\
name ""
dwave 1,"se\warp.ogg"
csp 701:print 10,500
>Granberia vanished!\
goto *tamamo_join2

*tamamo_nojoin

name "Luka"
>I should probably just keep Granberia, then.@
>Sorry, Tamamo.\
name "Tamamo"
if %tamamo_fight<3 lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>Hmm...@
>Oh, well!\
name "Alice"
csp 701:lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Oh, thank Ilias...\
goto *kitsune_join

*tamamo_join2
bgmstop
name ""
mov $knight,"Tamamo"
csp 699:csp 700:csp 701
if %tamamo_Fight<2 lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
if %tamamo_Fight>1 lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
>................................\
dwave 1,"se\lvup.ogg"
>Tamamo obtained!
wait 4000
>\
bgm "2Q\bgmfix\tamamo.ogg"
name "Tamamo"
if %tamamo_Fight<2 lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Wait, what?@
>I'm not an item! Put me down!\
name "Alice"
if %tamamo_Fight<2 lsp 700,":a;chara\tamamo_st03.bmp",200,0
if %tamamo_Fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Why me...\
goto *kitsune_join

*kitsune_seal

name "Tamamo"
csp 701:csp 699
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
>Hmm?\
name ""
>The little sealed kitsune is tugging on Tamamo's leg.@
>Does she want something?\
name "Tamamo"
if %tamamo_fight<2 >Aw, I'm sorry you got sealed.@
if %tamamo_fight<2 >Here, I'll take care of it.\
if %tamamo_fight>1 >...You're really going to make me do this now?@
if %tamamo_fight>1 >Fine...\
name ""
dwave 1,"se\power.ogg"
>Tamamo charges her magic...@
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2:print 10,500
lsp 701,":a;chara\youko_st01.bmp",-200,0
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0:print 10,500
>And the kitsune was unsealed!\
name "Kitsune"
>Thank you!\
>Actually...@
>I was going to ask the guy with the weird sword something...\
name "Tamamo"
>Well, go ahead.@
>Nobody's stopping you.\
name "Kitsune"
>Okay...\
return

*kitsune_join

if %nanabi_fight=1 gosub *kitsune_seal
mov $party_join,"Kitsune"
name "Kitsune"
csp 699:csp 700:csp 701:csp 702
lsp 701,":a;chara\youko_st01.bmp",0,0:print 10,500
>Um, hey...@
if $knight="Tamamo" >Can I go with you too?\
if $knight!="Tamamo" >Can I go with you guys?\
csp 700
name "Alice"
lsp 701,":a;chara\youko_st01.bmp",-200,0
lsp 702,":a;2Q\chara\"+$alice_st+"07b.png",267,0:print 10,500
>What!?@
>No!\
if %tamamo_fight>1 >Besides, did you miss the part where he utterly annihilated your master just now, or what!?\
csp 702
name "Tamamo"
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0:print 10,500
>It's up to Luka, ask him.\
name "Alice"
>Hey!@
>Don't ignore me!\

if %tamamo_fight>1 || $knight!="Tamamo" skip 8
lsp 700,":a;chara\tamamo_st02.bmp",200,0:print 10,500
name "Tamamo"
>But you're not going to get him while I'm around.@
>You know that, right?\
name "Kitsune"
lsp 701,":a;chara\youko_st03.bmp",-200,0:print 10,500
>Waaaah....\

csp 700
csp 701
name "Kitsune"
lsp 701,":a;chara\youko_st01.bmp",-0,0:print 10,500
>So...Can I go with you?\
name "Luka"
>Why do you want to go?\
name "Kitsune"
>Well, you're going on a really long quest around the world, right?@
>It sounds like fun!\
name "Tamamo"
lsp 701,":a;chara\youko_st01.bmp",-200,0
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0:print 10,500
>Someone young like her could probably benefit from it.@
>But it's up to you.\
>Do you want her?\
name "Luka"
>Uh, well...\
name ""
if %harpyvillage=0 ``(NOTE: If you have a Heavenly Knight with you, taking the kitsune will not make them leave.)\
csel "Take her",*kitsune_join2,"Leave her",*kitsune_nojoin

*kitsune_join2

name ""
cspl 699,708
lsp 701,":a;chara\youko_st01.bmp",-0,0:print 10,500
bgmstop
if $party_join="Kitsune":gosub *join
>................................\
dwave 1,"se\lvup.ogg"
>Kitsune joined the party!
wait 4000
>\
goto *cave_end

*kitsune_nojoin

name "Kitsune"
cspl 699,708
lsp 701,":a;chara\youko_st03.bmp",-0,0:print 10,500
>Awwww...@
>Okay...\
goto *cave_end

*join

if $party1="" mov $party1,$party_join
if $party1!=$party_join && $party2="" mov $party2,$party_join
if $party1!=$party_join && $party2!=$party_join gosub *party_full
if $party1=$party_join mov $party_join,""
if $party2=$party_join mov $party_join,""
return

*party_full

cspl 699,708
name "Alice"
if %alice_form=0 lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
if %alice_form=1 lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>That's too many people, Luka.@
>If you want to take her, somebody else will have to leave the group for       awhile.\
>So who's going to leave?\
name "Luka"
>Hmm...\
select $party1,*party1_leave,$party2,*party2_leave,"Never mind.","*"+$party_join+"_nojoin"

*party1_leave

mov $party_leave,$party1
mov $party1,$party_join
gosub "*"+$party_leave+"_leave"
goto "*"+$party1+"_join2

*party2_leave

mov $party_leave,$party2
mov $party2,$party_join
gosub "*"+$party_leave+"_leave"
goto "*"+$party2+"_join2

*tamamo4b
name "Luka"
>No.@
>There's no reason for me to fight you.\
name ""
>Even when we finally did fight, she seemed to just be testing me more than    anything else.@
>She's not a threat to humans.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Good!\
name "Alice"
>Hey, idiot.@
>Are you done yet?\
name ""
lsp 700,":a;chara\tamamo_st01.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,1000
if $knight!="Granberia" >Alice finally came back into the room.\
if $knight="Granberia" >Alice and Granberia finally came back into the room.\
name "Luka"
>I got Poseidon's Bell and I explained things to Tamamo.\
name "Alice"
>Lovely.@
>Are we done here, now?\
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
if $knight="Granberia" >I hate this damp cave...\
name "Luka"
>There's nothing left to do here.@
>Let's go to Sentora!\
goto *kitsune_join

*cave_end

mov %iliasport,1
bgm "2Q\bgm\field5.ogg"
name "Luka"
>Alright, let's go!\
csp 701
if $knight="Granberia" name "Granberia"
if $knight="Granberia" lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
if $knight="Granberia" >Finally, we can be off of this continent...\
if $knight="Tamamo" name "Tamamo"
if $knight="Tamamo" && %tamamo_fight<2 lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
if $knight="Tamamo" && %tamamo_fight>1 lsp 699,":a;chara\tamamo_st21.bmp",200,0:print 10,500
if $knight="Tamamo" >This is going to be fun~!\
if $party1="Kitsune" name "Kitsune"
if $party1="Kitsune" lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
if $party1="Kitsune" >Yeah, this'll be great!\
if $party2="Kitsune" name "Kitsune"
if $party2="Kitsune" lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
if $party2="Kitsune" >Yeah, this'll be great!\
if $knight="Tamamo" | $party1="Kitsune" | $party2="Kitsune" name "Alice"
if $knight="Tamamo" && $party1="Kitsune" csp 700
if $knight="Tamamo" && $party2="Kitsune" csp 700
if $knight="Tamamo" && $party1="Kitsune" lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
if $knight="Tamamo" && $party2="Kitsune" lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
if $knight!="Tamamo" && $party1="Kitsune" lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
if $knight!="Tamamo" && $party2="Kitsune" lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
if $knight="Tamamo" | $party1="Kitsune" | $party2="Kitsune" >..............\
if $knight="Tamamo" | $party1="Kitsune" | $party2="Kitsune" name ""
if $knight="Tamamo" | $party1="Kitsune" | $party2="Kitsune" >Sorry, Alice...\
if $knight!="Tamamo" gosub *cave_end_nota
if $knight="Tamamo" gosub *cave_end_ta
goto *cave_endb

*cave_endb

name ""
if %tamamo_fight<3 >We left the cave with Poseidon's Bell and started to head back toward         Iliasport.\
if %tamamo_fight>2 >We left with Poseidon's Bell and started to head back toward Iliasport.\
goto *camp6

*cave_end_nota

csp 699:csp 700:csp 701
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
name "Tamamo"
>Well then... Farewell.\
if $party1="Kitsune" >Take good care of my kitsune.@
if $party1="Kitsune" >Or else...\
if $party1="Kitsune" name ""
if $party1="Kitsune" && %tamamo_fight<2 >Tamamo looks at Alice.\
if $party1="Kitsune" && %tamamo_fight>1 >Even though she's face down on the floor, I can almost feel her glaring at    Alice.\
if $party2="Kitsune" >Take good care of my kitsune.@
if $party2="Kitsune" >Or else...\
if $party2="Kitsune" name ""
if $party2="Kitsune" && %tamamo_fight<2 >Tamamo looks at Alice.\
if $party2="Kitsune" && %tamamo_fight>1 >Even though she's face down on the floor, I can almost feel her glaring at    Alice.\
dwave 1,"se\warp.ogg"
cspl 699,702:print 10,500
if $party1!="Kitsune" && $party2!="Kitsune" >Tamamo and the other two vanish.@
if $party1="Kitsune" >Tamamo and Nanabi vanish.@
if $party2="Kitsune" >Tamamo and Nanabi vanish.@
if $knight="" && $party1="" >I'm left alone with Alice.\
if $knight="Granberia" && $party1="" >I'm left alone with Alice and Granberia.\
if $knight="Granberia" && $party1!="" >I'm left alone with Alice and the others.\
if $knight="" && $party1="Harpy" && $party1="" >I'm left alone with Alice and the harpy.\
if $knight="" && $party1="Kitsune" >I'm left alone with Alice and the Kitsune.\
if $party2!="" && $party1!="" && $knight="" >I'm left alone with Alice and the others.\
return

*cave_end_ta

csp 699:csp 700:csp 701
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
if $party1="Kitsune" goto *cave_end_taki
if $party2="Kitsune" goto *cave_end_taki
name "Tamamo"
>Well then, farewell, you two.\
name "Nanabi"
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0
lsp 701,":a;chara\nanabi_st01.bmp",-200,0:print 10,500
>Have fun.\
name ""
dwave 1,"se\warp.ogg"
csp 701
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
>The other two vanish.\
goto *cave_endb

*cave_end_taki

csp 699:csp 700:csp 701
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
name "Tamamo"
>Well then, farewell, Nanabi.\
name "Nanabi"
if %nanabi_fight=0 && %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",200,0
if %nanabi_fight=0 && %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",200,0
if %nanabi_fight=0 lsp 701,":a;chara\nanabi_st01.bmp",-200,0:print 10,500
if %nanabi_fight=0 >Have fun.\
if %nanabi_fight=1 >...................\
if %nanabi_fight=1 name "Tamamo"
if %nanabi_fight=1 >...Oh right, you were sealed.@
if %nanabi_fight=1 >Here, I'll send you back to the Monster Lord's Castle so you can recover.\
name ""
dwave 1,"se\warp.ogg"
csp 701
if %tamamo_fight<2 lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if %tamamo_fight>1 lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
>Nanabi vanished.\
goto *cave_endb

*tamamo_pre_ng_v

name $name
lsp 700,":a;2Q\chara\tamamo_st15.png",-0,0:print 10,500
name $name
>Wah!\
name ""
>Tamamo stumbles back, briefly overwhelmed by my power.\
name $name
lsp 700,":a;chara\tamamo_st11.bmp",-0,0:print 10,500
>...You're really something, you know that?\
>...But I think that's about enough for today, don't you think?@
>You win this round, boy.\
name "Luka"
>Wha...?\
name ""
>She's giving up?\
>No...@
>I have to prove my strength!\
name "Luka"
>That wasn't your full power.\
name "Tamamo"
>Hmmm?\
name "Luka"
>You know what I'm talking about.\
>Defeating you doesn't mean anything if I didn't earn it!@
>So use your true power, Tamamo!\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st16.png",-0,0:print 10,500
>Oh...@
>Oh, you want me to use THAT.\
name ""
>Tamamo softly laughs, almost mocking me.\
name "Tamamo"
>I won't go easy on you just because of who you claim to be.@
>You sure that's what you want, Luka?\
name "Luka"
>Positive.\
name ""
>I haven't really defeated her yet.@
>And I don't want a victory that doesn't mean anything.@
>It's like when I fought Alma at the castle.\
name "Tamamo"
bgmstop
>Alright. Here we gooooooo~!\
>.................................\
name ""
dwave 1,"se\power.ogg"
>Tamamo concentrates her magic!\
dwave 1,"se\flash.ogg"
lsp 699,":c;system\ef_white.jpg",0,0:print 10,300
>...\
lsp 700,":a;2Q\chara\tamamo_st62.png",-0,0
csp 699:print 10,3000
goto *tamamo_ng_start


*sean0075

bgm"bgm\dungeon1.ogg"

name "Tiny Fox"
>......!?\
name ""
name "Luka"
>You can't do anything bad anymore like that.\
>I'm not going to pet you, because you'll just bite me.\
name "Tiny Fox"
>Faaa!\
name ""
name "Luka"
dwave 1,"se\damage.ogg"
>Ouch!\
name ""
>She bit me anyway...\
dwave 1,"se\escape.ogg"
>After hissing at me one last time, she turns around and runs out of the cave.@
>...Damn fox.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Are you finished...?\
>But foxes are still infesting this place...@
>Tamamo and her subordinates, presumably.\
name ""
name "Luka"
>Yeah...\
name ""
>I need to get that bell from Tamamo.\
>Thinking that, I keep moving forward.\
dwave 1,"se\asioto2.ogg"
sean_change "bg032"
name "Luka"
>...What's that?\
name ""
>There's a giant boulder in the corner of the passage.@
>There's also a giant ball with spikes... and a huge pitfall...\
>That's right.@
>Tamamo came in here to trigger all the traps for fun.@
>That's why I don't remember springing any of them!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>It looks like someone triggered the traps already.\
name ""
name "Luka"
>Tamamo...\
name ""
>Since they triggered the traps already, we can continue safely.@
>But they're probably going to get the bell first, anyway.\
name "Luka"
>Let's hurry, Alice.\
name ""
>As I said that to Alice, suddenly...\

goto *meda_start



*sean0076

bgm"bgm\dungeon1.ogg"

lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>My, my... You sure are brutish.\
>You say you want to create a world where monsters and humans can coexist...   Yet you attack and seal monsters one after another.\
name ""
name "Luka"
>I only fight monsters that attack travelers, and can't get along with         humans.\
name ""
name "Alice"
>What a selfish way of thinking... @ >Anyway, lets keep going.\
>We don't have any time to kill.\
name ""
name "Luka"
>Yeah, we have to hurry!\
name ""
csp 700:print 10,1000
>Tamamo must be ahead of us.@
>We have to catch up to her and get the bell.\
>We quickly head forward.\
dwave 1,"se\asioto2.ogg"
sean_change "bg032"
name "Luka"
>It's strange that Tamamo would wait until now to go after the bell.\
>The storm started last year, so if it was really that important they would    have gone for the bell a long time ago.\
>After a year, suddenly they're going for the bell at the same time as we      are...?\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Shouldn't you know this already?\
>Most humans wouldn't ever try to venture to the very bottom of this cave.@
>Thinking that nobody would try, Tamamo probably just left it where it was.\
name ""
name "Luka"
>I think Tamamo was just here because it looked like fun.@
>Even so...What a horrible thing to do to the humans.\
name "Alice"
>Would you rather they just let heroes into Sentora to attack monsters?\
name "Luka"
>Most of the people here are completely harmless, though.@
>They're good people.\
>If you had been paying attention, you would realize that...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Hmph.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>You'll still need to be careful about this, though...@
>Even as you are now, Tamamo could still be trouble.\
>I don't know how you dealt with this last time, but you need to be on your    guard.\
name ""
name "Luka"
>I'll be fine, I'm sure.\
name ""
>As I tell her that, I notice some movement ahead of us.\
name "Luka"
>...What is that?\
name ""
>That little fox from before was standing in the passage.@
>Wait, not quite... @ >She's actually struggling in a cobweb!\
name "Luka"
>Spider...\
name ""
name "Alice"
>Not all monsters consider each other allies.@
>Insect monsters will make almost anything their feed.@
>That Kitsune was stupid.\
name "Luka"
>No argument there...\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,1000
>Insulting the fox, Alice disappears.@
>Suddenly, the owner of the cobweb appears in front of me!\

goto *kumo_start



*sean0077

bgm"bgm\dungeon1.ogg"

>As soon as I sealed the Spider Girl, her cobwebs vanished.@
>The Tiny Fox, now no longer stuck, falls to the ground.\
name "Luka"
>I'm glad you're ok...\
name ""
>I try to pat the Tiny Fox's head again.\
name "Tiny Fox"
>Fuuu!\
name ""
name "Luka"
dwave 1,"se\miss.ogg"
>Ha!@
>Missed me!\
name ""
>Not getting me this time!\
dwave 1,"se\escape.ogg"
>After failing to bite me, the Tiny Fox quickly runs ahead again.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...You finished?@
>You really like doing pointless things, huh?\
name ""
name "Luka"
>That wasn't pointless.@
>The kitsune didn't do anything to deserve being eaten.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You're an idiot.@
>If that Spider Girl doesn't eat, she'll die.\
>You should have just let "survival of the fittest" take its course.@
>Thinking an act like that is evil is thinking all of nature is evil.@
>Do you get it?\
name ""
name "Luka"
>She can just find something else to eat, then.@
>I see your point, though...\
name ""
>To continue living, it's on the backs of other living organisms.\
name "Alice"
>If you save all of the predators' prey, the predators will all starve to      death.@
>...Is that a better outcome?\
>If that's so, does that mean herbivores are good and carnivores are evil?\
>If someone declared that, would he be a good guy or a bad guy?\
name ""
name "Luka"
>All I can do is what I think is right.@
>It just depends on the situation.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hmph, exactly.@
>Even if you understand it, it's pointless.\
name ""
name "Luka"
>Eh...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Even understanding the inherent contradiction, it seems to be human nature to help something when it happens right in front of you, as you've clearly just  stated.\
>Denouncing the act in self-righteousness while still committing it            themselves... hypocrisy.\
name ""
name "Luka"
>...I don't care about the deep philosophical implications of every little     action I make.@
>If I come across a situation like that, I'm going to help the weaker one.\
>You might think I'm just stupid, but maybe one day you'll understand...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Good luck carrying out your belief, then.@
>At least try not to let your mask come off and reveal your true character.\
name ""
name "Luka"
>I know what I believe in, and I know what I'm fighting for.@
>You're just going to have to trust me about that.\
name ""
>The world I helped create wasn't built on false ideals and intentions hidden  behind masks!\
name "Luka"
>Let's keep going!\
name ""
>This cave is really deep...@
>The treasury can't be much further now.\
dwave 1,"se\asioto2.ogg"
sean_change "bg033"
lsp 700,":a;chara\mimic_st11.bmp",0,0:print 10,500
>We suddenly come onto a small room, with a lone chest sitting in the middle.\
name "Luka"
>A chest...\
name ""
>I stop upon seeing it, and just stare at the chest.\
>It's a mimic.@
>No sense wasting my time with it.\
>We walk past the chest without opening it.\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Hahaha... Did that happen before, too?\
name "Luka"
>Yep. It's a Mimic.\
name "Alice"
>And did you try to open the chest before, too?\
name "Luka"
>Uh...@
>Maybe?\
name "Alice"
>Heh, idiot.\
name ""
>Leaving the small room, we continue onwards.\
goto *sean0080

*sean0080

dwave 1,"se\asioto2.ogg"
sean_change "bg034"
name "Luka"
>Hmm...? @ >That's...\
name ""
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\nanabi_st01.bmp",0,0:print 10,500
>Nanabi...@
>One of Tamamo's strongest subordinates.\
>Before I notice it, Alice has vanished, too...\
name "Luka"
>You're with Tamamo, aren't you?\
name ""
>She has seven tails...@
>She's obviously in a class of her own compared to that other Kitsune...\
>I managed to beat her last time, though.@
>Although I'm still not sure how I did it...\
>Still, this shouldn't be too hard!\
name "Nanabi"
>Yes... I am Nanabi.\
>Past this door is the treasury... So I can't let you pass.@
>If you choose not to return...\
name ""
name "Luka"
>I need that bell.@
>I'll advance, even if by force!\
name ""
>I'm gonna demolish this thing.\
name "Nanabi"
>Understood...@
>I'll show you the power of Tamamo's aide!\
name ""

goto *nanabi_start



*sean0081

bgm"bgm\dungeon1.ogg"

name "Luka"
>Sorry...@
>You left me no choice.\
name ""
>In front of me, the sealed Nanabi sits silently.\
name "Luka"
name ""
dwave 1,"se\dassyutu.ogg"
>Suddenly the first Kitsune that I defeated appears.@
>She runs around nervously until finally laying down next to the sealed        Nanabi.\
name "Luka"
>Then I guess that just leaves...\
name ""
csp 700:print 10,500
dwave 1,"se\trap.ogg"
bg "bg\bg035.bmp",10,1500
>The door slowly opens...@
bgm "2Q\bgmfix\tamamo.ogg"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,1500
>A lone girl appears.@
>It looks like she's another Kitsune...\
name "Luka"
>Tamamo...\
name "Tamamo"
>Hmm?@
>Do I know you?\
>...And why are my kitsunes sealed?\
name ""
>Now's my chance to get something from Tamamo.\
>She's got Poseidon's Bell...@
>But I can worry about that later.\
>She's a direct subordinate of the original Monster Lord, and even knew        Micaela like she was an old friend.@
>Maybe she'll know something about what happened to me?\
goto *tamamo1


*sean0081a

if %continue=1 bgm"2Q\bgmfix\tamamo.ogg"
if %continue=1 lsp 700,":a;chara\tamamo_st04.bmp",0,0
if %continue=1 bg "bg\bg035.bmp",10,5000
if %continue=1 gosub *setwindow_01
mov %continue,0
name "Tamamo"
>How do you want me to thank you?@
>Delicious thin fried tofu?@
>Or do you want to touch my special fluffy tail?\
name ""
name "Luka"
>........\
name ""

csel "Fried Tofu",*sean0082,"Touch fluffy tail",*sean0083,"[Poseidon's Bell]",*sean0084



*sean0082

name "Luka"
>I want some delicious fried tofu.\
name ""
bgm"bgm\alice1.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0
lsp 701,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
name "Alice"
>Wait, wait, wait!@
>Is that what you really want!?\
name ""
name "Luka"
>Eh...? I'm hungry...\
name ""
name "Tamamo"
>Then... Here you go.\
name ""
>Tamamo hands me some thin fried tofu.@
>Suddenly, Alice takes the tofu from me!\
name "Alice"
>You idiot! Taking this!\
name ""
name "Luka"
>Hey! What are you doing!\
name ""
>As I yell at her, Alice eats everything in one gulp.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
name "Alice"
>Hmm... Delicious.@
>As expected, that's truly the ultimate fried tofu.\
name ""
lsp 701,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
name "Tamamo"
>Our thanks concluded, shall we head home you two?@
>Goodbye, Luka.@
>You too, Monster Lord. Once you're tired of playing around, come home.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
name ""
name "Alice"
>Treating me like a child?!\
name ""
name "Tamamo"
>Goodbye.\
name ""
dwave 1,"se\warp.ogg"
csp 701:print 10,500
>The three Kitsune's vanish.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Idiot.@
>All you had to do was ask for the bell...\
name ""
name "Luka"
>Ah! Was that really a choice!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Don't ask me! @ >Do whatever you want, I don't care.\
>Idiot.\
name ""
dwave 1,"se\warp.ogg"
csp 700:print 10,500
>Insulting me, Alice vanishes.\
name "Luka"
>Oi... Alice...\
name ""
>...What should I do?@
>Left alone, I'm at a loss.\
bgmstop
saveoff
textoff
csp -1
btndef clear
gosub *setwindow_01
bg black,7,1500
>In the end, I was unable to acquire the [Poseidon's Bell].\
>Without the bell, I can't get to the Sentora continent.\
>My adventure ends here.@
>I trudge back to my village, and spend the rest of my life peacefully there.\
mov $end_go,"sean0081a"
goto *badend2



*sean0083

name "Luka"
>Then... The fluffy tail!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0
lsp 701,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
name "Alice"
>Wait, wait, wait!@
>Is that what you really want!?\
name ""
name "Luka"
>Eh...? But it looks so soft and fluffy...\
name ""
lsp 701,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
name "Tamamo"
>You have a good eye~!\
name ""
name "Alice"
>Don't ask me! @ >Do whatever you want!\
>Idiot.\
name ""
dwave 1,"se\warp.ogg"
csp 700:print 10,500
>Insulting me, Alice vanishes.\
name "Luka"
>Oi... Alice!\
name ""
csp 701
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>Here... My fluffy tail!\
name ""
>Tamamo pushes her tail in front of me suddenly.\
name "Luka"
>Uwa...\
name ""
>I reach out and stroke her tail.@
>Her soft fluffy tail felt amazing.\
>Stroking her fur, I can feel a soft core inside.\
name "Tamamo"
>Well? Isn't it amazing?\
name ""
name "Luka"
>Amazing... So fluffy...\
name ""
>Unable to suppress the desire any longer, I bury my face in her fur.@
>Ahh... It feels so good.\
lsp 700,":a;chara\tamamo_st02.bmp",0,0:print 10,500
name "Tamamo"
>Fufu... I'll give you a special.\
name ""
name "Luka"
>Eh...? Uwa!\
name ""
dwave 1,"se\umaru.ogg"
>One of her other tails quickly pulls down my pants and starts to stroke my    penis.\
>Being rubbed by her incredibly soft tail sent me right into a trance.\
name "Luka"
>Aaa....\
name ""
name "Tamamo"
>Fufufu... It got so big~\
name ""
dwave 1,"se\umaru.ogg"
>Being wrapped in her fluffy tail, my penis instantly becomes erect.\
>Her amazing fur stroking me, I can't stand the pleasure.\
name "Luka"
>Faaa...\
name ""
name "Tamamo"
>Fufu... it's fine to let it out.\
name ""
dwave 1,"se\umaru.ogg"
>One tail tightens around my dick as the others massage me all over.\
>The overpowering stimulation sends me over the limit.\
name "Luka"
>Aaaa!\
name ""
gosub *syasei1
lsp 691,":a;chara\tamamo_bk03.bmp",0,0
gosub *syasei2
>I quickly ejaculate all over her tail.\
name "Tamamo"
>Fufu... Was my tail as good as you thought it would be?\
name ""
>My semen covers her fluffy tail as she laughs.\
name "Luka"
>Ahh...\
name ""
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>Well then, goodbye.\
name ""
dwave 1,"se\warp.ogg"
csp 691:csp 700:print 10,500
>Tamamo vanishes with the Kitsune and the sealed fox.\
name "Luka"
>Ah... Eh?\
name ""
>Suddenly, I was alone inside the cave.@
>Standing in the deepest part of the cave, I'm at a loss as to what to do      next.\
bgmstop
saveoff
textoff
csp -1
btndef clear
gosub *setwindow_01
bg black,7,1500
>In the end, I was unable to acquire the [Poseidon's Bell].\
>Without the bell, I can't get to the Sentora continent.\
>My adventure ends here.@
>I trudge back to my village, and spend the rest of my life peacefully there.\
mov $end_go,"sean0081a"
goto *badend2



*sean0084

name "Luka"
>Then... I want the bell.\
name ""
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,1500
name "Tamamo"
>That's what I expected...\
name "Tamamo"
>Well then, here you go.\
name ""
>Tamamo quickly hands me the bell.\
dwave 1,"se\fanfale.ogg"
mov %item01,6
``[Poseidon's Bell] was obtained!\
name "Luka"
>But... Is it really ok?@
>Handing it over so quickly...?\
name ""
name "Tamamo"
>I don't really care.@
>The traps in this cave looked like fun, so I wandered in here.\
name ""
name "Luka"
>Oi, oi, that can't be... @ >Well, whatever.\
name ""
>I'm just happy that I got the bell safely.\



*sean0085

if %continue=1 bgm"2Q\bgmfix\tamamo.ogg"
if %continue=1 lsp 700,":a;chara\tamamo_st01.bmp",0,0
if %continue=1 bg "bg\bg035.bmp",10,5000
if %continue=1 gosub *setwindow_01
mov %continue,0
name "Tamamo"
>Now what are you going to do, Luka?@
>Are you going to try to defeat me?\
name ""
>Tamamo waves her tails around while asking me.\
name "Luka"
>......\
name ""
>I'll...\

csel "FIGHT!",*tamamo4a,"There's no reason",*sean0086



*sean0085a

name "Tamamo"
>It can't be helped then...@
>Then... I shall be your opponent!\
name ""
goto *tamamo1_start



*sean0086

name "Luka"
>...There's no reason to fight.@
>I'll only fight those who try to stop monsters and humans from coexisting.\
name ""
name "Tamamo"
>Hmm... An admirable endeavour.\
name ""
name "Luka"
>We will have to fight eventually, though.@
>But right now, I have no reason.\
name "Tamamo"
>Well then... Farewell.\
if $party1="Kitsune" >Take care of my kitsune.@
if $party1="Kitsune" >Or else...\
if $party1="Kitsune" name ""
if $party1="Kitsune" >Tamamo looks at Alice.\
if $party2="Kitsune" >Take care of my kitsune.@
if $party2="Kitsune" >Or else...\
if $party2="Kitsune" name ""
if $party2="Kitsune" >Tamamo looks at Alice.\
name ""
dwave 1,"se\warp.ogg"
csp 700:print 10,500
if $party1!="Kitsune" >Tamamo and the other two vanish.@
if $party2!="Kitsune" >Tamamo and the other two vanish.@
if $party1="Kitsune" >Tamamo and Nanabi vanish.@
if $party2="Kitsune" >Tamamo and the other two vanish.@
if $knight="" && $party1="" >I'm left alone with Alice.\
if $knight="Granberia" && $party1="" >I'm left alone with Alice and Granberia.\
if $knight="Granberia" && $party1!="" >I'm left alone with Alice and the others.\
if $knight="" && $party1="Harpy" && $party1="" >I'm left alone with Alice and the harpy.\
if $knight="" && $party1="Kitsune" >I'm left alone with Alice and the Kitsune.\
if $party2!="" && $party1!="" && $knight="" >I'm left alone with Alice and the others.\
goto *cave_end

*tama_sprite

if %tamamo_fight<3 lsp 699,":a;chara\tamamo_st01.bmp",200,0
if %tamamo_fight>2 lsp 699,":a;chara\tamamo_st21.bmp",200,0
return

*sean0089_ha

name "Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",-0,0:print 10,500
>Stowing awaaaaaay~!@
>We're stoooooowiiiiing awaaaaaaaay~! Wooooohoohoo...~\
if $knight!="Granberia" skip 9
name "Granberia"
lsp 700,":a;chara\hapy_a_st11.bmp",-200,0
lsp 699,":a;2Q\chara\granberia_st71.png",200,0:print 10,500
>Quit singing, it's annoying.\
name "Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",-200,0:print 10,500
>Sorry, Granberia!@
>This is just so much fun!\
name "Luka"
>.......................\
name ""
if $knight!="Granberia" >The harpy flew onto the ship when nobody was looking.@
if $knight="Granberia" >The harpy flew onto the ship when nobody was looking, and Granberia           teleported in.@
>Her voice really is quite soothing...\
return

*sean0089_ta

name "Tamamo"
>I could probably explain this better.\
name "Luka"
>Tamamo?\
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Do you mind, Monster Lord?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Whatever, I don't care.\
name "Tamamo"
bgmstop
>Okay, it's like this.\
bgm "2Q\bgmfix\sinpi1.ogg"
>You know how this sexy little body of mine isn't my true form, right?\

if %tamamo_fight>0 skip 8
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>Wait, what?@
>It isn't!?\
name "Tamamo"
>No, Alice.@
>My true power was sealed off many centuries ago.\

if %tamamo_fight<1 skip 6
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>So we're finally going to get an explanation for that, hm?\
name "Tamamo"
>I was sealed during the Monster Wars, many centuries before any of you were   even born.\
name "Tamamo"
>Basically, it is my real mind and consciousness, in a fake body.\
>What Alice means is, if it were somehow possible to seal your real body away  and give you a different one...\
name "Luka"
>...Then I wouldn't have to worry about my angel powers as much?@
>...That's insane.\
name "Tamamo"
>It probably is, but...@
>If it were possible, it would be a lot better than having you die.\
name "Luka"
>...So would something like that be possible?\
return

*sean0089_nota

bgmstop
name "Alice"
>It's difficult to explain.\
bgm "2Q\bgmfix\sinpi1.ogg"
>If a particularly powerful monster is sealed, it's possible for them to       create a new body for themselves to use.@
>A weaker body, but it helps offset a seal.\
name "Luka"
>You did something like that before, when Promestein sealed you...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I was sealed...?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Well, then you know what I'm talking about.\
>I don't know how much good it would do you, or if it would even be possible   for you.@
>But maybe we could use it to protect you somehow...\
>You should ask Tamamo about it the next time you see her.@
>She would know more about it than me.\
name "Luka"
>Hmmm...\
name ""
>Another body?@
>How strange...\
return

*sean0089
mov %eval,2
if $party1="Kitsune" mov $p1name,"Nibi"
if $party1="Harpy" mov $p1name,"Ipeia"
if $party2="Kitsune" mov $p2name,"Nibi"
if $party2="Harpy" mov $p2name,"Ipeia"
bgmstop
sean_change "bg036"
gosub *setwindow_01
bgm"bgm\umi.ogg"
>At night onboard...\
if $party1="Harpy" | $party2="Harpy" gosub *sean0089_ha
csp 700:csp 699:print 10,500
name "Luka"
>So Alice, are there any other new moves you can teach me?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I don't think you could learn anything else right now.@
>Using my kind of magic isn't exactly easy for you, since you have no monster  blood.@
>In fact, it shouldn't even be possible at all.\
>The only reason you're able to use your sword skills is because you learned   from the spirits.@
>Once you get them back, maybe I can help you...\
name "Luka"
>Ah...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I see...\
name ""
>So there are still new abilities I can learn.@
>I wonder what she can still teach me...?\
>Alice stares at me for a moment.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>However...@
>I think there is one thing I can still teach you.\
name "Luka"
>There is!?@
>What?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Your guard....@
>It needs work.\
name "Luka"
>Huh?@
>What's wrong with my guard?\
name "Alice"
>When you Meditate, you leave yourself wide open to take another powerful      attack.@
>Taking another hit so soon after healing...@ >It kind of ruins the use of        meditating, doesn't it?\
>...But I can help you hone your skill to offset that problem.\
name "Luka"
>Okay, that's great!@
>Teach me, then.\
sean_change "bg036"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Now, Guard.\
name "Luka"
>Okay.\
name ""
mov %bougyo,1
>Luka takes a defensive stance!\
name "Alice"
>Now I'm going to hit you.@
>Pay close attention.\
name ""
dwave 1,"se\dageki.ogg"
>Alice attacks!\
mov %a_effect1,1
mov %battle,0
mov $ori_name,"Luka"
damage 750,800
name "Luka"
>Ah!@
>Geez Alice, that hurt!\
name "Alice"
>Quit whining, you can heal.\
>Speaking of which, now Meditate.\
name "Luka"
>Alright...\
>..........................\
name ""
mov %bougyo,2
>Luka quietly meditates...@
dwave 2,"se\kaihuku.ogg"
>And recovers half his health!\
name "Alice"
>Okay, now watch.\
name ""
dwave 1,"se\dageki.ogg"
>Alice attacks!\
mov %a_effect1,1
damage 750,800
name "Luka"
>Ow!\
name "Alice"
>Notice how you still didn't take full damage.@
>The same thing would have happened if you used Charge.\
>Don't fully let down your guard when you Meditate or Charge, and you can      still defend yourself.\
>Normally, when you Guard, you'll only take half the damage from an attack for that turn.@
>And now, if you Meditate or Charge after you Guard, you'll only take two      thirds of the damage from an attack for that turn.\
>It should go without saying that once you use any offensive move, such as a   sword technique or holy power, you'll have to Guard to be able to use it      again.\
>And obviously in some situations, such a move would still be impractical, and you would be better off just Meditating or Charging.\
>You'll just have to decide which method is better depending on the            situation.\
>You must also be careful when you're Guarding like that.@
>Since your Guard is weaker, some enemies will just try to break through it.\
>If they break through it, their attack will do double the damage.@
>You must be careful with what you do.\
>Do you understand?\
name "Luka"
>Yeah, I think so.@
>Thanks, Alice.\
name "Alice"
>Now, one final attack to show you what it would have been if you hadn't       guarded first.\
name ""
mov %bougyo,0
dwave 1,"se\dageki.ogg"
>Alice attacks!\
mov %a_effect1,1
damage 750,800
name "Luka"
>Ah!@
>Pain...\
name ""
mov %skill01,27
dwave 1,"se\fanfale.ogg"
>Guard upgraded!\
name "Alice"
>..........\
name ""
>Alice started to stare at the ring on my finger.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>That ring...\
>Didn't you say that if it didn't suppress your powers and you used them too   much, that your body would burn up?\
name "Luka"
>That's right.@
>I have to be really careful...\
name ""
>The holy power eats into my flesh and blood, burning and ripping my body      apart from the inside...\
name "Alice"
>But at Enrika, you said something else that was interesting.@
>That that happens because you still have a human body.\
name "Luka"
>Yeah, so?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I wonder...@
>Would it be possible to use another body to protect you?\
name "Luka"
>Huh?@
>What do you mean?\
if $knight="Tamamo" gosub *sean0089_ta
if $knight!="Tamamo" gosub *sean0089_nota
name ""
>I don't think I like that idea...\
name "Luka"
>Hmm?\
bgmstop
dwaveloop 1,"se\wind2.ogg"
csp -1
gosub *setwindow_01
bg "bg\bg040.bmp",10,1500
>Suddenly, the sea started to rage.\
>Shattering the peaceful atmosphere from before, a storm suddenly appears in   full power from nowhere.\
name "Luka"
>Here we go...\
name ""
>A regular boat would have been capsized instantly by this.@
>But this ship isn't even rocking...\
>From the bow of the ship, Poseidon's Bell is softly glowing.\
gosub *setwindow_01
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
dwavestop 1
bg "bg\bg036.bmp",10,1500
name "Luka"
>Alma Elma...\
name ""
name "Alice"
>............................\
name ""
csp 700:print 10,500
bgmstop
dwave 1,"se\wind1.ogg"
>Suddenly, the storm vanishes!\
>Right after the wind fades...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,1500
>Alma Elma appears on the bow!\
wait 500
bgm"bgm\battlestart.ogg"
>Alma Elma appeared!
wait 1000
delay 4500
bgm"bgm\boss0.ogg"
\
name ""
>Alma Elma... One of the Four Heavenly Knights...\
name "Alma Elma"
>I see... So you're that human.@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>The boy that caught Alice's eye...@

if $knight!="" skip 10
mov $sel1,"...And "+$knight+", too?"
``$sel1
>\
name ""
mov $sel1,"She sees "+$knight+" quietly watching in the corner."
``$sel1
>\
name "Alma Elma"
>Well, aren't you popular?@

>You look delicious...\
name ""
>She licks her lips with a smack as she stares at me.\
name "Luka"
>..................\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>...Why are you looking at me like that?\
name "Luka"
>Uh...\
name ""
>...Why does she look so weird?@
>Something isn't right about her, but I can't put my finger on it...\
name "Luka"
>Uhh, n-never mind...\
name ""
>Ignoring me, she then turns her gaze towards Alice.\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Alma Elma"
>Lord Alice...@
>According to your order, I'll exterminate the Hero who's attacking monsters.\
>May I execute your orders of defense?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
name "Alice"
>You can certainly try...@
>I don't need to protect him.\
name ""
name "Alma Elma"
>Haha... I didn't think you'd say that. But I understand.\
if $knight!="" mov $sel1,"Any objections, "+$knight+"?"
if $knight!="" ``$sel1
>\
name $knight
if $knight!="" lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
if $knight="Granberia" lsp 700,":a;2Q\chara\granberia_st75.png",200,0:print 10,500
if $knight="Granberia" >Nope, good luck...\
if $knight="Tamamo" lsp 700,":a;2Q\chara\tamamo_st06.png",200,0:print 10,500
if $knight="Tamamo" >Nah, this should be pretty fun to watch.\
name ""
csp 701
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
name "Alma Elma"
>So then...@
>That's how it is, Luka-boy.@
>I won't let you through this area.\
name "Luka"
>.....................\
name ""
if $knight="" >I don't think you understand what your Lord's trying to tell you.....\
if $knight!="" >I don't think you understand what they're trying to tell you...\
name "Luka"
>Then I guess it's time for a fight!\
mov %skillset,2
name ""

wait 500
bgm "bgm\sitenno.ogg"
wait 2000
name "Alice"
>Wait wait wait wait!\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
bgmstop
>You can't fight here!@
mov %skillset,1
>You'll tear the whole damn ship apart!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
bgm "2Q\bgmfix\mura3.ogg"
>Come now, Alipheese.@
>Do you really think I would be so reckless?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>I'm not talking about you.@
>I'm talking about the Holy Demon of the South over here.\
if %tamamo_fight>2 >Idiot already damn near got me killed in a cave-in.@
if %tamamo_fight>2 && $knight="" >I think I've almost died enough times this week, thank you.\
if %tamamo_fight>2 && $knight!="" >I think we've all almost died enough times this week, thank you.\
name "Alma Elma"
>...Oh?@
>Is he that powerful?\
name "Alice"
if %tamamo_fight>2 >He completely destroyed Granberia and Tamamo when they fought him.@
if %tamamo_fight<3 && %tamamo_fight>0 >He completely destroyed Granberia and held his own against Tamamo.@
if %tamamo_fight<1 >He completely destroyed Granberia.@
if %tamamo_fight<1 >She's fine, of course. But still.\
if %tamamo_fight>0 >They're fine, of course. But still.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Oh, so you're keeping an eye on him, then?@
>Making sure he stays in line?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>I'm just watching him.@
>And I doubt I could stop him even if I wanted to.@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>I'm fairly certain he's not against us, though.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Still, he is attacking monsters, even if he's not killing them.@
>So you can fight, if you want.\
>It's up to you.\
name "Alma Elma"
lsp 701,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Well, now I don't think I could resist if I wanted to.\
>I won't be going so easy on you now, Luka-boy.@
lsp 701,":a;chara\arumaeruma_st22.bmp",-200,0:print 10,500
>Hope you're ready...\
name "Luka"
>No fighting in town.\
name "Alma Elma"
lsp 701,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Hmhm, fair enough.@
>We can play on the beach instead...\
>I'll just go with you through the town.\
name "Luka"
>I'm pretty sure they only let mermaids in, though...\
name "Alma Elma"
>Hmhmhmhm...@
>Don't you worry about that.\
>I'm sure I'll be just fine.\
name "Luka"
>.........................\
name ""
>I don't like the sound of that laugh...\
goto *sean0090

*sean0090

bgmstop
sean_change "bg001"
bgm "bgm\maou2.ogg"
name "Black Alice"
lsp 701,":a;chara\iriasu_st14.bmp",-160,0
lsp 700,":a;chara\alice8th_st01.bmp",180,30:print 10,500
>Haha...@
>That boy's going to be trouble for you.\
name "Ilias"
>I must admit, this was...@ >Unexpected.\
name "Black Alice"
>"Unexpected"?@
>Haha, that may be the most honest thing you've ever said.\
name "Ilias"
lsp 701,":a;chara\iriasu_st16.bmp",-160,0:print 10,500
>.....................@
lsp 701,":a;chara\iriasu_st13.bmp",-160,0:print 10,500
>It won't matter in the end.\
>He may be strong, but he's far from our largest threat.\
lsp 701,":a;chara\iriasu_st16.bmp",-160,0:print 10,500
>But...@
>Perhaps it is not too late for him...\
name "Black Alice"
>I don't know what you're going on about.@
>But...\
name "Black Alice"
lsp 700,":a;chara\alice8th_st02.bmp",180,30:print 10,500
>If he means so little to you, then surely you wouldn't mind if I went to play with the boy for awhile?\
name "Ilias"
>Do what you want.\
name "Black Alice"
>Oh?@
>I didn't expect you to say that, either.\
>You're just full of surprises today.\
name ""
dwave 1,"se\light.ogg"
csp 700:print 10,500
>Saying that, Black Alice disappears.\
name "Ilias"
lsp 701,":a;chara\iriasu_st13.bmp",0,0:print 10,500
>...He won't lose to you, anyway.\
mov %gloval1_story_sinkou,2:gosub *savegloval1


*sean0090a

bgmstop
gosub *setwindow_01
sean_change "bg037"
bgm"bgm\city1.ogg"
>The day after meeting Alma Elma, we arrive at Port Natalia.\
>It's a port city in the southwest of the Sentora continent that has deep      traditions.\
if $knight="Granberia" && $party1="Harpy" >Granberia and the Harpy went to the beach outside town to wait for us.\
if $knight="Granberia" && $party2="Harpy" >Granberia and the Harpy went to the beach outside town to wait for us.\
if $knight="Granberia" && $party1!="Harpy" && $party2!="Harpy" >Granberia went to the beach outside town to wait for us.\
if $knight!="Granberia" && $party1="Harpy" >The harpy went to the beach outside town to wait for us.\
if $knight!="Granberia" && $party2="Harpy" >The harpy went to the beach outside town to wait for us.\
name "Luka"
>I'm finally on the Sentora continent...\
name ""
>Now I can go get the Spirits back.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Hmm... Unlike Iliasport, this place is quite lively.\
name ""
name "Luka"
>This is the main port for the Sentora continent. So even though they couldn't trade with the Ilias Continent, it doesn't seem to have changed much.\
>The other port is Gold Port in the Gold Region, but almost no humans go out   to Hellgondo anymore.\
name "Alma Elma"
lsp 700,":a;chara\alice_st11b.bmp",267,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hmm, you know quite a lot about this place for someone so young...\
name "Luka"
>Gah!@
>You're actually going with me!?\
name "Alma Elma"
>Well, of course I am~!\
lsp 701,":a;chara\arumaeruma_st21.bmp",-200,0:print 10,500
>Didn't think I'd let you off that easy, did you?\
name "Luka"
>How do you expect to get through town, though?@
>I'm pretty sure only mermaids and humans are allowed here...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Oh, I'm sure I'll manage...\
name "Sailor A"
lsp 700,":a;chara\mob_sentyou.bmp",160,0:print 10,500
>What the...@
>There was a succubus on the ship!?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Oh, I'm not a succubus...@
>I'm just a cosplayer.\
name "Alice & Luka"
>Wait WHAT?!\
name ""
if $knight="Tamamo" && $party1="Kitsune" >I can hear Tamamo and the Kitsune laughing from my pocket...\
if $knight="Tamamo" && $party2="Kitsune" >I can hear Tamamo and the Kitsune laughing from my pocket...\
if $knight="Tamamo" && $party1!="Kitsune" && $party2!="Kitsune" >I can hear Tamamo laughing from my pocket...\
if $knight!="Tamamo" && $party1="Kitsune" >I can hear the Kitsune laughing from my pocket...\
if $knight!="Tamamo" && $party2="Kitsune" >I can hear the Kitsune laughing from my pocket...\
name "Sailor A"
>Oh.@
>Well, alrighty then.\
name ""
csp 700:print 10,500
>The sailor returns to his tasks at the boat.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",267,0:print 10,500
>That...@ >Actually worked?\
name "Alma Elma"
>I'm not really that monstrous.@
>...On the outside, anyway.\
>So I can pass for a human if I en-trance them just a little bit...\
name "Luka"
>..........................\
name ""
>This just gets more and more ridiculous.\
name ""
csp 700:csp 701:print 10,500
>The main street has a lot of shops lining the sides, with travellers quickly  going to and fro.@
>Among them was a mermaid...\
name "Mermaid"
lsp 700,":a;chara\meia_st21.bmp",50,50:print 10,500
>Would you like some Mermaid-made grilled starfish?\
name ""
>Throughout the town, there are a few mermaids.@
>They look used to being on land, and are slowly walking on their tail fin.\
>But this food...@
>It looks revolting...\
name "Luka"
>Your clothes look so ragged.\
name ""
name "Mermaid"
>My clothes are ragged because I just can't make any money...@
>If you feel sorry for me, please buy my grilled starfish!\
name ""
dwave 1,"se\kaimono.ogg"
mov %item01,7
>Luka was forced to buy [Grilled Starfish]!\
csp 700:print 10,500
name ""
>Dammit.@
>Not again...\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>According to the book, Port Natalia is a port town that has a lot of          mermaids.@
>This town accepts mermaids as residents.\
name ""
name "Luka"
>Yeah, I knew that already...\
>...Anyway, this is a good town, isn't it?@
>Humans and monsters are getting along...\
>It gets better as you go along, too.\
name ""
>That was my dream, of course.@
>...Too bad the first time didn't count.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>By the way, where are we headed to now?\
name ""
name "Luka"
>The first time, we headed towards the San Ilia castle to the west.@
>But the faith in Ilias is very strong there, so maybe that wouldn't be the    best idea.\
>I already know where the Spirits are all at.@
>And it's not like I need to level up or anything...\
>So I guess we can go wherever we want to.\
>Once we take care of everything else on this continent, we'll go to Gold      Port.\
name ""
name "Alice"
>Gold Port...@
>Didn't you say that was the only other port town on the continent?\
>What's that place like?\
name ""
name "Luka"
>Unlike most of northern Sentora, Gold Port is extremely prejudiced against    monsters.@
>It's also the headquarters for Ilias Kreu..
wait 300
bgmstop
>!!!\
name ""
>Crap!@
>The mermaid school!\
name "Alice"
bgm "bgm\kiki2.ogg"
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Wait, Luka!@
>What are you...\
name ""
csp 700:print 10,500
>Ignoring Alice, I run as fast as I can in the direction of where I think the  mermaid school was.\
if $knight="Tamamo" | $party1="Kitsune" | $party2="Kitsune" gosub *sean0090a_taki
name ""
>At the other side of the plaza, I found it.@
>And in the back, I found...\
csp 699:csp 700
name "Luka"
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>Lazarus!\
name "Lazarus"
>Hmm?\
name ""
>Lazarus calmly turns to face me.\
name "Lazarus"
>You need something from me, kid?\
name "Luka"
dwave 1,"se\asioto1.ogg"
>I won't let you blow up the mermaid school!\
name "Lazarus"
lsp 700,":a;chara\lazarus_st07.bmp",0,0:print 10,500
>Ah!\
name ""
dwave 1,"se\dageki.ogg"
csp 700:print 10,500
>I knock Lazarus out of the way as fast as I can and get to the bomb.@
>It looks like it's already been set...\
>...How do I disarm this?\
if $knight!="Tamamo" skip 7
name "Tamamo"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
>Just cut the fuse, Luka!@
>It's not that sophisticated!\
name "Luka"
>Uh...okay!\
csp 700:print 10,500
if $knight="Tamamo" skip 4
>Crap!@
>What do I do!?@
>I'm running out of time here!\
name ""
>Nervously, I raise my sword...@
bgmstop
dwave 1,"se\karaburi.ogg"
>And swing down, cutting the fuse!\
dwave 1,"se\slash.ogg"
wait 1000
>....\
name "Luka"
>Did it work?\
if $knight!="Tamamo" skip 6
name "Tamamo"
lsp 699,":a;chara\tamamo_st31.bmp",0,0:print 10,500
>Nothing's blown up in our faces yet, so I'm assuming it did...\
name ""
csp 699:print 10,500
>...............\
name ""
>It looks like I stopped it...@
>Although I have no idea how...\
bgm "bgm\kiki2.ogg"
name "Lazarus"
lsp 701,":a;chara\lazarus_st07.bmp",0,0:print 10,500
>You little brat!@
>Who the hell do you think you are!?\
name "Luka"
>I should ask you the same question!\
name ""
>Lazarus, the leader of Ilias Kreuz...@
>He killed my father.\
>He ended up sacrificing himself using Salamander's power to protect Gold      Port.\
>But this time, he's here, already facing me...\
name ""
dwave 1,"se\asioto2.ogg"
>Before I can think any more, I hear footsteps behind me.\
name "Alice"
lsp 701,":a;2Q\chara\arumaeruma_st14.png",150,0
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Luka, what the hell is going on!?\
name "Luka"
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>This guy was going to blow up the mermaid school!\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>What!?\
name "Lazarus"
>Y-you!\
name ""
csp 701
lsp 700,":a;chara\lazarus_st13.bmp",-0,0:print 10,500
>Lazarus stares at Alice, stammering.\
name "Lazarus"
>You're the Monster Lord!\
name "Alice"
lsp 701,":a;chara\lazarus_st07.bmp",-200,0
lsp 700,":a;chara\alice_st13b.bmp",267,0:print 10,500
>What!?@
>How did you...\
lsp 700,":a;chara\alice_st14b.bmp",267,0:print 10,500
>Wait...@
>.....................\
name "Luka"
>You recognize him, don't you?\
name "Alice"
>......................\
name "Lazarus"
>And who the hell are you!?\
name "Luka"
>Me?@ > I'm Marcellus' son.\
csp 701
name "Lazarus"
lsp 700,":a;chara\lazarus_st06.bmp",-0,0:print 10,500
>...You gotta be shittin' me.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Luka, how the hell do you know this guy?\
name "Luka"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>He was my father's best friend.@
>They went on a quest to kill the Monster Lord with two other people.\
>...I think you know what happened.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>..................\
name "Luka"
>After that, my father and Lazarus created Ilias Kreuz.@
>But my father realized what he was doing was wrong...@ >And Lazarus killed him.\
>I can't let him go for trying to blow up the school!\
name "Alma Elma"
lsp 700,":a;chara\alice_st14b.bmp",267,0
lsp 701,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
bgmstop
>Uh, guys?@
>He already ran away.\
name "Luka"
lsp 701,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
>Huh?\
>...Crap!\
name ""
>...He got away.\
name "Alice"
>Coward...\
name "Luka"
>He probably went toward Sabasa, maybe on the way to Gold Port.@
>Should we go after him?\
name "Alice"
>....@ >No.@
>Leave him.\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0
lsp 700,":a;chara\alice_st13b.bmp",267,0:print 10,500
>The spirits are more important right now.\
name "Luka"
>But...!\
name "Alice"
>You said he was heading to Gold Port?@
>We can deal with him then.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",267,0:print 10,500
>.................@
>I guess she's right.\
>I really want to go after him.@
>...But even after all this time, I still don't even know what to do about     him.\
>And in that case, there's no point wasting time chasing after him.@
>There are other things I have to do.\
bgm "bgm\city1.ogg"
csp 701
if $knight="Tamamo" | $party1="Kitsune" | $party2="Kitsune" gosub *sean0090a_kita
csp 699
name "Alma Elma"
lsp 700,":a;chara\alice_st14b.bmp",267,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Haha, that was certainly exciting, wasn't it?@
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>I should follow you around more often.\
name "Man"
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>What...What happened!?\
name ""
name "Woman"
>That man tried to blow up the Mermaid School!@
>But the boy disarmed the bomb!\
name ""
>A small crowd starts to form around us.\
name ""
name "Mermaid A"
>My daughter was in that school! Thank you!\
name ""
name "Mermaid B"
>That was amazing!@
>How did you know to disarm it?\
name "Luka"
>Uh...I-it was nothing, really...\
name ""
>Even if I saved the school, Lazarus still got away...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",267,0:print 10,500
>Luka, tell me...@
>What happened here the first time?\
lsp 700,":a;chara\alice_st11b.bmp",267,0:print 10,500
name "Luka"
>Lazarus blew up the school and slipped away in the crowd.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",267,0:print 10,500
>Then you did better this time than before, didn't you?@
>So quit freaking out so much about it, idiot.\
name "Luka"
lsp 700,":a;chara\alice_st11b.bmp",267,0:print 10,500
>I guess you're right...\
>Anyway, once we're done in the city, we should head toward the beach.@
>I don't want to spend a whole night here.\
name "Alma Elma"
lsp 700,":a;chara\alice_st14b.bmp",267,0
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Fine by me, Luka-boy...\
name ""
>.......@
>Looks like I'm fighting Alma Elma at the beach tonight, then...\
goto *city06_premain


*sean0090a_kita

if $party1!="Kitsune" && $party2!="Kitsune" gosub *sean0090a_noki2:return
name "Kitsune"
if $knight!="Tamamo" lsp 700,":a;2Q\chara\kitsuneball.png",0,0:print 10,500
if $knight="Tamamo" lsp 700,":a;2Q\chara\kitsuneball.png",-200,0
if $knight="Tamamo" lsp 699,":a;chara\tamamo_st31.bmp",200,0:print 10,500
>Don't feel too bad, Luka.@
>At least you saved the Mermaid School!\
name "Luka"
>Yeah...\
return

*sean0090a_noki2

name "Tamamo"
lsp 699,":a;chara\tamamo_st31.bmp",200,0:print 10,500
>You can't do everything perfectly, Luka.@
>You still protected the mermaids.\
name "Luka"
>Yeah...\
return

*sean0090a_taki

if $party1!="Kitsune" && $party2!="Kitsune" gosub *sean0090a_noki:return
name "Kitsune"
if $knight!="Tamamo" lsp 700,":a;2Q\chara\kitsuneball.png",0,0:print 10,500
if $knight="Tamamo" lsp 700,":a;2Q\chara\kitsuneball.png",-200,0
if $knight="Tamamo" lsp 699,":a;chara\tamamo_st31.bmp",200,0:print 10,500
>Did you remember something, Luka?\
name "Luka"
>It's the mermaid school.@
>The leader of Ilias Kreuz is going to try and blow it up!\
return

*sean0090a_noki

name "Tamamo"
lsp 699,":a;chara\tamamo_st31.bmp",200,0:print 10,500
>What is it, Luka?@
>Why are you panicking?\
name "Luka"
>It's the mermaid school.@
>The leader of Ilias Kreuz is going to try and blow it up!\
return

name ""

*campnatalia_end

mov %saveoff,0
bgmstop
textoff
csp -1
bg black,99,5000,"system\lngtwave.dll/vwi"
bg "bg\bg001.bmp",99,5000,"system\lngtwave.dll/vwi"
wait 1500
gosub *setwindow_01
name "???"
>Luka...@
>Foolish Hero Luka...\
name "Luka"
>What do you want!?\
name ""
bgm"bgm\kiki2.ogg"
name "Ilias"
lsp 700,":a;chara\iriasu_st16.bmp",0,0:print 10,3000
>That's really no way to talk to someone who's trying to help you right now,   let alone a Goddess...\
name "Luka"
>Help me?@
>Is that before or after you try and wipe out all life on earth!?\
name "Ilias"
>............\
>You could never understand it.@
>You've lived as long as a fly compared to me.\
name "Luka"
>I understand perfectly.@
>You just want an excuse to wipe out the monsters and Alice the First.\
>You're angry that humans won't blindly follow your every word, so you decide  that you'll just destroy everything instead!\
name "Ilias"
>...If you think that's my true goal, then you're a complete fool.@
>If I wanted that, I would go and just kill you right now, while you're still  weak.\
>You still see the world in nothing but black and white.@
>Even if you've matured, your world view is still that of a child's.\
>When you have lived as long as I have, your idea of good and evil is much     different than that of a boy's.\
name "Luka"
>That's your excuse now?\
>Then what about Micaela and Tamamo, then?@
>What about my mother!?\
name "Ilias"
>You're too naive, Luka.@
>Do you really think Tamamo and Micaela care about your ideals?@
>They only care because they need you.\
>Tamamo directly served the first Monster Lord.@
>Of course she would do anything to get rid of me.\
>She only cares about making peace with the humans because doing so hurts me.\
>Micaela was always a fool.@
>She willingly blinds herself, choosing only to pay attention to half of the   story.\
>She would look at a coin and insist it only had one side.@
>Not unlike you, actually.@ > But she has no excuse for such foolishness.\
name "Luka"
>And my mother...?\
name "Ilias"
>Even if she opposed me, your mother was much smarter than Micaela.@
>She was misguided, but I still respected her.\
>It's why I never tried to kill her.\
name "Luka"
>But you certainly had no problem sending her sister to do it for you...\
name "Ilias"
>I thought she was going to try and kill me.@
>Of course I acted to protect myself.\
>But instead, she fled to the human world.@
>She only wanted to protect them.\
>She was right there in Ilias Village.@
>But I chose to leave her be, out of respect.\
name "Luka"
>You "chose"?@
>...Or maybe because you couldn't.\
name "Ilias"
>She had her powers sealed with that ring you're wearing.@
>I could have killed her easily.\
>Even if I couldn't do it from here, I could easily have descended to the      human world myself to deal with her.@
>But the point is, I chose not to.\
name "Luka"
>If it's so easy for you, then why didn't you just go kill Micaela, if you     hate her so much?\
name "Ilias"
>Why should I?@
>She may be nothing but a dog, but she hasn't done anything worse than what    your mother did.\
>You see, Luka?@
>They told you I was insane, they told you I was a liar.@
>But in the end, you're just being brainwashed.\
name "Luka"
>Do you really expect me to believe that!?\
name "Ilias"
>Why would you believe Micaela?@
>What makes her more trustworthy than me? Because she told you I would lie to  you?\
>What if she was the one lying?\
name "Luka"
>Well, for one thing, she's not the one trying to wipe out all of the          monsters!\
name "Ilias"
>Have you seen how the monsters behave?\
>Tell me something, Luka.@ > How many monsters have you met?@
>100?@ > 200?@ > 500?\
>And out of all of those, how many of them have tried to rape you? Or kill     you? Or eat you? Or enslave you?@
>Even your supposed allies, the Monster Lord and her knights, all had their    turn, didn't they?\
>You see? They only care about themselves.@
>Just because you weren't baptized, they were more than happy to try and ruin  your life.\
>And now they follow you, because they're afraid of you.@
>Clearly, you managed to keep fighting and overcome them.@
>I bet none of them expected that to happen.\
>I had a reason for not wanting to baptize you.@
>It's not because I had forsaken you. In fact, it was the exact opposite.\
>I wanted you to see the monsters for what they really were.@
>I wanted you to see them at their worst.\
>And I wanted you to get stronger by fighting and killing them.@
>So that then you would have the power to do what was right.\
>And I knew you were the one that could do it, because you are Lucifina's      son.\
>But even now, after all you went through, after all you had to endure...@
>You still choose to fight for them.@
>Why?\
>Did you really fall for the temptations of that disgusting Monster Lord?@
>Did she blind you to the true cruelty of the world?\
name "Luka"
>You...!\
name "Ilias"
>I will give you one warning.\
>Alice the Eighth is in Sentora.@
>I do not know what her plans are, but whatever they are, I know that they     involve you.\
>Be careful, Luka.\
name "Luka"
>What...?@
>What are you trying to do!?\
bgmstop
textoff
csp -1
bg black,99,5000,"system\lngtwave.dll/vwi"
bg "bg\bg010.bmp",99,5000,"system\lngtwave.dll/vwi"
wait 500
bgm"2Q\bgmfix\hutuu1.ogg"
dwave 1,"se\morning.ogg"
wait 1500
gosub *setwindow_01
name "Luka"
>Fuuu...Morning?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hrm. Did you finally wake up?\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Why do you look so worked up?@
>Bad dream or something?\
name "Luka"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>...You could say that.\
name ""
>Ilias...@
>You can't fool me anymore.\
name "Luka"
>It's nothing, don't worry.@
>Let's just get going.\
csp 700
goto *pre_map0

*city06_premain

saveoff
cspl 3,7
csp 611
cspl 700,705
bg black,7,1500
bg "bg\bg037.bmp",7,1500
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city06_main
gosub *setwindow_01
name "Luka"
>Alright, it's time to go!\
name "Alma Elma"
lsp 700,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>Hahahaha...@
>Are you ready to lose, Luka?\
name "Luka"
>I won't be defeated by you...\
name "Alma Elma"
lsp 700,":a;chara\arumaeruma_st22.bmp",0,0:print 10,500
>We'll see, Luka-boy...\
name ""
>I don't think she would try and actually fight me.@
>She'll probably just try to rape me.\
>I kind of want to see what she can really do, but she mentioned how she hated using violence...@
>I won't push it, this time...\
goto *sean0091

*sean0091

dwave 1,"se\asioto2.ogg"
mov %SQ2,1
sean_change "bg_darkbeach"
bgm "2Q\bgmfix\mura3.ogg"
name ""
>The sun set just as we left Port Natalia.@
>I decided not to stay at the inn this time.\
>At the beach...@ >That's where Alma Elma wants to fight.\
>It actually looks really beautiful in the moonlight.\
if $knight="Granberia" && $party1="Harpy" gosub *sean0091_grha
if $knight="Granberia" && $party2="Harpy" gosub *sean0091_grha
if $knight="Granberia" && $party1!="Harpy" && $party2!="Harpy" gosub *sean0091_gr
name "Alma Elma"
cspl 701,703
lsp 700,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>Now then, are you ready to fight, Luka-boy?\
name "Luka"
>Of course I am!@ > Let's go!\
name ""
>After this, I'll only have one knight left to fight!@
>...Wow, this is going really quickly.\
>I hold up my sword, ready to fight.\
name "Alma Elma"
>Hmhmhmhm...@
dwave 1,"se\escape.ogg"
lsp 700,":a;chara\arumaeruma_st52.bmp",0,0:print 10,500
>This is gonna be fuuuuuuuuuuun...~\
csp 700
goto *alma_ng_start

*sean0091_grha

>As we approached, we could see Granberia and the harpy in the distance.\
name "Harpy"
lsp 700,":a;chara\granberia_st04.bmp",-200,0
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>And then there was this one boy that wanted to know what a harpy's pussy      tasted like, so my sister...\
name "Granberia"
lsp 701,":a;chara\hapy_a_st11.bmp",200,0
lsp 700,":a;2Q\chara\granberia_st71.png",-200,0:print 10,500
>That's it.@
>I can't listen to this crap anymore...\
name "Luka"
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...@
>Do I really want to know the context of this conversation?\
name "Granberia"
lsp 700,":a;2Q\chara\granberia_st71.png",-200,0:print 10,500
>You don't.@
>You really, really don't.\
>Just fight Alma Elma already.@
lsp 700,":a;chara\granberia_st03.bmp",-200,0:print 10,500
>I want to see this.\
name "Alma Elma"
lsp 700,":a;chara\granberia_st04.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Do you want to see Luka-boy fight, or do you want to see Luka-boy get raped?\
>Or maybe...@
lsp 701,":a;chara\arumaeruma_st22.bmp",200,0:print 10,500
>You just want to watch ME rape him, hmmmm?\
name "Granberia"
>....Hmph.\
csp 701
return

*sean0091_gr

name "Granberia"
lsp 700,":a;2Q\chara\granberia_st75.png",-200,0:print 10,500
>Ha.@
lsp 700,":a;chara\granberia_st03.bmp",-200,0:print 10,500
>This should be fun to watch.\
name "Alma Elma"
lsp 700,":a;chara\granberia_st04.bmp",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Do you want to watch Luka-boy fight, or do you want to watch Luka-boy get     raped?\
>Or maybe...@
lsp 701,":a;chara\arumaeruma_st22.bmp",200,0:print 10,500
>It's just ME you like watching, hmmmm?\
name "Granberia"
>....Hmph.\
return

*sean0092

mov %skillset,1
name ""
bgm "2Q\bgm\comi2.ogg"
>...@
>Looks like that's it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Another one bites the dust...@
>I'm not even surprised at this point.\

if $party1!="Harpy" && $party2!="Harpy" skip 40
name "Harpy"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-133,0
lsp 701,":a;2Q\chara\hapy_a_st18.png",200,0:print 10,500
>Whoa!@
mov %harpy_rep,%harpy_rep+2
>H-holy crap!\
name ""
>The harpy looks on, stunned.\

if $knight!="Granberia" | $knight_harpyvillage!="Granberia" skip 8
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Haven't you seen him fight before?@
>I thought he sealed you back in Happiness Village?\
name "Harpy"
>Well yeah, but...@
>He didn't fight like that before!\

if $knight="Granberia" && $knight_harpyvillage="Granberia" skip 5
name "Luka"
>You've seen me fight before.\
name "Harpy"
>Noooooot like that I haven't!\

name "Luka"
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0:print 10,500
>..............\
name ""
>Crap.@
>Looks like I scared her.\
name "Luka"
>S-sorry...\
name "Harpy"
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>Are you kidding!?@
>That was the coolest thing I've ever seen!\
name ""
lsp 701,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
>...Okay, maybe not.\

csp 700:csp 701

if $knight!="Tamamo" skip 39
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
if $party1!="Harpy" && $party2!="Harpy" skip 6
>Um, excuse me...@
>Luka's powers are quite fascinating and everything, but what are we supposed  to do about the naked, unconscious succubus lying on the beach?\
name "Luka"
>Huh?@
>Oh right, Alma Elma!\
if $party1="Harpy" | $party2="Harpy" skip 5
>So then...@
>What shall we do about Alma Elma now?\
name "Luka"
>Uh...\
name ""
>Hmm...@
>I didn't expect to actually knock her out.\
name "Alice"
lsp 700,":a;chara\tamamo_st01.bmp",-200,0
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Why do "we" have to do anything?@
>Alma Elma can take care of herself, I'm sure she'll be fine if we leave her.\
name "Luka"
>Really, Alice?@
>How would you have felt if I had left you in that forest where I first found  you?\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>Oh, I wouldn't have cared!\
>Besides, don't you think we have more important things to worry about?@
>Like getting the spirits back?\
name "Tamamo"
>I really don't think Luka's that desperate for time.@
>We can wait a few hours for Alma Elma, it's already night anyway.\
name "Luka"
>...............\
name ""
>Alice does have a point, though.@
>Hmm...\
>What should I do...?\


if $knight="Tamamo" skip 36
csp 700:print 10,500
name "Luka"
if $party1="Harpy" | $party2="Harpy" >Err, anyway...\
if $party1!="Harpy" && $party2!="Harpy" >So then...\
>What are we supposed to do about Alma Elma now?@
>We can't just leave her there...\
name ""
>I didn't think I would actually knock her out.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Why not?@
>She challenged you. You have no obligation to her.\
name "Luka"
>I feel kind of bad, though...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>She's not some weak monster.@
>I'm sure she'll be fine.\
>You have more important things to worry about.@
>Like the spirits? Did you forget about them already?\
name "Luka"
>I know that...\

if $knight!="Granberia" skip 6
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I agree with the Monster Lord.@
>There are more important things you need to go do, if anything you've told us is remotely true.\

name ""
>Hmm...@
>I don't think I should just leave her.@
>But I really do need to get going...@
>What should I do?\


csel "Wait For Alma",*wait_alma,"Just Go.",*leave_alma

*wait_alma

mov %alma_rep,%alma_rep+1
if $knight="Tamamo" mov %tamamo_rep,%tamamo_rep+1
if $knight="Granberia" mov %granberia_rep,%granberia_rep-1
mov %alice_rep,%alice_rep-1
name "Luka"
>I'm not just gonna leave her.@
>It's fine, we can wait a bit.\
name ""
>We're already saving time as it is.\
csp 699:csp 701
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Still doing pointless things...@
>Idiot.\
mov %SQ2,1
sean_change "bg_darkbeach"
mov %SQ2,0
>...@
>Looks like she's finally waking up.\
dwave 1,"se\escape.ogg"
>In a flash, Alma puts her clothes back on.@
>After that, she looks back to me.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st17.png",0,0:print 10,500
>...Ow.@
>You don't have to be so rough, Luka-boy...\
name "Luka"
>You say after failing to rape me...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st18.png",0,0:print 10,500
>Well, what fun would it be if I didn't get to play with you a little?\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>But I must say, today was quite a lot of fun, wasn't it?@
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>The most exciting day I've had in a long time...\
name ""
>Alma stares at me seductively as she says that last sentence.@
>...Can she say anything without making it sound lewd?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>I think I want to go with you.@
>Whatever you and the Monster Lord are up to, it sounds way more fun than      guarding some boring ocean...\
>Do you accept my offer?\
name "Luka"
>Your offer...?\
name ""
>Do I really want someone like her coming with me?@
>...Dammit, now I'm doing it too.\
>Should I take Alma Elma with me...?\
if $knight!="" mov $sel1,"(NOTE: Taking Alma Elma with you will remove "+$knight+" from your party.)"
if $knight!="" ``$sel1\
csel "Take her",*alma_join,"No.",*alma_nojoin

*alma_join

name "Luka"
>Okay, sure. Why not?@
>You can come with me.\

if $knight!="Granberia" skip 33
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Pervert.\
name "Luka"
>Huh?\
name "Alice"
lsp 701,":a;chara\granberia_st04.bmp",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",200,0:print 10,500
>Pervert.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Pervert.\
name "Luka"
>.................\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Well in that case, I'll be going then.@
>We'll meet again, boy.\
name ""
dwave 1,"se\warp.ogg"
csp 700:print 10,500
>Granberia vanished!\

if $party1!="Harpy" && $party2!="Harpy" skip 9
name "Harpy"
lsp 701,":a;2Q\chara\hapy_a_st15.png",0,0:print 10,500
>Granberia's gone?@
>But...But I liked Granberia...\
name "Luka"
>.....\
name ""
>But did she like you...?\

if $knight!="Tamamo" skip 24
name "Tamamo"
csp 700
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Pervert.\
name "Luka"
>Huh?\
name "Alice"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Pervert.\
name "Luka"
>Hey!\
name "Alma Elma"
csp 699
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Pervert.\
name "Luka"
>.................\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>But that's okay. I can't spend all my time following you around anyway.@
>I have preparations to make.\
>Farewell, Luka.\

if $knight!="Tamamo" skip 21
if $party1!="Kitsune" && $party2!="Kitsune" skip 20
name "Kitsune"
lsp 701,":a;chara\youko_st03.bmp",-200,0:print 10,500
>Wait, Tamamo!@
>What about me?\
name "Tamamo"
>Don't worry. I'm sure you'll be okay.@
>Luka's not going to let anything happen to you. Right, Luka?\
name "Luka"
>Yeah, of course!\
name "Tamamo"
>You don't have anything to worry about.\
name "Kitsune"
>Well...Okay...@
>Bye, Tamamo.\

name ""
dwave 1,"se\warp.ogg"
csp 700:print 10,500
>Tamamo vanished!\

cspl 699,703
name ""
bgmstop
mov $knight,"Alma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-0,0:print 10,500
>......................\
dwave 1,"se\lvup.ogg"
>Alma Elma joined the party!
wait 4000
>\
>With that, we head off to make camp.\
gosub *campnatalia
goto *pre_map0


*alma_nojoin

name "Alma Elma"
cspl 699,703
lsp 700,":a;2Q\chara\arumaeruma_st16.png",-0,0:print 10,500
>...Hmph.@
>You're no fun.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-0,0:print 10,500
>So then, I guess this is farewell.@
>Until next time, Luka-boy~!\
name ""
dwave 1,"se\ero_pyu1.ogg"
>Alma Elma blows me a kiss...@
dwave 1,"se\wind2.ogg"
csp 700:print 10,500
>And then flies off in a gust of wind.\
>Thus, we head off to make camp.\
gosub *campnatalia
goto *pre_map0

*leave_alma

mov %alma_rep,%alma_rep-1
if $knight="Tamamo" mov %tamamo_rep,%tamamo_rep-1
if $knight="Granberia" mov %granberia_rep,%granberia_rep+1
mov %alice_rep,%alice_rep+1
name "Luka"
>I guess you're right...\
name ""
>She'll be fine.@ > She is the Succubus Queen, after all.\
>Thus, we head off to make camp.\
gosub *campnatalia
goto *pre_map0


*pei_nibi_names

name "Luka"
>Oh. Uh, by the way...\
name ""

if $party1="Harpy" && $party2="" lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
if $party1="Kitsune" && $party2="" lsp 700,":a;chara\youko_st01.bmp",0,0:print 10,500
if $party1!="" && $party2!="" lsp 700,":a;chara\hapy_a_st11.bmp",-200,0:lsp 699,":a;chara\youko_st01.bmp",200,0:print 10,500
if $party1="Harpy" && $party2="" >I turn to the harpy.\
if $party1="Kitsune" && $party2="" >I turn to the kitsune.\
if $party1!="" && $party2!="" >I turn to the harpy and the kitsune.\
name "Luka"
if $party2="" >What...@ >What's your name?\
if $party2!="" >...What are your names?\
if $party1="Harpy" lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0
if $party2!="" lsp 700,":a;2Q\chara\hapy_a_st16.png",-200,0
if $party1="Kitsune" && $party2="" lsp 700,":a;chara\youko_st03.bmp",-0,0
if $party1="Kitsune" && $party2!="" lsp 699,":a;chara\youko_st03.bmp",200,0
print 10,500
if $party1="Harpy" | $party2="Harpy" name "Harpy"
if $party1="Kitsune" && $party2="" name "Kitsune"
if $party2="" >You seriously don't know my name!?\
if $party2!="" >You seriously don't know our names!?\
name "Luka"
>Well...No.\
name ""
>I never really thought about it before.\

if $party1!="Harpy" && $party2!="Harpy" skip 12
name "Harpy"
if $party1="Harpy" lsp 700,":a;chara\hapy_a_st12.bmp",0,0
if $party2!="" lsp 700,":a;chara\hapy_a_st12.bmp",-200,0
>Oh, well that's okay!\
>My name's Ipeia.
name "Ipeia"
>@ > But most of my friends just call me Pei instead.
name "Pei"
>\
name "Ipeia"
>It's up to you. Either one's fine!\

if $party1!="Kitsune" && $party2!="Kitsune" skip 9

name "Kitsune"
csp 699
if $party1="Kitsune" lsp 700,":a;chara\youko_st01.bmp",0,0
if $party2!="" lsp 700,":a;chara\youko_st01.bmp",200,0
print 10,500
>How did you go this long without knowing?\
>My name's Nibi!
name "Nibi"
>\

name "Luka"
>Okay, thank you.\
name ""
>That was awkward...\
return

*pre_map0

mov %region,6
bgmstop
cspl 3,7
csp 611
cspl 700,705
sean_change "bg041"
bgm"2Q\bgm\field6.ogg"
if $party1!="" gosub *pei_nibi_names
name "Luka"
>...So where should we go first?@
>We can go anywhere on the continent we want, really...\
csp 700: csp 699
if $knight="Granberia" gosub *map0_gr
if $knight="Tamamo" gosub *map0_ta
if $knight="Alma" gosub *map0_al
name "Alice"
if $knight="" lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
if $knight!="" lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0
if $knight="Granberia" lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
if $knight="Alma" lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
if $knight="Tamamo" lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Whatever you do, the Spirits should be your top priority.@
>If I were you, I would get them first.\
>Since you're so strong, I guess you can get the spirits in any order you want to.@
>Just make sure you get them all first.\
name "Luka"
>Alright.\
name""
>Hmm...@
>The entire Sentora continent's open to me.@
>Who should I get first?\
>I open the map up to decide...\
mov %genzaiti,5
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*map0_gr

name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>As horrifying as the thought of you getting even more powerful may be...@
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>I think you should get the Spirits back first.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Which one should I get first?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>That's your choice.@
>But I would go for Salamander first.@
>You need the offensive boost, and you can already evade attacks pretty well   without Sylph or Undine.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Didn't Salamander raise you, as well?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>How the hell do you know about that!?\
name "Luka"
>S-sorry...\
name "Granberia"
>Well...I mean...@
lsp 700,":a;2Q\chara\granberia_st71.png",0,0:print 10,500
>Yes, you're right. She is the one who raised me.\
>Just be careful when you tell people things about them like that.@
>It's creepy how you know so much...\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
name "Luka"
>Sorry...@
>I'm not trying to offend anyone.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Yes, yes, I know.\
>Anyway, Salamander taught me a lot of what I know about fighting, and         probably a lot of what you know.@
>She would probably be more helpful to you right now than the others.\
>It's just an idea, anyway...\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Hmm...@
>Maybe...\
return

*map0_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>You should go to the desert and get Gnome.\
name "Luka"
>Tamamo?@
>Why Gnome?\
name "Tamamo"
>Your defense...@
>It sucks.\
name "Luka"
>Guh...!@
>You don't have to say it so bluntly...\
name "Tamamo"
>Yes I do, your defense sucks.@
>A Heavenly Knight could still do you in in a few hits if you weren't so       careful.\
>Gnome can help with that.@
>You need to train more with her, so you can use the Earth more effectively.\
name "Luka"
>I was already pretty good with it before...\
name "Tamamo"
>And yet without her, you can barely use it at all.@
>Obviously, you still need to hone your skills with it.\
>So you should get Gnome to help you with that.\
>But that's just my opinion.@
>It's your quest, not mine.\
>Do what you think is best.\
name "Luka"
>Hmm, okay.\
return

*map0_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-0,0:print 10,500
>Since you don't need the levels, why don't you go get Sylphy first?\
name "Luka"
>..."Sylphy"?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-0,0:print 10,500
>...What?\
name "Luka"
>Never mind...@
>Why Sylph?\
name "Alma Elma"
>When you fought against me on the beach, you were quite slow.@
>Still faster than any human, but still nothing compared to me.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-0,0:print 10,500
>You had already mastered Sylphy's power before, correct?@
>So if you get her, you should be able to go fast like me~!\
>That would help a lot, wouldn't it?\
name "Luka"
>Yeah, that's true...\
name ""
>Sylph is the closest, anyway.@
>And I did get her first before...\
>I don't really have to do that this time, though.\
name "Alma Elma"
>Your choice, Luka-boy.\
lsp 700,":a;chara\arumaeruma_st22.bmp",-0,0:print 10,500
>I'm gonna take you eventually no matter what, anyway.\
name "Luka"
>...Hmph.\
name ""
>She's just with me so she has a chance to rape me...\
return



*sean0119_spirits

bgmstop
if %undine_get<1 skip 6
 name "Undine"
if %spirit_count=3 lsp 700,":a;chara\undine_st24.bmp",0,150:print 10,500
if %spirit_count=2 lsp 700,":a;chara\undine_st24.bmp",125,150:print 10,500
if %spirit_count=1 lsp 700,":a;chara\undine_st24.bmp",250,150:print 10,500
>.....................\

if %salamander_get<1 skip 7
name "Salamander"
if %spirit_count=3 lsp 699,":a;2Q\chara\salamander_st24.png",275,60:print 10,500
if %spirit_count=1 lsp 699,":a;2Q\chara\salamander_st24.png",250,60:print 10,500
if %spirit_count=2 && %undine_get>0 lsp 699,":a;2Q\chara\salamander_st24.png",400,60:print 10,500
if %spirit_count=2 && %gnome_get>0 lsp 699,":a;2Q\chara\salamander_st24.png",125,60:print 10,500
>.....................\

if %gnome_get<1 skip 5
name "Gnome"
if %spirit_count=3 lsp 701,":a;chara\gnome_st35.bmp",500,100:print 10,500
if %spirit_count=2 lsp 701,":a;chara\gnome_st35.bmp",375,100:print 10,500
>.....................\

name "Luka"
>...@
bgm "bgm\comi1.ogg"
>What?\
if %undine_get>0 name "Undine"
if %undine_get>0 >Please...@ >Not Sylph...\
if %undine_get>0 && %gnome_get<1 >Can't we go get Gnome instead?@
if %undine_get>0 && %gnome_get<1 >She's so nice and quiet.\

if %salamander_get>0 name "Salamander"
if %salamander_get>0 >It's just...@
if %salamander_get>0 >It's been so peaceful in here.\

if %gnome_get>0 name "Gnome"
if %gnome_get>0 >.........................\

name "Luka"
>Yes, I know she's annoying.@
>But I still need her help.\

if %salamander_get>0 name "Salamander"
if %salamander_get>0 >I know you have to get her eventually.@
if %salamander_get>0 >But can't you just wait a little longer?\

if %undine_get>0 name "Undine"
if %undine_get>0 && %salamander_get>0 >Does he really have to get her?@
if %undine_get>0 >Can't we just...skip her?\
if %undine_get>0 >You have me and that Angel thing.@
if %undine_get>0 >Do you even really need her? Her power's not even that good.\

name "Luka"
>...................\
name ""
if %spirit_count>1 >I can only sigh at the spirits' behavior.\
if %spirit_count=1 mov $sel1,"I can only sigh at "+$spirit1+"'s behavior."
if %spirit_count=1 ``$sel1\

if %spirit_count=1 >Ignoring her pleas, we headed toward the Forest of Spirits.\
if %spirit_count>1 >Ignoring their pleas, we headed toward the Forest of Spirits.\
return


*sean0119_gnome

csp 699:csp 700
name "Gnome"
lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,500
>......................\
name "Luka"
>What is it Gnome?@
>Do you want to see Sylph again?\
name ""
>Gnome quickly nods her head.\
>...But if she really does like Sylph, why does she hit her all the time?\
name "Luka"
>Well, you'll get to see her again soon.\
name"
>Thus, we went to the Forst of Spirits to get Sylph.\
return

*sean0119_ha

name "Harpy"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Are there a bunch of fairies there, too?\
name "Luka"
>Yeah, fairies and elves.\
name "Harpy"
>I love fairies!@
>They're so cute~!\
name "Luka"
>.....................\
name "Alice"
lsp 700,":a;chara\hapy_a_st11.bmp",-200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
return

*sean0119

gosub *genzaiti_bg
bg "bg\bg041.bmp",10,500
bgm "2Q\bgm\field5.ogg"
gosub *setwindow_01
name "Luka"
>I need to go to the Forest of Spirits and get Sylph's power back.\
if $party1="Harpy" gosub *sean0119_ha
if $party2="Harpy" gosub *sean0119_ha
if $party1="Harpy" skip 3
name "Alice"
if $party1!="Harpy" && $party2!="Harpy" lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>When someone seeks out the power of the Four Spirits, Sylph is always the     first one they get.@
if %spirit_count=0 >So you're just going to go in the regular order, then?\
if %spirit_count>0 >...But you didn't do that this time.\
name "Luka"
if %spirit_count=0 >For right now, at least.\
if %spirit_count>0 >Yeah, I know.\
if %spirit_count>0 name ""
if %spirit_count>0 >Speaking of which...@
if %spirit_count>0 >I turn my focus inward.\
if %spirit_count>0 name "Luka"
if %spirit_count>0 >We're going to go get Sylph now.\
csp 699:csp 700:print 10,500
if %undine_get>0 | %salamander_get>0 gosub *sean0119_spirits
if %undine_get<1 && %salamander_get<1 && %gnome_get>0 gosub *sean0119_gnome
if %spirit_count=0 name ""
if %spirit_count=0 >Thus, we headed toward the Forest of Spirits.\
goto *campsylph1

*sean0120_spirits

if %spirit_count<3 skip 32
name "Gnome"
lsp 699,":a;2Q\chara\salamander_st24.png",275,60
lsp 700,":a;chara\undine_st24.bmp",0,150
lsp 701,":a;chara\gnome_st35.bmp",500,100:print 10,500
>...........\
name "Undine"
>...........\
name "Salamander"
>...........\
name ""
>Three troubled figures appear inside me.\
name "Luka"
>Do you really hate her that much?\
name "Gnome"
lsp 701,":a;chara\gnome_st31r.bmp",500,100:print 10,500
>.............\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",0,150:print 10,500
>It's not that we hate her, Luka.@
>But...@ >Hmm, how to explain it...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",275,60:print 10,500
>We're not babysitters.@
>That's what having Sylph around is like. Taking care of an annoying child.\
lsp 699,":a;2Q\chara\salamander_st27.png",275,60:print 10,500
name "Luka"
>............\
name ""
>Poor Sylph.@
>It's not like she's trying to be annoying...\


if %spirit_count!=1 | %undine_get<1 skip 30
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Hmm, this forest is quite secluded, isn't it?@
>I'm a little surprised.\
name "Luka"
>Eh? Surprised?@
>But don't all the spirits live in places like this?\
name ""
>The only one who anyone remotely knew about was Salamander...\
name "Undine"
 lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Well you know...@ >It wasn't always like that.@
>At one point, we did live among humans.@
>Or...We weren't segregated from the humans, I should say.\
 lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
 >Sylph is incredibly social, even when nobody wants her to be.@
>I bet she's lonely here...\
name "Luka"
>She has the fairies and elves though, right?\
name "Undine"
>That's probably why she's here to begin with.\
name "Luka"
>..............\
name ""
>It does make sense.@
>I guess she couldn't go to San Ilia, as they are now.\
csp 700:print 10,500
return


if %spirit_count!=1 | %salamander_get<1 skip 55
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",250,60:print 10,500
>Sylph may be obnoxious as hell, but...\
name ""
>Salamander appears inside me.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>...Your bond with the wind is really strong.@
lsp 699,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>Like the water, you seem to be able to exert some control over it even        without Sylph.\
lsp 699,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Fallen Angel Dance, you mean...\
>But that's an angel power, isn't it?@ > What does Sylph have to do with that?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",250,60:print 10,500
>Interesting...@
>So the elements can be linked to the power of light, then?\
name "Luka"
>I guess so...\
>The spirits strengthened my other holy powers, too.\
name "Salamander"
>I suppose it makes sense.@ > They're simply forces of nature after all.\
>But the spirits that control them are made from dark energy...@ > How strange.\
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Anyway, as I was saying, your bond to the wind and the flow is stronger than  to the earth and fire.\
lsp 699,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>So...is that because of what you told me back in the Gold Region?@
>I was closer to Undine and Sylph than you and Gnome?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Perhaps...@
>You only knew me for a couple weeks, right?@ > And Gnome's a brick wall if you   try to talk to her...\
lsp 699,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
name "Luka"
>And I had to train constantly to master Undine's power, and also knew Sylph   the longest...\
name ""
>Is that right, though?@
>I didn't really pay much attention to any of them once they were inside       me...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>It was probably your training, then.@
>You have to remember that the bond to the spirit is only one part of it.\
>In the case of Sylph, her power's easiest to master to begin with.@ > It may     just be a coincidence, and not your actual relationships affecting anything.\
>I have no way to tell.@
lsp 699,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>Regardless, her power should give you a nice speed boost.@ > You're pretty agile to begin with, so she should be a great help, as grating as she can be.\
lsp 699,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>That's great!\
csp 699:print 10,500
return


if %spirit_count!=1 | %gnome_get<1 skip 33


name "Gnome"
lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,500
>................\
name ""
>Gnome appears inside me.\
name "Luka"
>So Gnome...@
>You actually do like Sylph after all?\
name "Gnome"
>...?\
name ""
>Gnome nods her head.\
name "Luka"
>I don't get it, though.@
>You would always used to hit her.\
>If you're really her friend, why do you always pick on her?\
name "Gnome"
>...............\
name ""
>Gnome just gives a blank stare, not reacting to my question.\
name "Luka"
>Uh...@
>S-sorry.\
name "Gnome"
>...............\
name ""
>Gnome simply shrugs at me.@
>Will I ever understand how her mind works...?\
csp 701:print 10,500
return


if %spirit_count!=2 | %salamander_get>0 skip 35
name "Undine"
lsp 699,":a;chara\gnome_st32.bmp",100,0
lsp 700,":a;chara\undine_st21.bmp",150,150:print 10,500
>I don't really want Sylph and her big mouth in here with us...@
lsp 700,":a;chara\undine_st22.bmp",150,150:print 10,500
>But Gnome should be happy to get to see her again. Right, Gnome?\
name "Gnome"
>................\
name ""
>Gnome just quietly stares back at Undine.\
name "Luka"
>How come you never want to talk to anyone, Gnome?\
name "Undine"
>Oh, don't mind her.@ > She just doesn't like talking much.\
>She would never admit how much she likes Sylph, anyway.\
name "Gnome"
>.............\
dwave 1,"miss_aqua.ogg"
lsp 699,":a;chara\gnome_st33.bmp",100,0:print 10,500
name "Undine"
>Haha, too slow...\
name ""
>Gnome tries to hit Undine!@
>But like water flowing around an obstacle, Undine evades it!\
lsp 699,":a;chara\gnome_st32.bmp",100,0:print 10,500
name "Luka"
>Gnome!\
name "Undine"
>Haha, you're so cute when you get angry...\
name ""
>Undine teases Gnome as she glares back.@
>I can only sigh at the spirits' antics.\
cspl 699,700:print 10,500
return


cspl 699,701:print 10,500
return

*sean0120_ha

name "Ipeia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>I'll go~!\
return

*campsylph1_end

mov %saveoff,0
mov %skillset,1
sean_change "bg061"
bgm"bgm\seireinomori.ogg"
name ""
>We're at the very edge of the forest, but the trees are already so thick I    can barely see inside.\
>Sylph is waiting in there, somewhere.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>You should have no problem with this.@
>Sylph isn't exactly known for her combat experience.\
>Someone like you could probably impress her by coughing.\
name "Luka"
>You didn't want to go in last time.@
>You're still not going to go?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>.............@
>No.\
>If the Monster Lord paraded through their forest, the fairies would be        shocked.\
>I'll wait outside this time.\
if $knight!="" | $party1!= "" >But if anyone else wants to go with you, they can, so long as they don't      disturb the forest.\
if $party1="Harpy" gosub *sean0120_ha
if $party2="Harpy" gosub *sean0120_ha
name "Luka"
>I see... @ >I'll try to return as quick as possible.\
name ""
if $knight="" && $party1!="Harpy" && $party2!="Harpy" >Saying that, I head further into the forest by myself.\
dwave 1,"se\asioto2.ogg"
sean_change "bg061"
name "Luka"
>Hm...A clearing...\
if %spirit_count>0 gosub *sean0120_spirits
name ""
>I wipe off my sweat as I take a look around me.\

goto *fairy_start

*sean0121_ha

name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Awwwww, they're so cuuuuuute~!\
name "Fairy"
>Bird lady!@
>Scary bird lady!\
name ""
lsp 700,":a;2Q\chara\hapy_a_st15.png",0,0:print 10,500
dwave 1,"se\escape.ogg"
>The butterfly fled!\
name "Ipeia"
>...Scary bird lady?\
name ""
>Looks like the fairy hurt her feelings...\
return

*sean0121

bgm"bgm\seireinomori.ogg"
name ""
\

name "Luka"
>Sheesh...\
name ""
>Even if fairies are friendly towards humans... @ >Their innocent act is pretty   wicked.\
if $party1="Harpy" gosub *sean0121_ha
if $party2="Harpy" gosub *sean0121_ha
dwave 1,"se\asioto1.ogg"
name "???"
>How horrible! @ >Scaring a poor fairy like that!\
name ""
name "Luka"
>Eh...!?\
name ""
>Suddenly rushing into the spot where the Fairy was...\

goto *elf_start

*sean0122

bgm"bgm\seireinomori.ogg"
csp 701
lsp 700,":a;chara\elf_st11.bmp",325,280:print 1
name ""
\

name "Elf"
>Huh? @ >You hit me so hard... Why didn't I die?@
>Is this some kind of magic seal...?\
name ""
name "Luka"
>I'm sorry, but I had to seal off your power for a while...@
>If you collect enough magic power, you can revert back.\
>The Fairy was going to attack me earlier, and I didn't want to have to seal   her...@
>I don't mean any harm to any of the forest dwellers.\
name ""
name "Elf"
>Certainly... You don't seem like the type for mindless violence...@
>But why did you come to this forest?\
name ""
name "Luka"
>I need Sylph's power.\
name ""
name "Elf"
>I see...@
>No human has come to meet Sylph for hundreds of years.\
>I'm sorry for attacking you without hearing you out first.@
>Ever since that unknown monster came into the forest, we've all been on       edge.\
name ""
name "Luka"
>Unknown monster...@
>!!!\
name ""
>The chimera!\
name "Luka"
>I think I know what that monster is.@
>I'll get rid of it for you.\
name "Elf"
>What? Really?@
>Are you sure?\
>That thing is terrifying.@
>It kills monster and human alike...@
>We aren't even sure if it's sentient...\
>...Hm, but if it's you, maybe you can take care of it.\
name "Luka"
>I will, don't worry!\
name ""
>My original purpose for coming here was to meet Sylph.@
>But I completely forgot about that chimera monster that was here.\
>While thinking that, suddenly coming out from a nearby tree was...\
goto *tfairy_start


*sean0123_spirits

if %spirit_count!=1 | %undine_get<1 skip 56
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Maybe fairies are just naturally stupid...\
name ""
>Undine reappears inside me.\
name "Undine"
>Compared to the ones here, Sylph actually seems mature in comparison.\
name "Luka"
>Yeah...\
name ""
>How old were those fairies, anyway?\
name "Undine"
>Of course, Sylph's not really a fairy...\
name "Luka"
>Wait, huh? She isn't!?\
name "Undine"
>Well...Sort of.\
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>She uses magic to shrink herself and look closer to a normal fairy.@
>Do you know what she really looks like?\
name "Luka"
>What she really...@ >Oh!\
name ""
>That's right!@
>In the desert.\
name "Luka"
>I think I know what you're talking about.\
name "Undine"
>When she looks more like an adult.@
>That is Sylph's true form.\
>She has many characteristics in common with fairies, yes.@
>But she is far, far older than any fairy in this forest, from a far distant   generation.\
>She is also a spirit.@
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>You've probably noticed, but the spirits don't quite look like the species    we're supposed to represent.\
>Sylph's true form isn't like a normal fairy, Gnome isn't like a normal mud    girl, I'm not a normal slime, and Salamander's some...scaleless               lizard...thing.\
name "Luka"
>Wait...@
>Why do you have a tail?\
name ""
>I didn't even notice it until Undine brought that up just now.@
>She's the only slime girl I've seen that has a tail instead of legs.\
name "Luka"
>You kind of look like a...@ >Slime Mermaid?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>That was my point.@
>Sylph's not like a normal fairy.\
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>You should get going.@
>This banter's rather silly, isn't it?\
name "Luka"
>Yeah, okay.\
csp 700:print 10,500
return


if %spirit_count!=1 | %salamander_get<1 skip 49
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Hey, Luka. I just remembered something I forgot to tell you.\
lsp 699,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>Did you know that you can use the elements together?@ > You don't just have to   use one at a time, you know.\
lsp 699,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Huh?@
>Yeah, of course I knew that. I can summon all the spirits at once.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>No no no, not like that!@
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>I mean with your attacks.\
lsp 699,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>If you have enough skill with it, then you can use more than one spirit to    power up your Cursed Sword skills.@
>Presumably, this could apply to your Holy powers, as well.\
>So if you used, say, Rebellion Sword, and you had enough power over Sylph, it would be possible for her to strengthen it, and possibly make it hit more     times.\
lsp 699,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Wait, really!?@
>Granberia can't even do that!\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Granberia's strength is not with the wind.@
>She's very young like you, and hasn't had all the spirits traveling with her  at once.@
>So it only makes sense that she would still have ample room to improve her    skills.\
lsp 699,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>But anyway, it's something to keep in mind as you work on getting all of our  powers back.\
lsp 699,":a;2Q\chara\salamander_st29.png",250,60:print 10,500
name "Luka"
>Hmm...@
>So it's like Quadruple Giga or Element Spica, right?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>What!?@
>Wh-where the hell did you learn about those!?\
lsp 699,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
name "Luka"
>Uh...That's, er...\
name ""
>She looks pretty angry.\
name "Luka"
>Uh, n-never mind. Sorry...\
name "Salamander"
>..................\
csp 699:print 10,500
return


if %spirit_count!=1 | %gnome_get<1 skip 51
name "Gnome"
lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,500
>................\
name ""
>Gnome reappears inside me.@
lsp 701,":a;2Q\chara\gnome_st33f.png",0,0:print 10,500
>She then starts pointing in the direction of the fairies.\
name "Luka"
>Huh?@
>What about them?\
name "Gnome"
lsp 701,":a;2Q\chara\gnome_st33f2.png",0,0:print 10,500
>................\
name ""
>Gnome still refuses to answer.\
>Still, I can faintly sense what she's trying to tell me...@
>Maybe because of my bond to her?\
name "Luka"
>They're annoying, aren't they...?\
name "Gnome"
>................\
name ""
>Gnome quickly nods her head.\
name "Luka"
>...That doesn't really justify picking on her like that, you know...\
name "Gnome"
lsp 701,":a;2Q\chara\gnome_st33f.png",0,0:print 10,500
>................\
name ""
>Gnome keeps pointing in that direction.@
>Once again, I can vaguely sense what she's trying to tell me...\
name "Luka"
>The Elf...?\
name "Gnome"
lsp 701,":a;2Q\chara\gnome_st33f2.png",0,0:print 10,500
>................\
name ""
>Gnome nods her head.\
name "Luka"
>...I don't get it.\
name "Gnome"
>................\
name ""
>...She's staring at me again.@
>I can't tell, but I think she's starting to get annoyed.\
name "Luka"
>S-sorry...@
>I don't understand.\
csp 701:print 10,500
return

if %spirit_count<3 skip 51
name ""
>Anyway...\
lsp 699,":a;2Q\chara\salamander_st26.png",275,60
lsp 700,":a;chara\undine_st21.bmp",0,150
lsp 701,":a;chara\gnome_st31r.bmp",550,100:print 10,500
name "Luka"
>Is that really a good enough reason to burn her, or punch her, or trap her in a bubble, though?\
name "Undine"
>When did that ever happen?\
name "Luka"
>The last time...\
name ""
>I keep forgetting, they have no way of knowing that...\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",0,150:print 10,500
>Oh, right. That thing.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",275,60:print 10,500
>Why do you care so much?@
>You're actually lecturing the spirits themselves, now?\
lsp 699,":a;2Q\chara\salamander_st27.png",275,60:print 10,500
name "Luka"
>What...?@
>No no no, I'm not lecturing anybody!\
>I guess I'm just curious...@
>There are so many things I just never paid attention to before.@
>I'm sorry, I'm not trying to offend you...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",275,60:print 10,500
>Oh, I suppose...\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",0,150:print 10,500
>I think I have an idea of why he doesn't get it.\
>You only have to deal with Sylph when you decide to talk to us.@
>But we're the ones inside you with her.\
>Whenever we're alone with her, she never shuts up.@
>And she has no respect for anyone else's conversations, either. She really is just like an obnoxious child...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",275,60:print 10,500
>It's not like she's younger than us or anything. We're the exact same age!\
>Yes, she's cute. Yes, she's sweet.@ > But she wears on you very fast...\
lsp 699,":a;2Q\chara\salamander_st27.png",275,60:print 10,500
name "Luka"
>.........\
name ""
>I wonder if Sylph has any idea what most people really think of her.\
if $knight="Alma" >...Well, maybe not everyone.@ > Alma Elma seemed to like her, at least.\
if $knight="Tamamo" >...Well, maybe not everyone.@ > Tamamo seemed to like her, at least.\
cspl 699,701:print 10,500
return

return


*sean0123_ha

name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Aw, look!@
>They turned into butterflies, too!@ > They're so cute!\
lsp 700,":a;2Q\chara\hapy_a_st15.png",0,0:print 10,500
name "Fairy A"
>Wah! Scary bird lady!\
name "Fairy B"
>Scary!\
csp 700:print 10,500
return

*sean0123_ha2

name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st15.png",0,0:print 10,500
>Luka...Am I a scary bird lady?\
name "Luka"
>Don't let them get to you.@
>They live here in solitude, so they've probably never even seen a harpy       before.\
name "Ipeia"
>But...@
>But I wanted to play with them...\
name "Luka"
>................\
name ""
>Pei looks like she's about to cry...\
name "Luka "
>Maybe if you stick around long enough, they'll get used to you.@
>It isn't your fault, please don't cry...\
name "Ipeia"
>Okay...\
csp 700:print 10,500
return
*sean0123

bgm"bgm\seireinomori.ogg"
name ""
\

name "Fairy A"
>Wah! I'm a butterfly now!\
name ""
name "Fairy B"
>Yaay! How fun~!\
name ""
name "Luka"
>...............\
name ""
lsp 700,":a;chara\elf_st11.bmp",145,600
for %move=0 to 320 step 10
amsp 700,145,600-%move
print 1:wait 20
next
>As I stand there stunned, the tiny Elf climbs out of the hole.\
name "Elf"
>Now you two have done it!@
>Playing so many pranks!\
if $party1="Harpy" gosub *sean0123_ha
if $party2="Harpy" gosub *sean0123_ha
name ""
name "Fairy A"
>Yay! @ >Run away!\
name ""
name "Fairy B"
>Run away!\
name ""
name "Elf"
>Hey! @ >Get back here!\
name ""
lsp 700,":a;chara\elf_st11.bmp",145,280
for %move=0 to 660 step 10
amsp 700,145+%move,280
print 1:wait 10
next
>The tiny Elf chases after the Twin Fairies, now sealed as butterflies.\
name "Luka"
>...................\
name ""
>What strange monsters.@
>Even Sylph seems mature in comparison.\
if $party1="Harpy" gosub *sean0123_ha2
if $party2="Harpy" gosub *sean0123_ha2
if %spirit_count>0 gosub *sean0123_spirits
name "Luka"
if $party1!="Harpy" && $party2!="Harpy" && %spirit_count=0 >Well... I guess I'll keep going.\
if $party1="Harpy" | $party2="Harpy" | %spirit_count>0 >Well...I guess we'll keep going.\
name ""
if $party1!="Harpy" && $party2!="Harpy" && %spirit_count=0 >I advance deeper into the forest.\
if $party1="Harpy" | $party2="Harpy" | %spirit_count>0 >We advance deeper into the forest.\
dwave 1,"se\asioto2.ogg"
sean_change "bg061"
name "Luka"
>Hmm...@
>I think I'm forgetting something...\
name ""
>I remember something happening here before...@
>But what wa--
wait 500
dwave 1,"se\damage.ogg"
>\
name "Fairy"
>Hya!\
name ""
name "Luka"
>Oh, crap!\
name ""
>The fairies!@
lsp 700,":a;chara\fairys_st03.bmp",220,100:print 10,500
>I stepped on her again!\
name "Luka"
>A...Are you ok?\
name ""



*sean0123a

if %continue=1 bgm"bgm\seireinomori.ogg"
if %continue=1 bg "bg\bg061.bmp",10,5000
if %continue=1 gosub *setwindow_01
mov %continue,0
lsp 700,":a;chara\fairys_st02.bmp",220,100:print 10,500
name "Fairy"
>Owow! @ >That hurt!\
name ""
>A strong looking Fairy glares at me.\
name "Fairy"
>Fairies you know... When they get scared, they hide in flowers!@
>That's why you absolutely can't step on flowers!\
name ""
goto *sean0126


*sean0124

>Oops! @ >I spoke without thinking...\
name "Fairy"
>Wah! @ >I'm angry now!@
>Everyone! @ >Attack this bully!\
name ""
lsp 701,":a;chara\fairys_st11.bmp",0,50
lsp 702,":a;chara\fairys_st21.bmp",440,50:print 10,500
>As the strong looking Fairy yells out, hundreds of Fairies descend from the   trees and start to surround us.\
name "Luka"
>Wah!\
name "Fairy B"
>Yaay! @ >A human!\
name ""
name "Fairy C"
>Get him!\
name ""
goto *fairys_start

*sean0125_spirits

if %spirit_count!=1 | %undine_get<1 skip 33
name "Luka"
>So Sylph's true form is when she looks like an adult...\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>Yes.@ > She just uses her magic to take that cute little fairy form.\
name "Luka"
>Can you do that, too?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Any monster with enough power can.@ > Maybe even a human could too, if they were strong enough.\
>In Sylph's case, she didn't always change her appearance like that.@
>Back when she still appeared before humans, she always kept her "adult"       form.\
name "Luka"
>Appeared before humans...?\
name ""
>That's right.@
>At one point, the Spirits were worshiped as Goddesses.\
>But then Ilias somehow changed that.@ > I wonder what happened...?\
name "Undine"
>Yes, that's right.\
>Once humans stopped caring about her, she came to this forest and lived among her fairies instead.@
>Maybe she changed to the little fairy form so she could fit in better.\
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>...Or maybe she thought it would justify her overly childish attitude.@
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>I really don't know.\
name "Luka"
>Huh...\
name ""
>There's so much that I still don't know about the spirits, it seems...\
csp 700:print 10,500
return

if %spirit_count!=1 | %gnome_get<1 skip 27
name ""
>So why was Gnome pointing at the Elf?@
>She went after the fairies...\
>...Wait!@
>It feels like Gnome's still trying to tell me something...\
name "Luka"
>Gnome!@
lsp 700,":a;chara\gnome_st31.bmp",0,0:print 10,500
>You're saying that Sylph bothers other people?\
name "Gnome"
>............\
name ""
>Gnome nods her head.\
name "Luka"
>And that's why you do it? To try and make her behave...?\
name "Gnome"
>............\
name ""
>Gnome nods her head again.\
>Yes!@ > I communicated with Gnome!@ >...Sort of.\
name "Luka"
>I think I understand now.\
name ""
>Poor Sylph.\
csp 701:print 10,500
return

if %spirit_count<3 skip 22
lsp 699,":a;2Q\chara\salamander_st28.png",275,60
lsp 700,":a;chara\undine_st21.bmp",0,150
lsp 701,":a;chara\gnome_st31r.bmp",550,100:print 10,500
name "Luka"
>So then...@ >Couldn't you just try talking to her, instead?\
name "Undine"
>Sylph never learns.@
>Her head's completely empty. She doesn't understand how much she annoys       people.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",275,60:print 10,500
>That, and if she understood the truth, she would cry.@ > A lot.\
lsp 699,":a;2Q\chara\salamander_st26.png",275,60:print 10,500
name "Gnome"
>.............\
name "Luka"
>.............\
name ""
>Poor Sylph...@
>How many times am I going to have to think that?\
cspl 699,701:print 10,500
return

return

*sean0125_ha

name "Fairy B"
>Hey!@
>Bird lady!@
>Play with us, bird lady!\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st15.png",67,0:print 10,500
>R...really?\
lsp 700,":a;2Q\chara\hapy_a_st41.png",67,0:print 10,500
>Okay~!\
dwave 1,"se\escape.ogg"
name ""
csp 700:print 10,500
>Pei went to play with the fairies!\
return

*sean0125

bgm"bgm\seireinomori.ogg"
name ""
\

name "Fairy A"
>Wah! I'm a butterfly!\
name ""
name "Fairy B"
>Lucky!! @ >I want to be a butterfly too!\
name ""
name "Fairy C"
>Me too! @ >Me too!\
name ""
name "Luka"
>O... Oi...\
name ""
>The fairies start to crowd around the sealed fairy, envious of her new form.\
name "Fairy B"
>Hey! Make me a butterfly too!\
name ""
name "Fairy C"
>I want to be a butterfly!\
name ""
name "Luka"
>Ahh... Geez... @ >Run away!\
name ""
>As the fairies start to line up in front of me, I run away as fast as I can.\
dwave 1,"se\asioto1.ogg"
if $party1="Harpy" | $party2="Harpy" gosub *sean0125_ha
sean_change "bg061"
name "Luka"
>Yikes... Those fairies are really troublesome.\
name ""
>Managing to escape, I've made it pretty deep into the forest.@
>I should be at the deepest part by now.\
>And in this part, I find...\
goto *sylph_pre_ng_start



*sean0126

name "Luka"
>Sorry...\
name ""
>I apologize to the Fairy.\
lsp 700,":a;chara\fairys_st01.bmp",220,100:print 10,500
name "Fairy"
>Please be careful from now on.\
name ""
name "Luka"
>Yes, I will.\
name ""
>I have to watch my feet as I walk through this forest.\
name "Fairy"
>Ok, I'll give this to you!\
name ""
>The Fairy holds out a cute little acorn.\
name "Luka"
>Thank you... What is this?\
name ""
dwave 1,"se\warm.ogg"
>The next moment, a soft light radiates from the acorn!\
name "Luka"
>Wah!\
name ""
dwave 1,"se\power.ogg"
>Warm energy flows through Luka's body!\
mov %getexp,1200:gosub *lvup
dwave 1,"se\fanfale.ogg"
mov %item12,1
>Luka received the [Fairy's Acorn]!\
name "Fairy"
>That's our proof of friendship.@
>I'll give it to you!\
name ""
name "Luka"
>Thank you, I'll take care of it.\
name ""
>The cute Fairy gave me a sign of friendship...@
>This little acorn will be my new treasure.\
name "Luka"
>Well then, I have to get going...\
name ""
lsp 701,":a;chara\fairys_st11.bmp",0,50
lsp 702,":a;chara\fairys_st21.bmp",440,50:print 10,500
name "Fairy B"
>Byebye!\
name ""
name "Fairy C"
>Byebyee!\
name ""
>Other fairies step out from behind flowers and wave goodbye to me.@
>I wave back at them as I move deeper into the forest, watching where I step.\
if %spirit_count>0 cspl 700,702:print 10,500:gosub *sean0125_spirits
if $party1="Harpy" | $party2="Harpy" gosub *sean0125_ha
if $party1="Harpy" | $party2="Harpy" name "Luka"
if $party1="Harpy" | $party2="Harpy" >Uh, okay.@
if $party1="Harpy" | $party2="Harpy" >Have fun...\
dwave 1,"se\asioto2.ogg"
sean_change "bg061"
name "Luka"
>Whew... I'm pretty deep inside the forest.\
name ""
>After parting with the fairies, I moved deep into the forest.@
>I should be around the deepest part of the forest...\
>And in this part, I find...\
goto *sylph_pre_ng_start


*sylph_pre_ng_start

sean_change "bg061"
bgm"bgm\yonseirei2.ogg"
lsp 700,":a;chara\sylph_st01.bmp",0,0:print 10,1500
name "Luka"
>Sylph!\
name ""
name "Sylph"
lsp 700,":a;chara\sylph_st01.bmp",0,0:print 10,500
>W-wha!?@
>You're...!\
lsp 700,":a;chara\sylph_st06.bmp",0,0:print 10,500
>......Uh, wait.@
>Are you...?\
>You don't smell quite right...\
name "Luka"
>Huh...?\
name ""
>I smell?@
>What?\
name "Sylph"
>Uh...@
>N-never mind...\
name "Luka"
>.............\
name ""
>What the hell was that just now?@
>Did she recognize me...?\
name "Sylph"
lsp 700,":a;chara\sylph_st04.bmp",0,0:print 10,500
>So then, who are you?@
>Obviously you already know me.\
name "Luka"
>Ahh... I'm a Hero on a quest to bring peace between humans and monsters.@
>I need your power to do it.\
name ""
name "Sylph"
>Hmmmmmmmmm.@
>That's a little vague, isn't it...?\
lsp 700,":a;chara\sylph_st11.bmp",0,0:print 10,500
>Since you don't want to tell me, I'll ask the wind instead!\
name ""
name "Luka"
>Eh...?\
name ""
dwave 1,"se\wind2.ogg"
>Sylph falls silent as wind starts to blow around us.\
name "Sylph"
lsp 700,":a;chara\sylph_st04.bmp",0,0:print 10,500
>Yes...@
lsp 700,":a;chara\sylph_st06.bmp",0,0:print 10,500
>I see...@
>Mhm!\
>...@
>WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT!?\
name "Luka"
>Huh!? What!?\
name ""
>Sylph suddenly yells, scaring me.\
name "Sylph"
lsp 700,":a;chara\sylph_st07.bmp",0,0:print 10,500
>The wind told me...\
>...That you went on a quest, fought in a war with monsters against Ilias'     army and somehow ended up back in the past!\
>And that you already acquired all four spirits before, mastered their power   and now you're trying to get them back again!\
name "Luka"
>Uh...@
>Y-yes?\
name "Sylph"
lsp 700,":a;chara\sylph_st01.bmp",0,0:print 10,500
>That explains everything!@
>As soon as you entered the forest, I felt a strong connection to you, like    you already mastered the wind before!\
lsp 700,":a;chara\sylph_st07.bmp",0,0:print 10,500
>...But that means there's going to be a big war soon!@
>Uuuuuuuu...\
name "Luka"
>You're awfully quick to believe such a crazy story...\
name "Sylph"
lsp 700,":a;chara\sylph_st02.bmp",0,0:print 10,500
>The wind never lies to me~!\
lsp 700,":a;chara\sylph_st01.bmp",0,0:print 10,500
>I don't know how any of that could work, but it sounds really cool!@
>I want to go with you now!\
name "Luka"
>Yes, that's great!\
name "Sylph"
lsp 700,":a;chara\sylph_st04.bmp",0,0:print 10,500
>But...@
>It wouldn't be right to just give you my power so easily, would it?\
name "Luka"
>Huh, what?@
>But I already proved myself once!\
name "Sylph"
lsp 700,":a;chara\sylph_st05.bmp",0,0:print 10,500
>Not to me, you haven't!\
name "Luka"
>Uh...\
name ""
>Crap, that's true.\
lsp 700,":a;chara\sylph_st04.bmp",0,0:print 10,500
name "Luka"
>But, Sylph...@
>You don't have any combat experience, do you...?\
name "Sylph"
lsp 700,":a;chara\sylph_st05.bmp",0,0:print 10,500
>I don't need combat experience to challenge you.@
lsp 700,":a;chara\sylph_st12.bmp",0,0:print 10,500
>Just watch this!\
name ""
dwave 1,"se\power.ogg"
>Sylph begins to radiate with a faint energy!\
dwave 1,"se\flash.ogg"
lsp 699,":c;system\ef_white.jpg",0,0:print 10,500
name "Luka"
>Ah!\
name ""
>Suddenly, my vision goes white!\
csp 700
csp 699:print 10,500
name "Luka"
>Ah...@
>What the hell did she do!?\
name "Sylph"
>Heh heh.@
>We're on equal terms now, Luka!\
>It won't be so easy for you to win this time!\
name ""

goto *sylph_ng_start

*sean0127_spirits

bgm "bgm\comi1.ogg"
if %spirit_count!=4 skip 41
name "Sylph "
lsp 700,":a;chara\sylph_st27.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
>M...Meh..Meh... \
name ""
>Sylph is starting to cry again! \
name "Gnome"
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>................\
name ""
>Gnome stares at Sylph for a moment...@
lsp 701,":a;chara\sylph_st21r.bmp",251,190
lsp 700,":a;chara\gnome_st42.bmp",50,50:print 10,500
>Before pulling out a small hat!\
name "Sylph"
>Huh?@
>I-is that for me...?\
name "Gnome"
>..........\
name ""
>Gnome quickly nods her head.\
name "Sylph"
lsp 701,":a;chara\gnome_st32r.bmp",393,145
lsp 700,":a;chara\sylph_st31.bmp",-50,50:print 10,500
mov %sylph_hat,1
>Yaaaaaaay!@
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>I got a Gnomey hat!@
>Look, Luka! I got a Gnomey hat!\
name "Luka"
>.........\
name "Undine"
lsp 702,":a;chara\undine_st22.bmp",-50,180:print 10,500
>See, Luka?@
>Just like a child.\
name ""
>As long as Sylph feels better.\
cspl 701,703:print 10,500
bgm "bgm\seireinomori.ogg"
return


*sean0127

mov %skillset,1
bgm"bgm\comi1.ogg"
name ""
name "Sylph"
lsp 700,":a;chara\sylph_st03.bmp",0,0:print 10,500
``*Sniff* @ >Waaaaah!\
if %hanyo5=3 gosub *sean0127b:goto *sean0127c
name ""
name "Luka"
>So...Sorry...\
name ""
>Alright, what do I do now...@
>I've made a literal force of nature cry...@
>Again.\
name "Sylph"
``*Sniff* @ >I couldn't really fight.@
>So that's why I shrunk you and used pleasure attacks instead...\
name "Luka"
>Yeah, I know that...\
name ""
>Even though she's the Spirit of Wind, it doesn't mean she's a master of       combat...\
goto *sean0127c

*sean0127b

bgm "bgm\comi1.ogg"
name "Undine"
lsp 700,":a;chara\sylph_st03.bmp",200,0
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>Sylph...@
>Why are you crying?\
name ""
>Undine appears inside me.\
name "Sylph"
``*sniff*@
>The new hero didn't like me...\
name "Undine"
lsp 699,":a;chara\undine_st23.bmp",50,150:print 10,500
>You know that's not true...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",50,60:print 10,500
>Why do you even care so much?@
>Last time, you were third...\
name "Sylph"
lsp 699,":a;2Q\chara\salamander_st26.png",50,60:print 10,500
>But the wind said Luka got me first before!@
>But now that he knows me, he got me last!\
name "Luka"
>................\
name ""
>Why don't you just ask the wind why I'm back here, too?@
>It'll probably know the answer...\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>That doesn't mean anything, Sylph.@
>Just go with Luka. It'll be okay...\
name "Luka"
>It's not because I hate you, Sylph.\
name ""
>I really don't hate her.\
name "Sylph"
>...*sniff*\
name "Undine"
lsp 699,":a;chara\undine_st22.bmp",50,150:print 10,500
>Why don't you ask the wind if Luka hates you and see what it says?\
name "Sylph"
>.....................\
lsp 700,":a;chara\sylph_st07.bmp",200,0:print 10,500
>...The wind said...@ >Luka doesn't hate me.@
lsp 699,":a;chara\undine_st21.bmp",50,150
lsp 700,":a;chara\sylph_st06.bmp",200,0:print 10,500
>...But it also called me a crybaby!\
name "Luka"
>...............\
name "Undine"
>...............\
name ""
>Even the wind bullies Sylph...\
csp 699

*sean0127c

bgm"bgm\seireinomori.ogg"
name "Sylph"
lsp 700,":a;chara\sylph_st04.bmp",0,0:print 10,500
>Then...@
>Will you properly use my power?\
name ""
name "Luka"
>Of course I will!\
name ""
name "Sylph"
lsp 700,":a;chara\sylph_st01.bmp",0,0:print 10,500
>Ok... Then we'll be together forever from now on!@
>When you're attacked, I promise to lend you my power...\
name ""
dwave 1,"se\warm.ogg"
csp 700
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2:print 10,500
>Sylph flashes brightly, and then vanishes!\
mov %sylph_get,1
mov %spirit_count,%spirit_count+1
if %spirit_count=1 mov %sylph_order,1:mov %sylph_rep,%sylph_rep+2:mov $spirit1,"Sylph"
if %spirit_count=2 mov %sylph_order,2:mov %sylph_rep,%sylph_rep+1:mov $spirit2,"Sylph"
if %spirit_count=3 mov %sylph_order,3:mov $spirit3,"Sylph"
if %spirit_count=4 mov %sylph_order,4:mov $spirit4,"Sylph"
mov %skill02,3
mov $knight_sylph,$knight
mov $party1_sylph,$party1
mov $party2_sylph,$party2
name "Luka"
>.................\
name ""
>A familiar feeling spreads throughout my body.@
>It feels as though my body is fusing with the air around me.\
>It feels as though the air itself is blowing inside my body.\
>Suddenly, I hear the whispers of the wind through the forest.@
>As if having ESP, I can sense every object around me.\
>How many insects there are... How many birds are flying nearby...@
>The voice of the wind tells me everything, just like before...\
name "Luka"
>My power is coming back...\
name ""
>The power from Sylph alone is amazing.@
if %spirit_count<2 >Once I get the other spirits back, I will be unstoppable.\
if %spirit_count>1 && %spirit_count<4 >More of my old strength and senses return as I continue to regain the         spirits.\
if %spirit_count>3 >With Sylph at my side, I've finally gotten the power of all the spirits       back.\
>Someday...@
>Someday, I will create a world of peace, free from Ilias' corruption.\
name ""
if %spirit_count=4 && %hanyo5=3 gosub *sean0127_spirits
>Happy at my regained power, I turn around to focus on my other task.\
name "Luka"
>Sylph...@
>You probably know this already, but there's a very dangerous monster in this  forest.\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0
if %sylph_hat>0 lsp 700,":a;chara\sylph_st31.bmp",0,0
print 10,500
>One of the elves told me something about that!@
>Are you gonna fight it?\
name "Luka"
>Yes.@
>We have to protect the forest.\
>With your power, I know we can destroy it.\
name "Sylph"
>Alright!@
>Time to kick butt with the new hero!\
dwave 1,"se\asioto2.ogg"
sean_change "bg061"
name "Luka"
>I think it was this way...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>At the forest entrance, Alice was still waiting with a bored look on her      face.\
name "Alice"
>You done?@
>It looks like you had no problems getting Sylph's power safely.\
name ""
name "Luka"
>Yes, she's with me now.@
>But there's still something else we have to take care of here.\
name "Alice"
>Oh?@
>...!?\
name ""
bgm"bgm\kiki2.ogg"
>Suddenly, I feel the wind fall into disorder as every living creature in the  forest starts to run away from the area.\
name "Luka"
>The chimera...\
name ""
>A disgusting, deranged wind starts to approach from the depths of the         forest.\
name "Alice"
>I sense a monster... But not quite...@
>Nothing besides Elves, Fairies, and that Alraune should live in this          forest...\
>Is this the other thing?\
name ""
name "Luka"
>Yeah...\
name ""
>Even now, this thing feels dangerous...@
>The feeling is completely different from any monster in this forest.\
name "Luka"
>It's getting closer... It's almost here...\
name ""
name "Alice"
>...I know.@
>What the hell...?\
name ""
>I can hear the rustling of the grass as the strange presence moves closer.\
>Finally, it breaks through the trees and appears!\
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\c_dryad_st01.bmp",140,0:print 10,500
name "Luka"
>This thing...\
name ""
>It still looks horrifying.@
>It's as if its entire body is made of parasitic plants.\
>But the core looks like a human with hollow eyes...@
>A corpse being used as a host.\
name "Alice"
>What the hell is this thing?\
name ""
>Alice asks under her breath.\
name "Luka"
>An artificial monster created by one of Ilias' allies.\
name ""
name "Alice"
>What in the hell...\
name ""
>Alice mutters with a serious look on her face.\
dwave 1,"se\ero_makituki1.ogg"
>The ivy and flowers suddenly shoot out from the body and attack both of us!\

goto *c_dryad_start



*sean0128

bgm"bgm\kiki2.ogg"
name ""

name ""
>A strange garden of flowers now fills the area.@
>But can that monster come back...?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Is it over...?@
>What the hell was that thing...?\
name ""
>Alice returns, eyeing the strange flowers covering the area.\
name "Alice"
>You said Ilias created this thing?\
name "Luka"
>No, not Ilias.@ > One of her angels created it, I think..\
name "Alice"
>But why? What was she trying to do?\
name ""
name "Luka"
>With that Chimera?@
>I don't know. Maybe she was trying to get to Sylph...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Were there any more of them?\
name "Luka"
>There's a lab near here that they were using to work on a way to seal the     Monster Lord's power.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>W-what!?\
name "Luka"
>Don't worry.@
>Now that we know where it is, we can destroy it before they can seal you.\
>We can't go now, though.@
>It's protected by a weird seal. But there's someone who can show us where it  is.\
>We'll take care of it soon.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>..................\
bgm"bgm\seireinomori.ogg"
name "Sylph"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\sylph_st21.bmp",200,0
if %sylph_hat>0 lsp 699,":a;chara\sylph_st31.bmp",200,0
print 10,500
>Yaaay~!\
name ""
>Sylph appears inside me again.\
name "Sylph"
>Your power with the wind is amazing!@
>It feels like you've been using it for years!\
name "Luka"
>That's great!\
name "Sylph"
>You've probably already figured this out...\
>But when you summon me now, you'll be able to attack twice, and some of your  special moves will hit more times!@
>You'll also be able to dodge some attacks!\
lsp 699,":a;2Q\chara\sylph_st21b.png",200,0
if %sylph_hat>0 lsp 699,":a;chara\sylph_st32.bmp",200,0
print 10,500
>Hmmm...@ >Mhm!@
>I see!\
lsp 699,":a;chara\sylph_st21.bmp",200,0
if %sylph_hat>0 lsp 699,":a;chara\sylph_st31.bmp",200,0
print 10,500
>It looks like you also have another skill already tied to the wind!\
name "Luka"
>Fallen Angel Dance...?\
name "Sylph"
>Now that you have me, it should last longer when you use it!@
>And now you have two wind powers you can use!\
if %undine_get<1 >You can't use them both at once, though, or Serene Mind, either!\
if %undine_get>0 >You can't use them both at once, though!@
if %undine_get>0 >But since you already have Undine, using both Serene Mind and my power should work!\
name "Luka"
>I see...@
>Thanks, Sylph.\
>But I'm curious...@
>Is that as strong as it'll get?\
name "Sylph"
>I dunno!@
>You'll just have to keep using it and find out!\
name "Luka"
>Hmm...\
csp 699:csp 700:print 10,500
name ""
>Sylph doesn't know.@
>Maybe it is possible?\
>As I thought about it, I heard a rustling from the nearby bushes.\
>Another monster!? @ >No, wait...@
>From the flow of the wind, it isn't hostile...\
lsp 700,":a;chara\fairys_st01.bmp",220,100:print 10,500
name "Fairy A"
>Did you beat that scary thing?\
name ""
>A lone fairy timidly pokes her face out from behind a bush.@
>No... It's not just that one fairy.\
lsp 701,":a;chara\fairys_st11.bmp",0,50
lsp 702,":a;chara\fairys_st21.bmp",440,50:print 10,500
name "Fairy B"
>That flower monster is scaaary.@
>When it finds you, it eats you...\
name ""
name "Fairy C"
>But they beat it!\
name ""
>The fairies rush out from the surrounding forest in a swarm.@
>It looks like they were all hiding from the monster.\
name "Fairy A"
>Thank you!\
name ""
name "Fairy B"
>Thank you too, scary looking snake lady!\
name ""
cspl 701,702
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>S...Scary looking snake lady...?\
name ""
bgm"bgm\comi1.ogg"
lsp 700,":a;chara\fairys_st01.bmp",220,100
lsp 701,":a;chara\fairys_st11.bmp",0,50
lsp 702,":a;chara\fairys_st21.bmp",440,50:print 10,500
>After thanking us, the fairies form a circle and start to talk among          themselves.\
name "Fairy A"
>Heyhey, let's go play right away!\
name ""
name "Fairy B"
>There's a big castle nearby!\
name ""
name "Fairy C"
>Yaay! Let's go play pranks on them!\

if $party1!="Harpy" && $party2!="Harpy" skip 9
name "Ipeia"
lsp 703,":a;2Q\chara\hapy_a_st41.png",440,50:print 10,500
>Yay~!\
name "Luka"
>Pei!\
name "Ipeia"
lsp 703,":a;2Q\chara\hapy_a_st15.png",440,50:print 10,500
>Aww, okay...\
f
name ""
cspl 700,702:print 10,1500
>The fairies fly away one after another.@
cap 703:print 10,500
>Since that monster is gone, are they a little more open to the world now?\
name "Luka"
>Uh-oh...\
name ""
>They're going to San Ilia again...@
>But it was fine last time.\
>Having successfully gotten Sylph back, we leave the forest.\
goto *campsylph2


>Thus, we head to San Ilia castle.\

dwave 1,"se\asioto2.ogg"
bgmstop
saveoff
cspl 3,7
csp 611
cspl 700,705
bg black,7,1500
bg "bg\bg048.bmp",7,1500
bgm"bgm\city1.ogg"
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city11_main
gosub *setwindow_01
name "Luka"
>So now the fairies are doing whatever they want...\
name ""
if %chromemansion=0 skip 3
>What's going to happen to this place...?@
>Ghosts and fairies...@ >What a crazy place.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Those little tricksters can be pretty annoying.\
name ""
>It all worked out before.@
>But still...\
if %chromemansion=0 lsp 700,":a;chara\mob_syounen.bmp",-220,0:print 10,500
if %chromemansion=1 lsp 700,":a;chara\mob_syounen.bmp",-320,0:print 10,500
name "Boy"
>Yaay!\
name ""
if %chromemansion=0 lsp 701,":a;chara\mob_syouzyo.bmp",0,0:print 10,500
if %chromemansion=1 lsp 701,":a;chara\mob_syouzyo.bmp",-100,0:print 10,500
name "Girl"
>Kya! Kya~!\
name ""
if %chromemansion=0 skip 5
lsp 702,":a;chara\mob_syouzyoy.bmp",110,0:print 10,500
name "Ghost Girl"
>Hahaha!\
name ""
if %chromemansion=0 lsp 703,":a;chara\fairys_st21.bmp",450,100:print 10,500
if %chromemansion=1 lsp 703,":a;chara\fairys_st21.bmp",490,100:print 10,500
name "Fairy"
>Waaaa~!\
name ""
>The children are running around playing happily.\
cspl 700,703:print 10,500
name "Luka"
>Last time, everyone was able to get along okay.@
>But still, this place is so devoted to Ilias...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>You would know better than me.@
>It's not like you can do anything else about it either way..\
name ""
name "Luka"
>I know...@
>In the end, it's up to the people of the town...\
name ""
>I guess the only thing I can do is hope for the best now.\
if %chromemansion=0 skip 10
name "Alice"
>Anyway, let's get the hell out of here.@
>We can't waste any more time.\
name ""
name "Luka"
>Ah... Yeah I guess you're right.\
name ""
>Even though she's putting on a stoic face, her body is still trembling.@
>She's trying pretty hard to ignore the ghosts, trying to save face.\
name "Luka"
>Shall we get going?\
name ""
>Thus we turn our backs to San Ilia.\
dwave 1,"se\asioto2.ogg"
mov %gloval1_story_sinkou,4:gosub *savegloval1
goto*campsylph2

*campsylph2_end

mov %genzaiti,21
mov %saveoff,0
if %spirit_count=2 gosub *dream1
sean_change "bg010"
bgm "2Q\bgm\field7.ogg"
if %spirit_count=2 gosub *dream1b
if %spirit_count=4 gosub *all_spirits
name ""
name "Luka"
>Now then, where should we go next?\
name ""
>I open the map up.\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0



*safina_first

gosub *genzaiti_bg
mov %genzaiti,7
name "Luka"
>Alright, it's time to go get Gnome!\
name ""
>Thus, we head to the Safina region.\
gosub *setwindow_01
bgmstop
sean_change "bg030"
bgm "2Q\bgm\field5.ogg"
>It's already been ten days since we set out to Safina.@
>We should reach Sabasa Castle in another three days or so.\
>The monsters are no problem, but the natural environment here is horrible.\
>Right now we're going through a humid rainforest.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>....Hot....\
name ""
name "Luka"
>You're barely wearing anything, too...@
>I'm the one really hot with all these clothes...\
name ""
name "Alice"
>You can take off your clothes too you know.@
>That way you can make it a little more fair for the monsters that attack you, too.\
name ""
name "Luka"
>It wouldn't help them much...\
name "Alice"
>You know, travelling between regions like this is really impractical.@
>It takes far too long to go from region to region.\
name "Luka"
>If I had Garuda, this would be easier...\
name "Alice"
>Truthfully, I wouldn't really mind this that much.@
>If it wasn't so damn hot...\
name ""
>It really is miserable out here.\
csp 700:print 10,500
>I sense the rustling of the grass close by.@
>Quickly racing towards me, a giant figure jumps out!\

goto *taran_start

*safina_first_spirits

csp 700
if %undine_get<1 skip 20
name "Undine"
lsp 700,":a;chara\undine_st24.bmp",250,150:print 10,500
>Uuuuu...\
name ""
>Undine appears inside me.\
name "Undine"
>New rule.@
>Anyone that comes to me seeking my power before getting Gnome will be         devoured on the spot.\
name "Luka"
>Are you okay, Undine?\
name "Undine"
>This desert is terrible.@
>It's so dry and nasty...@
>No slime should ever have to come here.\
name "Luka"
>Sorry...\
name "Undine"
>Why would you see me before Gnome?@
>I know I'm the best one, but still...\
name "Luka"
>...............................\

if %salamander_get<1 | %undine_get<1 skip 13
name "Salamander"
lsp 700,":a;chara\undine_st24.bmp",125,150
lsp 699,":a;2Q\chara\salamander_st21.png",400,60:print 10,500
if %sylph_get>0 lsp 698,":a;chara\sylph_st21.bmp",260,-80:print 10,500
>Oh, quit being such a baby.@
>It's not even that hot out here.\
name "Undine"
>Excuse me?@
>Why don't you go stand under a freezing waterfall for a few days and see how  you like it?\
name "Salamander"
if %sylph_get>0 >Come on now, even Sylph's doing better than you.\
if %sylph_get<1 >You'll live, I'm sure.\

if %salamander_get<1 | %undine_get>0 skip 13
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",220,60:print 10,500
if %sylph_get>0 lsp 698,":a;chara\sylph_st21.bmp",100,-80:print 10,500
>Quit being babies.@
>It's actually nice out here...\
name "Luka"
>Salamander...@
>You have fire on your head.@ > That's not exactly fair.\
name "Salamander"
if %sylph_get>0 >But even Sylph is doing better than you.\
if %sylph_get<1 >...Hmph, I guess that's true.@
if %sylph_get<1 >Just keep heading toward the city.\

if %sylph_get<1 | %undine_get<1 skip 12
name "Sylph"
if %salamander_get<1 lsp 698,":a;chara\sylph_st21.bmp",100,-80:print 10,500
>Don't worry, Deeny!@
>We'll be out of here as soon as we get Gnomey!\
name "Undine"
>...And when will that be?\
name "Sylph"
>...@
>Uhhhhhhhhhhhhhh...\
name "Luka"
>Don't worry, we'll get there soon.\

if %sylph_get<1 | %undine_get>0 skip 15
name "Sylph"
if %salamander_get<1 lsp 698,":a;chara\sylph_st21.bmp",100,-80:print 10,500
>Good thing Deeny's not here, huh?@
>She'd probably start to melt from the heat!\
>Didn't you bring any water with you?\
name "Luka"
>Yeah.@
>I was prepared this time.\
name "Sylph"
>Good!@
>You'll be fine in that case, right?@
>You've done this before, anyway!\
name "Luka"
>Yeah, no problem!\

return

*safina_first2

bgm"2Q\bgm\field5.ogg"
name ""
>\

name "Luka"
>How can these monsters even want to fight when it's so damn hot?\
name ""
>Do they just not mind the heat or something?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...So hot. @ >...And hungry.\

if $party1!="Harpy" && $party2!="Harpy" skip 4
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st19.png",0,0:print 10,500
>..............\

if $party1!="Kitsune" && $party2!="Kitsune" skip 4
name "Nibi"
lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
>..............\

if %undine_get<1 skip 4
name "Undine"
lsp 700,":a;chara\undine_st24.bmp",250,150:print 10,500
>Fuuuu...\

name ""
>...Maybe not.\
dwave 1,"se\asioto2.ogg"
sean_change "bg019"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Uhhhg... Why is the air so dry?\
name ""
name "Luka"
>This is an arid region.@
>A little bit further and we'll actually be in a desert.\
name ""
>Sabasa Castle is in the center of the desert.@
>Right now it's ruled by the ninth descendant of the Hero Sabasa, who was      called the Emperor of the Burning Sands.\
>He was pretty cool, actually.@
>I never got to see him actually fight, though.\
>I need to go save the Princess from the Pyramid, but I should still have some time until she actually goes.\
name "Alice"
>Bleh. Another monster... @ >...Making me have to move more than necessary when   it's so hot...\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
name "Luka"
>Sheesh...\
name ""
>Wherever I go, I'm attacked by monsters...@
if $party1!="" | $knight="" skip 2
mov $sel1,"Even with "+$knight+" going along with me, they never learn...\
if $party1="" | $knight="" skip 2
>Even with all the other monsters going along with me, they never learn...\
>Some things never change, I guess...\


goto *mino_start



*sean0131

bgm"2Q\bgm\field5.ogg"
name ""
>\

name "Luka"
>................\
name ""
>How obnoxious...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Yes, brilliant idea.@
>Bat away the monster like a fly to preach coexistence to them.\
name ""
name "Luka"
>.................\
name ""
>She kind of brought it on herself...\
name ""



if %sylph_get<1 skip 24
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-100,0
lsp 700,":a;chara\sylph_st21.bmp",200,0:print 10,500
name "Sylph"
>Wow!@ > Luka's soooo strong, huh?\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-100,0:print 10,500
>He's okay.\
name "Luka"
>Really?@
>Stronger than you is just "okay"?\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"02b.png",-100,0:print 10,500
>You don't know that you're stronger than me just yet.\
name "Luka"
>...@
>But I defeated you.@
>A while ago.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"08b.png",-100,0:print 10,500
>Well...@
>Shut up!\
name ""
>..............................\


cspl 700,701:print 10,500
dwave 1,"se\asioto2.ogg"
sean_change "bg062"
bgm"2Q\bgm\field8.ogg"
>After walking for a little while longer, we were in the middle of a desert.\
>Just like before, the heat and dryness are absolutely miserable.\
name "Luka"
>Uhggg... So hot...\
name ""
>This really is the most horrible place I've ever been in.\
if %spirit_count>0 gosub *safina_first_spirits
csp 698:csp 699:print 10,500
name ""
>Why is this damn sun so bright?@
>Why is this sand so hot?@
>Why is this black thing rushing toward me?\

goto *sasori_start

*sean0132_ha

name "Ipeia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 701,":a;2Q\chara\hapy_a_st15.png",-200,0:print 10,500
>...Eat them?\
>But...@
>They're so cute...\
name "Luka"
>Cute...?\
name "Alice"
>Well, too bad. I'm hungry.\
name "Ipeia"
>But...@
>Why would you want to hurt the scorpions...?\
name ""
>Pei looks like she's about to cry...\
name "Luka"
>Alice, you can't just eat the scorpions like that, anyway.@
>They're poisonous.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>...What? Really?@
>Dammit...\
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st41.png",-200,0:print 10,500
>Yay~!@
>The scorpions will be okay then!\
>Can we keep them?\
name "Luka"
>................\
csp 700:csp 701:csp 699:print 10,500
return


*sean0132

bgm"2Q\bgm\field8.ogg"
name ""
\

name "Luka"
>Easy...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Are you finished yet?@
if $party1!="" | $knight!="" skip 2
>There's nothing to do around here when I go on my nature stroll.\
if $party1="" && $knight="" skip 2
>There's nothing to do around here when we go on our nature stroll.\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>All I could do was catch a couple insects.\
name ""
>For some reason, Alice proudly thrusts an insect cage towards me.\
name "Luka"
>...I'm not eating those.\
name ""
>Rustling inside of the cage were lots of little scorpions!@
>Creepy...\
>And Alice looks strangely proud of them.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Haha...So I CAN eat them...\
name ""
name "Luka"
>Well...@
>Technically, yeah...\
if $party1="Harpy" gosub *sean0132_ha
if $party2="Harpy" gosub *sean0132_ha
name ""
mov %item01,9
>Disgusted at Alice's stomach, I quickly turn back and continue on.@
>We're almost to the Safaru Ruins...\
dwave 1,"se\asioto2.ogg"
sean_change "bg062"
name "Luka"
>What... Is that...?\
name ""
>As we came to a spot only a few hours from Sabasa Castle, we come across some strange items.\
>For some reason, clothes and some luggage are just sitting in the middle of   the desert.\
>A shirt, a turban, a hat... Even a giant backpack.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>What the heck? Did they melt away by the heat?\
name ""
name "Luka"
>I don't think humans can melt like that...\
name ""
>...Wait a minute.@
>I remember this.\
name ""
lsp 700,":a;chara\lamp_st31.bmp",0,0:print 10,500
>Near their clothes, an expensive lamp is sitting on the sand...\
name "Luka"
>Nope, not falling for it.\
name ""
dwave 1,"se\asioto2.ogg"
csp 700:print 10,500
>Not thinking twice, I walked away from the lamp and continued onward.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Another monster...?\
name "Luka"
>Yeah, it was a genie that seduced a traveller and then killed him, I guess.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>And you're just going to leave that alone...?\

if $knight!="Granberia" skip 7
name "Granberia"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Why don't you just fight her anyway?\
name "Luka"
>You think I should?\

if $knight="Granberia" skip 3
name "Luka"
>So what should I do, fight it?\

if $knight!="Tamamo" skip 6
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st03.bmp",200,0:print 10,500
>Well, you can't just leave it.@
>What if someone else comes along and gets attacked!?\

name "Luka"
>Hmm...@
>I know!\
name ""
>I walk back to the lamp...@
dwave 1,"se\damage.ogg"
>And kick some sand over it!\


>Anyway, we're almost to Sabasa Castle.\
name ""
>I'll finally get to sleep on a bed soon...\
dwave 1,"se\asioto2.ogg"
sean_change "bg064"
bgm "2Q\bgm\sabasa.ogg"
name "Luka"
>Phew.@
>Good thing I didn't get turned around this time.\
name ""
>There are a lot of merchants...@
>As expected of the commercial district of the largest settlement in Sabasa.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Oh? Is this the Sabasa Castle's special dish?@
>A piping hot Sabasa Fish packed with hot-hot vegetables, flavored with        special Piriri spices?\
name "Luka"
>...Do you want to eat it?\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>.............\
name ""
>Alice quickly nods her head like an excited child.\
name "Luka"
>...It's expensive you know.@
>We can't afford it with the money we have on hand...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_ozisan3.bmp",160,0:print 10,500
name "Clerk"
>Mr. Adventurer! @ >The baptized Hero price isn't too expensive!\
name ""
name "Luka"
>Well...\
csel "Truth.",*sabasa_truth,"Lie.",*sabasa_lie

*sabasa_al

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hahahaha....@
>I didn't expect you to do something like that.\
name "Luka"
>I guess it's not that big a deal.\
>...@
>Wait, how the hell are you just out in the open like that!?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>What are you talking about?@
>I'm just a human traveler.\
>Maybe I'm just your hot sister, who knows?\
name "Luka"
>...@
>What are you talking about?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>...Oh.@
>I guess it doesn't work on you.\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Oh, well~!\
name ""
>...........\
return

*sabasa_ta

name "Tamamo"
lsp 701,":a;chara\tamamo_st31.bmp",0,0:print 10,500
>Hmm, I didn't expect you to lie like that.\
name "Luka"
>Well...@
>She really wanted it, right?\
>It's no big deal.\
>Besides, she's really happy now. Right?\
name "Tamamo"
>So soft...@
>Just like a human...\
return

*sabasa_lie

name "Luka"
>Uh...@
>Yep! That's me!\
name "Clerk"
>Great!@
>Here you go!\
name ""
dwave 1,"se\kaimono.ogg"
>Sabasa Fish obtained!\
name "Luka"
>Here you go, Alice.\
name "Alice"
mov %alice_rep,%alice_rep+1
lsp 700,":a;2Q\chara\alice_st19b.png",67,0:print 10,500
>...~!\
csp 700:print 10,500
name ""
>Alice sits at a table and happily starts to eat the fish.\
if $knight="Tamamo" gosub *sabasa_ta
if $knight="Alma" gosub *sabasa_al
goto *sabasa2

*sabasa_truth

name "Luka"
>Err... @ >I'm actually... Not baptized...\
name ""
>If I'm not baptized, I'm not allowed to get the discount...\
csp 701
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>Gaaah! This stupid half-hero boy!@
>How come you aren't a baptized Hero at such an important time!\
name ""
name "Luka"
>I'm not going to lie for something like that.\
name ""
>...Idiot.\
goto *sabasa2

*sabasa2

name "Luka"
>Anyway, now that we have some water, there's really nothing to do here yet.@
>We should head out as soon as possible.\
name ""
>After a few hours in Sabasa, we head back out, going north toward the Safaru  Ruins.\
goto *campgnome1



*campgnome1_end

mov %saveoff,0
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg076"
bgm"bgm\safar.ogg"
name "Luka"
>Is this the Safaru Ruins...?\
name ""
>It's nothing but a large stretch of desert.@
>Far off in the distance, I can see a pillar sticking up out of the sand.\
>Around us on the ground are small pieces of stones.@
>The sand must have covered whatever used to be here...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>................\
name ""
>Alice picks up a broken piece of stone and licks it.\
name "Alice"
>Hmm... @ >This is about a thousand years old.@
>There's no doubt that the people here believed in animism.\
name "Luka"
>.................\
name ""
>The final skill learned by a Monster Lord...\
name "Luka"
>At any rate, this must be the place.@
>It has the same atmosphere as the places with the other spirits...\
name ""
>That strange atmosphere that makes me feel at peace...@
>Gnome is definitely here.\
name "Luka"
>So now... Where is she?\
name ""
>There's nothing but sand as far as I can see.@
>It will be pretty difficult to find a single girl here.\
name "Alice"
>Gnome is cowardly, but she's also very curious.@
>If someone is looking for her, she'll surely appear before them to find out   why.\
name ""
name "Luka"
>Shall I just look aimlessly for now then?\
name ""
>I guess I have no choice but to just walk around.\
name "Alice"
>I'll just take a rest over there.\
name ""
csp 700:print 10,500
>Without even moving, Alice somehow vanishes.@
>Thus, I decide to just wander around aimlessly.\
dwave 1,"se\asioto2.ogg"
sean_change "bg076"
name "Luka"
>Heeeeey! @ >Gnoooooome!@
>Are you there!?\

csp 700
if %salamander_get<1 skip 19
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>You look ridiculous right now.@
>You know that, right?\
lsp 700,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
name ""
>Salamander appears inside me.\
name "Luka"
>Do you have a better idea?\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st22.png",250,60:print 10,500
>She'll appear when she's ready.@
>She's just really shy, that's all.\
lsp 700,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>And you especially, I think she'll be very interested in...\
name "Luka"
lsp 700,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
>.................\


if %sylph_get<1 skip 8
name "Sylph"
if %salamander_get<1 lsp 698,":a;chara\sylph_st21.bmp",0,-80:print 10,500
if %salamander_get>0 lsp 698,":a;chara\sylph_st21.bmp",100,-80:print 10,500
>I can smell Gnomey!@
>She's definitely close by!\
name "Luka"
>At least we're on the right track, then.\

name ""
csp 698:csp 699:csp 700print 10,500
>Trying to be patient, I take another look around.\
lsp 700,":a;chara\doro_st03.bmp",-500,100:print 1
dwave 1,"se\umaru.ogg"
for %move=0 to 1300 step 20
amsp 700,-500+%move,100
print 1:wait 10
next
name "Luka"
>Aha!\
name ""
>That's one of Gnome's dolls!\
>As soon as I take a step toward the doll...@
dwave 1,"se\earth1.ogg"
bgm"bgm\kiki1.ogg"
>My foot falls through the sand!\
name "Luka"
>Ah!\
name ""
>The sand around me sinks down and turns into a whirlpool.@
>With my body sinking into the sand, I'm being dragged toward the center!\
>And in the center was...\
name "Luka"
lsp 700,":a;chara\arizigoku_st01.bmp",-0,0:print 10,500
bg "bg\arizigoku_bg2.bmp",10,500
>...@
>I'm not in the mood for this gimmicky crap.\
name ""
dwave 1,"se\slash.ogg"
name "Antlion Girl"
lsp 700,":a;chara\arizigoku_st03.bmp",-0,0
>Ahh!\
name ""
dwave 1,"se\syometu.ogg"
bg "bg\arizigoku_bg2.bmp",1
csp 700:print 99,4500,"breakup.dll/urb"
>The Antlion Girl turns into a tiny antlion!@
>At the same time, the quicksand stops!\
bgm"bgm\safar.ogg"
bg "bg\bg076.bmp",10,500
name "Luka"
>Right. Moving on...\
lsp 700,":a;chara\doro_st03.bmp",-500,100:print 1
dwave 1,"se\umaru.ogg"
for %move=0 to 1300 step 20
amsp 700,-500+%move,100
print 1:wait 10
next
name ""
>The mud doll runs by me and vanishes behind a sand dune!\
name "Luka"
>Ah! @ >Hey!\
name ""
dwave 1,"se\asioto1.ogg"
>I take off running again toward the doll.@
>But that thing is way too fast, I can't catch up...\
name "Luka"
>Damn...@
>How do those things move so damn fast?\
name ""
dwave 1,"se\earth1.ogg"
>As I complain to myself, the earth suddenly starts to shake.\
name "Luka"
>Here we go again...\
name ""
>Suddenly, a gigantic hole opens up in front of me!@
>A huge monster comes up out of it!\
goto *sandw_start



*sean0158

bgm"bgm\safar.ogg"
name ""
\
name "Luka"
>Whew...\
name ""
>These desert monsters are so strange...\
name ""
>Speaking of strange...@
lsp 700,":a;chara\doro_st01.bmp",-100,0:print 10,500
>Another mud doll runs by!\
dwave 1,"se\umaru.ogg"
csp 700:print 10,500
name "Luka"
>Ah... It ran away again...\
name ""
>As soon as it makes eye contact with me, it runs away.\
name "Luka"
>Wait up!\
name ""
dwave 1,"se\asioto1.ogg"
>I desperately chase after the mud doll...@
bgm"bgm\yonseirei2.ogg"
lsp 700,":a;2Q\chara\gnome_st01.png",0,0:print 10,500
>Around the dune where the mud doll ran, a small girl was standing alone.\
name "Girl"
>.................\
name ""
name "Luka"
>Gnome!\
name ""
name "Gnome"
>!?!?\
name ""
>Gnome's eyes widen in shock slightly as she first turns to see me.@
>...But only for a brief moment.\
name "Luka"
>Um... I'm here because I need your power.\
name "Gnome"
>................\

if %sylph_get<1 skip 16
lsp 700,":a;chara\sylph_st21.bmp",-160,50
lsp 701,":a;2Q\chara\gnome_st01.png",160,0:print 10,500
name "Sylph"
>Yay! @ >Gnomey!\
name ""
>Sylph suddenly appears in front of me.\
name "Gnome"
>.................\
name ""
name "Sylph"
>Hey, Gnomey...@
>You should come with this human so we can play together~!\
name ""
name "Gnome"
>.................\

if %salamander_get<1 skip 30
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st21.png",40,60:print 10,500
>Gnome...@
>Do you feel the same thing right now that I felt when I first saw Luka?\

if %undine_get<1 skip 4
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",30,80:print 10,500
>Of course she does.@ > I felt it, too...\

name "Gnome"
>..................\
name ""
>Gnome nods her head.\
name "Luka"
>So Gnome senses our bond, too...\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st21.png",40,60:print 10,500
>It's impossible not to.@
>Even if we never met you, your bond with the elements connects you with us.\
>The only thing that kept you from calling on our power before was that we had never known each other.@
>Well, we didn't know you anyway...\
>At least that's what I think.\
>This whole situation is just too strange...@
>I've never seen anything like it before.\
name "Gnome"
>....................\
name ""
>Gnome nods her head in agreement.\


if %undine_get<1 | %salamander_get>0 skip 18
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",30,80:print 10,500
>You can sense his power too. Can't you, Gnome?\
name "Gnome"
>........................\
name ""
>Gnome nods her head to say yes.\
name "Undine"
>As I thought...\
>The only other human that could wield all four elements like you could was    the hero Heinrich, 500 years ago.@
>But that was after we had been with him for several years.\
>You even look like him, purple hair and all.@
>It's eerie...\
name "Luka"
>I see...\
name ""
>There's a very good reason for that...\

if %sylph_get<1 skip 3
name ""
>That probably explains why Sylph was acting so strange at the Forest of       Spirits, too.\

name "Luka"
if %salamander_get<1 | %undine_get<1 skip 3
>Well, we can talk about this more later.\
>Anyway, I'm here because I need your power, Gnome.@
if %salamander_get>0 | %undine_get>0 skip 2
>I need your help.@
>But I don't think you want to just join me, right?\
>Do you want to test me first?\
name "Gnome"
>...................\
name ""
>Gnome nods her head again.\
name "Luka"
>Alright...@
>Then it's time for a battle!\
csp 701
goto *gnome_ng_start

*sean0159

mov %skillset,1
gosub *setwindow_01
bg "bg\bg076.bmp",10,1
bgm"bgm\yonseirei2.ogg"
name ""
name "Luka"
>...Are you alright?\
name ""
lsp 700,":a;2Q\chara\gnome_st11.png",0,0:print 10,500
name "Gnome"
>..............\
name ""
>Gnome's eyes snap open as she nods her head.@
>She silently stares at my face as she holds out her right hand.\
name "Luka"
>Hm?@
>So does that mean you'll join me?\
name ""
name "Gnome"
>..............\
name ""
>Gnome nods her head as she holds her hand out.\
name "Luka"
>Alright...\
name ""
name "Gnome"
>..............\
name ""
>When I shake Gnome's small hand...@
dwave 1,"se\warm.ogg"
csp 700
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
mov %gnome_get,1
mov %spirit_count,%spirit_count+1
if %spirit_count=1 mov %gnome_order,1:mov %gnome_rep,%gnome_rep+2:mov $spirit1,"Gnome"
if %spirit_count=2 mov %gnome_order,2:mov %gnome_rep,%gnome_rep+1:mov $spirit2,"Gnome"
if %spirit_count=3 mov %gnome_order,3:mov $spirit3,"Gnome"
if %spirit_count=4 mov %gnome_order,4:mov $spirit4,"Gnome"
mov %skill03,3
mov $knight_gnome,$knight
mov $party1_gnome,$party1
mov $party2_gnome,$party2
>Gnome vanishes as a warm light envelopes my body!\
name "Luka"
>This is...\
name ""
>Just like before, Gnome entered inside my body.@
>It feels like raw power is surging through my entire body.\
>I feel like I could take on anything with such a mighty power.@
>I missed it so much...\

if %sylph_get<1 skip 21

bgm"bgm\comi1.ogg"
lsp 700,":a;chara\sylph_st21.bmp",-100,50
lsp 701,":a;chara\gnome_st31.bmp",70,50:print 10,500
name "Sylph"
>Yaay! Gnomey's with me now~!\
name ""
name "Gnome"
>..............\
name ""
lsp 700,":a;chara\sylph_st22.bmp",38,50
lsp 701,":a;chara\gnome_st33.bmp",70,50:print 10,200
dwave 1,"se\dageki.ogg"
name "Sylph"
>Hya!\
name ""
name "Luka"
>..............\
name ""
>...Some things never change.\


bgm"bgm\epilogue.ogg"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmm... It looks like you got Gnome's power.\
name ""
name "Luka"
>Yeah, no trouble at all.\
name ""
>That's a lie.@
lsp 700,":a;chara\gnome_st31.bmp",-30,0:print 10,500
>She gave me way more trouble than I ever expected her to.\
csp 700:print 10,500
>But at any rate, it's over now.@
if %spirit_count=1 >One down, three to go.\
if %spirit_count=2 >Two down, two to go.\
if %spirit_count=3 >Three down, one more to go.\
if %spirit_count=4 >With that, I have all four spirits back!\
>Thus, we head back.\
goto *campgnome2

*campgnome2_end

mov %genzaiti,21
mov %saveoff,0
if %spirit_count=2 gosub *dream1
sean_change "bg010"
if %spirit_count=2 gosub *dream1b
if %spirit_count=4 gosub *all_spirits
name ""
>So now I have Gnome.@
>Where should I go next? \
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
cspl 3,7
csp 611
cspl 699,705
bg black,7,1500
if %spirit_count<4 bgm"2Q\bgm\field8.ogg"
csp -1
goto *map0

*dream1

csp -1
bg black,99,5000,"system\lngtwave.dll/vwi"
gosub *setwindow_01
name ""
>.....................\
bgm "bgm\enrika.ogg"
>Luka...@ > Can you hear me?\
name "Luka"
>What, huh?\
name ""
>A beautiful, familiar voice calls out to me from the darkness.\
name ""
>.......How much do you remember?\
name "Luka"
>Remember...?\
name ""
>From before you were brought here...\
name "Luka"
>Brought here...?@ > What...?\
name ""
>Can you remember?\
name "Luka"
>....................No.@
>I can't remember.\
name ""
>When you fought with Ilias?\
name "Luka"
>The last thing I remember...@
>Was going into Heaven with Alice and battling with her.\
>But the whole battle's hazy to me.@
>I can only remember bits and pieces of it.\
name ""
>You have to try and remember what happened that day.@
>It's the only way you will understand what's really going on.\
name "Luka"
>Can't you just tell me...?\
name ""
>...No. I can't.@
>You have to figure it out yourself.@
>It probably doesn't make any sense to you right now, but there's a good       reason why...\
name "Luka"
>Then explain it!\
name ""
>...I can't yet.@ > I simply can't.@ > I'm sorry, Luka.@
>You're just going to have to trust me.\
>But there is no reversing what's been done to you.@
>The only way to create the world you want now is to keep fighting.@
>Do not let Ilias get the better of you.\
>I know this is all starting to wear on you.@
>But you have to remember that you had the world you wanted before. You truly  did succeed.\
name "Luka"
>But in the end, it was all for nothing...\
name ""
>Don't say that.@
>Never say it was all for nothing.\
>You succeeded in your goal, and you proved that monsters, humans and angels   could live together peacefully.@ > And you can do it again.@
>I know it's hard, but you can't let this experience change your outlook on    the world.\
>Maintain your ideals, and keep fighting for them.@
>Just a little longer...\
>I know you can do it.\
>And Luka...@
>I'm sorry that all of this happened to you.\
>I made so many mistakes, and did so many things that affected and shaped your life, caused you so much pain...@
>I regret all of it.@ > And nothing that I can do will ever make up for what      you've been through.\
>But I promise you, that I will help you in any way I still can.@ > To end this   madness so that at least you may finally live in peace...\
name "Luka"
>What?@
>Who are you...?\
name ""
bgmstop
>..............................\
return

*dream1b

bgm "2Q\bgmfix\sinpi1.ogg"
name "Luka"
>Ah...@
>What the hell...?\
name ""
>Who was that?@
>I couldn't tell...\
>"I caused you so much pain"? "I regret all of it"?@
>I'm so confused.\
>Maybe it really was just a dream.@
>...But I doubt it.\
return

*all_spirits

bgm "2Q\bgm\ruka2.ogg"
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Sylph"
>Yaaay! @ >Everyone's together again!\
name ""
name "Gnome"
>............\
name ""
name "Undine"
>What a strange situation this is...\
name ""
name "Salamander"
>How do you feel now that you have all your power back, Luka?\
name ""
name "Luka"
>So much better...\
name ""
>When I lost their power the first time, I felt helpless.@
>Losing them the second time, I could still hold my own against Heavenly       Knights and the strongest of monsters.\
>But...\
name "Luka"
>My body felt empty.@
>Like something really important was missing, and I was incomplete.\
name ""
>My body is once again encased in a warm glow...@
mov $sel1,"Ever since getting "+$spirit4+"'s power yesterday, I feel much stronger, with a nostalgic vitality running through me yet again."
``$sel1\
name "Luka"
>I REALLY need to stop losing you four...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>How many times have you "lost" us!?\
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
name "Luka"
>I've had to go get your power three times now.@
>The first time was like now, only I hadn't mastered your powers yet.@ > The      second time, you had a powerful seal put on you, and I had to go save you.\
name "Sylph"
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
>Well maybe YOU should keep better track of us, then!\
name "Luka"
>Haha, I'll try...\
name ""
>I owe everything to them.@
>I would have been some monster's lunch a long, long time ago if it wasn't for their help.\
name "Luka"
>I missed you all so much...\
name ""
>I really did.@
>Even if I rarely talked to them, they were always there with me.\
>Although...@ > I've already been talking to them a lot more this time.\
name "Luka"
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
>Now that you're all back, I can finally continue on my quest.\
>All around the world, there are people that need our help, humans and         monsters alike.@
>At the same time, the very Goddess that helped create the world is planning   to destroy it.\
>We have to help them, and fight.@
>Not just for our own sake, but for the sake of everyone.\
>And I think...@ >I think that we're the only ones that can do it.\
name "Sylph"
>Well what are we waiting here for, then?@
>Let's go, Mr. Big Super Strong Hero!\
name ""
>Now that I have all of the spirits, I need to go through Sentora and make     sure I did everything I did before.@
>That means going back through all four regions and visiting every place I did before.\
csp 700:csp 701:csp 702:csp 703
name "Alice"
lsp 703,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Hey idiot, are you done talking to yourself over here?\
if $knight!="" && $party1!="" >Everyone's waiting, we need to get going.\
if $knight!="" && $party1!="" skip 2
if $party2!="" && $party1!="" >Everyone's waiting, we need to get going.\
if $knight!="" && $party1="" mov $sel1,$knight+"'s waiting, we need to get going."
if $knight!="" && $party1="" ``$sel1\
if $knight="" && $party1!="" && $party2="" mov $sel1,$p1name+"'s waiting, we need to get going."
if $knight="" && $party1!="" && $party2="" ``$sel1\
name "Luka"
>I was talking to the spirits...@
>But I'm ready. Let's go!\
return *part2_end
return


*grandnoah_first_al

name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Colosseum?\
name ""
>Alma suddenly butts in.\
name "Alma Elma"
>...I want to go to the Colosseum.@
>Let's go to the Colosseum, Luka!\
name "Luka"
>I can't right now. I have to get Undine first, remember?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
>............\
name ""
>Alma silently glares at me.\
name "Luka"
>...We'll come back to it eventually, you know.\
name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>...~!\
name ""
>Geez...\
return

*grandnoah_first_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 701,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>I've heard about the Colosseum before.@
lsp 701,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Tell me, boy. You've been there before, haven't you?\
>Is it actually worth my time to go?\
lsp 701,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>...I really don't think you would like it very much.\
name ""
>I'd actually feel sorry for any guy who went against her expecting rape.\
name "Luka"
>It isn't what you think it is.@
>Human men just participate to get raped by monsters, and the spectators go    expecting that.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...Hmph.@ > Figures.@
>If Alma Elma liked it that much, I knew it could only mean one thing.\
name ""
>Granberia lets out a malcontented sigh.\
csp 701:print 10,500:return

*grandnoah_first_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>I love the Noah region!@
lsp 700,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>It's such a nice, pretty place, isn't it?\
name "Luka"
>It really is.\
name ""
>This is the only region where humans and monsters truly live peacefully       together.@
>Even with Erubetie and Undine here, man and monster coexist with no problem   in the cities.\
>Yamatai Village is Tamamo's home, apparently.@
>Maybe she has something to do with it?\
name "Tamamo"
>We should go to Yamatai Village when we get the chance.@
lsp 700,":a;chara\tamamo_st04.bmp",-0,0:print 10,500
>Then we can get some tofu~!\
name "Luka"
>...............\

if $party1!="Kitsune" && $party2!="Kitsune" skip 35
name "Nibi"
lsp 700,":a;chara\tamamo_st01.bmp",-200,0
lsp 699,":a;chara\youko_st01.bmp",200,0:print 10,500
>I want to go to Yamatai, too!\
name "Luka"
>Do a lot of kitsunes live there?@
>I only remember seeing you and Tamamo...\
name "Tamamo"
>Most of the kitsunes live in their own village, called...well, Kitsune        Village.@
>It's very secluded, and almost nobody knows it exists.\
>Kitsunes usually go to live there when they want to settle down with a        husband or a family.\
name "Luka"
>Eh?@ > I don't think I've ever been there before.\
name ""
>I guess there would be more or three or four villages in a whole region,      though...\
name "Tamamo"
>That's not surprising.@
>You'd almost never find it on your own without marrying a kitsune.\
>Many of us also go to Yamatai, and the humans there worship us as gods.\
name "Luka"
>That, I remember.\
name ""
>So there are places I've still never seen...@
>I wonder if I'll find anything new this time?\
name "Nibi"
>Yeah, I'm from the Kitsune Village, too.@
>I went with Tamamo to get that bell.@ > I've actually never left home before, so I've never even been to Yamatai!\
name "Luka"
>It's your first time traveling?\
name "Nibi"
>Yep!@
>I was kind of nervous at first, but this is fun!\
name ""
>At least she's enjoying herself.\

csp 699
return

*grandnoah_first

gosub *genzaiti_bg
mov %genzaiti,20
name "Luka"
>Alright, off to the Noah Region!\
sean_change "bg078"
gosub *setwindow_01
>After a few days, we reach the calm Noah region.\
>For now, we're only going to go to Undine's Spring.@ > Just as its name implies, I'll find the Water Spirit, Undine, there.\
if $knight="Tamamo" gosub *grandnoah_first_ta
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmm, it seems there are quite a few unique specialities to be found there.@
>The Colosseum in the Castle is quite famous, too.\
if $knight="Granberia" gosub *grandnoah_first_gr
if $knight="Alma" gosub *grandnoah_first_al
name "Alice"
if $knight!="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
if $knight="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",267,0:print 10,500
>I don't care much about the Colosseum.@
>But the food stands in the seating area are supposed to be riveting.\
name "Luka"
>Yes, yes, I know. You've mentioned it over and over already.\
name ""
>I don't particularly care about these lunches she's talking about, but I      still want to go to the Colosseum.@
>Just...Not yet.\
name ""
name "Alice"
>Hmmhmm...\
name ""
>Alice returns her gaze to her old travel book.\
name "Alice"
if $knight!="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
if $knight="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>In the far off east from here, there's a village called Yamatai with a unique food culture.@
>Sushi, Tempura, Sukiyaki, Soba...\
if $knight!="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
if $knight="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",267,0:print 10,500
>That sounds awfully interesting...\
name ""
name "Luka"
if $knight="Alma" >Spirits.@ > First.\
if $knight!="Alma" >I need to focus on getting Undine.\
name ""
if $knight!="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
if $knight="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Alice"
>..............\
name ""
>Alice silently glares at me.\
name "Luka"
>...We can go afterwards.\
name ""
if $knight!="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",67,0
if $knight="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",267,0
print 10,500
name "Alice"
>........~\
name ""
>With a satisfied laugh, Alice smiles.@
if $knight="Alma" >How can two of the strongest monsters in the world be so childish?\
if $knight!="Alma" >How childish.\
if $knight!="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
if $knight="Alma" lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
dwave 1,"se\asioto2.ogg"
sean_change "bg079"
>Not seeing anything behind me, I turn back to the river, to see monsters      crawling out of it toward me!\
lsp 700,":a;chara\kaerua_st01.bmp",0,50
lsp 702,":a;chara\kaerub_st01.bmp",360,50
goto *kaeru_start

*sean0162_ha

name "Ipeia"
dwave 1,"se\bird.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>This place is so pretty.@
>You should see it from up in the air!\
lsp 701,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
name ""
>Pei comes back down to where we are.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Eh, can't be bothered.\
name "Luka"
>How does a lamia fly, anyway?@
>That doesn't make any sense!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Neither does a million year old angel falling in love with the descendant of  a legendary hero,  then giving birth to a half-angel son who then traveled    back in time.@
>Life is full of mysteries, isn't it?\
>Of course I can fly, idiot.@ > It's trivial for someone with magic as powerful   as mine.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Okay, I get it...\
name "Ipeia"
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>Seriously, though!@
>If humans and monsters get along here, maybe the harpies could migrate here   instead!\
lsp 701,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
name "Luka"
>I'm not sure about that.@ > You seemed to be doing okay in the Ilias Continent   after the situation with the villagers was cleared up.\
>I do remember seeing harpies in Grand Noah, the city, though.\
name "Ipeia"
>Really?@
>Cool!\
name ""
>Pei giggles in excitement.\
csp 699
return

*sean0162

name ""
bgm"2Q\bgm\field9.ogg"
name "Luka"
>You know...@
>You would think that most monsters would just take the hint and leave me      alone...\
name ""
if $knight!="" >I even have a Heavenly Knight with me!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Indeed...@
>I'm surprised myself.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>How in the world do you expect humans and monsters to coexist when monsters   keep trying to rape you left and right?\
name "Luka"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>If I did it once before, I can do it again!\
name ""
>That thought's the only thing keeping me sane right now...\
dwave 1,"se\asioto2.ogg"
sean_change "bg078"
name "Luka"
>And at this rate, we'll get Undine in a couple days!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Good. Then we can actually explore.\
if $party1="Harpy" | $party2="Harpy" gosub *sean0162_ha
name ""
csp 700:print 10,500
>Suddenly, we run into a monster blocking the road!\
goto *alraune_start

*sean0163

name ""
bgm"2Q\bgm\field9.ogg"
name "Luka"
>.............\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>What an annoyance.\
name ""
cspl 700,701:print 10,500
>The monster dealt with, we continue toward Undine's Spring.\
goto *campundine1


*campundine1_end

mov %saveoff,0
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg096"
bgm"bgm\izumi.ogg"
name ""
>After some time we arrive at Undine's spring.\
>Though I wouldn't call it a spring, more like a lake.\
name "Luka"
>I need to be careful. Last time I was here I had my first run in with         Erubetie.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Erubetie? I see...@
>It looks like this is going to get annoying, even for the mighty time         traveler.\
name ""
name "Luka"
>Yeah, I guess Erubetie's going to be hard to reason with.\
>Last time I barely survived the encounter.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Erubetie may be strong, but I don't think you have much to worry about this   time.\
name ""
>Alice stays quiet.@
>I know it's pointless to keep questioning her when she decides not to speak.\
cspl 699,700:print 10,500
name "Luka"
>Alright, now where was the entrance at?@
>I guess I should take a look around first.\

if %salamander_get<1 skip 11
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st24.png",250,60:print 10,500
>Ugh, I hate this spring...@
>It's so cold...\
name "Luka"
>Will you be okay?\
name "Salamander"
>I'll live.@
>Just get Undine quickly!\
csp 700:print 10,500

name ""
>As I take a step closer to the spring...\
name "???"
>Stay away...\
name ""
name "Luka"
>Hmmm...?\
name ""
name "???"
>Human, don't come any closer to this place...\
name ""
>I hear a girl's voice coming out of the spring!\
name ""
>...Wait! I remember this!@
>It's Erubetie!\
name ""
>I yell out at the spring, but get no answer.@
>The mysterious voice has already gone silent...\
name "Luka"
>It looks like it's the same as before.@
>Last time Erubetie kept warning me as I approached the spring.\
name ""

if %sylph_get<1 skip 79

bgm"bgm\comi1.ogg"
if %salamander_get<1 && %gnome_get<1 lsp 700,":a;chara\sylph_st21r.bmp",250,190
if %salamander_get<1 && %gnome_get>0 lsp 700,":a;chara\sylph_st21r.bmp",221,190
if %salamander_get<1 && %gnome_get>0 lsp 701,":a;chara\gnome_st31r.bmp",413,145:print 10,500
if %salamander_get>0 && %gnome_get>0 lsp 700,":a;chara\sylph_st21r.bmp",58,190
if %salamander_get>0 && %gnome_get>0 lsp 699,":a;2Q\chara\salamander_st24.png",430,60
if %salamander_get>0 && %gnome_get>0 lsp 701,":a;chara\gnome_st31r.bmp",250,145:print 10,500
if %salamander_get>0 && %gnome_get<1 lsp 699,":a;2Q\chara\salamander_st24.png",350,60
if %salamander_get>0 && %gnome_get<1 lsp 700,":a;chara\sylph_st21r.bmp",158,190:print 10,500
name "Sylph"
>Wow, that was spooky!@
>Spooky sounding voices carried on the wind!\
if %gnome_get>0 name "Gnome"
if %gnome_get>0 >.................\
name ""
name "Luka"
>Uh, not really...\
name ""
name "Sylph"
if %gnome_get>0 && %salamander_get<1 >Come on, Gnomey!@
if %gnome_get<1 && %salamander_geT>0 >Come on, Mandy!@
if %gnome_get>0 && %salamander_get>0 >Gnomey, Mandy!@
>Let's go rescue Deeny from the spooky voice!\
>Heeey! @ >Deeeeny! @ >We're here to save you!\
name ""
name "Luka"
>..............\
name ""
>I don't think Undine is the one that needs rescuing.\
name "Sylph"
>Eeehhh? @ >Can't she hear me?\
if %gnome_get>0 && %salamander_get<1 lsp 701,":a;chara\gnome_st32r.bmp",414,145:print 10,500
if %gnome_get>0 && %salamander_get>0 lsp 701,":a;chara\gnome_st32r.bmp",250,145:print 10,500
if %gnome_get>0 && %salamander_get<1 >Ok Gnomey, lets do this together! @ >Shout with me on three!@
if %gnome_get<1 && %salamander_get>0 >Ok Mandy, let's do this together! @ >Shout with me on three!@
if %gnome_get>0 && %salamander_get>0 >Ok Gnomey, Mandy, let's do this together! @ >Shout with me on three!@
if %gnome_get<1 && %salamander_get<1 >Ok Luka, let's do this together!@ > Shout with me on three!@
>One... @ >Two...\

if %salamander_get<1 | %gnome_get<1 skip 10
name "Salamander"
>Gnome.\
lsp 700,":a;chara\sylph_st22r.bmp",57,186
lsp 701,":a;chara\gnome_st33r.bmp",155,145:print 10,200
dwave 1,"se\dageki.ogg"
name "Sylph"
>Hya!\
name "Salamander"
>Thank you...\

if %salamander_get>0 | %gnome_get<1 skip 5
lsp 700,":a;chara\sylph_st22r.bmp",211,186
lsp 701,":a;chara\gnome_st33r.bmp",319,145:print 10,200
dwave 1,"se\dageki.ogg"
>Hya!\

if %salamander_get<1 | %gnome_get>0 skip 6
name "Salamander"
>Sylph...@
>Please shut up.\
name "Sylph"
>Awww, okay...\

if %salamander_get>0 | %gnome_get>0 skip 6
name "Luka"
>Sylph, please...@
>We will get Undine.\
name "Sylph"
>Aw, okay...\

name ""
name "Luka"
>.................\
name ""
>I guess she's through.\
cspl 699,701:print 10,500
bgm"bgm\izumi.ogg"
name "Luka"
>Now let's see...@
>The entrance should be somewhere around here.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>So I take it you'll be going for a swim?@
>I think I'll just stay here.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>I hate damp and humid places.\
name ""
>Alice refuses to do anything that would require extra effort, as usual.\
name "Luka"
>Got it, then I'm heading out.\
name ""
name "Alice"
>Get Undine's power and come back safely.@
>I'm sure you'll make quick work.\
name ""
name "Luka"
>Of course!\
name ""
cspl 699,700:print 10,500
>Yelling that back to her, I jump headfirst into the spring.@
dwave 1,"se\light.ogg"
lsp 699,":c;system\ef_white.jpg",0,0:print 10,1000
>Suddenly, I'm wrapped in a bright white light!\
csp 699
bg "bg\bg097.bmp",10,3000
name ""
>When the white light faded, I was in a dark, damp cave.\
>The strange atmosphere gives the cave a creepy feeling.@
>The wind itself feels heavy and dull because of the humidity, too...\
name "Luka"
>Now to look for Undine...\
name ""
>I start to walk deeper into the cave.\

if %sylph_get<1 skip 43
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st21c.png",0,0
if %gnome_get>0 lsp 701,":a;chara\gnome_st31.bmp",150,0
if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st24.png",150,60
print 10,500
>Heheh...@
>This place is kinda scary...\
name ""
>Sylph appears inside me.\
name "Luka"
>All of the slime girls here hate anyone who trespasses.@
>They've been killing humans just for coming near here.\
name "Sylph"
>Wah!@
lsp 700,":a;2Q\chara\sylph_st21b.png",0,0:print 10,500
>That's so mean!\
>Why is Deeny being so mean!?\
>D-do they hurt monsters, too!?\

if %gnome_get<1 skip 3
name "Gnome"
>............\

name "Luka"
>I'm...not sure.\
name ""
>HAVE they been attacking monsters?@
>I don't know...\

if %salamander_get<1 skip 13
lsp 703,":a;2Q\chara\salamander_st28.png",150,60:print 10,500
name "Salamander"
>Hmph.@
>What a stupid thing to do.\
>Are you sure Undine's killing them?\
lsp 703,":a;2Q\chara\salamander_st27.png",150,60:print 10,500
name "Luka"
>I know Erubetie is, at least.@
>I'm pretty sure Undine was, too...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>I see...\

if %salamander_get<1 skip 97
if %sylph_get>0 skip 96
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st24.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st24.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
>Uuuuu...@
>Cold...\
name ""
>Salamander appears inside me, shivering slightly.\
name "Luka"
>Are you sure you're okay?\
name "Salamander"
>Yes...@
>I'm still inside you, so it's not quite as bad.\
>If I was outside, though...\
name ""
>Then I'd have to have sex with you...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st21.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
>Anyway...@
>The atmosphere is...strange.@ > Menacing, even.\
>Looks like what I heard was true, then...\
if %gnome_get<1 skip 2
lsp 702,":a;chara\gnome_st31.bmp",200,0
lsp 703,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
name "Luka"
>Yeah, I remember this.\
>The slimes that live here hate humans.@
>They kill any of them if they come near the spring.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st23.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
print 10,500
>And Undine?\
name "Luka"
>As far as I know, she was attacking humans too.@
>At the very least, she allowed Erubetie, the Heavenly Knight of Water, to do  so.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st28.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
>Strange...@
>I don't remember her being the type to do something like that.\
lsp 703,":a;2Q\chara\salamander_st27.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st27.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
name "Luka"
>You haven't seen her in a long time, right?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st23.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
>True...@
>What happened to change her, then?\
name "Luka"
>Humans started polluting the water, destroying the slime's habitats and       forcing them to this spring.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st28.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
>...That's it?@
>That can't be all!\
lsp 703,":a;2Q\chara\salamander_st23.png",250,60
if %gnome_get<1 skip 3
lsp 703,":a;2Q\chara\salamander_st23.png",100,60
lsp 702,":a;chara\gnome_st31.bmp",100,0
print 10,500
>She was far too level-headed to do something that foolish.@
>Something else must have happened to her.\
name "Luka"
>You think so?\
name ""
>I'm really not sure.@
>Salamander would probably know her better than me.\
name "Luka"
>Undine has to watch her entire race slowly die out.@
>Being the spirit of water, she probably sees them as like her children...@
>Are you sure you're not downplaying the effect that would have on her?\
name "Salamander"
>Maybe...\

if %salamander_get>0 skip 39
if %sylph_get>0 skip 38
if %gnome_get<1 skip 37
name "Gnome"
if %gnome_get>0 lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,500
>.............\
name ""
>Gnome appears inside me.@
>She looks a little nervous...\
name "Luka"
>The slimes here despise humans.@
>They'll kill any one of them that tries to even come near the area.\
>Undine and Erubetie seem to be the ones causing this.\
name "Gnome"
>...?\
name ""
>Gnome tilts her head slightly, seemingly in confusion.\
name "Luka"
>...She wasn't always like this, was she?\
name "Gnome"
>................\
name ""
>Gnome quickly shakes her head.\
name "Luka"
>How strange...\
>What happened between Undine and humans then that made her hate them so much?@
>I can't imagine that neither of them at least tried to reason with them,      first.\
>...So what happened when they did?\
name "Gnome"
>................\
name ""
>Gnome can only shrug at my questions.@
>She has no clue, either.\
name "Luka"
>Who knows...@
>Maybe we'll find out one day.\
name "Gnome"
>.................\
name ""

 name ""
>Suddenly, a puddle in front of me takes the form of a girl!\
csp 700:csp 701:csp 702:csp 703
goto *jelly_start

*sean0194_spirits

;sean0194

if %sylph_get<1 skip 69
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st21b.png",0,0
if %gnome_get>0 lsp 701,":a;chara\gnome_st31.bmp",150,0
if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st26.png",150,60
print 10,500
>Why's Deeny attacking people!?@
>They're not trying to hurt anyone!\
>That's so mean!@
>Deeny the Meanie!\
name ""
>Sylph reappears inside me.\
name "Luka"
>Sylph...\
name ""
>Doing this is going way too far.@
>I don't think Sylph gets it, though...\
name "Luka"
>It might be kind of hard for you to understand...\
name "Sylph"
>No, it isn't!@
>If the humans were hurting the slimes, Deeny should have tried to make them   stop!@
>How can they know that what they're doing is wrong if you just kill them!?\

if %gnome_get<1 skip 4
name "Gnome"
if %gnome_get>0 lsp 701,":a;chara\gnome_st32.bmp",150,0:print 10,500
>...............\

if %salamander_get<1 skip 10
name "Salamander"
if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st21.png",150,60
>What would you have done, then, Sylph?@
>Like if humans were harming the fairies. \
 if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st26.png",150,60:print 10,500
 name "Sylph"
 lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
 >Easy!@
 >Just tell them what they're doing is wrong and ask to stop!\
 
 if %salamander_get>0 skip 7
 name "Luka"
 >So...@ >What would you do, Sylph?\
  name "Sylph"
  lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
 >Easy!@
 >Just tell them what they're doing is wrong and ask to stop!\
 
 name "Sylph"
 >I'd just go to them and say "Heeeeey! Mister Human! What you're doing is      hurting us, so please don't do it anymore! Okay?"@
 >I'm really cute, so they'll listen to me!\
 
 if %salamander_get<1 skip 4
 name "Salamander"
 if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st27.png",150,60:print 10,500
 >..........\
 
 if %gnome_get<1 skip 3
 name "Gnome"
 >.........\
 
 name "Luka"
 >........\ 
name "Sylph"
>...What?@
if %salamander_get<1 && %gnome_get<1 >Why are you looking at me like that?\
if %spirit_count=2 >Why are you both looking at me like that?\
if %spirit_count=3 >Why are you all looking at me like that?\
return

if %salamander_get<1 | %sylph_get>0 skip 55
lsp 703,":a;2Q\chara\salamander_st26.png",150,60:print 10,500
name "Luka "
>So...what was Undine like the last time you were together, then? \
name ""
>I never really talked to her much, so I don't really have much to go on.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",150,60:print 10,500
>She was...@ >Interesting.\
>She was very calm and relaxed, incredibly stoic.@
>She could be cold at times, but she was relatively gentle.\
>Despite that, our personalities clashed a lot.@
>But it was nothing serious. At worst we'd fight a bit.\
lsp 703,":a;2Q\chara\salamander_st26.png",150,60:print 10,500
name "Luka "
>Huh...@
>I always thought you two as kind of hating each other, like you were          enemies...\
name ""
>But I didn't really know them at all before.\
name "Luka"
>So you were friends, then...?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>Friends?@
>...I don't know about that.\
>She was more a rival in power than anything else.@
>But...@ > I did respect and care for her.@
>I certainly knew her well. Probably more than almost anyone else does.\
lsp 703,":a;2Q\chara\salamander_st28.png",150,60:print 10,500
>That's why I don't understand this...@
>I can't imagine Undine behaving this way.\
lsp 703,":a;2Q\chara\salamander_st27.png",150,60:print 10,500
name "Luka"
>You said you knew about it before, though...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>I knew about the slime's habitats being destroyed by humans.@
>...And about humans mysteriously disappearing near Undine's home.\
>I didn't think Undine would be directly responsible, but it looks like I may  have been wrong...\
name ""
>Salamander lets out a deep sigh.\
>So she knew about this already?@
>But...\
name "Luka"
>Did you do anything to try and help her?\
name "Salamander"
>...It isn't a problem I can solve.@
>It is Undine's concern, not mine.\
>It's her right to address the issue as she sees fit.@
>It's not my place to interfere.\
name "Luka"
>............\
name ""
>But it's obvious that what Undine's doing isn't going to work.@
>It's out of her control.@ > She needs someone to help her...\
csp 703:print 10,500

return

*sean0194

bgm"bgm\izumi.ogg"
name ""

name "Luka"
>Everywhere I go, monsters attack me...\
name ""
>Even in this underground cave, monsters attack me before I can say anything.@
>Can't they sense my power...or something?\
if %spirit_count>0 gosub *sean0194_spirits
name "Luka"
>Undine should be deeper inside.@
if %spirit_count>0 >Let's get going.\
if %spirit_count<1 >I need to get going.\
name ""
>I feel a slight wind flowing inside the cave.@
>Following it, I step deeper into the cave.\
dwave 1,"se\asioto3.ogg"
sean_change "bg097"
name "???"
>Even though I said not to approach...@
>Why have you come here?\
name ""
name "Luka"
>.....!?\
name ""
>It's the voice I heard above.@
>Erubetie's voice calls out.\
>Before I can call back to the voice, I feel the presence of another monster!\

goto *blob_start


*sean0195_spirits

if %sylph_get<1 skip 55
lsp 700,":a;chara\sylph_st21.bmp",0,0
if %gnome_get>0 lsp 701,":a;chara\gnome_st31.bmp",150,0
if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st26.png",150,60
print 10,500
name "Luka"
>I don't think it's really that simple, Sylph...\
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st21b.png",0,0:print 10,500
>Why not?\
name "Luka"
>Well...\
name ""
>...Why ISN'T it that simple?@
>The people in Grand Noah wouldn't willingly hurt monsters like that...\
>So then what happened?\
name "Luka"
>...I don't know why, Sylph.@
>I don't know what happened between Undine and the slimes.\
>She would try to reason with them first, right?\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Yeah! I think so!@
if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>That's so weird!\

if %salamander_get<1 skip 12
name "Salamander"
>Hmmmmm...@
>I'm not so sure about that...\
name "Luka"
>Huh? Salamander?\
name "Sylph"
>What's up, Mandy?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",150,60
>It's possible that she chose not to intervene.@
>Leaving the humans to fend for themselves after they abandoned her...\

if %gnome_get<1 skip 4
name "Gnome "
lsp 701,":a;chara\gnome_st32.bmp",150,0:print 10,500
>..............\
if %salamander_get<1 skip 11
name "Sylph"
>Eh?\
name "Salamander"
>Never mind, I'm just thinking...\
name "Luka"
>...............\
name ""
>What's she talking about?@
>Humans abandoned Undine?\
cspl 699,703:print 10,500
return


if %salamander_get<1 | %sylph_get>0 skip 50
name "Luka"
lsp 703,":a;2Q\chara\salamander_st26.png",150,60:print 10,500
>So you would really just leave Undine like this, even when you knew she       needed help?\
name ""
>I'm starting to feel really bad for her...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",150,60:print 10,500
>To a young human such as you, it may be difficult to understand.@
>I admit that it looks cruel on the surface...@ >I don't enjoy watching her       suffer.\
lsp 703,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>...But I have my own role to fulfill in this world.\
>I am the Spirit of Fire.@ > I control a force of nature that runs through the    whole planet, protecting it and regulating it.@
>That is why I was created, why I exist.@ > And that is why I have the power that I do.\
lsp 703,":a;2Q\chara\salamander_st28.png",150,60:print 10,500
>What right do I have to try and change the world on my own whims?@ > I may have  the power to do so, but that isn't what I was meant to use my strength for.@
lsp 703,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>I would be selfishly abusing my powers by doing a such a thing, would I not?\
>The world must go on its own path, and societies must decide their own fate.@
>That is the choice that they made for themselves.\
>Undine's plight is quite troubling.@ >...But it does not directly concern me. I  have no right, no justification to meddle in her affairs.\
lsp 703,":a;2Q\chara\salamander_st21.png",150,60:print 10,500
>Besides that, what am I supposed to do about such an issue?@ > Am I going to     burn the pollution away?\
>If there was anything I could have done, Undine would have sought me out.\
lsp 703,":a;2Q\chara\salamander_st26.png",150,60:print 10,500
name "Luka"
>...But what if Undine thought the same way you did?@
>She would just do the same thing, wouldn't she?\
>"It's not my right to change society. It would be selfish to force humans to  change for my sake."@
>What if that's what went through her head?\
>And even if that wasn't the case, you said it yourself. Undine was really     prideful.@
>Maybe that's why she never reached out to humans and let the problem get      worse...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",150,60:print 10,500
>.......@
>I'd be lying if I said you didn't have a point.\
>But one simple fact remains.@ > That's Undine's problem. And there is absolutely nothing I could have done to help her that she couldn't do better on her      own.\
>I can't stop humans from hurting the slimes, and I couldn't give her any      advice on what to do because I don't know what she should do.@
>Even ignoring what my role in the world is, there isn't a single thing I      could do for her, even if I want to.\
>She can take care of herself.\
name "Luka"
>But it doesn't look like she can handle this...\
name "Salamander"
>...I cannot say.@
>But I believe, at least, that she should be able to take care of it on her    own.\
name "Luka "
>...But she isn't.\
name "Salamander"
>..............\

return


*sean0195

bgm"bgm\izumi.ogg"
name ""

name "Luka"
>How irritating...\
name ""
>This would go a lot quicker if they would just leave me alone.@
>But I guess there isn't much room to avoid them.\
if %sylph_get>0 >Anyway...\
if %spirit_count>0 gosub *sean0195_spirits
name "Luka"
>I need to find Undine fast...\
name ""
>Luckily, the cave is just a straight shot.@
>I rush forward with a lot more urgency than before.\
dwave 1,"se\asioto3.ogg"
sean_change "bg097"
>Erubetie! Stop this and come on out!@
>I know it's you!\
name ""
>As I shout out to the heavenly knight, another monster appears in front of    me!\

goto *slime_green_start



*sean0196

name "Luka"
>...........\
name ""
>Here she comes...\
dwave 1,"se\ero_slime3.ogg"
>In the next instant, a blue liquid bleeds from the nearby ground.\
>It slowly pools and grows, taking the form of a woman.@
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\erbetie_st01.bmp",225,0:print 10,500
>A powerful looking slime stands before me!\
name "Erubetie"
>You. You dare call to me? How do you know me?\
name ""
name "Luka"
>Guh...!\
name ""
>Even now the power and malice Erubetie exudes surprises me.@
>I still need to overcome her hatred of humans.\
name "Luka"
>That's right... Erubetie...\
name "Erubetie"
>You ignored my repeated warnings, and came here anyway...@
>You even called out to me by name.\
>Why do you dare come to this place?\
name ""
>As charming as ever...\
name "Luka"
>Calm down Erubetie.@
>I didn't come here to disturb you, or pollute anything.\
>I just need to talk to you and Undine.\
name ""
name "Erubetie"
>And why should we listen to you?@
>You humans are all the same.\
>This sacred area where my brethren live in peace...\
>We took this spring that humans polluted...@
>Cleansing it, we turned it into our own sacred dwelling.\
>And yet you humans continue to come here and spread pollution.\
>Undine feels the same as I do.@
>She has no desire to meet with a human.\
name "Luka"
>Damn it! Just listen to me! This goes beyond simple pollution!@
>Everything, including this spring, is in danger!\
name "Erubetie"
>Silence. I have no desire to listen to you spout your excuses any longer.
>For treading upon this sacred place... I'll have to punish you.\
>That body... @ >I'll play with it... @ >Dissolve it... @ >Eat it...\
name "Luka"
>I won't let you stop me!@
>I'm going to see Undine, even if I have to go through you to get to her!\
name "Erubetie"
>...?@
>You dare...?\
goto *erubetie_ng_start



*sean0196a

lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
bgm"2Q\bgmfix\sinpi1.ogg"
name "Erubetie"
>You... how can a human defeat me?\
name "Luka"
>Erubetie! You have to listen to me!@
>Fighting me won't solve anything!\
name "Erubetie"
>No...@ >A human cannot be allowed to have such power!@
>I must destroy you no matter what...@
>Even if it costs me my life!\
name "Luka"
>What are you going to do!?@
>Blow yourself up!?\
name "Erubetie"
>If that is what it takes.@
>But how did you... ?\
name "?????"
>Erubetie, stop.\
name ""
>That voice! Is that...?\
lsp 700,":a;chara\erbetie_st01.bmp",0,0
lsp 701,":a;chara\undine_st01.bmp",200,0:print 10,500
>It is! It's Undine!\
name "Erubetie"
>Undine, don't tell me you actually wish to see this boy...?\
name "Undine"
>...You're wounded, aren't you?\
name "Erubetie"
>.............................\
name "Undine"
>Go rest, Erubetie.@
>I'll take care of the boy.\
name "Erubetie"
>What...?@
>But how will you...\
name "Undine"
>I cannot allow this fight to continue.@
>And besides that, I have business with him myself.\
if %spirit_count=0 >I sense great power within him.@ > A strong connection to me and my power.\
if %spirit_count=1 >He has obtained a spirit.@
if %spirit_count=2 >He has obtained two spirits.@
if %spirit_count=3 >He has obtained all of the other spirits.@
if %spirit_count=1 >Clearly, he has managed to win her trust.\
if %spirit_count>1 >Clearly, he has managed to win their trust.\
>I believe that I'm the one he's here for.@
>So I will deal with him myself.\
name "Luka"
>..............\
name ""
>Looks like Undine's saving me...@ >Maybe...\
name "Erubetie"
>...@
>Be careful.@
>He's...Strange.\
dwave 1,"se\ero_slime2.ogg"
name ""
csp 701
lsp 700,":a;chara\undine_st01.bmp",0,0:print 10,500
>Erubetie dissolves away and disappears into the walls of the cave.\
name ""
name "Luka"
>Undine....\
name ""
>After Erubetie vanishes, I'm alone with Undine in the cave.\
>She saved me...@
>But the atmosphere between us feels anything but friendly.\
name "Undine"
>Oh?@ > Do you think I'm here to protect you?@
>Because the truth is quite the opposite.\
>...However...@
>I can sense that you have a strong connection to the flow and the water       element.\
>I could sense it as soon as you came near the spring.@
>You have some knowledge of my power, don't you...\
if %spirit_count=1 && $spirit1="Sylph" >I can also sense Sylph inside you.@
if %spirit_count=1 && $spirit1="Sylph" >She's not the smartest person, but clearly she saw something in you.\
if %spirit_count=1 && $spirit1="Salamander" >I can also sense Salamander inside you.@
if %spirit_count=1 && $spirit1="Salamander" >It's odd that someone have her with them and not Sylph or Gnome, but clearly  you convinced her to join you anyway.\
if %spirit_count=1 && $spirit1="Gnome" >I can also sense Gnome inside you.@
if %spirit_count=1 && $spirit1="Gnome" >She's far nicer than I am, but still, she seems to trust you.\
if %spirit_count=2 && %salamander_get<1 >I can also sense Sylph and Gnome within you.@
if %spirit_count=2 && %sylph_get<1 >I can also sense Salamander and Gnome within you.@
if %spirit_count=2 && %gnome_get<1 >I can also sense Salamander and Sylph within you.@
if %spirit_count=3 >I can also sense the other spirits within you.@
if %spirit_count>1 >To win their trust and loyalty is no small task.\
name "Luka"
>That's right...@
>And I'll get your power too, even if I have to fight you for it!\
name "Undine"
lsp 700,":a;2Q\chara\undine_st04.png",0,0:print 10,500
>..........................\
goto *undine_ng_start



*sean0197

bgm"2Q\bgmfix\sinpi1.ogg"
name ""
mov %skillset,1
name "Undine"
>...Hmph.\
>Indeed, you seem to be worthy of my power.\
name "Luka"
>Wait, Undine.\
>I'm sorry I trespassed on the spring.@
>I didn't want to hurt anyone. Really, I didn't.\
>But I needed to see you.@
>And if I can't do that without being attacked, what am I supposed to do?\
>Still, I know I shouldn't have come here like this.@
>Please don't be angry...\
name "Undine"
lsp 700,":a;2Q\chara\undine_st04.png",0,0:print 10,500
>...I'm not angry, Luka.\
>I know you came here with good intentions.@
>You didn't hurt the slimes after you sealed them.\
lsp 700,":a;2Q\chara\undine_st05.png",0,0:print 10,500
>That said, I still don't like when humans trespass on my spring.\
name "Luka"
>Sorry...\
name "Undine"
>If you didn't have a choice, then there is nothing that could be done.\
>Anyway...@
name "Undine"
>There was once a swordsman who wielded all four spirits at once.\
>He had a natural talent, but it still took him a year to wield the power of   water.\
>Allegedly, it took even less for you, correct?\
name "Luka"
>I never thought about it, but I suppose I did master the power pretty         quickly.\
name "Undine"
>Now then, you have passed my test.@
>I shall join with you.\
dwave 1,"se\warm.ogg"
csp 700
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
mov %undine_get,1
mov %spirit_count,%spirit_count+1
if %spirit_count=1 mov %undine_order,1:mov %undine_rep,%undine_rep+2:mov $spirit1,"Undine"
if %spirit_count=2 mov %undine_order,2:mov %undine_rep,%undine_rep+1:mov $spirit2,"Undine"
if %spirit_count=3 mov %undine_order,3:mov $spirit3,"Undine"
if %spirit_count=4 mov %undine_order,4:mov $spirit4,"Undine"
mov %skill04,3
mov $knight_undine,$knight
mov $party1_undine,$party1
mov $party2_undine,$party2
>My palm sparkles in a dazzling blue light as Undine vanishes!\
name "Luka"
>This is...\
name ""
>I feel the power of water stirring inside me.@
>It feels like water is gently flowing through my body...\
>No, it's not just inside me...@
>That flow is outside of me as well, as if I'm in the middle of a tide.\
>I could feel it before too, but it was weak. Faint...@
>But now, the flow is clear to me again, like when I had Undine before...\
name ""
name "Luka"
>Alright, back to the surface!\
name ""
>Completing my objective, I leave the cave in high spirits.\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg096"
bgm"bgm\izumi.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmm, it looks like you got the power of water.\
name ""
name "Luka"
>Alice... @ >You had a lot of free time, huh?\
name ""
>All around me are crude drawings in the dirt.@
>Those drawn faces are kinda creepy looking...\
name "Luka"
>"The Idiotic Time Traveler"... @ >Is this drawing supposed to be me!?\
name ""
name "Alice"
>Don't worry about that, you idiot.@
>More importantly, how is the power of water?\
name ""
name "Luka"
>It's just like before.@
>I can feel something like a flow of water, all around me...\
>I feel it flowing through my body...@
>And it feels like that flow is connected to the flow of the world itself.\
>I can't really explain it, but that's what it feels like...\
name ""
name "Alice"
>Hmm, I can't explain it either.@
>But yes, I guess it's like that...?\
name ""
>Alice nods with a knowing, smug smile. @ >She has no idea either...\
>At that time, I feel Undine talking inside of me.\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,180:print 10,500
>Your power with the water is already quite good.@
>You were already able to use Serene Mind even without me.\
>Your power probably won't change much.@
>But you should be able to maintain your power longer now that I'm here.\

if %sylph_get<1 skip 35
bgm"bgm\comi1.ogg"
csp 699
lsp 700,":a;chara\sylph_st21r.bmp",261,190
if %gnome_get<1 lsp 700,":a;chara\sylph_st21r.bmp",411,190
if %gnome_get>0 lsp 701,":a;chara\gnome_st31r.bmp",373,145
if %gnome_get>0 lsp 702,":a;chara\undine_st23.bmp",0,180:print 10,500
if %gnome_get<1 lsp 702,":a;chara\undine_st23.bmp",100,180:print 10,500
if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st26.png",450,60
name "Sylph"
>Fire, wind, earth, and water all flow through the universe!@
>Those four flows go through Luka, and everyone else in the world!\
>But now Luka can feel the flows!@
>All thanks to Deeny!\
name ""
name "Undine"
>..................\
name ""
name "Sylph"
>Now I can play with Deeny!@
>Alright! Yaaay!\
dwave 1,"se\aqua5.ogg"
lsp 700,":a;chara\sylph_st23.bmp",85,50
if %gnome_get>0 lsp 701,":a;chara\gnome_st32r.bmp",373,145
lsp 702,":a;chara\undine_st21.bmp",0,180
if %salamander_get>0 lsp 703,":a;2Q\chara\salamander_st23.png",450,60
print 10,500
``*Gurgle* *Gurgle*\
name ""
name "Luka"
>Oi, oi...@
>Is that really necessary...?\
name "Undine"
>If you had to listen to her, you would do it too.\
name "Luka"
>....................\


if %salamander_get<1 | %spirit_count!=2 skip 38
name "Undine"
lsp 700,":a;2Q\chara\salamander_st26.png",400,60
lsp 701,":a;chara\undine_st22.bmp",100,180:print 10,500
>Salamander...@
>What an interesting twist, both of us here like this again.\
name "Salamander"
>......................\
lsp 700,":a;2Q\chara\salamander_st27.png",400,60
lsp 701,":a;chara\undine_st21.bmp",100,180:print 10,500
>I don't see how you can think of this as "interesting".\
lsp 700,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
name "Undine"
>Hm?@
>I thought you would be happy...\
>Is it the boy that's troubling you?@
>I can feel a past bond with him...Did you feel it too?\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st27.png",400,60
>Of course I feel it.\
lsp 700,":a;2Q\chara\salamander_st28.png",400,60
name "Luka"
>Uh, is everything okay?@
>Did I do something wrong?\
name "Undine"
lsp 701,":a;chara\undine_st22.bmp",100,180:print 10,500
>It's fine, Luka.@
>You didn't do anything wrong.\
name "Luka"
>So then what's going on?@
>I don't really understand...\
name "Undine"
>I'm being intentionally vague because I know you're listening in on us        talking.\
name "Luka"
>Oh, crap!@
>S-sorry!\
csp 700:csp 701:print 10,500


name ""
cspl 700,703:print 10,500
bgm"bgm\izumi.ogg"
if %spirit_count<2 >At any rate, I've gotten Undine back.\
if %spirit_count>1 >At any rate, I've gotten another spirit back.\
if %spirit_count=1 >With that, I finally have a spirit with me again!\
if %spirit_count=2 >With that, I've gotten two spirits now!\
if %spirit_count=3 >With that, I've gotten three spirits now!\
if %spirit_count=4 >With that, I've gotten all the spirits again!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>By the way... how did the meeting with Erubetie go?\
name ""
name "Luka"
>Erubetie... Even though I tried, I still couldn't get through to her.\
name ""
name "Alice"
>Low-grade slimes can only live in a region with pure water.@
>As the human's living areas expanded, the slime's areas shrunk.\
>Even in this Noah Region, where nature still reigns, this spring is all       that's habitable.\
name ""
name "Luka"
>Yes, I know that.\
>Wherever humans go, they start to pollute the water...@
>Due to that, the slimes are driven out of their land.\
>That's a critical problem that seems to exclude coexistence as a              possibility...\
name "Alice"
>It seems you've put some thought into this.\
>Erbuetie herself is an incredibly powerful slime that is capable of living    anywhere.@
>But not all slimes are of that level.\
>For low-grade slimes, the destruction of habitable areas by humans is a       serious issue.\
name ""
name "Luka"
>Yes. I tried to reason with her like before, but it just didn't work.@
>I guess I can't get through to her that quickly...\
name ""
>The slimes are composed mainly of water, so any pollution in the water would  be destructive to them...\
name "Alice"
>Erubetie was originally a very calm and gentle monster.\
>But now...@
>Any human entering living areas is punished without mercy.\
>Her hatred of humans that pollute her home completely takes over her gentle   personality.\
>What solution can you give to Erubetie as she is now?\
name ""
name "Luka"
>I don't know...@
>But I know that solving anything would be impossible with Erubetie acting the way she is.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Indeed.@
>She's quite difficult to keep under control.\
name "Luka"
>Well, we'll just have to think of something later.\
name ""
>For now, we turn our back to the spring and go to make camp in the nearby     forest.\
dwave "se\asioto2.ogg"
goto *campundine2

*campundine2_end

mov %saveoff,0
mov %genzaiti,21
if %spirit_count=2 gosub *dream1
sean_change "bg010"
if %spirit_count=2 gosub *dream1b
if %spirit_count=4 gosub *all_spirits
bgm "2Q\bgm\field9.ogg"
lsp 700,":a;chara\undine_st22.bmp",250,180:print 10,500
name "Undine"
>By the way, Luka...\
name ""
>Undine appears inside me.\
name "Undine"
>About what I told you before about your power not changing...@
>That's not entirely true.\
>If you use Serene Mind, it will be the same before, but the effect will last  longer.\
>However, if you directly summon me instead of just using Serene Mind with my  power, it will be slightly different.@
>It will be more powerful, but one hit will knock your concentration off and   force you back to normal.\
name "Luka"
>Huh?\
name ""
>So I have two versions of Serene Mind now?@
>Hmm...\
name "Luka"
>Okay. Thanks Undine.\
name ""
csp 700:print 10,500
>Alright! Undine's back!\
if %spirit_count<3 >Now who should I get next...?\
if %spirit_count=3 >Only one left to get now...\
if %spirit_count=4 >Now that I have all the spirits, where should I go next?\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0



*gold_first

gosub *genzaiti_bg
name "Luka"
>...Alright, let's go to the volcano!\
if $spirit1="Undine" && $spirit2="" gosub *sean0236_un
if %undine_get>0 && %sylph_get>0 gosub *sean0236_unsy
name ""
>It's time to go get Salamander.@
if $spirit1="" >She'll be the first spirit I get back.\
if $spirit1!="" && $spirit2="" >She'll be the second spirit I get back.\
if $spirit1!="" && $spirit2!="" && $spirit3="" >She'll be the third spirit I get back.\
if $spirit1!="" && $spirit2!="" && $spirit3!="" >Once I get her, I'll have all four of the spirits back!\
if $spirit1="" gosub *sean0236_first
name ""
>Thus, we headed to the Gold Region.\
dwave 1,"se\asioto2.ogg"
sean_change "bg061"
>It took a few days, but we finally made it to the Great Forest of Noah.@
>Soon, we'll be in the Gold Region.\
name "Luka"
>I miss Garuda...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I miss her too...\
name "Luka"
>You've never even seen her!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>That's how horrible this trip is.\
name "Luka"
>....................\

if $knight!="Tamamo" | %spirit_count=3 skip 12
if %spirit_count=1 && $spirit1="Undine" skip 11
if %spirit_count=2 && $spirit2="Undine" skip 10
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Hrm...@
>This is rather impractical, travelling like this.@
>Go all the way here, then go back to get another spirit...\
name "Luka"
>Maybe I didn't think this through...\
name "Tamamo"
>Idiot.\

if $knight!="Granberia" skip 28
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>I don't mind it.@
>I suppose I'd rather be out here than in the castle.\
name "Luka"
>You don't feel like you're wasting your time being here?\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Are you saying I'm wasting my time?\
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>What? No no, I didn't mean that!@
>I just thought that you would think so...\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Not really.\
>My job is to maintain order in the world.@
>Obviously, your little quest ties into that quite a bit, with the whole "Stop Armageddon" thing you go on about.@
>So it would be in everyone's best interest if I go with you, correct?\
>I imagine once you get the spirits, there'll actually be something to do.@
>So I'm just waiting until then, I guess...\
name "Luka"
>Yeah, I guess that's true...\
name ""
>I guess she doesn't like staying in one place.@
>Alice seems so lazy in comparison...\

if $knight!="Alma" skip 30
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Aw, you're not having fun?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>How are YOU having fun?@
>Isn't following him around boring the crap out of you?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Well, guarding that ocean did get quite boring after awhile...\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Luka"
>Did you really have to do that for a year?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Stop heroes that harm monsters.@
>That was the order of the Monster Lord.\
>So I could either stop them at the source, preventing them from going to      Ilias Temple or leaving the continent...@
>Or I could kill them later.\
>To do the latter would contradict Alipheese's other order.@
>And I'm not a fan of senseless violence and murder, anyway.\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
name "Luka"
>...?\
name ""
>So if she didn't want to kill anyone...@
>What happened to the people on the boats she sunk?\

dwave 1,"se\asioto2.ogg"
name ""
>As we continue to walk through the forest...@
>A monster suddenly stands in our way!\

goto *kamakiri_start



*sean0200

bgm "2Q\bgm\field10.ogg"

name "Luka"
>Even here, in a place where humans and monsters mostly get along, they still  try to rape people.@
>Why, though?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>..................\
name ""
>Alice stays silent for a moment.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>...I really don't know.\
name "Luka"
>But...@ >You would rape and molest me before, too...@ >Repeatedly.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Did I...?@
>Hmm...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Perhaps...@ >It's just a survival instinct.\
>As humans turned to Ilias and learned to hate monsters, monsters learned to   take men by force.@
>Is it really so strange? Doing what you must to ensure the continuation of    your species?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>But that still doesn't make any sense in a place like this!@
>In a place like San Ilia, maybe, but not here...\
>Besides that, almost none of them actually need semen to survive.@ > You even    said that once before.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>That may be true.@ > But they do still need it to produce and ensure the         survival of their species.@
>And besides that, breaking out of old habits isn't easy. Especially if it's   been engraved into you since birth.\
>What about you?\
name "Luka"
>Eh?@
>What about me?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You claim to not hate monsters, and to want to help and make peace with them.@
>I have no doubt that's how you really feel.@ > However...\
>Your first instinct when you see a monster is almost always to fight it, I've noticed.@
>Almost every monster you come across tries to rape you, so you just react on  reflex.\
>But what if there was no harm or risk to you at all?@ > I bet you would still    hesitate.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Ah...@ >I guess so.\
>But of course I'd hesitate!@
>If I just let any monster have sex with me then--\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Exactly.@
>Your instincts are telling you to resist.\
>Even if you don't hate monsters, and even if you wanted to have sex with one, your body still says you shouldn't.@
>Part of it is probably because of Ilias.@ > Even if you know she's a stupid      liar, you still spent most of your life worshiping her.@
>It's not so easy to break a psychological hold like that.\
>But more than that, you've seen how most monsters behave, so you have a very  good reason to fight back.@
>I'm not going to pretend that monsters are completely blameless here.\
>But what if every man thinks like you do?@
>If every man's instinct is to resist monsters, and every monster's instinct   is to force the man, whether he resists or not...\
name "Luka"
>...Then the cycle continues...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Exactly.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>But then, what does that mean?@
>Are humans just doomed to be prey forever?@ > That can't be right!\
name ""
>Humans and monsters were working together before.@
>But I didn't really see what their relationship would be like after the war,  did I?\
>Would they still just rape humans like before?@ > Would humans just accept their place, serving monsters instead of Ilias?@
>I wish I could have seen exactly what world I had created before...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Well, so long as you think and act like prey, you'll be treated like prey.@
>That's how I see it, anyway.\
>Of course, it's not like humans could fight back on any serious scale.@
>And I certainly wouldn't allow my weaker subordinates to be hunted and        harmed.\
name "Luka"
>So then how...?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>I don't know.\
>Can this relationship really be changed?@
>Is there at least a way to make both sides happy?\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>As the Monster Lord, it's my responsibility to find a solution.@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>So I guess I'm looking for an answer as much as you are.\
name "Luka"
>.................\
name ""
>This is a lot more complicated than I thought it was.\

if $knight!="Granberia" skip 44
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Why are humans so weak, anyway?\
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>They can't fight, neither gender can please anyone, they worship some insane  angel.@
>The average human is quite pathetic.\
name "Luka"
>Do you have any idea why monsters are so much stronger than humans?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>No clue.\
name "Alice"
lsp 699,":a;chara\granberia_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>It makes perfect sense to me.@
>Ilias could never hope to compare to the god Alipheese, so of course her      creations would be weaker.\
name "Luka"
>.....................\
name "Granberia"
>.....................\
name "Alice"
>....What?@
>They are weaker.\
name "Luka"
>.....................\
name "Granberia"
>.....................\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>I mean, I still want to make peace with them.@
>Just...Stop looking at me like that! Both of you!\

if $party1!="Kitsune" && $party2!="Kitsune" skip 10
name "Nibi"
lsp 700,":a;chara\youko_st03.bmp",-200,0:print 10,500
>So you don't like humans, Granberia? Just because they're weak?\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>I'm indifferent to them.@
>But their general weakness is off-putting.\
name ""
>As Granberia and Nibi talk, we reach the end of the forest.\

dwave 1,"se\asioto2.ogg"
sean_change "bg099"
name "Luka"
>Whew... Finally out of the Great Forest of Noah.\
name ""
>Let's see, if we head straight for the volcano, we should be able to get      pretty close before the sun sets.\

if $knight!="Alma" skip 75
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Don't humans like being raped, though?\
name "Luka"
>Huh?\
name ""
>Alma suddenly speaks up.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>They sure seem happy when I do it, at least.\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Not everyone wants to be forced to have sex.@
>Won't doing that just convince humans to hate you more?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Then just rape them, too.\
lsp 701,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Once everyone's been pleasured, they'll see it's a good thing and be happy~!\

if $party1!="Kitsune" && $party2!="Kitsune" skip 6
name "Nibi"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
lsp 700,":a;chara\youko_st01.bmp",200,0:print 10,500
>Yeah!@ > Don't humans like sex, anyway?@
>What's the problem?\

name "Luka"
>...................\
name "Alice"
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",267,0:print 10,500

if $party1="Kitsune" | $party2="Kitsune" skip 5
>And here we have Exhibit A.@
>The sex-crazed succubus who would rape everything in sight if she felt like   it, no matter what.\
if $party1!="Harpy" && $party2!="Harpy" skip 2
>I'm sure if that dumb harpy wasn't flying overhead right now, she would be    Exhibit B.\

if $party1!="Kitsune" && $party2!="Kitsune" skip 5
>And here we have Exhibits A and B.@
>The sex-crazed succubus who would rape everything in sight if she felt like   it, no matter what, and a kitsune so stupid she couldn't tell the             difference.\
if $party1!="Harpy" && $party2!="Harpy" skip 2
>I'm sure if that dumb harpy wasn't flying overhead right now, she would be    Exhibit C.\

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>But doesn't pleasure make people happy?@
>What's wrong with making people happy?\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>But not everyone would be happy with being raped by a succubus...\
name "Alma Elma"
>..................@
>I don't follow.\
name "Luka"
>Like...What if the guy was married or something?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
>Well married people are no fun, anyway.\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>I just go to the Colosseum if I want to rape a random person.@
>Or if there's a hero that I have to kill, I'll just do it with pleasure       instead of violence so they can die happy.\
name ""
>She says with a great big smile on her face...\
name "Luka"
>Other monsters would do something like that, though.\
name ""
>Even the harpies did exactly that, even if the Queen wasn't happy about       it...\
name "Alma Elma"
>Honestly, I really don't care what others do.@
>It isn't my business.\
name "Luka"
>................\


cspl 699,702
print 10,500
name ""
if $knight="Alma" >Anyway, I need to find a good camping spot.\
if $knight!="Alma" >I need to find a good camping spot.\
>As I take a look around, a monster jumps me!\

goto *scylla_start



*sean0201

bgm "2Q\bgm\field10.ogg"

name "Luka"
>Easy...\
name ""
>Though the monsters in the north are more powerful, they're still no match    for me.@
>Even without all the spirits, I can win with no problem at all.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...I'm starving.@
>Lets make camp now.\
name "Luka"
>Let's keep going until the sun sets.@
>That way we can get closer to the volcano, and I can get Salamander sooner.\

if $party1!="Harpy" && $party2!="Harpy" skip 19
dwave 1,"se\bird.ogg"
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>I'm hungry too!\
name ""
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Pei finally comes back down to join us again.\
name "Luka"
>Why did you fly off, anyway?\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>I don't like forests.@
>They're all humid and gross, and I can't fly anywhere without hitting         something!\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>Oh, okay.\
name ""
>She seems kind of sensitive to the weather...\

name ""
>With that, we continue toward the volcano.\
goto *campsalamander1


*campsalamander1_end

mov %saveoff,0
bgmstop
sean_change "bg115"
bgm "2Q\bgm\volcano.ogg"
name "Luka"
>Ah... Hot...\
name ""
>The heat is scorching...@
>I guess I shouldn't be surprised, stepping into a volcano.\
>It's a small miracle I didn't burn up completely just getting close.\

if %undine_get<1 skip 61
name "Luka"
>Are you okay, Undine?\

if %sylph_get>0 skip 5
name ""
>...\
>Well...@
>That didn't take long.\

if %sylph_get<1 skip 14
name "Sylph"
if %gnome_get<1 lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
if %gnome_get>0 lsp 700,":a;chara\sylph_st21.bmp",-100,0
if %gnome_get>0 lsp 701,":a;chara\gnome_st31.bmp",100,0:print 10,500
>It's so hot, she already melted!@
>She'll be fine once we leave, though!@
>And you can still use her power, too!\
if %gnome_get>0 name "Gnome"
if %gnome_Get>0 >........\
name "Luka"
>......\
name ""
>Maybe that's why she doesn't like Salamander very much...\

if %gnome_get<1 skip 14
if %sylph_get<1 skip 13
name "Luka"
>Gnome doesn't look too good, either...\
name "Sylph"
>She's just tired!@
>She doesn't like the heat, either!\
dwave 1,"se\miss_wind.ogg"
lsp 701,":a;chara\gnome_st33r.bmp",100,0:print 10,200
lsp 700,":a;chara\sylph_st21.bmp",-130,0:print 10,500
>Yaaaaaaay!\
name "Luka"
>.............\

if %sylph_get>0 skip 21
if %gnome_get<1 skip 20
name "Gnome"
lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,200
>...........\
name "Luka"
>...She already melted, didn't she?\
name ""
>Gnome nods her head.\
name "Luka"
>Uuuu...\
name ""
>Maybe that's why she doesn't like Salamander very much...\
name "Luka"
>How about you, Gnome?@
>Are you okay?@
>You don't look so good, either...\
name ""
>Gnome nods her head again.@
>I guess they'll be fine...\
>Still, I should hurry up and find Salamander.\


if %undine_get>0 skip 35
if %gnome_get<1 skip 34
if %sylph_get<1 skip 33
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",-100,0
lsp 701,":a;chara\gnome_st31.bmp",100,0:print 10,500
>I can smell Mandy, you know!@
>She's in the center of the volcano!\
name "Luka"
>Great. Thanks Sylph.\
>...@
>Wait, what?@
>What does she even smell like?\
name "Sylph"
>Haha, wouldn't you like to know, pervert!\
name "Luka"
>What? No no no! You just...made me wonder for a minute.\
name "Sylph"
>Uh-huh. Suuuuure you were, Luka!\
name "Luka"
>Mmmmmph.\
>...@
>Uh hey, Sylph?@
>Is Gnome okay?\
>She doesn't look so good...\
name "Sylph"
>She's just tired!@
>She doesn't like the heat, either!\
dwave 1,"se\miss_wind.ogg"
lsp 701,":a;chara\gnome_st33.bmp",100,0
lsp 700,":a;chara\sylph_st21.bmp",-130,0:print 10,500
csp 701
>Yaaaaaaay!\
name "Luka"
>.............\
csp 701

if %sylph_get<1 skip 24
if %gnome_get>0 skip 23
if %undine_get>0 skip 22
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>I can smell Mandy, you know!@
>She's in the center of the volcano!\
name "Luka"
>That helps. Thanks, Sylph.\
name ""
>She's as chipper as ever, even in the scorching heat.@
>Hmm, I wonder...\
name "Luka"
>Gnome and Undine really hated being in this volcano before.@
>How come you handle it so well?\
name "Sylph"
>Wind and fire go together really well!@
>So I do just fine in the heat!\
name "Luka"
>Huh...@
>I didn't know that.\
name ""
>That explains things a bit.\


if %sylph_get>0 | %gnome_get>0 goto *sean0236_spirits
goto *sean0236_alice

*sean0236_spirits

name ""
if %spirit_count<2 && %sylph_get>0 >I only have Sylph with me this time.\
if %spirit_count<2 && %gnome_get>0 >I only have Gnome with me this time.\
if %spirit_count>1 >I only have the spirits with me this time.\
if $knight!="" && $party1!="" >All the others stayed outside.@
if $knight!="" && $party1!="" >Even Alice.\
if $knight!="" && $party1="" >The other two stayed outside.\
if $knight="" && $party1="" >Alice stayed outside this time.\
if $knight="" && $party1!="" >The others stayed outside.\
if %spirit_count>1 >"I'm not going in there. You have spirits. You don't need me, idiot."@
if %spirit_count<2 >"I'm not going in there. You have a spirit now, you don't need me. Idiot."@
>That's what Alice said.\
name "Luka"
>Well, I don't need Alice's help anyway!@
>I can get Salamander on my own!\
if %sylph_get>0 name "Sylph"
if %sylph_get>0 >Yeah!\
if %gnome_get>0 name "Gnome"
if %gnome_get>0 >...........\
name ""
>Salamander is famous as a very powerful spirit.@
>Unlike the other spirits, it's common knowledge that she resides here.\
>Many Cursed Sword users apparently come to her for guidance.@
>That's what Alice said.\
>...So does that mean she's skilled with a sword?@
>She did teach Granberia...\
>I wonder...@
>Is she the strongest spirit?\
>She definitely had more combat experience than Sylph or Gnome...@
if %undine_get>0 >But Undine put up a hell of a fight, too.\
if %undine_get<1 >I wonder how strong Undine is compared to her?\
>As I ponder it, suddenly...\

csp 701
goto *yougan_start

*sean0236_alice

lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Luka, what exactly are you going to do once you get the spirits back?@
>Do you have any plan at all?\
name "Luka"
>Well...@
>I have to go across Sentora and help everyone like I did before!\
name "Alice"
>...That's it?@
>That's your grand strategy?\
if $knight_harpyvillage="Granberia" >Granberia was right, this is a freaking pilgrimage...@
>That isn't good enough, idiot.\
>Ilias is plotting armageddon, and that's the best you can come up with?\
name "Luka"
>...............\
name ""
>She has a point.@
>But...\
>I'm completely lost.@
>I have no idea what to do or how to do it.\
>It was so easy before...@
>Defeat the Monster Lord, go get the spirits to accomplish that, help everyone I can along the way.@
>Then Ilias attacked, and I just kept fighting...@ >All I ever did was react to   the situation in front of me.\
>React to the situation...@
>Aha!\
name "Luka"
>I got it!\
>We still need to go across the world because we can't fight Ilias' armies     alone.@
>The only reason we succeeded last time was because we had the support of      everyone we met throughout our quest.\
>Not just the knights and Micaela, but everyone.@
>There's no way we can do this by ourselves.\
>That's why we need to go, to protect them and warn them, and also because we  need their help.@
>They need us, and we need them too.\
name "Alice"
>...I don't get it.@
>You seem pretty sure of yourself, though.\
>But...@
if %harpyvillage>0 >I can understand someone like the Queen Harpy being strong enough to help.@
if %harpyvillage<1 >I can understand someone like a Queen monster or a Heavenly Knight being able to fight back.@
if %banditcave>0 >But do you expect me to believe monsters as weak as those Bandits were        capable of fighting back against angels and chimeras?@ > Or did you just do that for the orb?\
if %banditcave<1 >But in the case of weak monsters and humans, how does helping them help you   fight Ilias?\
if %banditcave<1 >It makes no sense. The only humans that would be worth convincing are the     rulers of the regions.\
>I don't get it...\

if %banditcave>0 skip 9
if %harpyvillage>0 skip 8
name "Luka"
>Hmm...@
>You do have a point...\
name ""
>Maybe I shouldn't be wasting time.@
>...But I can't just let everything I worked for be undone!\
>I have no idea what to do...\

if %banditcave<1 && %harpyvillage<1 skip 33
name "Luka"
>Alice...@
>I don't expect you to immediately understand why I do what I do.\
>You might think it's pointless, just helping people out of the goodness of    your heart...@
>But don't you care about the monsters you rule over?\
name "Alice"
>Well, to a degree, of course I do.@
>But that's a little different, isn't it?\
>I don't pretend I can stop every injustice in the world with a few swings of  a sword, nor would I ever try to.@
>It's also my job to take care of my subordinates. That is my role as Monster  Lord.\
>But you have no such obligation.@ > What do you have? A Hero title?@
>That title is meaningless.\
name "Luka"
>Just because I don't have a fancy title to go with it, doesn't mean I don't   have an obligation.\

if %banditcave>0 skip 22

name "Alice"
>And yet a vampire and a dragon currently wander the Ilias continent.@
>Why didn't you go and stop them, if it was so important to you?\
name "Luka"
>Well, about the bandits...@
>They were just children.\
>I don't think they could even defeat a human.\
name "Alice"
>Then the town finds out about this and leads a lynch mob against some little  girls.@
>Is that a preferable outcome?\
>You claim you want to change the world, and that you did change the world...@
>Prove your worth then, Mr. Hero.\
name "Luka"
>...............\
name ""
>It is important to help people that need it.@
>But I also don't have time to spare....\
>What am I supposed to do in a situation like this!?@
>No matter what I do, I'm wrong somehow...\

if %banditcave<1 skip 18
name "Alice"
>Your obligation, as an extremely powerful half-angel with knowledge of the    future, is to defeat Ilias and protect the world from her.@
>What about that entails pointless sidequests all over the damn place?\
name ""
>Alice can only give a resigned sigh.\
name "Alice"
>...But I suppose that in the end, you would know more than me about the best  course of action to take here.@
>So I won't interfere.\
name "Luka"
>Thank you. That's all I can really ask for.\
name "Alice"
>But I swear on Ilias' rotting corpse, if I get killed because of your stupid  ass, I will be haunting you forever.\
name "Luka"
>.........\
name ""
>What the...\

>As I ponder that, suddenly...\
goto *yougan_start


goto *yougan_start

*sean0239_spirits

if %sylph_get<1 skip 16
if %gnome_get<1 lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
if %gnome_get<1 skip 3
lsp 700,":a;chara\sylph_st21.bmp",-200,0
lsp 701,":a;chara\gnome_st31.bmp",200,0:print 10,500
name "Luka"
>So Sylph...@
>Is Salamander the strongest of all the spirits?\
name "Sylph"
>She's the best at fighting!@
>She's almost as tough as the Heavenly Knights!@
>It's why everyone always goes to her for guidance!\
>But the elements themselves are about equal.@
>Each one has great power within it!\
name "Luka"
>I see...@
>That makes sense.\
name ""
>Salamander is the most well-known spirit among the monsters.@
>I guess that's why.\

if %gnome_get<1 skip 11
if %sylph_get>0 skip 10
name "Luka"
lsp 700,":a;chara\gnome_st31.bmp",0,0:print 10,500
>Hey, Gnome...@
>Does Salamander really have the most combat experience out of the spirits?\
name ""
>Gnome nods her head.@
>If I want her to tell me something, it's easiest just to ask yes or no        questions.\
>This fight could still be trouble...@
>But I have Gnome with me to help, so I think I'll be okay.\

>Suddenly, another monster appears!\
csp 700:csp 701

goto *basilisk_start

*sean0239_alice

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Almost no humans would dare set foot in here.@
>You're like fresh meat thrown at starving, wild dogs right now.\
>...Well...@
>If the meat was explosive, anyway...\
name "Luka"
>...............\
name "Alice"
>How the hell did you ever survive all of this the first time, anyway?@
>You said you were just some weak kid when you started, right?\
name "Luka"
>You helped train me.@
>This all happened long before I found out about my angel powers.\
>I never would have made it out of Iliasburg if it weren't for you.\
>But even so...@
>I've almost been lunch more times than I could count.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Your luck is insane, to have ever even made it this far...\
name "Luka"
>All I can do is keep going.@
>As long as I have an ounce of strength in me, I won't give up! Ever!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>That line of thinking will get you killed eventually.\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Although...I guess it's also kept you alive all this time...@
>Hmm...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>But your luck's bound to run out eventually.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I don't need luck anymore.\
name ""
>I can stand on my own now.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
if %alice_rep>0 && %alice_rep<4 >I hope so...@
if %alice_rep>3 >I really hope so...@
if %alice_rep<1 >You better hope so.@
>...Hmm?\
name ""
dwave 1,"se\escape.ogg"
csp 699:csp 700
print 10,500
>Alice disappeared!@
>...Another monster?\

goto *basilisk_start


*sean0239

bgm"2Q\bgm\volcano.ogg"

name "Luka"
>Lava girl...@
>There really is a monster for everything, isn't there?\
name ""
>I put my sword away as I admire the Lava Girl.\
if $spirit1="" goto *sean0239_alice
if $spirit1="Undine" && %spirit_count=1 goto *sean0239_alice
goto *sean0239_spirits
goto *basilisk_start


*sean0240_alice

name "Luka"
>But you know...@
>I'm starting to get really tired of this.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Tired of what?\
name "Luka"
>All of this fighting.@
>Having to seal monster after monster.\
>Even as strong as I am now, they just don't want to stop.\
>It was at least fair before.@
>But now, I just seal them in one or two hits and that's it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>They probably haven't seen a male in years.@
>They're hungry, sex starved.\
name "Luka"
>Do you think sealing them really teaches them anything, though?@
>How do I know they won't just go back to attacking humans once they're        unsealed?\
>Am I really solving anything here?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Luka...@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You can't make the world perfect.\
>I've told you this before.@
>There are some things you just can't change.\
>Yes, you're right. Many monsters won't learn a thing from being sealed.@
>At most, you protected a few humans from becoming food.\
>But you have shown some monsters that what they were doing was wrong, have    you not?\
>In the end, you helped people, and the world was a little better off for it.\
>All you can do is try to improve things the best you can, and hope it all     works out in the end.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah, I know...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Regardless, there's still far too much at stake for you to be going soft now, so man the hell up, will you?\
name "Luka"
>You're being a lot nicer to me than you were before.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Weren't you just some pathetic kid from Ilias Village who had never seen a    monster in his life when I first met you?@
>That's probably why.\
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>Oh Great and Mighty Alt-universe Alice, thank you for not forcing me to       suffer the pathetic Fake Hero of yesteryear.\
name "Luka"
>.................\
name ""
>As I blankly stare at Alice...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Suddenly, a loud groan shakes the surroundings!\
name "Luka"
>Crap.@
>The Dragon Girl...\
name "Alice"
>It shouldn't be a problem for you.@
>Deal with this quickly, so you can get to Salamander.\
name "Luka"
>Right.\
name ""
csp 700:csp 599
dwave 1,"se\escape.ogg"
print 10,500
>Alice vanished.\
>I move deeper into the volcano to where I heard the Dragon Girl yell, my      sword drawn and ready.\

goto *dragon_start

*sean0240_spirits

name "Luka"
>What an easy fight.\


if %sylph_get<1 skip 32
name "Sylph"
if %gnome_get<1 lsp 700,":a;chara\sylph_st21.bmp",250,0:print 10,500
if %gnome_get>0 lsp 700,":a;chara\sylph_st21.bmp",-100,0
if %gnome_get>0 lsp 701,":a;chara\gnome_st31.bmp",100,0:print 10,500
>Wow, you're sooooooo strong, Luka~!\
if %gnome_get>0 name "Gnome"
if %gnome_get>0 >....................\
name "Luka"
>Is it really fair to just go through places, sealing monsters left and right  like this, though?\
name "Sylph"
>It's not your fault, Luka!@
>They always attack you first!\
>And it's not like you're killing them!@
>You're just punishing them for being mean!\
name "Luka"
>........................\
name ""
>In a strange way, Sylph has a point...@
>Yeah, I'll go with that.\
name "Luka"
>Anyway...@
>We should be getting close to Salamander now, right?\
name "Sylph"
>Yep!@
>Her smell's getting stronger!\
name "Luka"
>....................\
name ""
>What the hell could she possibly smell like?\
csp 700:csp 701:print 10,500
>Pushing the thought out of my head, I continue onward...\

if %sylph_get>0 skip 14
name "Luka"
>Another easy victory...\
name ""
lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,500
>Gnome reappears inside me.\
name "Luka"
>...I guess there's really nothing I can do about it, though.@
>If they attack me first, I have no choice.\
name ""
>Gnome nods her head.@
>It seems like she wants to tell me something, but I can never tell what she's thinking...\
>It's still nice having someone around to talk to, though.@
>Even if all she does is listen...\


>Suddenly, a loud groan shakes the surroundings!\
name "Luka"
>Crap.@
>The Dragon Girl...\
name ""
>I had forgotten.@
>She was trouble last time.\
>I move deeper into the volcano to where I heard the Dragon Girl yell, my      sword drawn and ready.\

goto *dragon_start

*sean0240

bgm "2Q\bgm\volcano.ogg"

if $spirit1="" goto *sean0240_alice
if %spirit_count=1 && $spirit1="Undine" goto *sean0240_alice
goto *sean0240_spirits

goto *dragon_start

*sean0241_spirits

if %sylph_get<1 skip 27
name "Sylph"
if %gnome_get<1 lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
if %gnome_get>0 lsp 700,":a;chara\sylph_st21.bmp",-100,0
if %gnome_get>0 lsp 701,":a;chara\gnome_st31.bmp",100,0:print 10,500
>Whoa!@
>That dragon didn't even stand a chance!\
if %gnome_get>0 >Wasn't that cool, Gnomey?\
if %gnome_get>0 name "Gnome"
if %gnome_get>0 >....................\
name "Luka"
>That surprised me, too.\
>The first time I was here, the Dragon Girl almost killed me.@
>I literally learned to use Undine's power mid-fight, and only then did I      manage to win.\
>But that time, the fight was just as easy as all the others..@
>It feels kind of weird.\
name "Sylph"
>It's just because you trained so hard!@
>And you mastered the spirits!@
>And you have the angel powers!\
if %gnome_get<1 >Boy, you're kind of scary when you think about it...@
if %gnome_get<1 >Good thing we're on your side!\
if %gnome_get>0 >Boy, he's kind of scary when you think about it, huh, Gnomey?@
if %gnome_get>0 >Good thing he's on our side!\
if %gnome_geT>0 name "Gnome"
if %gnome_get>0 >.....................\
name "Luka"

if %sylph_get<1 skip 29
>I'm...scary?\
name "Sylph"
>A little bit!@
>I trust you, though~!\
>Those other monsters you fight are probably really scared, though. Having to  fight someone so strong...\
name "Luka"
>But I only fight them because they attack first!@
>They sure don't seem very afraid, anyway...\
name "Sylph"
>Hmm...@
>I'm not sure!\
>Maybe they just make stupid assumptions out of their fear and then act on     their survival instincts!\

if %gnome_get<1 skip 4
name "Gnome"
lsp 701,":a;chara\gnome_st32.bmp",100,0:print 10,500
>...?\

name "Luka"
>.............\
name ""
>That was surprisingly profound...\

name "Luka"
>Anyway, we should be getting close to Salamander, now.\
name "Sylph"
>Yep, I can smell her!@
>She's really close now!\

if %sylph_get>0 skip 15
name ""
lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,500
>Gnome reappears inside me yet again.\
name "Luka"
>The last time I was here, that dragon nearly killed me.@
>It was only then that I learned to master Undine's power.\
>But this time, she wasn't even close to a match for me.@
>It just feels kind of weird, I don't know.\
name "Gnome"
>.........................\
name ""
>Gnome just stares at me like she always does, not saying a word.\
name "Luka"
>Anyway, Salamander should be nearby...\

return


*sean0241_alice

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>How's that surprising?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>The first time I was here, that Dragon Girl was one of the toughest opponents I had ever faced.\
>I was having trouble learning how to focus and go into a serene state of      mind, using Undine's power.\
>I didn't finally learn it until halfway through the fight.@
>That thing almost ate me.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
if %undine_get<1 >And now you don't even need Undine to pull it off.\
if %undine_get>0 >And now you could waste her with a few attacks.\
>Clearly, you've come quite far since then.\
name "Luka"
>Yeah...@
>But I'm still not finished yet...\
>The world still isn't at peace, it's still not safe.@

if %banditcave<1 && %harpyvillage<1 skip 73
>Only when everyone is at peace can I finally stop...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Your heart's bigger than your brain.\
>You can't keep busting your ass and wearing yourself out trying to be         everyone's hero.@
>Stopping Ilias would be good enough, but you refuse to stop there...\
name "Luka"
>I told you, you can't change my mind.\
name "Alice"
>I'm well aware.@
>But...\
>Do you really think you can keep this up forever?@
>All this fighting and your damn hero complex?\
>Well, you can't.\
>It's one thing to want to help people that you come across in your travels.@
>But worrying about literally all of Sentora the way you are...@
>You'll have a breakdown at this rate, with all the chaos unfolding around     us.\
name "Luka"
>...............\
name ""
>Truthfully, I'm a lot more scared than I'm willing to let on.@
>Terrified, even...\
>But I can't stop now, for anything or anyone. Least of all myself.@
>Alice is right, though...@
>I can't leave anything alone. I have to help everyone I come across.\
>Stopping the injustices that occur before my eyes, that's the rule I've       followed from the moment I left Ilias Village.\
>And even now, I can't just turn my back on those that need me.@
>I can't pretend Lady's Village isn't full of murderous monsters, or that      Plansect isn't in a civil war, or that Chrome isn't desecrating the dead in   that mansion. \
>If I did that, even if I stopped Ilias and prevented armageddon, I wouldn't   be a true hero.@
>My own definition of what a hero truly is, not Ilias' or Alice's or anyone    else's.@ > That's the path I chose...\
name "Luka"
>I know it won't be easy.@
>But I just have to keep going, and hope it'll all work out in the end...\
name "Alice"
>...Idiot.@
>Idiots doing idiot things like the idiots that they are.@ >...Idiot.\
name "Luka"
>Please stop saying idiot.@
>It doesn't even sound like a word anymore...\
name "Alice"
>Whatever, I'm done trying to argue with you.@
>Just go get Salamander already, so we can get out of this horrible place.\

if %banditcave>0 skip 16
if %harpyvillage>0 skip 15
name "Luka "
>So I have to keep fighting and getting stronger.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Exactly.@
>I don't see why that's so hard to understand.\
name "Luka"
>Of course I understand it.\
name "Alice"
>I hope so.@
>Now go get your spirit already.\
name "Luka"
>Right!\
name ""


return

*sean0241

sean_change "bg115"
bgm "2Q\bgm\volcano.ogg"
name "Luka"
>That dragon...@
>I defeated it so easily...\
if $spirit1="" gosub *sean0241_alice
if %spirit_count=1 && $spirit1="Undine" gosub *sean0241_alice
if %sylph_get>0 | %gnome_get>0 gosub *sean0241_spirits
csp 699:csp 700:csp 701
name ""
print 10,500
dwave 1, "se\asioto2.ogg"
>I went further into the volcano.@
>Finally, in the heart of it, I found...\
bgm "bgm\yonseirei2.ogg"
csp 699
lsp 700,":a;2Q\chara\salamander_st01.png",0,0:print 10,1500
>Salamander, the Spirit of Fire.@
>My old friend...\
name "Salamander"
>Hmm.@
>So you're the one...\
name ""
>Salamander turned to face me.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st03.png",0,0:print 10,500
>What the--@
>You're back!?\
name "Luka"
>Huh?@
>BACK!?\
name ""
>What the hell!?@
>She remembers me!?\
name "Salamander"
>Wait...@
>No...Never mind.\
lsp 700,":a;2Q\chara\salamander_st01.png",0,0:print 10,500
>Sorry, I thought you were someone else.\
name "Luka"
>Do you know what happened to me!?\
name "Salamander"
>No, I'm fairly certain I've never seen you before in my life.@
>So I probably don't know what you're talking about.\
>You just...confused me for a minute. That's all.\
name "Luka"
>Oh...\
name ""
>Crap.@
>I got my hopes up and everything...\
name "Salamander"
>Anyway...@
>You're here to see me, are you not?\
name "Luka"
>Yes.@
>I need your help to see my quest through.\
if %spirit_count<1 goto *sean0241_firstspirit
if %spirit_count<1 goto *sean0241_notfirstspirit

*sean0241_notfirstspirit

name "Salamander"
>Indeed, it looks like you've already begun getting the spirits.@
if %spirit_count=1 && $spirit1="Sylph" >I can sense that Sylph's with you.\
if %spirit_count=1 && $spirit1="Undine" >I can sense Undine's with you, although it looks like she melted...\
if %spirit_count=1 && $spirit1="Gnome" >I can sense that Gnome's with you.@
if %spirit_count=2 && %undine_get<1 >I can sense that Sylph and Gnome are with you.\
if %spirit_count=2 && %undine_get<1 >I'm surprised that you don't have Undine yet, but it doesn't matter.\
if %spirit_count=2 && %sylph_get<1 >I can sense that Undine and Gnome are with you, but not Sylph.\
if %spirit_count=2 && %gnome_get<1 >I can sense that Undine and Sylph are with you, but not Gnome.\
if %spirit_count=3 >I can sense that all of the other spirits are with you, which means I'm the   last one you need.\
name "Salamander"
>Not only that...@
>Even with the Fire, I can sense a strong connection to you.\
>You seem like you can handle it.@
>I want to test your power, really test it.\
>Do you agree?\
name "Luka"
>Of course I do.\
name ""
>I hold up my sword and assume a battle stance.\
name "Luka"
>To get your power...@
>I have to defeat you!\
name ""

goto *salamander_ng_start

*sean0241_firstspirit
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st01.png",0,0:print 10,500
>I see...@
>Indeed, I can sense great power from you.\
>Even without the other spirits, you've somehow mastered all of the elements   to an impressive degree.@
>That's unheard of for a human...\
>With the fire too, I can sense a strong connection to you.\
>It would be unfair of me to not at least give you a chance.\
>There's only one way you'll convince me to lend my power to you, though.\
name "Luka"
>I understand pefectly.\
name ""
>I hold up my sword and assume a battle stance.\
name "Luka"
>To get your power...@
>I have to defeat you!\
name ""

goto *salamander_ng_start

*sean0242_gr

name "Luka"
>Uh, Granberia...@
>If you wanted to fight me again, why didn't you just go in through the        entrance?\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Hmph.\
lsp 700,":a;chara\granberia_st04.bmp",-150,0
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",400,100:print 10,500
>Oh?@
>Do you two know each other...?\
name ""
>Salamander appears again and talks to Granberia.\
name "Granberia"
lsp 700,":a;2Q\chara\granberia_st71.png",-150,0:print 10,500
>I've been travelling with him, to train with him and get stronger.\
lsp 700,":a;chara\granberia_st04.bmp",-150,0
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st22.png",400,100:print 10,500
mov %salamander_rep,%salamander_rep+2
>Hmm, I see.@
>Interesting...\
if $spirit1!="Salamander" skip 10
lsp 699,":a;2Q\chara\salamander_st21.png",400,100:print 10,500
>So did you tell him to come here first?\
name "Granberia"
>I suggested it to him.@
>He decided to come here on his own.\
mov %granberia_rep,%granberia_rep+1
>I think he made the right choice, though.\
name "Salamander"
>I see.\
skip 2
lsp 699,":a;2Q\chara\salamander_st21.png",400,100:print 10,500
>So are you two going to fight?\
name "Luka"
>Of course I'll fight her!\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-150,0:print 10,500
>Yes...@
>I'm ready now.\
>You won't beat me this time!\
name ""

csp 699
goto *granberia_ng_start
if %granberia_fight<2 goto *granberia_ng2_start
if %granberia_fight>1 goto *granberia_ng3_start

*sean0242_nogr

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>It's time for a rematch.\
name "Luka"
>I figured as much.\
lsp 700,":a;chara\granberia_st02.bmp",-150,0
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",400,100:print 10,500
>Oh?@
>Do you two know each other...?\
name ""
>Salamander appears again and talks to Granberia.\
name "Granberia"
lsp 700,":a;2Q\chara\granberia_st71.png",-150,0:print 10,500
if %granberia_fight<2 >I've battled with him once before.@
if %granberia_fight>1 >I've battled with him twice before.@
>He defeated me.\
lsp 700,":a;chara\granberia_st04.bmp",-150,0
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",400,100:print 10,500
if $spirit1="Salamander" mov %salamander_rep,%salamander_rep+1
>...HE defeated YOU!?\
if $spirit1="Salamander" >..HE defeated YOU!?@
if $spirit1="Salamander" >Without a spirit, even...\
>How do you have such power?@
>Even as a fallen angel...\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-150,0
>I guess he hasn't had time to tell you his ridiculous story, yet.@
>He'll explain everything soon enough, I'm sure.\
>But not now!@
>It's time for a battle!\
>Do you accept my challenge, boy?\
name "Luka"
>Of course I do!\
name ""

csp 699
if %granberia_fight<2 goto *granberia_ng2_start
if %granberia_fight>1 goto *granberia_ng3_start

*sean0242

lsp 699,":a;2Q\chara\salamander_st18.png",0,0:print 10,1
mov %skillset,1
bgm"2Q\bgm\volcano.ogg"
gosub *setwindow_01

name "Luka"
>I...won?@
>I won!\
name ""
>I defeated Salamander!@
>With this, I'll finally have her power back!\
name "Salamander"
>Incredible...@
>But still, you have much left to learn.\
>But you've more than earned my help.@
>Accept my power.\
name ""
>Salamander holds her palm out toward me...@
dwave 1,"se\warm.ogg"
csp 699
csp 700
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
mov %salamander_get,1
mov %spirit_count,%spirit_count+1
if %spirit_count=1 mov %salamander_order,1:mov %salamander_rep,%salamander_rep+2:mov $spirit1,"Salamander"
if %spirit_count=2 mov %salamander_order,2:mov %salamander_rep,%salamander_rep+1:mov $spirit2,"Salamander"
if %spirit_count=3 mov %salamander_order,3:mov $spirit3,"Salamander"
if %spirit_count=4 mov %salamander_order,4:mov $spirit4,"Salamander"
mov %skill05,3
mov $knight_salamander,$knight
mov $party1_salamander,$party1
mov $party2_salamander,$party2
>With a flash of light, I feel her power enter me as she vanishes!\
>My body heats up in the next moment...@
>It's a familiar heat, and a rather relaxing one..\
>A few seconds later...@
lsp 700,":a;2Q\chara\salamander_st22.png",250,100:print 10,500
>Salamander appears inside me!\
name "Salamander"
>Mhmmm...@
>It's as I suspected.@
>Your bond with the flame is already far beyond that of a normal human's.\
>Because of that, you should already be able to use my power quite well.\
>When you summon me, your SP will recover, your attacks will be much stronger, and you should still be able to Meditate.@
lsp 700,":a;2Q\chara\salamander_st21.png",250,100:print 10,500
>However, that other move you used, where you charge your SP. I don't think    it'll work.\
name "Luka"
>So...@
>It's kind of like before, where I have to be careful with it.\
name ""
>Not being able to use my Charge move could be really bad at the wrong         time...\
name "Luka"
>But it's still just as strong as before, and that's more than good enough for me!\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st21.png",250,100:print 10,500
>Before?\
name "Luka"
>It's a long story.@
>We can talk about it later.\
>For now, let's just get out of this volcano.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st28.png",250,100:print 10,500
>What's wrong with the volcano?\
lsp 700,":a;2Q\chara\salamander_st27.png",250,100:print 10,500
name ""
>Thus, we leave Gold Volcano. \
goto *campsalamander2

*campsalamander2_end

mov %genzaiti,21
mov %saveoff,0
if %spirit_count=2 gosub *dream1
sean_change "bg010"
if %spirit_count=4 gosub *all_spirits
if %spirit_count<4 bgm "2Q\bgm\field10.ogg"
name ""
>Now then, where shall we go next?\
>I open the map up.\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*tamamo_ng_victory

mov %skillset,1
mov %SQ,0
bgm "2Q\bgmfix\tamamo.ogg"
name ""

if %tamamo_fight=1 goto *tamamo_ng_victory2
if %tamamo_fight=2 goto *tamamo_ng_victory3
if %tamamo_fight=3 goto *tamamo_ng_victory4

*tamamo_ng_victory2

name "Tamamo"
>You really are very powerful, though...\
name ""
lsp 700,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>Tamamo spoke to me as she was putting her clothes back on.\
name "Tamamo"
>To be able to fight me in that state and last so long...\
name "Luka"
>I couldn't beat you...\
name ""
>Her words just sound patronizing to my ears.\
>Why...?@
>Why is it so much harder this time!?\
name "Luka"
>Were the knights just going easy on me last time!?@
>Did I even earn anything?!\
name "Tamamo"
>People change when they're threatened.\
name ""
>Tamamo finally talks to me again.\
name "Tamamo"
>You already fought with Granberia in Iliasburg, correct?\
name "Luka"
>Huh?@
>Yeah, how did you know?\
name "Tamamo"
>I knew she was heading that way.@
if $knight="Granberia" >No doubt that's where you crossed paths with her.\
if $knight!="Granberia" >It only makes sense that you crossed paths with her there.\
>And knowing how you two are, I'm sure you fought with her there, yes?\
name "Luka"
>That's right...\
name "Tamamo"
>Well, look at it from her perspective.\
>She went to Iliasburg, probably expecting little to no resistance.@
>And then some crazy guy like you comes along, shooting stars out of the sky   and dodging attacks like they're nothing.\
>And regardless of your motive, you were definitely not on her side at the     moment.@
>What do you think was going through her head then?\
name "Luka"
>.............\
name "Tamamo"
>She was probably scared.@
>Really scared.\
>When you fought her at the Monster Lord's Castle, she had already known you   at that point.@
>She was probably more interested in fighting a worthy opponent than defeating you.\
>But in Iliasburg, you were a complete stranger.@
>For all she knew, it was a life-or-death battle.\
name "Luka"
>I guess...\
name ""
>She let me charge up Quadruple Giga last time.@
>Come to think of it, I never really did have a real fight with her last time, did I...?\
name "Luka"
>But what about you?@
>I never even saw you as an adult until after the angels invaded...\
name "Tamamo"
>It's very tiring for me to keep that form up.\
>The only reason I transformed at all was because you asked.@
>It's way too taxing on my body...\
name "Luka"
>I'm sorry...\
name "Tamamo"
>Don't worry, I'll be fine.@
>But besides that, I'm not the one you need to convince to begin with.\
>Remember, in the grand scheme of things, I'm still on your side.@
>I'm only your enemy until you defeat the knights.\
name "Luka"
>Ah.@ > That's true...\
name ""
>Even before I fought and defeated her, Tamamo was more than willing to help   me when she needed to.@
>She even helped me master Gnome.\
>...Come to think of it, Alma and Granberia did the same thing, didn't         they...?@
>Maybe they really weren't fighting to their fullest...\
name "Luka"
>So what about Alma and Erubetie?@
>What's going to happen when I meet them again?\
name "Tamamo"
>I cannot say.@
>But you've already fought two of us.\
>All I know is, it won't be pretty.\
>Monsters, especially ones as powerful as us, aren't used to being challenged  like that.@
>And as a human, to a monster that doesn't know you, your power is             terrifying.\
name "Luka"
>I didn't think about it that way before.\
name ""
>But I don't want to hurt anyone.@
>I just want everyone to be able to live in peace.\
>Why is that so hard...?\
name "Tamamo"
>Well, anyway...@
>While I'm here, is there anything else you want from me?\
>You've certainly earned that much.\
name "Luka"
>Oh, right!@
>Uh...\
name ""
if %check02!=1 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Touch Fluffy Tail",*tamamo2,"Join Me",*tamamo_join
if %check02=1 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Join Me",*tamamo_join
if %check02!=1 && %item01=6 csel "Nothing",*tamamo4b,"Touch Fluffy Tail",*tamamo2,"Join Me",*tamamo_join
if %check02=1 && %item01=6 csel "Nothing",*tamamo4b,"Join Me",*tamamo_join

*tamamo_ng_victory3

name "Luka"
>Are you okay...?\
name "Tamamo"
>It's really tiring having to keep that form too long.@
>I can't hold it forever...\
name "Luka"
>Oh...\
name ""
>I guess that's kind of my fault, isn't it?\
name "Tamamo"
>But I guess you technically won.\
>So while I'm down here...@
>Is there anything else you wanted from me?\
name "Luka"
>Well...\
name ""
if %check02!=1 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Touch Fluffy Tail",*tamamo2,"Join Me",*tamamo_join
if %check02=1 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Join Me",*tamamo_join
if %check02!=1 && %item01=6 csel "Nothing",*tamamo4x,"Touch Fluffy Tail",*tamamo2,"Join Me",*tamamo_join
if %check02=1 && %item01=6 csel "Nothing",*tamamo4x,"Join Me",*tamamo_join

*tamamo_ng_victory4

gosub *setwindow_01
print 10,1
name "Luka"
>Tamamo!?@
>Are you okay!?\
name ""
>The cave collapsed on us...@
>She was on top of me, so she probably took more damage...\
name "Alice"
lsp 700,":a;chara\tamamo_st21.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>She'll be fine.\
name "Luka"
>What about the other monsters in the cave!?\
name "Alice"
>Most of them retreated further underground.\
if $knight="Granberia" skip 2
>I got the rest of the monsters out before it collapsed.@
>They're fine.\
if $knight!="Granberia" skip 7
>Granberia and I got the rest of the monsters out before it collapsed.@
>They're fine.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Could you do me a favor and stop almost killing me for awhile?@
>That would be just wonderful.\
name "Luka"
>Sorry...\
csp 699:csp 700
name "Tamamo"
lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
>So, then...@
>You beat me.@
>You win.@
>I submit...\
if $knight!="Granberia" skip 9
name "Granberia"
lsp 699,":a;chara\tamamo_st21.bmp",200,0
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...You have so much explaining to do.\
name "Tamamo"
>Please...@ >No talking right now.\
csp 699
lsp 700,":a;chara\tamamo_st21.bmp",0,0:print 10,500
>Anyway, did you need something else from me, before I pass out from           exhaustion...?@
>I'll give you what you want...You've earned that much...\
name "Luka"
>Oh!@
>Well...\
if %check02!=1 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Touch Fluffy Tail",*tamamo2,"Join Me",*tamamo_join
if %check02=1 && %item01!=6 csel "I need Poseidon's Bell",*tamamo4,"Join Me",*tamamo_join
if %check02!=1 && %item01=6 csel "Nothing",*tamamo4x,"Touch Fluffy Tail",*tamamo2,"Join Me",*tamamo_join
if %check02=1 && %item01=6 csel "Nothing",*tamamo4x,"Join Me",*tamamo_join


*
monocro #8B0000
bgm "bgm\last_after.ogg"
name ""
gosub *setwindow_01
>An unexpected error has occurred and the next scene has failed to load.@
>Please notify the creator of the mod immediately.@
>ecstasywastaken.blogspot.com@
>You will now be taken back to the title screen.\
bg black,10,1
monocro off
reset


*springreturn_ta

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmm.@
>Looking after Erubetie now, are you?\
name "Luka"
>It's not like that...@
>I'm just kind of worried about her, now.\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st06.png",200,0:print 10,500
>Hmhmhmhm...@
>You're definitely an unusual one.\
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>I suppose Erubetie could use a human's help to keep the slime girls safe.@
>Maybe you can calm the poor girl's nerves a bit.\
name "Luka"
>I hope...\
name ""
>I don't actually remember what happened to Erubetie before.@
>But I don't think she ever changed much.\
>Maybe I can fix that this time?\
name "Tamamo"
>Well, regardless, I'm probably not needed for this trip.\
name "Luka"
>Eh?\
name "Tamamo"
>You have Undine.@
>She would do a better job keeping the peace here than I would.\
>There are other matters that I must tend to, anyway. So I'll just meet up     again when you're finished.@
if $party1!="" || $party2!="" >I'll look after the others, too.\
lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>See you later~!\
name ""
dwave 1,"se\warp.ogg"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Tamamo vanished!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Hmph.@
>What's she up to now?\
name "Luka"
>Who knows...\
name ""
>I have other things to worry about right now.\
return

*springreturn_gr

name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>I must admit, I'm not too familiar with Erubetie.@
>I'm afraid I won't be of much help here.\
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>It's alright.@
>I won't be doing any fighting there, anyway.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I'll be checking up on the nearby city.@
>Grand Noah, it's called?\
>There's something I want to check on there.@
if $party1!="" || $party2!="" >I suppose I'll keep an eye on the others, too.\
>We'll meet up later, then.\
name ""
dwave 1,"se\warp.ogg"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,300
>Granberia vanished.\

if $knight_gnc="Granberia" skip 3 
>...I bet she just wants to see the Colosseum.@
>She's going to be really disappointed...\

if $knight_gnc!="Granberia" skip 3 
>Wonder what she wants?@
>She can't still want to go to the Colosseum after seeing it, right...?\

return

*springreturn_al

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmhmhm...\
>Going to cause more trouble in Little Ruby's spring?@
>That's quite the detour, isn't it?\
name ""
>..."Little Ruby"?\
name "Luka"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>It's not like that.@
>I don't want to cause more trouble at the spring.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hahaha...@
>Then going back there is probably a bad idea, wouldn't you agree?\
name "Luka"
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>But I can't just leave her like that.@
>If Undine says it's okay, then I want to at least try to get Erubetie to stop attacking humans.\
name "Alma Elma"
>Mhmmm...\
name "Alice"
>Don't bother, Alma.@
>You'll never convince him to stop.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Oh, it doesn't matter to me.@
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>He wouldn't be our Luka-boy if he didn't try to be everyone's hero, right?\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>It's alright. I'll just go have fun at the Colosseum while I wait~.@
if $party1!="" || $party2!="" >Perhaps I can teach the other girls a thing or two, as well~.\
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>See you laterrrrr~!\
name ""
dwave 1,"se\bird.ogg"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,300
>Alma flew away.\
>...Guess she's not coming with us.\
return

*springreturn_ch

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>So this is Taboo Spring, huh...\
name ""
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>Chrome stares off into the lake with a grim expression on her face.\
name "Luka"
>You've heard of it before?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Once or twice, yes.\
>It's said that any human who sets foot near this spring is never seen again.@
>Even some monsters aren't completely safe...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>I see...\
name ""
>So Chrome's heard of it, too.\
>But she was alone in that mansion for a long time, wasn't she?@
>So just how long has Erubetie been killing humans here?\
csp 700:print 10,500
return

*springreturn_ch2

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Will you be okay by yourself?\
>I don't want to go down there.@
>They don't seem very welcoming...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>It's probably best if I go in by myself.@
>Just wait here with Alice, okay?\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>Joy.\
csp 700:print 10,500
return

*springreturn

gosub *genzaiti_bg
gosub *setwindow_01
name "Luka"
>..............\
name ""
>I turn toward Undine's Spring.\
>I'm worried about Erubetie, but I don't think that I should go back yet...\
wait 2000
name "Undine"
>Wait.\
name "Luka"
>Huh?\
name ""
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Undine suddenly appears inside me.\
name "Undine"
>No, you're right.@
>We should go back and talk to Erubetie.\
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>I'm worried about her, too...@
>If she's left alone in the spring, leading the slimes there on her own...\
>...It could be problematic.\
>So if you want to go check on her, I won't stop you.\
name "Luka"
>But...@
>Are you sure it's okay for me to be there, though?\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>Yes.@
>I trust you, Luka.\
name "Luka"
>Well...\
name ""
>If Undine's on my side, then it should be okay...\
name "Luka"
>Alright, let's go back to the spring, then.\
csp 700:print 10,500
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Back to the spring again?@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>You sure do love meaningless sidequests...\
name "Luka"
>Aren't you worried at all about Erubetie?@
>She's your direct subordinate!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>She can take care of herself.@
>I doubt she'll appreciate it if you go back to preach to her some more.\
name "Luka"
>Yeah, but...@
>Undine's worried about her, too.\
name "Alice"
>If she isn't going to turn against us - and she won't - then what difference  does it make?\
name "Luka"
>...I'm going anyway.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Whatever...\
name "Undine"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;chara\undine_st23.bmp",450,150:print 10,500
>Typical...@
>I'd expect nothing less from a Fateburn raised by Tamamo.\
name "Luka"
>Huh...?\
name "Undine"
>Forget it, let's just go.\
name "Luka"
>Uh, alright...\

if $party1!="Kitsune" && $party2!="Kitsune" skip 31
name "Nibi"
lsp 700,":a;chara\youko_st03.bmp",0,0:print 10,500
>The spring?@
>That place was scary, though!\
if $knight="" skip  5
mov $sel1,"Just stay with " +$knight+", she won't let anything happen to you."
name "Luka"
``$sel1\
if $party1="Harpy" || $party2="Harpy" >You too, Pei.\

if $knight!="" skip 15
>Just stay with Alice, she won't let anything happen to you.\
name "Nibi"
>...Uh...\
name "Alice"
lsp 700,":a;chara\youko_st03.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What?@ > I don't want that thing!\
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Alice, remember what Tamamo said?\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...........@
>Fine, stay with me then.@ > Damn fox...\

if $party1!="Harpy" && $party2!="Harpy" skip 4
>You stay close too, bird.@ > We don't need you wandering off again.\
name "Ipeia"
>Okay!\


csp 701
if $knight="Granberia" gosub *springreturn_gr
if $knight="Tamamo" gosub *springreturn_ta
if $knight="Alma" gosub *springreturn_al
name ""
>Thus, we headed back to Undine's Spring.\
dwave 1,"se\asioto2.ogg"
sean_change "bg096"

bgm "bgm\izumi.ogg"
>Here we are again...\
>This will have been...the fourth time I've been here?@
>Every time I come back, I get an uneasy feeling staring into the tranquil     lake.@
>It's eerily calm, but it feels like something nasty is lurking just under the surface.\
>...Which isn't too far from the truth.\
if $party1="Chrome" || $party2="Chrome" gosub *springreturn_ch
name "Salamander"
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st23.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
>Hmph.@
>This place is always unpleasant, isn't it?\
name "Sylph"
>It's spooky!\
>The atmosphere here's really threatening!@
>I can feel it in the wind!\
name "Gnome"
>............\
name "Undine"
>............\
name ""
>Undine just sighs as the spirits chat away in my mind.\
cspl 700,703
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>I haven't left this spring in nearly 500 years.@
>So Erubetie's never been left alone like that, watching over all the slime    girls.\
name "Luka"
>Eh...?@
>Wait, you don't think she'll actually hurt them, do you?\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Don't be ridiculous.@
>Erubetie would never dare to harm one of her own race.\
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>...I suppose I don't know what she will do.@
>And the more I think about it, the more uncertain I am.@
>Especially given her rather...@ >erratic behavior.\
>Just some paranoia, perhaps.@
>But it certainly couldn't hurt to look, wouldn't you agree?\
name "Luka"
>I guess so...@
>Everything seemed okay last time, though.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Well, that was last time.\
>You were quite weak when you sought me out back then, were you not?\
name "Luka"
>Well, yeah...@
>What does that have to do with anything, though?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>You don't understand...\
>Think of it from her perspective.@
>A human, a member of the race she most despises, trespasses on her spring,    demands to see me, absolutely annihilates her in combat, and then takes me    away.@
>She had a duty to protect the spring, and she completely, utterly failed.\
>What do you suppose was going through her head at that point?\
name "Luka"
>Hmmm...\
name ""
lsp 700,":a;chara\ruka_st03.bmp",0,0:print 10,500
>...I guess it is a pretty scary sight.\
name "Luka"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Fear, maybe?\
name "Undine"
>Calling it fear is understating it quite a bit.\
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>Luka, she's absolutely terrified of you.@
>Why wouldn't she be? Even I was terrified of you.\
>I saw it in her eyes, when I told her to back down.@
>In all the decades I've known her, I have never seen her look so frightened.\
>You shook her up quite badly, even if that wasn't your intention.@
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>And just sitting there, all alone to yourself in isolation...@ 
>It's...not good for your mental health.\
>I suppose I'm just worried that she'll try and do something drastic.@
>Again, I may be exaggerating this in my mind. But it can't hurt to check.\
name "Luka"
>Hmmm...\
name ""
>I never really thought about it that way...@
>Am I that scary?\
name "Luka"
>Well, I'm sorry.@
>I didn't mean to just break in like that.\
name "Undine"
>I know you didn't. Don't apologize to me about it.\
name "Luka"
>Are you sure I should be even going down there, though?@
>If what you said is true...\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",250,150:print 10,500
>Well...@
>If you can show her you're not a threat to us or our race - as you've shown   me - then that would help.\
>Even if everything's fine here, it would probably ease her mind to know she   has one less enemy, if that makes sense.\
name "Luka"
>Hmmm...\
name ""
>It sounds like she's just worried about her friend more than anything else.@
>It's kind of cute, really...\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>...I heard that.\
name "Luka"
>Stop listening to my thoughts!\
>Er...Let's just get going.\
if $party1="Chrome" || $party2="Chrome" gosub *springreturn_ch2
name ""
dwave 1,"se\asioto3.ogg"
>I walk toward the spring and take a step into the lake.\
wait 500
>Suddenly, a white light envelops me!\
dwave 1,"se\light.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
bgmstop
sean_change "bg097"
csp 2:print 10,500
bgm "2Q\bgm\spring.ogg"
>Once again, the light places me into a labyrinthine purple underwater cave.\
>I'm surprised the entire area isn't flooded.@
>That would probably be a better way to keep humans out...\
>I can see a couple slime girls already, hiding behind a corner and peeking    out at me.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Please do not talk to any of the other girls right now.\
name "Luka"
>Eh?\
name "Undine"
>Most of them have never seen a human before.\
>You're making them...nervous.@
>Just keep your distance for the time being, and focus on Erubetie.\
name "Luka"
>Alright...I understand.\
name ""
>And the last thing I want to do is upset Undine right now, anyway.\
dwave 1,"se\asioto3.ogg"
>So, we slowly made our way through the dark, wet cave.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",250,150:print 10,500
>I never really realized how long I had been shut off in this cave.@
>It was strange, going out to see the world again.\
>So many things changed...@
>...And yet so much is exactly the same.\
name "Luka"
>You really never left the spring for all that time?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Not once.\
>It was a little different for Erubetie, however.@
>Once she became a Heavenly Knight, she would usually spend half of her time   here, and half of her time at the Monster Lord's castle.\
name "Luka"
>I see...\
name "Undine"
>Hmm?@
>Oh, sorry. Am I rambling?\
name "Luka"
>Huh?@
>No, no. It's fine.\
name ""
>She never used to talk to me this much before...@
>It's kind of nice, really.\
wait 1500
name "Undine"
>...Up ahead.@
>That's where she usually is.\
name "Luka"
>We're just checking on her, right?\
name "Undine"
>Yes.@
>It's nothing too serious, really.\
name ""
dwave 1,"se\asioto3.ogg"
>Up ahead, we approach a wide open area in the cave.@
>I think this is where I fought her the last time.\
bgmstop
>And sure enough...\
dwaveloop 2,"2Q\bgm\rain.ogg"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...There was Erubetie, sitting in a puddle under a waterfall.\
name "Luka"
>Hmm...?\
name ""
>She's just...sitting there. curled up in the corner.@
>She looks so depressed.\
name "Erubetie"
>...Why are you here again?\
name ""
>She doesn't bother to lift her head as she speaks to me.\
>This is weird.@
>She doesn't seem angry...@ >In fact, her voice is incredibly calm, just a gentle whisper.\
name "Luka"
>Are you okay?\
name "Erubetie"
>...Do you think I'm okay?\
name "Luka"
>No...\
name ""
>I felt so bad for her.@
>But at the same time, I can't help but wonder if she could ever really be     forgiven for everything she's done.\
name "Luka"
>So...you're not going to try and fight me?\
name "Erubetie"
>...No.@
>There's no point.@ > You could crush me like an insect if you wanted, and burn   the entire spring to the ground...@
>I couldn't stop you.\
name ""
>She just slumps to the ground as the waterfall consumes her.\
name "Luka"
>I wouldn't do anything to harm this place, though...\
name "Erubetie"
dwavestop 2
>Why?\
name "Luka"
>Eh?\
name ""
>What kind of question is that?\
name "Erubetie"
>You have every reason to want to destroy the spring.@
>At the very least, you should surely want to kill me.\
>I prey upon any human who stumbles here.@ > You know that, don't you?\
name "Luka"
>............\
name ""
>Of course I knew that.@
>Of all the Heavenly Knights, she's probably the most dangerous by far.\
>Even if I wanted to, though, Undine would never allow that.@
>Doesn't Erubetie realize that?\
name "Erubetie"
>If you're not here to kill me, then why would you ever come back?\
name "Luka"
>Er...\
name ""
>I have to be careful.@
>How should I go about this...?\
csel "Reason with her.",*springreturn_x1,"Show concern.",*springreturn_x2

*springreturn_x1

name "Luka"
>I came here to try and convince you to stop being hostile to humans.\
mov %erubetie_rep,%erubetie_rep-1
name "Erubetie"
>...Seriously?\
name ""
>She raises her head and glares at me through her one visible eye.\
name "Erubetie"
>I will never negotiate.@
>Especially not with someone like you.\
>I'd rather you just kill me here...\
name "Undine"
>How stubborn can one woman be?@
dwave 1,"se\warm.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
lsp 699,":a;chara\undine_st01.bmp",-200,0
lsp 700,":a;chara\erbetie_st01.bmp",400,0
name "Undine"
csp 2:print 10,500
>Do you not see that he genuinely wants to help you?\
>He was willing to come back to this place, an otherwise pointless gesture,    just because he was worried about you and wanted to make peace...@
>And you still see him as your enemy?\
name ""
>Undine suddenly appears beside me.\
name "Erubetie"
>...Hmph.\
goto *springreturn_x3

*springreturn_x2

mov %erubetie_rep,%erubetie_rep+1
name "Luka"
>We just came here to see if you were okay.\
name "Erubetie"
>You came back just for me...?@
>Hmph.\
name ""
>She suddenly shoots me an icy glare.\
name "Erubetie"
>I don't need to be patronized, human.\
name "Luka"
>What?@
>I didn't come back to just laugh at you, you know.\
>I really do want to help you!\
name "Erubetie"
>Help with what?\
>...Hmph.@
>Very well.\
>If you want to help us so badly...@
>...Then go drown in the ocean, so I can destroy your race unopposed.\
name "Luka"
>.................\
name ""
>...A lot of monsters would oppose you.\
name "Undine"
>Hrm...@
lsp 700,":a;chara\erbetie_st01.bmp",400,0
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>You won't get through to her on your own.@
>I'm surprised she didn't attack you on sight, but it seems I'll have to       intervene, anyway...\
name "Erubetie"
>Undine...\
name ""
>Eh?@
>She heard that?\
dwave 1,"se\warm.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
lsp 699,":a;chara\undine_st01.bmp",-200,0
name "Undine"
csp 2:print 10,500
>Of course I heard that.\

*springreturn_x3

name "Erubetie"
>...How could you ever think to follow someone like this?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>...Foolish child.@
>This is nothing I haven't done before.\
name "Erubetie"
>It was different back then, though!\
>You would really just turn your back on us, just like that?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st06.png",-200,0:print 10,500
>How dare you...@
>Do you even believe the garbage that you're spewing right now?\
name "Erubetie"
>..................\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
bgm "2Q\bgm\hutuu5.ogg"
>Erubetie...@
>I'm tired of hiding.\
>I locked myself away long before you were born, long before even the          pollution.\
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>I don't expect you to understand...@
>But I simply cannot live like this anymore.\
name "Erubetie"
>And what about the others?@
>You really are just abandoning them...\
name "Undine"
>Fool...@
>Someone has to go out there, to put an end to this blight upon us once and    for all.@
>Someone who's strong enough to fight for the rest...\
lsp 699,":a;2Q\chara\undine_st06.png",-200,0:print 10,500
>All logic states that that person should be you, but it's clear that you've   all but given up.@
>So I will go save our species in your place.\
name "Erubetie"
>...................\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>We cannot just sit idly by forever, and you know that.@
>Each day brings our whole species one step closer to total extinction.\
>I can't allow that to happen.@
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>I don't want to be the only one of my species left in the world, Erubetie...\
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>I believe there is a better solution to our problem, and I intend to find it.@
>Understand?\
name "Erubetie"
>.................@
>...There is no solution.@
>The only "solution" is to kill every human on this planet, so they can't hurt us anymore.\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>Then monsters can no longer reproduce.@
>Do you realize how foolish you sound right now?@ > Do you even hear yourself     speak?\
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>If you truly believe that's a good idea, then I should thank Tamamo for       keeping you off the throne.\
name "Erubetie"
>You...!\
name ""
>Why am I watching this?@
>I probably shouldn't be here right now...\
name "Undine"
>If you wish to stay here so you can get a few idle, petty kills on some       humans, then I won't stop you.@
>Though I'm sure Luka would have a few objections of his own...\
>But if you decide to actually help, then I won't object to that either.\
>Just don't forget who this spring belongs to before you do something that     you'll regret.\
name "Luka"
>Eh...?\
name ""
>That was oddly threatening...\
name "Undine"
>Luka, is there anything you wanted to say to her?\
name "Luka"
>What? Me?\
name "Erubetie"
>Why would I listen to anything he had to say?\
name ""
>Uh...\
csel "One last appeal.",*springreturn_x4,"Join me.",*erubetie_join


*gn_sidequest

name "Undine"
>Actually...@ >That might not be a bad idea.\
name "Luka"
>Huh? Undine?\
name "Undine"
>Having you as the mediator between the two races wouldn't be a bad idea at    all.\
name "Luka"
>Wait, so what do you expect me to do? Gather every human in one room and make a big speech to them?\
name "Undine"
>Talking with one of the Sentoran rulers would be a good start.\

if %grandnoah>0 skip 5
name "Undine"
>You might have some luck visiting Grand Noah.@
>It's the largest city on the continent, and they even have Slime Girls living there, already.@
>It's probably the town most relevant here, anyway.\

if %grandnoah_event1<1 skip 6
>If you spoke with the Queen there, the succubus woman, she would likely be    very interested in knowing about this.@
>And I'm sure she would be more than willing to help you...\
name "Luka"
>Ah, r-right...\
>I still can't believe she was a succubus all along...\

if %grandnoah<2 || %grandnoah_event1>0 skip 3
>She seemed to be quite a reasonable woman when you went to get the Green Orb.@
>And she's in a powerful-enough position that she could actually do            something...\


if %grandnoah_event1>0 skip 5
>Despite my isolation, I have heard nothing but good things about the Grand    Noah Queen, from the slimes that would actually venture there.@
>Perhaps you could contact her somehow...?\
name "Luka"
>Oh, you're right! She'd be willing to help!\

name "Erubetie"
>Do what you want, I don't care.\
>If you can prove your worth, as well as your species...@
>...Then I may consider giving your species a second chance.\
name "Undine"
>Really?\
name "Erubetie"
>What?@
>Do you have an issue with those terms as well?\
name "Undine"
>...I'm just surprised is all.\
name "Erubetie"
>I really don't want to grant the child even this opportunity.@
>...But the welfare of our species should come before my personal feelings.\
name "Undine"
>I see...\
>To answer your previous question, no. I have no issue.@
>What you asked for seems more than fair.\
>We can give the humans one more chance for peace.\
>If they are willing to help, then perhaps all is not lost.\
>...Should they squander their chance, however...\
name "Luka"
>Th-that won't happen!\
name ""
>I suddenly blurt out.\
name "Undine"
>Luka, do you understand what we are asking of you?\
name "Luka"
>Yes.@
>You want me to go to Grand Noah and talk with the Queen, right?\
name "Undine"
>Yes, that's right.\
>Of course, I'll still be accompanying you throughout your own quest.@
>I would prefer if you went to Grand Noah as soon as possible, but I           understand there may be other matters to attend to, first.\
name "Luka"
>Right, we can go back.\
name "Undine"
>Good.@
>I trust you won't disappoint me.\
return

*gn_sidequestcomplete

name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>But he already has.\
mov %erubetie_rep,%erubetie_rep+3
name "Erubetie"
>!?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>Well...@
>He helped me to do so.\
>It was through his actions that I was able to speak with the Queen of Grand Noah first-hand, in what I would hope is the first step toward putting an end to this.\
>At the moment, I would say he's contributing to our cause more than someone who is simply moping in a spring all day.@
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>Unless...@ >You truly believe that hiding here and taking pathetic revenge on random humans that come near is achieving something?\
name "Erubetie"
>!!!\
name ""
wait 1000
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>Look.@
>I'm not saying that you're wrong to be angry with the humans, or to hate them, or despise them.@
>I'm not even saying that anything you've done up to this point has been wrong.\
>But you have to understand that what you're doing here isn't helping.\
>You will never make the humans disappear.@ > You will never make them die out.@
>So if you truly want to preserve what's left of our species, then you should stop this doomed crusade of yours, and let Luka help you.\
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>Really, even if he wasn't directly helping to save us, our failure would likely spell the end of the world, regardless.@
>You could at least use your power to help prevent that.\
name "Erubetie"
>................\
name ""
>Erubetie sighs.\
return

*gn_sidequestfail

name "Luka"
>................\
lsp 699,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
name "Undine"
>................\
name "Erubetie"
mov %spring_event13,1
>Hmm?@
>No response?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>...He had a chance to speak to the Queen about us.@
>But he didn't take it.\
name "Luka"
>U-Undine!\
name "Erubetie"
>Hmph, I see...@
>As expected, nothing you say actually means anything.\
name "Luka"
>I was focused on getting the Green Orb!@
>I can still go see her later!\
name "Undine"
>But will you...?\
name "Erubetie"
>Don't bother.@
>I'm done talking to you.\
name ""
dwave 1,"se\ero_slime3.ogg"
csp 700
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
wait 500
name "Luka"
>E-Erubetie! Wait!\
name ""
>...Too late.@
>She's already gone.\
name "Undine"
>..............\
name ""
>Undine simply lets out a defeated sigh.\
name "Luka"
>Why did you have to tell her about that!?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>Why should I lie to my best friend for your benefit?\
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>Lying would not have helped, anyway.@
>She always knows when I'm lying...@ >It's quite frustrating.\
name "Luka"
>..............\
name ""
>Crap.@
>I tried coming back to smooth things over with Erubetie, but I think I made it worse than ever now.\
name "Luka"
>You still trust me, don't you Undine?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>If I did not, I would not have let you back into my spring.\
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>Though I must admit, what happened at Grand Noah was disappointing, to say the least.\
name "Luka"
>I'm sorry.\
>Between getting the orbs, stopping Ilias and Black Alice, helping you...@
>I don't know.\
name "Undine"
>It's far too much of a burden for a mere child to be bearing.\
>I understand that...@
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>But Erubetie doesn't.\
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>I suppose I'm just as much to blame for this situation as anyone...\
name "Luka"
>So...@ >Why didn't you talk to the Queen while we were in Grand Noah?\
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",-0,0:print 10,500
>!!!@
>Because...!\
name ""
wait 1000
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>...Because I was scared.@
>I was afraid of speaking to a human ruler, one who could potentially drive my species to extinction if she so wished.\
>I was angry, nervous, saddened...@ >Powerless...@
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>Too many emotions, I suppose.@ > I didn't know what she would say, or what I would do...\
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>I simply couldn't face her on my own.\
name "Luka"
>I-I see.@
>I had no idea...\
name "Undine"
>You could have asked...\
name ""
wait 1000
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>No, that's just unreasonable.@
>There's no way you could have known...\
name ""
>Undine sighs.\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>But...@
>The Queen did say you could come back any time.\
>Perhaps it's not too late, after all.\
name "Luka"
>Ah!@
>That's right! She did!\
>Let's go back to Grand Noah now, then!\
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",-0,0:print 10,500
>W-wait!\
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>...I mean...@
>I suppose we could...\
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>Just calm down for right now, okay?@
>Go back when you're ready.\
name "Luka"
>Ah...@ >Y-yeah, alright.\

if %grandnoah_event1<1 skip 41
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",-0,0:print 10,500
>Hmm.@
>Perhaps it's better this way, regardless.\
lsp 699,":a;chara\undine_st02.bmp",-0,0:print 10,500
>I bet your little bedroom adventure with the Queen will help me earn favor with her...\
name "Luka"
>W-what!?@
>H-how do you know about that!?\
name ""
wait 1000
name "Luka"
>I mean...!@
>W-w-what are you talking about!?\
name "Undine"
lsp 699,":a;chara\undine_st03.bmp",-0,0:print 10,500
>Hmhmhmhm, silly boy...@
>Nothing gets past me.\
lsp 699,":a;chara\undine_st02.bmp",-0,0:print 10,500
>But I suppose I'll let it slide, just this once.@
>She was about to die, after all...\
name "Luka"
>Uuuu...\
name ""
wait 1000
name "Luka"
lsp 699,":a;chara\undine_st01.bmp",-0,0:print 10,500
>Wait, d-die!?\
name "Undine"
>If she had gone another day without semen, she would have fallen deathly ill.@
>You very well could have saved her life.@
lsp 699,":a;chara\undine_st03.bmp",-0,0:print 10,500
>I'm sure she won't forget your favor.\
name "Luka"
>Favor...?\
name ""
>...It sure didn't feel like I was doing her a favor.\
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",-0,0:print 10,500
>Well, we'll see what happens later.@

if %grandnoah_event1>0 skip 42
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>Hrm.@
>I just hope your denying the Queen's advances won't hurt my reputation with her in the long run.\
name "Luka"
>Denying...@
>Ah!\
>H-how do you know about that!?\
name "Undine"
lsp 699,":a;chara\undine_st02.bmp",-0,0:print 10,500
>Did you forget where I am?@
>I'm always watching...@
>Always...~\
name "Luka"
>Ghh...!\
>Stop that!@
>It's creepy.\
name "Luka"
>But...@
>It wasn't that big a deal, was it?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st05.png",-0,0:print 10,500
>You pointed your sword at her, and she fell deeply ill because of you.@
>Yes, it was that big a deal.\
name "Luka"
>Ah...@
>Because she needed semen...@ >You're right.\
name ""
>Maybe I should have just let her rape me.\
name "Luka"
>She didn't seem angry in her letter, though.@
>She still said we were welcome to return any time.\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>Perhaps.@
>I hope she wasn't just being polite...\
name ""
wait 500
name "Undine"
lsp 699,":a;chara\undine_st01.bmp",-0,0:print 10,500
>Well, no sense in dwelling on it here.@

name "Undine"
>For now, I think it would be best if we leave.\
name "Luka"
>But what about Erubetie?@
>Will she be alright here?\
name "Undine"
lsp 699,":a;2Q\chara\undine_st04.png",-0,0:print 10,500
>If you talk to her now, you'll only make things worse.\

if %spring_event11>0 skip 3
lsp 699,":a;chara\undine_st02.bmp",-0,0:print 10,500
>At least you tried your best.\

if %spring_event11<1 skip 9
lsp 699,":a;chara\undine_st02.bmp",-0,0:print 10,500
>At least you stopped Bess.@
>If she had been left alone, who knows what she could have done...?\
lsp 699,":a;chara\undine_st03.bmp",-0,0:print 10,500
>For that at least, from the bottom of my heart, I thank you.\
name "Luka"
>O-of course!@
>I couldn't just ignore her!\
>...A-anyway...@
return *spring_leave

*springreturn_x4


name "Luka"
>Erubetie, none of the humans on this continent actually want to hurt you.@
>Almost all of them accept monsters with no problem.\
>The only reason they've been polluting the water and harming your race for so long is that they have no idea of what's really going on.@
>If they knew the truth, they would feel awful...@
>And I know they would be more than willing to work with you to fix the        problem.\
name "Erubetie"
>...Go tell them yourself, then.\
name "Luka"
>Eh?\
name "Erubetie"
>If you're so confident in the goodness of humans, and if you're so willing to help us, then go speak to them yourself.\
if %grandnoah<2 gosub *gn_sidequest
if %grandnoah>1 && %grandnoah_event5>0 gosub *gn_sidequestcomplete:name "Undine":skip 4
if %grandnoah>1 && %grandnoah_event5<1 gosub *gn_sidequestfail
name "Undine"
>And Erubetie...@
>Please keep the spring safe while I'm gone.\
>And please stop killing the humans that trespass here.\
name "Erubetie"
>...............@
>...Fine.\
name "Undine"
bgmstop
>I suppose that's it, then.\
>..............\
name ""
>Undine trails off.\
name "Luka"
>Hmm? What is it?\
name "Undine"
bgm "2Q\bgm\spring.ogg"
>...You may speak with the other slime girls, if you wish.@
>But please take care not to frighten them.\
name "Luka"
>Eh...?\
name ""
>Why does she want me to talk to the other girls here?@
>I guess I can...\
mov %spring_event1,0
goto *spring_main


*erubetie_join

mov $knight_hold,"Erubetie"
if $knight="" goto *erubetie_joinx
name ""
>I could have her join me.\
>...But wait.@
mov $sel1 "If I do that, "+$knight+" might leave instead.": ``$sel1\
>Who would I rather have with me?\
csel ""+$knight+"",*erubetie_joincancel,"Erubetie",*erubetie_joinx

*erubetie_joincancel

mov $knight_hold,""
name "Luka"
>Actually...@
mov $sel1,"I don't want "+$knight+" to leave."
``$sel1\
name "Erubetie"
>What?@
mov $sel1,"Why is "+$knight+" travelling with you, too?"
``$sel1\
>...Hmph.@
>It doesn't matter.\
>If you're worried about her leaving if I were to join you, then why did you   bring it up in the first place?@
>Fool...\
name "Luka"
>S-sorry...\
>That doesn't change anything though.@
>I still want to help you...\
name "Erubetie"
>Too bad.\
goto *erubetie_joinxx

*erubetie_joinx

mov $knight_hold,"Erubetie"
name ""
>Well, here goes...\
name "Luka"
>Uh, hey Erubetie.@
>Maybe you should...come with us?\
name "Erubetie"
>Excuse me?@
>Why would I ever stoop so low as to do something like that?\
name "Undine"
>Er, forgive me for intruding, Luka. But do you enjoy being eaten alive or     something...?\
name "Luka"
>Erubetie, not every human is the way you think they are.@
>They don't want to hurt slime girls, most of them don't even know what        they're doing.\
name "Erubetie"
>And it is for that ignorance that they need to die.\
name "Luka"
>What?@
>No! No no no!\
>If they knew what they were doing, you could get them to stop without killing them!\
>Besides, I'm not that stupid.@ > You don't have the courage to kill every single human.@ > You know exactly what the Monster Lord and the other knights would do  if you tried.\
name "Erubetie"
>................\
>...Go tell them yourself, then.\
name "Luka"
>Eh?\
name "Erubetie"
>If you're so confident in the goodness of humans, and if you're so willing to help us, then go speak to them yourself.\
if %grandnoah<2 gosub *gn_sidequest
if %grandnoah>1 && %grandnoah_event5>0 gosub *gn_sidequestcomplete
if %grandnoah>1 && %grandnoah_event5<1 gosub *gn_sidequestfail
name "Undine"
>Regardless, asking Erubetie to join us is still an impossible request to make.@
>If both Erubetie and I are away, then who will tend to the spring in our      absence?\
goto *erubetie_joinxx

*erubetie_joinxx

name "???"
>Hey, Erubetie?@
>Maybe you should go with him...\
name "Erubetie"
>What!?@ > You...\
name ""
dwave 1,"se\ero_slime3.ogg"
>A sultry voice suddenly echoed through the cavern.@
>At that same moment, a puddle forms into another slime girl!\
name "Slime Bess"
lsp 699,":a;chara\erbetie_st01.bmp",0,0
lsp 700,":a;chara\slimelord_st04.bmp",200,0:print 10,500
>It's alright.@ > I can take care of the slime girls here and purify the spring,  if that's what you're worried about.\
name "Luka"
dwavestop 2
>!!!\
name ""
>That girl!\
name "Erubetie"
>Bess?@ > Don't tell me you're trusting this fool, too.\
name "Slime Bess"
>Well, no...@
>But we have to do something, right?@ > And as I've repeatedly said, nothing will change if we all just hide here.\
>I certainly don't want to have to stay in this spring forever, do you?\
name "Erubetie"
>...What's with you?@
>You're acting odd...\
bgm "bgm\kiki2.ogg"
name "Luka"
>Hold it!\
name ""
dwave 1,"se\slash.ogg"
>Jumping between Erubetie and Bess, I raise my sword to the slime.\
name "Slime Bess"
>H-huh!?\
name "Erubetie"
>What is the meaning of this!?\
name "Luka"
>I remember you!@
>You're working for Black Alice!\
>You tried to poison the spring so you could become the Queen yourself!\
name "Slime Bess"
lsp 700,":a;chara\slimelord_st03.bmp",200,0:print 10,500
>B-but I didn't...\
name "Undine"
csp 699
lsp 701,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>Bess is working for Black Alice...?\
name "Luka"
>You just want Erubetie out of the way so that no one will be here to stop     you!@
>You poisoned the spring before...@ >But I won't give you the chance this time!\
dwave 1,"se\slash.ogg"
name ""
csp 699:csp 701
lsp 700,":a;chara\slimelord_st04.bmp",0,0:print 10,500
>Luka attacks Bess!\
name "Slime Bess"
>Wah!\
name ""
dwave 1,"se\aqua2.ogg"
lsp2 0,":a;chara\grandine_st01.bmp",200,300,100,100,0,200
dwave 2,"se\miss_aqua.ogg"
gosub *syoukan_effect
>Using Grandine's power, Bess evades the attack!\
lsp 699,":a;chara\erbetie_st01.bmp",0,0
lsp 700,":a;chara\slimelord_st04.bmp",200,0:print 10,500
name "Slime Bess"
>Erubetie, help me!@
>Kill him!\
name "Erubetie"
>What was that slime girl that just flashed by?@
>That looked like Undine...\
name "Slime Bess"
>Uhhhh...\
name "Undine"
lsp 699,":a;2Q\chara\undine_st06.png",-200,0:print 10,500
>An artificial spirit...@
>So Luka's right again.\
name "Slime Bess"
>U-uhhh...\
name ""
dwave 1,"se\warm.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
name "Undine"
csp 2:print 10,300
>No running away now.\
>Luka?\
name "Luka"
>Y-yes?\
name "Undine"
>Seal her.\
goto *bess_ng_start

*erubetie_joinlast

name "Luka"
>Then...@
>Will you come with us?\
>I want to help you, I really do...@
>But you can't change anything if you just stay here forever.\
name "Erubetie"
>............@
>...No. Absolutely not.\
name "Luka"
>Uuu...\
name "Undine"
lsp 701,":a;2Q\chara\undine_st04.png",-200,0:print 10,500
>Not surprising.\
name ""
>Dammit.\
name "Erubetie"
>...Don't misunderstand.\
>Even if I were to agree to such a thing, there is nobody to watch the         spring.\
name "???"
>Excuse me. Erubetie?\
name "Purple Slime"
lsp 701,":a;chara\slime_purple_st01.bmp",-80,70:print 10,500
>If you need someone to look after the spring, I would be more than happy to   do so.\
name "Undine"
csp 700
lsp 702,":a;2Q\chara\undine_st04.png",200,0:print 10,500
>Oh, please don't tell me she's working with Black Alice, too...\
name "Luka"
>Uh, no! No no! She's okay!@
>As far as I know, anyway...\
name "Erubetie"
csp 702
lsp 700,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>....................\
name "???"
>Master Erubetie?\
name "Erubetie"
>Hmmm?\
name ""
dwave 1,"se\ero_slime2.ogg"
lsp 701,":a;2Q\chara\beru_st01.png",-200,0:print 10,500
>Suddenly, a puddle near us forms into three slime girls!@
>...Actually, they kind of look like Erubetie.\
name "Slime A"
>Forgive me for interrupting.\
>Please don't let Bess' betrayal influence your decision.\
name "Erubetie"
>How can you say that?@
>We have to be kept safe!\
name ""
>...Were these slime girls just watching the whole time?\
name "Slime A"
>Bess was only ever interested in herself.@
>Narcissistic, sociopathic...\
>Nobody else here is like that, and we've been together for entire             generations.@
>Bess was an outsider to begin with, anyway.\
>What would anybody else here have to gain by betraying us?\
name "Luka"
>Hey, who are you?\
name "Undine"
>You've never seen her before?\
name "Luka"
>No, never...\
name ""
>I don't recognize any of them at all.\
name "Slime A"
>Oh, that was rather rude of me. My apologies...@
>My name is Beru.
name "Beru"
>\
>Don't get confused.@ > These are just two bodies that I control. Only one person is sitting before you.\
name "Luka"
>Uh, okay...\
name ""
>Like Erubetie's clones...?\
name "Beru"
>I often soak in the waters around the spring, ensuring that it maintains its  purity.@
>Normally someone else would tend to the spring in the event that both Undine  and Erubetie were absent, like Aira...\
>...But I'm more than willing to take care of it now, if necessary.\
>Or if you prefer, I'll keep watch of the outside area, keeping trespassers    out.\
name "Undine"
>She's the strongest one after Erubetie, Bess and myself.@
>If anybody were to try and threaten the spring, she would likely make short   work of them.\
name "Erubetie"
>...How can I even trust you?@
>For all I know, you could have allied with that Black Alice person as well!\
name "Beru"
>As I said, Bess would happily turn on us to begin with, if she had something  to gain from it.@
>I would never do such a thing for anyone, let alone some stranger calling     herself Alice.\
>In fact, I've served this spring loyally for centuries.@
>How could you even entertain the thought of me betraying you?\
name "Erubetie"
>..............\
name "Undine"
>...I trust you, Beru.\
name "Erubetie"
>Are you sure?\
name "Luka"
>Are you!?\
name "Erubetie"
>...What in the world are you asking for?\
name "Luka"
>N-never mind...\
name ""
>The fact that I've never seen her before makes me really uneasy.\
name "Undine"
>Yes, I'm sure.\
name "Erubetie"
>Hmph.@
>...@ >Luka?\
name "Luka"
>Eh?@
>I-I've never seen her before in my life!\
name "Erubetie"
>Hmph.@
>Nobody can take a hint, can they?\
>....................\
name ""
>Erubetie just gives a sigh of resignation.\
name "Erubetie"
>Very well.@ > If this is what Undine wishes, then I will trust you two.@
>Make one wrong move though, and I will kill you both.\
>Do not let anyone get hurt while we're gone.\
name "Beru"
>Thank you, Master.\
name "Aira?"
>We'll keep things in order for you.\
name "Undine"
>...Hmph.@
``(And who left Erubetie in charge of my spring?)\
name "Luka"
>Then that means...!\
name "Erubetie"
>Don't get excited, boy.@
>I'll only go with you as long as I trust that you have the interests of my    race at heart.@
>If you so much as make one wrong move, I'll leave immediately.@
>...And probably kill you in your sleep.\
name "Luka"
>Well, uh...Okay...\
name ""
>She's making me nervous already.@
>Maybe this wasn't such a good idea...\
name ""
bgmstop
cspl 699,702
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>..................\
mov $knight_hold,$knight
mov $knight,"Erubetie"
dwave 1,"se\lvup.ogg"
>Erubetie joined the party!
wait 4000
bgm "2Q\bgm\spring.ogg"
>\
name ""
>Wow...@
>I can't believe she actually joined me.\
name "Undine"
>Are you...sure about this?\
name ""
>Undine seems a bit nervous about leaving the spring alone like this.@
>Although to be fair, so am I.\
name "Erubetie"
>The spring can be locked off, sealed away from the outside world.@
>But doing this would lock everyone inside, as well.\
>Beru.@
>You remember the spell, don't you?\
name "Beru"
>Yes, I know it.\
name "Erubetie"
>Then I'll leave the choice up to you.\
>But should anything strange occur, you are to seal the spring off             immediately.@
>Understand?\
name "Beru"
>Of course, Master...\
name "Luka"
>...............\
name ""
>...Can she really be trusted?@
>I've seriously never seen her before...\
>...Wait, why didn't they just use this seal when the angels attacked!?\
return

*erubetie_join2

mov %skillset,1
mov %spring_event1,1
cspl 699,701:print 10,500
bgm "2Q\bgm\hutuu5.ogg"
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...................\
name ""
>Erubetie's still completely frozen in place.@
>...She could've helped.\
name "Erubetie"
>What...happened to her?\
name "Luka"
>She was sealed.@
>She'll turn back to normal eventually, but she won't be able to hurt anyone   now.\
name "Erubetie"
>...Why didn't you kill her?\
name "Luka"
>Ehhh!?\
name ""
>She WANTED Bess to die?\
name "Luka"
>You wouldn't really do that, would you?\
name "Erubetie"
>Of course I would have.@
>I would never spare one who dared to threaten my race. I don't care who they  are.\
>Why would you think to let her live? Fool...\
name "Luka"
>If you wanted to kill her, then why did you just stand there?\
name "Erubetie"
>............\
name ""
name "Undine"
>Really, Erubetie?@
lsp 700,":a;chara\erbetie_st01.bmp",400,0
lsp 701,":a;2Q\chara\undine_st05.png",-200,0:print 10,500
>The boy literally just saved the entire spring before anyone could even get   hurt, and the first thing you do is insult him?@
>Don't you think that's just a little unfair?\
name "Erubetie"
>...............@
>Very well.@
>I suppose you earned something for your trouble.\
>So...I guess I should thank you, then.\
name ""
>Even now, she's trying to act as cold as ever...\
>But...@
>It's obvious that she was pretty shaken up over what happened.\
>When I was fighting Bess, she was just standing there, still as a statue.@
>Even now, you could see it in her eyes, that she was in pain...\

if $knight_hold="Erubetie" gosub *erubetie_joinlast

name "Undine"
if $knight_hold!="Erubetie" bgmstop
>Well, then...@
if $knight_hold!="Erubetie" bgm "2Q\bgm\spring.ogg"
>I suppose there's nothing left to do here.\
>We should take our leave.\
name "Luka"
>Alright...\
name ""
>I probably shouldn't stay here long, anyway.@
>If my presence is going to make the other slime girls this uneasy...\
name "Undine"
>...But...@
>Perhaps you should interact with the other slimes a little bit. Just so that  they don't see you as a threat.\
>It's up to you, I suppose.@
>Leave whenever you're ready. Just don't do anything stupid...\
name "Luka"
>Well, okay.\
name ""
>I guess I can stay for a little while and look around.\
mov %spring_event1,1
goto *spring_main

*spring_leave_noerb

name "Luka"
>.............\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",250,150:print 10,500

if %grandnoah<2 || %grandnoah_event5>0 skip 21
>Hmm?@
>What is it now?\
>Do you still want to go back and see Erubetie?\
name "Luka"
>It's not that...\
name ""
>I didn't even notice it while we were there in the Spring, but...\
>Something else was seriously wrong there.@
>I feel like I've forgotten something, but what!?\
name "Luka"
>D-don't worry about it.@
>I shouldn't go back right now, anyway.\
name "Undine"
>Well, you tried to put Erubetie's mind at ease.@
>...But you really didn't. At all.\
>Not exactly the most successful diversion, was it?\
dwave 1,"se\lvdown.ogg"
name "Luka"
>Ghh...@
>Please don't rub it in...\

if %grandnoah>1 && %grandnoah_event5<1 skip 23
>Hmm?@
>Is something the matter?\
name "Luka"
>It's...nothing.\
name ""
>Something wasn't right in the spring.@
>I can't shake the feeling that I missed something.\
>Maybe I should go back later.\
name "Undine"
>Well, you may not have fully convinced Erubetie to go along with you...@
>But if nothing else, you may have set her mind at ease. Just a little.\
name "Luka"
>I guess...\
name ""
>I don't really feel like I accomplished anything, though.\
name "Undine"
lsp 699,":a;chara\undine_st22.bmp",250,150:print 10,500
>You did your best.@
>That's all I can really ask for.\
mov %undine_rep,%undine_rep+1
name "Luka"
>.............\

mov $last_region,"Noah"
mov %last_region,8
name ""
>Without saying anything more, I open the map up again.\
return

*spring_leave_er

name "Luka"
>.............\
name ""
wait 1000
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>.............\
name "Undine"
lsp 700,":a;chara\erbetie_st01.bmp",0,0
lsp 699,":a;chara\undine_st21.bmp",450,150:print 10,500
>Oh, cheer up, you two.@
lsp 699,":a;chara\undine_st22.bmp",450,150:print 10,500
>Travelling together won't be that bad.\
name "Erubetie"
>...Yes it will.\
name "Luka"
lsp 699,":a;chara\undine_st21.bmp",450,150:print 10,500
>I would feel better if Bess hadn't escaped...\
name "Undine"
lsp 699,":a;chara\undine_st23.bmp",450,150:print 10,500
>She should be sealed for quite a long time.@
>She's no threat, at least for now.\
name "Luka"
>I guess...\
name "Erubetie"
lsp 699,":a;chara\undine_st21.bmp",450,150:print 10,500
>Hmph.\
>So I may as well ask, where are we going?\
name "Luka"
>We have to get six orbs to awaken the Garuda.@
>That way, we can move across the continent much faster.\
name "Erubetie"
>...Fine.\
name ""
>Maybe I shouldn't have brought her with me, after all...\
name "Alice"
>Hmm?@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>Are you finally done in there?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name ""
>Alice slithers to us from the lake.\
name "Erubetie"
>Monster Lord...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",267,0:print 10,500
>Wait, what?@
>Why is Erubetie here?\
>What the hell did you do this time, idiot?\
name "Luka"
>Erubetie's joining us.\
name "Alice"
>...........@
>Uh, why?\
name "Erubetie"
>The human promised to help save my species.\
name "Alice"
>He promises to save every species.@
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>His head is so full of sugar and rainbows...he'll probably try to stop Ilias  by giving her a hug.\
name "Erubetie"
>I noticed.\
>But if Undine is putting her faith in him, then I suppose I'll at least give  him a chance.\
name "Undine"
lsp 699,":a;chara\undine_st22.bmp",450,150:print 10,500
>Hehe...@
mov %undine_rep,%undine_rep+3
>It wouldn't be Luka if he didn't try to help everyone, right?\
name "Luka"
>Can we just go now?\
name ""
cspl 699,700:print 10,500
>Is this really how everyone sees me?\
name "Sylph"
lsp 699,":a;chara\sylph_st21.bmp",0,0:print 10,500
>It's not so bad Luka!\
name "Luka"
>Huh?\
name "Sylph"
>You're like me!@
>The cute, endearing idiot that everyone likes!\
name "Luka"
>..........\
name "Sylph"
>...What?@
>That means everyone likes you!\
name "Luka"
>Let's just go, already.\
mov $region,"Noah"
name ""
>Now, where to next?\
return

*spring_leave_noer

mov $last_region,"Noah"
if %spring_event11>0 gosub *spring_leave_noera
if %spring_event11<1 gosub *spring_leave_noerb
return

*spring_leave_noera

name "Luka"
>.............\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",250,150:print 10,500
>You're worried about the spring, aren't you?\
name "Luka"
>Bess could come back and try to poison the spring at any time.\
>Even if she doesn't...What about Grand Noah? Or Yamatai?@
>She could attack any town with humans in it...\
name "Undine"
lsp 699,":a;chara\undine_st23.bmp",250,150:print 10,500
>Unfortunately, there's really nothing we can do at this point.\
>Slime girls can hide themselves very easily.@
>Even I wouldn't be able to find Bess, if she didn't want me to.\
name "Luka"
>............\
name ""
>I have a bad feeling...\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",250,150:print 10,500
>But, there's nothing that can be done, yet.@
>No sense dwelling on it.\
if %spring_event1>0 mov %undine_rep,%undine_rep+3
if %spring_event1<1 mov %undine_rep,%undine_rep+2
lsp 699,":a;chara\undine_st22.bmp",250,150:print 10,500
>You still got her away from the spring.@
>I would much prefer her hiding somewhere than being in my spring.\
>You helped keep us safe, and for that, I thank you.\
name "Luka"
>I-it was nothing, really...\
name ""
>At least Undine seems somewhat happy.\
name "Luka"
>Anyway...@
>Where should we go next?\
name ""
>I pull the map out.\
return

*spring_leave

gosub *setwindow_01

if %spring_event13>0 skip 8
name "Luka"
>Alright, I'm ready to go.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>...You seem troubled.\
name "Luka"
>.................\

if %spring_event13<1 skip 16
name "Luka"
>We really should go now.\
name ""
dwave 1,"se\warm.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
wait 500
csp 699
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Very well.\
>But...@ >You still seem troubled.@
>Are you still worried about Erubetie?\
name "Luka"
>Well, yeah.@
>But it's not just that...\

name ""
>Being here really did bother me.@
if %spring_event13<1 >Most of the people here are perfectly nice, but...\
if %spring_event13>0 >Most of the slime girls here are probably not that bad, but...\
name "Luka"
>Undine...@
>Are these really all of the people that still live in your spring?\
name "Undine"
>...No.@
>There are around 30.\
>Not everyone will be willing to speak with you, however.@
>They hide just out of sight, watching you...\
name "Luka"
>But, only 30 slime girls...@
>Is your race really that endangered?\
name "Undine"
>I'm afraid so.\
name ""
>I never got the chance to really explore the spring like this before.@
>It was...really depressing.\
name "Salamander"
lsp 700,":a;chara\undine_st21.bmp",50,150
lsp 699,":a;2Q\chara\salamander_st21.png",450,60:print 10,500
>Undine, I really need to ask...\
lsp 699,":a;2Q\chara\salamander_st26.png",450,60:print 10,500
name "Undine"
>Hmm?\
name ""
>Salamander suddenly appears inside me.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",450,60:print 10,500
>I don't mean to be rude...@
>But how could you ever let this happen?@
>How could this happen at all?\
lsp 699,":a;2Q\chara\salamander_st26.png",450,60:print 10,500
name "Undine"
>...There are many reasons.\
>The humans are largely to blame.@
>While this generation may simply be ignorant, the last two or three were      outright malicious toward us.\
>The 7th, 8th and 9th rulers of Grand Noah were all rather nasty.@
if %grandnoah<2 >I've heard better things about the 10th, but...\
if %grandnoah>1 && %grandnoah_event5<1 >I suppose the 10th may be better, but...\
if %grandnoah>1 && %grandnoah_event5>0 >The 10th seems to be better, but...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",450,60:print 10,500
>That's it?@
>The humans were just being assholes?\
>Why didn't you just ask me to help you?@
>I would have dealt with them for you...\
lsp 699,":a;2Q\chara\salamander_st27.png",450,60:print 10,500
name "Undine"
>..................\
>...I will not try to excuse my actions.@
>At this point, I have no one to blame but myself.\
name "Salamander"
>Grrr...\
lsp 699,":a;2Q\chara\salamander_st28.png",450,60:print 10,500
>That still pisses me off!@
>You know I would've helped you if you had just asked!\
lsp 699,":a;2Q\chara\salamander_st27.png",450,60:print 10,500
name "Undine"
>But what does it say when a literal force of nature can't protect her own     subjects?\
>I couldn't show any weakness. Least of all to the tyrants that ruled Grand    Noah back then.\
>...That was my thought process at the time, anyway.\
name "Salamander"
>Well, your thought process is moronic.@
>I'm sick of people dying for that mentality...\
name "Undine"
>Besides that, you were dealing with your own...problems at the time.@
>Whether you want to admit it or not, you were in no position to help anyone   with their problems.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",450,60:print 10,500
>That doesn't matter!\
name ""
cspl 699,700
print 10,500
>I probably shouldn't be listening in on this, so I quickly try to tune them   out.\
name "Luka"
>Sheesh...\
name ""
>I wonder what that was all about?\
name "Sylph"
lsp 699,":a;chara\sylph_st21.bmp",-100,0
lsp 700,":a;chara\gnome_st31.bmp",100,0:print 10,500
>Don't worry about them, Luka!\
name "Gnome"
>......................\
name "Luka"
>Huh?\
name "Sylph"
>Deeny and Mandy get really protective of each other sometimes!@
>Even if they fight a lot, they're almost like sisters!\
name "Gnome"
>...................\
name "Luka"
>Huh...\
name ""
>That's not the impression I got at all when I first gained their power.@
>But then, I wasn't really paying attention...\
name "Luka"
>L-let's just get going.\
name ""
if %grandnoah<2 >I have to remember to visit the Grand Noah Queen when I get the chance, too.\
>Thus, we leave the spring.\

if %spring_event13<1 skip 13
name ""
dwave 1,"se\asioto3.ogg"
csp 699:print 10,1500
wait 2000
>.....................\
name ""
dwave 1,"se\ero_slime3.ogg"
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>................\
``(What do you think you'll accomplish?)@
``(Appealing to the humans will only cause more heartbreak for you...)\

dwave 1,"se\light.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
bgmstop
sean_change "bg096"
csp 2:print 10,500
bgm "2Q\bgm\field5.ogg"
if $knight="Erubetie" gosub *spring_leave_er
if $knight!="Erubetie" gosub *spring_leave_noer

mov %undinesspring,1
mov $knight_spr,$knight
mov $party1_spr,$party1
mov $party2_spr,$party2
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*sean0091m

btndef clear
lsp 601,":s/20,20,0;#bbbbbbPort Natalia",650,280
lsp 602,":s/20,20,0;#FFFFFF#FF4444San Ilia",370,280:spbtn 602,11
print 1
btnwait2 %cmd1
if %cmd1=0 goto *sean0091m
if %cmd1=-1 gosub *menu:goto *sean0091m
csp -1
btndef clear
if %cmd1=11 goto *sean0092
goto *sean0091m


*sean0092b

dwave 1,"se\asioto2.ogg"
bg black,10,1500
gosub *setwindow_01
bg "bg\bg039.bmp",10,1500
>We leave Port Natalia, and head west along the beach.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>So you said we were heading to San Ilia?\
name ""
name "Luka"
>Yes... It's about a three day walk to the west of Port Natalia.@
>I want to ask the King about the path of a Hero...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hrm... How stupid.\
name ""
csp 700:print 10,500
>As I walk along the beach with the disgusted Alice...\
bgm"bgm\kiki1.ogg"
name "Young Woman"
>Kyaaa!\
name ""
>Suddenly, a young woman starts to scream!@
>A terrified woman is being attacked by a monster!\

goto *namako_start



*sean0093

bgm"2Q\field2.ogg"
name ""

name "Luka"
>Fu...\
name ""
>As I look at the sealed sea cucumber by my feet, I let out a relieved sigh.@
>Suddenly, I hear someone approach me from behind.\
name "Luka"
>Alice, I think I did pretty good there...\
name ""
>Happy at my victory, I talk excitedly while turning around...@
lsp 700,":a;chara\kai_st11.bmp",0,0:print 10,500
>But it was the woman from before.\
name "Young Woman"
>Umm... Thank you so much!\
name ""
name "Luka"
>Don't mention it...\
name ""
name "Young Woman"
>...I'm so happy to meet someone like you.\
name ""
name "Luka"
>Th...Thanks for your kind words...\
name ""
name "Young Woman"
>Umm... Would you... Please be my husband?@
>I want to have your baby...\
name ""
name "Luka"
>Ehhhhh!?@
>Suddenly saying something like that...\
name ""
>Even though she's so beautiful, you don't go right to that step...@
>First you form a deeper relationship, then...\
lsp 700,":a;chara\kai_st12.bmp",0,0:print 10,500
name "Young Woman"
>Then I'm no good, master?\
name ""
>The woman dejectedly hangs her shoulders.\
name "Luka"
>Er... I'm not your master.@
>Suddenly proposing marriage like that...\
name ""
lsp 700,":a;chara\kai_st11.bmp",0,0:print 10,500
name "Young Woman"
>Then live with me for a while.@
>Isn't that a good idea, master??\
name ""
name "Luka"
>Eh...?\
name ""
>Suddenly her body changes, with her skirt curling upwards and turning into a  giant shell!\

goto *kai_start



*sean0094

bgm"2Q\field2.ogg"
name ""

name "Luka"
>..........\
name ""
>The sealed Shellfish Girl lands next to the sealed Sea Cucumber Girl.\
>Sealing monsters one after another...@
>For some reason, it makes me seem like a bad guy...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>What an annoyingly forceful monster.@
>A monster girl like that only ruins our reputation.\
>Your new appearance looks a little painful but... I hope you change your ways next time.\
name ""
>Alice digs a hole in the sand with her tail.@
>And quickly buries the sealed Shellfish Girl and Sea Cucumber Girl.\
name "Luka"
>Oi, oi... Why did you bury the cucumber too?\
name ""
name "Alice"
>She won't die.@
>I just want to punish her a bit.\
name ""
>...The Monster Lord's punishment is pretty horrible.\
name "Luka"
>Let's hurry on.@
>We should almost be to the road that will take us to San Ilia.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Why are you in such a hurry to go meet some suspicious King.@
>You're quite an idiot.\
name ""
name "Luka"
>Why are you doubting the King... He's a great person.@
>We can't say anything like that if we want to meet him...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>I'm a million times greater than some suspicious guy like that.@
>Idiot.\
name ""
>How rude.\
dwave 1,"se\asioto2.ogg"
sean_change "bg041"
>No longer able to smell the sea, we continue on to the west.@
>As San Ilia was finally in front of our eyes...@
>Suddenly, a monster appeared!\

goto *lamia_start



*sean0095

bgm"2Q\field2.ogg"
name ""
\

name "Luka"
>Fuu... I won.\
name ""
>I must have improved a lot if I was able to beat a Lamia.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hrm, is it over? Let's keep going, then.\
name ""
name "Luka"
>...That's it?@
>Don't you think I've gotten stronger?\
name ""
name "Alice"
>A little.\
name ""
name "Luka"
>...That's it?\
name ""
>Maybe from the Monster Lord's perspective I haven't grown much...\
>Anyway, we're almost to San Ilia.@
>What will the San Ilia King tell me...?\
dwave 1,"se\asioto2.ogg"
sean_change "bg042"
bgm"bgm\castle1.ogg"
>San Ilia started as a massive cathedral, that eventually turned into a        castle.\
>From there it continued to grow, and the archbishop became a King.\
>All Heroes eventually want to reach San Ilia and meet the King.\
>...But there's a major problem.\
>The King only meets with baptized Heroes...@
>And I haven't been baptized...\
bg "bg\bg043.bmp",7,1500
>Standing in front of the gate are a lot of strong looking Heroes.\
>A bunch of other adventurers hoping for an audience with the king are         gathered around, too.\
>If there are this many people, it may be a while before I have a chance...\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard A"
>Are you also hoping for an audience with the King?@
>Please sign your name on this application form.\
name ""
name "Luka"
>Ok...\
name ""
>I write down my name and hometown.@
>Thankfully there was no checkbox asking if I was baptized or not.\
>I pass the guard the finished paper.\
name "Guard A"
>The King wants to meet all brave Heroes...@
>But since there are so many, it will take some time.\
name ""
name "Guard B"
>It may take around three days, so please spend some time in the castle.\
name ""
name "Luka"
>It takes that long...\
name ""
name "Guard A"
>You may explore the castle as you wish, but some areas are restricted.@
>You may also sleep for free, so please enjoy your time in San Ilia.\
name ""
name "Luka"
>Thank you! @ >Let's go, Alice.\
name ""
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...........\
name ""
>The bored looking Alice and I head into the castle.\
dwave 1,"se\asioto3.ogg"
sean_change "bg044"
>The architecture inside is simply amazing.@
>The walls were covered with beautiful religious artwork, with scenes of       angels and Ilias.\
>The wonderful display almost brings tears to my eyes.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...........\
name ""
>Alice seems to be unhappy.\
name "Luka"
>This is amazing...\
name ""
>I stop in front of a giant statue of Ilias.\
name "Luka"
>This is the famous [Magnificent Ilias Goddess Statue].@
>This statue is much more amazing than anything back at Ilias Temple...\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Is that so.\
name ""
name "Luka"
>The great Ilias created the first man and woman...@
>To lead them, she bestowed upon them this magnificent statue.\
>For thousands of years, this statue has guided the hearts of humans.\
name ""
name "Alice"
>Hrm.\
name ""
name "Luka"
>By the way, did you notice that everyone is careful when walking around to    not point their sheathd sword at the statue?\
>Do you know why?\
name ""
name "Alice"
>How would I know.\
name ""
name "Luka"
>It's because one of the five commandments is [Point your sword at the Goddess and thou shalt cry].\
>I've been careful not to let my sword point at the statue as I walk around.\
name ""
>As I say that, I make sure my sword is pointed at the ground.\
name "Alice"
>...How stupid.@
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Since I hate this stupid thing, can I destroy it?\
name ""
name "Luka"
>What are you saying!? @ >Weren't you listening to what I just said!?\
name ""
name "Alice"
>...Of course I heard it, you idiot.\
name ""
name "Alice"
>Don't point your sword at the goddess?@
>Making sure you slaves don't become hostile to your owner.\
>You idiots apply it even to this stupid statue of her.\
name ""
name "Luka"
>Err... Well...\
name ""
>I guess that's partly true.\
>But we've been told the commandments almost every day since childhood.@
>Pointing your sword at something that even looks like Ilias seems insane.\
name "Luka"
>Anyway, let's just spend some time relaxing.@
>They said it will take three days before we can meet the King.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Three days in this place...@
>Uhg, I think I might die of boredom.\
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Oho... Is this your plan?@
>Unable to defeat me in a normal fight, you brought me here to slowly torture  me to death in boredom?\
>How cunning...\
name ""
name "Luka"
>Don't say that. @ >Let's just explore the castle some.\
>You know... There's sure to be something interesting happening.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Why are you so annoyingly energetic...\
name ""
>Alice and I take a walk around the castle.\

csp -1:print 10,500
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city07_main
cspl 600,699
gosub *setwindow_01
name "Luka"
>Shall we take a short rest now?\
name ""
>We start to head to the rest area when someone calls me from behind.\
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
name "Guard Captain"
>Hey, is a Mr. Luka here?@
>A Luka that applied to have an audience with the King?\
name ""
>A captain with a red ornament is calling my name.\
name "Luka"
>Yes... I'm Luka.\
name ""
>Fearful, I slowly walk up to him.@
>Did they find out I wasn't baptized...?\
name "Guard Captain"
>Hmmm... So it's you?@
>The King will meet you right away.\
name ""
name "Luka"
>Eh?\
name ""
>What's going on here?@
>This is a lot faster than I thought...\
name "Luka"
>What's going on here...?\
name ""
>I was hastily pushed into the audience hall.@
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Alice is following me with a sour expression on her face.\
dwave 1,"se\asioto3.ogg"
sean_change "bg045"
lsp 700,":a;chara\saniria_n_st01.bmp",0,0:print 10,500
>The King sitting on the throne looks more like a wise man than a sovereign.\
>A meek, gentle look...@
>But he seems slightly restless.\
lsp 700,":a;chara\saniria_n_st01.bmp",-160,0
lsp 701,":a;chara\mob_sensi2.bmp",160,0:print 10,500
name "Guard Captain"
>I've brought him, King.\
name ""
name "San Ilia King"
>Thank you, you're dismissed. @ >I shall have a private talk with him.\
name ""
name "Guard Captain"
>Of course.\
name ""
csp 701
lsp 700,":a;chara\saniria_n_st01.bmp",0,0:print 10,500
>The King sent the captain away immediately.@
>All that's left is the three of us.\
>If I introduce myself as a Hero, it would seem really awkward like this...\
name "San Ilia King"
>Traveler that calls himself Luka...@
>I wish to ask you a question.\
name ""
name "Luka"
>Eh? @ >Of course...\
name ""
name "San Ilia King"
>You... Are not baptized, are you?\
name ""
name "Luka"
>Guh!\
name ""
>Right off the bat, he hits my weakest spot!@
>How should I respond...?\

csel "Honestly",*sean0095b,"Lie",*sean0095a



*sean0095a

name "Luka"
>Err... No... I've received the baptism.\
name ""
>I instantly let loose a lie.\
lsp 700,":a;chara\saniria_n_st03.bmp",0,0:print 10,500
name "San Ilia King"
>Hm? Is that so...@
>It seems I was mistaken...\
name ""
>The King's expression starts to darken.@
>It seems as if my lie made things worse...\
name "San Ilia King"
>So was that just a dream after all...?@
>I was positive it was [The Unbaptized Hero Luka]...\
name ""
name "Luka"
>Eh...?\
name ""
>Unbaptized Hero Luka... that has to be me!\
name "Luka"
>That's... probably me!@
>I heard Ilias call me that in a dream once!\
name ""
lsp 700,":a;chara\saniria_n_st04.bmp",0,0:print 10,500
name "San Ilia King"
>Oh! So you have received Ilias's revelations as well?@
>Hmm... But you said you were baptized.\
name ""
name "Luka"
>Oh, that was... @ >Another baptism...\
>I was referring to a uh... Mental baptism. Not the Hero one.\
name ""
>Use a lie to fix a lie, I guess.@
>But the King seemed so excited that I doubt he cared about how dubious it     sounded.\
goto *sean0095c



*sean0095b

name "Luka"
>...That's right.@
>I'm not baptized...\
name ""
>I was afraid of what would happen, but I told the truth.\
lsp 700,":a;chara\saniria_n_st04.bmp",0,0:print 10,500
>Suddenly, the King's eyes open widely.\
name "Luka"
>I'm sorry!\
name ""
name "San Ilia King"
>Oh! So it really is just as Ilias revealed to me in a dream!\
name ""
name "Luka"
>Eh? Eh...?\
name ""
>As I'm stunned in silence, the King starts to look excited.\
goto *sean0095c



*sean0095c

lsp 700,":a;chara\saniria_n_st02.bmp",0,0:print 10,500
name "San Ilia King"
>Last night, Ilias came to me in a dream.\
>With her beautiful hair, and pure face.@
>Her angelic appearance was like a breath of...\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-110,0
lsp 701,":a;chara\saniria_n_st02.bmp",160,0:print 10,500
name "Alice"
>...That part doesn't matter, why don't you get to something important.\
name ""
name "Luka"
>Oi! Alice! Watch what you say to the King!\
name ""
>How rude. @ >But I guess she's a ruler, too...\
>Over monsters, that is.\
csp 701
lsp 700,":a;chara\saniria_n_st02.bmp",0,0:print 10,500
name "San Ilia King"
>...Anyway, so Ilias gave me a revelation.\
>An unbaptized person named Luka would come before me.@
>And this unbaptized Hero will be the one to defeat the Monster Lord.\
name ""
name "Luka"
>I... will?\
name ""
>I see... So that's what's happening here.\
lsp 700,":a;chara\saniria_n_st01.bmp",0,0:print 10,500
name "San Ilia King"
>Now, I shall indicate the path you should take!\
>There are three wise men on this continent.@
>You need to demonstrate your power to all three, and receive their            blessings.\
>I shall bestow this only upon the one who receives all three blessings.\
name ""
>The King motions to an amazing sword next to his throne.@
>Dazzlingly brilliant, it gives off a radiant light.\
name "San Ilia King"
>The sword of a true Hero... The [Goddess Sword]!@
>If you wield this sword, it's said all monsters - even the Monster Lord       herself - will bow to you.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\saniria_n_st01.bmp",160,0:print 10,500
name "Alice"
>.............\
name ""
>Alice looks calm.@
>It doesn't look like she's bowing to the sword...\
csp 701
lsp 700,":a;chara\saniria_n_st01.bmp",0,0:print 10,500
name "San Ilia King"
>Now, begin your quest to get proof from the wise men!@
>Then I shall bestow this sword upon you.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-110,0
lsp 701,":a;chara\saniria_n_st01.bmp",160,0:print 10,500
name "Alice"
>What a stupid quest.\
name ""
dwave 1,"se\asioto3.ogg"
>Alice says as she slowly walks toward the sword.\
name "Luka"
>Alice! What are you doing!?\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-110,0
lsp 701,":a;chara\saniria_n_st04.bmp",160,0:print 10,500
name "Alice"
>...Fah!\
name ""
>Alice grabs the sword and raises it above her head!@
dwave 1,"se\break.ogg"
>In the next moment, the [Goddess Sword] shatters into pieces!\
bgm"bgm\alice1.ogg"
name "San Ilia King"
>How can this be!?\
name ""
name "Luka"
>Alice!?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-110,0:print 10,500
name "Alice"
>It's as you can see, Luka.@
>With crap like that, you wouldn't even be able to put a scratch on anyone.\
lsp 700,":a;chara\alice_st13b.bmp",-110,0:print 10,500
>Three wise men? Proof of your power?@
>What a load of crap from this old man.\
name ""
name "San Ilia King"
>....ooo.....\
name ""
>The King's face pales.@
>He starts to twitch, his mouth agape while staring blankly at the ceiling.\
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>I'll show you the Hero's way instead of this worthless King.@
>Go to the Four Spirits and ask for their blessing.\
name ""
name "Luka"
>Four Spirits...?\
name ""
name "Alice"
>Salamander, Sylph, Undine, and Gnome.@
>They should be somewhere on this continent.@
>Locate them, and ask for their blessing.\
name ""
name "Luka"
>...What happens when I ask for their blessing?\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>You'll gain a mighty power from each of them.\
name ""
name "Luka"
>...Really...?@
>More importantly, why would you show me the Hero's way?\
name ""
>She's the Monster Lord, after all.@
>The Hero being guided by the Monster Lord is strange no matter how you look   at it.\
name "Alice"
>Then, are you going to do what this worthless King said?@
>Even if you go to all three of those wise men or whatever, the [Goddess       Sword] is already shattered.\
name ""
name "Luka"
>Err...\
name ""
>...That's certainly true.\
>As Alice said, it would be pointless to meet with the wise men in order to    get the sword...\
name "Luka"
>...Ok. I believe you.\
name ""
>When I said that, strange laughter started to ring out.\
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\saniria_n_st02.bmp",160,0:print 10,500
name "San Ilia King"
>Fuaahaahoha!@
>Oooo Ilias. Look at what happened! @ >Fufuhaha!\
name ""
name "Alice"
>Hey... Did you break?\
name ""
>It seems like the sword shattering caused a lot of psychological damage to    him...\
lsp 700,":a;chara\mob_sensi2.bmp",-160,0:print 10,500
dwave 1,"se\asioto4.ogg"
name "Guard Captain"
>My Lord! What happened to you!?@
>What happened here! Oh my god, the [Goddess Sword]! It's shattered!\
name ""
>The Guard Captain jumps into the room and rushes up to the King.\
name "Guard Captain"
>Luka! What the hell happened here!?\
name ""
name "Luka"
>Err... This is...\
name ""
>What should I do...\

csel "Honesty",*sean0095e,"Lie",*sean0095d



*sean0095d

name "Luka"
>...I didn't see anything.\
name ""
>I quickly lie.\
name "Guard Captain"
>Is that so...? But...\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\mob_sensi2.bmp",160,0:print 10,500
name "Alice"
>The Monster Lord suddenly appeared and shattered the sword.\
name ""
>Keep that to yourself...\
csp 701
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
goto *sean0095f



*sean0095e

name "Luka"
>Uhm...@
>The Monster Lord suddenly appeared and shattered the sword.\
name ""
>It's not really a lie...@
>A true Hero doesn't tell full lies!\
goto *sean0095f



*sean0095f

name "Guard Captain"
>The Monster Lord did!?@
>Indeed, no other being would be able to destroy that sword...@
>We need to increase the castle defenses right away!\
name ""
name "Luka"
>............\
name ""
>The castle turns into a chaotic scene.@
dwave 1,"se\asioto4.ogg"
>Alice and I quickly get away from the audience hall in the chaos.\
bgmstop
sean_change "bg044"
bgm"bgm\castle1.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard A"
>The Monster Lord is attacking!@
>She attacked the king and then ran away!\
name ""
name "Guard B"
>Oh no! Is the King safe?\
name ""
name "Guard C"
>He doesn't seem to be injured, but he suffered quite a shock.\
name ""
name "Guard D"
>Is it true that the [Goddess Sword] was destroyed!?\
name ""
>The Guards are running all over the place in confusion.\
cspl 700,701:print 10,500
name "Luka"
>Alice... Did you really have to do that?@
>Because of shattering that sword, I think you broke the King...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Hrm. He was speaking such jibberish that I had to wake him up.\
name ""
>Alice is the only one with a calm face in this chaos.@
>At any rate, we have to get out of this castle...\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard A"
>But isn't it too quiet...?@
>It seems like the Monster Lord broke in... But there's no trace of her.\
name ""
name "Guard B"
>Maybe it was a false report?@
>We need to gather everyone involved and get a better grasp on the situation.\
name ""
>Gah. That's not good.\
wait 500
bgmstop
dwave 1,"se\bom1.ogg"
quake 10,2000
bgm"bgm\kiki2.ogg"
\
>What the!?\
name "Guard E"
>A monster is attacking!\
name ""
name "Guard A"
>So she is here!@
>It looks like the Monster Lord's attack wasn't a false report after all!\
name ""
name "Guard E"
>No! It isn't the Monster Lord!@
>It's one of the Four Heavenly Knights, Granberia!\
wait 500
dwave 1,"se\down.ogg"
csp 701:print 10,500
\
name ""
>Yelling that final warning, the guard faints.\
name "Guard A"
>What happened!? @ >Gah...\
dwave 1,"se\down.ogg"
csp 700:print 10,500
\
name ""
>Another guard faints.\
name "Luka"
>No way...!\
name ""
>And suddenly in front of me...@
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
>Granberia appeared.\
name "Luka"
>Granberia! @ >What are you doing here!?\
name ""
>I pull out my sword and stand in front of Granberia.\
>Her presence is just as powerful as before.@
>I'm just standing in front of her, but I already feel her gaze pushing me     back.\
lsp 700,":a;chara\granberia_st13_b.bmp",0,0:print 10,500
name "Granberia"
>Oh... You've certainly changed.@
>You're completely different from when we last met in Iliasburg.\
name ""
name "Luka"
>.........\
name ""
>Is she able to tell that just because of my stance?@
>I'm a little happy at her praise. @ >Wait, this isn't the time for that!\
name "Luka"
>So you've come to attack San Ilia this time?\
name ""
lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
name "Granberia"
>Don't joke around. @ >What point is there in attacking some castle in the middle of nowhere?\
>I came here to cross swords with you!\
name ""
name "Luka"
>M...Me!?\
name ""
name "Granberia"
>I want to see if the others were just exaggerating your abilities.@
>I'll confirm it with my sword.\
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
>Now, let's have a match!\
name ""

goto *granberia2_start



*sean0096

bgm"bgm\castle1.ogg"
name ""
\

name "Luka"
>Alright! I managed to drive her away somehow...!\
name ""
>She wasn't serious at all...@
>But still, I managed to make her go away!\
>It's the second time I've managed to push back one of the Four Heavenly       Knights!\
>...Even if neither of them really tried.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Granberia letting her enemy go twice...@
>It looks like she really likes you.\
name ""
name "Luka"
>If she likes me, then why would she show it by swinging her sword at me?\
name ""
name "Alice"
>That's just the kind of woman she is...\
name ""
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Guard A"
>Uuu...\
name ""
name "Guard B"
>What happened...? @ >Did the Hero win...?\
name ""
>It seems like Granberia didn't actually kill any of the soldiers.\
>Maybe Granberia isn't really a bad monster...@
>She isn't the type to lightly kill someone.\
>But she does some very troublesome things...@
>I can't let her keep doing things like this, or the hate between monsters and humans will only continue to grow.\
name "Luka"
>Alice... If I really get the power of the Four Spirits, will I really get     stronger?\
name ""
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Yes. If they deem you worthy, you'll make their power your own.\
name ""
name "Luka"
>Alright, I believe you.@
>...So then, where are they located at?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Are you really going to ask me that?@
>Asking the Monster Lord about how to gain power to defeat the Monster Lord.\
>How ridiculous.\
name ""
name "Luka"
>Well... It's not like I particularly want to defeat you Alice.\
name ""
>But it is as she said.@
>It would be an issue for a Hero to be indebted to the Monster Lord.\
name "Luka"
>I get it... I'll find them myself.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Isn't there a large library in the basement of the castle?@
>Surely there must be a book on the Four Spirits in there somewhere.\
name ""
name "Luka"
>I see...\
name ""
>But that library isn't open for just anyone to walk in.@
>You need to get permission first.\
csp 700:print 10,500
name "Luka"
>Umm.. Excuse me sir...\
name ""
>I call out to the Guard Captain, who was giving instructions to the injured.\
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
name "Guard Captain"
>Oh, Sir Luka! @ >I'm yours to command.\
>I'll give not only my strength, but my body and soul to you!\
name ""
>Since I was able to repel Granberia, it seems like they're treating me quite  differently...\
name "Luka"
>...Well, Err...@
>There are Four Spirits, you see. And their power...\
name ""
name "Guard Captain"
>I see... Four Spirits, is it?\
name ""
name "Luka"
>I'd like to go to the library to find out where they are...\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-120,0
lsp 701,":a;chara\mob_sensi2.bmp",160,0:print 10,500
name "Alice"
>This conversation is driving me nuts!\
name ""
>Unable to stand our conversation any longer, Alice cuts in.\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Alice"
>We want to go to the library to check something out.@
>It's very important information to be able to defeat the Monster Lord.\
>So, we want permission to enter the library.\
name ""
name "Guard Captain"
>Un...Understood!@
>It usually takes a week, but for you we'll make a special exception!\
name ""
name "Luka"
>...Thank you.\
name ""
>...Why do I feel like I was just defeated by Alice?@
>At any rate, we were able to get access to the library.\
dwave 1,"se\asioto3.ogg"
sean_change "bg046"
bgm"bgm\dungeon2.ogg"
name "Luka"
>Uwa! How huge!\
name ""
>As far as the eye can see... @ >Books. @ >Books. @ >Books.\
>But even though it was so huge, there wasn't a soul to be seen.\
>The scholars must have all fled when news of the Monster Lord and Granberia   reached them.\
name "Luka"
>Man... Libraries are so eerie when they're empty...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Isn't it good for a library to be quiet and peaceful?\
name ""
>While staring at a stack of books, Alice suddenly starts to sniff them.\
name "Alice"
>But... This library smells an awful lot like monsters.@
>Slipping into a place like this...\
name ""
name "Luka"
>Eh...? @ >There are monsters here?\
name ""
>With my hand on the hilt of my sword, I look around nervously.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Stop looking around like an idiot, you idiot.@
>It's not like they're wandering monsters roaming around the room.@
>They must have taken possesion of a book...\
name ""
name "Luka"
>Possess a book...?\
name ""
>That's the first time I've heard of a monster that can do that...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Whatever, just hurry up and find what you're looking for.@
>I don't want to spend too much time in this place.\
>Since I can't eat books, I don't like them.\
name ""
name "Luka"
>I get it, I'll hurry... @ >The Four Spirits...\
name ""
csp 700:print 10,500
>After scanning the catalog, I see a book named [Four Animists and their       Sources].\
name "Luka"
>Let's see... The thirty-fifth bookcase on the second level...\
name ""
>I pick out the book from the bookcase.@
>It's extremely old, but it looks like nobody has touched it in years.\
>I guess that's to be expected though.@
>Since the faith in Ilias is strong here, there wouldn't be much interest in a book on pagan animism.\
name "Luka"
>I hope it has information on where the Four Spirits are...\
name ""
>I slowly open the book.@
>Suddenly a monster pops out of it!\

goto *page17_start



*sean0097

bgm"bgm\dungeon2.ogg"
name ""
\

name "Luka"
>Eh...? Was it sealed...?@
>Or did it die...?\
name ""
>It seems like Page 17 turned into a book with only a single page to it.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>She didn't die, her soul is just inside the book now.@
>Just put the book right over here.\
name ""
>Alice calls to me from the corner of the library, where she's starting to     make a bonfire out of the books.\
>...Wait! What the hell is she doing!?\
name "Luka"
>Oioi, what are you doing!?\
name ""
>It looks like she's creating a fire to make a baked potato...\
name "Alice"
>Don't worry. @ >These are just the books about Ilias.\
name ""
name "Luka"
>What the hell do you mean "Don't worry"!?\
name ""
>I can't compete with the eccentric behavior of this girl.@
>It would probably be easier if I quickly find out about the Four Spirits and  get out of here than if I tried to stop her.\
>Thinking that, I quickly pick back up the book.\
name "Luka"
>Anyway, why did a monster appear out of this book...?\
name ""
name "Alice"
>It must be the type of monster that possesses books and attacks whomever      opens them.\
>But usually they possess books in storerooms\
name ""
name "Luka"
>But she said that she was told not to let anyone read it because the Monster  Lord told her not to...\
name ""
name "Alice"
>I don't know.\
>Lots of monsters drop my name without ever having actually received orders    from me.@
>She must have been that kind of monster.\
name ""
name "Luka"
>...Is that so...@
>So she was that kind of monster...\
name ""
name "Alice"
>But for some reason...@
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
>Ah!\
name ""
>Alice suddenly stiffens and drops her half-eaten baked potato.\
name "Luka"
>What's wrong...?\
name ""
name "Alice"
>.........\
name ""
csp -1:textoff
bg "bg\bg047.bmp",99,3000,"system\lngtwave.dll/vwi"
bgm"bgm\boss0.ogg"
gosub *setwindow_01
>A few years ago...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>The only book that exists about the Four Spirits is in San Ilia castle.@
>I want you to possess the book and prevent any human from reading it.\
name ""
lsp 700,":a;chara\page17_st01.bmp",-250,0:print 10,500
name "Page 17"
>Understood.\
name ""
lsp 701,":a;chara\page257_st11.bmp",250,0:print 10,500
name "???"
>Leave it to us, Lord.\
name ""
lsp 702,":a;chara\page65537_st31.bmp",0,-50:print 10,500
name "???"
>But my Lord...@
>Wouldn't it be better to just destroy the book?\
name ""
csp 701:csp 702
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...I don't like to burn books.@
>But we don't want any humans to misuse the Four Spirits.@
>So I just want you to protect the book.\
name ""
lsp 700,":a;chara\page17_st01.bmp",-250,0
lsp 701,":a;chara\page257_st11.bmp",250,0
lsp 702,":a;chara\page65537_st31.bmp",0,-50:print 10,500
name "Monsters"
>...Understood!\
name ""
csp -1:textoff
lsp 700,":a;chara\alice_st11b.bmp",67,0
bg "bg\bg046.bmp",99,3000,"system\lngtwave.dll/vwi"
bgm"bgm\dungeon2.ogg"
gosub *setwindow_01
name "Alice"
>............\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...I have no idea.\
name ""
name "Luka"
>............\
name ""
>...Suspicious.@
>But I wouldn't get anywhere even if I pursued it.\
csp 700:print 10,500
name "Luka"
>Alright, I've pulled myself back together. It's time to read this book.\
name ""
>I open the book again.@
>...And another monster pops out of the book!\

goto *page257_start



*sean0098

bgm"bgm\dungeon2.ogg"
name ""
\

name "Luka"
>Oioi, what's going on here.@
>A second monster came out of this book?\
name ""
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
name "Alice"
>I... I don't know!\
name ""
>Alice evades my accusing glare, as she focuses on cooking another baked       potato.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...My amazing intuition tells me that there's one more monster in that book.\
>It's quite a powerful one, too. Be careful.\
name ""
name "Luka"
>Ok...\
name ""
>You absolutely know something.\
csp 700:print 10,500
name "Luka"
>Alright! Here I go!\
name ""
>I take a deep breath and open the book again.@
>This time... @ >A huge monster shoots out from the book!\

goto *page65537_start



*sean0099

bgm"bgm\alice1.ogg"
name ""

name "Luka"
>Alright! @ >Err... This isn't good!\
name ""
>The flames are quickly spreading, as more and more of the library catches     fire.\
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
name "Alice"
>Haha... Look at it spread.\
name "Luka"
>What the hell are you laughing for!? @ >We need to do something!\
>If you're the Monster Lord, use water magic or something!\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>I could submerge this entire castle underwater if I wanted, with my power.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...But it's pretty difficult to limit my power.@
>I don't really have confidence in my control.\
name ""
name "Luka"
>What the hell do you mean by that!?\
name ""
name "Alice"
>I'm not really good at water magic.\
name ""
name "Luka"
>Grr...\
name ""
>It would be bad to flood the entire castle.@
>Unable to decide what to do, I just stand in confusion looking at the         expanding flames.\
lsp 700,":a;chara\mob_sensi2.bmp",0,0:print 10,500
name "Guard Captain"
>Are you finding everything alright, Lu... @ >What the hell is this!?\
name ""
name "Luka"
>Umm... This is...\
name ""

csel "Honest Answer",*sean0099a,"Lie",*sean0099b,"Play Dumb",*sean0099c



*sean0099a

name "Luka"
>The Monster Lord came and set the library on fire!\
name ""
>A true hero always speaks the (half) truth!\
name "Guard Captain"
>What! The Monster Lord!?@
>Not only destroying the holy sword, but now setting fire to our library!?\
name ""
goto *sean0100



*sean0099b

name "Luka"
>Well... Granberia...@
>She must have set this place on fire out of spite!\
name ""
>Sorry, Granberia.@
>Even though you seem like the person not to do something out of petty         revenge, I tarnished your character.\
>But since your master did it, it's your duty to assist her...\
>...That concludes my shift of blame.\
name "Guard Captain"
>What pathetic behavior, Granberia!@
>Her rumored chivalry must have been a lie!\
name ""
goto *sean0100



*sean0099c

name "Luka"
>Oh, hello. @ >What's going on? @ >Oh look... A fire...\
name ""
name "Guard Captain"
>You didn't notice the fire!?@
>Is this the work of another monster!?\
name ""
goto *sean0100



*sean0100

name "Guard Captain"
>Anyway, we have to rescue the books!@
>First put out the fire! We can't let it spread!\
name ""
>The Guard Captain started to issue orders to the guards rushing into the      library.\
dwave 1,"se\asioto4.ogg"
>Alice and I slip out of the library amid the confusion.\
bgmstop
csp 690
sean_change "bg048"
bgm"bgm\city1.ogg"
>We head to the town surrounding San Ilia Castle.@
>Alice is following me with her head down.\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Really, this time I'm actually sorry.@
>Accidental fires like that are really horrible, I try to avoid them in my own castle too.\
name ""
name "Luka"
>Well, I think they were able to save all the valuable books...\
name ""
>It seems like she really is sorry for once.\
name "Luka"
>But I left the book in the library...@
>I wonder if it burned...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...Here.\
name ""
>Alice hands me the [Four Animists and their Sources] book from before.\
name "Alice"
>...I took it in the commotion.\
name ""
name "Luka"
>Oh! Tha... @ >No, I'm not going to thank you.@
>You were the one that messed everything up in the first place.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Sorry...\
name ""
>If I criticize her any more, it might be a bit too much...@
>Alice has helped me out a lot, with the training and everything...\
name "Luka"
>...Well, I'll forgive you if you're sorry.@
>Now, I should finally be able to read this book properly...\
name ""
>Defeating monsters who popped out of this thing, causing a huge fire...\
>Finally, I sit on a bench and am able to actually read this thing.\
csp 700:print 10,500
mov %item01,8
name "Luka"
>Hmm...\
name ""
>The general location of the Four Spirits is recorded in the book.\
>Salamander is in a volcano in the Gold region, on the north end of the        continent.\
>Undine is on the east end of Sentora, near the holy springs of Noah.\
>Gnome is on the west end of Sentora, somewhere in the deserts of Safina.\
>And finally Sylph is in the Forest of Spirits, close to where we are now.\
name "Luka"
>...It looks like Sylph is the closest, in the nearby Forest of Spirits.\
name ""
>Looking at the map, it's pretty close.@
>If we walked from here, it would only take about three days.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Elves live separated from other monsters in the Forest of Spirits.@
>As the Monster Lord, I don't really want humans to go into that forest...\
name ""
name "Luka"
>I understand, Alice.@
>As long as they don't attack me first, I won't bother them.\
name ""
>I don't want to go there to disturb the faeries or elves anyway.\
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>Good.@
>Since you're a human I can trust, I'll allow you to enter the forest.\
name ""
name "Luka"
>...Do you really trust me?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...Bah!\
name ""
>Suddenly interrupting our conversation was...\
csp 700:print 10,500
name "???"
>Finally, I meet you again...@
>My Darling, I shall shower you with the affection I've built up over the past hundred years.\
name ""
name "Luka"
>You...!?\
name ""
wait 500
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
>Unfortunate Lamia appears!
wait 1000
delay 4500
bgm"bgm\amira.ogg"
\
name "Amira"
>I am Amira, an Unfortunate Lamia.@
>My fiery passion burns brighter than a transient phoenix, as it rebirths      stronger every time it is shot down.\
name ""
>A transient phoenix? That doesn't sound right...@
>Anyway, how the hell did this thing cross over to Sentora?\
name "Luka"
>Isn't the sea route still blocked? How did you cross over to this continent?\
name ""
name "Amira"
>Actually, I was hiding on the same boat as you.@
>Together on our boat of love, I'll follow my Darling anywhere.\
name ""
name "Luka"
>...I see. Why are you so fixated on stalking me?\
name ""
name "Amira"
>...An ugly Lamia like me is avoided wherever I go.@
>Everyone pokes me with sticks, or throws stones at me as I pass by.\
name ""
name "Luka"
>Amira...\
name ""
lsp 702,":a;chara\amira_st01.bmp",0,0
lsp 700,":a;chara\mob_syounen.bmp",-250,0
lsp 701,":a;chara\mob_syouzyo.bmp",250,0:print 10,500
name "Child A"
>Uwa! Hey, Big-sis snake is here!\
name ""
name "Child B"
>Let's play! Let's play!\
name ""
name "Luka"
>...Yeah, those children sure seem like they hate you.\
name ""
>The children tug on Amira playfully.\
name "Child A"
>Hey sis, are you strong?\
name ""
name "Child B"
>Can you defeat all the ghosts in the haunted mansion to the north?\
name ""
name "Amira"
>My character is designed for impact, not physical strength.\
name ""
name "Luka"
>Haunted mansion to the north? @ >What's there?\
name ""
name "Child A"
>It's a huge mansion with ghosts infesting it.\
name ""
name "Child B"
>Baaad ghosts come out, and don't let us play there anymore!\
name ""
cspl 701,702
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>Ghosts don't exist!\
name ""
>Alice suddenly yells out.\
name "Luka"
>Oioi, if you yell like that, you'll scare the children.\
name ""
lsp 702,":a;chara\amira_st01.bmp",0,0
lsp 700,":a;chara\mob_syounen.bmp",-250,0
lsp 701,":a;chara\mob_syouzyo.bmp",250,0:print 10,500
name "Child A"
>Waah! Snakey!\
name ""
name "Child B"
>Snakey!\
name ""
>The children are too busy playing with Amira to notice Alice.\
cspl 701,702
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>...Hrm. Stupid humans.@
>Believing in such superstitious crap like ghosts.\
>Fearing such stupid things... How foolishly foolish.\
name ""
name "Luka"
>...What are you talking about, Alice?\
name ""
>Alice's suspicious attitude aside...@
>It seems like something is happening in the mansion to the north.@
>But it's coming from a couple of children, so it may just be made up.\
dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
>Suddenly, two soldiers pass by.\
bgm"bgm\alice1.ogg"
name "Soldier A"
>Ah! A monster is in the town!\
name ""
name "Soldier B"
>She may know something about the Monster Lord breaking in earlier! Catch      her!\
name ""
dwave 1,"se\asioto4.ogg"
>Shouting, the soldiers charge over towards us.\
csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
name "Luka"
>This isn't good! Run!\
name ""
name "Amira"
>Wawawa!\
name ""
dwave 1,"se\asioto1.ogg"
>Amira and I run away in a hurry.@
>It looks like the hate towards monsters really is strong here...\
dwave 1,"se\asioto1.ogg"
sean_change "bg048"
bgm"bgm\city1.ogg"
dwave 1,"se\asioto1.ogg"
name "Luka"
>Hah... Hah...@
>Now that I think about it... I didn't need to run away, did I?\
name ""
>Still in the castle town, we're at a plaza now.@
>Was Amira able to get away...?\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Well... It seems like the people here aren't very welcoming of monsters.@
>As I thought, this place has been tainted by Ilias.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Hmm... What's that?\
name ""
>Alice's eyes rest on a wooden bulletin board, covered in notices held on by   small thumbtacks.\
name "Luka"
>This is a request board, where people post things they need help with.@
>...Shall we check it out?\
name ""
``[Looking for someone with a strong arm for three months of guard work. Interview required.]\
``[Looking for a skilled blacksmith.]\
``[Looking to buy North Sentora Grass. My house is between Shady's and Torch Three.]\
``[I want a cute puppy.]\
name "Luka"
>Hrrm... It doesn't look like I can fulfill any of these.\
name ""
>I can't spend too much time here doing requests anyway.\
>As we walk away, a pigeon comes flying over us, and lands on top of the       board.@
>Attached to the pigeon's foot was a tiny slip of paper.\
name "Alice"
>Hmm... What's with this pigeon?\
name ""
name "Luka"
>Alice, this pigeon is working hard...@
>Please, don't eat it.\
name ""
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
name "Alice"
>Like I would!\
name ""
>The pigeon uses its beak to take the paper off its foot and stick it onto the board before flying off to its next stop.\
name "Luka"
>That's a Notice Pigeon.@
>Just like that, they deliver notices to settlements all over the world.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>I see... Humans trained pigeons to do such a thing...@
>You humans sure think of some interesting things.\
name ""
>I walk back to the board to look at the new request.\
``[To those who don't have a bias against monsters.@
>I have a request, so please listen to my story.@
>I live at 6th street 3-29 in the South District of Port Natalia.]\
name "Luka"
>Someone without a bias against monsters...?\
name "Luka"
>I'm interested... @ >Shall we go and see what they have to say?\
name ""
name "Alice"
>Surely you aren't going to return to Port Natalia?\
name ""
>It looks like Alice doesn't want to go to the trouble of heading back.@
>Though it is true, it would be another long walk back...\
name "Luka"
>Still, I want to go.@
>I'm sure this will be something that brings together humans and monsters...\
name ""
name "Alice"
>You really like doing all these stupid acts of kindness, don't you?@
>Just leave it alone...\
name ""
name "Luka"
>I'm a Hero, it's my job to help those in need.\
name ""
name "Alice"
>A fake Hero...\
name ""
name "Luka"
>It's because I'm a fake Hero that I must have the heart of a true one!\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Hrm. You learned how to talk back...\
name ""
>She looks unhappy, so I'll just leave her alone.@
>Before heading out, shall I gather some information?\

csp -1:print 10,500
mov %hanyo1,0
mov %hanyo2,0
mov %hanyo3,0
mov %hanyo4,0
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city08_main
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg041"
bgm"2Q\field2.ogg"
name "Luka"
>I wonder what's really happening at that haunted mansion.@
>Everybody in town was saying something a little different.\
name ""
>A dead girl, execution ground, graveyard, and a strange sorceror...@
>I wonder which is true?\
name "Luka"
>But it does sound like a normal haunted house.@
>What do you think, Alice?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>No! Stupid unscientific things like ghosts don't exist.@
>Stop being so stupid.\
name ""
name "Luka"
>But aren't there Zombie monsters and such...?\
name "Alice"
>Those aren't ghosts!@
>When a lot of magic gathers inside dead bodies, they turn into normal         monsters.\
>Don't mix them with stupid things like ghosts!\
name ""
>...Why is she so persistent in denying them?\
name "Luka"
>We may have to go to that haunted mansion...@
>I don't want monsters to continue to trouble humans...\
name "Alice"
>That isn't necessary!@
>Go to the Forest of Spirits and get Sylph!\
>We don't have any time for pointless detours!\
name "Luka"
>...Why are you so angry?\
name ""
>I still don't get her...\
name "Luka"
>Speaking of detours, there was also that request from Meia.\
name ""
``[To those who don't have a bias against monsters.]@
>That describes me perfectly...\
name "Luka"
>There's a lot to do here for a Hero...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You're just an idiot.@
>Stop doing pointless things for strangers.\
name ""
csp 700:print 10,500
>Meia is in Port Natalia...@
>There's also that mansion to the north...@
>Or should I do as Alice wants and go right to the Forest?\
>Well, let's make our next destination...\

mov %genzaiti,5
mov %gloval1_story_sinkou,3:gosub *savegloval1
goto *map2

*sean0101_gr

name "Luka"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Is that why you're staying too, Granberia?\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...No, not quite.\
name ""
>Granberia doesn't say anything else, remaining still.\
name "Alice"
>...Well?@
>What is it?\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Normally, I would go with you.@
>But...\
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>What? What's wrong?\
name "Granberia"
lsp 701,":a;chara\granberia_st07.bmp",200,0:print 10,500
>I...@ >can't swim.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>...What?@
>What do you mean, you can't swim!?\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I@ > can't@ > swim.@
>Do I need to draw you a picture for you to understand?\
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Alice"
>How the hell can a Heavenly Knight not know how to swim?@
>You had a Serene Mind at age 5!@ > A WATER technique!\
name "Luka"
>That...is a little strange, Granberia.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Well, I don't know what to tell you.\
>When was I ever going to learn how to swim?@
>Salamander certainly wasn't going to teach it, and it's faster for me to just teleport to other places.\
>I figured Erubetie would be the one to handle matters in the marine world, so I never had a good reason to learn how.\
name "Luka"
>Huh...\
name ""
>I guess she has a point.\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",-50,150
lsp 699,":a;2Q\chara\salamander_st27.png",200,60:print 10,500
>.................\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",200,60:print 10,500
>...Oh, don't look at me like that.@
>Where is a little dragonkin going to go swimming inside a volcano!?\
lsp 700,":a;chara\undine_st22.bmp",-50,150
lsp 699,":a;2Q\chara\salamander_st27.png",200,60:print 10,500
name "Undine"
>...Can you swim?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",200,60:print 10,500
>I can swim!@
>...I just hate cold water.\
lsp 699,":a;2Q\chara\salamander_st27.png",200,60:print 10,500
name "Luka"
>Er, anyway...\
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
>I guess you're going to stay with Alice, then?\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Yes.@
>For now, anyway.\
>I really must apologize for not being able to accompany you this time.@
>I just never thought such a skill would be useful, so I practiced my sword    skills and teleportation instead.\
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>It's fine, I can take care of it on my own.\
name ""
>...And she might hurt Kraken.\
name "Alice"
>Still, going back to Port Natalia to fulfill a meaningless marriage vow...\
return

*sean0101_ch

name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>...........\
name "Luka"
>So you're not going with me, Chrome?\
name "Chrome"
lsp 699,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>I'm sorry, Luka.@

if %silver_orb>0 skip 2
if $party1_nor!="Chrome" && $party2_nor!="Chrome" >But...@ >I can't swim very well.@

if %silver_orb<1 skip 3
if $party1_nor="Chrome" || $party2_nor="Chrome" >But I wasn't much help in the Northern Sea.@
if $party1_nor!="Chrome" && $party2_nor!="Chrome" >But...@ >I can't swim very well.@

>I would only slow you down this time.\
>I'll help you get the others if I can, but I'm just not useful this time.\
name "Luka"
>Hmm...\
name ""
>I guess she wouldn't have much reason to practice swimming in the laboratory.\
name "Luka"
>That's alright.@
>Look after Alice while I'm gone then. Okay?\
name "Chrome"
lsp 699,":a;chara\chrom_st24.bmp",-200,0:print 10,500
>You got it!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>Hey!@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>...Hmph.\
csp 699
return

*sean0101

gosub *genzaiti_bg

name "Luka"
>Alright, let's go get the Blue Orb!\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Doing something useful?@
>Good.\
>Let's not waste any time, then.\
name ""
if $last_region!="Natalia" >Thus, we headed back toward the Natalia region.\
if $last_region="Natalia" skip 5
dwave 1,"se\asioto2.ogg"
sean_change "bg041"
mov $region,"Natalia"
>After a few days, we finally made it back.\

name "Luka"
>I need to go to Port Natalia first.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Again?@ > Why?\
name "Luka"
>There's a mermaid there, she has the Ball of Guidance.@
>I need it to get to the Kraken under the sea and get the Blue Orb.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
if $knight!="Erubetie" >Can't you just have Undine use a spell to let you breathe underwater or       something?\

if $knight!="Erubetie" skip 14
>Can't you just let Undine or Erubetie use a spell to let you breathe          underwater or something?\
name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>What makes you think I would help him?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>You would defy your Lord?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Erubetie"
>...That's not what I said.\
name "Luka"
>Uh, anyway...\

name "Luka"
>I don't want to do that.\
>The mermaid needs permission from the Kraken to get married, so I'll help     with that while I get the Blue Orb.\
name "Alice"
bgmstop
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...................@
>What?\
>Are you serious?\
bgm "bgm\comi1.ogg"
name "Luka"
>...What?\
name "Alice"
>Our entire world is going to be wiped out by an insane angel...@
>And you're playing matchmaker for some mermaid!?\
>No.@ > To hell with this.@
>You're on your own.\
mov $sel1,""
if $knight="Granberia" || $knight="Erubetie" mov $sel1,"I'm sticking with "+$knight+" this time."

if $party1="" skip 5
if $party2="" mov $plural,"child"
if $party2!="" mov $plural,"children"
if $party1!="" mov $sel1,"I'll look after the "+$plural+" this time."
if $knight!="" ``$sel1\

if $knight="Tamamo" || $knight="Alma" mov $sel1,"You and "+$knight+" can go do more stupid crap if you want, but I have better things to do."
if $knight="Tamamo" || $knight="Alma" ``$sel1\

if $party1!="Kuria" && $party2!="Kuria" skip 56
name "Kuria"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\sisterlamia_st03.bmp",200,0:print 10,500
if $plural="child" mov $plural,"Child"
if $plural="children" mov $plural,"Children"
mov $sel1,$plural+"?"
``$sel1\
>Um, excuse me...@
>But I'm pretty sure I'm older than you, Monster Lord.\

if $party1!="Chrome" && $party2!="Chrome" skip 5
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>I am, too...@
>By a lot.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0
if %goldport<1 print 10,500:>Oh, whatever.\

if %goldport<1 skip 15
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Whatever.\
>Also, you're a monster now, which makes me your ruler. So show some damn      respect.\
name "Kuria"
lsp 701,":a;2Q\chara\sisterlamia_st06.bmp",200,0:print 10,500
>S-sorry...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>...Hehe.\
name "Luka"
>................\
name ""
>Sheesh, Alice sure got over what she found out at Gold Port quickly...\

if %goldport>0 skip 20
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Wait...@
>How do you know how old I am?\
name "Kuria"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;2Q\chara\sisterlamia_st06.bmp",200,0:print 10,500
>Uh...@
>I...I didn't! It was just a guess.\
name "Alice"
>....................\

if $knight!="Tamamo" skip 4
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>...........\

name ""
>...Wouldn't a monster be able to figure that out, though?\


name "Luka"
>Whatever, suit yourself.@
>I'm still going to Port Natalia first.\
csp 701
if $party1="Chrome" || $party2="Chrome" gosub *sean0101_ch
if $knight="Granberia" gosub *sean0101_gr
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>You're such an idiot.@
>Normally, I wouldn't care. But unfortunately, other people are depending on   you.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah, and that's why I have to help the mermaid.\
>I'm going to get the Blue Orb regardless, so what difference does it make?\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Ugh...\
name ""
bgmstop
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>With an annoyed grunt, Alice slithered away.\
bgm "2Q\bgm\field6.ogg"

if $knight!="Tamamo" skip 9
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Don't worry.@ > She'll be back.\
name "Luka"
if %alice_rep>-1 >Yeah, I know that...\
if %alice_rep<0 >Don't be so pessimistic.\
name ""
>Maybe Alice has a point, though...\\

if $knight!="Alma" skip 19
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well I, for one, am looking forward to going back there.\
name "Luka"
>You're going with me?@
>Uh...Why?\
name ""
>Shouldn't you be sick of the sea by now...?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Because now I get alone time with Luka-boy~!\
name "Luka"
>Please don't get me into trouble...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>You're always in trouble, Luka-boy...\
name ""
>I'm well aware.\

name "Luka"
mov $plural,"I"
if $knight="Alma" || $knight="Tamamo" mov $plural,"we"
mov $sel1,"I guess "+$plural+" should get going, then."
``$sel1\


dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg037"
bgm"bgm\city1.ogg"
mov $plural,"we"
if $knight!="Tamamo" && $knight!="Alma" mov $plural,"I"
mov $sel1,"A couple hours later, "+$plural+" finally arrived at Port Natalia."
``$sel1\
name "Luka"
>Now, which street was it...\
name ""
>I don't remember the exact address, but I remember the street.@
>"6th Street"...\
>Well, I'll know the house when I see it.\
name "Luka"
>6th street... Ah! There it is!\
name ""
>I walk up to the house that I recognized from before.@
>This should be where Meia lives.\
name "Luka"
``*Knock* *Knock* @ >Is anyone there?\
name ""
name "Female Voice"
>I'm coming!\
name ""
>A woman's voice calls out excitedly.\

if $knight!="Alma" skip 9
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Oh my, how lewd.\
name "Luka"
>....................\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>...What?\

wait 500
dwave 1,"se\door2.ogg"
lsp 700,":a;chara\meia_st01.bmp",50,50:print 10,500
>Suddenly, the door opens, and Meia appears!\
name "Luka"
>Um, hello.@
>Are you Meia?\
name ""
>Of course, I know the answer already.\
name "Meia"
>Yes... I'm Meia.@
>Can I help you...?\
name ""
name "Luka"

if %saniliacity>0 skip 8
>Uh...\
name ""
>Let me think here.\
>I went to San Ilia as soon as I hit Sentora, and that was when the notice     went up on the board.@
>So she should have done that by now.\
name "Luka"
>I, uh, saw the notice on the bulletin board in San Ilia and came to help...\

if %saniliacity<1 skip 2
>I saw your notice on the bulletin board in San Ilia, so I came here to help   you.\

name "Meia"
lsp 700,":a;chara\meia_st03.bmp",50,50:print 10,500
>Oh, that's great~!\

if %sanilia>0 skip 3
name ""
>...I can't believe that worked.\

name "Meia"
>Please, come inside.\
if $knight="Alma" >Your friend too, of course.\

name ""
if $knight!="Tamamo" && $knight!="Alma" skip 3
mov $sel1,"Thus, "+$knight+" and I went inside her house.\
``$sel1\

dwave 1,"se\asioto3.ogg"
sean_change "bg049"
lsp 700,":a;chara\meia_st01.bmp",50,50:print 10,500
name "Meia"
>Please excuse the small house...@
>I don't have much to entertain you with either...\
name ""
name "Luka"
mov $plural,"I'm":if $knight="Alma" mov $plural,"we're"
mov $sel1,"Oh, don't worry about it, "+$plural+" fine...\
``$sel1\
name ""
>She set down some suspicious looking aquatic-based cakes and tea on the       table.\
if $knight!="Alma" skip 3
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 701,":a;chara\meia_st01.bmp",250,50:print 10,500
if $knight="Alma" skip 2
lsp 701,":a;chara\meia_st01.bmp",50,50:print 10,500
name "Luka"
>So, what is the request you need assistance with?\
mov %x,50
if $knight="Alma" mov %x,250
name ""
lsp 701,":a;chara\meia_st03.bmp",%x,50:print 10,500
name "Meia"
>Actually... I'm in love with a human.\
name ""
>Meia holds her cheeks as she blushes.\
name "Meia"
>We've lived together in this house for a while.\
>But right now, he's out at sea fishing...\
name ""

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Hehe, how cute.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500

name "Luka"
>That's great.\
name ""
>This is the world I want to create. Man and monster living together           peacefully.\
lsp 701,":a;chara\meia_st01.bmp",%x,50:print 10,500
name "Meia"
>But...@
>Although we love each other deeply, we're not married.\
>It's because we can't perform the Marriage Trial dictated by marine law...\
name "Meia"
>When a mermaid and a human get married, they have to offer a written pledge   to the Queen at the temple on the seabed.\
>But...@
>The monsters along the way to the temple are too dangerous.@
>I have some magic power, but my darling isn't too strong.\
>We wouldn't be able to make it there safely...\
name "Luka"
>So you want me to go to the temple at the bottom of the sea and deliver this  pledge?\
name "Meia"
>Yes... @ >I'm sorry for the troublesome request.\
>Could you please deliver the pledge to her in our stead?\
name ""
name "Meia"
>The law doesn't specifically say "Those getting married have to deliver it."\
>It doesn't say someone else can either... But it should be fine.\
name ""
>...I still don't get this.@
>If the people themselves don't undergo the trial, what's the point?\
>While thinking that, someone opens the front door.\
dwave 1,"se\door2.ogg"
lsp 700,":a;chara\mob_syounen.bmp",-160,0
lsp 701,":a;chara\meia_st01.bmp",200,50:print 10,500
name "Boy"
>I'm home!\
name ""
name "Meia"
>Ah! Welcome home~!\
name ""
>A small boy walks into the house.\

if $knight!="Alma" skip 54
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Awww, he's adorable~!\
name "Luka"
>...............\
name ""
>I guess Alma likes cute things.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Wait...@
>Forgive me, I don't really know how marriage works for mermaids, but...\
>Is he actually...old enough to get married?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name ""
>Here we go...\
sp 701,":a;chara\meia_st01.bmp",%x,50:print 10,500
name "Meia"
>My darling is turning 25 this year.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Really?\
>He looks so...@ >Petite?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Boy?"
>I'm an adult! I can get married!\
name "Luka"
>...............\
name ""
>I thought I looked young for my age...\
name "Meia"
>I used a little of my mermaid magic to stop his growth...\
name ""
lsp 701,":a;chara\meia_st02.bmp",%x,50:print 10,500
name "Meia"
>Because... He's so cute like this~!\
name ""
name "Boy?"
>So that's why! I thought it was strange!@
>Meia! That's so awful!\
name ""
lsp 701,":a;chara\meia_st03.bmp",%x,50:print 10,500
name "Meia"
>Hehehehehe...\
name ""
>The boy starts to pout while Meia laughs.\
>Does he really want to marry someone like this?@
>Even Alma Elma looks confused...\
>And this brings up so many questions.\
>How old was the boy when she stopped his growth?@
>How long have they been together?@
>Why does she want to marry someone that looks even younger than me?@
>Is he still a child mentally, or just physically?\
>It's probably best not to think about it too hard...\

if $knight!=""  || $knight!="Tamamo" skip 20
>...Even now, I can't get over how small he is.\
name "Meia"
>...Oh.@
>This isn't what it looks like, really.\
>My husband is turning 25 this year.\
>He's just...small! That's all!\
name "Luka"
>...........\
name ""
>I thought she used magic or something to stunt his growth?\
>25 years old...@
>He's really the same age as Granberia?\

if $knight!="Tamamo" skip 6
cspl 699,701:print 10,500
>Although...@
dwave 1,"se\tamamo2.ogg"
lsp 701,":a;chara\tamamo_st31.bmp",0,0:print 10,500
>He's hardly the worst offender...\

name "Meia"
lsp 700,":a;chara\mob_syounen.bmp",-160,0
lsp 701,":a;chara\meia_st01.bmp",200,50:print 10,500
name "Meia"
>Please help us!@
>Please go to the Queen at the bottom of the sea and deliver our pledge!\
name ""
name "Boy?"
>Please!\
name ""
name "Luka"
>Alright.@
>I'll take the request.\
name ""
lsp 701,":a;chara\meia_st03.bmp",200,50:print 10,500
name "Meia"
>Thank you so much!\
name ""
name "Boy?"
>Thank you!\
name ""
>The two of them hug each other happily.\
name "Meia"
lsp 700,":a;chara\mob_syounen.bmp",-160,0
lsp 701,":a;chara\meia_st02.bmp",200,50:print 10,500
>It's only something small, but I can give you a reward.@
>It may not be enough for you though...\
name ""
name "Luka"
>Oh no, you don't need to give me a reward.\
name ""
>I just need the Blue Orb...\
name "Meia"
>Then please take these...@
>This is our pledge, and a Ball of Guidance.\
name ""
>Meia hands me a document with writing on it, and a transparent crystal.\
dwave 1,"se\fanfale.ogg"
mov %item04,1
>Ball of Guidance acquired!\
>Written Pledge acquired!\
name "Meia"
>While standing on the nearby beach, you need to use that.@
>Then you should be able to go on the undersea road.\
name ""
name "Luka"
>And if I take that road, it'll lead me to the temple.\
name ""
name "Meia"
>Yes...@
>I'll pray for your safe journey.\
name ""
name "Boy?"
>Good luck!\
name ""
name "Luka"
>Leave it to me!\
name ""
mov $plural,"I"
if $knight="Tamamo" || $knight="Alma" mov $plural,"we"
mov $sel1,"Saying that, "+$plural+" leave Meia's house."
``$sel1\
dwave 1,"se\asioto2.ogg"
csp 700
sean_change "bg037"

if $knight!="Alma" skip 37
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
>Hmmm...\
name ""
>Alma has an annoyed look on her face as we leave Meia's house.\
name "Luka"
>What's the matter?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Just that girl...@
>She'll be nothing but trouble for that boy, you know.\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
name "Luka"
>Huh? Why?@
>Just because of the magic thing?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>A woman like me just knows these things, Luka-boy.\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
name ""
>...What's with her?\
name "Luka"
>So you're saying I shouldn't let them get married?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>No no, do what you think is best.@
>It's none of my concern, anyway. I don't care what happens to them.\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>I just hate when people are deceptive, that's all.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>..................\
name ""
>...Isn't she hiding amazing fighting skills from everyone?@
>I mean, I guess she's pretty honest about who she is other than that.\
>...Whatever, this isn't important.\


if $knight!="Tamamo" skip 23
dwave 1,"se\tamamo.ogg"
name "Tamamo"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
>Hmm...@
>What an unusual quest.\
name ""
>The Tamamo Ball in my pocket starts talking to me.\
name "Luka"
>You're not going to start complaining too,,are you?\
name  "Tamamo"
>No no.@
>I'm not as childish as the Monster Lord.\
>...@ >But as far as sidequests go, this is quite mediocre.\
name "Luka"
>Eh?\
name "Tamamo"
>Well, I figured if you were going to stray away from our main quest, it would be for something more interesting.\
>But I suppose we're going down to the Kraken's Palace regardless.@
>It's not really an inconvenience, in that case.\
name "Luka"
>Exactly.@
>That's why we should deliver the pledge for them.\
 
if $knight="Tamamo" || $knight="Alma" skip 44
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Hey!@ > I didn't know you set up couples too!\
name "Luka"
>W-what...?\
name ""
>Sylph suddenly appears inside me.\
name "Sylph"
>You're helping that couple get married, right?\
name "Luka"
>Well, yeah. But...\
name "Sylph"
>I do that too!\
>Or, well...I used to.@
>But it was fun!\
>I helped lots of people find love!@
>I'm like Cupid without the bow!\
>A long time ago, I even performed marriage ceremonies for humans!@
>I wonder if they'll still let me do that?\
name "Luka"
>You...@
>What...?\
name ""
>Sylph performing weddings...?@
>Those poor people.\
name "Sylph"
>We should become partners!\
>You'll be like the Wandering Love Doctor. And I'll be your sexy assistant,    Shirufu!\
name "Luka"
>..........................\
name "Sylph"
>..........................@
>What?@ > It'll be fun!\
name "Undine"
lsp 700,":a;chara\sylph_st21.bmp",-100,0
lsp 701,":a;chara\undine_st21.bmp",350,150:print 10,500
>Do you see?@
>Do you see what we have to listen to all day?\
name "Gnome"
lsp 701,":a;chara\gnome_st31.bmp",200,0:print 10,500
>...........................\
name ""
>I'm not even going to try to make sense of Sylph's rambling right now.\

mov $plural,"I"
cspl 699,703:print 10,500
if $knight="Tamamo" || $knight="Alma" mov $plural,"we"
mov $sel1,"With that, "+$plural+" leave the town."
``$sel1\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg039"
bgm "2Q\bgm\field7.ogg"
name "Luka"
>So, I have the Ball of Guidance...\
name ""
>From here, it should start to glow and show me the way to the temple.\

if $knight="Erubetie" gosub *sean0101_er

if %natalia_event5=-1 goto *sean0102b

>As I start to take out the Ball of Guidance from my bag...@

if %natalia_event5!=0 skip 3
>A monster crawls out of the sea!\
goto *kani_ng_start

if %natalia_event5!=1 skip 3
>A familiar face crawls out of the sea!\
goto *kani_ng2_start

*sean0101_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...Did you get what you needed?\
dwave 1,"se\damage.ogg"
name "Luka"
>Ah!@
>What are you doing here!?\
name ""
>Didn't she leave with Alice?\
name "Erubetie"
>I was going to leave you to do this yourself.\
>...Then I realized that you would probably screw up somehow.@
>So now I'm here to "help" you.\
name "Luka"
>Well in that case, I don't need your help.@
>I can do it myself.\
name "Erubetie"
>Oh, really?@
>You're going to get the Blue Orb from the Queen of the Southern Sea without   so much as a fight?\
name "Luka"
wait 2000
>Uh...@
>Y-yes?\
name "Erubetie"
>Yeah, I don't think so.@
>She would never be so foolish as to just give the orb to a human like that.\
>So like it or not, I'm going with you.\
name "Luka"
>Hmph.@
>Fine...\
name ""
>I really don't want to have to deal with her, though.@
>But it looks like I have no choice.\
return

*sean0102

gosub *setwindow_01
bgm"2Q\bgm\field7.ogg"
>\
name ""

name ""
>The crab circles my feet instead of running away.\
name "Luka"
>...\
dwave 1,"se\miss.ogg"
wait 500
>Ha!@ > Missed me!\
dwave 1,"se\damage.ogg"
wait 500
>Ouch!\
name ""
>...She pinched my toe again.@
dwave 1,"se\escape.ogg"
>After pinching me, she runs off into the sea!\
name "Luka"
>Oww...@
>Still as irritating as ever...\
name ""

*sean0102_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>.............\
name "Luka"
>Huh...?@
>Wah!\
name ""
>Erubetie's standing over me, glaring through her one exposed eye.\
name "Erubetie"
>Do you just have some sort of monster girl fetish or something?@
>Is that why you're doing all of this?\
name "Luka"
>N-no!@
>It's not like that!\
>I just...wanted to know what it was like?\
name "Erubetie"
>So this is what it's like to travel with a man...@
>I don't know how the Monster Lord could ever tolerate you.\
>Now, get up.@
>You're wasting time.\
name "Luka"
>...I can't.@
>I'm exhausted.\
name ""
>I can't feel my legs...\
name "Erubetie"
>Unbelievable...\
name "Luka"
>Is there anything you can do?@
>Like a cure spell, or something?\
name "Erubetie"
>...Hmph.\
>I could heal you.@
>...But I don't want to.\
name "Luka"
>What!?@
>Y-you can't just leave me here!\
name "Erubetie"
>Want to bet?\
wait 2000
>...Undine.\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",450,150
lsp 700,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Hmmm?@
>Can't you just heal him and move on?\
name "Erubetie"
>You do it...@
>I don't want to touch him.\
>Who knows where else his mouth has been...\
name "Undine"
>............\
name ""
>Undine sighs.\
name "Undine"
>You're both such children.@
lsp 2,":c;system\ef_white.jpg",0,0:print 10,600
dwave 1,"se\warm.ogg"
csp 2
lsp 699,":a;chara\undine_st01.bmp",450,150:print 10,500
>Very well.\
name "Luka"
>Huh?@
>What are you going to do?\
name "Undine"
lsp 699,":a;chara\undine_st02.bmp",450,150:print 10,500
>Just close your eyes, Luka...\
name "Luka"
>Uh, okay...\
name ""
cspl 699,700
bg black,10,500
>I close my eyes.\
wait 1000
dwave 1,"se\ero_chupa4.ogg"
name "Luka"
>Mmm!?
wait 1500
dwave 1,"se\ero_chupa5.ogg"
>\
name ""
>I feel Undine's mouth against mine as she locks me in a kiss.\
wait 1000
dwave 1,"se\aqua4.ogg"
>And suddenly, a thick liquid floods into my mouth!\
name "Luka"
>Mmmm!?\
name "Undine"
>Shhhh...@
>Don't think, just swallow.\
name "Luka"
>Hmmmphm...\
name ""
dwave 1,"se\ero_eat2.ogg"
>I do as she says and swallow the slime.\
>And in a few moments...@
wait 1000
dwave 1,"se\item.ogg"
lsp 699,":a;chara\undine_st02.bmp",450,150
lsp 700,":a;chara\erbetie_st01.bmp",0,0
bg "bg\bg039.bmp",10,500
>My strength returns to me!\
name "Luka"
>H-hey!@
>It's working!\
name "Undine"
>Of course it worked.@
>Slime Girls can heal people quite easily, after all.\
>...You'd think humans would appreciate that more.\
name "Luka"
>I feel so much better now...@
>Thanks, Undine.\
name "Undine"
>Hmhmhm...~\
name ""
dwave 1,"se\warm.ogg"
csp 699
lsp 700,":a;chara\erbetie_st01.bmp",450,150:print 10,500
>Undine vanished back into my body.\
name "Erubetie"
>Lovely.@
>Can we go now?\
name "Luka"
>..........\
name ""
>Does she always have to be so gloomy?\
goto *sean0102b

*sean0102b

name ""
if %natalia_event5=-1 >So, I take the Ball of Guidance out from my bag.\
if %natalia_event5>-1 >Putting the Crab Girl out of my mind, I take out the Ball of Guidance.@
>Just hold up the ball, and...\
dwave 1,"se\light.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,600
csp 2:print 10,600
>The Ball of Guidance starts to shine brightly, and shoots out a beam of light far out into the sea!\

if $knight!="Erubetie" skip 12
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Hmm...@
>I see...\
>So this is how land creatures explore the sea...\
name "Luka"
>Huh?@
>You didn't know about this?\
name "Erubetie"
>I had heard of it, but I didn't know the method.\
>It's not important.\

if $knight!="Alma" skip 10
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Ooooh...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Pretty!\
>Do we have to follow that light?\
name "Luka"
>Yeah.@
>We swim into it, and it should lead us to Kraken's palace.\

if $knight!="Tamamo" skip 16
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmm, so that's what the mermaid gave you.\
name ""
>Tamamo suddenly speaks up as she admires the beam of light.\
name "Luka"
>Do you know about it?\
name "Tamamo"
>Of course.\
>Magic balls like this are pretty rare to see in human cities like that one.@
>That mermaid didn't have much money, did she?@
>How did they get a hold of something like this...?\
name ""
>...I never really thought about that.@
>How did Meia get this?\

if $knight!="Erubetie" skip 4
lsp 700,":a;chara\undine_st21.bmp",450,150
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
mov %x,450

if $knight="Erubetie" skip 3
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
mov %x,250

name "Undine"
>Oh my. That's quite interesting.\
name ""
if $knight="Tamamo" || $knight="Alma" >Undine suddenly appears inside me.\
name "Luka"
>Do you know how it works?\
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",%x,150:print 10,500
>It must be infused with a type of water magic, creating a space where you can breathe safely underwater.\

if %undine_rep>5 skip 21
name "Luka"
>Can you do that, too?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",%x,150:print 10,500
>But of course.@ > Who do you think you're talking to?\
>It's not as though you're asking Gnome to breathe fire.\
name "Luka"
>Ahh...@ >True.\
>So are you the best water magic...user in the world?\
name "Undine"
>That is correct.@
>However, that does not mean I'm the strongest, nor the best fighter.\
>The same applies to the other spirits and their elements.\
name "Luka"
>I see...\
name ""
>I guess that makes sense.@
>Salamander said that Granberia was far stronger than she was, and Sylph can't fight at all.@
>But...Are the spirits still the better magic users?\
>Well, I have more important things to think about right now.\

if %undine_rep<6 skip 35
lsp 700,":a;chara\undine_st21.bmp",%x,150:print 10,500
>I can do the same thing as that ball, you know.@ > You could have just asked me  to help you.\
name "Luka"
>I know...\
name ""
>But I still wanted to help Meia.\
name "Luka"
>I guess I'm just used to doing things by myself.\
name ""
>Alice only rarely helped me, and the spirits would just lend me their power   in fights.@
>Other than that, I was always on my own.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",%x,150:print 10,500
>Hmm...@ >I think there's a reason for that...\
name "Luka"
>Huh?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",%x,150:print 10,500
>Oh, it's nothing important.\
name "Luka"
bgmstop
>.....\
name "Undine"
>.....@
bgm "bgm\comi1.ogg"
>What?@ > It really isn't important.\
name ""
>I eye Undine suspiciously.\
name "Undine"
>Don't you have a temple to find?\
bgmstop
name "Luka"
>Oh, right.\
name ""

>I walk to the edge of the beach, toward the light.\
mov $plural,"I"
if $knight="Tamamo" || $knight="Alma" mov $plural,"we both"
mov $sel1,"With that, "+$plural+" jumped in the water."
``$sel1\
bgmstop
dwave 1,"se\aqua4.ogg"
sean_change "bg050"
bgm "2Q\bgm\umi3.ogg"
>Continuing to follow this strange tunnel of light, we go deeper and deeper.\
>A strange sensation, as if I've entered a separate dimension, envelops me.\
>I still have to swim, but I can still breathe.@
>It's an odd feeling, even the third time.\
name "Luka"
>This is a pretty annoying trial to have to pass just to marry a mermaid...\
name ""
>And what does it matter if someone else can just do it for them?\

if $knight!="Erubetie" skip 8
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>.............\
name ""
>Erubetie just silently floats through the water.@
>Not even visibly swimming, just drifting along with me.\
>It's really weird, but she is a slime girl, I guess...\

if $knight!="Alma" skip 44
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Really, doing the trial for them is essentially cheating.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>As long as they're happy together, I don't think there's a problem.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>I suppose...@
>They were pretty cute together.\
name ""
>Alma Elma just uses her wings to leisurely glide through the water.\
name "Luka"
>So how do succubi get married?\
name ""
>I'm kind of curious now.@ > I don't think I've ever seen a succubus in an actual relationship...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Uh...@ >They don't?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Never!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well...they might.@ > A few of them probably did at some point.@ > But I imagine    those are the very odd exceptions.\
name ""
>You don't sound very sure...\
name "Alma Elma"
>In any case, there's no special trial or ritual involved.@ > I guess they would  just adopt the human's customs.\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>But marriage to a succubus...@
>That would practically be suicide, for both parties.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>What a ridiculous thought.\
name "Luka"
>But why?\
name ""
>I guess they need more semen than an average monster, but...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Oh, I'll tell you about it later.\
name "Luka"
>Uh, okay...\

csp 700:print 10,500
name "Luka"
>Wow... It looks like a fantasy world around here.\
name ""
>I look around our surroundings as we swim deeper.@
>Thousands of colorful fish are swimming around our tunnel in every            direction.\
name "Luka"
>It's so beautiful...\
name ""
bgmstop
name "Salamander"
lsp 700,":a;2Q\chara\salamander_cold.png",250,60:print 10,500
>.....................\
name "Luka"
>!?@
>Wah!\
name ""
>What happened to Salamander!?\
name "Luka"
>Are you okay!?\
name "Salamander"
bgm "bgm\comi1.ogg"
>...Cold...@
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",250,60:print 10,1
wait 500
>So cold...\
name "Sylph"
lsp 700,":a;2Q\chara\salamander_cold.png",240,60
lsp 701,":a;chara\sylph_st21.bmp",180,-50
lsp 703,":a;chara\undine_st22.bmp",-40,150
lsp 702,":a;chara\gnome_st32.bmp",290,0:print 10,500
>Whoa!@
>Mandy got all blue!\
name "Undine"
>She's like a pretty little ice sculpture...\
name "Gnome"
>....................\
name "Salamander"lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",250,60:print 10,1
wait 500
>Shut up...@
>Both of you shut up...\

if %gnome_order<%undine_order || %gnome_order<%salamander_order skip 6
name "Undine"
>Oh?@
>Remind me again, who was the one calling me a baby back in the desert when we were going to Gnome?\
name "Salamander"
>..............\

name "Luka"
>Uh, Salamander?@
>Are you...okay?\
name "Undine"
>Oh, don't worry about her.@ 
if %undine_order<%salamander_order > If I can survive in a volcano, then I'm sure she'll live.\
> It takes more than a little water to seriously hurt one of us.\
name "Sylph"
>She looks like a popsicle!@
>I wonder what she tastes like?\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",248,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",252,60:print 10,1
wait 50
lsp 700,":a;2Q\chara\salamander_cold.png",250,60:print 10,1
wait 500
>..................\
name ""
>Poor Salamander.\

bgmstop
cspl 699,703:print 10,500
bgm "2Q\bgm\umi3.ogg"
name "Luka"
>Eh...?\
name ""
>As I was talking to the spirits, I failed to notice a clear-looking monster   quickly approaching!\
mov %skillset,1
goto *kurage_start



*sean0103

bgm"2Q\bgm\umi3.ogg"
name "Luka"
>Is there any place I can go where monsters don't just attack me?\
name ""
mov $plural,"I"
if $knight="Alma" || $knight="Tamamo" mov $plural,"we"
mov $sel1,"With the monster dealt with, "+$plural+" continue swimming along the light path."
``$sel1\

if $knight!="Tamamo" skip 33
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Sadly, it's quite similar for weaker monsters coming across humans.\
name "Luka"
>...@ >I have never once seen a human attack a monster other than Ilias Kreuz.\
name ""
>The closest thing I can think of was in Grangold.\
name "Tamamo"
>Well...@ >Yes, technically you're right.\
>Monsters are more often killed by other monsters than by humans.\
name "Luka"
>That, I can believe.\
name ""
>Alice also said that humans kill each other more than monsters kill humans.@
>But how could Alice possibly know that?\
name "Tamamo"
>...However, for a time, particularly after Remina, weaker monsters who        weren't hostile at all were attacked by humans.@
>Weak humans, enraged by their own impotence, hunted those that were weaker    than them.\
>By now though, most monsters just stay away from cities, and instead find     weak travelers to prey on.@
>It's a vicious cycle that seems to never end.\
name "Luka"
>That's awful...\
>But how did one thing start all of this?@
>Monsters were killed in the Slaughter of Remina, too.\
name "Tamamo"
>That's true.@ > The situation shouldn't have spiraled out of control like it     did.@
>But the Monster Lord...She handled the situation rather poorly.\
name "Luka"
>The Monster Lord?\
name ""
>Alice's mother?@
>I really don't know anything about her.\

if $knight!="Alma" skip 58
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>I can't really blame them.@
>You're just too tasty...\
name "Luka"
>.........\
name ""
>I don't get it.@
>I really, really don't.\
name "Luka"
>So you're saying I'm just unique?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well, let's see.\
>You're young.@
>You're incredibly cute.@
>And your semen tastes delicious.\
name "Luka"
>How can you tell if someone's semen tastes delicious without tasting it?@ 
> And what makes me so special?@
>That doesn't make any sense!\
name "Alma Elma"
>We can sense it in you.\
>As for why...@
>It probably has something to do with your mother.@
>I don't really know how angelic genes would affect male semen, though...\
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>But the point is, you're sexy in a world full of rape.@
>So you just have to deal with it.\
name "Luka"
>............\
name ""
>...That's horrible.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Most men would kill to be in a position like yours, you know.\
name "Luka"
>Just because you're attractive doesn't mean everyone always wants to have sex with you.\
>And besides, most of the monsters aren't even that attractive, anyway...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hey, that's not nice!@
>Looks aren't everything! Don't be so superficial!\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>...What?@
>These are monsters that are trying to rape me! Not take me out to dinner!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Well, that doesn't mean you have to be rude, Luka.@
>Not all of us can have perfect bodies...@ >Or less than seven tentacles.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>................\
name ""
>She's screwing with me now.@
>She has to be...\

bgmstop
goto *event_elle

*sean0104_er

lsp 700,":a;chara\ningyohime_st05.bmp",200,50
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
name "Elle"
>So, you get to live in the Monster Lord's Castle?\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Erubetie"
>If I want to, yes.\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>And you get to go all over the surface world and fight bad guys?\
name "Erubetie"
>Sometimes...\
name ""
>Elle keeps asking Erubetie questions and swimming everywhere like a           hyperactive child.\
>It doesn't seem to bother Erubetie, though.@
>...Which is rare for her.\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>And you live with the water spirit, right?@
>That's what my mom's general told me!\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Erubetie"
>Yes, Undine.\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>Hehe!@
>That's so cool!\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Luka"
>..........\
name ""
>...Apparently, she's a fan.\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>What about you, Luka?@
>You're strong too, right?\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Luka"
>Eh?@
>I-I sure am!\
name ""
>...It's nice to be noticed.\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>Yeah! You took that monster down in one hit!\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Luka"
>I didn't really want to.@
>But she didn't leave me any choice.\
>If she had let you go, I would've left her be.\
name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>Ohhhh.@
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>You're like one of those goody two shoes heroes, aren't you?\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Luka"
>Uuuuu...\
name "Erubetie"
>She's a pretty good judge of character, isn't she?\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>So, do you two travel the world and fight together all the time?\
lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>Wait!@
>Are you down here to get married!?\
lsp 700,":a;2Q\chara\ningyohime_st0c.png",200,50:print 10,500
name "Luka"
>Wha...? No!\
name "Erubetie"
>Absolutely not...\
>We just both happen to serve the Monster Lord.@
>Nothing more.\
name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>Oh!@
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
>S-sorry...@ >Hehe.\
name ""
>...Do I really serve the Monster Lord?\
>Technically, I'm way stronger than she is.@
>Wouldn't she serve me if I wanted?\
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>Now, now.@
>Nobody likes a tyrant, Luka.\
name "Luka"
>I-it was just a passing thought!@
>Stop reading my mind.\
name ""
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Shooing Undine out of my mind's eye, my attention returns to Erubetie and     Elle.\
name "Erubetie"
>Elle, I'm curious...@
>How did you get separated from your mother in the first place?\
>She was keeping a close eye on you, wasn't she?\
name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>Well, actually...@
>...I followed her out here.\
lsp 700,":a;2Q\chara\ningyohime_st0c.png",200,50:print 10,500
name "Erubetie"
>?\
name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>She left the city in a hurry, and she was acting kind of weird.@
lsp 700,":a;chara\ningyohime_st09.bmp",200,50:print 10,500
>I wanted to see what she was up to, but she swam too fast!\
lsp 700,":a;2Q\chara\ningyohime_st0c.png",200,50:print 10,500
name "Luka"
>Erubetie?@
>About her mother...\
name ""
>How do I tell her this when Elle's right here?\
name "Erubetie"
>...You've met her before?\
name "Luka"
>Y-yeah?\
name "Erubetie"
>..........@
>...I see.\
name ""
>Erubetie was looking at my face pretty closely before she said that.@
>Looks like she knows.\
name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>Wait, wha?@
>You know my mom?\
lsp 700,":a;2Q\chara\ningyohime_st0c.png",200,50:print 10,500
name "Erubetie"
>Elle...\
>...That was very dangerous.@
>Please don't leave your city again without someone else with you, okay?\
name "Elle"
lsp 700,":a;2Q\chara\ningyohime_st0b.png",200,50:print 10,500
>Yeah, I know.@
>I'm sorry...\
lsp 700,":a;2Q\chara\ningyohime_st0a.png",200,50:print 10,500
name "Erubetie"
>It's alright.@
>We'll help you find your mother. And she'll take you home, okay?\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>Yeah~!\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name ""
wait 1000
name "Erubetie"
>...You're looking at me weird.\
name "Luka"
>H-huh?\
name "Erubetie"
>Don't stare at me like that.\
name "Luka"
>Uh, sorry...\
name ""
>This is surreal.\
>Her disposition completely changes when she's talking to Elle.@
>She's acting more like a concerned parent than a vengeful monster...\
wait 1000
name "Erubetie"
>Up there.\
name ""
>Erubetie points to the temple, slowly coming into view from behind the        water.\
name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>Oh!@
>Is that where the Kraken lives?\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Erubetie"
>Mhmm.\
name ""
>Erubetie nods her head with a gentle smile on her face.\
name "Elle"
lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>Cool!@
>I've never met the Queen of the Sea before!\
>Hey, my mom was swimming around here, too!@
>Maybe we'll find her here!\
lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name "Erubetie"
>...I really hope not.\
name ""
>She mumbled that last part under her breath.@
>I don't think Elle heard...\
>With that, we swam into the temple.\
return

*sean0104_era

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...Don't ask Kraken about the Blue Orb.\
name "Luka"
>Huh?\
name ""
>...She doesn't want the Blue Orb?\
name "Luka"
>But we need it!\
name "Erubetie"
>Idiot.@
>Her job is to protect the orb from people like you.\
>I'll ask her for the orb.@
>If you do it yourself, you'll just start a fight.@
>You'll just waste our time and energy.\
>Take care of your dumb little marriage proposal.@
>I'll handle the rest.\
name "Luka"
>Alright, alright. I get it.\
name ""
>At least she's trying to help for once...\
return

*sean0104_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Did you ever spend much time under the sea like this before?\
name "Luka"
>Only when I had to get the two orbs.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>I wonder if there's anything else like this temple out there?@
>Maybe a hidden city where the sea monster girls live or something?\
>There has to be more than just water, right?@
>All the monsters out here would get bored!\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>Huh...\
name ""
>Well, now I can't help but wonder...\
>Where did monsters like the Queen Mermaid come from?@
>They have to be living somewhere down here...\
name "Elle"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 699,":a;chara\ningyohime_st07.bmp",-200,50:print 10,500
>Eh?@
lsp 699,":a;chara\ningyohime_st05.bmp",-200,50:print 10,500
>Of course we have our own city!\
lsp 699,":a;chara\ningyohime_st04.bmp",-200,50:print 10,500
name "Alma Elma"
>Oh, really?\
name "Elle"
lsp 699,":a;chara\ningyohime_st05.bmp",-200,50:print 10,500
>Yeah! It's called the Drowned City, and...\
lsp 699,":a;chara\ningyohime_st07.bmp",-200,50:print 10,500
>...Wait.@
lsp 699,":a;chara\ningyohime_st08.bmp",-200,50:print 10,500
>I wasn't supposed to talk about that!\
lsp 699,":a;chara\ningyohime_st03.bmp",-200,50:print 10,500
>You...you never heard about it! Understand!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Mhmmm...\
>Right, we'll just pretend that the mermaids swim around an empty sea for      their whole lives.\
name "Elle"
>...................\
name ""
>She looks angry...@
>...It's kind of cute.\
csp 699:csp 700:print 10,500
>I simply ignore that outburst as the three of us keep swimming through the    water.\
>...Actually, I just noticed.@
>Alma Elma hasn't said a single blatantly suggestive thing to me since we've   been out here.\
name "Luka"
>You know, you're a lot less annoying when you aren't trying to flirt with     everyone.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>But if I didn't do that, then I would be failing my duties as a succubus.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Eh...?\
name ""
>"Duties as a succubus"?@
>What does that even mean?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Oh, don't worry about it.@
>Look, we're almost at the temple.\
name "Luka"
>Huh?@
>Hey!\
name ""
>We were all the way at the sea floor now.\
>I didn't even look at where we were swimming.@
>Sure enough, the temple was right in front of us now.\
>So, Alma Elma, Elle and I swam into the temple.\
return

*sean0104_ala

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Did someone really just leave the Blue Orb in a place like this unprotected?\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
name "Luka"
>Well, no...@
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>There is a Kra--
wait 500
>...Uh-oh.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Didn't think this through, did you?\
name ""
>Alma laughs as I sigh.@
>Of course I remembered Kraken, but I forgot that I would have to fight her.\
name "Luka"
>This all could have been avoided if Alice had just gone with us...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Indeed...@
>If she was so worried about saving time, wouldn't it be better to just have   the Kraken give you the orb?\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
return

*sean0104

bgm "2Q\bgm\umi3.ogg"
name ""

if $knight="Erubetie" gosub *sean0104_er

if $knight!="Erubetie" >Swimming a little further, the temple comes into view from behind the blue    water.\
if $knight="Alma" gosub *sean0104_al

bgmstop
dwave 1,"se\aqua4.ogg"
sean_change "bg052"
bgmonce "2Q\bgm\mystery1.ogg"
>A beautiful, desolate palace sitting at the ocean floor.\
>The inside was gorgeous, with beautiful decoration lining every inch of the   floor and walls.@
>At the same time, though...\
>It was rather foreboding, with a sense of possible danger in the air, a fear  of the unknown...\
>It makes me feel a little tense just being here...\

if $knight="Erubetie" gosub *sean0104_era
if $knight="Alma" gosub *sean0104_ala

name "Luka"
mov %x,-200
if $knight!="Alma" && $knight!="Erubetie" mov %x,0
if $knight="Alma"lsp 700,":a;2Q\chara\arumaeruma_st14.png",160,0

if $knight="Erubetie" skip 12
lsp 699,":a;2Q\chara\ningyohime_st0c.png",%x,50:print 10,500
>Hey, Elle?@ > I hate to ask you this, but is there any way you can help me get   the orb?@
>I really don't want to have to fight the Kraken for it.\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",%x,50:print 10,500
>I can't!@
>The Kraken here is in charge of the whole southern sea...\
>My mom could maybe do it, but...\
lsp 699,":a;2Q\chara\ningyohime_st0c.png",%x,50:print 10,500
name "Luka"
>It's okay. It was just a thought.\


name ""
>Looks like I'm stuck, then...\
csp 699:csp 700:print 10,500
>As we move further along...@
>A dim light starts to move through the temple.\
name "Luka"
>What's that...?\
name ""
>Is it a lamp? @ >Wait, that wouldn't make any sense underwater.\
>Wait, I remember this...@
>I frown as the light comes into view!\

goto *ankou_start



*sean0105

gosub *setwindow_01
bgm"2Q\bgm\umi3.ogg"
name ""
\

name "Anglerfish Girl"
>.........\
name ""
>It doesn't even look like the Anglerfish Girl noticed she was sealed.@
>She swims off with the same slow motion movements as usual.\
name "Luka"
>What a weird monster.\
name ""
>I think that just leaves the Kraken...\
>She wasn't very bright...@
if $knight!="Erubetie" >Who knows what she'll do this time?\
if $knight="Erubetie" >I hope Erubetie can stop me from having to fight her.\
>Feeling nervous, I start to swim towards the center of the temple.\
>I have no idea what's going to happen now...\
dwave 1,"se\aqua4.ogg"
sean_change "bg053"
>At the bottom of the sea temple, we come across a giant hall.@
>At the end was a regal looking monster.\
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\kraken_st01.bmp",0,0:print 10,2000
name "Luka"
>Uuu...\
name ""
>I was kind of hoping she wouldn't be here.@
>That would make things a lot easier...\
name "Kraken"
>A human...?@
>What business do you have here?\
name "Luka"
>Uh, hi...@
>Are you the Queen of the southern sea?\
name ""
>Doesn't hurt to make sure.\
name "Kraken"
>...Yes, that is correct.@
>I am entrusted by the Monster Lord to rule over these southern seas.\
>Now, human... What business do you have here in this undersea temple?\
name ""
name "Luka"
>Well, first of all, I'm here to deliver this pledge of marriage...\
name "Kraken"
>Marriage?\
name ""
>The kraken snatches it up with a tentacle and opens it to read.\
name "Kraken"
>.............................@
>.............................@
>....Mhm, I see.\
>Well, you have braved the trial, so I have no objections.@
rnd2 %ransu,1,100
if $knight="Alma" && %ransu<31 goto *kraken_al
if $knight="Tamamo" && %ransu<31 goto *kraken_ta
goto *kraken_el


*kraken_el

mov %natalia_event2,1
>As Queen of the southern seas, I declare you and the Mermaid Princess Elle    married.\
bgmstop
name "Luka"
>..................\
name "Elle"
lsp 700,":a;chara\kraken_st01.bmp",200,0
lsp 699,":a;chara\ningyohime_st07.bmp",-200,50:print 10,500
>W-wha!?\
lsp 699,":a;2Q\chara\ningyohime_st0c.png",-200,50:print 10,500
name ""
dwave 1,"se\lvup.ogg"
>Luka got married to Elle!
wait 4500
bgm "bgm\comi1.ogg"
>\
name "Kraken"
>Now, take this Pledge Ring.@
>Wearing this ring on your finger, you will always remember the pledge of      marriage to your partner.\
name ""
name ""
>The Kraken drops the ring in my palm.\
dwave 1,"se\fanfale.ogg"
mov %item04,2
>Pledge Ring was dropped in Luka's hand!\
name "Luka"
>W-WHAT!?@
>No no no, we're not the ones getting married!\

if $knight!="Tamamo" skip 5
name "Tamamo"
lsp 699,":a;chara\ningyohime_st03.bmp",-200,50
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>You know, in many ways, this is more normal than Meia's relationship...\

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 699,":a;chara\ningyohime_st03.bmp",-200,50
lsp 700,":a;2Q\chara\arumaeruma_st19.png",160,0:print 10,500
>Congratulations~!\
name "Luka"
>Oh, shut up.\

if $knight!="Erubetie" skip 4
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>Well, that's not quite right...\

name "Elle"
>I don't want to get married!\
name "Kraken"
lsp 700,":a;chara\kraken_st01.bmp",200,0:print 10,500
>No matter the difficulty, you must always support each other.@
>Now, I shall give you the Queen's blessing.\
name "Sylph"
notif %sylph_rep<20 skip 8
lsp 700,":a;chara\sylph_st21.bmp",300,50:print 10,500
>I'll give the Wind Spirit's blessing~!\
dwave 1,"se\dageki.ogg"
lsp 700,":a;chara\sylph_st22.bmp",420,50
lsp 698,":a;chara\gnome_st33.bmp",452,50:print 10,500
>Hya!\
csp 698

notif %sylph_rep>19 skip 7
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st21c.png",200,50:print 10,500
>M...Muu...@
>L...Luka got married...\
name ""
>Sylph looks like she's about to cry...\

if $knight!="Alma" skip 11
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",160,0:print 10,500
>And I'll give the Queen Succubus' blessing~!\
name "Luka"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",160,0:print 10,500
>Go away!\
>Err...\
name ""
lsp 700,":a;chara\kraken_st01.bmp",200,0:print 10,500
>I turn back to the Kraken.\

lsp 700,":a;chara\kraken_st01.bmp",200,0:print 10,500
name "Luka"
if $knight!="Alma" >Wait wait wait!\
>Elle and I aren't the ones getting married.@

name "Luka"
>Please, read the pledge again...\
name "Kraken"
>Hm...@
>............................@
>............................@
>Oh! I see.\
>Meia's the mermaid...@
>I thought that was you.\
>It's rather unusual for a third party to deliver something like this.@
>...But I suppose I have no reason to object.\
>Therefore, as Queen of the southern seas, I declare Meia and her husband      married.@
>And you and Elle are officially divorced.\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,50:print 10,500
>Divorced!?\
name ""
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,50:print 10,500
dwave 1,"se\lvdown.ogg"
>Luka and Elle got divorced!\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,50:print 10,500
>Fuuuu...@
>Mom's gonna kill me for this...\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,50:print 10,500
goto *kraken2


*kraken_al

mov %natalia_event2,3
>As Queen of the southern seas, I declare you and the pink-haired woman        married.\
bgmstop
name "Luka"
>Wait, huh?\
name "Alma Elma"
lsp 700,":a;chara\kraken_st01.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Excuse me?\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name ""
dwave 1,"se\lvup.ogg"
>Luka got married to Alma Elma!
wait 4500
bgm "bgm\comi1.ogg"
>\
name "Kraken"
>Now, take this Pledge Ring.@
>Wearing this ring on your finger, you will always remember the pledge of      marriage to your partner.\
name ""
name ""
>The Kraken drops the ring in my palm.\
dwave 1,"se\fanfale.ogg"
mov %item04,2
>Pledge Ring was dropped in Luka's hand!\
name "Luka"
>W-WHAT!?@
>No!@ > No no no no no!\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>You know what, now that I think about it...@
>There IS a ritual for a succubus to get married!\
>The man the succubus is marrying has to have sex with her nonstop for a       month, to prove that he alone can satisfy her and provide the semen she       needs.\
name "Luka"
>...You're not as funny as you think you are.\
name "Alma Elma"
>I'm not joking.\
name ""
>...Wait...\
name "Kraken"
>No matter the difficulty, you must always support each other.@
>Now, I shall give you the Queen's blessing.\
name "Luka"
>No no no no!@
>We aren't the ones getting married!\
>Please, read the pledge again...\
name "Kraken"
>Hm...@
>............................@
>............................@
>Oh! I see.\
>Meia's the mermaid...@
>I thought that was you.\
>It's rather unusual for a third party to deliver something like this.@
>...But I suppose I have no reason to object.\
>Therefore, as Queen of the southern seas, I declare Meia and her husband      married.@
>And you two are officially divorced.\
name ""
dwave 1,"se\lvdown.ogg"
>Luka and Alma Elma got divorced!\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Awww!\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>What do you mean "Awww"!?\
name ""
>...She wasn't going to actually go through with it, was she?\
goto *kraken2

*kraken_ta

mov %natalia_event2,2
>As Queen of the southern seas, I declare you and the little fox girl          married.\
bgmstop
name "Luka"
>Wait, what?\
name "Tamamo"
lsp 700,":a;chara\kraken_st01.bmp",200,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Eh!?\
name ""
dwave 1,"se\lvup.ogg"
>Luka got married to Tamamo!
wait 4500
bgm "bgm\comi1.ogg"
>\
name "Kraken"
>Now, take this Pledge Ring.@
>Wearing this ring on your finger, you will always remember the pledge of      marriage to your partner.\
name ""
name ""
>The Kraken drops the ring in my palm.\
dwave 1,"se\fanfale.ogg"
mov %item04,2
>Pledge Ring was dropped in Luka's hand!\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Huh. That was unexpected.\

if %tamamo_rep<10 skip 8
lsp 699,":a;chara\tamamo_st02.bmp",-200,0:print 10,500
>You want to go make it official?\
name "Luka"
>...............\
name ""
if %queenhapy_nomate=3 >Although admittedly, I probably wouldn't mind...\
if %queenhapy_nomate!=3 >I can only shake my head at the situation I'm in.\

name "Luka"
>Uh, Your Highness...@
>We aren't the ones getting married.\
name "Kraken"
>Oh?\
name "Luka"
>Please, read the pledge again...\
name "Kraken"
>Hm...@
>............................@
>............................@
>Oh! I see.\
>Meia's the mermaid...@
>I thought that was you.\
>It's rather unusual for a third party to deliver something like this.@
>...But I suppose I have no reason to object.\
>Therefore, as Queen of the southern seas, I declare Meia and her husband      married.@
>And you two are officially divorced.\
name ""
dwave 1,"se\lvdown.ogg"
>Luka and Tamamo got divorced!\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Well, that didn't take long.@
>The second-shortest marriage I ever had.\
name "Luka"
>..............\
name "Tamamo"
>...What?@
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Oh, I'm just kidding!\
name ""
>Tamamo's taking this surprisingly well...\
goto *kraken2

*kraken2_er

bgmstop
cspl 699,701
lsp 700,":a;chara\kraken_st01.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
bgm "2Q\bgm\umi3.ogg"
name "Erubetie"
>Kraken, there's one more thing that we must ask of you.\
name "Kraken"
>Hmm?@
>And who might you be?\
name "Erubetie"
>Yes, I should probably introduce myself first.\
>I'm Erubetie, the Heavenly Knight of Water.@
>The Queen Slime...\
name "Kraken"
>Ah!\
name "Erubetie"
>The Monster Lord sent us here.@
>...She needs the Blue Orb.\
name "Kraken"
>The Blue Orb?@
>But what about the married couple?\
name "Erubetie"
>That was just...a foolish sidequest of his.\
name "Luka"
>Hey!\
name ""
>...My sidequests aren't foolish.\
name "Erubetie"
>The orb is what we really need.@
>For the Garuda.\
name ""
wait 2000
name "???"
bgmstop
>Wait!\
name "Luka"
>Eh!?\
name ""
>Who was that?@
>I vaguely recognize the voice...\
wait 1000
bgm "2Q\bgm\shirome.ogg"
lsp 700,":a;chara\kraken_st03.bmp",-200,0
lsp 699,":a;chara\queenmermaid_st01.bmp",200,0:print 10,3000
name "Queen Mermaid"
>You can't give them the orb!\
name "Luka"
>!?\
name ""
>What's she doing here!?\
goto *sean0106

*kraken2

csp 699
name "Kraken"
lsp 700,":a;chara\kraken_st01.bmp",0,0:print 10,500
>Well, I'm glad that's all settled.\
if $knight="Erubetie" goto *kraken2_er
bgmstop
name "Luka"
>Right.@
>Er, anyway...\
>The second reason I'm down here is because I need the Blue Orb.\
bgm "bgm\boss0.ogg"
name "Kraken"
lsp 700,":a;chara\kraken_st03.bmp",0,0:print 10,500
>Blue Orb!?\
name ""
>The Kraken's eyes instantly narrow.\
name "Luka"
>Uh, actually...The Monster Lord said it was okay...\
name ""
name "Kraken"
>Silence!@
>I shall never hand it over or believe your lies!\
>If you want the orb, you will have to defeat me first!\
name "Luka"
>Uuuuu...\
name ""
>I had a feeling this would happen...\
goto *kraken_ng_start


*sean0106_er

name ""
wait 1000
dwave 1,"se\ero_slime3.ogg"
lsp 700,":a;chara\queenmermaid_st03.bmp",-200,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
name "Queen Mermaid"
>Huh!?\
name ""
>In the next instant, blue slime coiled around the Queen Mermaid, binding her  in place!\
name "Queen Mermaid"
>Agh!@
>What...?\
name "Erubetie"
>Hmph.@
>I should just murder you right here.\
name "Queen Mermaid"
>E-Erubetie!\
name "Erubetie"
>And what do you think you're trying to do?\
name "Queen Mermaid"
>I was...@
>B-but the Monster Lord's...!\
name "Erubetie"
>So you're a traitor.\
>I can't say I'm surprised.@
>But I had thought that you would at least think of your daughter before       putting both of your lives in danger.\
name "Queen Mermaid"
>Don't you dare bring my daughter into this...!\
name "Erubetie"
>You're the one endangering her.@
>Leaving her to wander the ocean alone...\
>But it doesn't matter.\
>You attempted to kill the Queen of the Southern Sea.@
dwave 1,"se\ero_slime3.ogg"
>And for that, you must die.\
name "Queen Mermaid"
>No!@
>Please...!\
name ""
>The Queen Mermaid tries to struggle and break free as more slime wraps around her.\
>But it's no use.@
>Erubetie has her locked in a deathgrip.\
name "Elle"
>Wait!@
lsp 700,":a;chara\ningyohime_st09.bmp",-200,0:print 10,500
>Erubetie!\
name "Erubetie"
>...?\
name "Elle"
lsp 700,":a;2Q\chara\ningyohime_st0b.png",-200,0:print 10,500
>P-please don't kill her...\
>I know what she did was wrong, but...@
>I promise we'll do what you want!\
>Just let her go, please...\
lsp 700,":a;2Q\chara\ningyohime_st0a.png",-200,0:print 10,500
name "Erubetie"
>..............@
>...Dammit.\
name ""
lsp 700,":a;chara\queenmermaid_st01.bmp",-200,0:print 10,500
>Erubetie looks back to the Queen Mermaid.\
name "Erubetie"
>...If your daughter wasn't here, then I would execute you right here.@
>But I'll give you one chance, and only one chance...\
>Take your daughter, go home, and do exactly as we tell you.@
>And don't ever show yourself in this area of the sea again.\
>Understand?@
>If you even so much as go near Black Alice or the Kraken again, I will kill   you.@
>You will not stop me, and neither will anyone else.\
>Understand?\
bgmstop
name "Queen Mermaid"
>..............\
name ""
>The Queen Mermaid has a look of complete terror in her eyes, like she knows   she has no chance against Erubetie.\
wait 2000
>After a few moments, she just timidly nods her head.\
name "Erubetie"
>Good.@
>Now get out.\
name ""
dwave 1,"se\ero_slime3.ogg"
>Erubetie loosens her grip on the Queen Mermaid.\
name "Queen Mermaid"
>..........\
name ""
dwave 1,"se\warp.ogg"
csp 700:print 10,500
>Without saying another word, the Queen Mermaid vanishes with her daughter.\
name "Luka"
>..........\
name ""
>After that, Erubetie simply turns to the Kraken.\
name "Erubetie"
lsp 700,":a;chara\kraken_st01.bmp",-200,0:print 10,500
>Are you alright?\
name "Kraken"
>Y-yes...\
name ""
>The Kraken looks noticeably shaken up.@
>Honestly, I am too...\
name "Luka"
>Will you be okay here?@
>What if the Queen comes back?\
name "Kraken"
>Mmmph...\
>If the Queen comes back, then I can deal with her myself.\
name "Erubetie"
>Realistically, the Queen Mermaid would have no hope against the Queen of the  Southern Sea.@
>Kraken is far stronger.\
name "Luka"
>Are you sure...?\
name "Kraken"
>Hmph.\
>The Queen Mermaid is but a child.@
>Weak, cowardly...\
>She tried to catch me off-guard, because she knew she was weaker.\
>It's fortunate that you happened to be here.\
name "Erubetie"
>This is why we need the Blue Orb.@
>The same people that influenced the Queen Mermaid are trying to start a war.@
>They're willing to destroy everything, just to maintain control...\
>We have to stop them, by any means necessary.@
>And as long as you have that orb, you're in danger...\
name "Kraken"
>Y-yes, of course.\
>Since it's an order from a Heavenly Knight, I have no objections.@
>Please, take it.\
name ""
>Kraken hands Erubetie the orb.\
dwave 1,"se\fanfale.ogg"
mov %blue_orb,1
mov %orb_count,%orb_count+1
>Blue Orb obtained!\
name "Kraken"
>The Garuda should serve you well.\
name "Erubetie"
>Thank you.@
>Please be careful.\
name ""
cspl 699,700
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Saying that, Erubetie turned to me.\
name "Erubetie"
>Come on.@
>We're done here.\
name "Luka"
>R-right...\
name ""
>...I didn't even really do anything here, did I?\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Hey!@
>Makes for a nice change of pace, doesn't it?\
name "Luka"
>Shh!\
name "Sylph"
>Aww, okay.\
csp 700:print 10,500
name ""
>With that, Erubetie and I swim out of the Kraken's lair.\
dwave 1,"se\aqua3.ogg"
goto *sean0107x




*sean0106

mov %saveoff,0
gosub *setwindow_01
name "Kraken"
>The Queen of the mermaids...@
>What is your business here!?\
name "Queen Mermaid"
>I came here to warn you, but now it appears that I need to save you...\
name "Kraken"
>Did you know this boy was coming?\
name "Queen Mermaid"
>I did.@
>And I'm going to need that Blue Orb as well...\
name "Luka"
>What!?\

if $knight!="Alma" skip 8
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Oh, dear.@
>We can't have that, can we, Luka-boy?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>Of course not!\

if $knight!="Tamamo" skip 4
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Excuse me?\

name ""
>There's no way I can let her have that orb!\
name "Kraken"
lsp 700,":a;chara\kraken_st01.bmp",-200,0:print 10,500
>Why in the world do you want the orb?@
>You know the Monster Lord's orders...\
name "Queen Mermaid"
>That's just it.@
>...The Monster Lord, Alipheese the Sixteenth, has turned against us.\
>I had feared this day would  come for a long time, but now there is no doubt  in my mind.\
name "Luka"
>Turned!?\

if $knight!="Tamamo" skip 4
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st09.png",-200,0:print 10,500
>You're making a grave mistake, Queen...\

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hahaha, really now?@
>That's the first I'm hearing of this...\

name "Queen Mermaid"
lsp 700,":a;chara\kraken_st01.bmp",-200,0:print 10,500
>Yes.@
>She's now planning to exterminate any monsters who will not willingly live    among the humans.@
>...And this is her little errand boy.\
name "Kraken"
>This boy, here to take the Blue Orb?\
name "Queen Mermaid"
>Yes.\
>Look at his sword.@
>It is the Angel Halo.@
>Where else would he have gotten that sword, if not from the Monster Lord?\
>He's working for her, to undermine us all.\

name "Kraken"
>...Do you take me for a complete fool?\
name "Queen Mermaid"
>Excuse me?\
name "Kraken"
>If the Monster Lord wanted the orb, then she could have just asked for it.@
>I have no reason to disobey her command.\
>Why send this boy to come take it by force?\
name ""
>Wow...@
>Even Kraken saw through that!\
name "Queen Mermaid"
>Did you...@ >attack him first, by any chance?\

if $knight!="Erubetie" skip 12
name "Kraken"
>...Er, no.@
>He's actually been quite civil.\
name "Queen Mermaid"
>Well...Err...\
wait 1500
>...Forget it.@
>I'm wasting my time.\
>Sorry, Kraken.@
dwave 1,"se\power.ogg"
>I didn't want it to come to this...\

if $knight="Erubetie" skip 42
name "Kraken"
>Well...!@
>Er...\
name "Queen Mermaid"
>I figured.\
>I'm assuming he came and asked for the orb.@
>The moment you rejected him, he attacked you!\
name "Kraken"
>Hmmm...\

if $knight!="Alma" skip 12
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
>Did you see that Luka? How she hesitated when the Kraken didn't believe her?@
>The Queen's trying to trick her into giving up the orb...\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
name "Luka"
>Are you sure that the Queen's not being manipulated, too?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
>No...@
>She's lying through her teeth.\

name "Kraken"
lsp 700,":a;chara\kraken_st01.bmp",-200,0:print 10,500
>Either way...@
>I must speak with the Monster Lord myself first to decide for myself.\
name "Mermaid Queen"
>There's no time!@
>Have you forgotten that the boy is right here?\
name "Kraken"
>I haven't forgotten.@
>Notice how he hasn't tried to steal the orb while we've been talking...\
name ""
>...Why didn't I think of that?\
name "Kraken"
>You despise humans, I understand that.@
>But to turn on our Lord over mere rumors is ludicrous.\
>I'm sorry, but you'll have to wait.\
name "Queen Mermaid"
>...I'm afraid I cannot allow that to happen.\

name "Kraken"
lsp 700,":a;chara\kraken_st03.bmp",-200,0:print 10,500
>What are you...?\
name ""
>Suddenly, the water around us goes ice cold.\
dwave 1,"se\power.ogg"
>Blue light starts to move around the Queen Mermaid's arm...@
>...And a giant, sharp icicle appears.\
name ""
>Wait...@
>She's going to kill her!\
name "Queen Mermaid"
>Goodbye, Kraken.\
if $knight="Erubetie" goto *sean0106_er
name ""
dwave 1,"se\karaburi.ogg"
>The Queen Mermaid throws the icicle toward Kraken.@
>Despite being underwater, it's moving too fast for her to dodge!\
name "Luka"
>No!\
name ""
dwave 1,"se\slash.ogg"
>Time seems to slow down around me as I quickly raise my sword...\
wait 300
dwave 1,"se\karaburi.ogg"
wait 500
dwave 1,"se\slash4.ogg"
wait 500
name "Kraken"
>Gah!\
name ""
dwave 1,"se\syometu.ogg"
csp 700:print 99,4500,"breakup.dll/urb"
>Kraken was sealed into a squid!@
dwave 1,"se\karaburi.ogg"
wait 500
dwave 1,"se\break.ogg"
>...Just in time for the Queen Mermaid's attack to miss!\
name "Elle"
lsp 700,":a;chara\ningyohime_st03.bmp",-200,0:print 10,500
>Luka!@
>What did you do that for!?\
lsp 700,":a;2Q\chara\ningyohime_st0c.png",-200,0:print 10,500
name "Luka"
>I sealed her so she wouldn't be killed.\
name "Queen Mermaid"
>No matter...@
>That orb belongs to me now.\

if $knight!="Alma" skip 20
name "Alma Elma"
>Hahahaha...@
>You mean this orb~?\
name "Queen Mermaid"
>!?\
name ""
>The Queen turns around...@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>...Only to see Alma Elma smugly holding the orb up.\
name "Alma Elma"
>Sorry, sweetie...@
>But I'm afraid we have to borrow this.\
name ""
>Alright!@
>Alma got it!\
>She shoves the orb into the left cup of her corset and winks at me.\
name "Queen Mermaid"
>Damn...@
>I was too slow...\

if $knight!="Tamamo" skip 9
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st09.png",-200,0:print 10,500
>You better start talking.\
>Who put you up to this?\
name "Queen Mermaid"
>...I have no reason to answer to you.\
name "Tamamo"
>Oh, but you will...\

if $knight!="Alma" && $knight!="Tamamo" skip 5
name "Queen Mermaid"
>I've had enough of this.@
>We'll meet again, bo--
wait 500
textclear

name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",-200,0:print 10,500
>Mom...?\
name ""
lsp 700,":a;2Q\chara\ningyohime_st0c.png",-200,0:print 10,500
>Elle finally speaks up.\
name "Queen Mermaid"
>Elle...?\
name ""
>Did the Queen only just now notice her?\
name "Queen Mermaid"
>Why are you in a place like this!?\
>Did you kidnap her!?\
name "Elle"
lsp 700,":a;chara\ningyohime_st03.bmp",-200,0:print 10,500
>He saved my life!\
>And why did you try to kill Kraken!?\
name "Queen Mermaid"
>I will explain when we get home.@
>Now it's time for us to go.\
name "Elle"
lsp 700,":a;chara\ningyohime_st07.bmp",-200,0:print 10,500
>B-but...!\
lsp 700,":a;2Q\chara\ningyohime_st0c.png",-200,0:print 10,500
name "Queen Mermaid"
>Do as I say, Elle!\
name ""
>Her cold, stoic demeanor vanishes in an instant.\
name "Elle"
lsp 700,":a;chara\ningyohime_st03.bmp",-200,0:print 10,500
>.............\
name "Queen Mermaid"
>You...@
>You turned her against me, didn't you?\
>Very well...@
>I was going to simply make my leave...@
>But I will not leave without my daughter.\
>I'll kill you for what you've done...\
name ""
>Looks like she's staying to fight.\

if $knight!="Tamamo" skip 20
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st09.png",-200,0:print 10,500
>Poor choice, Queen...\
name "Luka"
>Tamamo...@
>Please take the orb and go.\
name "Tamamo"
>Eh!?@
>Are you sure?\
name "Luka"
>I'll deal with her!@
>But we can't lose that orb...\
name "Tamamo"
>............@
>Alright, but be careful.@
>The stench of Black Alice is all over this one.\
name ""
dwave 1,"se\aqua2.ogg"
>Tamamo grabs the orb and vanishes.\

if $knight!="Alma" skip 11
name "Luka"
>Alma!@ > Orb!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hahahaha...@
lsp 700,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Good luck, Luka-booooooy~!\
name ""
dwave 1,"se\wind2.ogg"
>Blowing me a kiss, Alma quickly swims out of the cave with the Blue Orb.\

goto *queenmermaid_ng_start

*sean0106b

gosub *setwindow_01
bg "bg\bg053.bmp",10,1
bgm "bgm\kiki2.ogg"
name "Luka"
>Damn!\
name ""
>...She got away.@
>And she took Elle with her!\
;if $knight!="Granberia" skip 3
;lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
;>Someone like her can't be left to run free...\

name "Luka"
>I have to go after her!\
bgmstop
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>...How?\
name "Luka"
>................@
bgm "2Q\bgmfix\mura3.ogg"
>...Good question.\
name "Undine"
>I understand your frustration, but I'm fairly certain that there's nothing we can do now.\
name "Luka"
>But what about Elle?\
name ""
>I feel really bad for her.@
>She has nothing to do with any of this, but who knows what her mother will do to her?\
name "Undine"
>I don't think that will be an issue.\
name "Luka"
>How can you say that for sure, though?\
name "Undine"
>I suppose I can't...\
>...But the Queen Mermaid isn't insane.@
>She does love her daughter, and I just can't see the girl getting hurt.\
name "Luka"
>Yeah, but...\
name ""
>I just hope Elle will be okay.\
wait 1000
dwave 1,"se\damage.ogg"
wait 500
name "Luka"
>Huh?\
name ""
>I feel something slimy rub against my ankle.@
>Looking down, I see...\
bgmstop
lsp 700,":a;chara\undine_st21.bmp",50,150
lsp 699,":a;2Q\chara\kraken_st11.png",200,0:print 10,500
name "Kraken"
>.................\
name "Luka"
>Eh...?@ > Wah!\
name ""
bgm "bgm\comi1.ogg"
>...Oh, right.@
>I forgot about her.\
name "Luka"
>Uh, I'm sorry...\
name ""
>I pick up the sealed Kraken.\
>It looks like she was sealed into a little squid-like creature.@
if %ladyvillage<1 >She kind of looks like Cassandra's daughter when she got sealed...\
if %ladyvillage>0 >She kind of looks like Emily when she got sealed...\
name "Luka"
>I wasn't trying to hurt you.@
>If I hadn't sealed you, the Queen Mermaid might have actually killed you.\
>But we still need the Blue Orb, so...\
name "Kraken"
>................\
dwave 1,"se\damage.ogg"
wait 500
name "Luka"
>Ow!\
name ""
>...She smacked me with one of her tentacles.\
name "Undine"
>...You should probably get her seal broken.\
>Leaving the seas without its queen for a time could be...@ >problematic, at a    time like this.@
>Especially with that foolish mermaid behaving the way she is.\
name "Luka"
>I don't know how to do that myself, though.\
name "Undine"
>Ask the Monster Lord.@
>I'm sure it would be no trouble for her.\
name "Luka"
>Yeah, alright...\
name ""
>I still don't like the idea of leaving the Queen Mermaid to run free.@
>...But it looks like there's nothing else I can do now.\
>With that, I turn back to the Kraken.\
name "Luka"
>Hey.@
>I'm going to get the Monster Lord to come here and unseal you in a bit,       okay?\
name "Kraken"
>.......................\
name ""
dwave 1,"se\damage.ogg"
wait 500
name "Luka"
>Ow!\
name ""
>...She smacked me again.\
name "Luka"
>Anyway, there's nothing left for us to do here.\
mov %blue_orb,1
name ""

if $knight="Tamamo" || $knight="Alma" skip 4
if $knight!="Granberia" mov $plural,"I"
if $knight="Granberia" mov $plural,"we"
mov $sel1,"Blue Orb in hand, I swim back up to the surface."

if $knight!="Tamamo" && $knight!="Alma" skip 2
mov $sel1, "Since "+$knight+" has taken care of the Blue Orb, I swim back to the surface."

``$sel1\
bgmstop
dwave 1,"se\aqua4.ogg"
dwave 1,"se\aqua4.ogg"

*sean0107x

sean_change "bg049"
bgm"bgm\city1.ogg"
name "Luka"
>...And then I delivered the pledge to the Queen.@
>Here, this is the Pledge Ring.\
name ""
mov %item04,3
lsp 700,":a;chara\meia_st03.bmp",50,50:print 10,500
name "Meia"
>Th...Thank you so much!!\
name ""
>Meia takes the ring with a huge smile on her face.@
>Unfortunately, it seems as though her husband is out fishing.\

if $knight="Tamamo" >Tamamo went back into a ball in my pocket.\
if $knight="Alma" >Who knows where Alma went off to...\
if $knight="Granberia" >Granberia isn't here right now, obviously.@ > She couldn't care less about this  couple.\
lsp 700,":a;chara\meia_st02.bmp",50,50:print 10,500



*sean0107a
name ""

name "Meia"
>My darling will be really happy with this...@
>Now, I need to reward you...\
name ""
name "Luka"
>It's alright, I don't need a reward...\
name ""
name "Meia"
>But I'm just an ordinary citizen...@
>I don't have much money, or an item that a Hero would find useful...\
>Therefore...@
bgmstop
>As a reward, shall I give you a blowjob?\
name "Luka"
>Eh!?\
name ""
>Wait, I actually completely forgot about this!\
name "Meia"
>...Is this not good enough?@
>I'm confident with my mouth skills...\
>I don't think any human could even last thirty seconds... Teehee.@
>But since this is for your reward, I'll draw it out as long as possible.\
name ""
name "Luka"
>What about your marriage?\
name ""
name "Meia"
>My love is only for my darling.@
>So this isn't cheating on him.\
name ""
name "Luka"
>.........\
name ""
if $knight="Alma" >...Is this what Alma Elma was talking about?\
>But she is pretty sexy...@
>What should I do?\
csel "Accept it.",*meia_ng_h,"Reject her.",*meia_ng_noh

*meia_ng_h

mov %natalia_event1,1
mov %gnome_rep,%gnome_rep-1
mov %salamander_rep,%salamander_rep-1
mov %meia_sex,%meia_sex+1
bgmstop
name "Meia"
lsp 700,":a;chara\meia_st02.bmp",0,0:print 10,500
>Hmhmhmm...~\
name ""
>Meia gives a warm but sinister smile.\
name "Meia"
>I knew you couldn't resist me...~\
name ""
>She leans over me, trapping between her and the chair I'm in.\
name "Luka"
>Uh, w-wait.@
>Let me think about this a little more...\
name "Meia"
>Aww, but why?@
>It's obvious what you really want...~\
name ""
>Meia runs a hand up my leg and hovers it over my groin.@
>A salacious smirk creeps across her face as she seductively licks her lips.\
wait 1000
dwave 1,"se\escape.ogg"
wait 1000
bgm "2Q\bgmfix\ero1.ogg"
>With a few quick movements of her hands, she undoes my pants and pulls them   off in record time.\
name "Luka"
>H-hey!\
name "Meia"
>Maybe you won't tell me the truth...@
>...But your penis will~!\
name ""
>Giggling to herself, she looks down at my exposed crotch.\
name "Meia"
>Oooh...\
name ""
>Her eyes go wide for a moment as she quietly stares, inches from my dick.@
>...What's she so shocked about?\
>In a moment, her expression changes from surprise to pure desire.\
name "Meia"
>Hehehe...@
>You're already hard~.@
>It's so cute...~\
name ""
>Meia giggles as she stares at my exposed penis.@
>She slowly moves her head forward...@
dwave 1,"2Q\se\lewdsuck.ogg"
>...And gives it a long, rough lick.\
name "Luka"
>Ahhhh...!\
name ""
>Her entire mouth was soaking wet, and her tongue was rough to the touch.\
name "Luka"
>Wait, Meia...@ >Don't...\
name "Meia"
>Why not?@
>Don't you want to come in my mouth~?\
name ""
>She opens her mouth wide and points inside.@
>The inside of her mouth and her long tongue were dripping wet.\
name "Luka"
>Uuuu...\
name ""
>Well...@
>I mean...@
>It's not like I'm the one who just got married...\
name "Luka"
>O...okay...\
name ""
>I meekly allow her to continue.\
name "Meia"
>Hehehe...@
>Little boys are so cute when they want sex...~\
name "
dwave 1,"se\ero_pyu1.ogg"
lsp 700,":a;chara\meia_h1.bmp",0,0:print 10,500
>...And just like that, she closed her lips around my penis and forced it deep into her mouth.\
name "Luka"
>Ahhh!\
name ""
>Her mouth was dripping wet. Even moreso than I would expect.@
>Her saliva coats my penis as she forces it all the way into her mouth.\
name "Meia"
>Mmmmmmm~!\
name ""
mov %hseanvoice,3:hseanvoice
>Her whole mouth vibrated as she let out a muffled moan.@
>It felt really good...\
>She wasn't doing it like other girls I knew, either.@
>Compared to Sara or even when she did it the first time, they would only suck on the tip at the most...\
>...But this time, she forced the whole thing into her mouth, forcing me to    feel her warm, wet mouth with my whole dick.\
>Even though she had barely started, it felt so good...\
name "Meia"
>Mmmm...~@
>Do you like it?\
name "Luka"
>Y-yes...\
name ""
>Meia softly giggles at my weak reply.@
>Her voice came out muffled because of my penis, and the inside of her mouth   continued to vibrate with every sound she made.\
>I almost forgot that she had literally just got married.@
>That really did make me feel bad.@ > But at the same time...\
>Getting a blowjob from a married woman, having her suck and lick and drool    all over my dick...@ >Cumming all over the inside of her mouth, getting her to   swallow another man's cum while her husband has no idea...\
>I knew it was a horrible thing to do.@
>...But it was also irresistible.\
name "Meia"
>Mmmm...~@
``*lick*@ > *lick*\
name ""
>Finally, Meia starts to really suck on my dick.@
>Lewd noises come from her mouth as she sloppily sucks on it like a piece of   candy.\
>Her rough tongue slid up and down, from the base of my penis all the way to   the head, rubbing and sticking to me while she sucked.@
>I don't know how long I can last like this...\
>To make it worse, Meia's been looking right into my eyes the whole time she   does it, almost like she was watching for my reactions to what she did.@
>It was clear she was enjoying every moment of her twisted infidelity.\
name "Meia"
>Come on, Luka...@ >Dirty my mouth with your semen.@
>Make a married woman taste your cum...\
name "Luka"
>Uuuu...\
name ""
>I really, really shouldn't be doing this.@
>I don't want to completely ruin their marriage just as it was starting...\
>But at the same time, she wasn't going to stop sucking on it.@
>She was so good at it...@ >And she looked so sexy doing it...\
name "Meia"
>Mmmm...@
>Mmmhmhmhm...\
name ""
>She sucks and licks, not stopping for even a second.\
>In just a couple minutes, I'm already about to cum...\
name "Luka"
>Haaah...@
>T-too good...\
name ""
gosub *syasei1
lsp 700,":a;chara\meia_h2.bmp",0,0
gosub *syasei2
>Almost by accident, I suddenly came.\
name "Meia"
>Mmmm!?\
>Mmm...@
``*lick*@ > *lick*@
>Mmmhmhmhm...@
>You came so fast...~\
>And into a married woman's mouth, too.@
>Oh, how naughty you are...~\
name ""
>Meia slides her long tongue up and down my dick, cleaning all of the semen    off and eating it herself.@
>In just a few moments, all of my cum was lapped up.\
name "Luka"
>Ahh...@
>You ate it?\
name "Meia"
>Mmm...~@
>It tasted really good~!\
>Your semen is much more tasty than my husband's...Hehehehe...~\
>Now, let's keep going...@
>Keep cumming inside my mouth, make me eat your semen like the dirty slut I    am...\
>Just remember, with every passing second, my husband's closer and closer to   coming hoooome...~@
>Hehehehehe...~\
name ""
>She's twisted...@
>I'm starting to wonder why I even agreed to this.\
name "Meia"
>Let's keep going, shall we~?@
``*lick*@ > *lick*@ > *lick*\
name "Luka"
>Ahhh...!\
name ""
>Suddenly, Meia starts to fellate me again.@
>Using her tongue and her lips, she aggressively stimulates me.\
name "Luka"
>Hyaa...\
name "Meia"
>Mmmphmphm...@
``*lick*@ > *lick*@ > *lick*\
name ""
>She's doing so many things at once...\
>Her mouth is tightly closed around me, letting me feel her insides from every angle.@
>Forcefully fellating me, each suck she makes sends a chill down my spine.\
>At the same time, her rough, wet tongue ran along my dick, teasing it in      various ways.@
>For awhile, she would just lick at the head, like a lollipop...@
>...And then suddenly press her tongue against my shaft, letting her loud      moans cause it to vibrate.\
>Her mouth is so wet, it's practically flooded with saliva.@
>Some of it drips out of her mouth with every suck, running down my crotch.\
name "Meia"
>Mmmm...@
>Mmmphmphm...~\
``*suck*@ *suck*@ *lick*@ *lick*\
name ""
>She looks right into my eyes as she continues sucking on me.\
>The pleasure causes me to slip into an almost trance-like state.@
>My whole body relaxed as she continued, time seeming to just slip away...\
>It felt wonderful...@
>Like my body and mind were just melting away to her mouth...\
name "Meia"
>Mmm...@
>You're really enjoying this, aren't you?\
>Do you enjoy defiling a married woman like this?@
>Hehehehe...~\
name ""
>The thought of how horrible this all was lingers in the back of my mind.@
>I know this is wrong...\
>...But I just can't bring myself to resist.\
>I just wanted to keep shooting cum into her mouth, so I could watch her eat   it all while her husband was none the wiser.@
>I knew I was despicable for even thinking about it, but her blowjob was like  a drug...\
name "Luka"
>Mnn...c-coming...\
name ""
>I didn't even notice I was about to cum until it was too late.@
>I try to resist for a moment, but there's too much pressure in my waist. I    can't stop it...\
gosub *syasei1
lsp 700,":a;chara\meia_h3.bmp",0,0
gosub *syasei2
>Just like I wanted, more of my semen floods into Meia's mouth.@
>...And just like I wanted, she was licking and swallowing every last drop.\
name "Meia"
>Mmmm...@
>It's so good...~!\
>I've never tasted cum this good before...@
``*lick*@ *lick*@ *lick*\
name ""
>She licks around my dick, all around my crotch.@
>Like a starving dog, she lapped up every last drop until there was nothing on my crotch but her sticky saliva.\
name "Meia"
>Mmm...~@
>We really should stop.\
>But...@
>Maybe just one more, hmm?\
name "Luka"
>O-okay...\
name ""
>I am a horrible person.\
>...Wait, can't the spirits see all of this?\
name "Sylph"
>Oh, yeah. We're aaaall watching ya, Luka!\
name "Luka"
>Ah!\
name ""
>Sylph's voice suddenly echoes through my head.\
name "Luka"
>G-go away!\
name "Sylph"
>Sorryyy~.\
name ""
>...And after that, just silence...\
name "Meia"
>He's going to be home very soon.@
>We have to make this last one quick, okay?\
name "Luka"
>Okay...\
name ""
>Once more, she closes her lips around my penis, forces it in deep, and starts to suck.\
name "Luka"
>Nnn...\
name ""
>It was like a vacuum, just sucking away...\
>Her mouth was so wet...@
>The inside was soft and fleshy. It wasn't quite the same as a vagina, but it  felt almost as good.\
>...Wait.@
>What's she doing?\
>I feel...something on my penis.\
name "Luka"
>W-what is this...?\
name ""
>I can feel a strange, foam like substance in her mouth coat my penis.\
name "Meia"
>Mnn...@
>It's a special trick mermaids have.\
>Just wait a second...\
name ""
>And just like that, she goes back to sucking.\
name "Luka"
>Uuu...\
name ""
>The weird foam bubbles in her mouth, gently tickling my dick.\
>At the same time, Meia starts to slowly bob her head up and down.\
name "Meia"
>Mmmhm...@
>You'll like this...~@
``*suck*@ > *suck*\
name ""
>Slowly moving her head up, letting the inside of her mouth caress me...@
>...And then slamming her head back down, forcing me inside her mouth even     deeper than before.\
>The foam starts to spill out of her mouth as she does this, running down my   penis and to my crotch.\
>There's no way I would last long like this...@
>It's only been a minute or two, but I already feel like I'm ready to cum      again...\
name "Luka"
>Haaah...@
>It's so good...\
name ""
>The pressure in my waist slowly rises once again.@
>My body tenses up, ready to explode for a third time.\
wait 1000
dwave 1,"se\knock.ogg"
wait 2000
name "???"
>Meia?\
name "Meia"
>Mmm!?\
name ""
>...Oh, no.@
>That's her husband, isn't it?\
name "???"
>I forgot my key, can you let me in?\
mov %hseanvoice,0:hseanvoice
name "Meia"
>Mmphm...@ > J-just a moment, deeeear~!\
``(Cum quickly...)\
name "Luka"
>W-what...!?\
name "Meia"
mov %hseanvoice,3:hseanvoice
``*suck* *suck* *suck* *suck*\
name "Luka"
>Hyaaaah...\
name ""
>Before I can even process what she said, her sucking gets absolutely vicious.@
>Like a starving animal, she forces my dick almost down her throat.\
>Sloppily licking and sucking as hard as she could...@
>All this time and she wasn't even really trying, was she?\
name "Luka"
>Ahhh...!\
name ""
gosub *syasei1
lsp 700,":a;chara\meia_h4.bmp",0,0
gosub *syasei2
>In just a few seconds, I blow a massive load one last time, right into Meia's mouth.\
name "Meia"
>Mmmm...@
>Mmmmphm...~\
name ""
mov %hseanvoice,0:hseanvoice
dwave 1,"se\lewdsuck.ogg"
>She laps up my semen as fast as she can and licks the cum off my crotch.\
name "Meia"
bgmstop
lsp 700,":a;chara\meia_st02.bmp",0,0:print 10,500
bgm "2Q\bgmfix\mura3.ogg"
>Now, please hurry up and get dressed.\
name "Luka"
bgmstop
>Ah!@ >R-right...!\
name ""
>I quickly find my pants and get them back on, while Meia answers the door.\
wait 1000
dwave 1,"se\door2.ogg"
name "Meia"
lsp 700,":a;chara\meia_st01.bmp",225,0
lsp 701,":a;chara\mob_syounen.bmp",-200,0:print 10,500
>Sorry, sweetie.@
>I would have come to the door sooner, but I was in the shower.\
name "Boy?"
>Oh, that's all right, dear.\
name ""
lsp 700,":a;chara\meia_st03.bmp",225,0:print 10,500
dwave 1,"se\ero_chupa4.ogg"
>With a smile on her face, Meia leans down and kisses her husband on the lips.@
>...I feel ill.\
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0

name "Boy?"
>Hey, you're the boy that went to deliver our pledge.\
>So how did it go!?\
name "Luka"
>H...Humurlbeble...\
lsp 700,":a;chara\meia_st01.bmp",225,0:print 10,500
name "Boy?"
>I'm sorry...?\
name ""
>I can only blurt out random noises as the Critical Ecstasy takes over, nearly causing me to lose consciousness.\
name "Meia"
lsp 700,":a;chara\meia_st04.bmp",225,0:print 10,500
>Oh, don't mind him.@
>The trip was very exhausting for him. He ran into a lot of trouble, I'm       afraid.\
name "Boy?"
>Oh, I see...\
name "Meia"
lsp 700,":a;chara\meia_st01.bmp",225,0:print 10,500
>But the good news is...@
lsp 700,":a;chara\meia_st03.bmp",225,0:print 10,500
>He delivered the pledge!@ > We're married now~!\
name "Boy?"
>Really!?@
>That's great!\
name ""
>The boy jumps into Meia's arms and they lovingly embrace each other...@
>...30 seconds after she swallowed my cum.\
name "Meia"
lsp 700,":a;chara\meia_st02.bmp",225,0:print 10,500
>Now...@
>Why don't we start "celebrating" in the bedroom, hmm?\
name "Boy?"
>A-awesome...\
name ""
>Wait, what!?\
>She...@
>She can't be serious...\
name "Boy?"
>And you!\
name ""
>The boy suddenly turns to me.\
name "Luka"
>H-huh!?\
name "Boy?"
>Please stay here and rest for as long as you need to.@
>We owe you so much already as it is...\
name "Luka"
>I-it was nothing, really...\
name ""
>He really has no idea, does he?\
name "Boy?"
>Just...@
>Please don't bother us for the next few hours. Please please don't.\
name "Luka"
>R-right...\
name ""
>So very, very ill...\
dwave 1,"se\asioto4.ogg"
>Meia and her husband quickly run off to "celebrate".\
name "Luka"
>Uuuu...\
name ""
>I'm a horrible person.@
>I am a horrible, horrible person.\
>...Okay, not as horrible as Meia. But I'm still pretty horrible.\
>I definitely don't want to stay here anymore.@
>So, I quickly and quietly show myself out.\
bgmstop
dwave 1,"se\door2.ogg"

bgmstop
sean_change "bg037"
bgm "2Q\bgm\porttown.ogg"
name ""

if %7020>0 skip 4
>..................\
if %7020<1 && %7021<1 mov $temp_name,"Meia":gosub *fight_unlock
if %7020<1 mov $temp_name,"Meia":gosub *scene1_unlock:mov %7020,1

name "Luka"
name ""
goto *nat2_end

*meia_ng_noh

name ""
name "Luka"
>Uh, n-no thanks...\
name ""
>I awkwardly reject her.\
name "Meia"
lsp 700,":a;chara\meia_st04.bmp",50,50:print 10,500
>Oh?@
>Is a blowjob perhaps not enough...?\
lsp 700,":a;chara\meia_st02.bmp",50,50:print 10,500
>Okay...@ >Then perhaps you want something else...?\
name "Luka"
>..............\
name ""
>That can only mean one thing...\
csel "Married Mermaid sex!",*meia_ng_hb,"No!",*meia_ng_noh2

*meia_ng_hb

bgmstop
mov %natalia_event1,2
mov %gnome_rep,%gnome_rep-1
mov %salamander_rep,%salamander_rep-1
mov %undine_rep,%undine_rep-1
if %gnome_rep>13 mov %gnome_rep,%gnome_rep-4
if %undine_rep>13 mov %undine_rep,%undine_rep-4
if %sylph_rep>13 mov %sylph_rep,%sylph_rep-7
if %salamander_rep>13 mov %salamander_rep,%salamander_rep-9
if $knight="Alma" && %alma_rep>4 mov %alma_rep,%alma_rep+1
mov %meia_sex,%meia_sex+1
name ""
>I had never had sex with a mermaid before.@
>And I couldn't deny that I was more than a little curious.@
>Meia just looked so sexy, with a shirt you could just barely see through...\
>...But she just got married!@
>She wasn't like Alice or the spirits or the knights. I really would be doing  something horrible if I had sex with her.\
>But committing such a forbidden act...@
>It was irresistable to me.\
name "Luka"
>Okay.@
>Let's have sex...\
name "Meia"
>Ara...@ >So I'm good enough for you after all...@
>That makes me so happy~!\
name ""
>I immediately realized my mistake.@
dwave 1,"se\ero_chupa4.ogg"
>But before I could say anything, Meia brought her head to mine and locked our lips together in a deep kiss.@
dwave 1,"se\escape.ogg"
>And as she kisses me, she quickly removes my clothes.\
dwave 1,"se\ero_chupa5.ogg"
name "Meia"
wait 1000
>Fuuu...Let's not waste any more time.@
>My husband could come home any minute, after all...\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
wait 1000
>Meia slips her top off in a second.\
>I wanted to say something, or run away...@
>Anything to stop this. I knew how wrong it was.\
>But for some reason, I just couldn't.@
>All I could do is stare at Meia's exposed, forbidden body...\
name "Meia"
>And now, your reward...\
name ""
dwave 1,"se\ero_pyu1.ogg"
lsp 700,":a;chara\end4_h1.bmp",0,0:print 10,500
bgm "2Q\bgmfix\ero1.ogg"
>Gently wrapping her tail around my legs, Meia pulls me close to her and       forces me to penetrate her.\
name "Luka"
>Haaaah...\
name ""
mov %hseanwave,2:hseanwave
>I should have stopped this, but now it's too late.@
>As soon as she's married, Meia's cheating on her husband with the person who  helped them in the first place.@
>What a horrible picture this is...\
>Her pussy was already wet, my penis easily parting her flesh.@
>With her folds already aggressively stimulating me, it easily slips inside    her.\
name "Meia"
>Hehehe, what a cute moan...~@
>Sounds like you're enjoying it.\
name ""
>Forcing me deeper inside, my dick goes in as far as it can.\
name "Meia"
>Mmmmm...~\
name ""
name ""
>She's rubbing my head and hugging me tightly to her body, with my head level  to her breasts.@
>Her skin was so soft and smooth, and it too felt wet and slick to the touch.\
name ""
>She wrapped her tail around my leg, too.@
>Her upper body was warm and soft, but the scales on her tail were cool and    smooth.\
name "Meia"
>You can play with my chest too, if you want...\
name ""
>Meia grabs my left arm and slowly moves it to one of her bare breasts.@
>They were so soft...\
>Without thinking, I forcefully squeeze it.\
name "Meia"
>Mmmmnnn...@
>Oh, my Hero...@ >What a naughty boy you are...~\
name "Luka"
>Fuuuuu...\
name ""
>Meia wasn't even moving her hips, she didn't have to.@
>All she was doing was gently squeezing her pussy before releasing it in a     slow rhythm.\
>It almost seemed like she was drawing it out...\
name "Meia"
>Ara...@ >My husband likes to be held like this, too...~\
name ""
>Her husband could come back at any moment, and she's still doing it so        slowly...\
>My left hand continues groping at and playing with her breast.@
>Her perky nipple seemed to harden with each move my hand made...\
name "Meia"
>Nnnn...@
>You're far better at that than my husband is...~\
name ""
>With that, Meia finally starts to move her hips.\
>It was still very slow and gentle, but now her pussy was moving back and      forth, the soft flesh pressing against my dick as her wide hips swayed from   side to side.\
>There's no way I would last much longer like this.\
name "Luka"
>Meia, stop...@
>If you don't, then...\
name "Meia"
>Hehe, are you going to fill my pussy up?@
>You probably shouldn't do that, you know...\
>Some monsters can control whether or not they get pregnant.@
>But...I can't...\
name "Luka"
>H-huh...!?\
name ""
>At that, I try to pull out of her.@
dwave 1,"se\ero_pyu1.ogg"
>...But I can't. When I try, her pussy squeezes tight while her folds just rub against me harder.\
name "Meia"
>Hehe...No you don't~!\
name ""
>It's no use.@ > I can't hold it back anymore as the pressure builds in my        waist.\
name "Luka"
>Auuu...!\
name ""
gosub *syasei1
lsp 700,":a;chara\end4_h2.bmp",0,0
gosub *syasei2
mov %hseanwave,0:hseanwave
>I ejaculate deep inside Meia's pussy.\
name "Meia"
>Mmmmnn!@
>Hnnnn...~\
>That felt so good...@
>And your face is so cute when you cum~!\
name "Luka"
>Ahhh...S-sorry.@
>We should stop now.\
name ""
>I just came inside a married woman.@
>What the hell am I thinking?\
name "Meia"
>Ara?@ > Didn't you like it?\
name "Luka"
>Of course I did!@
>It feels amazing...\
name ""
>...I probably shouldn't have answered honestly.\
name "Meia"
>Then let's keep going...~\
name ""
mov %hseanwave,2:hseanwave
>Meia starts to hug me, forcing my face into her breasts.\
>Her scaly hips writhe around a bit, rubbing my penis inside.\
name "Luka"
>Nnnnn...\
>Even if I wanted to stop, I couldn't.@
>She was holding my body tightly, I wouldn't be able to escape without         possibly hurting her...\
>She pulled my arms up against her chest as close as she can, while squeezing  her large, soft breasts against the sides of my head with her arms.\
name "Meia"
>Hehe~!@
>You haven't even seen half of what I can do yet...\
name ""
>After she says that, I feel soft flesh close tightly around my penis.\
name "Luka"
>Haaa...!@
>What are you...\
name ""
>Her vagina's squeezing me in a tight grip.@
>...But it doesn't hurt. The slick flesh constricting it was almost like a     forceful massage.\
name "Luka"
>Uuuu...\
name "Meia"
>Mmmmhn...~@
>I'm glad I'm still capable of pleasing you, hero. Hehehe...~\
name ""
>Meia give an almost innocent giggle as she holds me, caressing my back with   one of her hands.\
>Her playful, relaxed attitude about the whole thing make makes me wonder if   she even realizes what we're doing.\
>...But that this point, the guilt of what I was doing had almost completely   vanished.@
>It felt like the whole world was just fading.@ > All that was left at that       moment were us two, sinfully pleasuring each other, our lust insatiable...\
>It felt like I wouldn't have cared even if her husband had walked in at that  very moment.@
>I knew I was taking part in something horrible.@ > But the pleasure I felt       practically blocked it out.\
name "Meia"
>Fuuu...@ >It feels so good...\
name ""
>From where I was, I could feel every breath Meia took as her chest rose and   fell.@
>It was slow, but very heavy.@ > She was clearly enjoying it, swaying her wide    hips back and forth, pleasuring me any way she could...\
>Her breaths and moans were so erotic...@
>It gave me an idea that I would probably regret.
>With my face still firmly pressed against her breast, I stick my tongue out   and start to lick it.\
name "Meia"
>Mmmmmm...~\
name ""
>Meia lets out another soft moan as I run my tongue along her areola, lightly  massaging her nipple.\
>Using my hand, I grab her other breast, rubbing her erect nipple and groping  it somewhat roughly as I lick and softly bite at the other one.\
>They were slick and slippery, like she had just come out of the water.@
>It was hard to keep my grip on her right breast, feeling like my hand could   slip at any moment as I groped and rubbed her.@
>I could feel her nipples get even harder under my finger and mouth, her body  lightly trembling with each movement of my hand, or lick of my tongue.\
name "Meia"
>Haaaaaaa...Luka...~@
>Keep going...~!\
name ""
>Meia's voice was trembling, and her playful teasing had almost turned to      begging.@
>Her dripping-wet pussy keeps squeezing and her gorgeous hips keep swaying,    but more erratically.@
>Her vagina seems to tighten more and more with each squeeze.\
>She was holding my head and arm to her breasts as tightly as she could.@
>It was actually quite a gentle grip.@ > Meia was actually pretty weak. I could   stop in an instant if I wanted to..\
>...But we both knew that was never going to happen.\
>I keep awkwardly playing with her breasts, using my mouth for one and my hand for the other.@
>I really had no clue what I was doing, but she didn't seem to care.\
>Her body was getting hotter.@ > Tiny beads of sweat ran down her skin, making    her body slightly slippery and sticky.\
name "Meia"
>Luka...@ >I'm gonna...Haaaaah~!\
name ""
gosub *syaseif1
gosub *syaseif2
>Her breathing gets really heavy for a moment, her chest and stomach heaving   with each gasp.@
>At the same time, her vagina tightens as both our bodies writhe at the hips.@
>And her entire body trembles as I wrap my free arm around her waist.\
>During all of this, my own body gives out...@
gosub *syasei1
lsp 700,":a;chara\end4_h3.bmp",0,0
gosub *syasei2
>And I shoot a load of cum deep into her womb.\
name "Meia"
>Ahhh~!!@
>Mmmm...!@ >Yes...~!\
name ""
>Her body twitches and trembles as I shoot more semen into her.@
>Her breasts jiggled slightly as she moved back and forth.\
name "Luka"
mov %hseanwave,0:hseanwave
>Uuuuu...@
>That was amazing, Meia.\
name "Meia"
>Hehe~!@
>What do you mean "was"?\
name "Luka"
>H-huh...?\
name ""
>She can't possibly want to keep going, can she?\
name "Meia"
>Don't you want more?@
>I want to make sure you get enough of a reward...~\
name ""
>Meia softly giggles some more.@
>Even if what we're doing is horrible, she's still acting cute...\
name "Luka"
>But don't you think we should--
wait 600
textclear
name "Meia"
>Come on, Luka...\
>I don't care if it gets me pregnant or not...@
>Fuck me like my husband never could.@
>I want more...\
>And this may be the only chance we get to do this.@
>Don't you want to savor it as long as you can? Mmhmhm...~\
name ""
>She was right.@
>I did want more.\
>Her hips, her breasts, her tight pussy, her sopping wet skin...@
>Even her voice was arousing.\
>I should stop.@
>I know we need to stop.\
>...But I wouldn't.@
>If she was okay with it, then I wasn't going to object further.\
>More eager than ever, I bury my face back into her chest to keep playing with her amazing breasts.@
dwave 1,"se\ero_pyu1.ogg"
>At the same time, I grab her hips and slowly thrust my hips, forcing me even  deeper inside her.\
name "Meia"
>Fuuu...@ >How forceful...~\
name ""
mov %hseanwave,0:hseanwave
>Meia holds me tightly as I keep licking her nipple and softly biting at   her breast.@
>With my hand, I squeezed her other breast as hard as I could, and rubbed her  hard pink nipple.\ 
>Slowly, my thrusting picks up speed, forcing me in and out of her with no     grace whatsoever.\
>Eventually, she stops moving her hips, letting me do the work.@
>Simply holding me now, her only movements being her own involuntary twitches  of pleasure, Meia leans back a little and holds me on top of her.\
name "Meia"
>Haa...@
>Yes...Defile me...~!\
name ""
>I heard her words, but they didn't mean anything to me.@
>Domination, submission...at that moment, I didn't care.\
>I just wanted to keep playing with her body, chewing and savoring the         forbidden fruit...@
>Literally nothing else mattered to me at that moment.\
>I knew it was wrong, that I was twisted for getting off on this, how I was    scum for getting enjoyment out of soiling their relationship...@
>...But that only made it better.\
name "Meia"
>Mmmmn...@
>My husband would never do this.\
name ""
>Finally taking my hand off her other breast, I grab her hips and start to run my hands along her scales.\
name "Meia"
>Mmmmmm...~@
>That feels nice...\
name ""
>Meia moans and relaxes some more, her hips starting to sway involuntarily as  I fucked her.\
>Her hips and ass were lined with tiny scales.@
>They were smooth and somewhat soft to the touch, but clearly inhuman.\
>Of course, I couldn't have cared less.@
>There's no way the sex would be this good if she was a human.\
>Soft moans of pleasure escaped from under her breath as I kept slamming my     waist against hers.\
>She already said I was better than her husband.@
>And if it was the only chance I'd get to have sex with her, I wanted to make  sure she would never forget it.\
>I really am a completely inexperienced fool when it comes to this.@
>My mind is telling me to stop, but my hormones are in full control at this    point.@
>And even if I didn't know anything about pleasuring a woman, Meia was clearly enjoying it, so it didn't matter to me.\
>All that mattered was indulging in our sick, twisted desires and lust.\
>Pressure was already building up in my waist, even worse than the last two    times.@
>Almost as soon as we started again, I couldn't take it.\
>The urge to cum was overwhelming.\
>Not even bothering to hold back, I cum, defiling her one final time.\
gosub *syasei1
lsp 700,":a;chara\end4_h4.bmp",0,0
gosub *syasei2
name "Meia"
>Mmmmmm~!@
>Haaaa...Eeehehe...~\
name ""
>Meia shakes her hips one last time as even more cum shoots into her womb.\
name "Meia"
>There was so much cum...@
>I really hope I didn't get pregnant.@
>...Although impregnating her would make this even more twisted, and possibly  more fun.\
>We need to stop, though.@
>This has already gone way, way too far.\
mov %hseanwave,0:hseanwave
csp 700:print 10,500
name "Meia"
bgmstop
>Ara...@
>That was wonderful, my hero...~\
name ""
lsp 700,":a;chara\meia_st02.bmp",0,0:print 10,500
>Meia warmly smiles at me as she quickly slips her see-through top back on.\
name "Luka"
>I'm...so sorry.\
name ""
>Oh, no...@ >What the hell did I just do!?\
name "Meia"
>Don't say that.@
lsp 700,":a;chara\meia_st03.bmp",0,0:print 10,500
>A hero as kind and helpful as you deserved a big reward, after all...~\
lsp 700,":a;chara\meia_st02.bmp",0,0:print 10,500
>But we can't do this forever, now can we?@
lsp 700,":a;chara\meia_st03.bmp",0,0:print 10,500
>So...until next time~!\
name ""
>Meia grabs me and hugs me tightly.@
dwave 1,"se\ero_chupa4.ogg"
>Moving her lips to mine, she locks me in a deep kiss, slipping her tongue     into my mouth.
dwave 1,"se\ero_chupa5.ogg"
>\
name "Luka"
>Mmmmphm!\
name ""
>Her mouth was just as wet and inviting as the rest of her body.@
>She holds me in a kiss with her tongue down my throat for what feels like at  least ten minutes.\
name "Meia"

>Mmm...~@
>Bye-bye~!\
name ""
>Awkwardly waving, I get the hell out of there as quickly as I can.\
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
dwave 1,"se\asioto3.ogg"
sean_change "bg037"
bgm "2Q\bgm\porttown.ogg"

if %7021>0 skip 5
name ""
>..................\
if %7020<1 && %7021<1 mov $temp_name,"Meia":gosub *fight_unlock
if %7021<1 mov $temp_name,"Meia":gosub *scene2_unlock:mov %7021,1

goto *nat2_end

*meia_ng_noh2

name "Luka"
>You just got married!@ > What the hell's wrong with you!?\
name "Meia"
lsp 700,":a;chara\meia_st01.bmp",50,50:print 10,500
>It isn't really cheating if I still love him, though...\
name "Luka"
>Who decided that?@
>Does your husband know what you're doing?\
name "Meia"
lsp 700,":a;chara\meia_st04.bmp",50,50:print 10,500
>Well, no. But...\
name "Luka"
>How would he feel if he found out about this?@
>Do you really think he would just be okay with it?\
name "Meia"
>Well...@ >I'm sure if he found out, he would understand...\
name "Luka"
>And what if he didn't?@
>I'm pretty sure most people wouldn't be okay with being cheated on!\
>What was the point of getting married if you were just going to turn around   and do something like that?\
name "Meia"
lsp 700,":a;chara\meia_st01.bmp",50,50:print 10,500
>............\
name "Luka"
>Listen.@ > You got married, you got your ring, I got my orb, and it really isn't my place to judge your relationship...@
>So I'm just going to go now.\
name ""
>I quickly leave Meia's house.\
sean_change "bg037"
bgm "2Q\bgm\porttown.ogg"
goto *nat2_end

*nat2_end_spirits

if %meia_sex>0 gosub *nat2_end_spirits_sex
if %meia_sex<1 gosub *nat2_end_spirits_nosex
return

*nat2_end_spirits_sex

lsp 701,":a;chara\gnome_st31.bmp",0,30:print 10,500
name "Gnome"
>..............\
name ""
>Gnome appears inside me, staring with cold, judgmental eyes.\
name "Undine"
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
>...Was that really necessary, Luka?@
>I'm sitting right here, and you have go with some cheap whore of a mermaid,   instead?@ > I'm actually offended now...@
>I hope you're happy.\
name "Luka"
>S-sorry...\
name ""
>...Wait.@ > Did I just apologize to Undine for not having sex with her?\
name "Undine"
>Who would go to all that trouble to get married just to instantly cheat on    her husband?\
name "Sylph"
>I dunno!@
>Maybe it's her fetus or something!\
name "Gnome"
lsp 703,":a;2Q\chara\salamander_st27.png",530,85
lsp 702,":a;chara\undine_st23.bmp",-50,180
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>.............\
name ""
>Gnome finally stops looking at me to stare blankly at Sylph.\
name "Undine"
>..."Fetish", Sylph. Not fetus.\
name "Sylph"
>Oh, right. That thing.\
name "Luka"
>............\
name ""
>How can you possibly get those words mixed up?\
name "Luka"
lsp 701,":a;chara\gnome_st31r.bmp",393,145:print 10,500
>So what do I do now?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>There's nothing you can do.@
>What's done is done.\
>Their marriage was probably doomed anyway...\
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
name "Sylph"
>I think you should bake her husband a cake!\
bgmstop
name "Gnome"
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>.................\
name "Salamander"
>...............\
name "Undine"
lsp 702,":a;chara\undine_st21.bmp",-50,180:print 10,500
>..............\
bgm "bgm\comi1.ogg"
>For what reason?\
name "Sylph"
>You know, to say you're sorry!@
>It'll make him feel better!\
name "Gnome"
>............\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>Dumbass...\
bgmstop
name "Luka"
>I feel awful, though...
lsp 701,":a;chara\gnome_st31r.bmp",393,145:print 10,500
bgm "2Q\bgm\porttown.ogg"
>\
name "Undine"
>You should. You're a dirty, shameful little pervert.\
>But she's the one who cheated on her husband. Not you.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>That's stupid.@ > He could have easily resisted her if he wanted to.\
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
name "Undine"
lsp 702,":a;chara\undine_st23.bmp",-50,180:print 10,500
>It's not his responsibility to keep a woman from cheating on her husband.@
>It's not like he raped her or something like that.\
>If it wasn't him, it probably would have been some other man.@
>You said so yourself. Their marriage was already doomed.\
name "Salamander"
>Hmmmmph.\
name ""
>Salamander glares at me with disapproval.\
name "Luka"
>A-anyway...@
>We should probably get going soon.\
name "Salamander"
>...................\
name "Luka"
>...@ >Quit glaring at me!\

if %natalia_event1!=1 skip 5
name "Sylph"
>Do you think her husband could taste Luka's semen when he kissed her?\
name "Luka"
>We're leaving now!\

cspl 700,703:print 10,1
return

*nat2_end_spirits_nosex

lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
name "Gnome"
>......................\
name "Salamander"
>......................\
name "Undine"
>...Well, then.\
name "Sylph"
>Hahahaha, wow!@
>And I thought Deeny was a slut!\
name "Undine"
lsp 702,":a;chara\undine_st23.bmp",-50,180:print 10,500
>...Excuse me?\
name "Sylph"
>Uh, n-nothing! H-hehehe...he.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>So, can you please explain to me what the point of coming here even was?@
>Because it seems like marrying them was just a waste of time to me.\
name "Luka"
>Maybe you're right...\
name "Sylph"
>Hey, wait!@
>What if her husband's into that sort of thing?\
name "Gnome"
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>...................\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>What are you on about now?\
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
name "Sylph"
>You know!@
>Maybe he likes watching his wife have sex with random people!\
>What do the humans call that?@
>A cuckoo or something?\
>Oh, it was so long ago that I heard it...!\
name "Gnome"
>....................\
name "Undine"
>Her husband wasn't even there...\
name "Luka"
>Can we just forget about this, please?@
>I got that orb, that's what's important.\
return

*nat2_end_tamamo

if %meia_sex>0 gosub *nat2_end_tamamo_sex
if %meia_sex<1 gosub *nat2_end_tamamo_nosex
return

*nat2_end_tamamo_sex

dwave 1,"se\tamamo2.ogg"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
name "Luka"
>Huh?\
name ""
>A familiar fluffy ball bounces out of my pocket and into my hand.\
name "Tamamo"
>Hmm...@
>How underhanded.\
name "Luka"
>Eh!?@
>You were in my pocket the whole time!?\
name "Tamamo"
>Where else would I be, you idiot?\
name "Luka"
>I haven't seen you since we were in the sea.@
>How did you sneak back into my pocket?\
name "Tamamo"
>When you weren't looking.\
>Anyway...@ >Did you really just get that girl married so you could have sex with her?\
name "Luka"
>Of course not!@
>How would I even plan something like that?\
name "Tamamo"
>...Because it happened to you before?\
name "Luka"
>Uuuu...\
name ""
>I guess I really should have known better.\
name "Tamamo"
>Well, her marriage might already be ruined.@
>But I can't really say it's all your fault, even if you are an idiot.\
name "Luka"
>I feel awful about it.\
name ""
>At least last time I didn't consent to it...\
name "Tamamo"
>You're both young and stupid.@
>Seemed to me that Meia couldn't have been older than maybe 30, which is       nothing for a mermaid.@
>And you're, what, 14 maybe?\
>I hope you at least learned something from this.@
>Even if nothing bad happens to you, your guilt should be enough, no?\
name "Luka"
>Yeah...\
name ""
>I should be more careful.\
name "Tamamo"
>Oh, well.@
>At least we got one of the orbs...with some difficulty.\
name "Luka"
>Yeah...\
name ""
>It's about time for us to leave the town.@
>But is there anything else that I should do here?\
return

*nat2_end_alma

dwave 1,"se\miss_wind.ogg"
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,200
>I told you so~!\
name "Luka"
dwave 1,"se\slash.ogg"
>Wah!\
name ""
>Alma Elma appears seemingly out of nowhere as soon as I take a few steps from the door.\
name "Luka"
>Where did you go!?\
name "Alma Elma"
>Oh, you know.@
>Looking around town, this and that.\
name "Luka"
>.............\
name ""
>That's not really an answer.\
if %meia_sex>0 gosub *nat2_end_alma_sex
if %meia_sex<1 gosub *nat2_end_alma_nosex
return

*nat2_end_alma_sex

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
>Hmm...\
name ""
>Alma eyes me suspiciously and starts to sniff me.\
name "Luka"
>Hey!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Oh my...@
>Getting a girl married just to have sex with her?@
>I certainly didn't expect something like that from you...\
mov %alma_rep,%alma_rep-1
>That's horribly dishonest, Luka.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>I know...\
name ""
>Even Alma Elma isn't happy about that...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>I don't really care that you had sex with her.@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>If she was going to cheat on her husband so soon after marrying him, then     their marriage will never survive.@
>If not with you, then it would have been with some other man. So you might as well enjoy the ride, right? Hmhmhm...\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>But her poor husband's being deceived by both of you now. The poor baby...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>What? Me?@
>It's not like he's asked me if I had sex with his wife or not!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>That's even worse.@
>Not only are you lying to him, but now you're desperately trying to justify   it.\
>I can't stand when people lie like that.\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
name "Luka"
>Ah...You're right.@
>Sorry...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>It's not me you should be apologizing to, Luka-boy.@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Although...\
name ""
>Alma gets a lewd smile on her face and licks her lips.\
name "Alma Elma"
>That boy was pretty cute...@
>Maybe I'll just help him even the score myself the next time I see him...\
name "Luka"
>...............\
name ""
>...That isn't going to make things right.\
name "Luka"
>M-maybe we should just get going for right now.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Oookaaaaaay~!@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>But I'm going to remember this, Luka-boy...\
return

*nat2_end_alma_nosex

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>But was I not right about the mermaid?\
name "Luka"
>Maybe...\
name ""
>I wouldn't want to marry someone that would literally have sex with the first other person she saw...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hahahaha...@
>So you didn't take her offer, huh?\
name "Luka"
>Of course not!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmm...@ 
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Oh, well~!@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>I suppose it's for the best.\
name ""
>I'm kind of worried about them now, though.\
name "Luka"
>...Do you think they'll be okay?\
name ""
>At my question, Alma Elma just shrugs.\
name "Alma Elma"
>Who knows?@
>It's really not your problem, either way.\
>Don't you have more important things to worry about?\
name "Luka"
>I guess you're right...\
name ""


return


*nat2_end_tamamo_nosex

mov %tamamo_rep,%tamamo_rep+2
name "Tamamo"
>You did the right thing, Luka.\
name "Luka"
>Eh?\
dwave 1,"se\tamamo2.ogg"
lsp 700,":a;chara\tamamo_st31.bmp",0,0:print 10,500
>Oh, hey. When did you get back?@
>...Wait, how did you sneak back into my pocket!?\
name "Tamamo"
>Easily.\
>What kind of idiot does that for a man as a reward for getting her married to someone else!?\
name "Luka"
>The sad thing is, she did the same thing the first time...\
name "Tamamo"
>...And did you let her do it?\
name "Luka"
>Uh...\
name "Tamamo"
>Luka!\
name "Luka"
>I didn't really have a choice last time!\
name "Tamamo"
>You idiot...\
>But I guess it can't be helped.@
>At least you learned something since then, and maybe aren't as much of a      pushover...\
name "Luka"
>Yeah...\
name ""
>It's kind of weird to think that I was too weak to resist her all that time   ago.@
>Maybe not physically, but mentally...\
>Have I really changed that much though?\
return





``$sel1\

*nat2_end

name "Luka"

if %meia_sex<1 skip 4
>Uuuu...\
name ""
>I awkwardly move through the streets, getting as far away from that house as  I possibly could.\

if %meia_sex>0 skip 4
>I can't believe she did it again...\
name ""
>Maybe I shouldn't have helped them get married after all.\

if $knight="Tamamo" gosub *nat2_end_tamamo
if $knight="Alma" gosub *nat2_end_alma
if $knight!="Tamamo" && $knight!="Alma" gosub *nat2_end_spirits:if %natalia_event1!=0 skip 3
name "Luka"
>Anyway, it's time to go now.\
name ""
>So, we left Port Natalia for the third time.\
dwave 1,"se\asioto3.ogg"
sean_change "bg039"
bgm "2Q\bgm\field2_cut.ogg"
goto *nat2_end2

*nat2_end2_tamamo

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>But you know...@
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>That was a lot of fun!\
name "Luka"
>That whole trip was certainly...something.\
name ""
lsp 700,":a;2Q\chara\orb_blue.png",0,0:print 10,500
>The important thing is, I got this.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Alice won't believe it when she hears what happened!\
name "Alice"
>What won't I believe?\
name "Luka"
>Huh?\
name ""
if $party1="" mov $plural,"she's"
if $party1!="" mov $plural,"they're"
mov $sel1,"Sounds like "+$plural+" back."
if $party1="Harpy" && $party2="Kuria" gosub *nat2_end_haku
if $party2="Hapry" && $party1="Kuria" gosub *nat2_end_haku
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>So how was The Idiot and the Fox's Undersea Adventure?\
name "Tamamo"
>Well, the good news is, we did get the Blue Orb...\
if %natalia_event2=2 >But the bad news is, the Queen of the Sea's sealed now, and Luka and I got    divorced.\
if %natalia_event2!=2 >But the bad news is, the Queen of the Sea's sealed now, and Luka got          divorced.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Wait, what?\
bgmstop
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",200,0:print 10,500
bgm "2Q\bgmfix\tamamo.ogg"
>And now YOU get to go unseal her and explain everything for us!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>W-what!?@
>I'm not going down there to clean up your mess!\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Very well.@
>Then the seas are without a ruler, and will soon plunge into chaos.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>....@
>Give me the damn ball.\
name ""
dwave 1,"se\lvdown.ogg"
>Ball of Guidance snatched up by Alice!\
name "Alice"
>I'll be back tomorrow morning.\
name ""
bgmstop
dwave 1,"se\aqua2.ogg"
lsp 700,":a;chara\tamamo_st01.bmp",0,0
csp 699:print 10,500
bgm "2Q\bgm\field2_cut.ogg"
>Alice dives into the water, grumbling.\
return

*nat2_end2_alma

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Tell me something, Luka-boy.@
>Why do humans feel the need to marry someone so badly?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Eh?\
name ""
>That's a weird question...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Kitsunes do it too.@
>Why would you limit yourself to one person like that?\
>It perplexes me.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name ""
>...Really?@
>She has to have marriage explained to her?\
name "Luka"
>You marry someone because you love them, and you want to spend the rest of    your life with them.\
>Some kingdoms give extra benefits to people who are married.@
>And sometimes upper-class people will marry for other reasons, like status or money.\
>But mostly, it's for love.\
name "Alma"
>Hmmm...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>What a stupid thing to do.\
name "Luka"
>Stupid...?@
>Why?\
name "Alma Elma"
>That doesn't sound like love to me.@
>It sounds more like a trap!\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-100,0:print 10,500
name "Alice"
>Oh, good. You're done.\
name ""
>Alice rudely interrupts us.\
return

*nat2_end2_er

name "Alice"
cspl 699,700
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Anyway...@
>Did you get the Blue Orb?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yep!@
>And thanks to Erubetie, I didn't even have to fight the Kraken to get it!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Erubetie actually helped you?@
>Huh...That's surprising.\
name "Luka"
>But, uh...@
>There's another problem now.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>What did you do now, dumbass?\
name "Luka"
>I didn't do anything!\
wait 500
>Er...@
>Let's set up camp first, then I'll explain it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Whatever.\
name ""
>Thus, we set up camp for the night.\
return

*nat2_end2_alice

name "Alice"
cspl 699,700
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Anyway...@
>Did you get the Blue Orb?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yep!@
>But...@ >I had to seal the Queen of the Sea to get it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>Wait, what?@
>Are you serious?\
>You idiot!\
name "Luka"
>I didn't mean to!@
>She attacked me first!\
name "Alice"
>..................\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name ""
>Alice sighs.\
name "Alice"
>...If the Southern Sea has no ruler for a long period of time, then it may    descend into chaos.@
>Someone may try to take the throne forcibly, or they may be attacked and not  know what to do.\
>I can't leave this alone...\
>...Fine.@ > Give me the Ball of Guidance. I'll deal with this.\
name "Luka"
>Okay...\
name ""
dwave 1,"se\lvdown.ogg"
>Grumbling under her breath, Alice takes the Ball of Guidance!\
name "Alice"
>I'll be back tomorrow.\
dwave 1,"se\aqua2.ogg"
name ""
csp 700:print 10,500
>Alice dove into the sea.\
return

*nat2_end_haku

if $party1!="Harpy" && $party2!="Harpy" skip 35
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Hey, Luka~!\
name ""
>Ipeia cheerfully greets me.\
name "Luka"
mov $plural,"I was"
if $knight="Tamamo" || $knight="Alma" mov $plural,"we were"
mov $sel1,"What were you doing while "+$plural+" getting the Blue Orb?"
``$sel1\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>It was so much fun!\
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>But, uh...@
>The San Ilian guards might be looking for me now. So if they ask you          anything, you don't know me. Okay?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>..................\
name "Ipeia"
>..................@
>What?\
if $party1!="Kuria" || $party2!="Kuria" skip 10
name "Kuria"
lsp 700,":a;2Q\chara\hapy_a_st16.png",-200,0
lsp 699,":a;chara\sisterlamia_st03.bmp",240,0:print 10,500
>............................\
name ""
>Kuria glares at Ipeia.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st15.png",-200,0:print 10,500
>I said I was sorry!\
name ""
>...Why were they in San Ilia?\
return

*nat2_end2_spirits

name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>That was fun!\
name ""
>Sylph suddenly blurts out in my mind.\
name "Sylph"
>Spooky undersea adventures!@
>Can we do that again sometime?\
name "Luka"
>..............\
name "Sylph"
>Deeny!@
lsp 701,":a;chara\undine_st21.bmp",150,150
lsp 700,":a;chara\sylph_st21.bmp",100,0:print 10,500
>Can we go on undersea adventures when this is all over?\
name "Undine"
>What...?\
name "Sylph"
>You know!@ > Go swimming!@ > Explore the ocean!@ > Adventure into the great unknown!\
>I don't want to go alone! That's no fun...@
>And Gnomey and Mandy don't really like the water that much!\
>So can you come with me?\
name "Undine"
>...I already know what's there, Sylph.@
>A lot of water, a lot of fish, and a few civilizations. \
name "Sylph"
>How do you know?@
>Maybe we'll find buried treasure!\
name "Undine"
>............@
lsp 701,":a;chara\undine_st22.bmp",150,150:print 10,500
>Oh, alright.\
>We can explore the ocean after Luka's quest is done, okay?\
name "Sylph"
>Yaaaaaaaaaaaay!\
name ""
>Sylph cheerfully buzzes around.@
>...Cute.\
cspl 700,701
return

*nat2_end2 

if $knight="Tamamo" gosub *nat2_end2_tamamo
if $knight="Alma" gosub *nat2_end2_alma
if $knight!="Tamamo" && $knight!="Alma" gosub *nat2_end2_spirits

; // Alice comes back, party members talk
if $party1="Harpy" && $party2="Kuria" gosub *nat2_end_haku
if $party2="Harpy" && $party1="Kuria" gosub *nat2_end_haku

; // Alice goes back into the sea
if $knight!="Tamamo" && $knight!="Erubetie" gosub *nat2_end2_alice

; // If knight is erubetie, kraken isn't sealed and alice doesn't go into the sea
if $knight="Erubetie" gosub *nat2_end2_er:skip 3
name "Luka"
>Anyway, I guess we should set up camp.\

goto *campnatalia2


*campnatalia2_end

mov %location_count,%location_count+1
if %location_count=1 gosub *dream3_1
mov $last_region,"Natalia"
mov %last_region,6
bgmstop
bg black,6,1500
gosub *setwindow_01
bg "2Q\bg\bg_drownedcity.bmp",6,1500
name ""
>In some ruins near the Drowned City, Kingdom of the Sea Creatures...\
name "Queen Mermaid"
lsp 699,":a;chara\queenmermaid_st01.bmp",0,0:print 10,500
>I'm sorry, my Lord...@
>I failed you.\
>It was my daughter.@
>I couldn't just abandon her...\
name "Black Alice"
bgm "bgm\maou2.ogg"
lsp 699,":a;chara\queenmermaid_st01.bmp",200,0
lsp 700,":a;chara\alice8th_st01.bmp",-200,0:print 10,1500
>Tee hee...@
>I don't really mind.\
>Don't worry about it too much.@
>It was Ilias' request, anyway. Not mine.@
>It's not really important...\
name "Queen Mermaid"
>I sincerely hope you have plans for that damnable Goddess...\
name "Black Alice"
>Oh, her time will come. Don't you worry about that...\
lsp 700,":a;chara\alice8th_st02.bmp",-200,0:print 10,500
>Once that Monster Lord and her little pet are taken care of, we'll throw a    lovely party with all the angels to celebrate.\
lsp 700,":a;chara\alice8th_st01.bmp",-200,0:print 10,500
name "Queen Mermaid"
>Indeed...@
``(She's as twisted as the legends say...)\
>But aren't you worried at all about the Monster Lord?\
name "Black Alice"
>Alipheese the Sixteenth?\
lsp 700,":a;chara\alice8th_st02.bmp",-200,0:print 10,500
>Hahahahaha...@
>Ahahahahaha!\
name ""
>Black Alice bursts out laughing.\
name "Black Alice"
lsp 700,":a;chara\alice8th_st01.bmp",-200,0:print 10,500
>She's nothing.@ > Dirt.@
>Just a puppet being strung along by her masters.\
>Soon, the surface world will be ours.@
>A lovely paradise, a beautiful wonderland for all monsters to live            happily...Hehehe.\
>Once the abomination child and the ancestor fall, nothing will stand in our   way.\
>And as for Ilias...@
lsp 700,":a;chara\alice8th_st02.bmp",-200,0:print 10,500
>Well...@ >Just remember that it IS supposed to be a surprise party, teehee.\
name "Queen Mermaid"
>Of course.\
name "Black Alice"
>Now, take a good rest...@
>I'll return when your assistance is needed again.\
name ""
dwave 1,"se\warp.ogg"
csp 700
bgmstop
lsp 699,":a;chara\queenmermaid_st01.bmp",0,0:print 10,500
>Black Alice vanished.\
name "Queen Mermaid"
>.........................@
>...I must not fail her again.\
dwave 1,"se\aqua4.ogg"
csp 699:print 10,500
name ""
>...............\
wait 2000
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",0,0:print 10,500
bgm "2Q\bgm\shirome.ogg"
>See, Lorelei?@
>It's that woman!\
>Mom keeps meeting with her in these ruins!@
>That woman's the one making her act like this!\
name ""
lsp 699,":a;2Q\chara\ningyohime_st0c.png",0,0:print 10,500
>Hiding behind a destroyed wall far in the distance, Elle watches the entire   thing.\
name "Lorelei"
lsp 699,":a;2Q\chara\ningyohime_st0c.png",-200,0
lsp 698,":a;chara\g_mermaid_st04.bmp",120,0:print 10,500
>I see...@
>What you say seems to be true, after all.\
>...This is far more serious than you realize.@
>Do you know who that woman is, Elle?\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,0:print 10,500
>N-no...\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,0:print 10,500
name "Lorelei"
>That appears to be Black Alice.@ > That is, Alice the Eighth.@
>She was a cruel and vicious Monster Lord, from around five centuries ago.\
>And that "Goddess" she referenced...@
>Could she mean Ilias herself?\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,0:print 10,500
>Ohhhh...@
>I'm scared...\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,0:print 10,500
name "Lorelei"
>As am I.\
>So then...@
>What will you do now?\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,0:print 10,500
>I-I don't know!@
>That's why I came and got you!@
>You would know, not me!\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,0:print 10,500
name "Lorelei"
>..........\
name ""
>The Mermaid General goes silent for a moment.\
name "Lorelei"
>...I think that it's far too dangerous for you to stay here.@
>Even your mother would never want you involved in something like this.\
>But...@ >Where else can you go?\
name "Elle"
>Mmmm....\
wait 2000
lsp 699,":a;chara\ningyohime_st07.bmp",-200,0:print 10,500
>Oh!@ > I know!@
>I have to go find Luka!\
lsp 699,":a;2Q\chara\ningyohime_st0c.png",-200,0:print 10,500
name "Lorelei"
>Luka...?@
>Is that the boy who saved you?\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",-200,0:print 10,500
>Yeah! He's really powerful!@

if $knight="Erubetie" skip 3
>And mom tried to fight him, but he beat her!@
>He saved the Ruler of the South Sea from her, too!\

if $knight="Erubetie" skip 2
>He saved me from a monster, and he helped stop my mom from killing the Queen  of the Sea!\

>That's why I don't trust mom anymore...@
>She said that all humans were cruel and selfish, and that Luka was supposed   to be evil...\
>But that can't be true!@
>Luka was the one saving us!@
>Even when mom tried to kill the Queen, he saved her too!\
>I know he'll help if we can just find him!\
lsp 699,":a;2Q\chara\ningyohime_st0c.png",-200,0:print 10,500
name "Lorelei"
>...................\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,0:print 10,500
>Huh?@
>W-what's wrong?\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,0:print 10,500
name "Lorelei"
>...@ >I cannot disobey my Queen.@
>To let you run away would not only be dangerous for you, but require me to    lie to her.\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,0:print 10,500
>Can't you go with me?@
>I-I can't go by myself!\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,0:print 10,500
name "Lorelei"
>...No, I cannot.\
>I'm sorry, Elle.@
>Someone has to stay behind and keep your mother safe.\
>I don't trust Black Alice.@
>She may try to hurt her...\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,0:print 10,500
>Uuuu...\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,0:print 10,500
name "Lorelei"
>There's a port town near shore, that's friendly to mermaids. It's called Port Natalia.\
>Personally, I would never go to such a place.@
>But it should be a safe place for you to start. And this "Luka" person has    probably been there.\
name "Elle"
>Are...Are you sure this is okay?\
name "Lorelei"
>I'm sorry...@
>I can't trust that any other mermaid here won't just tell the Queen if you    ask for their help.\
lsp 698,":a;chara\g_mermaid_st01.bmp",120,0:print 10,500
>You're a strong girl, so I know you can do it.@
>I'll feign ignorance as long as I can.\
lsp 698,":a;chara\g_mermaid_st04.bmp",120,0:print 10,500
>Be warned, though.@
>If your mother finds out you went to Port Natalia, she'll likely try to       attack them.\
name "Elle"
>.............\
name "Lorelei"
>Please find that boy quickly.@
>And don't swim near the ocean floor anymore, understand?\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",-200,0:print 10,500
>Y-yes!\
>Okay...@
>I'll be back soon...\
name ""
dwave 1,"se\aqua2.ogg"
csp 699:print 10,500
>Elle swam off.\
name "Lorelei"
lsp 698,":a;chara\g_mermaid_st04.bmp",0,0:print 10,500
>................\
``(What is the Queen thinking...?@
>I dislike humans as well, but...)\
``(Oh, I hope Elle will be okay...)\
``(Was that really the right decision?@
>Perhaps I should have gone myself.)\
``(But...@
>If Alice the Eighth and Ilias herself are involved, then Elle would be safer  there than here.@
>I suppose I can follow her for awhile and keep an eye on her, to ensure her   safety...)\
name ""
dwave 1,"se\aqua4.ogg"
csp 698:print 10,500
>The Mermaid General Lorelei swims off, trailing behind Elle toward Port       Natalia.\
bgmstop
sean_change "bg010"
bgm "2Q\bgm\field6.ogg"
name "Luka"
skip 2 ;// GET ALL ORBS GO TO GOLD PORT
if %orb_count=6 goto *all_orbs
name ""
>Ahh...Morning...\
name ""
>I quickly wipe the sleep from my eyes.\
if %location_count=1 gosub *dream3_1b
>Alright.@
if %orb_count=1 >Now that I finally got an orb, where to now?\
if %orb_count>1 >Now that I got another orb, where to now?\

if $knight="Erubetie" skip 21
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...I'm back, by the way.@
>Don't say hi or anything...\
name "Luka"
>Yes, Alice. I see you.\
name "Alice"
>............@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You're welcome!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Sorry...@
>Thank you for unsealing Kraken.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Just asking for some acknowledgement.\
name "Luka"
>Anyway...@
>Where to next?\

name ""
>I open my map up.\
mov %portnatalia,2
mov $knight_nat2,$knight
mov $party1_nat2,$party1
mov $party2_nat2,$party2
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*sean0111_al2

name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>A necromancer, hmm?@
>That's a new one.\
>Is she cute?\
name "Luka"
>What?\
name "Alma Elma"
>The necromancer! Is she cute?\
name "Luka"
>Well...@
>Yeah, I guess so.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Mmmmm...@
>Wonderful~.\
name ""
>Alma licks her lips seductively.@
>...I probably shouldn't leave her alone with Chrome.\
return

*sean0111

gosub *genzaiti_bg
name "Luka"
>We have to go to the mansion near the Forest of Spirits, and see the girl that's hiding there.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What's so special about her?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Do you remember that lab that I was telling you about that was near the       Forest of Spirits, before that chimera plant attacked us?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>Oh, the one that's going to seal my entire body away?@ > That one?@
>Are we finally dealing with that small little thing?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Well, the problem is, I'm not sure if it's actually possible to destroy it    yet...\
>But either way, we'll need the girl at the mansion to show us where the lab   is, since it's pretty much invisible.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>And I ask again, what makes her so special?\
name "Luka"
>She and her sister were necromancers.@
>And her sister's now a zombie working with one of Ilias' highest-ranking      angels.@
>Also, the angel helped Chrome with her experiments. Her name was Promestein.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>Uh...What?\
name "Luka"
>Things got weird after Ilias invaded.@
>The point is, we need her help.\
>This is just as important as getting the orbs, really.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Well, alright.\
if $knight="Alma" gosub *sean0111_al2
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg054"
bgm"bgm\obakeyasiki.ogg"
>We arrive at the mansion as it turns to night.\
name "Luka"
>...It's so old...@
>I wonder who used to live in a secluded place like this?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>................\
name ""
name "Luka"
>...There aren't any ghosts here, Alice.\
name ""
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Who said anything about ghosts?@
>You keep your mouth shut!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>She's wearing a calm face, but it's obvious she was terrified before I        brought it up.\
name "Luka"
>Hey, look at that graveyard...\
name ""
>Next to the house was a small cemetery.@
>Hundreds of tombstones cover a small patch of land.\
>What kind of place was this?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I already saw that!@
>I just didn't bother bringing it up!\
>Why would you point out something like that!?@
>You don't understand a woman's heart at all!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I'm guessing the way to yours involves food, somehow.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Oh, shut up.\
name ""
csel "You don't have to go in.",*alice_scared1,"She did have ghosts...",*alice_scared2

*alice_scared1

mov %natalia_event3,1
name "Luka"
>You don't have to go in the mansion, you know.@
>I can easily take care of it myself.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Well...@ >If you're going to insist on handling it without me like an idiot...\
name "Luka"
>Yes, I insist on handling it without you like an idiot.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...............\
mov %alice_rep,%alice_rep+2
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Alice quickly slithered away.\
>I wasn't sure, but I think I could hear her mumble "thank you" under her      breath.\
goto *sean0111b

*alice_scared2

mov %natalia_event3,2
name "Luka"
>Actually, now that I think about it...@
>The girl actually did have ghosts with her.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>SH-SHE WHAT!?\
name "Luka"
>Oh, but wait.@ > That was after I defeated her the first time. Not now.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",67,0:print 10,500
mov %alice_rep,%alice_rep-2
>I@ > hate@ > you...\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Alice angrily slithered off.\
name "Luka"
>Aren't you coming with me?\
name "Alice"
>Figure it out yourself!\
name ""
>...Maybe I shouldn't have done that.@
>I think she's really angry this time.\
goto *sean0111b


*sean0111_gr

name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Mhmm...\
name ""
>Granberia just watches silently from the side.\
name "Granberia"
>She'll take any excuse she can to not do her job, I suppose.\
name "Luka"
>I'm pretty sure she's actually terrified of ghosts.\
name "Granberia"
>How childish.\
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Well, no matter.@
>Let's get this over with.\
>The sooner we find this girl and take care of that sealing machine, the       better.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Right!\
return


*sean0111_grb

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>What a strange place...@
>Was it a cemetery, or a residence?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>It was...\
name ""
>Actually, I'm not sure myself.\
>The cemetery outside is huge...@
>But Frederika lived here! Right?@
>Her picture was here, at least...\
name "Luka"
>I don't know what went on here before Chrome showed up.\
name ""
>Now I can't help but wonder...\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>A mystery for another time, I suppose.@
>It's not really important.\
name ""
csp 700:print 10,500
dwave 1,"se\asioto3.ogg"
>Slowly, I step deeper into the main hall, taking a look around.\
>It really is quite impressive-looking.@
>The mansion is obviously very old, though, and falling apart...\
return


*sean0111_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Hehehehe...~\
name ""
>Tamamo giggles as Alice slithers away.\
name "Luka"
>Why is she so afraid of ghosts, anyway?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>I'm not quite sure, myself.@
>It's a rather bizarre fear for someone like her to have.\
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>But it's pretty cute when she gets scared~!\
name "Luka"
>............\
name ""
>Didn't Tamamo raise Alice?@
>What was that even like?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Well, no matter.@
>I'm sure she'll be back later.\
name "Luka"
>So you're going with me?\
name "Tamamo"
>Mhm!\
>I'm quite curious.@
>I want to see what this supposed necromancer has been doing.\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>What she's doing is technically forbidden, you know.\
name "Luka"
>Right...\
name ""
>Apparently, it was Alice's mother that banned necromancy.@
>Maybe that's why La Croix targeted her...\
csp 700:print 10,500
return


*sean0111_tab

name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Hrm...@
>Are you sure that girl's living here?\
>This mansion seems like it's been abandoned for years...\
name "Luka"
>She's definitely doing her experiments here. I'm sure of it.\
name "Tamamo"
>I'm amazed she can live in such filth.@
>The least she could do is clean up a bit...\
name ""
>It is really dusty.@
>Definitely not very welcoming...\
return


*sean0111_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hmmmm.@
>Interesting...\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>So Little Alice is afraid of ghosts, is she?@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hmhmhmhm...~\
name "Luka"
>I don't like the sound of that laugh...@
>What are you going to do?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Nothing! Nothing.\
>Anywaaaaaay...@
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Let's go get the necromancer~!\
name "Luka"
>Uh, right...\
name ""
>What's she so perky about?\
name "Luka"
return


*sean0111_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Hrm...@
>Ghosts...\
name "Luka"
>Huh?\
name ""
>Erubetie was so quiet that I forgot she was actually here for a minute.\
name "Luka"
>Don't tell me...@
>You're afraid of ghosts too?\
name "Erubetie"
>Of course I'm not.\
>I suppose it would be nice if ghosts were real.@
>Then nobody would ever truly be dead...\
name "Luka"
>............\
name ""
>Why does she always have to be so gloomy?\
name "Erubetie"
>I suppose I'll go with you, then.\
name "Luka"
>You are?@
>Well, okay...\
name ""
>Maybe she'll help me this time.\
return

*sean0111_erb

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Ugh.@
>This mansion is filthy...\
name ""
>Erubetie recoils back as soon as she sets foot in the main hall.\
name "Luka"
>Is it that bad?@
>I know it's pretty dusty, but...\
name "Erubetie"
>If a weaker slime were to set foot in this house, it would be like poison to  her.\
name "Luka"
>Poison!?\
name ""
>I guess dust in the air counts as pollution for them, too...\
name "Luka"
>But someone like you wouldn't have a problem, right?\
name "Erubetie"
>That doesn't make it less disgusting...\
name ""
dwave 1,"se\ero_slime3.ogg"
>Erubetie cautiously steps into the main hall.\
>Every step she takes seems to clean the floor that she steps on, leaving a    bizarre set of footprints.@
>...Huh.@ > If she was in my house, I'd never have to clean again.\
name "Luka"
>Hmm...\
name ""
csp 700:print 10,500
dwave 1,"se\asioto3.ogg"
>Slowly, I step deeper into the main hall, taking a look around.\
>It really is quite impressive-looking.@
>The mansion is obviously very old, though, and falling apart...\
return

*sean0111b

if $knight="Tamamo" gosub *sean0111_ta
if $knight="Alma" gosub *sean0111_al
if $knight="Erubetie" gosub *sean0111_er
if $knight="Granberia" gosub *sean0111_gr
name "Luka"
>Hmm...?\
name ""
>Suddenly, I see a figure from the window of the second floor.\
lsp 700,":a;chara\chrom_st02.bmp",253,150:print 10,500
wait 1000
csp 700:print 10,500
>Chrome...\
name "Luka"
>Well, no point staying out here.\
name ""
dwave 1,"se\door1.ogg"
sean_change "bg055"
name ""
>An old, dilapidated hall is laid out before me.\
>This whole mansion is falling apart...@
>Even that chandelier in the center of the hall looks like its chain could     break at any moment.\
if $knight="Granberia" gosub *sean0111_grb
if $knight="Tamamo" gosub *sean0111_tab
if $knight="Erubetie" gosub *sean0111_erb
name "Undine"
lsp 699,":a;2Q\chara\salamander_st26.png",450,60
lsp 700,":a;chara\undine_st21.bmp",50,150:print 10,500
>How did Ilias manage to get the Monster Lord sealed to begin with?\
name "Luka"
>An angel scientist that serves under her, Promestein, figured out how the     Ancestor's Seal worked and replicated it, then used it on Alice.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",450,60:print 10,500
>What?@
>That doesn't make any sense at all!\
>The Dark God herself made that seal! It's dark magic!@ > How can an angel use    it?\
lsp 699,":a;2Q\chara\salamander_st27.png",450,60:print 10,500
name "Luka"
>I don't know!@ > I'm not a scientist.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",50,150:print 10,500
>The more he opens his mouth, the weirder his story gets...\
lsp 699,":a;2Q\chara\salamander_st26.png",450,60:print 10,500
name "Luka"
>I have no idea how Promestein researched the seal.@
>Just because I was there doesn't mean I can explain everything. I only know   so much...\
name "Salamander"
lsp 700,":a;chara\undine_st21.bmp",50,150
lsp 699,":a;2Q\chara\salamander_st21.png",450,60:print 10,500
>We know that.@
>But just the thought of them knowing something like that is baffling.@ > And     scary...\
lsp 699,":a;2Q\chara\salamander_st26.png",450,60:print 10,500
name "Luka"
>Let's just get going.\
name ""
dwave 1,"se\asioto3.ogg"
>As I take a few steps inside...\
>Suddenly, a shadow creeps up!\
csp 699:csp 700
goto *ghost_start

*sean0112_er

lsp 698,":a;chara\erbetie_st01.bmp",0,0:print 10,500
name "Erubetie"
>Spirit seal...?@
>We should be dealing with that instead, then.\
name "Luka"
>Huh? Why?\
name "Erubetie"
>Do I really have to explain this...\
>If the spirits get sealed, the entire natural world could be thrown into chaos.@
>They wield the elements, and prevent them from getting out of control.\
>If they weren't around to control them...@
>Tornadoes, eruptions, tsunamis, earthquakes...@
>The world would be ravaged by natural disasters.\
>I highly doubt you want that to happen.\
name "Luka"
>Well, no. Of course not!\
>...But the seal on the spirits is more complicated.@
>It's not just one machine that's underground.\
>Look, I'll explain that later.@
>But I really don't know how to stop that yet.\
name "Erubetie"
>Great...@
>Something else to dread.\
csp 698:print 10,500
return

*sean0112

bgm"bgm\obakeyasiki.ogg"
name ""
\

name "Luka"
>Easy...\
name ""
>I keep getting attacked by the same monsters.@
>Something different would be nice...\
name "Luka"
>Oh, I should probably tell you...@
if %sylph_hat<1 lsp 700,":a;chara\sylph_st21.bmp",-50,0
if %sylph_hat>0 lsp 700,":a;chara\sylph_st31.bmp",-50,0
lsp 699,":a;2Q\chara\salamander_st26.png",530,60
lsp 701,":a;chara\undine_st21.bmp",20,150
lsp 702,":a;chara\gnome_st31.bmp",50,0:print 10,500
>They found a way to seal your power, too.\
name "Sylph"
>What's happening now?\
name "Gnome"
lsp 702,":a;chara\gnome_st32.bmp",50,0:print 10,500
>..................\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",530,60:print 10,500
>How the hell did they seal us, too!?\
lsp 699,":a;2Q\chara\salamander_st27.png",530,60:print 10,500
name "Luka"
>It was really weird. They used a lot of machines to do it.\
name "Sylph"
>What about machines?@
>What's he talking about, Mandy?\
name "Gnome"
>...................\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",530,60:print 10,500
>Shush.\

if %sylph_hat<1 skip 3
name "Sylph"
>Okay...\

if %sylph_hat>0 skip 10
name "Sylph"
dwave 1,"se\fire1.ogg"
lsp 700,":a;chara\sylph_st24.bmp",70,0:print 10,500
>Hya!\
name "Gnome"
lsp 702,":a;chara\gnome_st31.bmp",50,0:print 10,500
>.................\
name ""
>Poor Sylph...\

name "Luka"
if %sylph_hat>0 lsp 702,":a;chara\gnome_st31.bmp",50,0:print 10,500
>Can we wait until camp? I can try to explain it then.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",530,60:print 10,500
>I suppose...\
if $knight="Erubetie" gosub *sean0112_er:skip 9

name "Undine"
lsp 699,":a;2Q\chara\salamander_st26.png",530,60
lsp 701,":a;chara\undine_st23.bmp",20,150:print 10,500
>I'm guessing they would be smarter than to put both machines in the same      place...@
>Just remember to get them both while it's still easy to do so.\
name "Luka"
>I'm not sure if I CAN do anything about the Spirit seal.\

name ""
>We could just destroy the towers...@
>But then I'm pretty sure nobody can get to Heaven.\
name "Luka"
>We'll think of something.\
name ""
>Having to get the Spirits a fourth time is an obnoxious fetch quest I would   like to avoid.@
>And honestly, keeping the spirits from getting sealed is probably more        important than Alice's seal.\
>...Wait no, that's a horrible thought!\

if %undine_rep<8 skip 27
name "Undine"
lsp 701,":a;chara\undine_st22.bmp",20,150:print 10,500
>Too late, I already heard it.@ > We're more important than the Monster Lord.\
name "Luka"
>Huh?@
>You heard that!?\
name "Undine"
>Yes.@
>Your bond to me is strong enough that I can sometimes hear your thoughts.\
>I can also see all the dirty thoughts you have about me late at night, and    I'll punish you for them later.\
name "Luka"
>What!?@
>How can you see those?\
name "Undine"
>I can't, but now you just admitted you had them.\
dwave 1,"se\slash.ogg"
name "Luka"
>Guh...\
name "Gnome"
>..................\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",530,60:print 10,500
>Are you two done?@
>Did you forget why you're even here?\
name "Luka"
>Oh right, Chrome!\

if %undine_rep>7 skip 3
name "Luka"
>Er, anyway...\

name ""
>Chrome was on the second floor, right...?\
dwave 1,"se\asioto3.ogg"
sean_change "bg056"
name ""
>Cautiously, I walked up the steps to the second floor.\
name "Sylph"
lsp 699,":a;chara\sylph_st21.bmp",0,0
if %gnome_hat>0 lsp 699,":a;chara\sylph_st31.bmp",0,0
print 10,500
>Wow, this place is really falling apart, isn't it?@
>Be careful!\
name "Luka"
>I know, don't worry.\
name ""
>...Although, at this point, I don't think I'd actually get hurt.\
name ""
dwave 1,"Se\asioto3.ogg"
>As I walk up the steps, I notice a doll knocked over on the floor.@
csp 699:print 10,500
dwave 1,"se\asioto3.ogg"
>Not getting fooled twice, I attempt to walk past it.\
name "Cursed Doll"
>Wait...@
>...Please come back.\
name ""
>Crap.@
>I tried...\
goto *doll_start



*sean0113_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Hmph.\
name ""
>Erubetie sighs.\
name "Erubetie"
>You are the most violent pacifist I've ever seen in my life.\
name "Luka"
>It's not my fault!@
>They keep attacking me!\
name "Erubetie"
>Right...\
name ""
>It seems like no matter what I do, Erubetie complains about it.@
>Oh, well...\
return



*sean0113_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Didn't you say this was a laboratory?@
>I don't see any lab equipment...\
name "Luka"
>Ah...\
name ""
>She's right.@
>No matter how you look at these rooms, it's just an ordinary decrepit         mansion.\
name "Luka"
>How is she doing her work here, then?\
name "Tamamo"
>The necromancy is probably just magic.@
>Though...she surely got some help from that "Promestein" woman.\
>Maybe it's all in another room.@
>Who knows?\
>We just need the girl, anyway. Don't we?\
name "Luka"
>Right!\
return


*sean0113

bgm "bgm\obakeyasiki.ogg"
name ""
\

name "Luka"
>Will they ever learn?\
name ""
if $knight="Erubetie" gosub *sean0113_er
dwave 1,"se\asioto3.ogg"
>I pass by the now unmoving doll and head up the stairs.@
>But before I get far...\
bgm "bgm\comi1.ogg"
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Hey!@
>A doll!\
>Can I have it?\
name "Luka"
>What...?@
>No!\
>Why do you want it?\
name "Sylph"
>I was gonna give it to Gnomey for a birthday present!\
name "Gnome"
lsp 700,":a;chara\sylph_st21.bmp",-100,0
lsp 701,":a;chara\gnome_st32.bmp",100,0:print 10,500
>.............\
name "Sylph"
>Wah!@
>Hey! Where did you come from!?\
name "Gnome"
>..............\
name "Sylph"
>Uh...@
>Happy Early Birthday?\
>Awwwww, now I have to get you something else!\
>Never mind, Luka! I don't need the doll after all!\
name ""
dwave 1,"se\warm.ogg"
csp 700
lsp 701,":a;chara\gnome_st31.bmp",0,0:print 10,500
>Sylph vanished!\
name "Gnome"
>...............\
name "Luka"
>Is she always trying to give you random things?\
name "Gnome"
>...............\
name ""
>Gnome silently nods her head.\
>Wait.@
>Do the spirits even have birthdays...?@
>Forget it. I can't think about that now.\
bgmstop
csp 701:print 10,500
bgm "bgm\obakeyasiki.ogg"
name ""
>Getting the spirits out of my head, I move up to the second floor.\
dwave 1,"se\asioto3.ogg"
sean_change "bg057"
>I enter what looks like a bedroom.@
>There's a shelf with several dusty books neatly arranged.@
>And next to the books, there was a picture in a standing frame.\
name ""
lsp 700,":a;chara\frederika_st21.bmp",190,0:print 10,500
>Frederika...@
>She must have owned this mansion at some point.\
>I wonder what kind of person she was?\
if $knight="Tamamo" gosub *sean0113_ta
csp 700:print 10,500
name "???"
>Uoooooohhh...\
name "Luka"
>Huh?\
name ""
lsp 701,":a;chara\zonbe_st01.bmp",300,50:print 10,500
>...Oh hey, it's the zombie Alice smacked away before.\
name "Zombie Girl"
>Cold...@ >Give...Semen...\
name "Luka"
>...\
name ""
gosub *skill16a
name "Zombie Girl"
>Uhhh...\
dwave 1,"se\syometu.ogg"
csp 701:print 99,4500,"breakup.dll/urb"
name ""
>A bright light escapes the Zombie Girl, and a lifeless body collapses to the  floor!\
name "Luka"
>How horrible...\
name ""
>Being reduced to a braindead monster, body falling apart...@
>Does Chrome not understand how much she's torturing these people?\
name "Luka"
>Eh...?\
name ""
dwave 1,"se\escape.ogg"
wait 1000
dwave 1,"se\asioto3.ogg"
>I hear footsteps approaching the entrance of the room again.@
>Another groan like the one from before rings out.\
>Another undead monster appears!\

goto *zonbe_start


*sean0114_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>My, my.@
>This is rather...unsanitary, isn't it?\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
name "Luka"
>They're dead bodies. Of course it is.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Ewwwwww!@
>Why would anyone want to tamper with dead people all day?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>I don't really know what her reasons for it were.\
>Unless maybe she just did it because her sister did...\
name "Alma Elma"
>Hrmm...\
return


*sean0114_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>How unimpressive.\
name ""
>Tamamo looks on with a grimace.\
name "Luka"
>What is it?\
name "Tamamo"
>This is rather low quality necromancy.@
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Were this girl actually capable, she could revive them as something other     than mindless zombies.\
>Though I suppose if I had to do research in this run-down old house, I        wouldn't get very far, either.\
name "Luka"
>Wait, so you've seen this before?\
name "Tamamo"
>Before Alice's mother banned necromancy, I did.\
>The necromancers of the time still had a long way to go.@
>But they could certainly do much better than this.\
name "Luka"
>..........\
name ""
>Poor Chrome...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>You said this girl had a sister working with Ilias, right?\
name "Luka"
>With an angel, yeah.@
>I don't think she was actually working with Ilias, though...\
>She was Chrome's sister, Shirome.\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st09.png",0,0:print 10,500
>!!!@
>Shirome!?\
name ""
>Upon hearing that, Tamamo's expression instantly darkens.\
name "Tamamo"
>I thought she died years ago!\
name "Luka"
>She did.@
>But she saved herself and now she's working with Promestein.\
name "Tamamo"
>That sneaky little...\
>Yes...@
>This presents quite a problem, indeed.\
name "Luka"
>Did you know her?\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st07.png",0,0:print 10,500
>Yes.@
>She served Alice's family for quite a long time.@
>At least 150 years, in fact.\
name "Luka"
>That long!?\
name ""
>Come to think of it...@
>Didn't Alice say something about Chrome being 100 years older than her?\
name "Tamamo"
>She was actually quite loyal to the Monster Lords.\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>But Alice's mother...didn't like her very much.@
>That's where trouble started.\
name "Tamamo"
>Shirome became obsessed with her research into necromancy.@
>She wanted to push her experiments further and further...\
>Her ultimate goal was to raise zombies that were completely identical to      their living forms.@
>In a way, you could say she wanted to conquer death itself.\
>Her ambition was commendable.@
>But such a thing...@
>It can't be allowed to happen.\
name "Luka"
>Hmm?\
name ""
>What did she mean by that?\
name "Tamamo"
>Alice's mother knew this. And once Shirome had finally gone too far,          necromancy was outlawed and her family was banished from Hellgondo.\
>Poor Chrome...@ >Maybe she just got caught in the middle of it all.\
>She may just want to follow her older sister and complete her work.\
name "Luka"
>She still thinks her sister is dead, too...\
name ""
>This is going to get awkward...\
return

*sean0114_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>What was that thing?@
>It looked like some kind of monster...\
name "Luka"
>A zombie.\
>Chrome's using the corpses here to research necromancy.@
>She's treating human beings like toys...\
name "Erubetie"
>Hmm...@
>A fate worse than death, judging from their behavior.\
>Interesting...\
name "Luka"
>Eh?\
name ""
>Interesting?@
>I don't like the sound of that...\
name "Erubetie"
>Actually, this all sounds oddly familiar...\
name "Luka"
>Huh?@
>What are you talking about?\
name "Erubetie"
>The necromancer, I mean.@
>I remember hearing about something like this a long time ago...\
>A woman got her entire family banished for murdering high-ranking monsters    and defiling their corpses.@
>Bringing them back to life as mere shadows of their former selves...\
name "Luka"
>La Croix...\
name "Erubetie"
>I don't know her name.\
>Apparently, there was one incident in particular that brought her crimes to   light.\
name "Luka"
>Huh?\
name ""
>She can't be talking about Alice's mother.@
>Then who...?\
name "Erubetie"
>I don't know the details.@
>Like I said, it was just something I vaguely remember hearing about, years    and years ago.\
name "Luka"
>Hmmm...\
name ""
>Was La Croix that well-known?\
return


*sean0114_gr

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>What the...?\
name ""
>Granberia just stands there as I cut down the zombies with a shocked look on  her face.\
name "Granberia"
>THAT'S a zombie!?\
name "Luka"
>Eh?@
>You've never heard of a zombie before?\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Well, yes. I've heard of necromancy.@
>But I've never actually seen it...\
>This is horrible...\
return


*sean0114_grb

name ""
dwave 1,"se\slash.ogg"
>I draw my sword, ready for battle.\
wait 500
gosub *skill16a
wait 500
>But before I can do anything more, another sword flashes in front of me!\
wait 500
dwave 1,"se\down.ogg"
csp 700:print 10,500
wait 300
dwave 1,"se\down.ogg"
csp 701:print 10,500
wait 300
dwave 1,"se\down.ogg"
csp 702:print 10,500
>...And in the next instant, the zombies fall to the floor, now nothing more   than lifeless corpses.\
name "Luka"
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Granberia?\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...This place is disgusting.\
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Go.@
>Find that girl quickly, and put an end to this.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Yeah!\
return *sean0115b


*sean0114

bgm"bgm\obakeyasiki.ogg"
name ""
\

name "Luka"
>...........\
name ""
>I sheathe my sword and let out a sigh.\
if $knight="Erubetie" gosub *sean0114_er
if $knight="Granberia" gosub *sean0114_gr
if $knight="Alma" gosub *sean0114_al
if $knight="Tamamo"gosub *sean0114_ta
name "Luka"
>...Huh?\
lsp 700,":a;chara\zonbe_st41.bmp",420,12
lsp 701,":a;chara\zonbe_st31.bmp",0,31
lsp 702,":a;chara\zonbe_st21.bmp",270,96:print 10,500
name "Zombie A"
>Uuu...\
name ""
name "Zombie B"
>Man's... Semen...\
name ""
name "Luka"
>..........\
name ""
>Well, that didn't take long.\
if $knight="Granberia" gosub *sean0114_grb
goto *zonbes_start



*sean0115_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hmmm...@
>So that's the girl...\
wait 500
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>She should just go be a cute nurse somewhere!\
name "Luka"
>A nurse...?\
name "Alma Elma"
>Yeah!\
>She looks about right for it...@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Succubi do make good healers, you know...~\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Combined with her necromancy knowledge, she would probably make for quite a   good doctor.\
name "Luka"
>Right...@
>You can suggest it to her after we catch her.\
name ""
>Alma Elma says the strangest things sometimes...\
name "Luka"
>W-whatever, I have to go after her!\
return

*sean0115_ta

name "Tamamo"
>Hey!@
>Luka, wait for me!\
name ""
>Tamamo calls out to me from behind.@
>But I don't have time to wait!\
return

*sean0115

bgm"bgm\obakeyasiki.ogg"
name ""
\

*sean0115b

name "Luka"
>I need to hurry up and find Chrome.\
name ""
>As I turn back to the door...\
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
name "Chrome"
>Ah! My experiments!\
name ""
name "Luka"
>Chrome!\
name ""
name "Chrome"
>H-huh!?\
dwave 1,"se\asioto4.ogg"
csp 700:print 10,500
name ""
>...She ran away.\

if $knight="Alma" gosub *sean0115_al:skip 2
name "Luka"
>Wait!\

name ""
dwave 1,"se\asioto4.ogg"
>I run out of the room, chasing after Chrome.@
>Running down the stairs, I head back into the main room.\
if $knight="Tamamo" gosub *sean0115_ta
dwave 1,"se\asioto4.ogg"
sean_change "bg055"
lsp 700,":a;chara\chrom_st02.bmp",75,150
lsp 701,":a;chara\frederika_st01.bmp",240,0:print 10,500
>In the middle of the room, she was standing there next to a huge zombie.@
>Frederika...\
bgm "bgm\boss0.ogg"
name "Chrome"
>What's with you?@
>Why are you destroying all my experiments!?\
>And how do you know my name?\
name "Luka"
>Stop your experiments!@ > Don't you see what you're doing to these people!?\
name ""
>Torturing the dead... Making so many zombies so close to a human town...\
>If she keeps this up, the zombies could even get to San Ilia...\
name "Chrome"
lsp 700,":a;chara\chrom_st01.bmp",75,150:print 10,500
>Hmph. I still have a lot of things to test.@
>I'll make a nuisance like you into a new experiment!\
>Get him, Frederika!\
name ""
name "Frederika"
>..............\
name ""
>The zombie, apparently Frederika, starts to shamble towards me.@
>Like a reflex, I point my sword toward the zombie.\
name "Chrome"
>Go, Frederika!@ > Make him go insane!\
name ""

csp 701
lsp 700,":a;chara\frederika_st01.bmp",88,0:print 10,500
goto *frederika_ng_start



*sean0116_gr

wait 500
dwave 1,"se\karaburi.ogg"
wait 300
dwave 1,"se\down.ogg"
lsp 698,":a;chara\granberia_st04.bmp",-200,0:print 10,500
wait 500
name ""
>Suddenly, Granberia drops through the hole in the ceiling from the hall!\
name "Granberia"
lsp 698,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>...That's her, isn't it?@
>The necromancer...\
lsp 698,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>Yeah.@
>She's the girl we came here for.\
name "Granberia"
lsp 698,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>And presumably the one behind all of these...things.\
dwave 1,"se\karaburi.ogg"
lsp 698,":a;chara\granberia_st41.bmp",-200,0:print 10,500
>I won't get let her get away!\
csp 698:print 10,500
return

*sean0116_er

name "Erubetie"
>Hrmmm...@
>That was rather tactless of you.\
name ""
dwave 1,"se\ero_slime3.ogg"
lsp 698,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Erubetie's slime slowly drips down into the crypt.\
name "Luka"
>Yeah...@
>Should've seen that coming.\
name ""
csp 698:print 10,500
>With that, I turn back to Chrome and Frederika.\
return

*sean0116_er2

name "Erubetie"
lsp 698,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Good...@
>An excuse to have some fun...He he he...\
name ""
>Looks like she's going to help, too.@
>Although that laugh is horrifying...\
csp 698:print 10,500
return

*sean0116_al

name "Alma Elma"
>Hmhmhmhm...@
dwave 1,"se\bird.ogg"
lsp 698,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>This looks like fun~.\
name ""
>Alma swoops down through the hole, gracefully landing on her feet.@
>...I guess she's going to help me this time.\
csp 698:print 10,500
return

*sean0116_ta

name "Tamamo"
>What in the world...?\
name ""
wait 500
dwave 1,"se\down.ogg"
wait 1000
dwave 1,"se\tamamo2.ogg"
lsp 698,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Tamamo drops through the hole in the collapsed floor, easily landing on her feet.\
name "Tamamo"
lsp 698,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>How the heck did you manage this?@
>I told you to wait for me, you idiot.\
name "Luka"
>It wasn't my fault!@
>The floor just collapsed on us!\
>Err...\
name ""
csp 698:print 10,500
>I turn back to Chrome and Frederika.\
return

*sean0116_ta2

name "Tamamo"
lsp 698,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Two against two, huh?@
>Seems fair to me...~\
name ""
>...Looks like Tamamo's ready to go.\
csp 698:print 10,500
return

*sean0116

bgmstop
name "Chrome"
lsp 699,":a;chara\chrom_st28.bmp",200,0
gosub *face3
>Mnnnn...@
>Owie...\
name ""
>Chrome slowly sits up, rubbing the back of her head and wincing.\
name "Frederika"
>............\
name ""
>Frederika simply lies in place, completely silent as if she barely felt anything.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Hey!@
>You jerk!@
>You destroyed my laboratory!\
name "Luka"
>M-ME!?@
>I didn't do anything!\
name ""
>It's not my fault the place is falling apart...\
if $knight="Erubetie" gosub *sean0116_er
if $knight="Tamamo" gosub *sean0116_ta
name "Luka"
>...Never mind that.@
>You can't win, Chrome.@
>Now just listen to what I have to say!\
name "Chrome"
>Oh, really?@
>I can't win?\
wait 500
bgm "bgm\boss0.ogg"
lsp 699,":a;chara\chrom_st25.bmp",200,0:print 10,1000
>Are you sure about that?\
name ""
dwave 1,"se\power.ogg"
>Chrome's body begins to radiate with an eerie magic glow, as her face twists into a demented smirk.\
name "Luka"
>...Uh-oh.\
name ""
>This isn't going to be easy, is it?\
name "Chrome"
>Frederika, get up.@
>We have work to do.\
name "Fredreika"
>Yes...Master...\
name ""
dwave 1,"se\escape.ogg"
gosub *face1
>The giant zombie slowly shambles to her feet, facing me.\
name ""
wait 1000
dwave 1,"se\ero_slime3.ogg"
name "Luka"
>Ehh?\
name ""
>Slowly, a throne rises from beneath the ground, underneath Chrome.@
>She sits in the throne, and Frederika slowly steps in front of her.\
;if $knight="Alma" gosub *sean0116_al
if $knight="Granberia" gosub *sean0116_gr
goto *chrome_ng_start

*sean0117_ta

name "Tamamo"
lsp 700,":a;chara\chrom_st26.bmp",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmmm...@
>You're a bit of a stubborn one, aren't you?\
lsp 699,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>I kind of like that, actually.\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>And who are you?\
name "Tamamo"
>Hi.@ > My name's Tamamo.@
>I'm a Heavenly Knight, and I'm a direct subordinate of the Monster Lord.@
>By the way, the Monster Lord's waiting outside for you.\
name "Chrome"
lsp 700,":a;chara\chrom_st32.bmp",200,0:print 10,500
>W-WHAT!?\
name "Tamamo"
>Still want to keep resisting?\
name "Chrome"
lsp 700,":a;chara\chrom_st28.bmp",200,0:print 10,500
>Fuuuuu...@
>Am I going to die now?\
name "Luka"
>Nobody's going to hurt you, Chrome.@
>But I need your help with something.\
name "Tamamo"
>Just do what the cute little boy says, and we'll let you go. Okay~?\
name "Chrome"
lsp 700,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
>..............\
csp 699
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
return

*sean0117_al

name "Alma Elma"
lsp 700,":a;2Q\chara\chrom_st30.png",200,0
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Awwwww~!@
>She's so cuuuuuute~!\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",200,0:print 10,500
>What...?@
>H-hey!@
>What are you doing!?\
dwave 1,"se\tamamo2.ogg"
wait 1000
lsp 700,":a;chara\chrom_st32.bmp",200,0:print 10,500
name "Chrome"
>Mmmmphm!\
name ""
>...Alma started hugging Chrome.@
>Tightly.\
name "Chrome"
>Mmmmphmphm!@
>Can't...Breathe...Gah!\
name ""
dwave 1,"se\dassyutu.ogg"
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Struggling intensely, Chrome manages to break free!\
name "Chrome"
>Uaagh...@
>What do you think you're doing!?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hehehe...@
>But you're so adorable~!\
name "Chrome"
lsp 700,":a;chara\chrom_st28.bmp",200,0:print 10,500
>...I'll do whatever you say, as long as you keep this crazy woman away from me.\
name "Luka"
>Er...\
csp 701
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
return

*sean0117

cspl 700,702:print 10,500
bgm"bgm\obakeyasiki.ogg"
name ""
name "Chrome"
>Fuuuu...\
csp 700:print 10,500
dwave 1,"se\down.ogg"
name ""
>Chrome lies spread out on the floor, exhausted.@
>Looks like she's through...\
name "Chrome"
>Those spirits are too powerful...\
name "Luka"
>Eh?\
name "Undine"
lsp 699,":a;2Q\chara\salamander_st26.png",400,60
lsp 700,":a;chara\undine_st21.bmp",150,150:print 10,500
>Hmmmmm.@
>She's not a very strong fighter, is she?\
name "Salamander"
>She overused the artificial spirits' power.@
>Without a contract being made, it will take quite a toll on her body if she   isn't careful.\
name "Luka"
>Huh?@
>Is she okay!?\
name "Undine"
>She'll be fine, I'm sure.@
>Just a bit tired, it seems.\
name "Luka"
>Phew...\
name ""
cspl 699,700:print 10,500
>I turn back to Chrome, who looks up at me with a worried look on her face.\

*sean0117x

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>W-what do you want!?@
>Please don't hurt me...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>I'm not going to hurt you.@
if %natalia_event4=1 >...Although, I guess it's a little late for that.@
>Actually, I'm here because I need your help.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Then why did you destroy my whole lab!?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Well, uh...\
>...Okay, I came here for two reasons.@
>To stop your experiments and because I need your help.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Why would I want to help you now!?\
if $knight="Tamamo" gosub *sean0117_ta:goto *sean0117b
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Because I'm five times as fast and strong as you are.@
>Also, the Monster Lord is waiting outside, and there's no way she'll let you  escape.\
if %natalia_event4=1 >And I can make Alma use her powers on you again.\
name "Undine"
lsp 700,":a;2Q\chara\chrom_st30.png",-200,0
lsp 701,":a;chara\undine_st21.bmp",450,150:print 10,500
>Classy, Luka...\
name "Luka"
>Go away!\
name "Chrome"
csp 701
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500

if %natalia_event4>0 skip 2
>You're lying!\

if %natalia_event4<1 skip 3
>You're lying!@
>And you wouldn't make her do that again!\

lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>I'm not lying. But even if I was, it wouldn't really matter.@
>Even if I was alone, you're not going anywhere.\
name "Chrome"
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>Uuuu...\
if $knight="Alma" && %natalia_event4=0 gosub *sean0117_al
name ""
>Looks like I got her.\
goto *sean0117b

*sean0117b_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Well...@ >That's new.\
return

*sean0117b_ta2

name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",200,0:print 10,500
>Hey!@
>Don't take a nap at a time like this, you idiot!\
name "Alice"
>..........\
name ""
wait 500
dwave 1,"se\umaru.ogg"
wait 1000
dwave 1,"se\dageki.ogg"
wait 500
dwave 1,"se\dageki.ogg"
name "Luka"
>T-Tamamo!\
name "Tamamo"
>What?\
name ""
>...She started smacking Alice with her tail.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Hmm, still not waking up.@
>How irritating.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Should you really be doing that?\
lsp 700,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Tamamo"
>What do you mean?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Uh...Never mind...\
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",-133,0:print 10,500
name "Luka"
>L-let's just let her sleep for now.\
return

*sean0117b_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Ooooh...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Pretty!\
name ""
>Alma looks at the rising ghosts in wonder.\
name "Luka"
>I'm just glad they can finally rest now...\
return

*sean0117b_er

name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>But why...?@
>They can't even touch her, can they?\
name "Luka"
>I don't get the ghost thing, either.@
>I don't think we're going to the laboratory tonight, though.\
return

*sean0117b_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",-133,0
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Amazing...@
>Simply amazing...\
name ""
>Granberia simply shakes her head at the unconscious Monster Lord.\
return

*sean0117b

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>...Fine.@
>What do you want from me?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500 
name "Luka"
>You got this equipment from a red-haired woman named Promestein, didn't you?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>How did you know that!?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>That's not important.\
>The woman you got the equipment from, she has a hidden lab near here and the  Forest of Spirits.\
>I need you to show me where it is.@
>...Please?\
name "Chrome"
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>...I don't know of any other laboratory around here.@
>All there is, is some weird thing in the forest.@
>I think it's a communications hub or something.\
name "Luka"
>That must be it, then.\
>It's hidden by magic power, isn't it?\
name "Chrome"
>Yes...\
name "Luka"
>Then I need you to come with us and show us where it is.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>W-what are you going to do to me after!?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>As long as you stop doing experiments on the dead, I'll let you go.\
name "Chrome"
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>............@
>Okay, I'll show you where it is.\
name ""
>Sheesh, I really scared her, didn't I?@
;if $knight!="Granberia" >Sheesh, I really scared her, didn't I?@
;if $knight="Granberia" >Sheesh, Granberia really scared her, didn't she?@
>...Eh?\
lsp 700,":a;chara\frederika_st11.bmp",238,0:print 10,1500
>Suddenly, an elegant-looking girl appears!@
>This girl... She's Frederika, right?\
name "Chrome"
lsp 700,":a;chara\frederika_st11.bmp",438,0:
lsp 701,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>W-what!?\
name ""
lsp 701,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Frederika"
>Thank you, Hero...@
>Now my... @ >No, our souls have been saved...\
name ""
lsp 700,":a;chara\mob_seineny.bmp",200,0:print 10,500
name "Ghost A"
>With our bodies turned into zombies, our souls were bound here...@
>But now, we're finally free...\
name ""
lsp 700,":a;chara\mob_zyoseiy.bmp",200,0:print 10,500
name "Ghost B"
>Even if I'm just a soul, I can finally return...@
>The homeland I've missed so much... San Ilia...\
name ""
>It's not just those three either...@
>All around us, hundreds of souls are drifting towards the sky.\
name "Ghosts"
>Thank you, Hero...@
>Thanks to you, we're finally free...\
name ""
>The ghosts thank me as they ascend.@
cspl 700,702:print 10,1500
>Finally, all of them had vanished.\
name "Luka"
>.................\
if $knight="Tamamo" gosub *sean0117b_ta
if $knight="Alma" gosub *sean0117b_al
name "Undine"
lsp 699,":a;chara\sylph_st21.bmp",200,0
lsp 700,":a;chara\undine_st21.bmp",150,150:print 10,500
>Huh.@
>That was...@ >Random.\
name "Sylph"
>Wow! Spooky!\
name "Luka"
>Now they can finally rest peacefully...\
>See, Chrome? I told you so.\
csp 699:csp 700
name "Chrome"
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>.....................\
name ""
>Thus, I left the mansion with Chrome.\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg059"
bgm"2Q\bgmfix\hutuu1.ogg"
name ""
>Man, that took longer than I thought.\
name "Luka"
if $party1!="" >Now where did they go off to...?@
if $party1="" >Now where did Alice go off to...?@
>Wah!\
name "Alice"
bgmstop
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",67,0:print 10,500
>.................\
name "Luka"
>Uh, Alice?\
name "Alice"
>.................\
bgm "bgm\comi1.ogg"
name ""
>...She fainted.\
name "Luka"
>She saw the ghosts, didn't she?\
if $knight="Granberia" gosub *sean0117b_gr
if $knight="Erubetie" gosub *sean0117b_er
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",-133,0
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>Is this...The Monster Lord?\
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name ""
>Chrome reaches out and starts poking her.@
wait 500
dwave 1,"se\tamamo2.ogg"
>...And then she starts poking Alice's breast.\
name "Luka"
>What are you doing!?\
name "Chrome"
>N-nothing!\
name "Luka"
>W-well, yes. This is the Monster Lord.\
name ""
>Although Alice probably wouldn't want me just outing her like that.\
name "Luka"
>She's kind of afraid of ghosts...\
name "Chrome"
lsp 699,":a;chara\chrom_st28.bmp",200,0:print 10,500
>Oh.@
>I guess that was my fault too, wasn't it?\
name "Luka"
>A little.\
if $knight="Tamamo" gosub *sean0117b_ta2
name ""
>Crap...@
>Now what?\
name "Undine"
lsp 699,":a;chara\sylph_st21.bmp",200,0
lsp 700,":a;chara\undine_st21.bmp",150,150:print 10,500
>If I may make a suggestion...\
>Why can't we just go to the laboratory without the Monster Lord?@
>Do we need her?\
name "Luka"
>Well, no. Not necessarily.\
name ""
>She is the Monster Lord...@
>Wait!\
name "Luka"
>I can't leave her here unconscious.@
>What if Promestein shows up?\
name "Undine"
>Hmmm...\
name "Sylph"
>Why don't we just wait till she wakes up?@
>We can camp out in the spooky house!\
name "Undine"
>And give the little succubus girl a chance to escape?@
>How foolish.\
kname "Luka"
>We don't really have any other choice, though...\
name ""
>Dammit, Alice...@
>Couldn't she have just...looked away or something when the ghosts came out?\
name "Salamander"
lsp 698,":a;2Q\chara\salamander_st28.png",425,60
lsp 699,":a;chara\sylph_st21.bmp",0,0
lsp 700,":a;chara\undine_st21.bmp",75,150:print 10,500
>So what if she tries to escape?@
>I'll just make sure she stays here.\
name "Chrome"
>Auu...\
name "Sylph"
>Yeah! We can just keep an eye on her overnight!\
name "Undine"
>.........\
name ""
>Undine sighs.\
name "Undine"
>If she gets away somehow, it's not my problem.\
name "Luka"
>.........\
name ""
>I guess we're camping here, then.\
cspl 698,701
wait 1000
bg black,6,1000
wait 2000
bgm "bgm\labo3.ogg"
wait 3000
lsp 700,":a;chara\shirom_st51.bmp",-200,0
lsp 701,":a;chara\stein_st01r.bmp",200,0
bg "2Q\bg\bg186.png",10,3000
name "Promestein"
>...That's her current plan, as I understand it.\
name ""
>At an unknown location in the Natalia region...\
name "La Croix"
>Surely, you won't let her go through with it?@
>If her little ritual succeeds, then that leaves us with a very big problem on our hands...\
name "Promestein"
lsp 701,":a;chara\stein_st02.bmp",200,0:print 10,500
>Not necessarily...\
name ""
>A twisted smirk creeps across Promestein's face.\
name "Promestein"
>Stopping the angel child is Ilias' top priority.@
>As long as he's alive and opposing her, nothing else matters.\
>Her desperation is causing her to make mistakes.\
name "La Croix"
>How so...?\
name "Promestein"
>The way I see it, there are two possible outcomes.\
>Either Ilias succeeds, and the boy is broken...@
wait 500
>...Or she fails, and will likely get destroyed for her foolishness.@
>Either way, we will benefit.\
name "La Croix"
>If she fails and gets destroyed, then she will be replaced with something worse...@
>What plan could you possibly have to counter that?\
name "Promestein"
>Rather...@
>Do you not have a plan to counter it?\
name "La Croix"
>..............\
name ""
>The evil scientist known as La Croix lets out a deep sigh as she leans back   in her chair.\
name "La Croix"
>Perhaps...@
>It's impossible to say right now.\

;if %grandnoah>0 skip -
>Initial experiments do show promise, but...\
name "Promestein"
>But...?\
name "La Croix"
>...I need the sword.@
>Unless I obtain the sword, all the tests and simulations in the world are mere theory and conjecture.\
name "Promestein"
>Focus on the weapon meant for dark energy in the meantime, then.@
>That one's further along in development, anyway. Is it not?\
name "La Croix"
>Correct.\
name "Promestein"
>If we can complete that...@
>...Then, once we get the necessary parts, the one for holy energy should be child's play for you. Yes?\
name "La Croix"
>Don't be too certain of that.\
>It may seem that way now, but...@
>There's no way to know until I have the Angel Halo in my possession.\
>Always err on the side of caution, and all of that.@
>I would very much prefer if you not let Ilias have her way.\
name "Promestein"
>Hehe...@ >But I couldn't stop her if I wanted to.@
>So really, all we can do now is prepare for the worst.\
name "La Croix"
>............@
>...You don't have to say that with a giant smile on your face.\
name "Promestein"
>Hahaha...\
>You should have more faith in your abilities, La Croix.@
>I have no doubt that you'll succeed in your research, just the same as you always have...\
name "La Croix"
>............\

name "Promestein"
>So for now, we'll just let them continue to destroy each other.@
>We can clean up the mess when they're done.\
name "La Croix"
>...............\
wait 1000
name "La Croix"
>...As you wish.@
>I'll trust your judgement.\
name "Promestein"
>Good.\
>Even if she can't be controlled...@
>She has no reason to go against us.@
>Our goals are the same after all.\
name "La Croix"
>I have a difficult time believing that...\
name ""
wait 1500
name "Promestein"
bgmstop
lsp 701,":a;chara\stein_st03.bmp",200,0:print 10,100
>!?\
name ""
>Promestein jerks her head to the right, near the wall.\
wait 1000
name "Promestein"
lsp 701,":a;chara\stein_st02.bmp",200,0:print 10,500
>...Heh heh heh.@
>Interesting...\
name "La Croix"
>Hmm?\
name "Promestein"
>The boy is nearby.@
>And the Monster Lord is with him.\
name "La Croix"
>What!?\
name "Promestein"
>It looks like he's going to your sister's mansion.@
>He may be planning to break into our lab.\
name "La Croix"
>Then...@ >My work...!\
name "Promestein"
>Don't worry. We can move the specimens and experiments rather quickly.@
>This lab will be deserted by the time he makes it here.\
>The only thing that we can't take is the Sealing Machine.\
name "La Croix"
>We need that machine!\
name "Promestein"
>No, we need the data from the machine.@
>The machine itself is irrelevant.\
>You don't actually care about sealing the Monster Lord, do you?@
>Surely, you would want her at full power, to get the most out of that body of hers...\
name "La Croix"
>Perhaps...\
name "Promestein"
>Really, what you do with the current Monster Lord is your own decision.@
>She's irrelevant, anyway. Play with her to your heart's content.\
name "La Croix"
>Wonderful...\
name ""
>La Croix lets out an unsettling laugh at the mere thought.\
name "La Croix"
>But there's little time.@
>We must move everything to another lab while we have can.\
name "Promestein"
>Indeed.@
>We must hurry...\
name ""
cspl 700,701
bg black,6,1500
wait 1000
>For if we falter now, all of our efforts will be for nothing.@
>The whole world as we know it may plunge into chaos, and ultimately be        destroyed...\
bgmstop
>.................\
wait 1000
goto *campchrome

*campchrome_end_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>What...?@
>You're not actually going to ignore the laboratory, are you?\
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>I don't want to, but...\
return

*campchrome_end

mov %chromemansion,1
mov %location_count,%location_count+1
if %location_count=1 gosub *dream3_1
mov $last_region,"Natalia"
mov %last_region,6
sean_change "bg010"
bgm "2Q\bgm\field6.ogg"
if %location_count=1 gosub *dream3_1b
name "Luka"
>Alright!@ > Let's go back to the Forest of Spirits!\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Yaaaaaaaay~!\
name ""
>Sylph cheerfully buzzes around in my mind.\
name "Sylph"
>I'll get to see all my friends again!\
name "Salamander"
lsp 700,":a;chara\sylph_st21.bmp",-100,0
lsp 701,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
>No, you won't.@
>We aren't going there for a friendly visit. We have work to do.\
lsp 701,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
name "Sylph"
>Awww, okay...\
name ""
>Sylph immediately calms down, with a disappointed look on her face.\
name "Luka"
cspl 700,701:print 10,500
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Are you ready to go, Alice?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>.............\
name ""
>Alice stares off in the direction of the forest with a grimace.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
bgmstop
>...No.@
>Don't go to the forest yet.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
bgm "2Q\bgmfix\mura3.ogg"
>Ehhhh!?@
>What do you mean!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Look.@
>It's just a seal.\
>Let's say they do somehow manage to seal me...@
>...Then it's not the end of the world, is it?\
>But if they attack us before we have the Garuda...@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Well, it might as well BE the end of the world.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>We can't do anything if it takes us a week to travel anywhere.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>It won't matter if I'm sealed or not...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>The point is...@ >The Garuda Girl's more important.@
>I think you should get the orbs and take of that, first.\
>I was thinking about it last night...@
>It would be selfish of me to put everyone else at risk for my own sake.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>So I don't think you should go yet.@
>We can come back and deal with it later.\
name "Luka"
>Hmmmm...\
name ""
>Maybe she has a point...\
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Wait, so we're not going there today?@
>I'm confused...\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
>What!?@
>It's not just about your stupid seal, you know!@
>Sylph's forest is in danger!\
lsp 699,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
name "Alice"
>Maybe...\
>Whatever. It's up to you, I guess.\
name "Luka"
>Hmm...\
if $knight="Granberia" gosub *campchrome_end_gr
name ""
>I'll...\
``(NOTE: When the laboratory is finished, you'll have a choice here.)\
;csel "Go to the laboratory.",*campchrome_endb,"Get the orbs first.",*campchrome_endc
goto *campchrome_endc

*campchrome_endc_gr

mov %granberia_rep,%granberia_rep-1
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...Hmph.@
>Complete waste of time.\
>Don't do this again.\
return

*campchrome_endc

name "Luka"
>Yeah, I guess Alice is right...@
>The orbs should come first.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Good.@
>We can come back for the machine later.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
name "Salamander"
>Hey!@
>What about Sylph's forest!?\
name "Sylph"
lsp 698,":a;2Q\chara\sylph_st21b.png",250,0:print 10,500
>Yeah! What about my forest!?\
name "Luka"
>It was okay last time.\
>As long as we shut down the laboratory before Ilias attacks, the forest should be safe.\
name "Sylph"
lsp 698,":a;chara\sylph_st21.bmp",250,0:print 10,500
>Hmmm...@
>Okay!\
name ""
>Sylph is quick to go along with the new plan.\
name "Salamander"
>..................\
name ""
>...But Salamander isn't.\
cspl 698,699:print 10,500
if $knight="Granberia" gosub *campchrome_endc_gr
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>So...@
>What do I do now?\
name ""
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
>Chrome finally speaks up after watching us quietly.\
name "Luka"
>Hmm...\
name ""
>I don't know what she might do if I leave her here.@
>But I don't really have much choice...\
csel "Join Me.",*chrome_join,"Wait at at the mansion.",*chrome_nojoin

*chrome_join

name "Luka"
>Hey, Chrome...@
>Why don't you just come with us, instead?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>Huh!?@
>G-go with you!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What!?@
>I don't want her!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>You don't have anywhere else to go, do you?@
>And you are pretty talented...@ >Your science skills might come in handy.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
``"Science skills"...@
>You're pretty...@ >Simple, aren't you?\
name "Luka"
>W-what do you mean?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I think she just called you stupid, Luka.\
name "Luka"
>A-anyway, you also have the Artificial Spirits with you.@
>Those might come in handy, or at least we could learn more about them.\
>I would be happy to take you, if you want.\
name "Chrome"
lsp 699,":a;chara\chrom_st21.bmp",200,0:print 10,500
>Hmmmmm...\

if $party1!="" && $party2!="" gosub *chrome_joinfull:skip 3
if $party1="" mov $party1,"Chrome":skip 2
if $party2="" mov $party2,"Chrome"

if %natalia_event4<1 || $knight!="Alma" skip 18
wait 1000
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,300
>...I'll only consider it if the pink-haired girl stays away from me.\
name "Alma Elma"
lsp 699,":a;2Q\chara\chrom_st30.png",200,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Hmhmhmhm...@
>I can't promise that.\
>You're just too adorable~.\
name "Luka"
>Alma...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Awwwww...\
>Fiiiine, I'll behave.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0

name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",200,0:print 10,500
>Well, I suppose if you insist...@
>Your cooking is pretty good, after all.\
>Okay!@
>I'll travel with you from now on!\
name "Luka"
>Great!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Urrrrgh...\
name ""
cspl 699,701
lsp 699,":a;chara\chrom_st21.bmp",0,0:print 10,500
bgmstop
>.............\
dwave 1,"se\lvup.ogg"
>Chrome joined the party!
wait 4500
>\
bgm "2Q\bgm\field6.ogg"
name "Luka"
>Alright.@
>With that out of the way, where should we go next?\
name ""
>The orbs should be my top priority.@
>With that in mind, I open the map up.\
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
mov %genzaiti,21
goto *map0

*chrome_joinfull

name "Alice"
lsp 699,":a;2Q\chara\chrom_st30.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Hold on, idiot!@
>I'm not babysitting three people!\
mov $sel1,"If you want to take the brat, then you have to get rid of "+$p1name+" or "+$p2name+"."
``$sel1@
>We can't just bring 20 people along with us everywhere we go!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Ah...\
name ""
>She has a point.@
>Who should I send home, then?\
select $p1name+".","*chrome_join_"+$party1+"_leave",$p2name+".","*chrome_join_"+$party2+"_leave","Never mind.",*chrome_nojoinx

*chrome_join_kitsune_leave

name "Luka"
>Nibi...@
lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
>I'm sorry, but I don't think we should keep travelling together.\
name "Nibi"
lsp 700,":a;chara\youko_st03.bmp",-200,0:print 10,500
>Awww...@
>That's okay...\
>This adventure's hard work, anyway!@
>It's too much for me...\
lsp 700,":a;chara\youko_st01.bmp",-200,0:print 10,500
>I'll go back and help out at Yamatai!@
>I'll be there if you need me!\
>Bye~!\
name ""
dwave 1,"se\warp.ogg"
csp 700:print 10,500
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Nibi teleports away, in surprisingly high spirits.@
>...That went better than expected, actually.\
if $party1="Kitsune" mov $party1,"Chrome"
if $party2="Kitsune" mov $party2,"Chrome"
return

*chrome_join_harpy_leave

name "Luka"
>Pei...@
lsp 700,":a;2Q\chara\hapy_a_st17.png",-200,0:print 10,500
>Sorry, but maybe you should go for now.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st15.png",-200,0:print 10,500
>M-me?@
>B-but I don't want to go...\
name ""
>Pei looks like she's about to cry...\
name "Alice"
csp 699
lsp 700,":a;2Q\chara\hapy_a_st15.png",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hrmmm...@
>I suppose if we must take the brat...\
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You should take Luka's cruelty as a chance to go home and take a break.@
>You're still a pretty low-level monster. And it's only going to get more dangerous from here on.\
lsp 701,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>We'll come back and get you if we need you. Okay.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",200,0:print 10,500
>Hrmmmm...\
lsp 700,":a;2Q\chara\hapy_a_st16.png",200,0:print 10,500
>Well...@
>Fiiiiiiine, I probably should go check on the village, anyway.\
lsp 700,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
>I'll see you later! Okay?\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\chrom_st21.bmp",200,0:print 10,500
>Ipeia quickly flies off.\
if $party1="Harpy" mov $party1,"Chrome"
if $party2="Harpy" mov $party2,"Chrome"
return

*chrome_nojoinx

name ""
>Actually, if I have to make someone leave, then I probably shouldn't take Chrome...\
name "Luka"
>Actually, Chrome...@

*chrome_nojoin

name "Luka"
>Can you just...@
>Wait at the mansion? Please?\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Wait for what?@
>What am I supposed to do there!?\
name "Luka"
>I don't know!@
>Do more research?\
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",200,0:print 10,500
>So I can do more necromancy?\
lsp 699,":a;chara\chrom_st21.bmp",200,0:print 10,500
name "Luka"
>W-what!?@
>No!\
>Didn't you see what just happened?@ > With the ghosts?\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
>But my research was so close to a breakthrough!\
>If I could research it more, then their bodies and minds would be intact when I revive them!@
>Wouldn't that make it okay?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>No.@
>No necromancy.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Chrome"
>Hmph.@
>Fine. I guess I'll just find something else to research!\
name ""
dwave 1,"se\asioto2.ogg"
mov %chrome_rep,%chrome_rep-2
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Chrome angrily storms off toward the mansion.\
name "Alice"
>Hrm...\
>I don't trust her.@
>We should probably keep an eye on her.\
name "Luka"
>Yeah...\
name ""
>Chrome loves to get herself into trouble.@
>Doing things she's not supposed to...\
name "Salamander"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
>So to sum up...\
>We came here to get the necromancer and shut down a hidden laboratory.@
>And now we're leaving, without the necromancer and without dealing with the laboratory.\
>What was the point of coming here!?\
lsp 699,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
name "Luka"
>I know!@
>I'm sorry!\
name ""
>I came here so I could help Alice.@
>But...@ >Now she's changed her mind.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st23.png",400,60:print 10,500
>Unbelievable...\
mov %salamander_rep,%salamander_rep-1
name ""
dwave 1,"se\warm.ogg"
bgmstop
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Salamander vanishes with a sigh.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
bgm "2Q\bgm\field6.ogg"
>Whatever.@
>So, where are we going to next?\
name "Luka"
>Let's see...\
name ""
>I open the map up.\
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
mov %genzaiti,21
goto *map0

*campchrome_endb

name "Luka "
sean_change "bg061"
bgm "bgm\seireinomori.ogg"
name "Luka "
>So it's near here, Chrome? \
name ""
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
name "Chrome"
>Yes, this should be the place.\
name ""
>Chrome led us back to the Forest of Spirits to locate Shirome's lab.@
>But just like before, there's no sign of anything out of the ordinary. \
name "Alice "
lsp 699,":a;chara\chrom_st27.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmm... @
>I can sense something here.\
>But in a place like this, sensing magic wouldn't be unusual at all.\
name "Luka"
>I can feel it, too.\
name "Alice"
>....................\
name ""
>Alice eyes me suspiciously.@
>...Did I say something wrong?\
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",200,0:print 10,500
>I was actually going to sneak in here to see if I could find anything         interesting.@
>May I go in with you?\
lsp 699,":a;chara\chrom_st21.bmp",200,0:print 10,500
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What?@
>Just what are you trying to pull?\
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>Nothing!\
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name "Luka"
>It's fine, Alice.@
>I trust her.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>That trust will get you killed one day...\
name ""
>But Alice says nothing more.\
name "Luka"
>Anyway, the device that was used to put a seal on you should be here.\
name "Alice"
>Good. @ >I want it destroyed.\
name ""
>I wonder if there'll be any prisoners here this time?@
>If there are any, we have to rescue them.\
>This could get really complicated if La Croix is down there.\
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
name "Chrome "
>I'm actually kind of glad you're here with me.\
>Infiltrating a place like this...@ >It's a little frightening... \
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>We aren't here to babysit you.@
>If you're just going to cause problems for us, just show us where it is and   go home.\
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
>How rude.@
``(Not that I'm surprised...)\
>Don't think I'm completely powerless.\
if $party1!="Harpy" && $party2!="Harpy" skip 2:if $party1!="Kitsune" && $party2!="Kitsune" skip 2
>I'm at least more powerful on my own than that harpy and kitsune.\

if $party1!="Harpy" && $party2!="Harpy" skip 2:if $party1="Kitsune" || $party2="Kitsune" skip 2
>I'm at least more powerful on my own than that harpy.\

if $party1!="Kitsune" && $party2!="Kitsune" skip 2:if $party1="Harpy" || $party2="Harpy" skip 2
>I'm at least more powerful on my own than that kitsune.\

if $party1!="Harpy" && $party2!="Harpy" skip 5
name "Ipeia"
csp 699
lsp 701,":a;2Q\chara\hapy_a_st18.png",250,0:print 10,500
>Hey!\

name "Alice"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
>Whatever.\
name ""
>I might regret it, but...@
>I think we can trust her.\
name "Luka "
>Alright, please show us where the lab entrance is. \
name ""
csp 699
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Chrome "
>The entrance to the Biolab is right in front of you! @
>Though you can't see it... \
>Watch this!\
name ""
dwave 1,"se\power.ogg"
>Magic power radiates from Chrome as she makes a strange hand gesture... \
cspl 700,702
dwave 1,"se\bun.ogg"
bg white,10,500
bg "bg\bg198.bmp",10,500
>Suddenly, a huge mansion appears before our eyes! \
name "Sylph"
lsp 700,":a;chara\chrom_st21.bmp",-200,0
lsp 699,":a;chara\sylph_st21.bmp",200,0:print 10,500
>Whoa!\
name ""
>Sylph suddenly appears inside me.\
name "Sylph"
>THIS was hidden in the forest!?@
>For how long!?\
name "Luka"
>I have no idea...\
name ""
>Somehow, I'm not surprised one bit that they got this past Sylph...\
lsp 700,":a;chara\chrom_st21.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Alice "
>She hid her base well here.@
>Even if someone had sensed the magic power from it, nobody would think        anything of it in this forest.\
>This girl has some tricks up her sleeves... \
name ""
>Other than the trickle of leaking magic power, we couldn't sense it at all. @
>It's kind of terrifying how they managed to hide it all this time, so close   to Sylph.\
csp 699
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
name "Chrome "
>That's one of the secret arts handed down in my family. @
>But I don't know how someone got ahold of it.\
>I knew something was wrong as soon as I sensed it before.@
>That's why I have to go in, too. I have to find out what's going on...\
name "Luka"
>........................\
name ""
>I'm worried about Chrome.@
>What's she going to do if she finds her sister here?@
>Should I have said something beforehand?\
>Well, there's no turning back now.\
>Together with Chrome, we enter the Biolab... \
dwave 1,"se\door1.ogg"
bgmstop
sean_change "bg162"
bgm "2Q\bgm\mansion.ogg"
>We found the secret entrance through the strange mansion and headed toward    the basement.\
name "Sylph"
lsp 699,":a;chara\sylph_st21.bmp",-100,0
lsp 700,":a;chara\gnome_st31.bmp",100,0
if %sylph_hat>0 lsp 699,":a;chara\sylph_st31.bmp",-100,0
print 10,500
bgm "bgm\comi1.ogg"
>Wow, spooky!@
>Spooky mansions in the forest!\
name "Gnome"
>.......................\
name ""
>Sylph, chipper as ever, appears inside me.\
name "Sylph"
>So what were they up to here?\
name "Luka"
>There was a device here that was made to seal the Monster Lord.@
>They might have been studying you, too.\
name "Sylph"
lsp 699,":a;2Q\chara\sylph_st21b.png",-100,0
if %sylph_hat>0 lsp 699,":a;chara\sylph_st32.bmp",-100,0
print 10,500
>St-studying me!?@
>Perverts!\
lsp 700,":a;chara\gnome_st32.bmp",100,0:print 10,500
name "Gnome"
>.........................\
name "Luka"
>Uh...@ >What?\
name "Sylph"
>You know, studying!@
>Isn't that when you spy on people when they're naked?\
name "Gnome"
>...?\
name "Luka"
>Sylph...@
>That's not what studying is.\
>I meant they were watching you, probably trying to figure out how you use     your magic to control nature.\
name "Sylph"
lsp 699,":a;chara\sylph_st21.bmp",-100,0
lsp 700,":a;chara\gnome_st32.bmp",100,0
if %sylph_hat>0 lsp 699,":a;chara\sylph_st31.bmp",-100,0
print 10,500
>Oh.@
>Well, that's okay then!\
name "Gnome"
lsp 700,":a;chara\gnome_st31.bmp",100,0:print 10,500
>.........................\
name ""
>Gnome gives me a bemused stare as Sylph spouts more absurd things.\
bgmstop
cspl 699,701:print 10,500
bgm "2Q\bgm\mansion.ogg"
>Descending the stairs, we come to a fork in the road.\
>On the right, there's a doorway leading to a prison.@
>And on the left, the stairs continue.\
name "Luka"
>....................\
name ""
>...There might be people trapped here.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Go. Save the prisoners.@
>I'll clear out the lower levels.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Eh?@ > Are you sure?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>It's not like you would ever leave them, anyway.@
>Just go deal with it quickly, so we can do what we came here for.\
>...And take her with you.\
name "Chrome"
lsp 700,":a;chara\chrom_st21.bmp",200,0:print 10,500
>Hmm...@
lsp 700,":a;chara\chrom_st22.bmp",200,0:print 10,500
>That's fine with me.\
name ""
lsp 700,":a;chara\chrom_st21.bmp",200,0:print 10,500
>Thus, we split up and Chrome and I went into the prison hall.\
dwave 1,"se\asioto3.ogg"
sean_change "bg205"
>The area was bathed in a sickly blue glow, with the hall slowly stretching    into total darkness.\
bg "bg\bg201.bmp",10,500
>The walls were lined with dark, empty prison cells.\
name "Luka"
>No prisoners...\
name ""
>They were holding humans here last time.@
>I guess they didn't get that far yet.\
bg "bg\bg205.bmp",10,500
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>So...What now?@
>Should we go back?\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>It looks like there are more cells further down.@
>I just want to make sure...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name ""
dwave 1,"se\asioto3.ogg"
>Somewhat uneasy, Chrome and I continued down the long hallway.\
name "Chrome"
>You know, if you were planning a major assault on this lab, you could have at least given me time to prepare...@
>I still would have helped you.\
name "Luka"
>Ah...\
name ""
>I didn't think of that.\
>Chrome had ghosts with her last time, and...uh, "enhanced" Fredericka.@
>She can't really do much all alone.\
name "Luka"
>Well, that's alright.@
>It doesn't look like they've used this lab much yet anyway.\
name ""
>In fact, it seems like it might be completely deserted.@
>I hope the machine that was used to seal Alice is still here...\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>What a strange place...\
name ""
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
dwave 1,"se\asioto2.ogg"
>After a couple minutes, we finally made it all the way to the end of the      hall.@
>Hundreds of cells, all empty...\
name "Luka"
>Huh.@ > Nobody...\
name ""
>I guess we should go and follow Alice, then.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Luka...@ >Can we please go back?@
>I'm getting a really uneasy feeling in here...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "???"
bgmstop
>Hmm?@
>Well this is an unpleasant surprise.\
name ""
>A cold, feminine voice echos through the halls.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Wah!@
>L-Luka! Look!\
name ""
csp 700:print 10,500
>Chrome pointed to the doorway at the end of the distant hall.@
>Standing in it was a very dark, but instantly familiar figure.\
bgm "bgm\stein.ogg"
lsp 701,":a;chara\shirom_st51.bmp",0,0:print 10,3000
name ""
>Chrome's sister, Shirome...@
>...Or La Croix, as she calls herself.\
name "La Croix"
>I must say, I'm somewhat disappointed, Hero.@
>I thought you better than to attempt such an underhanded tactic...\
name "Luka"
>What...?\
name ""
>What is she talking about?\
name "La Croix"
>Trying to use Chrome to appeal to pathos...\
dwave 1,"se\asioto3.ogg"
name ""
>La Croix calmly walks down the hall toward us.@
>Chrome's hiding behind me, probably terrified...\
name "La Croix"
>Though it is quite a common tactic of the self-righteous.@ > Perhaps I should    have known better.\
>I never did much care for psychological science...\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",-200,0
lsp 701,":a;chara\shirom_st51.bmp",200,0:print 10,500
>What...?@
>What are you talking about? What do you mean "using me"?\
name "La Croix"
lsp 700,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>Hush, brat.@
>I have no use for you.\
>The hero, however...@
>I've been waiting for the chance to meet with the man who has thrown the      Heavens themselves into a panic.\
>You have much to be proud of.@
>All my sources tell me that the Goddess hasn't been this terrified since the  Great Monster Wars...\
name "Luka"
dwave 1,"se\slash.ogg"
csp 700
lsp 701,":a;chara\shirom_st51.bmp",0,0:print 10,500
>La Croix!@
>I won't let you get away with what you've done!\
name ""
>The sooner I stop her, the sooner I can stop their sick experiments!\
name "La Croix"
>Hmhmhm...@
>You're quite an eager one, aren't you?\
>Sadly, I must decline your offer.\
name "Luka"
>No, you won't!\
gosub *spirit_skill
wait 500
dwave 1,"se\warp.ogg"
csp 701:print 10,1
lsp 701,":a;chara\shirom_st51.bmp",0,0:print 10,500
name "Luka"
>What the!?\
name ""
>Did she just dodge my attack!?@
>But I didn't feel any wind...\
name "La Croix"
>Impatient, just like a child...\
>No...@ >You're going to be part of a little experiment of mine.\
>Queen Harpy, come forward.\
name ""
dwave 1,"se\bird.ogg"
lsp 701,":a;chara\shirom_st51.bmp",150,0
lsp 702,":a;chara\cirque_st42.bmp",-150,0:print 10,500 
>A decayed corpse of a harpy steps out of the shadows.@
>The former Queen...\
name "La Croix"
>If you want to get through this hall...@
>Then you must go through Cirque du Croix, one by one!\
name "Luka"
>What!?\
name ""
>So it was a trap all along...\
name "La Croix"
>Normally, I would just have them fight together...@
>But I wish to test their individual power.\
>However, you may want to hurry.@
>Your dear Monster Lord is all alone, after all...\
name ""
>!!!@
>Alice!\
name "Luka"
>If you even scratch her...!\
name "La Croix"
>Oh, don't you worry about that.@
>I won't be laying a finger on her.\
>By the way, I must truly thank you for splitting up in such a convenient      manner.@
>You've made things much easier for me.\
name ""
>No...!@
>I can't let her get away!\
dwave 1,"se\karaburi.ogg"
>I swing at La Croix with all my power!\
cspl 700,702
dwave 1,"se\miss_wind.ogg"
lsp 702,":a;chara\cirque_st42.bmp",0,0:print 10,500 
dwave 1,"se\down.ogg"
>But an overwhelmingly powerful gust of wind knocks me off my feet!\
name "Luka"
>Guh!\
name "Queen Harpy"
>Hahaha.@
>You didn't forget about me, did you?\
name "Luka"
>Dammit!\
name ""
>Fine...@
>I guess I have no choice, then!\
;goto *cirque1_start
 
 
*sean0390b

bgm "bgm\kiki2.ogg"
name "Luka"
>..............\
name ""
>She got away...\
name "Luka"
>Come on, Chrome!\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>That voice...@
>I-it can't be...\
name ""
csp 700:print 10,500
dwave 1,"se\asioto4.ogg"
>Chrome and I quickly run back through the hall...@
>In the dim blue light, I can barely make out my next opponent!\
;goto *cirque2_start

*sean0390c

gosub *setwindow_01
name ""
>Two down...@
dwave 1,"se\asioto4.ogg"
>I have to hurry!\
bgmstop
sean_change "bg102"
bgm "2Q\bgm\mansion.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500 
>Hmph...\
name ""
>I continued into the lowest level of the laboratory.@
>Strangely, only a few chimeras were in the cells at the lower level.@ > The      entire lab seemed to be deserted.\
>This is the machine we were looking for, right?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500 
>This thing is supposed to seal me?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500 
name ""
>I reach out to touch the strange device...@
wait 500
dwave 1,"se\bun.ogg"
>But my hand passes through!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500 
>Holy energy...?\
>That doesn't make any sense!@
>How do you make a mechanical device out of holy energy?@
>What a bunch of crap...\
name ""
>Well, what now?\
wait 1000
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500 
>Hmmm...?\
name ""
>An open book is lying on the table in the corner.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500 
>...Well, can't hurt.@
>Luka can't move his slow ass anyway...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500 
>So, I slither over to the book and starts reading it.\
name "Alice"
bgmstop
>....................\
name ""
bgm "2Q\bgm\shirome.ogg"
>It quickly becomes clear that this is the journal of one of the scientists    that worked here.\
>..."Chrome"?@
>It can't be...@ >her sister?@ > The way it's written, that's what it seems like...\
>But she was killed, wasn't she?\
>......................@
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,1000 
>She...WHAT!?\
name "La Croix"
>Oh?@
>Is it standard practice for the Monster Lords to look through other people's  things?\
name "Alice"
>You...!\
name ""
lsp 701,":a;2Q\chara\"+$alice_st+"51b.png",267,0
lsp 700,":a;chara\shirom_st02.bmp",-200,0:print 10,500  
>She couldn't have actually...!\
name "Alice"
>Where is she!?@
>What did you do to my mother!?\
name "La Croix"
>Hahahahaha...@ >I'm glad you brought it up.\
>You want to see your dear old mother, do you?@
>Very well, then.@
>I shall grant your wish!\
csp 701
dwave 1,"se\yami.ogg"
name ""
lsp 700,":a;chara\shirom_st11.bmp",0,0:print 10,500
>La Croix's coffin opens!\
name "Alipheese the Fifteenth"
lsp 701,":a;chara\shirom_st21.bmp",0,0
lsp 700,":a;chara\alice15th_st31b.bmp",-160,0:print 10,500
>My master has summoned me...\
name ""
>...And emerging from the giant coffin was my deceased mother.\
lsp 701,":a;2Q\chara\"+$alice_st+"07b.png",-133,0
lsp 700,":a;chara\shirom_st02.bmp",200,0:print 10,500
name "Alice"
>M-mother!?\
name "La Croix"
>Yes, I need your help, Alipheese.\
>This woman has trespassed in our lab.@
>I want you to deal with her.\
name "Alice"
>"Trespasser"?@
>She wouldn't attack her own daughter!\
name "La Croix"
>Really?@
>I wouldn't be so sure of that...\
>Tell me, Alipheese.@ > Have you ever seen this woman before?\
name "Alipheese the Fifteenth"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-133,0
lsp 701,":a;2Q\chara\alice15th_st51.png",200,0:print 10,500
>...No.@
>I know nothing of this woman.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...You can't be serious.@
>Don't you remember your own daughter?\
name "Alipheese the Fifteenth"
>I have no idea what you're talking about, girl.@
>You mean nothing to me.\
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",-133,0:print 10,500
>You...!\
cspl 700,701:print 10,500
name ""
dwave 1,"se\karaburi.ogg"
lsp 701,":a;chara\shirom_st02.bmp",0,0:print 10,500
>Alice charges at La Croix with her fist!\
wait 400
dwave 1,"se\karaburi.ogg"
csp 701
lsp 700,":a;chara\alice15th_st01.bmp",-0,0:print 10,200
wait 100
dwave 1,"se\damage2.ogg"
quake 10,1000
name "Alice"
>Guh...!\
name ""
>But her mother, with far greater speed and power, lands a forceful blow right into her chest.\
name "Alice"
dwave 1,"se\down.ogg"
>No...@
>Dammit!\
name "Alipheese the Fifteenth"
lsp 700,":a;chara\alice15th_st02.bmp",-0,0:print 10,200
>Anyone who attempts to harm my master will die!\
name "Alice"
>M...Mother...?\
name "La Croix"
lsp 701,":a;2Q\chara\"+$alice_st+"51b.png",-133,0
lsp 700,":a;chara\shirom_st02.bmp",200,0:print 10,500
>Take a very good look, child.\
>The former Monster Lord, risen from her grave after 16 long years.@
>Stronger, faster and more durable than you will ever hope to be.\
>She's under my complete control...@
>And there is nothing you can do to help her.\
name "Alice"
>Bitch...!\
name "La Croix"
lsp 700,":a;chara\shirom_st01.bmp",200,0:print 10,500
>Now then...@
>You have something important that I need.\
name ""
>With my body sprawled out on the ground, La Croix continues as though nothing happened.\
name "La Croix"
>You know an ancient conjuration spell.@
>One that allows you to create a new body out of almost nothing, storing the   old one in some alternate dimension.@
>It was taught to you as a child by the Ancestor, as part of your training.\
>I want that power.@
>Tell me how to obtain it.@
>Give me what I want and I will allow your mother to rest.\
name "Alice"
>You dare try to negotiate with me?@
>I'll burn you to a cinder for what you've done!\
name ""
skillname "Omega Blaze "
>Alice unleashes a storm of fire! \
dwave 1,"se\fire1.ogg"
cspl 700,701
lsp 700,":a;chara\alice15th_st02.bmp",-0,0:print 10,200
dwave 1,"se\bom.ogg"
quake 10,1000
>But her mother protects La Croix!\
skillname ""
name "Alice"
>Mother!\
name ""
dwave 1,"se\fire2.ogg"
>Alipheese the Fifteenth charges a fire attack of her own...@
wait 500
textclear
csp 700
dwave 1,"se\bom2.ogg"
bg white,10,500
wait 2000
dwave 1,"se\damage2.ogg"
quake 10,1000
name "Alice"
>Ahhhhh!\
name ""
>White hot fire surrounds Alice, burning every inch of her body.\
dwave 1,"se\down.ogg"
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"52b.png",-133,0
lsp 700,":a;chara\shirom_st04.bmp",200,0
bg "bg\bg102.bmp",10,500
>Gggh...\
name ""
>Overwhelmed by the attack, her mother knocks her down with one blow.\
name "La Croix"
lsp 700,":a;chara\shirom_st03.bmp",200,0:print 10,500
>Foolish child.\
>You may have lived your life as spoiled royalty, riding on the coattails of   your ancestors...@
>...But your status will not save you here, my dear Monster Lord.\
>I will only ask you this one more time.@
>If you do not give me what I desire, your mother will attack you with all of  her newfound power.\
>...But you can end this all right now if you just tell me what I want to      know.@
>What@ > is@ > the spell?\
name "Alice"
lsp 700,":a;chara\shirom_st04.bmp",200,0:print 10,500
>As soon as Luka gets here, you're dead!\
name "La Croix"
lsp 700,":a;2Q\chara\shirom_st05.png",200,0:print 10,500
>...@ >Hahahahahahahaha...@
>Ahahahahahahahahahaha!\
name ""
>She's...laughing at me?\
name "La Croix"
lsp 700,":a;chara\shirom_st02.bmp",200,0:print 10,500
>Now you're relying on a mere child to save you?\
>The mighty, all-powerful Monster Lord...@ >reduced to a helpless girl in         seconds, no different than a common princess.\ 
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>..........\
name "La Croix"
lsp 700,":a;chara\shirom_st04.bmp",200,0:print 10,500
>What a shame.@
>You could have avoided this, you know.\
>Alipheese?\
name "Alipheese the Fifteenth"
csp 701
lsp 699,":a;2Q\chara\alice15th_st51.png",-200,0:print 10,500
>What is your command?\
name "La Croix"
>Use all of your power against her.@
>Hold back nothing.@
>...But do not kill her.\
name "Alipheese the Fifteenth"
>As you wish, Master...\
name "Alice"
csp 699
lsp 701,":a;2Q\chara\alice15th_st51.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"52b.png",-133,0:print 10,500
>Raaagh!\
name ""
skillname "Monster Lord's Cruelty"
>The power of darkness radiates from Alice! 
wait 300
flushout 1000
vsp 699,0
vsp 700,0
vsp 701,0
vsp 702,0
bg white,10,1000
textclear
dwave 2,"se\bom2.ogg"
skillname ""
quake 10,1000
name "Alice"
>Gahhh!\
name ""
>...But her mother interrupted her attack, punching her with the full power of Darkness!\
bg "bg\bg102.bmp",10,500
dwave 1,"se\down.ogg"
lsp 701,":a;2Q\chara\"+$alice_st+"52b.png",-133,0
lsp 700,":a;chara\shirom_st04.bmp",200,0:print 10,500
name "Alice"
>No...!\
name ""
>Once again, my body's on the ground.@
>And each time, I'm hurt worse than the last.\
name "La Croix"
>Pathetic...\
name ""
>Shirome stands over me, a smug look on her face.\
name "La Croix"
lsp 700,":a;chara\shirom_st01.bmp",200,0:print 10,500
>Look at your mother.@
>Your complete failure of a mother...\
>This is the fate of those who cross me.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"51b.png",-133,0:print 10,500
>!!!\
name ""
dwave 1,"se\karaburi.ogg"
>Alice lunges at Shirome with the last of her strength!\
wait 500
dwave 1,"se\miss.ogg"
>But La Croix easily sidesteps it.
dwave 1,"se\down.ogg"
\
name "La Croix"
lsp 700,":a;chara\shirom_st04.bmp",200,0:print 10,500
>An impotent attack from an impotent ruler...\
name "Alice"
>I'll kill you...!\
name "La Croix"
lsp 700,":a;chara\shirom_st02.bmp",200,0:print 10,500
>Your mother thought she could kill me, too.@
>And now, here she stands, her soul trapped in a husk, forced to assault her   own daughter with no hope of escape.\
>My best project...\
>Alipheese. Show this worm her place, please.\
name "Alipheese the Fifteenth"
>...As you wish.\
name ""
bg "bg\bg205.bmp",10,500
wait 1000
dwave 1,"se\kodou.ogg"
wait 500
name "Luka"
>!!!\
name ""
>I can sense her...\
name "Luka"
>Alice is in trouble!\
name "Chrome"
>Luka...\
name ""
>Chrome finally speaks up again.\
name "Chrome"
>That woman...@
>Was she...?\
name "Luka"
>I'm sorry, Chrome.@
>I'll explain everything later.\
>But right now, we have to help Alice!\
name "Chrome"
>...Okay.@
>We can't waste anymore time, then.\
name ""
dwave 1,"se\asioto4.ogg"
>Running down the hall, I see the next zombie!\
;goto *cirque3_start

*sean0390d

name "Luka"
>Gah...\
name ""
>These fights take forever...\
name "Chrome"
>Sorry...@
>I wish I could do more to help you.\
>But all I have right now are my spirits...\
name "Luka"
>It's alright, Chrome.@
>I still appreciate the help.
name ""
>I can handle them myself, anyway.\
name ""
wait 500
dwave 1,"se\asioto4.ogg"
>But I have to hurry!\
;goto *cirque4_start

*sean0390e

name ""
>That's four...\
name "Luka"
>I hope Alice is okay...\
name ""
dwave 1,"se\asioto4.ogg"
>Moving further ahead, I find...\
;goto *cirque5_start


*sean0390f

name "Luka"
>Ghh...\
name ""
>I stop to catch my breath.@
>All of this fighting's tiring me out.\
>Both Fernandez and Titania talked about new bodies...\
>Is that their goal?@
>They're all trying to get new bodies?@
>Living ones, I guess...\
>How would that even work?@
>Maybe something like what Alice and Tamamo did?\
>And they weren't this tough before...were they?\
>I don't think they were, anyway.@
>I can't remember...\
name "Luka"
>Gah...@
>I have to focus!\
name ""
dwave 1,"se\asioto2.ogg"
>Alice is in trouble!\
wait 1000
name "Queen Lamia"
>Hmph.@
>Cowards, every single one of them...\
name "Luka"
>!!!\
name ""
>From the darkness in front of me, my final opponent emerges.\
;goto *cirque6_start


*sean0391

bgmstop
name "Luka"
>Haa...\
name ""
>Finally, they're all gone.\
name "Chrome"
>Are you okay?\
name "Luka"
>Yeah...\
>I'm just not used to fighting that many opponents at once.\
name ""
>I stop for a moment to catch my breath.\
wait 1000
dwave 1,"se\kodou.ogg"
wait 1000
dwave 1,"se\kodou.ogg"
wait 1000
dwave 1,"se\kodou.ogg"
wait 1000
>...But I can't relax for long.\
name "Luka"
>Alice...\
name ""
>I'll make you pay for this, La Croix!\
name "Luka"
>Come on, Chrome!\
name "Chrome"
>R-right!\
name ""
>We ran downstairs toward the basement.\
dwave 1,"se\asioto4.ogg"
sean_change "bg102"
name ""
>And at the bottom, we find...\
bgm "2Q\bgm\shirome.ogg"
name "Luka"
>Alice!!!\
name ""
>She's all the way at the end of the hall, and she looks like she's really     hurt...\
name "Alipheese the Fifteenth"
lsp 700,":a;chara\alice15th_st01.bmp",0,0:print 10,500
>Hahahaha...@
>This power is magnificent.\
name "La Croix"
lsp 700,":a;chara\shirom_st02.bmp",0,0:print 10,500
>Excellent work, Alipheese.@
>...But unfortunately, we do not have permission to kill her just yet.\
lsp 700,":a;chara\shirom_st12.bmp",200,0:print 10,500
>Please return for right now.@
lsp 700,":a;chara\shirom_st21.bmp",200,0:print 10,500
>You've earned a long rest...\
name "Alipheese the Fifteenth"
lsp 699,":a;chara\alice15th_st31b.bmp",0,0:print 10,500
>As you wish, Master.\
name "Alice"
lsp 698,":a;2Q\chara\"+$alice_st+"51b.png",-133,0
lsp 700,":a;chara\shirom_st21.bmp",400,0
lsp 699,":a;chara\alice15th_st31b.bmp",200,0:print 10,500
>No!!\
name ""
csp 699:print 10,1000
>Alipheese the Fifteenth returned to the coffin.\
name "La Croix"
lsp 700,":a;chara\shirom_st02.bmp",200,0:print 10,500
>Tell me something, child.@
>Do you know what it's like to have the entire world turn against you?@
>To have everyone hate you, and want you to only suffer?\
name "Alice"
>................\
name "La Croix"
wait 1000
>Hahahaha...@
>Well, you'll find out how it feels soon enough.\
>Don't worry, Monster Lord.@
>I'll take good care of your mother in the meantime.\
>I'll make sure to have plenty of fun with her, as well...@
>She'll be in top condition for your next battle.\
>And when she's finally made to kill her own daughter, then you will become my next masterpiece.@
>You'll be reunited with your dear mother soon, Alipheese the Sixteenth.\
name ""
csp 700
dwave 1,"se\warp.ogg"
print 10,500
>La Croix disappeared!\
dwave 1,"se\asioto4.ogg"
name "Luka"
>Hey!@
>Get back here!\
name ""
>Dammit!@
>I wasn't fast enough...\
name "Alice"
lsp 698,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
>Gggh...\

if $knight!="Tamamo" skip 35
name "Tamamo"
>Monster Lord!\
name ""
dwave 1,"se\asioto4.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"51b.png",-133,0
csp 698
lsp 700,":a;chara\tamamo_st03.bmp",200,0:print 10,500
>Tamamo comes running down the long hall to Alice.\
name "Tamamo"
>What happened!?\
name ""
>I guess Tamamo decided to come in and look around, too.\
name "Alice"
>Kill her...@
>I'll kill her...\
name "Tamamo"
>What!?\
>Hey! Alice!!@
>Mmph, stupid girl...\
>Luka?\
name "Luka"
>She was attacked.@
>Her mother was made into a zombie and the necromancer used her to attack.\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st09.png",200,0:print 10,500
>SHE WHAT!?\
lsp 700,":a;chara\tamamo_st03.bmp",200,0:print 10,500
>.....@
>Alright.@ > I'll take care of the Monster Lord.\
>Do whatever it is you need to do here and then get back to camp.\
name ""
dwave 1,"se\warp.ogg"
csp 699:csp 700:print 10,500
>Tamamo puts a hand on Alice's body and warps them both out.\

if $knight!="Alma" skip
name "Alma Elma"
>Hmmm?\
dwave 1,"se\wind2.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"51b.png",-133,0
csp 698
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Oh, my.@ > What happened here?\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Alma asks, with only slight concern in her voice.\
name "Luka"
>Alma!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Sorry, Luka boy.@
>You were taking so long, and...I got a little bored.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Luka"
>R-right...\
>Anyway, Alice got attacked by La Croix!@
>I think she's really hurt...\
name "Alma Elma"
>Hmm...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Hold on.@ > I can help her.\
name ""
dwave 1,"se\asioto3.ogg"
>Alma saunters over to Alice and turns her body over.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Alice"
>Ahhh!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Oh, poor baby...@
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Just hold still and try to relax, okay?\
name ""
>Alma bends down and picks up Alice's head...@
wait 700
dwave 1,"se\ero_chupa4.ogg"
wait 900
dwave 1,"se\ero_chupa5.ogg"
lsp 700,":a;2Q\chara\arumaeruma_st1a.png",200,0
lsp 699,":a;2Q\chara\alice_st0bb.png",-133,0:print 10,300
>...And locks her into a deep kiss!\
name "Alice"
>Mmmm!?@
>Mmmmphm!@
>Mmmm...@
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,300
>Phmmm...\
name ""
>Alice relaxes in Alma Elma's warm embrace as her strength slowly returns to   her.\
wait 500
dwave 1,"se\ero_chupa5.ogg"
wait 1000
name "Alma Elma"
>There.@ > Better now?\
name "Alice"
>...........\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name ""
>Alice weakly glares at Alma.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",200,0:print 10,500
>You're welcome.@
>Sheesh...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Luka"
>Will she be okay!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>I believe so...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Hmm...@
>But she still seems quite weak...\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Okay!@
>I'll take care of the Monster Lord!\
name "Luka"
>Huh? Really?\
name "Alma Elma"
>Well...@
>It is a Heavenly Knight's duty to protect the Monster Lord, after all.\
>I may as well do my job once in awhile.\
>So...@
lsp 700,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>See you at camp~!\
dwave 1,"se\bird.ogg"
name ""
csp 700:print 10,500
>Alma flies off, carrying Alice in her arms.\
name "Luka"
>..............\


*BOING

csp 700:csp 699:print 10,500
bgm "bgm\last_after.ogg"
name ""
>Putting Alice out of my mind, I turn my focus to the machine.\
>Yeah...@ >I'm pretty sure this was the machine that sealed her power.\
name "Chrome"
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>.....................\
name ""
>Throughout all of this, Chrome just stood silently in the corner.\
name "Luka"
>Chrome?@
>Do you know anything about how this works?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>...Huh?@
>N...no...@ >I've never seen anything like this before.\
name ""
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>I try reaching out to touch the bizarre device...@
wait 500
dwave 1,"se\bun.ogg"
wait 1000
>...And sure enough, my arm passes through it, like it's just an illusion.\
name "Luka"
>Dammit...\
name ""
>Is there really nothing I can do...?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>It's being protected by some sort of seal.@
>You wouldn't be able to touch it.\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Eh?@
>You know about the seal?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Only what I've researched, not this one specifically...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name ""
dwave 1,"se\asioto3.ogg"
>Chrome finally comes out of hiding and walks up to the machine.@
>She looks like such a timid little girl right now...\
>I guess seeing your dead sister again will do that.\
name "Chrome"
>Hmmm...\
wait 500
dwave 1,"se\bun.ogg"
wait 1000
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Hey!@ > I can't touch it, either!\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Why would you be able to touch it?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>If my...@ >If that monster was the one using the machine, I would think she'd    use a seal that only dark energy can penetrate.@
>But I can't touch it, either...\
>So then how could she have interacted with it herself?@ > That doesn't make any  sense...\
>But surely something would be able to make physical contact with it...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>................\
name ""
>Holy power?@
>Yeah, that makes sense.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>What's this for, anyway?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>It's a device that was made to easily seal the Monster Lord.@
>That's why I want to destroy it.\
name "Chrome"
>But...@
lsp 700,":a;chara\chrom_st24.bmp",0,0:print 10,500
>Sealing the Monster Lord sounds like a great idea. Why wouldn't you want to   do that?\
name "Luka"
>Because...@ >she's on my side?\
name "Chrome"
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>...Hmph.@
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>The only "side" that woman would be on is her own.\
>If the "other side" didn't apparently want her dead, then she wouldn't care.@
>She's only helping you as long as she thinks she can use you...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>.................\
name ""
>Sheesh, Chrome really hates her...\
name "Luka"
>That doesn't really matter.@
>Either way, this thing's a huge threat.\
>I have to destroy it.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>...How, though?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>How...\
name ""
>I might be able to touch it with my own holy power.@
>I can hurt angels that way, and I'm pretty sure it's the same seal.\
>...But I can't do that!@
>If I do, then I might...\
csp 700
bgmstop
name "???"
bg white,10,1
wait 50
bg black,10,1
>Destroy the machine...\
name "Luka"
>Wh-what!?\
name ""
>Who is that!?@
>Some voice calling out to me?\
name "???"
bg white,10,1
wait 50
bg black,10,1
>You have to destroy this machine.@
bg white,10,1
wait 50
bg black,10,1
>Break the seal before they can use it.\
bgm "bgm\last_after.ogg"
name "Luka"
>What...!?\
name ""
>It doesn't sound like someone with me and Chrome.@
>The voice is coming from...inside my head?\
name "???"
bg white,10,1
wait 50
bg black,10,1
>Luka...@
bg white,10,1
wait 50
bg black,10,1
>Use your holy powers...\
bg white,10,1
wait 50
bg black,10,1
>Do not be afraid.\
bg white,10,1
wait 50
bg black,10,1
>I'll protect your body and keep you safe.@
bg white,10,1
wait 50
bg black,10,1
>I promise...\

name "Luka"
bg "bg\bg102.bmp",10,1000
dwave 1,"se\kodou.ogg"
>Gggh...\
name ""
dwave 1,"se\kodou.ogg"
>What is this?@
dwave 1,"se\kodou.ogg"
dwave 2,"se\asioto3.ogg"
>My body's moving, but I'm not controlling it?\
name "Chrome"
>Eh?@
>What's up with you?\
name "Luka"
>Gah...!\
name ""
>Slowly, I approach the machine.\
dwave 1,"se\power.ogg"
>My hands rest on it, able to touch it with my power.\
wait 600
dwave 1,"se\kodou.ogg"
wait 600
dwave 1,"se\kodou.ogg"
wait 600
dwave 1,"se\kodou.ogg"
wait 300
dwave 1,"se\kodou.ogg"
wait 300
dwave 1,"se\kodou.ogg"
wait 300
dwave 1,"se\kodou.ogg"
wait 100
dwave 1,"se\kodou.ogg"
wait 100
dwave 1,"se\kodou.ogg"
wait 100
dwave 1,"se\kodou.ogg"
dwave 1,"se\power.ogg"
wait 2000
dwaveloop 1,"2Q\se\electric.ogg"
name "Luka"
>Ahhhh!\
name "Chrome"
>Wh-what the!?\
name ""
>Holy energy coursed through my body to my hands and into the sealing device.@
>My whole body burned, as though it were engulfed in white hot flames.\
name "Luka"
>Stop...!\
name "???"
>It has to be destroyed. Now.\
name "Luka"
>Ahhhh!\
name "???"
>Don't you know what this pain is, Luka?@
>You should remember it quite well...\
name ""
>It really hurt.@
>My whole body burned...\
>...But it was working.@
>The machine was being damaged, and burning and cackling noises could be heard from inside it.\
name "Luka"
>Nnnngh!\
name ""
>It was no use.@
>No matter how hard I tried, I couldn't move my body.\
>Even though it felt like my whole body was burning, I remained perfectly      still, unable to move a single muscle.\
dwavestop 1
>Finally, the device seems to sustain enough damage, and it shuts off.\
>It's been completely fried, inside-out.@
>The sealing machine is destroyed...\
name "Luka"
>Haah...\
name ""
>The pain was horrible, but it quickly began to fade...@
>Within a few moments, I had regained control of my muscles again.\
name "???"
>I'm sorry...@
>I couldn't take the chance...\
name "Luka"
>What!?@
>Who are you!?\
name "Chrome"
>Wh-what was that?@
>What did you do!?@
>And who are you talking to?\
name "Luka"
>I don't know!\
name ""
>What the hell just happened!?\
>That voice...@
>It sounded like the one I heard in that dream before.\
>Did that person really just take control of my body? Just like that?\
name "Chrome"
>A-are you okay?\
name "Luka"
>Huh?\
name ""
>She seems actually worried, even though she barely even knows me...\
name "Luka"
>Y-yes, Chrome. I'm fine now, thank you.\
name "Chrome"
>Okay...\
>.............\
name ""
>Chrome glances over at the melted machine.\
name "Chrome"
>So...@ >Is that it, then?\
name "Luka"
>Y-yes.@
>That's what we came here to deal with.\
>It looks like we're done here.\
name "Chrome"
>Wait!\
name ""
>Chrome quickly interrupts me.\
name "Chrome"
>What about that woman!?\
name "Luka"
>Do you want to stay with us at camp again tonight?@
>I can tell you about her there, if that's okay.\
name "Chrome"
>................\
name ""
>Chrome just silently nods her head yes.\
>Looks like she's not going to cause any more trouble for us.\

if $knight="Alma" || $knight="Tamamo" skip 29
wait 1000
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>So, uh...@
>What do we do about her?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name ""
>Chrome points to the floor, at Alice.\
name "Luka"
>.......\
name ""
>Looks like she lost consciousness.@
>She's really hurt, too...\
name "Luka"
>I'll have to carry her.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>You can carry someone that fat!?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Well...yeah.@
>Pretty easily, in fact.\
name ""
>Alice isn't fat.@
>Her upper body's actually really thin, for someone who eats as much as        her...\
>I lift Alice up and carry her on my back.\
name "Luka"
>Let's go.\

>So, with the sealing machine taken care of, Chrome and I headed back to the   surface.\
dwave 1,"se\asioto3.ogg"
sean_change "bg201"
name "Sylph"
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
>Wow, spooky!\
name ""
>Sylph suddenly appears.\
name "Sylph"
>Spooky voices in Luka's head!\
name "Luka"
>What?@
>You heard it too!?\
name "Undine"
>.................\
name "Salamander"
>.................\
name "Gnome"
>.................\
name ""
>Everyone nervously nods their head.\
name "Luka"
>What the hell was that!?\
name "Undine"
>I...@ >don't know.\
name "Salamander"
>I think I've heard that voice before...@
>Somewhere.\
>But I might just be imagining things.\
name "Gnome"
>.....................\
name "Sylph"
>Was it a ghost?@
>Is a ghost controlling Luka?\
>That's scary!@
>Better not tell the Monster Lord!\
name "Luka"
>.................\
name "Undine"
>.................\
name "Salamander"
>.................\
name "Gnome"
>.................\
name "Sylph"
>...@
>...What?\
name ""
>I'm surprised no one's attacked her, yet.\
name "Salamander"
>The fact that we could hear her too might mean that she's inside you.@
>Er...@ >"Inside you" in the same way that we are.\
name "Undine"
>Indeed.@
>I felt...some kind of energy well up inside you, when that woman took over.\
name "Luka"
>Inside me?@
>Like a fifth spirit?\
name "Salamander"
>There is no fifth spirit.\
name "Gnome"
lsp 701,":a;2Q\chara\gnome_st33r.png",393,145:print,10,500
>.....................\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>...Yes, Gnome. I know it wasn't literal.@
>You don't have to look at me like I'm Sylph...\
name "Undine"
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
>Anyway, the fact that she can seemingly control your body at will is the most worrying thing.\
name "Sylph"
>Hey!@
>Maybe if we call out to her, she'll answer us!\
>Heeeeeeeey!@
>Spooky Ghost Ladyyyy!\
>Can you come out and talk to us?\
wait 1000
dwave 1,"se\fire2.ogg"
name "Sylph"
>Hya!\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>!?@
>I-I didn't do that!\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>Uuuuu...\
name ""
>This is getting really creepy...\
>i tried to put them out of my mind as we approached the exit.\
bgmstop
dwave 2,"se\asioto2.ogg"
goto *campchrome2


*campchrome2_end

wait 1000
bg black,6,1000
wait 2000
bgm "bgm\labo3.ogg"
wait 3000
bg "2Q\bg\bg186.png",10,1500
lsp 700,":a;chara\shirom_st51.bmp",-200,0
lsp 701,":a;chara\stein_st01r.bmp",200,0:print 10,3000
name "Promestein"
>...We lost the sealing machine.\
name "La Croix"
>You said you weren't interested in it, anyway. Right?@
>It's irrelevant. A dated model...\
name "Promestein"
>I don't care about it.@
>The current Monster Lord is Ilias' problem. Not mine.\
>But...@
>Honestly, I'm a bit surprised that you didn't use it to seal the brat         yourself.\
>Leaving her as she is would be a bit dangerous for you, would it not?\
name "La Croix"
>...Ha ha ha ha...@
>I have far bigger plans for her.\
name "Promestein"
>Do what you will.@
>Ilias will be happy with any outcome that sees her eliminated.\
name ""
>Promestein walks over to a table.@
>Various papers and hastily written notes are littered on top.\
>After searching through the notes for a moment, Promestein just shakes her    head and turns back to La Croix.\
name "Promestein"
>So, I take it the girl didn't have what you were looking for.\
name "La Croix"
>...She's lying.@
>She has to be.\
name "Promestein"
>I'm not so sure of that.\
>What reason would the Ancestor have to teach such an ability to Monster Lord?@
>If the Monster Lords did know of it, then Alipheese the Fifteenth could have  used the spell to save herself, as well.\
name "La Croix"
>Perhaps...\
name "Promestein"
>Then the little kitsune is the one you want.@
>She's the Ancestor.\
name "La Croix"
>...No.@
>She would melt my zombies in seconds.\
name "Promestein"
>Ha ha ha...@
>Quite a predicament, isn't it?\
>Looks like you won't be able to intimidate her like you did with the Monster  Lord.@
>You'll have to persuade her another way...\
name "La Croix"
>...............\
name "Promestein"
>But I'm genuinely curious.\
>You constantly claim that Shirome Artiste is "dead", and that you're a        different person.@
>If that is indeed the case, then why are you obsessed with bringing yourself  back to life?\
name "La Croix"
>...This body cannot sustain itself.@
>In its current state, my mind and body will rot away, and I'll become no      better than the mindless corpses that the other girl likes to play with.\
>I do not know whether it will take weeks or years, but it is inevitable.\
>I've done what I can to enhance this body, using the necromancer's memories   and knowledge...@
>But it won't be enough.\
>I'm missing one more piece of the puzzle.@
>...And the Ancestor has that piece. I'm sure of it.\
name "Promestein"
>Hmm...\
>I'm only familiar with holy energy regeneration.@
>For a powerful angel, such a thing is trivial.\
>A similar phenomenon definitely exists with dark energy.@
>It's what enables us to create the chimeras, and why weapons like the Angel   Halo are so effective...\
>But actually transferring a consciousness from one body to another...\
name "La Croix"
>I have no choice.@
>If I want to save myself...\
>...Then I must complete Shirome's research. No matter what.\
name "Promestein"
>Reasonable enough.\
>I'll help you however I can.@
>...Provided you hold up your end of the deal.\
name "La Croix"
>Of course...\
>How is development proceeding?\
name "Promestein"
>Our next prototype is being developed in the northern lab as we speak.\
>The old test version in Grangold should still be in working order, as well.@
>The boy might have gotten to the one meant for his dear sweet Monster Lord,   but it wasn't necessary.\
name "La Croix"
>Then our only problem is time...\
name "Promestein"
>Ilias will attack the surface world any day now.@
>Whether she succeeds or fails, we'll miss our only chance if we don't hurry.\
name "La Croix"
>Then I suppose getting my body back will have to wait.@
>For now...\
name ""
bg black,6,1500
wait 1000
>...But my time is surely running out.\
>What will I do?@
>...I can't die yet...\
bgmstop
>................\
sean_change "bg010"

name "Chrome"
bgm "2Q\bgm\field5.ogg"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Alright! I've decided!\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>Huh? Chrome?\
name ""
>Chrome wakes me up as she walks up to me.@
>She seems to be in much higher spirits this morning, which is good at least.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>If you're going to go after the angels that my sister's working for...@
>...Then I need to go with you.\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name "Alice"
>No!@
>You can't come with us! Go rot with your sister!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;chara\chrom_st22.bmp",200,0:print 10,500
name "Chrome"
>I'm not going with you, Monster Lord. I'm going with Luka.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;chara\chrom_st21.bmp",200,0:print 10,500
>What!?\
name "Chrome"
lsp 699,":a;2Q\chara\"+$alice_st+"01.png",-133,0
lsp 700,":a;chara\chrom_st22.bmp",200,0:print 10,500
>I'm sorry, Monster Lord.@
>What my sister has done is truly despicable.\
>That's why I want to go with Luka to stop her.@
>I couldn't forgive myself if I didn't go...\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;chara\chrom_st21.bmp",200,0:print 10,500
name "Luka"
>Chrome had nothing to do with this, Alice.@
>Please don't be angry with her...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0
lsp 700,":a;chara\chrom_st21.bmp",200,0:print 10,500
>.........................\
name ""
>Alice just stays silent, refusing to say anything more.\

if $knight!="Alma" skip 24
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\chrom_st21.bmp",200,0:print 10,500
name "Alma Elma"
>Hmmm?@
>So Chromey's coming with us now, too?\
name "Chrome"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>...Don't call me Chromey.\
name "Alma Elma"
>Why not?@
>You look like a Chromey to me~!\
name "Chrome"
>..............\
name ""
>Chrome silently glares at Alma Elma.\
name "Alma Elma"
>Besides, you're a succubus too, are you not?@
>That makes me your Queen, and that means I get to call you Chromey~!\
name "Chrome"
>...............\
name ""
>She does not look amused.\

name "Luka"
csp 700
lsp 699,":a;chara\chrom_st21.bmp",-0,0:print 10,500
>Hey, Chrome?@
>We aren't going after them right away, you know.\
>There are other things that we need to do first.\
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",-0,0:print 10,500
>Oh, is that so?@
>...But you will cross paths with her again, will you not?\
lsp 699,":a;chara\chrom_st21.bmp",-0,0:print 10,500
name "Luka"
>Eventually...\
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",-0,0:print 10,500
>Well, it's up to you.@
>If you don't want me to go with you, then I'll track her down myself.\
lsp 699,":a;chara\chrom_st21.bmp",-0,0:print 10,500
name "Luka"
>Eh?\
name ""
>She seems serious about this...\
name "Luka"
>You know how dangerous that is, don't you?\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-0,0:print 10,500
>I can't let her get away with this!@
>She's my responsibility, anyway...\
>Besides, I'm not helpless by any means.@
>And I could also benefit you, as well...\
lsp 699,":a;chara\chrom_st21.bmp",-0,0:print 10,500
name "Luka"
>Hmm...\
name ""
>After thinking about it a bit, I decide...\

name "Luka"
>Alright.@
>You can come along with us, Chrome!\
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",-0,0:print 10,500
>Perfect!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\chrom_st21.bmp",200,0:print 10,500
>..............@
>I'll never trust you.\
>If you so much as look at me the wrong way, I'll kill you myself. And I'll    make sure that your severed head is the last thing that your sister ever      sees...@
>Understand me!?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\chrom_st28.bmp",200,0:print 10,500
name "Chrome"
>Uuuuu...\
name ""
>Grim.\
>I can't really blame Alice for this.@
>If La Croix had done that to my mother...\

if $knight!="Tamamo" skip 23
wait 500
dwave 1,"se\damage.ogg"
wait 500
name "Alice"
>Hey!\
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Behave yourself.@
>The girl's clearly innocent.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>...Hmph.\
lsp 699,":a;chara\tamamo_st01.bmp",-200,0
lsp 700,":a;chara\chrom_st28.bmp",200,0:print 10,500
>Chrome, please mind yourself in front of the Monster Lord, Chrome.@
>...Actually, just don't talk to the Monster Lord, please.\
name "Chrome"
>O-okay...\
name ""
>Poor Chrome...\

name ""
csp 699:csp 701
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
>..................\
dwave 1,"se\lvup.ogg"
>Chrome joined the party!
wait 4500
>\
name "Luka"
>Alright, let's get going.\
name ""
>I open the map back up.\
if $knight="Tamamo" gosub *campchrome2_end_ta
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0




*campchrome2_end_ta

name "Alice"'
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Tamamo, I have to ask you something before we leave.\
name "Tamamo"
>Hmmmmm?@
>What now?
name "Alice"
>When I was being attacked, Chrome's sister kept talking about a spell...@
>Some kind of magic that creates a new body?\
>Do you know anything about that?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Ah!@
>So THAT'S what she's after!\
name "Alice"
>I'm assuming you know what she's talking about, then?\
name "Tamamo"
>Yes.@
>There are two spells that do something similar to what you're describing.@
>That may be what she's referring to.\
>But she must never learn that shose spells!@
>They're both forbidden magic, banned by the Dark God herself...\
name "Alice"
>And it can create a new body...?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>It was used during the Great Monster Wars to save dead monsters who had their bodies destroyed.@
>The two spells were how we kept superior numbers over Ilias.\
>She would have surely wiped us out, otherwise...\
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>However...@
>Overusing them can cause the energy of our world to go off-balance, which     could lead to catastrophes and widespread chaos.@
>They must not be abused!\
name "Luka"
>Huh...\
name ""
>Actually, now that I think about it...\
name "Luka"
>Some of the zombies that I fought down there...@
>They mentioned La Croix getting them new bodies so that they could live       again...\
name "Alice"
>So they're trying to get new bodies?@
>Trying to escape their own deaths...\
name "Tamamo"
>And that's exactly why the magic is forbidden now.\
>Death is a tragic, but necessary part of this world.@
>The surface world would not survive if everyone became functionally           immortal.\
>The two spells must be kept secret.@
>Only the Monster Lord's family may learn how to cast it.\
name "Alice"
>Then why don't I know it!?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>I'll teach it to you soon, Alice. When you're ready...@
>Teaching it to you when you were a child would have been dangerous, so I've   waited until you were responsible enough to handle it.\
name "Alice"
>Hrm...\
name ""
>I wonder...@
>Is it the same two spells that Alice used when her body was sealed before?\
>One to create a new body, and one to return her old one to her...@
>Can La Croix really use those to "cheat death"...?\
>Well, no point in dwelling on it now.\
return





>It's already morning? @ >Sheesh, this girl is so heavy...\
name ""
>With Alice still passed out on my back, I start to head towards the mansion's gate.\
>As I reach the gate, a strange woman walks up.\
bgm"bgm\kiki2.ogg"
lsp 700,":a;chara\stein_st01.bmp",0,0:print 10,500
name "Mysterious Woman"
>...............\
name ""
name "Luka"
>Excuse me... Do you have some business here?@
>I don't think there are any ghosts left...\
name ""
name "Mysterious Woman"
>I see. So Chrome left?\
name ""
name "Luka"
>Eh...!?\
name ""
>She knows Chrome!?@
>Who is this woman?\
name "Mysterious Woman"
>Tch. I came all this way to deliver her some new tech, too.\
>Well whatever. That stupid necromancer still pulled off something.@
>Putting the Monster Lord into such a state...\
name ""
>The strange woman eyes Alice on my back as she talks.\
name "Luka"
>.....!?\
name ""
>She even knows that Alice is the Monster Lord!?\
name "Luka"
>Just who are you?\
name ""
name "Mysterious Woman"
>............\
name ""
csp 700:print 10,500
>Ignoring my question, the woman quickly leaves.\
name "Luka"
>Who was that...?\
name ""
>She had a strange atmosphere around her too...@
>Was she a high-ranking monster...?\
>At any rate, I can't chase after her with Alice still like this...@
>I guess I'll return to San Ilia...\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg048"
bgm"bgm\city1.ogg"
name "Luka"
>............\
name ""
lsp 700,":a;chara\mob_seineny.bmp",0,0:print 10,500
name "Ghost A"
>Ohhh... My dear San Ilia!@
>I've finally found a quiet place for my soul to rest!\
name ""
lsp 700,":a;chara\mob_seineny.bmp",-160,0
lsp 701,":a;chara\mob_zyoseiy.bmp",160,0:print 10,500
name "Ghost B"
>It seems as though all the souls have gathered back here!@
>Even though my hometown is on the southern continent, this seems like a nice  town too.\
name ""
cspl 700,701:print 10,1500
>...Ghosts are infesting the town now.@
>Everywhere I look, ghosts are moving through the walls into the houses.\
name "Luka"
>I better put Alice in the inn...@
>If she saw this, she might not wake up again.\
name ""

mov %chromemansion,1
csp -1:print 10,500
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city09_main
gosub *setwindow_01
name "Luka"
>That's how it is... There are ghosts everywhere now.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>................\
name ""
>Alice closes her eyes.@
>The haunted mansion incident is solved with this... I think?\
>But now that the entire town is haunted, I guess you could say the haunted    mansion incident spread...\
>I want humans and monsters to coexist...@
>But humans and ghosts...?\
lsp 700,":a;chara\mob_syounen.bmp",-220,0
lsp 701,":a;chara\mob_syouzyo.bmp",0,0
lsp 702,":a;chara\mob_syouzyoy.bmp",220,0:print 10,500
name "Child A"
>Yay! Yay!\
name ""
name "Ghost Girl"
>Hahahaha!\
name ""
>Human and ghost children are running around playing tag.@
>I guess through the eyes of a child, the ghosts are just more playmates...\
name "Luka"
>Well... I guess that's the first step for coexisting?\
name ""
>At any rate, I got rid of that necromancer in the mansion.@
>The rest is up to the citizens of San Ilia.\
cspl 701,702
lsp 700,":a;2Q\chara\alice_st15b.png",67,0:print 10,500
name "Alice"
>...We're leaving here. @ >That's an order.\
name ""
name "Luka"
>I get it... @ >Stop looking at me with those creepy eyes.\
name ""
>If we stay here any longer, Alice might break...@
>Well, our next destination is going to be...\

bgm"2Q\field2.ogg"
mov %genzaiti,5
mov %gloval1_story_sinkou,3:gosub *savegloval1
goto *map2



*sean0118

gosub *genzaiti_bg
name ""
>I turn back toward Chrome's Mansion.\
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>The mansion?@
>Why would we head back there!?\

if $party1="Chrome" || $party2="Chrome" skip 16
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0:print 10,500
name "Luka"
>Well, I was thinking that maybe we should check up on Chrome...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>No no!@
>No no no no!@
>I'm sure she's fine!\
>L-let's just get the orbs first! Okay? Okay.\
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0:print 10,500
name "Luka"
>...........\
name ""
>She's really terrified of that mansion now, isn't she?@
>Whatever, we'll check on Chrome later.\

if $party1!="Chrome" && $party2!="Chrome" skip 16
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>W-we have the little necromancer brat right here! So there's nothing to go back for! Ever!\
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0
name "Luka"
>............\
name ""
>She's really terrified of that mansion now, isn't she?\
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",-133,0
lsp 699,":a;chara\chrom_st23.bmp",200,0:print 10,500
>Hmmmmmmm...\
name ""
>...I do not like that look on Chrome's face.\
>Whatever. There's no real reason to go back, anyway.\

cspl 699,700
goto *map2


*sean0129m

btndef clear
lsp 601,":s/20,20,0;#bbbbbbHellgondo Continent",330,40
lsp 602,":s/20,20,0;#bbbbbbIlias Continent",525,340
lsp 603,":s/20,20,0;#bbbbbbGold Region",320,130
lsp 604,":s/20,20,0;#bbbbbbNoah Region",530,160
lsp 605,":s/20,20,0;#bbbbbbNatalia Region",450,250
lsp 606,":s/20,20,0;#FFFFFF#FF4444Safina Region",200,300:spbtn 606,16
print 1
btnwait2 %cmd1
if %cmd1=0 goto *sean0129m
if %cmd1=-1 gosub *menu:goto *sean0129m
csp -1
btndef clear
if %cmd1=16 goto *sean0130
goto *s

*sabasa_pyramid

dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>Just then, a soldier walking by suddenly looks at me and gasps.\
name "Soldier"
>Ah...\
name ""
>The soldier suddenly stops and slowly turns toward me.\
name "Luka"
>........?\
name ""
>This happened before, too...\
lsp 700,":a;chara\angersword.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Soldier"
>Ahh! That sword!\
name ""
>The soldier shouts as he points at my sword.\
csp 701
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Soldier"
>Hmm... You're a little young...\
name ""
>The soldier stares into my eyes and nods.\
name "Soldier"
>I'm sorry, but will you come with me to the castle?\
name ""
name "Luka"
>Is this about the princess?\
name "Soldier"
>What!?@
>How did you know!?\
name "Luka"
>Don't worry, I'll help you.@
>You want me to go to the castle, right?\
name "Soldier"
>Well...@ >Yes...\
name "Luka"
>Okay, let's go.\
name ""
>So, I follow the soldier to the castle.\
dwave 1,"se\asioto2.ogg"
sean_change "bg045"
bgm"bgm\castle2.ogg"
>Like before, I'm brought in to the audience hall of the King.\
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>With a strong looking body, and a powerful gaze, I can tell that he's a       seasoned warrior.\
>The King stares at my face with his stern eyes.@
>Somehow it feels like he's looking right through me...\
name "Sabasa King"
>...Hmm... You have good eyes.@
>You look pretty young, so I wasn't sure of your ability.\
name ""
name "Luka"
>Thanks.\
name ""
>The King cuts straight to the point of why he summoned me here.\
name "Sabasa King"
>...Traveler, I wish to ask you something that must remain confidential.@
>It's very important. @ >If it gets out to the citizens, it will be a huge        incident.\
name ""

lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
name "Sabasa King"
>The fact is, my daughter...@
>That is, the Princess...@
>She was kidnapped by a monster.\
lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
name "Sabasa King"
>It was midnight, three days ago...@
>I was awoken by the sound of shattering glass from my daughter's room.\
>When I ran there with the guards, my daughter was gone.@
>...The only thing that remained was a letter.\
name ""
name "Sabasa King"
>The monster who took my daughter left it.@
>In horribly hate-filled writing, it had one word on it. [Pyramid].\
name ""
>The pyramid...@
>Sara wanted to go to the pyramid to pass the Dragon Seal Trial.\
>She was never actually kidnapped, but the King doesn't know that.\
name "Sabasa King"
>Having the Princess being kidnapped is a horrible thing to befall the         country.\
>To avoid an uproar, this must stay a secret.@
>That's why I've been searching for a person capable of saving her in          secret...\
>I've interviewed a few so far...@
>Even though they introduce themselves as Heroes, they all looked pretty       pathetic.\
>But even though you're young, I feel something from you...@
>Young traveler, will you please save my daughter?\
name ""
name "Luka"
>I understand.@
>I'll take care of it and bring the Princess back.\
name ""
lsp 700,":a;chara\sabasa_st02.bmp",0,0:print 10,500
name "Sabasa King"
>Oh! You'll do it!?@
>Then the dawn after you save my daughter, you shall become her husband!\
name ""
name "Luka"
>...Uh...@
>No...That's okay...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\sabasa_st02.bmp",160,0:print 10,500
name "Alice"
>That reward isn't necessary.@
>Instead, we would rather have Sabasa Fish to eat.\
name ""
lsp 701,":a;chara\sabasa_st03.bmp",160,0:print 10,500
name "Sabasa King"
>...That's all you want as a reward?\
name ""
name "Luka"
>We don't want fish, either!\
name ""
name "Alice"
>Oh?@
>So do you want to marry a Princess and end your travels here?\
name ""
name "Luka"
>Obviously not, but...\
name ""
csp 701
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Sabasa King"
>Anyway, I'll entrust this matter to you.@
>I'm asking both as the King of this land, and as a father.\
name ""
>Thus the grand looking King bows to me, a mere traveler.\
sean_change "bg065"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...That King was pretty impressive.@
>Being stuck as a King doesn't seem like it fits a man like him.\
name ""
name "Luka"
>Well...@
>You're not exactly what someone expects when they think of the Monster Lord,  either.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Excuse me!?@
>What's that supposed to mean!?\
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Soldier"
>Mr. Hero, I shall take you to the nicest inn.@
>Please have an enjoyable rest...\
name ""
name "Luka"
>Ah... Thank you...\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
>...Hmph.\
name ""
>Since we're helping out the King, it seems like we're being treated very      well...\
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",-120,0:print 10,500
>We'll be able to sleep in a nice inn tonight...\
name ""
name "Luka"
if $knight="" && $party1="" skip 8
>Wait, what about the others?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
>They're not children, Luka.@
>I'm sure they can live without us for one night.\
name "Luka"
>Well...Okay.\

if $knight!="Granberia" | $party1="" skip 8
>Wait, what about Granberia?\
name "Alice"
lsp 700,":a;2Q\chara\alice_st16b.png",-120,0:print 10,500
>Do you really think Granberia cares whether we're at camp with her tonight or not?\
name 'Luka"
>Ah...@
>I guess you're right.\

>But... Before that, should we explore around town a bit, first?\
name ""
name "Soldier"
>Oh! I almost forgot!@
>Some monster came in here earlier.\
>When she heard that a travelling hero and a white-haired tattooed woman had   accepted the King's request, she wanted to speak with you!\
name ""
name "Luka"
>Oh...\
name ""
>Amira...@
>Why me...\
dwave 1,"se\asioto3.ogg"
sean_change "bg066"
bgm "bgm\dungeon1.ogg"
>We reach the dim interior of the prison.@
>In there was...\
wait 500
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
>Unfortunate Lamia appears!
wait 1000
delay 4500
bgm"bgm\amira.ogg"
\
name "Amira"
>Oh... Darling!@
>Coming all the way here to meet me! @ >Good things sure do come to those who     wait...\
name "Luka"
>Amira...@
>Why are you squatting in the jail?\
name "Amira"
>There was no reason for them to throw me in here...@
>If I had to say... It must have been because I was so hideous looking...\
name ""
name "Luka"
>.........\
name ""
lsp 700,":a;chara\amira_st01.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Jailer"
>Hey, snake girl! Get the hell out of here already!@
>This isn't your house!\
name ""
>...Yep.@
>Still squatting.\
csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
name "Amira"
>The true reason...@
>They give me three meals every day...\
name ""
lsp 700,":a;chara\alice_st12b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
name "Alice"
>Oh, how interesting.@
>Luka, shall we stay here for a while too?\
name ""
name "Luka"
>Sure, live here forever. @ >By yourself.\
>Anyway, Amira, did you find out anything about what happened to me?\
name ""
csp 701
lsp 700,":a;chara\amira_st01.bmp",0,0:print 10,500
name "Amira"
>Nothing, I'm afraid.@
>It's a complete mystery...\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-130,0
lsp 701,":a;chara\amira_st01.bmp",200,0:print 10,500
>How did you find out about what was going on with Luka to begin with?\
name "Amira"
>I'm the obligatory comic relief character.@
>My knowledge goes far beyond this world!\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",-130,0:print 10,500
>...But you can't find out what happened to Luka.\
name "Amira"
>Sadly, that is correct...@
>I did get some more information from other sources that you may be interested in, though!\
name "Luka"
>I already know where Gnome is, Amira.\
name "Amira"
>This isn't about the spirits.\
>I've received word that very powerful monsters have been appearing in each    region in Sentora.\
name "Luka"
>What's so weird about that?@
>They're probably just the same monsters that I fought before...\
name "Amira"
>I don't think so, darling!\
>The rumor is that these monsters' power is on par with the Heavenly Knights!\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-130,0:print 10,500
>What...?@
>Are you sure about that?\
lsp 700,":a;chara\alice_st11b.bmp",-130,0:print 10,500
name "Amira"
>Positive!\
>You won't hear about it here, though.@ > The human settlements don't really know about what's going on.@
>However, it's been causing quite a stir among monsters on the continent.\
name "Luka"
>That's...weird.\
name ""
>Did Ilias do this?@
>This didn't happen before...\
>Wait, it couldn't be...@
>Uh-oh.\
name "Luka"
>Thank you, Amira. That was actually useful.\
name ""
name "Amira"
>Is there anything else you want to know?@
>I'll find out anything for you, Darling.\
name ""
name "Luka"
>Find out about the powerful monsters throughout the region.@
>And try to find out where they came from or who they're working with.\
name ""
name "Amira"
>Hmm, I'll see what I can do...@
name ""
name "Luka"
>Thank you, that would help me out a lot...\
name ""
name "Amira"
>Don't mention it. @ >I'll be waiting for my reward.\
>Now, Amira is going to start on her journey.\
>Until next time!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Saying that, Amira awkwardly runs out of the jail.\
name "Luka"
>Why do I feel so disgusted at being indebted to her?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>I don't understand her either.@
>She seems to live among humans pretty effortlessly.\
name ""
name "Luka"
>Sabasa doesn't seem to be as bad about monsters as I thought.@
if $knight="Alma" && $party1!="Harpy" >Alma Elma doesn't seem to be having any trouble, at least.\
notif $party1!="Harpy" && $party2!="Harpy" >Alma Elma and the harpy don't seem to be having any trouble, at least.\
name "Alice"
>Anyway, I'm tired.@
>Let's get to the inn.\
notif $knight="" && $party1="" >The others will probably find their way in somehow.\
name ""
name "Luka"
>That sounds good...\
name ""
>My body feels exhausted from that journey.@
>Even as I am now, that desert is terrible.\
>If I tried to leave right away, I'd probably drop dead of exhaustion first.\
dwave 1,"se\asioto3.ogg"
bgmstop
saveoff
cspl 3,7
csp 611
cspl 700,705
bg black,7,1500
bg "bg\bg065.bmp",7,1500
bgm"bgm\castle2.ogg"
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
mov %hanyo1,0
mov %hanyo2,0
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg067"
bgm"2Q\bgmfix\hutuu1.ogg"
gosub *setwindow_01
name "Luka"
>Finally, a nice bed again...\
name ""
>It was nice and cool in here, away from that nasty desert...\
>




lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Luka...Why do you care so much about helping these people?\
name ""
name "Luka"



>S...Sure...\
name ""
>I eye her suspiciously at such an unusual question.@
>What is she going to say...?\
name "Alice"
>You want to make a world where monsters and humans can coexist.\
>At first I thought you were just a naive idiot.@
>A stupid boy still playing childish Hero games.\
name "Luka"
>I remember you saying that when we first met...\
name ""
>I remember her harsh words like it was just yesterday.@
>I also thought I was cursed to have to travel with her...\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>But... My first impression was wrong.@
>You seem more aware of the absurdity in this world than I thought.\
>You aren't like the others who want to be regarded as a Hero...@
>For some reason, it feels more like you're aiming to be a martyr...\
name "Luka"
>..................\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Ruining your body for your beliefs.@
>As if dying would be preferable to being unable to attain your desires.\
>It's as if you're constantly looking for a place to die for your beliefs.@
>How did someone young like you come to be like this?\
name ""
name "Luka"
>.......................\
name ""
>After staying silent for a few moments, I open my mouth.\
bgm"bgm\kiki2.ogg"
name "Luka"
>My father was... @ >Killed by a monster.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>I see... @ >That must have been painful for you.@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>But that doesn't make sense.@
>If a monster killed your father, why don't you hate them?\
name ""
name "Luka"
>There was a reason for monsters to want to kill him...@
>He was the founder of Ilias Kreuz.\
name ""
name "Alice"
>Ilias Kreuz... @ >The anti-monster terrorist organization?\
name ""
name "Luka"
>...Before he met that Lazarus guy in Port Natalia, my father was an           adventurer.\
>Lazarus and my father met, and along with two others, decided to go to kill   the Monster Lord.\
>But... They failed on the way.\
name ""
name "Alice"
>...That's a common story.@
>Many Heroes following that same desire have failed on the way.\
name ""
name "Luka"
>But... After his failure, my fathers intentions became distorted.\
>My father and Lazarus founded Ilias Kreuz after that.@
>With my father as the leader, they started to commit terrorism all over the   world.\
name ""
>I let out a sigh.\
name "Luka"
>Casting aside his desire to be a brave Hero, he became a terrorist.@
>I never want to be like him.\
name ""
name "Alice"
>I see... @ >Is that the cause of your reckless behavior?\
name ""
name "Luka"
>...Of course!@
>I'd rather die than lose my way like he did!\
name ""
name "Alice"
>..................\
name ""
name "Luka"
>In the end, he was killed by a monster...@
>After killing so many monsters himself, he in turn was killed.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...You have a complicated frame of mind.\
name ""
name "Luka"
>...I wasn't happy that he was killed.@
>But if I went out for revenge to kill the monsters who were acting in         revenge, then what!?\
>Will a relative of that monster then kill me in revenge!?@
>How long would the revenge killings continue?@
>I don't want that!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>That's true... @ >That's good.@
>Endless chains of revenge need to be severed.\
name ""
name "Luka"
>That's why I have to change this world.@
>Even if I have to trade this body with the same blood as my father...\
name ""
bgm"bgm\hutuu2.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>...Idiot.@
>Willing to trade your life for something like that.\
name ""
name "Luka"
>E...Even if you say that...@
>If I want to achieve something so big, I have to risk everything...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You're trying to reverse your father's actions.\
>But confronted with such a big target, you think your only choice is to throw your life at it.\
name ""
>My head starts to boil at her words.\
name "Luka"
>What do you know!? @ >I...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...You're carrying the crimes of your father on your shoulders.@
>Trying to atone for him, you're willing to die.@
>That's why you're so eager to throw your life away.\
name "Luka"
>Atonement for my father's crimes...? @ >I...\
name ""
>Why am I trying to trade my life for a peaceful world?@
>If I die on the way, will it really accomplish anything?\
>My mother told me to become a respectable Hero...@
>But am I really doing it because of what Alice said...?\
name "Luka"
>No! @ >I...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>What your father did is irrelevant to you.@
>The crimes of the father don't extend to the child.\
>That's why even if you kill yourself, you can't excuse his crimes.@
>If you constrict yourself to that viewpoint, you will die without             accomplishing anything.\
name ""
name "Luka"
>................\
name ""
>If it was for my dream, I wasn't afraid of death...@
>That's what I've always thought...\
>But I can see the point she's trying to make...@
>Do I truly want to die for it?\
>My father's crimes...@
>Am I really carrying them on my back?\
name "Alice"
>Do you truly want a world where monsters and humans can coexist?@
>Then you must live and make sure to build it yourself.\
>...Otherwise your way of life is just too sad.\
name ""
name "Luka"
>...............\
name ""
>My excitement starts to fade.\
>It might really be as she says...@
>I'm not responsible for my father...@
>It seems I've been acting too rashly...\
name "Luka"
>...But I am a Hero.@
>If I'm defending the oppressed, I won't regret my actions.\
name ""
name "Alice"
>If that's what you've decided, I don't care.@
>As long as you aren't throwing your life away because of your father.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I don't want you to die in such a stupid manner...\
name ""
name "Luka"
>...I get it. @ >I'll be careful.\
name ""
>...Because of my father, huh?@
>She might be right... @ >I may have been overreacting in order to atone for what my father did.\
>Have I been blinding myself, unable to notice my own feelings until they were said by another?\
bgm"2Q\bgmfix\hutuu1.ogg"
name "Luka"
>But it's strange...@
>Having you encourage me like this.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Hmph. I have my reasons.@
>Seeing someone being tied down by their parents is just too pathetic to leave alone.\
name ""
name "Luka"
>Were you the same? @ >Was your mother frustrated by trying to kill the Monster   Lord and turned to horrible deeds?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>My mother WAS the Monster Lord!@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...You take idiocy to new levels.\
name ""



*sean0135

dwave 1,"se\ero_makituki1.ogg"
>Alice lets out a deep sigh as she suddenly wraps me up in her tail.\
name "Luka"
>Uwa! @ >What are you doing all of a sudden!?\
name ""

if %con_hbgm=0 bgm"2Q\bgmfix\ero1.ogg"
if %con_hbgm=1 bgmstop
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
if %con_hvoice=0 dwave 13,"voice\alice5_01.ogg"
name "Alice"
>Hasn't your lust accumulated on this long journey?@
>I need to wring everything out every once in a while...\
name ""
dwavestop 13
name "Luka"
>Saying that... @ >You're just hungry again!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
if %con_hvoice=0 dwave 13,"voice\alice5_02.ogg"
name "Alice"
>Hmph. How rude.@
>I need to do this, or you'll give in to a monster's temptation again.\
if %con_hvoice=0 dwave 13,"voice\alice5_03.ogg"
>But don't you think it's impolite?@
>The Monster Lord is by your side... And you give in to other monster's        temptations?\
name ""
dwavestop 13
name "Luka"
>I shook off that temptation! Remember!?\
name ""
>But it seems like she's ignoring me.@
>While still being held by Alice, she brings her chest toward my groin.\
name "Luka"
>...............\
name ""
>I can't help but stare at her huge breasts.\
if %con_hvoice=0 dwave 13,"voice\alice5_04.ogg"
name "Alice"
>What's wrong? @ >Staring at my breasts so intently...\
name ""
dwavestop 13
name "Luka"
>I... I wasn't looking!\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_05.ogg"
name "Alice"
>Which reminds me... You're always sneaking looks at my chest.@
>Do you like these breasts that much?\
name ""
dwavestop 13
name "Luka"
>Th...That's not it...@
>It's just hard to... Ignore something so large swaying by my side when I      walk...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_06.ogg"
name "Alice"
>What a helpless guy.@
>Well then... Shall I play with you with the breasts you like so much?\
name ""
dwavestop 13
>Alice quickly strips off my clothes.@
mov %hseanwave,1:hseanwave
lsp 700,":a;chara\alice_h05_1.bmp",0,0:print 10,500
>And sticks my penis in between her big chest!\
name "Luka"
>Aaaa...\
name ""
>Alice's breasts are surprisingly soft.@
>Buried inside of them, they're gently pressing against my penis.\
>Wrapped tightly between them, it's as if I'm in a soft, warm heaven.\
if %con_hvoice=0 dwave 13,"voice\alice5_07.ogg"
name "Alice"
>Stealing those glances at my chest... Is this what you were imagining?@
>Were you thinking of sticking yourself in between here?\
name ""
dwavestop 13
name "Luka"
>That... I wasn't...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_08.ogg"
name "Alice"
>Hehe... How long will you be able to say that?\
name ""
dwavestop 13
>Alice puts her hands on her breasts and starts to squeeze them together.\
>The pressure causes a sweet tightness to wrap around my penis.@
>It's as if I'm being buried in a soft paradise.\
name "Luka"
>Auuu...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_09.ogg"
name "Alice"
>Even with this, are you going to continue to be stubborn?@
>Be honest... You wanted to do this, didn't you?\
name ""
dwavestop 13
name "Luka"
>I... Didn't... @ >Auuu...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_10.ogg"
name "Alice"
>Hoora... Don't you want me to squeeze it out with my breasts?\
name ""
dwavestop 13
>Alice puts more force into her squeezing.@
>At times gently shaking her chest, I feel myself weaken as the stimulation    gets more powerful.\
if %con_hvoice=0 dwave 13,"voice\alice5_11.ogg"
name "Alice"
>Horahora... Admit it.@
>You've been interested in my breasts for a long time.\
name ""
dwavestop 13
name "Luka"
>N...No... @ >Ahh!\
name ""
>Even during this tit fuck, I don't give in.@
mov %hseanwave,0:hseanwave
>Suddenly... The pressure in her chest loosened!\
if %con_hvoice=0 dwave 13,"voice\alice5_12.ogg"
name "Alice"
>If you won't admit it, I'll stop.@
>Hehe... Is that alright with you?\
name ""
dwavestop 13
name "Luka"
>Eh...?\
name ""
>The stimulation from her breasts suddenly vanishes.@
>Along with the vanishing pleasure was a rising frustration.@
>It's as if I was left incomplete...\
if %con_hvoice=0 dwave 13,"voice\alice5_13.ogg"
name "Alice"
>...I see. You don't want to be exhausted by my chest.@
>I was going to let you gush all of your semen out in my cleavage, too...\
name ""
dwavestop 13
name "Luka"
>Ahh...\
name ""
>With the pressure gone, all I can feel is her soft skin.@
>The tantalizing feeling of her soft skin forces my irritation to boil over.\
name "Luka"
>I... I looked...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_14.ogg"
name "Alice"
>Hm? I can't hear you...\
name ""
dwavestop 13
name "Luka"
>Alice's chest... I was looking at it a lot...@
>So... Don't stop...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_15.ogg"
name "Alice"
>Hehe... Did you finally admit it?\
name ""
dwavestop 13
>With a triumphant look on her face, Alice laughs.@
mov %hseanwave,1:hseanwave
>And quickly puts power back into her breasts!\
name "Luka"
>Ahhh!!\
name ""
>I'm attacked by the soft pressure of her breasts again, as I let out a moan   at the sudden return of pleasure.\
if %con_hvoice=0 dwave 13,"voice\alice5_16.ogg"
name "Alice"
>Since you obediently admitted it, I'll give you a reward.@
>Hoora... I'll finish you with my breasts!\
name ""
dwavestop 13
>Alice squeezes her breasts even tighter.@
>Like that, she starts to slowly move them up and down.\
>My penis rubs against her smooth skin with every movement.@
>With my entire penis stuck in her breasts, the stimulation causes my waist to shake.\
name "Luka"
>Ahh... Incredible...@
>I'm going to come in your breasts...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_17.ogg"
name "Alice"
>Hehe... I don't mind.@
>Scatter your seed all over my breasts!\
name ""
dwavestop 13
name "Luka"
>Ahhh!!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h05_2.bmp",0,0
gosub *syasei2
>While wrapped in heaven, I ejaculate all over her chest, making a mess of her beautiful breasts.\
>I've covered her voluptuous breasts with my white semen...\
mov %hseanwave,0:hseanwave
if %con_hvoice=0 dwave 13,"voice\alice5_18.ogg"
name "Alice"
>Hehe... Well?@
>How does it feel to cover your favorite breasts with your lust?\
name ""
dwavestop 13
name "Luka"
>Auu...\
name ""
>My body weakens as I feel the lingering feelings from my orgasm.@
>While Alice floats a superior smile, she starts to squeeze her breasts        again.\
if %con_hvoice=0 dwave 13,"voice\alice5_19.ogg"
name "Alice"
>I'll squeeze out a little more semen with my breasts.@
>This time... I'll do it more intensely!\
name ""
dwavestop 13
name "Luka"
>No w... @ >Ahhh!\
name ""
mov %hseanwave,17:hseanwave
>Different from before, an intense stimulation attacks me.@
>Alice quickly moves her breasts up and down in opposite directions.\
>Stuck in her breasts, her quick movements cause me to yell out in pleasure.\
name "Luka"
>Ahh... @ >If you do that...!\
name ""
>Sweat drips down her chest and combines with the smooth feeling of her skin.\
>At the same time as her alternating movements, she randomly changes the       pressure.\
>Sometimes squeezing both, sometimes loosening...@
>Captured in between her breasts, I tremble in the overwhelming pleasure.\
if %con_hvoice=0 dwave 13,"voice\alice5_20.ogg"
name "Alice"
>Horahorahora... How long can you endure this?@
>You're already starting to leak...\
name ""
dwavestop 13
name "Luka"
>Auuu...\
name ""
>Buried in her breasts, the soft pressure squeezes against the base of my tip.@
>Crushed between her, the elastic feeling of her breasts pushes back against   my penis.\
>Tasting the pressure at the same time as her quick movements, I feel myself   moving towards another height.\
>My pre-come starts to leak out of me, slowly making her breasts become        stickier.\
if %con_hvoice=0 dwave 13,"voice\alice5_21.ogg"
name "Alice"
>Making my breasts dirty... Haha, what a luxury.@
>Now, it's time for me to squeeze it out.\
name ""
dwavestop 13
>Alice triumphantly announces that she's going to make me come.@
>As if in a last spurt, she moves her breasts up and down faster than before.\
>Crushed between the alternating movements of her breasts, I easily surrender  to the desire to release.\
name "Luka"
>Ahhh!!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h05_3.bmp",0,0
gosub *syasei2
>My penis twitches as I ejaculate, making Alice's chest even dirtier.\
if %con_hvoice=0 dwave 13,"voice\alice5_22.ogg"
name "Alice"
>Haha... Making your favorite breast so dirty. Are you satisfied?@
>Next will be just a little extra service...\
name ""
dwavestop 13
name "Luka"
>Eh...? @ >There's more...?\
name ""
>Alice's tongue expands as it reaches down to my penis between her breasts.@
>Like that, she starts to lick me between her breasts.\
name "Luka"
>Ah! Ahh!!\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_23.ogg"
name "Alice"
>You should feel honored to be licked by me...\
name ""
dwavestop 13
>Alice's tongue wraps around my penis.@
>From the back of my penis to the tip, her tongue gently licks me.\
>The amazing pleasure causes me to become paralyzed in the sensations.\
if %con_hvoice=0 dwave 13,"voice\alice5_24.ogg"
name "Alice"
>Hoora... It's not just the tongue.\
name ""
dwavestop 13
>Saying that, she starts to squeeze her breasts together again.@
>Just like before, she squeezes me between her as she alternates her breasts   up and down.\
>But this time her tongue is gently licking me at the same time.@
>My body writhes as the various stimulations combine.\
name "Luka"
>Aiee! @ >Ahhhh!!\
name ""
if %con_hvoice=0 dwave 13,"voice\alice5_25.ogg"
name "Alice"
>Sheesh, how childish...@
>It's so easy to make you ejaculate.\
name ""
dwavestop 13
>The movement of her tongue starts to become more powerful.@
>Tightening around me, the tip of her tongue starts lick up and down the back  of my penis.\
>At the same time, the rhythmic movements of her breasts continue.@
>The overpowering stimulations cause me to thrust my waist upward at each of   her movements.\
if %con_hvoice=0 dwave 13,"voice\alice5_26.ogg"
name "Alice"
>Hahaha... Your waist is shaking.@
>Your male instinct is making you shake your waist while being squeezed by my  breasts...\
name ""
dwavestop 13
name "Luka"
>Auuu...\
name ""
>While she taunts me, I'm already at the edge of another orgasm.@
>Giving myself to Alice, I drown in the pleasure she's giving me.\
>Being squeezed like this... I accept it with joy.\
if %con_hvoice=0 dwave 13,"voice\alice5_27.ogg"
name "Alice"
>Hehe... Are you a prisoner to my breasts?@
>Then, I'll finish you off again.\
name ""
dwavestop 13
>Tightly squeezing me with her breasts one last time, her tongue violently     licks the tip of my penis.\
name "Luka"
>Ahhh!!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h05_4.bmp",0,0
gosub *syasei2
>Giving in to the pleasure, I explode again, covering her tongue and breasts   with more of my semen.\
mov %hseanwave,0:hseanwave
if %con_hvoice=0 dwave 13,"voice\alice5_28.ogg"
name "Alice"
>Mmm... Your semen is delicious as usual.@
>I want more... But are you at your limit?\
name ""
dwavestop 13
name "Luka"
>Auuu...\
name ""
>After the sweet sense of release washes over me, my strength fades.@
>It feels as though my whole body is melting in the pleasure...\
if %con_hvoice=0 dwave 13,"voice\alice5_29.ogg"
name "Alice"
>If I did any more, you might break...@
>Well, I'll let you go with that today.\
name ""
dwavestop 13
name "Luka"
>Auuu...\
name ""
gosub *anten
>Still between her breasts, I fall into a sweet exhaustion.@
>Alice's titty sex drove me to fainting...\
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
mov %hsean_alice5,1
bgmstop
sean_change "bg062"
bgm"bgm\sabaku.ogg"
>Thus, the next morning comes.\
>We left Sabasa Castle and are in the desert again.@
>Our next destination is...\

mov %genzaiti,7
mov %gloval1_story_sinkou,5:gosub *savegloval1
goto *map3



*sean0136

gosub *genzaiti_bg
name "Luka"
>Time to go to the Pyramid to get the Yellow orb.\
name ""

>I'm not sure if Sara will be there yet, but the Yellow Orb really can't       wait...\

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\undine_st24.bmp",450,150:print 10,500

if $last_region!="Safina" skip 40
>Ugh.@ > We actually have to stay in this rotten place for even longer?\
name "Undine"
>Do you enjoy watching me suffer, Luka?@
>Is that it?\
name "Luka"
>I'm sorry!@
>I really need that orb, though...\
name "Undine"
>Uuuu...\
name ""
>Poor Undine...\

if $party1!="Chrome" && $party2!="Chrome" skip 25
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>I agree with the Water Spirit.@
>If I knew you were going to do this to me, I would have stayed in the mansion!\
name "Luka"
>Sorry...\
name ""
>Why am I apologizing?@
>It's not like I caused the heat.\
name "Chrome"
lsp 700,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>Fuuuu...@
>I wonder if Promestein still has room for another scientist...?\
name "Luka"
>...Don't even joke about that.\
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
name "Undine"
>Can I join, too?@
>I'll even offer my body for research if I can have a nice cold bath...\
name "Luka"
>..............@
>I think the heat's making you delirious.\
name ""
>Complaining about it isn't going to lower the temperature, you know...\

goto *sean0136b

;Change this so that it only plays when you get Undine before Gnome.
if $last_region="Safina" skip 30
name "Undine"
>Back to the desert?@
>Great...\
>Why do you insist on torturing me like this?\
name "Luka"
>Sorry...@
>I still have to get that orb, though.\
name "Undine"
>Fuuuu...\
name ""
>Poor Undine...\

if $party1!="Chrome" && $party2!="Chrome" skip 15
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",-200,0:print 10,500
>It can't be that bad, right?@
>I don't think I've ever actually been to the desert before.\
lsp 700,":a;chara\chrom_st21.bmp",-200,0:print 10,500
name "Undine"
>Oh...@
>You poor, innocent child.\
lsp 700,":a;chara\chrom_st26.bmp",-200,0:print 10,500
name "Luka"
>...Please don't scare Chrome like that, Undine.\
name "Undine"
>Hmph.\
csp 700:print 10,500

if $knight="Erubetie" goto *sean0136_er
goto *sean0136b

*sean0136_er

name "Erubetie"
lsp 699,":a;chara\undine_st21.bmp",450,150
lsp 700,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>...........\
name ""
>Erubetie silently glares at me.\
name "Luka"
>I'm sure you really hate the desert.@
>I'm not going to ask you to go with me.\
name "Erubetie"
>How insulting...@
>You think me too weak to handle the desert?\
name "Luka"
>Well, n-no...\
name ""
>Even when I try to be nice, she somehow makes it a bad thing.\
name "Erubetie"
>I'll go with you to the desert.@
>I'm...@ >curious.\
name "Luka"
>Curious?\
name "Undine"
>Curious?\
name "Erubetie"
>Yes. Curious.@
>Is that a problem?\
name "Luka"
>N-no, of course not.\
goto *sean0136b

*sean0136b_gr

name "Granberia"
lsp 700,":a;chara\granberia_st06.bmp",0,0:print 10,500
>Wait...@ >Th-this is the pyramid!?\
name ""
>Granberia stammers out in shock.\
name "Luka"
>...Yes.@
>Didn't you see it as we were walking up to it?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>But this is where people go to take the Dragon Seal Trial!@
>What business would some princess have in a place like this?\
name "Alice"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Isn't it obvious?@
>The princess clearly wants to marry a dragon.\
name "Luka"
>Well...Yeah.@
>Sara came here so she could pass the trial and get married to a dragon.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Wait, seriously?@
>I was joking...\
name "Luka"
>Actually, Granberia...@
>Sara wanted to marry you.\
name "Granberia"
lsp 700,":a;chara\granberia_st06.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>She wanted to WHAT!?@
>Why!?\
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I don't even know who this "Sara" is!@
>What kind of joke is this!?\
lsp 700,":a;chara\granberia_st01.bmp",200,0:print 10,500
if %countdown>94 && %countdown<101 goto *sean136_grsa
name "Luka"
>Well...\
name ""
>It did seem pretty weird...\
name "Luka"
>I don't know.@
>I can't tell you what she was thinking.\
>But she's in love with you, and that's why she came to this Pyramid.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Of all the ridiculous...\

skip 34
if %countdown<101 skip 33
name "Luka"
>It doesn't really matter right now.@
>I don't think she'll be here yet, anyway.\
name "Granberia"
dwave 1,"se\karaburi.ogg"
lsp 700,":a;chara\granberia_st12_b.bmp",200,0:print 10,500
>But even so...@
>I'll go with you anyway.\
name "Alice"
lsp 700,":a;chara\granberia_st11_b.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Hmm?@
>But why?\
name "Granberia"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;chara\granberia_st12_b.bmp",200,0:print 10,500
>Even if she might not be in there, I still want to make sure.\
>If she did go into the pyramid, then she's almost certainly in danger right now.@
>And if she went in there for my sake, then I'll make sure she gets out        safely.\
name "Alice"
lsp 700,":a;chara\granberia_st11_b.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>...Why!?@
>You're not going to marry her!\
name "Granberia"
lsp 700,":a;chara\granberia_st12_b.bmp",200,0:print 10,500
>I wouldn't expect someone like you to understand.\
>But enough of this. We're just wasting time out here.@
>Let's go, Luka.\
name "Luka"
lsp 700,":a;chara\granberia_st11_b.bmp",200,0:print 10,500
>Uh, okay...\

name "Granberia"
dwave 1,"se\karaburi.ogg"
lsp 700,":a;chara\granberia_st12_b.bmp",200,0:print 10,500
>Well, nothing will be achieved by standing around out here.@
>Let's head inside, Luka.\
name "Alice"
lsp 700,":a;chara\granberia_st11_b.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmm?@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You're actually going with him?\
name ""
>Really?@
>Why, though? I don't really need her help...\
name "Granberia"
lsp 700,":a;chara\granberia_st12_b.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>If that Sara girl went into the pyramid, then she's almost certainly in       danger right now.@
>And if she went in there for my sake, then no matter how absurd it may be...\
>It's my responsibility to make sure she's safe.\
name "Alice"
lsp 700,":a;chara\granberia_st11_b.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>...What?@
>How the hell is this your problem?\
name "Granberia"
lsp 700,":a;chara\granberia_st12_b.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>I wouldn't expect someone like you to understand.\
>But enough of this. We're just wasting time out here.@
>Let's go, Luka.\
name "Luka"
lsp 700,":a;chara\granberia_st11_b.bmp",200,0:print 10,500
>Uh, okay...\

name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hmph, whatever.@
>Do what you want. I'm sure it'll be no problem for you.\
name ""
dwave 1,"se\escape.ogg"
csp 699:print 10,500
>Alice slithers off.\
return

*sean0136b_taa

wait 1000
name "Luka"
>Wait, why did you let me fight the Kraken, then?@
>Couldn't you have helped me?\
name "Tamamo"
>Kraken's an idiot, Luka.@
>She probably wouldn't have listened to me, anyway.\
name "Luka"
>......................\
name ""
>You could've at least tried...\
return

*sean0136b_ta

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>...Hmhmhm...\
name ""
>Tamamo's quietly laughing to herself.\
name "Luka"
>What?@
>What's so funny?\
name "Tamamo"
>Hmm?@
>Oh, it's nothing.\
>I haven't been to this pyramid in quite a long time.\
name "Luka"
>You've been here before?\
name "Tamamo"
>Of course I have.@
>I'm the one in charge of the orbs, after all.\
name "Luka"
>Ohhh...\
name ""
>That makes sense.\
if $knight_nat2="Tamamo" gosub *sean0136b_taa
name "Tamamo"
>With that said...@
lsp 699,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Let's go get my orb back~!\
name "Alice"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>If you're going with him, then it should be no trouble at all.@
>I'll be at camp.\
name ""
dwave 1,"se\escape.ogg"
lsp 699,":a;chara\tamamo_st03.bmp",0,0
csp 700:print 10,500
>Alice quickly slithered off.\
name "Tamamo"
>Bah...@
>So lazy!\
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Oh, well.@
>You ready, Luka?\
name "Luka"
>Yeah!\
name ""
>...Why did I sound so eager there?\
name "Luka"
>Er...@
return

*sean0136b_al

name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Mhmmm...@
>Is this the place where the dragons get married?\
name "Luka"
>Yeah....\
name ""
>She knows about this place?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>But from the way she talked about it, I don't think she liked the trial that  much.\
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>Huh?\
name ""
>I wonder why?\
name "Alma Elma"
>Oh, it's a little complicated.@
>Nothing you need to worry about, I'm sure...~\
name "Luka"
>Well, alright...\
name ""
wait 1500
name "Luka"
>Wait, what's that supposed to mean!?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hmhmhm...~\
name "Luka"
>Forget it...\
return

*sean0136b_er

lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
name "Luka"
>Have you ever been to the desert before, Erubetie?\
name ""
>I awkwardly attempt to have a conversation with her.\
name "Erubetie"
>...No.@
>Why would I ever come to such a place on my own?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>Ugh, it's so hot...@
>How can you stand this?\
name ""
>Alice has actually been whining more than Erubetie, though...\
name "Erubetie"
>...I don't care for this place.@
>It's too hot, everything is brown, and the sand keeps sticking to my body.\
>I hate it...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>You don't have to come with us, you know.@
>You can go wait at the oasis and rest in the lake, if you prefer that.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Erubetie"
>Hmm?@
>Aren't you going to order me to go with him? Or something like that?\
name "Luka"
>I got the orb on my own just fine before.@
>I should be able to do it, no problem!\
>...I think.\
name "Erubetie"
>Mhmm.\
>Good.@
>I don't have to deal with you, then.\
>I'll be at camp at the oasis.\
name ""
dwave 1,"se\ero_Slime3.ogg"
csp 699:csp 700
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Erubetie left.\
return

*sean0136b_ch

name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>I'm going into the pyramid!\
name "Luka"
>Eh?@
>Are you interested in the Dragon Seal Trial?\
name "Chrome"
>Absolutely not one bit.@
>But it should be cooler inside the pyramid than it is out here, even compared to the oasis.\
>This desert is miserable.@
>I'd rather die than stay out here.\

name "Undine"
lsp 700,":a;chara\chrom_st27.bmp",-200,0
lsp 699,":a;chara\undine_st21.bmp",450,150:print 10,500
>I told you so.\

name "Luka"
>..............\
name ""
>My companions are such babies sometimes...\
name "Luka"
>Alright, you can go.\
name "Chrome"
>Perfect!\
dwave 1,"se\asioto1.ogg"
csp 700
lsp 699,":a;chara\undine_st21.bmp",250,150:print 10,500
name ""
>Chrome walks off ahead of me, into the pyramid.\
name "Luka"
>H-hey! Wait!@
>I didn't mean right now!\
name "Undine"
>Hrm.@
>She wants to get out of this heat as quickly as possible, it seems.\
>I certainly don't blame her.\
name "Salamander"
lsp 699,":a;chara\undine_st21.bmp",50,150
lsp 700,":a;chara\gnome_st32.bmp",-0,0
lsp 701,":a;2Q\chara\salamander_st27.png",520,60:print 10,500
>...............\
name "Gnome"
>..............\
name ""
>Salamander and Gnome appear, angrily glaring at Undine.\
name "Undine"
>...What now?\

if %undine_order<%gnome_order && %salamander_order<gnome_order skip 11
name "Salamander"
lsp 701,":a;2Q\chara\salamander_st28.png",520,60:print 10,500
>You're both being whining babies.@
>The desert's just fine!\
lsp 701,":a;2Q\chara\salamander_st27.png",520,60:print 10,500
name "Undine"
>So is the bottom of the ocean.@
>But I don't drag you there, now do I?\
name "Salamander"
>Rrrrgh...\

if %undine_order>%gnome_order || %salamander_order>%gnome_order skip 42
name "Salamander"
lsp 701,":a;2Q\chara\salamander_st28.png",520,60:print 10,500
>Are you going to complain about the heat every time we're here?\
lsp 701,":a;2Q\chara\salamander_st27.png",520,60:print 10,500
name "Undine"
>...Yes.@
>I'm going to complain about it every single time until you STOP BRINGING ME HERE!\
name "Salamander"
>.......@
lsp 701,":a;2Q\chara\salamander_st28.png",520,60:print 10,500
>Gnome, smack her please.\
lsp 701,":a;2Q\chara\salamander_st27.png",520,60:print 10,500
name "Gnome"
>...........\
name ""
dwave 1,"se\karaburi.ogg"
lsp 700,":a;chara\gnome_st33.bmp",-0,0:print 10,500
>Gnome tries to punch Undine!\
dwave 1,"se\miss_aqua.ogg"
lsp 699,":a;chara\undine_st22.bmp",50,180:print 10,500
wait 500
>But she effortlessly dodges!\
name "Gnome"
lsp 700,":a;chara\gnome_st36.bmp",-0,0:print 10,500
>!!!\
name "Undine"
lsp 699,":a;chara\undine_st22.bmp",50,150:print 10,500
>Ha.@
>You'd think Sylph would learn how to dodge such a slow punch...\
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>And shame on you! Making me move in this heat...\
name "Salamander"
lsp 700,":a;chara\gnome_st32.bmp",-0,0
lsp 701,":a;2Q\chara\salamander_st28.png",520,60:print 10,500
>Rrrrgh...\
>Just shut up, already.@
>If you don't, Sylph will wake up.\
lsp 701,":a;2Q\chara\salamander_st27.png",520,60:print 10,500
name "Undine"
lsp 699,":a;chara\undine_st21.bmp",50,150:print 10,500
>...@ >I'll be quiet now.\

name "Luka"
>L-let's just get going.\
cspl 699,701:print 10,500
return

*sean0136b_ha

name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st15.png",0,0:print 10,500
>Auuuu...\
name ""
>...Pei clearly does not like the heat.\
name "Ipeia"
>It's sooooo hoooooot...@
>Is there any way to cool off here?\
name "Luka"
>Actually...the pyramid will probably be cooler.@
>Do you want to come with me?\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>Cooler!?@
>...I'll meet you inside!\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>...And just like that, Pei bolted toward the Pyramid.\
name "Luka"
>............\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Oh, good.@
>One less nuisance for me.\
name "Luka"
>What's wrong with Pei?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>She's...@ >annoying.@
>She annoys me.\
name "Luka"
>What doesn't annoy you?\
name "Alice"
>...Hmph.\
return

*sean0136b

name ""
>Decided on our destination, we head toward the Pyramid.\

;// Something goes here if you aren't in Sabasa, fuck knows what.

dwave 1,"se\asioto2.ogg"
mov %SQ2,1
sean_change "bg_pyramid"
bgm "2Q\bgm\sabasa.ogg"
name "Luka"
>This is it...\
name ""
>Even now, it's quite impressive.@
>I look up at the Pyramid as I whistle in wonder.\

if $party1="Harpy" || $party2="Harpy" gosub *sean0136b_ha
if $party1="Chrome" || $party2="Chrome" gosub *sean0136b_ch
if $knight="Granberia" gosub *sean0136b_gr
if $knight="Tamamo" gosub *sean0136b_ta
if $knight="Alma" gosub *sean0136b_al
if $knight="Erubetie" gosub *sean0136b_er

if $knight!="" && $knight!="Erubetie" skip 28
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Eugh...@
>Too hot...\
wait 500
>I can't take it anymore.@
if $knight="Erubetie" >I'm going back, too.\
if $knight!="Erubetie" >I'm going back to the oasis.\
>You shouldn't need my help anyway, right?@
>The Sphinx should recognize the sword and give you the orb.\
name "Luka"
>Wait, really?\
name ""
>She didn't recognize it before...\
name "Alice"
>So hot...@
>Body...melting...\
name ""
dwave 1,"se\escape.ogg"
csp 699:print 10,500
>Alice slithered away.\
name "Luka"
>............\
name ""
>...It is pretty miserable out here.@
>The pyramid will be a relief in comparison...\
>With that in mind, there's no reason to stay out here.@

skip 51
if %alice_rep<15 skip 17
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Oh, what the hell. I'll go too.\
name "Luka"
>Huh?@
>Why?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Well...\
>If you go alone to get the orb, the Sphinx will probably fight you for it.@
>You should be fine, of course. But it's ultimately a pointless battle.\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>If I go with you, then it can easily be avoided.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>You're actually helping me!?\

if %portnatalia<2 || %northernsea<1 skip 22
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>I helped you get an orb before!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>I-I was just kidding.@
>Sorry...\
name "Alice"
>................\
name ""
dwave 1,"se\ero_makituki1.ogg"
>Alice's tail circles around me menacingly.\
name "Luka"
>Anyway, let's get going.\
name ""
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>Hey!@
>I'm threatening you! Don't ignore me!\
goto *sean0136c

if %portnatalia>1 && %northernsea>0 skip 10
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>I can help if I want to.\
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Besides.@
>...It's too hot out here.\
name "Luka"
>right, whatever.\

goto *sean0136c

*sean0136c_sp

name "Salamander"
lsp 702,":a;chara\undine_st21.bmp",100,180
lsp 703,":a;2Q\chara\salamander_st22.png",350,85:print 10,500
>Dragon Seal...@
>Hehehehe...\
lsp 703,":a;2Q\chara\salamander_st29.png",350,85:print 10,500
name ""
>Salamander giggles to herself.@
>A rare sight...\
name "Undine"
>What is it?@
>What's so funny?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st22.png",350,85:print 10,500
>Just thinking about Granberia.\
>She always despised this thing.@
>Well, maybe not despised...\
lsp 703,":a;2Q\chara\salamander_st21.png",350,85:print 10,500
>She sees it as a joke.@
>"No simple trial would ever convince me to marry someone..."\
lsp 703,":a;2Q\chara\salamander_st22.png",350,85:print 10,500
>She would always get so defensive if I ever brought it up.@
>So prideful...\
lsp 702,":a;chara\undine_st22.bmp",100,180
lsp 703,":a;2Q\chara\salamander_st29.png",350,85:print 10,500
name "Undine"
>Erubetie can be like that, too...Hehe.\
name "Luka"
>So, wait...@
>You wouldn't even have to take the trial to marry Granberia?\
name ""
>Poor Sara...@
>She completely wasted her time with this.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",350,85:print 10,500
>What?@ > Do you want to marry Granberia now?\
lsp 703,":a;2Q\chara\salamander_st26.png",350,85:print 10,500
name "Luka"
>No no no! It's not that!@
>I'm just thinking, that's all...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",350,85:print 10,500
>Well...@
>Knowing her, she would make you take it anyway.@
>You know, just to make sure you jump through all the right hoops.\
lsp 703,":a;2Q\chara\salamander_st26.png",350,85:print 10,500
name "Luka"
>Ah...\
name ""
>Sounds rough.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",350,85:print 10,500
>Honestly, I don't think it's something she's even considered.\
>She's still young.@
>She cares more about finding a fight than a mate.\
lsp 703,":a;2Q\chara\salamander_st22.png",350,85:print 10,500
>Hmm...You two are a lot alike...\
name ""
lsp 703,":a;2Q\chara\salamander_st29.png",350,85:print 10,500
>Salamander mutters something to herself.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",350,85:print 10,500
>She would never even acknowledge someone who isn't up to her level in power, though.@
>The same can be said for most high-level monsters, in fact.@
>It doesn't exactly make them open to romance.\
>But I can't blame them...@ >I would never have a weak man, either.@
>I simply wouldn't respect him enough...\
lsp 703,":a;2Q\chara\salamander_st26.png",350,85:print 10,500
name "Luka"
>I see...\
name ""
return

*sean0136c_gr

name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>This is unbelievable.\
name ""
>Granberia annoyedly mumbles as we walk through the hall.\
name "Luka"
>You didn't have to come with me, you know.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>I've already explained myself.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>........\
name ""
>I guess I understand...\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>But what does this girl even look like?\
name "Luka"
>Well...@
>She has short, blonde hair...\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>So, like Tamamo?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>No, short hair.@
>And she doesn't look like a little girl.\
name "Granberia"
>......@
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
if $knight_iliasport="Granberia" && %tamamo_fight>0 >Unsealed Tamamo with short hair?\
if $knight_iliasport!="Granberia" || %tamamo_fight<1 >An adult-looking Tamamo with short hair?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name ""
>This is going nowhere...\
>Going through such a dangerous trial for someone who doesn't even remember    her...\
return

*sean0136c_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>The Sphinx is an ancient monster from long before the Great Monster Wars.@
>She ended up having a male child with the Hero Sabasa.\
name "Luka"
>I knew that.\
name ""
>And their descendants are Sara and the current King...\
name "Tamamo"
>To tell the truth, I'm impressed that their bloodline lasted as long as it    has.@
>In its current state, at least.\
name "Luka"
>Huh?@
>What do you mean by that?\
name "Tamamo"
>Monsters giving birth to humans is an incredibly rare occurrence.@
>It's so rare that it could almost be called a mutation...\
>Even rarer still is for that human to have human children of his own, just    for the simple fact that he's more likely to have children with another       monster, instead.\
>For that reason, such unique genetics have never become widespread across     your species over the years.\
>But it seems that the Sabasa royal family has mated exclusively with humans   since Sabasa himself and the Sphinx.\
name "Luka"
>Huh...\
name ""
>Neat.@
>I guess there would be more pressure about who you marry when you're          royalty.\
csp 700:print 10,500
return

*sean0136c_al

name "Luka"
>So, Alma...@
>How did you even know about this place, anyway?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Granberry told me, of course~!\
name "Luka"
>Granberry...?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>What?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Nothing...\
name ""
>Does she just have a cute nickname for everybody?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Apparently, all members of the dragon race take this trial very seriously.@
>None will marry a man who hasn't passed it, and some refuse to even           acknowledge him as a potential mate without it.\
>That's what Granberry told me, anyway.@
>But I don't think even passing this trial would be enough to get her          attention...\
name "Luka"
>You're probably right.\
name ""
>Even by dragon standards, Granberia's in a league of her own...\
name "Luka"
>It makes me feel bad for Sara...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>Hm?@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Is that the girl who was kidnapped here?\
name "Luka"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>No no no, she wasn't kidnapped!@
>She was trying to pass the trial here so she could marry Granberia!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>...Ahahaha, whaaaat?\
>What kind of princess is this?\
name "Luka"
>It's a long story...@
>She was really determined, though.\
>But even the first time I came here, when I just had Sylph with me, I could   easily outclass her.@
>She would never be able to impress Granberia...\
>It's just kind of sad, isn't it?@
>All of this for someone she loved, and she never really had a chance to begin with.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Awww, poor girl...\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>Surprisingly, Alma Elma seems to sympathize a little.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>So...@ >What led this woman to believe she would be able to marry Granberry in   the first place?\
name "Luka"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>I have no idea.@
>She only met Granberia one time.@ > I guess she rescued her in the desert a few  years ago.\
>But I don't think Granberia even remembered her...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hahaha.@
>That's pretty delusional of her, don't you think?\
>In that case, it really is her own fault then, isn't it?\
name "Luka"
>I guess so.\
name ""
>Still, though...@
>It's not like you can just control something like that.\
return

*sean0136c_er
return

*sean0136c_ch

name ""
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>As my eyes slowly adjust to the darkness of the corridors, I can see Chrome waiting for me inside.\
name "Luka"
>So...@
>Do you even know anything about the Dragon Seal Trial?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Uh...@
>It involves dragons? And a seal of some sort?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>...In other words, you know nothing.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>...I don't get out of the laboratory much, okay?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name ""
>Sheesh.@
>Just admit you're clueless.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Besides, I've never been to this region before.@
>And it's not like I'm a dragon or anything, so how would I know about it?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Ah...@
>Yeah, I guess that's true.\
name "Chrome"
>............@
wait 1000
>So?@ > What's it about?\
name "Luka"
>It's a trial you have to undergo in order to marry a dragon.@
>You have to make it to the depths of the Pyramid, and pass the Trial of the Sphinx.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Eh!?@
>Y-you want to marry a dragon!?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>What? No!@
>I'm just here for the Yellow Orb!\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Ah, okay.@
>So you never passed the trial, then.\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Well...No.@
>I did still pass the trial.@
>Look, I have the seal right here.\
name ""
>I take off my glove and show Chrome the tattoo.\

if $knight!="Granberia" skip 13
lsp 700,":a;2Q\chara\chrom_st30.png",200,0
lsp 701,":a;chara\granberia_st06.bmp",-200,0:print 10,500
name "Granberia"
>L-Luka!@
>What are you doing!?\
name "Luka"
>O-oh, right! Sorry!\
name ""
dwave 1,"se\escape.ogg"
>I quickly scramble to put my glove back on.\
csp 701
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>But...@ >Why?@
>Why'd you take the trial if you didn't want to marry a dragon?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>It's...a long story.\
>I sort of...passed it by accident.@
>And got the Yellow Orb by accident.\
name "Chrome"
>............@
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>How?@ > How do you accidentally pass a trial to marry someone?\
name "Luka"
>Well, I originally came here to save a princess.@
if $knight="Granberia" >She came here because she wanted to marry Granberia.\
if $knight!="Granberia" >She came here because she wanted to marry Granberia, the Heavenly Knight of Fire.\
name "Chrome"
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>............@
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>The more I hear of this, the stranger the story gets...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>I'll explain it later.@
>Let's just keep going for now.\
csp 700:print 10,500
return

*sean0136c_ha

name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st41.png",0,0:print 10,500
>Ahhhh...~\
name ""
>As soon as I enter the pyramid, I see Pei contentedly lounging in the cool sand.\
name "Luka"
>So are you coming with me?\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>Oh!@
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Mhm!\
name ""
>Pei happily nods her head.\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>So, we're looking for a princess, right?\
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>Yeah...@
>She's a swordswoman with blue eyes and short, blonde hair.\
>But we also need to get the Yellow Orb from the Sphinx.@
>She should be in the center of the pyramid.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
>Hmmmmmm...\
name ""
>She looks down the hallway with a serious expression.\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>It looks like a maze!@
>Maybe I can scout ahead and help you navigate it!\
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>Uh, actually...@
>If we just go straight ahead, we'll get to the center.\
name ""
>That's how it was last time, anyway.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>O-oh.@
>Th-that works too, I guess...\
csp 700:print 10,500
return

*sean0136c

if $knight="" skip 5

if %alice_rep>14 skip 3
name "Luka"
>Let's get going, then.\

name ""
if $knight!="" && $knight!="Erubetie" >Thus, we entered the pyramid.\
if $knight="" || $knight="Erubetie" >Thus, I enter the pyramid.\
bgmstop
dwave 1,"se\asioto2.ogg"
mov %SQ2,0
sean_change "bg068"
bgm "2Q\bgm\pyramid.ogg"
if $party1="Chrome" || $party2="Chrome" gosub *sean0136c_ch
if $party1="Harpy" || $party2="Harpy" gosub *sean0136c_ha
name ""
>Passing through the narrow, claustrophobic stone hallways, the pyramid dims   as we continue inside.\
if $knight="Granberia" gosub *sean0136c_gr
if $knight="Tamamo" gosub *sean0136c_ta
if $knight="Alma" gosub *sean0136c_al
if $knight="Erubetie" || $knight="" gosub *sean0136c_sp
>As I sadly shake my head at the situation, I see a monster blocking our       path!\

goto *mummy_start

*sean0137_sp

name ""
>Turning my focus inward, the spirits once again appear in my mind.\
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>So how would a high level monster ever get married, then?\
name ""
>It doesn't seem like they would have a lot of options.\
name "Sylph"
>I know!@
>It's pretty horrible for them! Isn't it?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>It depends on what race we're talking about.\
>Dragons, Lamias, the Monster Lord, the highest-ranking monster clans...@
>Most of them have some sort of rule in place on who you can and cannot        marry.\
>It's a necessity.@
>What would happen if, say, the Monster Lord married a regular, weak man?\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>Well...\
>Would their children be weaker?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>...Yes, actually.@
>Weaker genes produce weaker children, and weaker children mean a weaker       bloodline.\
>There's more to it than that, though.@
>If a strong monster falls in love with a weak man, what would happen to the   man?\
>It's hard to explain to a human...\
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
name "Sylph"
>Monsters are scary when they're horny!\
name ""
>Sylph sums it up in the simplest terms possible.\
name "Sylph"
>Once a monster gets real aroused, their lust combined with their power makes  them really dangerous!\

if %sylph_rape<1 skip 16
>You remember in the forest, don'cha Luka?\
name "Luka"
>Uuuu...\
name ""
>Of course, I did remember...\
if %sylph_rape<3 skip 10
itoa $sylph_rape,%sylph_rape
mov $sel1,$sylph_rape+" times..."
``$sel1@
>I'll never be allowed to forget, will I?\
name "Luka"
>Sylph, why...?\
name "Sylph"
>I'm sorry, Luka! I get passionate!@
>That's what we're talking about!\

if %sylph_rape>0 skip 3
name "Sylph"
>Even I could become a slave to my own animalistic instincts!\

name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>Monsters have to be trained to curb their lust from an early age...@
>Almost all of them will do this...The civilized ones, anyway.\
>For stronger monsters, it's even more rigorous.@
>They're trained to see sex as a mechanical act, only for feeding and claiming ownership of a man. Never their own pleasure...\
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>But...@ >You can only repress someone's instincts so far.\
>Once they know they've found a man that can actually handle them...@
>...Well, the floodgates are opened, so to speak.\
>If they were to succumb to their urges with a man who couldn't take it,       though...\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>...It could lead to tragedy.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>Exactly.\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name ""
>What a mess...\

if $party1!="Chrome" && $party2!="Chrome" skip 33
name "Luka"
>What do you think about all of this, Chrome?\
name "Chrome"
lsp 696,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Me?\
>Well...@
>I only ever really used humans for experiments, so...\
lsp 696,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Luka"
>............\
name "Chrome"
lsp 696,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>I-I mean...!@
>What she says does make sense, though!\
>For a succubus, it's especially bad.@
>Even moreso than other monsters, if we feed too much on a human, we could kill them.\
>Imagining accidentally killing your husband in such a way...@
>How could you ever live with yourself after something like that?\
>Of course, I'm also pretty weak for a succubus.@
lsp 696,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>So it...probably wouldn't be an issue with me...\
name ""
>Chrome blushes slightly as she says that.\
name "Salamander"
>Even the weakest monsters are stronger than most humans, however.@
>Anything can happen if you're not careful.\
name "Chrome"
>Y-yeah...\
name ""
>What's with her?@
>She got all flustered all of a sudden...\
csp 696:print 10,500

return

*sean0137_gr

name "Luka"
>But you know...@
>This does seem like a pretty annoying trial to take just to get married.\
name ""
if %portnatalia>1 >It seems like a lot of monsters have these dangerous rituals...@ >It's almost    exactly like the trial mermaids have to take.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>What do you expect, really?@
>Do you think a dragon would be willing to marry any weak human?\
name "Luka"
>I guess that's true.@
>But this still seems like an odd way to prove your strength...\
>You wouldn't just marry anyone who passed the trial, right?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Of course not.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Okay, so a normal person who takes this trial would probably already have     some relationship with a dragon, right?@
>Wouldn't you have to be pretty tough for a dragon to be interested in you to  begin with?\
>So then...@ >Is the trial really needed?\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...What a stupid question.@
>By that logic, what's the point of getting married at all?\
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>It is just a ritual.@
>If you're worthy of getting married to her, then it should be no issue.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>I guess so...\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>You know, for someone who preaches about coexistence so much, you really are  quite intolerant at times.\
name "Luka"
>I-I didn't mean it like that!@
>I just thought...@ >Sorry...\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>I really don't care.@
>You really have to learn to watch what you say, though.\

if $party1!="Harpy" && $party2!="Harpy" skip 7
name "Granberia"
>Well, I suppose you're still better than the bird, at least.\
lsp 700,":a;2Q\chara\hapy_a_st16.png",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
name "Ipeia"
>Hey!\

return


*sean0137_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Poor girl.\
name ""
>Tamamo suddenly speaks up again.\
name "Luka"
>Eh?@ > Who, the Mummy Girl...?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>The Sphinx, you idiot.\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>She's lived in this tomb for hundreds of years. Never leaving, never seeing   the sun...@
>All so she can administer this trial and warn interspecies couples of what    challenges they face.\
>Even after she lost the man she loved, she still does all this.@
>Could you imagine falling for someone who had the lifespan of a fly compared  to you, and then watching them die?@
>Unable to help them, unable to protect them...\
>I never want to know that feeling.\
name "Luka"
>Yeah...\
name ""
>...Wait.\
name "Luka"
>Then does that mean you never--\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>No, never.\
name "Luka"
>But how...?\
name ""
>Is it even possible for someone like Tamamo to have never fallen in love?@
>She's probably older than the entire human race!\
name "Tamamo"
>Humans were ugly, disgusting creatures when they were still evolving.@
>It took a very long time for them to get to where they are today.\
>Even when they became somewhat presentable, I still thought them to be far    beneath me.@
>And quite honestly, they were.\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Then I got hit with that damned seal.@
>For five long centuries, I slept...\
>When I finally awakened, you had advanced at an incredible rate.@
>But of course, I had new responsibilities to tend to...\
name "Luka"
>You mean taking care of the Monster Lords?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>That's right.\
>I've taken lovers before.@
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>But such a relationship was hollow. Empty...\
>I never bothered to get too attached to any of them.@ > Perhaps I couldn't...@
>But either way, it was just an excuse for sex.\
>It was better that way, I think.\
name "Luka"
>............\
name ""
>I bet the people you "loved" didn't feel the same way...\

if $party1!="Chrome" && $party2!="Chrome" skip 19
name "Luka"
>What about you, Chrome?\
lsp 700,":a;chara\tamamo_st03.bmp",200,0
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Chrome"
>Hmm?\
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Oh...@
>I don't really have an opinion on it.@
>It's not something I really thought about.\
>Like I said, I don't get out very much.@
>I just focus on my research...\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Luka"
>I see...\
name ""
>That makes sense, I guess.\
csp 699

csp 700:print 10,500
return

*sean0137_al

name "Luka"
>Honestly, I can't even imagine Granberia getting married to begin with...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Can you?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Ahahahaha...@
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Maaaaybe~!\
name ""
>...I don't like the tone of that voice.\
name "Luka"
>It's just...@
>What kind of man would she ever want to marry?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>You.\
name ""
>Alma says bluntly.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Aaaaaand that's it~!\
name "Luka"
>Me!?\
>N...No...@
>Not me...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hehe...@
>But you already have the Dragon Seal, do you not?\
name "Luka"
>Well, I mean...@
>I-I didn't ask for it!\
>...And how did you know about that!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>I saw it while you were sleeping.\
name "Luka"
>..........................\
name ""
>That raises several more questions...\
name "Luka"
>But you just said that Granberia hates the trial, anyway.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>I don't think she hates the trial itself.@
>Rather, she hates how people misunderstand its purpose.\
name "Luka"
>Huh?@
>What do you mean by that?\
>It's just a trial for marrying a dragon, isn't it?\
name "Alma Elma"
>Come now, Luka-boy.@
>If that was the only point to the trial, then this would be quite convoluted  and meaningless.\
name "Luka"
>Well...@
>I know the point is to understand the difference in lifespans, but...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>That's...@ >part of it.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>Huh?@
>What do you mean "part" of it?\
>That's all the Sphinx told us when I took it.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>Hmmm...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Granberry told me a lot more than that.\
>Though, I hear the Sphinx is known for talking in riddles too much...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name ""
>Alma trails off.@
>She looks lost in thought, now.\
return


*sean0137_er
return

*sean0137_ch

name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Hmm, a Mummy Girl.@
>Interesting...\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>It's just a girl with bandages...@
>What's so special about that?\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>If it's a Mummy, it's likely an undead monster...\
lsp 700,":a;chara\chrom_st24.bmp",0,0:print 10,500
>I should come back and research them, for my necromancy.\
name "Luka"
>H-hey!@
>I said no more necromancy!\
name "Chrome"
>No more necromancy when I'm with you.@
>But I can always come back when I'm alone, right?\
name "Luka"
>...I can just seal you, you know.\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>You could, but I highly doubt you would.@
>It wouldn't be like you to attack a monster if she isn't fighting back.\
>So as long as I don't attack first, you won't be able to do anything!\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>Ghh...\
name ""
>...She might have a point.\
name "Luka"
>Okay, what about the Monster Lord?@
>She said no necromancy, too.\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>The Monster Lord says a lot of stupid things.@
>I'm not very inclined to listen to such a bad ruler.\
lsp 700,":a;chara\chrom_st24.bmp",0,0:print 10,500
>Besides, what she doesn't know won't hurt her. Right?\
name "Luka"
>............\
name ""
>I can only sigh and shake my head.\
>I should probably keep a close eye on her when all of this is over.@
>Who knows what kind of trouble she may cause...\
csp 700:print 10,500
return

*sean0137_ha

name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Whoa...A mummy!@
>Cool!\
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>I'm glad someone thinks so...\
name ""
>It's not so cool when they're trying to rape you.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>So, what's up with this Pyramid, anyway?@
>Why's the orb here?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>The Sphinx has the orb. She lives here.\
>As for why she chose to live here...@
>I don't know. Probably because it's cool here.\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Hmmmm...@
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Makes sense to me~!\
name "Luka"
>She's also in charge of the Dragon Seal Trial.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>Dragon Seal?@
>What's that?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>It's a test you have to take if you want to marry a dragon.@
>If you can make it through the pyramid and pass the Sphinx's test, you get the seal on you rhand and you can marry a dragon.\
name "Ipeia"
>Hmmmm...\
wait 500
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>What a stupid way to get married!\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>Eh?\

if $knight!="Granberia" skip 12
name "Granberia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Hmph.@
>Don't pass judgment on matters you know nothing about, girl.\
name "Harpy"
lsp 700,":a;2Q\chara\hapy_a_st16.png",200,0:print 10,500
>Girl!?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",200,0
name "Luka"
>L-let's just keep going.\

name ""
cspl 699,700:print 10,500
return

*sean0137

bgm "2Q\bgm\pyramid.ogg"
name ""
>The pile of bandages sits harmlessly on the ground.\
if $party1="Chrome" || $party2="Chrome" gosub *sean0137_ch
if $party1="Harpy" || $party2="Harpy" gosub *sean0137_ha
dwave 1,"se\asioto2.ogg"
if $knight="" && $party1="" && $party2="" mov $plural,"I"
if $knight!="" || $party1!="" || $party2!="" mov $plural,"we"
mov $sel1,"With that nuisance dealt with, "+$plural+" continue through the dim corridor."
``$sel1\
if $knight="Granberia" gosub *sean0137_gr
if $knight="Tamamo" gosub *sean0137_ta
if $knight="Alma" gosub *sean0137_al
if $knight="Erubetie" || $knight="" gosub *sean0137_sp
name ""
mov $sel1,"As "+$plural+" head farther into the pyramid, another monster appears!"
``$sel1\
goto *kobura_start

*sean0138_sp

lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name ""
>Once again, I turn my focus inward.\
name "Luka"
>You didn't really answer my first question, though.\
name "Salamander"
>Hmm?\
name "Luka"
>How would a high-level monster ever get married?\
>There isn't a single human in the world right now who could match Granberia   or Alice in sheer power.@
>So how?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>It's...@ >rare, to say the least.\
name ""
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>Salamander sighs.\
name "Salamander"
>It's a bit of a hopeless situation...\
>You have to become stronger.@ > For many monsters, it's the entire point of      their existence.\
>"Become stronger, faster, sexier", whatever. It depends on the race...@
>Strengthen your bloodline to make sure it continues.\
name "Sylph"
>It used to work really well!@
>It was how clans stayed alive back then!\
name "Salamander"
>Indeed...@
>But in this increasingly civilized age, that line of thinking has become      outdated.\
>Most races and clans are still stuck in the old ways, though.@
>It's like a tradition.\
>...But it's exactly that kind of tradition that's helping to cause so much    strife between man and monster.\
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>Hmnn...@ >I'm just thinking out loud at this point.@
>You should probably just keep going, Luka.\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>Alright...\
return

*sean0138_gr

if $party1!="Chrome" && $party2!="Chrome" skip 15
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>So, as we've CLEARLY established already, you obviously passed the trial.\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>S-sorry about that.@ > I wasn't thinking.\
>But, Granberia...@
>You just said that the trial alone wouldn't be enough, but it's obviously still important to you.\
>If you don't care about the trial, why do you react so strongly when I show the seal?\
lsp 700,":a;chara\granberia_st07.bmp",0,0:print 10,500
name "Granberia"
>B-because...!\
>Even if the trial isn't that important to me...@

if $party1="Chrome" || $party2="Chrome" skip 49
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>So...@ >Did you pass?\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Granberia continues talking like nothing happened.\

if $party1="Harpy" || $party2="Harpy" skip 18
name "Luka"
>Did you not notice the monster that just tried to eat me?\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>It's no trouble for someone like you.@
>I would be more concerned for the monster's safety, to be honest...\
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>...Or I would, if it wasn't a monster as horrible as that one.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>.............\
name ""
>I guess she has a point.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>So?@
>Did you pass?\

name "Luka"
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Pass what?\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>The Dragon Seal Trial, you fool.\
name "Luka"
>Oh, yeah!@
>Look.\
name ""
>I take off my glove and show Granberia the seal on the back of my hand.\
name "Granberia"
lsp 700,":a;chara\granberia_st06.bmp",0,0:print 10,500
>H-hey!@
>What the hell are you doing!?\
name "Luka"
>...Showing you the seal?\
name "Granberia"
>Well, don't do that!@
>Do you realize what you just did?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Eh...?\
name ""
>...I don't get it.\

name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>You basically just asked me to marry you.\
name "Luka"
>I did WHAT!?\

if $party1!="Harpy" && $party2!="Harpy" skip 10
mov %x,-200
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st18.png",200,0
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>W-what!?@
>Here!?@ > Now!?\
name "Luka"
>No!@ > Not here!@ > Not now!\
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0:print 10,500

if $party1!="Chrome" && $party2!="Chrome" skip 14
name "Chrome"
lsp 700,":a;chara\granberia_st04.bmp",-200,0
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Nice work, Luka.\
name "Luka"
>B-but I wasn't even showing it to you!\
name "Granberia"
>It doesn't matter.@
>If I see it, it counts.\
name "Luka"
>But that's...@ >Bah.\
name ""
>What an idiotic rule...\

name ""
>Oops...\
name "Luka"
>S-sorry.@
>I didn't know it was that extreme.\
>I didn't mean to...\
name "Granberia"
>It's amazing how dense you are sometimes.@
>Why would you ever show a dragon something like that?\
name "Luka"
if $party1!="Chrome" && $party2!="Chrome" >...Because you asked about it?\
if $party1="Chrome" || $party2="Chrome" >...Because Chrome asked about it?\
name "Granberia"
if $party1="Chrome" || $party2="Chrome" || $party1="Harpy" || $party2="Harpy" mov %x,-200
if $party1!="Chrome" && $party2!="Chrome" && $party1!="Harpy" && $party2!="Harpy" mov %x,0
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>Look, just be careful of who you show that to, alright?@
>Most dragons take that seal very seriously.\
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
name "Luka"
>I'm really sorry.@
>I didn't realize it was that important.\
name ""
>...I wasn't even trying to get the thing.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>Well...@ >To me, it really isn't.@
>It would take a lot more than a marking on your hand to impress me.\
>Still, though...@
lsp 700,":a;chara\granberia_st05.bmp",%x,0:print 10,500
>Just...keep your glove on, okay?\
name "Luka"
>Right...\
name ""
if $party1!="Chrome" && $party2!="Chrome" >I quickly put my glove back on.\
name "Luka"
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
>I wasn't even here to take the trial.@
>I thought Sara was kidnapped here, so I came in to save her.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>...How in the hell do you accidentally pass something like this?\
>Well, whatever. Either way, you passed it.@
>So if you were ever planning on marrying a dragon girl at some point, well...@ > You can.\
name "Luka"
>I'll keep that in mind.\
name ""
>The only one I even know that well is you...\

if $party1!="Harpy" && $party2!="Harpy" skip 40
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st16.png",200,0
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
>Hey, Gran...@
>If the trial isn't that important to you, then why don't you agree that it's dumb?\
name "Granberia"
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>The only reason I say it's not so important to me is because it would take more than that to impress me.@
>I would still make them do it, even if only as a formality.@
>It would be ridiculous to not at least expect that much of him.\
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
>Hrmmm...@
lsp 701,":a;2Q\chara\hapy_a_st16.png",200,0
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
>I guess.\
name "Granberia"
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>Okay, let me try and put it into terms you'll understand.@
>Would you marry a man who was totally incapable of having children?\
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st16.png",200,0
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
>Hell no! He'd be useless to me!\
name "Granberia"
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>...I rest my case.\
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st16.png",200,0:print 10,500
>Hmmm.@ > Fine, I get it. You're different.\
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0:print 10,500
name "Luka"
>A-alright! Coexistence!\
name "Granberia"
>Oh, shut up.\

return

*sean0138_ta

name ""
dwave 1,"se\asioto2.ogg"
>With that dealt with, I talk to Tamamo again as we continue through the       Pyramid.\
name "Luka"
>So what about now?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmmm?\
name "Luka"
>How do you feel about humans now?@
>Do you think you'd ever fall in love with one?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>...I don't know.\
>My opinions certainly have changed over the years.@
>But such a thing would be...impractical.\
name ""
>Tamamo awkwardly averts her gaze as she says that.\
name "Luka"
>What is it?\

if %tamamo_rep>9 skip 7
name "Tamamo"
>It's nothing...\
name "Luka"
>...........\
name ""
>What's up with her all of a sudden?\

if %tamamo_rep<10 skip 20
name "Tamamo"
>Well...@ 
>I guess the thought scares me a little. That's all.@
>I don't want to become like the Sphinx...\
name ""
>Tamamo sighs deeply.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>I guess I have a reason to take this trial after all, don't I~?\
name "Luka"
>...........\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>...........\
name ""
>It's weird seeing Tamamo like this.@
>I wish I could do something to help her...\
>Maybe the Sphinx can do something?\

return

*sean0138_al

name "Luka"
>Anyway...@
>Does that mean I'm really the only person she would marry?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>The only human and the only man, yes.@
>I've never seen another human who could even hope to match Granberry's        power...\
>And I'm sure you're well aware of how much she obsesses over that sort of     thing.\
name "Luka"
>Ah...\
name ""
>I didn't think about it that way.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>That other girl you were talking about certainly doesn't have a               chance....Hehe.\
name "Luka"
>.................\
name ""
>Poor Sara...\
name "Luka"
>...Wait!@
>What if I don't want to marry Granberia?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Then I suppose she won't be marrying a human then, will she?@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>That just leaves monsters...\
name "Luka"
>A monster, huh...?\
name ""
>They would all be female...\
name "Luka"
>Do monsters do that kind of thing a lot?\
name "Alma Elma"
>It's quite a nice thought, isn't it?\
name "Luka"
>...I was just asking.\
name "Alma Elma"
>Heh...\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>From what I've seen, it's not as common as you might think.@
>The lack of semen makes a relationship like that rather unappealing.\
>The one exception to that is for succubi, since we can drain energy from      males or females. Monsters and humans, too, for that matter.\
>Succubi are a unique case, however.@
>In general, it's more common for a monster to eat another monster than to     have sex or a romantic relationship with one.\
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Of course, you wouldn't get off to something depraved like being eaten. Would you?\
name "Luka"
>W-what!?@
>No! That's terrible!\
name "Alma Elma"
>Haha...\
>Oh, Luka-boy...@
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>You're so easy to mess with~.\
name "Luka"
>........................\
name ""
>So for succubi, it's normal...@
>And Alma Elma seems to be really close friends with Granberia...\
name "Luka"
>................\
>Alma...@
>Why are you taking this trial with me?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmmmm?\

if $party1!="Chrome" && $party2!="Chrome" skip 8
name "Chrome"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>It's pretty obvious why, isn't it?@
>But I suppose it's none of my business.\
name "Alma Elma"
>................\

name ""
>But before she can say anything...@
return


*sean0138_er
return

*sean0138_ha

name "Luka"
>So, Pei...@
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
>Why do you think the Dragon Seal Trial is stupid?\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>What does any of this have to do with getting married to someone?\
>You're supposed to marry someone because you love them or you want to have babies with them!@
>Why should you need to fight your way through some dusty pyramid and pass some Sphinx's test to do that?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>...OR have babies with them?\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>...What?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
mov %x,0

if $knight!="Granberia" skip 19
mov %x,200
name "Granberia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",%x,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Is that all you can think about?@
>How much sex you can have with them?\
name "Harpy"
lsp 700,":a;2Q\chara\hapy_a_st16.png",%x,0:print 10,500
>Well, isn't that important!?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",%x,0:print 10,500
name "Granberia"
>Hmph.@
>Are you really so irreconcilably horny that that's all you can think about?\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",%x,0:print 10,500
>No! But it matters!@
>Luka, tell her she's dumb!\
lsp 700,":a;2Q\chara\hapy_a_st17.png",%x,0:print 10,500

name "Luka"
>Well, I don't know.@
if $knight!="Granberia" || %granberia_rep<6 >I'm not a dragon and I'm not interested in marrying any.@
if $knight="Granberia" && %granberia_rep>5 >I'm not a dragon, so...@
>It's certainly not my place to decide what their rules should be.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",%x,0:print 10,500
>Mmmph, I guess...@
>But I still say it's dumb!\

if $knight!="Granberia" skip 6
name "Granberia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",%x,0
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Well...@ >You're dumb!\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500

name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",%x,0:print 10,500
>If you love someone and want to have kids with them, then that should be all you need to get married!\
lsp 700,":a;2Q\chara\hapy_a_st17.png",%x,0:print 10,500
name "Luka"
>Well, maybe, but...@
>You're also a harpy.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",%x,0:print 10,500
>What's that gotta do with it?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",%x,0:print 10,500
name "Luka"
>Harpies are endangered, aren't they?@
>There aren't very many left, so you have to have a lot of children to survive.\
>It makes sense that you'd value that more, wouldn't it?\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",%x,0:print 10,500
>Well, sure!@
>But...@ >Aren't there even less dragons than there are harpies?\
lsp 700,":a;chara\hapy_a_st11.bmp",%x,0:print 10,500
name "Luka"
>Er...@ >Wait.@
>Are there!?\

if $knight!="Granberia" skip 10
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Yes.@
>Quality over quantity.\
>If a man is serious about marrying a dragon, then the trial should be no issue for him.\
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>It may seem small, but if he would truly struggle with or be unwilling to do such a simple task...@
>Then he wouldn't be worthy of marrying a dragon, anyway.\
lsp 699,":a;chara\granberia_st01.bmp",-200,0

if $knight="Granberia" skip 7
name ""
>Now that she mentions it, I've only ever met a few...\
name "Luka"
>Even so...@
>Just from the few dragons I've met, they seem to value strength and power over having children.@
>So the trial does make sense from a dragon's point of view.\

name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",%x,0:print 10,500
>I guess so.@
>I just can't imagine thinking that way...\
lsp 700,":a;2Q\chara\hapy_a_st17.png",%x,0:print 10,500
name ""
dwave 1,"se\asioto2.ogg"
>She says nothing more as we continue down the corridor.\
cspl 699,700:print 10,500
return

*sean0138

bgm "2Q\bgm\pyramid.ogg"
name ""
>What a vile monster...\
if $party1="Harpy" || $party2="Harpy" gosub *sean0138_ha
if $knight="Granberia" gosub *sean0138_gr
if $knight="Tamamo" gosub *sean0138_ta
if $knight="Alma" gosub *sean0138_al
if $knight="Erubetie" || $knight="" gosub *sean0138_sp
name ""
>As we were talking and walking through the pyramid, more monsters appear!\
goto *lamias_start

*sean0139_sp

name ""
>Once again, I turn my focus inward to talk with the spirits.\
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>Anyway, what's wrong with just throwing the traditions out, then?@
>Why not just marry who you love, instead?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>Rejecting the traditions of your family would just cause them to reject you.\
>An ugly truth, perhaps...@
>But many of the leading clans, the strongest races, the ones that breed       people like the Monster Lords...@
>Many of them have an ancient history. They would never, ever give up their    traditions.\
>In fact...@
>This is a big reason why the Dragon race has declined as far as it has, now   that I think about it.\
name "Luka"
>Eh?@
>Declined?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>How many dragons have you seen on your whole quest, Luka?\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>.................@
>Do they have to be living to count?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>...What?\
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
name "Luka"
>N-never mind...@
>I guess four.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>Exactly.@
>That's because there are none.\
>They never breed because they're trained from birth to reject any man that's  remotely inferior to them.@
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>Of course, this means they inevitably die alone, and usually angry.\
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>Granted, it's not that they need to marry a man to be happy.@
>But their attitude carries over into everything they do.\
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>Even Granberia...@
>She's chasing a goal that she can never achieve, to become the strongest      person in the world...@ 
>She won't be happy until the Dark God herself is trembling before her.\
>Of course, she would never, ever take a husband, either, because of that same mentality.\
>Maybe I should have worked harder to train her out of such foolishly prideful behavior...\
name "Luka"
>.................\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>...Oh, I'm sorry.@
>Am I rambling again?\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>Quite a bit...\
name "Sylph"
>Sheesh, Mandy!@ > How was anyone supposed to follow all that!?\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>Sorry...\
>Anyway, what was your question?@
>Oh, yes. Why can't a monster simply marry for love...\
>Because a weak man can't satisfy a strong monster.\
>It's not just the man's safety that has to be taken into account, though it   is a big issue.@
>But if there was a man I was interested in that couldn't make me cum in 48    different ways, then I'd be interested no more.\
>It's to ensure the monster's happiness as well as the man's safety.\
>Sometimes, though, finding a mate is just impossible with these rules, as you  said.@
>At that point, many monsters will choose to just cut their losses and rape    the first man they see, often to death, so they can have a child and continue their bloodline.\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>They just rape someone to bear a child?\
name "Sylph"
>I hear that's how Alice the Sixteenth was made!@
>Heheheheh...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st23.png",530,85:print 10,500
>Being raised as a human, you probably see all of this as quite savage...@
>...And you would have a point.\
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>But until there's a way to put humans and monsters on roughly-equal terms in respect to physical power, then I'm afraid there really is no other way.\
>This whole mess...@
>This is what the Dragon Seal Trial is truly about.\
>You've already done this once, so I'm sure you already know about the         lifespan difference, correct?\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>Yeah...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>That's the example the Sphinx usually likes to give...@
>But there's more to it than that.\
>The lifespan problem is just one of many.@
>Two people who are members of different races, different species, different   cultures...\
>It's not easy.@
>And it's something that needs to be understood before you even attempt such a thing.\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>But...@
>The Sphinx didn't really explain any of it like that!\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>That's why Granberia never took it seriously.\
>Maybe it's too vague, maybe people are just stupid...@
>...But the deeper meaning of the trial is lost on almost everyone, it seems.\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Luka"
>..................\
name ""
>...It was certainly lost on me.@
>For the most part, anyway.\
name "Undine"
>I don't think it's so bad for Luka, at least.\
name ""
>Undine finally speaks up again.\
name "Luka"
>Huh?\
name "Undine"
>Someone like you is in quite a unique position, wouldn't you agree?\
lsp 702,":a;chara\undine_st22.bmp",-50,180:print 10,500
>Think about it...@
>As strong as you are, you could have any monster girl you wanted...in theory, at least.@
>For many of the strongest monsters, you're the only man in the world they     could ever marry.\
>Women don't have to be afraid with you...@
>You can take anything a monster throws at you.\
>And that leaves them free to release all their pent up lust and desires on    you...@
>Oh, you have no idea what a lucky boy you really are...\
name "Luka"
>..............\
name ""
>...I'm worried.\
return

*sean0139_gr

name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Mmmph...\
name ""
if $party1="Harpy" || $party2="Harpy" >Granberia turns back to me and grumbles under her breath.\
if $party1!="Harpy" && $party2!="Harpy" >Granberia grumbles a bit under her breath.@
>She seems irritated, now...\
name "Granberia"
>Why did you get the Dragon Seal?\
name "Luka"
>I told you! I didn't mean to!@
>I just came here to save the princess...\
>I didn't mean to get the orb last time, either!\
name "Granberia"
>Unbelievable...@
>Only you would actually manage to pass this trial by accident.\
>..................@
>...Not like it means anything, anyway.\
name "Luka"
>Of course not!\
name ""
>.....................\

if $party1!="Harpy" && $party2!="Harpy" skip 13
name "Ipeia"
lsp 701,":a;chara\hapy_a_st12.bmp",200,0:print 10,500
>Geez, I could cut the tension between you two with a knife!\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-200,0
lsp 701,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
>Q-quiet, you!\
name "Harpy"
lsp 701,":a;chara\hapy_a_st13.bmp",200,0:print 10,500
>Hehehehehe...~\
csp 701
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500

name ""
return

*sean0139_ta

name "Luka"
>Hey, Tamamo?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmmm?\
name "Luka"
>Are you...okay?\
name ""
>She seemed kind of depressed earlier.\
name "Tamamo"
>What a strange question.\
>Of course I'm okay.@
>Who do you think you're talking to?\
name "Luka"
>Well...\
name ""
>I don't think she's telling the truth...\
return

*sean0139_al

name ""
>With that out of the way, I turn back to Alma.\
name "Luka"
>Anyway...@
>Why are you taking this trial?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hehe...@
>That's a rather silly question.\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>I'm here to help you, of course~!\
name "Luka"
>.....................\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>...What?@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>It's not like the Monster Lord is going to do anything.\
name ""
>She's hiding something...\
return

*sean0139_chb

name "Chrome"
mov %x,0
if $knight!="" && $knight!="Erubetie" mov %x,-200
lsp 700,":a;chara\chrom_st24.bmp",%x,0:print 10,500
>Hmmm...@
>Could be a ghost.\
name ""
wait 1000
name "Luka"
>Chrome, no.@
>Behave yourself.\
name "Chrome"
lsp 696,":a;chara\chrom_st27.bmp",%x,0:print 10,500
>...Hmph.@
>You're not my parent...\
name ""
>Chrome quietly pouts behind me.\
csp 696:print 10,500
return

*sean0139_spb

name "Sylph"
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
>Oooh, spooky!\
name "Sylph"
>This is fun!@
>Exploring spooky pyramids.\
>It's like we're raiding a tomb, or something!\
name "Gnome"
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>.............\
name "Luka"
>What was that?\
name ""
>Maybe it was Sara...\

if $party1!="Chrome" && $party2!="Chrome" skip 17
name "Chrome"
lsp 696,":a;chara\chrom_st24.bmp",-200,0:print 10,500
>Hmmm...@
>Could be a ghost.\
name ""
wait 1000
name "Luka"
>Chrome, no.@
>Behave yourself.\
name "Chrome"
lsp 696,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>...Hmph.@
>You're not my parent...\
name ""
>Chrome quietly pouts behind me.\
csp 696:print 10,500

name "Undine"
>One thing at a time.@
>You'll have time to look for the girl once you get the orb.\
name "Luka"
>I guess you're right.\
name ""
>We're almost to the Sphinx, anyway.@
>We might as well get the orb, first.\
return



*sean0139_tab

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>It's probably just a monster.\
name "Luka"
>Are you sure?\
name "Tamamo"
>It's a big pyramid.@
>With the orb and trial being held here, it's considered something of a sacred place.\
>Many old monsters dwell here, as I'm sure you can already tell.\
>Besides, what else would it be?@
>A human?\
name "Luka"
>.............\
name ""
>I can't help but wonder if it was Sara...\
name "Tamamo"
>It would take far too much time to figure out how to get up there, anyway.@
>We should get the orb, first.\
name "Luka"
>Well, alright...\
return

*sean0139_alb

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Oh, my.\
name ""
>Alma heard it, too...\
name "Alma Elma"
>That sounded rather...@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Erotic.\
name "Luka"
>...............\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>What?@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>You know it's true.\
name "Luka"
>L-let's just keep going.@
>We're almost to the Sphinx.\
return

*sean0139_grb

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Could it be that "Sara" woman?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>I don't know...\
name ""
>I couldn't tell if it was her voice or not.\
name "Granberia"
>Well, the Sphinx's chamber is just up ahead.@
>Let's deal with her first.\
name "Luka"
>R-right.\
return

*sean0139_erb

name "Erubetie"
lsp 700,":a;2Q\chara\erbetie_st01.bmp",200,0:print 10,500
>Strange monsters...@
>So many strange monsters in this pyramid...\
name "Luka"
>.............\
name ""
>I guess she's not familiar with desert monsters.\
return

*sean0139_ha

lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>So Harpies don't care about their mate's strength at all?\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>Huh?@
>Well...I guess it depends on which harpy.@
>As long as you got working semen, the rest is just a matter of taste~.\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>...........\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>Don't "..." me!\
>Look...@ >When your species is on the verge of extinction, you can't afford to be picky. Okay?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>"Brink of extinction"?@
>Is it really that bad?\
name "Ipeia"
>Mmhm!\
name ""
>Pei nods.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>Well...@
>To be honest, I've never left the Ilias Continent, so I don't know for sure.@
>I only know what Raphelia tells me.\
>Maybe it's not a worldwide thing, I dunno.@
>Have you ever seen other harpies around?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Luka"
>Well...@ >Not really, no.@
>Just in Grand Noah.\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Well, there you go!\
>"Who can make the most babies?"@
>That's something a harpy would look for.@
>Someone who can make and raise lots of children with her~!\
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>I-I see...\
name ""
>The culture seems to change so much between different types of monsters...@
>There must be so much I still don't know.\

if $knight!="Granberia" skip 35
name "Granberia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>Hmm...@
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>I'm slightly incredulous about that.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",200,0
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>Huh?@
>What do you mean?\
name "Granberia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Like I said, there are fewer dragons than there are harpies.@
>But I would hardly say we're "close to extinction".\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",200,0
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>Well, not everyone likes living on the edge like dragons do!@
>What if you actually die off? What then? Huh?\
name "Granberia"
lsp 700,":a;2Q\chara\hapy_a_st17.png",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>I'd rather my species die strong than be dilluted by weak mates.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",200,0:print 10,500
>Eh!?\
lsp 700,":a;chara\hapy_a_st11.bmp",200,0:print 10,500
>That's...@ >Kinda cool, actually.\
name "Luka"
>............\
name ""
>They seem to get along surprisingly well, actually.\
cspl 699,700:print 10,500

name ""
dwave 1,"se\asioto2.ogg"
>With that, we continue through the corridor.\

return

*sean0139

bgm "2Q\bgm\pyramid.ogg"
name ""
\
name ""
>Four lamias...@
>This pyramid has a lot of strange monsters.\
name ""
dwave 1,"se\asioto3.ogg"
>We continued through the halls of the pyramid, getting closer and closer to   the Sphinx's chamber.\
if $party1="Harpy" || $party2="Harpy" gosub *sean0139_ha
if $knight="Granberia" gosub *sean0139_gr
if $knight="Tamamo" gosub *sean0139_ta
if $knight="Alma" gosub *sean0139_al
if $knight="" gosub *sean0139_sp
wait 1000
bgmstop
name "???"
if $knight="Granberia" lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Mmmnnnn...@
>Mmmm!\\
name 'Luka"
>Huh!?\
name ""
bgm "2Q\bgmfix\mura3.ogg"
>A strange noise echoes through the pyramid hall.\
>It sounded pretty muffled...@
>In an area above us, maybe?\
name "Luka"
>What was that?\
name ""
>It sounded like a woman moaning.\
if $party1!="Chrome" && $party2!="Chrome" skip 2
if $knight!="" && $knight!="Erubetie" gosub *sean0139_chb
if $knight="Granberia" gosub *sean0139_grb
if $knight="Tamamo" gosub *sean0139_tab
if $knight="Alma" gosub *sean0139_alb
if $knight="" || $knight="Erubetie" gosub *sean0139_spb
name ""
>Up ahead, it looks like we're almost to the Sphinx.\
dwave 1,"se\asioto3.ogg"
name ""
goto *sean0140

*sean0140_gr

>...And his lover, no doubt.\
name "Granberia"
lsp 700,":a;chara\sphinx_st01.bmp",200,0
lsp 699,":a;chara\granberia_st06.bmp",-200,0:print 10,500
>L-lover!?\
name "Sphinx"
>You are here to get married, are you not?\
name "Granberia"
>N-no!\
lsp 699,":a;chara\granberia_st07.bmp",-200,0:print 10,500
>That's...@ >That's not it...\
name ""
>Granberia's face turns red from embarrassment.\
name "Luka"
>Just let me handle this, okay?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Don't patronize me.\
csp 699
lsp 700,":a;chara\sphinx_st01.bmp",0,0:print 10,500
name "Luka"
>Er, anyway...@
>We're not here to get married.\
name "Sphinx"
>Then speak.@
return

*sean0140

dwave 1,"se\asioto3.ogg"
cspl 696,699
sean_change "bg069"
>We walk into a grand looking treasure room.\
>And in the middle of the room is...\
bgm "bgm\boss0.ogg"
name "Sphinx"
lsp 700,":a;chara\sphinx_st01.bmp",0,0:print 10,1000
>Who goes there...?\
name ""
>The Sphinx...@
>The Master of the Pyramid, the Judge of the Dragon Seal Trial, and the keeper of the Yellow Orb.\
>I'll have to be careful not to anger her.\
name "Sphinx"
>A boy?@
>How unusual...\

if $knight="Granberia" gosub *sean0140_gr
if $knight="Tamamo" >And a little fox girl...\
if $knight="Alma" >And a succubus...\
;if $knight="Erubetie" >And a slime girl...all the way out here?\

>Tell me, what business do you have in this pyramid?\
>If you are not here for the Dragon Seal Trial, leave at once.\
name "Luka"
>Err...\
name ""
>Crap.@
>Before, I was just here to save the princess, and just happened to get the    Yellow Orb.\
>I doubt she'll be so kind if I outright tell her my plan.@
>Hmm...\
csel "Tell the unfortunate truth.",*sean0141,"Tell an unfortunate lie.",*sean0142


*sean0141

name "Luka"
>A-actually...@
>We...kind of need your Yellow Orb.\
name "Sphinx"
lsp 700,":a;chara\sphinx_st03.bmp",0,0:print 10,500
>Yellow Orb!?\
name ""
>The Sphinx's eyes suddenly narrow.\
name "Sphinx"
>The Yellow Orb was entrusted to me by the Beast God herself, over a millenium ago.\
>I will never give it up to a mere traveller!@
>For your insolence, you must die!\
name "Luka"
>Uh-oh...\
name ""
>I really wanted to avoid a fight here.\
name "Luka"
>Wait!\
name "Sphinx"
>Silence!@
>I don't need to hear anything more..\
>You will perish like the other thieves!\
goto *sean0143

*sean0142

name "Luka"
>Actually...@
>We're here for the Dragon Seal Trial.\
name ""
>This can't end well...\
name "Sphinx"
>Ah, yes. Of course...@
>You've braved the pyramid, and now wish to obtain your mark and pass the      final test.\
>Very well, I will ask...\
>..............@
lsp 700,":a;chara\sphinx_st03.bmp",0,0:print 10,1000
>!?\
name ""
>Sphinx's face suddenly darkens.\
name "Sphinx"
>You already have the seal!\
name 'Luka"
>Huh!?\
name ""
>How did she know that!?@
>She can't see my hands!\
name "Sphinx"
>Tell me, now.@
>Where did you get that seal?\
name "Luka"
>Y-you gave it to me!\
name "Sphinx"
>Silence!@
>You must be a thief here for the Yellow Orb!\
name "Luka"
>W-what!?@
>I-I mean...!\
name "Sphinx"
>If you will not answer, then you will die!\
goto *sean0143

*sean0143_gr

name "Granberia"
lsp 700,":a;chara\sphinx_st01.bmp",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...Hmph.@
dwave 1,"se\karaburi.ogg"
lsp 699,":a;chara\granberia_st41.bmp",-200,0:print 10,500
>Looks like we're doing this the hard way, then!\
return

*sean0143_al

name "Alma Elma"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Uh-oh.@
>Looks like she's not listening, Luka-boy.\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>Dammit...\
name ""
>Why can't I just avoid a fight for once?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Then it's time for a match~!\
return

*sean0143_er

name "Erubetie"
>Well done.\
name "Luka"
>Erubetie!@
>Can you help me?\
name "Erubetie"
>We need the orb, do we not?@
>Then I suppose I have no choice...\
return

*sean0143_ch

name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>This is bad...@
>But I'll help you in any way I can!\
return

*sean0143

if $knight="Granberia" gosub *sean0143_gr
if $knight="Alma" gosub *sean0143_al
if $party1="Chrome" || $party2="Chrome" gosub *sean0143_ch
;if $knight="Erubetie" gosub *sean0143_er
; Tamamo gets a different segment.
goto *sphinx_ng_start

*sean0144_ta

bgm "2Q\bgm\hutuu5.ogg"
name "Sphinx"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\tamamo_st55.png",-200,0:print 10,500
>Know her...\
>Tamamo was my master.@
>She is the one who entrusted me with the orb.\
name "Luka"
>Eh!?\
name ""
>But if she only recognizes Tamamo's true form, then it must have been at      least a thousand years ago...\
name "Tamamo"
>Come on now, Luka. Use your head.@
>Of course I know the people that I entrusted the orbs to.\name "Sphinx"
name "Luka"
>Ah...@ >Right...\
name ""
>I really should have figured that out.\
name "Sphinx"
>Tamamo...Master Tamamo.@
>So you managed to break free from the seal...\
>But...why are you here?\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st54.png",-200,0:print 10,500
>Originally, I came here to reclaim my orb.@
>The Garuda Girl must be reawakened, and time is absolutely of the essence.\
name "Sphinx"
>Understood.@
>Please, take this.\
name ""
>The Sphinx promptly hands Tamamo the orb.\
dwave 1,"se\fanfale.ogg"
mov %yellow_orb,1
>Tamamo got the Yellow Orb!\
name "Tamamo"
>That was my original intention.\
>But after seeing how unhappy you've become, perhaps entrusting you to this    was a mistake...\
name "Sphinx"
>N-no!\
>...My troubles have nothing to do with the orb.\
name "Tamamo"
>Perhaps...\
>But it is still an unnecessary burden, is it not?\
name "Sphinx"
>...No.\
>It does not matter if you take the orb or not.@
>I still must stay for the Dragon Seal.\
>To prevent other monsters from going through what I did...@
>It is something I must do. No matter what...\
name "Tamamo"
>Hrmmmm...\
name ""
>Tamamo doesn't look happy about it..\
name "Tamamo"
>Well...@
>If that's how it's going to be, then I suppose I have no reason to strip you  of your duty.@
>You did a perfectly fine job of guarding the orb.\
name "Sphinx"
>Thank you, Master...\
>As for you, boy...\
name ""
csp 699
lsp 700,":a;chara\sphinx_st01.bmp",0,0:print 10,500
>The Sphinx turns back to me.\
goto *sean0145

*sean0144_nota

bgm "2Q\bgm\hutuu5.ogg"
name "Sphinx"
lsp 700,":a;chara\sphinx_st03.bmp",0,0:print 10,500
>But it does not matter what you say or do.@
>I will never let you take this orb!\
>Even if it means my life, I will never give it up!\
name ""
>...Or maybe I can't reason with her at all.\
name "Luka"
>But why?@
>I get that it's important, but to risk your own life?\
name ""
>Of course, I would never actually kill her.@
>Maybe she realizes that.\
name "Sphinx"
>...Hmph.\
name ""
>The Sphinx just shakes her head.\
name "Sphinx"
>Do you not realize the purpose of this orb, child?\
name "Luka"
>I know what it's for.@
>It's to awaken the Garuda.\
name "Sphinx"
>Exactly.@
>He who has the six orbs controls the Garuda.\
>The only reason someone would need the six orbs is if the Garuda was sealed.@
>The only reason the Garuda would be sealed is if the Monster Lord did so      herself.\
>The only reason the Monster Lord would seal the Garuda is if she felt         threatened by the humans on Sentora.\
>Therefore, the only reason a human would want the Yellow Orb is to awaken the Garuda and kill the Monster Lord.@
>...Or he's just a common thief, in which case I use him for my own            amusement.\
name ""
>...That's a lot of reasons.\
name "Sphinx"
>However, an angel that knows fully well what the orb does can only be here    for one thing...\
name ""
>Her eyes narrow, glaring at me.@
>...But she quickly drops her icy gaze.\
name "Sphinx"
lsp 700,":a;chara\sphinx_st01.bmp",0,0:print 10,500
>Even if I have no place in this world anymore, even if I never see the        daylight again...@
>I must fulfill my duty to the Monster Lord, and keep her safe.\
name "Luka"
>That's...\
name ""
>Has she really been in this pyramid for a thousand years?@
>Does her power make her immortal, or something?\
wait 2000
name "Sphinx"
>Wait.@
>That sword...!\
name ""
>After a moment of silence, the sphinx suddenly speaks up again.\
name "Sphinx"
>That couldn't be...@
>The Angel Halo?\
name "Luka"
>Y-yes?\
name ""
>Did she really not notice this whole time?\
name "Sphinx"
>Angel Halo...@
>It's been over a thousand years since I've seen that mighty blade...\
wait 1000
>Please forgive me.@
>My eyesight is rather poor.\
>Or perhaps I'm simply going senile...\
>When I saw that you were an angel, I did not realize you were sent by the     Monster Lord herself.\
name ""
>The sphinx sighs.\
name "Luka"
>Wait, how do you know that?\
name "Sphinx"
>You're wielding the Monster Lord's blade, a weapon incapable of actually      killing a monster.@
>The only way for you to have that sword is if the Monster Lord herself        granted it to you.\
>There is no way you could have stolen it from Hellgondo.@ > You wouldn't need    the orb if you could just travel there.\
>Of course, it is possible that you simply killed her for it. But then why     would you wield such a blade if you were hostile to monsters?\
name "Luka"
>Ah...\
name ""
>Wow, she can think things through really fast.\
name "Sphinx"
>If you are serving the Monster Lord, then for whatever reason, she needs the  orb.@
>Thus, I bestow the Yellow Orb upon you.\
name ""
>With that, the Sphinx drops the Yellow Orb into my hand.\
dwave 1,"se\fanfale.ogg"
mov %yellow_orb,1
mov %orb_count,%orb_count+1
>Yellow Orb obtained!\
name "Luka"
>Really?@
>Are you sure it's okay?\
name "Sphinx"
>As I said.@
>I serve the Monster Lord.\
>I know not the reason for it, but I will respect her wishes.\
name "Luka"
>Well, thank you.\
name ""
>...I guess that could've gone worse.\
goto *sean0145

*sean0145_ta

name "Tamamo"
lsp 700,":a;chara\sphinx_st01.bmp",200,0
lsp 699,":a;2Q\chara\tamamo_st54.png",-200,0:print 10,500
>That's your decision.@
>I won't make it for you.\
name "Sphinx"
>Yes, I understand...\
name ""
>Tamamo's been strangely quiet this whole time.@
>She's just...listening to us.\
return

*sean0145_ch

name "Chrome"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Your husband...?\
name ""
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>Chrome suddenly speaks up, after staying timidly silent the entire time.\
name "Sphinx"
>You haven't heard my story?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>I wasn't with Luka before, so no...\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>.............\
name ""
>The Sphinx lets out a deep sigh before continuing.\
wait 500
lsp 700,":a;chara\sphinx_st03.bmp",200,0:print 10,500
name "Sphinx "
>A thousand years ago, I fell in love with a human. @
>He was known as the Hero Sabasa, the Emperor of the Burning Sands.\
>He was the first King of Sabasa...\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Hmm, I believe I heard about something like that before...@
>All the descendants of the King have dormant monster blood within them...\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>That is correct.\
>Our child became the next Lord of Sabasa Castle. @
>For generations, the descendants of our child have ruled over this land.\
>...Naturally, my love slowly aged over time.@
>I was completely helpless...@ >I could do nothing but watch him slowly die before me.\
>I wanted to use my magic to turn him into a monster, so I could prolong his life...@
>...But he refused. @
>He wished to face his death as a human. \
>We were together until his death. @
>And then...I was alone...\
name "Chrome"
>..............\
name "Sphinx"
>It was possible for me to die as a human. @
>There is power in this world that can seal a monster as a human. \
>If I used that, I could have met death together with him. @
>...But I did not. @
>I feared death. \
>If my love and I both die, none would remember him in this world. @
>Having every memory of his vanish from this world terrified me. \
>Thus, I was separated from my love by death...@
>For a thousand years, I have been alone...\
name "Chrome"
>...............\
name ""
>Chrome stays silent, with a grim expression.@
>After a few moments, she finally speaks up again.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>But...@
>What about your descendants?\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>Hmm?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Your descendants?@
>Weren't they still around?\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>Well, that's...!\
name ""
wait 500
name "Sphinx"
>...The town that was founded forbade monsters from living there.@
>It was necessary to protect the citizens there.\
>Unfortunately...@ >That included me.\
name "Luka"
>You don't mean...!\
name "Sphinx"
>When my husband died, and our daughter took the throne...@
>...I was exiled from the town. And the only place I could go to was the Pyramid.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>That's awful!@
>She would do that to her own mother?\
name "Sphinx"
>She was put under immense pressure from the citizens of the town.@
>If I had stayed...@ >It could have gotten violent.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>But even so...\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>I do not blame her for her decision.\
>But regardless, for a thousand years, I remained here.@
>For a thousand years, I've been alone...\
>But what else could I have done?@
>Should I have stopped him from dying and turned him into a monster?@
>Make him cheat death against his will for my own happiness?\
>Would you have done that?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Well, actually...@
>This was the exact thing I was trying to do.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Luka"
>Huh?@ > Chrome?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>My research...@
>This was one of the goals of my research!\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>Your...@ >research?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>I'm a necromancer.@
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>That is...I used to be, until he showed up.\
name ""
>Chrome glares at me annoyedly before continues.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>But that was one of the goals I was trying to achieve.\
>To bring the dead back to life...@
>Not as zombies, but as they were when they were alive!\
>To restore their bodies, and their minds...@
>To cheat death itself...\
>That way, tragedies such as this could be avoided.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>I see...\
name ""
wait 1000
name "Sphinx"
>A noble goal, perhaps.@
>But surely, you hurt and desecrated countless of the departed to further this research.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Yeah...@ >Maybe.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name ""
>Come to think of it...@
>She didn't know that the zombies could feel anything, did she?\
>But, could she really have not realized that?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>But...@
>If I were to stop now, then all of my work, all of the suffering I caused...@
>It all would have been for nothing.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>I see...\
>If that's the burden you wish to bear, then I will not stop you from continuing.@
>However, do not do it for my sake.@
>It is far too late for my husband, and for me...\
>Perhaps it's better this way.@
>Tread very carefully before you choose to continue.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>I know.\
>I'm sorry there's nothing I can do for you...@
>I would if I could.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>It's alright, child.@
>There was nothing you could have done.\
>Just remember to live your life to its fullest, while you still can.@
>It's all I wish for you.\
>And if you are to ever take a husband...@
>Don't forget the lessons of the trial.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Yeah...@
>I won't.@ > Thank you.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name ""
>So that's why Chrome became a necromancer?\
>But wait...@
>Wasn't she using Frederika's body to create some sort of weapon?@
>She mentioned putting a bunch of corpses together on top of her, and...\
>Eugh.@
>What the hell was she doing in that mansion?\
name "Sphinx"
>Anyway...\
name ""
>The Sphinx turns back to me.\
return

*sean0145

name "Sphinx"
>Now then, you must tell me...@
>Why do you already possess a Dragon Seal?\
name "Luka"
>...?\
name ""
>How does she know about that?\
name "Luka"
>I...@
>Well...\
name "Sphinx"
>Speak now, child.@
>I must know the reason.\
name "Luka"
>Well...\
>You gave it to me before.@
>But I was sent back in time.\
name ""
>This makes me sound like a crazy person.@
>There's no way she'll believe this.\
name "Sphinx"
>Ah...@ >A Soul Return, then.\
name "Luka"
>W-wait, what!?@
>You believed me!?\
name "Sphinx"
lsp 700,":a;chara\sphinx_st03.bmp",0,0:print 10,500
>You were lying...?\
name ""
>The Sphinx's gaze turns to an angry glare.\
name "Luka"
>N-no!@
>It's the truth!\
>I just didn't think you'd believe it.@
>It just sounds so insane...\
>I don't know why or how it even happened...\
name "Sphinx"
lsp 700,":a;chara\sphinx_st01.bmp",0,0:print 10,500
>I see...\
name ""
>The Sphinx goes silent for a moment, lost in thought.\
name "Sphinx"
>Are you aware of the spell known as Soul Return?\
name "Luka"
>Soul Return...?\
name ""
>I've never heard of that before.\
name "Sphinx"
>To put it in its simplest terms, the spell can send someone back in time, but it can only send them back so far.\
>It is perhaps the most powerful and all-consuming of holy magic.@
>The only greater spell would be to alter time itself.\
name "Luka"
>How...?@
>How can something like time ever be changed?\
name "Sphinx"
>It is possible, for angels at least.\
>As I said though, it is not easy.@
>Manipulating time itself is perhaps the most difficult and taxing of the Holy Arts.\
>Simply attempting to cast such a spell could inflict permanent damage on its  caster.@
>...And the entire world around them.\
>Only the highest ranking angels would be able to use it at all.@
>Even then, they almost never would, simply for how dangerous it is.\
>It is not something to be used lightly.@
>The ability to control time would be a gateway to controlling the world.\
>The frightening thing is...@
>No one can truly know how many times it's actually been used, or even what    the exact effects are.\
name "Luka"
>I can see why...\
name ""
>What happens to the world after someone gets sent back in time?@
>Would it instantly change? Would it do anything to them at all?@
>How could you possibly know?\
>Just thinking about what could happen makes my head hurt...\
name "Sphinx"
>If it is, in fact, true that someone used Soul Return on you...@
>...Then your role in this world must be far greater than I first realized.\
>Half-angel, in possession of the Angel Halo, needing the six orbs...@
>I can only hope that you possess a good heart, and that you are fighting to   protect us.\
name "Luka"
>I am.\
>I won't let Ilias destroy this world.@
>I have to stop her, no matter what...\
name "Sphinx"
>I see...@
>A situation similar to the Great Monster Wars, then.\
>Perhaps I will fight as well, should my master will it...\
if $knight="Tamamo" gosub *sean0145_ta
name "Sphinx"
>I would consider it.\
>Before you go, I want to ask you one final thing.\
name "Luka"
>Huh?\
name "Sphinx"
>You have already taken this trial, yes?@
>And you understand its purpose?\
name "Luka"
>Yes, I do!\
name "Sphinx"
>Then I assume you already know about my husband...\
name "Luka"
>Yeah...\
if $party1="Chrome" || $party2="Chrome" gosub *sean0145_ch

name "Sphinx"
>As a half-angel, this trial is perhaps even more relevant to you than to a human.\
>I am simply curious as to what you truly think.@
>If you took a monster or a human as a lover, and one of you was nearing the   end of your lifespan, what would you do?@
>How would you handle it?\
>Would you want to both die as humans? Live on as monsters?@
>Or would you simply do nothing, and let things take their natural course?\
>You already know what my decision was.@
>But what will yours be, I wonder?\
name "Luka"
>Hmmm...\
name ""
>She asked this before, too.@
>Of course, I didn't know nearly as much then as I do now.\
>It's something I'll probably have to deal with, anyway.@
>What would I do?\
name "Luka"
>I choose...\
csel "Die separated.",*sean0145a,"Die together.",*sean0145b, "Live on as a monster.",*sean0145c,"I don't know",*sean0145d

;Die separated, die together, live on as a monster, I don't know...

*sean0145a

name "Luka"
>...What would happen if I chose to become a monster?@
>What would happen if I asked someone else to become a monster?\
>That's just it.@
>I don't know.\
>Would I still be the same person after changing?@
>Would she still be the same person?@
>I have no idea...\
>And if something were to happen, and one of us came out...different...@
>That might be even more painful than just losing the person you loved.\
name "Sphinx"
>...That's something my husband and I grappled with, as well.@
>It is a very big risk to take...\
>Unfortunately, we were both too afraid of what might happen to him.@
>I could have simply forced him to become a monster...\
>But...@
>I just couldn't do it...\
name ""
>The Sphinx stops for a moment.@
>If I look closely, I swear I can see tears welling up in her eyes.\
name "Sphinx"
>...There is not a day that goes by where I don't regret my decision.@
>I cannot say for certain if it would be the same for you.@
>But can you honestly say that being alone for the rest of your life would     actually be preferable?\
name "Luka"
>...................\
name ""
>Well, now I just feel terrible.@
>Did I make the wrong choice...?\
goto *sean0145e

*sean0145b

name "Luka"
>I know what it's like when you think you're all alone in the world.@
>It's one of the worst feelings...\
>There would be nothing left worth living for if I lost the person that I      loved.@
>So...I would rather die with them.\
name "Sphinx"
>I see...\
name ""
>The Sphinx sighs.\
name "Sphinx"
>It seems like such a waste, though. Doesn't it?@
>To cut your own life short for someone else's sake...\
wait 1000
>...Though I suppose the thousand years I've spent in this glorified tomb      hasn't exactly been time well-spent.\
name "Luka"
>Exactly.\
>Er...@ >N-not you specifically.\
>I mean, I wouldn't want to keep living if it meant I had to do so alone.@
>That's also what I promised...\
>!!!\
name ""
bgmstop
cspl 699,700
bg black,10,1
>Wait!@
>I remember something!\
wait 1000
monocro #5E5E5E
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0
bg "bg\bg019.bmp",7,1500
name "Luka "
>Hey, Alice. @
>How long do you think my lifespan is...? \
name ""
>Will my angel half lifespan take priority? @
>Or will it be the same as a normal human? \
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice "
>There is no doubt that it will be longer than a normal human's. @
>But as for how long... I don't know. \
>It's possible that it could be even longer than mine. \
name ""
name "Luka "
>If that's the case... @ >Then I'll go together with you. \
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice "
>Then let's be married until the very end. @
>...Well, I suppose we'll know more in around sixty years. \
>Before talking about that, we still have a lot more to do. \
wait 1000
csp 700
bg black,10,1500
monocro off
lsp 700,":a;chara\sphinx_st03.bmp",0,0
bg "bg\bg069.bmp",10,1500
bgm "2Q\bgm\hutuu5.ogg"
name "Luka"
>Alice...\
name ""
>...Is that really what I wanted?@
>Why is it still such a blur to me?\
goto *sean0145e

*sean0145c

name "Luka"
>I know what it's like when you think you're all alone in the world.@
>It's one of the worst feelings...\

if %salamander_rep>19 mov %salamander_rep,%salamander_rep+5
if %salamander_rep<20 mov %salamander_rep,%salamander_rep+3
if %undine_rep>19 mov %undine_rep,%undine_rep+5
if %undine_rep<20 mov %undine_rep,%undine_rep+3
if %gnome_rep>19 mov %gnome_rep,%gnome_rep+5
if %gnome_rep<20 mov %gnome_rep,%gnome_rep+1
if %sylph_rep>19 mov %sylph_rep,%sylph_rep+5
if %sylph_rep<20 mov %sylph_rep,%sylph_rep+1
if $knight="Tamamo" && %tamamo_rep>19 mov %tamamo_rep,%tamamo_rep+5
if $knight="Tamamo" && %tamamo_rep<20 mov %tamamo_rep,%tamamo_rep+3
if $knight="Granberia" && %granberia_rep>19 mov %granberia_rep,%granberia_rep+5
if $knight="Granberia" && %granberia_rep<20 mov %granberia_rep,%granberia_rep+2
if $knight="Alma" && %alma_rep>19 mov %alma_rep,%alma_rep+5
if $knight="Alma" && %alma_rep<20 mov %alma_rep,%alma_rep+1
if $knight="Erubetie" && %erubetie_rep>19 mov %erubetie_rep,%erubetie_rep+5
if $knight="Erubetie" && %erubetie_rep<20 mov %erubetie_rep,%erubetie_rep+2

if $party1!="Chrome" && $party2!="Chrome" skip 3
if %chrome_rep>19 mov %chrome_rep,%chrome_rep+5
if %chrome_rep<20 mov %chrome_rep,%chrome_rep+2

>I would never let someone I love go through that.\

if $knight!="Alma" skip 6
name "Alma Elma"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Mhmmm.@
>I can't say I'm surprised you said that.\

skip 12
name "Erubetie"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>Do you actually mean that?@
>Or do you think it's just the "right" answer?\
name "Luka"
>Of course I mean it.@
>Not every human's as cruel as you think they are.\
name "Erubetie"
>............\
>And you wouldn't care about losing your humanity?\

if $knight!="Tamamo" skip 7
name "Tamamo"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\tamamo_st54.png",-200,0:print 10,500
>Is that really what you would want, Luka...?\
name "Luka"
>Yes.@

if $knight!="Granberia" skip 7
name "Granberia"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>You would really go that far just to spare their pain?\
name "Luka"
>Yes.\

name "Luka"
>Being a monster, or a human, or an angel...@
>It doesn't change who I am.@
>If becoming something else allowed me to live longer and stay with her, then  I would gladly do it.\
>That would be more important to me than anything else.\
name "Sphinx"
>That's rather brave of you to say that.@
>You can't possibly know for certain that you would be the same person upon    transforming into a monster.\
name "Luka"
>.....................\
name ""
>Oh.@
>I thought I would still be pretty much the same.\
name "Luka"
>But even if I'm wrong...@
>Nothing can possibly be worse than being alone.\
>Even if it did...change me, somehow...@
>I'd still be Luka, right?\
name "Sphinx"
>I wish my husband had thought the same way...@
>But we were both afraid of what may happen to him.\
>Every day, I regret my decision to leave him be.@
>If I had the chance, I would undo my mistake in a heartbeat.\
name "Luka"
>....................\
goto *sean0145e

*sean0145d

name "Luka"
>I...@
>I don't know...\
>How could I possibly make that decision right now?@
>I have no idea what would happen in the future...\
name "Sphinx"
>It's not such an easy decision to make, is it?@
>It seems like the choice would be obvious, but...\
name ""
>The Sphinx sighs.@
>She's obviously hiding a lot more pain than she's letting on...\
goto *sean0145e

*sean0145e

name "Sphinx"
>There really is no right or wrong answer to this question.@
>It is certainly not a choice that I could make for you.\
>The only purpose of this trial is to make you aware of the situation, and     what a difficult choice it really is.\
name "Luka"
>Yeah...@
>I understand...\
goto *sean0146

*sean0146_gr

name "Sphinx"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>And you, young Dragonkin.\
name ""
>The Sphinx turns to Granberia.\
name "Granberia"
>What? Me?\
name "Sphinx"
>You're quite young still, are you not?\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Well...@ >Yes.\
name "Sphinx"
>Don't think that you're exempt from this.\
>Your age is still within the lifespan of a human's, so perhaps you cannot     fully comprehend it yet.@
>But you will outlive any man you take as a lover...@ >If he remains human.\
>Don't forget that.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>I understand that.\
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>But even if that did happen, it's as you said.@
>To trample over his free will would be to trample over his very being.\
>If I somehow ever do find myself in a relationship with a man, I'll remember  this.\
name "Sphinx"
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>For your sake, I hope so.\
return

*sean0146_ta

name "Tamamo"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\tamamo_st54.png",-200,0:print 10,500
>Sphinx, can you tell me something?\
name "Sphinx"
>Of course! What is it?\
name "Tamamo"
>Forgive me if this offends you, but...\
>Was it really worth it?@
>Even if you were happy for a time with the Hero Sabasa...@ >Was it really worth  suffering for 1000 years afterward?\
>I can't imagine what it's been like for you since losing him...@
>Do you ever regret it?\
name "Sphinx"
>Of course not.\
>It doesn't matter how long we're apart.@
>I'll always cherish the short time we had together.\
>Losing him was probably the hardest thing I ever went through...@
>But the one and only thing I regret is my final decision.@
>The time that we were happy was worth the lifetime of suffering.\
name "Tamamo"
>I see.@ > Thank you.\
name ""
>It was kind of weird seeing Tamamo act so...@ >I'm not even sure what.@
>Just strange...\
return

*sean0146_al

name "Sphinx"
>As for you...\
name ""
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>The sphinx glares at Alma Elma.\
name "Sphinx"
>Why has a succubus come to a place such as this?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Well, I would think that was obvious.@
>I'm here to pass the Dragon Seal Trial.\
name "Luka"
>Eh!?\
name ""
>She wants to marry Granberia?@
>What the hell's she up to?\
name "Sphinx"
>Hmph, ridiculous.@
>What business would a succubus have with a Dragon Seal?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>You're passing judgement so soon, simply because I'm a succubus?@
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Surely someone who's been alive as long as you have would know better than    that.\
name "Luka"
>........\
name ""
>I can't tell if she's being serious or not...\
name "Sphinx"
>This trial is meant for marriage between man and a monster.@
>A succubus has no reason to take this. The trial is irrelevant to you.@
>Why are you even here?\
name "Alma Elma"
>Because...\
wait 500
>...Luka-boy, could you turn away for a moment?@
>Maybe just cover your ears?\
name "Luka"
>What?@
>Me!?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Oh, never mind....\
name ""
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Alma sighs.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>The trial is important to the person that I'm doing it for.@
>Is that not enough?\
name "Sphinx"
>...For a succubus to do something like this is unusual, to say the least.@
>Do you truly love the monster that you're doing this for?\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>...I don't know.@
>I may not even do anything with it in the end.\
>But I do feel something for her...\
>...I know that our personalities are complete opposites.@
>But I also believe that we have much more in common than she thinks.\
>I don't know how she feels about it, and this may well all be pointless...\
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>...But that shouldn't matter.@
>You gave Luka-boy the seal, and he's no different from me.@
>As long as I understand what I would be getting into, I should get the seal,  correct?\
name "Luka"
>Alma...\
name ""
>...Is that really how she feels?@
>With her, I can't tell when she's being sincere or just messing with          everyone.\
name "Sphinx"
>.........@
>Yes, you're right.\
>Very well, then.@ > I shall bestow upon you the Dragon Seal.\
name ""
dwave 1,"se\light.ogg"
>The space around Alma Elma quickly flashes in a bright light.\
name "Alma Elma"
>Hmmm?\
name ""
>Alma holds up both of her hands to check.\
name "Alma Elma"
wait 500
Oh!@
lsp 699,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>It's pretty~!\
name ""
>Alma shows me the back of her hand.@
>Sure enough, it has the same strange emblem that mine has.\
return

*sean0146_er

name "Sphinx"
>As for you...\
name ""
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>The Sphinx turns to Erubetie.\
name "Sphinx"
>Why are you here?@
>Surely you don't intend to marry a dragon as well.\
name "Erubetie"
>.........\
name ""
>Erubetie remains quiet for a moment.\
nam "Erubetie"
>...You're right..@
>Why am I here?\
>I'm a Slime Girl, in the middle of a desert, listening to a lecture about     humans marrying monsters.@
>Why?\
>I would never marry a human.@
>I despise them.\
>They're just prey.@
>That's all they'll ever be to me, and that's all they deserve.\
>I should be in the Noah Region, protecting my children.@
>But I'm not, and I don't even know what the point of this is.\
name "Sphinx"
>I see...@
>You have a grudge with humans, then?\
name "Erubetie"
>...Of course I do.@
>You probably wouldn't know this, but they've driven my race to                near-extinction.\
>We only have the Noah region left to truly call home.@
>Even then, only Undine's Spring, and Grand Noah for sympathizers who actually want to live among humans...\
name "Sphinx"
>Hmmmmm....\
name ""
>The Sphinx closes her eyes, contemplating something.\
name "Sphinx"
>...I don't think you're being honest with yourself, Slime Queen.\
name "Erubetie"
>Excuse me?\
name "Sphinx"
>Just from what you've told me now, it's clear there is ambivalence in your    mind.@
>You're here with this boy because you don't know what to do, is that right?\
name "Erubetie"
>............\
name "Sphinx"
>I have no doubt that you love all of your subjects.@
>Therefore, you want to do what's best for them.\
>Perhaps the reason that you're here and not there is that you know staying    there and hiding will accomplish nothing.@
>Nothing for you, nothing for your so-called "children".\
>If your slime girls are trapped in a small spring, then you wouldn't just     stay in that spring if you wanted to change something.\
>In fact, nothing you said at all is truly honest.\
>You say humans are just prey to you as though it were a fact.@
>You want to kill them because of how they've hurt you and other people that   you love, is that right?\
name "Erubetie"
>I have no idea where you're going with this...\
name "Sphinx"
>Well, it seems more like you're only convincing yourself than anything else.\
>You want to believe it, but you don't.@
>At the same time, you don't want to believe it, and yet you do.\
name "Erubetie"
>Quit speaking in riddles and make your point!\
name "Sphinx"
>You know fully well why you're here. Even if you don't want to admit it.\
name "Erubetie"
>.........Hmph.\
name "Sphinx"
>Since you have no desire to marry a monster that requires this trial, I will  not bestow the Dragon Seal upon you.@
>...However, since I would have no hope of eating you anyway, I'll let you go  freely.\
name "Erubetie"
>How kind of you...\
return

*sean0146

name "Sphinx"
>Now, then...\
if $knight="Granberia" gosub *sean0146_gr
if $knight="Tamamo" gosub *sean0146_ta
if $knight="Alma" gosub *sean0146_al
;if $knight="Erubetie" gosub *sean0146_er
name "Sphinx"
if $knight="" || $knight="Erubetie" >I sincerely hope you learned something from this.\
if $knight!="" && $knight!="Erubetie" >I sincerely hope the two of you learned something from this.\
name "Luka"
>Yes.@
>Thank you, Sphinx.\

if $party1!="Chrome" && $party2!="Chrome" skip 18
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
name "Chrome"
>I'm sorry about your husband...\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Sphinx"
>Don't be.@
>It is simply a reality of life.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>But it shouldn't be...\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Luka"
>Chrome...\
name ""
>Was that really her true motivation for becoming a necromancer?\

if $knight!="Alma" skip 6
name "Alma Elma"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Maybe, maybe not.\
>...But I'm sorry about your husband.\

if $knight!="Tamamo" skip 6
name "Tamamo"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;2Q\chara\tamamo_st55.png",-200,0:print 10,500
>Yes, I did.@
>Thank you, Sphinx.\

if $knight!="Granberia" skip 6
name "Granberia"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>I can't say for sure when and if any of this would apply to me...@
>But regardless, I thank you.\

skip 5
name "Erubetie"
lsp 700,":a;chara\sphinx_st03.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>..................\

name "Sphinx"
>Please stay safe.\
name ""
wait 500
bgmstop
name "???"
>Mmnnn...\
name "Luka"
>Huh?\
name ""
>It's that noise, again.\
name "Sphinx"
>...Hmph.@
>That infernal noise has been bothering me for quite awhile, now.\
>If it doesn't stop soon, I'll have to go and deal with it myself.\
name "Luka"
>....................\
name ""
mov $plural,"I"
if $knight!="" mov $plural,"we"
mov $sel1,"...Maybe "+$plural+" should go check that noise before "+$plural+" go."
``$sel1\
name "Luka"
>Well, thank you for the orb!\
mov $sel1,"Waving goodbye to the Sphinx, "+$plural+" leave the Treasure Room, Yellow Orb in hand."
name ""
``$sel1\
dwave 1,"se\asioto3.ogg"
cspl 699,700
lsp 700,":a;chara\sphinx_st03.bmp",0,0:print 10,1500
name "Sphinx"
>.....................\
name ""
goto *sean0147

*sean0147_gr

name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...This was uncomfortable.\
name ""
>Granberia suddenly speaks up as we leave the Sphinx's chamber.\
name "Granberia"
>I'm only supposed to come here with the person I want to marry, assuming they don't come alone.\
name "Luka"
>I'm sorry...@
>I really didn't mean to cause you any trouble.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>It's really not your fault.@
>Just an unfortunate situation...\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>But...\
name ""
>Granberia trails off.\
name "Luka"
>What? What is it?\
name "Granberia"
>Nothing.@
>I'm just thinking about what the Sphinx said...\
name ""
>This trial may be more important to her than she's letting on...\
name "Sylph"
lsp 700,":a;chara\granberia_st01.bmp",-200,0
lsp 699,":a;chara\sylph_st21.bmp",200,0:print 10,500
>Hey!\
name "Luka"
bgmstop
>Eh!?\
name "Granberia"
>What the...\
name ""
bgm "bgm\comi1.ogg"
>Sylph pops up out of nowhere.@
>She seems to still be in my head. But Granberia's looking at her, too.\
name "Sylph"
>Look on the bright side!@
>If you do get married, then you can just skip this part because you did it    already!\
>You can just get straight to the wedding and the kinky honeymoon!\
name "Granberia"
>........................\
>...Why are you here?\
name "Sylph"
>Because! I'm the wind spirit!\
name "Granberia"
>...No, really.@
>Why are you bothering to talk about this right now?\
name "Sylph"
>Mandy told me all about the trial!@
>She said that dragons took it really seriously, so you can't screw it up!\
>And Luka's already got the seal, soooooo...\
name "Granberia"
>"So", nothing.\
name "Luka"
>Sylph, please go away...\
name "Sylph"
>Awww, okay...\
name ""
dwave 1,"se\warm.ogg"
csp 699:print 10,500
>Sylph vanishes!\
name "Granberia"
>Does she say foolish things like that all the time?\
name "Luka"
>Only when I'm alone...\
return

*sean0147_gra

name "Granberia"
lsp 700,":a;chara\saraevil_st01.bmp",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Huh...@
>A succubus in such a place...\
name "Sara"
>Mnnn...@
>Granberia...?\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name ""
>Uh-oh.\
>As soon as Sara notices Granberia, she starts to walk toward her instead.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Huh!?\
name "Luka"
>Granberia!@
>It's Sara, the girl I was telling you about!\
>She's going to try and rape you!\
name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",-200,0:print 10,500
>!?\
dwave 1,"se\slash.ogg"
lsp 699,":a;chara\granberia_st41.bmp",-200,0:print 10,500
>Stay back, demon!\
name ""
>Granberia quickly draws her sword.\
name "Luka"
>I'll take care of her!@
>You might hurt her with your sword.\
>I can change her back with the Angel Halo!\
name "Granberia"
>Ggh...@
``(I really don't like retreating, but it's safer if Luka handles it anyway...)\
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...Okay.@
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Finish this quickly!\
dwave 1,"se\escape.ogg"
csp 699:print 10,500
name ""
>Granberia quickly runs off.\
>Sheesh...@
>She really doesn't like succubi.\
name "Sara"
lsp 700,":a;chara\saraevil_st03.bmp",0,0:print 10,500
>Hey! Come back!\
>...Mmmmph...\
name ""
>Sara slowly turns back toward me.\
name "Sara"
lsp 700,":a;chara\saraevil_st01.bmp",0,0:print 10,500
>Hehe...@
>I'm hungry, anyway...\
return


*sean0147_taa

name "Luka"
>And besides that, why would you care about marrying a human after all this    time?\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>Why do you think, Luka?\
>If you can't see what's going on here, then you really are an idiot.\
name ""
>Tamamo giggles as a fluffy tail strokes my back.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>But we have more important things to worry about right now, don't we?\
name "Luka"
>...............\
name "Tamamo"
>...You can stop blushing now.\
name ""
>...I don't even know how to react to this.\
return

*sean0147_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Hehehe...@
>That was fun~!\
name ""
>Tamamo reverted back to her sealed form as soon as we left the Sphinx's       chamber.\
name "Luka"
>You're awfully chipper now...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Oh come on, Luka.@
>It wasn't bothering me that much.\
>I just grew up in a very, very different time. That's all.@
>When you're as old as me, you'll understand.\
name "Luka"
>................\
name "Tamamo"
>................@
>What?\
name "Luka"
>...That's not funny.\
if %tamamo_rep>19 gosub *sean0147_taa
return

*sean0147_tab

name "Tamamo"
lsp 700,":a;chara\saraevil_st01.bmp",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmm...interesting.\
name ""
bgmstop
dwave 1,"se\tamamo2.ogg"
>Tamamo casually walks up to the crazed princess and starts sniffing her.\
name "Luka"
>T-Tamamo!@
>She's dangerous!\
name "Tamamo"
>Come on now, Luka...@
>What can a little runt like her do to me?\
name "Sara"
bgm "2Q\bgmfix\tamamo.ogg"
lsp 700,":a;chara\saraevil_st03.bmp",200,0:print 10,500
>H-hey...@
>Quit that...\
name ""
>Tamamo continues to sniff her.@
>Sara seems uncomfortable and confused...\
name "Tamamo"
>Mhmmm.@
>Interesting...\
>There's royal blood in this one.@
>Definitely related to the Sphinx and the King.\
>Could this be the girl you were looking for?\
name "Luka"
>I already know it's the girl I'm looking for, Tamamo...\
name "Sara"
lsp 700,":a;chara\saraevil_st02.bmp",200,0:print 10,500
>Haa...So hungry...\
name ""
>Suddenly, Sara closes in on Tamamo!\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st09.png",-200,0:print 10,500
>!!!\
name ""
wait 500
dwave 1,"se\dageki.ogg"
wait 1000
dwave 1,"se\dageki.ogg"
wait 300
dwave 1,"se\dageki.ogg"
wait 300
dwave 1,"se\dageki.ogg"
wait 300
dwave 1,"se\dageki.ogg"
wait 300
dwave 1,"se\dageki.ogg"
wait 300
dwave 1,"se\dageki.ogg"
wait 300
dwave 1,"se\dageki.ogg"
wait 300
dwave 1,"se\dageki.ogg"
wait 500
lsp 700,":a;chara\saraevil_st03.bmp",200,0:print 10,500
name "Sara"
>Ow!\
csp 700
lsp 699,":a;2Q\chara\tamamo_st07.png",-0,0:print 10,500
dwave 1,"se\down.ogg"
name ""
>...Tamamo smacked Sara with her fan and tails.@
>And she hit her pretty hard, judging from the sound it made.\
name "Tamamo"
>Behave yourself.@
>What would your father say if he saw you like this?\
name "Sara"
>Mmnnn...\
name "Luka"
>It's not really her fault.@
>She just can't control herself as a succubus very well...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Bah!@
>No discipline!\
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>She would be quite a capable succubus if she bothered to control herself      better.\
name "Luka"
>Can't we just change her back, somehow?\
name""
>I don't think I'm going to actually fight her anymore.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>I couldn't do anything permanent.\
>Like it or not, this girl is a succubus.@
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>She was born a succubus, and will die as a succubus.@
>It's simply in her blood.\
name "Luka"
>Huh...\
name ""
>How does a monster like Sphinx end up with a succubus descendant, though?\
name "Tamamo"
>Of course, I could simply reseal her power.@
>That should bring her back to her normal, human-like state.\
name "Luka"
>So, wait.@
>She's not even a real human?\
name "Tamamo"
>It's not necessarily that she isn't human...@
>But her true power will always be present, lying dormant until something      forces it out.\
>Resealing her is trivial.@
>However, sending her back to Sabasa could turn her into a time bomb...\
name "Luka"
>She's been okay up to this point, though.\
name "Sara"
>Mnnn...\
name ""
>Sara just moans on the ground, clearly in a daze.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Hmph.@
>Enough of this!\
>I will reseal her.\
name ""
>Tamamo holds out her arms over Sara's body.\
dwave 1,"se\power.ogg"
>They begin to glow red with a faint energy...\
bgmstop
wait 500
dwave 1,"se\flash.ogg"
lsp 698,":c;system\ef_white.jpg",0,0:print 10,500
>Suddenly, the entire room is engulfed in a flash of light!\
name "Luka"
>Ah!\
name ""
>As the light slowly fades...@
cspl 698,699:print 10,1500
>...I can see Sara.\
return


*sean0147_er

name ""
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>As we start to make our way back out of the pyramid, Erubetie stays silent    the whole way.\
>I always knew she had a lot of problems, but maybe now's my chance to get her to open up about some of it?\
name "Luka"
>Hey, Erubetie?@
.Are you okay?\
name "Erubetie"
>Are you that desperate for information on me?\
name ""Luka"
>Gah...\
name""
>...I tried to be subtle.\
name "Erubetie"
>And what makes you think I'm willing to talk to you about it, anyway?\
name "Luka"
>I just want to help you, Erubetie...\
name "Erubetie"
>.......\
>...You can't help me.@
>You're a human.@ Half-angel, but a human all the same.\
>You could never understand...\
name "Luka"
>Yes, you're right.@
>You're the only one who has ever had to watch a loved one suffer or die.      Obviously no human could possibly understand something like that.\
>You shouldn't just assume that.@
>Humans aren't all the same, just like slime girls aren't all the same.\
name "Erubetie"
>...Even if that were true, most humans wouldn't understand.\
name "Luka"
>If you think I'm like most humans, then why would you ever travel with me?    Since you hate them so much.\
name ""
>I shouldn't be so standoffish with her.@
>But her total prejudice and lack of empathy was really starting to piss me    off.\
name "Erubetie"
>...I suppose you're right.\
name ""
>Surprisingly, Erubetie backed...down?@
>Really?\
name "Erubetie"
>I didn't think about your parents, so I guess what I said was wrong.\
name "Luka"
>You "guess"?\
name "Erubetie"
>I don't want to talk about this now.@
>You may ask me about this later, if you wish.\
name "Luka"
>Uh...okay.\
name ""
>I guess I understand.@
>Why's she being so polite now, though?\
name "Erubetie"
>...I'm sorry about your parents.\
return

*sean0147_sp

name "Salamander"
lsp 700,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
>..............\
name "Luka"
>...W-what?@
>What is it?\
name ""
>Why is she glaring at me?\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>You realize, of course, that the Angel Halo effectively marks you as          Alipheese's lap dog. Don't you?\
lsp 700,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
name "Luka"
>Eh...?\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>When you use that sword, you're basically announcing to every high-class that you're the Monster Lord's property.@
>Is that really what you want?\
lsp 700,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
name "Luka"
>Err...\
name ""
>Is that really what it means?\
name "Luka"
>I think you might be exaggerating just a little bit.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Maybe...\
>But the only way you could have gotten that sword is if the Monster Lord gave it to you.@
>Which means you either killed her yourself, or you're working for her...\
lsp 700,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
name "Luka"
>Ah...@
>I guess that's true.\
>It's not a big deal, though.@
>As long as it keeps me from killing monsters then this is the sword I'm going to use.\
>Besides...@
>It's making the orbs easier to get.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Fair enough...\
lsp 700,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
name ""
return

*sean0147_alc

name "Luka"
>Is there anything you can do about this?@
>I really don't want to have to fight her...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Hmm...\
>There is one way.@
>An ancient technique specifically to control unruly succubi that can't        control their lust like this one.\
name "Luka"
>Then do it! Please!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
>...Hmph.@
lsp 700,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
>No need to be rude about it...\
return

*sean0147_alb

name "Luka"
>Can you do anything?@
>Can't you do sometihng like what you did in Succubus Village?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Mhmmm...@
>Not a bad idea, Luka-boy!\
>I suppose I can give it a try...\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st1c.png",-200,0:print 10,500
>Alma closes her eyes, and seems to lose herself in deep thought...\
return

*sean0147_ala

name "Alma Elma"
lsp 699,":a;chara\saraevil_st01.bmp",200,0
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Ohhh...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>THIS can't be the girl you were looking for, right?\
name "Luka"
>Actually...it is.\
>She's the Princess of Sabasa, a descendant of the Sphinx.@
>I guess her monster blood lets her turn into a succubus?@
>Only when someone brings it out of her, though....\
name "Alma Elma"
>Ahhhhh, okay. I see...@
>She's a sleeper, then.\
name "Luka"
>Sleeper?\
name "Sara"
>Mmnnnn...@
>I need your semen inside me so bad...@
>My pussy's aching...\
name ""
>Dammit.@
>She's completely out of her mind, just like before.\
>Slowly, she walks toward me, salacious lust in her eyes.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
>Hrm...@
lsp 700,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
>How unsavory.\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500

if $knight_suc="Alma" gosub *sean0147_alb
if $knight_suc!="Alma" gosub *sean0147_alc

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st1b.png",-200,0:print 10,500
>...Mother of the Night, Mistress of the tranquil darkness...@
>...I ask thee, free this child from her curse.\
name ""
dwave 1,"se\bom3.ogg"
csp 700:csp 699:csp 701:bg black,10,300
dwave 1,"se\yami.ogg"
>The corridor goes pitch black for a moment!\
bg "bg\bg068.bmp",10,300
name "Sara"
lsp 700,":a;2Q\chara\arumaeruma_st1c.png",-200,0
lsp 699,":a;chara\saraevil_st03.bmp",200,0:print 10,500
>Guh...\
csp 699
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-0,0
dwave 1,"se\down.ogg"
wait 500
name ""
>...And just like that, Sara was knocked to the ground!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-0,0:print 10,500
>Now, her power should probably be re-sealed, too.@
>A succubus princess in the Sabasa Kingdom would be rather awkward...@
>...But also entertaining.\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st1c.png",-0,0:print 10,500
>Alma mutters something under her breath this time...\
wait 500
dwave 1,"se\yami.ogg"
wait 1000
dwave 1,"se\light.ogg"
lsp 698,":c;system\ef_white.jpg",0,0:print 10,500
name "Luka"
>Ahh!\
name ""
>The room flashes for a moment...@
csp 698
bg "bg\bg068.bmp",10,500
>...And when I can finally see again, Sara's returned to normal!\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-0,0:print 10,500
return

*sean0147_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>.................\
name ""
>Alma looks away from me as we leave the pyramid together.\
>...Wow.@
>Maybe she was serious, after all.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>...Heh heh heh.\
name "Luka"
>Huh?\
name ""
>Is she...laughing now?\
name "Luka"
>What's so funny?\
name "Alma Elma"
>No one will believe you.\
name "Luka"
>...No one will believe what?\
name "Alma Elma"
>If you try to tell someone about what I did in there, nobody would believe    you.\
>That means my little secret's still safe.\
name ""
>...What is she talking about?\
>Alma lets out another unsettling laugh as I stand there, dumbfounded.\
name "Luka"
>Alma, I have no idea what you're talking about.\
name "Alma Elma"
>Hahahaha...\
>Just be a good boy and don't tell anyone about what I said, okay~?\
name "Luka"
>I wasn't going to!\
>...Wait.@
>Does that mean you really were telling the truth!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>.....................@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>...Maaaaaybe~.\
name ""
>...Your face looked pretty serious there for a moment.\
name "Luka"
>Look, it's really none of my business.@
>If you really want to be with Granberia, then go ahead.\
name "Alma Elma"
>Hehe...@
>I would make for a pretty bad succubus if I did something like that.\
wait 500
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
return

*sean0147_era
return

*sean0147_spa

name "Salamander"
lsp 700,":a;chara\saraevil_st01.bmp",-200,0
lsp 701,":a;2Q\chara\salamander_st21.png",500,60:print 10,500
>This is the girl you were looking for?\
lsp 701,":a;2Q\chara\salamander_st26.png",500,60:print 10,500
name "Luka"
>Yeah...\
name ""
>I was already too late...\
name "Salamander"
lsp 701,":a;2Q\chara\salamander_st28.png",500,60:print 10,500
>Well, you got an Angel Halo.@
>Use it!\
lsp 701,":a;2Q\chara\salamander_st27.png",500,60:print 10,500
name "Luka"
>Ah! Right!\
name ""
>I really have no choice, do I?@
>Same as always...\
return

*sean0147_ch

name "Luka"
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>Chrome, is that really true?@
>That's why you started practicing necromancy?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Well...@ >Yeah.@
>What, you thought I was just playing with corpses in that rickety old mansion for fun?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Well...@
>Maybe?\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>Dense...\
name ""
>Chrome lets out an exasperated sigh before continuing.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Well, actually...@
>It wasn't my idea to go into necromancy...\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
return

*sean0147

sean_change "bg068"
bgm "2Q\bgm\pyramid.ogg"
if $knight="Granberia" gosub *sean0147_gr
if $knight="Tamamo" gosub *sean0147_ta
if $knight="Alma" gosub *sean0147_al
;if $knight="Erubetie" gosub *sean0147_er
if $knight="" && $party1="Chrome" gosub *sean0147_ch:skip 5
if $knight="" && $party2="Chrome" gosub *sean0147_ch:skip 4
if $knight="Erubetie" && $party1="Chrome" gosub *sean0147_ch:skip 3
if $knight="Erubetie" && $party2="Chrome" gosub *sean0147_ch:skip 2
if $knight="" || $knight="Erubetie" gosub *sean0147_sp
wait 500
bgmstop
name "???"
>Mnnn...\
>Human...@
>I smell a human male...\
name ""
>Uh-oh.@
>I don't like the sound of that.\
>Suddenly, a lone figure shambles out from the corner!\
wait 500
bgm "bgm\boss0.ogg"
lsp 700,":a;chara\saraevil_st01.bmp",0,0:print 10,500
name "Luka"
>Oh, crap...\
name ""
>It WAS Sara...\
if $knight="Granberia" gosub *sean0147_gra
if $knight="Tamamo" gosub *sean0147_tab
if $knight="Alma" gosub *sean0147_ala
;if $knight="Erubetie" gosub *sean0147_era
if $knight="" || $knight="Erubetie" gosub *sean0147_spa
if $knight!="Tamamo" && $knight!="Alma" goto *saraevil_ng_start
goto *sean0148

*sean0148_gr

name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",300,0:print 10,500
>...................\
lsp 700,":a;chara\granberia_st02.bmp",300,0:print 10,500
>...Did you beat her?\
name ""
lsp 700,":a;chara\granberia_st01.bmp",300,0:print 10,500
>Granberia creeps up behind me.\
name "Luka"
>Yes, I sealed her. Don't worry.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",300,0:print 10,500
>I am not worried!\
>I just...greatly dislike succubi.\
name "Luka"
lsp 700,":a;chara\granberia_st01.bmp",300,0:print 10,500
>..................\
name ""
>I guess if I had to deal with Alma on a regular basis, I would too.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Anyway...\
>Now that we have the orb and the girl, let's leave already.\
name "Luka"
>I know, I know.\
name ""
return

*sean0148_gra

name "Luka"
>So you still don't remember her?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>I swear, I don't.\
>I have been in this area before, however.@
>It is certainly possible that I did save her, but...\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...Well, I save many people.\
>I can't fathom why this one woman would be so obsessed with me.\
name "Luka"
>...............\
name ""
if $knight_suc="Granberia" >What is with succubi and Granberia?@ > Even Ririmu seemed to like her...\
if $knight_suc!="Granberia" >Do succubi just have a thing for dragons or something?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Well, no matter.@
>Let's just get her home and make sure that she doesn't try again.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>I don't think she'd listen to me.\
name ""
>She really had her heart set on that trial...\
name "Luka"
>You'll probably have to talk to her.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Lovely...\
name ""
>Even now, this is such a weird situation.\
return

*sean0148_ta

csp 700
name "Tamamo"
lsp 699,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>There!@
>Problem solved!\
name ""
dwave 1,"se\lvup.ogg"
>Tamamo defeated Sara!\
name "Luka"
>That's great!@
>Thanks, Tamamo.\
name "Tamamo"
>Mmmmhm~!\
name ""
>There's just one problem now...\
name "Luka"
>She's naked...@
>Completely naked.\
>Where are her clothes?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>You'll never find them in this pyramid.\
lsp 699,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>We'll just have to take her as is~!\
name "Luka"
>..............\
name ""
>I don't like that idea.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Come on.@
>Let's get out of this pyramid, already.\
name ""
dwave 1,"se\tamamo2.ogg"
>Tamamo effortlessly lifts the naked, unconscious Sara over her shoulder.\
name "Luka"
>.............\
name ""
>...She looks so silly when she lifts someone twice her size.\
return

*sean0148_taa

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>By the way...@
>You should probably warn the King about his daughter when we bring her back.\
name "Luka"
>Eh?\
name ""
>Tamamo suddenly speaks up as we head back toward camp.\
name "Tamamo"
>If we just put her back without saying anything, she could turn again.@
>It would be quite dangerous for Sabasa if that happened, wouldn't you agree?\
name "Luka"
>I guess that's true...\
name ""
>Wouldn't that be kind of embarrassing for her, though?\
return

*sean0148_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>See?@
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Easy~!\
name ""
dwave 1,"se\lvup.ogg"
>Alma Elma defeated Sara!
wait 4500
>\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Mmhmmm...\
name ""
>Alma turns Sara over...\
wait 500
name "Alma Elma"
>Looks like it worked to me!\
name "Luka"
>That's great! Thank you!\
name ""
>Alma was actually a big help this time.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>No problem~!\
wait 2000
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Err...Just one problem.@
>Where are her clothes?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name ""
>...Crap.@
>She's still completely naked.\
name "Luka"
>W-what should we do...?\
name "Alma Elma"
>Hmmm...@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Not sure, Luka-boy!\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>..........\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>...What?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>You're not going to say one perverted thing about Sara?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Ehh...@
>She's not that cute.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>................\
name ""
>...She looks pretty cute to me.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Oh well, off we go~.\
name "Luka"
>R-right...\
name ""
>Do I really have to carry her?@
>She's completely naked!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Pick her up, Luka-boy...@
>Just imagine how nice her skin would feel against yours...\
name "Luka"
>...................\
name ""
>Doing as Alma said, I pick up Sara and hold her over my shoulder.\
name "Luka"
>...This is awkward.\
name "Alma Elma"
>Mmmm...@ >Lucky boy...\
name "Luka"
>Let's just go!\
name ""
return

*sean0148_ala

name "Luka"
>Gah...\
name ""
>Having to carry a naked princess out in the open like this...@
>What if someone saw us?\
>Trying to push the thought out of my mind, I turn to Alma.\
name "Luka"
>.................\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>.................@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>...What?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Seriously...@
>What was with you in the pyramid?@
>Do you just want to pick on Granberia?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Ah...@
>You're still on that, are you?\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>You really shouldn't question these things, Luka-boy.@
>Just forget what you saw. It's nothing important.\
name "Luka"
>..................\
name "Alma Elma"
>...It's rude to stare, you know.\
name "Luka"
>Mmmmph.\
name ""
>She's so weird...\
return

*sean0148_er
return

*sean0148_spa

name "Gnome"
lsp 699,":a;chara\gnome_st31.bmp",0,50:print 10,500
>..............\
name ""
>Gnome appears inside my mind, staring blankly.\
name "Luka"
>Huh?@
>What is it, Gnome?\
name "Gnome"
>..............\
name ""
wait 500
>...She won't stop staring.\
name "Sylph"
lsp 699,":a;chara\gnome_st31.bmp",100,50
lsp 700,":a;chara\sylph_st21.bmp",-100,0:print 10,500
>She's just annoyed!\
>She thinks the princess is more trouble than she's worth! And she'll just try to take the trial again anyway!\
name "Gnome"
lsp 699,":a;chara\gnome_st32.bmp",100,50:print 10,500
>..............\
name "Sylph"
>...Oops.@
>Uh, was I not supposed to say that out loud?\
name "Luka"
>Oh, crap!@
>I didn't even think of that!\
>How can I stop her from going back again?\
name "Salamander"
lsp 699,":a;chara\gnome_st31.bmp",-50,50
lsp 700,":a;chara\sylph_st21.bmp",-200,0
lsp 701,":a;2Q\chara\salamander_st28.png",450,60:print 10,500
>You can't.\
lsp 701,":a;2Q\chara\salamander_st27.png",450,60:print 10,500
name "Luka"
>Huh?\
name "Salamander"
lsp 701,":a;2Q\chara\salamander_st28.png",450,60:print 10,500
>If she has that much of a death wish, then there's nothing you can do about   it.\
>You got the orb, and you saved her because you were nice.@
>But beyond this, she's not your problem.\
lsp 701,":a;2Q\chara\salamander_st27.png",450,60:print 10,500
name "Luka"
>Hrm...\
name ""
>Sadly, she has a point.\
>Maybe if I tell the King what happened to her, then they'll keep an eye on    her?\
return

*sean0148_sp

name "Undine"
lsp 699,":a;2Q\chara\salamander_st26.png",400,60
lsp 700,":a;chara\undine_st21.bmp",150,150:print 10,500
>Hmmm...@
>How odd.\
name ""
>Undine appears in my mind.\
name "Undine"
>I'm surprised that the Sphinx's bloodline went this long without becoming     monstrous again.\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",400,60:print 10,500
>It's royalty.@
>They're probably very strict about who they breed with.\
>Maybe they want their bloodline to stay human.\
lsp 699,":a;2Q\chara\salamander_st26.png",400,60:print 10,500
name "Undine"
>Mhmm...@
>Reasonable enough, I suppose.\
name "Luka"
>I really don't know anything about that.\
name ""
>Come to think of it, I never have seen her mother...\
return

*sean0148_ch

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>Princess...?\
name ""
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
>Chrome stares at the unconscious princess' naked body for a moment...@
dwave 1,"se\tamamo2.ogg"
wait 300
dwave 1,"se\tamamo2.ogg"
wait 500
>...Before poking her breast a few times.\
name "Luka"
>Chrome!@
>What are you doing!?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>N-nothing! Sorry!\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
return
 
*sean0148

bgm "2Q\bgmfix\mura3.ogg"
name ""
>..................\
name "Luka"
>...Is that it?@
>Is she a human again?\
name ""
>Sara's naked body lay spread out on the floor, unconscious.@
>Her hair's turned blonde again, and all of her weird tattoos are gone.\
if $party1="Chrome" || $party2="Chrome" gosub *sean0148_ch
if $knight="Granberia" gosub *sean0148_gr
if $knight="Tamamo" gosub *sean0148_ta
if $knight="Alma" gosub *sean0148_al
;if $knight="Erubetie" gosub *sean0148_er
if $knight="" || $knight="Erubetie" gosub *sean0148_sp


if $knight!="" mov $plural,$knight
;if $knight="" mov $plural,"Alice"
mov $sel1,"With that, " +$plural+" and I left the pyramid, with the princess secured."
if $knight="Erubetie" || $knight="" mov $sel1,"With that, I left the pyramid, with the princess secured."
``$sel1\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg063"
bgm "2Q\bgm\sabasa.ogg"

if $knight="Granberia" gosub *sean0148_gra
if $knight="Tamamo" gosub *sean0148_taa
if $knight="Alma" gosub *sean0148_ala
;if $knight="Erubetie" gosub *sean0148_era
if $knight="" || $knight="Erubetie" gosub *sean0148_spa

name ""
>As I think about that, we approach the oasis where we set up camp earlier.\
goto *camppyramid

*sean0148a_gr

name "Granberia"
csp 701
lsp 700,":a;chara\sabasa_st02.bmp",200,0
lsp 699,":a;chara\granberia_st06.bmp",-200,0:print 10,500
>W-what!?\
lsp 699,":a;chara\granberia_st07.bmp",-200,0:print 10,500
>No...I can't...\
name "Luka"
>Er, Granberia...@
>I think he meant me.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Ah!@
>R...Right, of course.@
>I knew that.\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Sabasa King"
>I recognize you...@
>You're Granberia, aren't you?\
name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",-200,0:print 10,500
>!?\
name ""
>The king knows her?\
name "Sabasa King"
>I owe you my thanks, as well.@
>You saved Sara in the desert a few years ago, did you not?\
name "Granberia"
lsp 699,":a;chara\granberia_st07.bmp",-200,0:print 10,500
>Well...@
>Apparently.\
name ""
>I'm still amazed she doesn't remember...\
name "Sabasa King"
>I suppose I should offer Sara's hand in marriage to you as well.\
name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",-200,0:print 10,500
>No, no!@
>That's okay!\ 
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Luka is welcome to marry her, really.\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>...................\
name "
>I don't want her, either.\
return

*sean0148a_gra

name "Granberia"
lsp 700,":a;chara\sabasa_st02.bmp",200,0
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Excuse me...@
>I just said I don't want her!\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>................\
name "Sabasa King"
>................\
name "Granberia"
lsp 699,":a;chara\granberia_st07.bmp",-200,0:print 10,500
>...Err...@
>N-never mind. Just ignore me...\
name "Sabasa King"
>I see...@
>I think I understand what's going on here.\
name "Luka"
>You do?\
name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",-200,0:print 10,500
>You do!?\
name ""
>The king sighs.\
name "Sabasa King"
>...I'm sorry my daughter's caused you both so much trouble.@
>Especially you, Granberia.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Please, don't apologize...\
>She hasn't caused me much trouble.@
>I'm just...@ >very, very confused.\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name ""
>Poor Granberia.@
>She's just caught up in the middle of all this.\
name ""
return

*sean0148a_ta

name "Tamamo"
lsp 700,":a;chara\sabasa_st02.bmp",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmm...@
>Taking credit for my work now, are we?\
name "Luka"
>Ah...@
>S-sorry.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Hehe...~\
return

*sean0148a_taa

name "Tamamo"
lsp 700,":a;chara\sabasa_st02.bmp",200,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>It was inevitable, I'm afraid.\
>Poor thing...@
>There was nothing she could do about it.\
name "Sabasa King"
>This could indeed be problematic...@
>Even if she could be brought under control, I don't know how the citizens     would react if they ever found out.\
>They're not too fond of monsters here.@
>I'm taking a risk by even letting someone like you in.\
>I personally wouldn't have an issue with letting monsters live in town, but I must obey the people's wishes...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Oh, don't worry about me.@
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Nobody would bother an adorable little girl, right~?\
name "Luka"
>....................\
name ""
>You would probably have sex with their children if you had the chance...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>As for your daughter...\
>When we were at the pyramid, I put a small seal on her powers.@
>It won't completely turn her human, but it should prevent her from...turning.@
>It will help, at least.\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st03.bmp",200,0:print 10,500
>And I'm to assume that this seal is entirely safe. Correct?\
name "Tamamo"
>It's harmless.@
>The seal should only break if she finds herself mortally wounded, much like   what probably happened at the Pyramid.@
>In that case, her powers awakening would likely save her life.\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st01.bmp",200,0:print 10,500
>I see.\
>Then I should thank you as well, Miss...?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Tamamo~!\
name "Sabasa King"
>Yes, Tamamo.@
>From the bottom of my heart, I thank you for looking after my daughter.\
return

*sean0148a_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
>I'm the one who re-sealed her...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
return

*sean0148a_tac

name "Tamamo"
dwave 1,"Se\tamamo2.ogg"
lsp 699,":a;2Q\chara\alice_st17b.png",267,0
lsp 698,":a;chara\tamamo_st31.bmp",-200,0:print 10,500
>Ahahahaha!@
>What are you even saying,  Monster Lord?\
name "Alice"
>H-huh!?\
name ""
>Alice's face goes white as a Tamamo ball emerges from my pocket.\
name "Tamamo"
>That's rather odd.@
>The king must be at least twice your age.\
>You're supposed to get a young human mate, so they'll last longer.@
>Didn't I teach you anything? Idiot.\
name "Alice"
>But...But I didn't mean. anything by..\
>J-just forget it!@
lsp 699,":a;chara\alice_st13b.bmp",267,0
lsp 698,":a;chara\tamamo_st31.bmp",-200,0:print 10,500
>I'm not talking about this with you around!\
>And quit spying on me!\
name ""
csp 699
dwave 1,"se\asioto3.ogg"
lsp 698,":a;chara\tamamo_st31.bmp",0,0:print 10,500
wait 500
>Alice storms off like a bratty teenage girl.\
name "Tamamo"
>Hmm...@
>That was odd.\
name "Luka"
>......................\
name ""
>...Should I be worried?\
csp 698
return

*sean0148a_alc

name "Alma Elma"
lsp 699,":a;chara\alice_st11b.bmp",267,0
lsp 700,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Hahahaha...@
>I know what you're thinkiiiiing~.\
lsp 699,":a;chara\alice_st11b.bmp",267,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>If only I didn't have to behave myself in front of Luka-boy...@
>I would suck him dry in a heartbeat...\
>He could probably take it, too...\
name "Alice"
lsp 699,":a;2Q\chara\alice_st17b.png",267,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>What!?@
>Th-that is NOT what I was thinking!\
name "Alma Elma"
>Hahahaha...@
>Do you really think you can fool me?\
>I remember when I was 21.@
>I always know what a young girl like you is thinking about...~\
name "Alice"
lsp 699,":a;chara\alice_st11b.bmp",267,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>.................@
>The Monster Lord orders you to be quiet.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Awww...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>..............\
name ""
>...Maybe that really isn't what she was thinking about?\
return

*sean0148a_grc

name "Granberia"
lsp 699,":a;chara\alice_st11b.bmp",267,0
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...Damn pervert.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st17b.png",267,0:print 10,500
>Excuse me!?@
>I am not!\
name "Granberia"
>Right, whatever.\
name "Alice"
>I'm not!@
lsp 699,":a;2Q\chara\alice_st18b.png",267,0
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>I've just never seen a male with monster blood before. That's all...\
>...It's weird.@
>He's weird.\
name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",-200,0
lsp 699,":a;chara\alice_st11b.bmp",267,0:print 10,500
>...........@
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>...I don't believe you.\
name "Alice"
lsp 699,":a;chara\alice_st11b.bmp",267,0
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>Well, nobody cares what you believe.\
lsp 699,":a;chara\alice_st13b.bmp",267,0:print 10,500
>What about you, Luka?@
>You believe me, right?\
lsp 699,":a;chara\alice_st11b.bmp",267,0:print 10,500
name "Luka"
>Believe what?\
name ""
>...I have no idea what just happened.\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",267,0
lsp 700,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Bah.@
>Forget it...\
return


*sean0148a_er

name "Erubetie"
csp 701
lsp 700,":a;chara\sabasa_st02.bmp",200,0
lsp 699,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>...Oh.@
>That's why you wanted to rescue her.\
>It all makes perfect sense now...\
name "Luka"
>N-no!@
>That's not it!\
name ""
>Why did she even come into the throne room with us?@
>She hates humans!\
name "Luka"
>Err...\
name ""
>I turn back to the King.\
return

*sean0148a_erc

name "Erubetie"
lsp 700,":a;chara\alice_st11b.bmp",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>...You're acting strange.@
>I seriously hope you're not considering breeding with him.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>W-WHAT!?\
>N-no!@
>What are you talking about!?@
>I wouldn't do that!\
lsp 700,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>He's just...so stupid.@
>Calling me a prostitute...idiot.\
name "Erubetie"
>.............\
name ""
>I can tell Erubetie's not buying it.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Luka!@
>You believe me, right?\
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Luka"
>Uh...y-yes?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Good.\
>See?@
>You're wrong.\
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Erubetie"
>...Whatever.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Don't "whatever" me!@
>You brought it up!\
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Erubetie"
>And now I deeply regret doing so...\
name "Luka"
>..........\
return

*sean0148a

sean_change "bg045"
bgm "bgm\castle2.ogg"
lsp 700,":a;chara\sabasa_st02.bmp",0,0:print 10,500
name "Sabasa King"
>.............\
name ""
>The Sabasa King just silently shoots an angry glare at me.\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st04.bmp",0,0:print 10,500
>Now...@
>Would you care to explain to me why my daughter, who has been missing for an  entire week, has returned without clothes?\
lsp 700,":a;chara\sabasa_st02.bmp",0,0:print 10,500
name "Luka"
>I swear, I found her like that.@
>I don't know what happened to her clothes!\
name ""
>Sara managed to slip through town wearing only a sheet.@
>She had the guards let us in as soon as we got to the castle.\
if $knight="Granberia" >Surprisingly, the guards let Granberia through as well.\
>She immediately ran to her room to change.@
>...Leaving me to deal with her father.\
name "Alice"
lsp 701,":a;chara\sabasa_st02.bmp",200,0
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Calm down, King. He's telling the truth.\
>Luka wouldn't hurt a fly, anyway.@
lsp 700,":a;chara\alice_st12b.bmp",-133,0:print 10,500
>He's like a dead fish. He couldn't do anything to your daughter even if he    wanted to.\
name "Luka"
>........................\
name "Sabasa King"
>........................\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>...What?\
lsp 700,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>D-don't look at me!@
>I didn't bring a naked princess to her castle!\
name "Sabasa King"
>...Who is this woman?\
name "Luka"
>Please, Your Majesty...ignore my rude friend.@
>She's nobody important.\
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
>................\
name ""
>...Now Alice is silently glaring.\
name "Sabasa King"
>Hrmm...\
name ""
>The king sighs.\
name "Sabasa King"
lsp 701,":a;chara\sabasa_st01.bmp",200,0:print 10,500
>...I apologize.@
>I should not react so harshly to the man who saved my daughter.\
>You saved the Princess.@
>As King of this country, I give you my thanks.\
>You are a true Hero.\
name "Luka"
>Th...Thank you...\

mov %x,0
if $knight="Tamamo" mov %x,200:gosub *sean0148a_ta
if $knight="Alma" mov %x,200:gosub *sean0148a_al

name ""
>This feels awkward.@
>The King puts on a calm face as he sits on his throne again.\
name "Sabasa King"
cspl 698,701
lsp 701,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>Then, I suppose there's only one thing left to do.\
>Sara is to be your bride.\
name "Luka"
>Eh!?\
name ""
>Oh, right.@
>I forgot about this...\
if $knight="Erubetie" mov %x,200:gosub *sean0148a_er
if $knight="Granberia" mov %x,200:gosub *sean0148a_gr
name ""
name "Luka"
if $knight!="Granberia" >...I must decline.@
if $knight="Granberia" >...I must decline as well.\
>Sara has another in her heart.@
>I cannot trample her feelings by becoming her husband.\
name "Sabasa King"
>I see...\
if $knight="Granberia" gosub *sean0148a_gra
name "Sabasa King"
>I suppose Sara will remain unmarried yet, then.\
name ""
>...Wow, that's it?@
>He's not even going to try and force me?\
name "Sabasa King"
>Please, I must know...@
>What exactly happened to her to cause all this?\
name "Luka"
>You mean when she disappeared?\
name "Sabasa King"
>Yes.@
>How did this all happen?\
name "Luka"
>Uhhhh...\
name ""
>Oh, boy.@
>Should I tell him about her turning into a succubus?\
if $knight="Tamamo" >Tamamo said it could be dangerous if I didn't.@
if $knight="Erubetie" || $knight="" >It really could be dangerous if I don't.@
>Hmm...\
csel "Tell the truth",*sean0148_truth,"Lie",*sean0148_lie

*sean0148_truth

mov %sabasa_event1,1
csp 699:csp 701
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name ""
>It could be dangerous if I don't tell him about Sara...\
csp 699:csp 700:csp 701
bg black,6,1500
wait 1500
>So, I told him everything.\
>About the pyramid, about Granberia, about Sara becoming a succubus,           everything I could think of.\
>I felt bad for Sara.@
>It's probably really embarrassing for her...\
>But it would be even worse if she were to turn into a succubus again while    she was here.@
>At least now, maybe the king can do something about it.\
sean_change "bg045"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Sabasa King"
>I see...\
>I should have known her monster blood would cause trouble one day.\
mov %x,0
if $knight="Tamamo" mov %x,200:gosub *sean0148a_taa
name "Sabasa King"
if $knight="Tamamo" lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Well, then...What would you suggest I do now?\
name "Luka"
>Me?\
name ""
>How would I know?\
name "Sabasa King"
lsp 700,":a;chara\sabasa_st01.bmp",%x,0:print 10,500
>You all would know better than I.@
>I simply have no experience with something like this.\
name "Luka"
>Ah...@
>Well...\
name "Alice"
csp 699
lsp 700,":a;chara\alice_st13b.bmp",-133,0
lsp 701,":a;chara\sabasa_st01.bmp",200,0:print 10,500
>There's really nothing you can do.\
if $knight!="Tamamo" >The true nature of her blood won't just magically disappear.@
if $knight="Tamamo" >Seal or no seal, the true nature of her blood won't just magically disappear.@
>She'll have the curse for the rest of her life.\
>All she can do is either learn to control it, or simply accept her fate and   become a fully-fledged succubus.@
>Though I'm sure as her father, you don't really want either of those          things...\
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Sabasa King"
>.........@
>...The citizens can never know about this.\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>That's your choice.@
>I don't know what's best for a human town.\
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Sabasa King"
>...Are you not a human?\
name "Alice"
lsp 700,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>!!!\
lsp 700,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>W-well, I'm just a simple travelling gourmet!@
>Nothing more.\
lsp 700,":a;chara\alice_st11b.bmp",-133,0:print 10,500
name "Sabasa King"
>Ah, I see.@
>I thought you were a prostitute.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>Excuse me?@
>Why does everybody think I'm a prostitute!?\
name "Luka"
>..............\
name ""
>...Because you have more revealing clothes than Alma Elma, for one thing.\
name "Sabasa King"
>...That was quite rude of me.@
>I apologize.\
>I'm still shocked about my daughter. Please excuse my outburst.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>...Hrm...\
>...I don't care what you think anyway.@
>...Idiot.\
name ""
>Alice mumbled under her breath so the King can't hear her.\
name ""
name "Sabasa King"
>Ahem...\
name ""
>After clearing his throat, the Sabasa King continues.\
goto *sean0148b

*sean0148_lie

mov %sabasa_event1,2
csp 699:csp 701
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Luka"
>I don't really know all of the details.@
>It might be better for Sara to tell you herself.\
name ""
>That's a complete lie, of course.@
>I know exactly what happened to her.\
name "Sabasa King"
>Hmm, that's a good point...\
>Very well. I'll ask her myself.\
name "Luka"
>Phew...\
name ""
>I guess it's not technically lying...@
>At least it's not my problem now.\
goto *sean0148b

*sean0148b

name "Sabasa King"
csp 699:csp 701
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>You are welcome to stay in the castle for as long as you please.@
>I'll have the maids prepare rooms for you all.\
name "Luka"
>Er, that's not really...\
name "Undine"
lsp 700,":a;chara\sabasa_st01.bmp",-200,0
lsp 699,":a;chara\undine_st21.bmp",450,150:print 10,500
>Quiet, you.\
name "Luka"
>Eh!?\
name ""
>Where did she come from!?\
name "Undine"
>I am not going back out into that desert.@
>I need at least a day to recover from this horrible trip.\
name "Luka"
>.............\
name "Salamander"
lsp 699,":a;chara\undine_st21.bmp",250,150
lsp 698,":a;2Q\chara\salamander_st28.png",550,60:print 10,500
>You're such a brat.@
>Acting like a princess all the time...\
lsp 698,":a;2Q\chara\salamander_st27.png",550,60:print 10,500
name "Undine"
>Too bad.\
>I'm not going back into that desert.@
>I refuse to.\
name "Luka"
>Alright, alright. We can stay here for today.\
lsp 699,":a;chara\undine_st22.bmp",250,150:print 10,500
name ""
>Alice would get whiny if she missed the inevitable feast here, anyway.\
name "Luka"
>W...we'll only stay for a day.@
>Thank you.\
name "Sabasa King"
>Excellent!@
>Then you are free to leave.\
name ""
>With that, we left the throne room.\
dwave 1,"se\asioto3.ogg"
csp 698
sean_change "bg065"
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>Hrm...@
>Stupid king...\
name ""
>Alice mumbles to herself as we walk out.\
name "Luka"
>Eh?@
>What is it?\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",67,0:print 10,500
>N-nothing!\
name ""
lsp 699,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>...Is she blushing?\
name "Alice"
>Just...@ >that king was weird.\
name "Luka"
>What? How?\
name "Alice"
>He was just...@ >so rude.\
name ""
>Alice awkwardly averts her gaze as we leave the royal chamber.\
name "Luka"
>What?@ > Are you still mad about that?@
>You're the one wearing those clothes...\
name "Alice"
>I'm not mad!\
>It's just...@
>He's weird.\
>And he looks...@ >different from the humans we've seen.\
>I guess his monster blood makes him very...@ >unique?\
name "Luka"
>...I don't understand.\
name "Alice"
lsp 699,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Never mind, I'm just thinking out loud.@
>Ignore me.\

if $knight="Tamamo" gosub *sean0148a_tac
if $knight="Granberia" gosub *sean0148a_grc
if $knight="Alma" gosub *sean0148a_alc
if $knight="Erubetie" gosub *sean0148a_erc

name ""
if $knight!="Erubetie" >Whatever, this isn't important.\
if $knight="Erubetie" >...I guess it's not really important.\
>As everyone goes their separate ways, I can't help but worry about Sara.@
>I should probably check on her soon. Make sure she's okay...\
gosub *camp_reset

goto *castle2_main

*sabasa_dream

mov %saveoff,0
bg black,6,1500
wait 1000
>Hopefully everything will be alright here, with Sara and the king.\
>I've done just about everything I can for them.@
>I just have to hope they can work the rest out.\
>Getting that out of my head, my mind briefly went back to the Sphinx.\
>Sphinx...@
>She hasn't left that pyramid for a thousand years.@
>I don't think she even appeared during the war we had.\
>She's pretty powerful, though.@
>Maybe it's too late to help her with her husband, but what if she can help    protect Sabasa if Ilias attacks again?\
if $knight="Tamamo" >Given her connection to Tamamo, it's certainly possible...\
if $knight!="Tamamo" >I guess it's possible...\
name ""
wait 1000
>And what about these weird things I keep remembering?@
>I don't understand it at all...@
>These memories can't be right.\
>I married Alice.@
>That's what happened after I beat Ilias.@
>I never even had sex with any of the other knights.\
>That's what happened before I was sent back.\
wait 1000
>...So then why was I sent back?@
>Will I ever know?\
>As these uneasy thoughts run through my mind, I slowly drift off to sleep...\
>..............\
bgmstop
wait 5000
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
csp 2:print 10,1
bgm "bgm\enrika.ogg"
name "???"
>Luka...@
>Can you hear me?\
name "Luka"
>Nnnn...@
>Huh?\
name ""
>A beautiful voice calls out to me from the darkness.\
>I recognize this voice...@
>She's the one who spoke to me in my dream before.\
name "???"
>You still don't remember what happened to bring you back here, do you?\
name "Luka"
>...No, I don't.\
>I remembered a few more things.@
>But...none of it makes any sense.\
name "???"
>I know.@
>I saw them...\
name "Luka"
>!?\
name ""
>She can see my memories?\
name "???"
>You remembered what happened at the end of your long quest.\
>Supposedly, you married Alice...@
>...But yet you also became a slave to each Heavenly Knight on four separate   occasions.\
>How is this possible?\
name "Luka"
>I don't know!@
>Do you!?\
name "???"
>.............\
name "Luka"
>Who are you, anyway!?@
>Please, I have to know...\
name "???"
>.............@
>...I'm the one who sent you back, Luka.\
name ""
>I knew it.@
>She's responsible for all of this.\
>But WHO is she!?@
>I almost recognize her voice, but...\
name "Luka"
>You already have the answers to all of this, don't you?@
>You know why I'm here, and what my memories are trying to tell me...\
name "???"
>...Yes, that's right.\
name "Luka"
>Then tell me!@
>Why can't you just tell me what's going on!?\
name "???"
>I'm sorry, Luka...\
>I want to be honest with you. I really do.@
>But...\
>If I tell you the truth now, it will only cause you to stray from the path    you must take.\
>I can't let that happen.@
>If either one of us makes a mistake now, then the entire world may be lost    for it.\
>I'm sorry, but you must find the truth on your own.@
>When that time comes, hopefully you will understand.\
>You have no idea how badly I want to help you, so that we can end this        nightmare once and for all...@
>But...I just can't yet.@
>I hope you'll understand why, soon enough.\
name "Luka"
>.................\
name ""
>This is so ominous...\
>I really don't want to have to trust her.@
>But she doesn't seem malicious.\
name "Luka"
>Please...@
>Can you just tell me one thing?\
name "???"
>I hope so...@
>What is it?\
name "Luka"
>At the end of my quest, what really happened?\
>Did I really marry Alice?@
>Or did I become a slave to a Heavenly Knight?\
>My memories make no sense, and I can't tell which are real and which aren't.@
>Please, I have to know this much...\
name "???"
>................\
name ""
>For a moment, all I hear is silence.\
wait 1000
name "???"
wait 1000
>...Your memories are all correct.@
>They're all "real", and you have no "false" memories.\
>But, out of all of those memories you mentioned....@
>...None of them actually happened.\
name "Luka"
>W-what!?@
>Then...!\
name "???"
>You never married the Monster Lord.@
>And you also never ended up with a Heavenly Knight.\
>However, your memories are not deceiving you.\
name "Luka"
>B-but...!@
>How is that possible!?\
>That doesn't make any sense!\
name "???"
>I'm sorry...@
>I wish there was an easier way than this.\
>Please, just don't ever give up...@
>Just keep doing what you're doing. Keep bringing peace to the world...\
>You will know the truth in time.\
name "Luka"
>..................\
name ""
>I wanted to protest, but I knew it was no use.@
>Now I'm more confused than ever.\
>This is starting to really scare me...\
>..................\
bgmstop
sean_change "bg045"
bgm "bgm\castle2.ogg"
name "Sabasa King"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
>You're absolutely sure you can't stay any longer?\
name "Luka"
>We really can't.@
>There are still other places we need to go.\
name "Sara"
lsp 701,":a;chara\sabasa_st01.bmp",200,0
lsp 700,":a;chara\sara_st11r.bmp",-200,0:print 10,500
>Please let them go, Father.@
>We've bothered them enough.\
name "Sabasa King"
>Hmm...@
>Very well, then.\
>You are welcome to return whenever you see fit.@
>It's the least I can do, after you've saved my daughter.\
>And you're absolutely sure that you don't want to marry her?\
name "Luka"
>Yes, I'm sure.@
>...Sorry.\
name "Sabasa King"
>Just to be absolutely clear...@
>You will absolutely never refuse to not marry my daughter?\
name "Luka"
>...We really have to go now.\
name ""
>Thus, saying our final goodbyes, we leave Sabasa Castle.\
dwave 1,"se\asioto3.ogg"
sean_change "bg119"
bgm "2Q\bgm\sabasa.ogg"
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Ugh.@
>That took forever...\
name "Luka"
>It was a pretty long trip.\
name ""
>Taking care of princesses is a lot of work, apparently.\

if %sara_sex<1 skip 57
wait 500
name "Alice"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Hmmmmm...\
name ""
wait 500
name "Luka"
>...Hey! What are you doing?\
name ""
>...She's sniffing me.@
>Why is she sniffing me?\

if %alice_rep>4 skip 11
name "Alice"
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>...Hehe.\
name "Luka"
>What?@
>What's with that laugh?\
name "Alice"
>Nothing...\
name ""
>...Does she know?\

if %alice_rep>9 || %alice_rep<5 skip 20
mov %alice_rep,%alice_rep-2
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...Pervert.@
>You had sex with the princess, didn't you?\
name "Luka"
>W-what!?@
>How did you--I mean, no!\
name "Alice"
>...............\
name ""
>Even though she's in human form, I can almost feel her tail circle me         menacingly.\
name "Luka"
>...Please don't be mad.\
name "Alice"
>Mad?@
>Why would I be mad that you're a slut?\
name ""
>...Yep, she's mad.\

if %alice_rep<10 skip 8
mov %alice_rep,%alice_rep-4
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>...Hmph.\
name ""
>Alice remains silent, but I can tell she's angry.\
>...Does she know?\

name "Luka"
>A-anyway...\

name "Luka"
>So, where should we head to next?\

mov %pyramid,1
mov $knight_pyr,$knight
mov $party1_pyr,$party1
mov $party2_pyr,$party2
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0


*pirateship_01_ki

lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\youko_st02.bmp",200,0:print 10,500
name "Nibi"
>Hahahaha...@
>Guess you can't scare him, huh?\
>He's too strong!\
name "Alice"
>Hmmmm...\
name ""
dwave 1,"se\ero_makituki2.ogg"
>Alice's tail circles Nibi menacingly.\
name "Nibi"
lsp 699,":a;chara\youko_st03.bmp",200,0:print 10,500
>Hya!\
name ""
dwave 1,"se\asioto1.ogg"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500 
>Nibi runs away toward Luka!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"0cb.png",67,0:print 10,500
>Ahhhh...@
>That's better...\
return

*pirateship_01_chx

name ""
>Chrome decided to wait outside.@
>She said she had no way to disguise herself in town, and it made her nervous.\
>I'll go find her when we're getting ready to head out on the ship.\
return

*pirateship_01_chx2

lsp 700,":a;chara\serene_st12.bmp",200,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
name "Chrome"
>So this is the ship, huh?\
name ""
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>Chrome looks around with a grimace.\
name "Luka"
>It's just the one we're sailing on.@
>The one we have to go to is out in the sea.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>I see...\
name ""
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>Chrome rubs a part of the hull with her finger.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>...Aha!@
>This ship isn't even real!@
>And I think you're a ghost!\
name ""
>Chrome points at Selene and her crew.\
name "Captain Selene"
>Oh, my.@
>You're a rather observant one, aren't you?\
>But how did you know?\
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",-200,0:print 10,500
>Simple.\
>The texture of the ship doesn't feel like wood.@
>And if you look at the bottom of the ship, it's not leaving any ripples in the water.@
>It's just sort of...@ >floating there.\
lsp 699,":a;chara\chrom_st21.bmp",-200,0:print 10,500
name "Luka"
>...Huh.\
name ""
>Looking over the water at the bottom of the ship...@
>I think I know what Chrome's talking about.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>And as for you...@
>Well, you're just really suspicious for some reason.@
>And if the ship is a "Ghost Ship" then what would its Captain be?\
name "Captain Selene"
>Teeheehee...@
>What a clever little girl.\
name ""
>Selene just lets out a soft giggle at Chrome's deductions.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st1bb.png",-133,0:print 10,500
>...........\
name ""
>...And Alice stares on, horrified and hiding behind me.\
return

*pirateship_01_gr

name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500 
>Hmph.@
>Granberia has no idea how lucky she is...\
name "Luka"
if $party1!="Chrome" && $party2!="Chrome" >You can wait with her outside of town if you want to.\
if $party1="Chrome" || $party2="Chrome" >You can wait with her and Chrome outside of town if you want to.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500 
>No! That's okay!@
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500 
>...I'd get bored.\
name "Luka"
>"Bored"?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500 
>Yes, bored.@
>What of it?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500 
name "Luka"
>Nothing...\
name ""
>I don't really get it, but...\
return

*pirateship_01_ta

name "Tamamo"
dwave 1,"se\tamamo2.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st31.bmp",200,0:print 10,500
if %northernsea<1 >Ohoho. So Leviathan lost her orb, too?@
if %northernsea>0 >Oh, so is THAT how Leviathan lost her orb?@
>Interesting...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Three out of six of your minions lost the one thing they were supposed to     guard with their lives...@
if $knight_gnc!="Tamamo" >I thought the Heavenly Knights were incompetent.\
if $knight_gnc="Tamamo" >I still can't believe this...\
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
if $knight_gnc="Tamamo" >Didn't we go over this, already?@
>After 500 years, I can't say I'm surprised that a few of them went missing.@
>Since the Garuda Girls were only recently put to sleep, the orbs weren't      necessary for a long time.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hrmm...@
>Annoying...\
csp 699:csp 700
return

*pirateship_01_er

lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
name "Erubetie"
>A pirate ship?\
>Was the monster protecting the orb some sort of...pirate?\
name "Luka"
>Er, no. Not exactly...\
>It was stolen by a pirate.\
name "Erubetie"
>A human pirate...?\
name "Luka"
>Y-yes?\
name "Erubetie"
>..........@
>Worthless humans...\
name ""
>Erubetie says nothing more, simply glaring with an angry expression on her    face.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I'd blame whoever was stupid enough to lose it in the first place.@
>How hard is it to hold onto something so important?\
>Anyway...@
csp 699:csp 700
return

*pirateship_01_ch

mov %x,267
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>A girl?@
>What's so special about that?\
name "Luka"
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>No, not a girl.@
>Just...@ >Forget I said anything. Okay?\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Hrmmmm...\
name "Alice"
>...........\
name ""
>Alice and Chrome both glare at me.\
return

*pirateship_01

csp 700
gosub *genzaiti_bg
name "Luka"
>The Purple Orb's in a pirate ship in the Northeastern sea.\
if $knight="Tamamo" gosub *pirateship_01_ta
if $knight="Erubetie" gosub *pirateship_01_er
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500 
if $knight!="Tamamo" && %northernsea>0 >I see.@ > So that's where that Serpent Girl's orb was hiding...@
>How did you manage to get that one?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500 
name "Luka"
>We'll have to go to Gold Port to meet with a g-- err...@
>We need to meet with someone, first.\
mov %x,67
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_01_ch
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500 
>...What was that pause?@
>What are you hiding?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0:print 10,500 
name "Luka"
>N-nothing! Nothing!\
name "Alice"
>Liar...\
name ""
>Alice's tail circles me menacingly.\
name "Luka"
>Anyway, let's get going.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500 
>Hey!@
>Stop ignoring me when I'm trying to intimidate you!\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",%x,0:print 10,500 
>...Hmph.\
if $party1="Kitsune" || $party2="Kitsune" gosub *pirateship_01_ki
dwave 1,"se\asioto2.ogg"
sean_change "bg119"
bgm "bgm\gordport.ogg"
name "Luka"
>...........\
name ""
>Gold Port...@
>Apparently it used to be a large, active port town before I was born.@
>It got a lot of traffic from ships travelling between Sentora and Hellgondo.\
>But...then the Slaughter of Remina happened.@
>The town had no reason to exist anymore when it became hostile to the         neighboring continent.\
>Now, 30 years later...@
>Every building is cracked and falling apart.@
>Ilias Kreuz set up their headquarters here, and monsters are presumably       killed on sight.\
>Most of the people here are thieves and pirates...@
>But there's one pirate in particular that I need to talk to.\
if $party1!="Chrome" && $party2!="Chrome" skip 2
if $knight!="Granberia" gosub *pirateship_01_chx
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500 
>Eugh, this is the worst place we've been to yet.@
>Who would you possibly want to talk to, here?\
name "Luka"
>There's a pirate that lives here.@
>She has the Purple Orb on her ship.\
if $knight="Granberia" gosub *pirateship_01_gr
csp 700:print 10,500
name "Luka"
>Now, where is she...?\
name ""
cspl 3,7
csp 611
cspl 699,705
gosub *hanyo_reset
gosub *citygoldport1_main
gosub *setwindow_01
name "Luka"
>Selene's probably waiting for us at the port.@
>They should be ready by now, so we shouldn't keep them waiting.\
>Let's go, Alice!\
name "Alice"
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>............\
name "Luka"
>...Alice?\
name "Alice"
lsp 700,":a;chara\alice_st13b.bmp",67,0:print 10,500
>Huh? What?\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>We can't keep Selene waiting any longer.\
name "Alice"
lsp 700,":a;2Q\chara\alice_st18b.png",67,0:print 10,500
>R-right...\
name ""
>...This was a lot easier when we didn't know they were ghosts yet.\
>Thus, I drag a scared Alice to the port.\
dwave 1,"se\asioto3.ogg"
sean_change "bg124"
name "Luka "
>Ah...@
>This must be it.\
name ""
>An impressive-looking pirate ship is at the far dock.@
>And on the ship is...\
name ""
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
name "Female Pirate A "
>No issues here, Boss! \
name ""
name "Female Pirate B "
>Man, haven't seen a wind this good in a long time! @
>This is lookin' good for us! \
name ""
name "Selene "
>It has been a long time since we last went on a voyage, I hope your senses    haven't dulled.@
>I realize it was quite short notice, but we have to finish this soon...\
name ""
>The ship Selene prepared... @
>It's a huge pirate ship! \
>Even more, all of the sailors are young women... \
lsp 700,":a;chara\serene_st12.bmp",0,0:print 10,500
name "Selene "
>Hehe, surprised? @
>It's quite a nice ship, isn't it?\
name ""
name "Luka "
>It sure is...\
cspl 701,702
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_01_chx2:skip 19
lsp 699,":a;chara\alice_st13b.bmp",-133,0
lsp 700,":a;chara\serene_st12.bmp",200,0:print 10,500
name "Alice"

if %hanyo14<1 && %hanyo7<1 && %hanyo3<2 skip 3
>...Hold on.@
>This ship wasn't here when we were at the port earlier.\

if %hanyo14>0 || %hanyo7>0 || %hanyo3>1 skip 3
>...Wait.@
>Something feels...off about this ship.\

lsp 699,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>Is this a...@ >g-ghost ship!?\
>Hya!\
name ""
dwave 1,"se\escape.ogg"
>Alice quickly cowers behind me.\
name "Selene"
>Hehehe...@
>Are you afraid of ghosts?\
>You don't have to be afraid of me, sweetie.@
>I won't hurt you...\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>..............\
name "Luka"
>Come on, Alice.@
>If we want the orb, we have to get on the ship.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Why am I going?@
>You're strong enough to do it yourself!\
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
name "Luka"
>Alice...\
>We were on the exact same ship before, and it was fine.@
>Nothing's going to happen to you.\
name "Alice"
>..............@
>...You promise?\
name "Luka"
>Yes. It's fine.@
>Now let's go.\
name "Alice"
>..............@
>...Okay.\
name ""
dwave 1,"se\asioto3.ogg"
>Alice nervously clings to me as I board the ship.\
csp 699
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
name "Female Pirate A"
>Okay!@
>All ready to head out!\
name "Selene"
>Then let's not waste any more time...\
name ""
>And with that, we boarded Captain Selene's ship and headed out to sea.\
cspl 700,702
bgmstop
bg black,6,1500
>...................\
goto *pirateship_02

>..................\
goto *goldport_xx


*goldport_xx_ta

lsp 699,":a;2Q\chara\alice_st17b.png",-133,0
lsp 700,":a;chara\tamamo_st04.bmp",200,0:print 10,500
name "Tamamo"
>Hehe...@
>You're such a child.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>Sh-shut up!\
return


*goldport_xx_tab

name "Tamamo"
lsp 700,":a;chara\serene_st01.bmp",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmm...@
>Purple Orb, eh?\
>Now how did a human like you manage to get ahold of that?\
name "Selene"
>Hehehe...@
>I stole it.\
>It was my most prized possession for a reason.@
>I managed to take it from what was perhaps the strongest monster I had ever   seen, out in the Western Sea.\
>To this day, I'm amazed I survived the encounter.@
>I wonder if she's still out there...?\
name "Luka"
>Monster?@
>Who had the Purple Orb?\
name "Tamamo"
if $knight_pyr="Tamamo" >Remember what I said at the Pyramid?@
>I entrusted the six orbs to my strongest, most loyal subordinates.@
>Three in the sea, and three on the land.\
>The Blue orb went to Kraken.@
>The Silver Orb went to Poseidoness.@
>And the Yellow Orb went to Sphinx.\
>The Green Orb was protected by the Ice Princess, Shiva. But I think she gave it to the Grand Noah royal family, instead, as a token of good will.@
>We didn't want something so valuable drawing attention to my village.\
name "Luka"
>Ice Princess...?\
name ""
>Shiva?@
>Never heard of her.\
name "Tamamo"
if $knight_banditcave="Tamamo" >Phoenix had the Red Orb in the depths of Gold Volcano. But somehow, those     cute little girls on the Ilias Continent managed to get it, instead.@
if $knight_banditcave!="Tamamo" >Phoenix had the Red Orb in the depths of Gold Volcano. But supposedly, she's  lost hers too.@
>How that happened is anyone's guess.\
>Finally, the Purple Orb was guarded by Leviathan in the Western Sea.@
>...And apparently, this pirate woman managed to steal it.\
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Hmph.@
>Stealing the Purple Orb and opening the Calamity Box...@
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>You're a nosy one, aren't you?\
return


*goldport_xx_tac

name "Tamamo"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0
lsp 700,":a;chara\tamamo_st041.bmp",200,0:print 10,500
>Don't be such a baby.@
>You could kill them with a mean look if you wanted to, you know.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>Sh-shut up!@
>You're not helping!\
name "Tamamo"
>No complaints.@
>We're going, and you'll do your job for once.\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>You...!\
>...Dammit.\
name "Luka"
>...............\
name ""
>Looks like she's coming, after all.\
return


*goldport_xx_al

name "Alma Elma"
csp 699:csp 700
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Mhmmm...@
lsp 699,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>This'll be fun~!\
name "Luka"
>Aren't you sick of the sea by now?@
>You spent an entire year causing a storm...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well, I enjoyed it.\
lsp 699,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Besides, this time I get to go treasure hunting~!\
name "Luka"
>...You're starting to sound like Sylph.\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Yaaaaaay!@
>Let's raid their ship, Alma!\
name "Alma Elma"
>Hehe.@
>I bet they have some nice jewelry...~\
name "Luka"
>..............\
name ""
>I'm just going to ignore this.\
return

*goldport_xx_er

csp 699:csp 700
name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",20,0:print 10,500
>Ugh...\
>I hate the ocean.@
>It's so dirty...\

if $nat2_knight!="Erubetie" skip 8
name "Luka"
>We don't have to swim in it this time, though.@
>That's something, right?\
name "Erubetie"
>I can still feel it.@
>In the air, the tainted moisture...it's disgusting.\
>I despise it.\

name ""
>She really does complain about everything, doesn't she?\
return


*goldport_xx_gr

csp 699:csp 700
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
name "Granberia"
>Beelzebubs...\
name ""
>Granberia mutters to herself in the corner, lost in thought.\
name "Granberia
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500"
>Never seen one of those before.@
>They're quite dangerous, aren't they?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>There were three of them.@
>Alice and I managed to defeat them before.\
name ""
>...Although somehow, I doubt she's going to be much help this time.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Well, no sense waiting around.@
>We better go deal with them.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
return


*goldport_xx

sean_change "bg123"
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500 
name "Luka"
>Selene, I already know what's really going on.\
name "Selene"
>!?@
>You do!?\
name ""
>Her face lights up in shock for just a moment, before going back to a sultry  expression.\
name "Luka"
>You're the Pirate Captain that died 50 years ago.@
>You opened the Calamity Box, accidentally unleashed Beelzebubs, but managed   to seal off your ship at the cost of your life.\
>And now you want me to kill them, right?\
name ""
>I really don't have time to play dumb, right now.\
name "Selene"
>Well...@ >Yes, that's correct.\
name "Alice"
lsp 700,":a;chara\serene_st01.bmp",200,0
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Wait, at the cost of your life?@
lsp 699,":a;2Q\chara\alice_st17b.png",-133,0:print 10,500
>Then does that make you a...@
>Hya!\
name ""
dwave 1,"se\escape.ogg"
>Alice nearly leaps out of her chair as soon as she realizes.@
>She immediately hides behind me, peeking over my shoulder at the harmless     ghost.\
if $knight="Tamamo" gosub *goldport_xx_ta
name "Selene"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0
lsp 700,":a;chara\serene_st01.bmp",200,0:print 10,500
>Oh, my...@
>Are you okay?\
name "Luka"
>She's fine. Don't mind her.\
name "Alice"
>...............\
name "Luka"
>I can help you, but I need the Purple Orb that you have on the ship.@
>You know what I'm talking about, right?\
name "Selene"
>Oh?@ > You want my orb? That's it?@
>No money? Not even sex?\
name "Luka"
>J-just the orb, please!\
name ""
>Even ghosts of humans try to have sex with me...\
if $knight="Tamamo" gosub *goldport_xx_tab

name "Selene"
>Well, I suppose that's fine, then.\
name ""
>Selene sighs.\
name "Selene"
>I wish we could have avoided all of this.@
>But by the time I had realized my mistake, there was nothing I could do.@
>All I could hope for was that a strong enough Hero would one day finally come to Gold Port and help.\
>So I've wandered the town as a ghost, for all of these years...\
name "Luka"
>Wow.\
name ""
>It's been over half a century since she "disappeared", so she's been here for a long time.\
name "Selene"
>But now that you're here, we can finally stop those monsters for good.\
>And not a moment too soon.@
>That seal won't last forever...\
name "Luka"
>So can you get a ship ready for us?\
name "Selene"
>We'll be ready in an hour~!\
name "Luka"
>That's great!\
name "Alice"
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
>M-m-m-maybe I'll just sit this one out.\
name "Luka"
>Alice, come on...@
>They're harmless.\
name "Alice"
lsp 699,":a;chara\alice_st13b.bmp",-133,0:print 10,500
>Don't tell me what to do!\
>M-maybe I'll just let you handle this whole thing, a-and I'll just live my    days here as a prostitute, o-or something.\
lsp 699,":a;2Q\chara\alice_st18b.png",-133,0:print 10,500
name "Luka"
>...............\
name ""
>She's really spooked, isn't she?\
if $knight="Tamamo" gosub *goldport_xx_tac
if $knight="Alma" gosub *goldport_xx_al
if $knight="Erubetie" gosub *goldport_xx_er
if $knight="Granberia" gosub *goldport_xx_gr
name "Luka"
>Okay, let's get going then.\
name "Selene"
>Come to the port whenever you're ready.@
>I'll have a ship ready soon.\
name ""
>And with that, we left Selene's house.\
goto *pirateship_02

; on the ship

*pirateship_02_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>Humm...\
name ""
>Alma's at the edge of the deck, staring out at the sea with a bemused look on her face.\
name "Luka"
>What's wrong?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>I'm booooooored.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Er...\
name ""
>...Yeah, it is kind of boring. Isn't it?\
name "Luka"
>At least it's nice and calm for once.@
>I think it's relaxing, at least.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Well, that's you.\
>I was already out at sea!@
>For a whole year!\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Ah...@
>Right. I had already forgotten.\
name ""
wait 500
name "Luka"
>Hold on, I always wondered about that.\
>You didn't...actually fly around in the sea for a year, did you?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Well...@
>Not exactly.\
>I would stop to rest on land every night, after I did my nightly patrol.@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Couldn't let any pesky sailors get past me now, could I~?\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>I would only make a tornado when a ship came by.@
>No ship ever got past me while I was watching the sea.\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>It was hard work!@
>I had to stare at that ocean for a year...@
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>And I wasn't particularly eager to go back to it.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>................\
name ""
>I probably don't want to ask this, but it's a thought that's been in the back of my mind for awhile now...\
name "Luka"
>Alma...@
>How many people did you end up killing while you were doing this?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>I dunno.@
>Probably a few dozen or so.\
name "Luka"
>That many!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hey!@
>Don't judge me for it!\
>Most of those who were travelling by boat were would-be heroes that would     spend their time killing weaker monsters.@
>I saved more lives than I took.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>But...@
>Aren't monsters almost always stronger than humans?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmhm...But not all monsters can fight.@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Look at Sylphy!\
>And that doesn't mean a human can't win.\
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Those kinds of heroes don't fight fairly.@
>They gang up on monsters, get them while they're sleeping...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>That's...horrible.\
name ""
>I never knew they did that.\
name "Luka"
>But...I never saw anything like that before.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hmhmhmhmhm...@
>Guess I was doing my job then, huh~?\
name "Luka"
>..........\
name ""
>Still, just thinking about that makes me feel uncomfortable...\
return

*pirateship_02_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Zzzzzz...\
name ""
>...Meanwhile, Granberia's sleeping on the deck.\
>She was already here when Alice and I got here, sleeping on the ship...\
name "Alice"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I have no idea how she can sleep when the ship's rocking like this...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It's not that bad...\
name ""
>It's pretty calming for me, at least.\
name "Alice"
>Hmm...\
name ""
>Alice stares at Granberia, still sound asleep.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Honestly, I'm surprised.@
>I thought she would be training.\
>She seems to do it every chance she gets now.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Ever since you beat her in Iliasburg...\
name "Luka"
>Eh?\
>She's not doing it because of me, is she?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Of course she is, idiot.@
>You defeated her, and now she's obsessed with becoming stronger.\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.@
>She didn't care this much when I defeated her...\
name "Luka"
>She's not...@ >afraid of me, is she?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I highly doubt that.\
>It's almost as if...@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>She respects you more than me...@ >Hmph.\
name ""
>Alice stares off into the sea with a frown on her face.\

if %granberia_sex>0 skip 2
if %granberia_rep<10 skip 13
name "Alice"
>...You're really close to her, aren't you?\
name "Luka"
>Ehh?\
>Well...I wasn't before, but...\
>Yeah, I guess I am.\
name "Alice"
>...............\
name "Luka"
>...?\
name ""
csel "Wait, not like that!",*pirateship_02_grb,"[Say nothing]",*pirateship_02_grc

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>She'd better not get any ideas...\
name "Luka"
>Huh?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,200
>What?\
name ""
>Alice's eyes dart back to me with a surprised look on her face.\
name "Luka"
>Did you say something?@
>I thought I heard--
wait 300
textclear
name "Alice"
>No! It was nothing!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,200
>Alice quickly turns back to the sea.\
name "Luka"
>Uh, okay...\
name ""
>What was that all about?\
return


*pirateship_02_grb

if %granberia_sex=0 mov %alice_rep,%alice_rep+2
if %granberia_sex>0 mov %alice_rep,%alice_rep-4
mov %granberia_rep,%granberia_rep-1
name "Luka"
>Wait, hold on!@
>I didn't mean it that way...\

if %granberia_sex>0 skip 15
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Oh, really?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yes, really!@
>She's just my friend. That's it.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Whatever.@
>I don't know what you're getting so defensive about...\
name ""
>Alice goes back to staring at the sea.@
>...Did I hear her sigh under her breath?\

if %granberia_sex=0 skip 19
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Oh, okay.@
>Is that why you go to "train" her every night?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Ehh?@
>Y-you know about that!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Hmph.@
>Forget it...\
>Go ahead and have fun with your dragon. I don't care.\
name "Luka"
>.................\
name ""
>You obviously care quite a bit...\
return *pirateship_02c

return *pirateship_02b


*pirateship_02_grc

mov %alice_rep,%alice_rep-1
mov %granberia_rep,%granberia_rep+1
name ""
>...Maybe it's best if I just pretend I didn't hear that.\
return *pirateship_02b


*pirateship_02_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>.............\
name ""
>...But Erubetie's just sitting in a corner of the deck, with a frown on her   face.\
name "Luka"
>What's wrong?\
name "Erubetie"
>We shouldn't even be going on this little trip.@
>If that wretched pirate had just kept her hands to herself like a good girl,  then we could already have the orb.\
name "Captain Selene"
>Ahahaha...@
lsp 700,":a;chara\erbetie_st01.bmp",0,0
lsp 701,":a;chara\serene_st11.bmp",200,0:print 10,500
>But I wouldn't be a very good pirate if I did that, now would I?\
name "Luka"
>Wah!\
name "Alice"
>Hyaaaaa!\
name ""
>Captain Selene appears out of nowhere to talk to Erubetie.\
name "Erubetie"
>You...@
>I should kill you where you stand for such arrogance.\
name "Captain Selene"
>Mmmhmhmhm...@
>You can't kill what's already dead, sweetie.\
name "Erubetie"
>.............\
name ""
>Erubetie silently glares at the pirate captain.\
name "Captain Selene"
>You should smile more.@
>You would look much prettier if you smiled...\
name ""
>...I should see what Alice is doing.\
cspl 700,701
return

*pirateship_02_ch

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>So, this ship we're going to...@
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Are there ghosts on it?\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>Uh...\
name ""
>Actually, were there ghosts?@
>I don't remember seeing any...\
name "Luka"
>I don't think so.@
>There were just a couple monsters and the Beelzebubs.\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>...Hmph.@
>Boooring...\
name ""
>Chrome stares down with a pouty look on her face.\
name "Luka"
>Wait, why do you want ghosts on the ship?\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>For research!\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name ""
>Chrome's face suddenly lights up again.\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>You see...@
>When dead people come back as ghosts, they usually retain their mind and sanity.@
>The problem is...they have no body.\
>Whereas with zombies, it's the opposite. They have their body, but their mind is rotten and their sanity is gone.@
lsp 700,":a;chara\chrom_st23.bmp",0,0:print 10,500
>So if I were to combine the best aspects of both...\
name "Luka"
>................\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>...Then my zombies would be just like they were before they died! Exactly!\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>................\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>...What?\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name ""
>She's still going on about her necromancy, even after I told her to stop.@
>Unbelievable...\
csp 700:print 10,500
>Ignoring her, I lay down on the deck and stretch my legs.\
return


*pirateship_02

bgmstop
sean_change "bg124"
bgm "bgm\umi.ogg"
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_02_ch
name "Luka"
>Ahh...\
name ""
>This ship is really relaxing.@
>Nice and quiet, with only the sound of the waves hitting the boat...@
>It's so calming.\
if $knight="Erubetie" gosub *pirateship_02_er
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>............\
name ""
if $knight!="Erubetie" >...For me, at least.\
>Alice is huddled up in the corner of the ship, her arms wrapped around her    snake tail.\
name "Luka"
>Alice...@
>They're harmless.\
>Are you really going to just hide here for the whole trip?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>H-huh!?\
>I-I-I'm not hiding!@
>Y-y-y-you're the one h-hiding!\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Luka"
>Uh-huh.@
>Your stuttering is real convincing...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>Shut up!@
>Shut up shut up shut up!\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.\
name "Luka"
>They aren't even on the deck right now.@
>You have nothing to worry about. Just forget about them, okay?\
name "Alice"
>...............\

if %alice_rep<5 skip 26
wait 1200
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Alice"
>...If they tried to do something to me, you'd save me. Right?\
name "Luka"
>Eh!?\
name "Alice"
>You know...@
>If they attacked me or something.\
>You wouldn't just let them do that...@
>You would save me, wouldn't you?\
name "Luka"
>That's...A weird question.\
name ""
>She's really, really terrified of ghosts, isn't she?\
name "Alice"
>Just answer!\
name "Luka"
>Okay, yes.@
>If the ghosts so much as lay a finger on you, I promise I'll save you.\
name "Alice"
>...Fumu.@
>Well, okay...\
name ""
>What a baby.\

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Fine.@
>I guess I'll try to forget about it.\
name ""
if $knight="Granberia" gosub *pirateship_02_gr
if $knight="Alma" gosub *pirateship_02_al

*pirateship_02b

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>.............\
name ""
>Alice leans over the deck of the ship, staring off into the sea.@
>Her long, white hair is gently flowing in the wind...\
if $knight="Alma" >She's not even paying attention to Alma and I...\
name "Alice"
>So...@
>Beelzebubs, huh...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I think Tamamo taught me about them...\
>Their biggest threat is in their ability to breed insanely fast.@
>A thousand can be bred from one in just a week.\
>They're powerful, dangerous, and would overrun the entire world within a      month if we let them.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Right...\
name ""
>I remember hearing something about this before, too.\
name "Luka"
>But how did they get sealed into that strange box to begin with?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Well...\
>They nearly destroyed the world during the Great Monster Wars.@
>But apparently, our founder managed to get them under control.\
>As an act of mercy, she merely sealed what was left of them, rather than      executing them until they were extinct.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Personally, I think she may have been too generous...\
name "Luka"
>Eh?\
name "Alice"
>Our founder may have had a kind and gentle heart.@
>...But these beelzebubs are too dangerous to ever let roam free.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I may have to just kill them.\
name "Luka"
>Huh...\
name ""
>She killed two of them last time, too.@
>Come to think of it, didn't one of them fly away...?\

*pirateship_02c

wait 1000
name "Luka"
>Hey, do you hear that?\
name ""
>A beautiful voice can be heard in the distance.\
name "Luka"
>Is that a...song?\
name ""
>I hear a sweet singing voice drifting across the sea.@
>It starts to make me a little drowsy...\
>It feels like I shouldn't be listening to this...\
dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\kaizokub2.bmp",-190,0
lsp 701,":a;chara\serene_st13.bmp",130,0:print 10,1500
name "Female Pirate A"
>This song... @ >A Siren is coming.\
name ""
>Selene and one of the pirates suddenly come out onto the deck.\
name "Captain Selene"
>...Everyone, run into the ship.@
>This is a job for Luka, right?\
name ""
name "Luka"
>Y...Yes!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-133,0
lsp 701,":a;chara\serene_st13.bmp",200,0:print 10,500
>I-I'm fine here! Thank you!\
cspl 700,701:print 10,500
name ""
>Wait.@
>Why are ghosts afraid of a monster...?@
>Whatever.\
dwave 1,"se\asioto4.ogg"
cspl 700,701
bg "bg\bg125.bmp",10,500
>I rush to the bow, and wait for the monster.\
goto *seiren_start


*pirateship_03_al

name "Luka"
>Yeah...\
name ""
>With the Siren dealt with, I turn back to Alma Elma.\
name "Luka"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Alma...@
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>Don't you feel anything for the people you've killed?\
name "Alma Elma"
>Hmmmmm?\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Oh, Luka-boy...@
>You can't think about such things when you're in a position like mine.\
lsp 700,":a;2Q\chara\arumaeruma_st1b.png",0,0:print 10,500
>If you stopped to feel for every person whose life you were forced to end...@
>It would consume you.\
lsp 700,":a;2Q\chara\arumaeruma_st1c.png",0,0:print 10,500
name "Luka"
>But...but you can't just kill people for no reason!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,200
>!?\
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>I do not kill people for no reason.@ > Ever.@
>Don't even imply I do.\
>I gave you my reason, already.\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
name "Luka"
>Ah...@
>S-sorry...\
name ""
>Sheesh. I didn't think she'd take offense to something like that...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmhmhm, okay...@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Give me a kiss and I'll forgive you~.\

if %alice_rep<6 skip 14
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>............\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Er...@
>Maybe later~.\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Alice won't stop glaring at Alma Elma, now.\
csp 699
return

name "Luka"
>Uh...\
csel "Kiss~",*pirateship_03_alb,"No!",*pirateship_03_alc


*pirateship_03_alb

mov %alma_rep,%alma_rep+2
mov %alice_rep,%alice_rep-1
>Without thinking, I lean my head forward...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmmm?@
lsp 700,":a;chara\arumaeruma_st22.bmp",0,0:print 10,500
>...Mmhmhmhm...~\
name ""
wait 500
dwave 1,"se\ero_chupa4.ogg"
name "Luka"
>Mmmphm!\
name ""
>In an instant, Alma grabs my head and forces me into a deep kiss.\
name "Luka"
>Mmm...\
name ""
dwave 1,"Se\ero_chupa2.ogg"
wait 500
dwave 1,"se\ero_chupa3.ogg"
>Her long tongue worms its way past my lips, running along my inner cheek...\
dwave 1,"se\ero_kyuin2.ogg"
wait 1500
dwave 1,"Se\ero_kyuin1.ogg"
wait 1000
dwave 1,"se\ero_chupa1.ogg"
name "Alma Elma"
lsp 700,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>Hehe~.@
>Good boy~.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>What the...@
>You actually kissed her!?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>I-I'm sorry!@
>I just did it without thinking!\
name "Alma Elma"
>Hmhmhmhm...@
>Too late to go back on it now, Luka-boy~.\
>Besides, the Monster Lord isn't your girlfriend...@
>Why should you apologize to her?\
name "Luka"
>Err...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hmph.@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Whatever.@
>...Perverts.\
csp 699
return

*pirateship_03_alc

mov %alice_rep,%alice_rep+1
name "Luka"
>N-no!@
>I'm not going to do that!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hehehehe...@
>You're so easy to pick on.\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>It's cute~!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>..............\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>...What?@
>It's rude to stare, you know.\
name "Alice"
>Whatever...\
csp 699
return


*pirateship_03_al2

name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st16.png",200,0:print 10,500
>Eugh, is this really her ship?@
>It's so dusty, and I think I see mold...\
>Do we reeeeeally have to do this?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>THAT'S what you're concerned about?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Heeey!@
>I don't want to get my skin dirty!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Don't dress like a whore then.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hehehehe...@
>You're one to talk, Miss Monster Lord.\
name ""
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...What's with them?@
>Is it normal for them to bicker like children?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Well, it wouldn't be fair to leave Luka-boy to fend for himself~.@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>After all, I don't think the Monster Lord will be much help...~\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Excuse me?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Can we just get going?@
>Please?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...Hmph.\
name ""
>Looking around the hull, Alice has a concerned look on her face.\
csp 699
return


*pirateship_03_al3

name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Killing monsters?@
>That's...unlike you.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I have no choice.@
>My hand has been forced, it seems.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Hmmmm...\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Very well.\
>I have no stake in this, so...@
>I'll stand by your decision, whatever it may be~.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Good.\
return

*pirateship_03_ha

name "Ipeia"
>Hey!@
>Shiiiiiiiiiip!@
>I see a shiiiiiiiiiiip!\
>I forgot what I'm supposed to say here!@
>Isn't it land whale, or something?\
name "Luka"
>Ahh...Huh?\
name "Captain Selene"
>Oh.@
>I think your little harpy friend found the ship.\
return

*pirateship_03_ta

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>Hmmm?\
name ""
dwave 1,"se\asioto3.ogg"
>I guess Tamamo overheard our conversation, because she walked up to us as     soon as the Calamity Box was mentioned.\
name "Tamamo"
>Ah, yes. The Beelzebubs...@
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Nasty little creatures.\
>They caused quite a bit of trouble back then...\
>They even tried to overthrow Alipheese herself.\
name "Luka"
>Eh!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>Wait, really!?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Mhm!\
>At one point, there were hundreds of thousands of them, maybe even a          million.\
>It took quite a lot of work to kill them all.\
>Fortunately, even Ilias wanted those cretins destroyed.@
>So her angels actually helped a little, at the time. Just because the Beelzebubs seemed to be a bigger threat.\
name "Luka"
>Wow...\
name ""
>They're that bad?@
>That sounds horrifying. An entire world full of bug monsters...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>To keep them from going entirely extinct, Alipheese sealed the final three    survivors into the Calamity Box.@
>It was never meant to be found, only opened in the most dire of               circumstances.\
>It's their sheer numbers that make them dangerous.@ > Having a thousand kids at  a time...madness.\

if %svillage_event10>0 skip 16
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>...And how the hell do you know all this?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Tamamo"
>Hmm?\
>...Oh.@
wait 400
>It was knowledge passed down to me.@
>By a past Monster Lord.\
name "Alice"
>...............\
name ""
>...I don't think she bought it.\
name "Tamamo"

>Anyway, we can re-seal the beelzebubs.@
>That way, we can keep them for later.\
name "Luka"
>Keep...?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>That's right, keep.\
name ""
>I'm not sure I like the sound of that...@
>Where's she going with this?\
name "Alice"
>.............\
name "Tamamo"
>...What?@
>Why are you both staring at me now?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>What are you up to?@
>Why would you ever want to let such disgusting creatures live?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Luka"
>But Alice, I thought you loved all monsters.@
>You used to call them your "cute subordinates".\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>These things aren't my subordinates.@
>They're just pests.@
>Swat them like the flies they are.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Tamamo"
>If we let them live, they can fight for us against Ilias.@
>They're no use to us dead, you idiot.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>You just said that monsters had to team up with Ilias to get rid of        them the first time!@
>They tried to kill the Founder!@
>How the hell do you plan on controlling them?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Tamamo"
>We didn't have things like the Calamity Box back when the Beelzebubs were still a threat, either.@
>If we can prepare for them...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>No.@
>It's not worth it.\
>Just make them extinct.\
name "Luka"
>It does seem really dangerous, Tamamo.\
name "Tamamo"
>Indeed, it is.@
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>But it doesn't hurt to keep your options open~!\
name "Alice"
>...Hmph.@
>Dirty little fox...\
name ""
>Looks like these two aren't going to come to an agreement any time soon.\
return

*pirateship_03_ta2

name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Hmhmhm...You feel it too, do you?\
>It's a seal to keep powerful monsters in, and only powerful monsters.\
>Rather odd that a human seems to have placed it, though.@
>Another magical treasure, perhaps?\
name "Luka"
>Well, she was a legendary pirate...\
name ""
>I think she mentioned something about using a jewel before.\
name "Tamamo"
>Hmhmhm...Pretty impressive for a human.@
>She would make a powerful ally...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>No!@
>She does NOT need to be our ally!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Er, anyway...\
name ""
>Alice turns back to me.\
return

*pirateship_03_gr

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Hey...@
>Hey! Wake up!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Alice kneels down and shoves Granberia so she rolls over.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Mnnn...Huh?\
name "Alice"
>We're here.\
>How can anyone sleep as much as you have in the last few days...?@
>Sheesh...\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Hrm.@
>My apologies.\
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>The rocking of the ship was...therapeutic, I suppose.\
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
name ""
dwave 1,"se\karaburi.ogg"
>Granberia quickly grabs her sword and springs to her feet.\
return

*pirateship_03_gr2

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\granberia_st03.bmp",200,0:print 10,500
>Hmhmhm...@
>Trying to explain things you don't understand now?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Do you know how the seal works?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Well, no...\
name "Alice"
lsp 699,":a;chara\granberia_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Then shut up.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Alice turns back toward me.\
return

*pirateship_03_er

name "Luka"
>Huh...?\
name ""
>There's a puddle on the ground.@
>Is that Erubetie...?\
name "Luka"
>The monster's gone, now.@
>You don't have to hide anymore.\
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...What are you doing?\
name "Luka"
>Ehhhh!?\
name "Erubetie"
>Why are you talking to a puddle on the floor?\
name "Luka"
>Er...I thought...@
>N-never mind...\
name ""
>...I guess it's just water from a wave.\
name "Luka"
>Hey, where's Selene?\
name "Erubetie"
>Gone forever, I hope.@
>I despise that woman...\
name "Luka"
>You despise any human...\
name "Erubetie"
>...............\
name "Luka"
>Er...s-sorry.\
name ""
>She is so joyless.\
name "Erubetie"
>Maybe if your kind minded their own business and left us alone, then it       wouldn't be like this.\
name "Luka"
>I can't control what other people do.@
>If I could make them all stop forever, then I would...\
name "Erubetie"
>Well, you can't.@
>An individual can't repent for an entire group.@
>One person can't change anything...\
>So I'll keep hating these damned humans for as long as I need to.\
name "Luka"
>...........\
name ""
>I can only sigh at Erubetie's words.\
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Undine"
>My goodness, no wonder I was so bitter.@
>I had to listen to this all day for weeks on end...\
name "Sylph"
>Uhhh, Deeny?@
>You're still pretty bitter most of the time!\
name "Salamander"
>She has a point.\
name "Gnome"
lsp 701,":a;chara\gnome_st32r.bmp",393,145:print 10,500
>...........\
name "Undine"
lsp 702,":a;chara\undine_st23.bmp",-50,180:print 10,500
>Oh, hush. All three of you.@
>I'm nowhere near as bad as she is.\
>Isn't that right, Luka?\
name "Luka"
>Errr...\
csel,"Yeah, you're right.",*pirateship_03_erb,"Actually...",*pirateship_03_erc

*pirateship_03_erb

mov %undine_rep,%undine_rep+2
mov %gnome_rep,%gnome_rep-1
mov %salamander_rep,%salamander_rep-1
name "Luka"
>Yeah...@
>You're way more reasonable than Erubetie is.\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st28.png",530,85:print 10,500
>What?
>Hey! Don't feed her ego!\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85
lsp 702,":a;chara\undine_st22.bmp",-50,180:print 10,500
name "Undine"
>Ha!@
>See? Luka agrees with me.\
name "Gnome"
>............\
name "Luka"
>I was just telling the truth...\
name ""
>She's really not as bad as Erubetie.\
>...I don't think.\
cspl 700,703
return

*pirateship_03_erc

mov %undine_rep,%undine_rep-1
mov %gnome_rep,%gnome_rep+1
mov %salamander_rep,%salamander_rep+1
name "Luka"
>Actually...@
>You do sound like Erubetie sometimes...\
name "Salamander"
lsp 703,":a;2Q\chara\salamander_st21.png",530,85:print 10,500
>Told you so.\
lsp 703,":a;2Q\chara\salamander_st26.png",530,85:print 10,500
name "Undine"
>Hmph! Ridiculous...@
>I'm far more rational than she is.\
name "Gnome"
if %gnome_rep<1000 >............\
if %gnome_rep>999 >...(But you complain all the time, about everything...)\
name "Undine"
>I heard that, Gnome.\
name "Gnome"
if %gnome_rep<1000 >...........\
if %gnome_rep>999 >...(And?)\

if %gnome_rep>999 skip 4
name ""
>Eh?@
>I didn't hear anything...\

if %gnome_rep<1000 skip 3
name ""
>Guess it's not just me, then...\

cspl 700,703
return


*pirateship_03_er2

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>This ship...\
name ""
>Erubetie's hesitant to step on.\
name "Luka"
>Huh?@
>What's wrong with it?\
>...You're not afraid of ghosts, right?\
name "Erubetie"
>No, you fool.\
>...It's dusty.@
>It's very dusty, and moldy...\
name "Luka"
>Eh...?@
>O-oh!\
name ""
>Right!@
>Slime Girl!\
name "Luka"
>It's okay!@
>You don't have to come on the ship if you want to.@
>I don't want you to get sick...\
name "Erubetie"
>Don't patronize me.@
>I'll be fine.\
name "Luka"
>But I wasn't...@
>Never mind...\
name ""
>I guess she's coming with us, then.\
csp 700:print 10,500
return

*pirateship_03_er3

name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",400,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>A seal from another magic treasure, no doubt...\
name ""
>Erubetie suddenly speaks up.\
name "Erubetie"
>There are many such magical treasures lurking in the sea.\
>Lying dormant...@
>Until some nosy pirates come and dig them up.\
name "Alice"
>Strange...\
name ""
return

*pirateship_03_er4

name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",400,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Letting such creatures live would only harm my species even further...\
>Very well.@
>I support your decision.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>You'd better.\
name ""
>Looks like Erubetie's on board to help.@
>...For once.\
return


*pirateship_03_ch

name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Oooohh!@
>I like this place!\
name ""
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
if $knight!="Alma" >Chrome inexplicably perks up at the sight of the destroyed ship.\
if $knight="Alma" >...But Chrome inexplicably perks up at the sight of the destroyed ship.\
name "Alice"
lsp 700,":a;chara\chrom_st21.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Like...?@
>How can you like this place!?\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>It reminds me of home!\
name "Alice"
lsp 700,":a;chara\chrom_st21.bmp",200,0
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Hmph.@
>Weirdo.\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",200,0:print 10,500
>Sorry. Not everyone gets to live in a castle that's the size of a small village.\
name "Alice"
>.............\
name ""
>Alice simply ignores Chrome and looks around for a moment.\
csp 701
return


*pirateship_03

sean_change "bg126"
bgm "bgm\umi.ogg"
name "Luka"
>Phew...\
name ""
dwave 1,"se\down.ogg"
>With that dealt with, I drop back down to the deck.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>What a nuisance.@
>It was so peaceful out here, too...\
if $knight="Alma" gosub *pirateship_03_al
if $knight="Erubetie" gosub *pirateship_03_er
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Anyway...@
>Like I said, I'm not sure how the Beelzebubs should be handled.\
>I would never go against the Founder's wishes, but...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Last time, you just killed them.@
>They almost defeated me, but then you helped me...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I see...\
name ""
>Alice loses herself in thought for a moment before speaking up again.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>The problem is there's no easy way to re-seal them.\
name "Luka"
>Uh...@
>Angel Halo?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>No, idiot. A real seal.@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Something that would cut them off from the world, like the Calamity Box did.\
>You can flail your sword around all you want...@
>If you seal them into flies, they'll just escape into the wild, then come     back and wreak havoc later.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Ah...\
name ""
>She has a point.\
name "Luka"
>Couldn't we just...put them back in the box?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>I don't know how to re-seal the Calamity Box.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>No.@
>There's no other option.\
>We'll have to eliminate them, completely.@
>They can't be allowed to roam free.\
name "Luka"
>You might be right...\

if $knight="Alma" gosub *pirateship_03_al3
if $knight="Erubetie" gosub *pirateship_03_er4
if $knight="Tamamo" gosub *pirateship_03_ta

sean_change "bg126"
name "Captain Selene"
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
>Your power is quite something...\
name ""
>Selene and the pirates reappeared on deck about an hour after Alice and I     talked.\
>Speaking of which...@
cspl 700,702
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>She's not shaking anymore, but she still won't talk to them.\
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
name "Captain Selene"
>We saw you fight off that Siren.@
>It was an amazing sight.\
name "Luka"
>Oh that?@
>It was...nothing, really.\
name ""
>I will never get used to being praised like this.\
name "Captain Selene"
>Hrmm...@
>If only we had been so powerful in life, perhaps we could have prevented this mess...\
name "Luka"
>It really isn't your fault.@
>Nobody could have known what was in that box.\
name "Captain Selene"
>I suppose so...\
name ""
>Selene sighs.\
name "Captain Selene"
>Our days as pirates were cut rather short because of those monsters.@
>I suppose that's fairly standard when you do what we do.\
>Still, I wish I had gotten just a few more years, exploring the seas with my  crew...@
>Or maybe even a chance to finally settle down...\
name "Luka"
>...........\
name "Captain Selene"
>Hmm?\
>Ah...forgive me.@
>I rambled a bit there. I didn't mean to bring everyone down like that.\
name ""
>Did she actually spend 50 years just wandering Gold Port, alone and waiting   for someone to come and help her?\
cspl 700,702
bg black,6,1500
wait 1500
>The rest of our journey was a fairly smooth one.\
>It ended up taking some time just to get to the wrecked ship, so the next few days were fairly uneventful.\
>But, on the dawn of the fourth day...\

if $party1="Harpy" || $party2="Harpy" gosub *pirateship_03_ha

name "Captain Selene"
bgmstop
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
>It's close...@
>Our ship is here.\
name ""
>Sure enough...@
csp 700
bg "bg\bg129.bmp",10,2000
>From behind the fog, Selene's ship slowly fades into view.\
if $knight="Granberia" gosub *pirateship_03_gr:cspl 699,700:print 10,500
name "Luka"
>This is it...\
bg "bg\bg126.bmp",10,1500
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"0ab.png",67,0:print 10,500
>A...ghost ship...!\
dwave 1,"se\escape.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0:print 10,500
name ""
>Alice hides behind me like a small child, peeking over my shoulder.@
>I can feel her shivering...\
name "Luka"
>It's not an actual ghost ship, you know.@
>The only ghosts are the pirates.@
>...I think.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"0ab.png",67,0:print 10,500
>You "think"!?@
>That doesn't help at all!\
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0:print 10,500
name "Luka"
>...But...@
>You've been on a ghost ship this whole time.\
name "Alice"
lsp 700,":a;chara\alice_st92.bmp",250,170:print 10,500
>!!!\
name ""
>Bringing Alice along was probably a mistake.@
>But I'm pretty sure she won't wait on Selene's ship, either.\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg130"
bgm "2Q\bgm\mansion.ogg"
name "Luka"
>This ship...\
name ""
>It's so eerie here.@
>Just on the deck alone, I can see a huge, torn sail and a half-rotted hull.@
>Right on it was the crest of Captain Selene.\
>There's strange fog all over, and it feels really uncomfortable...@
>I can see how there were rumors of this being an actual ghost ship.\
if $knight="Alma" gosub *pirateship_03_al2
if $knight="Erubetie" gosub *pirateship_03_er2
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_03_ch
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>A barrier...\
name "Luka"
>Hmm?\
name ""
>Alice mumbles something as we proceed onto the ship.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Some kind of seal to keep powerful monsters out.@
>Only weaker monsters could pass through it.\
>Amazing that it's lasted all this time...\
name "Alice"
>No...@ >Maybe not "out".\
>It feels like something that was designed to keep evil in, as well as out.\
name "Luka"
>Really?@
>I don't feel anything...\
name "Alice"
>Of course not.@
>Why would an angel sense a dark magic barrier?\
>Besides, you have your own superpowers...\
name ""
>Alice grumbles a bit after saying that.\
name "Luka"
>..............\
name ""
>...Is she jealous of my powers?\
name "Luka"
>.......@
>Wait, if it's supposed to keep powerful monsters out, then why can you pass   through it?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Uh...@
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>Well, I mean...@
>Of course I can pass through it!\
lsp 700,":a;2Q\chara\"+$alice_st+"0bb.png",67,0:print 10,500
name "Luka"
>But...why?@
>You're a powerful monster, aren't you?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"0ab.png",67,0:print 10,500
>Of course I am!\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>But this seal was made for only the absolute strongest of monsters...\
name "Luka"
>..........@
>You ARE the strongest of monsters!@
>Aren't you?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"0ab.png",67,0:print 10,500
>Well...@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...I'm supposed to be.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>The seal was probably meant for ancient monsters.@
>Monsters that are well over 1000 years old.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I'm the strongest monster that's actually in society right now.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...But I'm still only 21.\
name "Luka"
>Uh, okay...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Alright, I don't actually know why I can pass the seal.\
if $knight="Granberia" gosub *pirateship_03_gr2
if $knight="Tamamo" gosub *pirateship_03_ta2
if $knight="Erubetie" gosub *pirateship_03_er3
name "Alice"
>It's not really important, anyway.@
>The seal was meant to keep the beelzebubs in, so now we have to stop them     before it fully breaks.\
wait 1000
name "Alice"
>Hmph.@
>Monsters...\
>You can handle this one.\
name "Luka"
>Monsters!?\
name ""
>Looking around the deck, I notice a monster approaching!\
goto *hitode_start
goto *pirateship_04

;ship
skip 42
name "Luka"
>This is it...\
name ""
>We have to stop the Beelzebubs from escaping the ship, and also get the       Purple Orb.\
name "Alice"
>Hmph.@
>Four day trip...\
>Alright, let's get this over with.\
name ""
>There's just one small problem.\
name "Luka"
>Alice...@
>There are no ghosts here.\
>Please get off of me.\
name ""
>She's clinging to me like I'm her pillow or something.@
>Her tail's coiled around me so tightly that I can't even move my legs.\
name "Alice"
>I-I'm not scared of the ghosts!\
name "Luka"
>Then please get off of me.\
name "Alice"
>...I can't.\
name "Luka"
>Why?\
name "Alice"
>Because!@
>Uh...\
>...Fine.@
>But stay where I can see you!\
name ""
>Thus, we boarded the ghost ship.\
;sean_change
name "Alice"
>Huh.@
>How odd...\
name ""
>Alice mumbles as we enter the ship.\
name "Alice"
>Selene was right about there being some kind of seal in this ship.@
>I can sense it already.\


*pirateship_04_nosuc

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>But why would descendants of the ancestors be here?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>...The orb?\
name ""
>It's not like there's anything else here that they would want.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>But why?@
>To steal it?\
>Are they planning to return it to me?@
>I'm the Monster Lord!\
>And since I'm the descendant of their master and the current Monster Lord,    they should be fighting to serve me like Tamamo does.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Would they dare betray their master...?\
name "Luka"
>..........\
name ""
>What is she rambling about?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Just be careful.\
>Whoever it is, they're almost surely our enemy.\

if $knight!="Tamamo" skip 19
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Agreed.\
name "Alice"
>Hey...\
>You've been awfully quiet throughout all of this.@
>Do you know who's on the ship?\
name "Tamamo"
>Actually, I don't.\
>You are right that there seems to be a descendant of an ancestor here.@
>I don't know who it could be, though.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Hmph.@
>I don't believe you...\
name "Luka"
>...........\

return





*pirateship_04_suc

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>By the way, this is probably a bad time to mention this.@
>But I felt a similar presence when we were in Succubus Village.\
>One of the succubi there was a descendant of the Founder.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Wait, really?@
>Who was it?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>That...I don't know.\
name "Luka"
>Fuuu...\
name ""
>That can't be good...\

if $knight!="Tamamo" skip 70
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>It was the white-haired girl.\
name "Luka"
>Eh!?@
>White hair?\
name "Tamamo"
>Ririmu?@
>Did you forget already?\
name "Luka"
>...She had blue hair, though.\
name "Tamamo"
>Uhhhh...@
>Her hair was clearly white, Luka.\
name "Undine"
lsp 698,":a;chara\undine_st21.bmp",500,250:print 10,500
>For once, I agree with Tamamo.\
name "Luka"
>N-no!@
>Alice's hair is white!@
>Ririmu's hair is obviously a light blue!\
name "Tamamo"
>...But it's basically white.\
name "Undine"
>Indeed.@
>Compare her hair, my hair and the Monster Lord's hair, and the difference is quite obvious.\

if $party1_suc!="Chrome" && $party2_suc!="Chrome" skip 4
if $party1!="Chrome" && $party2!="Chrome" skip 3
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Seemed white to me, too...\

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>What...?@
>Are you people blind?\
>That whore's hair looks nothing like mine.@
>Luka's right, her hair's clearly blue.\
name "Tamamo"
>Just because it isn't as white as yours doesn't mean it's not white.\

name "Luka"
>Guh...@
>Whatever.\
>So Ririmu was the one that had dark energy?\
name ""
>Tamamo nods her head.\
name "Alice"
csp 698
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Huh...@
>I figured it was probably her sister.\
name "Tamamo"
>I don't quite understand it myself.\
>She may have been one of Minagi's daughters.@
>I'm not really familiar with them, so I wouldn't know.\
name "Luka"
>Really...?\
name ""
>Is she that special?\
name "Tamamo"
>It's not that unusual.@
>Minagi had a LOT of descendants...\
name "Luka"
>..........\
name ""
>That makes me uneasy...\

return


*pirateship_04_al

name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st15.png",200,0:print 10,500
>Hrmmm...\
name ""
>Alma can be faintly heard, sniffing at the air.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",200,0:print 10,500

if $party1="Chrome" || $party2="Chrome" skip 3
>More than that...@
>I smell a succubus.\

if $party1!="Chrome" && $party2!="Chrome" skip 3
>Chromey's right...@
>There's a succubus, alright.\

name "Alice"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>A succubus with dark powers, huh?\
name ""
>She won't let her face show it...@
>But I can tell Alice is nervous.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Well, if she gets in our way, then I suppose I'll just have to teach her a    lesson then. Hmmm?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Be ready for the worst.@
>I have no idea what's waiting for us on this ship.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Yeah...Me neither.\
name ""
>At this point, it feels like anything could happen.\
return

*pirateship_04_ch

name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>That's not all...\
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name ""
>Chrome suddenly speaks up, wearing a grave expression.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>It's a succubus.@
>A powerful one.\
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name "Luka"
>Eh!?\
name ""
>...This definitely did not happen before.\
return

*pirateship_04

name "Luka"
bgm "2Q\bgm\mansion.ogg"
>Phew...\
name ""
>The monsters on this ship were pretty tough before.@
>I can beat them with no problem now, but they still put up a better fight     than most.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...............\
name ""
>Alice seems lost in thought once again.\
name "Luka"
>...Alice?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Luka...@
>We have a problem.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Again...?@
>Enough about the ghosts already!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Not that, idiot!@
>A real problem!\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...The beelzebubs aren't the only monsters on this ship.@
>Someone else is here.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Eh?@
>You mean that monster I just sealed?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>That was one of them...\
name "Luka"
>Hmm?\
name ""
>She looks troubled.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...There's someone else on this ship.\
>Not just sea monsters and the beelzebubs...@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I sense dark powers.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>!?@
>What does that mean?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>It means a direct descendant of the Founder is on this ship.\
name "Luka"
>A-A what!?@
>You mean one of the six ancestors!?\

if $knight!="Tamamo" skip 7
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
name "Tamamo"
>..............\
name ""
>Er...Other than Tamamo.\

name "Alice"
>Maybe not an ancestor.@
>A close descendant of one, perhaps.\
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_04_ch
if $knight="Alma" gosub *pirateship_04_al

if $knight!="Tamamo" skip 7
name "Tamamo"
if $party1="Chrome" || $party2="Chrome" lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>I feel it, too.@
lsp 699,":a;chara\tamamo_st03.bmp",200,0:print 10,500
if $party1="" && $party2="" >Be careful, you two.\
if $party1!="" || $party2!="" >Be careful, everyone.\

name ""
>...Did Black Alice send someone?\
name "Luka"
>Let's just try and find this box and orb so we can get out of here.\
dwave 1,"se\asioto3.ogg"
sean_change "bg131"
if %svillage<1 gosub *pirateship_04_nosuc
if %svillage>0 gosub *pirateship_04_suc

name "Luka"
>Huh?\
name ""
>Hey...@
>Someone's here...\
goto *ghost_ng_start

*pirateship_05_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Huh...@
if $party1!="Chrome" && $party2!="Chrome" >That's rather odd.\
if $party1="Chrome" || $party2="Chrome" >That was rather odd, though.\
name "Luka"
>Eh? What is?\
name "Tamamo"
>What's a Ghost Girl doing all the way out in the sea?@
>And a friendly one at that...?\
name "Luka"
>Er...\
name ""
>...Actually, now that she mentions it, that is a little weird.\

mov %x,0
if $party1!="Chrome" && $party2!="Chrome" skip 16
mov %x,200
name "Chrome"
lsp 701,":a;chara\chrom_st22.bmp",-200,0
lsp 700,":a;chara\tamamo_st01.bmp",%x,0:print 10,500
>What's so odd about that?@
>The Ghost Girls at the mansion were always quite friendly toward me.\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st06.png",%x,0:print 10,500
>Because you don't have semen, little girl~.\
name "Chrome"
lsp 701,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>...Oh.@
>Yeah, I guess that's true.\
name ""
>...She almost seems disappointed about that.\

name "Luka"
>She must have been one of the crew.\
name "Tamamo"
>Hmm, perhaps.\

if $party1!="Chrome" && $party2!="Chrome" skip 13
name "Chrome"
lsp 701,":a;chara\chrom_st27.bmp",-200,0
lsp 700,":a;chara\tamamo_st01.bmp",%x,0:print 10,500
>Hey!@
>I JUST told you the difference between them!\
>Didn't anybody listen?\
name "Luka"
>Oh, right! Sorry.\
name "Tamamo"
>...I just played along to mess with you a little.\
name "Chrome"
>Mmmmmmph...\

wait 500
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",%x,0:print 10,500
>Hmm?\
name ""
>Tamamo suddenly looks around the room.\
name "Tamamo"
>Oh, for...@
>Where did that girl get to, now!?\
name "Luka"
>Alice?\
>Hey, yeah. Where is she?\
mov %x,0

if $party1!="Chrome" && $party2!="Chrome" skip 11
mov %x,200
name "Chrome"
lsp 700,":a;chara\tamamo_st03.bmp",%x,0
lsp 701,":a;chara\chrom_st22.bmp",-200,0:print 10,500
>I think the more pressing issue here is, "Should we care?"\
lsp 701,":a;chara\chrom_st21.bmp",-200,0:print 10,500
name "Tamamo"
>Oh, hush you.@
lsp 701,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>Honestly, what am I going to do with the two of you...?\

name ""
>She didn't...@ >actually run from the Ghost Girl, did she?@
>I thought she wasn't afraid of those...?\
name "Tamamo"
>Bah. Forget her.@
lsp 700,":a;chara\tamamo_st01.bmp",%x,0:print 10,500
>We'll just have to stop the monsters ourselves, I suppose.\
return

*pirateship_05_ta2

mov %morrigan_fight,0
name "Tamamo"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmmm?@
>Morrigan, eh...?\
name "Morrigan"
>Yep! That's me!\
>What's your name?\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Tamamo.@
>I'm@ > Tamamo~.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Wait, what?\
name ""
>Morrigan leans forward and stares at the cute little kitsune for a moment.\
name "Morrigan"
>...Wait...\
wait 500
>HYAAAAA!\
name "Tamamo"
>What's wrong?@
>Is something troubling you?\
name "Morrigan"
>N-n-n-n-no!@
>E-e-everything's fine!\
>So w-what brings you h-h-here!?\
name "Tamamo"
>Oh, just running a couple of errands.@
>A couple of pests that need to be swatted.\
>Actually, we could use your help...~\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Of c-course!@
>I'd be happy to help!@
>Whatever you need!\
name "Luka"
>.............\
name ""
>I don't get it.@
>What's going on...?\
name "Tamamo"
>Good girl.@
>Come with us then.\
name "Morrigan"
>Y-yes ma'am!\
name ""
bgmstop
csp 699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>...............\
mov $guest1,"Morrigan"
dwave 1,"2Q\se\lvup2.ogg"
>Morrigan joined the party!
wait 4500
>\
wait 1000
bgm "2Q\bgm\mansion.ogg"
name "Luka"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Er, Tamamo?@
>Are you sure about this...?\
``(She seems kind of suspicious, doesn't she?)\
name "Tamamo"
``(Of course she does, idiot.)@
``(I'll explain who she is later.)\
``(Just let me have my fun for now. Okay~?)\
name "Tamamo"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Anyway, the Captain's Cabin should be this way.@
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>So let's go~!\
name "Morrigan"
>...............\
name "Luka"
>..............\

if $party1!="Chrome" && $party2!="Chrome" skip 5
name "Chrome"
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>...............\
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500

name ""
>I really don't get it, but Tamamo seems pretty confident...\
return

*pirateship_05_gr

name "Granberia"
mov %x,0
if $party1="Chrome" || $party2="Chrome" mov %x,200:lsp 699,":a;chara\chrom_st27.bmp",-200,0
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>...Hmph.@
>Gone sightseeing, I presume.\
name "Luka"
>Maybe...@
>But I'm glad you're still with me.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>Certainly.@
>I'm not a foolish child like the Monster Lord, after all.\
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>Running scared at the sight of a ghost...@
>Ridiculous.\
name "Luka"
>...................\
name ""
>She really doesn't like Alice, does she?\

if $party1!="Chrome" && $party2!="Chrome" skip 9
name "Chrome"
lsp 699,":a;chara\chrom_st23.bmp",-200,0:print 10,500
>Hmmm...@
>Scared of ghosts, huh...?\
name ""
>Uh-oh.@
>I hope Chrome and Granberia don't get any ideas...\
cspl 699,700:print 10,500

return

*pirateship_05_gr2

lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Granberia"
>.............\
name "Morrigan"
>Hi~!@
>What's your name?\
name "Granberia"
>............\
name ""
>Granberia simply stares blankly at the strange succubus.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...Forget it.@
>You can handle this one.\
name "Luka"
>Uhhh, okay.\
name ""
>I guess she doesn't want to have to deal with a succubus.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Wow, ruuuuude.\
name ""
>Morrigan turns back to me.\
name "Morrigan"
csp 699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>So, what are we waiting for, then?@
>Let's go get the Beelzebubs~!\
return

*pirateship_05_er

name "Erubetie"
mov %x,200
if $party1="Chrome" || $party2="Chrome" csp 701:mov %x,0:lsp 699,":a;2Q\chara\chrom_st30.png",200,0
lsp 700,":a;chara\erbetie_st01.bmp",%x,0:print 10,500
>Hmph.\
>How childish...@
>Running away at the mere sight of a ghost.\
name ""
>Erubetie's still here, at least.\
name "Luka"
>So...@
>Will you still help me fight the Beelzebubs instead?\
name "Erubetie"
>I suppose if I must.@
>It's what the Monster Lord wants.\
>We need to find her before we leave, though.\
name "Luka"
>Yeah! We will!\

if $party1!="Chrome" && $party2!="Chrome" skip 15
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",200,0:print 10,500
>...Do we really, though?@
>Can't we just...@ >Leave her here?@
>Just take the ship back to Gold Port ourselves?\
lsp 699,":a;chara\chrom_st21.bmp",200,0:print 10,500
name "Erubetie"
>...Rather underhanded, isn't it?@
>At least have the decency to fight her yourself, if you want her gone so badly.\
name "Luka"
>W-we're finding Alice before we leave!\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
>...Hrmph.\

name ""
>But let's deal with the Beelzebubs first.@
>I already know where they are.\
return

*pirateship_05_er2

name "Erubetie"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>...........\
name "Morrigan"
>Hi!@
>What's your name?\
name "Erubetie"
>...Erubetie.\
name "Morrigan"
>Hi, Erubetie!@
>I'm Morrigan! Nice to meet'cha~!\
name "Erubetie"
>............@
>...This girl is weird, Luka.\
name "Luka"
>Yeah...\
return

*pirateship_05_ch

name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>.............\
name "Luka"
>...Well?@
>We found a ghost. Aren't you happy?\
name "Chrome"
>Meh.@
>Ghost Girls were everywhere at the mansion.@
>They aren't that special.\
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Now humans that became ghosts, that's far more interesting...\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>...@ >Uh, what's the difference?\
name ""
>Come to think of it, Alice wasn't scared of "Ghost Girls", either.@
>What's so special about human ghosts?\
name "Chrome"
>You really don't know the difference between a Ghost Girl and a regular ghost?\
name "Luka"
>They're both ghosts! Aren't they?\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>They aren't the same, though!\
>A regular ghost is a lost soul that's still bound to this world.@
>A Ghost Girl is a collection of lost souls that's still bound to this world.\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>..............@
>What's the difference!?\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>I just told you the difference!\
name "Luka"
>Urgh...\
>Okay, but what makes a regular ghost so special compared to a Ghost Girl?\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>Because, the Ghost Girl has no past life.@
>She's not a dead human that was once alive. She is her own entity.@
>So she's not technically undead.\
>A Ghost Girl is created from the souls of humans, but she herself isn't the soul of a human.@
>Get it?\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>I guess...@
>But what do you need to research a "lost soul" specifically for?\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>Because I need to do more research on them, you dummy!\
>It could very well lead to the breakthrough I need to perfect my necromantic techniques.\
name "Luka"
>..............@
>As in, the necromancy you are now banned from using.\
name "Chrome"
>Oh, shut up.@ > You can't ban science and progress!@
>The Scientific Community won't allow it!\
name "Luka"
>...@ >You ARE the scientific community.\
name "Chrome"
>And I won't allow it!\
name ""
>This is going nowhere...\

if $knight!="Erubetie" skip 13
name "Erubetie"
lsp 700,":a;chara\chrom_st27.bmp",200,0
lsp 701,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>I could get a few human ghosts for you.@
>Just name a city...\
lsp 700,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name "Luka"
>...That's not funny.\
name "Erubetie"
>I might have been joking.\
name ""
>I'd better keep Erubetie far away from my village...\

return


*pirateship_05_chx

name "Chrome"
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>.............\
name "Morrigan"
>Hi! I'm Morrigan!@
>What's your name?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Ch-Chrome...\
name ""
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
if $party1_suc="Chrome" || $party2_suc="Chrome" >That's right...@ >She mentioned getting nervous around powerful succubi.\
if $party1_suc!="Chrome" && $party2_suc!="Chrome" >She seems nervous...\
name "Morrigan"
>Awwwww, what's the matter?@
>I'm not gonna hurt'cha!\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>...Watch out, Luka.@
>This one's trouble...\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Hyu...@
>Rude.\
csp 699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
return


*pirateship_05_chx2

name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>And I'm okay with that.\
lsp 700,":a;chara\chrom_st21.bmp",0,0:print 10,500
name "Luka"
>Oh, shush.\
return

*pirateship_05

mov %alicesup,0
bgm "2Q\bgm\mansion.ogg"
name "Luka"
>Hmmm...\
name ""
>That was...@
>Different.\

if $party1="Chrome" || $party2="Chrome" gosub *pirateship_05_ch
if $knight="Tamamo" gosub *pirateship_05_ta:skip 16

name "Luka"
>Hey...\
name ""
if $knight!="Granberia" && $knight!="Erubetie" && $party1!="Chrome" && $party2!="Chrome" >Why am I all alone now?\
if $knight="Granberia" || $knight="Erubetie" || $party1="Chrome" || $party2="Chrome" >Wasn't Alice just here with us?\
name "Luka"
>Alice?\
if $knight!="" && $knight!="Granberia" && $knight!="Erubetie" mov $sel1,$knight+"?" : ``$sel1\
if $knight="" >...She disappeared.\
if $knight!="" && $knight!="Granberia" && $knight!="Erubetie" >...They disappeared.\
if $knight="Granberia" gosub *pirateship_05_gr:skip 3
if $knight="Erubetie" gosub *pirateship_05_er:skip 2
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_05_chx2

wait 1000
name "???"
bgmstop
>Hello?@
>Is someone there?\
name "Luka"
>Eh!?\
name ""
bgm "bgm\kiki2.ogg"
>Uh-oh.@
>I don't recognize that voice...\
name ""
dwave 1,"se\asioto3.ogg"
>Someone can be heard descending the stairs and entering the room.\
name "???"
cspl 699,701
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,1500
>Oh! A human!\
name "Luka"
>!!!\
name ""
>This must be the girl!\
name "Luka"
>Who are you!?@
>And why are you here!?\
name "???"
lsp 700,":a;2Q\chara\morrigan_st03.png",0,0:print 10,500
>H-hey! Calm down!@
>I'm not gonna hurt you!\
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>My name's Morrigan.@
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st02.png",0,0:print 10,500
>What's yours?\
name "Luka"
bgmstop
>............\
name ""
>There is no way I can trust this girl.\
name "Luka"
>...Why are you on the ship?\
name "Morrigan"
bgm "2Q\bgmfix\mura3.ogg"
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>Huh?@
>Hey! I asked for your name!@
>Don't be rude...\
name "Luka"
>I'm Luka.@
>Now why are you on the ship?\
>I know you're not just some regular monster...\
name "Morrigan"
>W-well...\
wait 2000
lsp 700,":a;2Q\chara\morrigan_st03.png",0,0:print 10,500
>Actually, I'm here for the beelzebubs.@
>The seal that was placed on this ship is about to break. And if it does,      those monsters will be released into the outside world!\
>And beelzebubs are really dangerous!@
>If they're let free, then they'll have lots of babies and completely take     over the world!\
name "Luka"
>...........\
name ""
>I suppose that makes sense...\
name "Luka"
if $knight="Tamamo" gosub *pirateship_05_ta2:goto *pirateship_05_nofight_tajump
>So then why did you only just now come here?\
name "Morrigan"
>I wanted to take care of them sooner. But I couldn't get past this seal until now.\
if $knight="Granberia" gosub *pirateship_05_gr2
if $knight="Erubetie" gosub *pirateship_05_er2
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_05_chx
name "Luka"
>.........\
name ""
>...Now I have no idea what to make of this.\
name "Salamander"
lsp 700,":a;2Q\chara\morrigan_st03.png",-200,0
lsp 699,":a;2Q\chara\salamander_st28.png",550,60
lsp 698,":a;chara\undine_st21.bmp",350,150:print 10,500
>Are you that gullible?@
>Just kill her.\
name "Luka"
>Eh!?\
name "Salamander"
>Come on. She is obviously evil...\
name "Undine"
>I'm inclined to agree.@
>There is absolutely no reason for the descendant of an ancestor to be in a    place like this.\
wait 500
>...Unless, of course, she's after you.\
name "Luka"
>Hmm...\
name ""
cspl 698,699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>They're probably right.@
>But what if she actually is innocent?\
csel "FIGHT!",*pirateship_05_fight,"Don't fight.",*pirateship_05_nofight

*pirateship_05_fight_gr

dwave 1,"se\karaburi.ogg"
name "Granberia"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0
lsp 699,":a;chara\granberia_st41.bmp",-200,0:print 10,500
>Do your worst, demon!\
return

*pirateship_05_fight_er

name "Erubetie"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0
lsp 699,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>Two against one...?@
>You're a brave girl...\
>But it will be the last mistake you ever make.\
return

*pirateship_05_fight

mov %morrigan_fight,1
name ""
bgmstop
>No.@
dwave 1,"se\slash.ogg"
>She has to be here for the Purple Orb!\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",0,0:print 10,500
>Ehhhh?@
>W-what are you doing!?\
name "Luka"
>I don't know who you are...@
>But I know I can't trust you.\
>There's no way I'm letting you get the Purple Orb!\
name "Morrigan"
>..............\
name ""
>Morrigan just stares at the sword with a troubled look on her face.\
bgmstop
wait 1000
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st02.png",0,0:print 10,500
>...Hahahaha...@
>Hahahahahahaha!\
name "Luka"
>!?\
name ""
>She just started laughing...@
>An insane, psychotic-sounding laugh.\
bgm "bgm\boss0.ogg"
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>Guess my cover's bloooooown~!\
name "Luka"
>What?\
name ""
>Undine and Salamander were right...?\
name "Morrigan"
>I was gonna let you live for awhile...@
>But it looks like I'm getting an angel for dinner, after all~!\
if $knight="Granberia" gosub *pirateship_05_fight_gr
if $knight="Erubetie" gosub *pirateship_05_fight_er
goto *morrigan_ng_start

*pirateship_06_fight_gr

mov %knightsup,0
mov %support,0
name "Granberia"
dwave 1"se\karaburi.ogg"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>There's no way I'm letting that happen!\
name "Red-Haired Succubus"
>Hmmmm?@
>Oh my...what an adorable little dragon.\
name ""
>The succubus raises a hand to her mouth and lets out a soft, girlish giggle   as she looks at Granberia.\
name "Red-Haired Succubus"
lsp 700,":a;2Q\chara\astaroth_st02.png",200,0:print 10,500
>But I don't like girls very much...@
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>So I'm afraid I'm just@ > not@ > interested!\
name ""
dwave 1,"2Q\se\darkness.ogg"
wait 1000
dwave 1,"se\karaburi.ogg"
>Suddenly, the succubus fires a powerful burst of dark energy at Granberia!\
name ""
dwave 1,"se\dageki.ogg"
name "Granberia"
lsp 699,":a;chara\granberia_st07.bmp",-200,0:print 10,500
>Ghhh!\
name ""
dwave 1,"se\down.ogg"
name "Luka"
>Granberia!\
name ""
dwave 1,"2Q\se\darkness.ogg"
wait 500
name "Granberia"
>W-what is...!?\
name ""
>Dark matter wraps around Granberia's arms and legs, binding her on the        floor!\
name "Red-Haired Succubus"
>Good.@
>Two against one is a little unfair, don't you think?\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st02.png",-200,0
lsp 699,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>Ooooh!@
>Can I play with the dragon now?\
name "Red-haired Succubus"
>Do what you want with her. I don't care...\
name "Morrigan"
>Hehehehe...\
name "Granberia"
>Hey!\
name "Red-haired Succubus"
csp 700
lsp 699,":a;2Q\chara\astaroth_st01.png",0,0:print 10,500
>Now, as for you...@
>Time to make you mine...\
csp 699
lsp 700,":a;2Q\chara\astaroth_st01.png",0,0:print 10,500
return

*pirateship_06_fight_er

name "Erubetie"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0
lsp 699,":a;chara\erbetie_st01.bmp",-0,0:print 10,500
>Who are you!?@
>Hmph, no matter...\
name ""
dwave 1,"se\ero_slime3.ogg"
>Erubetie holds out her arm as blue slime slowly rises around the succubus'    legs.\
name "Red-haired Succubus"
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,200
>!!!\
name ""
dwave 1,"se\bird.ogg"
wait 500
>But she quickly takes flight and dodges it!\
name "Red-haired Succubus"
>W-what do you think you're doing!?\
name "Erubetie"
>Hmmm...@
>Rather nimble, aren't you?\
name "Red-haired Succubus"
>You...@ >Who the hell do you think you are!?\
>Fine...@
>I'll just make you both burn.\
csp 699
return

*pirateship_06_fight_ch

name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>L-Luka!@
>There's another one!\
lsp 700,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Luka"
>...I know, Chrome.@
>I can see.\
name ""
lsp 700,":a;2Q\chara\morrigan_st03.png",-200,0:print 10,500
return

*pirateship_06_fight

bgm "bgm\boss0.ogg"
lsp 700,":a;2Q\chara\morrigan_st03.png",-200,0
lsp 699,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
name "Luka"
>N-no way...\
name ""
>Now there's TWO of them!?\
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_06_fight_ch
>Who the hell are they?@
>I've never seen anything like them, before...\
name "Morrigan"
>Sis...?@
>Why are you here?\
name "Red-haired Succubus"
>Because I knew this would happen.\
``"If the boy and the Monster Lord get to the ship first, my sister will die."@
>Naturally, I wasn't about to let that happen.\
>You're in over your head, and you were a fool to come here alone.\
name "Morrigan"
>That's not true!@
>I almost had him!\
name "Red-haired Succubus"
lsp 699,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>Hush.@
>We're doing this my way, now.\
name ""
csp 699
if $knight="Erubetie" gosub *pirateship_06_fight_er
lsp 700,":a;2Q\chara\astaroth_st01.png",0,0:print 10,500
>The second succubus turns to me.\
goto *astaroth_ng_start



*pirateship_07_fight_gr

name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\granberia_st07.bmp",200,0:print 10,500
>Nnnnngh...\
name ""
>Granberia...?@
>Huh, looks like her binds faded away on their own.\
>Maybe they were weaker...?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>So you were both defeated.@
>Handily.@
>Well done, idiots.\
>I suppose the rumors are true. You really can't fight a succubus.\
name "Granberia"
>What was that magic?@
>It was quite powerf--
wait 500
textclear
lsp 699,":a;chara\granberia_st05.bmp",200,0:print 10,500
>Wait, what did you say!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You can't fight succubi.@
>That's what Alma Elma told me.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
name "Granberia"
lsp 699,":a;chara\granberia_st07.bmp",200,0:print 10,500
>W-what!?\
>No!@
>It was not because she was a succubus!@
>It was that magic...What was that?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>It must have been dark magic.@
>I could sense it from those two ever since we boarded this ship...\
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>And where were you when all of this was happening?\
name "Alice"
lsp 699,":a;chara\granberia_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...I got lost.@
>Sorry.\
name ""
>Did she run away because of the Ghost Girl...?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>There may be more of them...@
>Keep your eyes open and stick together from now on.\
>Understand?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Y-yeah.@
>Sorry...\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>................\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Whatever. Let's just get the damn orb.\
>...Why are you still on the floor?\
csp 699
return

*pirateship_07_fight_gr2

name "Granberia"
lsp 699":a;chara\granberia_st04.bmp",-200,0:print 10,500
>I'm ready, too!\
csp 699
return

*pirateship_07_fight_al

name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>I'll do iiit~!@
>Can I have a turn with him first?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>No!@
>I'm setting him free!\
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
return

*pirateship_07_fight_al2

name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Actually, she panicked when she saw the Ghost Girl and got turned around.@
>I had to go find her and bring her back.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>W-what!?\
>Shut up!@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>I'm not afraid of Ghost Girls...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Awwww...@
>Did you think she was a different kind of ghost?@
>Did Little Alice get scaaaaared~?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>..............\
name ""
>Alice glares at Alma Elma while her tail shakes menacingly.\
>It's almost like she's a rattlesnake...@
>...But obviously it's not making any noise.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>I suppose it would have been better to stay with Luka-boy.@
>I should have known the succubus would strike as soon as we left him          alone...\
>My apologies~.\
name "Alice"
>Right, whatever.\
return

*pirateship_07_fight_al3

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
>.................\
name "Luka"
>...Why are you staring at me?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>No special reason.\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
>...She's making me really uncomfortable.\
return

*pirateship_07_fight_al4

name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hmhmhmhm...@
>Ready whenever you aaaaare~.\
return

*pirateship_07_fight_er

name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",0,0
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>Unhand him!@
>Now!\
name "Red-haired Succubus"
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>Shut up.\
name ""
wait 500
dwave 1,"se\yami.ogg"
name "Erubetie"
>Ghhh!\
wait 500
dwave 2,"se\ikazuti.ogg"
name ""
>Astaroth uses the same attack to knock Erubetie into the side wall!\
dwave 1,"2Q\se\darkness3.ogg"
name "Erubetie"
>Nnngh!@
>Can't...breathe...!\
name "Red-haired Succubus"
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>I'll make it niiice and tight, so you can't just turn to liquid and escape~.\
name "Luka"
>Erubetie!\
name "Red-haired Succubus"
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>Quiet, boy.\
lsp 700,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>Now, since that little interruption's been dealt with...\
return

*pirateship_07_fight_er2

name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>Mnnn...\
name ""
>Looks like Erubetie's binds faded away on their own.\
name "Erubetie"
>That power...@
>Who was that woman!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>No idea.@
>Ask the time traveler.\
name "Luka"
>I don't know, either!\
name ""
>Who the hell were they!?\

if %erubetie_rep<4 skip 22
name "Erubetie"
>...Are you alright, Luka?\
name "Luka"
>Y-yeah.@
>I think I'm fine now.\
name ""
>Wait a minute...\
name "Luka"
>Erubetie, you're actually WORRIED about me?\
name "Erubetie"
>..............\
>...You're still useful to us.@
>That's all.\
name ""
>Erubetie looks away as she says that, turning so her face is hidden.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Uh-huh.@
>You're not fooling anyone.\
name "Erubetie"
>................\

csp 699
return

*pirateship_07_fight_er3

name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Do your worst...\
return

*pirateship_07_fight_ch

name "Chrome"
lsp 700,":a;2Q\chara\astaroth_st02.png",200,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Luka!\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
name "Astaroth"
>...Quiet.\
name ""
dwave 1,"2Q\se\darkness2.ogg"
wait 1000
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
name "Chrome"
>Ghhh!\
name ""
>Astaroth waves her finger...@
>...And Chrome's been restrained too!\
name "Luka"
>Agh...@
>Dammit!\
csp 699
lsp 700,":a;2Q\chara\astaroth_st02.png",0,0:print 10,500
return

*pirateship_07_fight_ch2

name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Nnnn...\
name ""
>The dark energy binds around Chrome slowly fade away, and she quickly rises to her feet.\
name "Chrome"
>That was scary...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>Are you done now?@
>Good. Let's go, then.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Chrome"
>...I'm fine, by the way.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>I wasn't asking.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Chrome"
>Hmph.\
name ""
>They really don't get along at all, do they?\
csp 699
return

*pirateship_07_fight_ch3

name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>I'll help you in any way I can!\
return

*pirateship_07_fight

mov %saveoff,0
bgmstop
name ""
cspl 0,699
gosub *setwindow_01
lsp 700,":a;2Q\chara\astaroth_st02.png",0,0:print 10,500
name "Luka"
>W-what is this!?@
>Let me go!\
name ""
>I try to struggle, but it's no use.@
>I can't even move my arms and legs.\
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_07_fight_ch
name "Red-haired Succubus"
>Hmhmhm...\
>Sorry, sweetie.@
>You won't go free until I say so.\
if $knight="Erubetie" gosub *pirateship_07_fight_er
name "Morrigan"
lsp 700,":a;2Q\chara\astaroth_st03.png",-200,0
lsp 699,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Ooooh!@
>Let me drain him first!\
name "Red-haired Succubus"

if $knight!="Erubetie" skip 3
>...Are you kidding me...\
>No.@

>You can just go home.\
name "Morrigan"
lsp 699,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>W-what!?\
name "Red-haired Succubus"
>You had your chance to take him for yourself.@
>You failed. Miserably.\
name "Morrigan"
>That's not fair!@
>I want a turn!\
name "Red-haired Succubus"
>.............\
name ""
>The woman just coldly glares at Morrigan.\
name "Morrigan"
>...Hmph.\
name ""
dwave 1,"se\bird.ogg"
csp 699:print 10,500
>Morrigan flew away!\
name "Red-haired Succubus"
lsp 700,":a;2Q\chara\astaroth_st02.png",-0,0:print 10,500
>Good girl.\
bgm "2Q\bgmfix\ero1.ogg"
>Now, for my meal...\
name "Luka"
>S-stop!@
dwave 1,"se\yami.ogg"
>Haaaa...\
name ""
>The succubus moves her finger around, and a strange sensation hits my penis.\
name "Red-haired Succubus"
>I'm not like my sister.@
>I don't take any pride in making men cum without touching them.\
>I like being nice and close to them...@
>So I can play with you...feel your skin twitch and convulse in pleasure as    our bodies rub together.@
>As I give you a taste of real heaven...\
name "Luka"
>Ghh...@
>D-don't...\
name ""
dwave 1,"se\ero_paizuri.ogg"
>The succubus quickly closes the distance between us and presses her naked     breasts against my body.\
>She leans in for a kiss as she starts to undo my pants...\
wait 1000
bgmstop
skillname "Frost Ozma"
dwave 1,"se\power.ogg"
wait 1000
mpegplay "effect\movie02.mpg",1
name ""
lsp 700,":a;2Q\chara\astaroth_st03.png",-0,0:print 10,500
dwave 1,"se\bom2.ogg"
quake 10,3000
name "Red-haired Succubus"
>EAAAAAGH!\
skillname ""
name ""
>The succubus lets out an ear-piercing scream as a massive blast of sub-zero   water energy hits her in the back!\
name "Alice"
bgm "bgm\battle2.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>Oh...Was that too cold?@
>Here, try this, then.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
skillname "Omega Blaze"
>Alice creates a storm of fire!\
dwave 1,"2Q\se\fire2.ogg"
wait 1500
dwave 1,"se\bom3.ogg"
quake 10,2000
name "Red-haired Succubus"
>Ahhhh!\
name ""
>A blast of scorching hot fire hits the succubus in the face!\
skillname ""
name "Red-haired Succubus"
>Gah...@
>Dammit!\
name "Luka"
>Alice!?\
name ""
>She...saved me?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...Hmph.\
name ""
>She's deliberately avoiding my gaze.\
name "Red-haired Succubus"
>Grrr...!\
>Lucky shots...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmmm?@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>I'm amazed you're still standing.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Red-haired Succubus"
>There's a reason nobody considers you to be a threat anymore...@
>Your "power" is a joke!\
>I would butcher you, you impudent brat!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Try, then.\
name ""
dwave 1,"se\power.ogg"
>Alice charges her magic for a third attack!\
wait 500
name "Red-haired Succubus"
>Hmph.@
>...Whatever.\
>If I can't get my dinner, then I have no reason to stay.@
bgmstop
lsp 700,":a;2Q\chara\astaroth_st02.png",200,0:print 10,500
>But do take good care of the Purple Orb for me, boy. Okay~?\
name ""
dwave 1,"se\ero_chupa5.ogg"
wait 2000
dwave 2,"se\miss_wind.ogg"
wait 1000
dwave 1,"se\bird.ogg"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>The red-haired succubus blows me a kiss before quickly flying away, following her sister!\
bgm "2Q\bgmfix\sinpi1.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Hrm...\
``"Not a threat", huh...@
>We'll see...\
name "Luka"
>Alice...\
>Thanks.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>I should make a mental note from now on.@
``"Never leave Luka alone with a succubus, because he'll jump right into her arms."\
name "Luka"
>I tried to fight her off!@
>But her magic...\
name ""
>What was that magic?@
>I've never seen anything like it before...\
>And if Alice hadn't shown up, I probably would have died...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...I tried to get here sooner, when I heard you fighting.@
>But this ship is a damn maze.\
if $knight="Alma" gosub *pirateship_07_fight_al2
name "Luka"
>Even so...@
>Thank you, Alice.\
>But...@
>Can you get me out of these binds?\
name ""
>I'm still being restrained by these weird magic seals...\
name "Alice"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Hmph.\
bgmstop
>You know...@
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>I could have some fun of my own, just to punish you a little...\
name "Luka"
>Eh!?\
name ""
>...Uh-oh.\
name "Alice"
bgm "2Q\bgmfix\ero1.ogg"
>..............@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>..............@
bgmstop
>...No, forget it.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>You smell like that succubus, so I don't even want to touch you right now.\
if $knight="Alma" gosub *pirateship_07_fight_al:skip 2
>I can break you free, though.\
name ""
dwave 1,"se\yami.ogg"
wait 3000
name ""
>Alice makes an incantation under her breath...@
dwave 1,"2Q\se\darkness2.ogg"
wait 1000
>...And the seals slowly vanish.\
dwave 1,"se\down.ogg"
wait 500
name "Luka"
>Gah...@
>Phew.\
name ""
>I'm glad that's over, at least.\
if $knight="Granberia" gosub *pirateship_07_fight_gr
if $knight="Erubetie" gosub *pirateship_07_fight_er2
name "Alice"
bgmstop
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Get up, idiot.@
>We're not done yet.\
bgm "2Q\bgm\mansion.ogg"
>The Beelzebubs are still here...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah.@
>Let's get going.\
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_07_fight_ch2
name ""
dwave 1,"se\asioto3.ogg"
>I quickly rise to my feet, and Alice and I slowly continue through the ship.\
name "Luka"
>Who were they, anyway?\
name "Alice"
>No clue.@
if %svillage>0 lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500 : >Seems like succubi are all we fight these days...\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>They have to be working for Black Alice.\
name "Luka"
>I've definitely never seen them before.\
name ""
>Not only have I never seen them before...@
>They didn't even look like any other succubus I had seen.\
>Their eyes, hair and body all had an unnatural glow to it.@
>It was really weird.@
>...But also kind of sexy.\
if $knight="Alma" gosub *pirateship_07_fight_al3
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I'm sure we'll meet them again.@
>One thing at a time.\
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>Just...please don't lose to that one again.@
>I might not be able to save you next time.\
name "Luka"
>She got lucky!\
name ""
>...Okay, that's not true.@
>She defeated me handily...\
>But what am I supposed to do against a power like that!?\
>If she can just bind me like that whenever she wants...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
wait 1000
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>This door.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Huh?\
name ""
>Finally, we approach the Captain's cabin.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I can sense...something back here.\
>Overwhelming magic power...@
>It must be the beelzebubs.\
name "Luka"
>The Captain's room...\
name ""
>The Purple Orb is behind this door, too.\
name "Luka"
>Alright, let's go!\
name ""
>It can't be any worse than that succubus, anyway...\
dwave 1,"se\door1.ogg"
sean_change "bg132"
>And behind it, we find...\
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
>Three powerful looking fly monsters are waiting for us.\
name "Beelzebub A"
>Oh... You're the little soldier that pirate brought.@
>You seem quite delicate for a Hero...\
name ""
name "Beelzebub B"
>Hehe... But he's awfully cute.@
>That face just makes me want to tease him...\
name ""
name "Beelzebub C"
>In the end, humans are only tools for us to use to lay eggs.@
>Their only worth lies in the semen we can wring out.\
name ""
name "Luka"
>............\
name ""
>Subtle.\
cspl 701,704
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>The Queen of Flies...\
name "Luka"
>Wait, one of these is the Queen!?\
name "Alice"
>Unfortunately...\
name ""
csp 699
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
name "Beelzebub A"
>You... Seem to be a blood relative of the Monster Lord.@
>How amusing... It seems like our time of revenge has come at last.\
cspl 701,704
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>You would dare seek revenge on the woman who showed you mercy...?\
>...Very well.@
>Go ahead and try.@
>Your corpses can rot on the sea floor, on top of what remains of your         island.\
>Letting you live was a mistake.\
name ""
>Wait...@
>Wasn't she shivering in fear before?\
wait 500
>...Oh, because of the ghosts.\
>She seems really serious about wanting them gone.@
>I didn't expect her to be this brutal about it...\
csp 699
lsp 700,":a;chara\beelzebub_st03.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
name "Beelzebub A"
>...Oh, dear.@
>This presents a problem...\
name "Beelzebub C"
>It seems that we may have our work cut out for us.\
name "Beelzebub B"
>The Monster Lord should be the stronger of the two, yes?@
>Shall we deal with her, first?\
name "Beelzebub A"
>No...@
>Get the boy, first.@
>He's the most important.\
>If we have him, then taking control of the outside world will be far easier   than we could ever hope for.\
name ""
cspl 701,704
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Looks like they want you, Luka...\
name "Luka"
>Ghhh...\
name ""
>Just the thought of them using me that way sends a chill down my spine.\
name "Luka"
>No!@
>I won't lose here!\
name ""
if $knight="Granberia" gosub *pirateship_07_fight_gr2
if $knight="Alma" gosub *pirateship_07_fight_al4
if $knight="Erubetie" gosub *pirateship_07_fight_er3
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_07_fight_ch3
name ""
>I turn back toward the three monsters.@
>All three of them look back at me and smile.\
goto *beelzebub_ng_start



*pirateship_05_nofight_ta

name "Tamamo"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>So, stopping the Beelzebubs, huh?\
name ""
>Tamamo continues talking to Morrigan as we walk down the hall.\
name "Morrigan"
>Y-yeah!@
>You know, for the Monster Lord!\
name "Tamamo"
>I see.\
>So, tell me...@
lsp 699,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Does your mother know you're here?\
name "Morrigan"
>!!!\
>W-well...!@
>A-actually, c-can I talk to you about that later?\
name "Tamamo"
>Hmm...@
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Sure, why not?\
name "Luka"
>Er...\
name ""
>What the hell are they talking about...@
>I'm so confused right now.\
name "Salamander"
lsp 697,":a;chara\undine_st21.bmp",350,150
lsp 698,":a;2Q\chara\salamander_st28.png",550,60:print 10,500
>You can't be this dense...\
name ""
lsp 698,":a;2Q\chara\salamander_st27.png",550,60:print 10,500
>Two spirits suddenly appear in my vision.\
name "Undine"
>Oh, go easy on him.@
>He can't sense her powers anyway.\
>And more than that, he doesn't even know what the Ancestors truly look        like...\
name "Salamander"
lsp 698,":a;2Q\chara\salamander_st28.png",550,60:print 10,500
>Hrmmmmm. I guess...\
lsp 698,":a;2Q\chara\salamander_st27.png",550,60:print 10,500
name "Luka"
>Ancestors?@ > What!?\
>Will someone please just explain what's going on!?@
>Who is this girl!?\
cspl 697,698:print 10,500
name "Morrigan"
>.............@
>...I'm Morrigan.\
name "Luka"
>..........\
name ""
>Forget it.@
>It's not worth it.\
>With a defeated sigh, I continue with Tamamo and the mysterious Succubus down a flight of stairs.\
dwave 1,"se\asioto3.ogg"
>She's so suspicious...@
>But no one wants to explain anything, so I guess there's not much I can do.\
>Tamamo seems to know what to do, at least...\
name "Tamamo"
cspl 699,700
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>By the way, Luka...@
>I'll need your help to seal the Beelzebubs.\
name "Luka"
>Huh?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>I can seal them, using the same seal that was used on me.@
>...But I'm still quite weak, of course. So it would be difficult to do it     while they're at their full strength.\
>However, if you seal them first, then it should work.\
name "Luka"
>But...@
>Didn't Alice say--
wait 500
textclear
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Forget what she said.@
>I'll decide how this is handled.\
name "Luka"
>Eh...?\
name ""
>What's with her?@
>I thought she just did what Alice wanted...\
name "Tamamo"
>Well, I suppose I can't force you to seal them for me...@
lsp 699,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>But I'll make it worth your while if you do...~\
name "Luka"
>...........\
name ""
>...I don't like the look of that face.\
csp 699:print 10,500
return

*pirateship_05_nofight_ta2

name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st09.png",-200,0:print 10,500
>We can't let them go free...\
return

*pirateship_05_nofight_gr

lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
name "Granberia"
>Eh!?\
>Er...are you sure about this?@
>You don't actually trust this woman, do you?\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>Well, she didn't attack us. And she's willing to help us, so what's the       problem?\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>She can't be trusted.@
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>Just look at her!\
name "Morrigan"
csp 699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>................\
>What?@
>Why are you both staring at me?\
name "Granberia"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Fine, whatever.\
>Just keep an eye on her...@
>And don't let her near the orb!\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Heeey! What's your problem, anyway?@
>I'm not suspicious!\
>You've never seen a girl with dark magic before!?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>...Not like you, no.\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Morrigan"
>Hrmm...\
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Well, trust me or don't.@
lsp 700,":a;2Q\chara\morrigan_st02.png",200,0:print 10,500
>I'm gonna kill the Beelzebubs, either way...~\
name "Luka"
>We might as well take her with us, for now.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Fine.@
>But be careful...\
return

*pirateship_05_nofight_gr2

lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
name "Morrigan"
>How about you, Miss Grumpy?@
>Where are you from?\
name "Granberia"
>...I don't know of my birthplace.@
>But I was raised in Gold Volcano.\
name "Morrigan"
>Hmmm...@
>The strongest Fire-based monsters come from there.\
>So you must be pretty strong! Huh?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>I'm the Monster Lord's direct subordinate.@
>A Heavenly Knight of Fire.\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st02.png",200,0:print 10,500
>Ooooh! Tough~!\
name "Granberia"
>........\
name "Luka"
>Wait...@
>Don't you know about the Heavenly Knights?\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Me?@
>Uhhhh...\
>Nope!@
>Never heard of em~!\
name "Luka"
>..............\
name "Granberia"
>..............\
name ""
>Who IS this girl?\
return

*pirateship_05_nofight_gr3

name "Granberia"
lsp 698,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>It's a fairly educated guess.\
lsp 698,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>Eh...?@
>How can you even hear her!?\
>Well, I won't do it!@
>Not unless she attacks first...\
csp 698
return

*pirateship_05_nofight_gr4

name "Granberia"
cspl 699,702
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 701,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Just give the order...\
return

*pirateship_05_nofight_al

name "Alma Elma"
cspl 699,702
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 701,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
>................\
name "Morrigan"
>Oh! Hi!@
>What's your name~?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
>Alma Elma, the Queen Succubus.\
>Don't@ > touch@ > Luka-boy.\
name "Morrigan"
lsp 701,":a;2Q\chara\arumaeruma_st15.png",-200,0
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Queen Succubus?@
>Euuu...\
>I heard you were moody, but sheesh...@
>Why's everyone so hostile today?\
name "Alma Elma"
>...Hmph.\
name "Luka"
>..............\
name ""
>What's with her?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st21.png",550,60:print 10,500
>Some succubi can get pretty territorial at times.@
>Probably because their food's on the line.\
name "Luka"
>I guess...\
wait 1000
>Wait! I'm not her food!\
name ""
>Whatever...\
csp 699
return

*pirateship_05_nofight_al2

name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Hmhmhmhm...@
>Ready whenever you aaaaare~.\
return


*pirateship_05_nofight_er

lsp 700,":a;2Q\chara\morrigan_st01.png",200,0
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
name "Erubetie"
>...........\
name "Luka"
>Th-that's okay with you, right?\
name "Erubetie"
>Do what you will.@
>I'll be watching her, though...\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Uuuu...\
name ""
>Morrigan fidgets a bit as Erubetie shoots her an icy glare.\
return

*pirateship_05_nofight_er2

name "Erubetie"
lsp 699,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Do your worst...\
return

*pirateship_05_nofight_ch

name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>..............\
name "Chrome"
>..............\
name ""
>Morrigan keeps looking over at Chrome from time to time as we continue through the ship.\
name "Chrome"
lsp 699,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>...Please don't stare at me like that.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Oh! Sorry!@
>You just...@ >remind me of someone, that's all.@
>But I caaaaaan't quite put my finger on it...@ >Hmmm...\
>Oh, well! It's probably nothing~.\
name "Chrome"
>...I don't understand what you mean.\
name ""
>Chrome's trying her best to avoid talking to the strange succubus.@
>...Can't say I blame her.\
>With that, Morrigan turns to me.\
csp 699:lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
return

*pirateship_05_nofight_ch2

name "Chrome"
cspl 699,702
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>I'll help you in any way I can!\
return

*pirateship_05_nofight

mov %morrigan_fight,0
name ""
>Salamander might be right.@
>I'll just have to be careful, then.\
mov %salamander_rep,%salamander_rep-1
mov %undine_rep,%undine_rep-1
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",550,60
lsp 698,":a;chara\undine_st21.bmp",350,150:print 10,500
>Dumbass.\
name "Undine"
>Indeed.\
lsp 699,":a;2Q\chara\salamander_st27.png",550,60:print 10,500
name "Luka"
>Go away!\
cspl 698,699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>Err...@
>Well, I'm here to stop the beelzebubs, too.\
name "Morrigan"
>Perfect~!@
>I'll go with you, then.\
if $knight="Granberia" gosub *pirateship_05_nofight_gr
if $knight="Erubetie" gosub *pirateship_05_nofight_er
name "Luka"
>..............\
name ""
``"Suspicious" does not even begin to describe this girl.\
bgmstop
csp 699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>...............\
mov $guest1,"Morrigan"
dwave 1,"2Q\se\lvup2.ogg"
>Morrigan joined the party...?
wait 4500
>\
wait 1000
csp 700:print 10,500
bgm "2Q\bgm\mansion.ogg"

*pirateship_05_nofight_tajump

dwave 1,"se\asioto3.ogg"
>Regardless, we slowly continue through the ship.\
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_05_nofight_ch
if $knight="Tamamo" gosub *pirateship_05_nofight_ta:goto *pirateship_05_nofight_tajump2

name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>So where are you from, anyway?\
name "Luka"
>...Ilias Village.\
name "Morrigan"
>Eh...?@
>Don't they hate monsters there?\
name "Luka"
>My village holds a deep prejudice.@
>But...I guess I was different from them.\
name ""
>Thinking about it now...@
>What was it that kept me from hating monsters like everyone else in my        village?\
>Was it my mother?@
>She wanted me to be a hero...\
>But I don't even know what that means, anymore.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st02.png",0,0:print 10,500
>Ilias Village, huh...?\
name "Luka"
>What?\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>Nothing~!@
>Juuuuust thinking about something...\
name "Luka"
>What about you?@
>Where are you from?\
name "Morrigan"
>Me?\
>Oh! I lived in Hellgondo.@
>A looooong time ago~.\
lsp 700,":a;2Q\chara\morrigan_st02.png",0,0:print 10,500
>Now I just sort of wander around...Hehe~.\
name "Luka"
>Right...\
if $knight="Granberia" gosub *pirateship_05_nofight_gr2
name ""
csp 699
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>She's so suspicious...@
>But she's not attacking me, for some reason.\
>Maybe it's just me?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",550,60:print 10,500
>No.@
>She's evil.@
>Kill her.\
lsp 699,":a;2Q\chara\salamander_st27.png",550,60:print 10,500
name "Luka"
>You don't know that!\
if $knight="Granberia" gosub *pirateship_05_nofight_gr3
csp 699:print 10,500

*pirateship_05_nofight_tajump2

name ""
dwave 1,"se\asioto3.ogg"
>Continuing downward, we finally reach the lowest point of the ship.\
name "Morrigan"
wait 500
lsp 700,":a;2Q\chara\morrigan_st03.png",0,0:print 10,500
>...Here.@
>The Beelzebubs are here.@
>I can sense them behind this door!\
name ""
>That means the Purple Orb's back there, too...\
>Hey, whatever happened to...?\
name "Alice"
>There you are!@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Finally...\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Alice!\
>But...Where are Selene and her pirates at?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Don't know.@
>Don't want to know.\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Can we please just get this...@ >over...@
>...With?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>Alice trails off as she notices the glowing succubus standing next to me.\
name "Morrigan"
>Hiya~!@
>I'm Morrigan!\
>Nice to meet'cha!\
name "Alice"
>...............\
name ""
>Alice silently glares at the cute succubus.\
name "Alice"
>...Are you a ghost?\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Ehhh!?\
>No, I'm alive!@ > I'm pretty sure, anyway...@
>Why would I be a ghost?\
name "Alice"
>Forget it.@
>Luka, who is this?\
name "Luka"
>I...@ >don't know.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I see.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>I'm here to stop the Beelzebubs!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Are you kidding me?@
>You expect me to believe...\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Yeah, whatever. I'm not in the mood for this.@
>Let's just get these things dealt with quickly.\
>You make one wrong move, and I'll kill you.@
>Now, let's go.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Hyuu...\
if $knight="Alma" gosub *pirateship_05_nofight_al
name ""
>Thus, we enter through the final door.\
dwave 1,"se\door1.ogg"
sean_change "bg132"
>And behind it, we find...\
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
>Three powerful looking fly monsters are waiting for us.\
name "Beelzebub A"
>Oh... You're the little soldier that pirate brought.@
>You seem quite delicate for a Hero...\
name ""
name "Beelzebub B"
>Hehe... But he's awfully cute.@
>That face just makes me want to tease him...\
name ""
name "Beelzebub C"
>In the end, humans are only tools for us to use to lay eggs.@
>Their only worth lies in the semen we can wring out.\
name ""
name "Luka"
>............\
name ""
>Subtle.\
cspl 701,704
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>The Queen of Flies...\
name "Luka"
>Wait, one of these is the Queen!?\
name "Alice"
>Unfortunately...\
name ""
csp 699
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
name "Beelzebub A"
>You... Seem to be a blood relative of the Monster Lord.@
>How amusing... It seems like our time of revenge has come at last.\
cspl 701,704
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>You would dare seek revenge on the woman who showed you mercy...?\
>...Very well.@
>Go ahead and try.@
>Your corpses can rot on the sea floor, on top of what remains of your         island.\
>Letting you live was a mistake.\
name ""
>Wait...@
>Wasn't she shivering in fear before?\
wait 500
>...Oh, because of the ghosts.\
>She seems really serious about wanting them gone.@
>I didn't expect her to be this brutal about it...\
csp 699
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500

mov %plural,3
if $knight!="" mov %plural,%plural+1
if $party1!="" mov %plural,%plural+1
if $party2!="" mov %plural,%plural+1

if %plural=3 mov $plural,"Three":skip 4
if %plural=4 mov $plural,"Four":skip 3
if %plural=5 mov $plural,"Five":skip 2
if %plural=6 mov $plural,"Six"

name "Beelzebub A"
>Oh my...@
mov $sel1,$plural+" of them, and three of us..."
``$sel1\
name "Beelzebub C"
>It seems that we may have our work cut out for us.\
name "Beelzebub B"
>The Monster Lord should be the strongest, yes?@
>Shall we deal with her, first?\
name "Beelzebub A"
>No...@
>Get the boy, first.@
>He's the most important.\
>If we have him, then taking control of the outside world will be far easier   than we could ever hope for.\
name ""
cspl 701,704
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Looks like they want you, Luka...\
name "Luka"
>Ghhh...\
name ""
>Just the thought of them using me that way sends a chill down my spine.\
name "Luka"
>No!@
>I won't lose here!\
name "Morrigan"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Hehehe...@
>Killing tiiiiime~!\
if $knight="Granberia" gosub *pirateship_05_nofight_gr4
if $knight="Tamamo" gosub *pirateship_05_nofight_ta2
if $knight="Erubetie" gosub *pirateship_05_nofight_er2
if $knight="Alma" gosub *pirateship_05_nofight_al2
if $party1="Chrome" || $party2="Chrome" gosub *pirateship_05_nofight_ch2
name ""
>I turn back toward the three monsters.@
>All three of them look back at me and smile.\
goto *beelzebub_ng_start


*pirateship_08_mo

mov $guest1,""
name "Morrigan"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Hey...Didn't Alipheese want them kept alive?@
>Why'd you kill them?\
name "Alice"
>...I don't know what she intended to do with them.@
>But they became a threat, so I eliminated them.\
>Besides...@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>I would never use such a dangerous monster as a weapon.@
>And I wouldn't want anyone else to, either.@
>So now they never can.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>I see...\
>I guess my work here is done, then!@
>So I'll just be going, now~!\
dwave 1,"se\bird.ogg"
csp 700:print 10,500
name "Luka"
>Hey, wait!\
name ""
>...She flew out the window.@
>Just like that, she was gone...\


mov %x,67
if $party1!="Chrome" && $party2!="Chrome" skip 7
mov %x,-133
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",%x,0
lsp 698,":a;chara\chrom_st27.bmp",200,0:print 10,500
name "Chrome"
>Good riddance.@
>She was really suspicious.\

name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",%x,0:print 10,500
>Hmph.@
>That girl was weird...\
>I don't trust her.\
name "Luka"
>She didn't do anything, though...\
name ""
>Who the hell is she?@
>And why was she here?\
name "Alice"
bgmstop
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Well, it doesn't matter right now.@
bgm "2Q\bgm\mansion.ogg"
>Find the Purple Orb, so we can go home.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",%x,0:print 10,500
name "Luka"
>Right!\
csp 698:lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
return

*pirateship_08_mo2

dwave 1,"se\tamamo2.ogg"
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
bgm "2Q\bgmfix\mura3.ogg"
>Hehehehehe....@
>Good! They're finally gone...\
name ""
>Morrigan looks at the dead Beelzebubs on the floor.\
name "Morrigan"
>I'll be taking this...\
name ""
>Morrigan picks up one of the Beelzebub corpses and throws it over her         shoulder!\
name "Morrigan"
>It's too bad I couldn't get the orb or play with the angel kid...@
>But she should be more than happy with this~!\
>Hehehehehe...\
dwave 1,"se\bird.ogg"
name "Red-haired Succubus"
lsp 700,":a;2Q\chara\morrigan_st01.png",-200,0
lsp 699,":a;2Q\chara\astaroth_st03.png",200,0:print 10,500
>.....\
name "Morrigan"
>Huh?\
>Oh, hey sis~!@
>I got the beelzebub corpse for La Croix!@
>Couldn't get the Purple Orb for Black Alice, though...\
name "Red-haired Succubus"
>...What the hell was that?@
>You didn't even attempt to bring the angel back.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",-200,0:print 10,500
>Well, I mean...@
>He didn't attack me!\
name "Red-haired Succubus"
>.............@
>...So?\
name "Morrigan"
>So, I needed his help killing the Beelzebubs!@
>I didn't know how strong they were, so I didn't want to fight them alone...\
>And I can't fight the angel boy, Monster Lord, AND the beelzebubs on my own!@
>I'm not risking my life for some bitch in a bird mask!\
wait 1000
>A-and why are you here, anyway?@
>You could've helped!\
name "Red-haired Succubus"
wait 1000
>Hrm.\
lsp 699,":a;2Q\chara\astaroth_st01.png",200,0:print 10,500
>I'm impressed, Morrigan.\
name "Morrigan"
>Huh?\
name "Red-haired Succubus"
>That was quite clever of you.\
>You got him to kill a Beelzebub for us.@
>And now he'll think you're his ally.\
>La Croix should be more than happy with the Beelzebub body, for research.\
>The reason I'm here is because I was actually going to help you.@
>I'm fairly certain that La Croix sent you here to die.\
>But it looks like I wasn't even needed at all.@
>Perhaps you're finally learning...\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",-200,0:print 10,500
>Hehehehe~.\
>I can't believe he didn't try to attack me.@
>What a moron~!\
name "Red-haired Succubus"
>Angels always were quite gullible in my experience.@
>They aren't nearly as smart as they think they are.\
name "Morrigan"
wait 500
>...Do you think she'll be mad that I didn't get the Purple Orb?\
name "Red-haired Succubus"
>Who cares?@
>They should be happy that they'll get anything at all.\
>We want him to get the orbs, anyway.\
name "Morrigan"
>Uhh, we do?\
name "Red-haired Succubus"
>It makes things easier for us later.\
>Let both sides kill each other.@
>When the time is right, we'll strike.\
name "Morrigan"
>Hehe~!\
>I'll get to play with the angel boy, right?@
>He was soooooo cute...~\
name "Red-haired Succubus"
>Be patient for now.\
>Let's just get that ugly thing back to La Croix, and out of my sight...\
name "Morrigan"
>Hehe, okay...~\
name ""
dwave 1,"se\bird.ogg"
cspl 699,700:print 10,500
>And just like that, the two mysterious succubi leave the ship through the     window.\
return


*pirateship_08_nomo

name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...It doesn't matter why they were sealed.@
>Such dangerous and disgusting monsters can't be allowed to exist.\
name "Luka"
>So...they're extinct now?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>I hope so.\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I wish I knew why the Founder sealed them to begin with.@
>But I'll never know, so I simply used my best judgement.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I won't let them threaten this world.\

if $party1!="Chrome" && $party2!="Chrome" skip 15
name "Chrome"
lsp 698,":a;chara\chrom_st26.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Huh...@
>I didn't expect you to say something like that.\
lsp 698,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name "Alice"
>Just because I banned your worthless necromancy doesn't mean I don't have standards.@
>In fact, it's the opposite.\
name "Chrome"
lsp 698,":a;chara\chrom_st27.bmp",200,0:print 10,500
>It's not worthless!\
csp 698
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500

name "Alice"
>Anyway...@
>Don't you have an orb to find?\
name "Luka"
>Ah, right!\

if $party1!="Chrome" && $party2!="Chrome" skip 4
name "Chrome"
>Hey!@
>Don't ignore me!\

name ""
return


*pirateship_08_nomo2

dwave 1,"se\tamamo2.ogg"
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",0,0:print 10,500
>Hmph!\
name ""
>A very pouty Morrigan peeks through the cabin's window...@
dwave 1,"se\bird.ogg"
>...Before flying in to check on the Beelzebubs.\
bgm "2Q\bgmfix\mura3.ogg"
name "Morrigan"
>Damn angel brat!@
>I'll get my revenge on him, one day...\
name ""
>Morrigan looks around, checking each of the Beelzebub corpses.\
wait 1500
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",0,0:print 10,500
>Ah!@
>This one!\
name ""
>Morrigan takes the most-intact Beelzebub corpse she can find and puts it over her shoulder.\
name "Morrigan"
>Maybe I couldn't get the orb for Black Alice...@
>But La Croix should be more than happy with this.@
>Hehehehehe...~\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>And with that, Morrigan flies away through the window, carrying one of the    beelzebubs with her.\
return


*pirateship_08_ta

mov $guest1,""
if %goldport_event10=1 gosub *pirateship_08_ta1
if %goldport_event10=2 gosub *pirateship_08_ta2
return

*pirateship_08_ta1

name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>..............\
name ""
>Tamamo has an annoyed expression on her face while Alice is speaking.\
name "Tamamo"
>...This presents a problem.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"52b.png",267,0:print 10,500
>Problem?@
>Problem!?\
>Who the hell do you think you are!?\
name "Tamamo"
>Certain people will be very unhappy when they learn you made the Beelzebubs   extinct.\
name "Alice"
>I don't care what "certain people" think!@
>I'm the Monster Lord! I'll decide who gets to live!\
>Understand!?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Hehehehe~.\
name "Alice"
>You think this is funny!?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>You're adorable when you get angry~.\
>Well, with the Beelzebubs dead, there's nothing more for me to do here.@
>Find the Purple Orb and meet up on the other ship, okay?\
name ""
dwave 1,"se\asioto3.ogg"
csp 699:print 10,1500
name "Alice"
>Hey!@
>Don't just walk away!\
name "Morrigan"
lsp 699,":a;2Q\chara\morrigan_st03.png",-200,0:print 10,500
>W-wait!@
>I need to talk to you!\
name ""
dwave 1,"se\asioto4.ogg"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
>Morrigan quickly hurries after Tamamo, leaving Alice and I alone on the       ship.\
name "Alice"
>I@ > hate@ > her.\
name "Luka"
>I can tell...\
name ""
>She doesn't care about Alice's authority at all.@
>It's weird...even Granberia and Alma Elma seem to respect her more.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Whatever.@
>Just get the damn orb so we can get out of here.\
name "Luka"
>R-right...\
return

*pirateship_08_ta2

name ""
>The Beelzebubs are gone...@
>Tamamo sealed them all away.\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>Phew...@
>Glad that's dealt with.\
name "Alice"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",267,0:print 10,500
>.............\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Euuu...@
>Well now, this is awkward.\
name "Tamamo"
>Hmmm?\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,200
>Nothing! Nothing!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"52b.png",267,0:print 10,500
>What@ > the hell@ > is wrong with you?\
>Am I going to have to burn one of you alive before you start listening to     me!?\
name "Tamamo"
>Hmhmhm...\
>Don't worry.@
>I sent them to a place where they'll never escape.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",267,0:print 10,500
>I don't care where you sent them!\
name "Luka"
>Ghh...\
name ""
>This is bad...@
>I don't think I've ever seen her this angry before.\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Well, you can attack me if you want to.@
>But I won't be as easy to defeat as Granberia was...\
name "Alice"
>You...!\
name ""
wait 1000
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>...Forget it.@
>I give up.\
name ""
bgmstop
dwave 1,"se\escape.ogg"
csp 700
lsp 699,":a;chara\tamamo_st03.bmp",-0,0:print 10,500
>Alice quickly slithers out of the cabin.\
name "Tamamo"
bgm "2Q\bgmfix\sinpi1.ogg"
>Bah.@
>Stubborn child.\
name "Luka"
>Tamamo...@
>Don't you think we probably should have listened to her?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>No.\
name "Luka"
>...........\
name "Tamamo"
>...........\
name "Luka"
>...That's it?@
>Just "No"?\
name "Tamamo"
>There's one thing that Alice fails to understand.@
>All of us serve the Founder.@ > Even the Monster Lord.\
>If the Founder wanted the Beelzebubs to remain sealed, then we must honor her wishes.\
name "Luka"
>So...why don't you tell her that?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-0,0:print 10,500
>Too late now.@
>She would just ignore what I say out of spite.\
name "Luka"
>.........\
name ""
>And whose fault is that?\
name "Morrigan"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>So, uh...@
>T-Tamamo?\
name "Tamamo"
>Hmmm?\
name "Morrigan"
>I, uhh, need to talk to you about something...\
name "Tamamo"
>Come with us on the ship, then.@
>We can talk more on the way back.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,500
>Uh, okay~!\
name "Luka"
>.............\
name ""
>I still have no idea who she is or where she came from...\
>...But I guess it's not important right now.@
>I just need to find that Orb so we can get out of here.\
cspl 699,700:print 10,500
return

*pirateship_08

name ""
if %goldport_event10=1 || $knight!="Tamamo" bgm "2Q\bgmfix\sinpi1.ogg"
if %goldport_event10=2 && $knight="Tamamo" bgm "bgm\kiki2.ogg"
name "Luka"
>Phew...\
name ""
>Even with the help, that was a tough fight...\

if $knight="Tamamo" && %goldport_event10=2 gosub *pirateship_08_ta:skip 17
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>And with that, the Beelzebubs are now extinct.@
>...Unless there's another box I don't know about.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name ""
>Alice killed them all.@
>She wouldn't even let me seal one.\
if $knight="Tamamo" && %goldport_event10=1 gosub *pirateship_08_ta:skip 8

if %morrigan_fight<1 gosub *pirateship_08_mo
if %morrigan_fight>0 gosub *pirateship_08_nomo

name ""
>I can't forget about the real reason I came here.@
>I have to find where Selene left the Purple Orb...\
name "Luka"
>It was on her shelf right?\
name ""
>As I search on the shelf...@
>Sure enough, I find the Purple Orb!\
name ""
name "Luka"
>This is it!\
name ""
>I pick up the beautiful sphere.\
dwave 1,"se\fanfale.ogg"
mov %purple_orb,1
mov %orb_count,%orb_count+1
>Purple Orb obtained!\
name "Luka"
>Alright, I got what I came for!\

if $knight="Tamamo" && %goldport_event10=2 skip 9
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Good.\
>The Beelzebubs are gone and we have the orb.@
>Now let's get out of here and never come back.\
name ""
>With that, we leave Selene's ship.\

if $knight!="Tamamo" || %goldport_event10=1 skip 22
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0
lsp 700,":a;2Q\chara\morrigan_st03.png",200,0:print 10,500
>Hmhmhm...@
>It's hard to believe my own subordinate could be so careless.\
>To let a human steal the orb from her...\
name "Luka"
>I wonder what the story behind that is?\
name ""
>It must have been pretty difficult to get, if it's her most prized            possession...\
name "Tamamo"
>So, back to the other ship, then?@
>I assume you'll be coming with us, too.\
name "Morrigan"
lsp 700,":a;2Q\chara\morrigan_st01.png",200,0:print 10,200
>Uh, y-yeah!@
>For awhile, at least...\
name "Luka"
>............\
name ""
>With that, we leave Selene's Ship.\

cspl 699,700:print 10,500
dwave 1,"se\door1.ogg"
if $knight="Tamamo" goto *pirateship_09
wait 2000
dwave 1,"se\asioto3.ogg"
wait 2000
bgmstop
>.........................\
if %morrigan_fight<1 gosub *pirateship_08_mo2
if %morrigan_fight>0 gosub *pirateship_08_nomo2

goto *pirateship_09

*pirateship_09_er

name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>That girl...\
>I wonder.@
>Could she be...?\
name "Luka"
>Huh?@
>Did you say something, Erubetie?\
name "Erubetie"
>...No, forget it.@
>Just a passing thought. It's not important.\
csp 699
return

*pirateship_09le

wait 1000
name "???"
bgmstop
>Hey!@
>The seal's been broken!\
name "Luka"
>Eh!?\
name ""
bgm "bgm\kiki2.ogg"
>Who was that?@
>Please, not another succubus...\
wait 500
dwave 1,"se\aqua4.ogg"
>Suddenly, a loud splash is heard on the side of the boat!\
name "Luka"
>Whoa...\
name ""
>A giant sea monster propels herself through the air and onto the boat!\
cspl 700,702

if $knight="Tamamo" && %goldport_event10=2 skip 4
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>What the...\

if $knight!="Tamamo" || %goldport_event10=1 skip 4
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmmmmm?\

name ""
csp 700:print 10,500
dwave 1,"se\damage2.ogg"
>The monster lands right in front of me.\
lsp 699,":a;2Q\chara\leviathan_st01.png",0,0:print 10,500
name "Luka"
>Eh...?\
name ""
>ANOTHER new monster?\
name "???"
lsp 699,":a;2Q\chara\leviathan_st04.png",0,0:print 10,500
>Huh?@
>People...?\
>Hey!@
>You're...!\
name "Captain Selene"
lsp 699,":a;chara\serene_st11.bmp",200,0
lsp 700,":a;2Q\chara\leviathan_st04.png",-200,0:print 10,500
>Hehehe...@
>We meet again...\
name "???"
lsp 700,":a;2Q\chara\leviathan_st03.png",-200,0:print 10,500
>Where is it!?@
>Where's my orb!?@
>I'll take you hostage, if I have to...\
name "Captain Selene"
>...Hahahaha.\
name ""
dwave 1,"se\yami.ogg"
lsp 700,":a;2Q\chara\leviathan_st04.png",-0,0
csp 699:print 10,1000
>Selene vanished!\
name "???"
>What the...@
>W-where did she go!?\
name ""
>She fumbles around for a moment before turning to me.\
name "???"
lsp 700,":a;2Q\chara\leviathan_st03.png",-0,0:print 10,500
>You!@
>The Purple Orb! Where is it!?@
>I know it's here...\
name "Luka"
>Uuuuuu...\
name ""
>This is bad.@
>She's angry...really angry.\
name "Luka"
>Why do you want it!?\
name "???"
>B-because!@
>It...It belongs to me!\
name "Luka"
>Eh?\
name ""
>It belongs to HER?\
if $knight="Tamamo" && %goldport_event10=2 gosub *pirateship_09leta
if $knight!="Tamamo" || %goldport_event10=1 gosub *pirateship_09lenota
return

*pirateship_09leta

name "Tamamo"
bgmstop
lsp 699,":a;chara\tamamo_st04.bmp",-200,0
lsp 700,":a;2Q\chara\leviathan_st03.png",200,0:print 10,500
>...Hehehehehe.@
>Hehehehe!\
name "Luka"
>Eh...?\
name ""
>Tamamo's just giggling at the enraged monster.\
name "???"
>H-hey!@
>Stop laughing!\
>W-what's so funny...?\
name "Tamamo"
bgm "2Q\bgmfix\tamamo.ogg"
>How in the world did you manage to lose the orb?@
>You let some human pirate outsmart you!?\
name "???"
>Shut up!@
>She didn't outsmart me!\
>Wait...@
>You look kind of familiar...\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st06.png",-200,0:print 10,500
>Fufu...@
>Don't you recognize your old master?\
name "???"
>My old mas...@
lsp 700,":a;2Q\chara\leviathan_st04.png",200,0:print 10,500
>Hya!\
name ""
>The monster's eyes go wide in shock after staring at Tamamo for a moment.\
name "???"
>Uhh...@
lsp 700,":a;2Q\chara\leviathan_st05.png",200,0:print 10,500
>I-I have to go now!\
name ""
dwave 1,"se\aqua4.ogg"
bgmstop
csp 700
lsp 699,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>And just like that, the monster jumped over the ship and swam away into the   sea.@
>Gone just as soon as she appeared...\
name "Tamamo"
>Hey!@
>Leviathan! Get back here!\
>...Hmph.@
>So skittish...\
name "Luka"
>Was that...?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Hmm?@
>Oh, it's not important.\
name "Luka"
>.................\
name "Tamamo"
>...She's the Purple Orb guardian.@
>Now stop staring at me.\
name "Luka"
>So that was Leviathan?\
name "Tamamo"
>Mhmm!\
>She's a sweet girl, really.@
>Just a bit...easy to scare.\
name "Luka"
>I see...\
name ""
>I've never seen her before.@
>Where was she the first time I got the orb?\
bgm "bgm\epilogue2.ogg"
name "Captain Selene"
lsp 699,":a;chara\serene_st11.bmp",0,0:print 10,500
>...Hehe.\
name ""
>Captain Selene suddenly fades back into existence.\
name "Captain Selene"
>She's quite dangerous, too, if memory serves.\
>Oh, but that's water under the bridge now.\
return

*pirateship_09lenota

name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\leviathan_st03.png",200,0:print 10,500
>Excuse me...@
>The orb is technically mine.\
>I'm the Monster Lord, and we need this orb.@
>So we'll be taking it with us, whether you like it or not.\
name "???"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\leviathan_st04.png",200,0:print 10,500
>Y-you...@
>You're the Monster Lord!?\
>And that's the...@
>Angel Halo...!\
name ""
>The monster seems to instinctively back away as soon as she says that.@
>Her eyes keep darting back and forth between Alice and my Angel Halo.\
name "???"
>I...@
lsp 700,":a;2Q\chara\leviathan_st05.png",200,0:print 10,500
>I have to go now!\
name ""
bgmstop
dwave 1,"se\aqua4.ogg"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>And just like that, the monster jumped over the ship and swam away into the   sea.@
>Gone just as soon as she appeared...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>What in the hell...\
>Did you know that one?\
name "Luka"
>No...She's new too.\
name ""
>This just keeps getting more and more bizarre...@
>Who are all these new monsters?\
name "Alice"
>Hmph.@
>Didn't know the succubus, didn't know the sea serpent...@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Your time powers suck today.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It's not my fault!@
>I swear I never met them before!\
if $knight="Erubetie" gosub *pirateship_09_er
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Whatever. She's gone now.@
>Let's just get out of here, already.\
name "Luka"
>Yeah...\
name ""
>Good thing Alice didn't see Selene vanish.@
>She probably would have fainted by now.\
name ""
name "Captain Selene"
csp 700
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
>...Hehe.\
name ""
>Captain Selene suddenly fades back into existence.\
name "Luka"
>Did you know her?\
name "Captain Selene"
>Of course.@
>...I stole the Purple Orb from her.\
name "Luka"
>Eh!?\
name ""
>So it really did belong to that girl.@
>But where did she get the orb from?\
name "Captain Selene"
>She's quite persistent.@
>She would have to be waiting for over 50 years, just for her chance to get it back...\
name "Luka"
>That long...?\
name ""
>Why didn't she show up earlier?@
>I guess the ship was sealed off, so she must have been strong enough to be    repelled by the seal.\
>...But she should have shown up the first time I was here! Right?\
name "Captain Selene"
bgm "bgm\epilogue2.ogg"
>Well, I suppose that doesn't matter anymore.\
return

*pirateship_09

bgmstop
sean_change "bg133"
bgm "bgm\epilogue2.ogg"
name "Luka"
>I wonder...@
>What's going to happen to this ship?\
name ""
>It's just been...sitting here for 50 years?\

if $knight="Tamamo" && %goldport_event10=2 skip 6
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Most likely, it will inevitably sink into the sea.@
>Perhaps on top of that wretched fly island...\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500

if $knight!="Tamamo" || %goldport_event10=1 skip 5
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>At this point, there's probably nothing that can be done with it.@
>It will inevitably rot and sink into the sea.\

name "Luka"
>Seems...kind of depressing, really.@
>This ship is all that's left of Captain Selene...\
name "Captain Selene"
lsp 700,":a;chara\serene_st11.bmp",200,0
if $knight!="Tamamo" || %goldport_event10=1 lsp 699,":a;2Q\chara\alice_st0bb.png",-133,0:print 10,500
if $knight="Tamamo" && %goldport_event10=2 lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>All things must come to an end, eventually...\

if $knight="Tamamo" && %goldport_event10=2 skip 4
name "Alice"
lsp 699,":a;2Q\chara\alice_st0ab.png",-133,0:print 10,500
>Hyaaaaaaaa!!\

if $knight!="Tamamo" || %goldport_event10=1 skip 15
name "Tamamo"
>Hmhmhm...\
>I'll grant you this much.@
>You must have been quite clever for a human...\
name "Captain Selene"
>Perhaps...@
>But in the end, it was my own hubris that sealed my fate.\
name "Tamamo"
>Even so...@
>I'm rather impressed.\
name "Luka"
>Eh...?\
name ""
>...I don't get it.\


name ""
csp 699
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
>...Captain Selene appeared with her crew.\
name "Captain Selene"
>Thank you, Luka.@
>Because of you, my horrible mistake has been undone, and a great crisis was   averted.\
name "Female Pirate A"
>Now we can move on peacefully...\
name "Female Pirate B"
>After 50 years, we can finally begin our final rest.\
name "Luka"
>So...is that what you're going to do now?\
name ""
>It doesn't seem like death has really affected them...\
name "Captain Selene"
>Yes.@
>Our time here has come to an end, it seems.\
>For the first time since I died, I finally feel at peace...@
>We can now begin our final journey with no regrets.\
>I can't thank you enough, Luka...@
>I'll never forget what you've done for us.\
name ""
>Selene gives me a warm smile.\

if %northernsea>0 skip 6
name "Captain Selene"
>It's time for me to go now.\
>I wish you luck in your future travels...\
name ""
if %northernsea<1 gosub *pirateship_09le

name "Captain Selene"
csp 699
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
>Well...we'll be leaving, now.@
>The ship will take you back to Gold Port.\
lsp 700,":a;chara\serene_st12.bmp",0,0:print 10,500
>Thank you again, for everything...\
cspl 700,702:print 10,3000
name ""
>And so Selene fades away, never to return to this world again.\
name "Luka"
>So I guess that's that...\

if $knight="Tamamo" && %goldport_event10=2 skip 9
>Let's get back to our ship, Alice.@
>...Alice?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",67,0:print 10,500
>....................\
name ""
>...Dammit.@
>I hate carrying her.\

if $knight!="Tamamo" || %goldport_event10=1 skip 5
name "Luka"
>Let's get back to the ship.\
name ""
>And with that, we set sail, back toward Gold Port.\

goto *camppurpleorb_main0

*camppurpleorb_end
mov %location_count,%location_count+1
if %location_count=1 gosub *dream3_1
*pirateship_end

name ""
sean_change "bg099"
bgm "2Q\bgm\field10.ogg"
name "Luka"
>Phew...\
name ""
>It took a few days for us to get back to Gold Port.@
>In all, we spent about a week out at sea.\
if %location_count=1 gosub *dream3_1b

if $knight!="Tamamo" || %goldport_event10=1 skip 8
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>..............\
name ""
>Alice hasn't said a word to me or Tamamo the whole way back.@
>I have a feeling she isn't going to forget this quickly...\
>But at least we got the orb back.\

if $knight="Tamamo" && %goldport_event10=2 skip 7
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I am so glad we're on dry land again...\
name "Luka"
>Yeah...@
>I don't know how those pirates do it.\
name ""
>I'm just glad we got the orb back.\

name "Undine"
lsp 700,":a;chara\undine_st24.bmp",250,150:print 10,500
>Fuuuu...\
name "Luka"
>Eh?@
>Are you okay?\
name "Sylph"
lsp 699,":a;chara\sylph_st21.bmp",-100,0
lsp 700,":a;chara\undine_st24.bmp",350,150:print 10,500
>Deeny's still a little seasick!\
>Don't worry, Luka!@
>I've been sure to take good care of her!\
>I'm like a nurse!@ > Nurse Sylph!\
name "Undine"
>Uuuuuugh...\
name ""
>Poor Undine...\
name "Luka"
cspl 699,700:print 10,500
>Hmm...@
>Where to next?\
name ""
>I open up the map.\
mov $knight_gol,$knight
mov $party1_gol,$party1
mov $party2_gol,$party2
mov $last_region,"Gold"
mov %goldport,1
mov %pirateship,1
mov %genzaiti,19
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0


*sean0149

gosub *genzaiti_bg
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Going back to the Pyramid?@
>There isn't anything left to do there...\
name ""
name "Luka"
>That's true...\
name ""
>I was just thinking of Sphinx, still alone there...@
>But even if I went back, I don't think anything new would happen.\
>Now, where shall we go next...\
csp 700
goto *map3





*sean0150

gosub *genzaiti_bg
name "Luka"
>There's a village northwest of the desert that's being terrorized by a Lord   there.@
>I have to go stop her.\
name "Alice"
>What kind of a monster is she?\
name "Luka"
>Well...@
>There are no monsters.@
>Just some mutated humans.\
name "Alice"
>But even this cannot go past our holy crusader...\
name '"
>Alice sighs.\
name "Luka"
>You're right, this has nothing at all to do with monsters.@
>You don't have to come with me if you don't want to.\
name "Alice"
>.........@
>I'm curious.\
name ""
>I guess Alice is coming with me.\
dwave 1,"se\asioto2.ogg"
bgmstop
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg072"
bgm"2Q\bgmfix\mura3.ogg"
>Eventually, we arrived at the village.\
>A lifeless, dull village.@
>Who knows how long they've been terrorized for...\
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Are you a traveler?@
>You must not enter this village. @ >Turn back right away.\
name ""
>A female villager frantically warns me in a hushed voice.\
name "Woman"
>That silver-haired woman will be quickly caught.\
>But it isn't just women accused of being witches...@
>A young boy like you would be caught just as fast!\
name ""
name "Luka"
>That won't be a problem for us.\
name ""
>As I started to respond...@
>Suddenly, two soldiers approached from behind!\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Soldier A"
>Travelers!@
>Don't move! @ >I need to inspect you first.\
name ""
name "Soldier B"
>Peasant!@
>What are you saying to these travelers? @ >Are you a witch!?\
name ""
csp 701
lsp 700,":a;chara\mob_obasan.bmp",0,0:print 10,500
name "Woman"
>Th... They were just asking directions, sir!\
name ""
>The peasant backs away in a panic.\
name "Woman"
>I have to run...\
name ""
csp 700:print 10,500
>The woman whispers to us before she takes off.\
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
name "Soldier A"
>Strangers, why have you come to this village?\
name "Luka"
>Let me show you...\
wait 500
dwave 1,"se\fire2.ogg"
wait 300
dwave 2,"se\laser2.ogg"
wait 500
dwave 1,"se\bom3.ogg"
wait 2000
name "Soldier A"
>Wh-what the hell!?\
name "Soldier B"
>Demon child!!@
>Master Lily, help!!\
name ""
dwave 1,"se\asioto1.ogg"
csp 700:csp 701:print 10,1000
>The soldiers run away as fast as they can!\
name "Alice"
>Hmph. @ >Freaking out so easily...@
>Looks like they weren't so tough after all.\
name "Luka"
>Alice...@
>You freaked out in the exact same way the first time you saw that.\
name "Alice"
>Well...@
>I didn't run away!\
name ""
>...She got me there.\
name "Alice"
>Hey, what's this?@
>The soldiers dropped something...\
>Alice picked up a knife and inspected it.\
name "Alice"
>Were they planning on defending themselves with this puny thing?\
name ""
>Alice puts her finger on blade...@
>And it retracts back into its handle.\
name "Alice"
>Ah, I see now...\
name "Luka"
>They used the same knife last time.\
>When you apply a little pressure to the blade, it retracts back into the      handle.@
>A simple trick knife.\
name "Alice"
>Hmph.@
>What an underhanded trick.\
>For what reason?\
name "Luka"
>So many innocent people...\
name ""
>Anger starts to fill me...@
>Even the second time, I can barely control myself.\
name "Luka"
>I won't forgive her!\
name "Alice"
>...Uh, why would you forgive her?@
>What are you forgiving her for, and why would she care about it?@
>What a dumb thing to say...\
name "Luka"
>...............\
name "Alice"
>...What?\
name ""
>A huge mansion sits in the middle of the village.@
>That's where she lives.\
dwave 1,"se\asioto1.ogg"
>I start to run toward the mansion.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Well...@ >No point in stopping you.\
name ""
>Alice says to my back.\
name "Luka"
>This won't take long! Just wait here!\
name ""
name "Alice"
>As always...\
name ""
csp 700:print 10,500
>With anger seething inside me, I continue running to the Lord's mansion.\
dwave 1,"se\asioto2.ogg"
sean_change "bg073"
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
>Two soldiers are standing in front of the gate.\
name "Luka"
>I want to meet the Lord.\
name ""
name "Guard A"
>Who are you!?@
>Lily wouldn't meet some outsider!\
name ""
name "Guard B"
>You're suspicious...@
>Are you a witch!? @ >Allow me to test if you wish to prove your innocence.\
name ""
name "Luka"
>...I wasn't asking.\
gosub *spirit_skill
name "Guard A"
>Ggh!\
name ""
name "Guard B"
>What did you...!?\
name ""
dwave 1,"se\syometu.ogg"
csp 700:print 99,4500,"breakup.dll/urb"
name ""
>The soldiers were sealed!\
name "Luka"
>..................\
name ""
>...Maybe that was a little harsh.@
>But they knew exactly what they were doing, capturing innocents for Lily's    twisted experiments...\
name "Luka"
>I have to stop this...\
name ""
>I open the gate to the mansion and run inside.\
dwave 1,"se\asioto1.ogg"
bgmstop
sean_change "bg074"
bgm"bgm\madou1.ogg"
name ""
>The Lord's mansion... @ >It really does look just like a witch's house.\

iname "Undine"
lsp 700,":a;chara\undine_st21.bmp",200,150:print 10,500
>Well, if this isn't just the most ironic setup ever...@
>Is Miss Lily projecting a bit, perhaps?\
name "Luka"
>................\
name "Undine"
>...What?@
>A joke.\
>I could feel how tense you were getting, so I figured I would lighten you up  a little.\
name "Luka"
>................\
name "Undine"
>................
wait 2000
>...Not in the mood?@
>Well, I tried.\
name ""
csp 700:print 10,500
>Undine disappears.\
>...That was weird.\

>...Wait.@
>Something about this place seems different now.\
>I don't know what it is, but...\
name "Young Woman"
>Hehe... How surprising.\
lsp 700,":a;chara\lily_st11.bmp",0,0:print 10,500
name ""
name "Luka"
>Lily!\
name ""
>I quickly jump to her direction as soon as I hear her voice.\
name "Luka"
>Just give up, Lily!@
>I'll never let you get away with this!\
name "Lily"
>Oh, my...@
>You have some fight in you, don't you, boy? Hmhmhmhm...\
name ""
>Lily casually laughs at my seething anger.\
>Lily...@ >She claimed she was a sorcerer that was seeking...something.\
>She really is a witch.@
>Well, no...@ >Maybe more like a scientist?\
>But after seeing what most scientists do, I'm starting to think ther eisn't   much difference...\
name "Luka"
>Why?@ > Why would you do something like this!?@
>How could you do this to innocent people!?\
name "Lily"
>You seem to know quite a bit about me, already.@
>I take it you're not here to have idle conversation?\
name "Luka"
>Answer me!\
name ""
>She's just mocking me now...\
name "Liliy"
>I'm doing this...@
>...Because I wish to understand the truth of all creation.\
>To that end, I used the people of this village, to understand how we humans   evolved to our current states.@
>I used the women as my experimental materials.@
>The men... I just squeezed out their seed until they were dry, then discarded them.@
>In a way, they were experimental materials as well. Hahahaha...\
name "Luka"
>You're disgusting...\
name ""
>I wanted to reason with her this time, but she's only antagonizing me         further...\
name "Lily"
>This old fashioned village always rejected knowledge and magic.@
>But ever since I took over as Lord five years ago, I've been fascinated by    it.\
>So I decided to use their prejudice to start a witch hunt to collect          materials for my experiments.@
>And now, I'm closer to my goals than ever...\
name "Luka"
>I've had enough of this!\
name ""
dwave 1,"se\karaburi.ogg"
>I lunge at Lily with my sword!\
name "Lily"
lsp 700,":a;chara\lily_st13.bmp",0,0:print 10,500
>!!!\
dwave 1,"se\door2.ogg"
csp 700:print 10,500
>Lily quickly escapes through a trap door behind her!@
dwave 1,"se\slash.ogg"
>...And all I did was hit the bookcase.\
name "Luka"
>Hey!\
name ""
>She made the bookcase rotate around...@
>But I can't get it to move!\
name "Luka"
>Dammit!\
name ""
>I was too slow.@
>I forgot to use the power of the wind...\
name "Luka"
>Looks like I have to go the long way...\
name ""
>I go through the other door after Lily.\
dwave 1,"se\asioto4.ogg"
sean_change "bg071"
name ""
>The room was almost completely black, but I see cages lining the walls.@
>The villagers were being tortured here...\
name "Luka"
>How disgusting...\
>Hey!@ > Is anyone here?\
name ""
>I need to rescue anyone caught...@
>And as I look around...\
name "Young Man"
>Aaaaa.... @ >Aiieee!\
name ""
lsp 700,":a;chara\suckvore_st01.bmp",0,0:print 10,500
>Something that looks like a sea anemone is hanging from the ceiling.@
>It's sucking out that man's bodily fluids!\
name "Young Man"
>Haaaa...\
name ""
>It looks as though the man has already gone insane from pleasure.@
>Drooling from the mouth, he's staring straight ahead at the ceiling with a    smile on his face.\
gosub *spirit_skill
dwave 1,"se\syometu.ogg"
csp 700:print 99,4500,"breakup.dll/urb"
>The Suck Vore bursts into a cloud of dust!@
>The dust cloud collects into the form of a human female!\
name "Young Man"
>Aaaauuu...\
name ""
>The man is still lying face up on the floor, drooling as though he were       completely braindead.\
name "Luka"
>Uh...@
>Are you okay?\
name "Young Man"
>Aaaaaaaa...\
name ""
>...It's no use.@
>His mind's completely gone.\
 
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",200,150:print 10,500
>...Hmph.@
>How unsavory.\
name "Luka"
>Will he ever snap out of it?\
name "Undine"
>Perhaps, over time...@
>But there's nothing we can do for him now.\
>And the girl?\
name "Luka"
>The women got better last time.@
>But I don't know about the men...\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",200,150:print 10,500
>Well, they certainly won't get better being raped like this...\
name "Luka"
>Right!\
name ""
>They're still all around us!\

>All around me, these things that were once human women are scattered around   the jail.@
>Each one is sucking on a young man...\
dwave 1,"se\slash.ogg"
name "Luka"
>I have to stop this!\

sean_change "bg071"
name ""
wait 500
dwave 1,"se\slash4.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 800
dwave 1,"se\syometu.ogg"
wait 2000
>In a few minutes, I managed to seal everyone.@
>That takes care of this room...\
name ""
>...But with Lily still loose, it'll be more difficult to rescue everyone.@
>I need to deal with her first.\
name "Luka"
>I won't let her get away!\
dwave 1,"se\asioto3.ogg"
sean_change "bg071"
>After I move forward a ways, I come into a larger jail, strange women are     standing around.\
bgm"bgm\kiki2.ogg"
lsp 700,":a;chara\wormx_st01.bmp",0,0:print 10,500
name "Village Girl A"
>Hehe... I want more.\
name ""
dwave 1,"se\ero_chupa6.ogg"
name "Man A"
>Auu... @ >Lucy... Please stop...\
name ""
name "Village Girl B"
>Your semen is delicious.\
name ""
dwave 1,"se\ero_chupa6.ogg"
name "Man B"
>Wait, don't! I'm your brother!@
>Don't you remember...?\
>Aieee! @ >Ahhh...\
name ""
>These ones are different. Half human half monster, with tentacles for arms.\
>There are about ten of them here...@
>Each with a tentacle for an arm, they're all using them to attack the men.\
>They must have been changed by Lily as well...@
>They're all so engrossed in sucking up the men's semen that they haven't      noticed me.\
csp 700:print 10,500
name "Luka"
>Guh... What should I do?@
>Should I seal them first, or...?\
name ""
>As I'm deciding what to do...\
lsp 700,":a;chara\wormv_st01.bmp",0,0:print 10,500
name "Village Girl"
>Oh? @ >Another boy?\
name ""
>One of the girls not sucking on a man found me!\
goto *wormv_start



*sean0152

bgm"bgm\madou1.ogg"
name ""
\
name ""
>The tentacle vanishes, as her original arm reappears.@
>After regaining her original arm, she fainted.\
lsp 700,":a;chara\wormx_st01.bmp",0,0:print 10,500
name "Village Girl A"
>More... @ >Suck more...\
name ""
dwave 1,"se\ero_chupa6.ogg"
name "Man A"
>Auuuu...\
name ""
name "Luka"
>They didn't notice?\
name ""
>They're too focused on sucking out the men's semen...@
>It looks like they can't focus on anything but toying with the men.@
>This is horrible...\
csp 700:print 10,500

name "Sylph"
>Wah!\
name ""
>Sylph suddenly appears, looking angry.\
name "Sylph"
>This is so mean!@
>How can she treat people like this!?@
>She's a human, too! Isn't she?\
name "Gnome"
>.....................\
name "Salamander"
>They don't care, Sylph.\
>It's just like how monsters will attacks other monsters.@
>Humans, too, will happily disregard their own kind when it suits them.\
>Sad, isn't it?\
name "Sylph"
>But...But not every human's like that! Right?\
name "Salamander"
>No, of course not.@
>Any two individuals will be as different as you and I are, regardless of      their species.\
name "Sylph"
>Hmph!@
>That woman's so mean!\
>Let's go beat her up!\
name ""

name "Luka"
>...I'll help you all soon, too.@
>But I need to get Lily first...\
name ""
>I couldn't get them out of here on my own, anyway.@
>And if I don't stop Lily first, it'll be too dangerous for the villagers.\
name "Luka"
>I have to find her... @ >Hmm?\
name ""
dwave 1,"se\break.ogg"
>I hear the clanging of metal a little ahead of me.\
name "Luka"
>That can't be good...\
name ""
dwave 1,"se\asioto4.ogg"
>I run as fast as I can in the direction of the sound...@
bgm"bgm\kiki2.ogg"
lsp 700,":a;chara\ironmaiden_st01.bmp",0,0
bg "bg\bg158.bmp",10,500
>A young soldier trapped in a jail is fighting one of Lily's monsters!\
name "Luka"
>I remember this...\
name ""
>The soldier fighting it has been pushed all the way to the bars of the jail.\
name "Soldier"
>Shit...@ >Fucking monster!\
name ""
name "Iron Maiden"
>................\
name ""
>He's at a huge disadvantage.@
>The Iron Maiden slowly approaches him as he's trapped against the bars.\
>I have to help him!\
csp 700
bg "bg\bg071.bmp",10,500
name "Luka"
>Stand back!\
gosub *spirit_skill
name ""
wait 500
dwave 1,"se\break.ogg"
wait 500
>A large hole opens in the bars!\
name "Luka"
>Now! Get out of here!\
name "Soldier"
>Ahh!\
name ""
>The soldier quickly gets out of the way.\
goto *ironmaiden_start



*sean0153

bgm"bgm\madou1.ogg"
name ""
>\
name "Luka"
>.................\
name ""
>No problem.\
name "Soldier"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>Whoa...\
name ""
>The soldier is standing several feet away, awestruck.\
name "Luka"
>You have to get out of here now.\
name "Soldier"
>What!?@
>But I can't just--
wait 500
textclear
name "Luka"
>I'll deal with Lily, just go!\
name ""
>...I've had enough of this.@
>I can sense her presence, just beyond this final door.\
name "Luka"
dwave 1,"se\asioto4.ogg"
>I run down the hall and kick open the door.@
bg "bg\bg101.bmp",10,1500
name "Luka"
bgmonce "2Q\bgm\mystery1.ogg"
>What the...!\
name ""
>I don't remember this room being here before.\
>No...it looks different.@
>More advanced?\
name "Lily"
>Hahaha, so you noticed.@
>Clearly you have a better eye for technology than the savages in this         village.\
name "Luka"
>What the hell is all this!?\
name "Lily"
>It's as I told you.@
>I seek to understand the truth of creation.@
>How we got here, why we are the way we are...\
>For example, Ilias always claimed that she herself created humans.@
>But as I studied more and more, I came to question that theory.\
>...Now I know that was a lie.\
>How then, did humans come to be?@
>Why are they so different from monsters?@
>Do you not question these things? Why our world is the way it is?\
name "Luka"
>...........\
name ""
>She was right that humans weren't created by Ilias.@
>But how did she find that out?\
name "Luka"
>You aren't terrorizing the people of this village for science! You're just    doing it for revenge!\
name "Lily"
>They are my test subjects.@
>That is the price they pay...\
>When the equipment here is finally ready, it will allow me to take them       captive, study their genetics, how their bodies work...@
>I'll watch them suffer as they watch the world they knew die, and use the     ones I like for my own pleasure.\
>...Once they're all used up, however, the past will finally be dead.@
>And I can move toward my current goals...\
name "Luka"
>You...!\
name ""
>No...@
>This is too much.\
>I'll make her pay!\
goto *lily_ng_start


*sean0154

bgm "2Q\bgm\hutuu6.ogg"
name "Luka"
>..........\
name ""
>Lily's body crumples to the ground.\
>With that, the villagers should be safe now.@
>It's up to them how they deal with her.\
>Everything is just fine now...\
name "Sylph"
>Yaaaaay!@
>The scary witch was defeated!\
name ""
>Sylph appears inside me, as chipper as ever.\
name "Sylph"
>Huh...?@
>What's wrong, Luka?\
name "Luka"
>It's...nothing, Sylph.\
name ""
>So many thoughts are ruahing through my head right now.\
>Did Liliy really deserve to be spared?@
>Would it be better if I just killed her?\
>I almost did just kill her.@
>I barely held myself back, but...@
>What if next time, I won't be able to control myself?\
>It was a horrifying thought, to be sure...\
>Maybe killing her was the best choice, and I'm endangering the villagers by   allowing her to live.\

bgmstop
sean_change "bg072"
bgm"bgm\mura2.ogg"
>Everyone captured in her mansion was freed.@
>At the same time that Lily's magic was sealed, her power over the women       vanished as well.\
lsp 700,":a;chara\mob_ozisan3.bmp",0,0:print 10,500
name "Man"
>Ahh! @ >Mary! @ >Thank Ilias you're alive!\
name ""
lsp 700,":a;chara\mob_ozisan3.bmp",-160,0
lsp 701,":a;chara\mob_obasan.bmp",160,0:print 10,500
name "Woman"
>Erika... @ >I thought you were dead!\
name ""
cspl 700,701:print 10,500
>Everywhere throughout the village, families are reuniting.@
>But in other places...\
lsp 700,":a;chara\mob_zyosei.bmp",0,0:print 10,500
name "Lady"
>Sister! @ >No! @ >Lucy, where are you!? @ >Please don't tell me... No...\
name ""
lsp 700,":a;chara\mob_zyosei.bmp",-160,0
lsp 701,":a;chara\mob_ozisan1.bmp",160,0:print 10,500
name "Man"
>Eri!? @ >Where are you... Eri!?\
name ""
>The sorrowful voices of those looking for loved ones rings out.@
>There were far too many that were killed...\
cspl 700,701:print 10,500
name "Luka"
>................\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
name "Villager"
>Hero... There is no way we could ever express our gratitude to you.@
>Please, take anything you wish from our village that you desire...\
name ""
name "Luka"
>No...@ >I don't want anything.\
>Do whatever you want with Lily.\
name ""
dwave 1,"se\asioto2.ogg"
csp 700:print 10,500
>I say those final words to the villagers as I quickly hurry away.\
>I probably sounded pretty rude...@
>...But I just wanted to get away from there as soon as I could.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Alice came up behind me.\
name "Alice"
>You look real happy.\
name ""
name "Luka"
>...So many people were killed.@ > And there was nothing I could do.\
>How am I supposed to be happy?\
name ""
name "Alice"
>At least it's over now.\
>..But are you really ok with this? @ >Leaving Lily's punishment to the           villagers.\
name ""
name "Luka"
>...No, I'm not.\
name ""
>I wanted to kill her.@
>I was so close to just ending the battle with my Iron Sword...\
name "Luka"
>But it's not my place to do that for them.@
>They're the ones that had to suffer, not me.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...Since she's the main offender, they will surely kill her.@
>The only way she can compensate is by death.\
name ""
name "Luka"
>There's nothing that can compensate for this.@
>We both know what it's like to have someone taken from us like that...\
name ""
lsp 700,":a;2Q\chara\alice_st18b.bmp",67,0:print 10,500
name "Alice"
>..................\
name ""
name "Luka"
>Can we just leave now? Please?\
name "Alice"
>Hmm, alright.@
>You seem pretty shaken up, still.\
name ""
>But just as we're about to leave...@
dwave 1,"se\asioto2.ogg"
>One of the village girls slowly approaches us.\
bgm"bgm\epilogue.ogg"
lsp 700,":a;chara\wormv_st11.bmp",0,0:print 10,500
name "Villager Girl"
>Thank you, Hero...@
>Thanks to you, we were able to return to normal.\
name ""
name "Luka"
>Huh?\
name ""
>She was one of the girls transformed by Lily.@
>With her tentacle arm sealed, it looks like she's back to normal.\
name "Villager Girl"
>Everyone you saved wants to thank you.@
>But they're all too weak to move at the moment, so they entrusted it to me.\
>They should all recover with time, though.\
name "Luka"
>That's good...\
name "Villager Girl"
lsp 700,":a;chara\wormv_st14.bmp",0,0:print 10,500
>Hmmm?@
>Is everything alright?\
name "Luka"
>Oh, y-yes!@
>Everything's fine!\
>I'm glad you're all okay...\
name ""
lsp 700,":a;chara\wormv_st13.bmp",0,0:print 10,500
name "Villager Girl"
>...We know the reason Lily acted the way she did.@
>Her intense hatred of us is what caused her to curse our bodies like that.\
>We won't continue the cycle of hate...@
>We'll never allow another tragedy like that to happen again.\
name ""
name "Luka"
>Most of the people she was getting "revenge" on weren't even old enough to    have done anything to her back then...\
name "Villager Girl"
>Perhaps...@
>But if we simply executed her, wouldn't we just be the ones taking revenge    then?\
name "Luka"
>Ah...\
name ""
>She has a point.@
>But Lily's still dangerous...\
name "Luka"
>Just do what you think is best.\
lsp 700,":a;chara\wormv_st12.bmp",0,0:print 10,500
name "Villager Girl"
>We will!@
>Thank you again, Hero!\
name ""
>The girl raises her arm to wave goodbye when...@
dwave 1,"se\ero_makituki1.ogg"
lsp 700,":a;chara\wormv_st02.bmp",0,0:print 10,500
>Her waving hand turns into a tentacle!\
name ""
lsp 700,":a;chara\wormv_st03.bmp",0,0:print 10,500
name "Villager Girl"
>Ah... I'm sorry, how rude of me...@
>I'm still not used to having my human arm back...\
lsp 700,":a;chara\wormv_st13.bmp",0,0:print 10,500
\
name ""
>In another instant, her tentacle turned back into a human arm.\
bgm"bgm\comi1.ogg"
name "Villager Girl"
>Unfortunately, these tentacles are already a part of our bodies...@
>I don't think they will ever completely go away...\
name ""
name "Luka"
>I see...\
name ""
lsp 700,":a;chara\wormv_st12.bmp",0,0:print 10,500
name "Villager Girl"
>But as long as our minds stay normal, I'm sure everything will be alright!\
name ""
name "Luka"
>I hope so...\
name ""
>It looks like they'll pull through again.\
name "Luka"
>Well, I have to continue on now.\
name "Villager Girl"
lsp 700,":a;chara\wormv_st12.bmp",0,0:print 10,500
>Please come visit us again, Hero!@
>We will always welcome you!\
name ""
>I wave to the villager as we head out of the village.\
dwave 1,"se\asioto2.ogg"
sean_change "bg020"
bgm"2Q\field2.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>See? They'll be fine...\
name "Luka"
>Yeah, but I'm not.\
name ""
>I look down as we leave the village.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500

if %harpyvillage<1 skip
>Do I really have to explain this again?\
>It's like I told you back in the Harpy Village.@
>You can't make the world perfect.

name ""
name "Luka"
>No matter how painful it is, they have no choice but to live with it.@
>Doing the best with what you have... That's what it means to be a human.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hmph... I see...\
name ""
>We were able to solve the issue at the Witch Hunt Village.@
>Now, where shall we head next...\

mov %ivent07,1
mov %genzaiti,8
mov %gloval1_story_sinkou,5:gosub *savegloval1
goto *map3



*sean0156

gosub *genzaiti_bg
name "Luka"
>Alright, let's go look for Gnome!\
name ""
>She was around the Safaru Ruins last time.@
>If I look there, I should find her eventually.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Oh? Finally decided to find Gnome?@
>Once you get Gnome's power, there's no reason to stay in this hot desert      anymore.\
>Have you finished everything you need to do here?\
name ""
csel "There's nothing left to do.",*sean0156b,"There's still something left.",*sean0156a



*sean0156a

name "Luka"
>No... I need to do something first.\
name ""
>I unroll the map again...\
goto *map3


*sean0159m

btndef clear
lsp 601,":s/20,20,0;#bbbbbbHellgondo Continent",330,40
lsp 602,":s/20,20,0;#bbbbbbIlias Continent",525,340
lsp 603,":s/20,20,0;#bbbbbbGold Region",320,130
lsp 604,":s/20,20,0;#FFFFFF#FF4444Noah Region",530,160:spbtn 604,13
lsp 605,":s/20,20,0;#bbbbbbNatalia Region",450,250
lsp 606,":s/20,20,0;#bbbbbbSafina Region",200,300
print 1
btnwait2 %cmd1
if %cmd1=0 goto *sean0159m
if %cmd1=-1 gosub *menu:goto *sean0159m
csp -1
btndef clear
if %cmd1=13 bg black,10,1500:mov %ruka_tati,1:goto *sean0160
goto *sean0159m




*sean_tyustart

mov %manuoff,0
if %sentaku=1 mov %hosyoku_cut,0
if %sentaku=2 mov %hosyoku_cut,1
cspl 700,701:print 10,500
mov %storyon,1
mov %mylv,25
mov %exp,65575
mov %item01,9
mov %item02,1
mov %item05,1
mov %ivent01,1
mov %ivent02,1
mov %ivent03,1
mov %ivent04,1
mov %chromemansion,1
mov %ivent06,1
mov %ivent07,1
mov %check01,1
mov %check02,1



*sean_restart2

mov %ruka_tati,1
bgm"bgm\irias.ogg"
gosub *setwindow_01
bg "bg\bg001.bmp",10,3000
> -- The story so far --\
>The brave Hero Apprentice Luka begins a quest to defeat the Monster Lord.@
>Having barely set out on his journey, that very Monster Lord joins him as a   traveling companion.\
>However, Luka determines that Alice is not evil.@
>Traveling with her, Luka battles many monsters on his journey.\
>Luka's final destination is the Monster Lord's castle, and to deal with the   Four Heavenly Knights whom have been causing mayhem all over the world.\
>But right now, those Four Heavenly Knights are too powerful for him...@
>Collecting the power of the elemental spirits to aid him, Luka continues his  journey...\
lsp 601,":s/20,20,0;#bbbbbbHellgondo Continent",330,40
lsp 602,":s/20,20,0;#bbbbbbIlias Continent",525,340
lsp 603,":s/20,20,0;#bbbbbbGold Region",320,130
lsp 604,":s/20,20,0;#bbbbbbNoah Region",530,160
lsp 605,":s/20,20,0;#bbbbbbNatalia Region",450,250
lsp 606,":s/20,20,0;#bbbbbbSafina Region",200,300
bg "bg\map0.bmp",10,1000
>In the Natalia Region, Sylph. @ >In the Safina region, Gnome.\
lsp 604,":s/20,20,0;#FFFFFF#FF4444Noah Region",530,160
print 10,500
>Now toward the Noah Region to enlist Undine's aid...@
>What awaits Luka at the end of his quest...?\
cspl 601,606

*grandnoah_al

name "Luka"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hey, Alma Elma?@
>How did the Colosseum turn into a rape show anyway?@ > Do you have any idea?\
name ""
>If anyone would know, it's her...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hmmm, I'm really not so sure.@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Cultural shift, maybe?\
name "Luka"
>Uh, cultural shift...?\
name "Alma Elma"
>You know.@ > Human race starts hating monsters, monsters start raping humans to  get the semen they need, it starts bleeding over to the Colosseum fights.@
>Human men, in their lust, start going to the Colosseum to get raped, and      sex-deprived human women start flocking to the Colosseum to get their fix.\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Everyone wins~!\
name "Luka"
>Yeah, except for people who go to the Colosseum for a real fight...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Supply and demand, my dear Luka-boy.@
>There was a larger audience for the rape, so that's how the market shifted.\
name "Luka"
>...................\
name ""
>...Did I just get an economics lecture by the Succubus Queen?\
name "Alice"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>So basically, it's literally a porn theater now.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Don't make it sound so trashy.\
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hey, maybe you should enter with me.@
>I bet you'd be pretty popular...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>...What?@
>You actually think I would reduce myself to raping some random, pathetic guy  who literally enters a competition to get raped?@
>Me. The Monster Lord.\
name "Luka"
>Uh, Alice...@
>You gave me a handjob after knowing me for a day.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>So you admit you're just some random, pathetic guy then?\
dwave 1,"se\slash.ogg"
name "Luka"
>Auuu...\
name ""
>...She set me up for that, didn't she?\

if $party1!="Harpy" && $party2!="Harpy" skip 25
name "Ipeia"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",250,0
lsp 699,":a;chara\hapy_a_st12.bmp",-200,0:print 10,500
>Ooh! If the Monster Lord won't do it, can I enter it instead?@
>I'll let Luka have the orb if I win!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",250,0:print 10,500
>Sure you can~!@
>It'll be a good chance for you to practice everything I've been teaching      you!\
name "Ipeia"
lsp 699,":a;2Q\chara\hapy_a_st41.png",-200,0:print 10,500
>Yay~!\
name "Luka"
>Wait, what!?@
>What have you been teaching her!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",250,0:print 10,500
>Oh, don't worry about it, Luka-boy.@
lsp 700,":a;2Q\chara\arumaeruma_st18.png",250,0:print 10,500
>You'll probably find out eventually~!\
name "Luka"
>..............\
name ""
>What did you do to Pei?\

return


*sisterlamia

mov %grandnoah_event4,1
dwave 1,"se\asioto2.ogg"
sean_change "bg019"
if $last_region="Noah" >...And after a few hours, Grand Noah Castle is almost before our eyes!@
if $last_region!="Noah" >...And after a few days, Grand Noah Castle is almost before our eyes!@
>Once we're past this plain, we'll be there!\
if $knight="Alma" gosub *grandnoah_al
cspl 699,701:print 10,500
>As we head along the trail to the castle, we come across...@ >Oh boy...\
name "Sister"
lsp 700,":a;chara\sisterlamia_st31.bmp",40,0:print 10,500
if $knight="" && $party1="" >Oh, you two are quite young for travelers.@
if $knight!="" && $party1="" >Oh my, you three look quite powerful for travelers.@
if $party1!="" >Oh, a group of travelers.@
>Would you like to pray to Ilias with me for safety on your travels?\
name "Luka"
>Uhhhhhhh...\
name "Alice"
lsp 700,":a;chara\sisterlamia_st31.bmp",240,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>.............\
name ""
>Alice jumps in front of me, interrupting us.\
name "Alice"
>You there. @ >What are you trying to pull?@
>That disguise is disgusting.\
name ""
csp 701
lsp 700,":a;chara\sisterlamia_st31.bmp",240,0:print 10,500
name "Sister"
>Ara, so you can see through me...\
name ""
>Saying that, the Sister turns into her true appearance!\
wait 500
saveoff
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\sisterlamia_st01r.bmp",200,0:print 10,500
>Lamia Sister appears!
wait 1000
delay 4500
bgm"2Q\bgm\field9.ogg"
\
name ""
>Right, the Sister Lamia.@ > I almost forgot about her.@
>Probably the only monster I've seen that's genuinely faithful to Ilias.\
>She's really cute...@
>But also a bit crazy, if I remember right.@ > I guess you'd have to be, to think worshiping Ilias as a monster is a good idea...\
>Come to think of it, whatever happened to her after I sealed her in San       Ilia?\
name "Alice"
>Why are you making such horrible disguises?\
name "Sister Lamia"
>Even though I disguised as a human, my body and soul really are faithful to   Goddess Ilias.\
name ""
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>..........@ >What?@ > Just...What?@
>I don't even have a witty response for that.\

if $party1="Harpy" || $party2="Harpy" || $knight!="Granberia" skip 14
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>You were born as a human, weren't you?\
lsp 699,":a;chara\granberia_st01.bmp",-200,0
lsp 700,":a;2Q\chara\sisterlamia_st06.png",200,0:print 10,500
name "Luka"
>Hey! Don't be so rude to her!\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...I apologize.\
name "Sister Lamia"
>N-no, it's alright...@
>I understand why some monsters would feel that way.\

if $party1!="Chrome" && $party2!="Chrome" skip 12
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",-200,0:print 10,500
>Oh, are you a scientist, too?\
lsp 699,":a;chara\chrom_st21.bmp",-200,0:print 10,500
name "Luka"
>Er, I don't think she's following Ilias for Promestein's science, Chrome...\
name "Chrome"
lsp 699,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>Oh...\
name ""
>Geez, she looks so disappointed...\

if $knight="Granberia" skip 23
if $party1!="Harpy" && $party2!="Harpy" skip 22
csp 699
name "Ipeia"
lsp 699,":a;2Q\chara\hapy_a_st18.png",-230,0:print 10,500
>Whaaaa!?@
>B-but why would you do that!?\
lsp 699,":a;2Q\chara\hapy_a_st16.png",-230,0:print 10,500
>If you worship Ilias, then you can't have sex with humans because you're a    monster...\
lsp 699,":a;2Q\chara\hapy_a_st17.png",-230,0:print 10,500
name "Sister Lamia"
>Well, yes. That's technically true.\
name "Ipeia"
lsp 699,":a;2Q\chara\hapy_a_st16.png",-230,0:print 10,500
>But you also can't have sex with monsters, either, because Ilias hates        monsters...\
>So how do you have sex!?@
>I could understand following Ilias if you were ugly, maybe.@ > But you're really hot! Why would you do that to yourself?\
lsp 699,":a;2Q\chara\hapy_a_st17.png",-230,0:print 10,500
name "Sister Lamia"
lsp 700,":a;chara\sisterlamia_st03.bmp",200,0:print 10,500
>Ummm...\
name ""
>Note to self: Don't let Pei talk to strangers.\

if $knight!="Alma" skip 15
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Oh my, how unusual.\
>Forgive me for being too forward, but isn't that a little...awkward?          Worshiping someone who hates your race?\
name "Sister Lamia"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0
lsp 700,":a;chara\sisterlamia_st01r.bmp",200,0:print 10,500
>Somewhat...\
>But I believe she truly is a kind person.@
>If she understood that many monsters mean no harm to humans, perhaps she      could change...\
name "Alma Elma"
>I see...\
name ""
>You poor, poor girl.\

if $knight!="Granberia" skip 29
if $party1!="Harpy" && $party2!="Harpy" skip 28 
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st18.png",-200,0
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Wait whaaaaaaaat!?@
>I-is this girl an idiot, Granberia?\
name "Granberia"

if $party1!="Chrome" $party2!="Chrome" skip 9
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>What?@
>Chrome's not an idiot, she just thought--\
name "Ipeia"
>No no no no, I mean the Lamia nun girl!\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...Oh.\

lsp 700,":a;2Q\chara\granberia_st71.png",200,0:print 10,500
>Well...@ >I certainly couldn't call it logical.\
name "Luka"
>Hey! Don't be so rude to her!\
name "Sister Lamia"
cspl 700,701
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;chara\sisterlamia_st31.bmp",200,0:print 10,500
>No, it's alright...@
>I understand why some monsters would feel that way.\

if $party1!="Kitsune" && $party2!="Kitsune" skip 13
name "Nibi"
csp 701
lsp 699,":a;chara\youko_st03.bmp",-200,0
lsp 700,":a;chara\sisterlamia_st01r.bmp",200,0:print 10,500
>W-why would you worship Ilias, though?@
>Wouldn't she want to kill you?\
name "Sister Lamia"
>Yes, it's true Ilias hates monsters...@
>But even though I am a monster, I want to teach others about her kindness.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>...What kind deeds?\

name ""
>This is awkward...@
>This girl doesn't even realize who she's really worshiping.\
>Maybe I should say something...\
csel "Tell her the truth.",*sisterlamia_truth,"Don't say anything.",*sisterlamia_lie

*sisterlamia_lie

mov %grandnoah_event4,2
lsp 700,":a;chara\sisterlamia_st01r.bmp",200,0:print 10,500
name "Luka"
>Well, good luck on your pilgrimage!\
name "Sister Lamia"
>Thank you very much.@
>I will pray for your safe travels.\
>Well, I must get going.@
>Farewell!\

if $party1!="Kitsune" && $party2!="Kitsune" skip 16
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>Hey, wait a minute! You didn't answer my--
wait 500:textclear
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",67,0
csp 700:print 10,500
name ""
>The Sister Lamia continued south.\
name "Alice"
>...Your Lord commands you to return!\
name "Luka"
>Come on, Alice. We're almost to Grand Noah.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.\

if $party1="Kitsune" || $party2="Kitsune" skip 10
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0
dwave 1,"se\escape.ogg"
csp 700:print 10,500
name ""
>The Sister Lamia continued south.\
name "Alice"
>What a freak...\
name "Luka"
>Let's just keep going.\

goto *sisterlamia_end

*sisterlamia_truth

mov %grandnoah_event4,1
mov %kuria_rep,%kuria_rep-2
mov %alice_rep,%alice_rep+1
name ""
>Well, it can't hurt...\
name "Luka"
>Sister, I have to tell you something very important.\
>Ilias is really evil. She's planning the destruction of the world, human and  monster alike, just because she feels like she isn't really being worshiped enough.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"07b.png",-133,0:print 10,500
>This boy is a prophet! He has seen the future and it is a grim one.@
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>We must follow this holy man to save the world from armageddon.\
name "Sister Lamia"
lsp 700,":a;chara\sisterlamia_st03.bmp",200,0:print 10,500
>........@ >How rude.\
name ""
dwave 1,"se\escape.ogg"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",67,0
csp 700:print 10,1000
>The Sister Lamia left.\
name "Luka"
>You're not as funny as you think you are, you know...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>It's nice that you tried, I guess. But she wasn't going to listen to you, anyway.\

if $knight!="Granberia" skip 9
name "Granberia"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Sadly, I have to agree with the Monster Lord.@
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Someone like that isn't going to pay any mind to a random kid that's          traveling around.\
>You may have meant well, but there's really nothing you can do about her.\
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500

if $knight="Alma" skip 6
name "Luka"
>That might be true, but...\
name ""
>If I just let her continue the way she is, then she'll end up like before...\
>Well, maybe I'll see her again if we go to San Ilia later.\

if $knight!="Alma" skip 16
name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>What a shame.@
>So young, so cute, yet fallen to corruption...\
name "Alice"
lsp 699,":a;2Q\chara\arumaeruma_st14.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Okay, seriously?@ > You of all people don't get to lecture anyone about          corruption.\
name "Luka"
>L-let's just keep going.@
>We're really close to Grand Noah.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>Colosseum!\

goto *sisterlamia_end

*sisterlamia_end

name ""
>Thus, we continue down the path again, heading toward the city of Grand       Noah.\
dwave 1,"se\asioto2.ogg"
cspl 699,701:print 10,1000
wait 2000

if $knight!="Tamamo" skip 6
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>Hmm...@
>Even now, she chooses to worship Ilias.@
>What an odd girl.\

if $knight!="Erubetie" skip 4
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...@ >How absurd.\

return

*grandnoah1_al

mov %x,-133
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>I know!@
>You got my hopes up for nothing!\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Well, I didn't know!@
>I thought it was going to start soon...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hmhmhmhm...@
>You'd better make it up to me, then...~\
name "Luka"
>...I'm going to ignore you now.\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0
return


*grandnoah1

gosub *grandnoah_firstvisit
bgmstop
sean_change "bg082"
bgm "2Q\bgm\grandnoah2.ogg"
name "Luka"
>Finally, we're here!\
name ""
>I've already been to Grand Noah a few times before.@
>This is one of the few cities where humans and monsters get along with no     problem.\
>One third human male, one third human female, and one third monster...@
>They're all walking around, as if the presence of each other is of no big     deal.\

if $knight!="" && $knight!="Alma" gosub *grandnoah_party:skip 3
if $party1!="" gosub *grandnoah_party
if $knight="Alma" && $party1="" gosub *grandnoah_alma
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Interesting...@
>As you said before, it appears that the monsters here have completely         integrated into human society.\

if $knight!="Granberia" skip 3 
if $party1!="Harpy" && $party2!="Harpy" skip 2
>Nobody's paying Granberia and the bird any mind, either.\

if $party1!="Harpy" && $party2!="Harpy" skip 3
if $knight="Granberia" skip 2
>Nobody's paying the bird any mind, either.\

if $party1="Harpy" || $party2="Harpy" skip 3
if $knight!="Granberia" skip 2
>Nobody's paying Granberia any mind, either.\

name "Luka"
>See? I told you!\
name ""
>Humans and monsters can exist together...@
>Noah is my proof!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I see...@
>I can't say I'm surprised. You already knew this, after all.\
name "Luka"
>Hehehehehehe...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
if $party1!="Harpy" && $party2!="Harpy" >Quit that creepy laugh.\
if $party1="Harpy" || $party2="Harpy" >Quit laughing like that damn bird.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Sorry.\

if $party1!="Harpy" && $party2!="Harpy" skip 9
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>And quit saying "sorry" all the time!\
name "Luka"
>Sorry.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>I hate you.\

name ""
>Anyway, we'll need to get registered for the Queen's Cup as soon as possible.@
>...But how do I do that?\
>Last time, the Queen herself registered me.@
>I guess I'll have to look around and find out...\
if %orb_count<3 skip 2
if $party1="Chrome" || $party2="Chrome" gosub *grandnoah2a_ch
name ""
csp -1:print 10,500
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7:print 10,1
gosub *hanyo_reset
if %orb_count>2 skip 3
if %grandnoah_event7>0 mov %hanyo7,1
gosub *citygrandnoah1_main:skip 2
gosub *citygrandnoah2_main0:goto *grandnoah2c
gosub *setwindow_01
name "Luka"
>Well, I guess there's nothing to do here, yet.@
>Let's get going.\
name ""
>Thus, we leave Grand Noah empty-handed.\
bgmstop
dwave 1,"se\asioto3.ogg"
sean_change "bg019"
mov $last_region,"Noah"
mov %genzaiti,9
bgm "2Q\bgm\field9.ogg"
mov %grandnoah,1
name "Luka"
>Dammit...@
>Can't see the Queen, can't enter the Colosseum...@
>This is really frustrating.\
mov %x,67
if $knight="Alma" gosub *grandnoah1_al
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Something like this was bound to happen eventually, I suppose.@
>Just forget about it for now.\
>We'll get a few more orbs, and then come back.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0:print 10,500
name "Luka"
>I guess...\
name ""
>Grumbling to myself, I open the map back up.\
goto *map0


*grandnoah_start

gosub *genzaiti_bg
;gosub *orbcount_fix
if %grandnoah<1 goto *grandnoah1
if %grandnoah>0 goto *grandnoah2


*grandnoah_party

name ""
if $party1="Harpy" || $party2="Harpy" >And that also means...\

if $party1!="Harpy" && $party2!="Harpy" skip 46
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Wow!@ > This city's huge!\
>I've never seen a place this big before!\

if $knight!="Granberia" skip 15
>Isn't this cool, Granberia?\
name "Granberia"
lsp 700,":a;chara\hapy_a_st11.bmp",200,0
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>What's the big deal?@
>It's no different than any of the other cities Luka went to already.\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st41.png",200,0
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>We can go in this one, though!\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>...Uh, yay?\
csp 699

name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Let's go walk around and see what's here!\
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>Don't forget that I'm here to get the Green Orb, Pei...\
name "Ipeia"
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>It's always about you, isn't it?\
lsp 700,":a;2Q\chara\hapy_a_st17.png",0,0:print 10,500
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;2Q\chara\hapy_a_st17.png",200,0:print 10,500
>Gets annoying, doesn't it?\
name "Luka"
>S-sorry...@
>We'll get to see everything.\
name "Ipeia"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\hapy_a_st41.png",200,0:print 10,500
>Hehehehehe...\
name ""
>Pei starts giggling like an excited child.\
cspl 699,701

if $knight="Alma" gosub *grandnoah_alma

return


*grandnoah_alma

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Colosseum!\
name ""
if $party1="Harpy" | $party2="Harpy" >And she's not the only one...\
name "Luka"
>I'm guessing that means you're planning to enter, too?\
>Wait!@
>You're...not going to take the Green Orb for yourself if you win, are you?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Oh?@ > Are you scared of what I'm going to do to you in there, Luka-boy?@
lsp 700,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>All the pretty girls sitting around us, watching the big bad angel boy get    taken for the ride of his life...@
lsp 700,":a;chara\arumaeruma_st22.bmp",0,0:print 10,500
>Or maybe you just want to make sure we'll get to play a bit without ruining   your little quest, hmm?\
name "Luka"
>Will you give me the orb or not?\
name "Alma Elma"
lsp 700,":a;chara\arumaeruma_st21.bmp",0,0:print 10,500
>Don't worry, Luka-boy. You'll get your orb...@
>But only if I'm the one that gets to defeat you.\
name ""
>Well, that's a relief, at least.@
>Even if I've beaten Alma Elma before, she's still really tough.@
>But getting that orb is pretty much guaranteed now.\
cspl 699,701
return


*grandnoah2a_al

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hehehehe~.@
>I love it here, too!\
>Can you guess whyyyyy?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>...Does it have to do with a Colosseum?\
name "Alma"
>Hmhmhm...@
>Yep~!\
name ""
>Alma wouldn't shut up about the Colosseum the entire way here.@
>She was like an excited child...Almost acting like Sylph.\
>It was kind of cute, actually.\
csp 701
return

*grandnoah2a_ta

name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Fufu.@
>It's a lovely city.@
>The last one of its kind, it seems.\
>I used to travel here frequently when I lived in Yamatai.@
lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>The Colosseum battles are always a lot of fun to watch!\
name "Luka"
>The Colosseum...\
name ""
>It's just a glorified rape show now, unfortunately.@
>Normally, I would just ignore it. But...\
csp 699
return

*grandnoah2a_gr

name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Huh...@
>This is new.\
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>I've actually never been to this city before.@
>...It's quite cold.\
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
name ""
>Unlike the other towns, Granberia can actually come in with us to this one.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Cold...@
>Isn't anyone else cold?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Uh, no?@
>What's wrong with you?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Granberia"
>Hrmmm...\
name "Luka"
>Do you feel okay?@
>Maybe you're getting sick...\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>It's not that.\
>...Perhaps it's because I'm a dragon.@
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Hmph.\
name ""
>...She prefers warmer weather, apparently.\
csp 699
return

*grandnoah2a_er

name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>...Hm.\
name "Luka"
>What?@
>What's wrong with this place?\
name "Erubetie"
>...Nothing.@
>Why do you assume I'm always unhappy?\
name ""
>Because you are always unhappy.\
name "Erubetie"
>It's just, the air here...@
>...It's clean.\
>And the weather is...nice.\
name "Alice"
>Hmmm?\
name "Luka"
>Erubetie...@
>Are you saying that you LIKE this place?\
name "Erubetie"
>Er...@
>I don't know.\
name ""
>Alright!@
>Erubetie likes a human town!\
csp 699
return

*grandnoah2a_ch

name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
>Hm...\
name ""
>Chrome looks around at all the people in the streets, with a frown on her face.\
name "Luka"
>Is something wrong?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>No...@ >It's nothing.\
>But...@
>Can you take me to the inn, please?@
>I don't want to deal with all these people.\
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500
name "Luka"
>I see...\
name ""
>I guess she's not used to big cities like this.@
>Maybe I should get her checked into the inn, then look around the city.\
return

*grandnoah_firstvisit_ala

name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>The Queen's Cup?@
>At this time of year?@
>Are you sure...?\
lsp 699,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>That's what happened the last time I went there.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmmmm...@
>Usually, the Queen's Cup isn't until later in the year...@
>Strange.\
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Oooohhhh, but now I can't wait until we get there~.\
name "Luka"
>................\
name ""
>I don't like that smile...\
csp 699:print 10,500
return

*grandnoah_firstvisit_alb

name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Ooohhh!@
>The Queen's Cup!\
lsp 699,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>That'll be looooots of fun...~\
name "Luka"
>...I'm not going to lose, you know.\
name "Alma Elma"
>We'll see!@
>We'll see...~\
name ""
>I wonder...@
>Is Alma going to enter the Queen's Cup, this time?\
csp 699:print 10,500
return

*grandnoah_firstvisit_ta

mov %x,-133
name "Alice"
lsp 699,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>You.@
>Why do your "Orb Guardians" suck so much?\
name "Tamamo"

if $knight_gol!="Tamamo" skip 7
>Must we go over this with every orb we get?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>...Yes!@
>Because it's ridiculous!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500

name "Tamamo"
>Hmhmhm...@
>My knights are still far more competent than yours.\
>I bet Alma Elma would lose one of those orbs in a week.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>.............@
>...Okay, that may be true.@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>But that's no excuse for such incompetence!\
wait 1000
>And you ARE one of my knights!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Tamamo"
>Only when sealed.@
>Hehehe.\
name ""
>...What if you weren't sealed?\

if %tamamo_fight>0 || %svillage_event10>0 skip 17
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Sealed...?@
>What are you talking about?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Tamamo"
>Hmm?@
>Oh, nothing! Nothing...\
name "Alice"
>.............\
name ""
>Alice's tail circles Tamamo while shaking violently back and forth.\
name "Tamamo"
>...You're not a rattlesnake, you know.\
name "Alice"
>...Hmph.\

return


*grandnoah_firstvisit_ta2

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>And all because you couldn't keep track of the orbs.\
name "Tamamo"
>It's been 500 years.@
>Things get misplaced.\
name ""
>Tamamo shrugs.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>How do you lose something that important!?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Tamamo"
>Ask Shiva.@
>She was in charge of the Green Orb.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Who the hell is Shiva!?\
>...Blegh.@
return

*grandnoah_firstvisit

name "Luka"
>The Green Orb's at Grand Noah.@
>I'll have to enter a tournament at the Colosseum to get it.@
>The Queen's Cup...\
if $knight="Alma" && %orb_count<3 gosub *grandnoah_firstvisit_ala
if $knight="Alma" && %orb_count>2 gosub *grandnoah_firstvisit_alb
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Hmph.@
>Can't we just steal it and be done with it?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Well...@
>I don't know where the Queen hides it.@
>And I thought you didn't want to make a scene?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>But why is such an important artifact being given away as a prize?@
>Why are we competing for the right to take MY orb!?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Uh...\
name ""
>Why does the Grand Noah Queen have the Green Orb?@
>And why is she giving it away?\
name "Luka"
>I don't actually know why it's here...\
if %banditcave>0 >It's like with the bandits and the Red Orb.@
>It just...got there somehow?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>The orbs are supposed to be guarded!@
>Guarded!\
mov %x,67
if $knight="Tamamo" gosub *grandnoah_firstvisit_ta
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",%x,0:print 10,500
>............\
name ""
>Alice sighs.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>This is so obnoxious...@
if $knight="Tamamo" gosub *grandnoah_firstvisit_ta2:skip 2
>And all because Tamamo couldn't keep track of the orbs...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Whatever, let's get this over with.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0:print 10,500
name "Luka"
>Right!\
name ""
if $last_region="Noah" >With that, we turn toward Grand Noah.\
if $last_region!="Noah" >With that, we turn toward the Noah Region.\
if %grandnoah_event4<1 gosub *sisterlamia
return

*grandnoah_secondvisit_al

name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Mmhmhmhm...@
>I'm looking forward to it, Luka-boy...~\
name "Luka"
>Guh...\
name "Alma Elma"
>Oooh, I can't wait~!\
>Just imagine it, in front of all those people...@
>My warm, soft, naked body on top of you...@
>Pressed up against you...\
name "Luka"
>Let's just get going.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Awww...@
>You're no fun...\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>I just want the orb.@
>Why does Alma have to make it difficult?\
return

*grandnoah_secondvisit_ta

name "Tamamo"
lsp 701,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Remember, we're not there to play games.@
>As tempting and fun as it may sound, do not let the monsters rape you in front of hundreds of women.\
name "Luka"
>I-I know!@
>I wouldn't do something like that!\
name "Tamamo"
lsp 701,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>Just making sure~!\
name ""
>Why does everyone treat ME like the pervert?\
name "Luka"
>Let's just get going.\
return

*grandnoah_secondvisit_gr

name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmm, good.@
lsp 701,":a;chara\granberia_st03.bmp",200,0:print 10,500
>It'll be interesting to see how my skills match up to the other competitors.\
name "Luka"
>.............@
>...You'll probably just knock them out in one hit, you know.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Hrm, perhaps.@
>There's always a possibility of a worthy opponent, though.@
>If I didn't believe that, I would have gone insane long ago.\
lsp 701,":a;chara\granberia_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
name "Alice"
>Wait, you're actually excited for this awful tournament?@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>How disgusting...@ >I thought you were at least better than Alma Elma.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Er, what?@
>What are you even on about, now?\
lsp 701,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>Err, l-let's just get going.\
name ""
>I don't think Granberia understands what she's getting herself into.\
return

*grandnoah_secondvisit_er

name "Erubetie"
lsp 701,":a;chara\erbetie_st01.bmp",400,50
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmph.@ > Tournament...@
>What a waste of time...\
>We could have just taken the orb the first time we were there.\
name "Luka"
>If we did that, the entire Grand Noah Army would be hunting for us.@
>Like it or not, the last thing we can afford to do is make any unnecessary enemies right now.\
name "Erubetie"
>Whether they're your enemy or not won't matter if they're dead.@
>Which we all will be at this rate.\
>The moment Ilias decides to come down and attack us, it's over.@
>No one in Grand Noah will save you.\
name "Luka"
>..............\
name ""
>Erubetie really stresses me out sometimes...\
name "Luka"
>L-let's just get going...\
return


*grandnoah_secondvisit

name "Luka"
>The Queen's Cup should be starting at Grand Noah soon.@
>I need to start heading back there so I can enter.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Finally...\
if $knight="Alma" gosub *grandnoah_secondvisit_al
if $knight="Tamamo" gosub *grandnoah_secondvisit_ta
if $knight="Granberia" gosub *grandnoah_secondvisit_gr
if $knight="Erubetie" gosub *grandnoah_secondvisit_er
name ""
>With that, we turn back toward Grand Noah.\
dwave 1,"se\asioto2.ogg"
return

*grandnoah2b_ta

name "Tamamo"
lsp 699,":a;chara\tamamo_st04.bmp",-200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",133,0:print 10,500
>Me too~!\
name "Alice"
>Whatever...\
return

*grandnoah2b

bgmstop
sean_change "bg081"
bgm "2Q\bgm\grandnoah2.ogg"
name "Luka"
>Alright, we're back!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What are you so excited about?@
>We were just here.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I really like this city.@
>It's just so nice and peaceful...\
if $knight="Tamamo" gosub *grandnoah2b_ta
name ""
>Now, I need to make sure I register for the Queen's Cup.@
>I should go to the Colosseum to see about registering.\
csp 699:csp 700:print 10,1
gosub *hanyo_reset
gosub *citygrandnoah2_main:goto *grandnoah2c

*grandnoah2

if %grandnoah<1 gosub *grandnoah_firstvisit
if %grandnoah=1 gosub *grandnoah_secondvisit:goto *grandnoah2b
bgmstop
sean_change "bg081"
bgm "2Q\bgm\grandnoah2.ogg"
name "Luka"
>Finally, we're here!\
name ""
>Grand Noah...\
>To this day, the Noah Region is the only place where I've seen humans and monsters truly coexist peacefully.@
>Everywhere else...\
>The Ilias continent and San Ilia hated monsters with a passion.@
>Sabasa and Port Natalia would only accept mermaids.@
>Grangold enslaved its monsters.\
>But this place...@
>It's so happy and peaceful.\
>It's just as I remember.@
>Humans and monsters walking around together in a city... \
>One third human male, one third human female, and one third monster... @
>They're all walking around, as if the presence of each other is of no big deal. \
if $knight="Granberia" gosub *grandnoah2a_gr
if $knight="Erubetie" gosub *grandnoah2a_er
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>And what are you so happy about?\
name "Luka"
>I really like this place.@
>I think it's my favorite city that I've been to.\
if $knight="Alma" gosub *grandnoah2a_al
if $knight="Tamamo" gosub *grandnoah2a_ta
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Hrm...\
>...Yeah, it looks like the kind of sugar and rainbow utopia that you would love.@
>I bet there's more to it than what we're seeing now, though...\
name "Luka"
>You don't like this city, Alice?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I've never been here before.@
>You have.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I have no opinion on this place...yet.\
>I must admit I'm a little surprised.@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I had heard stories of this place, but to think it goes this far...\
name ""
>Alice seems impressed, though she's trying not to show it.\
>Alright!@
>This is proof that my dream can become a reality!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Quit grinning like an idiot.\
name "Luka"
>Hehe, sorry.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>And your laugh is creepy. Cut it out.\
name "Luka"
>Sheesh.@
>Anyway...\
>We'll need to get registered for the Queen's Cup as soon as possible.@
>...But how do I do that?\
>Last time, the Queen herself registered me.@
>I guess I'll have to look around and find out...\
if $party1="Chrome" || $party2="Chrome" gosub *grandnoah2a_ch
name ""
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *hanyo_reset
gosub *citygrandnoah2_main

*grandnoah2c

gosub *setwindow_01
name ""
bgmstop
dwave 1,"se\asioto3.ogg"
sean_change "bg083"
bgm "2Q\bgmfix\hutuu1.ogg"
name "Luka"
>Great...@
>Just my luck.\
name ""
>What if I don't get a chance to meet with the Queen?@
>I'll never get the orb then!\

if $knight="Alma" skip 10
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>The more I think about it...@ >What's the big deal?\
>Alma Elma's entered anyway, isn't she?@
>So she'll probably win the Green Orb for us, anyway.\
name "Luka"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>This isn't how it happened last time.@
>Now I'm getting worried...\

if $knight!="Alma" skip 4
name "Luka"
>And Alma's not entered this time, either...@
>This is really bad.\

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What happened last time?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>We went to the Colosseum, watched a match, and the Queen had the seat next to us.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Seriously?@
>20,000 seats in that stadium, and you got to sit next to the Queen.@
>That goes beyond "coincidence"...\
name "Luka"
>Yeah, I know.@
>There's no way we would be that lucky twice.\
name ""
>Come to think of it, I ran into a lot of lucky coincidences on my first journey.@
>It's making the second one a lot more annoying...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Well, I'm not leaving this city without the orb.\
>I'll take it by force, if I have to.\
name "Luka"
>Huh?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>We don't have time for this childish crap.@
>We need the Garuda Girl, and we need her now.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Alice!@
>You're not going to attack them, are you?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.@
>I mean, it's not like I want to.\
name ""
>Alice sighs.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Just get in that stupid tournament, okay?@
>I really don't want to do this the hard way.\
name "Luka"
>R-right...\
name ""
>I think I liked it better when she was lazy...\
name "Luka"
>We should get some sleep soon.@
>But I'm not that tired yet...\
goto *inn_grandnoah

*grandnoah_02_al

name "Alma Elma"
lsp 700,":a;chara\grandnoa_st01.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Hey, hold on!@
>What about me?\
name "Grand Noah Queen"
lsp 700,":a;chara\grandnoa_st03.bmp",200,0
lsp 699,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>...Hrm.\
name ""
>The Queen's expression sours as soon as Alma speaks up.\
name "Grand Noah Queen"
>I have no idea why you're here...@
>But I'm not exactly inclined to make an exception for the likes of you.\
>I know exactly what you'll do if I let you in...\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st15.png",-200,0:print 10,500
>...Mhm.@
lsp 699,":a;2Q\chara\arumaeruma_st16.png",-200,0:print 10,500
>I see.\
name "Alma Elma"
lsp 699,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>But you know...@
>It would be a shame if someone revealed the little secret you're hiding...~\
name "Grand Noah Queen"
>!?@
>W-what...!?\
name ""
>Secret?@
>What...?\
name "Alma Elma"
>Hmhmhm...@
>You're not as clever as you think you are.@
>Nothing gets past me.\
name "Grand Noah Queen"
>...I see.@
>What do you want?\
name "Alma Elma"
>Just let me into the tournament with Luka-boy, and I'll forget everything...\
name "Grand Noah Queen"
>..............@
>Very well.@
>I'll enter you, as well.\
name "Alma Elma"
>Hmhmhmhm.@
>Good girl~.\
name ""
>...What just happened?@
>I don't think Alma's going to tell me even if I ask, now.@
>It's probably not important.\
>Regardless...@
return

*grandnoah_02_gr

name "Granberia"
lsp 700,":a;chara\grandnoa_st01.bmp",200,0
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Hold on a minute...@
>You're just going to bend the rules so another human can enter?\
name "Grand Noah Queen"
lsp 699,":a;chara\granberia_st01.bmp",-200,0
lsp 700,":a;chara\grandnoa_st03.bmp",200,0:print 10,500
>It's not ideal, I admit.@
>But he was trying to enter anyway, was he not?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>So was I...\
name "Grand Noah Queen"
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
>I see...@
>I suppose it would be rather unfair to exclude you...\
>Very well.@
>I'll see to it that you're entered along with Luka.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Thank you.\
name ""
>So Granberia's entering the Queen's Cup with me.@
>I guess that just means we'll be more likely to win the Green Orb if something goes wrong.\
return

*grandnoah_02

mov %SQ2,1
sean_change "bg_inn"
>......\
wait 1000
dwave 1,"se\knock.ogg"
wait 1000
name ""
>Faint tapping noises can be heard outside the window.\
wait 1000
dwave 1,"se\door3.ogg"
wait 1000
dwave 1,"se\door4.ogg"
wait 1500
dwave 1,"se\door2.ogg"
dwave 2,"se\wind.ogg"
bgm "bgm\kiki2.ogg"
>Suddenly the window slowly swings open!@
dwave 1,"se\bird.ogg"
lsp 700,":a;2Q\chara\grandnoa_st31.png",0,0:print 10,500
>And a shadowy figure enters the room!\
name "???"
>Hmmm...\
name ""
>The dark outline is that of a beautiful woman, with long hair, horns and wings.\
name "???"
>This is the boy who wants to enter the Queen's Cup...?\
name ""
>The woman looks over Luka, carefully studying his sleeping body in the darkness.\
wait 1000
name "???"
>...He's quite strong.@
>But I sense something...unusual within his body.\
>..........@
>I suppose it doesn't matter.\
>Luka, was it?@
>I'm sure she'll let you in.\
>And I think you're just what I'm looking for...\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
wait 1000
dwave 1,"se\door2.ogg"
>The woman quietly leaves the inn, through the window she came in from.@
>She carefully closes the window behind her, and disappears into the night.\
bgmstop
bg black,6,1500
>................\
mov %SQ2,0
sean_change "bg083"
dwaveloop 1,"se\morning.ogg"
wait 1500
dwave 2,"se\knock.ogg"
wait 1500
name "Luka"
>Mnnmmm...@
>Ah...Huh?\
name ""
>...Nobody's barging in, so they can't be with me.\
dwave 2,"se\asioto3.ogg"
wait 2000
dwave 2,"se\door2.ogg"
name "Guard"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>Are you Luka?\
name "Luka"
>Uh, y-yes?\
name "Guard"
>You have a letter from the Queen.\
name "Luka"
>The Queen!?\
name ""
>The bulky guard hands me a small envelope.\
name "Luka"
>Ah, th-thank you!\
name ""
csp 700:print 10,1500
dwave 1,"se\asioto3.ogg"
>Not saying anything more, the guard leaves.\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",0,0:print 10,500
>Ohhhh, Luka got mail!@
>What's it say?\
name "Luka"
>............@
>Ah!\
>She wants to meet with us in an hour!\
name ""
>Is she going to let me enter?\
name "Sylph"
>Yaaaaaaaaay!\
name "Luka"
>We'd better get ready to go.\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg043"
bgm "2Q\bgm\grandnoah2.ogg"
name "Luka"
>Phew.@
>Just made it...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Ugh.\
>Early.@
>Too early...\
name ""
>The sun's only just risen...\
name "Castle Guard A"
lsp 700,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Halt!@
>State your business at once!\
name ""
>These aren't the same guards as yesterday...\
name "Luka"
>We received a letter from the Queen.@
>She said she wants to meet with us.\
name ""
>I hand the guard the letter.\
name "Castle Guard A"
>Ha!@
>Yeah, right!\
>You actually expect me to buy that?@
bgmstop
>This is an obvious forgery!\
name "Luka"
bgm "bgm\kiki2.ogg"
>W-what!?\
name "Castle Guard B"
>Hey, let me see that!@
>What are you kids trying to pull, here!?\
name ""
>The second guard snatches the letter away and looks it over.\
wait 2000
name "Castle Guard B"
>Uh, Dave?@
bgmstop
>This is the Queen's handwriting.@
>...And her signature.\
name "Castle Guard A"
>What?@
bgm "bgm\comi1.ogg"
>Er...is it?\
name "Castle Guard B"
>Yes, dumbass.@
>What did you think her writing and signature looked like?\
name "Castle Guard A"
>Uhhhh...\
>You know, now that I think about it...@
>I'm not sure.\
name "Luka"
>...............\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>...............\
name "Castle Guard B"
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>...............\
>Just...@ >Please go on ahead.@
>The Queen is waiting for you.\
name "Luka"
>Th-thanks...\
name ""
cspl 700,701:print 10,500
>Thus, we awkwardly walk past the guards and into the castle.\
dwave 1,"se\asioto3.ogg"
wait 1500
name "Castle Guard A"
lsp 700,":a;chara\mob_heisi1.bmp",-200,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Well, I know what her writing looks like NOW.\
name "Castle Guard B"
>What the hell do they even pay you for!?@
>It's clearly not your brains...or your looks.\
name ""
bgmstop
sean_change "bg065"
bgm "bgm\castle3.ogg"
name "Guard"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>You are the Queen's guests. Correct?\
name "Luka"
>Uh, I think so...\
name ""
>A third guard greets us as soon as we enter the castle.\
name "Guard"
>Right this way, sir.\
name ""
>Unlike the two at the gates, this one is very prim and proper.\
dwave 1,"se\asioto3.ogg"
csp 700:print 10,500
>Thus, the guard leads us through the castle halls.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Hrm...@
>It's nothing like my castle...\
name ""
>Alice mumbles to herself.\

if %pyramid<1 skip 13
name "Luka"
>You said that about Sabasa Castle, too.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>...You're right. It looks just like that castle.\
>Why are humans so unimaginative?\
name "Luka"
>...Because we don't want our castles to be dark and scary like yours?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.@
>I don't think it's scary.\

name "Luka"
>Why does your castle look the way it does, anyway?@
>It's so...dark.@
>And uninviting.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What are you talking about?@
>My castle looks beautiful!@
>And it's very inviting!\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500 
name "Luka"
>Er...\
name ""
cspl 699,700
bg "bg\bg047.bmp",6,1500
>She thinks THAT'S inviting?\
bg "bg\bg065.bmp",6,1500
wait 500
name "Guard"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500 
>This is her room.@
>Please mind yourself in front of the Queen.\
name "Luka"
>We will. Thank you.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>..........\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Hey.@ > Don't look at me when you say that!\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg045"

name "Grand Noah Queen"
lsp 700,":a;chara\grandnoa_st01.bmp",-0,0:print 10,500
>Greetings.@
>I am the Tenth Queen of Grand Noah.@
>Welcome to my castle.\
>I hope the guards have treated you well.\
name "Luka"
>Th-thank you.\
name ""
>I probably shouldn't mention the guard at the front gate...\
name "Grand Noah Queen"
lsp 700,":a;chara\grandnoa_st02.bmp",-0,0:print 10,500
>Now, let's get straight to it, shall we?@
>You wish to enter the Queen's Cup. Yes?\
name "Luka"
>Y-yes! Please!@
>Er...It would be my honor to compete.\
name "Grand Noah Queen"
>Indeed...@
>You seem to be quite strong.@
>Exactly the kind of person I'm looking for...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 701,":a;chara\grandnoa_st02.bmp",200,0:print 10,500
>What do you mean by that?\
name "Grand Noah Queen"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 701,":a;chara\grandnoa_st03.bmp",200,0:print 10,500
>..........\
name ""
>The Queen sighs.\
name "Grand Noah Queen"
>...It pains me to say this.@
>I'm not sure if you know this, but our country's proud Colosseum has turned into something horrible. \
name ""
>The Queen sits on her throne and lets out another sigh. \
name "Grand Noah Queen"
>The only ones to win are monsters. @
>Every so often there is a human contestant, but it always ends the same way. \
>Since I took the throne 15 years ago, there has been no human victor yet. \
>Please understand, it's not that I have a bias against monsters.@
>But the fact that not a single human is willing to compete seriously is depressing.\
name "Luka"
>That is kind of sad...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>But not surprising.\
name "Luka"
>..........\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>...What?\
name "Grand Noah Queen"
>It's been getting even worse recently.\
>These days, the monsters even rape the men right after the win. \
>Men don't even go to the Colosseum to spectate, anymore. The audience is all women.\
>They don't care about the fight itself. @ >They just like watching monsters rape men. \
>There are even men that take part in the matches just to be raped!@
>How could any man with pride do such a disgraceful thing?\
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
name "Alice"
>I wonder...\
name ""
>...Did Alice say something just now?\
name "Grand Noah Queen"
>Our once honorable Colosseum has turned into such a horrible thing... \
lsp 701,":a;chara\grandnoa_st02.bmp",200,0:print 10,500
>I really want a human to win, just once.@
>And I believe that you're the one who can do it.\
>So, will you do it?\
name "Luka"
>Y-yes!@
>I accept!\
name ""
>I really do feel bad for the Queen.@
>I don't want to disappoint her...\
>And besides that, I really have to get that orb.\
name "Grand Noah Queen"
>Wonderful!@
>That makes you the seventh!\
name "Luka"
>Err, seventh?\
name ""
>That's right.@
>I think she mentioned something like this before.\
name "Grand Noah Queen"
lsp 701,":a;chara\grandnoa_st01.bmp",200,0:print 10,500
>Unfortunately, the other volunteers all seem fairly...unremarkable.@
>Or perhaps "average" would be a better way to put it.\
name "Alice"
>Basically, they're hopeless.\
name "Grand Noah Queen"
>In a manner of speaking...@ >Yes.\
>But there's something...different about you.@
>You seem stronger than the others, though I'm not sure how or why...\
name "Luka"
>Uh, w-well I have trained a lot.\
name "Sylph"
lsp 699,":a;chara\sylph_st21.bmp",100,0:print 10,100
>Hey, Luka!@
>When are you gonna tell her that you're not actually a human?\
name "Luka"
>Hush, Sylph.\
name "Sylph"
>...Hehe.@
>Liar.\
csp 699:print 10,500
name "Grand Noah Queen"
>There are still a few days until the Queen's Cup. @
>Until then, please enjoy yourself in my fair city. \
name "Luka"
>I will! Thank you!\
if $knight="Granberia" gosub *grandnoah_02_gr
if $knight="Alma" gosub *grandnoah_02_al
name ""
if $knight!="Granberia" && $knight!="Alma" >With that, I signed up for the Queen's Cup.@
if $knight="Granberia" || $knight="Alma" >With that, we signed up for the Queen's Cup.@
>After that, the Queen dismissed us with a smile on her face.\
dwave 1,"Se\asioto3.ogg"
sean_change "bg065"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>...Suck up.\
name "Luka"
>Huh?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
``"It would be my honor to compete", what the hell was that?\
>Why don't you ever talk to me like that?@
>I'm way higher in rank than she is!@
>Suck up to me, too!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>...........\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Don't "..........." me!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Let's just get going.\
dwave 1,"se\asioto3.ogg"
wait 1500
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Hey!@
>Don't ignore me!\
wait 500
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>W-wait!\
name ""
dwave 1,"se\escape.ogg"
>Alice quickly catches up with me.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>A-anyway...\
>Don't you think what you're doing is kind of deceitful?\
name "Luka"
>What do you mean?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You're not a human.@
>Stop pretending that you are, idiot.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I'm still human!@
>Just...my mother was an angel.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Don't kid yourself, you're nothing like a human.@
>Your powers aren't human, and your body is no more human than a monster's, at this point.@
>The only remotely human trait you still have is being a male.\
name "Luka"
>W-well...\
name ""
>She has a point.\
name "Luka"
>But...@
>I still consider myself a human.@
>That's how I was always raised.@
>My powers were suppressed for years.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>That's not how it works, stupid.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Just because you were lied to for a long time, that doesn't make the lie true.\
>Like it or not, you are a fallen angel.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>An extremely weird angel, maybe. But an angel nonetheless.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Whatever.@
>I'm just surprised that you were willing to lie to her like that.\
name "Luka"
>It's not a lie!\
>And...@
>I mean...@
>This is just what I did before.\
>I entered the Queen's Cup and won the orb.\
name ""
>...Actually, Alma let me win. Didn't she?@
>But Alice doesn't need to know that.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Whatever, I probably shouldn't complain.@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>As long as you get the damn orb, then it doesn't matter to me.\
name "Luka"
>Right!@
>I won't lose!\
name ""
>...Am I really deceiving the Queen?@
>I don't think I am.\
>I'm still technically not a monster...@
>It's close enough.@ > I think.\
name ""
csp 700
bg black,6,1500
wait 1000
>The next few days passed unusually slowly.@
>Every hour felt like an eternity.\
>I guess I'm not used to staying in one place for so long.@
>I'm always travelling...\
>But finally, the day of the first round came...\
bgmstop
sean_change "bg060"
bgm "2Q\bgm\Colosseum.ogg"
name "Luka"
>Phew...\
name ""
>Even now, I can't help but get excited.@
>I'll probably win easily, but...\
name ""
wait 500
dwave 1,"se\knock.ogg"
wait 2000
dwave 1,"se\door2.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Alice?@
>What is it?\
name "Alice"
>...I was bored.\
name "Luka"
>I thought you got a seat in the audience.@
>Weren't you watching the fights?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>...The fights were boring.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>........\
name ""
>I can only sigh at my annoying companion.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>They were all just regular monsters, anyway.@
>You'll fight them, defeat each one in two hits, and that'll be it.\
>Not really much of a cup.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Hrmmm...\
name ""
>She has a point.\
name "Guard"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Erm, excuse me, ma'am.@
>This area is for fighters only.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-133,0:print 10,500
>Oh?@
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
>But don't you want to make an exception for me?\
name "Guard"
>Nnnn...@
>Y-yes, my Master...\
name "Luka"
>Alice!\
name ""
>...She used her eyes to hypnotize him.\
dwave 1,"se\asioto3.ogg"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,1500
>And with that, the Guard leaves us alone without saying anything more.\
name "Alice"
>Much better.\
name ""
>Once again, all I can do is sigh at Alice's behavior.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,1500
name "Luka"
>But...@
>You won't even watch my fights?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I've seen it all before.@
>Gnome, Undine, Guard, Charge, Meditate, Daystar, Salamander, Daystar...@
>It was shocking the first couple of times, but now it's like a routine.\
name "Luka"
>Th-that's...\
name ""
>She has a point.@
>Again.\
dwave 1,"se\door2.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Staff "
>Number 16?@
>A Mr. ...Luka?\
name "Luka"
>16! That's me!\
name "Staff"
>Now then, Mr. Luka, please enter the arena. @
>Good luck.\
name ""
name "Luka "
>Yes! \
name ""
dwave 1,"se\asioto4.ogg"
>In high spirits, I rush down the hallway toward the arena floor.\
csp 700:print 10,500
wait 500
>..............\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>..."Mr. Luka"?\
bgmstop
sean_change "bg084"
bgm "bgm\Colosseum.ogg"
>I step into the open air arena to the sound of the crowd going crazy.@
>Even now, it's quite a rush to be at the center of such a big event!\
name "Female Spectator A "
>Ahah! It's a cute little boy! \
name ""
name "Female Spectator B "
>Oooh! I wonder how he's going to be raped~? \
name ""
>The women in the audience laugh and point at me. @
>They won't be laughing for long...\
>In the next moment, my opponent walks out of the entrance opposite of mine! \
goto *durahan_start

*grandnoah_03

bgm "bgm\Colosseum.ogg"
name ""
name "Female Spectator B"
>Whoa...\
name "Female Spectator A"
>Th-that was amazing!\
name ""
>The entire crowd went silent the instant I landed the first hit.\
name "Luka"
>That was...\
name ""
>That was just as disappointing as Alice said it would be.@
>Even though I didn't use my holy powers, I beat her effortlessly.\
name "Dullahan "
lsp 700,":a;chara\durahan_st03.bmp",228,0:print 10,500
>I lost, to a human.@
>And so easily...\
>Your skill is truly unmatched...@
>I must train harder.\
>Once I've improved, will you accept my challenge? \
name ""
name "Luka "
>Yes, I will!\
name ""
>I sound enthusiastic when I say that.@
>But to be honest, I don't really want to.\
>Fighting is starting to feel almost pointless to me...\
csp 700:print 10,500
>But despite that, I made it through the first round!@
>Alright! \
bgmstop
sean_change "bg060"
bgm "2Q\bgm\Colosseum.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Told you so.\
name "Luka"
>H-how do you know?@
>You didn't see the fight.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...You were gone for 3 minutes.@
>I know exactly how it went.\
name "Luka"
>Gah...\
name ""
>She's right, though.\
name "Luka"
>This feels unfair.@
>Even without my powers, this fight was way too easy...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Enjoy it while it lasts.@
>The real fights come later.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I guess...\
name ""
csp 700
bg black,6,1500
wait 2000
>A couple hours passed.@
>One by one, the other fighters were eliminated.\
>Finally, my turn came up again.\
bgmstop
sean_change "bg084"
bgm "bgm\Colosseum.ogg"
name ""
>Round 2...\
>Last time, my opponent was a strange Cerberus monster.@
>I wonder if it'll be her again?\
goto *kerberos_start


*grandnoah_04

bgm "bgm\Colosseum.ogg"
name "Cerberus"
lsp 700,":a;chara\kerberos_st03.bmp",0,0:print 10,500
>A-amazing...!\
name ""
>The Cerberus is brought to her knees after a short fight.\
name "Cerberus"
>Your skills are incredible.@
>If a human can possess such power then...!\
>...I must train harder.@
>You should be proud of your skills.\
name "Luka"
>...Thank you.\
name ""
>Without saying anything more, I leave the arena.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg060"
bgm "2Q\bgm\Colosseum.ogg"
name "Luka"
>...............\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Well, that's two down.@
>Another zero effort win, I'm sure.\
name "Luka"
>Yeah...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Hmm?@
>What's wrong with you?\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>You're winning, shouldn't you be happy?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It's...@
>I don't know.\
name ""
>Why AM I unhappy right now?\
>I shouldn't be.@
>If I'm defeating them so easily, then I'm an amazing fighter!@
>I worked really hard to get to this point!\
>And I'm in the Colosseum, one of the few places where I can spar safely without putting my life in danger.\
>But...@
>It doesn't feel good.@
>At all.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Maybe you just need a real challenge.\
>Alma's in the tournament, you know.@
>I'm sure some molestation from her would cheer you up.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Hmph.\
name "Luka"
>I don't know.@
>Something just feels wrong.\
name ""
csp 700
bg black,6,1500
wait 2000
>A few more battles took place before my turn came again.@
>But finally...\

*grandnoah_04b

if %svillage<1 goto *grandnoah_05b
bgmstop
sean_change "bg084"
bgm "bgm\Colosseum.ogg"
name "Luka"
>Hmm...\
name ""
>I wonder who the next opponent i--
wait 1000
textclear
bgm "bgm\boss0.ogg"
lsp 700,":a;2Q\chara\koakuma_st02.png",0,0:print 10,1500
>Uh-oh.\
wait 500
name "Koakuma"
>Ohhhhh, the holy boy himself~.\
name ""
>Koakuma...@
>The strongest fighter from Succubus Village.\
name "Koakuma"
>I hope you didn't forget what happened at Succubus Village...@
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
>...Because I sure as hell didn't!\
name "Luka"
>Hey!@
>You started it!\
>Don't rape people!\
name "Koakuma"
>Oh...You don't want me to rape humans?\
name "Luka"
>No!\
name "Koakuma"
>Well, I suppose that's fine...@
lsp 700,":a;2Q\chara\koakuma_st02.png",0,0:print 10,500
>I'll just rape an angel, instead!\
goto *koakuma_ng2_start

*grandnoah_05

name "Koakuma"
bgm "bgm\boss0.ogg"
>I...\
>I lost!?@
>AGAIN!?@
>To a little kid!?\
name ""
>Koakuma just glares at me in disbelief.\
name "Luka"
>I don't want to be your enemy, you know.@
>We don't have to keep fighting like this.\
name "Koakuma"
>W-what!?\
>We don't...have to fight?@
>It's a Colosseum, you moron! Of course we're gonna fight!\
name "Luka"
>.............\
name "Koakuma"
>Rrrgh...@
>I'm gonna get you one day...\
>And when I do...@
>I'll make sure it hurts. A lot.\
csp 700
dwave 1,"se\asioto2.ogg"
bgmstop
print 10,500
name ""
>Koakuma angrily storms off.\
name "Luka"
>..............\
name ""
bgm "bgm\Colosseum.ogg"
>I don't get it...\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>That girl doesn't take defeat very well, does she?\
name "Luka"
>Yeah...\
name ""
>Ririmu seems really sweet and friendly.@
>Why's her sister so crazy?\
name ""
dwave 1,"se\asioto2.ogg"
sean_change "bg060"
bgm "2Q\bgm\Colosseum.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Huh...@
>That one took awhile.\
name "Luka"
>It was Koakuma.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Oh, that one violent girl.@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Did you win?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah...\
name ""
>But even against someone like Koakuma, where I had to fight desperately for my victory...@
>It feels hollow.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>She beat you up pretty badly, I can tell.@
>Good thing you can heal.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Right...\
name ""
csp 700
bg black 6,1500
wait 1000
>As the day wore on, competitors were eliminated one by one.@
>Finally, it was my turn again.\

*grandnoah_05b

if $knight!="Granberia" goto *grandnoah_06b
bgmstop
sean_change "bg084"
name ""
bgm "bgm\Colosseum.ogg"
name "Luka"
>Hmm...\
name ""
>There aren't many fighters left.@
>So my next opponent might be...\
wait 500
bgm "bgm\boss0.ogg"
name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Hmmm?\
name "Luka"
>Ah!@
>Granberia!\
name ""
>Granberia smiles as soon as she sees me.\
name "Granberia"
lsp 700,":a;chara\granberia_st03.bmp",0,0:print 10,500
>A real challenge...@
>Finally.\
>I was getting bored with these weak opponents.\
dwave 1,"se\karaburi.ogg"
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
>Get ready!\
goto *granberia_ng2_start


*grandnoah_06

bgmstop
csp 700:print 10,500
name ""
>I did it!@
>I beat Granberia!\
name "Luka"
>Huh...?@
lsp 700,":a;2Q\chara\granberia_st31.png",0,0:print 10,500
>Wah!\
>Is she unconscious!?\
name "Luka"
>Hey!@
>Are you okay!?\
name "Granberia"
bgm "bgm\alice1.ogg"
>...I'll be fine...@
>Just...give me a minute...\
name "Luka"
>............\
name ""
>Maybe I got a little carried away...\
name "Granberia"
>I'll get up in a moment.@
>Please go back to the waiting room.\
name "Luka"
>Are you sure...?\
name "Granberia"
>I'll be fine, really.\
name "Luka"
>..........\
name ""
>Actually, I can barely hear her over the roars of the crowd.\
name "Female Spectator A"
>That was the coolest fight ever!\
name "Female Spectator B"
>Everything was moving so fast...\
name "Female Spectator C"
>If only the dragon girl had won...\
name "Female Spectator A"
>Hey, kid! Why don't you rape her instead?\
name "Luka"
>W-wow...@
>Hehe.\
name ""
>They really loved that fight...\
>With a smile on my face, I leave the arena.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg060"
bgm "2Q\bgm\Colosseum.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Hmmm?\
>What are you so happy about?\
name "Luka"
>Granberia was my opponent.@
>It was a really good fight.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Told you.@
>You just needed a real opponent.\
name "Luka"
>Yeah, maybe you're right.\
name ""
>It seemed like she was hurt pretty badly, though.@
>I hope she's okay...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>If you've gotten up to Granberia, then you're probably getting close to the end.@
>Alma Elma might be next.\
name "Luka"
>Yeah...\
name ""
``"Kyuba"...@
>Why the fake name?@
>Is she really that famous?\
csp 700
bg black,6,1500
wait 2000
>After just a few minutes, the staff called me back into the arena.\
>This is it...@
>The semi-finals!\

*grandnoah_06b

bgmstop
sean_change "bg225"
bgm "bgm\Colosseum.ogg"
>Second-to-last battle.@
>Who's it going to be?\
wait 1000
bgm "bgm\boss0.ogg""
lsp 700,":a;chara\arumaeruma_st21.bmp",0,0:print 10,1500
name "Alma Elma"
>Mmm...@
>Finally~.\
name "Luka"
>Gah...\
name ""
>Alma Elma!@
if $knight="Granberia" >Alice was right...\
>In the city, she's known only as "Kyuba".@
>The strongest competitor to ever fight in the Colosseum...\
>I've defeated her before, but...\
name "Alma Elma"
lsp 700,":a;chara\arumaeruma_st22.bmp",0,0:print 10,500
>Mmmm.@
>Finally...Luka-boooy...~\
name ""
>Alma licks her lips as she leans forward to look me in the eyes, a twisted look of pure lust plastered across her face.\
name "Alma Elma"
>I've avoided raping the competitors all day, just so I could savor this...@
>I'm getting wet just thinking about what I'll do to you...~\
>I hope you didn't forget what happened on the beach...@
>Because now I'm gonna get revenge...~\
name "Luka"
>Ghh..\
goto *alma_ng2_start


*grandnoah_07

bgm "bgm\Colosseum.ogg"
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st22.png",0,0:print 10,500
>Awwww!@
>I lost again...\
lsp 700,":a;2Q\chara\arumaeruma_st24.png",0,0:print 10,500
name ""
>Alma briefly sulks for a few seconds before snapping back to her usual self.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st21.png",0,0:print 10,500
>Ara...@
>I suppose you truly are the better fighter, Luka-boy.\
name "Luka"
>I...won?\
>I beat you?@
>At the Colosseum?\
name ""
>I did it!@
>I beat her for real this time!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st26.png",0,0:print 10,500
>Err...@
>Excuse me, Luka-boy, but I believe you've already defeated me once.\
lsp 700,":a;2Q\chara\arumaeruma_st25.png",0,0:print 10,500
name "Luka"
>The first time I was here, you let me win.@
>But this time, I actually defeated you! Even when you fought your hardest!\
name "Alma Elma"
>Hrmm...@
lsp 700,":a;2Q\chara\arumaeruma_st26.png",0,0:print 10,500
>Nobody likes an ungracious winner, you know...\
lsp 700,":a;2Q\chara\arumaeruma_st25.png",0,0:print 10,500
name "Luka"
>Oh, right.@
>S-sorry...\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st21.png",0,0:print 10,500
>But still, I did it!\
wait 1000
name "Luka"
bgmstop
>Nnnngh...\
name ""
dwave 1,"se\kodou.ogg"
wait 300
dwave 1,"se\kodou.ogg"
wait 300
dwave 1,"se\kodou.ogg"
>All of a sudden, everything gets dizzy and my vision goes faint!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st22.png",0,0:print 10,500
>Hmm? Luka-boy?\
lsp 700,":a;2Q\chara\arumaeruma_st24.png",0,0:print 10,500
name ""
wait 1000
dwave 1,"se\down.ogg"
csp 700
bg black,10,1
wait 500
name "Alma Elma"
>Luka?@
>Luka!@ > Hey!\
name ""
wait 2000
>..............\
wait 4000
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 500
csp 2:print 10,1
bgm "bgm\last_after.ogg"
>What...@ >Is this?@
>Where am I?\
>I can't see anything.@
>I can't hear anything.@
>I can't even move.\
>Everything is dark...@
>All I can feel is a sharp pain all throughout my body.\
wait 1000
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
lsp 700,":a;chara\hand1.bmp",0,0:print 10,1
csp 2:print 10,1
wait 10
csp 700:print 10,1
wait 1000
>What is is this feeling...?\
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
csp 2:print 10,1
>It feels like...@
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
csp 2:print 10,1
wait 1000
>...Knives.@
>It feels like knives are digging into my skin!\
>My entire body's burning...@
>I have to get out of here!\
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
csp 2:print 10,1
wait 1000
>But it's no use.@
>I can't move a single muscle.@
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
lsp 700,":a;chara\hand1.bmp",0,0:print 10,1
csp 2:print 10,1
wait 50
csp 700:print 10,1
wait 1000
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
lsp 700,":a;chara\hand2.bmp",0,0:print 10,1
csp 2:print 10,1
wait 50
csp 700:print 10,1
wait 1000
>The knives dig deeper and deeper...@
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
csp 2:print 10,1
wait 1000
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
csp 2:print 10,1
wait 1000
>My body feels like it's on fire...!\
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
lsp 700,":a;chara\hand1.bmp",0,0:print 10,1
csp 2:print 10,1
wait 50
csp 700:print 10,1
wait 1000
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
lsp 700,":a;chara\hand1.bmp",0,0:print 10,1
csp 2:print 10,1
wait 50
csp 700:print 10,1
wait 1000
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
lsp 700,":a;chara\hand2.bmp",0,0:print 10,1
csp 2:print 10,1
wait 50
csp 700:print 10,1
wait 500
dwave 1,"se\kodou.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1
wait 100
lsp 700,":a;chara\hand3.bmp",0,0:print 10,1
csp 2:print 10,1
wait 50
csp 700:print 10,1
dwave 1,"se\kodou.ogg"
wait 2000
>Help me...@
>Please help me...\
bgmstop
>...................\
wait 2000
bg "bg\bg060.bmp",10,3000
name "Luka"
>Guh...\
name ""
>I open my eyes and find myself back in the waiting room.\
name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"0bb.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Hmm?@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>Hey! He's waking up!\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Alice"
>!!!\
name ""
>Alma Elma and Alice are both standing over me as I slowly come to.\
name "Luka"
bgm "2Q\bgmfix\sinpi1.ogg"
>Nnngh...@
>How long was I out for?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Not very long.@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Are you okay?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Y-yeah.@
>I think so...\
name ""
>I slowly sit up as my dizziness fades.\
>Does that mean I'm okay, then?@
>Was that just a nightmare?\
>What was it about, though?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What the hell happened out there?\
name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>It was my fault.@
>I pushed him too hard.\
>I...@ >Lost my composure slightly.@
>Please forgive me.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>What did you even do!?@
>I thought he was damn near dead!\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>I...did it.\
>I did it!@
>I mastered Undine's power!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Err...@ >What?@
>But you already mastered Undine's power.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Yeah, but I've mastered it even more now!@
>I can use her power with Sylph's, and make them even stronger!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Uhhh, are you sure you're okay?@
>You could do that before, idiot.\
name "Luka"
>...You're not getting it.\
name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Hmmmm...@
>Interesting.\
>It seems he figured out something new about Sylphy and Undine.@
>He gave me quite a beating with that new power of his. Hehehe~.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Well, don't use that anymore!@
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>It's too dangerous...\
name "Luka"
>It's so powerful, though...@
>How can I not use it?\
name "Undine"
lsp 698,":a;chara\undine_st21.bmp",450,250:print 10,500
>No.@
>I think the Monster Lord is right.\
name ""
>Undine suddenly appears out of the corner of my eye.\
name "Undine"
>Using my full power together with Sylph's will put an overwhelming toll on your body.@
>You need to give yourself time to recover...\
>If I were you, I wouldn't use it more than once per fight.@
>You've seen how hard it is on your body, and there's no telling what may happen if you go even further...\
name "Luka"
>Ah...@
>Yeah, I guess you're right.\
name ""
>So I can only use it once per fight.@
>Alright.\
name "Alma Elma"
bgmstop
csp 698:print 10,500
bgm "2Q\bgm\Colosseum.ogg"
>Well, anyway...@
>Congratulations on your victory, Luka-boy~!\
name "Luka"
>Th-thanks.\
name ""
>She seemed pretty angry before...@
>But now Alma's back to her usual cheerful self.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hrm, but it's still just the semi-finals.@
>There's still one more match after this.\
name "Luka"
>It's probably just a random competitor.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Hmph.@
>How anti-climactic...\
name "Alma Elma"
>But at least we got our big rematch...@
>I wasn't even holding back, and you still got me~.\
name "Luka"
>Yeah...\
name ""
>Even though I defeated her, the victory feels hollow.\
name "Alice"
cspl 699,700
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>So you've improved.@
>You should be happy about that.\
name "Luka"
>I was...\
name ""
>Now that the initial high's worn off, I feel kind of down again...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Okay, what the hell is your problem?@
if $knight!="Granberia" >You got a real opponent, and you're still not happy!\
if $knight="Granberia" >You got two real opponents, and you're still not happy!\
>You're supposed to be Mr. Sunshine and Rainbows, so what's wrong with you?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>It's...\
name ""
>...I think I know what it is.\
name "Luka"
>I'm sick of fighting monsters.\
>Every day, it's the same thing.@
>I have to battle every monster I see. They all have to try to rape me, and I usually seal them away.\
>I'm supposed to bring monsters and humans together, and protect the weak.@
>But now I have to attack weak monsters, and coexistence doesn't seem to be any closer.\
>I probably shouldn't complain about it, though.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>No...@ >I understand.@
>You're tired.\
>You thought that you had finally achieved your ultimate dream, only to have it snatched away and undone at the last moment.@
>And on top of that, now you have to beat up monsters that are 50 levels below you.@ > Not very satisfying.\
>I can see why someone like you would be unhappy about it.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...I would be, too.@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>And there's nothing I could really say to make you feel better about it.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>But no matter what happens, you can't give up.@
>Not yet.\
>There will come a day when you never have to pick up a sword again...if that's what you want.@
>But it won't be today. Or tomorrow. Or a month from now.@
>The only way we'll guarantee a happy future for everyone is if we fight for it now.\
>We don't have any other choice...@
>Understand?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah, I know...\
>Thanks, Alice.@
>That actually did make me feel better.\
name ""
>Of course, I already knew all of that.@
>I guess I just had to be reminded of what I was fighting for.\
>One day, the world will finally be at peace.@
>The day Ilias is defeated, I can finally rest...\
name ""
wait 500
dwave 1,"se\knock.ogg"
wait 1500
>Suddenly, I hear a knock at the door!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Sounds like it's time for your final match.\
>You've already defeated every real opponent.@
>Just get this last fight over with and the orb is ours.\
name "Luka"
>Right!@
>But...who could the final opponent be?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Some minor monster, probably.\
>Everyone that was an actual threat has already lost to you.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Pretty unbalanced bracket, if you think about it...\
wait 500
dwave 1,"se\knock.ogg"
wait 1500
name "Luka"
>Ah!@
>S-sorry!\
name ""
dwave 1,"se\door2.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 701,":a;chara\grandnoa_st11.bmp",-200,0:print 10,500
name "Luka"
>Eh?\
name ""
>It's the Queen!@
>...She looks worried.\
name "Grand Noah Queen"
>Luka, there's a problem.\
name "Luka"
>A problem?\
name "Grand Noah Queen"
>It's about the other finalist.@
bgmstop
>...I don't think you can defeat her.\
bgm "bgm\kiki2.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>What!?@
>Who the hell's gonna stop Luka?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Grand Noah Queen"
>I don't understand it, myself. But...\
>She's effortlessly defeated every opponent until now.@
>Her strength's unlike anything I've ever seen in all my years here.\
>And she's made it this far without taking a single hit.\
>I probably shouldn't be telling you this, since it's technically against the rules.@
>But I suspect she's cheating somehow...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Not hit once?@
>That sounds like Al-err, Kyuba, but...\
name "Grand Noah Queen"
>No, this woman is different.@
>I've never seen her before.\
>It's not so much that she dodges.@
>It's almost as if any hit...passes through her.\
name "Luka"
>What!?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>Uh-oh.\
>Queen...@ >What does this woman look like?\
name "Grand Noah Queen"
>A rather petite girl. Not much taller than Luka.@
>Long white hair...some sort of winged humanoid monster.\
name "Luka"
>!!!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>An angel...\
name ""
>Alice looks over to me as soon as she says that.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>She must be after the orb.\
>You've fought angels before, right?@
>You know how to deal with one?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Luka"
>Yeah...@
>I can handle it!\
name "Grand Noah Queen"
>Are you sure?\
>I'm rather concerned.@
>She seems dangerous...though she hasn't killed a competitor yet.\
>I fear if she were to start attacking civilians, the guards would be powerless against her.\
name "Luka"
>Don't worry, Queen!@
>I won't lose!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>................\
name ""
>Alice doesn't look so sure...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>...Are you sure you're ready for this?@
>You were knocked unconscious just a few minutes ago!\
name "Luka"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>If angels are here, then the city is in danger.@
>Even if they don't realize it yet...
>I have to stop her and win the tournament, no matter what.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",267,0:print 10,500
>...That doesn't answer my question.\
name "Luka"
>I feel fine, don't worry.@
>I won't fail!\
name ""
>This is what I've always fought for...@
>To protect the innocent and the defenseless!\
name "Alice"
>..............\
name ""
>Alice still looks concerned, but doesn't say anything more.\
wait 1000
dwave 1,"se\asioto3.ogg"
name "Staff"
cspl 700,701
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
>Mr. Luka?@
>I-it's time for your final match.\
name ""
>Even the guard seems uneasy...\
name "Luka"
>I'm ready.\
name ""
>Thus, I head down the hall toward the arena gate.\
dwave 1,"se\asioto3.ogg"
wait 1000
name "Alma Elma"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>..............\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>The next opponent...@
>With that sword of his, he's the only one that can defeat her...\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>Should make for a fun show~.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hmph.@
>I hate this...\
sean_change "bg225"
name ""
>This is it...@
>Whoever wins this battle wins the orb!\
wait 500
>But before I face my final opponent...@
dwave 1,"se\bird.ogg"
lsp 700,":a;2Q\chara\cupid_st21.png",0,0:print 10,500
>A small girl descends from the sky!\
name "???"
>Hehehehe...\
name "Luka"
>Huh?\
name ""
>A girl quickly approaches me from behind.\
>And before I can react...@
dwave 1,"se\lvdown.ogg"
mov %ironsword_override,1
>She swipes something from my side!\
name "Luka"
>H-hey!@
>What did you--
wait 1000
textclear
dwave 1,"se\bird.ogg"
name ""
csp 700:print 10,500
>But before I can do anything, she flies off!\
name "Luka"
>Hey!@
>Come back!\
name ""
>In the next moment, the opposite gates open, and my final opponent walks into the arena.\
bgmstop
wait 1000
bgm "bgm\boss0.ogg"
lsp 700,":a;chara\valkyrie_st01.bmp",0,0:print 10,2000
name "Luka"
>You...!?\
name ""
>I know her!@
>Didn't I fight her in Alice's Castle?\
>Yeah...When Ilias first attacked.\
name "Valkyrie"
>Hmph.@
>Took long enough...\
name "Luka"
>What are you doing here!?@
>Are you going to attack the city!?\
name "Valkyrie"
>...I have no obligation to tell you anything.@
>But if you really must know...\
>Under Master Eden's orders, I'm to obtain one of the six Orbs of the Garuda.@
>I was also ordered to eliminate you, specifically.\
name "Luka"
>Me...?\
name ""
>Eden told her to kill me?\
name "Valkyrie"
>I was told to leave human towns intact.@
>So the people here will live...for now.\
>But you will not be so lucky.\
>For a Hero who turns his blade in treason against Ilias... @
>The punishment will be 20 millennia of rape.@
>...Or death. Whichever comes to you first.\
>Prepare yourself, traitor!\
goto *valkyrie_ng_start

*grandnoah_08_ta

name "Tamamo"
lsp 701,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Originally, the orb was being held in Kitsune Village.@
>But the Guardian decided that holding it here would be safer, for both the orb and our village.\
name "Luka"
>So she gave it to the Queen.\
name "Tamamo"
>Right.@
>You could say she has a...@ >"personal" connection to the ruling family of Grand Noah.@
>She entrusted them to keep the orb safe and hidden away, should Ilias' forces come after her for it.\
name "Luka"
>I see...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Hold on a minute!\
>What if Ilias or one of her slaves found out the Green Orb was here?@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>It sounds like you were just putting this city in danger so you could protect your own village...\
name "Tamamo"
>Believe what you want.@
>Regardless, the orb is ours, now.\

if %alice_rep<%tamamo_rep skip 13
name "Alice"
>No thanks to you...@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>I hope you enjoyed munching on your popcorn as Luka fought for his life.\
name "Tamamo"
lsp 701,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>Oh, he was fiiiiine!@
>That little Valkyrie wasn't too hard for him. Right, Luka?\
name "Luka"
>Uhhh...@ >I-I guess not.\
name "Alice"
>...Hmph.\

csp 701
name ""
lsp 700,":a;chara\grandnoa_st02.bmp",0,0:print 10,500
>But...@
return

*grandnoah_08_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>Ooooh!@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Pretty!\
name ""
>Alma admires the shimmering green orb.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Congratulations, Luka-boy~!\
name "Grand Noah Queen"
>...You...@
>I'm surprised you didn't make a mockery of our Colosseum this year.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Well, I was saving myself for Luka-boy...@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>But then he went and beat me up!\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Oh, well. 3rd place isn't so bad...@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>...As long as I get to play with the Champion in private, later...~\
name "Grand Noah Queen"
>...Hmph.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Hmph.@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Moving on...\
return

*grandnoah_08_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>Hmph.@
>It would have been faster if you had just let me drown everyone, you know...\
name "Luka"
>E-Erubetie! Shh!@
>D-don't say things like that in front of the Queen!\
name "Grand Noah Queen"
>...........\
name "Erubetie"
>...Just kidding.@
>Ha.\
name ""
>Why did I ever let her in?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Please ignore my rude subordinate.@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Anyway...\
return


*grandnoah_08_un

name ""
wait 1000
>Anything else...?\
name "Undine"
>Luka?@
>Isn't there something you're forgetting?\
name ""
>Undine looks at me expectantly with a grimace.\
name "Luka"
>Huh...?@
>Oh, right! Sorry!\
>A-actually, yes! There is something else!\
name "Grand Noah Queen"
>Oh?@
>Did you remember something?\
name "Luka"
>Well, I have a friend...@
>She's a Slime Girl that needs an audience with you.\

if $knight!="Erubetie" skip 10
name "Grand Noah Queen"
>...........\
name ""
lsp 700,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>The Queen looks over to Erubetie with an irritated glare.\
name "Luka"
>N-no, not her.@
>Another Slime Girl.@ > A nicer one.\
csp 700:print 10,500

name "Grand Noah Queen"
>I see...@
>But what is this about?\
name "Luka"
>It would probably be better for her to explain it to you herself.\
>It's really important to her, and to her race as a whole.@
>If you truly care about the monsters that are under your rule, then please, at least hear her out.\
name "Grand Noah Queen"
>Hmmm...@
>This sounds rather serious.@
>And I did say I would do anything...\
name ""
wait 1000
name "Grand Noah Queen"
>Very well.@
>I will speak to your friend.\
name "Luka"
>Really?@
>That's great!\
name ""
wait 100
name "Grand Noah Queen"
>But...@
>Where is this "friend"?@
>I would like to speak with her today, if possible.\
name ""
>...Where did Undine go, anyway?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",50,150:print 10,500
>...............\
name ""
>As soon as the thought passes through my mind, Undine appears in the corner of my eye.\
>Then...\
name ""
dwave 1,"se\warm.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
wait 500
csp 2
lsp 700,":a;chara\undine_st01.bmp",-200,0:print 10,500
>She suddenly appears in the Throne Room!\
name "Grand Noah Queen"
>Oh, my!\
name "Guards"
>!!!\
name "Luka"
>Ah!@
>A-at least warn me first!\
name "Undine"
>...Sorry.\
name "Grand Noah Queen"
>Hold on. @ >You're not an ordinary Slime Girl...\
name "Undine"
>No... @ >I suppose not.\
>I am Undine.@
>One of the Four Spirits... @ >The Spirit of Water.\
>But you probably don't even know what that means.\
name "Grand Noah Queen"
>!!!@
>I-I see...\
name ""
>Even the Queen seems taken aback by this.\
>But Undine seems really nervous, too.@
>This might go badly...\
name "Undine"
>Luka...@
>...Please leave us now.\
name "Luka"
>Eh!?@
>A-are you sure!?\
name "Undine"
mov %undine_rep,%undine_rep+2
>I appreciate your help, but...@ >I'll be okay by myself.@
>...If it's alright with the Queen, of course.\
name "Grand Noah Queen"
>Indeed...@
>It would be rude to keep the Champion for longer than I already have.\
>Not only that...\
return

*grandnoah_08

name ""
csp 700:print 10,200
bgm "bgm\kiki2.ogg"
name "Luka"
>!? @
>She's really gone...\
name ""
>I sealed her, right? @
>But angels don't just vanish into thin air...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
>The Cupid flew off, too.\
name ""
>Alice came down to the arena as soon as the Valkyrie's seal was lifted.\
name "Alice"
>And she took the Angel Halo with her.@
>This is not good...\
name "Luka"
>Yeah.\
name ""
>If Cupid has it, that means Ilias has it...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
bgmstop
>Hmm...@
>I wonder...\
>What can the Angel Halo possibly do for them, though?@
>It's not like there are any angels for them to fight...\
>...Although it still handicaps us.@
>I suppose if they didn't have a use for it, they wouldn't have taken it.\
name "Luka"
>I'm sorry, Alice.@
>I swear I'll get it back!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500

if %alice_rep>9 skip 3
>...Dammit.@
>You'd better.\

if %alice_rep<10 skip 10
>...I'm just glad you're okay...\
name "Luka"
>Huh?\
name ""
>Did she say something?@
>I thought I heard her mumble something.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>N-nothing, forget it.\

lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>The tournament's over.@
>Let's just go get our orb.\
name ""
>Despite the setbacks, I finally won the Queen's Cup!@
>For real, this time!\
>...And yet here I am, standing in the arena with a frown on my face yet again.\
>Once again, the crowd's erupted in cheers and applause.\
name "Female Spectator A"
bgm "bgm\Colosseum.ogg"
>Wow, I didn't know there were team fights this year!\
name "Female Spectator B"
>Oooh, is the lamia gonna rape him instead?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Ugh.@
>These women are disgusting...\
>I'm leaving.\
dwave 1,"se\escape.ogg"
csp 700:print 10,500
name "Luka"
>Yeah...we need to get going.\
name ""
>With that, Alice and I return to the Queen.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg045"
bgm"bgm\castle3.ogg"
lsp 700,":a;chara\grandnoa_st02.bmp",0,0:print 10,500
name "Grand Noah Queen"
>Since taking the throne, I have never experienced such happiness... @
>To think, a human warrior appeared who was able to win! \
``(Well...@ >Close enough, I suppose.)\
name ""
>As the victor of the Queen's Cup, I was invited to an audience with the Queen.\
name "Luka"
>That last match, though...\
name "Grand Noah Queen"
lsp 700,":a;chara\grandnoa_st03.bmp",0,0:print 10,500
>Hrm...@
>It did get rather out of hand quickly.\
>Still, that valkyrie woman was the first one to break the rules.@
>The moment that cupid girl came and stole your sword, they were automatically disqualified.\
name "Luka"
>I see.\
name ""
>So I would have won, no matter what.@
>But if I had lost, the Valkyrie would have just taken me prisoner...\
name "Grand Noah Queen"
lsp 700,":a;chara\grandnoa_st02.bmp",0,0:print 10,500
>I can't thank you enough for protecting our city.@
>Who knows what those two could have done if you weren't here!\
name "Alice"
lsp 701,":a;chara\grandnoa_st02.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>The only thing we want in return is the Green Orb.\
name ""
>Surprisingly, Alice doesn't ask for more food.\
name "Grand Noah Queen "
>Oh, yes! Of course!@
>I had almost forgotten.\
>For the presentation of the prize. @
>Our royal treasure, the Green Orb... @ >Please accept it. \
name ""
name "Luka "
>Thank you. \
name ""
>The Queen holds out a beautiful green sphere. @
>I quietly accept it. \
dwave 1,"se\fanfale.ogg"
mov %green_orb,1
mov %orb_count,%orb_count+1
>Green Orb obtained! \
if $knight="Alma" gosub *grandnoah_08_al
if $knight="Erubetie" gosub *grandnoah_08_er
name "Alice"
lsp 701,":a;chara\grandnoa_st02.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Queen, if you don't mind me asking...@
>Where did you get that orb from?\
name "Grand Noah Queen"
>That's...\
name ""
>The Queen trails off for a moment.\
name "Grand Noah Queen"
>It was a royal treasure, passed down for generations.@
>I believe it was a gift to the Sixth Queen of Grand Noah.\
name "Alice"
>A gift...\
name "Luka"
>From the monster who was protecting it?\
if $knight="Tamamo" gosub *grandnoah_08_ta
name ""
>Why would she just give up the Green Orb like that?\
>More than that...@
>Why is this Queen giving it up now?\
wait 1000
name "Grand Noah Queen "
>It's getting quite late.@
>Since you saved the city, I invite you to spend the night here.\
name "Luka"
>R-really?\
name ""
>This didn't happen before...\
name "Alice"
lsp 701,":a;chara\grandnoa_st02.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Hmm...\
>If we were to leave now, we'd just set up camp outside the city walls anyway.\
name "Luka"
>Th-thank you.@
>We accept your invitation.\
name "Grand Noah Queen"
>Wonderful!@
>My staff will show you to the guest rooms!\
>And if there's anything else you need, please don't hesitate to ask.\
if %grandnoah_event5>0 gosub *grandnoah_08_un
name "Staff"
lsp 700,":a;chara\mob_heisi1.bmp",-200,0:print 10,500
>Right this way, sir.\
name ""
>The polite guard from before motions out the door.\
name ""
>I bow and thank the Queen. @
>With a respectful parting word, I leave the prize awarding ceremony. \
goto *campgrandnoah_castle

*campgrandnoah_castle_end

bgmstop
name ""
>...........\
bg "2Q\bg\bg_bedroom.bmp",10,3000
wait 2000
name "Luka"
>Mnnn...@
>Hmm...?\
name ""
>...I woke up to find myself alone in the dark, luxurious bedroom.\

if %grandnoah_event12<1 skip 7
name "Luka"
>Alma...?\
name ""
>She was here when I fell asleep.@
>But looking around the dark room now, it seems like she left.\
>I really was all alone...\

>The bed was really nice and comfortable, and it was quiet in the room...@
>Peaceful...@
>But...\
>Something wasn't right.@
>I felt an uneasy chill in the air, running down my spine...@
>Something was horribly wrong.\
>But what?\
wait 2000
dwave 1,"se\door3.ogg"
name "Luka"
>!!!\
name ""
>What was that!?@
>At my door!?\
>Someone's trying to come in...@
>But who!?\
>Alice?@
>Alma Elma!?\
wait 1000
dwave 1,"se\door4.ogg"
wait 1000
dwave 1,"se\door3.ogg"
wait 1500
dwave 1,"se\door2.ogg"
bgm "bgm\kiki2.ogg"
name "Luka"
>!!!\
name ""
>They're coming in!@
>But I locked the door!\
dwave 1,"se\miss.ogg"
lsp 700,":a;2Q\chara\grandnoa_st51.png",0,0:print 10,1
csp 700:print 10,500
>In an instant, a blurry shadow whizzes through the room...@
>...And to the foot of my bed.\
name "Luka"
>W-who are you!?@
>Why are you in my room!?\
name "???"
lsp 700,":a;2Q\chara\grandnoa_st51.png",0,0:print 10,500
>Shhh...@
>Calm down.\
>I'm not here to hurt you.@
>But I can't hold back any longer...\
name ""
>She says in a soft, lustful whisper...@
>...As she slowly lowers to her knees.\
name "Luka"
>!!!\
name ""
>That voice!@
>I recognize that voice!\
>This is bad...@
>If I don't act quick, I think she's going to rape me!\
>What should I do!?\
csel "Get the Angel Halo.",*gnqueen_noh,"Wait a moment.",*gnqueen_h


*gnqueen_h

mov %grandnoah_event1,1
mov %alice_rep,%alice_rep-1
wait 2000
gosub *setwindow_01
name "Grand Noah Queen"
bgmstop
>Just relax...@
>Like I said, I'm not here to hurt you.\
name ""
>The Queen says in a soft, breathy voice, barely above a whisper.@
>Her soft voice has an oddly calming, even coercive effect on me, and I instantly stop struggling.\
name "Luka"
>But...@ >Why?\
name "Grand Noah Queen"
>I don't have a choice, I'm afraid.@
>You'll understand soon enough.\
>...But you don't have to worry about that.@
>Just sit back, and enjoy it...\
name ""
>With those final words, the Queen raises her hands to her huge breasts, already freed from her elegant dress...\
wait 1000
dwave 1,"se\ero_paizuri.ogg"
lsp 700,":a;2Q\chara\grandnoa_ha1.png",0,0:print 10,500
wait 300
name "Luka"
>Haaa...!\
name ""
bgm "2Q\bgmfix\ero1.ogg"
>...And starts to press them tightly together, with my penis firmly sandwiched between them.\
name "Luka"
>Nnngh...\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Hmhmhm...@
>What an adorable moan.\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
name "Luka"
>Nnnngh-!\
name ""
>I can't help but moan out in pleasure as the Queen rubs her large chest against my dick.@
dwave 1,"se\ero_paizuri.ogg"
>With every move she makes, my body squirms on the bed, writhing in pleasure.\
name "Luka"
>Ahhh...@
>Haaaa...!\
name "Grand Noah Queen"
>................\
name ""
>Suddenly, the Queen stops and goes silent for a moment, staring down at her chest with a frown on her face.\
name "Grand Noah Queen"
>Is this...@ >Truly okay?\
name "Luka"
>H-huh?\
name "Grand Noah Queen"
>It's so barbaric...@
>I should not be assaulting a man like this, like a common monster.\
>I suppose I can stop this, if I must...\
>It's your decision.@
>Do I have your permission to continue?\
name "Luka"
>W-what...?\
name ""
>She's asking me this NOW?@
>It's a little late, isn't it...?\
wait 500
name "Luka"
>It's not like I can say no to it, now...\
name "Grand Noah Queen"
>You could, if you really wanted to.@
>...But I suppose if you wanted that, you would have attacked me by now.@
>It couldn't be that...@ >You actually want an aging woman like me, do you?\
name "Luka"
>Uhh...\
name ""
>...She doesn't seem to be "aging" to me.\
name "Grand Noah Queen"
>Hmhm, very well. I suppose it's okay to continue, then...\
name ""       
wait 1000
dwave 1,"se\ero_paizuri.ogg"
wait 1000
dwave 1,"se\ero_paizuri.ogg"
wait 300
name "Luka"
>Haaaa....!\
name ""
>They're so big, soft...@
>Heavy-looking...\
>Every time she squeezes them together, or presses her chest against my crotch, they change shape and jiggle a bit...\
dwave 1,"se\ero_paizuri.ogg"
wait 1000
dwave 1,"se\ero_paizuri.ogg"
name "Luka"
>Aaaahh...\
name ""
>My entire body relaxes as I moan out in pleasure, as the queen gently plays with my penis.\
name "Grand Noah Queen"
>Mmmmm...@
>You're so adorable like this.\
dwave 1,"se\ero_paizuri.ogg"
>It makes me wonder...@ >How old are you?\
name "Luka"
>Ghhh...@
>U-uh...!\
name "Grand Noah Queen"
>...No. Don't tell me.@
>I feel guilty enough about this already.\
name ""
>W-why is she asking me this now!?@
>I can't even think straight like this, when she's rubbing her naked breasts against me...\
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Mmmm...@
>It feels nice...\
name ""
>The Queen softly moans out as she plays with her breasts, staring into my eyes with a smile.\
wait 1000
name "Grand Noah Queen"
>Hmm...@
>Why don't you touch them a little?\
name "Luka"
>Huh!?\
name ""
>Wait, is she serious!?\
name "Luka"
>You mean...with my hands?@
>I-I can do that?\
name "Grand Noah Queen"
>Hmhmhm.@
>Of course you can, sweetie.\
>Here, just take your hands like this...\
name ""
wait 500
name "Luka"
>Ahh...\
name ""
>The Queen takes my hands...@
wait 600
dwave 1,"se\ero_paizuri.ogg"
>...And places them on her breasts.\
name "Luka"
>!!!\
name ""
>My heart is racing, my breath is heavy.@
>For a few seconds, I just sit there, completely frozen and unable to act.\
wait 1000
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Mmmm...\
name ""
>And then, almost on instinct, I firmly grope them with my hands.\
name "Luka"
>Ahh...\
name ""
>They feel amazing.@
dwave 1,"se\ero_paizuri.ogg"
>So soft and heavy...@ >Forming tightly around my dick...\
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 500
name "Grand Noah Queen"
>Mmmm...@ >Hmhm~.@
>That feels good...\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 1000
dwave 1,"se\ero_paizuri.ogg"
>The Queen lets out a contented sigh, while I awkwardly grope her breasts and squeeze them around my penis.\
>Her eyes wander a bit...@
>...Eventually fixating on my penis, staring at it with a lewd smile.\
name "Grand Noah Queen"
>Mmmm...@
>It's quite big for someone as small as you, isn't it?\
name ""
dwave 1,"se\ero_paizuri.ogg"
>Even as I roughly fondle and play with her breasts, the Queen seems incredibly relaxed.@
>Indifferent, even.\
>If it wasn't for her warm expression, I wouldn't think she's enjoying it at all.\
name "Grand Noah Queen"
>It looks so...@ >Tasty. Hmhmhm~.\
>With a salacious smirk, the Queen sticks out her long tongue...@\
wait 500
dwave 1,"se\ero_chupa5.ogg"
name "Luka"
>Aaaah...\
name ""
>...And runs it along the tip of my dick.\
name "Luka"
>W-wait, what are you doing?\
name "Grand Noah Queen"
>Well, it's not fair to make you do all the work, now is it?\
>Besides...@
>I simply can't resist. Hehehe...\
name ""
wait 500
dwave 1,"se\ero_chupa1.ogg"
wait 700
dwave 2,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_chupa1.ogg"
wait 500
dwave 2,"se\ero_paizuri.ogg"
wait 400
dwave 1,"se\ero_chupa5.ogg"
>The Queen licks the tip a bit more as my penis is crushed between her breasts.@
dwave 1,"se\ero_chupa5.ogg"
>Every time she runs her long, rough tongue across it, she stares deeply into my eyes.\
>Her eyes...@
>They were a dark purple, surprisingly sharp and vivid.@
>They almost seemed to glow behind the soft light in the bedroom.\
wait 1000
>Or...@ >Wait.@
>Are they glowing?@
>Did I just imagine that?\
wait 500
dwave 1,"se\ero_chupa5.ogg
name "Luka"
>Nnngh!\
name ""
>...But I don't have time to think about it, as the Queen gives my penis another rough lick.\
name "Grand Noah Queen"
>Hmhmhm...@
>You're so adorable, squirming around every time I lick you.@
>And even keeping your hands on my chest the whole time...\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 400
dwave 1,"se\ero_paizuri.ogg"
name "Luka"
>Guh...!\
name ""
>The Queen shakes her waist back and forth a little, letting her huge breasts jiggle and bounce against my crotch.\
name "Grand Noah Queen"
>Well, since you liked being licked so much...@
>What would happen if I sucked on it? Hmmm?\
name "Luka"
>S-suck!?\
name "Grand Noah Queen"
>Oooohhh, that got you excited! Hmhmhm...\
name ""
>The Queen licks her lips with a seductive expression as she stares into my eyes.@
>Her lips faintly glisten as she runs her tongue across them, coating them in her saliva.\
>And then...\
name ""
wait 500
dwave 1,"se\ero_chupa4.ogg"
name "Luka"
>Haaaaa...!\
name ""
>She closes her lips around the tip of my penis, sucking on it.\
name "Luka"
>Nnngh...@
>Haaaaa...!\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
>On instinct, I press her breasts together as tightly as possible. squeezing my shaft as she sucks lightly on the tip.\
name "Grand Noah Queen"
>Mmm?\
wait 500
dwave 1,"se\ero_chupa5.ogg"
wait 500
>Hmhmhm...@ >Rather eager, aren't we?\
>I can stop using my mouth, if it's too much for you...\
name "Luka"
>N-no!@
>That's okay! You can use your mouth!\
name ""
>I blurt out without thinking.\
name "Grand Noah Queen"
>...Hahaha.@
>Look at you, practically begging for it now.\
>Well, it would be rather rude if I didn't properly accommodate my guest...\
name ""
wait 500
dwave 1,"se\ero_chupa4.ogg"
name "Luka"
>Mmmmnnnn...\
name ""
>The Queen immediately lowers her head, and starts sucking on the tip once again.\
dwave 1,"se\ero_chupa5.ogg"
wait 500
>She wasn't even sucking on it that hard.@
>Just holding it in her mouth...@
>Licking it...@
>Rubbing her lips against it...\
>It feels amazing.\
name ""
dwave 1,"se\ero_chupa5.ogg"
wait 300
>The inside of her mouth is soaking wet, with trails of saliva running down the shaft.\
dwave 1,"se\ero_chupa5.ogg"
wait 500
dwave 1,"se\ero_chupa5.ogg"
name "Grand Noah Queen"
>Mmmm...@
dwave 1,"se\ero_chupa5.ogg"
>Mmmmphm...\
name ""
>Lewd, wet noises echo through the room, getting louder and louder with each suck she takes.@
>...And the Queen's soft, sultry moans can be heard, interspersed throughout.\
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
wait 200
dwave 2,"se\ero_chupa5.ogg"
name "Luka"
>Haaaa...!\
name ""
>While she sucks on my tip, I continue to awkwardly grope and play with her breasts.\
dwave 1,"se\ero_paizuri.ogg"
wait 500
>Pressing them together around my penis.@
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
wait 1000
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
>Pumping them up and down together...@
dwave 1,"se\ero_koki1.ogg"
>Rubbing her nipples and gently massaging them...\
>I was probably horrible at it.@
>But she didn't seem to mind.\
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Mmmm...!\
name ""
>Every time I rub her nipple, or grope her breast tightly, she moans out in pleasure.@
>Whenever she does, the inside of her mouth vibrates a little, giving my penis a strange tingling sensation.\
>It felt really good...@
>It made me want to do it more...\
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Mnnnn...@
dwave 1,"Se\ero_chupa3.ogg"
>Mmmphm...\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 500
name "Grand Noah Queen"
>I can feel it...@
>Throbbing...@
>Throbbing between my breasts and in my mouth...@
>So close to the edge...\
>Just imagine it.@
>Imagine drenching the Queen of Grand Noah in your semen.@
>I'm getting wet just thinking about it...\
name "Luka"
>Guh...!\
name ""
dwave 1,"se\ero_paizuri.ogg"
>She's teasing me...@
>I never imagined she would do something like that.\
dwave 1,"se\ero_paizuri.ogg"
>The lewd thoughts she put in my mind make me press her breasts together as hard as I can, smashing my penis between them.\
name "Grand Noah Queen"
>Ahhh~.\
>Good...@ >Don't be gentle. Be as rough as you want.\
name "Luka"
>Aaaah...@ >O-okay...\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 1000
dwave 1,"se\ero_paizuri.ogg"
wait 1000
dwave 1,"Se\ero_paizuri.ogg"
>Her breasts felt amazing just to touch and fondle.@
>Her skin is so soft and smooth...\
>Her normal clothes weren't very revealing, so I didn't even realize how large her breasts really were.\
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
name "Luka"
>Ahhh!\
name ""
>On instinct, I start to thrust my hips back and forth, forcing my penis deeper and deeper into her cleavage.@
>While pressing her breasts together as hard as I can, making it nice and tight...\
dwave 1,"se\ero_paizuri.ogg"
wait 600
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Ah~.@
>So strong...~\
name ""
>The Queen moans out in surprise and pleasure as I start to get rougher and rougher, feeling her amazing breasts...\
dwave 1,"Se\ero_paizuri.ogg"
wait 600
dwave 1,"se\ero_paizuri.ogg"
wait 600
dwave 1,"se\ero_paizuri.ogg"
wait 600
dwave 1,"Se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Ahhh...~@
>Mmmmmnn...~\
name ""
>At this point, the Queen didn't really have to do anything.@
>All she did was lean forward, pressing her breasts against my crotch and staring into my eyes as I thrusted into her cleavage as hard as I could...@
>Waiting for her meal...\
name ""
dwave 1,"Se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
name "Luka"
>Haaa...!@
>I-if I keep going, I'll cum...!\
name "Grand Noah Queen"
>Hehehe...~\
>Good.@
>Shoot it all over my breasts and my face.@
>Shoot as much as you can...@
>Defile the Queen of Grand Noah with your seed...~\
name ""
>The Queen opens her mouth and sticks her tongue out, waiting.\
name "Luka"
>Guh...!\
name ""
>I had no idea she was like this.@
>But I kind of liked it...\
dwave 1,"Se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
>With each passing second, pleasure surges and rushes through my body, making me writhe and squirm on the edge of the bed.@
>The Queen eventually wraps her arms around me, holding me in place...@
>...And pulling me toward her, keeping my penis locked between her breasts.\
>It feels so good...@
>I can't take my hands off of her bare chest, even for a moment...\
dwave 1,"Se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"se\ero_paizuri.ogg"
>Rubbing her naked breasts against my dick...@
>Pushing them together as hard as I can...@
>Caressing her nipples...@
>All while she stares at me with her gorgeous face...\
>It's all too much.@
>I can't take it anymore...!\
name "Luka"
>Ahhh!\
name ""
gosub *syasei1
lsp 700,":a;2Q\chara\grandnoa_ha2.png",0,0
gosub *syasei2
>My entire body convulses in overwhelming ecstasy as I shoot a massive load of semen right between her breasts.\
name "Grand Noah Queen"
>Ahhh~!\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 200
dwave 1,"se\ero_paizuri.ogg"
wati 200
dwave 1,"se\ero_paizuri.ogg"
>The Queen practically screams out in surprise and pleasure, holding my hands as her cleavage fills with semen in seconds.\
name ""
dwave 1,"se\syasei.ogg"
name "Grand Noah Queen"
>Nnnn...\
name ""
>...And after that, some semen is squirted onto her face, which she catches in her open, drooling mouth.\
name "Luka"
>Ahhhh!\
name ""
>For what felt like almost a minute, I was cumming.@
>Cumming more and more...@ >All over her chest and her face, covering her all over with my sticky white semen.\
name "Grand Noah Queen"
>Mnnn...@ >Hmhmhm...\
name ""
dwave 1,"se\ero_eat1.ogg"
wait 1200
dwave 1,"Se\ero_eat1.ogg"
name "Luka"
>!!!\
name ""
>...She's swallowing it.@
>She's swallowing my semen. I can even hear it.@
>It's so erotic to watch...\
wait 500
dwave 1,"se\ero_paizuri.ogg"
wait 300
dwave 1,"Se\ero_paizuri.ogg"
wait 1000
dwave 1,"Se\ero_paizuri.ogg"
wait 1500
dwave 1,"Se\ero_paizuri.ogg"
name "Luka"
>Nnnngh...@
>Haaaa...@
>Fuuu...\
name ""
>Finally, my orgasm begins to fade, and I lean back to relax.\
name "Grand Noah Queen"
>Mmmmmmm...~@
>I've never seen a man ejaculate so much in my life.\
>I like it...@ >Hehehe~.\
name ""
>The Queen lets out a soft, almost childish giggle as she eagerly licks up my semen from her face.@
>All the while, she stares into my eyes with a warm smile on her face.\
name "Grand Noah Queen"
>Yes...@ >This is exactly what I needed.@
>Thank you, Luka.\
name ""
>What she needed...?@
>What does she mean by that?\
wait 500
dwave 1,"se\ero_slime3.ogg"
name "Luka"
>H-huh!?\
name ""
>What's happening now?@
>It feels like...@ >A sucking sensation on my penis?\
>But it's still sandwiched between the Queen's breasts...\
>Staring at her chest...@
dwave 1,"se\ero_slime3.ogg"
>My semen is disappearing!\
wait 500
dwave 1,"se\ero_slime3.ogg"
lsp 700,":a;2Q\chara\grandnoa_ha1.png",0,0:print 10,1500
name "Grand Noah Queen"
>Mmmmm...@
>So delicious...~\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
>The Queen fondles her breasts a bit, staring down at my dick with a smile as she rubs it.\
wait 500
dwave 1,"se\ero_slime3.ogg"
>Wait...@
>Is she...@ >Absorbing it?@
>How?@
>What the hell's going on here!?\
name ""
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
wait 500
dwave 1,"se\ero_paizuri.ogg"
name "Luka"
>Nnnngh...\
name ""
>...Forget it, I don't care.@
dwave 1,"se\ero_paizuri.ogg"
>Her breasts feel so good, even though I just came...\
wait 500
dwave 1,"se\ero_slime3.ogg"
wait 500
dwave 1,"Se\ero_paizuri.ogg"
wait 1000
dwave 1,"se\ero_paizuri.ogg"
name "Grand Noah Queen"
>Hmhmhm...~\
name ""
>The Queen starts moving her breasts up and down, pumping my penis a few more times...\
wait 1000
dwave 1,"se\ero_paizuri.ogg"
wait 500
bgmstop
lsp 700,":a;2Q\chara\grandnoa_st51.png",0,0:print 10,1500
>...Before finally pulling away, disappearing back into the shadows just as the last of my cum is absorbed into her body.\
name "Grand Noah Queen"
>Mmmm...@
>That was wonderful, Luka.\
>I wish I could stay, but the guards may get suspicious if I'm away for much longer.\
name "Grand Noah Queen"
>Farewell...~\
name ""
dwave 1,"se\asioto3.ogg"
csp 700:print 10,1500
dwave 1,"Se\door1.ogg"
name ""
>...And just like that, the Queen was gone.\
name "Luka"
>Uuuu...\
name ""
>...What just happened?@
>I'm so confused right now.\
>...But I'm also exhausted.@
dwave 1,"se\escape.ogg"
>Settling back into bed, I almost immediately fall asleep.\
>..................\
if %7048<1 mov $temp_name,"Grand Noah Queen":gosub *fight_unlock:mov %7048,1
if %zukanon>0 return *zukan_commonkaisou0
goto *grandnoah_08c

*gnqueen_noh

name ""
>No...@
>I have to escape!\
name "Luka"
>Sylph!\
name ""
dwave 1,"se\wind2.ogg"
wait 1000
dwave 1,"se\miss.ogg"
name "???"
>Ah!@
>Such speed...!\
name ""
dwave 1,"se\asioto4.ogg"
>Using Sylph's power, I dodge the woman's grasp and run toward the Angel Halo!\
wait 500
dwave 1,"se\slash.ogg"
name "???"
>Wait, don't!\
name "Luka"
>Stay away from me!\
>I don't know why you're here, or why you're doing this...@
>But I'm not letting you touch me!\
>I didn't win the Queen's Cup just to become a meal for you, instead!\
name "???"
bgmstop
>..............\
>...I understand.@
>I was out of line.\
>It was never my intention to hurt you...@
>Please forgive me.\
name ""
dwave 1,"se\asioto3.ogg"
csp 700:print 10,1500
wait 1000
dwave 1,"se\door2.ogg"
>And just like that, the woman disappeared!\
name "Luka"
>Hey, wait!\
name ""
>...Too late.@
>She's gone.\
Once again, I'm all alone in the dark bedroom.\
name "Luka"
>That couldn't have been...\
name ""
>Did that really just happen?@
>There's no way...\
>I couldn't see her in the dark, but her voice...@
>No, I must have misheard it.\
name "Luka"
>But why...?\
name ""
>She didn't seem particularly hostile.@
>So then why would she do such a thing!?\
wait 1000
>Oh, well. I guess it's over now, anyway.@
bg black,10,1000
wait 1000
>Settling back into my bed, I remain alert for while, before slowly relaxing and drifting off to sleep.\
>...............\
goto *grandnoah_08b

*grandnoah_08b_al

name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Hrmmm...\
name ""
>Alma sniffs me with a frown on her face.\
name "Luka"
>H-hey!@
>Cut it out!\
name "Alma Elma"
>Hmm...@
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
mov %alma_rep,%alma_rep-2
>Shame on you, Luka-boy!\
>How could you deny a starving succubus like that?\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>W-WHAT!?\
name ""
>She knows!?@
>But how!?\
>I mean...@
>That actually happened!?\
name "Alice"
>Hm?@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",267,0:print 10,500
>What are you on about?\
>Are you still mad about yesterday?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Oh, it's nothing you need to concern yourself with~.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
>Mmmmmph...\
name "Luka"
>I mean...@ >"Starving"?@
>She'll be okay, right?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st1a.png",-200,0:print 10,500
>I'm sure she will.@
>No doubt one of the guards will...@ > Take care of her~.\
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>But still, you should have done it yourself!@
>What kind of man are you?\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Luka"
>One that doesn't get raped! That's what!@
>Geez...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>...I am so confused right now.\
csp 701
return

*grandnoah_08b_alb

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Mhmmm...@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
``"Ill", huh?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Guard"
>Yes, it was quite sudden, and she's been bedridden all morning.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>I see.\
>Well, I hope for her sake that you have someone taking care of her.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Guard"
>Th-that's...!\
>Y-yes, she will be just fine!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Mmmhmmm...@
lsp 700,":a;2Q\chara\arumaeruma_st19.png",200,0:print 10,500
>Well, that's good to hear~.\
name "Luka"
>Are you sure...?\
name ""
>The Guard doesn't seem very confident in saying that...@
>I hope he's right...\
return

*grandnoah_08b

sean_change "bg065"
bgm "bgm\castle3.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Oh, there you are.@
>I was about ready to come drag you out of that bedroom myself.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>S-sorry...@
>I didn't sleep too well, last night.\
if $knight="Alma" gosub *grandnoah_08b_al
name "Guard"
dwave 1,"se\asioto3.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0
lsp 699,":a;chara\mob_heisi1.bmp",-200,0:print 10,1500
>Excuse me...@
>Mr. Luka, is it?\
name "Luka"
>J-just Luka's fine.\
name "Guard"
>Yes, of course. My apologies.\
>The Queen sent me to find you.@
>I'm afraid she won't be able to meet with you today.\
name "Luka"
>Ehhh?@
>But why, though?\
name "Guard"
>I'm afraid she fell deeply ill late last night, and she's currently resting in her private quarters.\
if $knight="Alma" gosub *grandnoah_08b_alb:skip 7
name "Luka"
>Ill...?@
>Is she okay?\
name "Guard"
>Don't worry. We're making sure to take good care of her.@
>We would never neglect our Queen at a time like this.\

lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",267,0:print 10,500
name "Guard"
>She's resting at the moment, but she wanted to make sure that you received a proper sendoff.@
>So, on behalf of our Queen, I would like to thank you once again for protecting our fine city.\
name "Luka"
>Ah...@
>I-it was nothing, really...\
name ""
>It's not like I had a choice, anyway.\
name "Guard"
>One last thing.@
>Before the Queen went back to sleep, she wrote this letter for you.\
name "Luka"
>Huh?\
name ""
>The Guard quickly hands me a rolled up parchment.\
dwave 1,"se\fanfale.ogg"
>Queen's Letter obtained!\
name "Luka"
>I-I see.@
>Thank you.\
name "Guard"
>I apologize for leaving so abruptly, but I must be by my Queen's side.@
>Feel free to visit the Castle at any time. The Queen says that you're always welcome.\
>Farewell, and safe travels.\
name ""
dwave 1,"se\asioto3.ogg"
csp 699
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,1500
>With that, the Castle Guard took his leave.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Hmph.@
>Snobby...\
name "Luka"
>He was just being polite, you know.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Too polite.@
>He was faking it.\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>I hate when people fake being polite.\
name "Luka"
>That's...\
>First off, how do you "fake" being polite?@
>Second, you love it when monsters are polite to you just because you're the Monster Lord.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>Well...@
>My subjects aren't faking it!@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>They're just showing how much they love and appreciate me!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Yeah, sure...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Anyway...@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>What's the letter say?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I'm not showing you!@
>At least let me read it first!\
name ""
dwave 1,"2Q\se\pageturn.ogg"
>I unroll the paper and start to read.\
csp 700
bg black,6,1500
wait 2000
name "Grand Noah Queen"
lsp 700,":a;chara\grandnoa_st01.bmp",0,0:print 10,500
>Greetings, Luka.@
>I hope this letter finds you well.\
>First off, I want to apologize again for the incident last night.@
>I was being selfish and greedy, and I let my own hunger get the better of me.\
>No doubt you've realized my true nature, by now.@
>I've worked hard for the last 35 years to keep my affliction a secret.@
>Naturally, that makes getting enough "food" to survive quite difficult.\
>It was wrong of me to try and use you in that matter, and I acted foolishly out of desperation.@
>I hope you can find it in your heart to forgive me.\
>But onto happier business, congratulations on your victory in the Colosseum!@
>In all my years as Queen, I've never been so proud and happy.\
>I always dreamed that a human would once again take a Cup in the Colosseum.@
>That may sound strange to you, given the circumstances. But in my mind and heart, I still consider myself a human.@
>Please cherish that Green Orb. You've earned it.\
>I would also like to thank you for taking care of that awful Valkyrie that was fighting in the Cup.@
>She was an extremely dangerous competitor, and I was worried she may attack the city if she was allowed to continue.\
>Of course, it goes without saying that she was disqualified as soon as that Cupid girl interfered with the fight.@
>But if she decided to take it by force, we would be powerless against such a strong angel.\
>You've done so much for my city in such a short time, and I can't thank you enough for it.@
>I only wish I was able to properly thank you in person, in whatever way was appropriate.\
>Please be safe in your travels. You may return to my Castle whenever you please. You will always be welcome here.\
>Sincerely.@
>     The Tenth Queen of Grand Noah.\
name ""
csp 700:print 10,1500
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
bg "bg\bg065.bmp",10,1500
name "Luka"
>I see...\
name ""
>Just as I thought.@
>It was the Queen that attacked me last night...\
>I wonder if she got sick because I wouldn't let her feed on me?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Well?@ > What does it say?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Ah!@
>I-it's none of your business what it says!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Excuse me?@
>You can't say that to the Monster Lord!@
>Everything is my business! Always!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>................\
name ""
>I should probably destroy this letter when I get the chance.@
>I don't want Alice to read it and find out about the Queen...\
name "Luka"
>Anyway, it's time for us to get going.\
name ""
>Thus, we finally depart Grand Noah Castle, leaving for the road ahead.\
csp 700
goto *grandnoah_09

*grandnoah_08c

sean_change "bg043"
bgm "bgm\epilogue2.ogg"
name ""
>The next day...\
lsp 701,":a;chara\mob_heisi1.bmp",-200,0
lsp 700,":a;chara\mob_heisi1.bmp",200,0:print 10,500
name "Castle Guard A"
>We are in your debt, Hero.\
name "Castle Guard B"
>Unfortunately, the Queen is far too busy to see you off.@
>But she said that you may return whenever you wish.\

if %grandnoah_event1<1 skip 9
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>Oh, I bet...\
name "Luka"
>Er...Th-thank you.\
name ""
>Does she know what I did?@
>...Yep. She definitely knows.\

name "Luka"
>Thank you!@
>We will!\
 
name "Castle Guard A"
lsp 701,":a;chara\mob_heisi1.bmp",-200,0
lsp 700,":a;chara\mob_heisi1.bmp",200,0:print 10,500
>Man...@ >The white-haired girl in that last match of the cup was so hot, though...\
name "Castle Guard B"
>What?@
>No way, the little blonde girl was way hotter!\
name "Castle Guard A"
>The blonde girl?@
>She looked about 12 years old!@
>You some kind of lolicon now?\
name "Castle Guard B"
>Hey!@
>The white-haired girl didn't look much older!\
>Just because they're small doesn't make them kids!\
>And besides that, the blonde one looked way more fun.@
>I bet the other one's a dead fish in bed.\
name "Castle Guard A"
>They're both rapists and you know it.\
name "Castle Guard B"
>She didn't molest a single competitor!@
>Why would she be a rapist!?\
name "Castle Guard A"
>I don't know...@
>Maybe because every monster on this whole damn continent's a rapist?\
name "Luka"
>............\
cspl 700,701:print 10,500
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
name "Alice"
>...Who hired these people?\
name ""
>As the two guards start to bicker again, we just slowly back away.\
csp 700
goto *grandnoah_09

*grandnoah_09

name ""
bgmstop
dwave 1,"se\asioto3.ogg"
bg black,6,1500
>............\
sean_change "bg211"
bgm "2Q\bgm\heaven1.ogg"
>......\
dwave 1,"se\tamamo2.ogg"
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-0,0:print 10,500
>Oh, Master Eeeeedeeeeen~!\
name ""
lsp 700,":a;chara\cupid_st12.bmp",-0,0:print 10,500
>The Cupid cheerfully calls for her master.\
name "Eden"
lsp 700,":a;chara\cupid_st12.bmp",-200,0
lsp 701,":a;chara\eden_st21.bmp",200,0:print 10,500
>Cupid...\
>Do you have anything to report?@
>Where's the Valkyrie?\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0:print 10,500
>Uh, right! About that!\
>...She got sealed.@
>And Luka got the orb from the Colosseum.\
name "Eden"
lsp 700,":a;chara\cupid_st12.bmp",-200,0
lsp 701,":a;chara\eden_st23.bmp",200,0:print 10,500
>W-what!?@
>No! Impossible!\
>You were supposed to kill him!\
name "Cupid"
>S-sorry!@
>He's really really strong!\
name "Eden"
>Grr...@
>Ilias really wanted that orb...\
wait 500
>And what are you smiling about!?\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0:print 10,500
>Because!\
>We may not have gotten Luka...@
>Buuuuuuuut...@
>I did get something for you!\
>Take a look at this~!\
lsp 700,":a;chara\cupid_st12.bmp",-200,0:print 10,500
bgmstop
dwave 1,"se\item.ogg"
name ""
>The Cupid holds up the mangled sword like a proud child.\
name "Eden"
>Th-that's...!@
cspl 700,701
lsp 700,":a;chara\angersword.bmp",0,0:print 10,500
>The Angel Halo!\
>How did you get that!?\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0
lsp 701,":a;chara\eden_st23.bmp",200,0:print 10,500
bgmstop
>Oh!@
bgm "bgm\alice1.ogg"
>I just took it!\
lsp 700,":a;chara\cupid_st12.bmp",-200,0:print 10,500
name "Eden"
>But...@ >Doesn't he always use that sword?@
>How did you manage to take it?\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0:print 10,500
>You know...@
>I just walked up and took it!\
>He can't fly! What's he gonna do about it?\
lsp 700,":a;chara\cupid_st12.bmp",-200,0:print 10,500
name "Eden"
>That's...@ > Impressive.\
lsp 701,":a;chara\eden_st21.bmp",200,0:print 10,500
>Y-yes. Very well done, Cupid.\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0:print 10,500
>Hehehehehe...~\
lsp 700,":a;chara\cupid_st12.bmp",-200,0:print 10,500
name ""
>The excited Cupid jumps up and down in glee.\
name "Eden"
>Yes...This is wonderful.@
>Without this, he'll be completely powerless.\
wait 1000
>Wait.@
>But, if you stole his sword...@
>Then how did the Valkyrie get sealed?\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0:print 10,500
>Well...\
>Actually, he had two Angel Halos!@
>And I didn't know that!\
lsp 700,":a;chara\cupid_st12.bmp",-200,0:print 10,500
name "Eden"
lsp 701,":a;chara\eden_st23.bmp",200,0:print 10,500
>He has...@
>T-two...\
>W-W-W-WHAT!?\
>This is a one-of-a-kind sword!@
>How did he...?\
name "Cupid"
>I don't know!\
>I swear that's the real one, though!@
>Er..."A" real one?\
name "Eden"
>Ghh...\
>Well...@
>Perhaps it will still be of some use.\
>You have my thanks, Cupid.\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0:print 10,500
 >You bet, Master!\
>Now, what's my next order?\
lsp 700,":a;chara\cupid_st12.bmp",-200,0:print 10,500
name "Eden"
>Hmmm...\
wait 2000
>Return to the surface and keep an eye on Luka and the Monster Lord.@
>Don't let them see you.\
>Follow them around...@
>Find out whatever you can.\
name "Cupid"
lsp 700,":a;chara\cupid_st11.bmp",-200,0:print 10,500
>Got it!@ > Okie dokie!\
name ""
dwave 1,"se\warm.ogg"
csp 700:print 10,500
>With a small flash of light, the Cupid vanishes!\
name "Eden"
csp 701
lsp 700,":a;chara\eden_st23.bmp",0,0:print 10,500
>Hrm.\
lsp 700,":a;chara\angersword.bmp",0,0:print 10,500
>This sword is disgusting.@
>So many angels died to make this...\
>And now there are TWO of the cursed things?@
>Oh, how am I going to explain this to Ilias?\
lsp 700,":a;chara\eden_st23.bmp",0,0:print 10,500
>...I bet Micaela would never have to deal with this.@
>Rrrrgh...\
name ""
>Eden lets out a deep sigh.\
bgmstop
csp 700
bg black,6,1500
>..............\

dwave 1,"se\asioto2.ogg"
sean_change "bg019"
mov %genzaiti,9
bgm "2Q\bgm\field9.ogg"
;if %orb_count=6 gosub *all_orbs
name "Luka"
>Alright.\
name ""
mov %grandnoah,2
mov $knight_gnc,$knight
mov $party1_gnc,$party1
mov $party2_gnc,$party2
mov %location_count,%location_count+1
gosub *orbcount_fix
itoa $orb_count,%orb_count
mov $sel1,"That makes "+$orb_count+" orbs..."
``$sel1@
>Where to now?\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0


*sean0175

gosub *genzaiti_bg
name "Luka"
>Alright, how about we try going to Yamatai village?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Hmm hmm... @ >That sounds good...@
>Especially the "Onigiri" and "Soba" part...\
name ""
>...I guess she hears whatever she wants to hear.@
>With a sigh, I turn and head down the path that leads to Yamatai.\
dwave 1,"se\asioto2.ogg"
sean_change "bg079"
name "Luka"
>According to the map, this is where we cross the mountain...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>I'm fine no matter the environment, but are you prepared?\
name ""
name "Luka"
>That's right... @ >Gear for mountain climbing...\
name ""
dwave 1,"se\asioto2.ogg"
csp 699
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
>Before I can check my supplies, an old man crosses our path.\
name "Old Man"
>Oh, you two. @ >Heading to Yamatai?\
name ""
name "Luka"
>Yes, I'm getting stuff ready for mountain climbing...\
name ""
name "Old Man"
>Hahaha, you don't need anything like that.@
>I just came back from buying some vegetables from Yamatai.\
>Even an old man like me can cross it in a day.\
name ""
name "Luka"
>I see...\
name ""
csp 700:print 10,500
>Advice from the locals is always useful.@
>I was about to turn back because I didn't think we had enough mountain        climbing gear, too.\
>Encouraged by the old man's story, I decide to continue on in my light        clothing.\
name ""
dwave 1,"se\asioto2.ogg"
sean_change "bg087"
name "Luka"
>Uhyaaa!!\
name ""
>...No big deal!? @ >This is no big deal!?@
>Was he trying to trick me!?@
>Or is that old man some kind of super old man?\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmph. @ >Snow.\
name ""
>Alice quickly looks all around her as her tail coils and excitedly runs all   over the ground.\
name "Alice"
>Hmph. @ >Snow, eh? @ >Snow, huh? @ >Snow...\
name ""
name "Luka"
>Alice... Is this your first time seeing snow?\
name ""
name "Alice"
>...That's right.@
>But I'm not some child that would get excited at it.\
name ""
name "Luka"
>...............\
name ""
name "Alice"
>...............\
name ""
name "Luka"
>...It's fine if you want to play in it.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",67,0:print 10,500
name "Alice"
>.....?\
name ""
>Alice lays on her stomach and uses her tail to propel herself like a missile  through the snow.\
dwave 1,"se\escape.ogg"
cspl 699,700:print 10,500
>In only a few seconds, she was already far out of view.\
name "Luka"
>Sheesh...\
name ""
>I laugh at the absurd sight as I wait for her to come back.\
wait 1000
dwave 1,"se\wind2.ogg"
bg "bg\bg085.bmp",10,1500
bgm"bgm\hubuki.ogg"
name "Luka"
>Oioioioioi...\
name ""
>Alice hasn't come back yet... @ >It's dark now, and the snow is blowing like     crazy.\
>...This... @ >Isn't good.@
>I can't wait here like this!\
name "Luka"
>Oi! @ >Alice!\
name ""
>I call out, but there's no answer.@
>The only sound is from the wind, easily drowning out my voice.\
name "Luka"
>I can't help it, I have to get out of here.\
name ""
>At any rate, she's the Monster Lord. @ >It's not like anything can hurt her.\
>But me... I'll freeze in no time.@
>Standing here in a blizzard is no laughing matter...\
dwave 1,"se\asioto2.ogg"
name "Luka"
>This isn't good... What should I do...?\
name ""
>I want to descend as fast as possible, but I can't see anything through the   blizzard.@
>Traveling blind, I pick a direction and start walking.\
>Out of nowhere, a monster attacks me!\

goto *yukionna_start



*sean0176

bgm"bgm\hubuki.ogg"
name ""

name "Luka"
>Urhg...\
name ""
>I managed to defeat her, but I'm still in serious trouble here!\
>I continue to walk aimlessly...@
dwave 1,"se\down.ogg"
>Until, unable to take it any longer, I collapse in the snow.\
name "Luka"
>Not good... @ >If I sleep... @ >I'll die...\
name ""
>Even though I know that, I can't move my body.@
>Unable to keep my eyes open, I drift off into sleep in the snow.\
bgmstop
textoff
csp -1
bg black,99,5000,"system\lngtwave.dll/vwi"
bg "bg\bg086.bmp",99,5000,"system\lngtwave.dll/vwi"
wait 1500
gosub *setwindow_01
bgm"bgm\yamatai.ogg"
name "Luka"
>...Where am I?\
name ""
>I open my eyes to be greeted by the sight of leaves above me.@
>I look around me, and don't see even a trace of snow.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Sheesh, the Hero got stranded in the snow.@
>What a pathetic Hero you are.\
name ""
name "Luka"
>Alice... You saved me...?\
name ""
>It looks like I'm past the mountain...@
>As I take a look to the east, I see something that looks like a human town in the distance.\
name "Alice"
>Just as I thought you had vanished, I came across you sleeping in the snow.@
>Sheesh. @ >You better be grateful.\
name ""
>You were the one who vanished first, Alice...@
>But even though that's what I'm thinking, I thank her anyway.\
name "Luka"
>Anyway. it looks like that's Yamatai village over there.@
>Lets hurry up and go!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Before that, lets eat.@
>All that's left is some dried fish.\
name ""
name "Luka"
>I do feel pretty hungry...\
name ""
cspl 699,700:print 10,500
>I take out some dried fish from my bag.\
lsp 700,":a;chara\nekomata_st01.bmp",800,0
for %move=0 to 450 step 10
amsp 700,800-%move,0
print 1:wait 20
next
name "Luka"
>Hmm...?\
name ""
>Something is staring at us from the shadows...\
name "Luka"
>Wh...What?\
name ""
lsp 700,":a;chara\nekomata_st05.bmp",0,0:print 10,500
name "Nekomata"
>Nya~\
name ""
>A small cat monster jumps out from behind a nearby tree.\



*sean0176x

if %continue=1 bgm"bgm\yamatai.ogg"
if %continue=1 lsp 700,":a;chara\nekomata_st05.bmp",0,0
if %continue=1 bg "bg\bg086.bmp",10,5000
if %continue=1 gosub *setwindow_01
mov %continue,0
name "Luka"
>...Do you want this?\
name ""
lsp 700,":a;chara\nekomata_st04.bmp",0,0:print 10,500
name "Nekomata"
>Nyaa~\
name ""
>So it's begging for food...@
>But this dried fish is all we have to eat...\
if %item11=0 goto *sean0176y
if %item11=1 goto *sean0176z



*sean0176y

name "Luka"
>I'm sorry, but this is all we have... @ >I can't give you any.\
name ""
lsp 700,":a;chara\nekomata_st07.bmp",0,0:print 10,500
name "Nekomata"
>Hissss!!\
name ""
>The Nekomata attacks in anger!\

goto *nekomata_start



*sean0176z

name "Luka"
>That reminds me, we still have that grilled anemone...\
name ""
>That unappetizing looking thing from Iliasport.@
>Why don't I try giving this to the Nekomata...?\

csel "Give",*sean0176a,"Don't",*sean0176b



*sean0176a

name "Luka"
>Here, do you want to eat this?\
name ""
mov %item11,0
>I hold out the grilled anemone to the Nekomata.\
name "Nekomata"
>Nyaa...?\
name ""
>The Nekomata's eyes light up in happiness.@
>With a leap, it jumps toward me and takes the grilled anemone from me, and    starts to eat it.\
lsp 700,":a;chara\nekomata_st05.bmp",0,0:print 10,500
name "Nekomata"
>Nyaa...?\
name ""
>After finishing the anemone, the Nekomata pushes something toward me.@
>This is... A bell?\
name "Luka"
>Are you giving this to me...?\
name ""
lsp 700,":a;chara\nekomata_st04.bmp",0,0:print 10,500
name "Nekomata"
>Nyaa!\
name ""
>I take the bell the Nekomata pushes toward me.\
dwave 1,"se\fanfale.ogg"
mov %item15,1
>Nekomata's bell obtained!\
name "Luka"
>This...\
name ""
dwave 1,"se\power.ogg"
>Strange power comes flowing into me from the bell!\
mov %getexp,5500:gosub *lvup
name "Nekomata"
>...Nya!\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>With that final parting mew, the Nekomata vanishes into the grass.\
name "Luka"
>...Funny monster.\
name ""
>That's the first time I've had a monster just come at me for some normal      food.\
goto *sean0177



*sean0176b

lsp 700,":a;chara\nekomata_st07.bmp",0,0:print 10,500
name "Nekomata"
>Hiss!\
name ""
>The Nekomata attacks in anger!\

goto *nekomata_start



*sean0176c

bgm"bgm\yamatai.ogg"
name ""

name "Luka"
>To think a monster would attack this close to the village...\
name ""
>We're so close to the village, surely they must even pass by this place every so often...@
>Do humans and monsters live together in this village, too...?\
name "Kitten"
>...Nya.\
name ""
name "Luka"
>Hmm...?\
name ""
>When I look down... @ >Instead of running away, the kitten is laying on my       feet.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Suddenly, Alice returns.\
name "Alice"
>It looks like you're finished... @ >Hmm?@
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>That kitten...\
name ""
>Alice slowly approaches the frightened kitten.\
name "Luka"
>Don't eat her, Alice!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>...You idiot, did you really think I would do that?\
name ""
name "Kitten"
>Hiss!\
name ""
dwave 1,"se\escape.ogg"
>The kitten runs away in a panic.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...........\
name ""
>Alice looks crestfallen.\
name "Luka"
>Alice, do you like cats...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Alice"
>...J...Just as much as anyone else would...\
name ""
name "Luka"
>I see...\
name ""
goto *sean0177



*sean0177

>Anyway, I should keep going.@
>We're almost to Yamatai Village.\
dwave 1,"se\asioto2.ogg"
sean_change "bg086"
>I continue walking down the path toward Yamatai Village.@
>As I approach the entrance, two girls in strange costumes block my path.\
>Villagers...?@
>No, those ears are Elf ears!\

lsp 700,":a;chara\samuraielf_st01.bmp",-170,0
lsp 702,":a;chara\kunoitielf_st01.bmp",170,0
goto *waelf_start



*sean0178

bgm"bgm\yamatai.ogg"
name ""

name "Luka"
>Those two were awfully odd...\
name ""
>Two armed elves like that seem out of place in this calm countryside.@
>Even worse, they just attacked me out of nowhere, without letting me get a    word in.\
>If they're the type of monsters to hang around Yamatai Village... @ >I wonder if the village is OK?\
name "Luka"
>But maybe the Chief's request was to get rid of those elves...\
name ""
lsp 699,":a;chara\alice_st91.bmp",172,0
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Alice"
>I wonder about that...@
>Those two... I doubt they bother the villagers.@
>I got the feeling that they only attack outsiders.\
name ""
name "Luka"
>...That's right, I do remember them saying something about that...\
name ""
>Elven warriors that attack outsiders...@
>A strange man that can pass mountains easily... @ >Other strange monsters        hanging around so close to the village...\
>There have been a lot of strange things happening on the way to this          village.\
name "Luka"
>Anyway, lets go to the village and talk to them.\
name ""
>We continue on toward the village, already within our sight.\
dwave 1,"se\asioto2.ogg"
sean_change "bg088"
name "Luka"
>So this is Yamatai Village...\
name ""
>I haven't seen this kind of rural village before...@
>As far as I can see, it all looks very peaceful, too.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Hmm, hmm. hmm. @ >What to eat...\
name ""
name "Luka"
>...Hey!@
>Why aren't you in human form!?\
name ""
>Even though we're in Grand Noah, we don't know if the peace extends here,     too.@
>Why didn't she take human form before we could be sure...!?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Don't worry. @ >Look over there.\
name ""
>Alice points to her left.\
csp 699
lsp 700,":a;chara\nekomata_st01.bmp",0,50:print 10,500
>Another Nekomata is walking down the street with nobody paying any mind to    it.\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-170,0
lsp 701,":a;chara\nekomata_st01.bmp",160,50:print 10,500
name "Old Man"
>Oh! @ >Mighty Cat!\
name ""
>The old man claps his hands together twice, and bows to the passing           Nekomata.\
lsp 700,":a;chara\mob_rouzin1.bmp",-230,0
lsp 701,":a;chara\mob_rouba.bmp",0,0
lsp 702,":a;chara\nekomata_st01.bmp",220,50:print 10,500
name "Old Woman"
>Mighty Cat!@
>Thank you! @ >Here, look!\
name ""
lsp 702,":a;chara\nekomata_st04.bmp",220,50:print 10,500
name "Nekomata"
>Nya~\
name ""
>The old woman holds out a fish, and feeds it to the Nekomata.\
cspl 700,702:print 10,500
name "Luka"
>............\
name ""
>Another strange village...\
name "Luka"
>...Hey! @ >Alice!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
lsp 698,":a;chara\mob_rouzin1.bmp",-240,0
lsp 697,":a;chara\mob_rouba.bmp",240,0:print 10,500
>After turning my eyes away from the Nekomata, I see a bunch of villagers all  surrounding Alice!@
>Not good! @ >Are they going to attack us!?\
name "Old Man"
>Oh! @ >Mighty Snake!\
name ""
>The old man bows in front of Alice, and claps his hands together twice.\
name "Old Woman"
>Mighty Snake!@
>Thank you! @ >Here... @ >Ah... What do Mighty Snakes eat again?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>...You start with soba.\
name ""
name "Old Woman"
>Ah! Soba! @ >Please wait a moment, Mighty Snake!\
name ""
name "Old Man"
>"To start with"...? @ >Then that means that isn't enough!\
name ""
name "Old Woman"
>She's a greedy Mighty Snake! @ >We must pray to her first!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>The villagers gather around Alice and clap their hands together twice before  bowing.\
name "Luka"
>..............\
name ""
name "Alice"
>..............\
name ""
>...This village is really weird.\
name "Old Woman"
>Mighty Snake! @ >Here, soba!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Hmm, hmm. @ >Thanks for your generous offer.\
name ""
>Alice lays across a nearby stone and starts eating the soba that was offered  to her.@
>Just as I was thinking about what to do...\
cspl 697,700
lsp 701,":a;chara\mob_rouzin1.bmp",-160,0
lsp 702,":a;chara\mob_rouba.bmp",160,0:print 10,500
name "Old Man"
>Oh! @ >Mighty Fox!\
name ""
name "Old Woman"
>Thank you...@
>Please wait a moment, we'll bring some thin fried tofu!\
name ""
name "Luka"
>Hmm...? @ >Mighty Fox?\
name ""
>What crazy thing are they going to start clapping for thi...\
bgm"2Q\bgmfix\tamamo.ogg"
cspl 701,702
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>...Oho? @ >You...\
name ""
name "Luka"
>Y...You!?\
name ""
>One of the Four Heavenly Knights, Tamamo.@
>What is someone like her doing in this remote village?\
>Uh oh... She didn't come here to destroy it did she!?\
name "Luka"
>Wh...What did you come here for!?@
>If you came to do something bad... @ >You'll have to get through me first!\
name ""
name "Tamamo"
>Hmmhmmhmm... @ >I don't get it, but if you're selling a fight, I'll buy it!\
name ""
>Facing Tamamo, I pull out my sword.@
>I didn't think I'd suddenly end up fighting one of the Knights here!\
lsp 700,":a;chara\tamamo_st01.bmp",0,0
lsp 698,":a;chara\mob_rouzin1.bmp",-240,0
lsp 697,":a;chara\mob_rouba.bmp",240,0:print 10,500
name "Old Man A"
>Oh, Mighty Belligerent Human!\
name ""
name "Old Woman"
>I can't thank that...@
>If you hurt a Mighty Fox, you'll be cursed.\
name ""
name "Old Man B"
>Oh, Mighty Scary Sword!@
>That brings back memories of my late wife...\
name ""
name "Luka"
>............\
name ""
>...There goes all the tension.\
name "Old Woman"
>Mighty Fox! @ >Here, thin fried tofu!\
name ""
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
name "Tamamo"
>...Mmm~\
name ""
>Tamamo munches on the tofu handed to her, with a contented smile on her face.@
>As she happily nibbles away, the villagers gather around her and clap.\
>...It looks like any intention she had of fighting is gone.\
cspl 697,698:print 10,500
name "Luka"
>Tamamo... Why did you come to this village?@
>It wasn't to destroy it, was it?\
name ""
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>This village is my home.@
>Why would I destroy it right as I return?\
name ""
name "Luka"
>...I see...\
name ""
>I sheathe my sword for now.@
>It looks like she has no intention of doing anything bad here...\
>That means there's no reason for us to fight.\
lsp 699,":a;chara\alice_st91b.bmp",-120,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-120,0
lsp 701,":a;chara\tamamo_st01.bmp",160,0:print 10,500
name "Alice"
>............\
name ""
>Alice slurps up a noodle as she watches Tamamo and I.\
bgm"bgm\yamatai.ogg"
cspl 699,701
lsp 701,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
>As I look back and forth between the two eating girls, a man interrupts the   sound of eating and clapping.\
name "Elder"
>Oh! @ >Mighty Traveling Hero! @ >Oh! @ >Mighty Fox! @ >Oh! @ >Mighty Snake!\
>Welcome to Yamatai Village!\
name ""
name "Luka"
>And you are, Sir?\
name ""
name "Elder"
>I'm the Chief of this village.@
>You may have already heard, but there has been some trouble in this village   recently...\
name ""
>So this must be the Chief that was looking for assistance.@
>I believe that man said it was something about a troublesome monster...\
lsp 699,":a;chara\alice_st91b.bmp",-120,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-120,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Alice"
>Hmph. @ >Shall we listen to his request?\
name ""
>Alice slurps down the last of the soba, then gets off her rock.@
>How unusual... She would usually try to get me to blow off requests like      this.\
name "Village Chief"
>Shall we speak somewhere else?\
name ""
dwave 1,"se\asioto2.ogg"
>We follow the Chief's lead through the village streets.\
>Alice and I follow him...@
cspl 699,701
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>And so does Tamamo.\
name ""
name "Luka"
>...Oi, why are you following too?\
name ""
name "Tamamo"
>Watch your tone with your elders.\
>I heard rumors about an impudent fool causing trouble here.@
>I won't allow something like that to continue.\
name ""
name "Luka"
>Impudent fool...?\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Village Chief"
>About that...@
>Yamatai Village is in quite a troublesome spot due to a particular            monster...\
name ""
>As we walk down the calm streets, the Chief speaks with a strain in his       voice.\
name "Luka"
>I heard the rumors... What kind of monster is it?\
name ""
name "Village Chief"
>Her name is Yamata no Orochi.@
>She's an eight headed monster that lives in a nearby cave.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-120,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-120,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Alice"
>Yamata no Orochi...@
>Indeed, humans could do nothing against her.\
name ""
>Just from Alice's reaction, I can tell this is no ordinary monster...\
cspl 699,701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Village Chief"
>Yamata is demanding a villager to be sacrificed to her...@
>One young man per year...\
>If we don't send her the sacrifice, she'll destroy the village...@
>...That's what she said when she came, five years ago.\
name ""
name "Luka"
>Five years ago? @ >So...\
name ""
name "Village Chief"
>...We are weak.@
>We can't do anything against a monster like that.\
>So far, we have sent five sacrifices to her...\
name ""
name "Luka"
>H...How horrible!\
name ""
name "Village Chief"
>But don't misunderstand me.@
>Yamata said she wasn't going to kill the sacrifices.\
>To prove it, she sends back the previous year's sacrifice when we send the    new one... @ >So we are not sending them off to their death...\
name ""
name "Luka"
>Eh? @ >So the sacrifices come back alive?\
name ""
name "Village Chief"
>Yes... Though he was quite exhausted and weak.@
>Now, in here...\
name ""
>The Chief stops in front of a large building, and opens the door for us.\
dwave 1,"se\door3.ogg"
bg "bg\bg089.bmp",10,1500
name "Village Chief"
>This is a meeting hall for the young men of the village.@
>Please come this way...\
name ""
bg "bg\bg090.bmp",10,1500
>The Chief leads us into a large room.\
name "Village Chief"
>Please look. @ >He is the sacrifice that came back last year.\
name ""
name "Luka"
>Wh...What the...\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",0,0:print 10,500
>Laying down on a futon in the middle of the floor, an emaciated young man is  mumbling to himself.\
name "Youth"
>Ahh... @ >Master Yamata...@
>Where's Master Yamata...?\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-160,0
lsp 701,":a;chara\mob_musume1.bmp",335,0:print 10,500
name "Village Nurse"
>Yamata isn't here any longer. @ >You're safe here.\
name ""
name "Youth"
>No... Not that... @ >Master Yamata...\
>More, more... Suck more...@
>I don't care if it kills me any more...\
name ""
csp 701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Village Chief"
>As you can see, they come back broken...@
>They recover after about a year... @ >But they're precious young workers.\
>And that isn't the only problem...\
name ""
>The Chief glances to the wall.@
>From the other side, the sounds of men arguing can be heard.\
name "Village Chief"
>It's almost time to present a new sacrifice.\
>The young men meet together and choose the new sacrifice...@
>...But it always turns into a huge dispute.\
name "Luka"
>Of course it would...\
name ""
>Having to decide who will be a sacrifice...@
>Of course there would be huge disputes and fighting...\
name "Village Chief"
>Now... Please come this way.\
name ""
>The Chief leads us into the room where the angry yells from the men can be    heard.\
lsp 700,":a;chara\mob_seinen1.bmp",-240,0:print 10,500
name "Young Man A"
>No, don't worry. @ >I'll be the sacrifice!\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-80,0:print 10,500
name "Young Man B"
>Stop trying to show off! @ >I'll be the sacrifice!\
name ""
lsp 702,":a;chara\mob_seinen1.bmp",80,0:print 10,500
name "Young Man C"
>No, no! @ >I can't let either of you do that! @ >I'll be the sacrifice!\
name ""
lsp 703,":a;chara\mob_seinen1.bmp",240,0:print 10,500
name "Young Man D"
>No, you guys are too valuable!@
>I'm lazy and bad at working, it's obvious I should be the one to be           sacrificed!\
name ""
name "Luka"
>..............\
name ""
>What's going on...?\
name "Young Man A"
>Don't pull that crap! @ >Everyone knows I should be sacrificed!\
name ""
name "Young Man B"
>You're a hard worker here, bitch!@
>I couldn't bear the thought of your mother crying over you... I'll be the     sacrifice!\
name ""
name "Young Man C"
>I can't let you guys go through with it! @ >I'll be the sacrifice, no matter     what!\
name ""
name "Young Man D"
>I'll be the sacrifice, so you guys protect the village in my absence!\
name ""
name "Luka"
>................\
name ""
cspl 701,703
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>................\
name ""
csp 699
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>................\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Village Chief"
>As you can see...@
>It's pathetic, but every young man wants to be the sacrifice.\
name ""
name "Alice"
>...Idiots. @ >Idiots everywhere.\
>Why don't you just send all of those idiots out as sacrifices?\
name ""
name "Village Chief"
>They're valuable workers in our small village, we can't do that...\
name ""
>Saying that, the Chief lets out a deep sigh.\
name "Village Chief"
>If I was only sixty years younger...\
name ""
name "Luka"
>Err... Chief?\
name ""
name "Village Chief"
>Ah, no, no.@
>If I was only sixty years younger, I could have gotten rid of Yamata.@
>Hahahahaha!\
name ""
>The Chief's face quickly becomes gloomy again after his quick laugh.\
name "Village Chief"
>We would be shorthanded without our workers in the fields...@
>So for the first sacrifice, the laziest man was sent...\
>But now that they all want to be the sacrifice, they're competing against     each other to be as lazy as possible.@
>That's the troublesome situation this village is in...\
name ""
name "Luka"
>..............\
name ""
>...Is he serious?\
name "Village Chief"
>Now then, please step this way...\
name ""
cspl 699,701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0
bg "bg\bg089.bmp",10,1500
>The Chief leads us to a corner of the building.\
name "Village Chief"
>So, please...@
>...Can you defeat Yamata no Orochi?\
name ""
>He nervously looks around, and softly whispers that into my ear.\
name "Luka"
>Uhm... Why are you speaking so softly? @ >I can barely hear you...\
name ""
name "Village Chief"
>If the men heard me, they would beat me up...\
name ""
name "Luka"
>Ah, I see...\
name ""
>...There are all kinds of things wrong with this situation.\
name "Luka"
>Got it, I'll get rid of her!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-110,0
lsp 701,":a;chara\mob_rouzin1.bmp",160,0:print 10,500
name "Alice"
>Hmm, hmm, hmm... @ >I wonder what the reward is?\
name ""
>Alice pipes up at the first thing she's interested in.\
lsp 701,":a;chara\tamamo_st01.bmp",160,0:print 10,500
name "Tamamo"
>Alright, I'll assist in taking out that impudent fool.\
name ""
name "Luka"
>Tamamo, you'll help me...?\
name ""
name "Tamamo"
>Of course. @ >You'll be quite useful.@
>Name Luka as this year's sacrifice.\
>Then Luka can eliminate the fool.@
>If Luka loses, then he'll just really be the sacrifice.\
name ""
name "Luka"
>Oi, oi... I don't like that kind of strategy...\
name ""
>That said, it's only a problem if I lose.@
>This might actually be a good strategy...\
>Honestly, this would be over really fast if Alice or Tamamo would just...@
>No, no... This is a Hero's job! @ >I'm a Hero, so I'm the only one eligible to   do it!\
cspl 699,701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Village Chief"
>Then I can leave it all to you?@
>In that case, tonight would be the best night to carry it out...\
name ""
name "Luka"
>Yes, lets do it.@
>I'll defeat Yamata no Orochi!\
name ""
name "Village Chief"
>Ah, thank you for being so understanding!@
>But please keep this quiet from the young men.\
>If they find out we're planning on getting rid of her, they might riot.\
name ""
name "Luka"
>G...Got it...\
name ""
name "Village Chief"
>I'll convince them to name you as the sacrifice.@
>Now then, if you'll excuse me...\
name ""
>Saying that, the Chief turns back toward where the arguing men were.\
>We have some time to kill before nighttime...\

csp -1
bg "bg\bg088.bmp",10,1500
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
mov %hanyo1,0
gosub *city18_main
bg "bg\bg091.bmp",10,1000
gosub *setwindow_01
bgm"bgm\yaei.ogg"
name ""

>After a while, night fell.\
name "Luka"
>It's finally time to battle Yamata no Orochi...\
name ""
>Holding back any sign of my intent to fight, I'm standing next to the         carriage that will take me as the sacrifice.\
>I don't see Alice or Tamamo anywhere... I wonder where they went.\
name "Luka"
>Hmm...? That's...\
name ""
>I feel an ominous sign on the wind.@
>The feeling of hostile enemies all around me!\
name ""
name "Luka"
>It can't be! Yamata caught me already!?\
name ""
bgm"bgm\comi1.ogg"
lsp 700,":a;chara\mob_seinen1.bmp",-240,0:print 10,500
name "Young Man A"
>Orya!\
name ""
dwave 2,"se\miss.ogg"
>A young man jumps out from the grass, and tries to swing a giant stick at me.@
>But I easily dodge the amateur's attack.\
name "Luka"
>Wh...What are you doing!?\
name ""
name "Young Man A"
>Traveler... I heard you are this year's sacrifice.\
name ""
lsp 701,":a;chara\mob_seinen1.bmp",-80,0:print 10,500
name "Young Man B"
>We can't allow someone unrelated to sacrifice themselves!@
>Let us take that responsibility!\
name ""
lsp 702,":a;chara\mob_seinen1.bmp",80,0:print 10,500
name "Young Man C"
>The sacrifice must be one of us! @ >We won't put that burden on you!\
name ""
lsp 703,":a;chara\mob_seinen1.bmp",240,0:print 10,500
name "Young Man D"
>We won't kill you. @ >We'll just knock you unconscious for a while...\
name ""
name "Luka"
>..............\
name ""
>These guys... They're acting all noble, but their intentions are impure!@
>The men around me slowly inch closer.\
name "Luka"
>Guh...!\
name ""
>They're weak humans... I don't think I should fight them normally.@
>...But they don't look like they'll give up that easily.\

csel "Persuade",*sean0178a,"Hold Self Back",*sean0178b,"Don't Hold Back",*sean0178c



*sean0178a

name "Luka"
>W...Wait!@
>I just want to get rid of Yamata!\
name ""
name "Young Man A"
>What was that, you asshole!?\
name ""
name "Young Man B"
>After saying that, do you think you can make it out of here alive!?\
name ""
>Uh oh, I think I just made things worse...\
name "Luka"
>H...Hey wait!\
name ""
>The moment when the men all started to attack...\
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
name "Young Man A"
>Urhg...\
name ""
name "Young Man B"
>Th...That was...?\
name ""
dwave 1,"se\down.ogg"
wait 100
dwave 2,"se\down.ogg"
wait 100
dwave 3,"se\down.ogg"
cspl 700,703:print 10,300
>The men all collapse around me.\
name "Young Man A"
>Ahh... This feels so good...!\
name ""
name "Young Man B"
>Ahhhhhh!\
name ""
name "Young Man C"
>That's... Ahhhh!\
name ""
>The men all writhe around on the ground.\
name "Luka"
>What's going on...?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>I just forced them to have nice dreams...\
name ""
name "Luka"
>Ah, thanks.\
name ""
>The men yell out, as wet spots start to appear on their pants.@
>Well, I guess they brought it on themselves.\
bgm"bgm\yaei.ogg"
goto *sean0178d



*sean0178b

name "Luka"
>I don't have a choice... I'll try not to hurt you.\
name ""
name "Young Man A"
>Uwaaa!\
name ""
>I flick away his stick with a quick slash from my sword.@
dwave 1,"se\down.ogg"
>At the same time, I kick his feet out from under him, causing him to crash    into the ground.\
name "Young Man A"
>Ahg!\
name ""
name "Young Man B"
>How dare you!\
name ""
dwave 2,"se\miss.ogg"
>I jump back, avoiding his downward slash. @ >After that, I jump into him and     fling him away.\
dwave 1,"se\down.ogg"
\
name "Young Man B"
>Gwah!\
name ""
name "Young Man C"
>Oi, oi... This guy is stong!\
name ""
name "Young Man D"
>We can't do anything against him!\
name ""
>The men look at each other with fear in their eyes.\
name "Young Man A"
>R...Run away!\
name ""
dwave 1,"se\asioto1.ogg"
cspl 700,703:print 10,500
>They run away as fast as they can.\
bgm"bgm\yaei.ogg"
name "Luka"
>Sheesh... Doing a surprise attack like that, how pathetic.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hurm, another trial of coexistence...@
>Ones desiring to be with monsters at the exclusion of everything else.\
name ""
name "Luka"
>Ah, Alice...\
name ""
>Alice shows up with a strange smile on her face.\
goto *sean0178d



*sean0178c

name "Luka"
>Eat this! Death Sword Chaos Star!\
name ""
skillname "Death Sword Chaos Star"
>Luka's sword flashes like a chaotic shooting star!\
wait 500
lsp 2,":a/4,15,0;2Q\effectOG\005.png",0,0:print 1
dwave 1,"se\slash.ogg"
wait 15
dwave 2,"se\slash.ogg"
wait 85
dwave 3,"se\slash.ogg"
wait 120
csp 2:print 10,1000
\
name "Young Men"
>Uwaa!\
name ""
skillname ""
dwave 1,"se\syometu.ogg"
cspl 700,703:print 99,4500,"breakup.dll/urb"
>The young men are sealed in the forms of scarecrows!\
name "Luka"
>Whew... Sheesh.\
name ""
>The four scarecrows are standing in a row in the field.@
>I'll ask Alice and Tamamo to turn them back to normal tomorrow.\
bgm"bgm\yaei.ogg"
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hurm, another trial of coexistence...@
>Ones desiring to be with monsters at the exclusion of everything else.\
name ""
name "Luka"
>Ah, Alice...\
name ""
>Alice shows up with a strange smile on her face.\
goto *sean0178d



*sean0178d

name "Luka"
>Where's Tamamo?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...She went back to the castle.@
>It looks like she didn't want to assist you directly.\
name ""
name "Luka"
>Eh? Really?\
name ""
name "Alice"
>So... She left this in her place.@
>She told me to deliver this item to you.\
name ""
name "Luka"
>Item...?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\tamamo_st31.bmp",160,0:print 10,500
>Alice hands me a strange ball of fur, about the size of my hand.@
>It's slightly warm and fluffy...\
name "Luka"
>Th...This...\
name ""
>I gently poke the ball of fur.\
name "Tamamo"
>Uhyahya! @ >That tickles!\
name ""
>The ball of fur wriggles around in my hand.\
name "Luka"
>.............\
name ""
name "Alice"
>.............\
name ""
dwave 1,"se\fanfale.ogg"
mov %item16,1
>Tamamo Ball obtained!\
name "Alice"
>There, I handed it over...\
name ""
name "Luka"
>Ah... Thanks...\
name ""
csp 701
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I put the Tamamo Ball in my pack.\
name "Alice"
>Just as usual, I won't assist you.@
>If you fail, you really will be the sacrifice.\
name ""
name "Luka"
>Yeah, leave it to me!\
name ""
dwave 1,"se\escape.ogg"
cspl 699,701:print 10,500
>Saying that, Alice vanishes like usual.@
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
>And quickly taking her place, the Village Chief shows up.\
name "Village Chief"
>Thank you for waiting.@
>Oh? @ >Where is the Mighty Snake and Mighty Fox?\
name ""
name "Luka"
>Err... I'm the only one going.\
name ""
name "Village Chief"
>I see.@
>If she senses someone besides the sacrifice, she may figure out something is  going on.\
>Now then, please step into this carriage.\
name ""
>It's a carriage that's held by multiple villagers, and made of gold.@
>Each year, the actual sacrifice would ride this to Yamata no Orochi...\
>I step onto the gaudy carriage.@
>Now I really do feel like the sacrifice...\
name "Village Chief"
>Now then, lets go.@
>It will take an hour to reach the cave, so please be patient.\
name ""
name "Luka"
>Got it...\
name ""
csp 700:print 10,500
>The men lift up the carriage, and take me out of the village.@
>After an hour of being rocked back and forth in the gold carriage, we finally arrive.\
bgmstop
sean_change "bg092"
bgm"bgm\dungeon1.ogg"
>They set down the carriage at the entrance of the cave.\
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Village Chief"
>This is as far as we carry you.@
>From here, Yamata no Orochi's power will carry you in.\
>Now then, we shall depart...\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>The Chief and the villagers who were carrying the carriage hurry away from    the spot.\
name "Luka"
>............\
name ""
>If I don't win, I'll be stuck here as the real sacrifice...@
>The thought flashes across my mind.\
>As I sigh at the thought, I feel the carriage start to move.@
>Without anyone carrying it, it slowly rises into the air.\
>Like that, it's pulled deeper into the cave.\
name "Luka"
>Wah!?\
name ""
>Until I reach her, I should stay calm...@
>I look nervously around at the cave as I continue to be pulled deeper         inside.\
name "Luka"
>D...Did I arrive...?\
name ""
name "???"
>Now, sacrifice...@
>Reveal yourself to me.\
name ""
name "Luka"
>...........\
name ""
>I step off the carriage, and right in front of me...@
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\yamatanooroti_st01.bmp",0,0:print 10,500
>Is an incredibly bizarre monster.\
name "Yamata no Orochi"
>Oh... This year's sacrifice is another cute young boy.\
name ""
name "Yamata no Orochi"
>Now, come closer.@
>There's no need to be afraid. @ >I'll drown you in the height of pleasure...\
name ""
name "Yamata no Orochi"
>You don't seem to be from the village...@
>But you look delicious, so I don't care.\
name ""
name "Luka"
>............\
name ""
>Each head seems to be independent of the other...@
>The strange sight unnerves me, and she looks even stronger than I             expected...\

goto *yamatanooroti_start



*sean0179

bgm"bgm\dungeon1.ogg"
name ""

lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>That solves everything.\
name ""
name "Luka"
>Hey, Tamamo...@
>Why did you teach me how to use the power of the earth?\
name ""
name "Tamamo"
>I've always been teaching my students things.@
>It was just my instinct of instructing youngsters taking over.\
name ""
name "Luka"
>I see... Thank you.\
name ""
>I learned something very important in this fight.@
>I need to honestly thank her for that.\
lsp 699,":a;chara\alice_st91b.bmp",-120,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-120,0
lsp 701,":a;chara\tamamo_st01.bmp",160,0:print 10,500
name "Alice"
>Hmph. @ >Done?\
name ""
>After everything was over, Alice appears.@
>She looks bored as she eats some rice balls.\
name "Luka"
>Eating rice balls so calmly like that... @ >You didn't care about what would     happen?\
name ""
name "Alice"
>Hmph, there was no need.@
>With Tamamo here, there isn't anything I would need to do.\
name ""
lsp 701,":a;chara\tamamo_st04.bmp",160,0:print 10,500
name "Tamamo"
>That's right!\
name ""
>She gloats, self-satisfaction dripping from her voice.\
lsp 701,":a;chara\tamamo_st01.bmp",160,0:print 10,500
name "Tamamo"
>But with that said, if Luka disappointed me, I would have let him lose.@
>If he was sacrificed to her, that would have solved things too.\
name ""
name "Luka"
>...........\
name ""
>At any rate, Yamata no Orochi is sealed.@
>Having safely accomplished the request, we head out of the cave.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg088"
bgm"bgm\epilogue.ogg"
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Village Chief"
>Thank you so much!@
>You've really saved this village!\
>I'd really love to thank you, Hero...@
>But this village is poor, and there isn't much we can do for you...\
name ""
name "Luka"
>No, no. @ >You don't need to thank me.@
>Doing something like this is expected of a Hero!\
name ""
lsp 700,":a;chara\mob_rouzin1.bmp",-210,0
lsp 701,":a;chara\tamamo_st04.bmp",160,0:print 10,500
name "Tamamo"
>...Even though you're a fake Hero.\
name ""
>Not her too!\
csp 701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Luka"
>By the way, what happened to the other young men?@
>Are they angry at Yamata being sealed...?\
name ""
>If so, this village could meet with more trouble...\
name "Village Chief"
>They're all depressed and unable to work at all.@
>Sheesh, young men these days are so pathetic.\
name ""
name "Luka"
>............\
name ""
>They really are...\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",67,0:print 10,500
name "Alice"
>Rice balls...?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-120,0
lsp 700,":a;2Q\chara\"+$alice_st+"09b.png",-120,0
lsp 701,":a;chara\tamamo_st04.bmp",160,0:print 10,500
name "Tamamo"
>Thin fried tofu....?\
name ""
>The two insanely powerful monsters are happily munching away on their         respective favorite foods.@
>With this matter settled, it's about time to get back to traveling...\
cspl 699,701
lsp 700,":a;chara\mob_rouzin1.bmp",0,0:print 10,500
name "Luka"
>Now then, we have to be going...@
>If there's any more trouble, please call me.\
name ""
name "Village Chief"
>Thank you, Hero!@
>May good fortune shine on your travels!\
name ""
csp 700:print 10,500
>With those final parting words, we leave Yamatai Village.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg086"
bgm"2Q\bgmfix\tamamo.ogg"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>Now then, I shall take my leave here.\
name ""
>As soon as we leave the village, Tamamo speaks up.\
name "Luka"
>...You helped me this time. @ >Thank you.\
name ""
>She taught me how to use the power of the earth...@
>If she wasn't here, I might really have been a sacrifice.\
name "Tamamo"
>Don't worry about paying me back for that favor.@
>Because if you come to the Monster Lord's castle, I won't show any mercy.\
name ""
name "Luka"
>...I'll be there for sure one day.@
>To stop you Four Heavenly Knights from messing up the world any more!\
name ""
name "Tamamo"
>Fufufu... Quite full of spirit, aren't you?@
>In that case, I'll be looking forward to it~\
name ""
dwave 2,"se\tamamo2.ogg"
>Tamamo jumps up and does a backflip.@
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Before landing, she vanishes.\
bgm"bgm\field3.ogg"
name "Luka"
>...Is she really a bad guy?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Your standards of right and wrong revolve around whether the action committed would be a detriment to human and monster coexistence... Right?\
>In that case, she would be just a little bad.\
name ""
name "Luka"
>...I see.\
name ""
>This time, she helped me gain some strength.@
>But that was to help get rid of the monster plaguing her home town...\
name "Luka"
>It looks like the Heavenly Knights aren't rampaging all over, though...\
name ""
name "Alice"
>And it's not just Tamamo.\
>None of them are actually hateful of humans.\
>They just enjoy playing around a little bit.@
>...But they get a little carried away, and it comes across as pretty          belligerent.\
name ""
name "Luka"
>............\
name ""
>The Four Heavenly Knights are the subject of fear in towns and villages all   over.\
>Just recently, the news about the fall of Iliasburg to Granberia has been     circulating around the world...\
>Why are they doing these things...?@
>All it's doing is antagonizing relations.\
>At the least, it doesn't seem like their actions are brought about simply     because they hate humans.\
>Though I guess you could see it the same as human Heroes going around killing monsters, even when not attacked.\
>That's why Granberia took over the town, on her way to stop Heroes from being made...\
>Who are they really trying to fight against, though?\
name "Luka"
>...They have to stop doing stuff like that all over the world.@
>If they don't, the gap between human and monster will just continue to grow.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>In that case, you have to train that swordarm of yours.@
>That's why you're fighting, isn't it?\
name ""
name "Luka"
>Yeah, that's right!\
name ""
>In order to stop them, I have to get stronger. @ >I won't lose!\
>With a new vow to myself, I leave the Yamatai Village region.\
>Now then, for the next destination...\

mov %ivent09,1
mov %genzaiti,10
mov %gloval1_story_sinkou,6:gosub *savegloval1
goto *map4



*sean0181

gosub *genzaiti_bg
name "Luka"
>Alright, lets go to that village where different monster races are living     together!\
name ""
if %ivent02=0 skip 3
>Near the start of my journey, I went to the Harpy Village...@
>But unlike there, this Plansect village has monsters of multiple types living together...\
>I've heard that multiple races of monsters are living together in harmony.\
>They're able to get along despite various cultural differences...@
>It's something that will be critically important if we want everyone to get   along together.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Are you really going...?@
>Sheesh, whatever.\
name ""
>Alice sighs.\
name "Luka"
>Why don't you want to go?@
>Is something wrong...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>I do want to see it with my own eyes...\
name ""
name "Luka"
>Are you going? @ >Are you not going?@
>Make up your mind...\
name ""
>Bewildered at her going back and forth like that, I head toward Plansect      Village.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg093"
bgm"bgm\plansect.ogg"
name "Luka"
>So this is the entrance to Plansect Village?\
name ""
>After going through an open field, we arrive at our destination, a thick      forest.\
name "Luka"
>I don't see anything that looks like a building anywhere...\
name ""
>I said it's the entrance... But it looks just like a normal forest.@
>Do the monsters live without touching nature at all?\
name "Luka"
>I'm looking forward to this...\
name ""
>Excited and nearly skipping, I head into the forest.@
>Overcoming the barriers of race, the monsters live in harmony here...\
name "Luka"
>Ah, monsters!\
name ""
>Monsters from the plant and insect races are standing around.\
bgm"bgm\kiki2.ogg"
lsp 700,":a;chara\moss_st01.bmp",-50,50
lsp 701,":a;chara\mosquito_st01.bmp",450,50
lsp 702,":a;chara\imomusi_st01.bmp",210,160:print 10,500
name "Moth Girl"
>Hehe... Is that all monsters from the plant race have?@
>You're all finished...\
name ""
name "Mosquito Girl"
>Ahaha, I'll suck up all your body fluids.\
name ""
name "Caterpillar Girl"
>Ehehe, it's our victory~\
name ""
csp 702
lsp 700,":a;chara\a_looty_st03.bmp",50,130
lsp 701,":a;chara\a_alm_st03.bmp",380,0:print 10,500
name "Alra Arum"
>Kuh... To think you all would corner us here...\
name ""
name ""
name "Alra Rooty"
>If I wasn't injured, I'd deal with you damn insects...!\
name ""
>The two groups of monsters seem to be fighting each other...@
>Around them, dozens of wounded monsters are writhing on the ground.\
name "Luka"
>Wh...What's going on!?\
name ""
>My dreams of a peaceful village of monsters collapses before my eyes.@
>This is the exact opposite... It's a race war!\
lsp 700,":a;chara\moss_st01.bmp",-50,50
lsp 701,":a;chara\mosquito_st01.bmp",450,50
lsp 702,":a;chara\imomusi_st01.bmp",210,160:print 10,500
name "Moth Girl"
>Haha, unable to match my movements!?\
name ""
name "Mosquito Girl"
>Haha, I'll suck you dry~\
name ""
csp 702
lsp 700,":a;chara\a_looty_st03.bmp",50,130
lsp 701,":a;chara\a_alm_st03.bmp",380,0:print 10,500
name "Alra Arum"
>Guh... When are reinforcements coming!?\
name ""
>At first glance, it seems like the two plant monsters are at a disadvantage   due to being outnumbered.@
>Injured and forced into a corner, the three insect monsters are overwhelming  them.\
lsp 700,":a;chara\moss_st01.bmp",-50,50
lsp 701,":a;chara\mosquito_st01.bmp",450,50
lsp 702,":a;chara\imomusi_st01.bmp",210,160:print 10,500
name "Caterpillar Girl"
>I'll fight too!?@
>My sticky silk will finish them off!\
name ""
dwave 1,"se\ero_ito.ogg"
>The Caterpillar Girl opens her mouth, and sprays the plant monsters with      silk.\
csp 702
lsp 700,":a;chara\a_looty_st03.bmp",50,130
lsp 701,":a;chara\a_alm_st03.bmp",380,0:print 10,500
name "Alra Arum"
>D...Damn it!\
name ""
>Tangled in the silk, the two plant monsters can't move any longer.\
lsp 700,":a;chara\moss_st01.bmp",-50,50
lsp 701,":a;chara\mosquito_st01.bmp",450,50
lsp 702,":a;chara\imomusi_st01.bmp",210,160:print 10,500
name "Mosquito Girl"
>Haha, time to suck you dry~\
name ""
>Seeing her chance, the Mosquito Girl flies toward the trapped monsters.\
name "Luka"
>...Stop!\
name ""
dwave 1,"se\asioto1.ogg"
>Before she could reach her, I jump into the battle.@
>I stand in front of the two Alraunes to guard them from any further attacks.\
name "Caterpillar Girl"
>Ohohoh? @ >A human?\
name ""
name "Mosquito Girl"
>Oh... A human coming to this village? @ >How unusual.@
>But why would he protect the Alraunes?\
name ""
name "Moth Girl"
>I don't think he's their reinforcements...@
>I think he's just an intruder.\
name ""
name "Luka"
>I don't know what's going on, but stop this fight!@
>The Alraunes already lost the will to fight!\
name ""
>I don't know which side is right or wrong in this.\
>But when jumping to conclusions, Heroes always take the side of the underdog!@
>I'll turn this one sided battle around!\

csp 701
goto *insects_start



*sean0182

bgm"bgm\plansect.ogg"
name ""

>With that, all three insect monsters were defeated.@
lsp 700,":a;chara\a_looty_st03.bmp",50,130
lsp 701,":a;chara\a_alm_st03.bmp",380,0:print 10,500
>All that remains are the two Alraunes, still surprised at the sudden change   of events.\
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Rooty"
>You saved us!@
>But... Who are you?\
name ""
name "Alra Arum"
>You're a human, aren't you?@
>Why are you helping us?\
name ""
name "Luka"
>I couldn't let you get killed before my eyes...@
>But just what the hell is going on here?\
name ""
>I take another look around... @ >This place is a warzone.@
>There are monsters lying on the forest floor, defeated.\
name "Luka"
>I heard that the different monster races were living together here            peacefully...\
name ""
name "Alra Arum"
>...That's a thing of the past.@
>Plansect Village has been divided into two different factions.\
name ""
name "Alra Rooty"
>War!@
>Us plants and those insect bastards are at war!\
name ""
name "Luka"
>War... Eh...\
name ""
>I let out a long sigh.\
>Humans at war against humans. @ >Humans at war against monsters.@
>Monsters at war against monsters.\
name "Alra Arum"
>Powerful human, please save us!@
>Help us end this stupid war as fast as possible!\
>Us plant monsters don't wish for this fight to continue!\
name ""
name "Alra Rooty"
>Yes, finish off those insects!@
>They're so cruel and evil!\
name ""
name "Luka"
>"Save", you say...?@
>Basically... You want me to fight on your side?\
name ""
name "Alra Arum"
>Yes... Please lend us your strength.@
>Since you're a human, I'm sure you're hesitant at joining in a monster's      war...\
>But at the very least... Please listen to our story.\
name ""
name "Alra Rooty"
>Our leader's name is Priestess.@
>Please, just meet with Priestess!\
name ""
name "Luka"
>O...Ok... If it's just listening to her...\
name ""
>After being begged so desperately like that, I can't say no.@
>I can't just abandon them after saving them, too.\
name "Alra Arum"
>Thank you so much!@
>We'll escort you to Priestess.\
name ""
name "Alra Rooty"
>Priestess is in Planforest, we'll be there soon.\
name ""
>I follow the two plants from Plansect Village to their leader.\
dwave 1,"se\asioto2.ogg"
sean_change "bg095"
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
>After following them for a while, I notice that I can't sense Alice's         presence anywhere.\
name "Luka"
>Uhm... You two are Alraunes, right?\
name ""
name "Alra Arum"
>Yes. @ >Alraune is the general term used, but we're not all the exact same type.@
>In addition to the basic, widely known types, there are many different        variations that live here.\
name ""
name "Alra Rooty"
>I'm an Alraune with a little Dryad blood mixed in!\
name ""
name "Luka"
>Ah... I see...\
name ""
>Even among humans there are people of all different types and lineages.\
name "Alra Arum"
>There are other plant types that live in Plansect Village, too.@
>Ivy types, mushroom types... All kinds.\
name ""
name "Luka"
>All types, eh...\
name ""
>As they talk more about the plant monsters in the village, I continue to      follow their guide.\
dwave 1,"se\asioto2.ogg"
sean_change "bg095"
lsp 700,":a;chara\a_emp_st01.bmp",150,0:print 10,500
name "Alra Priestess"
>How do you do? @ >My name is Alra Priestess.@
>Since the reign of Alice the 14th, I have looked after this land.\
name ""
name "Luka"
>H...Hello...\
name ""
>I'm surprised at her small form.@
>But if she's the leader of all the plant monsters, she must hold powerful     magic in that small body.\
name "Alra Priestess"
>I wish to thank you for rescuing those two from certain death.@
>In addition, we are all quite in awe at the prowess showed when you repelled  three of them by yourself...\
>Many of us have fallen in the fierce battles up until now...@
>Even a single additional reinforcement could mean the difference between      victory and defeat...\
name ""
name "Luka"
>...So you want me to fight?@
>Use my sword to assist in a monster war?\
name ""
>That's something a Hero shouldn't do.\
name "Alra Priestess"
>...This village was peaceful until 10 years ago.@
>Us plants and the insect race lived together peacefully.\
>But the insect race's leader, Queen Bee, began to oppress us.@
>Her intense cruelty was limited only to those of the plant race.@
>That cruelty only continued to escalate...\
>At first, the insects massacred us, clearly superior in fighting ability.@
>In front of that overwhelming force, the blood of young and old alike flooded the forest...\
name "Luka"
>That's... Horrible...\
name ""
name "Alra Priestess"
>We couldn't allow the genocide to continue.@
>...So we resisted.\
>With the power of the mercenary Canaan Sisters from a foreign plant tribe, we managed to compete on equal terms.\
name ""
lsp 700,":a;chara\a_looty_st01.bmp",-50,130
lsp 701,":a;chara\a_alm_st01.bmp",180,0
lsp 702,":a;chara\a_emp_st01.bmp",360,0:print 10,500
name "Alra Rooty"
>That reminds me, Priestess... What happened to the Canaan Sisters?\
name ""
name "Alra Priestess"
>They have been resting since the battle two days ago.\
>Those two have fighting skills that surprass even mine.@
>For the battles that are surely to come, we must conserve their strength.\
name ""
>It seems like these Canaan Sisters are the focal point of the plant army.\
cspl 701,702
lsp 700,":a;chara\a_emp_st01.bmp",150,0:print 10,500
name "Alra Priestess"
>Now back to the original story...@
>With the power of the Canaan Sisters, we are on equal terms with them.\
>But there isn't a single one of us who wishes to fight.@
>If the insect race would cease all violence, we would put down our arms in a  second.\
name ""
name "Luka"
>I see...\
name ""
name "Alra Priestess"
>So please, join us to help end this as fast as possible...\
name ""
name "Luka"
>...But is fighting the only way to end it?@
>Can't you try talking with their leader one more time?\
name ""
name "Alra Priestess"
>This is the result we have arrived at after our talks did not work...@
>War is the final response to this hopeless situation...\
name ""
name "Luka"
>But fighting in a war between monsters is...\
name ""
name "Alra Priestess"
>...We don't want this war to continue.@
>We just want to live in peace.\
>But to reach that, we have to fight, don't we?@
>If we do not, we can do nothing but be exterminated by the insect race.\
name ""
name "Luka"
>...........\
name ""
>...It's just as she said.@
>Even I don't want to fight monsters.@
>But times are always coming where I have no choice...\
>I've been fighting to defend myself... What right do I have to think that     they can't?\
name "Alra Priestess"
>Please, human Hero.@
>We were actually just discussing a counteroffensive.@
>Won't you join us in our offensive and get rid of the source of evil, Queen   Bee?\
name ""
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Arum"
>Please, help us!\
name ""
name "Alra Rooty"
>Lets fight together!\
name ""
name "Luka"
>.............@
>......Fine. @ >I'll help.\
name ""
>After a pause, I nod my head, agreeing to help.@
>Honestly, it feels wrong to involve myself in this...\
>But as a Hero, I should do whatever's in my power to end this war before more suffering can happen.@
>If beating Queen Bee can end this, then I should help.\
csp 701
lsp 700,":a;chara\a_emp_st01.bmp",150,0:print 10,500
name "Alra Priestess"
>Thank you, human Hero.@
>On behalf of all my brethren, I thank you.\
name ""
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Rooty"
>Alright, you're our ally now!\
name ""
name "Alra Arum"
>Thank you for joining us!\
name ""
csp 701
lsp 700,":a;chara\a_emp_st01.bmp",150,0:print 10,500
name "Alra Priestess"
>Now let us talk about our ongoing operations.\
>Our base of operations is in this Planforest. @ >The insect base is in           Sectforest.\
>Queen Bee's hive is located there.\
name ""
name "Luka"
>I see...\
name ""
name "Alra Priestess"
>Currently, our troops are advancing toward Sectforest.@
>On the way, they encountered the insect race's troops in the middle of the    village, where a battle is taking place.\
name ""
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Arum"
>That's where the two of us were wounded. @ >You saved us as we were withdrawing  from the battle.\
name ""
name "Alra Rooty"
>If we weren't already injured from that battle, we could have beaten those    girls!\
name ""
>So as we speak, the two sides are fighting in the middle of the village...\
name "Luka"
>...So you want me to go there and fight?\
name ""
csp 701
lsp 700,":a;chara\a_emp_st01.bmp",150,0:print 10,500
>But Priestess shook her head.\
name "Alra Priestess"
>No... We wish to ask you to perform a different role.\
>In fact, our direct assault is simply a decoy.@
>We wish to attract their forces in what they think is a final confrontation,  as we send a detached force directly to assault Queen Bee.\
name "Luka"
>A detached force...?\
name ""
name "Alra Priestess"
>To assassinate Queen Bee, we chose some of the highest skilled plant monsters to sneak in.@
>Those girls are all taking different routes to infiltrate Sectforest.\
>With the huge battle being waged in the village center, the security around   her should be lax.@
>Only one assassin needs to make it to her... @ >That's the plan.\
name ""
name "Luka"
>I see, assaulting the enemy boss to win...\
name ""
>I understand their strategy.@
>This is a very risky strategy... Everything hinges on distracting the army    and depending on the actions of a couple assassins.\
>If it doesn't work now, it will never work again...\
name ""
name "Alra Priestess"
>I would like you to be a part of the detached force.@
>Infiltrate Sectforest, and take out Queen Bee.\
name ""
name "Luka"
>...I see, I got it.\
name ""
>I'm glad I don't have to remember any complicated battle plans or deployment  charts.@
>Just get into Sectforest and confront Queen Bee...\
name "Alra Priestess"
>You can see that large tree way over there, can't you?@
>That is the heart of Sectforest... Where Queen Bee's hive is located.\
name ""
name "Luka"
>With that as a guide, I guess I won't get lost...\
name ""
>Even though I'm in the middle of a forest, that huge tree stands out.@
>So even if I get sidetracked, I'll always be able to know where my goal is.\
name "Alra Priestess"
>The other members of the detached force are already spread out through the    forest and on their way.\
>So please, infiltrate Sectforest as they do and take out Queen Bee!\
name ""
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Arum"
>As soon as we recover, we'll head out too.\
name ""
name "Alra Rooty"
>Us plants can recover quickly if we drink water!@
>We'll be good to go in one hour!\
name ""
name "Luka"
>I understand. @ >I'll head out now then!\
name ""
>If I defeat Queen Bee, this stupid war should end.@
>Once that happens, things can be cleaned up here...\
csp 701
lsp 700,":a;chara\a_emp_st01.bmp",150,0:print 10,500
name "Alra Priestess"
>I'll be praying for your success.@
>Please, bring us victory...\
name ""
name "Luka"
>Yes, leave it to me!\
name ""
>With that final parting word, I turn toward Sectforest.\
dwave 1,"se\asioto2.ogg"
sean_change "bg094"
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...You idiot. @ >You got seduced into that quite easily.\
name ""
>As soon as I'm away from the Alraunes' eyes, Alice appears.\
name "Luka"
>...I wasn't seduced into it.@
>I decided to help them of my own free will.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Idiot...\
name ""
name "Luka"
>Hey, Alice...@
>Can't you end this war, as the Monster Lord?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Plansect Village was entrusted to the divided rule of Priestess and Queen Bee by an earlier Monster Lord.\
>A dispute in the area between two rulers is not the place for the Monster     Lord to meddle in.\
name ""
name "Luka"
>But couldn't you demand them to negotiate peace...?\
name ""
name "Alice"
>The Monster Lord should never be a tyrant.@
>I could demand they negotiate and reach an agreement...\
>But such an agreement would be meaningless.@
>Under my influence they would be pressured into an agreement neither wants. @ >  As soon as I leave, things will quickly deteriorate back to where they were   before.\
>Unless both sides truly wish to stop, a forced agreement will have no         meaning.\
name ""
name "Luka"
>So that's why you won't do anything?@
>Even if it means letting your cute subordinates kill each other in vain?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Alice"
>...I'll leave them alone, if they truly wish for conflict.@
>Sometimes in this world, things have to go to ruin before peace can come.\
name ""
name "Luka"
>Even if you say that...\
name ""
>I understand her viewpoints and reasons for not acting...@
>But I can't just leave this conflict alone.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...That's enough with the questions.@
>You sense it too, don't you? @ >An enemy is approaching.\
name ""
name "Luka"
>Yes...!\
name ""
cspl 699,700:print 10,500
>It's silently moving through the forest...@
>It must be an insect type monster!\

goto *mukade_start



*sean0183

bgm"bgm\plansect.ogg"
name ""

name "Luka"
>Whew...\
name ""
>I don't have time to take a breather!@
>I have to hurry and beat Queen Bee and end this war!\
name "Luka"
>Alright, here I go!\
name ""
>I look up at that giant tree, directing me toward her hive.@
>After taking another sharp breath, I start heading toward it again.\
dwave 1,"se\asioto2.ogg"
sean_change "bg094"
>Almost inside Sectforest, I come across something strange in my path.\
lsp 700,":a;chara\kaiko_st11.bmp",0,0:print 10,500
name "Luka"
>What is this...?\
name ""
>It looks like a cocoon...@
>But it's gigantic!\
>A human could easily fit inside that...\
name "Luka"
>I...Is something inside there...?\
name ""
>When I take a closer look, I see it slightly wriggling.@
>But I have something to do now, so I continue walking toward the giant tree.\
dwave 1,"se\asioto2.ogg"
name "Luka"
>Ah... Another...\
name ""
>After a few more steps, I come across another cocoon.@
>Beside it was another...\
name "Luka"
>No, another there... @ >And more over there...\
name ""
>There are far more than just three cocoons...@
>Everywhere I look, giant cocoons are littering the ground.\
>An ominous feeling washes over me...@
>Suddenly, I feel a hostile presence behind me!\
name "???"
>You'll be like that soon, too...\
name ""
>I turn around, and see a monster approaching me!\

goto *kaiko_start



*sean0184

bgm"bgm\plansect.ogg"
name ""

name "Luka"
>Everywhere I go, annoying monsters keep appearing...\
name ""
>I see what Priestess meant when she said the insect tribe had a lot of strong soldiers.@
>Taking another deep breath, I hurry forward again.\
dwave 1,"se\asioto2.ogg"
sean_change "bg094"
name "Luka"
>So this is Sectforest...\
name ""
>The scenery doesn't look too much different from Planforest...@
>But finally near that giant tree I've been aiming at, I can see a huge hole   open in its base.\
>So that's Queen Bee's hive...\
name "Luka"
>It doesn't seem like there are any enemies around it...\
name ""
>I don't see a guard or anything outside of the hive.@
>It looks like the strategy worked, and most of their soldiers are at the      diversion battle.\
name "Luka"
>Alright, now's my chance...\
name ""
>I cautiously make my way into the hive.\
dwave 1,"se\asioto2.ogg"
sean_change "bg022"
>It's almost like a cave inside...@
>As I push deeper inside...\

goto *suzumebati_start



*sean0185

bgm"bgm\plansect.ogg"
name ""

name "Luka"
>If there's such a powerful enemy here, that must mean Queen Bee is close...\
name ""
>That Hornet Girl seemed like she was a direct subordinate of Queen Bee.@
>If that's true, then she must have been guarding her...\
dwave 1,"se\asioto3.ogg"
sean_change "bg022"
>After walking on a little longer, I come to a large room.@
>Right in the middle of that room, is a monster on a shrine...\
name ""

goto *queenbee_start



*sean0186

bgm"bgm\plansect.ogg"

name "Luka"
>Whew... @ >It's finally over...\
name ""
>I fall to one knee, exhausted after the battles.@
>But now, at last... This pointless war is over.\
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\suzumebati_st03.bmp",0,0:print 10,500
>As I kneel there, another Hornet Girl rushes into the room.\
name "Hornet Girl"
>HUMAN. @ >QUEEN IS?\
name ""
name "Luka"
>Sorry, but I had to seal her...@
>She isn't dead, and can turn back to normal.\
>But the futile war is over now.\
name ""
>...Is what I said, but I don't think she understood exactly what was going    on.@
>I'm going to have to fight her, aren't I...?\
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Rooty"
>Stop right there, insect scum!\
name ""
name "Alra Arum"
>Your Queen has been vanquished...@
>Thanks to that, our victory is certain!\
name ""
>Thos two Alraunes from before suddenly rush into the room.@
>It looks like they healed up and rushed over after me.\
csp 701
lsp 700,":a;chara\suzumebati_st03.bmp",0,0:print 10,500
name "Hornet Girl"
>PL...PLANTS!?\
name ""
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Arum"
>Hehehe... Time to hunt down the remains.\
name ""
>Alra Arum grabs hold of the quivering Hornet Girl.@
dwave 1,"se\ero_makituki2.ogg"
>Like that, she wraps up the Hornet Girl in her petals.\
name "Alra Arum"
>Now, to suck out all of your nutrients...\
dwave 1,"se\ero_chupa6.ogg"
\
name ""
name "Hornet Girl"
>UAAAA...\
name ""
name "Luka"
>W...Wait a moment!@
>The battle's over, what are you doing!?\
name ""
>I sealed the Queen, the war is over!@
>There's no meaning to continue fighting each other!\
name "Alra Rooty"
>"What"...? @ >We won the war.@
>All of the insect scum are our spoils to be made into food!\
name ""
name "Alra Arum"
>Hehe... Thanks for the meal.\
name ""
>With a pleased look on her face, she parts her petals from the Hornet Girl.@
dwave 1,"se\down.ogg"
>With her body fluids all sucked out, the Hornet Girl's shriveled body         collapses to the ground.\
name "Luka"
>N...No...\
name ""
>I defeated Queen Bee to stop this fight...@
>Why are they still doing this...?\
lsp 700,":a;chara\a_looty_st01.bmp",-50,130
lsp 701,":a;chara\a_alm_st01.bmp",180,0
lsp 702,":a;chara\imomusi_st01.bmp",420,200:print 10,500
name "Caterpillar Girl"
>...Queen, what's wrong?@
>Ah... Plant soldiers...?\
name ""
name "Alra Rooty"
>Oho... Delicious looking insect found!\
name ""
name "Alra Arum"
>Hehehe... What a tasty looking morsel.@
>I'll need to pay you back for that humiliation from before...\
name ""
name "Caterpillar Girl"
>Wawawawa...\
name ""
lsp 702,":a;chara\imomusi_st03.bmp",420,200:print 10,500
>The two grinning Alraunes slowly close in around the shaking Caterpillar      Girl.\
name "Luka"
>...Stop!\
name ""
>I jump in front of the two plant girls.\
name "Luka"
>The war is already over!@
>There's no meaning in fighting each other anymore!\
name ""
csp 702
lsp 700,":a;chara\a_looty_st01.bmp",50,130
lsp 701,":a;chara\a_alm_st01.bmp",380,0:print 10,500
name "Alra Arum"
>"Meaning"...?@
>This is just the natural right of the winner.\
>You contributed heavily to our side, so you're owed some spoils of war as     well.\
name ""
name "Alra Rooty"
>It's an all you can eat buffet of insects!@
>You helped too, so fill your stomach to your heart's content!\
name ""
name "Luka"
>You two...\
name ""
>I slowly raise my sword at them.\
name "Alra Arum"
>...It doesn't look like you agree with us.@
>In the end, I guess humans just can't understand us.\
name ""
name "Alra Rooty"
>What? Betraying us!?@
>I thought you were our ally!\
name ""
name "Luka"
>Betray? @ >That isn't it at all!@
>I won't let you kill defenseless opponents!\
name ""

csp 701
goto *plants1_start



*sean0187

bgm"bgm\hutuu2.ogg"
name ""

name "Luka"
>Betray... Eh...\
name ""
lsp 700,":a;chara\imomusi_st01.bmp",180,200:print 10,500
name "Caterpillar Girl"
>Big bro, why did you help an enemy...?\
name ""
name "Luka"
>Enemies... Allies...@
>I'm sick of that crap.\
name ""
>Why is it turning out like this...?@
>Did I not do the right thing as a Hero?\
name "Caterpillar Girl"
>We lost though...?@
>We're all going to be eaten by the plants, right?\
name ""
name "Luka"
>If you had won, would you guys have eaten the plants?\
name ""
name "Caterpillar Girl"
>Eww, I don't want to eat the Canaan Sisters.@
>They dissolved and ate hundreds of my friends...\
>I don't want to be eaten by them, so I've been fighting my hardest...\
name ""
name "Luka"
>...............\
name ""
>What the hell is going on here...?@
>I don't know which side is in the wrong, but I still took a side...\
>All I wanted to do was stop the war...\
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\mosquito_st03.bmp",30,100
lsp 701,":a;chara\suzumebati_st01.bmp",160,0:print 10,500
name "Mosquito Girl"
>Not good, the plant army is going to be here soon!\
name ""
name "Hornet Girl"
>SIEGE! @ >ENDURE TO END!\
name ""
>A few insect soldiers rush into the room.@
>They're all injured, and seemingly barely able to move...\
name "Mosquito Girl"
>Human...! @ >Ah, you!\
name ""
name "Hornet Girl"
>...ENEMY!?\
name ""
name "Luka"
>Enemies, allies... @ >I'm sick of it!\
name ""
dwave 1,"se\asioto3.ogg"
>I prop myself up with my sword.@
>I walk past the injured insect girls, and head towards the exit.\
name "Luka"
>...How many plant soldiers are there? @ >How far away are they?\
name ""
name "Mosquito Girl"
>Over thirty.@
>They're about to invade the hive any moment...\
name ""
name "Hornet Girl"
>YOU... ALLY?\
name ""
name "Luka"
>...Didn't you hear me?@
>Enemies or allies... Those words don't mean anything!\
name ""
dwave 1,"se\asioto2.ogg"
>Yelling that back, I walk out of the hive.\
bgm"bgm\ruka.ogg"
cspl 700,701
bg "bg\bg094.bmp",10,3000
\
>As soon as I leave the hive, I come across a hunting party.\
>A group of plant monsters hunting down fleeing insect monsters.@
>Running down the stragglers, they pile on and attack them.\
>Entangling ivy around them, sucking out their body fluids, wrapping flowers   around them...@
>They toy with the losers in various ways...\
lsp 700,":a;chara\a_vore_st01.bmp",180,130
lsp 702,":a;chara\a_parasol_st01.bmp",470,30
lsp 704,":a;chara\a_prison_st01.bmp",-60,70:print 10,500
name "Alra Parasol"
>Ara... If it isn't the Hero of the war.@
>Thanks to you, the victory is ours!\
name ""
name "Alra Vore"
>Please, join in the winner's feast along with us.@
>Rape, eat... @ >Whatever you like!\
name ""
name "Luka"
>............\
name ""
>I don't know which side is right or wrong...@
>I'm done with those meaningless words.\
>Both sides blame the other of persecuting and killing the other.@
>It doesn't matter to me anymore.\
>In the end...@
>The only thing I can do is stop the atrocities happening in front of me!\

mov %nowmusic,7
goto *plants2_start



*sean0188

bgm"bgm\ruka.ogg"
name ""

name "Luka"
>Guh... More!?\
name ""
lsp 700,":a;chara\mob_mamono2.bmp",-63,0
lsp 701,":a;chara\mob_mamono2.bmp",187,0
lsp 702,":a;chara\mob_mamono2.bmp",437,0:print 10,500
>Right after I defeat the three Alraunes, three more take their place.\
dwave 1,"se\asioto1.ogg"
>I hold my sword down and to my side, and charge them as fast as I can run.\
name "Alraune A"
>Give up, traitor!\
name ""
name "Alraune B"
>You may be strong, but you can't defeat us all by yourself!\
name ""
name "Luka"
>Get out of my way!\
name ""
dwave 1,"se\slash.ogg"
vsp 700,0:print 10,15
vsp 700,1:print 10,15
vsp 700,0:print 10,15
vsp 700,1:print 10,15
vsp 700,0:print 10,15
vsp 700,1:print 10,15
name "Alraune A"
>Ah...!\
csp 700:print 10,500
\
name ""
>I slash upwards with all my strength, and use the momentum gained to hit the  next Alraune with an even more powerful downward blow.\
dwave 1,"se\slash.ogg"
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
vsp 701,0:print 10,15
vsp 701,1:print 10,15
name "Alraune B"
>No...!\
csp 701:print 10,500
\
name ""
>I bring my blade back into the ready position by my side as I start to charge again.\
name "Alraune C"
>Damn him... Attack from behind!\
name ""
name "Luka"
>............\
name ""
dwave 1,"se\slash3.ogg"
vsp 702,0:print 10,15
vsp 702,1:print 10,15
vsp 702,0:print 10,15
vsp 702,1:print 10,15
vsp 702,0:print 10,15
vsp 702,1:print 10,15
csp 702:print 10,500
>As the third Alraune tries to hit me from behind, I quickly spin around and   cleave her with a powerful backward slash.\
lsp 700,":a;chara\mob_mamono2.bmp",-20,0
lsp 701,":a;chara\mob_mamono2.bmp",350,0:print 10,500
name "Alraune D"
>Damn you, human!\
name ""
name "Alraune E"
>How dare you attack my allies!\
name ""
name "Luka"
>I said, get out of my way!\
name ""
>The two Alraunes attack me in unison.@
dwave 1,"se\slash3.ogg"
vsp 700,0:vsp 701,0:print 10,15
vsp 700,1:vsp 701,1:print 10,15
vsp 700,0:vsp 701,0:print 10,15
vsp 700,1:vsp 701,1:print 10,15
vsp 700,0:vsp 701,0:print 10,15
vsp 700,1:vsp 701,1:print 10,15
cspl 700,701:print 10,500
>With a powerful slash to the left followed by a second to the right, I seal   them before a yell can even escape their mouths.\
lsp 700,":a;chara\mob_mamono2.bmp",-20,0
lsp 701,":a;chara\mob_mamono2.bmp",350,0:print 10,500
name "Alraune F"
>How can we be losing with this many!?\
name ""
name "Alraune G"
>Is he really human!?\
name ""
name "Luka"
>It's because I'm human... @ >That I can't allow this to happen!\
name ""
>The plant monsters rush me from all sides, as I lash out with my sword,       cutting and slashing at everything that moves toward me.\
cspl 700,701:print 10,500
>Then... @ >In only a few moments, I'm surrounded by nothing but a field of       flowers.\
>Every last one... I sealed them all.@
>Breathing hard, I stand alone in a sea of brightly colored flowers.\
bgm"bgm\hutuu2.ogg"
name "Luka"
>................\
name ""
lsp 699,":a;chara\alice_st91.bmp",172,0
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",172,0:print 10,500
name "Alice"
>................\
name ""
name "Luka"
>Alice... @ >I... @ >Was I wrong?\
name ""
name "Alice"
>Your mistake was that you only listened to one side's story.\
>You believe that your side has suffered an injustice, and the other side are  the aggressors. @ >Nobody ever goes to war thinking they're the ones at fault.\
>Neither side is lying... @ >Both sides believe they are in the right.@
>Believing to be the side of justice opposing cruelty, both sides slaughter    the other, feeling justified in their own cruelty.\
name ""
name "Luka"
>................\
name ""
>I only heard one side, and charged in waving my sword without thinking...@
>In the end, I got angry and even sealed all the plants, too.\
>They aren't dead, so they can still return to normal...@
>But still, the regret and self-loathing is crushing.\
>What the hell kind of Hero am I...?\
name "Alice"
>Now then. @ >What are you going to do now?\
name ""
name "Luka"
>...I don't know.\
>What would a true Hero do...?@
>What should I do...?\
name ""
name "Alice"
>How long are you going to bind your actions to that "True Hero" crap?@
>You made your own image of a "True Hero", and you're trying to use it to      justify your own actions.\
name ""
name "Luka"
>But, I have to be a Hero...@
>I can't be anything but one...\
name ""
name "Alice"
>Ah, that's right. @ >Your wonderful reason for fighting in this war.@
>What was it again? @ >You were doing what a "True Hero" would do, weren't you?\
>Didn't you use that to justify a deeper reason?\
name ""
name "Luka"
>A deeper reason...\
name ""
>Why did I fight the insect girls, who were attacking the plant monsters?@
>Why did I fight the plant girls, who were attacking the insect girls?\
name "Luka"
>I don't want to see weak people bullied by the strong...@
>Neither humans or monsters... @ >I don't want to see anyone suffering.\
name ""
name "Alice"
>Then that is your reason.@
>If you wield your sword for your own desire, you won't waver.\
>You don't need to justify it as what a "True Hero" would do. @ >It's what you    want to do, that's what matters.\
name ""
name "Luka"
>..............\
name ""
>My own reason...@
>Not a Hero's, but my own...\
name "Luka"
>Then I have to go... To Planforest.\
name ""
>If I leave now, the insect monsters will be all devoured.@
>I have to stop that from happening.\
>Not as something a True Hero would do. @ >But as something I want to do.\
lsp 700,":a;2Q\chara\"+$alice_st+"02.png",172,0:print 10,500
name "Alice"
>It looks like you've found your path.@
>Don't forget, you decided yourself why you started walking it.\
name ""
dwave 1,"se\escape.ogg"
cspl 699,700:print 10,500
>In the next moment, Alice vanishes.\
name "Luka"
>My own reason... Eh...\
name ""
>A True Hero would do this...@
>A True Hero would do that...\
>Every time, I've been justifying my actions by placing the responsibility for the choice on my made-up image of Hero...\
>But now I'll take that responsibility.@
>I'll protect those in front of me...\
>Resolving that, I rush toward Planforest.\
dwave 1,"se\asioto2.ogg"
bgm"bgm\plansect.ogg"
lsp 700,":a;chara\a_emp_st01.bmp",150,0
bg "bg\bg095.bmp",10,1500
name "Alra Priestess"
>...My, you are quite the violent one.@
>How many have you defeated before coming here?\
name ""
name "Luka"
>Every one on the way here.@
>You aren't planning on ending the war, are you?\
name ""
lsp 700,":a;chara\a_emp_st02.bmp",150,0:print 10,500
name "Alra Priestess"
>...Yes, that's right.@
>Once the insects have all been exterminated, the war will be over.\
>Until the threat of them has been removed, we will never know peace.\
name ""
name "Luka"
>Is it true the Canaan Sisters did horrible things to the insects?\
name ""
name "Alra Priestess"
>All they did was feed on some live prey...@
>They're carnivorous plants, after all.\
>But... That's also their natural right as the winner, isn't it?\
name ""
name "Luka"
>...There's no right to that.@
>I'm not a pacifist. @ >I don't think everyone in the world will ever hold hands  and be best friends.\
>But... This isn't a war. @ >This is genocide.\
>I will never let such insanity continue!\
name ""

goto *a_emp_start



*sean0189

bgm"bgm\ruka.ogg"
name ""

name "Luka"
>Get out here, Canaan Sisters!\
name ""
>After sealing Alra Priestess, I call out into the woods.@
>Once I deal with those sisters, this fight will be over.\
name "Dorothy Canaan"
>Oh, is someone calling me?\
name ""
>A voice calls out from the depths of the forest...@
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\dorothy_st01.bmp",0,0:print 10,500
>Suddenly, a bizarre carnivorous plant appears!\
name "Luka"
>Just one?@
>Where are the others?\
name ""
name "Dorothy"
>My sisters? @ >Ah, they're busy eating.@
>We're having quite a feast thanks to you, human boy.\
name ""
>Dorothy looks at me, giggling.\
name "Luka"
>I want to ask just one question...@
>Do you have to eat humans or monsters to survive?\
name ""
name "Dorothy"
>No... I can live off non sentient animals easily.@
>A high class plant monster like me is even capable of living off water and    oxygen.\
name ""
name "Luka"
>Then why do you prey on others?\
name ""
name "Dorothy"
>I love it... Teasing and bullying the defeated.@
>The losers struggle as I slowly digest them... @ >Ahh, it's so fun!\
name ""
name "Luka"
>..............\
name ""
>Monsters that have to feed on other monsters or humans just to live...@
>I don't know what I would do if faced with one of them.\
>But the one in front of me is different...@
>She just enjoys toying with those she defeats for fun.\
>To that end, she encouraged this stupid war!\
name ""

goto *dorothy_start



*sean0189a

bgm"bgm\boss0.ogg"

name "Luka"
>............\
name ""
>Dorothy Canaan is sealed, but it's not over yet.\
name "Luka"
>Not yet! @ >Where are you!? @ >I know the other Sister is here!\
name ""
>Responding to my shout, I turn around to see another monster rush out of the  grass!\

goto *rafi_start



*sean0189b

bgm"bgm\boss0.ogg"
name ""

name "Luka"
>It's finally over...\
name ""
>I let out a long sigh, and start to sheathe my sword.@
>But suddenly, I sense another enemy approaching!\
name "Luka"
>It can't be... More enemies!?\
name ""

goto *dina_start



*sean0190

bgm"bgm\hutuu4.ogg"
name ""

>All three Canaan Sisters are sealed now.@
>Now both the leader and central forces of both sides have been lost...\
>There's no way either side can continue to fight after this.\
name "Luka"
>...........\
name ""
>All around me is a field of flowers, all sealed Alraunes.@
>Along with them, signs of the previous battles are evident, with broken trees and fallen monsters.\
>But I stand in the middle alone, with nothing but the sound of the wind in    the trees around me.\
>After a few moments, Alice slowly approaches me.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...It looks like it's really over this time.@
>But it doesn't really feel like anything was solved.\
name ""
name "Luka"
>I've hurt too many monsters after coming to this forest.@
>I wanted to be a Hero. @ >To do the right thing.\
name ""
name "Alice"
>You justified your actions by claiming that's what your own self created      image of a Hero would do.@
>If that's how you determine justice in this world, you'll continue to make    the same mistakes.\
name ""
name "Luka"
>Justice...\
name ""
name "Alice"
>Each side in this war believed they were on the side of justice.@
>Their enemies were nothing but evil incarnate, and so got drunk on the        violence when finally able to punish them for their perceived misdeeds.\
>It's not just the war here, but the wars of the world itself.@
>When you stand on the side of justice and the other of evil, it's quite easy  to shrug off your own brutality.\
name ""
name "Luka"
>Did I do something good...? @ >Or bad?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Who knows... Good and evil is relative, after all.@
>Neither is an absolute, and neither can be clearly defined.\
>Trying to do so is nothing but wordplay.\
name ""
name "Luka"
>..............\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>But still, you ended the war.\
>Despite the foolish Hero justifications and the wanton sealing...@
>You still ended the war. @ >You should be proud of that.\
>Of course there were plenty of mistakes made along the way.\
name ""
name "Luka"
>That's right... I don't want to make any more mistakes.@
>My reason for fighting can't be called justice.\
>I just don't want to see either humans or monsters being hurt.@
>That's why I'll fight.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Hmm, that's good.\
>The idiot should keep to his idiotic reasoning...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Hmm?\
name ""
>Suddenly, a bush nearby starts to shake.@
>A plant monster sheepishly comes out toward us.\
bgm"bgm\hutuu3.ogg"
csp 699
lsp 700,":a;chara\mob_mamono2.bmp",157,0:print 10,500
name "Alraune"
>Ahhh...\
name ""
>It's an Alraune with a frightened face.\
>No... She's not the only one.@
>After her were more plant monsters, and a few insect ones too.\
name "Alraune"
>Uhm... Err...@
>Could it be... Is the war over...?\
name ""
name "Luka"
>That's right... Who are you?\
name ""
name "Alraune"
>We're the ones who refused to fight...@
>While everyone was fighting, we all ran away because we didn't want to be a   part of it...\
>We met really deep in the woods, and stuck together.@
>But we came back because something strange was happening...\
name ""
lsp 700,":a;chara\mob_mamono2.bmp",-43,0
lsp 701,":a;chara\mob_mamono3.bmp",160,0:print 10,500
name "Tarantula Girl"
>The war is over...?@
>Can we stop hiding and running now...?\
name ""
name "Luka"
>Yes... The war is over.@
>Neither Queen Bee nor Alra Priestess nor the Canaan Sisters can harm you any  more.\
name ""
name "Alraune"
>I see... We finally have peace~!\
name ""
name "Tarantula Girl"
>Everyone, did you hear that!?@
>The war's over! @ >No more fighting!\
name ""
>Insect and plant monsters flood into the field, coming out from their hiding  in the surrounding forest.\
>There are countless numbers of them... @ >It seems like there were a huge amount of monsters who fled the war.\
name "Alraune"
>There are so many casualties...@
>We have to do something...\
name ""
name "Tarantula Girl"
>Lets split up the first aid duties!@
>We'll head over to Sectforest while you guys deal with this area!\
name ""
name "Alraune"
>Good, we'll split up and help those in Planforest!\
name ""
dwave 1,"se\asioto2.ogg"
cspl 700,701:print 10,500
>The monsters quickly divide up areas and get to work providing aid.@
>Alice and I look on at the sudden change with blank stares.\
name "Luka"
>There were so many monsters who refused to take part in that war...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>With this many monsters helping them with their own magic power, they'll be   able to be unsealed far faster than I thought.\
>Your behavior was absurd and reckless...@
>But now that we know how it can be fixed, it wasn't bad at all.\
>You took out Queen Bee and those Canaan Sisters, and even a bunch of powerful soldiers.@
>It was a quick way to end that long war.\
name ""
name "Luka"
>In hindsight...\
name ""
>Without thinking about it, I had crushed both armies fighting ability.@
>It can't be... @ >Did Alice plan for this outcome...?\
name "Alice"
>The monsters that live in Plansect forest aren't fools.@
>After this, the futility of war should be ingrained in them.\
name ""
name "Luka"
>Yes, I want to believe so...\
name ""
>Right now, the nasty monsters are sealed.\
>But once the seal comes undone, what's going to happen...?\
name "Alice"
>Luka... You made a lot of mistakes.@
>But you still didn't take anyone's life.\
>That's why they'll be able to change.@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...And me.\
name ""
name "Luka"
>Eh...? @ >What do you mean?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Hmph, nothing.@
>More importantly, they're treating the injured far faster than I thought.\
name ""
name "Luka"
>Yeah, you're right.\
name ""
>Amazed, I look around at the monsters rushing all over the place around us.@
>Regardless of whether they're insect or plant, everyone is helping anyone     injured.\
name "Luka"
>...Alright, lets go.@
>Even if we stand here, we can't do anything.\
name ""
name "Alice"
>Yes, lets keep going.@
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>This time, lets go someplace where there's something good to eat.\
name ""
>A lot of painful things happened in this Plansect forest...@
>But the things I learned here are important.\
>Now believing that the two races will be able to live here together in peace, I leave the forest.\
>For the next destination...\

bgm"bgm\field3.ogg"
mov %ivent10,1
mov %genzaiti,11
mov %gloval1_story_sinkou,6:gosub *savegloval1
cspl 699,700
goto *map4



*sean0192

gosub *genzaiti_bg
name "Luka"
>Alright, lets go to Undine!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmph. Finally off for Undine?@
>Are you sure you've finished everything you wanted to do in this area?\
name ""

csel "I did.",*sean0193,"Not yet.",*sean0193a



*sean0193a

name "Luka"
>No, no... I still have something I need to do.\
name ""
>I open the map again.\
goto *map4

*undine_complete

gosub *genzaiti_bg
name "Luka"
>............\
name ""
>I look over toward Undine's Spring.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",200,150:print 10,500
>No.\
name "Luka"
>Huh?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",200,150:print 10,500
>You've caused enough commotion in my spring as it is.\

if %undinesspring>0 skip 4
>You've gotten my power like you wanted.@
>So now there's nothing there for you.\
>Leave it alone.\

if %undinesspring<1 skip 3
>If you go back now, there's no telling what Erubetie may do.@
>So just leave her alone, please.\

name"
>Undine bluntly orders me.\
name "Luka"
>Well, okay...@
>Sorry...\
name ""
>I open the map back up.\
goto *map4

*grandnoah1_complete

gosub *genzaiti_bg
name "Luka"
>..........\
name ""
>I need to make sure that I don't miss the Queen's Cup in Grand Noah.@
>But it isn't going to start for a while, so there's no point going back now.\
>So, I open the map back up.\
goto *map4

*sean0198m

btndef clear
lsp 601,":s/20,20,0;#bbbbbbHellgondo Continent",330,40
lsp 602,":s/20,20,0;#bbbbbbIlias Continent",525,340
lsp 603,":s/20,20,0;#FFFFFF#FF4444Gold Region",320,130:spbtn 603,13
lsp 604,":s/20,20,0;#bbbbbbNoah Region",530,160
lsp 605,":s/20,20,0;#bbbbbbNatalia Region",450,250
lsp 606,":s/20,20,0;#bbbbbbSafina Region",200,300
print 1
btnwait2 %cmd1
if %cmd1=0 goto *sean0198m
if %cmd1=-1 gosub *menu:goto *sean0198m
csp -1
btndef clear
if %cmd1=13 goto *sean0199
goto *sean0198m


name ""
name "Luka"
>That's the first thing you say upon returning...?\
name ""
>Well, at least she's predictable.@
>I start making our camp.\
sean_change "bg009"
bgm"bgm\yaei.ogg"
>After dinner, we start the usual training...\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>So that you can master the power of water, we're going to forge that pathetic heart of yours.\
name ""
name "Luka"
>O...Ok... I'll do my best.\
name ""
>I hesitatingly nod back at her.@
>I'm not any good at that ascetic stuff, but I'll try my best.\
name "Alice"
>Alright, hurry up and get into a meditation pose.@
>Then empty your heart to nothing.\
name ""
name "Luka"
>I don't want to attain enlightenment, I just want to get stronger...\
name ""
>She said that before, but I don't think that will make me stronger...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>You idiot, if you don't train your heart, you can't use the power of water!@
>If you can't do that, you'll never be able to reach Heinrich's level!\
name ""
name "Luka"
>I...In that case, I have to do it!\
name ""
>I feel like she's just using Heinrich's name to influence me...@
>But whatever, I take a meditating pose just like she said.\
name "Luka"
>Empty my heart to nothing... @ >Basically, don't think of anything?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Not quite... But close enough.@
>Empty your heart, and entrust yourself to the flow all around you.\
name ""
name "Luka"
>..............\
name ""
cspl 699,700
bg black,10,1500
>I slowly close my eyes.\
name "Luka"
>..............\
name ""
>Don't think of anything...\
>Nothing...\
>Noth...\
>..............\
name "Alice"
>Ha!\
dwave 2,"se\damage.ogg":quakex 2,440
\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
bg "bg\bg009.bmp",10,500
name "Luka"
>Uwa!\
name ""
>Alice suddenly slaps me!\
name "Luka"
>Wh...What the hell are you doing!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Why did you let that happen!?\
name ""
>...Why is she angry?@
>Suddenly slapping me out of nowhere... I should be the angry one.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Quit sulking, you idiot.@
>You should have been able to dodge that easily if you had given your heart    over to the flow.\
name ""
name "Luka"
>...Somehow that excuse for slapping me seems awfully suspicious.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>If you don't believe in Heinrich's teachings, all the other Heroes are going  to laugh at you.\
name ""
name "Luka"
>Guh... Fine, I get it!@
>All I have to do is make my heart one with the flow, right?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Good, that's the way.@
>I'm going to slap you at some point, so you better dodge.\
name ""
name "Luka"
>I'm not liking this style of training...\
name ""
>I take my meditation pose again, and close my eyes.\
cspl 699,700
bg black,10,1500
name "Luka"
>..............\
name ""
>Don't think of anything...\
>Nothing...\
>Noth...\
>..............\
name "Alice"
>..............\
name ""
>It feels like something's off.@
>Something nearby has a thirst for blood, disturbing the field around me...\
name "Alice"
>Ha!\
dwave 2,"se\damage.ogg":quakex 2,440
\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
bg "bg\bg009.bmp",10,500
name "Luka"
>Guha!\
name ""
>In the next moment, something slams into my head, throwing me to the ground.\
name "Luka"
>Ahhg... @ >Oww!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>What are you doing!? @ >Dodge it!\
name ""
name "Luka"
>No, I could feel something!@
>But I wasn't able to react to it...\
name ""
>It was different than feeling the wind around me.@
>It was less like feeling the air, and more like my self itself became         water...\
>I think I'm starting to get it!\
name "Luka"
>Alright, lets do it again!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Oh, it looks like you're motivated now.@
>Alright, I'll slap you again without holding back!\
name ""
cspl 699,700
bg black,10,1500
>.............\
name "Alice"
>Ha!\
dwave 2,"se\damage.ogg":quakex 2,440
\
name ""
name "Alice"
>One with body and spirit!@
>If you can't do that, you'll never be be able to use the power of water!\
name ""
>.............\
name "Alice"
>Haaa!\
dwave 2,"se\damage.ogg":quakex 2,440
\
name ""
name "Alice"
>Feel the flow in your heart!@
>Project Undine's power into that flow!\
name ""
>.............\
name "Alice"
>Ha!\
dwave 2,"se\damage.ogg":quakex 2,440
\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
bg "bg\bg009.bmp",10,500
name "Luka"
>Ahhgg...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...I think it's time to stop.\
name ""
name "Luka"
>No, just a little more...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Your concentration is already at your limit.\
>If you keep going as you are, you won't accomplish anything.@
>Lets end it here for now.\
name ""
name "Luka"
>J...Just a little more...\
name ""
name "Alice"
>If you can't put everything you have into your concentration, you won't be    able to progress.@
>But if you're so insistent... I'll teach you a new sword skill instead.\
name ""
name "Luka"
>A... A new skill!?\
name ""
>My spirits lift instantly.@
>It's been a long time since I've learned a new sword skill.\
name "Alice"
>After all your fights, you've gotten surprisingly skilled at using Sylph.@
>As you are now, you should be able to apply the power of wind to your sword   skills.\
name ""
name "Luka"
>To my sword skills?\
name ""
name "Alice"
>Listen, this skill...@
>While keeping the movement increase...\
name ""
name "Luka"
>Hmmhmm, I see...\
name ""
>I eagerly listen to Alice's explanation.\
sean_change "bg009"
name "Luka"
>I got it! @ >Like this?\
name ""
dwave 2,"se\tuki.ogg"
>Moving like the wind, I thrust forward so fast it almost seems like I'm       leaving an after-image.@
>The tip of my sword explodes straight through the tree trunk I'm practicing   on.\
>It's a high speed dash so fast I can't even keep up with my own movements.@
>Using that, I can power up my Thunder Thrust!\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Hmph. Well done.@
>Basically, you use Thunder Thrust while infused with the power of the wind.\
>Therefore, it's called "Lightning Sword Flash" !\
name ""
dwave 1,"se\fanfale.ogg"
>"Lightning Sword Flash" learned!\
name "Alice"
>This skill is much better than "Thunder Thrust".@
>Even though they cost the same SP, its strength is drastically more           powerful.\
>If you use it on the first turn, the damage is also increased.\
name ""
name "Luka"
>So basically it's used just like Thunder Thrust.\
name ""
name "Alice"
>In addition, if you have Sylph summoned, the power is further amplified.@
>The Death God Girl Thanatos used this skill to sever the lives of hundreds of humans.\
name ""
name "Luka"
>Urhg... Another skill with a horrifying past.\
name ""
>I guess I should have expected another story like that.@
>Thus, I learned a new powerful skill.\
bgmstop
sean_change "bg041"
bgm"bgm\field3.ogg"
>The next day, our journey to the Grangold castle continues.@
>As we're walking through the plains with our destination finally in sight...\
>A new monster stands in my way!\

goto *medusa_start



*sean0202

bgm"bgm\field3.ogg"

name "Luka"
>Whew, I managed to win somehow...\
name ""
>The monsters are getting really powerful now that I'm so close to the most    dangerous continent.@
>I can't let my guard down here for even a moment.\
dwave 1,"se\asioto2.ogg"
sean_change "bg098"
name "Luka"
>Is that Grangold castle?\
name ""
>Finally setting my eyes on our destination, I get excited.@
>I've heard that monsters and humans live here in complete harmony!\
name "Luka"
>Grand Noah Castle was already amazing, but this place is supposed to be even  more advanced...@
>To think I'll get to see humans and monsters living even closer together... I can't wait!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Hmm, I wonder what they eat there...@
>I can't wait!\
name ""
name "Luka"
>..........\
name ""
>Yep, predictable.@
>As I approach the castle, laughing to myself...\
>A huge monster blocks the path!\

cspl 699,700
goto *golem_start



*sean0203

bgm"bgm\field3.ogg"

name "Luka"
>Whew...\
name ""
>I breathe a sigh of relief after defeating the Golem Girl.\
>Her giant, unmoving body is laying right before me.@
>It doesn't look like my sword sealed her...\
name "Luka"
>Just what is this monster...?\
name ""
>I sheathe my sword as I inspect the Golem Girl.@
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\mob_heisi1.bmp",160,0:print 10,500
>The castle gate opens as soldiers flood out.\
name "Luka"
>Everything's fine now, soldiers.@
>I'm a Hero, and I defeated the monster threatening the castle.\
name ""
name "Soldiers"
>.............\
name ""
>As I try to reassure the soldiers, they all point their spearheads at me!\
name "Luka"
>I...I'm sorry... @ >I'm really a fake Hero!\
name ""
bgm"bgm\alice1.ogg"
name "Soldier A"
>Damn you, you monster! How dare you do that to Golem Girl!?\
name ""
name "Soldier B"
>Don't get close!@
>That kid has some crazy strength!\
name ""
>More soldiers flood out, until I'm completely surrounded.@
>It seems like they think I'm a monster...\
name "Luka"
>U...Uhm... I'm a human... Not a monster!\
name ""
name "Soldier A"
>Cease your lies!@
>There's no human that can defeat a Golem Girl!\
name ""
name "Luka"
>Ah, no, well that was because I borrowed the power of the spirits...\
name ""
name "Captain"
>Arrest him!\
name ""
name "Luka"
>Uwaa!\
name ""
>Like that, I'm arrested by the soldiers. @ >It's just a simple misunderstanding, so I don't fight back.\
name ""
sean_change "bg066"
bgm"2Q\bgmfix\hutuu1.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Captain"
>Haha, sorry about that. @ >Really.\
name ""
name "Luka"
>............\
name ""
>A carrier pigeon from Ilias Village finally returned, confirming my birth and parentage.@
>Until it came, I've been locked in this jail at the edge of the town.\
name "Captain"
>Besides, I've never heard of a monster taking the form of a boy.@
>Please accept my heartfelt apologies.\
name ""
name "Luka"
>Ah, sure, but, uh...@
>Just what was that giant golem?\
name ""
name "Captain"
>She's the gatekeeper of Grangold Castle.@
>A man made monster made using Magic Science.\
name ""
name "Luka"
>A Magic Science man made monster...?@
>And it protects the castle?\
name ""
>I guess destroying the guardian of the castle would make me pretty            suspicious...\
name "Luka"
>But isn't it dangerous as a gatekeeper?@
>Won't she attack merchants or other travelers?\
name ""
name "Captain"
>She doesn't attack anyone who has been registered with her beforehand.\
>And those who aren't registered usually run away upon seeing her.@
>She's programmed not to attack anyone running away.\
>You're the first one to just attack her head on like that.\
name ""
name "Luka"
>.............\
name ""
>I guess running away would have been better...\
name "Luka"
>Anyway, I'm sorry about that.@
>I broke the golem...\
name ""
name "Captain"
>Well, what's done is done.@
>A magic engineer is repairing her right now.\
>Please, let me get you out of this jail.\
name ""
name "Luka"
>Ah, yes...\
name ""
dwave 1,"se\door3.ogg"
>Finally clearing up the misunderstanding, I leave the jail.\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg100"
bgm"bgm\city1.ogg"
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Captain"
>Now then, would you please have an audience with the King?\
name ""
name "Luka"
>With the King...?@
>Uh oh, is he angry that I destroyed the golem?\
name ""
name "Captain"
>Hahaha, not at all.@
>He's always goofing off and ignoring his duties.\
>Recently, he has taken a fancy to listening to stories of travelers.@
>I'm sure a strong man like you would have quite the interesting tales to      share with him.\
name ""
name "Luka"
>But I didn't come here to play around...\
name ""
name "Captain"
>Ah, no, no, it won't take long.@
>Just talk with him for as long as the golem is being repaired...\
name ""
>The Captain skillfully dangles the fact that I destroyed the golem over my    head.@
>I can't turn him down now...\
name "Luka"
>O...Ok, I'll talk with him.\
name ""
>My streak of somehow meeting rulers continues...@
>I wonder what kind of King he is...?\
name "Captain"
>Right then, follow me to the castle!\
name ""
dwave 1,"se\asioto3.ogg"
>Following the Captain, we walk through the town.@
>It looks just like a normal town... @ >But there are monsters freely walking     through the streets.\
>But unlike Grand Noah Castle, there are only a few types of monsters here...@
>Ant type monsters and earth type monsters are busily working and moving       about...\
lsp 700,":a;chara\ant_st01.bmp",0,0:print 10,500
>An ant monster suddenly walks up next to me.\
name "Ant Girl"
>I SHALL CARRY LUGGAGE.\
name ""
name "Luka"
>Eh...?\
name ""
>I stare at her in surprise at the sudden declaration.\
name "Luka"
>Who is she...?\
name ""
lsp 700,":a;chara\mob_heisi1.bmp",-160,0
lsp 701,":a;chara\ant_st01.bmp",160,0:print 10,500
name "Captain"
>She's an Ant Girl that lives with us in Grangold.@
>They're controlled by magic, and are made useful for humans.\
>Let her carry your luggage.\
name ""
name "Luka"
>Ah, then here you go...\
name ""
name "Ant Girl"
>LUGGAGE RECEIVED.\
name ""
>I hand her the camping equipment I was carrying.\
name "Luka"
>...Thank you.\
name ""
cspl 700,701:print 10,500
>The Captain and I continue walking.@
>The Ant Girl follows behind us like a servant.\
>Looking around while we walk to the castle, I see lots of other Ant Girls     carrying things, working on houses, and all sorts of things...\
name "Luka"
>Those Ant Girls are awfully hard workers, aren't they?\
name ""
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Captain"
>Yes, that's right.@
>In this town, humans leave almost all the work to the Ant Girls.\
name ""
name "Luka"
>Oh...\
name ""
lsp 700,":a;chara\madgolem_st01.bmp",0,0:print 10,500
>It looks like humans aren't working in the canals, either.@
>I take a look down into the waterway and see a large monster, made of mud.\
name "Luka"
>Who's that...?\
name ""
lsp 700,":a;chara\mob_heisi1.bmp",0,0:print 10,500
name "Captain"
>A man made monster made with Magic Science, a Mud Golem Girl.@
>Those mud golems and the Ant Girls are the labor force of this town.\
name ""
name "Luka"
>I see...\
name ""
>Something nags at me a little bit as I look on the hard working monsters with admiration.@
>Unsure what exactly it is, I'm lead into the Castle.\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg045"
bgm"bgm\castle4.ogg"
lsp 700,":a;chara\grangold_st01.bmp",0,0:print 10,500
name "Grangold King"
>I see, you were the traveler that defeated the Golem Girl!@
>Able to defeat her... You're amazing.\
name ""
>I'm surprised at the exuberance and kindness of the King.@
>But it also makes me think he's pretty unreliable...\
>The powerful presence of the Sabasa King and the dignified air of the Grand   Noah Queen...@
>I don't feel anything like that from this King.\
lsp 700,":a;chara\grangold_st02.bmp",0,0:print 10,500
name "Grangold King"
>I want to hear stories of your adventures.@
>Heart pounding, blood pumping stories of adventures and heroics!\
name ""
name "Luka"
>Since I broke the gatekeeper, I must apologize...\
name ""
>While omitting anything about Alice, I start to talk about my adventures.@
>The King listens carefully, until...\
dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\grangold_st02.bmp",-160,0
lsp 701,":a;chara\ant_st01.bmp",160,0:print 10,500
name "Ant Girl"
>EXCUSE ME, KING.\
name ""
>An Ant Girl comes into the throne room.\
lsp 700,":a;chara\grangold_st01.bmp",-160,0:print 10,500
name "Grangold King"
>...Do you need something?@
>I'm with a guest at the moment, so I'd prefer it if you left...\
name ""
name "Ant Girl"
>IT IS ABOUT THIS YEAR'S FLOOD CONTROL REPORT.\
name ""
name "Grangold King"
>...Ah, yeah. @ >I'll leave that all up to you.\
name ""
name "Ant Girl"
>ALSO THE PROBLEM ABOUT THE DELAY IN GOODS IN THE BUSINESS DISTRICT.\
name ""
name "Grangold King"
>...Ah, yeah. @ >I leave that up to you, too.@
>Please do whatever you think is best.\
name ""
name "Ant Girl"
>...CONFIRMED. @ >EXCUSE ME.\
name ""
dwave 1,"se\asioto3.ogg"
csp 701:print 10,500
>The Ant Girl leaves the room.\
lsp 700,":a;chara\grangold_st01.bmp",0,0:print 10,500
name "Grangold King"
>Ah, that was embarrassing.@
>In truth, I leave all of the government affairs to the Ant Girls.\
lsp 700,":a;chara\grangold_st02.bmp",0,0:print 10,500
>Thanks to them, I have all the free time I want. @ >Hahaha.\
name ""
name "Luka"
>I...I see...\
name ""
>...Is that really OK?@
>This is making me really uneasy.\
lsp 700,":a;chara\grangold_st01.bmp",0,0:print 10,500
name "Grangold King"
>You saw it, didn't you?@
>The way humans and monsters live together here?\
name ""
name "Luka"
>...Y...Yeah...\
name ""
name "Grangold King"
>Thanks to the monsters, no humans have to do any manual labor anymore.@
>That's why we're known all over as the place where humans and monsters live   together in peace!\
name ""
>Saying that, the Grangold King laughs happily.\
bgmstop
sean_change "bg100"
bgm"bgm\city1.ogg"
name "Luka"
>...So it's like that.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Hmph...\
name ""
>Alice folds her arms in a moody manner.\
name "Luka"
>...This isn't coexistence.@
>The humans are just forcing all the work they don't want to do on the         monsters.\
name ""
>It's more like the Ant Girls are slaves.@
>This isn't the kind of living together I want!\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Ant Girls generally follow a leader and act as a group.@
>But using them like this is abuse.\
name ""
>Alice watches an Ant Girl carrying some heavy boxes through the street, as a  few human citizens joke with each other as they watch.\
>Heading the opposite way is another Mud Golem Girl carrying a bunch of        bricks.\
name "Alice"
>In addition, man made monsters...@
>The Magic Science used here has advanced quite far... But I can't admire it.\
name ""
name "Luka"
>They leave everything to the monsters, and live a life of comfort and         ease...\
name ""
>My high hopes are slowly being crushed.@
>I was so excited to come here... And now...\
name "Luka"
>Well, shall we take a look around the town as we look for some information on Salamander?\
name ""
>We start to walk the streets, busy with the hardworking Ant Girls.\

saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
cspl 611,700:cspl 3,7
mov %hanyo1,0:mov %hanyo2,0:mov %hanyo3,0:mov %hanyo4,0
gosub *city21_main
gosub *setwindow_01
name "Luka"
>Alright, time for the inn.\
name ""
>Before I had noticed, it was already getting dark out.@
>We ought to look for an inn here to spend the night.\
dwave 1,"se\asioto3.ogg"
sean_change "bg083"
bgm"2Q\bgmfix\hutuu1.ogg"
name "Luka"
>But still, I feel uneasy in this town...\
name ""
>The Ant Girls are being abused while the humans just sit back and watch...@
>I feel kind of sick being here.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>It does bug me...\
>But more importantly, how did Grangold seal her...?@
>Even if every human soldier here attacked her at once, I doubt they could     have sealed her...\
name ""
dwave 1,"se\knock.ogg"
>As Alice mutters to herself, someone knocks on the door.\
cspl 699,700:print 10,500
name "Luka"
>...Yes?\
name ""
dwave 1,"se\door2.ogg"
lsp 700,":a;chara\artm_st01.bmp",167,0:print 10,500
name "Automata Girl"
>Excuse me. I came to provide you some service.\
name ""
name "Luka"
>Eh...? "Service"?\
name ""
name "Automata Girl"
>I'm a monster created to satisfy the lusts of men.\
>I've been programmed with the finest of sexual skills, and boast the highest  quality sexual organs in order to service guests.\
>Which kind of service do you desire?\
name ""
name "Luka"
>N...No thank you... I don't want that...\
name ""
>They made a monster doll for such a reason...\
name "Automata Girl"
>But the meaning of my existence...@
>I must give guests service...\
name ""
name "Luka"
>I...I don't want it!\
name ""
dwave 1,"se\door2.ogg"
csp 700:print 10,500
>I forcibly close the door on the Automata Girl, still shouting about          "service".\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...Those damn humans made something like that...\
name ""
name "Luka"
>Sheesh.@
>Ilias would be horrified at this...\
name ""

name ""



*sean0203a

if %con_hbgm=0 bgm"2Q\bgmfix\ero1.ogg"
if %con_hbgm=1 bgmstop
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
if %con_hvoice=0 dwave 13,"voice\alice7_01.ogg"
name "Alice"
>...Well, I admire you refusing that doll's service.@
>As a reward... I'll pleasure you with my mouth.\
if %con_hvoice=0 && %sinkouonoff=2 delay 16000-%autotime
dwavestop 13
name ""
name "Luka"
>Eh...? @ >Waah!\
name ""
>Before I can react, Alice's snake tail wraps around my body.@
>She quickly pulls down my pants and underwear, and leans over my body.\
if %con_hvoice=0 dwave 13,"voice\alice7_02.ogg"
name "Alice"
>Hehe... A truly delicious looking penis.@
>I've been thinking about indulging in this for a while.\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_03.ogg"
>I'll lick it clean with my tongue, suck it dry in my mouth, and savor it like candy.\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_04.ogg"
>Without caring about the ejaculation, I just want to suck on it until it      dissolves in my mouth...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
dwavestop 13
name ""
name "Luka"
>Th...That's...\
name ""
>Reacting to her words alone, my penis slowly becomes erect.@
>Right in front of her watchful gaze, I go from soft to fully hard.\
if %con_hvoice=0 dwave 13,"voice\alice7_05.ogg"
name "Alice"
>Hehe... How are you imagining me doing it?@
>But no matter what you're thinking, it will be many times better...\
if %con_hvoice=0 && %sinkouonoff=2 delay 15000-%autotime
dwavestop 13
name ""
>Alice's long tongue, dripping with saliva, seductively comes out of her       mouth.\
>Her long tongue slowly gets closer to my penis, as if to tease me.@
>Then, with a quick motion, her long tongue quickly licks my penis             lengthwise.\
name "Luka"
>Ahh...!\
name ""
>Her slightly rough tongue leaves behind a slight trail of her sticky saliva.@
>The simple touch of her wet tongue is enough to make me push my waist up      towards her mouth.\
if %con_hvoice=0 dwave 13,"voice\alice7_06.ogg"
name "Alice"
>Hehe... Your penis really is delicious.@
>I wanted to lick it like this for so long...\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_07.ogg"
>I'm going to lick it all over for a long time, so prepare yourself...\
if %con_hvoice=0 && %sinkouonoff=2 delay 7000-%autotime
dwavestop 13
name ""
csp 699
lsp 700,":a;chara\alice_h07_1r.bmp",0,0:print 10,500
>Alice's long tongue slowly wraps around my penis.@
>Just like a snake coiling around its prey, it spirals round and round.\
>...Not like prey, my penis really is her tongue's prey.@
>And Alice has captured it...\
name "Luka"
>S...Stop this...@
>Ilias's prohibition... Sexual relations with monsters is...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice7_08.ogg"
name "Alice"
>For someone who preaches coexistence with monsters, why is sexual relations   with a monster taboo?@
>If you really follow your beliefs, shouldn't you be trying to be doing this?\
if %con_hvoice=0 && %sinkouonoff=2 delay 22000-%autotime
dwavestop 13
name ""
>As Alice speaks, her tongue coiled around my penis vibrates with every        syllable.@
>The small movements quickly rub me up and down as her tongue coils even       tighter.\
>The unintentional added stimulation makes me writhe under her as she chides   me.\
name "Luka"
>Ahh... Stop talking...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice7_09.ogg"
name "Alice"
>Even though I'm talking seriously here, why are you looking so delighted?@
>You're a miserable guy, Luka.\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahhh!\
name ""
>Alice continues to talk, making her coiling tongue continue to vibrate.@
>She has to just be playing with me now...\
if %con_hvoice=0 dwave 13,"voice\alice7_10.ogg"
name "Alice"
>What's wrong...? Even though all I'm doing is talking, are you feeling it?@
>I haven't even used any tongue skills yet. Hahahaha.\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahhh...!\
name ""
>The irregular movements of her tongue tease me with pleasure as her words     themselves tease me in other ways.\
>I start to feel some pre-come start to leak out of the tip of my penis.\
if %con_hvoice=0 dwave 13,"voice\alice7_11.ogg"
name "Alice"
>Hehe, a drop is already coming out.@
>I'll get a good taste of that leaking drop of yours...\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
name ""
>Alice slowly opens her mouth.@
>And starts to suck my penis inside her mouth!\
name "Luka"
>Ahhh!\
name ""
>Her lips, usually pouting or frowning, gently close around the tip of my      penis.\
>Her wet tongue slowly licks my penis as she holds me in her mouth, causing me to relax as the pleasure fills me.\
name "Luka"
>Haa... Ahh...\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h07_2r.bmp",0,0
gosub *syasei2
>Almost like an accidental ejaculation, I explode inside her mouth only        moments after being sucked in.\
if %con_hvoice=0 dwave 13,"voice\alice7_12.ogg"
name "Alice"
>Nnnmmgg!
``*Gulp* *Gulp*\
if %con_hvoice=0 && %sinkouonoff=2 delay 6000-%autotime
dwavestop 13
name ""
>Alice's eyes open in surprise at the sudden ejaculation, but she quickly      starts to swallow my semen.\
>Coming in her mouth and watching her drink it... The pleasure is so much, it  feels like my lower body is going to break.\
name "Luka"
>Haaa...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice7_13.ogg"
name "Alice"
>Nnn... *Gulp* ...Whew...\
if %con_hvoice=0 && %sinkouonoff=2 delay 20000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_14.ogg"
>What a helpless guy, leaking so suddenly like that.@
>But your semen was incredibly delicious.\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
name ""
>With her long tongue still coiled around my penis inside her mouth, a         seductive smile spreads across her face.@
>Even after that, my thing is still in her hold...\
if %con_hvoice=0 dwave 13,"voice\alice7_15.ogg"
name "Alice"
>...You finished even though I still haven't used either my mouth or tongue    skills yet.@
>Coming just from the tip being in my mouth... How embarrassing.\
if %con_hvoice=0 && %sinkouonoff=2 delay 19000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahh... Don't talk like that...\
name ""
>Her talking is even more unbearable now.@
>Along with the vibrations on her tongue, her soft lips around the tip of my   penis slightly shift with every word.\
>Just being held in her mouth like this is enough to make it feel like my      lower body is melting in pleasure.\
if %con_hvoice=0 dwave 13,"voice\alice7_16.ogg"
name "Alice"
>I guess I'll use a little of my tongue skills...@
>When you can't take it any longer, just do another unsightly orgasm.\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_17.ogg"
lsp 700,":a;chara\alice_h07_3r.bmp",0,0:print 10,500
>Nnnn... *Lick* *Suck*\
if %con_hvoice=0 && %sinkouonoff=2 delay 7000-%autotime
mov %hseanvoice,6:hseanvoice
name ""
>Her tongue, coiled around my penis, starts to move again.@
>Like a snake trying to strangle its prey, Alice's tongue slowly gets tighter  around me.\
>Alice's wet tongue creeps around my penis as it tightens, sometimes moving up and down, and at other times using the tip to lick exposed areas.\
>As if my penis was just a toy for her tongue to play with, I squirm under her assault.\
name "Luka"
>Ah! @ >Ahh!\
name ""
if %con_hvoice=0 dwave 13,"voice\alice7_18.ogg"
name "Alice"
>Nnn... *Lick* *Suck*\
if %con_hvoice=0 && %sinkouonoff=2 delay 15000-%autotime
mov %hseanvoice,6:hseanvoice
name ""
>Alice's tongue is completely coiled around the base of my penis to just under the tip.@
>The tip itself is inside her warm mouth, free from the more intense           stimulation of her tongue.\
>The combination of her intense tongue movements below and the soft, gentle    sucking from her lips is too much to take.\
name "Luka"
>Haa... Ahhh...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice7_19.ogg"
name "Alice"
>Nnn... *Suck* ...Already in a trance?@
>Then shall I finish you off soon?\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
mov %hseanvoice,6:hseanvoice
if %con_hvoice=0 dwave 13,"voice\alice7_20.ogg"
``*Suck* *Lick*\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
mov %hseanvoice,6:hseanvoice
name ""
>Her long tongue starts to move up and down my shaft, still tightly coiled     around me.\
>Alice's movements get even faster, clearly trying to make me come quickly.\
>As she looks at me with a seductive look in her eyes, her soft lips start to  powerfully suck on my tip.\
>As Alice's pacifier like sucking gets even more intense, my thoughts start to blank from the pleasure.\
name "Luka"
>Ahh...\
name ""
>I start to thrust forward, seeking more of her mouth...@
>Right after that, I surrender to her mouth.\
gosub *syasei1
lsp 700,":a;chara\alice_h07_4r.bmp",0,0
gosub *syasei2
if %con_hvoice=0 dwave 13,"voice\alice7_21.ogg"
name "Alice"
>Nnn... *Suck* *Suck *Gulp*\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
name ""
>Alice sucks on me as I come, drinking up every drop as I shoot it into her    mouth.@
>Exhausted after the orgasm, I let me body relax.\
>Alice is drinking my semen...@
>This taboo act feels surprisingly good...\
if %con_hvoice=0 dwave 13,"voice\alice7_22.ogg"
name "Alice"
>Hehe, my tongue skills were the best, weren't they?\
if %con_hvoice=0 && %sinkouonoff=2 delay 6000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_23.ogg"
>...Then next are the mouth skills.@
>I'm going to suck on you like you're candy, so get ready...\
if %con_hvoice=0 && %sinkouonoff=2 delay 11000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_24.ogg"
>Nnn... *Suck* *Suck*\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
mov %hseanvoice,7:hseanvoice
name ""
name "Luka"
>Ahhhh!\
name ""
>Her coiled tongue starts to move up and down, rhythmically pumping me.@
>At the same time, her lips press tighter against my penis as they follow her  tongue movements.\
>Her mouth and tongue pump me up and down at the same time, one following the  other.\
>It's like her head is a cylinder, sucking out my semen with a piston          movement.\
>The gentle friction from her soft lips running up and down my penis in time   with her tongue make me moan out with every completed pump.\
if %con_hvoice=0 dwave 13,"voice\alice7_25.ogg"
name "Alice"
>Nnnn... *Suck* *Lick*\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
mov %hseanvoice,7:hseanvoice
name ""
>Saliva sometimes drips out of her quick mouth, covering my penis with her wet warmth.@
>The slightly sticky saliva increases the friction and warmth as she pumps me, gradually making the stimulation get even more intense.\
name "Luka"
>Haaa... A...Amazing...@
>Ahhh...\
name ""
>With my face locked in a look of ecstasy, it's all I can do to even let out a single word.\
>I can't do anything against her mouth techniques.@
>All I can do at this point is writhe in pleasure and ejaculate.\
if %con_hvoice=0 dwave 13,"voice\alice7_26.ogg"
name "Alice"
>Hehe... You're even drooling.. What a pathetic face.@
>With my mouth skills, I could make you come in an instant.\
if %con_hvoice=0 && %sinkouonoff=2 delay 16000-%autotime
mov %hseanvoice,7:hseanvoice
if %con_hvoice=0 dwave 13,"voice\alice7_27.ogg"
``*Suck* *Suck*\
if %con_hvoice=0 && %sinkouonoff=2 delay 17000-%autotime
mov %hseanvoice,7:hseanvoice
name ""
>Alice's sucking and movements get even more intense, bringing me to the edge  in an instant.\
name "Luka"
>Haaa... I'm going to come again...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice7_28.ogg"
name "Alice"
``*Suck* I don't mind... Come inside my mouth.@
``*Suck* *Suuuuck*\
if %con_hvoice=0 && %sinkouonoff=2 delay 17000-%autotime
mov %hseanvoice,7:hseanvoice
name ""
>As if done playing around, her mouth gets even more intense than ever before, forcing me to an orgasm right away.@
>Relaxing my body, I give in to the desire to release.\
name "Luka"
>Ahhhh!!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h07_5r.bmp",0,0
gosub *syasei2
>Filled with ecstasy, I explode inside her mouth, filling her warm mouth with  semen.\
if %con_hvoice=0 dwave 13,"voice\alice7_29.ogg"
name "Alice"
>Nnnn... *Gulp* *Gulp*\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
name ""
>Alice greedily swallows every drop of semen as I come, eagerly sucking out    the last remaining drops from me as I shiver in pleasure.\
mov %hseanvoice,0:hseanvoice
if %con_hvoice=0 dwave 13,"voice\alice7_30.ogg"
name "Alice"
>...Whew, perhaps it's time to stop?@
>When I use my mouth, you come a lot, and quickly.\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice7_31.ogg"
>But it was quite some intense pleasure, wasn't it?\
if %con_hvoice=0 && %sinkouonoff=2 delay 6000-%autotime
dwavestop 13
name ""
name "Luka"
>Ah...ahh...\
name ""
>With my mouth still half-open, all I can manage in reply is a moan and some   drool.@
>Overcome by the pleasure, I can't even think straight at the moment.\
if %con_hvoice=0 dwave 13,"voice\alice7_32.ogg"
name "Alice"
>Hehe... As a man, that's a face you shouldn't show anyone else.@
>What a pathetic guy, hahaha.\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
name ""
>Looking at my silly appearance, Alice laughs with a satisfied look on her     face.\
gosub *anten
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
mov %hsean_alice7,1
bgmstop
sean_change "bg100"
bgm"bgm\city1.ogg"
>The next morning...\
>We leave the inn and head into the busy streets.@
>Just like the other day, the Ant Girls are busily working.\
name "Luka"
>Those Ant Girls really are hard workers...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Normally they only obey the Queen Ant's orders.@
>But for the humans to replace her orders with their own, forcing them to      work...\
name ""
bgmstop
dwave 1,"se\bom1.ogg"
quake 10,2000
bgm"bgm\kiki2.ogg"
name "Luka"
>Wh...What was that!?\
name ""
>A powerful explosion rocks the streets.@
>Is it Ilias Kreuz again!?\
>....No, that isn't it!\
bgm"bgm\kiki1.ogg"
name "Luka"
>H...Hey! @ >The Ant Girls...!\
name ""
lsp 700,":a;chara\mob_seinen1.bmp",-180,0
lsp 701,":a;chara\mob_musume2.bmp",355,0:print 10,500
name "Youth"
>Eh...? @ >Hey, what are you doing!?\
name ""
name "Woman"
>Hey, stop it! @ >Where are you taking me!?\
name ""
>The Ant Girls who were silently working before are suddenly attacking all of  the citizens.@
cspl 700,701:print 10,500
>With their powerful strength, they lift the nearby humans and start to carry  them off somewhere.\
>It isn't just the Ant Girls, either.@
>Even the Mud Golem Girls are attacking people.\
>The screams of the people quickly get even louder, as the city descends into  chaos.\
name "Luka"
>It can't be... A rebellion? @ >The Ant Girls and artificial monsters are         fighting back?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Sheesh, that's a bad choice of words.@
>It's just the inevitable result that comes about from treating them like      slaves.\
name ""
lsp 700,":a;chara\ant_st01.bmp",-160,0
lsp 701,":a;chara\mob_ozisan2.bmp",160,0:print 10,500
name "Ant Girl"
>.............\
name ""
name "Man A"
>S...Stop! @ >Let me go!\
name ""
>The Ant Girls grab people and carry them off somewhere, easily holding them   above their heads with their overwhelming strength.\
lsp 700,":a;chara\madgolem_st01.bmp",-200,0
lsp 701,":a;chara\mob_seinen1.bmp",160,0:print 10,500
name "Mud Golem Girl"
>ENERGY... REPLENISH.\
name ""
name "Man B"
>Ahhh! Help me!\
name ""
>The Mud Golem Girl forces the struggling man into her mud body.\
lsp 700,":a;chara\mob_seinen1.bmp",-180,0
lsp 701,":a;chara\mob_musume2.bmp",355,0:print 10,500
name "Youth"
>Wh...What's going on!?\
name ""
name "Woman"
>Help me!!\
name ""
cspl 700,701:print 10,500
>The humans scream and run around in a panic, trying to escape from the Ant    Girls.@
>The shouts are coming from all over... It must be the same thing throughout   the town.\
name "Luka"
>This isn't good, if I don't do something...!\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...Hmph. They're just reaping what they sowed.@
>This is their reward for treating monsters like slaves.\
name ""
>Alice ignores the screaming citizens around her.@
>I can understand her viewpoint, but still...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>You shouldn't dawdle around here, either.@
>Don't stick out your neck for them, and just leave the town.\
name ""
name "Luka"
>L...Leave...?\
name ""
>If I leave, the people of this town will be attacked by the rebelling         monsters...@
>I can't just abandon people...\
name "Alice"
>Did you forget that the people of this town have been abusing these monsters  until now?\
name ""
name "Luka"
>I...I didn't forget...\
name ""
>In this situation, I'll...\

csel "Still help.",*sean0210,"Let them reap what they sowed.",*sean0208



*sean0208

name "Luka"
>The humans really are the ones at fault here...\
name ""
>As a fellow human, their actions make me uncomfortable.@
>The monster's revolt is clearly just the result of their actions.\
bgm"bgm\hutuu3.ogg"
name "Luka"
>Lets go, Alice.@
>As you said, we can't dawdle here.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...I see, that's surprising.@
>I thought that you helped everyone.\
>But I won't say anything if that's what you decided.\
name ""
name "Luka"
>Oi, oi... You were the one who was just telling me to leave them.\
name ""
>I mutter that to myself as we head out of the town.@
>As the Ant Girls attack the castle, we leave through the gate.\
dwave 1,"se\asioto4.ogg"
bgmstop
sean_change "bg041"
bgm"bgm\field3.ogg"
>Time to continue my quest...@
>Where shall I go next...?\

mov %genzaiti,12
mov %gloval1_story_sinkou,8:gosub *savegloval1
goto *map5




*sean0209

gosub *genzaiti_bg
name "Luka"
>I'm still worried about Grangold Castle...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmph. If you want to go back, then go back.@
>You'll probably still make it in time.\
name ""
name "Luka"
>Alright, lets go back to Grangold Castle!\
name ""
>I can't get them out of my head...@
>Concerned about what's happening, I head back to Grangold Castle.\
dwave 1,"se\asioto2.ogg"
sean_change "bg100"
bgm"bgm\kiki1.ogg"
>The town is still in a panic.@
>The Ant Girls are still carrying off citizens to somewhere.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>But what are you going to do against these numbers?@
>The Ant Girls are going wild all over the town, you know?\
name ""
goto *sean0210a



*sean0210

name "Luka"
>It's true this is only happening because of their actions...@
>But I still can't just abandon them!\
name ""
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
name "Alice"
>...Well, that's what I thought you would say.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>But what are you going to do against these numbers?@
>The Ant Girls are going wild all over the town, you know?\
name ""
goto *sean0210a



*sean0210a

name "Luka"
>I know, I can't just fight them at random.\
name ""
>I'm not that stupid. @ >...Anymore.\
>There are so many going crazy all over the place, taking out 10 or 20 would   be meaningless.\
name "Luka"
>You said that the Ant Girls obey the Queen Ant's orders, right?@
>And they thought the human's orders were the Queen's orders?\
name ""
name "Alice"
>Yes. @ >But not anymore, it seems.\
name ""
name "Luka"
>If they're rebelling like this, then they must be ignoring the human's        orders.@
>That must mean that the Queen Ant is the one controlling them now, right?\
>So if I can stop the Queen Ant, it should stop everything, right?\
name ""
name "Alice"
>...Hmph, you're right.@
>It's undoubtedly the Queen Ant leading this.\
>Even if you can't sense it, the Queen Ant's orders are being sent out via     sound waves all over the town.\
>Those waves are not only controlling the Ant Girls, but they're disturbing    the thought circuits of the man made monsters.\
name ""
name "Luka"
>I see... So that's why the Mud Golem Girls are going on a rampage, too.\
name ""
>The Queen Ant was supposed to be sealed under the castle...\
>I don't know how the seal was broken...@
>But I have to go there and see what's going on!\
name "Luka"
>Alright, I'm heading to Grangold Castle!\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Sheesh, predictable "I-help-everyone" Luka.@
>I know I've said it before, but I'm not helping.\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Saying that, Alice vanishes.@
>It looks like she isn't going to do anything for or against either side, even as the Monster Lord...\
name "Luka"
>Alright, here I go!\
name ""
dwave 1,"se\asioto4.ogg"
>I run down the main street toward Grangold Castle.@
>I race down the street, avoiding all the Ant Girls.\
lsp 700,":a;chara\madgolem_st01.bmp",0,0:print 10,500
>But after turning a corner, I come face to face with a giant body, blocking   the way.@
>One of the Mud Golem Girls is blocking me...\

goto *madgolem_start



*sean0211

bgm"bgm\kiki1.ogg"

name "Luka"
>Whew... I have to hurry...\
name ""
>With them going crazy everywhere, I don't have a moment to lose.@
>I run as fast as I can toward the castle.\
dwave 1,"se\asioto4.ogg"
>When I pass in front of the inn Alice and I were staying at...@
>A man made monster rushes out of the entrance!\

goto *artm_start



*sean0212

bgm"bgm\kiki1.ogg"

name "Luka"
>This isn't good... I have to hurry!\
name ""
>I bet the artificial monsters are running wild everywhere...@
>This place is going to be destroyed if I don't hurry up!\
dwave 1,"se\asioto4.ogg"
>I start running toward the castle again.\
sean_change "bg100"
name "Luka"
>...Are the Ant Girls going to the castle too?\
name ""
>I notice something odd as I run toward the castle.@
>It seems like the people being carried off by the Ant Girls are all being     taken to the castle, too...\
name "Luka"
>Are they gathering all the citizens in the castle?\
name ""
>The Ant Queen is being held in the basement...@
>They must be bringing everyone in front of the Queen.\
>I don't know what they're planning on doing, but I have to hurry!\
name "Luka"
>Alright, almost there...!\
name ""
>Finally reaching the end of the main street, I reach the castle.\
dwave 1,"se\asioto4.ogg"
sean_change "bg101"
>I dash through the gate and make it into the castle.@
lsp 700,":a;chara\mob_seinen2.bmp",-250,0
lsp 701,":a;chara\mob_ozisan2.bmp",0,0
lsp 702,":a;chara\mob_seinen1.bmp",250,0:print 10,500
>Inside the lobby, I see a lot of men crouching and shaking with fear.\
cspl 701,702
lsp 700,":a;chara\grangold_st06.bmp",0,0:print 10,500
>The Grangold King seems to be in there, too...\
lsp 700,":a;chara\ant_st11.bmp",0,0:print 10,500
name "Ant Girl A"
>MANY PRISONERS COLLECTED.\
name ""
name "Ant Girl B"
>ONE WITH HIGH QUALITY GENES WILL BE THE QUEEN'S REPRODUCTIVE PARTNER.@
>OTHERS WILL BE SLAVES.\
name ""
name "Luka"
>So that's what they're doing...\
name ""
>Most of the Ant Girls are outside the castle, so only a few are in here       guarding them...@
>With just a few of them, I should be able to beat them quickly...\
csp 700:print 10,500
name "Luka"
>Leave this to me! @ >Everyone else, escape!\
name ""
>I dash out from cover while yelling to the captives.\
lsp 700,":a;chara\mob_seinen2.bmp",-250,0
lsp 701,":a;chara\mob_ozisan2.bmp",0,0
lsp 702,":a;chara\mob_seinen1.bmp",250,0:print 10,500
name "Youth"
>Eh...? @ >E...Escape?\
name ""
name "Old Man"
>B...But I'm too scared...\
name ""
>But they're all too scared and confused to react.@
>If I want to get them out of here, I'll have to lead them...\
cspl 701,702
lsp 700,":a;chara\grangold_st05.bmp",0,0:print 10,500
name "Grangold King"
>...Everybody, leave this to the Hero!@
>Now, follow me!\
name ""
dwave 1,"se\asioto4.ogg"
csp 700:print 10,500
>The King jumps up with a yell, flashing his mantle to attract the attention   of all the men.\
>Repeating his cry of "Follow me", he runs out of the exit I had indicated     before.@
dwave 1,"se\asioto4.ogg"
wait 100
>After a few moments, all of the men quickly run after their King through the  exit.\
lsp 700,":a;chara\ant_st11.bmp",0,0:print 10,500
name "Ant Girl"
>WAIT! STOP THEM!\
name ""
>One of the Ant Girls jumps out, trying to block the escaping men.@
>I pull out my sword and dash in front of her, protecting the escaping         citizens.\

goto *ant_start



*sean0213

bgm"bgm\kiki2.ogg"

name "Luka"
>............\
name ""
>I should deal with the Queen Ant first.@
>The Ant Girls should stop if I can defeat the Queen.\
name "Luka"
>I heard she was under the castle... But how do I get there?\
name ""
>It would take forever to find the entrance to a dungeon in this huge castle.@
>Is there someone around I can ask...?\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...This way, Luka.@
>The Queen Ant's magical power is leaking out from here.\
name ""
name "Luka"
>...A...Alice?\
name ""
>Alice suddenly appears and leads me to some hidden steps downward.\
dwave 1,"se\asioto4.ogg"
sean_change "bg162"
name "Luka"
>But Alice, why are you doing this...?@
>I thought you weren't going to help me?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>That's true... But I'm involved in it this time too.@
>How did the humans manage to seal the Queen Ant...? I need to find out.\
name ""
>Alice has a gloomy expression as we go down the stairs.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>In addition, how did they create that Golem Girl...?@
>How did humans create something of that power?\
>As the Monster Lord, I must look into this.\
name ""
>As Alice mutters that to herself...\
bgm"bgm\comi1.ogg"
csp 699
lsp 700,":a;chara\sylph_st21r.bmp",341,190
lsp 701,":a;chara\gnome_st31r.bmp",533,145
lsp 702,":a;chara\undine_st23.bmp",0,180:print 10,500
>Inside my heart, three strange figures take shape.\
lsp 701,":a;chara\gnome_st32r.bmp",534,145:print 10,500
name "Sylph"
>Chi Pa Pa! @ >Chi Pa Pa!@
>My brain is going Chi Pa Pa!\
name ""
name "Luka"
>What's wrong, Sylph...?@
>Why are you acting all funny?\
name ""
name "Alice"
>Really? @ >I thought she was always a bit strange in the head.\
name ""
name "Sylph"
>Chi Pa Pa! @ >Chi Pa Pa!@
>Birds go Cheep Cheep! @ >Chi Pa Pa!\
name ""
name "Undine"
>...It's a strong barrier's doing.@
>Her already empty head has devolved into an even more pitiful state.\
name ""
name "Luka"
>Is there really that strong of a barrier here?\
name ""
name "Sylph"
>Chi Pa Pa! @ >Chi Pa Pa!@
>Fishies go Glub Glub! @ >Chi Pa Pa!\
name ""
lsp 700,":a;chara\sylph_st22r.bmp",331,186
lsp 701,":a;chara\gnome_st33r.bmp",439,145:print 10,200
dwave 1,"se\dageki.ogg"
wait 100
lsp 700,":a;chara\sylph_st21r.bmp",341,190
lsp 701,":a;chara\gnome_st32r.bmp",534,145:print 10,500
name "Sylph"
>Chi Pa Pa! @ >Chi Pa Pa!@
>My eyes are spinning round and round! @ >Chi Pa Pa!\
name ""
dwave 1,"se\dageki.ogg"
lsp 698,":a;chara\sylph_st21r.bmp",341,190
lsp 699,":a;chara\gnome_st32r.bmp",534,145
lsp 700,":a;chara\sylph_st22r.bmp",331,186
lsp 701,":a;chara\gnome_st33r.bmp",439,145
vsp 698,0
vsp 699,0
if %effectspeed=2 skip 8
for %move=0 to 80 step 1
dwave 1,"se\dageki.ogg"
vsp 698,1:vsp 699,1:vsp 700,0:vsp 701,0:print 1
wait 3
vsp 698,0:vsp 699,0:vsp 700,1:vsp 701,1:print 1
wait 3
next
lsp 701,":a;chara\gnome_st32r.bmp",534,145:print 1
wait 500
dwave 1,"se\fall2.ogg"
for %move=0 to 320 step 10
amsp 700,331,186+%move
print 1:wait 10
next
cspl 698,700:print 1
name "Luka"
>Oi, oi...\
name ""
cspl 700,702:print 10,500
bgm"bgm\kiki2.ogg"
>Anyway, it seems like a strong barrier has put Sylph into a pitiful state.\
>I continue to descend the stairs with Alice, cautious and on the lookout for  anything strange.\
dwave 1,"se\asioto3.ogg"
sean_change "bg102"
name "Luka"
>Wh...What is this!?\
name ""
>The basement of Grangold Castle is like a completely different world.\
>Strange machines are flickering and whirring all around the walls, as strange letters and numbers are flashing on a pedestal in the middle of the room.\
>I've never seen something so bizarre in my life before...\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
name "Alice"
>Human technology has advanced this far!?\
name ""
>Even Alice doesn't seem to be able to contain her surprise.@
>To think fellow humans were able to create something like this...\
csp 699
lsp 700,":a;chara\mob_madou.bmp",0,0:print 10,500
name "Magic Engineer"
>W...What's going on!?@
>Why isn't the control working!?\
name ""
>Some strange magician woman is desperately fiddling with some controls at one of the machines.@
dwave 1,"se\asioto4.ogg"
>I rush up to her and start spouting off my questions.\
name "Luka"
>What are these machines?@
>No... What's happening!?\
name ""
name "Magic Engineer"
>I...I don't know!@
>The seal method was broken, and we can't control it any longer!\
>Her thoughts and magic power have already leaked out of the facility... At    this rate the Queen herself will be freed...!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_madou.bmp",160,0:print 10,500
name "Alice"
>Hey, you. I want to hear more about that.@
>Did you all really develop this equipment here?\
name ""
name "Magic Engineer"
>What? @ >That doesn't matter now!\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
name "Alice"
>Answer! @ >Where did these machines come from!?\
name ""
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
>Alice's eyes flash with a mysterious light.@
>The woman goes rigid as Alice's magical power takes control of her.\
name "Magic Engineer"
>...We did not develop the technology here.@
>We were given the technology for free...\
name ""
name "Alice"
>Given it for free?@
>From who...?\
name ""
name "Magic Engineer"
>That... @ >I don't know.\
name ""
name "Alice"
>Don't lie! @ >Some stranger gave all of this to you for free!?@
>No... She can't lie as she is now...\
>Explain it. Now.\
name ""
name "Magic Engineer"
>It was five years ago...\
name ""
csp -1:textoff
bg "bg\bg161.bmp",99,3000,"system\lngtwave.dll/vwi"
gosub *setwindow_01
lsp 700,":a;chara\mob_madou.bmp",0,0:print 10,500
name "Magic Engineer"
>Another failure...@
>The new lifeform could only survive in the flask for a few minutes...\
>How can we make it last longer...?\
name ""
lsp 700,":a;chara\mob_madou.bmp",-160,0
lsp 701,":a;chara\stein_st01r.bmp",160,0:print 10,500
name "???"
>It looks like you're having quite the difficult time in creating a            homonculus.\
name ""
name "Magic Engineer"
>...Who are you? @ >This place should be closed to the public...\
name ""
name "???"
>The reason why their life is so short is because their raw magical energy     concentration is too low.@
>With your facilities as they are now, trying to condense the raw energy will  be too difficult for you.\
name ""
name "Magic Engineer"
>It's true we're unable to condense the energy as needed...@
>But these facilities are the most advanced in the world.\
name ""
name "???"
>Then allow me to deliver some even more advanced facilities.@
>First, how about a tiny little energy compression device...\
name ""
name "Magic Engineer"
>What are you talking about? @ >Are you some kind of witch merchant?@
>Rather, just who the hell are you?\
name ""
lsp 701,":a;chara\stein_st02.bmp",160,0:print 10,500
name "???"
>My name is Promestein.@
>Originally, I gave humans fire...\
name ""
csp -1:textoff
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\mob_madou.bmp",160,0
bg "bg\bg102.bmp",99,3000,"system\lngtwave.dll/vwi"
gosub *setwindow_01
name "Alice"
>Who? @ >Some woman called Promestein?\
name ""
if %chromemansion=0 && %check01=0 skip 10
name "Luka"
>.............\
name ""
>I remember someone like that...@
if %chromemansion=1 && %check01=0 mov $sel1,"She's like that strange woman at the haunted house..."
if %chromemansion=0 && %check01=1 mov $sel1,"She's like that strange woman outside of Lily's mansion..."
if %chromemansion=1 && %check01=1 mov $sel1,"She's like that strange woman I saw at the haunted house and outside Lily's mansion..."
``$sel1
>\
name "Magic Engineer"
>At first I thought she was just some strange peddling witch...@
>But I finally tried the device to concentrate energy... And it was            incredible.\
>It seemed to contradict everything we knew about the way the world works.@
>I kept using it... Even though I didn't know how it worked.\
>After that, Promestein kept coming with more devices...@
>A special magnetic field system, a space altering energy transference         device...\
>Because of that, Grangold leaped hundreds of years ahead of everyone else in  Magic Science in a short while.@
>We brought the magnificient results to the King...\
>...But in fact, there's nothing here that is the result of our own research.@
>All of the technology here was given to us, and we use it without             understanding how it works...\
name ""
name "Alice"
>What does it mean...?@
>Who is this Promestein person?\
name ""
name "Magic Engineer"
>All we know is that she just freely gives us technology.@
>So we decided not to inquire about anything...\
name ""
name "Alice"
>But why was she giving it all to you for free?@
>Didn't you wonder what her purpose was?\
name ""
name "Magic Engineer"
>She claimed to just want to test it.@
>We were told to seal the Queen Ant and deliver data on it.\
>She wanted to test sealing powerful monsters...@
>So that she could eventually seal the Monster Lord.\
name ""
lsp 700,":a;chara\alice_st61b.bmp",-120,0:print 10,500
name "Alice"
>What!?\
name ""
name "Magic Engineer"
>...Eh? @ >Why am I telling a story while everything is going crazy!?\
>Ahh! The main system is uncontrollable!@
>The seal is broken... There's nothing that can be done now!\
name ""
dwave 1,"se\escape.ogg"
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>Released from Alice's hold, the woman runs away in a panic.@
>As we watch her running away, a strange pressure fills the surrounding air.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>This presence... Is the Queen Ant, isn't it?@
>It seems like the seal really was released...\
name ""
name "Alice"
>What, you're just realizing that now?@
>Anyway, that woman's story...\
name ""
name "Luka"
>There's a lot that bothered me about that too, but right now the crisis at    hand is more important!\
name ""
>I take out my sword and prepare for an enemy.@
>I glance back and forth, waiting to see her appear...\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...That's right.@
>I can't leave this insurrection alone as the Monster Lord.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>...You'll need to excuse me.@
>I'll let you deal with this location.\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Saying that, Alice leaves.@
>Even though she said she can't leave it alone, she's not going to help me as  usual?\
name "Luka"
>This isn't the time to be doing stuff like that...\
name ""
>The hostile presence slowly gets closer and closer to me.@
>I nervously gulp and grip my sword tighter.\
>Finally, the owner of the hostile presence appears from the corner of the     room!\
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\queenant_st01.bmp",0,0:print 10,500
name "Queen Ant"
>I am the Queen of the limitless ant army...@
>Human, who are you to stand in my path?\
name ""
name "Luka"
>...I'm just a fake Hero.@
>Are you the one leading this uprising?\
name ""
name "Queen Ant"
>...Yes, that is so.@
>During the long time I have been sealed, my thoughts got ever stronger...     Until they were finally able to reach the outside world.\
>I directed my children to fight against the humans.@
>Now that I have finally escaped, there is nothing to stop my family.\
name ""
name "Luka"
>Grangold is in a huge panic...@
>Honestly, I think you have reason to be upset...\
name ""
>If my children were used as slaves like that, I would be angry too... But...\
name "Luka"
>But... I want you to stop this.@
>Is there any way you can forgive the humans in this town?\
name ""
lsp 700,":a;chara\queenant_st03.bmp",0,0:print 10,500
name "Queen Ant"
>...No.\
>Sealing me with their machinery, and enslaving my children...@
>Surely you understand my anger?\
>The sorrow that the humans forced on my lovely children will be returned to   them!\
name ""
name "Luka"
>.............\
name ""
>I can't say I really understand the depths of her anger...@
>Only someone who went through what she did would be able to say that.\
>But still...\
name "Luka"
>...Please, I'm begging you... Don't go after revenge.@
>The humans of this town were horrible, but...\
name ""
lsp 700,":a;chara\queenant_st01.bmp",0,0:print 10,500
name "Queen Ant"
>Hmph. @ >This town already belongs to my children and I.@
>Now the humans shall be our slaves.\
>All of the young men shall be slaves of my girls.@
>All of the finest men shall be my own personal slaves... Like you.\
name ""
name "Luka"
>...Do we have to fight...?\
name ""
>I hoped it wouldn't come to this, but her anger is too deep...@
>Words won't be able to solve this...\

goto *queenant_start



*sean0213a

bgm"bgm\kiki2.ogg"

name "Luka"
>.............\
name ""
>I bring the tip of my sword to the Queen Ant's neck.@
>And put the tip right under her chin.\
name "Luka"
>...Please, stop this already.@
>If you don't, I'll have to seal you again...\
name ""
name "Queen Ant"
>...I don't intend to beg for my life, nor do I intend to stop my revenge.@
>I will not stop until I rule over this town and enslave all the humans.\
name ""
name "Luka"
>..................\
name ""
>There's no other choice...@
>I'm not going to kill her, so I'll have to seal her for a while.\
>As I'm just about to swing my sword a final time...\
bgm"bgm\hutuu2.ogg"
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Wait!\
name ""
>Alice jumps into the room.@
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-110,0
lsp 701,":a;chara\grangold_st03.bmp",160,0:print 10,500
>In addition, she's carrying the Grangold King by his neck!\
cspl 699,701
lsp 700,":a;chara\queenant_st03.bmp",0,0:print 10,500
name "Queen Ant"
>...Who are you?@
>What business does a powerful monster like you have here?\
name ""
>The Queen Ant studies Alice for a moment...@
>Suddenly, her eyes open in surprise.\
name "Queen Ant"
>It can't be... Are you...!?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-110,0
lsp 701,":a;chara\grangold_st03.bmp",160,0:print 10,500
name "Alice"
>It's just as you think.@
>However right now, my identity does not matter.\
name ""
dwave 1,"se\down.ogg"
>Alice drops the Grangold King onto the floor as she talks.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0:print 10,500
name "Alice"
>This man wants to say something.@
>You should listen too, Queen Ant.\
name ""
cspl 699,701
lsp 700,":a;chara\queenant_st01.bmp",0,0:print 10,500
name "Queen Ant"
>Very well... @ >Since it's an order from you.\
name ""
lsp 700,":a;chara\queenant_st03.bmp",-210,0
lsp 701,":a;chara\grangold_st03.bmp",160,0:print 10,500
>The Queen Ant nods respectfully at Alice, then turns in anger toward the      Grangold King.\
name "Queen Ant"
>...What do you want to say!?@
>What does the one who was in charge of oppressing me and my children wish to  say!?\
name ""
name "Grangold King"
>...That's right, I was the one in charge.@
>I'll become your slave.\
name ""
>The Grangold King timidly rises to his feet as he talks to the Queen Ant.@
>His response just enrages the Queen Ant.\
name "Queen Ant"
>...Is this a jest?@
>You are a leader like me, are you not!? @ >Do you have no pride at all!?\
name ""
name "Grangold King"
>I'm not making a joke, I mean it.@
>In trade... Will you please forgive the rest of the citizens?\
name ""
name "Queen Ant"
>...I see, so you are trying to bargain.@
>Did you think I would simply nod my head and agree?\
>Do you understand how much suffering you humans caused my children and I!?\
name ""
name "Grangold King"
>I know... @ >I know now, but I didn't before...@
>To ask forgiveness now is selfish, I know...\
name ""
name "Queen Ant"
>Then why!?\
name ""
name "Grangold King"
>...We didn't notice.@
>We thought your Ant Girls were like unfeeling machines...\
>We never considered them actual beings... Just dolls with hands and feet to   work.\
>As for the Queen... @ >We thought you were an evil existence outside human       understanding.\
name ""
name "Queen Ant"
>No! @ >We're...!\
name ""
name "Grangold King"
>...That's what we all thought until this happened.\
>You have feelings just like us... The days they went through until now were   full of pain and suffering.\
>And for you to be kept imprisoned and sealed as your children suffered...@
>We... We didn't realize that monsters had the exact same thoughts and         feelings as us humans...\
name ""
>The King sadly looks at the ground as he speaks.@
>As he goes quiet, Alice starts talking.\
lsp 699,":a;chara\alice_st91b.bmp",-120,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-120,0
lsp 701,":a;chara\queenant_st03.bmp",130,0
print 10,500
name "Alice"
>Queen Ant, don't you think the same way?\
>These tiny, weak humans are undeserving of any notice, are they not?@
>Their lives are meaningless when compared to your powerful existence, right?\
>But the feelings these humans hold are the same as us monsters.@
>They feel sad, pain, and happiness just as we do.\
>Just because they are weaker than you does not mean that they cannot feel the same things you do.\
name ""
name "Queen Ant"
>.............\
name ""
name "Alice"
>...If you do the same thing as the humans did, then this entire situation     will repeat.@
>Only this time you will be the one treating the enslaved humans as unfeeling  dolls.\
>You will be the same as the oppressor you feel so much hate towards right     now.\
name ""
>After saying that, Alice's gaze turns toward me.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-120,0:print 10,500
name "Alice"
>...Now then, I'm tired.@
>You take over talking, Luka.\
>This is where your little dream world building comes into play, right?\
name ""
name "Luka"
>...Eh? M...Me?\
name ""
>A speech? I... I'm not ready for a speech or anything...@
>I open my mouth and close it as I try to think of something.\
name "Luka"
>Humans and monsters don't really understand each other at the moment...@
>I think...\
>But deep down we're all the same...@
>If we, uh, try to talk to each other and understand our differences, we'll be able to get along...\
>As we grow to know each other more... @ >We'll, err... Solve our issues.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-120,0:print 10,500
name "Alice"
>...It's just as the idiot said.\
>You don't understand humans either, Queen Ant.@
>This retaliation won't solve anything.\
name ""
>I breathe a sigh of relief as Alice takes over the speech again.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-120,0:print 10,500
name "Alice"
>...Won't you stop this now?@
>For your own sake, this should end now.\
name ""
name "Queen Ant"
>If it's an order from you, I have no choice but to reconcile with them...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-120,0:print 10,500
name "Alice"
>I'm not giving you any stupid orders like that.@
>If you can't bring yourself to reconcile with them, then this evil will       continue.\
name ""
name "Queen Ant"
>.............\
name ""
lsp 700,":a;chara\queenant_st03.bmp",-210,0
lsp 701,":a;chara\grangold_st03.bmp",160,0:print 10,500
>After falling silent for a while, the Queen Ant slowly turns toward the       Grangold King.\
name "Queen Ant"
>...Do you regret from the bottom of your heart the labor forced on my         children?\
name ""
name "Grangold King"
>...Yes, I apologize from the bottom of my heart.@
>If you desire, I shall have all of the citizens apologize too.\
>Surely they all realize the grievous error we have made until now.\
name ""
name "Queen Ant"
>From here on and forever after, do you vow never to do anything similar?\
name ""
name "Grangold King"
>...Of course.@
>We now know that you have the same heart as us humans.\
>It wouldn't be possible to force labor on anyone like that.\
name ""
lsp 700,":a;chara\queenant_st01.bmp",-210,0:print 10,500
name "Queen Ant"
>Very well... @ >Then lets assume it has ended.\
>Perhaps our rebellion has crossed a line, too.\
name ""
name "Luka"
>Then...?\
name ""
name "Queen Ant"
>I shall release all of the captured humans.@
>King, I believe in your words...\
name ""
>Thus it was safely ended.\
>The Queen Ant and the Grangold King shake hands as they promise to end        everything.\
bgmstop
sean_change "bg105"
bgm"bgm\epilogue.ogg"
lsp 700,":a;chara\grangold_st04.bmp",0,0:print 10,500
name "Grangold King"
>Really, thank you for everything you've done.
>Words alone are unable to describe how indebted to you we are.\
name ""
>Since the castle is all torn to pieces, we're in an assembly hall in the      town.@
>In addition to the humans, the Queen Ant and Ant Girls are all helping to     repair the town.\
lsp 700,":a;chara\grangold_st04.bmp",-160,0
lsp 701,":a;chara\queenant_st01.bmp",160,0:print 10,500
name "Queen Ant"
>I too was about to commit a grave error.\
>The humans I was going to oppress all have fathers and mothers who would have grieved for them as I grieved for my children.\
>Just as I have a bond with my children, so do the humans have bonds with      theirs.\
>I did not realize it... I viewed all humans as evil and unable to feel        emotions as I did.\
name ""
>Not angry any longer, the Queen Ant has a gentle expression on her face.@
>Just as Alice said, it looks like she really is a kind monster...\
name "Queen Ant"
>This town that we destroyed, we shall help rebuild.\
>After that... @ >Well, that will be saved for later.@
>My children do not seem to dislike living in this town.\
>If the humans permit it, we may stay in this town.\
name ""
name "Grangold King"
>The belief through the world is that humans and monsters live here in perfect coexistence...@
>...But that wasn't true.\
>I intend to make that falsehood a reality, and let human and monster here     live in harmony.\
name ""
name "Queen Ant"
>I wish for the same.@
>Searching for a solution together with the humans may not be a bad idea.\
name ""
>Thus, the situation in the town settles peacefully.@
>As a result, the lie seems like it could become the truth.\
>But how will the monsters and humans get along with each other now...?@
>I suppose that depends on both of them...\
csp 701
lsp 700,":a;chara\grangold_st04.bmp",0,0:print 10,500
name "Grangold King"
>Luka, you set out to make a world where humans and monsters can coexist,      right?@
>Those thoughts of yours are what has saved this town.\
name ""
name "Luka"
>Ah, no, I think what you did was more important.@
>Acknowledging your mistakes, apologizing, and setting things right...\
name ""
>I don't think a normal human would have been so quick to realize their        wrongs.@
>Especially as a King, to be able to do that is unusual...\
name "Grangold King"
>Speaking of that, it was your friend that brought me to my senses...\
name ""
csp -1:textoff
bg "bg\bg100.bmp",99,3000,"system\lngtwave.dll/vwi"
gosub *setwindow_01
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\grangold_st06.bmp",160,0:print 10,500
name "Grangold King"
>Wawawa... M...Monster?\
name ""
name "Alice"
>Don't worry, I don't intend you any harm.@
>I'm worried about this insurrection.\
name ""
name "Grangold King"
>Wh...Why is this happening...?@
>We didn't do anything wrong...!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-110,0:print 10,500
name "Alice"
>...Sheesh, that lack of awareness is your biggest crime.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0:print 10,500
>The future of your country is bleak.@
>You will become simple slaves of the Ant Girls at this rate.\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-110,0:print 10,500
>All that awaits you are endless days of backbreaking labor... Haha.\
name ""
name "Grangold King"
>N...No way... This is horrible...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0:print 10,500
name "Alice"
>...That "horrible" thing is what you've inflicted on the Ant Girls until      now.\
name ""
name "Grangold King"
>...Eh?\
name ""
name "Alice"
>Think of what you've been doing to the Ant Girls until now.@
>And what that means for you as the King.\
name ""
lsp 701,":a;chara\grangold_st03.bmp",160,0:print 10,500
name "Grangold King"
>What it means... @ >As the King...\
name ""
csp -1:textoff
lsp 700,":a;chara\grangold_st04.bmp",0,0
bg "bg\bg105.bmp",99,3000,"system\lngtwave.dll/vwi"
gosub *setwindow_01
name "Grangold King"
>...To think we were so foolish as to not even realize what we were doing.@
>Your friend was the one who finally woke me to the truth.\
name ""
name "Luka"
>So that's what happened...\
name ""
>So that's what Alice went off to do while I fought the Queen Ant...\
name "Grangold King"
>That's why I cannot show my thanks enough.@
>I wish to give you some sort of gift, but everything is tied up in the        repairs...\
name ""
name "Luka"
>Don't worry about a gift... @ >Right, Alice.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Ah... What? @ >N...No... No gift...@
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>............\
name ""
>Alice has a sad look on her face. @ >I wonder if she was expecting a feast in    thanks...\
csp 700:print 10,500
name "Luka"
>A...Anyway, we have to be going soon.@
>There's a lot more we have left to do.\
name ""
lsp 700,":a;chara\grangold_st04.bmp",0,0:print 10,500
name "Grangold King"
>I see, that's too bad...@
>I wish you safety on your travels!\
name ""
lsp 700,":a;chara\grangold_st04.bmp",-160,0
lsp 701,":a;chara\queenant_st01.bmp",160,0:print 10,500
name "Queen Ant"
>I thank you, human Hero.@
>And...\
name ""
csp 701
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...I'm a traveling gourmet.\
name ""
lsp 700,":a;chara\grangold_st04.bmp",-160,0
lsp 701,":a;chara\queenant_st01.bmp",160,0:print 10,500
name "Queen Ant"
>...Thank you, Miss Gourmet.@
>I will never forget this favor.\
name ""
name "Luka"
>Then, we're off!\
name ""
>Alice and I leave the assembly hall.\
dwave 1,"se\asioto2.ogg"
sean_change "bg100"
>In the street, the humans, monsters, and artificial monsters are all          repairing the road.\
>In only a short while, the town has changed so much...\
name "Luka"
>...This time, I'm sure everything will turn out well.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Hmm, I wonder...@
>There may be many humans who will be afraid of the Ant Girls after what       happened.\
name ""
name "Luka"
>D...Don't say that...\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>But there will be many who will repent as the King has.@
>Which path will most of the citizens take, I wonder?\
name ""
name "Luka"
>After what happened here...@
>...I realize that understanding each other is important.\
>If everyone is able to understand the feelings of those of other races, then  I'm sure we'll all be able to live in peace...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>So... You don't believe anyone understands each other right now?@
>Humans don't understand monsters, and monsters don't understand humans?\
name ""
name "Luka"
>Humans and monsters are different, that's a fact...@
>But just because they have differences, it doesn't mean it's not possible for them to understand each other's feelings.\
name ""
name "Alice"
>So we have to understand our differences as we struggle for coexistence?\
name ""
name "Luka"
>Yes, that's it!@
>So you do get it, Alice!\
name ""
name "Alice"
>I'm just teasing you, you idiot.@
>But I do see where you're coming from.\
>Even I thought humans were barbaric savages that attacked indiscriminately    before I set out on this journey.\
name ""
name "Luka"
>Me too... @ >Honestly, I still had some prejudice against monsters before I      started traveling with you.\
name ""
name "Alice"
>Hmph... It's true spending time together has knocked down those walls.@
>But until it happens everywhere, it won't end.\
name ""
name "Luka"
>I know it's important for everyone to be able to think like that...@
>But there are still a lot of obstacles in the way stopping that understanding from taking place.\
name ""
>Those Four Heavenly Knights are still causing trouble, for one.\
>As long as the humans view them as an object of fear, they won't ever try to  understand monsters...\
>So I have to go to the Monster Lord's castle and defeat them.\
name "Luka"
>Besides... Just who was that Promestein person?\
name ""
>The person who gave them the technology to seal the Queen Ant...@
>They said her name was Promestein, right?\
>We still don't know who she is, or why she did that...\
name "Alice"
>I didn't think such technology existed in human society...\
name ""
name "Luka"
>...Is she not a human?@
>Then is she a monster?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...I don't know.\
name ""
>Alice goes silent after that.\
csp 700:print 10,500
>The matter between the humans and Ant Girls is settled.@
>But now this Promestein woman...\
>We leave Grangold with another mystery eating at us.@
>Now then, for the next location...\

bgm"bgm\field3.ogg"
mov %ivent11,1
mov %genzaiti,12
mov %gloval1_story_sinkou,8:gosub *savegloval1
goto *map5

*sean0217_garuda

mov $region,"Gold"
mov %countdown,%countdown-1
name "Luka"
>Alright, this should be good.@
>Let's get off here.\
name "Garuda"
>Kweh!\
name ""
>We get off close to Succubus Village.\
return

*sean0217_gold

name ""
mov %countdown,%countdown-1
; if %countdown<1 goto *game_over
sean_change "bg099"
>Since we were already in the region, it should only take a day to get there.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>We'd be able to travel more freely if you just got the Garuda Girl, you       know...\
name "Luka"
>We'll get her soon!\
return

*sean0217_nogold

;if $region="Noah" mov %countdown,%countdown-5
;if $region="Safina" mov %countdown,%countdown-10
;if $region="Natalia" mov %countdown,%countdown-15
; if %countdown<1 goto *game_over
name ""
sean_change "bg099"
if %region!=9 bgm "2Q\bgm\field10.ogg"
>So with that, we made our way back to the Gold Region.@
>It took us a few days...\
>But we were getting pretty close to Succubus Village now.\
name "Alice "
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>So is there even an orb here, or are we just wasting our time?\
name "Luka"
lsp 701,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Uh...There's no orb here.\
name "Alice"
lsp 701,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,500
>...You realize we could travel so much faster if you just got the Garuda      Girl, right?@
>For someone who's so concerned about time, you sure are doing a lot of stupid crap.\
name "Luka"
>.............\
name ""
>...She has a point.\
return

*sean0217_grx2halo

>Use this, please.\
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>Alice hands Granberia the second Angel Halo.\
name "Granberia"
>Hmm?@
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...Hmmph...\
name ""
>Granberia holds the Angel Halo up, staring with a grimace.\
name "Granberia"
>Do I really have to use this?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>I don't want you hurting my cute subordinates.@
>Even if you don't kill them, you could still injure them.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>...Most of them aren't actually your subordinates, you know.@
>They're just humans that got transformed by Black Alice.\
lsp 700,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...All monsters serve me.@
>I don't care whether they were human or not.\
return

*sean0217_grx2nohalo

>Do you even have a way to fight monsters without hurting them?\
name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Hmm?@
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>What do you mean?\
name "Alice"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>I don't want you hurting my cute subordinates.@
>Even if you don't kill them, you could still injure them.\
>Normally, I would just give you the other Angel Halo.@
>But since we LOST our second one...\
name ""
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Alice looks over at me with a grimace as she says that.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...That presents a problem.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>...Why?@
>Why do you care about some monsters that wouldn't be willing to serve you, anyway?\
>Besides that, most of them aren't even really monsters.@
>They were humans who were just transformed.\
name "Alice"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>All monsters are my subordinates.@
>I don't care who they were, or who they think they serve.@
>They serve me. End of story.\
lsp 700,":a;chara\granberia_st04.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Granberia"
>...............\
name ""
wait 1000
name "Granberia"
>Whatever.\
>I can defeat them non-lethally.@
>But not without hurting them.\
name "Alice
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Use your best judgement, then.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
return

*sean0217_grx2

name "Granberia"
mov %x,0
if $party1="Chrome" || $party2="Chrome" mov %x,200:lsp 699,":a;chara\chrom_st21.bmp",-200,0
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
>Hmmm...@
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>But you may need some help with this one, if only to deal with this as        swiftly as possible...\
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
name "Luka"
>Granberia?@
>You're going to fight with me this time?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>I suppose so.\
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
name "Alice"

if $knight_gol!="Granberia" || %morrigan_fight<1 skip 14
>Rather eager, aren't you?@
>You must really enjoy getting molested by succubi...\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>...Belittle me all you want.@
>At least I'm trying to help.\
>Now, if you're done insulting your allies--
wait 1000
textclear
name "Alice"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500


>Wait, Granberia.@
if %grandnoah>1 gosub *sean0217_grx2nohalo
if %grandnoah<2 gosub *sean0217_grx2halo
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...Hmph.\
>And I suppose you'll be sitting this out, as usual.\
name "Alice"
>In matters such as this, the responsibility to maintain order falls on you.@
>So yes.\
>I'm sure you and Luka will be fine.\
name "Granberia"
>...............@
``(Typical...)\
name ""
>Granberia grumbles under her breath.\
name "Granberia"
csp 699
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Very well, then.@
>I suppose I'll be accompanying you for this one, boy.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Alright, that's great!\
name ""
>With her helping, we can take care of this in no time!\
return

*sean0217_gr

name ""
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Hmph.@
if %grandnoah<2 >I bet if it was a village full of humans, she wouldn't even let me have the   sword.\
if %grandnoah>1 >I bet if it was a village full of humans, she wouldn't even care if I helped or not.\
>She only cares about something as long as it affects her.@
>If all humans were enslaved by monsters tomorrow, I'm sure she'd drop your    coexistence crap pretty damn quick.\
>Doesn't that bother you at all?\
name "Luka"
>That isn't true...\

mov %x,0
if $party1!="Chrome" && $party2!="Chrome" skip 9
mov %x,200
name "Chrome"
lsp 700,":a;chara\granberia_st01.bmp",%x,0
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>It's totally true.\
name "Luka"
>It is not!@
>I know her, she's not like that!\

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>Oh?@
>You seem awfully sure of that.\
>Do you think she actually cares about anyone but herself?\
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
name "Luka"
>Well, obviously she cares about other monsters!\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>Only because it would inconvenience her if she didn't.\
>Nobody would be a servant to a master who would let them die.@
>...Nobody with a brain, anyway.\
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>But fine. How about this, then?@
>Do you believe she actually cares about you, or the humans?@
>I sincerely doubt that she does.\
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
name "Luka"
>............\
csel "Yes, she does.",*sean0217_grb,"..........",*sean0217_grc

*sean0217_grb

mov %alice_rep,%alice_rep+2
name "Luka"
>Yes, she does.\
>She might seem self-centered because...she kind of is.@
>But even if you think she's just a spoiled brat, she still genuinely wants to do the right thing.\
name "Granberia"
lsp 700,":a;2Q\chara\granberia_st71.png",%x,0:print 10,500
>"Genuinely"...@
>Yeah, sure. If you say so.\
>I think you're just being naive.\
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
name "Luka"
>Look, can we talk about this later?@
>We've got a bigger problem right now.\
name "Granberia"
>Hrm...\
>I suppose you're right.@
>My apologies.\
name ""
goto *sean0217_grd

*sean0217_grc

mov %alice_rep,%alice_rep-3
name "Luka"
>.............\
name ""
>"Of course she does!"@
>I was getting ready to say that...@
>But for some reason, I briefly hesitated.\
name "Granberia"
lsp 700,":a;2Q\chara\granberia_st71.png",%x,0:print 10,500
>The look on your face tells me everything I need to know.\
>If you spent that much time travelling with her before...@
>...Then you would know immediately if she cared.@ > You wouldn't have to think   about it, now would you?\
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
name "Luka"
>Okay, enough talking about this.@
>We have to hurry up and deal with the succubi here.\
name "Granberia"
lsp 700,":a;2Q\chara\granberia_st71.png",%x,0:print 10,500
>You can change the subject all you want, but you already know the truth...\
>Whatever. Keep your guard up.\
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
name ""
goto *sean0217_grd

*sean0217_grd

dwave 1,"se\asioto3.ogg"
>It seemed like this town was completely deserted.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>...Are they really here?@
>This town seems completely empty to me.\
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500
name "Luka"
>It is pretty late...@
>Even succubi have to sleep at some point.\
>...There was one in the bar last time.@
>Maybe we should try there?\
name "Granberia"
lsp 700,":a;chara\granberia_st03.bmp",%x,0:print 10,500
>Hah...@
>Are you even old enough to go into a bar?\
name "Luka"
>...............\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",%x,0:print 10,500
>...What?\
lsp 700,":a;chara\granberia_st01.bmp",%x,0:print 10,500

if $party1!="Chrome" && $party2!="Chrome" skip 13
name "Chrome"
lsp 699,":a;chara\chrom_st21.bmp",-200,0:print 10,500
>Hmm...@
lsp 699,":a;chara\chrom_st22.bmp",-200,0:print 10,500
>Now that you mention it, he doesn't look old enough! Does he?\
name "Luka"
>I still look older than you.\
name "Chrome"
lsp 699,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>...Hrmph.\
name ""
>Looks like that shut her up...\

return

*sean0217_ch

mov %x,0
name "Chrome"
if $knight="Erubetie" mov %x,200:lsp 701,":a;chara\erbetie_st01.bmp",0,0
lsp 700,":a;chara\chrom_st26.bmp",%x,0:print 10,500
>Luka?\
lsp 700,":a;2Q\chara\chrom_st30.png",%x,0:print 10,500
name "Luka"
>Huh? Chrome?\
name ""
>Her expression darkens as soon as we leave Alice behind.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",%x,0:print 10,500
>I can feel them...@
>This town's infested with succubi.\
lsp 700,":a;2Q\chara\chrom_st30.png",%x,0:print 10,500
name ""
>That's right...@
>Chrome should be able to sense their magic power.@
>...At least I think that's how it works.\

if $knight!="Erubetie" skip 4
name "Erubetie"
>Hmm...@
>I suppose you were right, then.\

name "Luka"
>That doesn't make sense, though!@
>Are you sure it isn't just a few really powerful ones?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",%x,0:print 10,500
>I don't think so...\
name ""
lsp 700,":a;2Q\chara\chrom_st30.png",%x,0:print 10,500
>Damn!\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",%x,0:print 10,500
>...That wasn't very intelligent of you.@
>You should have known about this...\
lsp 700,":a;2Q\chara\chrom_st30.png",%x,0:print 10,500
name "Luka"
>I did!@
>I mean...@
>They weren't supposed to do anything until the Purple Sabbath!\
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",%x,0:print 10,500
>How foolish...\
>Well, I suppose we should clean this mess up then, hmmm?\
name "Luka"
>Right!\
lsp 700,":a;chara\chrom_st21.bmp",%x,0:print 10,500
return

*sean0217_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Mhmmm...@
>I do smell succubus...\

if $party1!="Kitsune" && $party2!="Kitsune" skip 6
name "Nibi"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",-200,0
lsp 699,":a;chara\youko_st03.bmp",200,0:print 10,500
>But you are a succu...@
>...Oh, wait. Uh-oh!\

if $party1!="Chrome" && $party2!="Chrome" skip 7
name "Chrome"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",-200,0
lsp 699,":a;chara\chrom_st26.bmp",200,0:print 10,500
>Yes...@
>I can feel them too.\
lsp 699,":a;2Q\chara\chrom_st30.png",200,0:print 10,500

if $party1!="Chrome" && $party2!="Chrome" && $party1!="Kitsune" && $party2!="Kitsune" lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500

;if %countdown<40 skip 14
name "Luka"
>But how!?\
name ""
>The Purple Sabbath hasn't happened yet!\
name "Luka"
>Maybe it's just the ones in disguise.\
name "Alma Elma"
mov %x,0
if $party1="Chrome" || $party2="Chrome" || $party1="Kitsune" || $party2="Kitsune" mov %x,-200
lsp 700,":a;2Q\chara\arumaeruma_st12.png",%x,0:print 10,500
>Hmm.@ > Nope!@
>They're everywhere in this town, Luka-boy.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",%x,0:print 10,500
name "Luka"
>That doesn't make any sense, though...\

;if %countdown>39 
skip 12
name "Luka"
>Damn!@
>I was too late...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>We probably should have come here before the Purple Sabbath...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Yeah...\
name ""
>I hope everyone's still okay...\
return

*sean0217_er

name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,300
>Shouldn't you have known to get here sooner?\
name "Luka"
>No!@
>The Purple Sabbath shouldn't have happened yet!\
>This is so weird...\
name "Erubetie"
>Did it ever occur to you that the people here are just sleeping?@
>Perhaps that was just some drunken fool.\
name "Luka"
>I seriously doubt that...\

csp 700
return

*sean0217_ta

name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Hmm, indeed...@
>I sense succubi.@
>And lots of them.\
name "Luka"
>A lot of them?\
>But the Purple Sabbath hasn't happened yet...@
>There should only be a few here!\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Just a few, you say?\
>Based on the amount of magic power I'm sensing...@
>Either Minagi's been unsealed, or there are at least 50 of them here.\
name "Luka"
>Crap...!\
>...@
>Wait, who's Minagi?\
name "Tamamo"
>Not important right now, Luka.\
name "Luka"
>Oh yeah, r-right!\

skip 12
name "Luka"
>No...@
>We were too late.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>What did you expect?@
>The Purple Sabbath wasn't just going to wait for you, idiot.\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>However, this could be a problem...\
name "Luka"
>Yeah...\

return

*sean0217_alx

name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Hmmmm...@ >Interesting...\
name ""
>Alma seems to be thinking about something.\
name "Alma Elma"
>I suppose it couldn't hurt to go and look.@
>I'm quite curious, now...\
name ""
>Alma Elma in Succubus Village...@
>I wonder how this will go?\
dwave 1,"se\asioto3.ogg"

if %alma_rep<10 || %countdown<40 skip 14
name "Alma Elma"
>Oh, and I just remembered!@
>I was going to give you your birthday present on the Purple Sabbath,          Luka-boy~!\
name "Luka"
>Ehhh?\
>But...@ >My birthday's nowhere near the Purple Sabbath.\
name "Alma Elma"
lsp 701,":a;chara\arumaeruma_st13.png",200,0:print 10,500
>Too bad, you're getting a present that night anyway.\
name "Luka"
>Er...Right...\
name ""
>...Should I be afraid?\
return

*sean0217_tax

name "Tamamo"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Mhmmm!@
>The succubus race is finally regrouping, is it?@
>I wonder if Alma Elma knows anything about this?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Doubt it.@
>That girl has no idea what the hell her race is doing...\
name "Luka"
>Alma Elma didn't have anything to do with it before.@
>Actually, I'm not sure if she ever even knew about Succubus Village...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",200,0:print 10,500
>Hmph.@
>That girl...\
>Why did she go for the Monster Lord's throne if she wasn't willing to take    any responsibility?\
name ""
return

*sean0217_grx

name "Granberia"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>What happened last time?\
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
name "Luka"
>They took over the village.@
>...Peacefully.\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Good work, hero.\
name "Luka"
>W-well it's not like they were evil or anything!\
name "Granberia"
>And what became of the humans that used to live there?@
>Did they just accept the succubi into their village, like with the harpies?\
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Luka"
>Uhhhhhh....\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>Good@ > work@ >, hero.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Be patient with him, Granberia.@
>He has too many rainbows taking up space in his head.@ > He doesn't have much    room left for critical thought.\
name ""
>...What DID happen to the humans that fled the village?\
return

*sean0217_erx

name "Erubetie"
csp 701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>You're dragging us to a random human village just to help them?@
>This is outrageous.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>It is.@
>But...\
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>I suppose it would reflect poorly on us if we let monsters take over a human village.\
name "Erubetie"
>"Reflect poorly"?@
>That won't matter if Ilias murders everyone, you know.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>True...@
>But we're already almost there at this point, so we might as well go have a look.\
name "Erubetie"
>.................\
name ""
>Erubetie glares at me with her blood red eye.@
>Maybe bringing her was a mistake...\
return

*sean0217_hax

name "Ipeia"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0:print 10,500
>Hmm...@
lsp 701,":a;2Q\chara\hapy_a_st16.png",200,0:print 10,500
>Succubusses, eh?\
lsp 701,":a;2Q\chara\hapy_a_st17.png",200,0:print 10,500
name "Luka"
>No, Ipeia...@
>It's "succubi". Even I know that.\
name "Ipeia"
lsp 701,":a;2Q\chara\hapy_a_st16.png",200,0:print 10,500
>"Succubusses" sounds better to me.\
>Well...@ >Okay, they both sound a little weird, I guess...@
>Ugh, not important right now!\
lsp 701,":a;chara\hapy_a_st31.bmp",200,0:print 10,500
>Anyway, I'll fly above the city and scope it out for you!@
>I'll let you know if I find anything!\
dwave 1,"se\bird.ogg"
name ""
csp 701:print 10,500
>Ipeia flew away!\

name "Luka"
>Th...thanks?\

if $knight!="Alma" skip 13
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Hmmmm...\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Sweet girl, isn't she?@
>She isn't much of a fighter, but she's still trying to help.\
name "Alice"
>Eh...@
>She does what she can.\
>I don't...dislike her...\
name "Luka"
>Uh, right. Anyway...\

if $knight!="Tamamo" skip 16
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",200,0:print 10,500
>Hey! Wait!\
>Gah, that girl...@
>She realizes she might not be safe in the air this time, right?\
name "Luka"
>Huh?@ > She's not!?\
name "Tamamo"
>Succubi have wings, Luka?@
>They can fly?@ > Have you ever even looked at one?\
lsp 699,":a;2Q\chara\tamamo_st07.png",200,0:print 10,500
name "Luka"
>Oh, r-right...\
name ""
>Be careful, Pei...\

if $knight!="Granberia" skip 38
name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",200,0:print 10,500
>Hey! Pei, get back here!\
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...Hmph.\
name "Luka"
>She should be okay, right?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>If there's a succubus up there, she could be in trouble.@
lsp 699,":a;chara\granberia_st01.bmp",200,0:print 10,500
>Hmmm...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Oh?@
>Don't tell me you're actually starting to care for the little bird?\
lsp 699,":a;chara\granberia_st04.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
name "Granberia"
>................\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Well...@
>I guess she's not that bad...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Anyway, she can fly pretty fast.@
>If she gets in trouble, she can just fly to Luka and let him deal with it.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>I'm sure she'll be alright.\
name ""
>At least I hope so...\
name "Granberia"
>................\
if $knight="Granberia" cspl 699,701:gosub *sean0217_grx2:return
name "Luka"
>Anyway...\

name "Luka"
>...Wait.@
>Come to think of it...@
return


*sean0217_tax2

mov %tamamo_rep,%tamamo_rep+2
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Tamamo?\
name "Tamamo"
mov %x,-133
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Hmmmm?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Please go with Luka into the village.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>This place is giving me an uneasy feeling...@
>And letting Luka go into a village of succubi alone is like throwing fresh    meat to hungry wolves.\
>So go and help him.\
name "Tamamo"
>I see...@
>Is that an order, then?\

if %tamamo_rep<10 skip 20
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>It doesn't really matter either way, does it?@
>I have a feeling you'd go with him regardless...\
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
lsp 699,":a;2Q\chara\tamamo_st06.png",200,0:print 10,500
>Fufufu...@
>I don't know why you'd say that, but okay~!\
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Don't disappoint me now, Luka.@
lsp 699,":a;2Q\chara\tamamo_st06.png",200,0:print 10,500
>If you're good, maybe we can play a little later...fufufu...\
name "Luka"
>L-let's just deal with the village, first.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>...Perverts.@
>Perverts everywhere.\

if %tamamo_rep>9 || %alice_rep<10 skip 22
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>...Yes, it's an order.@
>Go with Luka, now.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
lsp 699,":a;2Q\chara\tamamo_st06.png",200,0:print 10,500
name "Tamamo"
>Hahahaha...@
>Trying to suddenly be authoritative, now, are we?@
lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>Well, okay~!\
name "Luka"
>Huh...@
>Thanks, Alice.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",%x,0:print 10,500
>We still need you right now.@
>So I'll give you support where I can.\
name ""
>...Why can't she just admit she's worried about me?@
>That is what's really going on, right?\

if %tamamo_rep>9 || %alice_rep>9 skip 21
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>Yes.\
>Normally, I wouldn't care.@
>But we actually need Luka here with us, and not becoming food for some        succubus.\
name "Luka"
>...Don't talk about me like I'm just some thing you need to use.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",%x,0:print 10,500
>You want Tamamo or not?\
name "Luka"
>Y-yes please...\
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>Oh, I guess it wouldn't be very nice to make you do this by yourself...@
lsp 699,":a;chara\tamamo_st04.bmp",200,0:print 10,500
>Okay! I'll help you~!\
name "Luka"
>Th-thanks...\
return


*sean0217_alx2

mov %alma_rep,%alma_rep+2
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Alma Elma.\
name "Alma Elma"
mov %x,-133
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Yeeeeeees?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Go and deal with your damn subjects.@
>Head into the village with Luka and get this matter dealt with.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>He shouldn't go to a place like this alone.@
>Even as strong as he is...@ >Something's off about this village.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hahahaha...Worried about him?@
>Oh, but I think I'm more dangerous to Luka than a few little succubi...\
name "Alice"
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>Don't make jokes right now. I'm serious.@
>The magic power I'm sensing feels...off.@
>Be careful.\

if %alice_rep<10 skip 40
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",%x,0:print 10,500
>And besides that, I don't want any hungry succubi touching him.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Ohhh?@
>You want him all to yourself? Is that it?\
>What about me?@ > Can I touch him?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0:print 10,500
>.................\
name ""
>Alice just silently glares at Alma for a moment.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>Luka, do you want to become a slave to a succubus?\
name "Luka"
>N-no...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>There, satisfied?@
>Now do as I say, you annoyance.\
name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Hrmm...@
lsp 701,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>We don't have to resort to name-calling, now...\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Very well.@
>I'm at your service, Luka-boy!@
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>...Hehe.\
name "Luka"
>..............\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>...What was that laugh for?@
>Whatever, let's just get going.\

if %alma_rep<10 || %alice_rep>9 skip 16
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>Besides, you wouldn't let anyone touch your precious little "Luka-boy", anyway...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Hahahaha...@
>Oh, I suppose you're right.\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Very well, then.@
>I'm at your service, Luka-boy. Heh heh heh heh...\
name "Luka"
>..............\
name ""
>...What was that laugh for?@
>Whatever, let's just get going.\

if %alma_rep>9 || %alice_rep>9 skip 16
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",%x,0:print 10,500
>He's actually important to our survival, right now.@
>So that's why I'm sending you with him.\
>Understand?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",%x,0
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Yes, yes. I get it.\
>Very well, then.@
>I'm at your service, Luka-boy!\
name "Luka"
>..............\
name ""
>...She's awfully chipper.\
return


*sean0217_erx2

mov %erubetie_rep,%erubetie_rep+2
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",%x,0:print 10,500
>Erubetie...\
name "Erubetie"
mov %x,-133
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",%x,0
lsp 701,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>...Excuse me?@
>You're making ME go with him?\
name "Alice"
>Even if you hate humans...@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>You wouldn't ignore an order from the Monster Lord, right?\
name "Erubetie"
>...Hmph.@
>Very well.\
>I'll watch over the boy, then.\
name "Luka"
>"Watch over"?@
>...You're not babysitting me, Erubetie.\
name "Erubetie"
>Quiet, child.\
>I'm allowing you my assistance.@
if $knight_nat2 = "Erubetie" >...Again.\
>You should be honored.\
name "Luka"
>..............\
name ""
>"Allowing you my assistance"?\

if %erubetie_rep<5 skip 12
name "Undine"
lsp 700,":a;chara\undine_st22.bmp",50,150:print 10,500
>Hmm...@
>I think that perhaps you're starting to grow on her, Luka.\
name "Luka"
>Eh...?\
name "Undine"
>She's trying so hard to act cold and distant right now.@
>It's quite adorable, really...\
name "Luka"
>Uh, if you say so...\

name ""
>I don't really get it...@
>But I guess it's not important right now.\

return


*sean0217_chx2

cspl 699,701
name "Chrome"
lsp 700,":a;chara\chrom_st22.bmp",0,0:print 10,500
>I want to go too.@
>This looks rather interesting...\
name "Alice"
lsp 700,":a;chara\chrom_st21.bmp",-200,0
lsp 701,":a;2Q\chara\"+$alice_st+"04b.png",267,0:print 10,500
>I don't care what you do.\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>...Hmph.\
name "Luka"
>I don't mind, Chrome.@
>Just be careful, okay?\
name "Chrome"
lsp 700,":a;chara\chrom_st23.bmp",-200,0:print 10,500
>Don't worry about me, Luka.@
>You'll be their main target, not me.\
name ""
>Uuuuuu...\
return


*sean0217_spx2

name "Alice"
cspl 699,703
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>I'd send one of my knights with you for backup.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...If we had one here.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Sorry, but you'll have to do this on your own.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Great...\
name ""
>So in other words, you don't want to help...\
name "Luka"
>Fine. I guess I'll do it alone as always, then.\

if $party1!="Chrome" && $party2!="Chrome" skip 38
mov %chrome_rep,%chrome_rep+3
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Wait!@ > I'll go into town with you, Luka!@
lsp 699,":a;chara\chrom_st21.bmp",200,0:print 10,500
>Hmhmhmhm...\
name "Luka"
>Hmm...\
name ""
>She's a succubus too, isn't she?@
>She might be helpful...\
name "Luka"
>Alright, let's go then!\
name "Chrome"
lsp 699,":a;chara\chrom_st22.bmp",200,0:print 10,500
>Perfect!\
name "Alice
lsp 699,":a;chara\chrom_st21.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>...Hmph.\
name ""
>Alice glares at Chrome with her sharp, golden eyes.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>What are you up to...?\
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 699,":a;chara\chrom_st22.bmp",200,0:print 10,500
>Hmm?@
>I'm not up to anything at all, Monster Lord.\
lsp 699,":a;chara\chrom_st23.bmp",200,0:print 10,500
>It's just that I want to actually help Luka, that's all.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>........@
>Whatever. Get out of here, you little brat...\

return


*sean0217

cspl 600,609:print 10,1
gosub *genzaiti_bg
name "Luka"
>Alright, let's go to Succubus Village!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Pervert.\

if $knight!="Tamamo" skip 5
name "Tamamo"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\tamamo_st01.bmp",200,0:print 10,500
>...Pervert.\

if $knight!="Alma" skip 5
name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>...Pervert.\

if $knight!="Granberia" skip 5
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\granberia_st04.bmp",200,0:print 10,500
>...Pervert.\

if $knight!="Erubetie" skip 5
name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>...Pervert.\

if $party1!="Chrome" && $party2!="Chrome" skip 5
name "Chrome"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 699,":a;chara\chrom_st27.bmp",200,0:print 10,500
>...Pervert.\

csp 699
lsp 700,":a;chara\sylph_st21r.bmp",251,190
lsp 701,":a;chara\gnome_st31r.bmp",393,145
lsp 702,":a;chara\undine_st21.bmp",-50,180
lsp 703,":a;2Q\chara\salamander_st27.png",530,85:print 10,500
name "Salamander"
>...Pervert.\
name "Undine"
>...Pervert.\
name "Sylph"
>Pervert!\
name "Gnome"
>...........\
name "Luka"
>None of you have any room to talk!\
name ""
>...Did I just hear Gnome mumble "Pervert"?@
>Maybe it was just my imagination...\
name "Luka"
>Er, anyway...@
>Let's get going.\
dwave 1,"se\asioto2.ogg"

if %garuda>0 gosub *sean0217_garuda:skip 3
if %last_region!=9 gosub *sean0217_nogold
if %last_region=9 gosub *sean0217_gold

name ""
dwave 1,"se\asioto2.ogg"
>I talk to Alice as we continue through the grassy field...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>...Alright, I may as well ask, since everybody's probably thinking it.@
>Why do you want to go to Succubus Village?\
>Surely, you don't really want to just have sex with a succubus.@

if $knight!="Alma" skip 4 
>I mean, we have one right here.@
if $party1!="Chrome" && $party2!="Chrome" skip 2
>Two, even.\

if $party1!="Chrome" && $party2!="Chrome" skip 3
if $knight="Alma" skip 2
>I mean, we have one right here.@

>So why?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>There are a couple succubi in the village, disguised as townspeople.@
>They were planning on taking over the village on the Purple Sabbath.\
>This time, I'm hoping I can get there and stop it before the Purple Sabbath   happens.\

if $knight="Alma" gosub *sean0217_alx
if $knight="Tamamo" gosub *sean0217_tax
if $knight="Granberia" gosub *sean0217_grx
if $knight="Erubetie" gosub *sean0217_erx
 
name ""
cspl 699,703:print 10,500
>As we continue through the field...@
>Suddenly, I see a familiar face in the distance!\
dwave 1,"se\asioto2.ogg"
lsp 700,":a;chara\medusa_st01.bmp",218,0:print 10,1000
name ""
>That girl with snakes on her head...@
>The snakes on top of her head move around in every direction, hissing and     biting the air.\
name "Medusa"
>Hmm?@
>Oh, travellers. Hello.\
name ""
>I thought she looked really weird before.@
>I hurt her feelings and she attacked me...\
>...Actually, she's pretty cute.@
>And that dress is practically falling off...\
name "Luka"
>Uh, h-hello...\
name "Medusa"
>Some monsters in this region are pretty dangerous.@
>Be careful!\
name ""
dwave 1,"se\asioto2.ogg"
csp 700:print 10,500
>Not saying anything more, the Medusa calmly walks off in the other            direction.\
>...Huh.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,300
>Enjoying the view?@
>Pervert.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,300
name "Luka"
>I wasn't staring at her chest!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"06b.png",67,0:print 10,300
>...I never said anything about you staring at her chest.\
name "Luka"
>Gah...!@
>L-let's just keep going...\
name ""
>We're almost at Succubus Village now.@
>Just a few more hours...\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg104"
name "Luka"
>What the...?\
bgm "2Q\bgmfix\mura3.ogg"
name ""
>The entire city's deserted...\
>That's weird.@ > The Purple Sabbath isn't even close yet...\
name "Luka"
>Something's wrong here...@
>Hey!\
name ""
>A lone villager was lying slumped against a building.\
name "Luka"
dwave 1,"se\asioto4.ogg"
>Hey!@
>Are you okay?\
name "Man"
lsp 700,":a;chara\mob_gorotuki2.bmp",0,0:print 10,300
>S...succubus...@
>So good...rape so good...\
name "Luka"
>Succubus!?\
name ""
>They're here already!?@
>Crap!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Well, that's a problem...@
>Now what?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I was going to try and resolve this peacefully.@
>But it looks like that'll be impossible...\
name ""
>Dammit.@
>Why can't it ever be easy?\
name "Luka"
>Guess I'm doing it the hard way, then!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Right, good luck with that...\

if $party1="Harpy" || $party2="Harpy" gosub *sean0217_hax

name "Luka"
>Are you going to help this time, Alice?\
mov %x,67
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",%x,0:print 10,500
>...............\
name ""
>Alice just stays quiet.@
>I can already tell that's a "no".\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",%x,0:print 10,500
>...It's not the Monster Lord's place to deal with minor affairs such as this.@
>There are...issues that would come up if I involved myself too closely with them.\

if $knight="Granberia" && $party1!="Harpy" && $party2!="Harpy" gosub *sean0217_grx2

name "Alice"

if $knight="Tamamo" gosub *sean0217_tax2
if $knight="Alma" gosub *sean0217_alx2
if $knight="Erubetie" gosub *sean0217_erx2
if $knight="" gosub *sean0217_spx2:skip 2
if $party1="Chrome" || $party2="Chrome" gosub *sean0217_chx2


cspl 699,703:print 10,500
mov $plural,"I"
if $knight!="" || $party1="Chrome" || $party2="Chrome" mov $plural,"We"
mov $sel1,"Saying goodbye to Alice, "+$plural+" head into the eerily quiet town."
name ""
dwave 1,"se\asioto3.ogg"
``$sel1\
if $knight="Alma" gosub *sean0217_al
if $knight="Erubetie" gosub *sean0217_er
if $knight="Tamamo" gosub *sean0217_ta
if $knight!="Alma" && $knight!="Tamamo" && $party1="Chrome" gosub *sean0217_ch
if $knight!="Alma" && $knight!="Tamamo" && $party2="Chrome" gosub *sean0217_ch
if $knight="Granberia" gosub *sean0217_gr
dwave 1,"se\asioto3.ogg"
cspl 699,703:print 10,500
name ""
mov $plural,"I"
if $knight!="" || $party1="Chrome" || $party2="Chrome" mov $plural,"We"
mov $sel1,$plural+" slowly continue wandering through the town."
``$sel1@
>Looking all around me, peering into the alleyways between the buildings...\
wait 1000
dwave 1,"se\miss.ogg"
lsp 699,":a;2Q\chara\lencubus_st01.png",400,0:print 10,100
csp 699:print 10,100
name "Luka"
wait 500
>Hey!\
name ""
>Out of the corner of my eye, I see something!\
dwave 1,"se\asioto4.ogg"
name "Luka"
>Hey!\
name ""
>I chase the shadowy figure into the alley.\
>And in that alley, I find...\
goto *lencubus_ng_start

*sean0218_ch

name "Chrome"
dwave 1,"se\asioto4.ogg"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>Luka, wait!\
name ""
>As soon as I seal the Lencubus, Chrome comes running down the alley.\
name "Chrome"
>Don't run off like that!@
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>I can't run as fast as you...\
name "Luka"
>Ah...@
>Right, sorry.@ > I saw the succubus and got carried away.\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>............\
name ""
>Chrome silently glares at me for a moment before speaking up again.\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",0,0:print 10,500
>There are succubi everywhere in this town...@
>I'm sure they'll start coming after you soon.\
>It's really dangerous here.@
>So...@ >Don't run off alone like that. Okay?\
lsp 700,":a;2Q\chara\chrom_st30.png",0,0:print 10,500
name "Luka"
>Don't worry.@
>I was able to handle this town myself before, and I'm way stronger than I was before.\
>Really, what's the worst that could happen?\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>...Hmph.\
>Nobody's invincible.@
>Not even you.\
name "Luka"
>Hrmm...\
name ""
>Come to think of it, Chrome's not that strong on her own.@
>She's probably worried about getting attacked herself.\
name "Luka"
>Alright, let's stick together from now on.\
name "Chrome"
>Good.\
return

*sean0218b_ch

name "???"
>Hmm?\
name ""
lsp 699,":a;chara\chrom_st27.bmp",-200,0
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>The succubus notices Chrome, peeking out from over my shoulder.\
name "Ririmu"
>Awww, what a cute little succubus...\
>You don't have to be afraid of me, you know.@
>I'm not going to hurt you...~\
name "Chrome"
>Watch out, Luka!@
>This one's really powerful! I can feel it!\
name "Luka"
>Right, got it!\
name ""
>I can't let my guard down with her...\
csp 699:lsp 700,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
return

*sean0218_al

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>Hmm?@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>You ran off fast...@ >Oh?\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Alma Elma notices the sealed Lencubus, naked and unconscious on the floor.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Oh my...@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>She's cute!\
name ""
>Alma turns over the unconscious Lencubus.@
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Licking her lips, Alma admires her small, naked body.\
>Running her hand up the Lencubus' flat stomach, Alma gropes one of her bare   breasts.\
name "Alma Elma"
>Nice body, too...\
name "Luka"
>..............\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>...What?@
>I like cute things.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Anyway...@
>Where is everyone?\
name ""
>This city is practically empty.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
>Hmm...@
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Let's see...\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st1c.png",0,0:print 10,500
>Alma closes her eyes.\
name "Alma Elma"
>........@
lsp 700,":a;2Q\chara\arumaeruma_st1b.png",0,0:print 10,500
>...That way.\
name ""
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Alma points west.\
name "Luka"
>Eh?\
name "Alma Elma"
>That's where most of them are.\
name "Luka"
>H-how did you do that?\
name ""
>...And why didn't you do it sooner?\
name "Alma Elma"
>Hahaha, I can sense the presence of another succubus quite easily.\
>They have a very distinct scent that's easy to follow.@
>A mix of pheromones and a specific kind of magic energy.@ > And also semen.\
>The scent is stronger to the west.@
>...But I can also sense a lot of dark energy in the north.\
>Where shall we go first?@
>Up to you, Luka-boy...\
name "Luka"
>Hmm...@
>I guess west.\
name "Alma Elma"
>Okay, let's go~!\
name "Luka"
>Right!\
name ""
dwave 1,"se\asioto3.ogg"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
if $party1!="Chrome" && $party2!="Chrome" >So, Alma and I started to walk west through the quiet village.\
if $party1="Chrome" || $party2="Chrome" >So, Alma, Chrome and I started to walk west through the quiet village.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>Hahahahaha...\
name "Luka"
>What? What is it?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Nothing, nothing.@
>Just thinking...\
>A village that exists for the sole purpose of feeding succubi...@
>I wish I had thought of that!\
>Surely, I would be hailed as a hero to my people.\
name "Luka"
>...............\
name ""
>Since when do you care about what your "people" think of you?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hrm...I don't know if I would like a village like this, though.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Why not?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Well...@
>The men that would flock to such a place would be rather...@ >Low quality. Don't you agree?\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Eh?@
>How am I supposed to know!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hm?@ > Are you only interested in the opposite sex?\
name "Luka"
>Uh, yeah?\
name "Alma Elma"
>Huh.@
>How strange...\
name ""
>I think you're the strange one here.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Well, anyway...@
>What I meant was, my race has a sort of...reputation.@
>People think we'll just take any man, no matter who he is.\
>I suppose that's true to an extent, if we're really hungry and absolutely     need some energy and semen.\
>Still, I would imagine a place called "Succubus Village" to attract all sorts of unsavory types...@
>Ugly men, men with bad hygiene, suicidal men, all those kinds of people.\
>They can't get a woman in their society, so they treat a succubus as some     sort of guaranteed sex.@
>I suppose they're not entirely wrong...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Huh...\
name ""
>I guess even Alma Elma has standards.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>But such a village is still quite necessary, isn't it?@
>A safe place for the low-level and ostracized among us to go, where they      don't have to hide and be ashamed of who they are...\
>Like I said, I should have thought of it sooner.@
>It would have solved a lot of problems we have as a species.\
name "Luka"
>Yeah...\
name ""
>I didn't really realize how tough a succubus' life could be.\
>What if a girl in Ilias Village had turned into a succubus, during the Purple Sabbath or something?@
>What would happen to her?@ > What would the villagers do if they found out?\
>I really didn't want to think about it.@
>But apparently quite a few of them hide among humans already...\
name "Alma Elma"
>I'm only worried that a place like that will only stigmatize us further,      making us even more isolated from human and monster society.@
>I certainly don't want that. I love humans~!\
name ""
>...I bet you do.\
name "Alma Elma"
>Hrm...@ >But the way it is now certainly won't do.@
>If word gets out that humans are being enslaved here, that would be even      worse.\
>Guess we better get this taken care of, then, huh~?\
name "Luka"
>Yeah...\

if $party1!="Chrome" && $party2!="Chrome" skip 38
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>Hmm...@ >What do you think, Chromey?\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>M-me?\
>I don't know...@
>This place makes me uncomfortable.\
>And other succubi just kind of scare me, so...\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
name "Alma Elma"
>Scared...?@
lsp 700,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Hmmmmmmm...\
lsp 700,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Oh, I get it.@
>You're afraid of what a succubus would do to a cutie like you, huh?\
name "Chrome"
>!!!\
wait 1000
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>...I'm a weak succubus.@
>So I get nervous when I'm around ones that are stronger than me...\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Hehehehehe...~@
>Cute~.\
name "Luka"
>Alma, stay focused.\
name "Alma Elma"
>...Teehee.\
name "Chrome"
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>Hrmmmmph...\
csp 699

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
>.......@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Here.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Here?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Yes.@ > They're close to us now.\
name ""
>...Wait!\
name "Luka"
>I remember where they were!@
>The bar!\
name ""
dwave 1,"se\asioto4.ogg"
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hey!\
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>My my my...@
>That boy needs a leash.\
bgmstop
sean_change "bg107"
bgm "bgm\kiki2.ogg"
name "Luka"
>Ahh!\
name ""
>Sure enough, as soon as I walk into the bar...\
name "Man A"
>Aauu...\
name "Succubus A"
>Come on, more!@
>I'm still hungry!\
name "Man B"
>P-please...stop...@
>It hurts...\
name "Succubus B"
>No...@ >I want ALL your energy...\
name ""
>All throughout the bar, succubi were viciously raping the men.\
name "Alma Elma"
dwave 1,"se\bird.ogg"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Sheesh, how unsanitary...\
lsp 700,":a;2Q\chara\arumaeruma_st15.png",0,0:print 10,500
name "Luka"
>Again with this...?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Just seal them.\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>They can't control themselves.\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Can't control themselves...?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st16.png",0,0:print 10,500
>Oh, dear...@ >Do I really need to explain this now?\
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>When someone first turns into a succubus, the urge for sex and semen becomes  overwhelming for them.@
>Their lust turns them into uncontrollable animals. No reason, no sentience.\
>This is why the Purple Sabbath is so dangerous.@
>It's the human women that don't know how to control their new power...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Then these were all...@ >humans?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Most of them, yes.@ > I can tell.\
>Anyway, if you're interested in saving these humans, I suggest you get to     work...\
lsp 700,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
name "Luka"
>Can't you do anything!?\
name "Alma Elma"
>Hmm, wellllll...@
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>I can placate the weaker ones fairly easily with my power.@
>Really, it's nothing I haven't dealt with before.\
>There'll still be a few left, though.@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>But that way, you can focus on the strongest ones!\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>Ah...Alright!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>...Mother of the Night, Mistress of the tranquil darkness...@
>...I ask thee, free these children from their curse.\
name ""
dwave 1,"se\bom3.ogg"
csp 700:csp 699:csp 701:bg black,10,300
dwave 1,"se\yami.ogg"
>The entire room goes pitch black for a moment!\
bg "bg\bg107.bmp",10,300
dwave 1,"se\down.ogg"
wait 400
dwave 2,"se\down.ogg"
wait 200
dwave 3,"se\down.ogg"
wait 200
dwave 4,"se\down.ogg"
>One by one, the succubi drop like flies, until only a few remain.\
name "Luka"
>Whoa...\

mov %x,0
if $party1!="Chrome" && $party2!="Chrome" skip 7
mov %x,200
name "Chrome"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",%x,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Th-that was amazing!\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500

name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",%x,0:print 10,500
>Now then, the last few are up to you, Luka-boy.@
>I'll go check around town and deal with what I can.\

if $party1!="Chrome" && $party2!="Chrome" skip 12
lsp 700,":a;2Q\chara\arumaeruma_st12.png",%x,0:print 10,500
>Chromey, you stay with Luka-boy.@
>It'll be...@ >Safer for you.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Okay...\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",%x,0
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>Alright.@
lsp 700,":a;2Q\chara\arumaeruma_st11.png",%x,0:print 10,500

name "Alma Elma"
>Good luck~!\
name "Luka"
>Got it. Thanks, Alma!\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>Alma Elma quickly flew out of the bar.\
name "???"
>Hmm?@ > That was a pretty impressive move...\
if $party1="Chrome" || $party2="Chrome" csp 699:print 10,500
return

*sean0218_ta

name "Tamamo"
if $party1="Chrome" || $party2="Chrome" >Chrome!@ > Get back here!\

dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,1500
>Luka!@
if $party1="Chrome" || $party2="Chrome" >You really have to quit doing that...@
if $party1!="Chrome" && $party2!="Chrome" >You really have to quit doing that...\
if $party1="Chrome" || $party2="Chrome" >Chrome was worried sick about you!\
name ""
>Tamamo slowly approaches me in the alleyway.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Oh, look! You got one!\
name ""
>Tamamo turns over the Lencubus.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Mhmmm...@
>But this can't have been the only one...\
name "Luka"
>There are still more?\
name "Tamamo"
>Can't you feel them if you take off your ring?\
name "Luka"
>Hmm...\
wait 1000
dwave 1,"se\kodou.ogg"
wait 500
dwave 1,"se\kodou.ogg"
wait 500
dwave 1,"se\kodou.ogg"
wait 500
name "Luka"
>Gggh...!\
name ""
>It feels like overwhelming dark energy suddenly invaded my heart...\
name "Tamamo"
>Pretty spooky, isn't it?\
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Surely, you've felt that power before, when you've had to fight powerful      monsters without your ring?\
name "Luka"
>Yeah, but...\
name ""
>I don't really notice it then.@
>It was hard to with all the burning I felt when I fought with my holy powers  before...\
>But...@ >it hasn't really been happening lately.@
>Keeping my ring on outside battle's been working pretty well...\
dwave 1,"se\asioto3.ogg"
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Well anyway, all the dark energy I'm sensing seems to be mostly concentrated  in two places.@
>One place is in the west, and the other is to the north.\
>Almost everyone would be indoors at this hour.@
>So unless you want to start breaking into people's houses, we should either   head west or north.\
name "Luka"
>Alright. Let's go west, I guess...\
name ""
dwave 1,"se\asioto3.ogg"
if $party1!="Chrome" && $party2!="Chrome" >So, Tamamo and I headed west through the city...\
if $party1="Chrome" || $party2="Chrome" >So, Tamamo, Chrome and I headed west through the city...\
name "Luka"
>You know something that I don't get, though?\
>The first time I came here, it was literally the night before the Purple      Sabbath...\
name "Tamamo"
>The night before?@
>Gee, that's awfully convenient...\
name "Luka"
>I guess...@
>But it seems like the Purple Sabbath only really affects this city.\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>...Hahahahahaha...@
>Hahahahaha...@
>Is that really what you think?\
name "Luka"
>Er...\
name ""
>I do NOT like the sound of that laugh...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>No, Luka. That's not how it works.@
>Human women all around the world get transformed into succubi on the Purple   Sabbath.\
>What makes this village special is that it was an ancient breeding ground for them, in a sense.\
lsp 700,":a;2Q\chara\tamamo_st06.png",0,0:print 10,500
>The ones in other towns probably just figured out how to hide themselves      before you showed up.\
name "Luka"
>Lovely...\
name ""
>So I could have passed a succubus in a place like San Ilia and never have     known...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Oh?@
>You don't think that they should be allowed in towns?\
name "Luka"
>Th-that's not it!\
>Just...@
>Is that really okay?\
>I mean, if they're going to secretly be raping men...\
name "Tamamo"
>Well, what would you suggest?@
>If a succubus doesn't feed on a man every few days at minimum, she'll starve  to death.@ > They literally can't live without semen.\
name "Luka"
>Uuuu...\
name ""
>They really need this village, don't they?\
dwave 1,"se\asioto3.ogg"
>Slowly, we continue through the town.@
>...I guess there's no reason to rush.@ > It's awfully quiet right now, anyway.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>You want to know the one sure way to tell a succubus from a human?\
name "Luka"
>Eh?@ > How?\
name "Tamamo"
>Check the eyes.@
>Their eyes are always either red or blue.\
>Red eyes, I'm pretty sure are always a succubus, because I don't think humans can have red eyes.\
>Blue-eyed succubi are rare, but they exist.@
>They can disguise themselves far more effectively, since their eyes are less  obviously inhuman.\
>Purple eyes are possible, too. But those are even rarer still.\

mov %x,0
if $party1!="Chrome" && $party2!="Chrome" skip 14
mov %x,200
name "Chrome"
lsp 700,":a;chara\tamamo_st01.bmp",200,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>But...@ >My eyes are pink.\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Tamamo"
>Hmm...@
>Looks like they're just glowing a bit.\
>If it wasn't for that, they'd probably be red.@
>Purple eyes are incredibly rare, but it is possible.\
name "Chrome"
>Hmm...\

name "Tamamo"
>And for whatever reason, a succubus just can't change her eye color, no       matter what.@
lsp 700,":a;chara\tamamo_st04.bmp",%x,0:print 10,500
>So if you're ever wondering if someone's a succubus, that's how you'll know!\
name "Luka"
>Hmmm, that could be helpful...@
>Thanks, Tamamo!\
csp 699
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
dwave 1,"se\asioto3.ogg"
name ""
>After continuing a bit further, Tamamo suddenly stops.\
name "Tamamo"
>Mhmmm...@
>I think we're about at the spot.\
name "Luka"
>Hmm?@
>Here?\
name ""
>Wait!\
name "Luka"
>They're in the bar!\
name ""
>Yeah, I remember now!@
>It's right over there, too!\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>...Hmph.@
>Did you just now realize that?@
>You have quite a selective memory, don't you?\
name "Luka"
>Well, sort of...\
name ""
>The haziest parts are the last three days...@
>And that shook me up so much, I forgot a lot of earlier stuff...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Whatever, let's just get going.\
name "Luka"
>Right!\
name ""
>Thus, we headed into the bar.\
dwave 1,"se\asioto4.ogg"
bgmstop
sean_change "bg107"
bgm "bgm\kiki2.ogg"
name "Luka"
mov %hseanwave,2:hseanwave
>Ahh!\
name ""
>Sure enough, as soon as I walk into the bar...\
name "Man A"
>Aauu...\
name "Succubus A"
>Come on, more!@
>I'm still hungry!\
name "Man B"
>P-please...stop...@
>It hurts...\
name "Succubus B"
>No...@ >I want ALL your energy...\
name ""
>All throughout the bar, succubi were viciously raping the men.\
if $party1="Chrome" || $party2="Chrome" gosub *sean0218_chx:csp 699:print 10,500
name "Luka"
>This is horrible...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Indeed...@
>I don't think I would want a drink from this bar...\
name ""
>Tamamo's eyes quickly dart around, surveying the room.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>The two strongest ones are in the back there.\
name ""
>Tamamo points to two unfamiliar succubi watching from the bar.\
name "Luka"
>Alright, I'll go after them!@
>You take care of the weaker ones...\
name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
>Don't order me around, idiot.\
>Hrm...@
>Although I guess you are a little stronger than me with this seal...\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Alright, I suppose that works.\

if $party1!="Chrome" && $party2!="Chrome" skip 10
>Chrome, stay with Luka.@
lsp 700,":a;chara\tamamo_st03.bmp",200,0
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>He may need your help.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Okay...\
csp 699
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500

name ""
dwave 1,"se\asioto3.ogg"
>Tamamo casually walks up to a succubus as she's raping a man and taps her on  the shoulder.\
name "Tamamo"
>Excuse me, do you have a moment?\
name "Maccubus"
lsp 700,":a;chara\tamamo_st01.bmp",-200,0
lsp 701,":a;chara\maccubus_st02.bmp",400,0:print 10,500
>Hmmm?@
>What, you think I'm gonna let you steal my food?\
mov %hseanwave,0:hseanwave
name ""
>The succubus gets off the man and starts to rise up...\
wait 500
dwave 1,"se\karaburi.ogg"
wait 700
dwave 1,"se\dageki.ogg"
quake 10,1000
name "Maccubus"
lsp 701,":a;chara\maccubus_st03.bmp",400,0:print 10,500
>Kuu...!\
name ""
dwave 1,"se\down.ogg"
lsp 700,":a;chara\tamamo_st04.bmp",0,0
csp 701:print 10,500
>With one punch to the stomach, the succubus fell right back to the ground.\
name "Tamamo"
>Hehehehe...~\
name ""
dwave 1,"se\lvup.ogg"
>Tamamo defeated the Maccubus!
wait 4500
>\
>...Looks like she won't have any trouble.\
name "???"
>Hmm?@
>Well now, that wasn't very nice...\
return

*sean0218_er

name "Erubetie"
mov %x,200
if $party1="Chrome" || $party2="Chrome" mov %x,0:lsp 700,":a;chara\chrom_st27.bmp",200,0
lsp 701,":a;chara\erbetie_st01.bmp",%x,0:print 10,500
>...Don't run off like that.\
name ""
mov $plural,"me"
if $party1="Chrome" || $party2="Chrome" mov $plural,"us"
mov $sel1,"Erubetie half-heartedly scolds me as she catches up to "+$plural+" in the alley.\
``$sel1\
name "Luka"
>Sorry...@
>I saw the succubus and got ahead of myself.\
name "Erubetie"
>I will never understand how you've managed to survive as long as you have.\
wait 500
>...Hrm.\
name ""
>Erubetie looks down at the sealed Lencubus with a grimace.\
name "Erubetie"
>Human woman without clothes.@
>...Looks strange.\
name "Luka"
>Eh?\
name "Erubetie"
>Nothing.\
name ""
>Erubetie sighs.\
name "Erubetie"
>Okay. You found your succubus.@
>Now what?\
name "Luka"
>Nobody seems to be out right now...@
>But they have to be somewhere! Right?\
wait 2000
>Ah!@
>Maybe they're at the bar!\
>So...@
>We should try going there next!\
name "Erubetie"
>Whatever.\
name ""
dwave 1,"se\asioto3.ogg"
cspl 700,701:print 10,500
if $party1="Chrome" || $party2="Chrome" >Thus, Erubetie, Chrome and I walked toward the town's bar.\
if $party1!="Chrome" && $party2!="Chrome" >Thus, Erubetie and I walked toward the town's bar.\
name "Luka"
>I'm pretty sure it was this way...\
name ""
wait 1000
name "Erubetie"
lsp 701,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...What's the point of this?\
name "Luka"
>Huh?\
name ""
>Erubetie suddenly speaks up.\
name "Erubetie"
>There's no orb here. Nothing for us to gain.@
>This whole trip is meaningless.\
name "Luka"
>It's not meaningless!@
>We still have to help these people.\
name "Erubetie"
>...Why?\
name "Luka"
>Because!@
>It's...it's the right thing to do!\
name "Erubetie"
>............\
name ""
>Erubetie sighs again, clearly unimpressed with my answer.\
name "Erubetie"
>If Ilias attacks tomorrow, we're all going to die.@
>You realize that, don't you?\
name "Luka"
>I know that!\
>But...@
>I can't just ignore these people now.\
>If we just left them to suffer and die now, what would that make us?\
name "Erubetie"
>Pragmatic?@
>Logical?\
name "Luka"
>N-no!@
>That's not what I meant!\
name ""
wait 1500
name "Luka"
>...If I see people in trouble, I have to help them.@
>That's just who I am.\
>I'm sorry...\
name "Erubetie"
>What are you apologizing to me for?\
name "Luka"
>I don't know...\
name ""
dwave 1,"se\asioto3.ogg"
>The bar slowly comes into view.\
name "Luka"
>It's like when I went back to the spring.\
name "Erubetie"
>Hmm?\
name "Luka"
>After getting Undine, I mean.\
>There wasn't really a logical reason for it...@
>But for some reason, I was just worried about you.\
name "Erubetie"
>Wait.@
>You went all the way back to Undine's Spring just for me?\
name "Luka"
>Well...@
>Y-yeah?\
>Why?\
name "Erubetie"
wait 1000
>...Forget it. Let's just get this over with.\
name ""
>We're at the front door of the bar now.@
>So, we headed inside.\
dwave 1,"se\asioto4.ogg"
bgmstop
sean_change "bg107"
bgm "bgm\kiki2.ogg"
name "Luka"
mov %hseanwave,2:hseanwave
>Ahh!\
name ""
>Sure enough, as soon as I walk into the bar...\
name "Man A"
>Aauu...\
name "Succubus A"
>Come on, more!@
>I'm still hungry!\
name "Man B"
>P-please...stop...@
>It hurts...\
name "Succubus B"
>No...@ >I want ALL your energy...\
name ""
>All throughout the bar, succubi were viciously raping the men.\
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>...Gross.\
name ""
>Erubetie seems more concerned with getting semen on her than the men being    raped to death.\
if $party1="Chrome" || $party2="Chrome" gosub *sean0218_chx
name "Luka"
>Damn.@
>There's too many for me to fight alone.\
name "Erubetie"
>................@
>I'll deal with the weaker ones.\
name "Luka"
>Huh?\
name ""
>She's going to help!?\
name "Erubetie"
>Those two in the back.@
>They're the strongest ones.\
>Don't bother with the others.@
>I can stop them easily.\
name "Luka"
>Uh...O-okay!\

if $party1!="Chrome" && $party2!="Chrome" skip 7
name "Erubetie"
>Chrome...@
>Stay with Luka.@
>I won't need any help with this.\
name "Chrome"
>Okay!\

cspl 699,700:print 10,500
name ""
>The two in the back of the bar...@
>Leaving Erubetie, I head toward where Erubetie pointed.\
return

*sean0218_gr

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
dwave 1,"se\asioto3.ogg"
>Hmm?@
>You find something?\

if $party1!="Chrome" && $party2!="Chrome" skip 20
name "Chrome"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>...That's it?@
>Weren't you the least bit worried about him?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>...No, not really.@
>He's more than capable of handling this himself.\
lsp 700,":a;chara\granberia_st01.bmp",200,0:print 10,500
name "Chrome"
>Mmmmmmph.\
lsp 699,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>I don't know...@
>I can sense overwhelming power here.@
>Maybe even something stronger than the Monster Lord...\
name ""
>Chrome mumbles to herself as Granberia notices the sealed Lencubus lying on the ground.\
csp 699
skip 5

lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name ""
>As Granberia approaches, she notices the sealed Lencubus lying on the         ground.\

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Oh?@
>A human woman?\
>So even women are getting attacked here...?\
name "Luka"
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Human?@
>No no no, it was a succubus! I just now sealed her.\
name "Granberia"
>Oh...\
name ""
>Granberia opens up one of the Lencubus' eyes.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Indeed...@ >That's an eye of a succubus.\
name "Luka"
>Eh?\
name ""
>How could she tell so easily?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Anyway...@
>As far as I can tell, nobody's out right now.\
>What now?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Let's try the bar.@
>I think I remember where it is...\
name ""
dwave 1,"se\asioto3.ogg"
>So, we started to walk toward the bar.\
name "Luka"
>So...@
>Can you tell if a girl's a succubus from looking at their eyes?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Right.@
>The one way you can always tell if someone is a succubus is to check their    eyes.@
>Even when they attempt to disguise themselves, they'll always have blood-red  eyes.\
>If someone has red eyes like that, they're either a succubus or a vampire.@
>That's what Alma Elma always told me.\
>Have you really never noticed?\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Well...\
name ""
>Now that she mentions it, I can't remember any succubus that didn't have red  eyes...\
name "Luka"
>That might be helpful. Thanks, Granberia.\
name ""
>Wait.@
>Red eyes...?\
name "Luka"
>Doesn't Erubetie have red eyes?@
>Sh-she's a vampire!?\
bgmstop
name "Granberia"
>...................@
>...What.\

mov %x,0
if $party1!="Chrome" && $party2!="Chrome" skip 19
mov %x,200
name "Chrome"
lsp 700,":a;chara\granberia_st01.bmp",%x,0
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Are you feeling okay...?\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500

bgm "2Q\bgmfix\mura3.ogg"
name "Luka"
>Uh, n-never mind...\
name ""
>Got ahead of myself...@
>...Although if Undine can look like a mermaid...\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",%x,0:print 10,500
>So can we hurry this up?@
>I would like to get this dealt with before dawn.\
name "Luka"
>Right, sorry.@
>Let's head toward the bar, then.\
bgmstop
dwave 1,"se\asioto4.ogg"
sean_change "bg107"
bgm "bgm\kiki2.ogg"
name "Luka"
>Ahh!\
name ""
>Sure enough, as soon as I walk into the bar...\
name "Man A"
>Aauu...\
name "Succubus A"
>Come on, more!@
>I'm still hungry!\
name "Man B"
>P-please...stop...@
>It hurts...\
name "Succubus B"
>No...@ >I want ALL your energy...\
name ""
>All throughout the bar, succubi were viciously raping the men.@
>At least twenty of them...\
if $party1="Chrome" || $party2="Chrome" gosub *sean0218_chx:csp 699:print 10,500
name "Luka"
>This is horrible...\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Disgusting...\

if %grandnoah<2 skip 47
name "Granberia"
>How disgusting...@
dwave 1,"se\karaburi.ogg"
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
>I'm putting an end to this, right now!\
name "Luka"
>W-wait!@
>Be careful!\
>Please don't kill them.@
>I know they have to be stopped, but...\
name "Granberia"
>...............@
>Hmph.@ > Fine...\
csp 700:print 10,500
dwave 1,"se\fire2.ogg"
wait 2000
dwave 1,"se\slash.ogg"
wait 500
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 2000
dwave 1,"se\down.ogg"
wait 500
dwave 1,"se\down.ogg"
wait 200
dwave 1,"se\down.ogg"
wait 100
dwave 1,"se\down.ogg"
wait 300
dwave 1,"se\down.ogg"
name "Succubus A"
>AAAHHHH!\
name "Succubus Q"
>Ghhh...@ >The hell...!?\
name "Luka"
>Whoa...\
name ""
>She moved so fast, she practically teleported.@
>In just a few seconds, all the lesser succubi in the room were incapacitated.\

if %grandnoah>1 skip 42
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>So, I don't have to hold back with this sword, right?\
name "Luka"
>No, just seal them.\
name "Granberia"
>Alright...@
dwave 1,"se\karaburi.ogg"
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
>Here we go!\
name ""
csp 700:print 10,500
dwave 1,"se\fire2.ogg"
wait 2000
dwave 1,"se\slash.ogg"
wait 500
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 300
dwave 1,"se\slash.ogg"
wait 1000
dwave 2,"se\syometu.ogg"
wait 2000
dwave 1,"se\down.ogg"
wait 500
dwave 1,"se\down.ogg"
wait 200
dwave 1,"se\down.ogg"
wait 100
dwave 1,"se\down.ogg"
wait 300
dwave 1,"se\down.ogg"
name "Luka"
>Whoa...\
name ""
>She moved so fast, she practically teleported.@
>In just a few seconds, all the lesser succubi in the room were sealed.\

name "Luka"
>They didn't even have time to react...\
name "Granberia"
lsp 700,":a;chara\granberia_st03.bmp",0,0:print 10,500
>Hah...@
>That was way too easy...\
name "???"
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>Holy shit!@
>That was amazing...\
name ""
>Huh?\
lsp 700,":a;chara\granberia_st01.bmp",-200,0
lsp 701,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Looking over to the bar, I can see a little blue succubus sitting on top of   the bar.\
>Wait...is that a succubus?@
>She doesn't look quite right...\
name "???"
>Who are you?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Me?@
>I'm Granberia, the Knight of Fire.@
>Of the Four Heavenly Knights, the Monster Lord's right hand...\
lsp 700,":a;chara\granberia_st01.bmp",-200,0
name "???"
>................@
>Oh...@ >...Crap.\
name ""
>I don't remember that one being here before.\
cspl 700,701
return

*sean0218_chx

name "Chrome"
mov %x,0
if $knight="Erubetie" mov %x,200:lsp 700,":a;chara\erbetie_st01.bmp",0,0 
lsp 699,":a;chara\chrom_st27.bmp",%x,0:print 10,500
>Eugh, gross.@
>How unsanitary...\

if $knight!="Erubetie" skip 3
name ""
>...And so is Chrome, apparently.\

name "Luka"
>Didn't you used to handle dead bodies all day?\
name "Chrome"
>Hey!@
>I'll have you know, I kept my zombies very clean and hygienic!@
>It was nothing like this!\
name "Luka"
>............\
wait 1000
return

*sean0218_sp

name ""
>There's no way that this is the only succubus in the village...@
>But where could they be?\
name "Luka"
>Hmmmm...\
name ""
>Maybe if I take off my ring...\
wait 1000
mov %skillset,2
dwave 1,"se\kodou.ogg"
wait 500
dwave 1,"se\kodou.ogg"
wait 500
dwave 1,"se\kodou.ogg"
wait 500
name "Luka"
>Gggh...!\
name ""
>It feels like overwhelming dark energy suddenly invaded my heart...\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",-100,0
lsp 701,":a;chara\gnome_st31.bmp",100,0:print 10,500
>Ah!@
>Spooky!\
>Spooky monsters everywhere!\
name ""
>Sylph suddenly appears with Gnome.\
name "Luka"
mov %skillset,1
>Can you sense where they are?@
>All I can feel is dark energy, all around me...\
name "Gnome"
lsp 701,":a;chara\gnome_st33.bmp",100,0:print 10,500
>.............\
name ""
>Gnome silently points west.\
name "Sylph"
>Yeah! Gnomey's right!@
>There are a bunch in the west, and a few more up north!\
>Where should we go first?\
name "Luka"
>Hmmmm...\
name ""
>I think the Village Chief's house is up north...@
>Which means the bar is to the west.\
name "Luka"
>We should head west, first.@
>Let's go!\
name ""
dwave 1,"se\asioto4.ogg"
>With that, I sprinted west toward the bar.\
sean_change "bg107"
bgm "bgm\kiki2.ogg"
name "Luka"
>Ahh!\
name ""
>Sure enough, as soon as I walk into the bar...\
name "Man A"
>Aauu...\
name "Succubus A"
>Come on, more!@
>I'm still hungry!\
name "Man B"
>P-please...stop...@
>It hurts...\
name "Succubus B"
>No...@ >I want ALL your energy...\
name ""
>All throughout the bar, succubi were viciously raping the men.@
>At least twenty of them...\
if $party1="Chrome" || $party2="Chrome" gosub *sean0218_chx
name "Luka"
>This is horrible...\
name ""
>There are so many of them!@
>What should I do!?\
name "Salamander"
lsp 699,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>There's no other choice.@
>We'll have to seal them one at a time, until they calm down.\
lsp 699,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
name "Luka"
>Right...\
name ""
>But who should I fight first?@
>I can only think about it for a few seconds, when I catch a horrible          sight...\
goto *maccubus_ng_start

*sean0218_spb

bgm "bgm\kiki2.ogg"
name "Luka"
>Ghhhh...\
name ""
>That girl was disgusting.@
>I feel slimy and gross just looking at her...\
>I hope I didn't get any on me...\
name "Salamander"
lsp 701,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>Focus, Luka!@
>Look, over there!\
lsp 701,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
name "Luka"
>Eh!?\
name ""
>Turning my focus away from the sealed Maccubus, I look over toward the wall.\
goto *minccubus_ng_Start

*sean0218_spc

bgm "bgm\kiki2.ogg"
name "Luka"
>Huh, that was strange...\
name "Gnome"
lsp 701,":a;chara\gnome_st31.bmp",-150,0
lsp 700,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
>...?\
name ""
>Gnome and Salamander appear inside me.\
name "Luka"
>Last time, the succubus we fought outside was really weak, and this one, her  little sister, was stronger.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st28.png",400,60:print 10,500
>The one outside could easily drain power from men, as well as their life      force.@
>She was a Lencubus.\
>Most succubi with that ability start out weak.@
>But by the time they've finished developing their powers, they're some of the strongest there are.\
>She drained a lot of men and surpassed her sister.@
>I don't think they care about that kind of thing too much, though...@ >as long   as they get their meal...\
lsp 700,":a;2Q\chara\salamander_st27.png",400,60:print 10,500
name "Luka"
>Hmmm...\
name ""
>That makes sense.\
name "Luka"
>Guh...\
name ""
cspl 700,701:print 10,500
>There are still so many of them...\
name "Youth"
>H-help!\
name "Succubus A"
>More...@ >Give me more!\
name ""
>...The other succubi haven't even noticed.\
>Dammit...@
>I have to finish this quickly!\
name "Luka"
mov %skillset,2
>That's enough!\
name ""
wait 300
dwave 1,"se\bom3.ogg"
lsp 2,":c;2Q\effectOG\002.png",0,0:print 18,1000,"system\mask01.jpg"
flushout 1000
csp 2
bg white,10,1000
wait 1000
dwave 1,"se\damage2.ogg"
wait 500
dwave 1,"se\damage2.ogg"
wait 1000
dwave 1,"se\damage2.ogg"
wait 1500
dwave 1,"se\syometu.ogg"
bg "bg\bg107.bmp",10,4500
bgmstop
>In a flash, all of the remaining succubi are sealed!\
name "Luka"
>Phew...\
name ""
>Finally, they're all sealed.@
dwave 1,"se\down.ogg"
wait 500
dwave 1,"se\down.ogg"
wait 200
dwave 1,"se\down.ogg"
wait 100
dwave 1,"se\down.ogg"
wait 300
dwave 1,"se\down.ogg"
>Half a dozen naked women all topple to the floor, their powers sealed.\
name "Man"
>Mnnnn...\
name ""
>The remaining men all groan in relief.@
>...The ones that are still conscious, anyway.@
>I really hope none of them are dead...\
name "Luka"
>Okay...@ >glad that's over.\
name "???"
>What?@
>You...sealed them all?@ > Just like that?\
name "Luka"
>Ehhh!?\
name ""
>A soft, feminine voice echoes from my side!@
>I immediately turn to face the bar in the back, to find...\
goto *sean0218b

*sean0218

bgm"2Q\bgmfix\mura3.ogg"
name "Luka"
>Gah...\
name ""
>Still no match for me, but...@
>She was a lot tougher than before.@
>I hope the others aren't like that, too.\

if $party1!="Harpy" && $party2!="Harpy" skip 15
dwave 1,"se\bird.ogg"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
name "Ipeia"
>Hey, Luka!@
>I found a...@ >succu...\
lsp 700,":a;2Q\chara\hapy_a_st16.png",0,0:print 10,500
>...Oh.@
>Never mind. Carry on.\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>Ipeia flew off again.\
name "Luka"
>......................\

if $party1="Chrome" || $party2="Chrome" gosub *sean0218_ch
if $knight="Alma" gosub *sean0218_al
if $knight="Erubetie" gosub *sean0218_er
if $knight="Granberia" gosub *sean0218_gr
if $knight="Tamamo" gosub *sean0218_ta
if $knight!="" skip 3
if $knight="" goto *sean0218_sp

*sean0218b

mov %hseanwave,0:hseanwave
name "???"
lsp 700,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>...And who might you be?\
name ""
>A pale, blue-haired succubus approaches me.@
>I don't think I've ever seen her before...\
name "Luka"
>You...@
>Did you do this!?@
>Who are you!?\
name "???"
>Hehehehe...@
>Oh, you're cute...\
name ""
>The succubus giggles at me.\
if $party1="Chrome" || $party2="Chrome" gosub *sean0218b_ch
name "Ririmu"
>I'm Ririmu.@
>I was sealed away a very long time ago...\
>...But our master finally came back to save us, and gave us this village for  our loyalty.\

if $knight!="" skip 4
>As you can see, things got a little out of hand, unfortunately...@
>There were more of them than we could control.\
>Thank you for sealing their powers away, at least for the time being...\

name "Luka"
>What...?\
name ""
>"Our master"? She gave them the village?@ > What...?\

if $knight!="Granberia" skip 23
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0
lsp 700,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Careful, Luka.@
>They're tough.\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Luka"
>Yeah...\
name ""
>I can almost feel the sheer power they're giving off...@
>They're nothing like the other succubi I've faced before, except maybe Alma   Elma.\
>Where did they come from...?\
name "Granberia"
dwave 1,"se\karaburi.ogg"
lsp 699,":a;chara\granberia_st41.bmp",-200,0:print 10,500
>I'll deal with the blue one! You take the pale one!\
name "Luka"
>Right, okay!\
name ""
csp 699
lsp 700,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>I turn back to this weird girl.@ > I have to be careful...\

name "Luka"
>Are Lilith and Lilim here, too?\
name "Ririmu"
>Oh?@ > You know about Lilith and Lilim?@
>Yes, they're here somewhere.\
name "Luka"
>Gah...!\
name ""
>But how!?\
name "Ririmu"
>But you don't need them...\
>Now, why don't you just stay here with me, little boy?@
if $knight="" wait 500:bgm "bgm\boss0.ogg"
>I'd give a cutie like you anything you wanted...\
dwave 1,"se\yami.ogg"
>I'll give you a taste of what a real woman's like...Mmhmhmhm...\
name "Luka"
>Guh...!\
name ""
>She's really powerful...@ >Probably good at temptation and seduction.\
>Even now, I have to fight the urge to just jump into her arms...\
name "Luka"
dwave 1,"se\slash.ogg"
>I won't let you go for this!\
name "Ririmu"
>Oh?\
name ""
>Ririmu lets out a sudden gasp as she sees the Angel Halo.\
name "Ririmu"
>That sword...?@ > I recognize that sword!\
if $knight="Granberia" >Two, even?\
>Wait, your face...\
name ""
>Ririmu just quietly stares into my eyes for a moment.\
name "Ririmu"
>...Hm, I see.@ > Interesting...@
>This was certainly unexpected.\
name "Luka"
>What are you on about now!?\
name "Ririmu"
>You had an ancestor named Heinrich, didn't you?@
>He was the one who sealed me to begin with...\
name "Luka"
>Eh!?\
name ""
>Wait, if she was sealed by Heinrich, then her master must be...!\
name "Ririmu"
>Don't worry, sweetie...@
>That had nothing to do with you. I wouldn't hold a grudge for that.\
>Why don't we just go to the inn to be alone together...?\
goto *ririmu_ng_start

*sean0219_er

name ""
>Wait!
>Is Erubetie okay!?\
>I turn back toward the entrance...\
name "Maccubus"
lsp 700,":a;chara\maccubus_st03.bmp",375,0
lsp 701,":a;chara\minccubus_st11.bmp",-65,0:print 10,500
>Agh...@
>What is this stuff!?\
name "Mincubus"
>I can't break free!\
name ""
>...All the succubi are bound by thick blue slime.@
>Looks like she didn't even harm them.\
>Erubetie herself is nowhere to be found, though.@
>Actually, the men are gone, too...\
return

*sean0219_gr

name ""
>Wait!@
>I forgot about Granberia!@
if %knightmp<13+(%granberia_rep/2) >She was just helping me...@
if %knightmp<13+(%granberia_rep/2) >...but did she beat the other succubus?\
if %knightmp>12+(%granberia_rep/2) >...Did she beat the other succubus?\
name "Luka"
>Granberia! I can help you no--
wait 600
>What the!?\
name ""
bgm "bgm\boss0.ogg"
lsp 700,":a;chara\granberia_st53.bmp",200,0
lsp 701,":a;2Q\chara\koakuma_st02.png",-200,0:print 10,500
name "???"
>Hahhahaha...@
>And you're supposed to be one of those Heavenly Knights?\
name "Granberia"
>Grr...Dammit!\
name ""
>The succubus had her pinned on the ground, positioned on top of her.\
name "???"
>You're pretty damn cute without your armor, though...@
>Eh?\
name ""
>She looks up and notices me.\
name "???"
lsp 701,":a;2Q\chara\koakuma_st01.png",-200,0
lsp 700,":a;chara\granberia_st53.bmp",200,0:print 10,500
>What the hell!?@
>Ririmu LOST!?\
name "Luka"
>Yeah, she lost.@
>And now you're next!\
name "???"
csp 701
lsp 700,":a;2Q\chara\koakuma_st02.png",0,0:print 10,500
>...Hmph.@
>Guess playtime with the lizard girl will have to wait, then...\
name "Granberia"
>I am not a lizard!\
name ""
>The mysterious girl sighs.\
goto *koakuma_ng_start

*sean0219_ta

name ""
>Hey, where's Tamamo?\
>I look around the bar...\
wait 1000
dwave 1,"se\dageki.ogg"
quake 10,1500
name "Succubus K"
>Ahh!\
name ""
dwave 1,"se\down.ogg"
wait 500
>...She's still just casually walking around and punching out succubi.@
>You'd think they would notice her after the first two or three.\
return

*sean0219_ch

name "???"
>..........\
name ""
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0
lsp 699,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>The little blue succubus glares at Chrome.\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st02.png",200,0:print 10,500
if $knight="Granberia" >Heeeey, I like you, too...@
if $knight!="Granberia" >Heeeey, you're cute...@
>You'll make a good dessert, after I'm done with the boy.\
name "Chrome"
lsp 699,":a;chara\chrom_st26.bmp",-200,0:print 10,500
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Ah!@
>L-Luka!@ > Don't let her touch me!\
lsp 699,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
name "Luka"
>There's no way I'm letting you anywhere near her!\
name "???"
>...Hmph.\
csp 699
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
return

*sean0219

bgm "bgm\kiki2.ogg"
name "Luka"
>You...You really didn't want to fight?\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>No, I didn't.@
>I hate having to fight people...\
>...I don't want to be here anymore.\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>Ririmu flew out of the bar.\
if $knight="Granberia" goto *sean0219_gr
if $knight="Tamamo" gosub *sean0219_ta
name "???"
>Are you serious!?@
>You "quit"!?@ > How the hell have you even survived this long!?\
name ""
>A slightly-younger sounding voice echos through the bar.\
name "Luka"
>H-huh?\
name ""
>I look over, and sitting on top of the bar was...\
name "???"
bgm "bgm\boss0.ogg"
lsp 700,":a;2Q\chara\koakuma_st01.png",0,0:print 10,500
>Unbelievable...@
>Guess that means you're my problem, then.\
name ""
>A little succubus with blue skin and black eyes was looking over at me.\
name "Luka"
>W-were you watching that whole thing!?\
name "???"
>Unfortunately...\

if $knight!="Erubetie" skip 7 
>I got to see that blue girl ruin everything, too...\
name "Luka"
>...........\
name ""
>Apparently, she didn't even attempt to stop Erubetie.@
>Who is she?\

name ""
>I don't think I've ever seen her before, either.\

if $party1="Chrome" || $party2="Chrome" gosub *sean0219_ch

name "Luka"
>Who are you?\
name "???"
>The hell should I tell you for?\
>...You know what, fine.@
name "Koakuma"
>My name's Koakuma.@
>That was my sister you just beat up.\
goto *koakuma_ng_start

*sean0220_gr

name "Granberia"
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
>Grrr...\
name ""
>Granberia scowls in the corner.\
name "Luka"
>Granberia...@
>Are you really that weak against pleasure attacks?\
name ""
>It wasn't really a funny situation, but I had to turn away to hide my smirk.@
>The irony was just too good.\
name "Granberia"
lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
>Keep your damn mouth shut!\
>I just...wasn't careful. That's all.\
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
name "Luka"
>But...@
>You would never make a mistake like that while fighting.\

if %granberia_rep<5 skip 16
name "Granberia"
lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
>Oh, really now?@
>Okay, how about I rape you right here, and then we'll see who's weak against  pleasure attacks?\
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
name "Luka"
>O-okay, I'm sorry.@
>Let's just get going.\
name "Granberia"
lsp 700,":a;chara\granberia_st12_b.bmp",0,0:print 10,500
>Thought so.\
lsp 700,":a;chara\granberia_st11_b.bmp",0,0:print 10,500
name ""
>...And now Granberia is threatening to rape me.@
>This night just keeps getting weirder...\

if %granberia_rep>4 skip 13
name "Granberia"
lsp 700,":a;chara\granberia_st41.bmp",0,0:print 10,500
dwave 1,"se\karaburi.ogg"
>Why don't you come over here and find out?\
name "Luka"
>...............\
name ""
>Sheesh...@
>She is really insecure about this, isn't she?\
name "Luka"
>Okay, I'm sorry.@
>Just...please stop pointing your sword at me.\

name "Granberia"
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
>...............@
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>...Sorry.@
>I shouldn't be angry at you.\
>It's just..@ >It's a long story.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>It's alright.\
name ""
>I think I know what her problem is, too...\
name "Luka"
>Anyway, we need to go to the Village Chief's house.@
>If I remember right, it's on the north side, close to the center of town.\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Well, let's get going.\
>Let's just go toward the village Chief's house, alright?\
name ""
dwave 1,"se\asioto3.ogg"
csp 700:print 10,500
>Granberia quickly left the bar.\
name "Salamander"
lsp 701,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Hmmm...\
>Poor girl.@
>It's not her fault she's a dragon...\
lsp 701,":a;2Q\chara\salamander_st26.png",250,60:print 10,500
name "Luka"
>Eh?@ > What?\
name "Salamander"
lsp 701,":a;2Q\chara\salamander_st21.png",250,60:print 10,500
>Nothing, just thinking.\
lsp 701,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>Go deal with the Village Chief, first.@
>Talk to Granberia later, if you really care.\
if %granberia_rep>4 >She'll probably talk to you, anyway...\
lsp 701,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
name "Luka"
>Right! Succubi first!\
name ""
>But...@
>Is she going to be okay at the Chief's house?\
>There will probably be at least three or four of them there...\
>But I doubt I could convince her not to go, anyway...\
dwave 1,"se\asioto3.ogg"
sean_change "bg104"
>Exiting the bar, I can see Granberia.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Shouldn't someone be going after those other two succubi, though?\
>I mean, they did escape...\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Yeah, go find them if you can.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Okay.\
name ""
>They should both be pretty weakened.@
>Granberia shouldn't have a problem sealing them if she has to.\
name "Luka"
>But I have to go to the Chief's house and settle this!\
dwave 1,"se\asioto4.ogg"
if $party1="Chrome" || $party2="Chrome" gosub *sean0220_chx:csp 700:print 10,500
name ""
csp 701:print 10,500
>I quickly darted off to the North.\
>But I wasn't running for ten seconds when suddenly...\
return

*sean0220_al

name "Luka"
>Mmmmph...\
name ""
>I have to go to the Village Chief's house and put an end to this!\
dwave 1,"se\asioto4.ogg"
sean_change "bg104"
name "Luka"
>Whoa...\
name ""
>Unconscious succubi were scattered throughout the village.@
>On closer inspection, none of them looked injured...\

if $party1!="Harpy" && $party2!="Harpy" skip 32
name "Ipeia"
>Luka!\
name ""
dwave 1,"se\bird.ogg"
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Suddenly, Ipeia flies down again!\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Alma Elma did something really weird!\
name "Luka"
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
>Eh?\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>She chanted some weird spell, and a bunch of succubi just left their houses!\
>Then she chanted something else and they all just fell over!@
>It was really spooky!\
lsp 700,":a;chara\hapy_a_st11.bmp",0,0:print 10,500
name "Luka"
>She did something like that in the bar, too.\
>I can't worry about it now, though.@
>I have to get going to the Chief's house.\
>Keep scouting in the air, please.\
name "Ipeia"
lsp 700,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Sir, yes sir!\
name ""
dwave 1,"se\bird.ogg"
csp 700:print 10,500
>Ipeia flies off again.\
>...She's not very helpful here, is she?\

if $party1="Harpy" || $party2="Harpy" skip 3
>Did Alma Elma do this...?@
>Where did they come from, though?\
name "Luka"
>Gah...I gotta hurry!\
name ""
dwave 1,"se\asioto4.ogg"
>I quickly run off toward the village Chief's house.@
>But I'm not running for more than ten seconds when...\
return

*sean0220_ta

name ""
>Hey, where did Tamamo go?\
>I look around the room, and find..\
lsp 699,":a;chara\tamamo_st04.bmp",-200,0
lsp 700,":a;chara\minccubus_st03.bmp",375,0:print 10,500
wait 500
dwave 1,"se\karaburi.ogg"
wait 700
dwave 1,"se\dageki.ogg"
quake 10,1000
name "Mincubus"
>Owie...\
name ""
csp 700
lsp 699,":a;chara\tamamo_st04.bmp",-0,0:print 10,500
dwave 1,"se\down.ogg"
>The Mincubus toppled to the floor.\
name "Luka"
>T-Tamamo!\
name "Tamamo"
>...~\
name ""
dwave 1,"se\lvup.ogg"
>Tamamo defeated the Mincubus!
wait 4500
>\
name "Tamamo"
>Hehe...~\
name "Luka"
>Why did you beat up every succubus in the bar one by one?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>For fun, mostly.\
name "Luka"
>..............\
name ""
>Unbelievable...\
name "Tamamo"
>So, they got away, huh?\
name "Luka"
>Yeah, both of them...\
name ""
>I felt incompetent, letting them escape so easily like that...\
name "Tamamo"
>Well, it's not ideal...@
>But I don't think anything more can be done here now.\
>Let's head toward the village Chief's house, shall we?\
name "Luka"
>Yeah, okay...\
name ""
>I really don't like letting Black Alice's minions free like that.@
>But we'll have to tend to it later.\
name "Tamamo"
>Come on, now. No sense staying here.\
name "Luka"
>Right!\
name ""
dwave 1,"se\asioto3.ogg"
sean_change "bg104"
name "Luka"
lsp 699,":a;chara\tamamo_st01.bmp",-0,0:print 10,500
>Okay, the Chief's house is to the north!\
name ""
csp 699:print 10,500
dwave 1,"se\asioto4.ogg"
if $party1="Chrome" || $party2="Chrome" gosub *sean0220_chx:csp 700:print 10,500
>Quickly, I ran off toward the Village Chief's house.@
>But I hadn't been running for more than ten seconds when...\
return

*sean0220_er

bgm "bgm\kiki2.ogg"
name "Koakuma"
lsp 700,":a;chara\erbetie_st01.bmp",-0,0
lsp 701,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Goddamn you...Let me go!\
name "Erubetie"
>Hmhmhmhmhm...@
>I don't think so.\
name "Luka"
>..............\
name ""
>Hearing Erubetie laugh just now was incredibly unsettling.\
>Suddenly, she turns to me.\
name "Erubetie"
>I found the other girl and restrained her, too.\
name "Koakuma"
>What!?@
>You got Ririmu!?\
>What did you do to--
wait 500
dwave 1,"se\ero_slime3.ogg"
>Mmmphmphm!\
name ""
>...Erubetie gagged her with slime.\
name "Erubetie"
cspl 700,701
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Quiet.\
>The other girl's fine.@
>I just bound her, like the others in here.\
name "Luka"
>Huh...\
name ""
>So she got all of them?@
>Wow...\
name "Erubetie"
>Right.@
>Anyway, are we done here?\
name "Luka"
>Not quite...\
name ""
>If Lilith and Lilim are here, then that means the mayor and witch are, too.\
wait 1000
name "Luka"
>We have to go to the mayor's house, now.\
name "Erubetie"
>I'm going to guess there's another succubus there?\
name "Luka"
>Yes.@
>Probably four of them.\
name "Erubetie"
>I see...@
>No sense wasting time here, then.\
name ""
>With that, we leave the bar.\
dwave 1,"se\asioto4.ogg"
if $party1="Chrome" && $party2="Chrome" gosub *sean0220_chx
bgmstop
sean_change "bg104"
name ""
bgm "2Q\bgmfix\mura3.ogg"
>Sure enough, as soon as we leave the bar...\
name "Ririmu"
lsp 700,":a;chara\erbetie_st01.bmp",-0,0
lsp 701,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Erm, excuse me. Miss Erubetie?\
name ""
>Looking over, Ririmu's bound to the side of a house by blue slime.\
name "Ririmu"
>Are you sure there's no way you could let me go?\
name "Erubetie"
>Will you be quiet...@
>I'll deal with you later.\
name "Ririmu"
>R-right...\
name ""
csp 701
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>Ignoring the unusually polite succubus, we started toward the mayor's house.\
name "Luka"
>Apparently, Black Alice is the one that did this.@
>She unsealed these succubi, and I guess she kickstarted the Purple Sabbath.\
name "Erubetie"
>Hmmm...@
>But why...?\
>Does that mean she's on the continent now?\
name "Luka"
>I don't know.@
>But if she is, then we have to stop her!\
name ""
>Wherever she goes next, it can't be good.\
name "Erubetie"
>Something to look out for, I suppose.@
>Maybe there was a reason to come here, after all...\
name "Luka"
>Yeah!@
>See? I told you!\
name "Erubetie"
>...No, you didn't.\
name "Luka"
>Errr...@ >Okay, maybe I didn't.\
name "Erubetie"
>I still think you just wanted to have sex with a succubus.@
>You just made a lucky guess. That's all.\
name "Luka"
>Th-that's not true!\
name ""
>...Although those sisters were pretty cute.\
wait 1000
name "???"
>Hyaa!\
name "Erubetie"
>!?@
>What was that?\
name ""
>It sounded like a woman screaming...\
wait 1000
name "Luka"
>Can you go check what that was?@
>I'll go to the mayor's house.\
name "Erubetie"
>Right, whatever.\
name ""
dwave 1,"se\ero_slime3.ogg"
csp 700:print 10,500
>Erubetie left.\
>..................\
goto *sean0220xx

*sean0220_sp

name "Undine"
lsp 699,":a;chara\undine_st21.bmp",150,150
lsp 700,":a;2Q\chara\salamander_st26.png",450,60:print 10,500
>My, how uncouth.\
name ""
>Undine and Salamander both appear inside my mind.\
name "Undine"
>Such a violent little girl...\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st22.png",450,60:print 10,500
>I don't know...@
>I kinda liked her.\
lsp 699,":a;chara\undine_st23.bmp",150,150
lsp 700,":a;2Q\chara\salamander_st29.png",450,60:print 10,500
name "Undine"
>Of course you would, you barbarian.\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st27.png",450,60:print 10,500
>.........\
name "Undine"
lsp 699,":a;chara\undine_st22.bmp",150,150:print 10,500
>That white-haired girl didn't seem so bad, though.@
lsp 699,":a;chara\undine_st21.bmp",150,150:print 10,500
>It's...strange that someone like her would be in a place like this.\
name "Luka"
lsp 700,":a;2Q\chara\salamander_st26.png",450,60:print 10,500
>I've never seen either of them before.\
name ""
>Where the heck did they come from?@
>What's going on here!?\
wait 1000
>...Wait.@
>I don't have time to think about it!\
name "Luka"
>Come on! We have to go to the Chief's house!\
name "Undine"
>...Then go.@
>We're right here.\
name ""
>With that, I quickly run out of the bar and into the street.\

if $party1="Chrome" || $party2="Chrome" gosub *sean0220_chx

dwave 1,"se\asioto4.ogg"
sean_change "bg104"
name "Luka"
>I think it was...this way!\
name ""
dwave 1,"se\asioto4.ogg"
if $party1!="Chrome" && $party2!="Chrome" >I quickly take off in the direction of the Village Chief's house.@
if $party1="Chrome" || $party2="Chrome" >I take off in the direction of the Village Chief's house, just fast enough so that Chrome can still keep up with me.\
>But I hadn't been running for more than a few seconds, when...\
return

*sean0220_chx

cspl 699,701:print 10,500
wait 1000
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
>Hey!@
>Don't leave me behind!\
name "Luka"
>R-right. Sorry...\
return

*sean0220_tax

wait 100
lsp 2,":a/4,60,0;2Q\effectOG\023.png",0,0:print 1
dwave 1,"se\tuki.ogg"
wait 240
amsp 2,200,100,255:print 1
dwave 1,"se\tuki.ogg"
wait 240
amsp 2,50,-50,255:print 1
dwave 1,"se\tuki.ogg"
wait 240
amsp 2,-200,100,255:print 1
dwave 1,"se\tuki.ogg"
wait 240
amsp 2,-50,-50,255:print 1
dwave 1,"se\tuki.ogg"
wait 240
csp 2:print 10,50
name "Koakuma"
dwave 1,"se\damage2.ogg"
lsp 700,":a;2Q\chara\tamamo_st09.png",-200,0
lsp 701,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>AHH!\
name ""
>In an instant, Koakuma is violently smacked off of me.\
name "Tamamo"
>Big mistake, child...\
name "Koakuma"
>Rrrgh...@
>Dammit!\
name "Tamamo"
>This is your last chance...@
>Give up now and I'll spare your life.\
name "Koakuma"
>Hmph.@
>If I'm gonna die, then I'll take you with me, bitch...\
name ""
>This girl has no chance against Tamamo...\
wait 1000
bgmstop
name "Ririmu"
>Wait!\
name ""
dwave 1,"se\bird.ogg"
lsp 701,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Hey, it's the other succubus...\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st07.png",-200,0:print 10,500
>Hmmm?\
name "Koakuma"
lsp 701,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Eh?@
>Ririmu, get out of here!\
name "Ririmu"
lsp 701,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Koakuma...@
>...Please shut up.\
name "Koakuma"
>Grrr...\
name ""
>Ririmu quickly turns back to Tamamo.\
name "Ririmu"
>Please, don't hurt my sister...@
>She's not really a bad person.\
>We only did what we thought was necessary to survive.@
>Neither of us really want the village to be the way it is.\
>...But it was the Monster Lord's order.@
>What else could we do?\
name "Tamamo"
>Well...@
>To start with, you stop obeying fake Monster Lords from five centuries ago,   you damn fools.\
name "Ririmu"
>But, Alipheese the Eighth is the only Monster Lord we know...@
>Who else would we obey, if not her?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Alipheese the Sixteenth says that monsters are not to be aggressive toward    humans.@
>That includes this village.\
lsp 700,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>So you'll either change it, or be obliterated~!\
name "Luka"
>................\
name ""
>Tamamo's kind of scary sometimes, isn't she?\
lsp 700,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
name "Ririmu"
>We never wanted this to begin with...\
>I'll help you, if I can.@
>But please just leave my sister be.@ > She was only trying to protect me...\
>I'm sure she'll help you, as well.\
name "Koakuma"
lsp 701,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Excuse me!?\
name "Tamamo"
lsp 700,":a;2Q\chara\tamamo_st07.png",-200,0:print 10,500
>I would suggest you keep your mouth shut, girl.@
>Your sister's saving your life right now...\
name "Koakuma"
>.................\
name ""
>Finally, someone shuts her up...\
name "Tamamo"
>Very well.@
>If the child stays in line, then I'll leave her be.\
name "Koakuma"
lsp 701,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>...I'm the older sister.\
name "Tamamo"
>Then act like it.\
name "Koakuma"
>Grrrr...!\
name "Ririmu"
lsp 701,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Anyway, the village chief and twins are both at her house right now.@
>You were already heading that way, weren't you?\
name "Luka"
>Yeah...\
name "Ririmu"
lsp 701,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Wait...@
>Excuse me, but what was your name?\
name "Luka"
>Me?@
>Luka.\
name "Tamamo"
>Tamamo.\
name "Ririmu"
>Got it.\
name ""
>...She was clearly asking me.\

if $party1!="Chrome" && $party2!="Chrome" skip 10
name "Ririmu"
>And what about you, sweetie?\
name "Chrome"
lsp 700,":a;chara\chrom_st26.bmp",-200,0:print 10,500
>Ch-Chrome...\
name ""
lsp 700,":a;2Q\chara\chrom_st30.png",-200,0:print 10,500
>She's hiding behind me and Tamamo.@
>She's obviously scared...\
name "Ririmu"
>Hmm...@ >What a cute name~.\

name "Ririmu"
lsp 700,":a;chara\tamamo_st01.bmp",-200,0
lsp 701,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Anyway, Luka and Tamamo...\
>I'm sorry we have to ask this of you...@
>But our fights with you injured us too much to be of any help.\
>You'll have to go to the village Chief's house and seal Lilith & Lilim.@
>Since you have that sword, it should be no trouble at all.\
>And with the two of you, you would make short work of them. I'm sure...\
name "Luka"
>Can't you just talk to them?\
name "Ririmu"
>They won't listen...\
>It would take too much time to explain now...@
>...But believe me when I tell you they would never turn against our Monster   Lord.\
name "Luka"
>Alright...\
name ""
>We can take them with no problem, but...\
>I don't really want to just leave these two...@
>...Ririmu seems okay, at least. So maybe it isn't a problem.\
name "Tamamo"
>Well, let's get going, then.\
return

*sean0220_notax

bgmstop
name "Ririmu"
>Koakuma, wait!\
name ""
dwave 1,"se\bird.ogg"
lsp 701,":a;2Q\chara\koakuma_st01.png",-200,0
lsp 702,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Suddenly, Ririmu flies back!\
name "Koakuma"
>...Oh, come on.@
>Don't tell me...\
name "Ririmu"
>Please let him go...\
name "Koakuma"
>...Why!?@
>What do you care what happens to him!?\
name "Ririmu"
>...Is this really what you want?@
>You know the humans here don't deserve this...\
name "Koakuma"
>.............@
>Many of them would just as soon kill you if they could, you know.@
>You have no reason to take pity on them.\
>Even this boy could have done the same.\
name "Ririmu"
>I don't believe that.@
>He's only reacting to what we've started.\
>You would do the same thing in his position, wouldn't you?\
>I know you wanted us to have our own village...@
>I did, too...\
>But we're just treating them like disposable animals!@
>You know this is wrong...\
name "Koakuma"
>................\
>You know what the Monster Lord's orders were.@
>Are these humans really worth so much to you that you would defy her?\
name "Ririmu"
>...@ >Yes.@
>They are.\
>I don't trust her anymore, Koakuma.@
>She's...different now.@ > And her behavior's scaring me.\
name "Koakuma"
>................\
wait 3000
>...Fine. Whatever.\
name ""
dwave 1,"se\escape.ogg"
>Koakuma gets up off of me.\
>...I guess I don't have to seal her after all.\
name "Koakuma"
>Good luck explaining all that to Lilith and Lilim, though.\
name ""
>She bitterly turns her head.\
name "Koakuma"
>Go on, get the hell out of here!\
name "Luka"
>.................\
cspl 701,702:print 10,500
name ""

>...Whatever, I have more important things to deal with.\
>I turn to leave, but...\
name "Ririmu"
lsp 702,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>Excuse me...@
>What's your name?\
name "Luka"
>Huh?@
>Uh, L-Luka?\
name "Ririmu"
>Luka...\
>Please, go to the Village Chief's house.@
>That's where Lilith and Lilim should be.\
name "Luka"
>That's where I was going, anyway.@
>But if you actually want to stop this, wouldn't it be better if you went,     instead?@
>Couldn't you convince them without force?\
name "Ririmu"
lsp 702,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>No...\
name "Koakuma"
>Mmmph.\
name ""
lsp 701,":a;2Q\chara\koakuma_st01.png",-200,0
lsp 702,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Koakuma turns back toward us.\
name "Koakuma"
>...Lilith and Lilim would never betray the Monster Lord's wishes.@ > They have   complete blind loyalty to her, no matter what.\
>They damn sure won't listen to some dumb human kid.@ > But Ririmu's probably     right. They wouldn't listen to us, either.\
name "Ririmu"
>I'm sorry, but I don't think there's any other way.@
>As long as we've known Lilith and Lilim, I don't think they've ever defied    Black Alice on anything.@
>...You'll have to seal them.\
>I have no idea how it happened, but you have the Angel Halo with you, so it   should be more than doable.@
>If you defeated us, Lilith & Lilim probably won't be a problem.\
name "Koakuma"
>What!?@
>He didn't "defeat" me!\
name "Ririmu"
lsp 702,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Koakuma...@
>If you hadn't gotten off of him, he would have sealed you.\
name "Koakuma"
>Eh!?@
>What are you on about?\
name "Ririmu"
>I saw it.@ > He had his hand on his sword, ready to strike you.@
>And you're already injured to begin with.@ > A couple more hits and he could     have finished you off...\
>...But he didn't.@ > He hesitated because he didn't want to use violence on      you.\
name "Koakuma"
>...@
>That is one hell of an assumption to make...\
>Hmph.\
name "Ririmu"
lsp 702,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
>Anyway, Luka...\
>I'm sorry we have to ask this of you...@
>But our fights with you injured us too much to be of any help.\
name "Koakuma"
>Are you deaf!?@
>I just told you I was fine!\
name "Ririmu"
>No, you're not.@
>I can tell...\
name "Koakuma"
>................\
name "Luka"
>Don't worry. I'll take care of it.\
return

*sean0220_grx

cspl 700,702:print 10,500
name "Granberia"
dwave 1,"se\asioto4.ogg"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,1500
>Luka!?@
>What ha--
wait 1000
textclear
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>O...Oh.@
>I found them.\
name "Luka"
>Where the hell were you!?@
>The girl you were looking for attacked me literally five seconds after we     split up!\
name "Granberia"
>Gah...\
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>This would be a lot easier if Alma Elma were here.@ > She can literally just     sense them from a mile away...\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Okay, look.@
>We're going to the Chief's house now, alright?\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Yes, yes. I know...\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...So...@ >are we just not fighting these two anymore?\
name "Ririmu"
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 701,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>We're sorry...\
name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",200,0:print 10,500
>Right, whatever.@
>I won't question it right now...\
name ""
lsp 700,":a;chara\granberia_st01.bmp",200,0:print 10,500
return

*sean0220_ri

name "Ririmu"
dwave 1,"se\bird.ogg"
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>Wait, Luka!@
>You don't have to bust down the door!\
name "Luka"
>H-huh!?\
name ""
>...She's surprisingly fast.\
name "Luka"
>Er...@ >What should I do then?\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st01.png",0,0:print 10,500
>Mmmmm...\
name ""
dwave 1,"se\asioto3.ogg"
>Ririmu calmly walks up to the door...\
wait 1000
dwave 1,"se\knock.ogg"
>...And knocks on it.\
name "Succubus"
>I'm comiiiiing~!\
name "Luka"
>O-oh, right...@ >That.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st05.png",0,0:print 10,500
>Hehehehe...~\
name ""
wait 1000
dwave 1,"se\door2.ogg"
lsp 699,":a;chara\succubus_st01.bmp",200,0
lsp 700,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
name "Succubus"
>Hellooooo~!\
name "Ririmu"
>We need to speak with you about something.@
>May we come in?\
name "Succubus"
lsp 699,":a;chara\succubus_st03.bmp",200,0:print 10,500
>Errr...\
name ""
>The Mayor looks over at me with a puzzled expression.\
name "Succubus"
>...I suppose...?\
name ""
>With that, the confused Mayor leads us into her house.\
dwave 1,"se\asioto3.ogg"
sean_change "bg106"
name "Lilim"
lsp 700,":a;chara\succubus_st03.bmp",240,0
lsp 701,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>What!?\
name "Succubus Witch"
>That's absurd...\
name "Lilith"
>Why would we ever agree to such a thing?\
name ""
>...The other high-level succubi were inside, too.@
>Sure enough, Lilith & Lilim are inexplicably alive and well.\
name "Ririmu"
cspl 699,701
lsp 700,":a;2Q\chara\ririmu_st03.png",0,0:print 10,500
>It won't be that bad!@
>Some of the men would want to stay!\
csp 700
name "Succubus Witch"
lsp 700,":a;chara\succubus_st03.bmp",240,0
lsp 701,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>Why would any of them want to stay after what we've done to them?\
name "Luka"
>...Because they're perverts.\
name "Succubus Witch"
>Ehh?\
name "Luka"
>J-just trust me. A lot of them would still stay behind.\
name "Succubus"
>Hmmmm.\
>Even if what you say is true...@
>There probably wouldn't be enough men left to feed all the succubi here.\
name "Lilith"
>Indeed.\
>And even putting that aside, why should we agree to such ridiculous terms?@
>What would be in it for us?\
name "Luka"
>F-for you!?\
name ""
>...Crap.@
>I really did not get a chance to think this through.\
>What should I do?\
csel "Reason with them.",*sean0220_ria,"Threaten them.",*sean0220_rib,"Offer sex.",*sean0220_ric,"Let Ririmu handle it.",*sean0220_rid


*sean0220_ria

mov %svillage_eventriri,1
name "Luka"
lsp 700,":a;chara\succubus_st03.bmp",240,0
lsp 701,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>Well, think of it this way.\
>What you're doing right now may seem like the best solution at first...@
>But what do you think is going to happen when Grangold finds out about this?  Or Ilias Kreuz?@
>Do you think the other humans are going to just leave you alone?\
>What's going to happen if the humans you have now escape or die?@
>You'll have to find more livestock to keep your supplies up.@
>It's not like you can have male human children...\
>Do you think other villages and cites are just going to let you have your way?\
name "Lilim"
>Sister, he has a point...\
name "Lilith"
>No, he doesn't!\
name ""
>Lilith turns to me.\
name "Lilith"
>Do you actually believe that we're afraid of what some humans can do?\
>You're weak.@ > Cowardly.@ > Prey...\
>There isn't a thing that your kind can do to stop us, and you know it.\
name "Ririmu"
lsp 698,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
>Lilith...@
>Don't say that...\
csp 698:print 10,500
name "Luka"
>Okay, fine.@
>But if the humans don't get you, Ilias will.\
name "Lilim"
>Ilias!?\
name "Lilith"
>What are you on about now?\
name "Luka"
>Your master didn't tell you how she survived, did she?\
name "Lilim"
>Well, n-no...@
>How did she?\
name "Lilith"
>Sister! Why would he know!?\
name "Luka"
>Ilias saved Alice the Eighth, and now she works for her.\
name "Lilith"
>What!?\
name "Succubus"
>That seems...@ >Unlikely.\
name "Lilith"
>This is ridiculous...\
>Why should we ever believe such a claim?\
name "Ririmu"
lsp 698,":a;2Q\chara\ririmu_st05.png",-200,0:print 10,500
>I believe him.\
name "Lilith"
>Be quiet.\
csp 698:print 10,500
name "Luka"
>I don't have any proof, but I am telling the truth.\
>Anyway, what do you think is going to happen once Ilias gets what she wants out of you?\
name "Lilith"
>It doesn't matter, because you're lying anyway.\
>We know our master better than anyone.@
>She would never be a lap dog to Ilias.\
name "Luka"
>Even if it was to save her life?\
name "Lilith"
>Yes, even if it was to save her life.\
>...Hmph.@
>I'm tired of listening to this.\
bgmstop
>But you are rather cute...@
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
bgm "bgm\kiki2.ogg"
>I bet we could have loooots of fun with a brat like you...\
name "Luka"
>Guh...!\
name ""
>This isn't going well.@
goto *sean0220_rie


*sean0220_rib

mov %svillage_eventriri,2
name "Luka"
lsp 700,":a;chara\succubus_st03.bmp",240,0
lsp 701,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>You'd better let them go.@
>If you don't...\
name ""
mov %skillset,2
dwave 1,"se\fire2.ogg"
wait 300
dwave 2,"se\laser2.ogg"
wait 500
dwave 1,"se\bom3.ogg"
wait 2000
name "Succubus"
>Oh, my!\
name "Succubus Witch"
>...That looks dangerous.\
name "Lilim"
>H-he looks quite powerful, sister.@
>What should we do?\
name "Lilith"
>...Hmph.@
>Do you think I'm afraid of that?\
>There's still four of us and only one of you.@
>And we have some new powers of our own...@ >Hmhmhm...\
name "Lilim"
bgmstop
>You know...@
bgm "bgm\kiki2.ogg"
>He looks quite tough, but I'm sure he'd surrender to us rather quickly.\
name "Lilith"
lsp 699,":a;2Q\chara\lilith_st02.png",0,0:print 10,500
>Teehee~.@
>You do look like you'd make for quite a fun bedmate...~\
name ""
>...Crap.@
>That is not the reaction I was hoping for!\
goto *sean0220_rie


*sean0220_ric

mov %svillage_eventriri,3
name ""
lsp 700,":a;chara\succubus_st03.bmp",240,0
lsp 701,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>I really don't want to do this.@
>...Especially since I already had sex with a succubus tonight.\
name "Luka"
>Okay, how about this?\
>If you let the human men go...@
>...I'll have sex with you.\
name "Lilim"
>!?\
name "Lilith"
>Hmm?\
name "Ririmu"
>Oh, my!\
name ""
>Even saying those words felt physically painful...\
name "Succubus Witch"
>Er, Mayor...@
>I think this human might be a pervert.\
name "Succubus"
>Hmhmhmhm...@
>How adorable.\
name ""
wait 500
name "Succubus"
>...But I won't take that offer.\
>I won't do something like that at the expense of the people in this village.@
>...Even if the boy is really cute.\
name "Lilith"
>Indeed.\
bgmstop
>You know...@
lsp 699,":a;2Q\chara\lilith_st02.png",0,0:print 10,500
bgm "bgm\kiki2.ogg"
>There's four of us, and only one of him...\
>There's no reason that we can't have the village and the boy...Teehee.\
name "Succubus Witch"
>Oooh! Now there's an idea!\
name "Luka"
>Guh...!\
name ""
>Well, that didn't go well.@
goto *sean0220_rie


*sean0220_rid

mov %svillage_eventriri,4
name "Luka"
lsp 700,":a;chara\succubus_st03.bmp",240,0
lsp 701,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>Uh...@
>R-Ririmu?\
name ""
>Maybe they'll listen to her...\
name "Ririmu"
lsp 698,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>Mayor, Lilith...@
>Can't you see that what we're doing here is wrong?\
>These people haven't done anything to us.@
>They don't deserve to be held captive like this...\
name "Succubus"
>Perhaps...\
>But like it or not, we need these men to survive.\
>If the weaker and younger succubi don't get help from us, they could starve to death.@
>They need a village like this to survive.\
>Maybe it's hard for someone like you to understand...@
>You could find any man you wanted and never have to worry, I'm sure.\
>But it's not that simple for the rest of us.\
name "Ririmu"
>.................\
name "Lilith"
>Hmph.@
>What an annoyance...\
name "Lilim"
>Really, if you hate this village so much, why don't you just leave?\
name "Ririmu"
>Maybe I will...\
name "Lilith"
bgmstop
>As for the boy...\
bgm "bgm\kiki2.ogg"
lsp 699,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>...Well, you should be a fun little pet for us.\
name "Ririmu"
>W-what!?\
name "Luka"
>Huh!?\
name ""
>Oh, no. This isn't good!\
csp 698:print 10,500
goto *sean0220_rie


*sean0220_rie

>Looks like I might have to fight after all!\
wait 3000
bgmstop
name "???"
>Enough.\
name "Luka"
>Ehhh?\
name "Ririmu"
>Hmm?\
name ""
cspl 699,701:print 10,500
>A familiar voice sternly orders us from what sounded like the front door.@
>Looking over, I see...\
wait 500
bgm "2Q\bgmfix\sinpi1.ogg"
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>This farce has gone on lone enough.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Alice stands at the front door with a bemused expression.\

if $knight="Granberia" goto *sean0220_riegr
if $knight="Tamamo" goto *sean0220_rieta
if $knight="Alma" goto *sean0220_rieal
if $knight="Erubetie" goto *sean0220_rieer
if $knight="" goto *sean0220_riesp


*sean0220_riesp

name "Lilim"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;2Q\chara\lilith_st03.png",200,0:print 10,500
>And who are you supposed to be?\
name "Lilith"
>Wait.@
>I think I might recognize you...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I'm the Monster Lord.@
>The real one.@ > Understand?\
>You serve me, now.\
name "Lilith"
>We only serve one Monster Lord, little girl.@
>Why would we ever bow to--
wait 500
textclear
name ""
dwave 1,"2Q\se\iceeffect_freeze.ogg"
name "Lilim"
>S-sister!?\
name "Lilith"
>What is this?@
>Ah!\
name ""
>Suddenly, the twin succubi are encased in a thick block of ice, frozen solid!\
name "Alice"
>That's why.\
goto *sean0220_rif

*sean0220_rieta

name "Tamamo"
lsp 700,":a;chara\tamamo_st03.bmp",-200,0
lsp 701,":a;2Q\chara\lilith_st03.png",200,0:print 10,500
>Hrm.@
>What an annoyance.\
name ""
>...With Tamamo right beside her.\
name "Lilith"
>And who might you be?\
name "Lilim"
>Sister, look!@
>She has nine tails...\
name "Tamamo"
>............\
name ""
dwave 1,"se\asioto3.ogg"
wait 2000
dwave 1,"se\karaburi.ogg"
wait 800
dwave 1,"se\dageki.ogg"
name "Lilith"
>Ah!
dwave 1,"se\karaburi.ogg"
wait 800
dwave 1,"se\dageki.ogg"
name "Lilim"
>Owie...\
name ""
csp 701:print 10,500
dwave 1,"se\down.ogg"
wait 500
dwave 2,"se\down.ogg"
>Lilith and Lilim crumple to the ground as Tamamo casually punches them both in the stomach.\
name "Tamamo"
lsp 700,":a;chara\tamamo_st04.bmp",-0,0:print 10,500
>Hehehe~!\
name ""
dwave 1,"se\lvup.ogg"
>Tamamo defeated Lilith & Lilim!
delay 4500
>\
name "Alice"
lsp 699,":a;chara\tamamo_st01.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Thank you.@
>They were getting on my nerves.\
name "Lilim"
>W-why...\
goto *sean0220_rif

*sean0220_riegr

name "Granberia"
lsp 700,":a;chara\granberia_st12_b.bmp",-200,0
lsp 701,":a;2Q\chara\lilith_st03.png",200,0:print 10,500
>Your assault on this village ends here!\
name ""
lsp 700,":a;chara\granberia_st11_b.bmp",-200,0:print 10,500
>...Along with Granberia, seemingly recovered from her encounter with Koakuma.\
name "Lilith"
>And who might you be, little girl?\
name "Granberia"
lsp 700,":a;chara\granberia_st41.bmp",-200,0:print 10,500
dwave 1,"se\karaburi.ogg"
>I am Granberia, the Heavenly Knight of Fire!\
name "Lilim"
>Sister, what's a Heavenly Knight?\
name "Lilith"
>I don't know...\
>Why should we be afraid of yo-
wait 500
textclear
name ""
dwave 1,"2Q\se\iceeffect_freeze.ogg"
lsp 700,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Lilim"
>S-sister!?\
name "Lilith"
>What is this?@
>Ah!\
name ""
>Suddenly, the twin succubi are encased in a thick block of ice, frozen solid!@
>That must've been from...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I'm not wasting my time with this.\
goto *sean0220_rif

*sean0220_rieer

name ""
>And with her was...\
name "Erubetie"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>Monster Lord...@ >Shall I handle this?\
name "Alice"
>Hmm?\
name "Erubetie"
>There's no need to dirty your hands with this.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Very well.@
>Do what you will.\
name "Erubetie"
>He he he...@
>Gladly.\
name ""
dwave 1,"se\ero_slime3.ogg"
csp 701:print 10,500
>Erubetie's body dissipates under the floor.\
name "Lilith"
;lsp 700,":a;chara\erbetie_st01.bmp",-0,0
lsp 701,":a;2Q\chara\lilith_st03.png",200,0:print 10,500
>Hmm?@
>Where did she go?\
name ""
wait 1000
dwave 1,"se\ero_slime3.ogg"
>A moment later, blue slime seeps up from under the floor and wraps around the succubus sisters!\
name "Lilith"
>W-what the...\
name "Lilim"
>Sister? What is this!?\
name ""
dwave 1,"se\ero_slime3.ogg"
lsp 701,":a;2Q\chara\lilith_st03.png",200,0
lsp 700,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>...And just like that, Erubetie rises from the ground.\
name "Erubetie"
>Hmhmhm...@
>Easy...\
name "Lilim"
>H-help!\
name "Lilith"
>L-let us go! Now!@
>Do you know what our Master will do when she finds out abo--
wait 500
textclear
dwave 1,"se\ero_slime3.ogg"
name "Lilith & Lilim"
>Mmmphmphmphm!\
name "Erubetie"
>...Shut up.\
name ""
>Erubetie gagged the sisters with more slime.\
name "Alice"
>Thank you.@
>At least one of my knights is still reliable...\
goto *sean0220_rif

*sean0220_rieal

mov %alma_rep,%alma_rep+2
name ""
>And with her was...\
name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>My, my, my...@
>What in the world were you getting up to while I was gone, Luka-boy?\
>I take my eye off of you for one minute, and you go running off with another succubus!\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name "Luka"
>I-it wasn't like that!\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>Hehe~.@
lsp 701,":a;2Q\chara\arumaeruma_st13.png",200,0:print 10,500
>Tell me allllll about it later, okay~?\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>...............\
name ""
>Ririmu looks away, blushing but not saying anything.\
name "Alma Elma"
>Aaaanyway, I took care of every succubus I could find, as you asked.@
>The humans here should be safe. For now, anyway.\
name "Succubus"
lsp 700,":a;chara\succubus_st03.bmp",-200,0
lsp 701,":a;chara\witchs_st12.bmp",200,0:print 10,500
>Y-You what!?\
name "Succubus Witch"
>Fuuuu...\
name "Luka"
>Thanks, Alma.\
name ""
>She was...@ >surprisingly reliable this time.\
name "Lilith"
lsp 700,":a;2Q\chara\lilith_st03.png",200,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>J-Just who do you think you are!? @
>How dare you attack us!\
name "Alma Elma"
>Well, I think I might be the Queen Succubus, and a Heavenly Knight.\
>In other words, it's my duty to deal with other succubi that get out of hand.@
>That's how I dare.\
name "Lilith"
>Rrrrgh...\
name ""
wait 500
name "Lilith"
>It doesn't matter if you say you're a Queen or not.@
>We serve Alice the Eighth, not whatever Monster Lord gave you the title of Queen.\
>And we'll--
wait 500
textclear
name ""
dwave 1,"2Q\se\iceeffect_freeze.ogg"
name "Lilim"
>S-sister!?\
name "Lilith"
>What is this?@
>Ah!\
name ""
>Suddenly, the twin succubi are encased in a thick block of ice, frozen solid!@
>That must've been from...\
name "Alice"
csp 701:lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Sheesh, do you two ever shut up?@
>You'd think a succubus could find a better use for her mouth than talking all night...\
goto *sean0220_rif

*sean0220_rif

name "Alice"
>Anyway...\
name ""
>With that, Alice turns to the Mayor.\
name "Alice"
cspl 699,701
lsp 701,":a;chara\succubus_st03.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Luka tried to be nice to you, but obviously it didn't work.\
>So now you have two options.@
>You can leave this village peacefully...@
>...Or I can make you leave.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>A-Alice!\
name "Ririmu"
lsp 701,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
>Please don't hurt anyone...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>You had a chance to do things your way, and it clearly isn't working.@
>So now we're doing it my way instead.\
name "Ririmu"
>.................\
name ""
wait 1000
name "Succubus"
lsp 701,":a;chara\succubus_st03.bmp",200,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>Wait.\
name ""
>Finally, the Mayor speaks up.\
name "Succubus"
>I...@
>I surrender.\
name "Luka"
>Eh!?\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",-200,0:print 10,500
>M-Mayor! No!\
name "Succubus"
>We'll do what you want.\
>But...@
>Please at least give us a chance to make peace with the humans, first.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Hmph.@
>And why should I give you a chance now?\
name "Succubus"
>W-well...\
name ""
wait 1000
name "Succubus"
>If the younger and weaker succubi can't feed on men regularly, they'll die.@
>They simply aren't capable of fending for themselves, yet.\
>Black Alice came to us with a proposal.@
>She would let us have a village of our own if we agreed to help her.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...Which apparently entailed stealing a village that others built.\
name "Succubus"
>Because I was already Mayor of this city, back when I still disguised myself.\
>I never had any ill will toward the humans here.@
>Enslaving them was Black Alice's request.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>...And she used the Witch's power to unseal us, knowing we would enforce her will.@
>Is that right?\
name "Succubus"
>Perhaps...\
>Ostensibly, it was to protect us from the likes of the current Monster Lord.@
>We helped her, and so she would help us in return.\
>But my loyalty isn't blind.@
>I know that we can't trust someone with a reputation such as hers.\
name "Ririmu"
>....................\
name "Succubus"
>Please, at least give us a chance to make things right.@
>Forcing us out now will only cause the lesser Succubi to suffer for what we've done.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...I see.@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>And how do you plan to "make things right"?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Succubus"
>We'll...@
>We'll let the men go.\
>If they wish to go back home, they can.@
>And if they wish to stay here and live as they are now, that's fine, as well.\
>The townspeople will also be allowed to return to their homes.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>And if they refuse to live among succubi?\
name "Succubus"
>Then...@
>There's nothing I can do about that.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>Hmph.@
>Figures...\
name ""
>Alice lets out a bemused sigh.\
name "Luka"
>So...@
>What should we do?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>This is why I hate getting involved.@
>Now I'm in this mess.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>If I drive them out now, dozens of succubi could die.@
>But if I let them stay, then the humans that lived here will have lost their home forever.\
>There's no winning here.@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>There never is...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Succubus"
>I know it's asking a lot.@
>But all we want is a village for ourselves, like what the harpies and kitsunes have.@
>That's not an unreasonable request, is it?\
name "Alice"
>...Hmph.\

if $knight!="Alma" skip 25
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>You.@
>You're the Queen Succubus.@
>Surely you have an opinion on this.\
>Is what they say true?\
name "Alma Elma"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
>Hmmmm...@
lsp 701,":a;2Q\chara\arumaeruma_st12.png",200,0:print 10,500
>I'm afraid so.\
>If a weaker succubus can't find a man to feed them, they'll surely die.@
>The young ones usually rely on their mothers.@
>But...@ >Many are abandoned from a young age.\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",200,0:print 10,500
name ""
>Abandoned?@
>...Come to think of it, I've never seen a Succubus with a daughter.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>In other words, it's a problem.@
>Great, now what?\

name "Luka"
>Uh, Alice...@
>Actually, what the Mayor's asking for is essentially what happened last time.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>And how did that work out?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>Well...@
>From what I remember, it seemed to work out okay...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>"Seemed to".@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>I don't understand why they can't just build their own village...\
name ""
>For a moment, Alice just sits there, eyes closed and lost in thought.@
>There's a palpable tension in the air as the succubi wait for her response.\
awit 1000
>Finally, she speaks up again.\
wait 1000
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>...Very well.@
>I'll allow you to stay here.@
>...With three conditions.\
>One, you let the human "livestock" go free.@
>If they wish to stay, that's fine. But you have to give them the chance to leave.\
>Two, the human villagers that remain must be willing to accept you.@
>If they don't want you here, they shouldn't be forced to accommodate you.\
>And the third thing, the most important thing...@
>...You are never, ever to side with Alice the Eighth on anything ever again.@
>Do you understand?\
name "Succubus"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;chara\succubus_st03.bmp",200,0:print 10,500
>Y-yes...\
name "Succubus Witch"
lsp 701,":a;chara\witchs_st12.bmp",200,0:print 10,500
>We apologize...\
name ""
if $knight!="Tamamo" && $knight!="Erubetie" dwave 1,"2Q\se\iceeffect_break.ogg"
wait 1500
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 701,":a;2Q\chara\lilith_st03.png",200,0:print 10,500
name "Alice"
>That goes for you, too.@
>You'd better behave yourself.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Lilith"
>Th-this is ridiculous!\
name ""
if $knight!="Tamamo" && $knight!="Erubetie" >The thawed sisters shiver in each others' arms.\
if $knight="Tamamo" || $knight="Erubetie" >The nervous sisters tremble in each others' arms.\
name "Lilith"
>We won't agree to this!@
>I refuse to betray our Master...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>You can betray her or you can die.@
>I have no problem killing you and your sister, if I must...\
name "Lilith"
>What!?@
>Leave my sister out of this!\
name "Lilim"
>Fuuu...\
name "Alice"
>If you want to protect her, then I suggest you get in line. Now.\
>I'm not negotiating this.@
>If it wasn't for Luka, you'd already be dead.\
name "Lilith"
>..............\
name ""
>Lilith doesn't say anything more.@
>She just shrinks back, meekly trying to avert her gaze.\
name "Alice"
>Oh?@ > Are you finally done now?@
>Good.\
name ""

name "Luka"
cspl 699,701:print 10,500
>So then...is that it?\
bgm "bgm\epilogue2.ogg"
name "Succubus"
lsp 701,":a;chara\succubus_st01.bmp",0,0:print 10,500
>Yes.@
>We'll begin arrangements to set the human men free tomorrow.@
>Is that alright?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0
lsp 701,":a;chara\succubus_st01.bmp",200,0:print 10,500
>Yes.@ > It's too late to start tonight.\
name "Lilim"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0
lsp 701,":a;2Q\chara\lilith_st03.png",200,0:print 10,500
>Um, M-Monster Lord?\
name "Alice"
name ""
>Lilim finally speaks up, after remaining mostly silent all this time.\
name "Lilim"
>I'm...@ >really sorry about all this.@
>We were only doing what our Lord asked of us.\
>We were just unsealed a few weeks ago.@ 
>So...we don't really know what's happened since we were gone.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>At least you're capable of being polite...\
name "Lilith"
>...Hmph.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Just do as I say now, and I won't hold it against you.@
>Is that fair?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Lilim"
>Yes...@ >We'll do what you want.@
>Thank you...\
name ""
>She quickly retreats back to her older sister.\
name "Luka"
>.............\
name ""
>...Lilith worries me a little.@
>But it looks like the other three are backing down, so she'll probably follow suit.\
name "Succubus"
lsp 701,":a;chara\succubus_st01.bmp",200,0:print 10,500
>Indeed, it is quite late, isn't it?@
>Please use our Inn in town for the night, if that suits you.\
>You may stay for free, of course.@
>You should go and get some rest for the night.\
name "Alice"
>Gladly.\
name "Luka"
>Yes, we will! Thank you!\
name ""
>With the matter finally settled, we say our goodbyes and depart the Chief's house.@
>Ririmu leaves, as well.\
dwave 1,"se\asioto3.ogg"
cspl 699,701:print 10,1500
wait 1500
name "Lilith"
>...Wait a moment.\
name "Luka"
>Eh!?\
name ""
lsp 701,":a;2Q\chara\lilith_st03.png",0,0:print 10,500
>...But Lilith stops me as I'm about to leave.\
name "Luka"
>W-what is it?\
name "Lilith"
>There's something...@ >Off about you.\
name "Lilim"
>Sister...?\
name ""
>Lilith stares me down with an icy gaze and a frown.\
>Her eyes dart up and down, intensely studying me.\
wait 1500
name "Lilith"
>...Never mind.@
>I must be imagining things.\
name ""
>She turns away, not saying anything more.\
name "Luka"
>Uh...@ >I-I'll just be going now.\
name ""
dwave 1,"Se\asioto3.ogg"
csp 701:print 10,500
wait 1000
>...............\
name "Succubus"
lsp 701,":a;chara\succubus_st01.bmp",-200,0
lsp 700,":a;2Q\chara\lilith_st03.png",200,0:print 10,500
>Er, Lilith?\
name "Lilith"
>What now?@
>Haven't you done enough damage for one night?\
name "Succubus"
>Shouldn't we tell them about the other succubus your Monster Lord unsealed?@
>The one that went off with her instead of staying with us?\
>What was her name...?@ > Eisheth, was it?\
name "Succubus Witch"
>She was quite powerful, too.@
>I could sense it the moment she appeared...\
name "Lilith"
>Teehee.@
>Why spoil the surprise?\
>They'll surely meet her eventually, regardless.\
name "Succubus"
lsp 701,":a;chara\succubus_st03.bmp",-200,0
lsp 700,":a;2Q\chara\lilith_st01.png",200,0:print 10,500
>..................\
name ""
>Despite having clear reservations about it, the Mayor doesn't say anything more.\
name "Succubus Witch"
lsp 701,":a;chara\witchs_st12.bmp",-200,0:print 10,500
>Eisheth...@ >Eisheth...@
>Could it be the same one I'm thinking of?\
name "Lilith"
>I've never heard of her, but I assume she was quite famous.@
>It seems likely, then.\
>After all, how many Eisheths do you know?\
name "Succubus Witch"
>Hrmmm...\
name ""
cspl 698,701
bg black 10,1500
goto *campsvillage


*sean0220

bg "bg\bg107.bmp",10,1
bgm"2Q\bgmfix\mura3.ogg"
name ""
>...They got away.@
>Crap.\
if $knight="Granberia" gosub *sean0220_gr
if $knight="Tamamo" gosub *sean0220_ta
if $knight="Alma" gosub *sean0220_al
if $knight="Erubetie" gosub *sean0220_er
if $knight="" gosub *sean0220_sp
name ""
dwave 1,"se\dageki.ogg"
quake 10,1500
wait 500
name "Luka"
dwave 1,"se\down.ogg"
>Ahh!\
name ""
bgm "bgm\kiki2.ogg"
>What the hell!?@
>Some purple thing flew into me!\
name "Koakuma"
lsp 701,":a;2Q\chara\koakuma_st02.png",0,0:print 10,500
>I got you now...@
>Did you really think you'd win that easily?\
name ""
>She had me pinned to the ground, and looked like she was going to try and     rape me...@
>...But she was pretty beat up from before.\
>She didn't even hold my arms down.\
>I had my hand on my sword, one more hit would seal her...@
>But...\
name ""

if $party1!="Chrome" && $party2!="Chrome" skip 19
wait 1000
dwave 1,"se\earth1.ogg"
lsp2 0,":a;chara\gnomaren_st01.bmp",200,300,100,100,0,200
gosub *syoukan_effect
wait 500
name "Luka"
>Huh!?\
name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",-200,0
lsp 701,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Luka!@ > Use it!\
name "Luka"
>Ah! R-right!\
name ""
dwave 1,"se\power.ogg"
>I begin to charge Gnomaren's power to break free.@
>But a split-second before I can use it...\
csp 700

if $knight="Tamamo" gosub *sean0220_tax
if $knight!="Tamamo" gosub *sean0220_notax

bgm "2Q\bgmfix\mura3.ogg"
if $knight="Granberia" gosub *sean0220_grx

if $knight="Alma" skip 19
if $party1!="Harpy" && $party2!="Harpy" skip 18
name "Ipeia"
dwave 1,"se\bird.ogg"
lsp 699,":a;chara\hapy_a_st12.bmp",0,0:print 10,500
>Hey, Luka!@
>I found a couple...\
lsp 699,":a;2Q\chara\hapy_a_st18.png",0,0:print 10,500
>Oh, COME ON!\
name ""
dwave 1,"se\bird.ogg"
csp 699:print 10,500
>Pei angrily flies off.\
name "Luka"
>...................\
name ""
if $party1="Chrome" || $party2="Chrome" skip 2
if $knight="Alma" skip 2
>Let's just get going already.\

dwave 1,"se\asioto4.ogg"
mov $plural,"I"

if $party1="Chrome" || $party2="Chrome" skip 2
if $knight="" || $knight="Alma" skip 2
mov $plural,"we"
mov $sel1,"So, "+$plural+" headed toward the Chief's house."
name ""
``$sel1\

if $knight!="Tamamo" skip 16
cspl 699,703
lsp 701,":a;2Q\chara\koakuma_st01.png",-200,0
lsp 702,":a;2Q\chara\ririmu_st03.png",200,0:print 10,500
name "Ririmu"
>....................\
name "Koakuma"
>..........@
>What?\
name "Ririmu"
>You're lucky you're even alive right now!\
name "Koakuma"
>...Sorry.\
name "Ririmu"
>Your pride's going to get you killed one day...\
>But it's over now.@ > Anyway...@

if $knight="Tamamo" skip 6
cspl 699,704
lsp 701,":a;2Q\chara\koakuma_st01.png",-200,0
lsp 702,":a;2Q\chara\ririmu_st01.png",200,0:print 10,500
name "Ririmu"
>Hmm...@

>We should explain everything to the lesser succubi in the meantime.\
name "Koakuma"
>What...?@
>What are we going to do, go door to door in the middle of the night?\
name "Ririmu"
>What's wrong with that?\
name "Koakuma"
>...Whatever. Let's go, I guess.\
dwave 1,"se\bird.ogg"
cspl 700,702:print 10,500
name ""
>.................\
goto *sean0220xx

*sean0220xx_ch

name "Chrome"
lsp 700,":a;chara\chrom_st27.bmp",0,0:print 10,500
``"Oh, don't worry, Chrome. I'm WAAAAY stronger than I was before! What's the worst that could happen?"\
name ""
>Chrome quotes me in a mocking tone of voice as we head toward the Chief's house.\
name "Luka"
>Yeah, I know.@
>I was wrong, okay?\
name "Chrome"
>Hmph.\
>Young.@
>Immature.@
>Childish.\
name "Luka"
>Well, you're not much better!@
>And aren't you supposed to be over a hundred years old? What's your excuse?\
name "Chrome"
>...Bleh.\
lsp 700,":a;chara\chrom_st28.bmp",0,0:print 10,500
>Just please be careful from now on. Okay?\
name "Luka"
>Yeah, I know...\
name ""
>She seems really worried...\
wait 2000
name "Luka"
>Hey!@
csp 700:print 10,500
return

*sean0220xx

name "Luka"
>I think the Chief's house was this way...\
dwave 1,"se\asioto4.ogg"
name ""
wait 2000

if $knight="Erubetie" skip 2
if $party1="Chrome" || $party2="Chrome" gosub *sean0220xx_ch

>There it is!\
name ""
dwave 1,"asioto3.ogg"
>Walking up to the door, I can feel overwhelming power from within.\
dwave 1,"se\door4.ogg"
wait 2000
name "Luka"
>Locked...\
name ""
>What should I do now?\
name "Salamander"
lsp 700,":a;2Q\chara\salamander_st28.png",250,60:print 10,500
>Are you really going to let a locked door stop you?@
>Just knock it down!\
lsp 700,":a;2Q\chara\salamander_st27.png",250,60:print 10,500
name "Luka"
>Knock it down...?\
name ""
>I can try...\
csp 700:print 10,500
dwave 1,"se\earth2.ogg"
dwave 2,"se\fire2.ogg"
lsp2 0,":c;2Q\effectOG\cutin_ruka_earth.png",600,150,100,100,0,10
lsp2 1,":c;2Q\effectOG\cutin_earth.png",200,150,100,100,0,10
gosub *skill_cutin
vspl 3,650,1
csp 0:csp 1
lsp2 0,":c;2Q\effectOG\cutin_ruka_fire.png",600,150,100,100,0,10
lsp2 1,":c;2Q\effectOG\cutin_fire.png",200,150,100,100,0,10
gosub *skill_cutin
vspl 3,650,1
csp 0:csp 1
>Calling on Gnome and Salamander's power at once, I use all my strength,       and...\
if %svillage_eventriri>0 goto *sean0220_ri
dwave 1,"se\dageki.ogg"
sean_change "bg106"
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",-200,0
lsp 699,":a;chara\lilith_st01.bmp",138,0
lsp 701,":a;chara\succubus_st01.bmp",280,50:print 10,500
>Is the tea alright, master?\
name "Lilith"
>Yes, it's wonderful. Thank you.\
name "Lilim"
>Could you please pass the cream?\
wait 500
dwave 1,"se\dageki.ogg"
quake 10,1500
lsp 700,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;chara\lilith_st03.bmp",138,0
lsp 701,":a;chara\succubus_st03.bmp",280,50:print 10,500
name "Succubus"
>Hmm?\
name ""
>As I bust into the room, I see all four succubi, sitting at a table in the    middle of the room.\
name "Lilith"
>...Oh my.@
>That boy appears to have destroyed your door.\
name "Lilim"
>It's quite rude to break into people's houses in the middle of the night, you know...\
name "Luka"
>Too bad.\
>Was Black Alice here!?\
name "Lilith"
>How do you know about--
wait 500
textclear
name "Lilim"
>Ah!\
name ""
>Suddenly, Lilim gasps.\
name "Lilim"
>S-sister! Look!\
>That sword!@
>And that disgusting purple hair!\
name "Lilith"
>Hmm?\
name ""
>She seems confused at first, but Lilith's expression soon darkens.\
name "Succubus"
>Oh my, is this the boy she was talking about?\
lsp 701,":a;chara\succubus_st02.bmp",280,50:print 10,500
bgmstop
>Hehehe, it's your lucky day, boy...@
bgm "bgm\kiki2.ogg"
>We have two succubi specifically sent here for you.\
name "Luka"
>Eh?\
name ""
>Specifically for me?\

*sean0220x

if %continue=1 lsp 700,":a;chara\witchs_st12.bmp",-200,0
if %continue=1 lsp 699,":a;chara\lilith_st02.bmp",138,0
if %continue=1 lsp 701,":a;chara\succubus_st01.bmp",280,50
if %continue=1 bg "bg\bg106.bmp",10,1500
if %continue=1 bgm "bgm\kiki2.ogg"
mov %continue,0
name "Succubus"
lsp 701,":a;chara\succubus_st01.bmp",280,50:print 10,500
>Oh, Ririmuuuuuuuu~!@
>Koakumaaaaaaaa~!\
bgmstop
wait 1000
>...........\
name "Succubus Witch"
>..........\
name "Lilith"
>..........\
name "Lilim"
>..........\
name "Lilith"
>...What is it?@
>You summoned them correctly, didn't you?\
name "Succubus"
>..........@
lsp 701,":a;chara\succubus_st03.bmp",280,50:print 10,500
>They're...not coming, are they?\
name "Luka"
>I already defeated them.\

if $party1!="Chrome" && $party2!="Chrome" skip 8
name "Chrome"
lsp 698,":a;chara\chrom_st22.bmp",-200,0:print 10,500
>And I helped!\
name ""
>Chrome triumphantly declares...@
>...While hiding behind me.\
csp 698:print 10,500

name "Succubus"
bgm "2Q\bgmfix\mura3.ogg"
>...Oh.@
>Oh dear.\
name ""
>The village chief goes silent for a few moments.\
name "Succubus"
lsp 701,":a;chara\succubus_st01.bmp",280,50:print 10,500
>...Okay~!@
>I surrender.\
name "Succubus Witch"
>Wha?\
name "Lilim"
>S-sister?@
>I think the village chief is going mad...\
name "Lilith"
>Hehehehe...\
name "Luka"
>You...surrender?\
name "Succubus"
>Yep!@
>We'll pack up and leave right away...\
name "Succubus"
>Now then...@
>Could we go and discuss the terms of our surrender in the back room?\
name "Luka"
>Eh...?\
name "Succubus"
>As in, you and I...\
name "Luka"
>.................\

if $party1!="Chrome" && $party2!="Chrome" skip 23
name "Chrome"
lsp 698,":a;chara\chrom_st27.bmp",-200,0:print 10,500
>...You're not seriously going to go with her, are you?@
>It's obviously a trap.\
name "Succubus"
>Don't worry, little girl.@
>You can stay here with the witch and the sisters.\
name "Chrome"
>!!!@
lsp 698,":a;chara\chrom_st28.bmp",-200,0:print 10,500
>D-don't leave me here alone with them!\
name ""
dwave 1,"se\asioto4.ogg"
csp 698:print 10,500
>Chrome flees!\
name "Luka"
>..............\
name ""
>...Great.@
if $knight!="Granberia" && $knight!="Tamamo" >There goes my backup.@
if $knight="Granberia" || $knight="Tamamo" >There goes some of my backup.@
>She's not very brave without her zombies, is she?\

if $knight!="Tamamo" skip 7
name "Tamamo"
lsp 698,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Hehehehehe~!\
name ""
>...And Tamamo's just laughing at the situation.\
csp 698:print 10,500

name ""
>It is a pretty blatant trap...@
>But if I'm careful, it should be okay.\
name "Luka"
>Alright...\
name ""
>With one hand on my sword, I follow the village chief into the back room.\
dwave 1,"se\asioto3.ogg"
sean_change "bg110"
name "Luka"
>So you're really going to surrender?\
name ""
>I don't believe her for a minute...\
name "Succubus"
lsp 701,":a;chara\succubus_st01.bmp",0,50:print 10,500
>Yep!@
>Like I said, we'll vacate the village, and let the humans leave and return    freely.\
lsp 701,":a;chara\succubus_st02.bmp",0,50:print 10,500
>But before we do that...@
cspl 699,700
lsp 701,":a;chara\succubus_st02.bmp",0,50:print 10,500
>I'm really hungry...\
name ""
>The village chief eyes me while licking her lips.\
name "Luka"
>Let me guess...\
name "Succubus"
>Succubi can't go more than a few days without semen.@
>Surely, you wouldn't send me out on an empty stomach, would you?\
name "Luka"
>Gah...\
name ""
>It could be a trick.@
>But the village chief really isn't a bad person. I wouldn't want her to just  die...\
>I couldn't really get them to leave last time, either.@
>Maybe it's better this way?\
>Hmm...\
csel "Feed the Succubus",*sean0220a,"No way!",*sean0220b,"Call Undine",*sean0220c

*sean0220a

bgmstop
name "Succubus"
cspl 699,700:print 10,500
lsp 701,":a;chara\succubus_st02.bmp",0,50:print 10,500
>Hehehehe...@
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2:print 10,500
>Thanks, cutie...\
name "Luka"
>Ah!\
name ""
>What happened?@
>Her eyes flashed, and...@
>And...\
name "Luka"
>Uuuuuu...\
name ""
>Luka was put in a trance!\
name "Luka"
>I could feel a chill run down my spine as she looked at me.\
>Did...@ >Did I just lose?\
name "Succubus"
>Nnn...@
>I'm so hungry...\
name ""
>Slowly, her head inched down my body to my penis...@
dwave 1,"se\ero_buchu3.ogg"
csp 701
lsp 700,":a;chara\succubus_hc1.bmp",0,0:print 10,500
bgm "2Q\bgmfix\ero1.ogg"
>And closed her lips around my penis.\
name "Luka"
>Uuu...\
name ""
>The inside of her mouth was dripping wet.@
>Just from being forced into her mouth, my penis twitches in anticipation.\
name "Succubus"
>Mmmphm...Hehe.@
>I haven't even started yet, and you're already moaning...\
name ""
dwave 1,"2Q\se\lewdsuck.ogg"
>Wasting no time, the Succubus Chief starts eagerly sucking on my dick.@
>One hand was groping my ass and pulling me deeper inside her mouth, while the other hand was groping her breast.\
name "Succubus"
lsp 700,":a;chara\succubus_hc2.bmp",0,0:print 10,500
>Mmmm...Hmhm...@
dwave 1,"se\ero_buchu3.ogg"
``*suck*@ > *suck*@ > *lick*@ > *suck*\
name ""
>Her head moved slowly back and forth, messily fellating my dick, her saliva   coating my entire penis from top to bottom.@
>It was like a piece of candy to her, just a simple treat...\
name "Luka"
>Ahhh...\
name "Succubus"
>Mmmmmphm...@
dwave 1,"se\ero_buchu3.ogg"
>*suck*@ >*suck*@ >*suck*\
>Have you already given up?@
>You won't even try to resist?\
>Hehe, you must really like me, hmmm?\
name ""
>She didn't even take my dick out as she spoke.@
>Her voice came out incredibly muffled, like if she was talking with her       tongue sticking out.\
name "Luka"
>Uuu...\
name "Succubus"
>Hehehe...@
>All you're going to do is moan while I violate you?\
name ""
>The sad thing is, she was right.@
>As degrading as this was, I didn't want her to stop.\
>I knew it was dangerous to let her keep going, to not at least try to escape  while I could...@
>...But even so, I couldn't get my body to move.\
>I didn't want to leave.@
>I wanted her to suck me dry, until I couldn't even think anymore.@
>As I realized this, a great sense of shame washed over me.\
name "Succubus"
>Oh, well...@
dwave 1,"se\ero_buchu3.ogg"
``*suck*@ > *suck*@ > *suck*\
name ""
>My embarrassment didn't last though.@
>As she continued her blowjob, all I could feel was pleasure.\
name "Luka"
>Ahh...I'm gonna cum...\
name "Succubus"
>Mmhm...Good...@
>Time to feed me...~\
name ""
>Of course, I knew saying that would only encourage her.@
>But I didn't care.@ > I just wanted her to keep sucking as hard as she could.\
>...And that's exactly what she did.@
>She kept sucking, slowly pulling me deeper and deeper into her mouth.@
>Her big, red eyes stared up at me as she did, watching my face contort in     ecstasy.\
name "Luka"
>Nnnn...@
>Ahhhh...!\
name ""
gosub *syasei1
lsp 700,":a;chara\succubus_hc3.bmp",0,0
gosub *syasei2
>Just a few minutes after she started, I came.\
name "Succubus"
>Mmmmm!\
name ""
>The Succubus Chief moans out in surprise as I fill her mouth with semen.\
name "Succubus"
>Mmmmm...~@
``*suck*@ > *suck*@
>Mmmphm...\
name ""
>I can feel her mouth sucking and licking my dick as it ejaculates.@
>Forcing out and savoring every last drop, making sure nothing was wasted.\
>I don't think I even saw any of my semen outside of her mouth.@
>She sucked me dry and drank every last drop... \
name "Succubus Witch"
>Hmhmhm...@
dwave 1,"se\ero_buchu3.ogg"
``*suck*@ > *suck*@ > *suck*\
name ""
>...She wasn't stopping.@
>Why wasn't she stopping?\
name "Luka"
>H-hey...@
>What are you doing?\
name "Succubus"
>I'm not done...@
>I'm still hungry...\
>Your semen's so tasty...@
>I have to have more...more...!\
name ""
>Refusing to give even a moment's rest, the Succubus Chief continues.@
>Like a child with a lollipop, she just kept sucking as hard as she could.\
>By this point, nearly my entire dick was inside her mouth.@
>Her warm, sticky saliva coated it from the shaft to the tip.\
>In an instant, I was hard again.@
>Well, no...@ >She managed to keep me erect, even after I came.\
name "Succubus"
>Nnn...@
dwave 1,"se\ero_buchu3.ogg"
``*lick*@ > *lick*@ > *lick*@ > *lick*\
name ""
>Her long, rough tongue licks at the head of my penis while she sucks.@
>Slowly, her tongue crept around the shaft, too. Lightly licking at it from    various sides.\
name "Luka"
>Ahhh...\
name ""
>What was she trying to do?@
>Was she still trying to make me cum as fast as possible? Or was she just      toying with me now, making a game out of it?\
>I guess I didn't really care, either way.@
>Already, I just wanted to cum again.\
>I just wanted her hungry mouth to suck on me like candy, and I wanted to feed her more and more of my semen...\
name "Succubus"
>Hehehe...@
dwave 1,"se\ero_buchu3.ogg"
``*suck*@ > *lick*@ > *lick*@ > *suck*\
name ""
>Her face was so cute-looking...\
>When she was still disguised, she just looked like a pretty woman.@
>...But with the robe off, you could see and savor every curve of her          delicious, sexy body...\
>Even as she was sucking my dick, I couldn't help but stare at her naked       breasts, with worthless pasties attached like a decoration.\
>I wondered...@
>If I fully surrendered to her, and let her feed on me whenever she wanted,    would I get to do ...more with her?@
>Just the thought of actually having sex with her made my dick eagerly twitch  inside her mouth.\
>The village chief hasn't taken my dick out of her mouth once since she        started.@
>Was this what my life would be from now on?@ > Just having sex with her, day     after day?\
>That would be nice...\
name "Succubus"
>Hehe...@
>Your penis is twitching inside my mouth again.@
>You're already about to cum again, aren't you?\
name ""
>...She was right.@
>I could feel the pressure rising in my waist again, the pleasure reaching its peak and the desire to cum welling up again.@
>Again, just as soon as she had started, the Succubus Chief effortlessly       brings me to orgasm.\
name "Luka"
>Ggh...!\
name ""
gosub *syasei1
lsp 700,":a;chara\succubus_hc4.bmp",0,0
gosub *syasei2
>Again, I cum deep inside her mouth, filling it up until it's overflowing with my semen.\
name "Succubus"
>Mmmm!?@
dwave 1,"se\ero_buchu3.ogg"
>Mmmmm...Haaaa...Nnnn...~\
name ""
>Somehow, I came even more than I had before.@
>By this point, my semen was starting to drip out of her mouth as I pumped     more and more into it.\
name "Succubus"
>Mmmmm...@ >Tasty...\
name ""
>She moans out, lapping up all of my cum again like a hungry dog.@
>Her eyes momentarily glaze over as she starts to swallow my cum.\
>...Does it really taste that good?@
>I certainly wouldn't know...\
>Finally, she swallowed it all, and I stopped cumming.\
name "Succubus"
>Mmmm~!@
>Ah...There's no way you're a normal human.\
>Whatever you really are, your semen tastes amazing...hehe~!\
name ""
>She talked with my dick still deep in her mouth.\
>Her voice felt like an odd vibration against my penis.@
>It was a strange feeling, but it was really nice...\
>With that, she slowly licks my penis clean, getting what was left of my       semen.@
>After that, she lets out a soft giggle.\
name "Succubus"
>Hehe...I still want more.\
name "Luka"
>More!?\
name ""
>There really was no stopping this girl, was there?@
>Was I even going to survive the night with her?\
name "Luka"
>P-please don't kill me...\
name "Succubus"
>Oh, I won't...@
>You're far too tasty for that...\
name ""
>Her muffled words bring a little relief.@
>Even if I never leave this village again, at least I'll get to drown in       pleasure...\
name "Succubus"
>But...\
name ""
>The chief pauses for a moment before continuing.\
name "Succubus"
>This is going a little too slow.\
>Why don't we speed things up a bit?\
name "Luka"
>H-huh?\
name ""
>Suddenly, the Chief stares into my eyes again...@
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2:print 10,500
>And her eyes flash!\
name "Luka"
>Hey!@
>What did you...@
>...What did you...Nnn...\
name ""
>The moment her eyes flashed, an unusual sensation came over my entire body.@
>It happened so fast, I could barely process what was happening at first...\
>My entire body went numb for a moment...@
>...In the next instant, a strange feeling enveloped me.\
name "Succubus"
dwave 1,"se\ero_buchu3.ogg"
>Mmmph...@ > *suck*@ > *suck*@ > *suck*@
>That should make things go quicker...\
name ""
>Every single thing touching me, anything so much as grazing my skin...@
>My clothes, the Succubus' mouth, even the air itself...@
>It felt really, really good.\
>It was like my whole body became one big erogenous zone.\
name "Luka"
>W-what did you do?@
>Nnnn...\
name ""
>She didn't say anything more.@
>She just kept sucking...\
name "Succubus"
>Hmhm...@
dwave 1,"se\ero_buchu3.ogg"
``*suck*@ > *suck*@ > *lick*@ > *lick*\
name ""
>Every suck, every lick, every tiny movement of her mouth...@
>The pleasure I felt was amplified a hundred times over.\
>It was amazing, but frightening...almost painful...@
>I couldn't take it.@
>I couldn't even try to endure this...\
name "Luka"
>Uaaaa...\
name ""
gosub *syasei1
lsp 700,":a;chara\succubus_hc5.bmp",0,0
gosub *syasei2
>In just a few moments, far faster than before, I cum again, shooting more     semen inside of her mouth.\
name "Succubus"
>Mmmnn...Hmhmhmhm...@
>So tasty...~\
name "Luka"
>Ahhhh!\
name ""
>Even right after I came, she wouldn't give a moment's chance to recover.@
>She just kept going, forcing my dick all the way inside her mouth and nearly  deepthroating it.\
name "Succubus"
dwave 1,"se\ero_buchu3.ogg"
``*suck*@ > *suck*@ > *suck*@
>Mmmm...\
name ""
>She wasn't even paying attention to me, anymore.\
>Only the lewd sounds of her soaking-wet mouth and her soft moans could be     heard from her.\
>At this point, she seemed motivated only by pure lust and hunger...@
>She was like an animal feeding on its prey.\
>...And I loved it.@
>I wanted her to drown me in this pleasure forever, feeding on me like this as though I were nothing but her food.\
>For just a moment, it made me feel ashamed and sick of how easily she broke   me.@
>...But it didn't last.\
name "Luka"
>Ahhhh!\
name ""
gosub *syasei1
lsp 700,":a;chara\succubus_hc6.bmp",0,0
gosub *syasei2
name "Succubus Chief"
>Mmmmmnnnn~!\
name ""
gosub *syasei1
lsp 700,":a;chara\succubus_hc7.bmp",0,0
gosub *syasei2
gosub *syasei1
lsp 700,":a;chara\succubus_hc8.bmp",0,0
gosub *syasei2
gosub *syasei1
lsp 700,":a;chara\succubus_hc9.bmp",0,0
gosub *syasei2
csp 700
bg black,10,1500
>With a final ejaculation, my consciousness slowly faded.\
>The last thing I felt was the Village Chief lapping up the last of my semen   off of my body.\
>I could barely make out her voice as my senses faded.\
name "Succubus Chief"
>Hehehehe...@
>Your semen's the best I ever had.\
>There's no way I can let someone like you go.@
>You'll make a good pet for us...\
>I'm sure you'll come to enjoy your new life...hehehe...\
name ""
>And with that, my second journey came to an unceremonious end.@
>For the rest of my days, I was nothing but a slave to the upper succubi of    the village.\
>The village chief, being the one who "caught" me, was usually the one to do   it.@
>But the witch and the two twins frequently had their turns as well...\
>They took turns raping me and violating me, day after day, feeding on a       constant flow of my semen...@
>...And I enjoyed every moment of it.@
>Over time, my other emotions dulled, and all I could feel is lust and         pleasure...\
>I guess it could have been worse...\
>.......................\

if %7015<1 mov $temp_name,"Succubus":gosub *fight_unlock
if %7015<1 mov $temp_name,"Succubus":gosub *scene1_unlock:mov %7015,1

if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
mov $end_go,"sean0220x"
goto *badend2

*sean0220b

name "Luka"
>No way!\
name ""
>I can't trust her!\
name "Succubus"
>Hey, aren't my eyes pretty?\
name ""
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2:print 10,500
>The village chief's eyes flash!\
wait 500
dwave 1,"se\slash.ogg"
>But Luka isn't looking!\
gosub *spirit_skill
name "Succubus"
>Gghh...!\
name ""
dwave 1,"se\syometu.ogg"
csp 701:print 99,4500,"breakup.dll/urb"
>The Succubus turns into a bat!\
goto *sean0220d

*sean0220c

mov %undine_rep,%undine_rep+1
name "Luka"
>Undine, lend me your power!\
name ""
dwave 1,"se\aqua2.ogg"
lsp2 0,":a;chara\undine_st02.bmp",200,300,100,100,0,200
gosub *syoukan_effect
>Luka clears his mind and connects with the flow of the world!\
name "Succubus"
lsp 701,":a;chara\succubus_st03.bmp",0,50:print 10,500
>W-what's that?\
>Uh...h-hey, aren't my eyes pretty?\
name ""
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,500
csp 2:print 10,500
>The village chief's eyes flash!\
wait 500
dwave 1,"se\miss_aqua.ogg"
>But Luka isn't fazed!\
name "Luka"
>I knew you were going to pull something...\
name "Succubus"
csp 701
lsp 701,":a;chara\succubus_st03.bmp",0,50:print 10,500
>Auuu...\
name "Luka"
>Eat this!\
gosub *spirit_skill
name "Succubus"
>Gghh...!\
name ""
dwave 1,"se\syometu.ogg"
csp 701
csp 700:print 99,4500,"breakup.dll/urb"
>The Succubus turns into a bat!\
goto *sean0220d

*sean0220d

dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\witchs_st12.bmp",-200,0
lsp 699,":a;chara\lilith_st03.bmp",338,0:print 10,500
name "Succubus Witch"
>What was that noise...?\
name ""
>The Succubus Witch walks in with the twins.\
name "Succubus Witch"
>Wah!@
>The chief!\
name "Lilith"
>Hrm...@ >This boy is becoming an annoyance.\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st11.bmp",-200,0:print 10,500
>Master, let me deal with the boy.@
lsp 700,":a;chara\witchs_st13.bmp",-200,0:print 10,500
>He won't get past me.\
name "Lilith"
wait 500
bgm "bgm\kiki2.ogg"
>...No.@
lsp 700,":a;chara\witchs_st12.bmp",-200,0:print 10,500
>Give us more power.\
name "Lilim"
>Sister?\
name "Lilith"
>Witch, cast the spell.@
>You know which one...\
name "Succubus Witch"
>Huh?@
>A-are you sure?\
name "Lilith"
>Yes.@ > You can't defeat this boy on your own.\
name "Succubus Witch"
>...@
>As you wish...\
name ""
dwave 1,"se\yami.ogg"
>An overwhelming magical energy starts to fill the room!
dwave 2,"se\power.ogg"
> \
name "Luka"
>I won't let you finish!\
name ""
dwave 1,"se\asioto4.ogg"
>I lunge toward the Succubus Witch and swing my sword!
dwave 1,"se\karaburi.ogg"
>\
wait 500
dwave 1,"se\break.ogg"
name "Luka"
>What the!?\
name ""
>A barrier!?\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st13.bmp",-200,0:print 10,500
>Sorry.@
>No magic swords allowed...~\

if $knight!="Granberia" skip 34
name "Granberia"
lsp 699,":a;chara\granberia_st42.bmp",200,0:print 10,500
>How about this, then!?\
name ""
>Suddenly, Granberia lunges into the room!\
dwave 1,"se\fire2.ogg"
lsp 696,":a;2Q\effectOG\fire.png",-200,0:print 10,500
gosub *skill16a
csp 696:print 10,500
name ""
>Granberia takes her normal sword and attacks the Succubus Witch!\
dwave 1,"se\slash.ogg"
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",-200,0:print 10,500
>Guh...!\
name ""
lsp 2,":c;system\ef_white.jpg",0,0:print 10,600
dwave 1,"se\warm.ogg"
csp 2:csp 700:print 10,300
>...But she finishes the spell just as the attack hits!\
name "Granberia"
lsp 699,":a;chara\granberia_st06.bmp",200,0:print 10,500
>H-huh!?\
name ""
>She disappeared...\
name "Granberia"
>I didn't...kill her, did I?\
name "Luka"
>I don't think so...\
name ""
>This is just like what she did before...\
>Suddenly remembering, I turn back to Lilith and Lilim...\
csp 699

if $knight="Granberia" skip 7
name "Luka"
>Gah...!\
name ""
>Some sort of spell.\
>I could use my Iron Sword...@
>But I might actually kill her if I do!\

if $knight!="Tamamo" skip 7
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",200,0:print 10,500
>What are you doing, Luka?@
>Just hit her!\
name ""
>Tamamo calls to me from the other room.\

if $knight="Granberia" skip 23
name "Lilith"
cspl 699,702
lsp 699,":a;chara\lilith_st03.bmp",138,0:print 10,1000
>Sister, I want to defeat this hero myself...@
>...to watch his face writhe in agony for 500 years as punishment for what he  did to us...\
>With your power and the Monster Lord's, we should be even stronger than       Ririmu or Koakuma.\
name "Lilim"
>Are...are you sure?\
name "Lilith"
>Come now, sister...@
>Don't you want to feed on the boy, and get revenge?\
name "Lilim"
>..........@
>If you really think we can do it...\
name ""
dwave 1,"se\warm.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,600
csp 2:cspl 699,703:print 10,300
>Suddenly, a white light briefly envelops the room!\
>The succubus Witch vanished!\
name "Luka"
>Huh?\

dwave 1,"se\yami.ogg"
lsp 699,":a;2Q\chara\lilith_st02.png",0,0:print 10,1000
name "Lilim"
>Gah...\
name "Lilith"
>Oh...@
>Oh, my...\
name "Luka"
>W-what the...!?\
name ""
>Crap!\
>It looks like she used her own power and magic to boost theirs.@
>The two sisters now radiate with a blood-red glow...\
name "Lilim"
>Sister?@
>I feel...@ >wonderful.@
>And hungry...@
>And horny...@
>Uaaaaaahmn...~\
name ""
>Uh-oh.@
>Now I'm really in trouble!\
goto *lilith_ng_start



*sean0221_al

name "Alma Elma"
>Wow, you are awful at this.\
name "Luka"
>Huh?\
name ""
csp 701:print 10,500
dwave 1,"se\asioto3.ogg"
>Suddenly, I hear a familiar, sultry voice echo through the house along with   footsteps...\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Luka"
>Hey, how'd you know I was here?\
name "Alma Elma"
>Well...@
>The door was open...@
>You said you would come here earlier...@
>I could hear you fighting from across town...\
>Aaaanyway, we incapacitated every succubus we could find, as you asked.@
>Obviously, you didn't need any help here.\
name "Luka"
>Thanks, Alma.\
>...Wait, "we"?\
name ""
dwave 1,"se\asioto3.ogg"
lsp 701,":a;2Q\chara\ririmu_st01.png",-200,0
lsp 699,":a;2Q\chara\koakuma_st01.png",200,0:print 10,1500
name "Ririmu"
>Helloooooo~!\
name "Koakuma"
>...Hey.\
name ""
>...Guess they really aren't hostile anymore.\
dwave 1,"se\asioto3.ogg"
name ""
csp 699
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\lilith_st03.bmp",338,0:print 10,500
>Not saying anything more, Alma Elma steps forward, with a perky smile on her  face.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>Hellooooo~!@
>I'm Alma Elma, the current Queen Succubus!\
name "Lilith"
>You're...the Queen?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Yep~!\
>And as your Queen, I order you to allow the humans to go free.@
>...If they want to.\
name "Lilith"
>But, the Monster Lord said...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>That Monster Lord's been dead for five centuries.@
>She's working with Ilias now, to destroy this world.\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Lilim"
>Ilias!?@
>But...why?\
name "Lilith"
>.......I don't believe you.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
>Believe whatever you want.@
>Your old master isn't going to save you from your new Queen...~\
name "Lilim"
>Uuuu...\
name "Lilith"
>..............@
>...What is your command?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Allow the humans to leave the village, if they wish.@
>Allow the old villagers to return, if they wish.\
name "Lilith"
>.............@
>That's it?\
name "Alma Elma"
>That's it.@
>And in return, I will allow you keep the village.\
name "Lilim"
>Well, that's...@
>...Reasonable.\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0:print 10,500
>But with that said...@
>Do you really want a place like this to be your home?\
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
name "Lilim"
>...What's wrong with this village?\
name "Alma Elma"
>A place like this, where men only go to become livestock for monsters...@
>Do you think this will make you any more accepted?\
>The women and monsters in the rest of the region will be furious.@
lsp 701,":a;2Q\chara\arumaeruma_st19.png",-200,0:print 10,500
>They'll just accuse us of stealing their men like they always do~!\
name "Luka"
>..........\
name ""
>Why do you look so happy about that?\
name "Lilith"
>...There is nothing else we can do.@
lsp 701,":a;2Q\chara\arumaeruma_st14.png",-200,0:print 10,500
>Even if other monsters are accepted, we never will be...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st1c.png",-200,0:print 10,500
>...@ 
lsp 701,":a;2Q\chara\arumaeruma_st1b.png",-200,0:print 10,500
>I know.\
>You can have this glorified farmhouse if that's really what you want.@
>I'll even let you two run this village, if you wish.\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>Just remember...@
>I'm still the Queen.\
name "Lilith"
>..............\
name "Alma Elma"
>And one more thing.@
>You are never to ally yourself with Alice the Eighth again.\
>If you do...@
>Then you're my enemy, and I won't hesitate to kill you if I need to.\
>Understand?\
name "Lilith"
>Y-yes...\
name "Lilim"
>We're sorry...\
name "Alma Elma"
>Good~!\
name "Luka"
>But...@
>Is that really okay?\
name "Lilith"
>We have no other options.\
name "Lilim"
>We'll die if we don't feed...@
>Staying out in the wild is dangerous, especially for all the younger ones...\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st1b.png",-200,0:print 10,500
>Indeed, what they say is true.@
>Succubi cannot live without humans.\
>Even moreso than regular monsters, we feed on semen. Or...the energy inside   semen.\
lsp 701,":a;2Q\chara\arumaeruma_st1c.png",-200,0:print 10,500
name "Luka"
>Huh...\
name ""
>...Wait, so what did they feed on before humans came along?@
>Humans did come later, right...?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st1b.png",-200,0:print 10,500
>Of course...\
>As humans rejected monsters, we were seen as everything that was evil about   them.@
>Human men fear us.@ > Monsters reject us because they believe we steal men from  them.@
>Human women especially despise us.\
>One woman's evil especially tainted our species' reputation beyond all        repair.\
lsp 701,":a;2Q\chara\arumaeruma_st1c.png",-200,0:print 10,500
name "Lilith"
>One woman...?\
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0:print 10,500
>You're pretty old, aren't you?@
>You wouldn't know who I'm talking about.\
name "Lilith"
>R...Rude...\
name "Lilim"
>Sister? Was that an insult to us?\
name ""
>Who's she talking about?@
>I don't know any famous succubus other than her...\
name "Luka"
>Now...can I ask one more favor?\
name "Alma Elma"
>On the Village Chief's bed?\
name "Luka"
>No!@ > No no no!\
name "Alma Elma"
>Hmmmph.\ 
name "Luka"
>Is there any way you can turn the succubi back into humans?@
>Or at least the ones who want to be.\
name "Alma Elma"
>Hmmm?\
name ""
>Alma stares blankly at me.\
name "Alma Elma"
>Hahaha, what are you talking about?\
name "Luka"
>W-what...?@
>You can't do it?\
name ""
>I figured if anyone could do it, it was the Queen herself...\
name "Alma Elma"
>Afraid not.\
name "Lilim"
>Excuse me...@
>What's wrong with being a succubus?\
name "Luka"
>N-nothing!@
>But some of the ones that turned might not want to stay like that...\
name "Alma Elma"
>There is no way to turn a succubus back into a human.@
>You could seal her power, but she would always be a succubus from here on.\
name "Luka"
>Really?@
>I thought Alice said she could do it...\
name "Alma Elma"
>Hahahaha...@
>The Monster Lord says a lot of stupid things.\
>Personally, I don't think she's as intelligent as she pretends to be...\
name "Luka"
>..........\
name ""
>But Sara was turned back into a human and she was okay...@
>Right?\
name "Alma Elma"
>...But regardless, it can't be done.@
>Not by me or the Monster Lord, at least...\
>Sealing their power would make them appear human.@
>But then, they would inevitably turn back at some point, with no experience   controlling their powers...\
>To tell the truth, it could be pretty amusing...@
>But then someone would probably get killed, and I know you don't want that.\
name "Luka"
>I guess so...\
return

*sean0221_gr

cspl 699,703
name "Granberia"
lsp 700,":a;chara\lilith_st03.bmp",338,0
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Hmph.\
name ""
>Granberia finally breaks her silence.\
name "Granberia"
lsp 699,":a;2Q\chara\granberia_st71.png",-200,0:print 10,500
>Arrogance...@
>Do you really think you have any room to negotiate with us?\
>Either one of us could crush you like an insect, and nobody will be here to   save you.\
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
name "Lilith"
>Uuuu...\
name "Lilim"
>S-sister?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>So it looks like it's really your choice, isn't it?\
>You can surrender peacefully, and do what we tell you...@
lsp 699,":a;2Q\chara\granberia_st71.png",-200,0:print 10,500
>...Or you can continue this foolish revolt, and I can execute you right now.\
name "Luka"
>What!?\
name "Lilim"
>K-kill us...?\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>Sorry, but if you're an ally of Black Alice, then you're an ally of Ilias,    and an enemy of the Monster Lord.@
>That means I can't allow you to just walk away...\
lsp 699,":a;chara\granberia_st01.bmp",-200,0:print 10,500
name "Lilith"
>...................\
name ""
>Lilith remains silent.@
>Lilim just quietly stares at her sister, seemingly no idea of what to do.\
name "Lilith"
>...What do you want from us?\
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",-200,0:print 10,500
>Ask Luka.@
>I'm only here to enforce the Monster Lord's laws.\
name "Luka"
>Just let the humans go free, please.@
>I won't even make you leave the village.\
>Most of the humans would probably willingly stay, too.@
>But it just isn't right to do it by force...@ >The village would just fall apart eventually.\
>No humans would ever come near the village, soldiers from Grangold might try  to attack, and your slaves would eventually die out.@
>The village just isn't sustainable as it is.\
name "Lilim"
>Fuuuu...@
>Maybe he's right, sister...\
name ""
>Oh, thank Ilias. They didn't call my bluff...\
name "Lilim"
>These humans didn't do anything wrong, did they?@
>I don't want to hurt anyone that doesn't deserve it...\
name "Lilith"
>......................@
>Very well.@ > I suppose we have no choice.\
>We'll let the humans go free...\
name ""
>Lilith doesn't look happy at all...@
>But as long as they're not hostile anymore, I guess it's okay.\
return

*sean0221_gra

cspl 699,703
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
name "Granberia"
>Are you sure about this?\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Huh? What do you mean?\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>...This reeks of a trap.\
name ""
>Granberia still doesn't trust them, it seems.\
name "Luka"
>I don't think they're really hostile.@
>They just wanted some kind of home. They didn't any more trouble last time,   either.\
name "Granberia"
lsp 701,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Yes, but Black Alice didn't unseal these twins last time, either. Did she?\
lsp 701,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Well, no.@
>The chief and witch did.\
name "Granberia"
lsp 701,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Exactly.@ > They wouldn't have known their old master was even still alive.\
name "Luka"
>We'll just have to trust them right now.@
>If anything happens, we'll just deal with it then!\
name "Granberia"
>Foolish...@
>Just swing your sword the moment any thought's required...\
name ""
>Granberia sighs.\
return


*sean0221_ta

cspl 699,703
name "Tamamo"
lsp 700,":a;chara\lilith_st03.bmp",338,0
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>...Mhm!@
>I see...\
name ""
dwave 1,"se\asioto3.ogg"
>Tamamo sighs and calmly walks up to the two rebellious twins...\
bgmstop
wait 1000
dwave 1,"se\karaburi.ogg"
wait 700
dwave 1,"se\dageki.ogg"
wait 500
dwave 2,"se\karaburi.ogg"
wait 700
dwave 2,"se\dageki.ogg"
wait 500
name "Lilith"
>Hurk...\
name "Lilim"
>Hyaa...\
name ""
csp 700:print 10,500
dwave 1,"se\down.ogg"
wait 500
dwave 1,"se\down.ogg"
>The two succubus sisters fall to the ground after Tamamo punches them each in the stomach.\
name "Luka"
lsp 699,":a;chara\tamamo_st04.bmp",-0,0:print 10,500
>T-Tamamo!\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>Some days, you just have to discipline a brat.\
name ""
lsp 699,":a;chara\tamamo_st04.bmp",-0,0:print 10,500
>.................\
dwave 1,"se\lvup.ogg"
>Tamamo defeated Lilith & Lilim!
wait 4500
>\
wait 500
name "Lilim"
lsp 700,":a;chara\lilith_st03.bmp",338,0
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>But...why...?\
name "Tamamo"
>Because, you're acting stupid.\
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
bgm "2Q\bgm\hutuu5.ogg"
>Black Alice doesn't care about you.@
>She only wants power for herself, you idiots. How have you not figured that   out yet?\
name "Lilith"
>That's not true!\
name "Lilim"
>How could you say that...?\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st07.png",-200,0:print 10,500
>Whatever kind of person your master once was, that woman is long dead now.@
>All that remains is an empty shell of a broken woman, utterly consumed by     hatred and evil.\
>...But I think you two already know that, don't you?\
name "Lilim"
>.....................\
name "Lilith"
>We cannot just abandon Her Majesty, though...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Not even for the current Monster Lord, Alipheese the Sixteenth?\
name "Lilim"
>Sixteenth...?@
>Sister, has it been that long?\
name "Lilith"
>I'm not sure how long it's been...\
>But how could you possibly expect us to just turn on Her Majesty like that?\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Perhaps I'm the one who should ask...@
>What is your loyalty to her to begin with?\
>Those other two succubi didn't seem to care much for her.\
name "Lilith"
>She was always such a kind woman...@
>She did everything she could to help our race, then and now.\
name "Lilim"
>She treated us like her own children...@
>Would you turn against your own mother, too?\
name "Tamamo"
lsp 699,":a;2Q\chara\tamamo_st07.png",-200,0:print 10,500
>.....................@
>No.@ > I wouldn't.\
>I'm sorry you've been caught in the middle of this...@
>...But allying yourself with Black Alice means you're allying yourself with   Ilias, and I cannot allow that.\
name "Lilim"
>Ilias!?\
name "Lilith"
>What about Ilias...?\
name "Tamamo"
>Were you not aware of what your master has been doing these last five         centuries?\
name "Lilith"
>Of course not!\
name "Lilim"
>How would we know?\
name ""
>Tamamo's being pretty harsh on them...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Well, it's as I said.@
>Black Alice has joined Ilias.\
>Her only goal by now is to destroy the world, everything in it...@
>Consume everything that exists so that everything belongs to her...\
>At this point, death would be a release for her...\
name "Lilim"
>B-but...\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>I'm not asking you to help us against someone that means that much to you.@
>All I'm asking is that you let the humans go free if they wish.\
>And don't ever cross the current Monster Lord, not even for Black Alice.@
>Understand?\
name "Lilim"
>Y-yes...\
name "Lilith"
>................\
name ""
>Lilith timidly nods.@
>They must have been really close to Black Alice to be this loyal to her...\
return

*sean0221_ala

name "Koakuma"
cspl 699,703:lsp 701,":a;2Q\chara\ririmu_st01.png",-200,0
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>This will backfire spectacularly, you know...\
name "Luka"
>Huh?\
name "Ririmu"
lsp 701,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>Hmmm?@
>Why do you think that?\
name "Koakuma"
>Morons...@
>Everyone's just going to leave the village!\
>No humans means no food, and then everyone starves.@
>Congratulations, child. You've ruined everything.\
name "Ririmu"
lsp 701,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
>You shouldn't be so negative all the time...\
name "Koakuma"
>It's the truth.\
>Nobody's going to want to stay after being raped senseless for weeks...@
>They'll all just run away now.\
name "Ririmu"
lsp 701,":a;2Q\chara\ririmu_st05.png",-200,0:print 10,500
>Nobody ever runs away from me, though...~\
name "Koakuma"
>...Hmph.@
>We'll see...\
name "Luka"
>All the men were willing to stay the first time this happened.\
name "Koakuma"
>...Huh?\
>What, is this a regular occurrence nowadays or something?\
name "Luka"
>Err...@
>N-never mind.\
name ""
>It still feels weird to have to do this again.\
cspl 700,701:print 10,500
return

*sean0221_er

name ""
wait 1000
dwave 1,"se\ero_slime3.ogg"
name "Luka"
>Huh?\
name ""
>A moment later, blue slime seeps up from under the floor and wraps around the succubus sisters!\
name "Lilith"
>W-what the...\
name "Lilim"
>Sister? What is this!?\
name ""
dwave 1,"se\ero_slime3.ogg"
lsp 701,":a;chara\lilith_st03.bmp",338,0
lsp 700,":a;chara\erbetie_st01.bmp",0,0:print 10,500
>...And just like that, Erubetie rises from the ground.\
name "Erubetie"
>Hrm.@
>Seems like you didn't need my help, after all.\
>Now, what to do with the prey...\
name "Lilim"
>Prey!?@
>W-we're not prey! Are we?\
name "Luka"
>Hold on.@
>Erubetie, you don't have to kill them.\
name "Erubetie"
>Don't show your enemies mercy.@
>They won't return the favor.\
name "Luka"
>But they aren't our enemies!\
name "Lilith"
>Okay, okay! We're sorry!\
name "Lilim"
>We'll do whatever you want. Please, let us go!\
name ""
>Now they're starting to get scared...\
name "Erubetie"
wait 1000
>Why?@
>Give me a reason to trust you.\
name "Luka"
>Erubetie, I've done this before.@
>I know they mean what they're saying.\
name "Lilith"
>We just wanted a home for our race.@
>If you just let us have that, then we have no reason to oppose you.\
name "Erubetie"
>Hmm?\
name "Lilim"
>We don't have any place of our own to call home...@
>Humans and monsters alike despise us.\
>We need semen to survive. That's not something we can change.@
>And we can't simply starve ourselves, can we?\
name "Erubetie"
>.................\
name "Luka"
>I know they'll help us when the time comes.@
>There's no reason to kill them. It's just a waste...\
name "Erubetie"
>............@
>...Fine.\
dwave 1,"se\ero_slime3.ogg"
wait 500
>But now you know what will happen if you step out of line.\
name "Lilith"
>We won't cause any more trouble...\
name "Lilim"
>We're sorry.@
>We'll be good...\
name ""
>...Huh.@
>She actually let them go.\
return


*sean0221_sp

name ""
wait 1000
name "???"
bgmstop
>Enough.\
name "Luka"
>Huh?\
name ""
>A familiar voice can be heard in the living room.\
name "Lilim"
>Sister?@
>Is that...?\
name ""
wait 500
bgm "2Q\bgmfix\sinpi1.ogg"
cspl 699,703
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0
lsp 700,":a;chara\lilith_st03.bmp",338,0:print 10,1500
name "Luka"
>Alice...?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>.............\
name ""
>Alice stays silent, averting my gaze for a moment.\
name "Alice"
>...I shouldn't have let you go alone.@
>This wasn't your mess to clean up.\
name "Luka"
>Alice...\
name "Lilith"
>...Hmph.@
>So I assume you're the current Monster Lord...\
name ""
>Lilith says, in a dismissive, irritated tone.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>That's right.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Lilim"
>So, it's true.@
>The Founder's family has stolen the throne once again...\
name "Alice"
>..............\
name ""
>Alice shoots the younger sister a deathly glare, making her visibly           uncomfortable as she fidgets in her sister's arms.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>...Your siege of this town is over.@
>You can leave peacefully...@ >or I can make you leave.\
>I won't let you harm these people anymore.\
name "Lilim"
>But...@ >why...?\
name "Lilith"
>You would choose humans over your own subjects?@
>How could you do such a thing...?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...I'm doing what I have to.@
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>If you can't live with them peacefully, then you won't live with them at      all.\
name "Lilith"
>Unbelievable...@
>Our Master was right about you, after all.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>Think whatever you want.@
>I'm not negotiating with you.\
>Now, will you surrender?@
>Or will you throw your life away?@
>Think very carefully...\
name ""
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
dwave 1,"se\yami.ogg"
wait 500
name "Luka"
>Ah...\
name ""
>Overwhelming dark magic fills the air as Alice glares at the twins.\
name "Lilim"
>S-sister!?@
>I don't think I can fight anymore...\
name "Lilith"
>...Bah.@
>If that awful Hero had not weakened us, we could easily defeat her...\
name ""
wait 1500
name "Lilith"
>...But I refuse to put my sister in any more danger.\
name ""
>Lilith gently holds Lilim as she rests her head on her legs.\
name "Lilith"
>...Fine.@ > I suppose there's no way out of this.\
>Do what you must.@
>But leave Lilim out of it.\
name "Luka"
>Alice...@ >You don't have to hurt them.@
>They lived peacefully in the town before!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>What?@
>How...?\
name "Luka"
>Well...@
>The townspeople are kind of perverted...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"06b.png",-133,0:print 10,500
>Are you kidding...@
>They WANT to be drained by these monsters?\
name "Lilith"
>We only took over by force because we had nowhere else to go.\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
>We didn't intend to mistreat the men...@
>But then...the lesser succubi couldn't control themselves.@
>And we couldn't control them, either...\
>When a human woman turns into a succubus, it takes time for her to learn to   control her overwhelming lust.@
>We weren't prepared for so many to turn at the same time...\
>But we just wanted a home for our race.@
>If you just let us have that, then we have no reason to oppose you.\
>Even...@ >Even if it goes against our old Master's wishes.@
>I won't put my own pride and loyalty over the well-being of the other         succubi.@
>...And especially not my sister.\
name "Lilim"
>We don't have any place of our own to call home...@
>Humans and monsters alike despise us.\
>We need semen to survive. That's not something we can change.@
>And we can't simply starve ourselves, can we?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>.................\
>...Dammit.@
>Why couldn't Alma Elma deal with this?\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>You actually expect me to trust you, after everything you've done here?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Lilith"
>We didn't mean for this to happen!\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>And what did happen, exactly?@
>The Purple Sabbath is still a few weeks away...\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Lilith"
>All I know is...@
>We were brought back to this world by our Master, after being sealed for 500  years.\
>She unsealed us, as well as Ririmu and Koakuma.@
>And with the help of the Village Chief and the Witch, she awakened the powers of every human woman in town.@
>...Every woman with a trace of monster blood in her, at least.\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>I see...@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>And what happened before?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name ""
>Alice turns to me.\
name "Luka"
>Last time, it was the Purple Sabbath.@
>As far as I know, Black Alice had nothing to do with it.\
name "Alice"
>Hmmmm...@
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>And I should trust them now, because...?\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Luka"
>I still trust them.\
>I know they'll help us when the time comes.@
>There's no reason to kill them, or exile them.@ > It's just a waste...\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>..............\
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>Fine.@
>If the human townspeople agree to keep you, and you can live among them       peacefully...@
>...Then I'll let you stay.\
>...Be very thankful Luka was here to save you.@
>Or you would be dead by now.\
lsp 699,":a;2Q\chara\"+$alice_st+"03b.png",-133,0:print 10,500
>But I'll only give you one chance.@
>If you even think of trying something like this again...\
lsp 699,":a;2Q\chara\"+$alice_st+"01b.png",-133,0:print 10,500
name "Lilith"
>We won't.@
>I swear it.\
name ""
>Lilith gently strokes her sister's hair as she stares up at us.@
>It looks like Lilim's already fallen asleep...\
name "Luka"
>Alice...are you sure?\
name "Alice"
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...No.@
>Not even remotely.\
>But you said they would become allies later, and we need all the help we can  get.@
lsp 699,":a;2Q\chara\"+$alice_st+"04b.png",-133,0:print 10,500
>So for now, I'll leave them be.\
lsp 699,":a;2Q\chara\"+$alice_st+"08b.png",-133,0:print 10,500
>...I still don't like this, though.@
>I don't trust anyone who ever served that...woman.\
name "Luka"
>I know what you mean, but that was a long time ago.@
>I don't think they're evil.@
if %harpyvillage>0 >They're no different from the harpies, if you think about it...\
return


*sean0221

mov %skillset,1
bg "bg\bg110.bmp",10,1
gosub *setwindow_01
bgm "bgm\kiki2.ogg"
csp 700
lsp 699,":a;chara\lilith_st03.bmp",138,0:print 10,500
name "Lilim"
>Sister, we lost...@
>Again.\
name "Lilith"
>That damn hero...\
name ""
>Lilith gives me an icy glare.\
name "Lilith"
>Why are you doing this?@
>Have you not caused enough damage!?\
name "Luka"
>Wait, what?\
name ""
>Caused enough damage...?@
>I don't think they're talking about the Chief and Witch...\
name "Lilim"
>We're just trying to live peacefully now...@
>Why must you still hunt us...?\
name "Luka"
>L-live peacefully?@
>How the hell is joining up with Black Alice living peacefully?\
name "Lilim"
>She was only trying to help us...\
name "Lilith"
>Even after you broke her poor heart and destroyed her mind, she still had     enough kindness left in her to grant us this village.\
name "Luka"
>Huh...?\
name ""
>The more they talk, the more they confuse me...\
name "Undine"
lsp 701,":a;chara\lilith_st03.bmp",-62,0
lsp 699,":a;chara\undine_st21.bmp",350,150
lsp 700,":a;2Q\chara\salamander_st27.png",550,60:print 10,500
bgmstop
>...Hold on.@
>I think I know what's going on.\
>Salamander, I remember you telling me about this.\
name "Salamander"
>..............\
name "Luka"
>Eh?\
name "Undine"
bgm "bgm\comi1.ogg"
>They think you're Heinrich, Luka.\
>It's been five centuries.@
>They're probably...a little dazed?@
>Or maybe their eyesight's poor, I don't know.@
>The blue-eyed ones usually can't see very well to begin with...\
>You better explain yourself, though, or they'll never listen to you.\
name ""
>Oh, that's right!@
>I remember now! This happened before, too!\
name "Luka"
>Uh, right...\
csp 699:csp 700
lsp 701,":a;chara\lilith_st03.bmp",138,0:print 10,500
>Yeah...@
>I'm not the same Hero from 500 years ago.\
name "Lilith"
>Oh, so now you're claiming you've changed?\
name "Lilim"
>How ridiculous...\
name "Luka"
>No no no!@
>I mean literally!@ > I am literally a different person!\
name "Undine"
lsp 701,":a;chara\lilith_st03.bmp",-62,0
lsp 700,":a;chara\undine_st21.bmp",400,150:print 10,500
>...Has everyone gone mad but me?\
>Am I the only one left in the entire world who even remembers what Heinrich   looks like?@
>Sounds like?@ > Smells like?@ > Anything?\
name "Salamander"
lsp 699,":a;chara\undine_st21.bmp",350,150
lsp 700,":a;2Q\chara\salamander_st27.png",550,60:print 10,500
>................\
lsp 699,":a;chara\undine_st21.bmp",350,150
lsp 700,":a;chara\gnome_st32.bmp",280,0:print 10,500
name "Gnome"
>................\
name "Undine"
>...What?@
>They're nothing alike!\
name "Sylph"
lsp 700,":a;chara\sylph_st21.bmp",300,0:print 10,500
>Yeah!@
>He just looks like him.@
>And is related to him.@
>And has the same sword.\
>What a wacky coincidence!\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",350,150:print 10,500
>Ugh.@ > Idiots...\
``(And even Salamander...?)\
name "Lilim"
bgmstop
csp 699:csp 700
lsp 701,":a;chara\lilith_st03.bmp",138,0:print 10,500
bgm "bgm\kiki2.ogg"
>So...@
>You're...not the same person, are you?\
name "Luka"
>No! I'm not!\
name "Lilith"
>O-oh...@
>I apologize.\
name "Lilim"
>Sorry...\
name "Luka"
>Anyway, you can't hold men here and rape them against their will!\
name "Lilith"
>...Why not?\
name "Luka"
>Because!@ > It's wrong!\
name "Lilith"
>You would have us starve, wouldn't you...?\
name "Lilim"
>There are no humans in the world left willing to feed us!@
>They've all gone to that disgusting goddess now...\
name "Lilith"
>...But that's okay.@
>Our master gave us this village to ensure our survival.\
>Sometimes, you just have to take something by force...@
>Whether humans want to cooperate or not, we will get our way...\
>Our fate is in your hands now, isn't it?@
>So then, it's your choice...\
>You can either let us stay in this town that we've taken for ourselves...@
>...Or you can run us out, and we'll get our food elsewhere.@
>I'm sure San Ilia and Grangold would just love to have us, teehee...\
name "Lilim"
>Yes...@
>We tried to be nice, but if this is how we're to be treated...\
name "Luka"
>Grrr...\
name ""
>...Okay, now I just want to seal them.\
if $knight="Alma" gosub *sean0221_al
if $knight="Tamamo" gosub *sean0221_ta
if $knight="Granberia" gosub *sean0221_gr
if $knight="Erubetie" gosub *sean0221_er
if $knight="" gosub *sean0221_sp
bgmstop
name "Luka"
>So then...is that it?\
bgm "bgm\epilogue2.ogg"
name "Lilith"
>I suppose so.@
>We'll tell everyone they're free to go in the morning.\
if $knight="" skip 3
name "Lilim"
>S-sorry...\

if $knight="Alma" gosub *sean0221_ala

name "Lilith"
cspl 699,703
lsp 701,":a;chara\lilith_st01.bmp",138,0:print 10,500
>Anyway...\
name ""
mov $plural,"us"
if $knight="" mov $plural,"me"
mov $sel1,"Lilith stares at "+$plural+" for a moment."
``$sel1\
name "Lilith"
>You may stay at the inn in town, if you wish.@
>We'll allow you to stay for free.\
>It's already quite late.@
>It wouldn't be right to force you out now, I don't think.\
name "Luka"
>Really?\
name ""
>It'll be nice to sleep on an actual bed for once...\
>So, we left the Chief's house and headed toward the town inn.\
>.......@
>I completely destroyed the village chief's front door.@
>Hopefully she won't be too angry about that.\
>...And I also sealed her.@
>Uuuu...\

if $knight="Granberia" gosub *sean0221_gra

goto *campsvillage


*campsvillage_end

bgmstop
bg black,10,3000
mov %location_count,%location_count+1
if %location_count=1 gosub *dream3_1
name ""
bg "bg\bg109.bmp",10,3000
bgm "se\morning.ogg"
name "Luka"
>Fuuu...@
>Morning?\
if %location_count=1 gosub *dream3_1b
wait 1000
dwave 1,"se\knock.ogg"
wait 2000
name "Alice"
>Hey!@
if $knight!="" || $party1!="" || $party2!="" >Quit sleeping in and get out here! We're waiting on you!\
if $knight="" && $party1="" && $party2="" >Quit sleeping in and get out here! I'm sick of waiting on you!\
name "Luka"
>Eh?\
name ""
>Is it that late?@
>Guess I should get going...\
dwave 1,"se\escape.ogg"
wait 1500
>I quickly got dressed and left the inn.\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg103"
bgm "bgm\epilogue2.ogg"
name "Succubus"
lsp 699,":a;chara\succubus_st01.bmp",200,50
lsp 700,":a;chara\mob_gorotuki3.bmp",-200,0:print 10,500
>...So, it's up to you.@
>You're free to leave the village, if that's what you wish.\
name ""
>Hey, the village chief got unsealed already...\
bgmstop
name "Man A"
>...Waaaaaah!@
>Waaaahahaaa!\
name ""
>...The man begins to cry.\
name "Succubus"
lsp 699,":a;chara\succubus_st03.bmp",200,50:print 10,500
>Hmm? Why are you crying?\
name "Man A"
bgm "2Q\bgm\succubusvillage.ogg"
csp 699
lsp 700,":a;chara\mob_gorotuki3.bmp",-220,0
lsp 701,":a;chara\mob_seinen1.bmp",0,0
lsp 702,":a;chara\mob_sensi1.bmp",220,0:print 10,500
>This place is just so perfect!@
>I never want to leave here!\
name "Man B"
>Yeah, why would we ever want to leave?\
name "Man C"
>That's horrible!@
>We could never leave you to starve like this!\
>In fact, I'll double my semen output! Just for you and the Witch!\
name "Succubus"
cspl 700,702
lsp 699,":a;chara\succubus_st02.bmp",0,50:print 10,500
>...Mhmmmm!\
name "Koakuma"
lsp 699,":a;2Q\chara\koakuma_st01.png",-200,0
lsp 700,":a;chara\mob_seinen1.bmp",200,0:print 10,500
>...You're joking, right?\
name "Man B"
>Of course not!@
>This village is amazing!\
>And we could never leave you poor succubi, now!\
>We'll build a wonderful utopia for succubi together!@
>In fact, I'll start by giving you some semen right now...\
name "Koakuma"
>...Don't ever come near me again.\
name "Ririmu"
lsp 700,":a;2Q\chara\ririmu_st05.png",200,0:print 10,500
>Hehe, told you so~!\
name "Koakuma"
>Indeed, you did.@
>As always, I had far too much faith in humanity...\
name "Luka"
>...........................\
name "Succubus"
csp 700
lsp 699,":a;chara\succubus_st01.bmp",0,50:print 10,500
>Well, that's great!@
>I'll go get the immigration papers!\
name ""
dwave 1,"se\asioto3.ogg"
csp 699:print 10,1000
>The village chief left.\

if $knight!="Granberia" skip 31
name "Granberia"
lsp 699,":a;chara\granberia_st04.bmp",0,0:print 10,500
>How disgusting...\
name "Koakuma"
lsp 699,":a;chara\granberia_st01.bmp",-200,0
lsp 700,":a;2Q\chara\koakuma_st02.png",200,0:print 10,500
>Problem, lizard?@
>Come to think of it, I never did get to finish with you, did I...?\
name ""
>Koakuma slowly hovers toward Granberia and runs a finger up her thigh.\
name "Granberia"
lsp 699,":a;chara\granberia_st02.bmp",-200,0:print 10,500
>...You're going to lose that finger.\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>Ohhh...@ 
lsp 700,":a;2Q\chara\koakuma_st02.png",200,0:print 10,500
>Feisty!\
name "Ririmu"
csp 699
lsp 701,":a;2Q\chara\ririmu_st03.png",-200,0:print 10,500
>Sister, please leave the cute lizard girl alone.\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0:print 10,500
>...Hmph.@
>Fine...\
name "Granberia"
>I am not a lizard!\
name ""
>Poor Granberia...\

if $knight!="Tamamo" skip 18
name "Tamamo"
cspl 699,703
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Ahhh...@
>Reminds me of the good old days...~\
name "Luka"
>Eh?\
name "Tamamo"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
>You know.@
>Weak men begging to be your sex slaves, monsters ruling the surface world,    Ilias not ruining everything...@
lsp 700,":a;chara\tamamo_st04.bmp",0,0:print 10,500
>Good times...~\
name "Luka"
>.....................\
name ""
>The more she speaks, the more I wonder what the hell she used to be like...\

if $knight!="Alma" skip 20
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>Hmmm...\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>Happy ending~!@
>Not bad, Luka-boy...\
name "Luka"
>Are you sure...?\
name ""
>This is pretty much what happened before.@
>But something still feels...off about it.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st13.png",0,0:print 10,500
>It's a victory for my race, at least.\
>Humans...@ >Well, that's your problem. Sorry to say...\
name "Luka"
>Mmmmph...\
name ""
if %undine>0 >I really should ask the chief about the old villagers...\

if $knight!="Erubetie" skip 17
name "Erubetie"
lsp 700,":a;chara\erbetie_st01.bmp",200,0:print 10,500
>..............\
name "Luka"
>What's wrong, Erubetie?@
>Everything worked out in the end!@
>...I think.@ > Maybe.\
name "Erubetie"
>...I don't care.\
>This place is gross.@
>These humans are gross.@
>I want to go back to my spring...\
name "Luka"
>.............\
name ""
>Is she ever in a good mood?\

cspl 699,703
dwave 1,"se\asioto3.ogg"
lsp 700,":a;chara\witchs_st12.bmp",0,0:print 10,1500
name "Succubus Witch"
>So, does that mean you'll be leaving now?\
name "Luka"
>I suppose so...\
name ""
>I can't really think of anything else to do here.\
name "Succubus Witch"
>Ara...@ >But wait!@
>What if Black Alice returns?@
>W-what would we do?\
name "Koakuma"
lsp 700,":a;2Q\chara\koakuma_st01.png",200,0
lsp 701,":a;2Q\chara\ririmu_st01.png",-200,0:print 10,500
>We can deal with her, if it comes to that...\
name "Ririmu"
>We'll keep the village safe...@
>With my magic and Koakuma's fighting ability, we are nearly unstoppable       together.\
name "Koakuma"
>Come to think of it...@
>Why didn't we just gang up on the kid to begin with?@
>We would have kicked his ass if we did that!\
name "Ririmu"
>That wouldn't be very fair though, would it?\
name "Koakuma"
>Who cares about fighting fair!?\
name "Succubus Witch"
lsp 700,":a;chara\witchs_st12.bmp",200,0:print 10,500
>Well...I suppose Black Alice won't be an issue, then...\
``(Bah...@ >I was trying to get him to stay awhile longer...)\
name "Luka"
>Hey, where are the twin sisters?@
>I figured they would be here for this...\
name "Succubus Witch"
>They're...not feeling too well.\
name ""
>It might be about Black Alice...\
if $knight!="Tamamo" >What made her so special to them, anyway?\

if $knight!="Tamamo" skip 6
cspl 699,701
lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
name "Tamamo"
>Poor babies...@
>It's not their fault, is it? They're just caught in the middle of all this.\

name "Luka"
>Well, I hope they feel better...\
>But we really need to get going now.@
>Take care!\
name ""
>And so we left Succubus Village, waving goodbye to the succubi.\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg099"
bgm "2Q\bgm\field10.ogg"
mov %svillage,1
mov $knight_suc,$knight
mov $party1_suc,$party1
mov $party2_suc,$party2
name ""
>Now...@
>Where to next?\
mov %ivent12,1
mov %genzaiti,13
mov %gloval1_story_sinkou,8:gosub *savegloval1
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

*sean0226_gold

lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>I might as well ask.@
>Is this the same Cassandra I'm thinking of?\
name "Luka"
>Yes, it is.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I need to go deal with this, then.\
name "Luka"
>Wait, Alice!@
>I'm strong enough now that I can--\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>No.@
>Stay out of this one, Luka.\
>Getting rid of Cassandra is my job.@
>Do you understand?\
if %chromemansion>0 | %lilymansion>0 | %svillage>0 skip 7
name "Luka"
>Fine.@
>But I'm still going with you.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...Whatever.\
if %chromemansion<1 && %lilymansion<1 && %svillage<1 skip 9
name "Luka"
>Yeah, it's not like powerful monsters haven't been getting powered up by      Black Alice in exchange for their loyalty or anything.\
>I'm sure you'll be fine.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>...I never said you couldn't go.\
name "Luka"
>Much better.\
return

*sean0226_nogold

lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>What's Lady's Village?\
>It's a village of evil monsters disguised as humans who devoured any men that would enter.\
>Also, you should be pretty interested in this place.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Dare I ask why?\
name "Luka"
>The woman running the village.@
>Her name was Cassandra.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
>WHAT!?@
>Cassandra!?\
name "Luka"
>Yes, that Cassandra.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>.................@
>Alright, I'll go.\
>I need to get rid of her, once and for all.\
name "Luka"
>I'm going with you.@
if %chromemansion<1 && %lilymansion<1 && %svillage<1 skip 9
>It's possible that Black Alice visited her, and she might be stronger than    before.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Fine.@
>But do not interfere unless it's absolutely necessary.@
>Got it?\
name "Luka"
>Got it.\

if %chromemansion>0 | %lilymansion>0 && %svillage>0 skip 16
>If something goes wrong...\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I'm sorry, did you somehow forget who I am?@
>I don't need or want your help with this.\
name "Luka"
>Fine, I won't help you unless something goes wrong, then.\
>Or do you enjoy getting eaten?@
>It's the ultimate pleasure, I hear.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>...Fine.@
>Go then, I don't care.\
name ""
>Why is this such a big problem for her?\
return


*sean0225

gosub *genzaiti_bg
name "Luka"
>Lady's Village...\
name "Alice"
if %grangoldcity<1 gosub *sean0226_nogold
if %grangoldcity>0 gosub *sean0226_gold
name ""
>Thus, we headed to Lady's Village.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg111"
bgm"bgm\mura2.ogg"
name ""
>Lady's Village...\
>It looks like a nice, calm village.\
>Refined looking ladies are all over, calmly talking with each other.@
>They're monsters in disguise, of course.\
name "Lady on a Stroll"
lsp 700,":a;chara\madaminsect_st11.bmp",0,0:print 10,500
>Oh my... A traveler?@
>This is a wonderful village for just relaxing.@
>Please enjoy your stay here, and may the fatigue from your travels melt       away.\
name "Luka"
>..................\
name ""
>From far away, she looks like a normal human.@
>But upon closer inspection...\
>The lower half of her body looks ridiculously long.@
>She looks 7 feet tall.\
>This isn't a human.@
>It's a monster's bad imitation of one.\
name "Luka"
>Uh...Thank you.\
name ""
>Where's Alice?@
>Did she seriously disappear?\
>After all that talk about how she doesn't need my help, she throws me in here alone!?\
dwave 1,"se\asioto2.ogg"
>Quickly, I go back behind some trees.\
name "Alice"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>I'm sorry, Luka.\
name ""
>Alice said, surprisingly.\
name "Alice"
>I didn't want them to see me.@
>If they see me, they'll try to kill you, and I don't know what you want to do with the village.\
>Cassandra is my job.@
>...But I'll let you decide how to take care of the rest of them.\





*sean0229

>I can't imagine a village would exist without a single man.@
>This just can't be right...\
csp 700:print 10,500
name "Luka"
>...I think we should examine this village a little more closely.\
name ""
>I turn around and start walking back into the village.\
lsp 700,":a;chara\madaminsect_st11.bmp",0,0:print 10,500
name "Lady on a Stroll"
>Oh my... Did you need something?\
name ""
>I walk up to a nearby lady to ask her a question.\
name "Luka"
>Er, well...@
>Do no men live in this village?\
name ""
>I ask her straight out.@
>A smile crosses her face after a moment.\
name ""
bgm"bgm\kiki2.ogg"
name "Lady on a Stroll"
>Oh, I have a wonderful idea. @ >How about I show you what happened to all the    men that lived in this village?\
name ""
dwave 1,"se\escape.ogg"
lsp 700,":a;chara\madaminsect_st01.bmp",0,0:print 10,500
>Suddenly, her body changes, revealing herself as a monster!\

goto *madaminsect_start



*sean0230

bgm"bgm\kiki2.ogg"

name "Luka"
>It can't be... A monster was disguising herself as one of the citizens        here...\
name ""
>I wipe away the sweat from my forehead after my victory.\
name "Luka"
>She must have been the one attacking the travelers.@
>Now that she's defeated, that should solve everything.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...Idiot.@
>Did you really think that would end it?\
name ""
name "Luka"
>Eh...?\
name ""
>As I turn toward Alice, confused at what she meant...@
lsp 700,":a;chara\madamumbrella_st11.bmp",0,0:print 10,500
>A lady holding an umbrella walks up to me.\
name "Umbrella Lady"
>I was ordered by Cassandra...@
>Until Alice had left the village, I was to ignore you...\
>But now...\
name ""
dwave 1,"se\ero_makituki3.ogg"
lsp 700,":a;chara\madamumbrella_st12.bmp",0,0:print 10,500
>Suddenly, tentacles sprout from her umbrella, revealing herself as another    monster!\

goto *madamumbrella_start



*sean0231

bgm"bgm\kiki2.ogg"

name "Luka"
>What the... So everyone here is a monster?\
name ""
>That explains why no male adventurer has ever returned...@
>As soon as they stepped foot in this monster village, they got attacked!\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Do you get it? @ >What kind of place this is...?\
name ""
name "Luka"
>Yes, they made this village to be a feeding ground on travelers who came      here...@
>I can't let this go on!\
>From what I can tell, Cassandra must be the one in charge.@
>If I defeat her, I'm sure this will all end!\
name ""
>If I leave now, the number of victims will only increase.@
>With anger burning in my chest, I rush toward the mansion I was at earlier.\
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Is he even a match for her as he is now...?\
name ""
sean_change "bg112"
lsp 700,":a;chara\maidscyulla_st11.bmp",0,0:print 10,500
>Standing in front of the entrance to the mansion is the maid from before.\
name "Ran"
>I'm under instructions from my master.@
>I'm sorry, but I cannot let you pass.\
name ""
name "Luka"
>Just let me by!\
name ""
>I felt something odd from her since the first time I met her...@
>She isn't human, so I need to be careful here...\
name "Ran"
>...We were going to overlook you out of respect for Alice.\
>But we won't overlook you twice.@
>Those are the master's orders.\
name ""
>Her lower body drastically changes, with thick tentacles coming out from      under her skirt!\

goto *maidscyulla_start



*sean0232

bgm"bgm\kiki2.ogg"

name "Luka"
>She must have been acting as the guard...\
name ""
>For a maid, she was awfully powerful...@
>That must mean that the one she serves, Cassandra, must be even more          powerful...\
>I have to prepare myself and concentrate for this!\
name "Luka"
>Alright, lets go!\
name ""
>Fired up, I rush into the mansion.\
dwave 1,"se\asioto2.ogg"
sean_change "bg113"
lsp 700,":a;chara\emily_st21.bmp",0,0:print 10,500
name "Emily"
>Wahaha, I knew it! @ >You came back!@
>I thought it might end up like this~\
name ""
>Emily is waiting in the parlor.@
>With a carefree smile on her face, she stands here looking at me.\
name "Luka"
>Are you... A monster as well?\
name ""
lsp 700,":a;chara\emily_st22.bmp",0,0:print 10,500
name "Emily"
>That's right~@
>Come on, lets go!\
>Emily will see how strong you are!\
name ""

goto *emily_start



*sean0233

bgm"bgm\kiki2.ogg"

lsp 700,":a;chara\emily_st31.bmp",0,100:print 10,500
name "Emily"
>Ah! @ >H...How could you turn Emily into this!?\
name ""
>Sealed into a tiny little octopus form, Emily starts to cry.@
>But she won't be able to get in my way any longer...\
name "Luka"
>Alright, now...\
name ""
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\cassandra_st11.bmp",0,0:print 10,500
name "Cassandra"
>There's just me left. @ >...Isn't that right?\
name ""
name "Luka"
>.....!!\
name ""
>The air chills as Cassandra walks into the room.@
>I unconsciously take a step away from her, surprised by the pressure just     from her gaze.\
name "Luka"
>You're the one behind everything here!\
name ""
>I yell as loud as I can at her, trying to shake off the pressure holding me   down.@
>But Cassandra just smiles back at me, completely unfazed.\
name "Cassandra"
>Yes... My family has always lived in this village, disguised as humans.@
>Every human male that came to visit, we would feed on.\
>I cannot even tell you how many hundreds we have eaten already.\
name ""
name "Luka"
>Th...That's... @ >Unforgivable!\
name ""
>This woman is evil.@
>Disguising the village to be nothing more than a trap to lure men to feed     on...!\
lsp 700,":a;chara\cassandra_st12.bmp",0,0:print 10,500
name "Cassandra"
>But you look quite delicious...@
>One who caught even Alice's eye... The highest food I could savor.\
name ""
dwave 1,"se\ero_slime3.ogg"
>Liquid starts to ooze from Cassandra's body, as her dress starts to melt and  change shape.\
dwave 1,"se\ero_slime3.ogg"
lsp 700,":a;chara\cassandra_st01.bmp",0,0:print 10,500
>Her clothes vanish, revealing her true form...@
>This is what she really is...\
lsp 701,":a;chara\cassandra_st01.bmp",-160,0
lsp 700,":a;chara\emily_st31.bmp",160,100:print 10,500
name "Emily"
>Mother, before that...!@
>Use your magic power to restore Emily to normal!\
>Emily will fight with mother!\
name ""
>The sealed Emily bounces at Cassandra's feet.@
>Her mother just looks down at her with cold eyes.\
name "Cassandra"
>...I've explained this to you many times, Emily.@
>This world works on the survival of the fittest. @ >Those deemed unfit shall be  nothing but food for the victors.\
name ""
name "Emily"
>M...Mother...?\
name ""
dwave 1,"se\ero_makituki2.ogg"
>Emily's tiny sealed body starts to sink into Cassandra's body.@
>As if she was an amoeba absoring its meal, Emily is sucked into her mother's  body.\
name "Emily"
>No...!@
>Mother!!\
name ""
dwave 1,"se\ero_makituki3.ogg"
csp 700:print 10,500
>Emily screams in horror as she's quickly sucked inside.@
>After only a few moments, not even her screams can be heard any longer.\
csp 701
lsp 700,":a;chara\cassandra_st01.bmp",0,0:print 10,500
name "Luka"
>You...! @ >Wasn't Emily your daughter!?\
name ""
name "Cassandra"
>Yes... Of course she was.@
>She was a daughter borne from my body, so I just returned her back to me.\
>Survival of the fittest... The weak should just be consumed by the strong.@
>A daughter too stupid to understand how the world works is not necessary.\
name ""
name "Luka"
>...I'll never forgive you!\
name ""
name "Cassandra"
>When did I ask for your forgiveness?@
>Why should Cassandra Nereneid need anything from a human!?\
name ""
>The liquid dripping from her body is slowly corroding everything it touches.@
dwave 1,"se\ero_slime3.ogg"
bg "bg\bg160.bmp",10,1500
>It spreads through the room, covering and consuming everything it comes in    contact with.\

goto *cassandra_start



*sean0234

sean_change "bg111"

bgm"bgm\hutuu2.ogg"
>Thus the Lord of the village, Cassandra, meets her end.@
>All of the other monsters seem to have fled.\
>The village is completely deserted, with not a soul to be seen.@
>But at least now there should be no more killed adventurers...\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>It's over...\
name ""
name "Luka"
>Yeah...\
name ""
>There's a lot I want to ask Alice.\
>I've traveled with her for so long, but I barely know anything about her.@
>This incident just made me realize that...\
name "Luka"
>Hey, Alice...@
>You want humans and monsters to coexist together too... Don't you?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>It's just as you heard.@
>My aim as the Monster Lord is to live in harmony with humans.\
>...But don't think I'm being an idiot about it like you are.@
>I'm deeply thinking about everything, and working out ways to solve the       various problems.\
name ""
name "Luka"
>Is that why you came with me on my journey?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
name "Alice"
>...It's just as I said when I first met you.@
>I want to see when your true character comes out.\
>How long can someone who has the same dream as me last?@
>As I traveled the world, I wanted to see.\
name ""
name "Luka"
>I see...\
name ""
>There's something else I want to ask her...@
>About her mother, defeated by a human Hero...\
name "Luka"
>Hey Alice... @ >One more thing...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...About my mother?\
name ""
name "Luka"
>Yes... The human Hero who defeated her...\
name ""
name "Alice"
>That's a rather difficult story.@
>You haven't heard anything about the previous Monster Lord being defeated by  a human Hero, have you?\
name ""
name "Luka"
>No...\
name ""
>If that happened, it would be huge news throughout the human cities.@
>But I haven't even heard the whisper of a rumor about anything like that.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>My mother was not defeated by a human Hero.@
>She gave up her life for her beliefs.\
name ""
name "Luka"
>I see...\
name ""
>I shouldn't probe any further.@
>It would be horrible of me to make someone talk about the death of a parent   just to satisfy my curiosity.\
bgm"bgm\epilogue.ogg"
name "Luka"
>Anyway, I'm really happy.@
>Alice is just like me!\
>Hahaha. @ >Bahaha!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>Sh...Shut up!\
name ""
>Thanks to Alice, this incident was able to be settled.@
>The village is deserted now, but there won't be any more victims...\
name "Luka"
>Now, back to the adventure!@
>For both my dream... And Alice's!\
name ""
name "Alice"
>Shut up...\
name ""
>...Even if you say that twice...\

mov %ivent13,1
mov %genzaiti,14
mov %gloval1_story_sinkou,8:gosub *savegloval1
bgm"bgm\field3.ogg"
goto *map5



*sean0235

gosub *genzaiti_bg
name "Luka"
>Should we go to Lady's Village again...?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>That village is abandoned now, isn't it?\
name ""
name "Luka"
>I know, but I just want to see it again...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Well, it's up to you to decide where to go.@
>Do whatever you want.\
name ""
cspl 699,700:print 10,500
>We turn around and head back to Lady's Village.\
dwave 1,"se\asioto2.ogg"
sean_change "bg111"
bgm"2Q\bgmfix\mura3.ogg"
>The feeding ground where Cassandra ruled...@
>The many adventurers who set foot here were eaten by the citizens.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>I wonder what will happen to this ghost town.@
>Will humans migrate here and take it over? @ >Or will monsters come here and     settle down again?\
name ""
name "Luka"
>Hey, Alice...@
>Can the carnivorous monsters survive without eating humans?\
name ""
name "Alice"
>There is no monster that must eat humans to survive.@
>There's nothing unique about human flesh for sustenance. @ >They can easily eat  other creatures for that purpose.\
name ""
name "Luka"
>Then why do they eat humans...?\
name ""
name "Alice"
>The ones with low intelligence do it due to their instinct of eating          creatures with high energy values.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>The ones with high intelligence do it for their own amusement.\
name ""
name "Luka"
>Isn't there a way to stop them from eating humans like that...?\
name ""
>I expected a cold answer like when I first saw the spider in the cave.@
>But Alice gives a surprising response.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...I think it's possible.@
>The ones with low intelligence can be controlled.\
>For the others... Their ethics would have to be changed.\
name ""
name "Luka"
>But... How could they be changed?@
>There's no way humans could approach them to even try to change that...\
name ""
name "Alice"
>There are serious issues in relations between humans and monsters.@
>Humans have multiplied and populated the world... Their power cannot be       ignored.\
>Some sort of compromise needs to be reached before it comes to a pointless    war.\
name ""
name "Luka"
>But will those monsters ever agree to one?\
name ""
name "Alice"
>Of course there will be many who won't agree.@
>Too many enjoy the taste of human flesh.\
name ""
name "Luka"
>Isn't there a solution...?@
>Maybe we can find something that tastes even better...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Of course that exists. @ >It's human semen.\
>I see... That's a solution. @ >Farms harvesting male semen for consumption by    the man eating monsters in trade for not eating any more.\
>Hmm. @ >That's quite a fine plan, Luka.\
name ""
name "Luka"
>E...Err... That's not what I was going for...@
>Or could that work...? @ >Urhg...\
name ""
>A semen farm like that has a whole slew of problems.@
>But if that means that no humans would be eaten any more...\
>There may actually be a lot of people who would willingly supply semen...@
>But Ilias would never permit that.\
name "Luka"
>By the way, just how many monsters are there that eat humans?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>There must be a balance of carnivore and herbivore creatures, or the balance  would be quickly upset.@
>Therefore, there aren't that many...\
>In truth, there really aren't that many intelligent humans or monsters eaten  by carnivorous monsters.@
>But just because there aren't many doesn't mean it isn't an issue...\
name ""
name "Luka"
>I wonder how it compares to humans murdering other humans...?\
name ""
name "Alice"
>It's certainly far less than human murder.@
>Humans kill their own far more often than monsters kill humans.\
name ""
name "Luka"
>I...It's that much less...?\
name ""
>It's true, you don't hear of it happening too often...\
>It's big news when a human is eaten by a monster.@
>Stories travel quickly from town to town, and they always become the talk of  the town for a few days.\
name "Luka"
>Anyway, it's a problem that can't be ignored.@
>What should we do about human eating monsters...?\
name ""
name "Alice"
>Yes, it's something I've been grappling with as the Monster Lord.@
>It's a critical issue that must be addressed before any hope for coexistence  can be achieved.\
name ""
name "Luka"
>It's not going to be easy, is it...?\
name ""
cspl 699,700:print 10,500
>After visiting the abandoned village where many met their end, I was given a  lot to think about.\
>Now for our next destination...\
mov %genzaiti,14
bgm"bgm\field3.ogg"
goto *map5

*sean0236_un

name "Undine"
lsp 700,":a;chara\undine_st21.bmp",250,150:print 10,500
>Do we really have to go get her first?\
name "Luka"
>Do you not like Salamander or something?\
name "Undine"
>It's not that, so much as I just really hate that volcano...\
name "Luka"
>I can't just leave her, though.@
>I need her power just as much as I needed yours.\
name "Undine"
>Fuuuuuuuu...@
>It's already so hot, though...\
name "Luka"
>Would you rather go get Sylph, instead?\
name "Undine"
lsp 700,":a;chara\undine_st24.bmp",250,150:print 10,500
>...........................@
>Just do this quickly.\
name "Luka"
>.............\
name ""
>Why do they all seem to hate Sylph so much...?\
name "Luka"
>Anyway...\
return

*sean0236_unsy

name "Sylph"
lsp 700,":a;chara\undine_st21.bmp",100,150
lsp 699,":a;chara\sylph_st21.bmp",150,0:print 10,500
>Oh boy!@
>We're gonna see Mandy again!\
>Deeny, we're gonna see Mandy again!\
name "Undine"
>Lovely...\
name "Luka"
>I have to go get them all eventually.\
name "Undine"
lsp 700,":a;chara\undine_st23.bmp",100,150:print 10,500
>I know...@
>But I like it better when it's nice and quiet.\
>...Although that's already been ruined, hasn't it...?\
name "Sylph"
>But we haven't seen her in so long!@
>Don't you miss her, Deeny?\
name "Undine"
lsp 700,":a;chara\undine_st21.bmp",100,150:print 10,500
>If you call me Deeny again, I'll drown you.\
name "Luka"
>...Anyway...\
return

*sean0236_first

name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Going for the best fighter first?\
>I shouldn't have to tell you how dangerous this is.@
>There's no telling how she'll react to some kid with no spirits coming to     claim her power.\
name "Luka"
>I understand.@
>But that won't stop me.\
if $knight!="Granberia" skip 13
name "Granberia"
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-133,0
lsp 699,":a;chara\granberia_st02.bmp",200,0:print 10,500
>The boy will be fine, I'm sure.\
>She's not stupid.@
>Once she sees your real power, she should understand...\
lsp 699,":a;2Q\chara\granberia_st71.png",200,0:print 10,500
>Just don't expect it to be easy.@
>And don't expect me to help you, either.\
>You have to do this yourself.\
name "Luka"
>Right, I know that!\
name ""
>It might be tough, but I have to get her power back!\
csp 699
return

*sean0236

gosub *genzaiti_bg
name "Luka"
>...Alright, let's go to the volcano!\
if $spirit1="Undine" && $spirit2="" gosub *sean0236_un
if %undine_get>0 && %sylph_get>0 gosub *sean0236_unsy
name ""
>It's time to go get Salamander.@
if $spirit1="" >She'll be the first spirit I get back.\
if $spirit1!="" && $spirit2="" >She'll be the second spirit I get back.\
if $spirit1!="" && $spirit2!="" && $spirit3="" >She'll be the third spirit I get back.\
if $spirit1!="" && $spirit2!="" && $spirit3!="" >Once I get her, I'll have all four of the spirits back!\
if $spirit1="" gosub *sean0236_first
goto *campsalamander1


*sean0243_gr

name "Granberia"
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Go on ahead.@
>I need to rest here and heal my wounds.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Are you okay?\
name "Granberia"
lsp 700,":a;2Q\chara\granberia_st71.png",0,0:print 10,500
>Do you really think some cuts would hurt me that badly?\
lsp 700,":a;chara\granberia_st02.bmp",0,0:print 10,500
>Just give me until tomorrow.@
>You were going to set up camp right outside anyway, weren't you?\
>I'll be back with you by morning, then.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Luka"
>Well, alright...\
name ""
>She does look pretty bad, though.@
>Even with the Angel Halo, she obviously took a lot of damage.\
name "Luka"
>We'll have a camp near the volcano.@
>Just come find us when you're ready.\
name "Granberia"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
>Fine.\
name ""
if $spirit1="Salamander" >Leaving Granberia behind, I left the volcano with Alice and Salamander.\
if $spirit1!="Salamander" && %undine_get<1 >Leaving Granberia behind, I left the volcano with the spirits.\
if $spirit1!="Salamander" && %undine_get>0 >Leaving Granberia behind, I left the volcano with Alice and the spirits.\
return

*sean0243

*sean0248a

name "Luka"
>The bandit group...? @ >I heard about them when I was in Iliasburg...\
name ""
>That reminds me, Amira had asked me to deal with them back then.@
>But I was so busy, I forgot all about it.\
name "Amira"
>So I rushed into the bandit group's hideout.@
>I fought a huge Lamia, a terrifying Vampire, and a ferocious Dragon.\
>The battles were fierce, but I managed to win.\
name ""
>Amira spits out the Red Orb from her mouth!\
name "Luka"
>Hey, is that...!?\
name ""
name "Amira"
>I shall give this to a Hero.@
>Take it!\
name ""
dwave 1,"se\fanfale.ogg"
mov %item02,1
>Red Orb obtained!\
name "Luka"
>Not just information, but bringing the item itself...@
>And you even managed to defeat a Vampire and a Dragon...\
name ""
>I'll need to thank Amira for this somehow.\
name "Amira"
>The Yellow Orb sleeps in a pyramid to the west...\
name ""
if %item05=0 goto *sean0248c
if %item05=1 goto *sean0248d



*sean0248b

name "Luka"
>...I have that one.\
name ""
>After I punished the little bandits, they gave it to me.\
name "Amira"
>The Yellow Orb sleeps in a pyramid to the west...\
name ""
if %item05=0 goto *sean0248c
if %item05=1 goto *sean0248d



*sean0248c

name "Amira"
>Following the information trail, I snuck into the pyramid.@
>Lo and behold, I came across the legendary Sphinx!\
>But since I looked so anxious and depressed...@
>She gave me some advice, and handed me the orb!\
name ""
>Amira spits out the Yellow Orb from her mouth!\
dwave 1,"se\fanfale.ogg"
mov %item05,1
>Yellow Orb obtained!\
name "Luka"
>You really are amazing...\
name ""
name "Amira"
>My persuasion skills are already at MAX level.\
name ""
name "Amira"
>Then I heard about a royal treasure known as the Green Orb in Grand Noah      Castle...\
name ""
if %item06=0 goto *sean0248e
if %item06=1 goto *sean0248f




*sean0248d

name "Luka"
>I have that one...\
name ""
>I got it after passing the Sphinx's trial with Sara.\
name "Amira"
>Then I heard about a royal treasure known as the Green Orb in Grand Noah      Castle...\
name ""
if %item06=0 goto *sean0248e
if %item06=1 goto *sean0248f



*sean0248e

name "Luka"
>Grand Noah Castle, eh...?@
>That reminds me, it was the prize of that tournament, wasn't it?\
name ""
>It must be in the hand of the champion by now.\
name "Amira"
>The champion of the tournament seemed to have left without collecting the     prize.\
>So I suspected the Orb was still sitting in the castle...@
>I resolved myself, and broke into the castle...@
>As for the result... Here.\
name ""
>Amira spits out the Green Orb from her mouth!\
dwave 1,"se\fanfale.ogg"
mov %item06,1
>Green Orb obtained!\
name "Luka"
>Y...You stole it...?@
>The Castle must be in an uproar...\
name ""
name "Amira"
>I put a 20 gold glass bead in its place.@
>It looks similar, they'll never know. @ >Gehehe.\
name ""
name "Luka"
>..............\
name ""
>I think I underestimated Amira.@
>This snake thing is pretty amazing...\
goto *sean0248h




*sean0248f

name "Luka"
>I have that one...\
name ""
>After winning the tournament, I got it as the prize.\
if %hanyo1=1 goto *sean0248g
if %hanyo1=0 goto *sean0248h



*sean0248g

name "Amira"
>My information isn't useful at all...\
name ""
name "Luka"
>Well, don't let it get to you...\
name ""
name "Amira"
>I was planning on getting the orbs themselves in addition to the              information...\
>That explains why I couldn't find them...@
>As an apology, please take this.\
name ""
>Amira spits out a giant jewel from her mouth!\
name "Luka"
>Wh...What is this?\
name ""
>This thing looks really expensive.@
>What's she doing with this...?\
name "Amira"
>I found this while I was looking for the Orbs.@
>It's called the Jewel of Victory. Please take it.\
name ""
name "Luka"
>Thanks, I'll uh... @ >Treasure it.\
name ""
>I pick up the saliva covered jewel.\
dwave 1,"se\fanfale.ogg"
mov %item18,1
>Jewel of Victory obtained!\
name "Amira"
>Then let me return to the Orb information...\
name ""
goto *sean0248h



*sean0248h

name "Amira"
>The legendary pirate Selene seemed to hold the Purple Orb last.\
>Out of all her treasure, it seems she valued it the most.\
name ""
name "Luka"
>That Captain Selene did...?\
name ""
>I remember that cave back in Iliasport...@
>That's where I got the Poseidon's Bell, one of her treasures.\
name "Luka"
>So is the Purple Orb back in that cave in Iliasport, too?\
name ""
name "Amira"
>...Sadly, it doesn't seem to be.\
>According to the legend, Captain Selene took it with her on her final         journey.\
>She vanished during that voyage...@
>So nobody knows what happened to it.\
name ""
name "Luka"
>Then... Does that mean it's on the bottom of the sea somewhere?\
name ""
name "Amira"
>It could be...\
name ""
name "Luka"
>That's hopeless, then...\
name ""
name "Amira"
>There also isn't any information on the Blue or Silver Orbs either...@
>Their locations are a mystery.\
name ""
name "Luka"
>I see... I understand, thank you Amira.\
name ""
name "Amira"
>Then I shall return to the world of garbage.@
>If I find anything useful, I'll be sure to tell you.\
name ""
lsp 700,":a;chara\amira_st11.bmp",0,100:print 10,500
>Amira silently stares at me as she slowly sinks back into her garbage can.@
>I stand in front of the garbage can for a second, expecting something to      happen.\
>After a few moments, I just walk away.\
bgm"bgm\gordport.ogg"
csp 700:print 10,500
dwave 1,"se\asioto2.ogg"
name "Luka"
>Hrrmm... What to do...?\
name ""
>There's no information at all on the Blue and Silver Orbs.@
>The only information is on the Purple Orb...\
>And the location of that is hopeless.@
>It's probably sitting at the bottom of the sea somewhere...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...I know where the Blue and Silver Orbs are.\
name ""
name "Luka"
>Eh...? @ >Where?\
name ""
if %ivent04=1 skip 9
name "Alice"
>...There are shrines at the bottom of the sea.@
>There's a Queen in each that rules that section of the sea. @ >An Orb is         entrusted to each.\
name ""
name "Luka"
>Why do the Queens have Orbs...?\
name ""
skip 37
name "Alice"
>Don't you remember the Queen at the bottom of the sea talking about an Orb?\
name ""
name "Luka"
>Ah... Now that you mention it, she was!\
name ""
>She thought I was there to steal some Orb, and attacked me when I was there.\
name "Luka"
>I see... So the Queen at the bottom of the sea is guarding the Orbs...?\
name ""
name "Alice"
>It would be troublesome for humans to revive the Holy Wings.@
>That's why the Orbs are entrusted to Monster Queens.\
>So putting them at the bottom of the sea was a good location.\
name ""
name "Luka"
>I see...\
name ""
name "Alice"
>The Blue Orb is at the South Sea Shrine that you went to before.@
>But the Silver Orb is at the North Sea Shrine.\
name ""
name "Luka"
>Bottom of the sea to the north...?\
name ""
name "Alice"
>There's a boundary between the North and South seas, and the two Queens rule  over each section.\
>The Queen over the North Sea guards the Silver Orb at the seafloor there.\
name ""
name "Luka"
>I see, I get it...\
name ""
>The bottom of the Northern Sea...@
>It looks like I need to get there somehow for the Silver Orb.\
>So now I know where the Blue and Silver orbs are.@
>Now the problem is the Purple one...\
name "Luka"
>Perhaps I should look for where Selene's ship might have sunk.\
name ""
>Gold Port is where Captain Selene's pirates were headquartered out of.@
>Maybe I'll learn more if I ask around town...\

mov %check03,2
mov %hanyo1,0
if %ivent06=0 mov %hanyo2,1
if %ivent06=1 mov %hanyo2,0
mov %hanyo3,0
csp -1
bg "bg\bg119.bmp",10,1500
bgm"bgm\gordport.ogg"
saveoff
textoff
btndef clear
mov %sinkoumode,0 : skipoff : autoclick 0
csp 700:csp 611:cspl 3,7
gosub *city26_main
bgm"bgm\field3.ogg"
bg "bg\bg099.bmp",10,1000
gosub *setwindow_01
name "Luka"
>I only need to find three Orbs.@
>The Blue and Silver ones are at the bottom of the sea...\
name ""
if %ivent04=0 gosub *sean0248i:skip 4
>I have to go to the bottom of the sea for them.@
>But I gave that "Ball of Guidance" back to Meia.\
>So the first thing I need to do is get that again so I can breathe            underwater...\
name "Luka"
>For the Purple Orb, I'll talk to that strange woman again...\
name ""
>I get the feeling she knows something about Captain Selene.@
>She may know where her ship sank.\
>I should meet with her soon...\
if %ivent06=0 skip 7
name "Luka"
>And lastly, Sara...\
name ""
>Vanished again...@
>Is it a misunderstanding like last time? @ >Or...?\
>I should go to Sabasa Castle to check it out, I guess.\
name "Luka"
>Now then... Where should I go to first?\
name ""

mov %check03,3
mov %genzaiti,19
mov %gloval1_story_sinkou,9:gosub *savegloval1
goto *map6



*sean0248i

name "Luka"
>Alice, how do I get to the bottom of the sea?@
>If it's in the ocean, I don't think I can just get there normally...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",0,0:print 10,500
name "Alice"
>Well, you just need to sink down there.@
>As long as you can withstand the pressure, you only need to hold your breath  for about an hour.\
name ""
name "Luka"
>I can't do that. @ >Isn't there a special way to get down there...?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",0,0:print 10,500
name "Alice"
>...Sheesh, being human sure is inconvenient.@
>Maybe you should consult a mermaid?\
>I heard that when they get married, they take their husbands to the bottom of the sea for something.@
>So they must have a way to get them down there.\
name ""
name "Luka"
>I see... Talk to a mermaid...@
>I guess I should go to Port Natalia for that.\
name ""
csp 700:print 10,500
>There are a lot of mermaids there.@
>I guess I should ask around.\
return



*sean0252

gosub *genzaiti_bg
name "Luka"
>Alright, lets go to Port Natalia!\
name ""
>First I should ask a mermaid about how to get to the bottom of the sea...\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg037"
bgm"bgm\city1.ogg"
>Riding in a horse carriage, we quickly return back to Port Natalia.@
>Just like before, there are a lot of mermaids around.\
lsp 700,":a;chara\meia_st21.bmp",50,50:print 10,500
name "Mermaid"
>Freshly made fried sea slugs! Get them here!\
name ""
>Still selling her disgusting sounding food...\
name "Luka"
>Excuse me... @ >Do you know about a shrine on the bottom of the sea?\
name ""
name "Mermaid"
>Yes, of course.@
>Every sea monster knows about them.\
name ""
name "Luka"
>I want to go there... @ >Do you know how a human could make it there?\
name ""
name "Mermaid"
>Sure, just use this Ball of Guidance.@
>It will create a beam of light that you can follow into the sea.\
name ""
>The mermaid takes out a beautiful looking stone.\
name "Luka"
>What a useful item...@
>Could you let me borrow it...?\
name ""
name "Mermaid"
>Sure, I'll sell you one for 5000 gold.\
name ""
name "Luka"
>.............\
name ""
>It's something you can just sell...?\
name "Luka"
>Alright, I'll buy it.\
name ""
name "Mermaid"
>Thank you!\
dwave 1,"se\kaimono.ogg"
\
name ""
mov %item04,4
>Thus, I buy the Ball of Guidance and head out toward the shore.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg039"
bgm"bgm\field3.ogg"
name "Luka"
>I'm sure she said that this was the place...\
name ""
>I raise the Ball of Guidance above me...\
dwave 1,"se\light.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,600
csp 2:print 10,600
>A bright light shoots off the item, and lands on the surface of the sea.@
>The light seems to be piercing right through the water, into the depths.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I see... It seems like I should just follow this light.\
name ""
>I follow along the beam of light into the sea.\
sean_change "bg053"
bgm"bgm\dungeon1.ogg"
lsp 700,":a;chara\kraken_st01.bmp",0,0:print 10,500
>After swimming down to the deepest part of the sea, we come to a huge         monster.@
>This must be the Queen of the South Seas, protecting the Orb.\
name "Kraken"
>I am the Queen of these southern seas.@
>What business does a human have with me?\
name ""
name "Luka"
>Uhm... Could you let me have the Blue Orb?\
name ""
>I ask her straight out.@
>She replies just as straight.\
name "Kraken"
>No. @ >Go away.\
name ""
>I thought she would refuse me...@
>Also, I can't use power to forcibly take it. @ >That's unthinkable for a Hero.\
name "Luka"
>Please, isn't there anything I can do...?\
name ""
name "Kraken"
>No matter how many times you beg, I cannot give you the Orb.@
>I was given custody of this by the Monster Lord...\
name ""
lsp 699,":a;chara\alice_st91.bmp",-60,0
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",-60,0
lsp 701,":a;chara\kraken_st01.bmp",160,0:print 10,500
name "Alice"
>Then how about if it was an order from the Monster Lord?\
name ""
>Suddenly, Alice appears.\
name "Kraken"
>Y...Your Majesty!?@
>Why are you in a place like this!?\
name ""
name "Alice"
>We've been leaving the Orbs in the undersea Queens' possesion to protect them from stupid humans.@
>Well, this human is stupid too, but he isn't a bad human.\
>For the sake of the future, I want you to consider handing over the Orb to    this human.\
name ""
name "Kraken"
>...........\
name ""
>The Kraken goes silent for a while.\
name "Kraken"
>...I understand, I'll hand over the Orb.@
>If I refused, it would harm the Monster Lord's honor.\
name ""
>Thus, the Kraken hands the Orb over to me!\
dwave 1,"se\fanfale.ogg"
mov %item07,1
>Blue Orb obtained!\
name "Luka"
>...Thank you.@
>I'll make good use of this Orb for the sake of our future.\
name ""
name "Kraken"
>I'll be expecting things from the human the Monster Lord believes in.@
>Now, please go.\
name ""
>Thus, we leave the shrine under the Southern Sea.\
goto *sean0257



*sean0253

gosub *genzaiti_bg
name "Luka"
>Alright, let's go get the Silver Orb!\
name ""
>Fortunately, I was able to keep the Ball of Guidance this time.@
>...I'll give it back to Meia later.\

if %portnatalia<1 skip
name "Alice"
>Luckily for you, the Queen of the Northern Sea isn't as braindead as the one  in the Southern Sea.@
>As long as I'm with you, there shouldn't be a fight.\
name "Luka"
>You're actually going with me?\
name "Alice"
>Well, clearly you still need my help.@
>You can't even get an orb on your own without causing trouble for me.\
>So yes.@ > To ensure I don't have to go unseal a cranky squid later, I'll go     with you.\
name ""
>Alice admits that she was wrong, in her own roundabout way.@
>...I think.\
name "Luka"
>Well, let's get going then.\
>Thus, we traveled up to the beach near Gold Port so we can go into the        Northern Sea.\
dwave 1,"se\asioto2.ogg"
sean_change "bg120"
bgm "bgm\field10.ogg"
name "Luka"
>It should work if I just raise it like before...\
name ""
>As I raise the Ball of Guidance into the air...\
dwave 1,"se\light.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,600
csp 2:print 10,600
>A dazzling light shoots out, deep into the sea!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Hrm.\
>The light is rather pretty, isn't it?\
name "Luka"
>.............\
name ""
>I can't help but look around suspiciously.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Hey, what's your problem?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>Nothing! Never mind.\
name ""
>I keep thinking the Crab Girl's going to appear and attack again, but she's   at the Natalia beach.\
>...I kind of want to see her again.@
>She is pretty cute...\
wait 500
>Gah, forget that!@
>It's not important right now!\
name "Luka"
>Alright, let's go!\
name ""
>We head into the light, and make our way down.\
dwave 1,"se\aqua3.ogg"
bgmstop
sean_change "bg050"
bgm"2Q\bgm\umi3.ogg"
>I've only been in this sea once before.\
>At first glance, it looks almost identical to the Southern Sea.@
>The monsters here are far more dangerous, though...\
>It really shouldn't be a problem for me, but...\
name "Luka"
>Hmm...? @ >Something's coming...\
name ""
>Here we go again...\

goto *dagon_start



*sean0259

bgm"bgm\umi2.ogg"

name "Luka"
>What an odd monster...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500

if %meia_sex<1 skip 26
if $knight_nat2!="Tamamo" && $knight_nat2!="Alma" skip 26
name "Alice"
>I'm surprised you didn't go swimming right to it, once you saw it was a       mermaid.\
name "Luka"
>Eh?@
>How do you know about that!?\
mov $plural,$knight_nat2
name "Alice"
mov $sel1,$plural+" told me all about your little affair with the mermaid you helped."
``$sel1@
mov %alice_rep,%alice_rep-2
>You're a horrible person, just so you know.\
name "Luka"
>Gah...@
>I know I am...\
name "Alice"
>What kind of disgusting woman would cheat on her husband as soon as she got   married?\
>Bah, whatever...@ >Pervert.\
name "Luka"
>Please stop...@
>I know, okay?\
name "Alice"
>No.@
>You're going to listen to me insult you some more for having sex with a       mermaid you just helped get married.\
name "Luka"
>Anyway...@

name ""
name "Luka"
>I think I see the shrine up ahead.\
name ""
>I see a building that looks just like the one in the Southern Sea.@
>The Queen and the Silver Orb are definitely in there.\



goto *poseidones_start



*sean0261

bgm"bgm\umi2.ogg"

name "Luka"
>I didn't come to steal the Orb.@
>Just...\
name ""
name "Poseidoness"
>...I know, Luka.@
>Why you came here, and everything.\
name ""
name "Luka"
>Eh...?\
name ""
name "Poseidoness"
>I got a message from the Queen of the Southern Sea about a Hero.@
>"Help him if you can"... It said.\
>But I wanted to test you myself.@
>So I decided to have a quick bout with you.\
name ""
name "Luka"
>Oh, so that's what it was...@
>I thought you really mistook me for a thief.\
name ""
name "Poseidoness"
>Of course...@
>If I defeated you, I never would have recognized you.\
>I intended to just punish you as if you were a simple thief.\
name ""
name "Luka"
>.............\
name ""
>This Queen is really scary.\
name "Poseidoness"
>But your sword showed me your power.@
>You are a superior warrior, and are worthy of the Silver Orb.\
name ""
>Poseidoness holds out the Orb to me.\
name "Poseidoness"
>This is what you wanted.@
>Now take it.\
name ""
name "Luka"
>Th...Thank you!\
name ""
>I take the Orb, and place it in my bag.\
dwave 1,"se\fanfale.ogg"
mov %item08,1
>Silver Orb obtained!\
name "Poseidoness"
>And Alipheese, it has been quite a while.\
name ""
lsp 699,":a;chara\alice_st91.bmp",-60,0
lsp 700,":a;2Q\chara\"+$alice_st+"01.png",-60,0
lsp 701,":a;chara\poseidones_st01.bmp",160,0:print 10,500
name "Alice"
>Hmph... Thank you for guarding these Northern Seas.\
name ""
name "Poseidoness"
>Ah... Thank you for your kind words, Your Majesty.\
name ""
>These kinds of exchanges always catch me off guard.@
>After traveling with her for so long, I forget that Alice really is the       Monster Lord, with subjects and everything.\
cspl 699,701
lsp 700,":a;chara\poseidones_st01.bmp",0,0:print 10,500
name "Poseidoness"
>Hero Luka, I expect great things from you.@
>I pray you bring some light to this world of strife.\
>Never let that sword of yours waver and stray from your path.\
name "Luka"
>Y...Yes!\
name ""
>It looks like she really is a lot more reliable than the Southern Queen.@
>The whole thief thing was just a test.\
name "Poseidoness"
>Now then, allow me to see you off...\
name ""
dwave 1,"se\ero_makituki2.ogg"
>One of Poseidoness's tentacles starts to approach my body.@
>She... She wouldn't!?\
name "Luka"
>N...No thank you! @ >I'll return on my own!\
name ""
>...She is the same!@
>I hurry away from the shrine.\
bgmstop
sean_change "bg039"
bgm"bgm\field3.ogg"
>I've got the Blue and Silver Orbs now...@
>Where should I head to next?\

mov %genzaiti,14
mov %gloval1_story_sinkou,9:gosub *savegloval1
goto *map6



*sean0262

lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
gosub *setwindow_01
name "Woman"
>Hehe... So you came.@
>I've been looking for a Hero like you for a long time...\
lsp 700,":a;chara\serene_st02.bmp",0,0:print 10,500
>A talented warrior...@
>And further, you're interested in Captain Selene, right...?\
name ""
name "Luka"
>Ah... Yes...\
name ""
>It doesn't look like she's just going to give me information...@
>It seems like she wants something from me, too...\
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Woman"
>I'm Selena. @ >And you two?\
name ""
name "Luka"
>Err... I'm the Hero Apprentice Luka.\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\serene_st01.bmp",160,0:print 10,500
name "Alice"
>...The Traveling Gourmand, Alice.\
name ""
name "Selena"
>Then, would you come to my house...?@
>We can talk some more there.\
name ""
name "Luka"
>S...Sure...\
name ""
>We follow Selena to her house.\
dwave 1,"se\asioto2.ogg"
sean_change "bg123"
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Selena"
>I want you to come on the ocean with me, and help me look for Captain         Selene's ship.@
>I've already prepared a ship.\
name ""
>As soon as we're inside, she starts talking.\
name "Luka"
>Look for Captain Selene's ship with you...?\
name ""
>The monsters are very powerful in this area.@
>I guess she wants me as a bodyguard...\
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\serene_st01.bmp",160,0:print 10,500
name "Alice"
>This sounds like it's going to be annoying...\
name ""
name "Luka"
>Alice, this lemon juice is delicious.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-110,0:print 10,500
name "Alice"
>I am thirsty...\
name ""
>Alice starts to sip the juice quietly.@
>I better hurry up this conversation before it's too late...\
csp 701
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Luka"
>...I understand your request.@
>But Selena, why are you looking for Selene?\
>Do you admire her? Or are you after her treasure...?\
name ""
lsp 700,":a;chara\serene_st03.bmp",0,0:print 10,500
name "Selena"
>...I'm Captain Selene's granddaughter.\
name ""
name "Luka"
>Eh...!?\
name ""
>I gasp at the unexpected words.@
>To think that famous pirate ever had children...\
name "Selena"
>When Captain Selene was in port here, she gave birth to a girl.@
>That girl was my mother...\
lsp 700,":a;chara\serene_st02.bmp",0,0:print 10,500
>...Keep this a secret, or there will be a lot of trouble for me.\
name ""
name "Luka"
>G...Got it...\
name ""
>It's true... If people found out Captain Selene had a living relative,        treasure hunters would go insane and flock to this house.\
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Selena"
>I have a clue about Selene's location.\
>A letter she wrote to her lover in this town...@
>In other words, a letter to my grandfather.\
>She sent him a letter by carrier pigeon every month.@
>All the way until her voyage met with disaster, she continued sending those   letters.\
name ""
name "Luka"
>You still have all those letters!?\
name ""
name "Selena"
>Yes... I kept them all.@
>We can figure out the steps of her voyage by the letters.\
name ""
>After saying that, she opens up a sea chart.@
>On it are multiple lines and points marked by ink.\
name "Selena"
>I've filled in the points of her voyage on this chart.@
>Her last voyage seemed to be headed toward a certain undersea cave...\
>It's about one week southwest of Gold Port...@
>This letter from her talks about how happy she was to arrive at the cave.\
name ""
name "Luka"
>So she got to her destination of her last voyage...?\
name ""
lsp 700,":a;chara\serene_st03.bmp",0,0:print 10,500
name "Selena"
>She got to the bottom of the cave, and obtained her objective.@
>The golden "Calamity Box".\
>She wrote that she was going to open the box that night...@
>And that's when the letters stop.\
name ""
name "Luka"
>What does it mean...?\
name ""
>So she was going to open the "Calamity Box", and then the letters stopped?\
>The name makes me think there has to be some sort of connection...\
name "Luka"
>In other words, it wasn't just some simple accident at sea?\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-110,0
lsp 701,":a;chara\serene_st03.bmp",160,0:print 10,500
name "Alice"
>Calamity Box, was it...?\
name ""
>Alice stops drinking her juice and mutters to herself.\
lsp 700,":a;chara\alice_st14b.bmp",-110,0:print 10,500
name "Alice"
>That should have been destroyed by the first Monster Lord...@
>Just what was let loose...?\
name ""
name "Luka"
>What's wrong, Alice?\
name ""
name "Alice"
>No, I haven't heard a report about that...@
>The seal couldn't have been broken...\
name ""
name "Luka"
>Alice, do you know something about it...?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0:print 10,500
name "Alice"
>...I'm just talking to myself, don't worry about it.\
name ""
name "Luka"
>............\
name ""
>If she says that, it means she absolutely knows something.@
>There's no way to get it out of her though, so I have to drop it for now.\
csp 701
lsp 700,":a;chara\serene_st03.bmp",0,0:print 10,500
name "Luka"
>Anyway...@
>So you think Selene's ship sank where the last letter came from?\
name ""
name "Selena"
>It may not have sunk, and is simply still sitting there...@
>It's worth going.\
name ""
>After saying that, Selena folds the map back up.\
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Selena"
>You wanted the Purple Orb, right?@
>It's mentioned in the letters a lot.\
>She always kept it in the Captain's Room, and enjoyed looking at its beauty.\
name ""
name "Luka"
>I see, so Captain Selene really did have the orb...\
name ""
>I hope the Purple Orb is still there.@
>If it isn't... I don't know what I'll do.\
name "Luka"
>So what are you after, Selena?@
>It isn't just finding the grave of your grandmother... Right?\
name ""
lsp 700,":a;chara\serene_st03.bmp",0,0:print 10,500
name "Selena"
>The Calamity Box...@
>I can't allow the contents to come out of that box.\
>The calamity she let loose must be sealed back to the bottom of the sea       again...\
name ""
>After saying that, Selena stands up.\
lsp 700,":a;chara\serene_st01.bmp",0,0:print 10,500
name "Selena"
>...That's it for the discussion.@
>Do you understand what we're after now?\
>I already told you that I prepared the ship.@
>I want you onboard as a bodyguard.\
>As for the reward, you'll get the Purple Orb. @ >Assuming we get there safely,   of course.\
>So... What do you say? @ >You in?\
name ""
name "Luka"
>...Of course I'm in.\
name ""
>There's a lot I don't get, but there's no way I can decline.@
>I have to get that Orb to get to the northern continent.\
lsp 700,":a;chara\serene_st02.bmp",0,0:print 10,500
name "Selena"
>Alright, then lets head to the port right now.@
>Everything's already prepared, so we just need to set out.\
name ""
name "Luka"
>Eh...? @ >You're already that prepared?\
name ""
name "Selena"
>I was going to set out right after speaking with you.@
>Even if you said no.\
name ""
name "Luka"
>I see...\
name ""
>Selena seems to be really into this search for Selene.\
>We follow her out to the port.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg124"
bgm"bgm\umi.ogg"
name "Luka"
>............\
name ""
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
name "Female Pirate A"
>No issues here, Boss!\
name ""
name "Female Pirate B"
>Man, haven't seen a wind this good in a long time!@
>This is lookin' good for us!\
name ""
name "Selena"
>It has been a long time since we last went on a voyage, I hope your senses    haven't dulled.\
name ""
>The ship Selena prepared...@
>It's a huge pirate ship!\
>Even more, all of the sailors are young women...\
lsp 700,":a;chara\serene_st12.bmp",0,0:print 10,500
name "Selena"
>Hehe, surprised?@
>I'm the captain of this pirate ship.\
name ""
name "Luka"
>I...I see...\
name ""
>So Captain Selene's granddaughter became a fellow pirate...@
>And it seems like she's a skilled one, too.\
name "Luka"
>It kind of seems like you wouldn't need a bodyguard...\
name ""
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
name "Selena"
>...We have a reason not to fight.@
>So we'll leave all the fighting to you.\
name ""
name "Luka"
>G...Got it!\
name ""
>A reason not to fight...?@
>As I watch all of the sailors, they all seem to be quite strong and           capable...\
>I start to get an uneasy feeling.\
cspl 700,702:print 10,500
bgm"bgm\kiki2.ogg"
name "Luka"
>Is that a... Song?\
name ""
>I hear a sweet singing voice drifting across the sea.@
>It starts to make me a little drowsy...\
>It feels like I shouldn't be listening to this...\
lsp 700,":a;chara\kaizokub2.bmp",-190,0
lsp 701,":a;chara\serene_st13.bmp",130,0:print 10,500
name "Female Pirate A"
>This song... @ >A Siren is coming.\
name ""
name "Selena"
>...Everyone, run into the ship.@
>This is a job for Luka, right?\
name ""
name "Luka"
>Y...Yes!\
name ""
>This is why I'm on the ship.@
cspl 700,701
bg "bg\bg125.bmp",10,500
>I rush to the bow, and wait for the monster.\

goto *seiren_start



*sean0263

bgm"bgm\umi.ogg"

bg "bg\bg124.bmp",10,500
name "Luka"
>Whew...\
name ""
>After sealing the Siren, I put away my sword.\
lsp 700,":a;chara\serene_st12.bmp",0,0:print 10,500
name "Selena"
>You're pretty good.@
>As expected of the Hero I was waiting for...\
name ""
name "Luka"
>Ah... N...No... It wasn't much...\
name ""
>I'm still not used to being praised like that.\
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st12.bmp",0,0:print 10,500
name "Female Pirate A"
>It doesn't look like there are any other Sirens around.\
name ""
name "Female Pirate B"
>Alright then, continue on course to the west!\
name ""
>Our voyage continues on.@
>No more monsters bothered us on the open sea.\
>It took a few more days until we reached our destination.@
>I spent the days on the ship, just relaxing.\
sean_change "bg128"
bgm"2Q\bgmfix\hutuu1.ogg"
>Finally, we're going to arrive at our destination tomorrow.\
name "Luka"
>We're finally going to arrive tomorrow...\
name ""
>Unable to sleep, I head up onto the deck.@
>Together on the deck with the cold sea breeze is Alice.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...I'm all fidgety for some reason.\
name ""
name "Luka"
>What's wrong? Are you cold?\
name ""
name "Alice"
>Fidgety...\
name ""
>Alice seems pretty odd...@
>Well, I guess it's just the sea breeze.\
name "Luka"
>This is going to be difficult if Selene's ship has sunk.@
>We might have to go back and return with a salvage boat...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-110,0
lsp 701,":a;chara\serene_st13.bmp",160,0:print 10,500
name "Selena"
>That won't be necessary.@
>That ship is still floating on the sea.\
name ""
>Selena appears on the deck all of a sudden, and declares that.@
>She said her purpose was to re-seal the Calamity Box, but...\
name "Luka"
>But... Didn't Captain Selene open that box 50 years ago?\
>After all this time, nothing calamity-like has occured, right?@
>Doesn't that mean it wasn't anything special after all?\
name ""
name "Selena"
>If that's true, it would be good... But...\
name ""
>Selena sighs and turns her back to me.\
name "Selena"
>You two should go to sleep soon.@
>We'll finally be at Selene's location tomorrow...\
name ""
dwave 1,"se\asioto3.ogg"
csp 701:print 10,500
>Saying that, Selena returns to her cabin.\
>Maybe we should go back to our rooms too...\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Fidgety...\
name ""
name "Luka"
>............?\
name ""
>I'm a little worried about Alice's strange behavior...\
csp 700
bg black,10,3000
bgm"bgm\umi.ogg"
name "Female Pirate A"
>Boss, I see it!@
>Right in front, it's Selene's ship!\
name ""
name "Selena"
>Luka, can you wake up?\
name ""
name "Luka"
>Ah... Uhhn...\
name ""
dwave 1,"se\asioto4.ogg"
>I rub the sleep from my eyes and hurry up to the deck.\
bg "bg\bg129.bmp",10,1500
bgm"bgm\kiki2.ogg"
name "Luka"
>This is... Selene's ship...?\
name ""
>I see a huge, torn sail and a half rotted hull.@
>Right on it was the crest of Captain Selene.\
>There's strange fog all over, and it feels really eerie...@
>I can see how rumors of a ghost ship could be started with this...\
lsp 701,":a;chara\kaizokub2.bmp",-240,0
lsp 702,":a;chara\kaizokua2.bmp",240,0
lsp 700,":a;chara\serene_st13.bmp",0,0:print 10,500
name "Selena"
>Bring us up to the side!\
name ""
name "Female Pirate B"
>Aye sir!\
name ""
>The pirates bring the boat up to the side, and throw ropes over to the        abandoned ship.\
cspl 701,702
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
name "Selena"
>It's dangerous, so we should only let a select few board the ship.@
>Luka, you're coming aren't you?\
name ""
name "Luka"
>Of course!\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-93,0
lsp 701,":a;chara\serene_st11.bmp",160,0:print 10,500
name "Alice"
>................\
name ""
name "Luka"
>Alice... It's a ghost ship, so you don't have to come.@
>Wait on the ship here until we come back.\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-93,0:print 10,500
name "Alice"
>W...Who's scared!?@
>This is nothing, I'm coming!\
name ""
>Alice bravely shouts that, then timidly moves toward the ghost ship.\
>Thus, we head onto Selene's abandoned ship.\
dwave 1,"se\asioto3.ogg"
bgmstop
sean_change "bg130"
bgm"bgm\obakeyasiki.ogg"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Is this a barrier...?\
name ""
>Alice mutters that to herself as soon as she boards the ghost ship.@
>I feel the strange sensation as soon as I step aboard, too.\
name "Luka"
>A barrier...? @ >What for?\
name ""
name "Alice"
>It seems to be quite a powerful barrier against evil...@
>Even now, it's still effective.\
name ""
name "Luka"
>We managed to walk through the barrier with no issue though, so it's fine     isn't it?\
name ""
name "Alice"
>It seems to be designed not to keep evil out... @ >But to keep evil in.\
>This must be how it has stayed afloat for so many years...\
name ""
name "Luka"
>...What do you mean?@
>Who would put up this barrier...?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-93,0
lsp 701,":a;chara\serene_st13.bmp",160,0:print 10,500
name "Selena"
>...Captain Selene.\
name ""
>Selena declares that.\
name "Selena"
>After opening the Calamity Box and waking it up...@
>Selene used a treasure she found by chance, the "Jewel of the Rotten World".\
>She used it to create a barrier to separate this ship from the outside world, to make sure that it never managed to escape to the outside...\
name ""
name "Luka"
>What do you mean... "it"?@
>And how do you know what she did...?\
name ""
>Even if she is her granddaughter, she knows too much...\
name "Selena"
>...I'll tell you later.\
name ""
name "Luka"
>A monster...@
>Selena, watch out!\
name ""
>I see something crawling towards us from the other side of the corridor.\
name "Luka"
>Could it be the thing sealed by the Calamity Box!?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-93,0:print 10,500
name "Alice"
>No... It's something else.@
>Since it was able to cross the barrier, it must not be the one it was set up  for...\
lsp 700,":a;chara\alice_st11b.bmp",-93,0:print 10,500
>But this barrier is still pretty powerful...@
>A normal small fry would have been repelled by it anyway.\
name ""
name "Selena"
>I'll leave this to you...\
name ""
dwave 1,"se\escape.ogg"
cspl 700,701:print 10,500
>Alice and Selena quickly leave the area.@
>As I take out my sword, a monster approaches!\

goto *hitode_start



*sean0265

bgm"bgm\obakeyasiki.ogg"

name "Luka"
>Whew...\
name ""
>I put away my sword and stand in place for a moment.@
>...Why isn't Alice back? She usually shows up by now...\
name "Luka"
>...Eh? @ >Did something happen?\
name ""
>Did something happen to them?@
>Well she's the Monster Lord, it's not like I should be worried about her...\
name "Luka"
>No point in standing around here, though.@
>Might as well search around the ship.\
name ""
>Selena is with Alice, so they should both be fine.@
>I head down the nearby stairs where they went down earlier.\
dwave 1,"se\asioto3.ogg"
sean_change "bg131"
>As soon as I reach the bottom of the stairs...\
name "Alice"
>Hyaaaaaa...\
name ""
>Suddenly, I hear a scream from the deck!\
name "Luka"
>Alice!?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>Hyaaaa...\
name ""
dwave 1,"se\umaru.ogg"
>Alice speeds toward me, crying.\
name "Luka"
>Wh...What's wrong!?\
name ""
name "Alice"
>Se...Se...Se....!!\
name ""
>Alice hides behind me, pressing her face against my back as her tail flies    all over the place in terror.\
>What could have made Alice act like this...?@
>...It's probably something stupid.\
name "Luka"
>Alice, where's Selena?\
name ""
name "Alice"
>Sh...She's... That... That...!\
name ""
name "Luka"
>I have no idea what you're trying to say...@
>You... You didn't run away and leave her behind did you!?\
name ""
name "Alice"
>N...No... Sh...She... G...!!!\
name ""
dwave 1,"se\asioto3.ogg"
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",-110,0
lsp 701,":a;chara\serene_st11.bmp",160,0:print 10,500
name "Selena"
>...I'm right here.\
name ""
>Selena slowly walks toward us as if nothing is wrong.\
name "Luka"
>What happened, Selena?\
name ""
name "Selena"
>That young monster seems to be quite terrified...\
name ""
>Wait... She sees Alice's monster form...@
>But Selena doesn't seem to be surprised or scared at all...\
lsp 701,":a;chara\serene_st13.bmp",160,0:print 10,500
name "Selena"
>More importantly, Luka.@
>The thing I'm after is past this door.\
name ""
>Past this door... This is the Captain's Cabin, isn't it?@
>Whatever it is that she has refused to clearly name is past here...\
name "Luka"
>Is your cryptic phrasing about "that" and "thing" whatever was released by    the Calamity Box?@
>It's a monster, isn't it?\
name ""
name "Selena"
>Yes... A legendary, horrible monster.@
>It was all Selene could do to seal off this ship and prevent its escape.\
>But that was 50 years ago.@
>The seal has lost its power over the years, and is about to be broken         again...\
name "Luka"
>A dangerous monster like that is inside here...?\
name ""
>I nervously swallow as I take a look at the door again.@
>At the same time, I'm really starting to doubt Selena...\
>Just how does she know so much about what happened here...?\
name "Selena"
>We must not let them out.@
>Luka... You must...\
name ""
>At that same moment...@
csp 701:print 10,1500
>Selena suddenly vanishes!\
name "Luka"
>Eh...!? @ >S...Selena!?!?\
name ""
csp 699
lsp 700,":a;chara\alice_st31.bmp",233,150:print 10,500
name "Alice"
>.................\
name ""
>What the hell is happening...?@
>The only thing I know is that there's a horrible monster behind this door...\
name "Luka"
>We can't leave it alone.@
>Lets go, Alice.\
name ""
name "Alice"
>.................\
name ""
>Alice silently turns her head side to side in horror.@
>Taking her hand, I slowly lead her through the door with me.\
dwave 1,"se\door1.ogg"
sean_change "bg132"
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
>Three powerful looking monsters are waiting on the other side.@
>They almost look like flies...\
name "Beelzebub A"
>Oh... You're the little soldier that pirate brought.@
>You seem quite delicate for a Hero...\
name ""
name "Beelzebub B"
>Hehe... But he's awfully cute.@
>That face just makes me want to tease him...\
name ""
name "Beelzebub C"
>In the end, humans are only tools for us to use to lay eggs.@
>Their only worth lies in the semen we can wring out.\
name ""
name "Luka"
>Wh...Who the heck are you...?\
name ""
>These three feel very different from the monsters I've faced so far...@
>I'm getting the same strange feeling as I did from that mutated monster in    the Forest of Spirits...\
>A type of monster that seems almost completely removed from modern day        monsters...\
cspl 701,704
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>The Queen of Flies...\
name ""
name "Luka"
>Eh...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>There was a giant island in this area 1,000 years ago.@
>A race of fly type monsters lived there, known for being both incredibly      powerful and incredibly evil...\
>Thus, Alipheese the first subdued them and sealed their Queen in a box...\
name ""
name "Luka"
>The Calamity Box, you mean...?\
name ""
name "Alice"
>The legend of how it must never be opened seems to have turned it into some   sort of legendary treasure to be found...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>The sealed Queen of the Flies, Beelzebub...@
>The three standing right in front of us...\
name ""
csp 699
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
name "Beelzebub A"
>You... Seem to be a blood relative of the Monster Lord.@
>How amusing... It seems like our time of revenge has come at last.\
name ""
name "Luka"
>So all three of them together are the "Queen of Flies"?@
>...Alice, step back.\
name ""
cspl 701,704
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>...What are you talking about? @ >Do you think these three would be any trouble  for me to deal with?\
name ""
name "Luka"
>But you're still shivering like crazy...\
name ""
csp 699
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
name "Beelzebub A"
>Oh my, how cute...@
>Look at her, shrinking in fear just from the sight of us.\
name ""
name "Beelzebub C"
>...It seems as though the current Monster Lord is quite the coward.@
>It seems like taking control of the outside world will be far easier than we  thought.\
name ""
name "Luka"
>You're wrong! @ >Alice isn't afraid of you!@
>Anyway Alice, I'll fight them!\
name ""
cspl 701,704
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>G...Got it... I'll leave this to you.\
name ""
dwave 1,"se\escape.ogg"
cspl 699,700:print 10,500
>Alice vanishes after saying that.\
lsp 700,":a;chara\beelzebub_st01.bmp",100,50
lsp 702,":a;chara\beelzebub_st11.bmp",-150,-50
lsp 704,":a;chara\beelzebub_st21.bmp",150,-50:print 10,500
>I turn back toward the three monsters.@
>All three of them look back at me and smile.\

goto *beelzebub_start



*sean0266

bgm"bgm\obakeyasiki.ogg"

name "Luka"
>Whew... It's over...\
name ""
>Without Alice's help, that would have been difficult.@
>I have to thank her.\
name "Luka"
>The legendary monsters that were sealed in ancient times...@
>It's true they were strong... But they weren't nearly as powerful as the Four Heavenly Knights.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Their true horror lies in their reproductive ability.@
>If they multiplied to 10,000 or 1,000,000 strong, they could easily overwhelm the world.\
name ""
name "Luka"
>That would be bad...\
name ""
>Having a million of those flying around would send the world into chaos.@
>It looks like Captain Selene's seal really was protecting the world from      calamity...\
cspl 699,700:print 10,500
>But I can't forget about the real reason I came here.@
>I have to find where Selene left the Purple Orb...\
name "Luka"
>This is the Captain's Cabin, right?@
>She said that Captain Selene always kept the Orb close to her...\
name ""
>As I look around the room some...@
>I find the Purple Orb on a shelf!\
name ""
name "Luka"
>This is it!\
name ""
>I pick up the beautiful sphere.\
dwave 1,"se\fanfale.ogg"
mov %purple_orb,1
mov %orb_count,%orb_count+1
>Purple Orb obtained!\
name "Luka"
>Alright, I got what I came for!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>The Beelzebubs are gone now, too.@
>They won't be able to harm the world now.\
name ""
>It looks like Alice finished the job the first Monster Lord started...@
>The two of us leave Selene's ship.\
dwave 1,"se\asioto3.ogg"
sean_change "bg133"
bgm"bgm\epilogue.ogg"
>Crossing back over to Selena's ship, we see her waiting for us on the deck.@
>No, it isn't just Selena...@
>All of the pirates are waiting for us.\
lsp 701,":a;chara\kaizokub.bmp",-240,0
lsp 702,":a;chara\kaizokua.bmp",240,0
lsp 700,":a;chara\serene_st12.bmp",0,0:print 10,500
name "Selena"
>Thank you, Hero Luka.@
>Thanks to you, those horrible abominations have been destroyed.\
name ""
name "Luka"
>Selena... Just what are you...?\
name ""
lsp 700,":a;chara\serene_st11.bmp",0,0:print 10,500
name "Selena"
>Luka, I told you a small lie...\
>I'm not Captain Selene's granddaughter...@
>...I am Captain Selene.\
name "Luka"
>Eh...? @ >But Captain Selene is already...\
name ""
>If her ship is right here where they left the box, that means she must have   died here.@
>Besides, its been 50 years...\
name "Captain Selene"
>I... @ >No, we aren't living humans.@
>As soon as we opened that box 50 years ago, our lives were lost.\
>But having released the Queen of Flies, dooming the world...@
>We were so full of regret, we were unable to move on to the next world.\
name ""
name "Luka"
>I see...\
name ""
>It's not just Selene, but all of her crew as well...@
>None of them were able to rest in peace...?\
name ""
lsp 700,":a;chara\serene_st12.bmp",0,0:print 10,500
name "Captain Selene"
>But... Now we have no more regrets.\
>Thank you, Luka.@
>I wish you luck on your journeys to come...\
name ""
name "Female Pirate A"
>We can start our final journey without any regrets now, too...\
name ""
name "Female Pirate B"
>Thank you, Hero...\
name ""
cspl 700,702:print 10,1500
>Saying words of thanks, Selene and her crew slowly vanish.@
>Their forms vanish in wisps of smoke with smiles on their faces.\
name "Luka"
>.................\
name ""
>Their regret was so deep at letting loose those monsters, that they stayed in this world trying to repent...\
>After 50 years of suffering, their souls are finally at ease...@
>I hope they're able to rest in peace now...\
name "Luka"
>But still...@
>It looks like we were actually riding on a haunted ship all this time.\
>Isn't that kind of funny, Alice?\
wait 500
>...Alice?\
name ""
>I turn around to look at Alice...\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"05b.png",67,0:print 10,500
name "Alice"
>..................\
name ""
>With her eyes frozen open, it looks like she managed to faint while still     standing up.\
bgmstop
wait 500
cspl 699,700
bg black,7,1500
bgm"bgm\field3.ogg"
>The ship sails back to Gold Port, almost as if controlled by the invisible    power of Selene's crew.@
>Returning to port after a couple days, I've finally returned with the Purple  Orb.\
>Now then, for where to go next...\

mov %genzaiti,12
mov %gloval1_story_sinkou,9:gosub *savegloval1
goto *map6



*sean0267

gosub *genzaiti_bg
name "Luka"
>I'm concerned about this story of the princess being kidnapped again.@
>Shall we head back to Sabasa to see what's happening?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hmph. @ >That girl again?@
>Whatever, do what you want.\
name ""
>Alice looks kind of annoyed for some reason...@
>I turn toward Sabasa Castle with the angry Alice trailing behind me.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg045"
bgm"bgm\castle2.ogg"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Sabasa King"
>Thank you for coming, Hero Luka.@
>I believe you have already heard, but Sara has been kidnapped by monsters     again.\
name ""
>The Sabasa King tries to look calm, but I can tell he's restless.@
>I feel sorry for him... Having his daughter kidnapped twice in such a short   amount of time.\
name "Luka"
>What exactly happened?@
>Can you tell me all the details...?\
name ""
name "Sabasa King"
>It was a few days ago...@
>She went outside the castle to practice her swordplay, and never came back.\
>According to her guards, it was as if she vanished like smoke.@
>Then a short while later, this came...\
name ""
>The King holds out a letter.\
name "Luka"
>A letter...?\
name ""
>"To the Sabasa King. @ >I have your daughter.@
>If every human leaves Sabasa, I shall return her to you."\
name "Luka"
>She really was kidnapped!?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\sabasa_st01.bmp",160,0:print 10,500
>Alice suddenly snatches the letter from me.@
>And starts to sniff it.\
name "Luka"
>Alice, stop joking around at a time like this.@
>We can't have you eating evidence...\
name ""
lsp 700,":a;chara\alice_st13b.bmp",-120,0:print 10,500
name "Alice"
>As if I would! @ >You're the one who should stop screwing around, you idiot!\
name ""
>After yelling at me, Alice goes back to sniffing the letter.\
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Alice"
>...It smells like Elves.@
>And a small hint of Fairy.\
>Whomever wrote this letter must be a very high ranking monster, too.\
>Probably... Queen class.\
name ""
name "Luka"
>A Queen class Elf...?\
name ""
>It looks like I was wrong in thinking she just ran off again.@
>So she really was kidnapped by monsters...\
csp 701
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Luka"
>What are you going to do, King?@
>This letter lays out terms for her return...\
name ""
>Have every human leave Sabasa...?@
>That's an insane request.\
lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
name "Sabasa King"
>...As the King, I cannot grant that request.@
>Sabasa is our homeland.\
name ""
name "Luka"
>But the princess...\
name ""
name "Sabasa King"
>...I am the King of this entire region.@
>I can't force all of my citizens to suffer for the sake of my own family.\
name ""
name "Luka"
>B...But...!\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\sabasa_st01.bmp",160,0:print 10,500
name "Alice"
>Calm down, you idiot.@
>Think about why you were called here.\
name ""
csp 701
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Sabasa King"
>...That's right.@
>Hero Luka. @ >I wish to ask for your assistance in rescuing my daughter.\
name ""
>Ah.@
>Of course, that's why they were looking for me...\
name "Luka"
>Of course I'll help you.@
>But do you have any idea where she is...?\
name ""
>There's no way I can rescue her if I don't know where she is.\
name "Sabasa King"
>We have a lead based on our extensive intelligence gathering.@
>There's a small island to the west of here called "Fairy's Island".\
>It's an isolated island filled with Elves and Fairies...@
>It seems as though Sara was taken there.\
name ""
name "Luka"
>Fairy's Island...\
name ""
>Alice mentioned Fairies and Elves when sniffing the letter, too.@
>Honestly, they aren't the kind of monsters I'd want to fight...\
name "Sabasa King"
>I'll arrange for a ship to land you on the island.@
>Soldiers, too. As many as are possible.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\sabasa_st01.bmp",160,0:print 10,500
name "Alice"
>...Soldiers aren't needed. @ >They would just get in Luka's way as he is now.\
>Just more people he would have to rescue after Sara.\
name ""
lsp 701,":a;chara\sabasa_st02.bmp",160,0:print 10,500
name "Sabasa King"
>Oh, how reliable.@
>Then I beg you to leave at once...\
lsp 701,":a;chara\sabasa_st03.bmp",160,0:print 10,500
>I am truly sorry for burdening you with so much...@
>If I wasn't the King, I would have swam to that island myself.\
name ""
name "Alice"
>...Don't worry. @ >This is a Hero's work.@
>You should concern yourself with King's work.\
name ""
name "Luka"
>Who are you, and what did you do with Alice...?\
>Anyway, leave this to me!\
name ""
lsp 701,":a;chara\sabasa_st02.bmp",160,0:print 10,500
name "Sabasa King"
>Yes, I'm counting on you.@
>Please, rescue your future wife!\
name ""
name "Luka"
>Ehhh!?\
name ""
>He's still trying to work that in there...?@
>I hurry out of the audience hall and go to the ship he prepared.\
bgmstop
sean_change "bg134"
bgm"bgm\seireinomori.ogg"
lsp 700,":a;chara\mob_sentyou.bmp",0,0:print 10,500
name "Captain"
>Alright then, I'll wait here until you come back.\
name ""
name "Luka"
>Please leave right away if it gets dangerous.\
name ""
csp 700:print 10,500
>I warn the Captain, then step off the boat onto Fairy's Island.@
>The atmosphere does seem like there would be Elves and Fairies around...\
name "Luka"
>...I feel power coming from the center of the forest...\
name ""
>That must be where the leader is...@
>Just as Alice said, it must be a Queen class monster.\
>Sara must be close by if the wielder of that power is the leader...\
name "Luka"
>Alright, lets go deeper into the forest.\
name ""
>I step deeper into the forest of Fairy's Island.\
dwave 1,"se\asioto2.ogg"
sean_change "bg135"
name "Luka"
>Such a huge forest on such a tiny island...\
name ""
>As I mutter to myself and push through the trees, I suddenly hear something   behind me!\

goto *trickfairy_start



*sean0268

bgm"bgm\seireinomori.ogg"

name "Luka"
>...Whew, she was pretty tough...@
>I can't be careless here...\
name ""
>I step deeper into the forest after sealing the Trick Fairy.\
dwave 1,"se\asioto2.ogg"
sean_change "bg136"
>I come to a clearing deep in the forest, with a heavy atmosphere all around   me.\
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\queenelf_st01.bmp",-160,0
lsp 701,":a;chara\queenfairy_st01.bmp",160,0:print 10,500
>In the clearing, I see two powerful looking monsters...@
>One looks like a Fairy, and the other an Elf.\
>They give off an aura that clearly differentiates them from normal monsters.@
>And at a nearby tree... I see Sara, bound by ivy!\
csp 701
lsp 700,":a;chara\sara_st04r.bmp",0,0:print 10,500
name "Sara"
>Luka, you came to save me!?\
name ""
>She doesn't look like a princess at all...@
>That's right, she was kidnapped when she went out for training, right?\
name "Luka"
>Wait a moment, Sara.@
>First I need to deal with these two...\
name ""
lsp 700,":a;chara\queenelf_st01.bmp",-160,0
lsp 701,":a;chara\queenfairy_st01.bmp",160,0:print 10,500
>I turn toward the powerful looking duo.\
>Alice said whomever wrote the letter was Queen class...@
>But there are two of them...\
name "Queen Elf"
>I have not met you before...@
>I am the Queen Elf, who will unite all Elves of the world.\
name ""
name "Queen Fairy"
>And I'm the Queen Fairy, the most powerful Fairy.@
>Hehehe... Nice to meet you.\
name ""
name "Luka"
>Both Queens...?\
name ""
>Two Queen monsters... This won't be easy...\
name "Luka"
>Why would you two kidnap the princess?@
>What are you planning...?\
name ""
name "Queen Elf"
>...Long ago, our brethren lived in the Sabasa region.@
>However when those humans moved in, they stole our homeland.\
name ""
name "Queen Fairy"
>We don't like fighting.@
>So we continued to avoid fighting with the humans as they took more and more  land.\
>Until finally... We were driven all the way to this remote island.\
name ""
name "Luka"
>...................\
name ""
>This sounds similar to the story I heard at Undine's Spring.@
>Are the Fairies and Elves losing their homeland as the Slimes did...?\
name "Queen Elf"
>We were mistaken.@
>But we realized our folly far too late.\
>Even if we disliked fighting, we should have protected our homeland!\
name ""
name "Queen Fairy"
>Sabasa was ours to begin with.@
>The time for us to reclaim it has come.\
name ""
name "Luka"
>So you took Sara hostage, and are trying to make the King leave!?\
name ""
name "Queen Elf"
>Hehe, that's not why we kidnapped her.@
>That letter was just for us to have a little fun making him squirm.\
>Our true purpose is to make Sara into a monster.\
name ""
name "Luka"
>Wh...What!?\
name ""
csp 701
lsp 700,":a;chara\sara_st05r.bmp",0,0:print 10,500
name "Sara"
>Wait, what do you mean!?\
name ""
lsp 700,":a;chara\queenelf_st01.bmp",-160,0
lsp 701,":a;chara\queenfairy_st01.bmp",160,0:print 10,500
name "Queen Elf"
>With our power, it would be simple to turn a single human into a monster.\
>We'll turn the King's only daughter into one of us...@
>Then when the King dies, the inheritance will pass to her.\
>After Sara, we'll turn everyone in the castle into a monster, one by one.@
>Like that, we'll reclaim our land without shedding a single drop of blood.\
name ""
name "Luka"
>N...No way...\
name ""
>Sabasa will collapse from the inside if that happens...@
>I can't let this happen!\
csp 701
lsp 700,":a;chara\sara_st05r.bmp",0,0:print 10,500
name "Sara"
>It's true us humans were clearly at fault...@
>But what you're trying to do is just crazy!\
>Why can't we settle this peacefully?@
>There doesn't need to be any hostage taking or fighting... If we just         discussed it...\
name ""
lsp 700,":a;chara\queenelf_st01.bmp",-160,0
lsp 701,":a;chara\queenfairy_st01.bmp",160,0:print 10,500
name "Queen Elf"
>Discuss it with humans?@
>Those same humans who praise Ilias and desire our destruction?\
>Please don't test my patience with foolish jokes.@
>There's no way humans would ever deal with us fairly.\
name ""
csp 701
lsp 700,":a;chara\sara_st05r.bmp",0,0:print 10,500
name "Sara"
>That's wrong!@
>My father would definitely listen to monsters...\
name ""
lsp 700,":a;chara\queenelf_st01.bmp",-160,0
lsp 701,":a;chara\queenfairy_st01.bmp",160,0:print 10,500
name "Queen Fairy"
>...Please, cease that foolish prattling.\
name ""
dwave 1,"se\ero_makituki1.ogg"
>The Queen Fairy snaps her fingers, causing the ivy around Sara to grow and    force itself into her mouth!\
name "Sara"
>Nnnn!!\
name ""
name "Queen Elf"
>That's the end of this discussion. @ >Princess, I'm going to turn you into a     monster now.@
>Queen Fairy, I leave this human Hero to you.\
name ""
name "Queen Fairy"
>Of course... @ >Sara has quite the potential in her, I'm looking forward to      seeing her when she is reborn.\
name ""
csp 701
lsp 700,":a;chara\queenfairy_st01.bmp",0,0:print 10,500
>The Queen Fairy stands between me and the Queen Elf, giggling.\
name "Luka"
>Step aside!@
>I won't let you turn her into a monster!\
name ""

goto *queenfairy_start



*sean0270

bgm"bgm\boss0.ogg"

name "Luka"
>Alright, I defeated her!\
name ""
lsp 700,":a;chara\queenelf_st01.bmp",0,0:print 10,500
name "Queen Elf"
>Impossible... The Queen Fairy fell to a human?@
>The princess hasn't been turned into a monster yet... But I have no choice.\
name ""
>The Queen Elf steps away from Sara, and moves closer to me.\
name "Queen Elf"
>Then I shall be your opponent.@
>I dislike violence... But you leave me no choice.\
name ""
name "Luka"
>...Won't you just stop this already?@
>Even you know that doing it this way is a mistake, right?\
name ""
name "Queen Elf"
>Yes... This method is a mistake.@
>We're repeating the same mistakes you humans made long ago.\
>But... We are monsters, you are humans.@
>We're destined to fight and hate each other.\
name ""
name "Luka"
>...No. @ >I know that's wrong for sure.\
>I don't deny that we humans were wrong.@
>I don't deny the pain that you went through until now...\
>But I'll never accept that!@
>Humans and monsters aren't fated to always hate each other!\
name ""
name "Queen Elf"
>We never attempted to understand the humans.@
>And you humans never attempted to understand us.\
>But it's far past the point of simply discussing things with each other.\
name ""
name "Luka"
>But we don't have to fight!\
name ""

goto *queenelf_start



*sean0271

bgm"bgm\kiki2.ogg"

name "Luka"
>..............\
name ""
>On her knees before me, she's too exhausted to continue.@
>There's no need for me to seal her, she's already unable to fight.\
bgm"bgm\hutuu2.ogg"
name "Luka"
>Why aren't you even willing to try discussing with humans?\
name ""
name "Queen Elf"
>How could we discuss anything with barbarians!?\
name ""
>...That's it, isn't it.@
>The Queen Elf hates humans, and isn't willing to let go of her prejudice.\
name "Luka"
>...Why aren't you willing to try to understand humans?@
>Do you think them stupid, and incapable of understanding you?\
name ""
name "Queen Elf"
>Do you think humans could ever understand our pain!?\
name ""
name "Luka"
>If you look down on them and treat them as weak, inferior beings... You'll    never be able to understand them.\
>It's true that what happened to you is horrible...@
>But there has to be another solution out there.\
>Its come to this because you were unwilling to look at humans as equals.\
>You need to discuss this as equals with the humans, and come to an            agreement...\
name ""
name "Queen Elf"
>Why would they even accept our negotiations!?@
>We're just monsters to be destroyed, right!?@
>That's what your precious Ilias orders!\
name ""
name "Luka"
>No! @ >I want humans and monsters to live in peace!\
name ""
name "Queen Elf"
>Quiet! @ >In the end, you're just another barbaric human thrusting your view by  force!\
name ""
bgmstop
dwave 1,"se\earth1.ogg"
quake 10,1000
bgm"bgm\kiki2.ogg"
>Suddenly, our conversation is drowned out by a loud noise.@
>As soon as it goes quiet, an eerie feeling fills the air.\
name "Luka"
>Wh...What is it!?@
>More of her allies!?\
name ""
name "Queen Elf"
>What is this!?@
>Did you do something to this island!?\
name ""
>We look at each other in a panic, both thinking it was the other that did     something.@
>After looking around for the source, our eyes rest on Sara, still tied to the tree.\
>It can't be... I was fighting the Queen Elf... Wasn't the ritual stopped!?\
name "Luka"
>I thought I stopped the ritual!? @ >Was I too late!?\
name ""
name "Queen Elf"
>This... This isn't possible...@
>That power... It's the same as a Queen class monster...\
>How can a human who just became a monster be this powerful?\
name ""
>The Queen mutters to herself, then scowls.\
name "Queen Elf"
>It must be... Blood from a powerful monster already flowed through her veins.@
>I woke it up...\
name ""
name "Luka"
>Sphinx...@
>Sara is descended from Sphinx...\
name ""
>Sara's body distorts and changes in front of our very eyes.\

goto *saraevil_start



*sean0271a

bgm"bgm\kiki2.ogg"

name "Luka"
>I... I did it...\
name ""
>I managed to turn Sara back into a human somehow...@
>She's unconscious, but she is definitely alive.\
name "Luka"
>Now...\
name ""
lsp 700,":a;chara\queenelf_st01.bmp",0,0:print 10,500
>I turn back toward the Queen Elf.@
>This matter isn't settled yet...\
bgm"bgm\hutuu2.ogg"
name "Queen Elf"
>...I see.@
>You're wielding your sword for monsters and humans to coexist in peace.\
>That sincere feeling of yours...@
>It certainly reached me.\
>But... Does your human Goddess recognize it?@
>Will Ilias ever allow monsters and humans to coexist?\
name ""
name "Luka"
>W...Well...\
name ""
name "Queen Elf"
>It seems you yourself already realize that she won't.@
>Even though you know that, you ignore that fact and continue on?\
name ""
name "Luka"
>.............\
name ""
>I can't respond to her.@
>Instead, I try to change the subject on her.\
name "Luka"
>...Doesn't this mean you betrayed your Monster Lord as well?@
>Would she ever allow you to hold a human hostage?\
name ""
>Alice would never allow this.\
name "Queen Elf"
>That's...\
name ""
>I knew it.@
>But it's not as if this made me win the argument...\
name "Queen Elf"
>...It seems we are both betraying our leaders.@
>But... The Monster Lord doesn't understand our pain.\
>That foolish way of pacifism only leads to hardship.\
name ""
name "Luka"
>...I get it. @ >You don't understand anything!\
name ""
name "Queen Elf"
>What do you mean I don't understand?\
name ""
name "Luka"
>You don't know anything about the Monster Lord!@
>You're happy at being a victim, so you can excuse all of your actions and     blame others for them!\
>You're not even trying to understand either humans or the Monster Lord!@
>You're just using them as an object to hate and blame your problems on!\
name ""
lsp 700,":a;chara\queenelf_st03.bmp",0,0:print 10,500
name "Queen Elf"
>Quiet!\
name ""
bgm"bgm\kiki2.ogg"
dwave 1,"se\knife1.ogg"
>The Queen Elf pulls a dagger out.@
>And holds it up to Sara's neck!\
name "Queen Elf"
>If you continue with your impudence, I'll end this girl's life!\
name ""
name "Luka"
>C...Coward...\
name ""
name "Queen Elf"
>We can't run anywhere else!@
>Our only choice is to take back Sabasa!\
name ""
name "Luka"
>...Stop it already!@
>The Monster Lord doesn't want you to do this!\
name ""
name "Queen Elf"
>If the Monster Lord is unable to understand our pain and sorrow...@
>...Then they don't deserve to be our leader!\
name ""
>As the Queen Elf shouts that out...@
dwave 1,"se\earth1.ogg"
quake 10,1000
>Suddenly, the earth shakes underneath us!\
name "Luka"
>Again!? @ >What is it this time!?\
name ""
>It isn't Sara or the Queen Elf...@
>Wait, this feeling of pressure... I know it...\
name "???"
>Queen of Elves...@
>Should I interpret that as a declaration of rebellion?\
name ""
name "Luka"
>Y...You...\
name ""
bgm"bgm\boss0.ogg"
lsp 701,":a;chara\granberia_st11.bmp",-200,0
lsp 700,":a;chara\queenelf_st03.bmp",160,0:print 10,500
name "Granberia"
>...No matter the reason, I won't allow anyone to rebel against the Monster    Lord.\
name ""
name "Luka"
>G...Granberia!?\
name ""
name "Queen Elf"
>It can't be... A Heavenly Knight...\
name ""
>Granberia appeared out of nowhere...@
dwave 1,"se\knife2.ogg"
>The Queen Elf drops her knife, and just edges away.\
name "Luka"
>Granberia, why are you here!?\
name ""
name "Granberia"
>Just a coincidence, Luka... @ >I did not come here for you.@
>I heard that the Queen Elf and Fairy were meeting together, so I came to take a look.\
>What disgraceful behavior... Taking a human female hostage.@
lsp 701,":a;chara\granberia_st12.bmp",-200,0:print 10,500
>And now that I've heard of your intent to rebel, I can't stay silent any      longer.\
name ""
name "Queen Elf"
>N...No!@
>I was just...\
name ""
lsp 701,":a;chara\granberia_st41.bmp",-160,0:print 10,500
name "Granberia"
>Silence... @ >Prepare yourself!\
name ""
dwave 1,"se\karaburi.ogg"
>Granberia takes out her sword, and takes a swing at the Queen Elf!\
name "Sara"
>...Stop!\
name ""
dwave 1,"se\asioto1.ogg"
lsp 700,":a;chara\sara_st05r.bmp",200,0:print 10,500
>Right before her sword hits the Queen Elf, Sara jumps in front, protecting    her.@
>Granberia's sword stops mid-swing, inches from Sara's face.\
name "Granberia"
>...Daughter of the human royal family, why do you protect her?@
>This is the monster who was about to kill you.\
name ""
lsp 700,":a;chara\sara_st03r.bmp",200,0:print 10,500
name "Sara"
>You're both subjects of the Monster Lord, right?@
>The Monster Lord doesn't want her subordinates killing each other... @ >I        think...\
name ""
name "Granberia"
>...That is true.@
>This surely would make the Monster Lord depressed.\
>It seems I was a little quick to resort to force.\
name ""
lsp 701,":a;chara\granberia_st11.bmp",-200,0:print 10,500
>Granberia calmly puts away her sword.@
lsp 700,":a;chara\queenelf_st03.bmp",160,0:print 10,500
>Granberia slowly walks right up to the Queen Elf.\
name "Granberia"
>Queen of the Elves who was saved by a human...@
>...Let me make sure of this.\
lsp 701,":a;chara\granberia_st12.bmp",-200,0:print 10,500
>Are you planning on rebelling against the Monster Lord?\
name ""
lsp 700,":a;chara\queenelf_st01.bmp",160,0:print 10,500
name "Queen Elf"
>...I never had intentions of treason against her.\
>I was just despairing over her inability to understand our pain.@
>...That's all.\
name ""
lsp 701,":a;chara\granberia_st11.bmp",-200,0:print 10,500
name "Granberia"
>Understood... Then I acknowledge you weren't planning to commit treason.@
>But I'll say this...\
>The Monster Lord understands your pain well.@
>And she is working to alleviate that pain.\
name ""
name "Queen Elf"
>..................\
name ""
bgm"bgm\hutuu2.ogg"
lsp 701,":a;chara\sara_st01r.bmp",-160,0:print 10,500
name "Sara"
>It's we humans who didn't understand your pain...@
>But we never intended to abuse you.\
lsp 701,":a;chara\sara_st02r.bmp",-160,0:print 10,500
>I'm sure my father feels the same way...@
>If you would just sit down and talk with us, I'm sure we can reach a          solution...\
>I'll help in any way I can.\
name ""
name "Luka"
>...That's right.@
>Humans make mistakes, but they aren't as stupid as you seem to believe.\
>If both sides put away their weapons and talk, something can be achieved.@
>But first, you have to be willing to understand humans...\
>I'll work on getting humans to understand monsters better.\
name ""
name "Queen Elf"
>..............\
name ""
>The Queen Elf falls silent for a while, then sighs.\
name "Queen Elf"
>...I'm still not agreeing to everything.\
>But if you're all going so far...@
>It may be worth waiting a while longer.\
>And if the Monster Lord really hasn't abandoned us...@
>Then we shall believe it will work.\
name ""
name "Luka"
>Thank you for believing in us...\
name ""
name "Queen Elf"
>...I don't know about the future, but we shall wait for now.@
>Neither Fairies nor Elves will attack humans.\
>I was saved from death by this human princess...@
>I cannot repay that favor by harming other humans.\
name ""
>It looks like she'll stop for now...@
>She still seems to hate humans as a whole, though.\
>But at the very least, she believes in the two of us standing in front of her right now...\
bgm"bgm\epilogue.ogg"
name "Luka"
>Then please watch and wait...@
>We won't disappoint you.\
name ""
name "Sara"
>Yes, I'll help too.@
>I'm sure the people of Sabasa will understand, too!\
name ""
name "Queen Elf"
>I will believe... And wait.@
>For the day when humans accept us, and we can live together in Sabasa.\
>Until that day comes, I shall attempt to understand humans better.\
name ""
lsp 701,":a;chara\granberia_st11.bmp",-200,0
lsp 700,":a;chara\queenelf_st01.bmp",160,0:print 10,500
>The Queen Elf smiles, and turns toward Granberia.\
name "Queen Elf"
>...Granberia, I wish to make a report.@
>The rumored "Black Alice" appeared before both the Queen Fairy and I a short  while ago.\
>As fellow human haters, we were invited to her group...@
>But we declined.\
>There was an extremely sinister atmosphere around that one that made us       hesitate.\
name ""
name "Granberia"
>I see... So "Black Alice" appeared before you two...\
name ""
name "Luka"
>.........?\
name ""
>"Black Alice"? @ >What are they talking about?@
>Some sort of trouble between monsters?\
csp 701
lsp 700,":a;chara\queenelf_st01.bmp",0,0:print 10,500
>After finishing her report, the Queen Elf turns back toward Sara and me.\
name "Queen Elf"
>...I've troubled the both of you quite a lot.@
>I'd love to meet the two of you again, when humans and monsters are living in peace.\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>After saying that, the Queen Elf vanishes.\
name "Luka"
>...............\
name ""
>It looks like the incident is settled for now...@
>But not everything is solved yet.\
>It won't be truly finished until the Elves and Fairies live together in       Sabasa with the humans.\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
name "Granberia"
>Sheesh, so that settles this matter...@
>But there have been far too many rebels lately.\
>To make matters worse, that strange "Black Alice" is doing things behind the  scenes...\
name ""
name "Luka"
>Who is this "Black Alice" you two keep mentioning?\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Granberia"
>As you know, Alipheese is taking steps toward achieving peace with humans.@
>But there are many monsters who are unhappy with that stance.\
>There's a rumor going that one in particular is calling out to the others,    gathering allies.@
>That girl seems to be called "Black Alice".\
>I don't know what kind of monster she is, but she must be incredibly          arrogant.@
>Only the Monster Lord is able to assume the name "Alice".\
name ""
name "Luka"
>So there's a monster doing that...?\
name ""
>Black Alice...@
>Is she the leader of a group rebelling against Alice?\
>A band of monsters coming together, hostile to humans...@
>It sounds like the same thing as Ilias Kreuz, but for monsters.\
>But still... "Black Alice"... @ >Where have I heard that name before?\
name "Luka"
>Oh, that's right... I forgot to thank you.@
>...Thank you, Granberia.\
>You really helped me out there.\
name ""
>If Granberia didn't drop in there, Sara could have been killed.\
lsp 700,":a;chara\granberia_st03.bmp",0,0:print 10,500
name "Granberia"
>Hmph... I had no intention of helping you.@
>I just couldn't stand to see a monster taking a human hostage.\
>But... Perhaps I did meddle a little too much.\
name ""
name "Luka"
>Granberia... You've changed.\
name ""
>I don't know what it is...@
>But she seems far different from when I first met her in Iliasburg.\
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Granberia"
>I changed?@
>I should say the same to you, Luka.\
name ""
name "Luka"
>Eh...? @ >Me?\
name ""
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
name "Granberia"
>Before, you barely knew anything about the sword, much less the world.@
>But you're different now... @ >Perhaps it's everything you have seen along your  journey?\
name ""
>Granberia stops talking, and smiles at me.\
lsp 700,":a;chara\granberia_st03.bmp",0,0:print 10,500
name "Granberia"
>...But most of all, I still wish to cross swords with you.@
>Not as monster and human, but as fellow warriors.\
>Both giving it everything we have... @ >I'll be waiting, in the Monster Lord's   castle!\
name ""
name "Luka"
>Yes, I'll be there soon!\
name ""
>Granberia summons her magic, about to vanish, when...\
bgm"bgm\comi1.ogg"
dwave 1,"se\asioto1.ogg"
lsp 701,":a;chara\granberia_st03.bmp",-160,0
lsp 700,":a;chara\sara_st02r.bmp",180,0:print 10,500
name "Sara"
>Wait, Granberia!\
name ""
>Sara jumps forward and grabs hold of Granberia!\
lsp 701,":a;chara\granberia_st06.bmp",-160,0:print 10,500
name "Granberia"
>What the...?\
name ""
dwave 1,"se\warp.ogg"
cspl 700,701:print 10,500
>In the next instant, the two of them vanish!\
name "Luka"
>.................\
name ""
>...She's gone...@
>Sara was probably teleported to the Monster Lord's castle with Granberia...\
>Well, she's with Granberia, so I doubt any harm will come to her.@
>She wouldn't let anyone do something horrible to a weak woman.\
name "Luka"
>...Wait, this isn't good!@
>I...I came here to rescue her from being kidnapped, didn't I!?\
name ""
>I can't do anything now...@
>Alone, and with Sara even further away than before, I head back to Sabasa     Castle.\
bgmstop
sean_change "bg165"
bgm"bgm\yamatai.ogg"
>At the same time, on Arato Mountain near Yamatai village...@
>Monsters who hate humans begin to gather together...\
lsp 700,":a;chara\sirohebi_st01.bmp",0,0:print 10,500
name "Shirohebi"
>Hehe... I squeezed out a man's semen again today.@
>Wanting to be friends with humans... My sister is such a fool.\
>Humans should only be used to prey on...\
name ""
bgm"bgm\kiki2.ogg"
name "???"
>Hehehe... It's just as you said.@
>Humans are just our toys.@
>They're ours to play with, indulge in, then break and toss aside when we grow bored with them.\
name ""
name "Shirohebi"
>Hmm? @ >Who are you?\
name ""
bgm"bgm\maou2.ogg"
lsp 700,":a;chara\sirohebi_st01.bmp",-200,0
lsp 701,":a;chara\alice8th_st01.bmp",160,0:print 10,500
name "???"
>I'm Black Alice.\
name "Black Alice"
>I'm the one guiding wonderful monsters like you to the glory of darkness.\
>The group of monsters that live on this mountain that you lead...@
>Won't you all become my allies?\
>We'll gather all of the humans together... @ >Suck on them... @ >Feed on them... @ >   Sate our lust...\
>It will be a wonderful party...@
>Doesn't that sound fantastic?\
name ""
name "Shirohebi"
>But... The Monster Lord won't stay silent if we do that...@
>She won't let us attack humans unless it's in self-defense...\
name ""
name "Black Alice"
>Hehe... There's no need to be afraid of Alipheese the 16th.@
>My name of "Alice" is no false moniker.@
>As proof, I'll grant you a new power...\
name ""
dwave 1,"se\warm.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
name "Shirohebi"
>Th...This power...!?\
name ""
name "Black Alice"
>Now, come with me to create a new world...@
>One in which we can use humans however we desire...\
name ""
bgmstop
sean_change "bg045"
bgm"bgm\castle2.ogg"
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Luka"
>So...@
>Our persuasion worked, and the monsters stopped.\
>The Elves and Fairies won't attack humans for a while.\
name ""
>Unless they are betrayed by the humans...\
name "Sabasa King"
>Hmm... We drove them into a corner like that...?@
>Taking hostages is unforgivable... @ >But we'll have to keep that in mind.\
>...And Sara?@
>I do not see her... Where is she?\
name ""
name "Luka"
>That's... Well...\
name ""
>What should I respond with...?\

csel "The truth",*sean0272,"A lie",*sean0273



*sean0272

name "Luka"
>Actually...@
>After Granberia helped us, Sara jumped after her...\
name ""
>Telling a bad lie may make everything even worse.@
>I decide to just tell him the truth.\
lsp 700,":a;chara\sabasa_st04.bmp",0,0:print 10,500
name "Sabasa King"
>Wh...What!?@
>She jumped after her on her own, and wasn't kidnapped!?\
name ""
name "Luka"
>Yes, she chased after her of her own free will...\
name ""
>I don't want Granberia to be seen as her kidnapper.@
>For Sara's sake, too... I have to be careful here.\
lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
name "Sabasa King"
>On her own... Eh...\
name ""
>The King mutters to himself and sits back into his chair.\
name "Sabasa King"
>...I can't say this surprises me.@
>Sara seemed to be obsessed with Granberia.\
>She probably admired her as a fencer...\
name ""
name "Luka"
>....................\
name ""
>It looks like he doesn't realize Sara is obsessed with her as a fellow woman, not as a soldier.\
name "Sabasa King"
>She always acted on whatever fleeting thought came into her mind...@
>But to think she would chase after a monster...\
name ""
>The King sighs with an annoyed face.\
name "Sabasa King"
>I've heard that Granberia is a noble monster who wouldn't harm the weak.\
>You've met her before, haven't you? @ >Is that true?\
name ""
name "Luka"
>...Yes.@
>Granberia wouldn't harm Sara.\
name ""
>I know that for sure.@
>She should be safe from harm for now...\
name "Sabasa King"
>Hmm...\
name ""
name "Luka"
>I'm going to the Monster Lord's castle soon.@
>I'll persuade her to come back.\
name ""
lsp 700,":a;chara\sabasa_st01.bmp",0,0:print 10,500
name "Sabasa King"
>...Don't bring her back forcibly.@
>Let my daughter do as she pleases.\
name ""
name "Luka"
>Eh...?\
name ""
name "Sabasa King"
>I cannot force her to ascend to the position of Queen.@
>My daughter's future is hers to decide.\
name ""
name "Luka"
>...Are you sure?\
name ""
name "Sabasa King"
>I always knew that girl would run away from this castle at some point.@
>Though it's far earlier than I thought, and much further away...\
>...Hero Luka, do you think of me as a heartless father?@
>Or an irresponsible King?\
name ""
name "Luka"
>No...@
>I only think that you really care for Sara...\
>But what about your successor?\
name ""
name "Sabasa King"
>The next ruler of Sabasa will be from another royal family.@
>Or maybe I'll just abolish the monarchy and set up some sort of parliamentary system.\
>Or... Do you wish to be King?\
name ""
name "Luka"
>D...Don't joke around like that...\
name ""
lsp 700,":a;chara\sabasa_st02.bmp",0,0:print 10,500
name "Sabasa King"
>Haha... Yes... Joke...\
name ""
>The King starts to laugh.@
>It looks like his frustration from a moment ago has gone a little bit.\
name "Sabasa King"
>Anyway... At least come back and tell me if you meet my daughter.\
name ""
name "Luka"
>Yes, I will.\
name ""
goto *sean0274



*sean0273

name "Luka"
>Actually...@
>Right after I saved her, Granberia kidnapped her again.\
name ""
>I'm sorry, Granberia... I'm making you a villain.@
>Even though Sara was the one who jumped at you...\
lsp 700,":a;chara\sabasa_st04.bmp",0,0:print 10,500
name "Sabasa King"
>Wh...What!?@
>That Cursed Sword user Granberia stole my daughter!?\
name ""
name "Luka"
>Y...Yes...\
name ""
name "Sabasa King"
>W...Why!?@
>What is she demanding in trade for my daughter?\
name ""
name "Luka"
>Err... No... She didn't make a request...\
name ""
lsp 700,":a;chara\sabasa_st03.bmp",0,0:print 10,500
name "Sabasa King"
>...Then what was the point?@
>Did Sara follow her on her own, then...?\
name ""
name "Luka"
>Eh...!?@
>N...No... I, uh... Don't...\
name ""
>It can't be, does he already know?@
>It looks like he guessed it from my reaction...\
name "Sabasa King"
>Anyway... We can't let news of this get out.@
>Now then... What to do...?\
name ""
name "Luka"
>Uhm... I'm going to the Monster Lord's castle soon.@
>Maybe I can help her...\
name ""
name "Sabasa King"
>Hmm... I'm counting on you.\
name ""
>Even though I said that, I think he already knows that Sara ran after her on  her own...\
name "Luka"
>..............\
name ""
goto *sean0274



*sean0274

>In the end, I wasn't able to bring Sara back...@
>But coexistence between the humans, Elves and Fairies was able to take a step forward.\
>Though I'm leaving the original issue unsolved for now, I take my leave of    the King.\
dwave 1,"se\asioto3.ogg"
sean_change "bg064"
bgm"bgm\sabasa.ogg"
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>It looks like you're done talking with him...\
name ""
name "Luka"
>Yes... Sara's still gone, too.\
name ""
>That reminds me, its been a while since I've seen Alice.@
>As soon as I landed on the Fairy's Island, she vanished.\
name "Luka"
>Alice, did you meet with the Queen Elf?\
name ""
name "Alice"
>If I had met them, what could I say?@
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>At the moment, I can't help them.\
name ""
>Alice has an unusually sad expression on her face.\
name "Alice"
>I understand the hardships the Elves and Fairies are going through.@
>But if they take back over the human lands, it will just start a whole new    slew of struggles and pain.\
>There won't truly be a solution until the general relations between humans    and monsters shifts.@
>But if I think that, I can't help but allow them to continue to suffer their  current hardship...\
name ""
name "Luka"
>I see... @ >You've been thinking about this from a variety of viewpoints...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>For their sake, I have to make my ideal a reality.@
>I'll even lend a hand to you to make it come true.\
name ""
name "Luka"
>Uwaa... Alice, you've never talked like this before...@
>Of course I'd love for you to help me more. @ >Ehehe. @ >Hahahahaha!\
name ""
lsp 700,":a;2Q\chara\alice_st17b.png",67,0:print 10,500
name "Alice"
>Sh...Shut up!\
name ""
csp 700:print 10,500
>I know there is still the lingering ashes that could ignite into a war here.@
>But I also know that the seeds of mutual understanding were sowed at the same time.\
>There are still a lot of obstacles in our way...@
>But Alice and I have to continue our adventure for our ideal!\

mov %ivent14,1
mov %genzaiti,7
mov %gloval1_story_sinkou,9:gosub *savegloval1
goto *map6



*sean0275

gosub *genzaiti_bg
name "Luka"
>Alright, lets go to the shrine!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You don't have all six orbs yet, do you?@
>Don't waste our time with a pointless side trip.\
name ""
name "Luka"
>Ah, that's right... @ >I guess there's no point going then.\
name ""
cspl 699,700:print 10,500
>I take out the map again.@
>As for our next location...\
goto *map6



*sean0276

gosub *genzaiti_bg
name "Luka"
>Alright, lets go to the shrine!\
name ""
>I've got all the orbs... It's finally time to revive the Garuda!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>After we revive the Garuda, we're going to the northern continent.@
>Have you finished everything here?\
name ""
name "Luka"
>I already knew you were going to ask that...\
name ""
>I won't be coming back until I finish my journey at the Monster Lord's        castle.@
>Do I have anything left here to do...?\
csel "No",*sean0278,"Yes",*sean0277



*sean0277

name "Luka"
>Oh, no, I forgot about something...\
name ""
>I take out the map again.\
goto *map6



*sean0278

name "Luka"
>Alright, lets go!\
name ""
>We head to the shrine with the six orbs we collected from all over the        world.\
bgmstop
dwave 1,"se\asioto2.ogg"
sean_change "bg137"
bgm"bgm\seireinomori.ogg"
>We come upon a small altar in the middle of the forest.@
>It isn't even defended or anything...\
name "Luka"
>We just walked right in...@
>I kind of expected a bunch of guards, maybe a couple watchtowers or           something.\
>At least an actual egg.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>Nonono... There aren't any guards, but there should be an egg!@
>Where did it go!?\
name ""
>Alice scurries around the altar, frantically searching.@
>But it doesn't look like the egg is anywhere to be found.\
name "Luka"
>Don't tell me it already hatched...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>No, that can't be.@
>It will never hatch until it has all six orbs...\
name ""
name "Luka"
>Then where... @ >Hmm?\
name ""
cspl 699,700:print 10,500
>I feel something hidden in the nearby trees.@
>Is it a monster...?\
>No... This presence is human...\
name "Luka"
>Hey, who's there!?\
name ""
lsp 700,":a;chara\mob_gorotuki3.bmp",0,0:print 10,500
name "Man"
>Ah!?\
name ""
>The man jumps at my words...@
>But after looking at me, he calms down and comes out from hiding.\
name "Man"
>Oh, humans...@
>I thought you two were monsters for a second.\
name ""
>The man wipes the sweat off his forehead as he walks out.@
>I quickly glance over at Alice, but it seems as though she has already        transformed into her human form.\
name ""
name "Luka"
>Err... Why are you here?\
name ""
name "Man"
>I'm a member of Ilias Kreuz.@
>Don't be surprised, but I'm Lupton, the man who has sliced apart hundreds of  monsters!\
name ""
bgm"bgm\kiki2.ogg"
name "Luka"
>....!!\
name ""
>In the next instant... @ >I dash forward and grab him by the neck and lift him   into the air.\
dwave 2,"se\dageki2.ogg"
>I run forward with him dangling in the air, and force him against a tree.\
name "Lupton"
>Gaah! @ >Wh...What are you doing!?\
name ""
>The power of the earth flows through my body, so strong I can barely control  my own strength.@
dwave 2,"se\ero_simetuke1.ogg"
>The large tree creaks and starts to bend as I force the man's body against    the trunk.\
lsp 700,":a;chara\alice_st13b.bmp",-120,0
lsp 701,":a;chara\mob_gorotuki3.bmp",130,0:print 10,500
name "Alice"
>...Stop it, Luka! @ >Are you trying to kill him!?\
name ""
csp 701
lsp 700,":a;chara\mob_gorotuki3.bmp",0,0:print 10,500
name "Lupton"
>S...Sto... He...elp...\
name ""
name "Luka"
>...Really?\
name ""
name "Lupton"
>Urhg... Wh...What...?\
name ""
name "Luka"
>Have you really killed hundreds of monsters!?\
name ""
name "Lupton"
>Th....That's.... Lie...@
>I...I can't kill monsters...\
>Gahh... I'm just... A liar...@
>Hel... Gah...\
name ""
name "Luka"
>................\
name ""
>I relax my hand, and let him drop to the ground.@
dwave 2,"se\down.ogg"
>After landing on the ground, he grabs his throat and goes into a coughing     fit.\
bgm"bgm\seireinomori.ogg"
name "Lupton"
>Haa... Haaa... I thought I was going to die...@
>I didn't think that would happen just from a little bragging...\
name ""
name "Luka"
>...............\
name ""
>Lupton catches my gaze on him, and instantly straightens up.\
name "Lupton"
>...No, no... Forgive me, Sir.@
>Even though you're so young, you have some crazy strength...\
name ""
name "Luka"
>...Why is a member of Ilias Kreuz here?\
name ""
name "Lupton"
>Well... We're already done now it seems.@
>Tch... I guess this is what I get for being late.\
name ""
name "Luka"
>Late...?@
>Did the other members gather here already for something?\
name ""
name "Lupton"
>A few days ago, we found this gigantic egg here.\
>We figured it was a monster egg, so we decided to try to destroy it.@
>...But no matter how hard we smashed it, we couldn't even dent the thing.\
>So we decided to carry it over to the headquarters.@
>It's heavy, so a lot of us were coming here to help carry it.\
name ""
name "Luka"
>I see...\
name ""
>Basically... @ >A few hours ago, the egg was carried to the Ilias Kreuz          headquarters.\
>This just made everything a lot more difficult...\
name "Luka"
>This isn't good... @ >If they break the egg...\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>Don't worry, that won't happen.@
>Humans are unable to destroy the egg.\
name ""
name "Luka"
>Oh? That's reassuring.\
name ""
>That speeds things along then.@
>I need to head to their headquarters and get that egg back.\
>Of course, I doubt they're just going to hand it over to me...\
lsp 700,":a;chara\mob_gorotuki3.bmp",0,0:print 10,500
name "Lupton"
>Th...Then, I guess I'll be going...@
>I wish you good health... Heh...\
name ""
dwave 1,"se\asioto1.ogg"
csp 700:print 10,500
>Lupton runs away as fast as he can.@
>A two-bit villain to the end, I guess.\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>...Luka, are you going to head to the Ilias Kreuz headquarters?\
name ""
name "Luka"
>Of course. @ >I have to get that egg back.\
name ""
name "Alice"
>...I feel nervous at you going there.@
>How about I go in your place?\
name ""
name "Luka"
>Ehh...?@
>What do you think is going to happen?\
>Don't worry, they're just little hooligans like that Lupton guy.@
>They don't compare at all to the four Heavenly Knights or Poseidoness.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>...You're not acting like you usually do, that's what makes me uneasy.@
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
>If you go as you are now...@
>I'm afraid you're going to kill them.\
name ""
name "Luka"
>...Don't worry. @ >My father is my father. @ >This isn't about him.\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>If you say so...\
name ""
>Alice's sad face doesn't brighten.@
>Leaving the shrine, the two of us head to the Ilias Kreuz headquarters.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg117"
bgm"bgm\gordport.ogg"
name "Luka"
>I have some business with Lazarus.@
>Could I meet with him, please?\
name ""
>I tell that to the guards in front of the headquarters.@
>These guards look just as evil as their organization...\
lsp 700,":a;chara\mob_seinen2.bmp",-150,0
lsp 701,":a;chara\mob_gorotuki2.bmp",160,0:print 10,500
name "Member A"
>Who the hell are you!?@
>Lazarus wouldn't ever meet some pissant like you!\
name ""
name "Member B"
>Get the hell out of here!\
name ""
name "Luka"
>Marcellus's son Luka came to meet you.@
>Tell that to Lazarus.\
name ""
name "Member A"
>Eh...? @ >Marcellus's... Son?\
name ""
name "Member B"
>Oi, oi... That can't be...\
name ""
>The two of them look at each other in surprise.@
>My father Marcellus was the founder of Ilias Kreuz...\
name "Member A"
>G...Got it... @ >I'll tell that to the leader...\
name ""
name "Member B"
>Wait here for a moment.\
name ""
cspl 700,701:print 10,500
>The two guards hurry into the building.@
lsp 700,":a;chara\mob_seinen2.bmp",-160,0
lsp 701,":a;chara\mob_gorotuki2.bmp",160,0:print 10,500
>After about a minute, they come running out.\
name "Member A"
>...Go in.@
>It looks like Lazarus will meet with you.\
name ""
name "Member B"
>Leader is in the underground hall.@
>This way...\
name "Luka"
>...................\
name ""
>I follow the two of them into the headquarters.\
dwave 1,"se\asioto2.ogg"
sean_change "bg139"
bgm"bgm\kiki2.ogg"
>I walk through a dirty looking lobby down some stairs, and into a             surprisingly large basement.\
name "Luka"
>The egg...\
name ""
>A gigantic egg is sitting right in the middle of the room.@
>It must have taken a lot to get it here.\
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>And standing right next to the egg is Lazarus...\
if %check02=0 goto *sean0278a
if %check02=1 goto *sean0278b



*sean0278a

name "Lazarus"
>...Oh? @ >What an unexpected guest.@
>By the way, do you know how to break this egg?\
>I can't put a damn crack in it...\
name ""
>Lazarus slaps the egg as he sneers at me.\
goto *sean0278c



*sean0278b

name "Lazarus"
>...Hah. @ >So it's you again.\
>By the way, do you know how to break these eggs?\
>I can't put a damn crack in it...\
name ""
>Lazarus slaps the egg as he sneers at me.\
name "Luka"
>...You knew I was Marcellus's son?\
name ""
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>How the hell could I not notice? @ >We were friends for years.\
>I've been with him since we were running around in fields waving sticks,      fighting imaginary monsters.\
>You look just like he did as a kid.\
name ""
name "Luka"
>.................\
name ""
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
goto *sean0278c



*sean0278c

name "Lazarus"
>So, why did you come here?@
>Revenge for your fath... For Marcellus?\
name ""
name "Luka"
>Revenge...? @ >For my father...?@
>What do you mean?\
name ""
>My father was killed by a monster.@
>That happened because he made this organization...@
>His death was brought about by his own actions.\
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
name "Lazarus"
>What...? @ >You don't know?@
>Damn, I thought you came for revenge for sure.\
name ""
name "Luka"
>...What do you mean?@
>My father was killed by a monster...\
name ""
name "Lazarus"
>Yeah, that's the official story.@
>Hah... Even his own damn son believed it...\
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>You're just as stupid as your father was.\
name ""
name "Luka"
>What are you talking about...?\
name ""
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>...I killed your father.\
name ""
name "Luka"
>Wh...What...?\
name ""
>My vision starts to go hazy as his words slam into me.@
>Lazarus smiles as he looks at me, unsteady on my feet.\
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>...Oi, oi, don't look at me like that.@
>I was just upholding the rules of our organization.\
>When the leader becomes a criminal, it falls to the second in command to      discipline him.\
>I killed him once he let his guard down, then disguised it as a monster       attack.@
>Even in our organization, only a couple know the truth.\
name ""
name "Luka"
>W...Why... @ >Why would you...?\
name ""
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
name "Lazarus"
>Marcellus betrayed us, even though he was our leader.@
>He abandoned our ideal of eradicating the monsters, and started working in    secret to protect them.\
lsp 700,":a;chara\lazarus_st06.bmp",0,0:print 10,500
>So I purged him from us!@
>I stabbed him from behind, then covered it up so the others wouldn't lose     their morale!\
name ""
name "Luka"
>My father... @ >Trying to protect them...?\
name ""
lsp 700,":a;chara\lazarus_st03.bmp",0,0:print 10,500
name "Lazarus"
>Before we would attack them, he would sneak out and warn them.@
>Leaking out information, warning them... He betrayed us behind the scenes     wherever he could.\
>In the end, he even let them all migrate peacefully out of here...\
lsp 700,":a;chara\lazarus_st06.bmp",0,0:print 10,500
>Your father went crazy!\
name ""
name "Luka"
>No...!@
>My father hated monsters!\
name ""
lsp 700,":a;chara\lazarus_st07.bmp",0,0:print 10,500
name "Lazarus"
>Yeah, I thought the same!@
>After what happened at the Monster Lord's castle, our resolve should have     been even deeper...\
>We should have become demons that only lived for revenge!\
name ""
>Lazarus pounds his fist against the egg.@
>But his hand isn't shaking as much as mine is...\
name "Luka"
>Father... Why would he protect the monsters...?\
name ""
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>How the hell would I know... @ >He hated them with me at first, when we founded  this organization.@
>How much have you heard about our quest to kill the Monster Lord?\
name ""
name "Luka"
>I haven't heard much...@
>Didn't you fail before you ever reached the castle?\
name ""
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
name "Lazarus"
>Marcellus was the Hero, I was the soldier... @ >We had a priest and a wizard,    too.@
>Filled with fancy dreams of world peace, we formed a party and went off to    destroy the Monster Lord.\
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>Then... We made it all the way there, and killed her.@
>A lot happened, but... We really did kill her.\
name ""
name "Luka"
>No... It can't be...\
name ""
>My dream from before...@
>The dream where a young version of Alice's mother was killed by a Hero...\
>Is that really how it went...?@
>If the Hero in my dream was really my father, then...\
name "Lazarus"
>Then... The moment we killed the Monster Lord, the next one was born.@
>We weren't even going to fight her, and she blew us to pieces!\
>Before we knew what the hell was going on, we were bloody.@
>Marecllus and I were on the verge of death after a few moments... @ >I still     can't move my left arm.\
>Old man Merlin's head was cut off in the first attack...@
>Pretty little Karen... @ >She was torn in half...\
lsp 700,":a;chara\lazarus_st07.bmp",0,0:print 10,500
>...I loved Karen... @ >Marcellus did too...@
>But that damn Monster Lord tore her to pieces right in front of us!\
>As if her body was just paper...!\
name ""
name "Luka"
>Th...That...\
name ""
>That girl must have been Alice.@
>With a single blow, she put Marcellus and Lazarus on the verge of death, and  killed the other two...\
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>...After that, Marcellus and I became demons.@
>Revenge incarnate, we held nothing but hatred for monsters.\
>After managing to escape with our lives, we stopped fighting monsters head    on.\
>And after I lost the ability to move my left arm, I realized the difference   in power...@
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
>We'll get rid of the monsters using violence from behind the scenes...\
>That's why we formed the terrorist organization Ilias Kreuz.\
lsp 700,":a;chara\lazarus_st05.bmp",0,0:print 10,500
>Then... At some point, Marcellus changed.@
>He started to try to protect and help the monsters we hated.\
>I don't know when he started going crazy...\
>I... @ >I miss my former friend...\
name ""
name "Luka"
>My father... Didn't go crazy!\
name ""
lsp 700,":a;chara\lazarus_st06.bmp",0,0:print 10,500
name "Lazarus"
>My friend went insane! @ >How could he help the monsters...!?@
>He joined the enemies of humans!\
name ""
name "Luka"
>No, he isn't an enemy!@
>He was working towards coexistence--\
name ""
lsp 700,":a;chara\lazarus_st07.bmp",0,0:print 10,500
name "Lazarus"
>---That isn't possible!@
>Humans and monsters will never stop fighting!\
>Even if they act friendly, you can't ever get rid of that feeling...@
>At any point, they could tear you to pieces like paper!\
>I've seen it... @ >I know how quick it can happen!\
name ""
name "Luka"
>Even if they're more powerful, coexistence is---\
name ""
name "Lazarus"
>---Not possible!\
>Humans can never live together with beings so much more powerful than them!\
>You're strong, aren't you?@
>That's why you can't understand anything about those weaker than you!\
>Those monsters could just tear people to pieces if they felt like it!@
>How the hell could you live every day with that fear hanging over you!?\
name ""
name "Luka"
>If humans and monsters just understood each other---\
name ""
name "Lazarus"
>You're only saying that because you're strong!@
>The more we "come to understand" each other, the clearer that difference in   power becomes!\
>Your empty words are nothing but a stupid dream!\
>You're ignoring the plight of the weak...@
>Those that would have to live in fear every day of the strong monster         nearby!\
name ""
name "Luka"
>You're wrong! @ >I...\
name ""
lsp 700,":a;chara\lazarus_st02.bmp",0,0:print 10,500
name "Lazarus"
>What's wrong?@
>Eh, boy!?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\lazarus_st02.bmp",160,0:print 10,500
name "Alice"
>No, you're wrong.@
>You're ignoring reality.\
name ""
>As I falter on my words, Alice suddenly appears behind me.\
lsp 701,":a;chara\lazarus_st04.bmp",160,0:print 10,500
name "Lazarus"
>...The hell!? @ >Who are you!?\
name ""
name "Alice"
>Though it's true your line of thinking holds some merit.\
>It's natural for humans to fear monsters, given the difference in power.@
>... But that doesn't have to be the only way.\
name ""
name "Luka"
>Alice...\
name ""
name "Alice"
>Luka and I have been to many villages and towns on the way here...@
>In many of those places... Humans and monsters are getting along.\
>There are many more humans accepting monsters than you seem to think.@
>Or are you just choosing to ignore reality again?\
name ""
name "Lazarus"
>What was that, girl...\
name ""
>As soon as the words leave Lazarus's mouth, his face contorts in fear and     anger.\
lsp 701,":a;chara\lazarus_st06.bmp",160,0:print 10,500
name "Lazarus"
>You... The Monster Lord!@
>I'd never forget that face!\
>You... You killed them!@
>You didn't forget about Merlin and Karen, did you!?\
name ""
name "Alice"
>No... I haven't forgotten them for even a moment.@
>The feeling as my magical power killed two people... @ >The feeling of stealing  away two lives...\
name ""
name "Luka"
>................\
name ""
>...So Alice really did kill them, just like in my dream.\
>When she saw her dead mother, she went berserk.@
>Her rage left two humans dead...\
lsp 701,":a;chara\lazarus_st05.bmp",160,0:print 10,500
name "Lazarus"
>..."For coexistence"... She said.@
>Right at the verge of death, that's what the previous Monster Lord said.\
>"She believed in us?" we thought.@
>We were going to carry on her wish... Humans and monsters living in peace... @ >Or so we thought.\
lsp 701,":a;chara\lazarus_st06.bmp",160,0:print 10,500
>Then you ran in and killed Merlin and Karen!\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
name "Alice"
>...............\
name ""
>Alice's face goes sorrowful for a moment.@
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
>Then slowly goes back to her usual cold stare.\
name ""
name "Alice"
>I can't deny the truth.@
>But I believe in coexistence as my predecessor did.\
name ""
lsp 701,":a;chara\lazarus_st07.bmp",160,0:print 10,500
name "Lazarus"
>The hell was that!?@
>How can the one who slaughtered my friends spew that crap!?\
name ""
name "Luka"
>Stop this! @ >Stop it already!!\
name ""
>Unable to take it any longer, I yell at him to stop.\
csp 701
lsp 700,":a;chara\lazarus_st04.bmp",0,0:print 10,500
name "Luka"
>Lazarus... I know how you feel!@
>But... Do you really hate monsters that much!?\
>There are humans around the world who are living together peacefully right    now...@
>Do you deny that they exist? @ >That what has already happened is impossible!?\
name ""
name "Lazarus"
>Isn't it obvious? @ >They'll realize it eventually, just as I did.@
lsp 700,":a;chara\lazarus_st06.bmp",0,0:print 10,500
>That there's no way we could ever live in peace with them!\
name ""
name "Luka"
>Humans and monsters are just different races!@
>They have still been able to understand each other...\
>I've seen them! @ >With my own eyes!\
name ""
name "Lazarus"
>I already told you!@
>That "difference" is the problem that will forever keep us separate!\
name ""
name "Luka"
>It's true that our races are different...@
>But is that reason enough to kill them!?\
name ""
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>How many times do I have to repeat myself before you get it!?\
name ""
name "Luka"
>So... It was worth killing my father over!?\
name ""
lsp 700,":a;chara\lazarus_st06.bmp",0,0:print 10,500
name "Lazarus"
>Yeah, that's right!@
>Your father betrayed me!\
lsp 700,":a;chara\lazarus_st07.bmp",0,0:print 10,500
>Merlin and Karen, too... @ >He pissed on their graves!@
>So I killed him!\
name ""
name "Luka"
>You!!\
name ""
>The burning desire for revenge explodes inside my heart.\
>I've been paralyzed in shock by the truth until now...@
>But now that the truth of my father has registered with me, it's like a       switch has been flipped.\
>I had already grabbed the hilt of my sword before I knew what I was doing.@
>Not Angel Halo, but on my old iron sword, capable of killing...\
lsp 700,":a;chara\lazarus_st01.bmp",0,0:print 10,500
name "Lazarus"
>...Revenge? @ >Good, do it!@
>Your old man's killer is right in front of you.\
>But even if I'm dead... @ >Your stupid ideal will still be impossible.\
name ""
name "Luka"
>Does that mean you're prepared to die!?@
>You're going to die while refusing to admit you're wrong!?\
name ""
lsp 700,":a;chara\lazarus_st07.bmp",0,0:print 10,500
name "Lazarus"
>I'm willing to die for my beliefs!@
>Better that than to piss on the graves of those who died before me!\
name ""
name "Luka"
>...You...!!\
name ""
lsp 700,":a;chara\lazarus_st08.bmp",0,0:print 10,500
name "Lazarus"
>Come on, kill me!@
>No matter what happens, my path won't change!@
>I'll hate monsters, and keep on killing them!@
>If you don't like it, then come on and kill me!\
name "Luka"
>......!!\
name ""
>In a fury, I draw my iron sword.@
dwave 1,"se\karaburi.ogg"
>And press the tip of the blade to Lazarus's chest.\

csel "Thrust",*sean0279,"Stop",*sean0279



*sean0279

if %sentaku=1 mov %check04,1
if %sentaku=2 mov %check04,0
lsp 700,":a;chara\alice_st11b.bmp",-120,0
lsp 701,":a;chara\lazarus_st08.bmp",160,0:print 10,500
name "Alice"
>...Stop.\
name ""
>In the next instant, Alice grabs my hand, still tightly grasping the iron     sword.\
>She gently pulls it back, bringing the tip away from Lazarus's heart.\
name "Luka"
>Alice...\
name ""
>Am I letting her pull my sword away?@
>Is she stopping me, or am I stopping myself? @ >I don't know anymore...\
name "Alice"
>No more... Stop, Luka.@
>There's no reason you need to dirty your hands on this man.\
lsp 701,":a;chara\lazarus_st01.bmp",160,0:print 10,500
name "Lazarus"
>Eh, what's wrong? @ >Can't kill me!?@
>Even if you don't kill me, I still won't accept your thinking!\
lsp 701,":a;chara\lazarus_st06.bmp",160,0:print 10,500
>Even though we're both humans, we can't even understand each other.@
>How the hell do you think you'll ever understand monsters!?\
name ""
>Lazarus turns his glare toward Alice.\
lsp 701,":a;chara\lazarus_st07.bmp",160,0:print 10,500
name "Lazarus"
>How about you, Monster Lord?@
>I killed your mother!\
>Hah, don't you hate me?@
>Why don't you just tear me to pieces like you did to my friends!?\
name ""
lsp 700,":a;chara\alice_st14b.bmp",-120,0:print 10,500
name "Alice"
>...I see you're looking for a place to die.@
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
>But I won't let you become a martyr.\
name ""
>Alice's eyes fill with magical power as she glares at Lazarus.\
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,300
csp 2:print 10,300
>Alice's eyes flash...@
>And Lazarus starts to turn to stone!\
lsp 701,":a;chara\lazarus_st08.bmp",160,0:print 10,500
name "Lazarus"
>Gah... Wh...What...?@
>What did you do!?\
name ""
name "Alice"
>I won't kill you... @ >But I'll turn you to stone.@
>You won't die, and I'll be able to turn you back whenever I want.\
name ""
name "Lazarus"
>Damn you!!\
name ""
>With that final cry...@
dwave 1,"se\stone.ogg"
lsp 701,":a;chara\lazarus_st09.bmp",160,0:print 10,500
>Lazarus turns completely into a stone statue!\
>I stand in front of him in surprise...@
>After a few moments, I slowly start to calm down.\
csp 701
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Luka"
>I'm sorry, Alice...\
name ""
>If Alice didn't step in back there, I may really have killed Lazarus...\
name "Alice"
>Lazarus provoked you on purpose.@
>I think he wanted you to kill him.\
>After that failed, he tried to get me to kill him.@
>Somewhere in his heart, he's wishing for his own death...\
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
>Dying for his beliefs... @ >He wants to be a martyr.\
name ""
name "Luka"
>He wants to die...?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>I don't know if he knows it himself...@
>Living must be too painful for him.\
>He must be doubting his path now... But after murdering his friend for his    beliefs, there's no way he can change his direction.\
name ""
>She talks about it as if she was talking about herself...\
name "Alice"
>Suddenly, the son of his closest friend that he murdered appears in front of  him.@
>He probably was unconsciously wishing to be killed by the son's own hand...\
name ""
name "Luka"
>.................\
name ""
lsp 700,":a;chara\alice_st14b.bmp",67,0:print 10,500
name "Alice"
>Talking about another's feelings... @ >This is unlike me.\
name ""
>Alice says that with a sigh.@
lsp 700,":a;chara\alice_st14b.bmp",-120,0
lsp 701,":a;chara\lazarus_st09.bmp",160,0:print 10,500
>Then turns toward Lazarus, now a stone statue.\
name "Luka"
>You said you can turn him back, right?\
name ""
lsp 700,":a;chara\alice_st11b.bmp",-120,0:print 10,500
name "Alice"
>Yes, if I feel like it.\
name ""
name "Luka"
>Then... Wait a little while.@
>At least until I sort out some things in my heart...\
name ""
>Lazarus has lived a painful life...@
>But using that as his excuse, he has commited far too many horrible acts.\
>He also murdered my father...@
>I need some more time before I can face that fact head on...\
name "Luka"
>.................\
name ""
dwave 1,"se\asioto3.ogg"
>Footsteps coming down the stairs pull me back to reality.\
lsp 700,":a;chara\mob_seinen2.bmp",-160,0
lsp 701,":a;chara\mob_gorotuki2.bmp",160,0:print 10,500
name "Member A"
>Lazarus, about tomorrow's plan...@
>...Ah! @ >The leader turned to stone!?\
name ""
name "Member B"
>Wh... What happened!?\
name ""
name "Luka"
>Sorry, but Ilias Kreuz is dissolved as of today.@
>With your leader like this, you can't commit any more acts of terrorism, can  you?\
name ""
>I doubt they'll listen to that...@
>If they just elect a new leader...\
name "Member A"
>M...Monsters are here for revenge! @ >Run away!\
name ""
name "Member B"
>H...Help meeee!!\
name ""
dwave 1,"se\escape.ogg"
cspl 700,701:print 10,500
>The two of them run away as fast as they can.@
>It looks like the members don't match Lazarus in their conviction...\
name "Luka"
>Now that that situation has been cleared up...@
>Shall we focus on reviving the Garuda again?\
name ""
>I turn back toward the large egg.@
>This seems like it would be rather difficult to take back to the shrine...\
lsp 700,":a;chara\alice_st11b.bmp",67,0:print 10,500
name "Alice"
>There's nothing special about the shrine location itself.@
>We can hold the ceremony here.\
name ""
name "Luka"
>Then... Do I just hold up the orbs...?\
name ""
name "Alice"
>...Wait, Luka.@
>I think you should take a brief rest first.\
name ""
name "Luka"
>I'm fine... I don't need that...\
name ""
>I didn't get into a battle or anything...@
>There's no reason for me to rest.\
name "Alice"
>Your face looks horrible.@
>You're still in mental shock from what happened...\
name ""
>Alice grabs me by the hand and starts to pull me away.\
name "Luka"
>Oi, oi... I said I was fine...\
name ""
name "Alice"
>Look at yourself in a mirror.@
>The egg won't go anywhere, so just come on.\
name ""
name "Luka"
>...Fine, I'll rest for a while.\
name ""
>Alice pulls my hand as she leads me out of the headquarters.\
dwave 1,"se\asioto3.ogg"
sean_change "bg164"
bgm"bgm\hutuu4.ogg"
>She finally lets go when we reach the top of a hill overlooking Gold Port.@
>I sit down and look at the view, easily able to see the entirety of the       port.\
name "Luka"
>...............\
name ""
>I start to shiver a little bit.@
>This place seems to get cold really quick when night falls.\
>But the cold wasn't the only reason I'm shivering...@
>It seems like Alice was right. @ >I'm still overwhelmed by all that happened.\
>My father wasn't killed by monsters... @ >Lazarus killed him.@
>Soon after hearing that, I was inches away from killing Lazarus myself...\
bgm"bgm\hutuu2.ogg"
name "Luka"
>...I wonder if humans and monsters can ever really understand each other?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...What's wrong?@
>That's a strange remark coming from you.\
name ""
name "Luka"
>Neither Lazarus or I could put aside our differences...@
>It even got to the point where I was about to kill him.\
>If fellow humans are able to get to that point, then humans and monsters...\
name ""
>I feel depressed and defeated.@
>It feels like my faith is crumbling before me.\
name "Luka"
>I followed my mother's last wish and became a Hero.@
>Everyone in the village hated me, but I swallowed my feelings and became a    Hero.\
>I believed in coexistence, and set out on this adventure...@
>All based on just trying to atone for what my father did.\
>I didn't even really know what the hell coexistence really meant.@
>They were just empty words... @ >I wasn't thinking seriously about anything.\
name ""
>I chased after my own made up image of a Hero, and spouted off some random    dream I thought up as a kid.\
>As soon as that mask I made started to crumble, the trauma I've been hiding   broke free.@
>It was all just escapism...\
name "Luka"
>It's just like you said, Alice.@
>I was deluding myself, and masking my true self... @ >Now that mask is off...\
name ""
name "Alice"
>...No, your mask hasn't come off yet.@
>Luka, you're a true Hero.\
name ""
name "Luka"
>Eh...?\
name ""
name "Alice"
>It's true you're an idiot, naive, and you rush into things without thinking   them through...@
>You've made lots of mistakes swinging that sword of yours around, too.\
>...But why have you been doing all of this until now?@
>It hasn't been due to anger or despair like you're feeling right now.\
>It hasn't been some "mask" you wore over your true feelings.@
>Those actions all came from your heart... @ >Your true self.\
name ""
name "Luka"
>That's...\
name ""
name "Alice"
>You never allowed anyone to terrorize someone else.@
>Every time you came across someone acting cruel, you got angry and rushed     in.\
>You can't stand seeing weak people being bullied or persecuted...@
>Because you were persecuted yourself for so long.\
>That's your true self that has influenced everything you've done until now.@
>I don't think there's anyone in the world with a more Hero-like motive than   you.\
name ""
name "Luka"
>Even so...@
>If I had killed Lazarus...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...Even if I didn't stop you, you would have stopped yourself before it was   too late.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Alice sits down next to me and smiles.\
name "Alice"
>Even if you can't understand Lazarus...@
>You and I understand each other.\
>Or am I imagining things?\
name ""
name "Luka"
>Alice...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Just because humans can't always reach each other doesn't mean it's           impossible for humans to reach monsters.\
>There will be humans who won't ever get along. @ >There will be monsters who     won't ever get along.\
>It isn't a simple story with a sudden ending point.@
>You have to think about how it will start and continue on, slowly getting     better.\
name ""
name "Luka"
>I see...\
name ""
name "Alice"
>I understand you, a human.@
>But Lazarus, another human, can't.\
>Then how about monsters? @ >The Four Heavenly Knights and I know each other.@
>But among the rest of us, there are many who don't understand me or my        actions, just like Lazarus and you.\
>It's just a difference in the way of thinking.@
>But just because the races are different, it doesn't mean everything is       different.\
name ""
name "Luka"
>Then... Is true understanding just an illusion?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Even if it's an illusion, it's important to try.\
name ""
name "Luka"
>I see... @ >Yeah, that's right...\
name ""
>The Monster Lord shouldn't be a friend to a Hero...@
>But Alice is sitting right next to me, cheering me up.\
>Lazarus fears monsters, so he thinks peace is impossible.@
>But the fear itself should vanish as we get to know each other more.\
>Right now, humans and monsters fear each other because they don't understand  the other.@
>We aren't neighbors that have to hate each other... @ >We can come together.\
>Even Alice and I have...@
>A fake Hero and the Monster Lord were able to understand each other after     spending time together on a journey...\
name "Luka"
>But my father... I was trying to right his wrongs...\
name ""
>After meeting with Lazarus, the truth of my father became clear...@
>He set out with a hatred of monsters, and changed at some point along the     way.\
>I don't know what exactly happened, but he lost his life because of it...@
>But he was walking as I did in the end, for peace between man and monster.\
>But just knowing that is enough for me.@
>My father's death wasn't just another turn in the endless circle of violence  with monsters...\
name "Luka"
>...This isn't the time to be depressed.@
>My father fought for the coexistence of humans and monsters!\
name ""
>I've had my father wrong this whole time...@
>I'll inherit his dying wish!\
>I'm not going backwards and trying to atone for his actions anymore...@
>I'm taking pride in my father's beliefs and way of life, and pushing myself   on!\
name "Alice"
>...Whew, that's the Luka I know.@
>You aren't suited to being sulky and depressed.\
name ""
name "Luka"
>Hehe, thanks...@
>Hey, Alice...?\
name ""
>I just noticed... @ >No, I was just able to notice...@
>Alice herself has been looking depressed for a while.\
>I was able to figure out why right away.\
>Alice killed Lazarus and my father's two friends.@
>As soon as that was pointed out back there, she became depressed.\
bgm"bgm\alice2.ogg"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Alipheese the 15th...@
>My mother was looking for a solution for peace.\
>She became more and more anxious as the strife and fighting got even worse.@
>In the end, she decided to end the fighting with her own life.\
name ""
name "Luka"
>....................\
name ""
>Just like the dream...@
>It must have been one of Alice's memories...\
name "Alice"
>If she was defeated by a Hero...@
>My mother thought that would finally end the fighting.\
>Then appearing before her was a Hero...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>That was your father, with Lazarus and their friends.\
name ""
name "Luka"
>My father made it to the Monster Lord's castle...?\
name ""
>I've believed my whole life that his journey ended somewhere in the middle.@
>To think he was a Hero that made it all the way there...\
name "Alice"
>At that time, my mother put me in a jail.@
>It was a strong prison, augmented with sealing magic.\
>As my mother was dying...@
>It seems as though she told your father her intentions.\
>With her sacrifice, she wanted peace...@
>According to Lazarus, it seems like it shifted their hearts after learning    why she did it...\
>But... I broke down the seal holding me, and rushed to my mother's side.@
>It seems as though my mother miscalculated my magical power...\
name ""
name "Luka"
>..............\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>When I saw her lifeless body, I couldn't contain myself.@
>When I pulled myself back together... @ >There were two more corpses in front of me.\
>I took two lives...@
>Right after my mother sacrificed herself for peace, I trampled on everything  she wished for.\
name ""
name "Luka"
>That's not it...\
name ""
>An accident... @ >An unbelievably horrible one.@
>After that, my father and Lazarus hated monsters.\
>But I can't hold Alice at fault...@
>She was just a young child, and saw her mother murdered...\
>It happened because Alice was too young, and unable to control her own        power...\
name "Luka"
>You didn't know what you were doing at that time, right?@
>If you apologize to Lazarus...\
name ""
>Her painful, depressed face...@
>I try to tell her it wasn't her fault.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>...Apologize for killing his friends right in front of him!?@
>Do you think Lazarus would ever accept that!?\
>Do you think I could take away his pain, anger and hatred with some simple    words!?@
>An apology would just make him suffer and get even angrier!\
name ""
name "Luka"
>..............\
name ""
name "Alice"
>In the end, I killed his friends!@
>That's a fact. @ >There is no way to apologize for that.\
>The only thing I can do is keep acting like the cold blooded Monster Lord so  he can keep hating me!\
name ""
>Alice explodes, venting her feelings.@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Then calms down, and closes her eyes.\
name "Alice"
>Always... I've always regretted what I did.@
>If I never did that...@
>My mother's ideal might already have come true...\
name ""
name "Luka"
>...It wasn't your fault, Alice. @ >It was a horrible accident.\
name ""
>I gently pat Alice's head.@
>She looks so small right now for some reason...\
>She's been carrying this the whole time...@
>Both her mother's wasted death, and the two humans she killed...\
name "Alice"
>That's why... I'll atone.@
>For destroying my mother's wish...\
name ""
name "Luka"
>It isn't atonement...@
>You're inheriting her will.\
>Negative thoughts like that will just get you killed, so that way of thinking is better.@
>Didn't you tell me something like that before, Alice?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>My... My mother's will...\
name ""
name "Luka"
>I want a world where humans and monsters can coexist together.@
>I'm following the will of my dead father... @ >And my own wish.\
>Alice... You're following the will of your mother, too.@
>Lets do our best together, and continue on!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Idiot... @ >Don't group me together with you, you... @ >You idiot...\
name ""
>Alice closes her eyes and gently buries her head in my chest.\
>But it was only for a moment.@
>She quickly snaps back up.@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>And goes back to her usual look.\
name "Alice"
>Hmph... The Monster Lord can't be cheered up by a Hero.@
>Don't get the wrong idea, you idiot.\
name ""
name "Luka"
>Same here... I can't be a Hero who was cheered up by the Monster Lord!\
name ""
name "Alice"
>................\
name ""
name "Luka"
>................\
name ""
>Before I had noticed it, we were already so alike.\
>Struggling with our own pasts, we both inherited the will of our parents...@
>Now we're continuing on for our own dreams.\
name "Luka"
>Alice, why did you decide to travel around the world?\
name ""
name "Alice"
>I wanted to believe in my mother's dream, but I didn't think it was possible.@
>The fighting between humans and monsters was getting heated, and the          slightest spark seemed like it could set everything off.\
>Even if I was just an individual monster...@
>I was still the Monster Lord.\
>If humans ever attacked us, I would have to confront them.@
>It won't just stay as small fights and tiny confrontations forever...\
>Before it came to all-out war, I thought I should see the world first.\
name ""
name "Luka"
>Were you looking for the good in humans...?\
name ""
name "Alice"
>No... To be honest, it was the reverse.\
>Humans are dirty creatures that should be oppressed...@
>They're evil, so they have to be destroyed...\
>I was looking for a reason to believe that...@
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>But it seems I found the opposite...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Alice lets out a sigh, then smiles.\
name "Alice"
>In the same world that Ilias Kreuz exists... @ >There are also humans who are    accepting of monsters.\
>That just may make it possible for us to coexist in peace...@
>I slowly began to think that.\
name ""
name "Luka"
>Yeah, you're right.@
>It can be made... A peaceful world.\
name ""
name "Alice"
>...I believe in you.\
name ""
>It feels like I understand Alice more now...\
>My faith in my dream feels even stronger than ever now.@
>For Alice's sake, too, I'll definitely make it happen!\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>But... You're going to be heading to the Monster Lord's castle now.@
>Do you realize just how dangerous it really is?\
name ""
name "Luka"
>Yeah... It will be a lot harder than anything before now.@
>I understand that much, at least.\
name ""
>Hellgondo... "The Dangerous Continent" as it's sometimes called.@
>I'll be heading there soon...\
>It's not something I can take lightly.\

*all_spirits2

sean_change "bg010"
bgm "2Q\bgm\field9.ogg"
mov %partynum,2
if $knight!="" mov %partynum,3
if $party1!="" mov %partynum,4
if $party2!="" mov %partynum,5
mov %countdown,99999
if $spirit4="Sylph" mov $region,"Natalia"
if $spirit4="Gnome" mov $region,"Safina"
if $spirit4="Undine" mov $region,"Noah"
if $spirit4="Salamander" mov $region,"Gold"
mov %spirit_count,4
name "Alice"
csp 703
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>You're going to go after the six orbs now, right?\
name "Luka"
>Yeah...@
>I need those orbs for the ritual to awaken the Garuda.@
>She made it a lot easier to fly around the world.\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Hm, no more ten-day walks, then.\
>...Although technically, I could just fly you around myself.@
>But that's quite impractical, isn't it?\
name "Luka"
>...@
>Then why didn't you just fly me to the spirit locations?\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>Well...I mean...@
>You can't spread coexistence and sugary rainbows from the air, now can you?\
name "Luka"
>I could have had the spirits in a day!@
>We don't have all year, you know!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>Okay, I'm sorry!@ > I just didn't think of that!\
>I mean...@ >It's not like I just fly everywhere.@ > I forget I can even do that     most of the time.\
name "Luka"
>..............\
name ""
>Amazing.@ > Simply amazing.\
>And I still have no clue how a lamia's supposed to fly.\
name ""
csp 700
bg black,6,1500
wait 500
name "Luka"
>Six orbs...\
lsp 700,":a;chara\vgirl_st01.bmp",0,0:print 10,500
>The first one I got was the Red Orb from the Bandits back in Iliasburg.@
>They said they stole it from some rich people.\

if %banditcave>0 skip 8
name "Alice"
>Oh, the bandits?@
>You mean the ones that you promptly ignored, likely already screwing yourself out of getting Garuda?\
name "Luka"
>Uh, moving on...\
name ""
>I'll get it back somehow...\

if %banditcave<1 skip 7
name "Alice"
>Right, we already have that one.\
if $party1_banditcave!="Harpy" && $party2_banditcave!="Harpy" skip 4
if $party1!="Harpy" && $party2!="Harpy" skip 3
name "Ipeia"
>Those little bandits were so cute!\

name "Luka"
lsp 700,":a;chara\sphinx_st01.bmp",0,0:print 10,500
>Next, there was the Yellow Orb in a pyramid in the Safina Region.@
>I got that one from the Sphinx inside.\

if $knight!="Granberia" skip 14
name "Granberia"
>Wait, you went to the pyramid?\
name ""
>Granberia suddenly speaks up.\
name "Luka"
>Yeah, why?\
name "Granberia"
>...I see.@
>Continue.\
name ""
>...Huh.@ > That was a little weird.\
name "Luka"
>Anyway...\

lsp 700,":a;chara\grandnoa_st02.bmp",0,0:print 10,500
>After that, the Green Orb was being given as a prize in the Grand Noah        Colosseum.@
>I won that tournament and got that one.\

if $knight!="Alma" skip 9
name "Alma Elma"
>Colosseum!\
name "Luka"
>Yes. I know, Alma...\
name ""
>Whenever the Colosseum comes up, Alma Elma acts like a hyperactive child.\
name "Luka"
>Anyway...\

lsp 700,":a;chara\beelzebub_st01.bmp",0,0:print 10,500
>The fourth orb was the Purple Orb that belonged to Captain Selene.@
>It was on her lost pirate ship, guarded by Beelzebubs.\

if $knight!="Tamamo" skip 14
name "Tamamo"
>Eh!?@
>Beelzebubs!?\
name "Luka"
>Yes, Beelzebubs.\
name "Tamamo"
>So they were unsealed, then.@
>I see...\
>They must be dealt with.@
>It's too dangerous to let them roam freely...\
name "Luka"
>Well, we have to go there, regardless.\
>Anyway...\

lsp 701,":a;chara\kraken_st01.bmp",-200,0
lsp 700,":a;chara\poseidones_st01.bmp",200,0:print 10,500
>The last two orbs, the Blue and Silver orbs, were guarded by the two rulers   of the seas, Kraken and Poseidoness.\
cspl 700,701
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0
bg "bg\bg010.bmp",6,1500
>Those are the areas I absolutely have to go to.\
>...But I still have to go to a lot of other places, too! All over the         continent!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>Pointless...@
>Doing stupid, pointless things when the threat of war is looming over our     heads.@ > Idiot.\
name "Luka"
>It's not pointless!@
>If everyone's still divided in those areas, then they won't stand a chance    against the chimeras and angels!\
name "Alice"
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>..........@
>Okay, maybe you have a point.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Well, no point wasting time here, I suppose.\
name "Luka"
>Right, let's go!\
name ""
``(NOTE: Right-click from the World Map to enter the menu and save your game. Saves made on the World Map will not be corrupted if you install a new patch.)\
goto *map0

>So then I ask you this.@
>Do I really have any reason to be here with you?\
name "Luka"

>Huh? What do you mean?\
name "Alice"
>Listen, idiot.@
>Ilias is planning to wipe out monsters.\
>As the Monster Lord, is it not my duty to prepare for this?@
>Wouldn't my time be better spent in Hellgondo, preparing my own army?\
>Look, Luka.@
>You may have needed me here with you at one point. But it's obvious you could do this all on your own now, if you wanted to.\
>But...@
>You're the idiot time traveler, so I'll assume you know what's best and leave the choice up to you.@
>Should I really keep going with you, or would it better for me to go to       Hellgondo?\


*sean0279a

if %con_hbgm=0 bgm"2Q\bgmfix\ero1.ogg"
if %con_hbgm=1 bgmstop
if %con_hvoice=0 dwave 13,"voice\alice8_01.ogg"
name "Alice"
>Your journey may end at any point...@
>But you're still a virgin, aren't you?\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
dwavestop 13
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
if %con_hvoice=0 dwave 13,"voice\alice8_02.ogg"
>It's too pitiful to die without ever knowing the taste of a woman...@
>So I'll teach you about the pleasure of women...\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
name ""
name "Luka"
>N...No! @ >Absolutely not!@
>I can't break the prohibition...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_03.ogg"
name "Alice"
>Sheesh... Then how about this form?\
csp 699
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500
>If I'm in a human form, then you're not having sex with a monster, right?\
if %con_hvoice=0 && %sinkouonoff=2 delay 14500-%autotime
dwavestop 13
name ""
name "Luka"
>No, no... That's just splitting hairs...\
name ""
>Even if she looks like a human, she's still a monster.@
>And even more, this location is a bit...\
if %con_hvoice=0 dwave 13,"voice\alice8_04.ogg"
name "Alice"
>You should know the taste of a woman if you want to grow stronger.@
>The monsters on the dangerous continent know many powerful sex techniques     after all.\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_05.ogg"
>Just close your eyes, and think of this as training.@
>After that, I'll lead you to the world of pleasure... Hehe.\
if %con_hvoice=0 && %sinkouonoff=2 delay 15000-%autotime
dwavestop 13
name ""
name "Luka"
>W...We can't... Ahh!\
name ""
>Alice pushes me down, and jumps on top of me.\
if %con_hvoice=0 dwave 13,"voice\alice8_06.ogg"
name "Alice"
>Since you were born a man, you should taste a woman.\
if %con_hvoice=0 && %sinkouonoff=2 delay 5000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_07.ogg"
>The feeling of your penis sinking into a wet pussy...@
>The hot, melting touch as it slowly tightens around you...\
if %con_hvoice=0 && %sinkouonoff=2 delay 17000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_08.ogg"
>All while thrusting in and out, going numb in pleasure...@
>Exploding inside the woman, filling her with your seed...\
if %con_hvoice=0 && %sinkouonoff=2 delay 18000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_09.ogg"
>Don't you want to taste that joy once?@
>But then again... You'll finish quickly thrusting in and out of my pussy.\
if %con_hvoice=0 && %sinkouonoff=2 delay 15000-%autotime
dwavestop 13
name ""
name "Luka"
>N...No... Stop...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_10.ogg"
name "Alice"
>Hehe... As your mouth says no, your penis got big...@
>You're already prepared to be violated...\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_11.ogg"
>My pussy is already aching in desire for you...\
if %con_hvoice=0 && %sinkouonoff=2 delay 8000-%autotime
dwavestop 13
name ""
>Alice lifts up her skirt, and exposes her vagina.@
>She moves her waist toward me, showing off the bright pink flesh.\
if %con_hvoice=0 dwave 13,"voice\alice8_12.ogg"
name "Alice"
>My pussy is going to take your virginity...@
>The pussy of the Monster Lord is going to devour your innocent, virgin        penis...\
if %con_hvoice=0 && %sinkouonoff=2 delay 15000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_13.ogg"
>Hehe... Get ready, because my pussy is amazing.@
>You won't even last ten seconds for your first time...\
if %con_hvoice=0 && %sinkouonoff=2 delay 16000-%autotime
dwavestop 13
name ""
name "Luka"
>No... No...\
name ""
>I could't push Alice off no matter how hard I tried.@
>I can't do anything but be raped by her...\
>Alice slowly drops her waist, with a lewd smile on her face.@
>Right as my tip touches her entrance, she stops.\
name "Luka"
>Ahhh...\
name ""
>I feel her warmth and wetness on the tip of my penis.@
>A strange sense of excitement at touching Alice there washes over me at the   same time.\
if %con_hvoice=0 dwave 13,"voice\alice8_14.ogg"
name "Alice"
>Hehe... Even though it isn't even in yet, it already feels that good?@
>It seems like you really won't even last ten seconds...\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_15.ogg"
>Oh well, I'll force it all the way in at once.@
>At the very least, I'll take away your virginity with you all the way inside  my pussy...\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
name ""
mov %hseanwave,1:hseanwave
csp 699
lsp 700,":a;chara\alice_h08_1r.bmp",0,0:print 10,500
>After saying that, Alice drops down, forcing me all the way inside her!\
>My tip pushes apart her soft flesh, as her warm wetness covers my penis.\
>I gasp in surprise at the feeling as I push inside her.@
>As soon as I reach her deepest part, her vagina clamps down around my penis.\
name "Luka"
>Ahhhh!!\
name ""
>My head goes blank at the new pleasure I've never felt before.@
>It feels like I could just melt away inside of her.\
gosub *syasei1
lsp 700,":a;chara\alice_h08_2r.bmp",0,0
gosub *syasei2
>My penis twitches inside of her as I come, shooting my semen straight up into her vagina.\
name "Luka"
>Ahh...\
name ""
>As the feeling of her warm flesh filled me, I came only moments after         insertion, just as Alice said.\
if %con_hvoice=0 dwave 13,"voice\alice8_16.ogg"
name "Alice"
>Hehe... What a pathetic virginity loss.@
>Violated in the cowgirl position, and unable to even last 10 seconds...\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_17.ogg"
>How did it feel losing your virginity in an instant?@
>As a man, was it miserable? Or frustrating?\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
dwavestop 13
name ""
name "Luka"
>Ah...\
name ""
>It's true it felt pitiful, humiliating and frustrating...@
>But more than anything, it felt good.\
>I'm inside Alice right now...@
>It feels like I could melt away, and just give myself over to the             feelings...\
if %con_hvoice=0 dwave 13,"voice\alice8_18.ogg"
name "Alice"
>Hehe... You're completely a slave to my pussy.@
>Well with your first time being with the Monster Lord's pussy, I guess        there's no helping it...\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_19.ogg"
>Then next I'll have you taste the pleasure from being squeezed by my          pussy...\
if %con_hvoice=0 && %sinkouonoff=2 delay 8000-%autotime
dwavestop 13
name ""
mov %hseanwave,4:hseanwave
>A wet noise fills the air as her vaginal walls start to move around my        penis.\
name "Luka"
>Ahhh!\
name ""
>I let out a moan at the sudden stimulation as I writhe under Alice.\
>Alice just softly laughs as she sits on top of me and watches me squirm.\
if %con_hvoice=0 dwave 13,"voice\alice8_20.ogg"
name "Alice"
>...Writhing from just this much? Such a weak-willed impatient man...@
>I'm still in human form, so I can't use most of my monster techniques,        too...\
if %con_hvoice=0 && %sinkouonoff=2 delay 16000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_21.ogg"
>Even though I'm not trying at all... How pathetic. Hehe.\
if %con_hvoice=0 && %sinkouonoff=2 delay 9000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahhh!@
>It's moving inside... Incredible...!\
name ""
>Her vagina rubs and massages me as if it was an entirely different living     creature.@
>It's almost like all of the folds inside of her are tiny tongues, licking     every inch of me.\
>My lower body starts to ache as my body trembles in ecstasy.\
name "Luka"
>Ahhh...\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h08_3r.bmp",0,0
gosub *syasei2
>I explode inside Alice's warm vagina.@
>As the blissful feelings of release fill me, it feels like I could drown      inside her.\
if %con_hvoice=0 dwave 13,"voice\alice8_22.ogg"
name "Alice"
>...What, already leaking out?@
>You're pitifully quick, aren't you? Hehe...\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_23.ogg"
>I guess I'll train you a little with my pussy.@
>Until not even a drop is left in you...\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
name ""
name "Luka"
>Stop, stop...@
>Ahhh!\
name ""
>My voice fades into a moan as her soft vagina clamps down on me.@
>As Alice's vagina continues to rub against my penis, it feels like I'm in a   dream, with nothing existing in the world but this ecstasy.\
name "Luka"
>Haaaa!!\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_24.ogg"
name "Alice"
>Hehe... Does it feel good?@
>You can come inside me as much as you want...\
if %con_hvoice=0 && %sinkouonoff=2 delay 9000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_25.ogg"
>Hoora, don't hold back, just come...@
>My pussy will indulge in it all...\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahhh!\
name ""
>Alice's vagina slowly gets tighter and tighter around me, her warm flesh      slightly trembling around me.\
>Suddenly loosening, Alice starts squeezing me in a rhythm inside her.@
>Unable to endure it, I feel another ejaculation rising in me.\
name "Luka"
>Ahh... I'm going to come again...@
>Ahhh!\
name ""
gosub *syasei1:gosub *syasei2
>I feel my penis twitch inside Alice, then explode semen into her vagina.\
>The feeling of coming inside a woman... Inside Alice... Is enough to make me  become a captive of the pleasure all at once.\
name "Luka"
>Ahhh...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_26.ogg"
name "Alice"
>Hehehe... How does it feel having your semen squeezed by my pussy?@
>I'll suck up all of that semen you've been holding...\
if %con_hvoice=0 && %sinkouonoff=2 delay 17000-%autotime
dwavestop 13
name ""
>Her warm vaginal walls wriggle around me, still extra sensitive after my last orgasm.@
>It feels like I could just give everything over to Alice, and melt in this    pleasure...\
>Already feeling overwhelmed, I gasp as Alice starts to slowly move her hips.\
if %con_hvoice=0 dwave 13,"voice\alice8_27.ogg"
name "Alice"
>Horahora... I'll violate and torment you some more...@
>Hoora... How's this?\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahhhh!!\
name ""
>Alice very slowly moves me in and out of her, making the friction unbearable.@
>I feel a comfortable weakness filling me as my tip slowly rubs against her    wet flesh, in and out.\
if %con_hvoice=0 dwave 13,"voice\alice8_28.ogg"
name "Alice"
>If I move my hips like this, you can't stand it, can you?@
>Horahora... My pussy wants more of your semen...\
if %con_hvoice=0 && %sinkouonoff=2 delay 17000-%autotime
dwavestop 13
name ""
>Alice slowly moves a little bit quicker, gradually increasing the speed.\
>As she continues moving, as if playing with me...@
>I feel Alice getting wetter, lubricating me and letting me slip in and out of her even easier.\
name "Luka"
>Ahh... I'm going to come...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_29.ogg"
name "Alice"
>Just come inside my pussy like that...@
>Come as much as you can, and give it all to my pussy...\
if %con_hvoice=0 && %sinkouonoff=2 delay 11000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahhhh!!\
name ""
gosub *syasei1:gosub *syasei2
>I come inside Alice again, giving her more of my semen.\
>She's toying with me, and doing something that should humiliate me as a       man...@
>But the pleasure pushes all those thoughts away.\
>As Alice violates me, I just let out a sweet moan of pleasure.\
name "Luka"
>Ahh...!\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_30.ogg"
name "Alice"
>Hoora... That's not all...@
>I'm going to suck out your semen to the last drop with my pussy...\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
name ""
>Alice starts to bounce faster on top of me, forcing me in and out of her.\
gosub *syasei1:gosub *syasei2
>I'm quickly forced to another ejaculation in only moments.\
>As soon as I come inside her, Alice's vagina sucks on me, pulling up the      semen into her like it was a totally different creature.\
name "Luka"
>Haaa... @ >It's sucking...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_31.ogg"
name "Alice"
>Hehe... How pitiful...@
>Having your virginity stolen by the Monster Lord's pussy, then having your    semen squeezed...\
if %con_hvoice=0 && %sinkouonoff=2 delay 12000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_32.ogg"
>What a pitiful first time... Hehe.@
>The height of humiliation for your first time being in a woman...\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahh...! @ >Ahhh!\
name ""
gosub *syasei1:gosub *syasei2
>No matter how many times I come, Alice just keeps on riding me.@
>Her intense riding throws me around like a toy, as my body writhes in         blissful agony under her.\
name "Luka"
>Ahh... Stop already...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_33.ogg"
name "Alice"
>Hehe... I've wanted to violate you all this time...@
>Sitting on top of you like this, and riding you as hard as I could...\
if %con_hvoice=0 && %sinkouonoff=2 delay 16000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_34.ogg"
>Hehe... As I thought, this feels amazing...@
>Letting a man taste overwhelming pleasure while I taste the highest quality   semen...\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahhhh!!\
name ""
gosub *syasei1
lsp 700,":a;chara\alice_h08_4r.bmp",0,0
gosub *syasei2
>Alice's face lights up as she watches me orgasm, shooting more of my semen    into her seemingly bottomless vagina.\
>But it's only Alice that's bottomless... I feel myself nearing my own limit.\
if %con_hvoice=0 dwave 13,"voice\alice8_35.ogg"
name "Alice"
>Your semen is getting thinner...@
>But I'll keep this fun going until I wring you dry...\
if %con_hvoice=0 && %sinkouonoff=2 delay 11000-%autotime
dwavestop 13
name ""
name "Luka"
>Ah... Ahhh!\
name ""
gosub *syasei1:gosub *syasei2
if %con_hvoice=0 dwave 13,"voice\alice8_36.ogg"
name "Alice"
>Hoora... Not yet...@
>You can come more, right?\
if %con_hvoice=0 && %sinkouonoff=2 delay 7000-%autotime
dwavestop 13
name ""
name "Luka"
>I can't anymore... Stop...\
name ""
gosub *syasei1:gosub *syasei2
if %con_hvoice=0 dwave 13,"voice\alice8_37.ogg"
name "Alice"
>Hehe... Just a little more.@
>Your yells got weaker, too... Horahorahora...\
if %con_hvoice=0 && %sinkouonoff=2 delay 13000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahh...\
name ""
gosub *syasei1:gosub *syasei2
if %con_hvoice=0 dwave 13,"voice\alice8_38.ogg"
name "Alice"
>The next shot will be the last.@
>Hora, give my pussy the last drop!\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
dwavestop 13
name ""
name "Luka"
>Ahh...\
name ""
gosub *syasei1:gosub *syasei2
>I come a final time inside Alice, a small amount of semen trickling into her.@
>As my body shakes in ecstasy, I feel my vision start to go hazy.\
lsp 700,":a;chara\alice_st12b.bmp",67,0:print 10,500:print 10,500
mov %hseanwave,0:hseanwave
name "Luka"
>Ah...aa...\
name ""
if %con_hvoice=0 dwave 13,"voice\alice8_39.ogg"
name "Alice"
>...Hehe, thanks for the meal.@
>My pussy is satisfied tonight, too...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\alice8_40.ogg"
>You enjoyed the taste of a woman too, didn't you?@
>You should take a nice rest here tonight.\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
name ""
name "Luka"
>............\
name ""
>Almost in a trance of ecstasy, I lie down on the ground.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Well... That was pretty good for a first time.@
>You did good, Luka.\
name ""
name "Luka"
>You mean my first...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>No you idiot, mine!@
lsp 700,":a;2Q\chara\"+$alice_st+"08b.png",67,0:print 10,500
>That was my first time having sex.@
>I was a maiden.\
name ""
name "Luka"
>Eh...!?\
name ""
>That can't be... The Monster Lord... Alice was a virgin?@
>Then what about the other stuff until today...?\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Ever since I was young, I was prohibited from coming into contact with        humans.@
>The only semen I drank was stuff already squeezed out before.\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>Hehehe... Do you know what it means to take the virginity of a monster?@
>Taking responsibility for that is going to be rough on a human's body...\
name ""
name "Luka"
>B...But you forced yourself on me... @ >This is too unreasonable...\
name ""
>As I mumble that to myself, I lose consciousness.\
bgmstop
gosub *anten
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
mov %hsean_alice8,1
bgm"bgm\gordport.ogg"
>The next morning...@
>We head back to the basement of the Ilias Kreuz headquarters where the egg    was sitting.\
dwave 1,"se\asioto3.ogg"
sean_change "bg139"
bgm"2Q\bgmfix\sinpi1.ogg"
name "Luka"
>It's finally time to hatch it...\
name ""
>I take out the six orbs, and line them up in front of the egg.@
>Each time I set one down, they start to radiantly shine, filling the room     with their light.\
name "Luka"
>Uwa, look at them shining...@
>What do I do next?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Next is the hatching ritual.@
>Two need to do the incantation...@
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
>Ah.\
name ""
>Alice suddenly stiffens up with a surprised look on her face.\
name "Luka"
>Wh...What's wrong?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>The ceremony requires magical power from two monsters...\
name ""
name "Luka"
>Isn't that a pretty big issue now?@
>Why didn't you mention that earlier...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>I forgot all about that part until just now...@
>I can do one half, so for the other half...\
name ""
name "Luka"
>Will we have to find a monster nearby to help us...?\
name ""
name "Alice"
>If I give an order, one will be forced to help.@
>Is that what you want to do?\
name ""
name "Luka"
>Hrrmm... Well...\
name ""
>As I consider what to do...\
cspl 699,700:print 10,1500
name "???"
>This seems to be a job for...\
name ""
lsp 700,":a;chara\amira_st11.bmp",0,100:print 10,1500
>A strange garbage can crashes down the stairs!\
name "Luka"
>Y...You...!\
name ""
bgmstop
bgmonce"bgm\battlestart.ogg"
lsp 700,":a;chara\amira_st12.bmp",0,100:print 10,1500
>Unfortunate Lamia appears!
wait 300
delay 4000
bgm"bgm\amira.ogg"
\
name "Luka"
>...Still hiding in garbage cans?@
>Ilias Kreuz is no more, you don't need to hide...\
name ""
name "Amira"
>I can't get out.\
name ""
name "Luka"
>I see...\
name ""
name "Amira"
>Anyway, I just happened to be stalking you today, and heard what you were     talking about!@
>I'm a monster, so I can assist you in the ritual!\
name ""
name "Luka"
>Can Amira do it, Alice?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\amira_st12.bmp",160,100:print 10,500
name "Alice"
>She should be able to do it...@
>But are you sure, Amira? It consumes an awful lot of energy.\
name ""
name "Amira"
>I'll do anything for my darling!@
>...But first, get me out of here.\
name ""
name "Luka"
>Ah, sure...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\amira_st01.bmp",160,0:print 10,500
>I yank Amira out of the trash can.\
bgm"2Q\bgmfix\sinpi1.ogg"
name "Luka"
>...Thank you, Amira.@
>I'll be counting on you for the ritual.\
name ""
>I've already set up the orbs, so it's up to those two to do the incantation   now I guess.\
name "Alice"
>Let us begin, Amira.@
>Just face toward the egg, and repeat my words.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",-110,0:print 10,500
>...Listen, child of the holy bird who has yet to hatch in this world.\
name ""
name "Amira"
>...Listen, child of the holy bird who has yet to hatch in this world.\
name ""
name "Alice"
>One who's wings are free to soar over the sky...\
name ""
name "Amira"
>One who's wings are free to soar over the sky...\
name ""
dwave 1,"se\power.ogg"
>As they begin to speak, I feel energy begin to fill the room.@
>It feels like life itself is radiating from the giant egg in front of me.\
>Then...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-110,0:print 10,500
name "Alice"
>Now wake, Garuda!\
name ""
name "Amira"
>Now wake, Garuda!\
name ""
>As the two shout that order at the egg, a crack appears from the egg,         shooting forth dazzling light.\
dwave 1,"se\flash.ogg"
lsp 2,":c;system\ef_white.jpg",0,0:print 10,1000
cspl 699,701
lsp 700,":a;chara\galda_st01.bmp",0,0
csp 2:print 10,1000
>...As the light fades, a giant monster is in the center of the room!\
name "Luka"
>Wah! @ >I...It's huge...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-160,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-160,0
lsp 701,":a;chara\galda_st01.bmp",0,0:print 10,500
name "Alice"
>Hmm, it looks like she hatched without any trouble.@
>She sees us as her parents, so she'll do anything we say.\
name ""
lsp 701,":a;chara\galda_st03.bmp",0,0:print 10,500
name "Garuda Girl"
>Kuee!\
name ""
>The Garuda Girl happily flaps her wings at Alice's words.@
>It looks like she's really attached already...\
name "Luka"
>She's actually kind of cute, in a way.\
>...By the way, Alice...@
>You said that it would consume a lot of energy, are you feeling alright?\
name ""
csp 701
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmph, that wasn't anything.@
>The amount of energy that consumed is barely a rounding error to me.\
name ""
csp 699
lsp 700,":a;chara\amira_st02.bmp",0,0:print 10,500
name "Amira"
>As for me... That was 99% of my energy.\
name ""
name "Luka"
>Uwa! @ >Amira!?\
name ""
>Amira's eyes roll up into her head as she spasms on the ground.\
name "Luka"
>A...Are you OK?\
name ""
name "Amira"
>I'm fine, it was just a momentary seizure.@
>More importantly... We have to name our child, Luka.\
name ""
name "Luka"
>...Please don't ever call her "our child" again.\
name ""
name "Amira"
>My name is Amira, so... @ >How about Arimaakul, the fearsome Adurag of Love?\
name ""
name "Luka"
>A...Absolutely not!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-110,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-110,0
lsp 701,":a;chara\amira_st02.bmp",160,0:print 10,500
name "Alice"
>How about Galda, a little variation on Garuda?\
name ""
name "Luka"
>I uh... Guess that's fine...?\
name ""
>It doesn't sound too unique, but I guess it's fine.@
>It's better than Arimaakul-whatever.\
name "Luka"
>Alright, then your name is Galda!\
name ""
cspl 699,701
lsp 700,":a;chara\galda_st02.bmp",0,0:print 10,500
name "Galda"
>Kweh! @ >Kweh!\
name ""
>Galda seems to be happy with it, too.\
lsp 700,":a;chara\amira_st02.bmp",0,0:print 10,500
name "Luka"
>Alright Amira, shall we take you to the inn?\
name ""
name "Amira"
>That won't be necessary.@
>My standing image forces me to pose like this, so I don't ever really get     tired.\
name ""
dwave 1,"se\escape.ogg"
csp 700:print 10,500
>Amira quickly crawls away.\
>Now that I think on it, Amira has helped me a lot during this journey...@
>I'll have to make sure my ideal comes true for her sake, too.\
name "Luka"
>Alright, lets go Alice!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",-160,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-160,0
lsp 701,":a;chara\galda_st02.bmp",0,0:print 10,500
name "Alice"
>Yeah... We're finally off to the nothern continent.\
name ""
name "Galda"
>Kweh!!\
name ""
>Galda happily cries out, then extends her wings.\
name "Alice"
>Alright, I'm getting on.\
name ""
>Alice gently jumps on top of Galda's back.\
>I timidly follow her, climbing onto Galda's back.\
name "Luka"
>But... Can we really fly in the sky like this?@
>Won't we get shaken off, or something...?\
name ""
name "Alice"
>It's fine, she's a legendary bird.\
name ""
>...Why does that make it fine?\
name "Luka"
>Alright, lets head to Hellgondo!@
>Lets go, Galda!\
name ""
name "Galda"
>.................\
name ""
name "Alice"
>Galda, take me to Hellgondo.\
name ""
lsp 701,":a;chara\galda_st03.bmp",0,0:print 10,500
name "Galda"
>Kue!\
name ""
>Galda flaps her wings at Alice's words, taking off.\
name "Luka"
>Eh? @ >But...@
>Why not me...?\
name ""
>I'm suddenly depressed at Galda ignoring me...@
>But now's not the time for that! @ >I grab hold of her feathers as Galda rises   into the air.\
bgm"bgm\galda.ogg"
cspl 699,701
bg "bg\bg140.bmp",10,1000
name "Luka"
>Uwaa!@
>We're flying! @ >We're flying!!\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Of course we are. @ >What did you think was going to happen after we got on   Galda's back?\
name ""
name "Luka"
>Uwa... That's Gold Port! @ >It's so tiny!@
>The sea is huge! @ >And look at that huge beach!@
>And the sky! @ >The sky, Alice, the sky!!\
name ""
name "Alice"
>...Shut up, calm down.\
name ""
>This is my first time flying in the air...@
>But Alice looks almost bored.\
name "Luka"
>And we're going so fast...@
>By the way, how far away is the northern continent?\
name ""
name "Alice"
>From Gold Port... About one hour.\
name ""
name "Luka"
>That fast!?@
>Wow Galda, you're amazing!\
name ""
name "Galda"
>Kweh!\
name ""
>Galda happily cries out at my praise.@
cspl 699,701:print 10,500
>After a while... The other continent comes into view.\
>Huge mountains ring the shore, seemingly piercing right into the clouds       themselves.@
>Hellgondo... The last location on my journey...\
name "Luka"
>It's finally time...\
name ""
>My body shakes, as I feel my fighting spirit start to rise up in me.@
>At last, the place I've been aiming towards this whole journey is in view...\
name "Luka"
>...What's that? @ >Something's coming!\
name ""
>As we get closer to the continent, something flies toward us like an arrow!\

goto *wyvern_start



*sean0281

bgm"bgm\galda.ogg"

>I was able to beat her somehow, using the power of fire...\
>I don't see any other monsters...@
>But we might be attacked again if we stay in the air too long.\
name "Luka"
>Alright Galda... Lets land!\
name ""
name "Galda"
>.............\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Galda, lets land.\
name ""
name "Galda"
>Kweh!\
name ""
>Galda begins to head toward the ground as soon as Alice tells her to.\
name "Luka"
>Why doesn't she listen to me...?@
>That kind of hurts...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Idiot...\
name ""
>Galda lands on the ground as Alice insults me.@
bgm"bgm\manotairiku.ogg"
bg "bg\bg142.bmp",10,500
>The atmosphere quickly gets heavy, and the air gets a chill to it as we step  off Galda's back.\
name "Luka"
>This is Hellgondo...\
name "Luka"
>This place feels strange...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>The clear air feels nice.@
>Ahh, my birthplace is the best.\
name ""
>On the other hand, Alice seems happy here.@
>I almost forgot that this is where she had spent most of her life...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Anyway... We have to go on the ground from here.@
>Riding on Galda would make us stand out way too much.\
name ""
name "Luka"
>That's fine... But what will Galda do?\
name ""
>Won't she be in danger here on her own?@
>Besides, she was just born only a few hours ago...\
name "Alice"
>She'll be fine on her own.@
>No human will step foot on this land, and no other monster will attack her.\
lsp 699,":a;chara\alice_st91b.bmp",-160,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",-160,0
lsp 701,":a;chara\galda_st02.bmp",0,0:print 10,500
>...Got that, Galda?\
name ""
name "Galda"
>Kweh!\
name ""
csp 701
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Galda lets out a happy cry, then takes off into the air.@
>So, now we're on foot again...\
name "Luka"
>But where are we right now...?\
name ""
>I open up my map, but it's pointless since I don't know where we are.@
>It looks like I'll have to rely on Alice here...\
name "Alice"
>Right now we're at the southernmost tip of the continent.@
>If we head straight north, we should reach the Monster Lord's castle in a few days.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>But... Before that, there's somewhere I want to go.\
name ""
name "Luka"
>...Where's that?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Remina.\
name ""
name "Luka"
>Remina?\
name ""
>The town where that slaughter took place thirty years ago...@
>It's said nothing lives there now, just the ruins remain.\
name "Alice"
>Something happened there... I want to check it out for myself.\
name ""
name "Luka"
>That's true, I'm sure it's worth checking out...\
name ""
>I take out the map again.\
>If we're here at the southern tip, then...@
>Oh, it looks like it will only be about a day to the northwest, that isn't so bad.\
name "Luka"
>Hmm...? @ >What's this?\
name ""
>I see something strange marked to the east.@
>"Sealed Sinners Prison"\
name "Luka"
>Sealed Sinners Prison...?@
>Do you have a prison for monsters on this continent?\
name ""
name "Alice"
>I'm not positive, but...@
>Humans who commited serious crimes in the past had their souls sealed there   by Ilias.\
>It's said she put them there to make sure their souls would never know        peace.\
name ""
name "Luka"
>To make sure they never had peace...?@
>Just what did those sinners do...?\
name ""
>Even if they broke one of her five commandments...@
>Sealing their souls up here is pretty serious.\
name "Luka"
>Hmm... @ >Mind if we stop by?\
name ""
name "Alice"
>What have we come all this way for, you idiot?@
>Are you really going to make a sidetrip just to satisfy your curiosity at     this point?\
name ""
name "Luka"
>It's more than just curiosity...@
>I almost feel like I have to go.\
name ""
>I feel something mysterious from this mark on the map...@
>It's almost as if my heart is pulling me there.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>It's your journey, I won't interfere with it.@
>...Idiot.\
name ""
>As Alice sighs at me...@
dwave 1,"se\earth1.ogg"
quake 10,1000
>Something nearby causes the earth to shake!\
cspl 699,700:print 10,500
name "Luka"
>What!? @ >An earthquake!?\
name ""
>No, this isn't an earthquake...@
>It's... @ >Footsteps?\

goto *kyoryuu_start



*sean0282

bgm"bgm\manotairiku.ogg"

name "Luka"
>I... I managed to pull that off...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You've become awfully strong to be able to beat a monster like that.\
name ""
name "Luka"
>W... @ >Wa... @ >Was... @ >WAS THAT PRAISE!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"07b.png",67,0:print 10,500
name "Alice"
>Annoying as always...\
name ""
cspl 699,700:print 10,500
>...I shouldn't tease Alice like that when we're in dangerous territory.@
>Wouldn't want to get attacked offguard.\
>I should decide where to go quickly...\
name "Luka"
>Now then... @ >Of course the final destination is the Monster Lord's castle...@
>But we want to stop by Remina, too...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Yes... Even though Remina is close to the castle, I've never been there.@
>I want to examine the area with my own eyes.\
name ""
name "Luka"
>And... I'm kind of curious about the "Sealed Sinners Prison".\
name ""
cspl 699,700:print 10,500
>So there are a couple choices, I guess...@
>Now then, where to?\

mov %genzaiti,16
mov %gloval1_story_sinkou,10:gosub *savegloval1
goto *map7



*sean0283

gosub *genzaiti_bg
name "Luka"
>Alright, lets go to Remina.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Yes...\
name ""
>With a somewhat gloomy face, Alice nods.\
dwave 1,"se\asioto2.ogg"
sean_change "bg143"
bgm"bgm\remina.ogg"
name "Luka"
>Wow...\
name ""
>All I can see in every direction is ruins.@
>Toppled buildings and stone strewn all over.\
>There are even bones all over the place...@
>This place looks like it was abandoned hundreds of years ago.\
name "Luka"
>There was a mass slaughter here thirty years ago...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Not just the slaughter, but the city itself was destroyed.@
>It's almost like they were trying to erase the city itself.\
name ""
name "Luka"
>Just who did this...?\
name ""
dwave 1,"se\asioto2.ogg"
>Anxious, I start walking into the town.@
>I turn down a path that looks like it may once have been the main street... @ >  But it's covered in grass now.\
name "Luka"
>Look, Alice... @ >That bone.\
name ""
>A long bone near a destroyed building...@
>It looks like it came from a long snake.\
>That must have come from a Lamia...\
name "Luka"
>That confirms it, monsters were killed here as well.@
>Just what in the hell happened?\
name ""
>As I frown at the horrible scene, I suddenly feel something behind me.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Luka, something's here!\
name ""
name "Luka"
>Yeah, I feel it...!\
name ""
>In the next moment, a strange creature jumps out of a ruined building!\

cspl 699,700
goto *c_beast_start



*sean0284

bgm"bgm\remina.ogg"

name "Luka"
>What the hell was that...?\
name ""
>It moved like a beast, but it didn't feel like a living creature at all.\
>Why is there such a strange creature here in Remina...?\
name "Luka"
>That's right... Where's Alice?\
name ""
>I listen to the voice of the wind, trying to sense where Alice is...\
>It feels like the innumerable enemies are swarming towards her as she goes on a rampage.\
name "Luka"
>This way...?\
name ""
dwave 1,"se\asioto1.ogg"
bg "bg\bg144.bmp",10,1500
>As I run after Alice...@
>I come across the lifeless corpses of three of those Chimera Beasts.\
>It doesn't feel like Alice is in trouble yet, and is easily destroying any    she comes across...\
name "Luka"
>Oi, oi... @ >Is it really OK for the Monster Lord to be doing this?\
name ""
>Isn't it bad for the Monster Lord to be killing other monsters like this?@
>Wait... Are these things even really monsters?\
>These seem like completely new types of monsters... Alice didn't even         recognize them.@
>Are they some sort of mutation...?\
name "Luka"
>..............\
name ""
>As I continue racing toward Alice...@
lsp 700,":a;chara\stein_st01r.bmp",0,0:print 10,500
wait 1000
csp 700:print 10,500
>I catch a glimpse of a woman in a white coat!\
name "Luka"
>Her!?\
name ""
dwave 1,"se\asioto1.ogg"
>She vanished too fast for me to confront her...@
>But that woman...\
if %chromemansion=0 && %check01=0 mov $sel1,"I'm sure I saw her in Grangold..."
if %chromemansion=1 && %check01=0 mov $sel1,"She was at Chrome's mansion..."
if %chromemansion=0 && %check01=1 mov $sel1,"I saw her at Lily's place..."
if %chromemansion=1 && %check01=1 mov $sel1,"She was trying to give something to Chrome, and I saw her again at Lily's place..."
``$sel1
>\
>And she matches the description of the mystery woman from Grangold...\
>Her name was Promestein, right...?@
>Why is she in Remina?\
name "Luka"
>Is she a survivor of Remina...?\
name ""
>No, it was destroyed 30 years ago.@
>A survivor wouldn't have lasted this long, or at the least would look older.\
>It seems more likely that she probably had something to do with its           destruction...\
name "Luka"
>...Wh...What...?\
name ""
>A chill runs down my back.@
>I feel something strange nearby...@
>What is this...?\
name "Luka"
>S...Show yourself!\
name ""
>I pull out my sword and shout towards where I feel the presence.@
>This strange feeling... @ >I've felt it before.\

goto *c_dryad_vore_start



*sean0286

bgm"bgm\remina.ogg"

name "Luka"
>Haa... Haaa...@
>Just what was that...?\
name ""
>Another strange parasitic plant monster...@
>Was Remina attacked by these...?\
name "Luka"
>Hmm...? @ >What's this?\
name ""
>I find something that looks like a white feather, stuck underneath some       weeds.@
>The feather emits a faint light as I hold it into the air.\
name "Luka"
>It this a Harpy feather...?\
name ""
>As I puzzle over the strange feeling I get from the feather...\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>............\
name ""
>Alice, covered in blood from head to tail appears in front of me.\
name "Luka"
>Wah! @ >You're all bloody!\
name ""
name "Alice"
>Hmph, it's their blood.@
>They couldn't put a scratch on me.\
name ""
name "Luka"
>..............\
name ""
>She's the Monster Lord, all right...@
>I can't sense any of the monsters from before around us any longer.\
name "Luka"
>Just what's going on here...?@
>Those strange monsters, and that strange woman in the white coat...\
name ""
name "Alice"
>That feather...\
name ""
>Alice snatches away the feather I found.\
name "Luka"
>Oh, I found it here.@
>I wonder if it came from a Harpy that used to live here...\
name ""
name "Alice"
>No, that wouldn't have lasted thirty years.@
>This radiance that won't fade for a century... @ >It's an Angel feather.\
name ""
name "Luka"
>An Angel!?@
>Why would something like that be here...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>............\
name ""
>Alice goes silent for a moment.@
>Then turns toward me.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>There's no reason to hang around here any longer.@
>More of those strange creatures are likely to show up, too...\
>Lets leave.\
name ""
name "Luka"
>But... I still haven't figured anything out.\
name ""
>This feather, that strange woman, those even stranger monsters...@
>There are too many unanswered questions.\
name "Alice"
>You won't find anything out by staying here.@
>Unless you want to exterminate every single one of those strange creatures?\
name ""
name "Luka"
>Well...\
name ""
>Something's off here.@
>Alice was the one who wanted to come here to begin with.\
name "Luka"
>...Did you figure something out?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...It doesn't concern you.\
name ""
name "Luka"
>What's with that...?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You came this far for peace, didn't you?\
name ""
name "Luka"
>Th...That's right...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Then only focus on humans coexisting with monsters in the future.\
>This town was destroyed decades ago.@
>It doesn't concern you right now.\
name ""
name "Luka"
>..............\
name ""
>Of course this concerns me...@
>This "Slaughter of Remina" is what really broke down relations to begin       with.\
>But I know I won't get anything from Alice if she's acting like this.@
>It looks like she's upset...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...You're a Hero, right?@
>Then you shouldn't know. @ >No... You don't need to know.\
name ""
name "Luka"
>...I'm not a Hero.@
>I'm a fake, unbaptized one.\
name ""
>But she's probably right, I won't figure out anything more by hanging around  here.@
>If we stay here too long, I'm sure we'll just get attacked again.\
>Looks like I'll be leaving without figuring out anything...\
name "Alice"
>If you're still worried about this town, then come investigate it yourself    once everything's over.@
>After you create a world where humans and monsters can coexist.\
name ""
name "Luka"
>............\
name ""
>Just what happened here?@
>And what's Alice keeping from me...?\
cspl 699,700:print 10,500
dwave 1,"se\asioto2.ogg"
>I leave Remina with more doubts than what I came with.@
>Where should I go next...?\

mov %ivent15,1
mov %genzaiti,17
mov %gloval1_story_sinkou,10:gosub *savegloval1
bgm"bgm\manotairiku.ogg"
goto *map7



*sean0287

gosub *genzaiti_bg
name "Luka"
>Shall we head to Remina again?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You won't figure out anything as you are now, even if you went back.\
name ""
name "Luka"
>...I see, I got it.\
name ""
cspl 699,700:print 10,500
>I'm interested in what happened, but I'll listen to Alice.@
>There are other things I should focus on now, anyway.\
>I take out the map again.\
goto *map7



*sean0288

gosub *genzaiti_bg
name "Luka"
>Alright... Shall we head to the Sealed Sinners Prison?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...If you want to go so bad, then go.@
>It isn't far, anyway.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>But not even monsters visit there.@
>Just what about it is making you so interested?\
name ""
name "Luka"
>I wonder what...? @ >I don't even really know myself.\
name ""
>It's almost like I'm being pulled there...@
>Like I have to go.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Sheesh.@
>Even after making it all the way here, you're still going on stupid side      quests.\
name ""
cspl 699,700:print 10,500
dwave 1,"se\asioto2.ogg"
>We start to head to the east as Alice complains.@
>Along the way, I run into a monster!\

goto *vampire_start



*sean0288a

bgm"bgm\manotairiku.ogg"

name "Luka"
>Such powerful monsters are just walking around...@
>This place is crazy.\
name ""
>I sheathe my sword after somehow managing to defeat the Vampire.@
>But just as I started to relax, I feel another powerful presence              approaching!\
>One after the other... @ >There's no time to relax here!\

goto *behemoth_start



*sean0289

bgm"bgm\manotairiku.ogg"

name "Luka"
>Whew, I managed to defeat her somehow...\
name ""
>Strong monster after strong monster...@
>I can't let my guard down for even a moment on my way to this prison...\
dwave 1,"se\asioto2.ogg"
sean_change "bg145"
bgm"bgm\enrika.ogg"
name "Luka"
>This is the Sealed Sinners Prison...?\
name ""
>I see something that looks like an altar, with a broken stone monument in the middle.\
>I expected some kind of dreary dungeon with criminals behind bars... @ >But this atmosphere almost feels tranquil.\
>I even sort of feel at ease here.\
lsp 700,":a;chara\sylph_st21r.bmp",333,190:print 10,500
name "Sylph"
>Eh? Eh?@
>I smell my former master here...\
name ""
name "Luka"
>Former master...?\
name ""
name "Sylph"
>Ehehe, this is so nostalgic!?\
name ""
csp 700:print 10,500
>Sylph looks happy for some reason...@
>Her former master was sealed here...?\
name "Luka"
>Only horrible criminals were sealed here, right?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Yes... Though their bodies rotted away, their souls are stuck here.@
>Unable to talk or communicate with the living world, nor able to turn toward  the world of the dead.\
name ""
name "Luka"
>I...I wonder what that huge criminal's name was...?\
name ""
cspl 699,700:print 10,500
>As I look for a name on the monument...\
bgm"bgm\kiki2.ogg"
name "Luka"
>...Heinrich Hein!?\
name ""
>That name...@
>It's the Legendary Hero Heinrich!?\
name "Luka"
>Th...That can't be... @ >It must be someone with the same name...\
name ""
>He was the great Hero who defeated the evil Monster Lord and brought peace to the world.@
>How could he be sealed here as a criminal...?\
>It... It has to just be someone with the same name, right?\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Luka...@
>In the human stories, what is said to have happened to the Hero Heinrich?\
name ""
name "Luka"
>After he defeated the Monster Lord, it's said Ilias led him to heaven...\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>What a vague ending, almost like a fairy tale.@
>That sounds like something appended to the story since nobody knew what       happened to him.\
name ""
name "Luka"
>Was this an act of monsters...?@
>Ilias couldn't have sealed the Hero Heinrich, so was it the next Monster      Lord...?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>I haven't heard of anything like that.@
>Besides... This strong seal is undoubtedly Ilias's work.\
name ""
name "Luka"
>.............\
name ""
>Just what is going on here...?@
>How could the Hero Heinrich be sealed as a criminal...?\
name "Alice"
>A crime so serious that she would make sure he never had peace...@
>I can only think of one thing that would bring that from her.\
name ""
>The worst of the five prohibitions to break...\
name "Luka"
>Rebelling against Ilias...\
name ""
>The only crime worthy of such a harsh punishment would be to rebel against a  god.@
>But could Heinrich really have rebelled against Ilias?\
>Did he turn evil himself after defeating the evil Monster Lord?@
>I don't even want to think he did...\
name "Luka"
>That can't be... @ >What happened...?\
name ""
bgm"bgm\enrika.ogg"
name "Alice"
>...There's quite a lot of troubling issues here.@
>But standing here and thinking about them until we're senile won't solve      anything.\
>Besides, you can't dawdle here forever, can you?\
name ""
name "Luka"
>Th...That's right...\
name ""
cspl 699,700:print 10,500
>There's a lot of questions racing through my mind, but I won't figure         anything out just standing here.\
>I push aside my worries for the moment, and start to leave.\
name "Luka"
>...Hmm?\
name ""
>As I turn my back to the monument...@
>I think I see Angel Halo brightly flash for a moment.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>What's wrong, Luka?\
name ""
name "Luka"
>Err, I thought I saw my sword react to something...@
>Was it just my imagination?\
name ""
cspl 699,700:print 10,500
>I leave the Sealed Sinners Prison with a puzzled look on my face.@
>I'll have to investigate why Heinrich's soul is sealed here...\
>I can't do anything at the moment, though... There's no more wasting time.\
>Now for our next location...\

mov %ivent16,1
mov %genzaiti,18
mov %gloval1_story_sinkou,10:gosub *savegloval1
bgm"bgm\manotairiku.ogg"
goto *map7



*sean0290

gosub *genzaiti_bg
name "Luka"
>Shall we head back to the Sealed Sinners Prison again...?\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>You won't learn anything even if you go back.@
>But if you want to waste your time that badly, I won't stop you.\
name ""
name "Luka"
>Ah, you're right...\
name ""
cspl 699,700:print 10,500
>I want to find out why he's sealed there...@
>But I don't have time right now.\
>Now for our next location...\
goto *map7



*sean0291

gosub *genzaiti_bg
name "Luka"
>Alright, on to the Monster Lord's Castle!\
name ""
>At last, my final destination is before me...@
>The ending point of my adventure!\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Do you have anything left unfinished here?@
>The Monster Lord's Castle is the end of your journey, after all.\
name ""
csel "No",*sean0293,"Yes",*sean0292



*sean0292

name "Luka"
>Ah, I do have something left to do...\
name ""
>I take out my map again...\
goto *map7



*sean0293

name "Luka"
>Finally, it's time for the Monster Lord's Castle!\
name ""
>The place where the Four Heavenly Knights are waiting, and the final          destination of my adventure...@
>My long journey is almost at its end.\
name "Alice"
>Prepare yourself, Luka.@
>The fights in the Monster Lord's Castle will be difficult.\
name ""
name "Luka"
>I've been ready for this since the start!@
>Alright, lets go!\
name ""
cspl 699,700:print 10,500
>The Four Heavenly Knights have been going wild all over the world, striking   fear into the hearts of humans everywhere.@
>But I know now that they aren't all evil...\
>If I persuade them and show them my power, I'm sure I can convince them to    trust me...@
>After battling them, I'm sure I can reach them...\
>Thinking that, I head toward the castle.\
dwave 1,"se\asioto2.ogg"
sean_change "bg009"
bgm"bgm\yaei.ogg"
>As night falls, we make our final camp.@
>After finishing her meal, Alice starts to speak.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...This is the last training I'll be having with you.\
name ""
name "Luka"
>Ah, I guess that's right.\
name ""
>That's a pretty lonely thought, actually.@
>Alice has been training me for so long, after all...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Suitable for our final training, I'll be teaching you an ultimate skill.@
>It's an ultimate attack that uses all four spirits at once.\
name ""
name "Luka"
>A...All four at once...?\
name ""
>Just what kind of skill could use all four at once...?\
name "Alice"
>Just do what I say for now.@
>First, point your sword toward the sky and summon the power of wind into your blade.\
name ""
name "Luka"
>Alright... @ >I'm counting on you, Sylph!\
name ""
dwave 2,"se\wind2.ogg"
lsp2 0,":a;chara\sylph_st12.bmp",200,300,100,100,0,200
gosub *syoukan_effect
>I raise my sword, and fill it with the power of wind.@
>I've been using the power of the wind for a while now, so it isn't too        difficult.\
name "Alice"
>Next... @ >Put the power of the earth into your blade at the same time.@
>Of course, without letting the power of wind dissipate.\
name ""
name "Luka"
>Got it... @ >Gnome!\
name ""
dwave 2,"se\earth1.ogg"
lsp2 0,":a;2Q\chara\gnome_st21.png",200,300,100,100,0,200
gosub *syoukan_effect
>...This is pretty hard.@
>The wind and earth aren't mixing too well...\
quake 5,500
>If I lost my concentration for even a moment, they would break apart...\
name "Luka"
>This is... Quite difficult...@
>What's next...?\
name ""
name "Alice"
>Next is water.@
>Like the Earth and Wind, mix them together in your sword.\
name ""
name "Luka"
>U...Undine...\
quake 5,500
>Wawawa...!\
name ""
dwave 2,"se\aqua2.ogg"
lsp2 0,":a;chara\undine_st11.bmp",200,300,100,100,0,200
gosub *syoukan_effect
quake 10,1000
>My sword flashes as it feels like the ground itself is shaking under my feet.@
quake 10,500
>It's almost impossible to keep the three elements in balance...\
name ""
name "Luka"
>T...This is... Hard...! Wawa!\
quake 10,1000
>\
name ""
name "Alice"
>...Next, the power of fire.@
>Concentrate all four elements in your sword.\
name ""
name "Luka"
>M...More...!?@
>S...Salamander...\
quake 10,1000
>Aiiee!\
name ""
dwave 2,"se\fire2.ogg"
lsp2 0,":a;2Q\chara\salamander_st02.png",200,300,100,100,0,200
gosub *syoukan_effect
quake 15,1000
>My sword swings through the air, with me barely managing to hold on.@
>Flames and spouts of water shoot off my sword, as the wind tosses it around   and the earth makes it almost too heavy to hold.\
>Rather than balancing all four spirits, it's almost like it's a tug of war    with them pulling in every direction at once.\
quake 15,1000
name "Luka"
>I...I can't hold on!@
>This is too much!\
name ""
name "Alice"
>Now slash with your sword.\
name ""
name "Luka"
>Uh.... Uwawawa!\
quake 15,1000
>\
name ""
>As I swing my sword down...@
>The crazy power pulling my sword from every direction goes shooting straight  into the ground!\
dwave 1,"se\bom1.ogg"
cspl 3,7
cspl 599,701
bg white,10,1000
quake 10,2000
bg "bg\bg009.bmp",10,1500
gosub *setwindow_01
name "Luka"
>Hyaaaaa!!\
name ""
dwave 3,"se\earth1.ogg"
lsp 2,":a;2Q\effectOG\earth.png",0,0:print 1
wait 100
dwave 5,"se\fire2.ogg"
lsp 2,":a;2Q\effectOG\fire.png",0,0:print 1
wait 100
dwave 4,"se\aqua2.ogg"
lsp 2,":a;2Q\effectOG\aqua.png",0,0:print 1
wait 100
dwave 2,"se\wind2.ogg"
lsp 2,":a;2Q\effectOG\wind.png",0,0:print 1
wait 100
csp 2:print 18,500,"system\mask01.jpg"
dwave 1,"se\bom3.ogg"
>The ground splits in two with flames raging around the fissure, and cold      gusts of wind blowing around the area.@
>All four powers combined for a moment, and exploded in overwhelming power...\
name "Luka"
>Wawa... @ >Th...That was incredible...\
name ""
>I can't even see the bottom of the split in the earth...@
>Stunned at the power, I just stare into the crack.\
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>This destructive force... @ >That wasn't as powerful as I was hoping for.\
>The earlier power of your attributes was overwritten by the later ones...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>As far as I can see, wind was a five, earth was a seven, water was a nine,    and fire was a ten.@
>...With poor balance like that, it won't go so well.\
name ""
name "Luka"
>Oi, oi... @ >I think it went pretty well myself...\
name ""
name "Alice"
>The power of this skill is amplified by each spirit imbued in it.@
>But if all four were at a power of ten, it wouldn't be ten times four for     forty...\
>It would be ten to the fourth power for 10,000...@
>This is the ultimate skill, Quadruple Giga.\
name ""
name "Luka"
>Quadruple Giga...\
name ""
dwave 1,"se\fanfale.ogg"
>Quadruple Giga was learned!\
name "Alice"
>The skill takes a while to pull off.@
>To get all four elements into your sword, it will take four turns.\
>If you get hit in the meantime...@
>Your concentration will fail, and so will the skill.\
>One more issue...@
>When you start the skill, any spirits you have summoned will vanish.\
name ""
name "Luka"
>So you mean I'd have to make the enemy stop attacking me for four turns       somehow...?\
name ""
name "Alice"
>Yes, that's right.\
name ""
>No enemy would just wait for that to happen.@
>As it is now, there's no way I could use this skill in a fight.\
name "Luka"
>It looks like I'll have to figure out a better way to use it before it's      viable for a fight...\
>...Now then, where's the horrible story that goes with it?@
>I've finally learned a move that looks and sounds Hero-like, so I'm sure it's something disgusting.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Yes... @ >It's a truly disgusting tale among monsters.@
>The Hero Heinrich defeated Alipheese the Eighth with this skill.\
name ""
name "Luka"
>H...Heinrich did...?@
>He used that to defeat the eighth Monster Lord?\
name ""
>It doesn't just seem like a Hero-like skill...@
>It's the true deal, an actual Hero skill!\
name "Luka"
>Thank you, Alice...@
>But how did you even know about a skill like this...?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>So that we would never experience a humiliating defeat from it again, it has  been handed down among Monster Lords since Alipheese the Eighth's death.\
>Ironically enough... @ >It was never passed down among the human side, so it     would have been safer to have let it fade into obscurity altogether.\
name ""
name "Luka"
>Until me...\
name ""
name "Alice"
>Yes... I'm entrusting it to you.@
>Make sure you lead the world to peace using it... @ >...Got it?\
name ""
name "Luka"
>Yeah, got it!\
name ""
>The ultimate skill obtained right before the final area...@
>I'll bring my ideal to fruition using it for sure!\
bgmstop
sean_change "bg147"
bgm"bgm\manotairiku.ogg"
>I'm here...@
>The final location of my long journey...\
name "Luka"
>The Monster Lord's Castle...\
name ""
>The atmosphere isn't as fearful as I thought it would be.\
>It's a very elegant, grand looking place.@
>But it's a lot larger than the castles humans have built.\
name "Luka"
>Outside of how big it is, it looks like a common castle...@
>I was expecting something a little more... Terrifying.\
name ""
lsp 699,":a;chara\alice_st91b.bmp",67,0
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>My subordinates and I live here.@
>Why in the world would I ever want to live somewhere unpleasant looking?\
name ""
>...She has a point.\
>I was unconsciously expecting it to look like something horrible...@
>It seems like I still have some prejudices I need to work out.\
name "Luka"
>Alright, lets go inside.@
>Are you ready, Alice?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>No... @ >This is where I part with you, Luka.\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>I'm the Monster Lord, and I live here.@
>It wouldn't do for me to accompany the Hero as he enters.\
name ""
name "Luka"
>Ah, I guess that makes sense.@
>Then I'll head in alone.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Well then, Luka...@
>Make sure you finish your duty as a Hero. @ >No matter how difficult it gets.\
name ""
name "Luka"
>...Eh? @ >Y...Yeah...\
name ""
dwave 1,"se\escape.ogg"
cspl 699,700:print 10,500
>Leaving those parting words, Alice vanishes.@
>I turn back toward the Monster Lord's Castle.\
name "Luka"
>Alright, here I go!\
name ""
>The strongest monsters, and the Four Heavenly Knights are waiting here...\
>I'll have to persuade Tamamo and Alma Elma to stop doing things that harm     humans...@
>As for Erubetie, I'll have to show her a new way for us to coexist            together...\
>Lastly, to accept Granberia's challenge as a fellow warrior...@
>With various goals to accomplish, I step into the castle.\
dwave 1,"se\asioto2.ogg"
bgmstop
sean_change "bg148"
bgm"bgm\maouzyou.ogg"
name "Luka"
>This place is huge...@
>I wonder if this is the right way to go...?\
name ""
>Luckily there aren't too many ways to choose, so I guess I'll just go         straight for now.@
>It doesn't look like the castle itself will be too difficult to navigate      through, but...\
name "Luka"
>...Show yourself!\
name ""
>I shout out at the monster hiding nearby.\

goto *esuccubus_start



*sean0294

bgm"bgm\maouzyou.ogg"

name "Luka"
>Whew...\
name ""
>I let out a sigh and put away my sword.@
>Just as I thought, the monsters here are really powerful...\
>With my fighting spirit ignited, I rush through the halls.\
dwave 1,"se\asioto3.ogg"
sean_change "bg148"
name "Luka"
>Is this the right way...?@
>Just where are the Four Heavenly Knights anyway?\
>You wouldn't think it would be this hard to find four powerful monsters...\
name ""
name "???"
>...There's no need to worry about that.@
>Those ladies are all waiting in the deepest part of the castle.\
name ""
name "Luka"
>Wh...Who is it!?\
name ""

goto *hatibi_start



*sean0294a

bgm"bgm\maouzyou.ogg"

name "Luka"
>Strong enemy after strong enemy...\
name ""
>But I came here knowing that it would be fierce fights one after the other.@
>With my fighting spirit still burning, I hurry forward.\
dwave 1,"se\asioto3.ogg"
bgmstop
csp -1
bg black,10,3000
textoff
gosub *setwindow_01
bg "bg\bg047.bmp",10,3000
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>Hmmhmm... Even Yao was defeated.@
>That Luka certainly turned into something.\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0
lsp 700,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Alma Elma"
>My weak little Luka-boy...@
>He has really improved.\
name ""
lsp 700,":a;chara\erbetie_st01.bmp",20,50
lsp 701,":a;2Q\chara\arumaeruma_st12.png",160,40:print 10,500
name "Erubetie"
>It doesn't matter.@
>I'll crush him if he challenges me.\
name ""
lsp 700,":a;chara\erbetie_st01.bmp",20,50
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
name "Granberia"
>..............\
name ""
lsp 700,":a;chara\granberia_st04.bmp",200,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,40:print 10,500
name "Alma Elma"
>...Now then, what shall we do?@
>Luka-boy will most likely make it here.\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,40
lsp 700,":a;chara\tamamo_st04.bmp",225,0:print 10,500
name "Tamamo"
>I don't mind.@
>I just want to play with him a lot...\
name ""
lsp 700,":a;chara\erbetie_st01.bmp",20,40
lsp 701,":a;chara\tamamo_st04.bmp",225,0:print 10,500
name "Erubetie"
>Letting a Hero just walk on through would shame the name of the Monster       Lord.\
name ""
lsp 701,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Tamamo"
>Then... Shall we use "that"?\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,0
lsp 700,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Alma Elma"
>Is "that" still alive?\
name ""
name "Tamamo"
>It is. @ >...I think.@
>Want to give it a try?\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st13.png",-200,0:print 10,500
name "Alma Elma"
>Hehe, that sounds interesting...\
name ""
lsp 700,":a;chara\erbetie_st01.bmp",20,40
lsp 701,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Erubetie"
>There's no need for us to worry about him.@
>Just let "that" prey on him.\
name ""
lsp 701,":a;chara\tamamo_st04.bmp",225,0:print 10,500
name "Tamamo"
>Alright, then lets give it a try!\
name ""
lsp 700,":a;chara\granberia_st04.bmp",-160,0:print 10,500
name "Granberia"
>............\
lsp 700,":a;chara\granberia_st01.bmp",-160,0:print 10,500
>...You better come here to challenge me, Luka!\
name ""
bgmstop
csp -1
bg black,10,3000
textoff
gosub *setwindow_01
bg "bg\bg149.bmp",10,3000
bgm"bgm\maouzyou.ogg"
name "Luka"
>Uwa, this room is huge...@
>Am I almost at the deepest part?\
name ""
>As I look around the room, chills suddenly go down my back.\
name "Luka"
>Wh...What is it!?\
name ""
>I felt a sudden surge of intense magical power coming from somewhere in the   Monster Lord's Castle.@
>Just what was that...?\
name "Luka"
>Is it getting close to me...?@
>Just what was that?\
name ""
>I nervously swallow and look around me.@
>Suddenly, I spot a small shadow behind a pillar!\
>Was the source of that huge burst of power coming from that small shadow!?\
name "Luka"
>S...Show yourself!\
name ""
name "???"
>Wawa! @ >He saw me!\
name ""
>A small monster timidly steps out of hiding!\

goto *inp_start



*sean0294b

bgm"bgm\maouzyou.ogg"

name "Luka"
>Sheesh...\
name ""
>It looks like there are a lot of monsters that live here.@
>That Imp must have been a simple resident, not a soldier...\
name "Luka"
>I have to finish up here before I cause more trouble for the other            monsters...\
name ""
>As soon as I'm about to keep walking on...@
dwave 1,"se\earth1.ogg"
quake 10,1500
>The ceiling in front of me falls to the floor, and a gigantic monster follows the debris!\

goto *gigantweapon_start



*sean0296

bgm"bgm\maouzyou.ogg"

name "Luka"
>Whew... I managed to be beat her somehow...\
name ""
>I let out a long, relieved sigh after the tough fight.\
name "Luka"
>But... Just what was she...?\
name ""
>Those chimeric monsters roaming around...@
>She seemed just like them.\
>But Tamamo said she was sealed since ancient times...@
>How could there be more just roaming wild?\
name ""
name "Luka"
>...I'd do better not worrying about it at the moment.@
>I have to keep going.\
name ""
>I shake off the things worrying me, and continue forward.\
dwave 1,"se\asioto3.ogg"
sean_change "bg047"
bgm"bgm\boss0.ogg"
>I'm able to easily walk through the hall without encountering any more        enemies.@
>Until finally, I make it into a large room.\
>Right in the middle, all of the Four Heavenly Knights are waiting.\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Alma Elma"
>Welcome, Luka-boy!?@
>I didn't think you'd really make it all the way here~\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Tamamo"
>Oho, you defeated the Giganto Weapon?@
>I'm surprised myself.\
name ""
lsp 701,":a;chara\erbetie_st01.bmp",20,50
lsp 700,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Erubetie"
>So you wasted all your time coming here just to be disposed of by us...@
>You're a strange one, indeed.\
name ""
lsp 700,":a;chara\erbetie_st01.bmp",20,50
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
name "Granberia"
>............\
name ""
>All four of them are just standing in front of me.@
>Each one of them is more powerful than that Giganto Weapon I just fought...\
>Overwhelmed by their powerful presence, the breath catches in my throat.@
>But I quickly regain my composure, and don't let myself be daunted by them.\
name "Luka"
>...I didn't come here just to fight you.@
>I just want you all to stop harassing humans.\
>I think that would be best for relations between humans and monsters...\
name ""
csp 701
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Alma Elma"
>Sorry, but I can't do that.@
>If we don't threaten humans with our power every so often, they'll eventually start to go around killing weaker monsters everywhere.\
name ""
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,0
lsp 700,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Tamamo"
>Humans look on us with nothing but hostility.@
>As long as that hatred is there, we'll be forced to use our power.\
name ""
lsp 701,":a;chara\erbetie_st01.bmp",20,50
lsp 700,":a;chara\tamamo_st01.bmp",225,0:print 10,500
name "Erubetie"
>After all the torment humans put us through, how can you say that now?\
name ""
lsp 700,":a;chara\erbetie_st01.bmp",20,50
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
name "Granberia"
>You wasted your time if that's what you came here to say...\
name ""
name "Luka"
>I was hoping we could solve this by just talking...@
>But if not, I knew I would have to resort to this...\
name ""
>I calmly pull out my sword.\
name "Luka"
>You'll only recognize those that are powerful, right?@
>Then I'll surpass all of you!\
>I'll defeat you, and make you accept coexistence!\
name ""
csp 701
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Alma Elma"
>That's right... Defeating us is one way for us to be persuaded.@
>If you can really defeat me, I'll think about it~\
name ""
>Alma Elma steps in front of me!\

goto *arumaeruma3_start



*sean0297

bgm"bgm\boss0.ogg"

name "Luka"
>.............\
name ""
>I did it... I beat Alma Elma...@
>I was able to fight a Heavenly Knight on equal terms, and win for the first   time!\
lsp 700,":a;chara\arumaeruma_st51.bmp",0,0:print 10,500
name "Alma Elma"
>Hehe... The loser has no choice but to follow the winner.\
>Human and monster coexistence...@
>That's why you're wielding your blade, right?\
name ""
name "Luka"
>Yes, that's right.@
>I want you to help think of a way that doesn't involve terrorizing people...\
name ""
name "Alma Elma"
>I got it, I'll obey...@
>Besides, it's not like I particularly hold any dislike of humans.\
>I'd be so sad if the Colosseum were to go away. @ >And I love human men so much~\
name ""
name "Luka"
>I believe in you.\
name ""
>Alma Elma won't attack humans anymore after this...\
>She is a Succubus, so certain things are unavoidable...@
>But I don't think she'll do it by fear, or harm humans any longer.\
csp 700:print 10,500
>That makes one...@
>There are three left...\
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500

goto *tamamo2_start



*sean0298

bgm"bgm\boss0.ogg"

lsp 700,":a;chara\tamamo_st03.bmp",0,0:print 10,500
name "Tamamo"
>Erhg... @ >You've really become quite strong.@
>I can't stand against you any longer.\
name ""
>Tamamo, who seemed so huge and imposing, bows her small head.@
>It almost seems unbelievable that this tiny girl was just destroying the      castle...\
name "Luka"
>Is that the truth...?@
>If you haven't used your full power...\
name ""
lsp 700,":a;chara\tamamo_st01.bmp",0,0:print 10,500
name "Tamamo"
>In my village, humans and monsters are on good terms.@
>Betting on your dream doesn't sound too bad.\
name ""
name "Luka"
>...Yes, I'll be counting on you.\
name ""
>Tamamo accepted me.@
>Both my resolve, and my dream...\
>I was able to defeat two...@
>Now there's just two left...\
lsp 700,":a;chara\erbetie_st01.bmp",20,50
lsp 701,":a;chara\granberia_st04.bmp",200,0:print 10,500
name "Erubetie"
>...Well, Granberia?@
>Aren't you going next?\
name ""
name "Granberia"
>...No, you first.\
name ""
name "Erubetie"
>So you plan on being last...@
>But I'm sorry, for your turn shall never come.\
name ""

csp 701
goto *erbetie2_start



*sean0299

bgm"bgm\hutuu2.ogg"

name "Luka"
>Hey, Erubetie...@
>Coexistence doesn't mean you're forced to live together in the same place.\
>If the two sides negotiate, habitation zones can be set up to ensure that     your race's homelands never get polluted...\
>As long as we live in peace and understanding, I'm sure it can work out.@
>Both sides just have to respect the other's wishes.\
>I think that would be the best thing for our world...\
name ""
name "Erubetie"
>...............\
name ""
name "Luka"
>First, I'll appeal to humanity.@
>That your race has been driven into a corner, and are suffering...\
>I'm sure if I talk to the right people, they'll help.\
name ""
name "Erubetie"
>Hmph. I'm not expecting much.\
name ""
csp 700:print 10,500
>Saying that, Erubetie moves away.\
>I don't know if my persuasion worked...@
>But it looks like Erubetie will at least stop for a little while.\
>That makes three Heavenly Knights.@
>All that's left is...\
bgm"bgm\boss0.ogg"
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
name "Granberia"
>..............\
name ""
name "Luka"
>Just you...\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Granberia"
>Yes. @ >I'm last.\
name ""
>Granberia quietly steps in front of me, blocking the large door behind her\
name "Granberia"
>Past here is the Monster Lord's throne...@
>As you know, Alipheese is not there.\
>Thus... Your purpose will be achieved if you defeat me.\
name ""
name "Luka"
>Yes... This is the last battle!\
name ""
>My adventure is over if I win this fight.@
>I'll have made all Four Heavenly Knights stop harassing humans...\
>It's a giant step forward for peace between us!\

goto *granberia4_start



*sean0300

bgm"bgm\boss0.ogg"

name "Luka"
>I... @ >Won...?\
name ""
>Far from being ecstatic over my victory, I just stand with a blank expression on my face.\
>Granberia is on her knee in front of me...@
>That insanely strong swordswoman... @ >Is this a dream?\
lsp 700,":a;chara\granberia_st04.bmp",0,0:print 10,500
name "Granberia"
>Yes... It's my loss.@
>That was truly a wonderful attack...\
name ""
>Granberia slowly gets up and lets out a sigh.@
>Although I didn't do enough to seal her, it seems like she isn't in any shape to fight any longer.\
>I beat Granberia...\
name "Luka"
>At last, all four...\
name ""
bgm"bgm\epilogue.ogg"
>I look around at the Four Heavenly Knights around me.\
>Alma Elma looks bored... @ >Tamamo is smiling... @ >Erubetie looks angry...@
>Now with Granberia, I beat all four!\
name "Luka"
>Alright... Don't trouble humans any longer like we promised.@
>In return, I'll make it so humans stop troubling monsters...\
name ""
lsp 700,":a;chara\granberia_st01.bmp",0,0:print 10,500
name "Granberia"
>...A soldier doesn't go back on their word. @ >You have my promise.\
name ""
lsp 700,":a;chara\granberia_st01.bmp",200,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",-200,40:print 10,500
name "Alma Elma"
>Sure...@
>But I'm still allowed to appear in the Colosseum, right?\
name ""
lsp 700,":a;chara\tamamo_st04.bmp",225,0:print 10,500
name "Tamamo"
>I've always wanted to be friends with humans anyway~\
name ""
lsp 701,":a;chara\erbetie_st01.bmp",20,50
name "Erubetie"
>Humans have done us great harm, and made us suffer...\
name ""
name "Luka"
>Yes, but from now on---\
name ""
bgmstop
dwave 1,"se\earth1.ogg"
quake 10,1000
bgm"bgm\kiki2.ogg"
cspl 700,701:print 10,500
>Interrupting me as I speak, an incredible magical power floods the room.@
>We turn toward the large door leading to the throne room, where the power is  coming from.\
csp 701
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,40:print 10,500
name "Alma Elma"
>This power... Her Majesty?\
name ""
lsp 700,":a;chara\granberia_st06.bmp",200,0
lsp 701,":a;2Q\chara\arumaeruma_st12.png",-200,40:print 10,500
name "Granberia"
>Alipheese...? @ >She returned!?\
name ""
>The Four Heavenly Knights all look at each other in surprise.@
>What is Alice doing here...?\
cspl 700,701:print 10,500
>Suddenly, an amplified version of Alice's voice rings out of the hallway.\
name "Alice"
>Welcome Luka, victor over my Four Heavenly Knights... @ >No... Welcome, Hero.\
>Now, appear before me!@
>The Monster Lord who rules over the monster domain!\
name ""
name "Luka"
>Wh...What are you talking about? @ >Alice!?\
name ""
dwave 1,"se\trap.ogg"
>The huge door behind the Four Heavenly Knights slowly swings open.\
name ""
name "Luka"
>...Alice!?\
name ""
lsp 701,":a;chara\tamamo_st03.bmp",0,0:print 10,500
name "Tamamo"
>Wait, Luka!\
name ""
>I run through the open door, ignoring Tamamo's shout.\
dwave 1,"se\asioto4.ogg"
sean_change "bg141"
bgm"bgm\alice2.ogg"
>After running through the passageway, I come to the throne room...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Just as I thought, Alice is waiting here.\
>Alice stares at me as if I was a stranger before she starts to speak.\
name "Alice"
>...Hero. Well done making it here.@
>I am the Monster Lord, Alipheese the Sixteenth.\
name ""
name "Luka"
>H...Hey!@
>Quit joking around, Alice!\
name ""
>Alice glares at me with cold eyes as I look on in confusion.@
>It's as if she really is the cold blooded Monster Lord I first envisioned     setting out...\
name "Alice"
>Now then... @ >You came to defeat me, didn't you?@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Take up your sword, Hero!@
>Burn the power of the Monster Lord into your eyes!\
name ""
name "Luka"
>..................\
name ""
>What kind of joke is this?@
>Is she trying to tease me again? @ >When's she going to burst out into laughter  and call me an idiot?\
>I'm not in the mood for jokes right now...\
name "Luka"
>Cut it out, Alice! @ >I...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Luka... @ >You're a Hero, right?@
>If a Hero comes to the Monster Lord's Castle... There is only one thing they  can do.\
name ""
name "Luka"
>Alice...\
name ""
>I just realized something...\
>This is no joke.@
>Alice is standing opposite me as a Monster Lord facing down a Hero who came   to kill her...\
name "Luka"
>You... @ >You couldn't be...!?\
name ""
>Alice's mother let herself be killed by a Hero for the sake of creating       peace...@
>She thought that if a Hero slayed her, it would bring about the end of        hostilities...\
>And Alice said she was going to inherit her mother's will...\
name "Luka"
>Alice... @ >A...Are you trying to sacrifice yourself like your mother!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>I am the Monster Lord, you are the Hero.@
>To battle is our fate.\
name ""
name "Luka"
>Are you trying to die!?@
>Letting yourself get killed by a Hero on purpose!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>---Luka, this is my role as the Monster Lord.@
>As the one who rules over the monsters, it's my duty to seek peace between    our races.\
>For that to occur, a ceremony, so to speak, is needed.\
>The masses need an easy to understand story to pass around.@
>A simple story of a Hero slaying the evil Monster Lord.\
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
>It's an old tradition... @ >A way to end the old era, and let everyone look      toward the future...\
name ""
name "Luka"
>No way...\
name ""
>I know I said it to her...@
>To inherit the will of her mother...\
>But I meant her dream of peace, not of sacrificing herself for it!\
name "Luka"
>...Stop screwing around!@
>I never wanted you to do this!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>It doesn't matter what you think.@
>This is my role as the Monster Lord.\
name ""
name "Luka"
>What the hell kind of role is that!?\
name ""
name "Alice"
>With this, the world will have peace.@
>After the death of their leader, the monsters will stop acting violently.\
>After that... I entrust the rest to you.@
>Greet the world as the Hero who slew the Monster Lord.\
name ""
name "Luka"
>I... @ >I don't want to be a Hero like that...\
name ""
name "Alice"
>Don't say that... @ >For the era to change, a great person is needed.@
>My mother knew that...@
>As the one who spoiled her plans, it's my duty to execute them again.\
name ""
>How long has Alice been thinking about this...?\
>Is that why she has been training me...?@
>Why she has helped me for so long?\
name "Luka"
>It can't be...@
>Alice... You didn't teach me all those skills... @ >Just so I could kill you     with them, did you?\
>Is that why you had me get the power of the four spirits?@
>Just to kill you with them!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>At the start, it was merely to entertain myself.@
>But as we traveled together, I became convinced that you were the one...\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>My partner to work towards peace with.@
>To fill the world with hope...\
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
>As I traveled the world with you, I came to that conclusion.\
name ""
name "Luka"
>Guh...!\
name ""
>My chest tightens in pain at her words.\
>Angry at myself at acting happy every time she taught me a skill, all while   being ignorant of her true intentions...\
>She's been traveling with me for all this time thinking about this...@
>Always at my side, thinking about how I would be the one to kill her...\
name "Luka"
>How could you be thinking of that as we traveled around the world, already so full of hope!?\
>You can't do this at the cost of your own life...!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Without a scapegoat, people won't be able to truly move on.@
>You're not a mere child, so you should understand that already.\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>Now, fulfill your duty as a Hero!@
>For what reason did you come here!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Luka"
>I came here to stop monsters from harassing humans!@
>The Monster Lord... @ >I didn't come here to kill you!\
>I've already finished what I came here for!@
>The Four Heavenly Knights already agreed to stop!\
>That's why you don't need to sacrifice yourself!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Quit with the naivety!@
>At the very least, the human side won't be so easy to sway!\
>Without the Monster Lord being defeated, they'll refuse to believe it!\
name ""
name "Luka"
>No, that isn't right...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Please... Don't trouble me any more.\
>You're a Hero, aren't you?@
>Despite what you may think, the only purpose a Hero has to exist is to defeat the Monster Lord.\
>Just believe in your faith, and don't think about anything else...@
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
>Luka... You know what you have to do, right?\
name ""
name "Luka"
>I...\
name ""



*sean0300a

if %continue=1 bgm"bgm\boss0.ogg"
if %continue=1 bg "bg\bg141.bmp",10,5000
if %continue=1 lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
mov %continue,0
name "Alice"
>Now pick up your sword, Luka.@
>Not Angel Halo, but your iron sword.\
>There will be no incomplete method such as a seal for this.\
name ""
name "Luka"
>I... I...\
name ""
>Alice takes a battle stance as I stand here dumbfounded.\

goto *alice2_start



*sean0301

wait 500
bgm"bgm\alice2.ogg"
name "Luka"
>Alice...\
name ""
>After Alice falls to the ground, she stops moving.@
>The woman I traveled with for so long loses her life in such a plain          manner...\
>I.. With my sword... Alice...\
name "Luka"
>.................\
name ""
>Suddenly, the room fills with a holy air.@
dwave 1,"se\irias.ogg"
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,1500
>A warm aura slowly descends as a radiant figure appears before me.\
name "Ilias"
>...Well done, Luka the Hero.@
>You've defeated the Monster Lord at last.\
name ""
name "Luka"
>Ilias...\
name ""
name "Ilias"
>You've surpassed many hardships, and completed your goal.@
>You truly are the great Hero I was expecting.\
name ""
name "Luka"
>..............\
name ""
>As I look away from Alice's lifeless body, I notice a treasure chest in the   corner of the room.\
name "Ilias"
>Oh, a treasure chest? @ >By all rights, the spoils of victory are yours to       claim.@
>As a true Hero, you have the right to take whatever is inside.\
name ""
name "Luka"
>..............\
name ""
dwave 1,"se\takarabako.ogg"
>As I open the lid, I find...@
lsp 700,":a;chara\alice_st91b.bmp",320,-50:print 10,500
>The ribbon I had bought Alice.\
name "Luka"
>This ribbon...\
name ""
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias"
>...Indeed, I can't fathom what these monsters are thinking.@
>To lock such a cheap item away in a stronghold like this.\
name ""
name "Luka"
>Alice...\
name ""
>I tightly grab the ribbon.\
>Is this really how I wanted to fulfill my dream...?@
>Am I really a true Hero with this?\
>To even go so far as to kill Alice...?\
lsp 700,":a;chara\iriasu_st03.bmp",0,0:print 10,500
name "Ilias"
>Luka... I wish to invite you to heaven.@
>A paradise where there is no such thing as pain or regret.\
name ""
>Gentle light wraps around my body in the next moment...@
bgm"bgm\irias.ogg"
bg "bg\bg001.bmp",10,3000
>When I next open my eyes, I'm in a serene, peaceful area.\
>The air itself tastes so sweet, it's as if my mind could melt in bliss.@
>The regret and pain from what I just did instantly fades away.\
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
name "Ilias"
>Luka... You don't need to think about anything anymore.@
>You should just live happily in this world...\
name ""
name "Luka"
>Yes, Ilias...\
name ""
lsp 700,":a;chara\iriasu_st02.bmp",0,0:print 10,500
name "Ilias"
>I must give you a reward...\
name ""
name "Luka"
>I... I don't need a reward...@
>I just did my duty as a Hero...\
name ""



*sean0301a

if %con_hbgm=0 bgm"2Q\bgmfix\ero1.ogg"
if %con_hbgm=1 bgmstop
if %con_hvoice=0 dwave 13,"voice\iriasu2_01.ogg"
name "Ilias"
>Then, as a reward...@
>I shall allow you to lust after this pure body of mine as you please.\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\iriasu2_02.ogg"
>This body that my followers secretly lust after...@
>You may violate it as you please.\
if %con_hvoice=0 && %sinkouonoff=2 delay 11000-%autotime
name ""
dwavestop 13
name "Luka"
>I... I couldn't do that...! @ >I...\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_03.ogg"
name "Ilias"
>Hehe... That's right.@
>You prefer to be violated over doing the violation...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\iriasu2_04.ogg"
>Very well then, I shall violate you.@
>I'll be the one to lust after your body...\
if %con_hvoice=0 && %sinkouonoff=2 delay 11000-%autotime
name ""
dwavestop 13
name "Luka"
>Eh...? @ >B...But...!\
name ""
>Ilias gently pushes me down as I look on in confusion.@
>Her soft clothes brush against my skin as her body rubs against mine.\
name "Luka"
>W...We can't do this...!\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_05.ogg"
name "Ilias"
>Luka... I'll violate you.\
if %con_hvoice=0 && %sinkouonoff=2 delay 5000-%autotime
name ""
dwavestop 13
>Ilias just flatly declares that.@
>In the next moment, she lowers her body down on mine...\
>She uses three of her thin, white fingers to guide my penis right next to her vagina.\
if %con_hvoice=0 dwave 13,"voice\iriasu2_06.ogg"
name "Ilias"
>Now... I'm putting it in, Luka...\
if %con_hvoice=0 && %sinkouonoff=2 delay 5000-%autotime
name ""
dwavestop 13
name "Luka"
>Ahhh...!\
name ""
mov %hseanwave,1:hseanwave
cspl 690,699
lsp 700,":a;chara\iriasu_h1.bmp",0,0:print 10,500
>With a soft, wet sound, my thing invades Ilias's vagina.\
>The holiest part of her pure body...@
>My dirty thing just went inside her...\
name "Luka"
>Ahh...!\
name ""
>I let out a gasp of pleasure the moment Ilias starts to rape me.\
>Her soft, warm vagina gently presses down on my penis.@
>My poor, human body is being rubbed by a Goddess's flesh...\
if %con_hvoice=0 dwave 13,"voice\iriasu2_07.ogg"
name "Ilias"
>Well, Luka...?@
>How do I feel?\
if %con_hvoice=0 && %sinkouonoff=2 delay 7000-%autotime
name ""
dwavestop 13
name "Luka"
>Ahh... Good...\
name ""
>It was all I could do to say that one word between my gasps.\
>Her pure vagina eagerly grabs at my dirty penis, pressing down on me.@
>Without even moving, it feels like I could melt away in ecstasy inside her.\
name "Luka"
>Haa... I...Incredible...@
>It feels so good... Inside Goddess Ilias...\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_08.ogg"
name "Ilias"
>Now Luka... Move your waist.@
>Stir up my vagina with your penis...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
name ""
dwavestop 13
name "Luka"
>Y...Yes... I will...\
name ""
>I was about to obey Ilias's orders, but after just slightly moving, her folds all rub against my penis at the same time.\
>Almost about to ejaculate from that sudden spark of pleasure, I stop moving   as I try to hold on.\
if %con_hvoice=0 dwave 13,"voice\iriasu2_09.ogg"
name "Ilias"
>What's wrong, Luka?@
>Are you already done moving?\
if %con_hvoice=0 && %sinkouonoff=2 delay 7000-%autotime
name ""
dwavestop 13
name "Luka"
>I... I can't...@
>If I move, I'll come...\
name ""
>All of those soft folds inside her...@
>I'd ejaculate inside her in an instant if I had to move against those.\
>I can't allow myself to come inside her purest place...\
if %con_hvoice=0 dwave 13,"voice\iriasu2_10.ogg"
name "Ilias"
>If you cannot move, then I will.@
>I said it, didn't I? That I'll violate you...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
name ""
dwavestop 13
name "Luka"
>Ahhh!\
name ""
mov %hseanwave,4:hseanwave
>While sitting on top of me, Ilias slowly starts to move.\
>Her folds and creases slowly start to rub against me as she gently moves back and forth on top of me.\
name "Luka"
>Ahh... P...Please take it out...@
>Or I'll come inside you...\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_11.ogg"
name "Ilias"
>Hehe... Don't you think you should endure a little longer?@
>Finishing at this point would be so embarrassing...\
if %con_hvoice=0 && %sinkouonoff=2 delay 9000-%autotime
name ""
dwavestop 13
>Ilias slowly starts to grind against me faster as she looks down into my      eyes.\
name "Luka"
>Ah...! @ >Ahhh!\
name ""
>At this rate, I'm going to shoot my dirty semen inside her...@
>The pure Goddess will be polluted by my unclean fluids...\
>I desperately clench my stomach, trying to stop myself from committing the    ultimate sacrilege.\
if %con_hvoice=0 dwave 13,"voice\iriasu2_12.ogg"
name "Ilias"
>Hoora, Luka... Ejaculate.\
if %con_hvoice=0 && %sinkouonoff=2 delay 6000-%autotime
name ""
dwavestop 13
>But Ilias just slowly picks up speed, moving faster and faster.@
>Despite my best efforts, the desire to come swells up in my body.\
>To have sex with Ilias... To come inside her pure body...\
name "Luka"
>Ahh... I'm going to come...@
>Ilias, take it out...\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_13.ogg"
name "Ilias"
>I can't do that, Luka...@
>Release your dirty fluid inside me...\
if %con_hvoice=0 && %sinkouonoff=2 delay 9000-%autotime
name ""
dwavestop 13
>Ilias stares right into my eyes as she grinds against me, waiting for the     moment of my orgasm.\
>Unable to look away, I feel my body start to ache as the inevitable orgasm    comes rising through me.\
name "Luka"
>N...No...!@
>I'm going to come in Ilias...!\
>Ahhh!!\
name ""
>I tried to hold on, but it's no good.@
>Gasping, I finally go shooting over the edge.\
gosub *syasei1
lsp 700,":a;chara\iriasu_h2.bmp",0,0
gosub *syasei2
>I explode inside Ilias, shooting my unclean semen right into her pure body.@
>Horrified at myself, I start to beg her forgiveness right away.\
name "Luka"
>Ahh... I'm sorry...@
>Ilias, I'm so sorry...\
name ""
>With tears in my eyes, I apologize to her during my ejaculation.@
>The pleasure and sense of guilt swirl around in my head all the while.\
if %con_hvoice=0 dwave 13,"voice\iriasu2_14.ogg"
name "Ilias"
>...Oh dear, already?@
>How embarrassing, to be unable to endure just that much...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
name ""
dwavestop 13
>Ilias gently tightens her vagina around me, as if to squeeze out the last     bits of dirty semen into her vagina.\
name "Luka"
>Ah...! @ >Ahh!\
name ""
>As she squeezes me, my penis slowly becomes hard again inside her.\
if %con_hvoice=0 dwave 13,"voice\iriasu2_15.ogg"
name "Ilias"
>It seems like you still wish to be violated further.\
if %con_hvoice=0 && %sinkouonoff=2 delay 4000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\iriasu2_16.ogg"
>Do you wish to pump more of your semen into me?@
>...You're quite the sinful Hero, aren't you?\
if %con_hvoice=0 && %sinkouonoff=2 delay 11000-%autotime
name ""
dwavestop 13
>Ilias starts to grind her body against me, forcing me in and out of her.\
name "Luka"
>Ahhh...!\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_17.ogg"
name "Ilias"
>Hoora, how's this?@
>The sinful, greedy you loves this kind of thing, right?\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
name ""
dwavestop 13
>Ilias suddenly stops moving, and starts to squeeze me tight inside her        vagina.\
name "Luka"
>A...Ahh... So tight... !@
>It feels so good...!\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_18.ogg"
name "Ilias"
>Hehe... Get a good feel...@
>Then finish inside me again...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
name ""
dwavestop 13
name "Luka"
>Aaaaa... N... No...\
name ""
>As Ilias gently rides me, I'm left right at the edge of another orgasm.@
>Even if I tried my best, there's no way I could hold on...\
>As she softly squeezes down around me, I let out a gasp as I'm forced to come inside her.\
name "Luka"
>Haaa... Ilias... Forgive me...@
>I'm going to come again...\
>Ahhh...\
name ""
gosub *syasei1
lsp 700,":a;chara\iriasu_h3.bmp",0,0
gosub *syasei2
>Wracked with guilt, I sigh as my lustful seed shoots into Ilias's vagina.@
>The thought of committing such a grave sin mixes with the pleasure,           amplifying all of my feelings.\
name "Luka"
>Ahhhhhh...\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_19.ogg"
name "Ilias"
>To have dirtied me twice...@
>Luka... You truly are a sinful Hero.\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
name ""
dwavestop 13
name "Luka"
>B...But Ilias, you...\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_20.ogg"
name "Ilias"
>Are you saying it's my fault?@
>You're a shameful, sinful... And premature ejaculating Hero, aren't you?\
if %con_hvoice=0 && %sinkouonoff=2 delay 11000-%autotime
name ""
dwavestop 13
>Ilias slowly moves up and down, forcing me in and out of her as she talks.@
>The sudden movement sends a spark of pleasure through me as she reprimands    me.\
if %con_hvoice=0 dwave 13,"voice\iriasu2_21.ogg"
name "Ilias"
>...But you're the Hero who followed my orders, and defeated the Monster Lord.@
>Your reward shall be to continue having sex with me forever in this Heaven.\
if %con_hvoice=0 && %sinkouonoff=2 delay 16000-%autotime
name ""
dwavestop 13
name "Luka"
>H...Here... F...Forever...?\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_22.ogg"
name "Ilias"
>Yes, I shall give you everlasting pleasure.@
>You will have eternal life, and be blessed with infinite time to have sex     with me...\
if %con_hvoice=0 && %sinkouonoff=2 delay 14000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\iriasu2_23.ogg"
>Isn't that wonderful, Hero Luka?\
if %con_hvoice=0 && %sinkouonoff=2 delay 4000-%autotime
name ""
dwavestop 13
name "Luka"
>B...But...@
>I want to go back to my hometown and meet everyone again...\
name ""
if %con_hvoice=0 dwave 13,"voice\iriasu2_24.ogg"
name "Ilias"
>...There's no need to return to the ground any longer.@
>You should drown in pleasure in this Heaven.\
if %con_hvoice=0 && %sinkouonoff=2 delay 9000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\iriasu2_25.ogg"
>...Do you understand?\
if %con_hvoice=0 && %sinkouonoff=2 delay 2000-%autotime
name ""
dwavestop 13
>Before I can reply, Ilias's vagina squeezes down around me, sending fresh     spasms of pleasure through me.\
name "Luka"
>Haaa...\
name ""
gosub *syasei1:gosub *syasei2
if %con_hvoice=0 dwave 13,"voice\iriasu2_26.ogg"
name "Ilias"
>Hehe... That's a good answer.@
>Now then, look forward to an eternity of pleasure...\
if %con_hvoice=0 && %sinkouonoff=2 delay 10000-%autotime
name ""
dwavestop 13
name "Luka"
>Haaa...\
name ""
>I'll spend an eternity having sex with Ilias...@
>This is my reward for saving the world.\
>Never weakening no matter how many times I come, never suffering any pain...@
>A paradise of pleasure, together with a Goddess...\
if %con_hvoice=0 dwave 13,"voice\iriasu2_27.ogg"
name "Ilias"
>Well, Luka?@
>Pump more and more semen into me...\
if %con_hvoice=0 && %sinkouonoff=2 delay 7000-%autotime
dwavestop 13
if %con_hvoice=0 dwave 13,"voice\iriasu2_28.ogg"
>Finish as many times as you want...@
>I'll squeeze you as much as you like...\
if %con_hvoice=0 && %sinkouonoff=2 delay 9000-%autotime
name ""
dwavestop 13
name "Luka"
>Ahhh... Ilias...@
>It feels so good... Ilias...\
name ""
gosub *syasei1:gosub *syasei2
gosub *anten
mov %hseanwave,0:hseanwave
>Thus, I drown in pleasure in heaven, having sex with Ilias for eternity.\
>Stuck in heaven, there's nothing here for me but pleasure.@
>Forever and ever...\
>.............\
if %zukanon=2 mov %zukanon,1:goto *zukan_commonkaisou0
mov %hsean_irias1,1
bgmstop
mov $end_go,"sean0300a"
goto *badend2



*sean0303

name ""

name "Luka"
>...............\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>How naive, thinking you can attain your dream without a sacrifice along the   way...@
>You're passing up your chance, you know...\
name ""
name "Luka"
>It would be a false dream if I had to kill you to make it come true.@
>My dream is about saving lives, not sacrificing them.\
name ""
>It may be naive to think I can attain my dream without victims being caught   in the middle...@
>But killing her...\
name "Luka"
>What the hell kind of dream is built on killing your friends!?@
>And you, stop your escapism!\
name ""
name "Alice"
>My... Escapism...?\
name ""
name "Luka"
>You keep piling all these duties and responsibilities on yourself, all while  ignoring everyone around you...@
>Just what do you think is going to happen if you just went and died!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>...If the Monster Lord is slain by the Hero, everything will change.@
>Everyone will know that monsters can't fight a war against humans any         longer.\
name ""
name "Luka"
>...I think that line of thinking is the one that's too naive.\
if %ivent10=0 skip 2
>Did you forget about Plansect Village, Alice?@
>What do you think would happen if news of the monster's leader suddenly dying got out?\
>It certainly wouldn't lead to peace.@
>Rather, a new age of oppression against monsters would begin...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>................\
name ""
name "Luka"
>Once the leader that holds them together is lost, what are the monsters going to do?@
>You know best of all, don't you?\
name ""
name "Alice"
>But if I don't fall here...@
>My...My mother truly would have died for nothing...\
name ""
name "Luka"
>...Sorry, but I think your mother's method was wrong from the start.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>What was that!?@
>You dare to insult my mother!?\
name ""
name "Luka"
>You, as a tiny infant... @ >That one miscalculation caused her entire plan to    crumble in moments.\
>After only seconds, the fragile illusion of peace she created was easily      shattered.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...But, I have to die...@
>Or... Or else humans will always be afraid...\
name ""
name "Luka"
>Alice, you're thinking too much about your own death.@
>You seem to have your heart set on the world somehow becoming better once     you're dead...\
name ""
>The same as Lazarus... @ >And the past me.\
>I thought I had to bring peace, even if it meant killing myself for it.\
>Rather... I thought I had to die to atone for the mistake my father           committed.\
>It was Alice herself that brought me to my senses.\
>The one to tell me to live, and see my dream come to fruition with my own     eyes...\
name "Luka"
>Alice... Quit escaping into the thought of sacrificing yourself for some      imaginary good that will come of it.@
>Live, and see peace come with your own eyes.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>...Are you sure?@
>Can a Monster Lord such as me really exist in your ideal world?\
name ""
name "Luka"
>Of course... @ >Once the world is at peace, lets go on another journey again.\
>I know there are lots of delicious foods you have yet to try, too.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",67,0:print 10,500
name "Alice"
>Hmph... That's right...@
>I still haven't eaten enough.\
>I want to go on another journey once the world is at peace...@
>...With you.\
name "Luka"
>Yes...@
>So for our future journey's sake, we have to build a world where we can       coexist together.\
>The Four Heavenly Knights have already agreed not to harass humans any        longer.@
>And if the Monster Lord and a Hero can cooperate...@
>Ah... I guess I'm not a Hero, actually.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>Hmph, you idiot...@
>You stayed a fake Hero to the very end...\
name ""
name "Luka"
>...Yeah, that's fine.@
>I really was a fake Hero from the start, all the way to the end.\
name ""
>I'm not the Hero I envisioned as a kid.@
>I won't make any legends about defeating an evil Monster Lord.\
>But I don't care.@
>This journey means more to me than that stuff...\
csp 700:print 10,500
bgmstop
name "???"
>Oh brave Luka...@
>You have chosen the most foolish path...\
name ""
bgm"bgm\irias.ogg"
dwave 1,"se\irias.ogg"
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,1500
>Suddenly, the room fills with a holy aura, as a heavenly figure descends      down.\
name "Luka"
>Ilias...\
name ""
lsp 700,":a;chara\iriasu_st04.bmp",0,0:print 10,500
name "Ilias"
>What I have feared most of all has come to pass...@
>Seduced by the Monster Lord, you have yielded to her wicked will...\
>After having favored and watched over you for so long, only to be betrayed    like this...@
>I am unable to hide my disappointment in you.\
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
>Luka... You are unqualified to be a Hero.\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"02b.png",-130,0
lsp 701,":a;chara\iriasu_st01.bmp",180,0:print 10,500
name "Alice"
>Hmph... Unqualified?@
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",-130,0:print 10,500
>How can you call someone who fights for others to the bitter end anything but a Hero!?\
name ""
name "Luka"
>Alice...\
name ""
name "Ilias"
>I am the one to decide the definition of a Hero.@
>There is no need for you to interrupt here, Monster Lord Alipheese.\
name ""
csp 701
lsp 700,":a;chara\iriasu_st01.bmp",0,0:print 10,500
name "Luka"
>Ilias, please answer me...@
>Are monsters truly such an evil existence?\
name ""
name "Ilias"
>...Of course.@
>They are beings who tempt and corrupt humans.\
>There is no exception.\
name ""
>The belief that all monsters are evil...@
>It's the justification humans have used to hate monsters before even          attempting to understand them.\
name "Luka"
>Ilias... Is it fated for humans and monsters to fight each other?\
name ""
name "Ilias"
>...Of course.@
>It is inevitable for humans to kill monsters.\
name ""
>Humans and monsters are fated to fight each other...@
>This thought is what has caused numerous tragedies over the years...\
>Even Alice's mother couldn't escape from that belief.@
>Tragedy after tragedy, kept going by the belief that we simply must fight...\
name "Luka"
>I understand. @ >In that case...\
name ""
>...I've been doubting it all this time.@
>My faith and my ideals don't match up.\
>I kept trying to twist my faith... To push it down inside me.@
>All the while, I overlooked the contradictions surrounding me...\
>But...\
bgm"bgm\ruka.ogg"
name "Luka"
>Ilias... @ >You...@
>You're the main obstacle blocking peace!\
name ""
>I draw my sword, and point it right at Ilias.\
>Alice stopped running away from her past.@
>I have to change, too!\
>Finally owning up to the truth, I've made up my mind.\
lsp 700,":a;chara\iriasu_st13.bmp",0,0:print 10,500
name "Ilias"
>...Pointing your sword at a Goddess...@
>That's quite the sin you're committing.\
>...Luka, accept your divine punishment.\
name ""
skillname "Thunder of Judgement"
dwave 1,"se\ikazuti.ogg"
quake 10,1500
wait 500
skillname "Serene Movement"
dwave 3,"se\miss_aqua.ogg"
>But Luka easily steps to the side, dodging the bolt!\
skillname ""
name "Luka"
>What's wrong, Ilias?@
>Are you too used to judging those who can't fight back?\
name ""
lsp 700,":a;chara\iriasu_st16.bmp",0,0:print 10,500
name "Ilias"
>..................\
>Luka... You intend to defy me to the very end?@
>Indeed, it seems as though I couldn't cleanse that dirtied blood you have...\
name ""
>Ilias's face falls in grief.@
>It's almost as if the entire area is full of her sorrow...\
bgmstop
lsp 700,":a;chara\iriasu_st12.bmp",0,0:print 10,500
>Suddenly, the clear aura is flushed in dark anger!\
bgm"bgm\boss0.ogg"
name "Ilias"
>Let us make this Monster Lord's Castle into a second Remina.@
>Be exterminated with these monsters you so adore... @ >Corrupted Hero Luka.\
name ""
dwave 1,"se\irias.ogg"
csp 700:print 10,500
>After that, Ilias vanishes...@
dwave 1,"se\earth1.ogg"
quake 10,2000
bgm"bgm\kiki2.ogg"
>And in the next moment, the entire castle starts to violently shake!\
name "Luka"
>Wh...What is this!? @ >An earthquake!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"51b.png",67,0:print 10,500
name "Alice"
>No... This is...!\
name ""
>In the next moment, both Alice and I sense what it is.@
>This unearthly sense filling the entire castle...\
lsp 701,":a;2Q\chara\"+$alice_st+"51b.png",-110,0
lsp 700,":a;chara\erbetie_st01.bmp",390,0:print 10,500
name "Erubetie"
>...A report, Your Majesty.@
>An army of angels, along with a group of strange monsters, is invading the    castle.\
>We have already begun interception, but their numbers are far too vast...\
name ""
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",-110,0:print 10,500
name "Alice"
>So it's a full scale war, Ilias...!?\
name ""
name "Luka"
>She said she was going to make this castle a second Remina...\
name ""
>There's no more doubt.@
>Ilias truly was the one to destroy Remina.\
>And now she's trying to do the same thing here...\
name "Alice"
>Got it, I'm heading out!\
name ""
name "Luka"
>I'm going too, Alice!\
name ""
>I can't ignore this situation!@
>Alice and I rush out of the throne room together.\
dwave 1,"se\asioto4.ogg"
sean_change "bg047"
bgm"bgm\boss4.ogg"
>As we rush into the grand hall, it's already a full scale battle.@
>Both sides are clashing, lost in the confusion of battle.\
lsp 700,":a;chara\vampire_st03.bmp",175,50:print 10,500
name "Vampire"
>Guh...! @ >What the hell are you!?\
name ""
lsp 700,":a;chara\vampire_st03.bmp",-35,50
lsp 701,":a;chara\behemoth_st03.bmp",160,0:print 10,500
name "Behemoth"
>I won't step aside!@
>You aren't going past here!\
name ""
>The monsters are fighting back desperately...\
lsp 701,":a;chara\c_beast_st01.bmp",-160,0
lsp 700,":a;chara\c_beast_st01.bmp",160,0:print 10,500
>Those strange monsters I saw in Remina...@
>All moving in unison, they're overwhelming the defenders with pure numbers.\
>But it's not just those strange monsters that are attacking...\
lsp 700,":a;chara\cupid_st02.bmp",-200,0
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
name "Cupid"
>Ahaha, take that!@
>Die, monsters!\
name ""
name "Valkyrie"
>Accept the judgement of the gods, you dirty monsters...\
name ""
>A brigade of angels are fighting, with both bows and swords...@
>The monster defenders are fighting back, but...\
lsp 700,":a;chara\behemoth_st03.bmp",-230,0
lsp 701,":a;chara\cupid_st02.bmp",180,0:print 10,500
name "Behemoth"
>Damn you...!\
name ""
dwave 2,"se\karaburi.ogg"
>The Behemoth charges forward with her giant body, slamming her powerful fist  down...@
dwave 2,"se\miss.ogg"
>But it passes right through the angel's body...\
name "Behemoth"
>Gah...! @ >Why can't I hit her!?\
name ""
name "Cupid"
>Ahaha, you didn't know?@
>Neither humans nor monsters can touch an angel!\
name ""
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
name "Valkyrie"
>An earth dweller cannot touch a sacred angel's body.@
>Naturally, your attacks are useless.\
name ""
>Despite their overwhelming strength, it's pointless if they can't land any    blows.@
>The angels slowly advance, dispatching the defenders with ease.\
cspl 700,701:print 10,500
name "Luka"
>Is this how they destroyed Remina...!?@
>With an army of angels and strange monsters!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...That seems to be the case.@
>Those monsters must be something new Ilias created...\
name ""
lsp 700,":a;chara\stein_st01r.bmp",0,0:print 10,500
name "???"
>No... That isn't right.@
>Those chimeras are my work.\
name ""
name "Luka"
>Y...You're...!\
name ""
>The same white robed woman that we saw before...\
name "Promestein"
>My name is Promestein, the seeker of wisdom.@
>The one who gave fire to humans...\
name ""
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",-110,0
lsp 700,":a;chara\stein_st01r.bmp",160,0:print 10,500
name "Alice"
>I see... So you were an angel.@
>That's why I didn't sense anything from you.\
>What are these strange creatures?@
>Why did you make them...?\
name ""
name "Promestein"
>They are called Chimeric Monsters, whom I created by dark magic...@
>The fruits of the research Ilias instructed me to perform.\
name ""
name "Alice"
>The monster hating Ilias ordered you to create monsters...?@
>This is the first time I've heard of a God ignoring their own beliefs.\
name ""
name "Promestein"
>You ground dwellers are unable to understand divine providence.@
>The truth of this world is too difficult for you to understand.\
>Anyway, I brought my masterpieces to assault the Castle to defeat the Four    Heavenly Knights and the Monster Lord.@
>...And a Hero, it seems.\
name ""
csp 701
lsp 700,":a;chara\stein_st01r.bmp",0,0:print 10,500
name "Luka"
>Neither Alice, the Four Heavenly Knights or I will ever lose to you!\
name ""
lsp 700,":a;chara\stein_st02.bmp",0,0:print 10,500
name "Promestein"
>Hehe... @ >Is that so?\
name ""
>The moment after she starts to laugh...\
dwave 1,"se\down.ogg"
quake 10,500
>The shadow of something slams into a nearby wall!@
lsp 700,":a;chara\granberia_st07.bmp",0,0:print 10,500
>As the dust clears, I can see that it's Granberia!\
name "Granberia"
>Guh...!\
name ""
>Granberia is on one knee, struggling to stand.@
>But the damage she has taken is too deep.\
lsp 700,":a;chara\arcen_st01.bmp",0,0:print 10,500
>The one who threw her down steps forward...@
>The feeling coming off this Chimeric Monster is far different from the        others...\
name "Arc-En-Ciel"
>The strongest Cursed Swordswoman among monsters, Granberia...@
>Was that truly the extent of your power?\
name ""
name "Luka"
>Granberia was already injured after the fight with me!@
>If it wasn't for that, someone like you would have been nothing!\
name ""
dwave 1,"se\down3.ogg"
quake 10,500
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
name "Alma Elma"
>Kyaa!\
name ""
>Alma suddenly slams into a nearby wall, interrupting my defiant shout back at the Chimera.\
name "Alma Elma"
>Ouch ouch ouch...@
>Even though I was already tired... That sure hurt...\
name ""
>Alma unsteadily gets back to her feet as she dusts off her mantle.@
>Even though they were already damaged from the fight with me, for them to be  pushed this hard...\
lsp 700,":a;chara\hainu_st01.bmp",0,0:print 10,500
name "Hainuwele"
>That wind of yours is awfully slow.@
>It's like you're standing still.\
name ""
>Another special seeming Chimeric Monster...@
>No, there are more than just those two!\
lsp 700,":a;chara\amphis_st01.bmp",0,0:print 10,500
name "Amphisbaena"
>Oh my... How disappointing.@
>Were we really created to deal with these lowly monsters?\
name ""
lsp 700,":a;chara\amphis_st01.bmp",-180,0
lsp 701,":a;chara\tukuyomi_st01.bmp",180,0:print 10,500
name "Tsukuyomi"
>It's a full moon tonight...@
>But I still can't get excited for this feast...\
name ""
lsp 700,":a;chara\rapun_st01.bmp",-180,0
lsp 701,":a;chara\tukuyomi_st01.bmp",180,0:print 10,500
name "Rapunzel"
>Hahaha... Well, there's nothing we can do!@
>Because these are the old generation of monsters!\
>Those pure-breeds aren't a match for the next generation.\
name ""
name "Luka"
>Gah... Five more...?\
name ""
>These are all clearly unique Chimeras...@
>They don't have the same lifeless feeling as the others...\
csp 701
lsp 700,":a;chara\stein_st02.bmp",0,0:print 10,500
name "Promestein"
>These Chimeras were created just to deal with the Four Heavenly Knights.@
>I analyzed everything about them, to ensure they were all able to defeat      them.\
name ""
lsp 700,":a;chara\arcen_st01.bmp",0,0:print 10,500
name "Arc-En-Ciel"
>...Heh, so there you have it.@
>Unmodified monsters like you...@
>There's no way you could compare to us.\
name ""
lsp 700,":a;chara\arcen_st01.bmp",-180,0
lsp 701,":a;chara\rapun_st01.bmp",180,0:print 10,500
name "Rapunzel"
>Soooo... @ >You're all going to have to die now!@
>Ah... @ >But we'll rape the Hero instead~\
name ""
lsp 700,":a;chara\cupid_st02.bmp",-200,0
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
name "Cupid"
>Ahaha... I want to rape him too!?\
name ""
name "Valkyrie"
>A Hero who turns his blade in treason against Ilias...@
>As punishment, a continual rape of 20,000 years is sufficient.\
name ""
name "Luka"
>Guh...\
name ""
>Not only these Chimeras, but the army of angels, too...@
>We're really outnumbered in this situation.\
csp 701
lsp 700,":a;chara\stein_st01r.bmp",0,0:print 10,500
name "Luka"
>In that case, I have to go right for the leader...!\
name ""
dwave 1,"se\karaburi.ogg"
>As I take my stance and swing at Promestein...\
lsp 700,":a;chara\stein_st11.bmp",0,0:print 10,500
name "Promestein"
>Come, Zylphe!\
wait 300
dwave 1,"se\wind3.ogg"
lsp2 0,":a;chara\zylphe_st01.bmp",0,300,100,100,0,200
for %move=0 to 100 step 1
msp2 0,10,0,0,0,0,-2
print 1:wait 5
next
csp2 0:print 1
\
name ""
>Her speed drastically increases, letting her dodge my attack!\
dwave 1,"se\miss_wind.ogg"
>Those movements of hers... Just like...\
name "Luka"
>It can't be...!\
name ""
name "Promestein"
>Don't think you're unique in using the power of the spirits.@
>I've already analyzed that power, and am mass producing reproductions.\
name ""
name "Luka"
>No way... Even the spirits...\
name ""
>She's even mass producing them...?@
>Does that mean their army is going to be flooded with those who can use the   power of the spirits?\
>Just how powerful is Ilias's army...?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmph... @ >Don't be scared, Luka.@
>You've already overcome many difficult situations already.\
name ""
name "Luka"
>Alice...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>At the start, I told you we were not allies...@
>That I was just a fellow traveler along with you...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>...But that changes now.@
>You and I are allies who share the same will!\
name ""
name "Luka"
>...Yeah, that's right!\
name ""
>Alice and I will fight together...@
>That drastically increases our fighting potential!\
>I can overcome any difficulty as long as Alice is by my side!\
name "Alice"
>Lets go, Luka!@
>Don't fall behind!\
name ""
name "Luka"
>You got it!\
name ""
lsp 700,":a;chara\cupid_st02.bmp",-200,0
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
>A large army of angels to the front...\
lsp 700,":a;chara\arcen_st01.bmp",-180,0
lsp 701,":a;chara\rapun_st01.bmp",180,0:print 10,500
>A flock of powerful Chimeric monsters to the side...\
csp 701
lsp 700,":a;chara\stein_st11.bmp",0,0:print 10,500
>An angel who's able to create more monsters through some sort of strange      magic...\
lsp 700,":a;chara\iriasu_st13.bmp",0,0
bg "bg\bg001.bmp",10,500
>And behind them all, the one pulling the strings...\
csp 700
bg "bg\bg047.bmp",10,500
name "Luka"
>Uaaaa!!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Haaa!!\
name ""
dwave 1,"se\asioto4.ogg"
>With my sword raised and Alice at my side, I charge into the fray.\
bgmstop
csp 700
bg black,10,3000
wait 2000
lsp 701,":a;chara\iriasu_st13.bmp",-160,0
lsp 700,":a;chara\alice8th_st01.bmp",180,30
bg "bg\bg001.bmp",10,3000
bgm"bgm\maou2.ogg"
name "Black Alice"
>Teehee... A wonderful party has started at last.@
>Has the time for re-creation finally come, Ilias?\
name ""
name "Ilias"
>Yes... I grieve as the human's faith has been shaken so.@
>These humans who fail to revere their Goddess must be defective...\
>If an unbaptized Hero was to show me his faith, I was going to reconsider...@
>But it seems as though I'll need to perform the re-creation as I originally   planned.\
name "Black Alice"
>If you're remaking the world, then the current humans aren't needed, right?@
>Can we play with them like you promised...?\
name ""
name "Ilias"
>Yes, do as you please.@
>These humans are the first failure I created, after all.\
>But your role is...\
name ""
name "Black Alice"
>I know, Ilias.@
>To retain the necessary dark magic to keep the world in motion, you're        managing us monsters.\
>Teehee... It's difficult keeping the raw amounts of holy and dark magic in    balance in the world, isn't it?\
>Because of that, you can't exterminate those monsters you hate so much...\
name ""
lsp 701,":a;chara\iriasu_st16.bmp",-160,0:print 10,500
name "Ilias"
>.............\
name ""
name "Black Alice"
>Oh, excuse me if I offended you.\
>Even a Goddess like you can't change the laws of the universe...\
>If word got out to the humans, their faith would diminish.\
name ""
lsp 701,":a;chara\iriasu_st13.bmp",-160,0:print 10,500
name "Ilias"
>I don't want to hear such impudent talk from one I rescued 500 years ago.@
>Don't forget that you are easily replaceable.\
name ""
name "Black Alice"
>Teehee... I'll be careful, Ilias.\
name ""
name "Ilias"
>Then let us begin the re-creation.@
>The next generation of "humans" is almost complete, too.\
name ""
name "Black Alice"
>We're all ready to eat up the current humans.@
>We've collected plenty of pure monsters.@
>...And the new generation of monsters, too.\
name ""
name "Ilias"
>Now, the preparations are finished.@
>Lets build a more peaceful world, brimming with faith...\
name ""
csp -1
bg black,10,3000
bgmstop
if %game_clear<2 mov %game_clear,2
wait 3000
mov %manuoff,1
bgm"bgm\irias.ogg"
gosub *setwindow_01
lsp 700,":a;chara\iriasu_st01.bmp",0,0
bg "bg\bg001.bmp",10,1500
skipoff
name "Ilias"
>...Thank you.@
>The Middle Chapter of Monster Girl Quest ends here.\
>Would you like to create save data to be imported into the final chapter?\
>Be warned, you can only have one cleared data at a time.@
>If you choose this option again, it will overwrite the old data created.\
>Would you like to create save data to be imported into the final chapter?\
csel "Yes",*storyend1,"No",*storyend2

boss4.ogg"
>As we rush into the grand hall, it's already a full scale battle.@
>Both sides are clashing, lost in the confusion of battle.\
lsp 700,":a;chara\vampire_st03.bmp",175,50:print 10,500
name "Vampire"
>Guh...! @ >What the hell are you!?\
name ""
lsp 700,":a;chara\vampire_st03.bmp",-35,50
lsp 701,":a;chara\behemoth_st03.bmp",160,0:print 10,500
name "Behemoth"
>I won't step aside!@
>You aren't going past here!\
name ""
>The monsters are fighting back desperately...\
lsp 701,":a;chara\c_beast_st01.bmp",-160,0
lsp 700,":a;chara\c_beast_st01.bmp",160,0:print 10,500
>Those strange monsters I saw in Remina...@
>All moving in unison, they're overwhelming the defenders with pure numbers.\
>But it's not just those strange monsters that are attacking...\
lsp 700,":a;chara\cupid_st02.bmp",-200,0
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
name "Cupid"
>Ahaha, take that!@
>Die, monsters!\
name ""
name "Valkyrie"
>Accept the judgement of the gods, you dirty monsters...\
name ""
>A brigade of angels are fighting, with both bows and swords...@
>The monster defenders are fighting back, but...\
lsp 700,":a;chara\behemoth_st03.bmp",-230,0
lsp 701,":a;chara\cupid_st02.bmp",180,0:print 10,500
name "Behemoth"
>Damn you...!\
name ""
dwave 2,"se\karaburi.ogg"
>The Behemoth charges forward with her giant body, slamming her powerful fist  down...@
dwave 2,"se\miss.ogg"
>But it passes right through the angel's body...\
name "Behemoth"
>Gah...! @ >Why can't I hit her!?\
name ""
name "Cupid"
>Ahaha, you didn't know?@
>Neither humans nor monsters can touch an angel!\
name ""
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
name "Valkyrie"
>An earth dweller cannot touch a sacred angel's body.@
>Naturally, your attacks are useless.\
name ""
>Despite their overwhelming strength, it's pointless if they can't land any    blows.@
>The angels slowly advance, dispatching the defenders with ease.\
cspl 700,701:print 10,500
name "Luka"
>Is this how they destroyed Remina...!?@
>With an army of angels and strange monsters!?\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>...That seems to be the case.@
>Those monsters must be something new Ilias created...\
name ""
lsp 700,":a;chara\stein_st01r.bmp",0,0:print 10,500
name "???"
>No... That isn't right.@
>Those chimeras are my work.\
name ""
name "Luka"
>Y...You're...!\
name ""
>The same white robed woman that we saw before...\
name "Promestein"
>My name is Promestein, the seeker of wisdom.@
>The one who gave fire to humans...\
name ""
lsp 701,":a;2Q\chara\"+$alice_st+"03b.png",-110,0
lsp 700,":a;chara\stein_st01r.bmp",160,0:print 10,500
name "Alice"
>I see... So you were an angel.@
>That's why I didn't sense anything from you.\
>What are these strange creatures?@
>Why did you make them...?\
name ""
name "Promestein"
>They are called Chimeric Monsters, whom I created by dark magic...@
>The fruits of the research Ilias instructed me to perform.\
name ""
name "Alice"
>The monster hating Ilias ordered you to create monsters...?@
>This is the first time I've heard of a God ignoring their own beliefs.\
name ""
name "Promestein"
>You ground dwellers are unable to understand divine providence.@
>The truth of this world is too difficult for you to understand.\
>Anyway, I brought my masterpieces to assault the Castle to defeat the Four    Heavenly Knights and the Monster Lord.@
>...And a Hero, it seems.\
name ""
csp 701
lsp 700,":a;chara\stein_st01r.bmp",0,0:print 10,500
name "Luka"
>Neither Alice, the Four Heavenly Knights or I will ever lose to you!\
name ""
lsp 700,":a;chara\stein_st02.bmp",0,0:print 10,500
name "Promestein"
>Hehe... @ >Is that so?\
name ""
>The moment after she starts to laugh...\
dwave 1,"se\down.ogg"
quake 10,500
>The shadow of something slams into a nearby wall!@
lsp 700,":a;chara\granberia_st07.bmp",0,0:print 10,500
>As the dust clears, I can see that it's Granberia!\
name "Granberia"
>Guh...!\
name ""
>Granberia is on one knee, struggling to stand.@
>But the damage she has taken is too deep.\
lsp 700,":a;chara\arcen_st01.bmp",0,0:print 10,500
>The one who threw her down steps forward...@
>The feeling coming off this Chimeric Monster is far different from the        others...\
name "Arc-En-Ciel"
>The strongest Cursed Swordswoman among monsters, Granberia...@
>Was that truly the extent of your power?\
name ""
name "Luka"
>Granberia was already injured after the fight with me!@
>If it wasn't for that, someone like you would have been nothing!\
name ""
dwave 1,"se\down3.ogg"
quake 10,500
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
name "Alma Elma"
>Kyaa!\
name ""
>Alma suddenly slams into a nearby wall, interrupting my defiant shout back at the Chimera.\
name "Alma Elma"
>Ouch ouch ouch...@
>Even though I was already tired... That sure hurt...\
name ""
>Alma unsteadily gets back to her feet as she dusts off her mantle.@
>Even though they were already damaged from the fight with me, for them to be  pushed this hard...\
lsp 700,":a;chara\hainu_st01.bmp",0,0:print 10,500
name "Hainuwele"
>That wind of yours is awfully slow.@
>It's like you're standing still.\
name ""
>Another special seeming Chimeric Monster...@
>No, there are more than just those two!\
lsp 700,":a;chara\amphis_st01.bmp",0,0:print 10,500
name "Amphisbaena"
>Oh my... How disappointing.@
>Were we really created to deal with these lowly monsters?\
name ""
lsp 700,":a;chara\amphis_st01.bmp",-180,0
lsp 701,":a;chara\tukuyomi_st01.bmp",180,0:print 10,500
name "Tsukuyomi"
>It's a full moon tonight...@
>But I still can't get excited for this feast...\
name ""
lsp 700,":a;chara\rapun_st01.bmp",-180,0
lsp 701,":a;chara\tukuyomi_st01.bmp",180,0:print 10,500
name "Rapunzel"
>Hahaha... Well, there's nothing we can do!@
>Because these are the old generation of monsters!\
>Those pure-breeds aren't a match for the next generation.\
name ""
name "Luka"
>Gah... Five more...?\
name ""
>These are all clearly unique Chimeras...@
>They don't have the same lifeless feeling as the others...\
csp 701
lsp 700,":a;chara\stein_st02.bmp",0,0:print 10,500
name "Promestein"
>These Chimeras were created just to deal with the Four Heavenly Knights.@
>I analyzed everything about them, to ensure they were all able to defeat      them.\
name ""
lsp 700,":a;chara\arcen_st01.bmp",0,0:print 10,500
name "Arc-En-Ciel"
>...Heh, so there you have it.@
>Unmodified monsters like you...@
>There's no way you could compare to us.\
name ""
lsp 700,":a;chara\arcen_st01.bmp",-180,0
lsp 701,":a;chara\rapun_st01.bmp",180,0:print 10,500
name "Rapunzel"
>Soooo... @ >You're all going to have to die now!@
>Ah... @ >But we'll rape the Hero instead~\
name ""
lsp 700,":a;chara\cupid_st02.bmp",-200,0
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
name "Cupid"
>Ahaha... I want to rape him too!?\
name ""
name "Valkyrie"
>A Hero who turns his blade in treason against Ilias...@
>As punishment, a continual rape of 20,000 years is sufficient.\
name ""
name "Luka"
>Guh...\
name ""
>Not only these Chimeras, but the army of angels, too...@
>We're really outnumbered in this situation.\
csp 701
lsp 700,":a;chara\stein_st01r.bmp",0,0:print 10,500
name "Luka"
>In that case, I have to go right for the leader...!\
name ""
dwave 1,"se\karaburi.ogg"
>As I take my stance and swing at Promestein...\
lsp 700,":a;chara\stein_st11.bmp",0,0:print 10,500
name "Promestein"
>Come, Zylphe!\
wait 300
dwave 1,"se\wind3.ogg"
lsp2 0,":a;chara\zylphe_st01.bmp",0,300,100,100,0,200
for %move=0 to 100 step 1
msp2 0,10,0,0,0,0,-2
print 1:wait 5
next
csp2 0:print 1
\
name ""
>Her speed drastically increases, letting her dodge my attack!\
dwave 1,"se\miss_wind.ogg"
>Those movements of hers... Just like...\
name "Luka"
>It can't be...!\
name ""
name "Promestein"
>Don't think you're unique in using the power of the spirits.@
>I've already analyzed that power, and am mass producing reproductions.\
name ""
name "Luka"
>No way... Even the spirits...\
name ""
>She's even mass producing them...?@
>Does that mean their army is going to be flooded with those who can use the   power of the spirits?\
>Just how powerful is Ilias's army...?\
lsp 700,":a;2Q\chara\"+$alice_st+"01b.png",67,0:print 10,500
name "Alice"
>Hmph... @ >Don't be scared, Luka.@
>You've already overcome many difficult situations already.\
name ""
name "Luka"
>Alice...\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"04b.png",67,0:print 10,500
name "Alice"
>At the start, I told you we were not allies...@
>That I was just a fellow traveler along with you...\
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
>...But that changes now.@
>You and I are allies who share the same will!\
name ""
name "Luka"
>...Yeah, that's right!\
name ""
>Alice and I will fight together...@
>That drastically increases our fighting potential!\
>I can overcome any difficulty as long as Alice is by my side!\
name "Alice"
>Lets go, Luka!@
>Don't fall behind!\
name ""
name "Luka"
>You got it!\
name ""
lsp 700,":a;chara\cupid_st02.bmp",-200,0
lsp 701,":a;chara\valkyrie_st01.bmp",80,0:print 10,500
>A large army of angels to the front...\
lsp 700,":a;chara\arcen_st01.bmp",-180,0
lsp 701,":a;chara\rapun_st01.bmp",180,0:print 10,500
>A flock of powerful Chimeric monsters to the side...\
csp 701
lsp 700,":a;chara\stein_st11.bmp",0,0:print 10,500
>An angel who's able to create more monsters through some sort of strange      magic...\
lsp 700,":a;chara\iriasu_st13.bmp",0,0
bg "bg\bg001.bmp",10,500
>And behind them all, the one pulling the strings...\
csp 700
bg "bg\bg047.bmp",10,500
name "Luka"
>Uaaaa!!\
name ""
lsp 700,":a;2Q\chara\"+$alice_st+"03b.png",67,0:print 10,500
name "Alice"
>Haaa!!\
name ""
dwave 1,"se\asioto4.ogg"
>With my sword raised and Alice at my side, I charge into the fray.\
bgmstop
csp 700
bg black,10,3000
wait 2000
lsp 701,":a;chara\iriasu_st13.bmp",-160,0
lsp 700,":a;chara\alice8th_st01.bmp",180,30
bg "bg\bg001.bmp",10,3000
bgm"bgm\maou2.ogg"
name "Black Alice"
>Teehee... A wonderful party has started at last.@
>Has the time for re-creation finally come, Ilias?\
name ""
name "Ilias"
>Yes... I grieve as the human's faith has been shaken so.@
>These humans who fail to revere their Goddess must be defective...\
>If an unbaptized Hero was to show me his faith, I was going to reconsider...@
>But it seems as though I'll need to perform the re-creation as I originally   planned.\
name "Black Alice"
>If you're remaking the world, then the current humans aren't needed, right?@
>Can we play with them like you promised...?\
name ""
name "Ilias"
>Yes, do as you please.@
>These humans are the first failure I created, after all.\
>But your role is...\
name ""
name "Black Alice"
>I know, Ilias.@
>To retain the necessary dark magic to keep the world in motion, you're        managing us monsters.\
>Teehee... It's difficult keeping the raw amounts of holy and dark magic in    balance in the world, isn't it?\
>Because of that, you can't exterminate those monsters you hate so much...\
name ""
lsp 701,":a;chara\iriasu_st16.bmp",-160,0:print 10,500
name "Ilias"
>.............\
name ""
name "Black Alice"
>Oh, excuse me if I offended you.\
>Even a Goddess like you can't change the laws of the universe...\
>If word got out to the humans, their faith would diminish.\
name ""
lsp 701,":a;chara\iriasu_st13.bmp",-160,0:print 10,500
name "Ilias"
>I don't want to hear such impudent talk from one I rescued 500 years ago.@
>Don't forget that you are easily replaceable.\
name ""
name "Black Alice"
>Teehee... I'll be careful, Ilias.\
name ""
name "Ilias"
>Then let us begin the re-creation.@
>The next generation of "humans" is almost complete, too.\
name ""
name "Black Alice"
>We're all ready to eat up the current humans.@
>We've collected plenty of pure monsters.@
>...And the new generation of monsters, too.\
name ""
name "Ilias"
>Now, the preparations are finished.@
>Lets build a more peaceful world, brimming with faith...\
name ""
csp -1
bg black,10,3000
bgmstop
if %game_clear<2 mov %game_clear,2
wait 3000
mov %manuoff,1
bgm"bgm\irias.ogg"
gosub *setwindow_01
lsp 700,":a;chara\iriasu_st01.bmp",0,0
bg "bg\bg001.bmp",10,1500
skipoff
name "Ilias"
>...Thank you.@
>The Middle Chapter of Monster Girl Quest ends here.\
>Would you like to create save data to be imported into the final chapter?\
>Be warned, you can only have one cleared data at a time.@
>If you choose this option again, it will overwrite the old data created.\
>Would you like to create save data to be imported into the final chapter?\
csel "Yes",*storyend1,"No",*storyend2



*storyend1

mov %gloval2_story_sinkou,2
mov %gloval2_mylv,%mylv
mov %gloval2_exp,%exp
mov %gloval2_ivent01,%ivent01
mov %gloval2_ivent02,%ivent02
mov %gloval2_ivent03,%ivent03
mov %gloval2_ivent04,%ivent04
mov %gloval2_ivent05,%chromemansion
mov %gloval2_ivent06,%ivent06
mov %gloval2_ivent07,%ivent07
mov %gloval2_ivent08,%ivent08
mov %gloval2_ivent09,%ivent09
mov %gloval2_ivent10,%ivent10
mov %gloval2_ivent11,%ivent11
mov %gloval2_ivent12,%ivent12
mov %gloval2_ivent13,%ivent13
mov %gloval2_ivent14,%ivent14
mov %gloval2_ivent15,%ivent15
mov %gloval2_ivent16,%ivent16
mov %gloval2_ivent17,%ivent17
mov %gloval2_ivent18,%ivent18
mov %gloval2_ivent19,%ivent19
mov %gloval2_ivent20,%ivent20
mov %gloval2_check01,%check01
mov %gloval2_check02,%check02
mov %gloval2_check03,%check03
mov %gloval2_check04,%check04
mov %gloval2_check05,%check05
mov %gloval2_check06,%check06
mov %gloval2_check07,%check07
mov %gloval2_check08,%check08
mov %gloval2_check09,%check09
mov %gloval2_check10,%check10
mov %gloval2_check11,%check11
mov %gloval2_check12,%check12
mov %gloval2_check13,%check13
mov %gloval2_check14,%check14
mov %gloval2_check15,%check15
mov %gloval2_check16,%check16
mov %gloval2_check17,%check17
mov %gloval2_check18,%check18
mov %gloval2_check19,%check19
mov %gloval2_check20,%check20
mov %gloval2_skill01,%skill01
mov %gloval2_skill02,%skill02
mov %gloval2_skill03,%skill03
mov %gloval2_skill04,%skill04
mov %gloval2_skill05,%skill05
mov %gloval2_skill06,%skill06
mov %gloval2_skill07,%skill07
mov %gloval2_skill08,%skill08
mov %gloval2_skill09,%skill09
mov %gloval2_skill10,%skill10
mov %gloval2_item01,%item01
mov %gloval2_item02,%item02
mov %gloval2_item03,%item03
mov %gloval2_item04,%item04
mov %gloval2_item05,%item05
mov %gloval2_item06,%item06
mov %gloval2_item07,%item07
mov %gloval2_item08,%item08
mov %gloval2_item09,%item09
mov %gloval2_item10,%item10
mov %gloval2_item11,%item11
mov %gloval2_item12,%item12
mov %gloval2_item13,%item13
mov %gloval2_item14,%item14
mov %gloval2_item15,%item15
mov %gloval2_item16,%item16
mov %gloval2_item17,%item17
mov %gloval2_item18,%item18
mov %gloval2_item19,%item19
mov %gloval2_item20,%item20
mov %gloval2_item21,%item21
mov %gloval2_item22,%item22
mov %gloval2_item23,%item23
mov %gloval2_item24,%item24
mov %gloval2_item25,%item25
mov %gloval2_item26,%item26
mov %gloval2_item27,%item27
mov %gloval2_item28,%item28
mov %gloval2_item29,%item29
mov %gloval2_item30,%item30
mov %gloval2_nanido,%nanido
>...The cleared data has been saved.@
>You can import this data into the last chapter to carry over various things.\
>Thank you for playing...\
name ""
bgmstop
csp -1
bg black,10,2000
goto *credit



*storyend2

>I see, so you don't wish to create the data...@
>Thank you for playing...\
name ""
bgmstop
csp -1
mov %manuoff,0
bg black,10,2000

goto *credit



;===================================================================================
;?????
;===================================================================================

*credit

	csp -1

	btndef clear

	saveoff
	textoff

	bgm"bgm\ending.ogg"

	mov %creditnow,200
	mov %creditx,250	;?????????
	mov %credity,600
	mov %creditscroll,0

	lsp %creditnow,":s/50,50,0;#ffffff     ",%creditx,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+50
	lsp %creditnow,":s/50,50,0;#ffffff     ",%creditx,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+50
	lsp %creditnow,":s/50,50,0;#ffffff     ",%creditx,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+50

	lsp %creditnow,":s/40,40,0;#ff2222????",320,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#fffffffrfr",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffffmasha",325,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffffUN_DO",325,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff???",355,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff??",370,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff?????",325,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff?????",325,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff???",355,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff??????",310,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+140
	lsp %creditnow,":s/40,40,0;#ff2222???",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff??????? ?????",175,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff??????  ????",175,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff???     ?????",175,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff??????  ?????",175,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff??????  ?????",175,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????    ???",175,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff??????? ????",175,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+140
	lsp %creditnow,":s/40,40,0;#ff2222??????",280,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff???????Q",280,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????????",280,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????????",280,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+140
	lsp %creditnow,":s/40,40,0;#ff2222BGM",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffffKOU-G",325,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff?????????",265,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff???????",295,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+140
	lsp %creditnow,":s/40,40,0;#ff2222SE",360,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffffkcy TETUO",265,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff?...????????",250,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff?????????",265,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+40
	lsp %creditnow,":s/30,30,0;#ffffff???",355,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+140
	lsp %creditnow,":s/40,40,0;#ff2222Nscripter ??",260,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+140
	lsp %creditnow,":s/40,40,0;#ff2222??",360,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff???",355,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff?????",325,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff??????",310,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff??",370,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+140
	lsp %creditnow,":s/40,40,0;#ff2222????",320,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff????",340,%credity

	mov %creditnow,%creditnow+1	: mov %credity,%credity+280
	lsp %creditnow,":s/40,40,0;#ff2222??",360,%credity
	mov %creditnow,%creditnow+1	: mov %credity,%credity+60
	lsp %creditnow,":s/30,30,0;#ffffff??????????",250,%credity

	print 1


;--------------------------------------------------

*credit_scroll

	if %creditscroll>%credity-290 goto *credit_end

		for %sub1=200 to %creditnow
			msp %sub1,0,-1
		next

	print 1
	wait 4

	mov %creditscroll,%creditscroll+1

goto *credit_scroll

;--------------------------------------------------

*credit_end

	wait 2000

	click

	bgmstop
	csp -1

	print 10,5000

reset


reset


*part2_end

mov %ng_clear,2
bgmstop
sean_change "bg001"
bgm "bgm\irias.ogg"
gosub *setwindow_01
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,1500
>Part 2 ends here.@
>There is no release date for Part 3 yet.\
>However, you can go back and play a short demo for Part 3 by going back and   selecting "New Game" from the title screen..\\
goto *part3_transition

*part3demo_end

bgmstop
sean_change "bg001"
bgm "bgm\irias.ogg"
gosub *setwindow_01
name "Sylph"
lsp 700,":a;2Q\chara\sylph_st73.png",-200,0
lsp 701,":a;2Q\chara\arumaeruma_st11.png",200,0:print 10,500
>.................\
name "Alma Elma"
>...Was that better?\
name "Sylph"
>No!\
>Why did this update take so long?@
>Why is there only one new area?@
>And why can't Erubetie join yet?\
>This still sucks!\
dwave 1,"se\asioto3.ogg"
csp 700
lsp 701,":a;2Q\chara\arumaeruma_st14.png",0,0:print 10,500
wait 500
dwave 1,"se\door1.ogg"
wait 1200
dwave 1,"se\dageki.ogg"
name "Alma Elma"
lsp 701,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hrm...@
>She'll never be satisfied, I guess.\
lsp 701,":a;2Q\chara\arumaeruma_st11.png",0,0:print 10,500
>A new update will be released when it's ready.\
lsp 701,":a;2Q\chara\arumaeruma_st19.png",0,0:print 10,500
>See you then~!\
csp 701
name ""
bg black,10,1500
wait 1000
>Thanks for playing!\
reset

*event_elle_ta

name "Tamamo"
>Hmm?@
lsp 700,":a;2Q\chara\ningyohime_st0a.png",200,50
lsp 699,":a;2Q\chara\tamamo_st07.png",-200,0:print 10,500
>Who's this?\
name "Elle"
>That mean monster tried to kill me!\
name "Tamamo"
>Aww, poor baby...@
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hmm?\
name ""
>Tamamo leans in a little closer and sniffs Elle.\
name "Elle"
lsp 700,":a;chara\ningyohime_st03.bmp",200,50:print 10,500
>H-hey!@
>Quit that!\
name "Tamamo"
>Hmm, high-ranking monster...\
>Are you related to the Queen Mermaid, by any chance?\
name "Elle"
lsp 700,":a;2Q\chara\ningyohime_st0c.png",200,50:print 10,500
>Yeah, she's my mom!\
name "Tamamo"
lsp 699,":a;chara\tamamo_st03.bmp",-200,0:print 10,500
>Oh...Oh, dear.\
>Do you know about this already, Luka?\
name "Luka"
>Yeah...@
>But we can't just leave her here!\
name "Tamamo"
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
>Hrmm...@
>Well, alright.\
name ""
>Tamamo seems to be thinking the same thing as I am right now.\
return

*event_elle_al

bgmstop
name "Alma Elma"
>Awwwwww, look~!@
>It's a little mermaid!\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",0,50:print 10,500
>H-huh?@
>Hey!\
bgm "2Q\bgm\comi2.ogg"
name "Alma Elma"
lsp 699,":a;chara\ningyohime_st07.bmp",-200,50
lsp 700,":a;2Q\chara\arumaeruma_st19.png",160,0:print 10,500
>She's so cuuuuuuuuute~!\
name "Elle"
>H-hey! Let me go!@ > Mmmmphm!\
name ""
>Alma Elma tightly hugs Elle.@
>...What is with her and cute things?\
name "Elle"
lsp 699,":a;chara\ningyohime_st03.bmp",-200,50:print 10,500
>Let go of me!@
>Do you have any idea who I am!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",160,0:print 10,500
>Hmm...\
name ""
>Alma holds Elle up and stares at her for a few seconds.\
name "Alma Elma"
>...Nope!@
>I've never seen you before in my life~!\
>Do you know her, Luka?\
name "Luka"
>Uhhhh, she's...\
csel "The Princess Mermaid",*elle_princess,"That one mermaid from the bar",*elle_slut,"No clue.",*elle_noclue

*event_elle_er

name "Erubetie"
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,50
lsp 700,":a;chara\erbetie_st01.bmp",400,0:print 10,500
>Hmm?@
>!!!\
name ""
>Erubetie slowly floats to where Elle and I are.\
name "Erubetie"
>I recognize you...@
>You're the Queen Mermaid's daughter, aren't you?\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",-200,50:print 10,500
>Y-yes?\
wait 1000
>Wait...!@
lsp 699,":a;chara\ningyohime_st05.bmp",-200,50:print 10,500
>Are you the Queen Slime!?\
lsp 699,":a;chara\ningyohime_st04.bmp",-200,50:print 10,500
name ""
>As soon as Elle saw Erubetie, her face instantly lit up.\
name "Erubetie"
>Yes, that's right.@
>I'm Erubetie.\
name "Elle"
lsp 699,":a;chara\ningyohime_st05.bmp",-200,50:print 10,500
>Oh, cool!@
>You're the Heavenly Knight of Water!\
>Mom told me that if I was ever in trouble and she wasn't around, that I       should go to Undine's Spring and find you!\
lsp 699,":a;chara\ningyohime_st04.bmp",-200,50:print 10,500
name "Erubetie"
>D...Did she now...?\
name ""
>Wait.@
>Does Erubetie know the Queen Mermaid?\
name "Erubetie"
>So...@
>You got separated from your mother. Is that right?\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,50:print 10,500
>Y-yeah...@
``*sniff*\
name "Erubetie"
>Shhhh. Don't cry.@
>You're safe now, okay?\
name ""
>Erubetie pulls Elle close and gives her a gentle hug.\
name "Erubetie"
>Nothing's going to happen to you.@
>We'll find your mother and get you home, okay?\
name "Elle"
>Y-yeah...@
>Luka already said he'd take me home.\
name "Erubetie"
>That would be a very bad idea.\
name ""
>Erubetie turns to me.\
name "Erubetie"
>If the Queen Mermaid sees you with her daughter, she'll just attack you.@
>The same thing would happen if you went to the Drowned City.\
>Just stay out of it.@
>I'll take care of her.\
name "Luka"
>............\
name "Erubetie"
>...But...@
>...Thank you for at least trying to help her.\
name ""
>That doesn't make me feel much better.\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",-200,50:print 10,500
>S-so...You're really not dangerous?\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",-200,50:print 10,500
name ""
>Elle turns to me, clearly nervous.\
name "Erubetie"
lsp 699,":a;2Q\chara\ningyohime_st0c.png",-200,50:print 10,500
>He's harmless.@
>Even if he's a human, he's not going to hurt you.\
name "Luka"
>Right.@
>I did save you, you know.\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",-200,50:print 10,500
>Th-thank you...\
lsp 699,":a;2Q\chara\ningyohime_st0c.png",-200,50:print 10,500
name ""
>It looks like Elle's calmed down now.\
>...Wow, I didn't expect Erubetie to act so gently toward her.\
name "Erubetie"
>...We should deal with the Queen of the Southern Sea first.@
>After that, I'll take Elle home.\
name "Luka"
>Eh...?\
name ""
>She wants to take Elle with us?\
name "Elle"
>Eh?@
>We're going to see Kraken?\
name "Erubetie"
>I'm sorry...@
>I don't mean to drag you around like this.\
>Once we talk to the Kraken, I'll take you home. Okay?\
name "Elle"
lsp 699,":a;chara\ningyohime_st05.bmp",-200,50:print 10,500
>Hehe...Okay!\
>I got to meet the Heavenly Knight of Water...@
>This is so cool~!\
lsp 699,":a;chara\ningyohime_st04.bmp",-200,50:print 10,500
name ""
>...At least she's in high spirits now.\
return

*event_elle

name "???"
>Help!@
>Please help meeeeeee!\
bgm "bgm\kiki1.ogg"

if $knight!="Alma" skip 7
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",0,0:print 10,500
>Hmm?@
>Hey, look!\
name ""
>Alma Elma points down into the sea.@

if $knight="Alma" skip 6
name "Luka"
>Huh!?\
name ""
>Someone screamed out for help!\
>I take a quick look around...@

lsp 700,":a;chara\ningyohime_st08.bmp",0,350:print 10,100
dwave 1,"se\ero_makituki1.ogg"
csp 700:print 10,500
>A brief glimpse of a small girl could be seen before being pulled down by a   tentacle!\
name "Luka"
>She's in trouble!\
name ""
dwave 1,"se\aqua4.ogg"
>My body quicker than my mind, I quickly swim down after her.\
>At the bottom I find...\
name "Sea Anemone Girl"
lsp 700,":a;2Q\chara\iso_st11.png",-0,0:print 10,500
>You look delicious...\
name "???"
>D-don't eat me!\
name ""
>The mermaid screams with tears welling up in her eyes.\
name "Sea Anemone Girl"
lsp 699,":a;chara\ningyohime_st08.bmp",200,50
lsp 700,":a;chara\iso_st01.bmp",-200,0:print 10,500
>Hmm? What's this?\
name ""
>The Sea Anemone Girl looks over at me.\
name "Sea Anemone Girl"
lsp 700,":a;chara\iso_st02.bmp",-200,0:print 10,500
>Hmhmhm. A mermaid and a human?@
>How lucky...\
name "Luka"
>Let her go!\
name "Sea Anemone Girl"
>Haha, or what?\
name ""
dwave 1,"se\ero_makituki3.ogg"
lsp 699,":a;chara\ningyohime_st08.bmp",180,50:print 10,500
>As she talks, I can see that the Sea Anemone Girl is still slowly pulling the mermaid closer to her.\
>...Well, I tried.\
wait 500
gosub *spirit_skill
name "Sea Anemone Girl"
lsp 700,":a;chara\iso_st03.bmp",-200,0:print 10,500
>Ah!@
>What the...\
name ""
bgmstop
dwave 1,"se\syometu.ogg"
csp 700:print 99,4500,"breakup.dll/urb"
>The Sea Anemone Girl turns into a normal sea anemone!\
name "Luka"
>Phew...\
name ""
lsp 699,":a;2Q\chara\ningyohime_st0a.png",0,50:print 10,500
>Looks like she wasn't hurt too badly.\
bgm "bgm\hutuu2.ogg"
name "Luka"
>Hey, are you okay?\
name ""
>Wait a minute, I know this mermaid...@
>How did she get here?\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",0,50:print 10,500
>Are...Are you a human?\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",0,50:print 10,500
name "Luka"
>Sort of...\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0b.png",0,50:print 10,500
>S-stay away from me!\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",0,50:print 10,500
name ""
>Tears start to well up in Elle's eyes again.\
name "Luka"
>Calm down.@ > You're safe now. I'm not going to hurt you.\
name "Elle"
lsp 699,":a;chara\ningyohime_st03.bmp",0,50:print 10,500
>Mom said humans are stupid and evil!@
>They only care about themselves!\
name "Luka"
>If I only care about myself, then why did I just now save you?\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",0,50:print 10,500
>Uhhhhh...\
name ""
lsp 699,":a;2Q\chara\ningyohime_st0c.png",0,50:print 10,500
name "Luka"
>Wait...@ >Is this the first time you've ever seen a human?\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",0,50:print 10,500
>Uhhhhh...\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",0,50:print 10,500
name ""
>I thought so.\
name "Luka"
>Anyway...@
>What are you doing all the way out here?\
name "Elle"
>I...@
lsp 699,":a;chara\ningyohime_st09.bmp",0,50:print 10,500
>I got separated from my mom and now I'm lost!@
>I saw a big light over here and came to look, but then that thing attacked    me!\
lsp 699,":a;2Q\chara\ningyohime_st0a.png",0,50:print 10,500
name ""
>...Oops.\
name "Luka"
>Just relax.@
>We'll find your mom, okay?\
name "Elle"
lsp 699,":a;2Q\chara\ningyohime_st0a.png",0,50:print 10,500
>*sniff*@
>Th-thank you...\
name ""
>Elle...@ >She was the Queen Mermaid's daughter.\
>The Queen's well-known for absolutely hating humans.@
>I guess they killed her husband somehow, or something.\
>She also might have been allied with Black Alice and Ilias. She did use       Grandine when I fought her before...\
>...And now I have to look after her daughter and bring her back to her.@
>This can't end well.\
if $knight="Granberia" || $knight="" goto *elle2

if $knight="Erubetie" gosub *event_elle_er
if $knight="Tamamo" gosub *event_elle_ta
if $knight="Alma" goto *event_elle_al

goto *elle2

*elle_princess

mov %elle_rep,%elle_rep+1
name "Luka"
>She's the Queen Mermaid's daughter, the Princess.\
name "Elle"
lsp 699,":a;chara\ningyohime_st07.bmp",-200,50
lsp 700,":a;2Q\chara\arumaeruma_st12.png",160,0:print 10,500
>Wha!?@
>How'd you know that?\
name "Alma Elma"
>Oh my, she's the Princess?\
lsp 700,":a;2Q\chara\arumaeruma_st19.png",160,0:print 10,500
>Well, she's adorable~!\
name "Elle"
lsp 699,":a;chara\ningyohime_st03.bmp",-200,50:print 10,500
>.............\
name "Luka"
>Er, anyway...\
goto *elle2

*elle_slut

mov %elle_rep,%elle_rep-2
name "Luka"
>I remember seeing her.@
>She tried to seduce me at the bar in Port Natalia before.\
name "Elle"
>Huh!?@
>I don't know what a bar is or what seduce means, but I don't like it!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",160,0:print 10,500
>Hmm?@ > Well, she's certainly a little cutie, but...@
>Aren't you a bit young to be whoring yourself out in bars, little girl?\
lsp 700,":a;2Q\chara\arumaeruma_st13.png",160,0:print 10,500
>Of course, if that's how it is, I'll be happy to show you how a master does   it...\
name "Elle"
>...What does whoring mean!?\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",160,0:print 10,500
>Oh, never mind.\
name "Luka"
>Er, anyway...\
goto *elle2

*elle_noclue

name "Luka"
>Actually, I have no idea.\
name ""
>That was a complete lie, of course.@
>But right now, it's probably easier to play dumb.\
name "Luka"
>Anyway...\
goto *elle2

*elle2_al

name "Luka"
>We have to help her find her mother.@
>So she's going with us for now.\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st11.png",160,0:print 10,500
>Oh, well alright.\
name "Elle"
lsp 699,":a;chara\ningyohime_st03.bmp",-200,50:print 10,500
>And don't touch me anymore!\
name "Alma Elma"
lsp 700,":a;2Q\chara\arumaeruma_st12.png",160,0:print 10,500
>Oh, alright...\
lsp 700,":a;2Q\chara\arumaeruma_st11.png",160,0:print 10,500
name "Luka"
>.................\
name ""
>A terrifying Queen Succubus Heavenly Knight that drives men mad and steals    their very souls...@
>...And yet she has to be told not to hug a little mermaid.\
return

*elle2_ta

name "Tamamo"
lsp 700,":a;2Q\chara\ningyohime_st0a.png",200,50
lsp 699,":a;chara\tamamo_st04.bmp",-200,0:print 10,500
>Don't worry. Luka's completely harmless!\
lsp 699,":a;chara\tamamo_st01.bmp",-200,0:print 10,500
dwave 1,"se\umaru.ogg"
>Hmm?\
name ""
>Tamamo looks down at her feet and sees a little sea anemone brushing up       against her leg.\
name "Tamamo"
>Well, maybe not to you.@
>But you deserved it.\
name ""
dwave 1,"se\damage.ogg"
>She flicks the anemone away like an annoying bug.\
return

*elle2

if $knight="Alma" gosub *elle2_al

name "Luka"
>Anyway, we should get going.\
csp 699:csp 700
lsp 700,":a;2Q\chara\ningyohime_st0a.png",0,50:print 10,500
name "Elle"
>...............\
name ""
>Elle doesn't move. She just looks at me like she's ready to cry.\
name "Luka"
>What's the matter?\
name "Elle"
>Y-you're really not going to hurt me?\

if $knight="Tamamo" gosub *elle2_ta

name "Luka"
>I promise, you're safe now.\
name "Elle"
>Well...@ >Okay.\
name ""
>She seems nervous, but it looks like she's coming with me.\
name "Luka"
>Anyway...@
>Before I help you find your mother, we have to go to the Queen of the         Southern Sea's palace.@
>Can you come with me there first?\
name "Elle"
>W-What do you need to see the Queen for!?\
name "Luka"
>I'm not going to hurt her!@
>I just need the Blue Orb. The Monster Lord specifically requested it.\
name "Elle"
if $knight!="Tamamo" lsp 700,":a;chara\ningyohime_st07.bmp",0,50:print 10,500
if $knight="Tamamo" lsp 700,":a;chara\ningyohime_st07.bmp",200,50:print 10,500
>The Monster Lord!?\
>Whoa...@
if $knight!="Tamamo" lsp 700,":a;chara\ningyohime_st05.bmp",0,50:print 10,500
if $knight="Tamamo" lsp 700,":a;chara\ningyohime_st05.bmp",200,50:print 10,500
>That's cool!\
if $knight!="Tamamo" lsp 700,":a;chara\ningyohime_st04.bmp",0,50:print 10,500
if $knight="Tamamo" lsp 700,":a;chara\ningyohime_st04.bmp",200,50:print 10,500
name ""
>Looks like she's calmed down a bit.\
dwave 1,"se\aqua4.ogg"
cspl 699,703:print 10,500
bgmstop
>So, with the Sea Anemone Girl dealt with, we get back to the main task at     hand.\
goto *sean0104





*part3demo

mov %storyon,1
mov %demo_on,1
mov %svillage,0
mov %portnatalia,1
mov %gnome_scene,0
mov %alice_scene,1
mov %zukanon,0
mov %ng,1
mov %player,0
mov %manuoff,0
;if %sentaku=1 mov %hosyoku_cut,0
;if %sentaku=2 mov %hosyoku_cut,1
cspl 700,701:print 10,500
gosub *newgame
mov %skill01,27
mov %skill02,3
mov %skill03,3
mov %skill04,3
mov %skill05,3
mov %alma_rep,0
mov %salamander_rep,0
mov %sylph_rep,0
mov %gnome_rep,0
mov %undine_rep,0
mov %alice_rep,0
mov %sylph_hat,0
mov %tamamo_fight,0
mov %sylph_get,1
mov %gnome_get,1
mov %undine_get,1
mov %salamander_get,1
mov %con_hbgm,1
mov %gnome_rep,4
mov %alice_rep,6
mov %tamamo_rep,7
mov %alice_scene,1
mov %undine_rep,5
mov %debug,0
mov $party1_banditcave,"Harpy"

mov %eval_rape,0
cspl 700,701:print 10,500
gosub *setwindow_01
mov %sylph_get,1
mov %gnome_get,1
mov %undine_get,1
mov %salamander_get,1
mov $party1,""
mov $party2,""
mov %skill02,3
mov %skill03,3
mov %skill04,3
mov %skill05,3

lsp 700,":s/24,24,1;#FFFFFFDifficulty? (Changeable On Loss)",172,143:print 10,1
csel "Normal",*part3demob,"Hard",*part3demob

*part3demob

if %sentaku=1 mov %nanido,1
if %sentaku=2 mov %nanido,2
if %sentaku=3 mov %nanido,3
if %sentaku=4 mov %nanido,4

cspl 700,701:print 10,500
lsp 700,":s/24,24,1;#FFFFFFDo you want a knight?",172,143:print 10,1
csel "Yes",*sean0001x2,"No",*sean0001x3

*sean0001x3

mov $knight,""
goto *sean0001x5

*sean0001x2

cspl 700,701:print 10,500
lsp 700,":s/24,24,1;#FFFFFFSelect Your Knight",172,143:print 10,1
csel "Granberia",*sean0001x,"Tamamo",*sean0001x,"Alma Elma",*sean0001x,"Erubetie",*sean0001x

*sean0001x

if %sentaku=1 mov $knight,"Granberia"
if %sentaku=2 mov $knight,"Tamamo"
if %sentaku=3 mov $knight,"Alma"
if %sentaku=4 mov $knight,"Erubetie"
goto *sean0001xx

*sean0001x5

mov $party1,""
mov $party2,""
lsp 700,":s/24,24,1;#FFFFFFNumber of Orbs? (For Grand Noah)",172,143:print 10,1
csel "Zero",*sean0001x6,"Three",*sean0001x6

*sean0001x6

if %sentaku=1 mov %orb_count,0
if %sentaku=2 mov %orb_count,3:mov %purple_orb,1:mov %yellow_orb,1:mov %blue_orb,1:mov %exp,40000001:gosub *lvup_check
lsp 700,":s/24,24,1;#FFFFFFUndine Rep? (For Northern Sea)",172,143:print 10,1
csel "High",*sean0001x7,"Low",*sean0001x7

*sean0001x7

if %sentaku=1 mov %undine_rep,10
if %sentaku=2 mov %undine_rep,2
lsp 700,":s/24,24,1;#FFFFFFFucked Kani?",172,143:print 10,1
csel "Yes",*sean0001xx,"No",*sean0001xx

*sean0001xx

;if %sentaku=1 mov %natalia_event5,1
;if %sentaku=2 mov %natalia_event5,0
mov %sylph_get,1
mov %gnome_get,1
mov %undine_get,1
mov %salamander_get,1
;mov %exp,40000001:gosub *lvup_check
;mov %red_orb,1
;mov %purple_orb,1
;mov %blue_orb,1
;mov %svillage,1
;mov %skill_serenegale,1
;mov %undine_rep,10
;mov %erubetie_rep,8
csp 700:print 10,1
csp 700
wait 1000
mov %debug,0
gosub *setwindow_01
mov $knight_nat2,""
mov $party1_nat2,""
;mov %natalia_event5,0
mov %northsea_event3,0
mov %sabasa_event2,1
mov %erubetie_rep,0
mov %silver_orb,0
mov $party1,""
mov %chrome_rep,0
mov %salamander_order,1
mov %undine_order,2
mov %sylph_order,3
mov %gnome_order,4
mov %granberia_scene,0
mov %tamamo_scene,0
mov %salamander_scene,1
mov %alma_scene,0
mov %granberia_rep,3
mov %tamamo_rep,3
mov %alma_rep,5
mov %salamander_rep,5
;mov $party1,"Harpy"
gosub *setwindow_01
bg "2Q\bg\attention.jpg",10,1500
dwave 1,"2Q\se\chime.ogg"
wait 2000
>This is a demo for NG+ Part 3.@
>It's almost the entire thing, save for the final few areas.@
>You can play through the finished areas, but you can't use your Part 2 saves yet.\
>That's all.@
>Have fun!\
mov %genzaiti,21
goto *all_spirits2





*sean0001x4

mov $party1,""
mov $party2,""
;lsp 700,":s/24,24,1;#FFFFFFDebug Mode",172,143:print 10,1
;csel "On",*sean0001debug,"Off",*sean0001debug
goto *sean0001xx

lsp 700,":s/24,24,1;#FFFFFFSuccubus Village completed early?",172,143:print 10,1
csel "Yes",*sean0001x1,"No",*sean0001x2

*sean0001x1
mov %yamatai_event1,2
goto *sean0001x3

*sean0001x2
mov %yamatai_event1,0
goto *sean0001x3

*sean0001x3

bg "bg\bg088.bmp",7,1000
bgm "bgm\yamatai.ogg"
goto *yamatai1_main
lsp 700,":s/24,24,1;#FFFFFFChoose Fight",172,143:print 10,1
csel "Goblin Girl",*goblin_ng_start,"Vampire Girl",*vgirl_ng_start,"Tiny Lamia",*pramia_ng_start,"Dragon Pup",*dragonp_ng_start
csel "Astaroth Fight",*astaroth_ng_start,"Morrigan then Astaroth",*morrigan_ng_start,"Chrome Camp Scenes",*sean0001y
csel "Koakuma Fight",*koakuma_ng2_start,"Valkyrie Fight",*valkyrie_ng_start,"Alma Fight",*alma_ng2_start,"Amira Fight",*amira_ng_start

*sean0001y

csel "Alice H Scene 1",*alice_scene2,"Alice Non H Scene",*alice_scene3,"Alice H Scene 2",*alice_scene4
csel "Chrome H scene 1",*chrome_scene1,"Chrome non-H scene 1",*chrome_scene0,"Chrome non-H scene 2",*chrome_scene2
csel "Undine H scene 1",*undine_scene1,"Undine H scene 2",*undine_scenespring,"Undine non-H scene 1",*undine_scenespring2,"Undine non-H scene 2",*undine_scenegrandnoah

*sean0001debug

if %sentaku=1 mov %debug,1
if %sentaku=2 mov %debug,0
goto *sean0001xx