[Lobby] ; All the properties in this file, unless stated otherwise, are read once when the game starts ; and requires to restart the game when modified. ; Lobby listing server host. Default: pinkysmile.fr Host=pinkysmile.fr ; Lobby listing server port. Default: 5254 Port=5254 ; Accept to play using a relay if both players can't host. Not implemented yet. AcceptRelay=1 ; Sets the hosting preference: wether or not you prefer to host or not. ; The host is always P1 but require a port forward. ; 0: Client only, can only join. If both players are client only, an error will be displayed. ; 1: Host only. If both players are host only, an error will be displayed. ; 2: No preference (default). Use the preference of the opponent, or host if first to join and the opponent has no preference. HostPref=2 ; Accept hostlist players to play with you by hosting directly when joining an empty arcade. ; If set to 1, the value of HostPref is ignored and forced to 2 (no preference). AcceptHostlist=1 ; Set hostlist mode to casual if 0, otherwise, ranked. Default: 1 IsRanked=1 ; you must not type the name of the key, but instead a value corresponding to that key ; a table of keys to values here that you can use to change keys is available below: ; https://github.com/SokuDev/SokuMods/blob/master/VIK.md ChatKey=0x0D ; VK_RETURN (Enter key) ; This will override the IP that is set to the lobby to play. ; It can be useful if you are trying to play through Hamachi or cannot forward ; all your computer's traffic through the VPN. ; You can also append the port at the end you don't host on the same port as HostPort. ; Examples: ; - 25.65.87.183 // Will advertise 25.65.87.183 on port provided in HostPort ; - 25.65.87.183:9000 // Will advertise 25.65.87.183 on port 9000 ; This property is read each time you host a game so it doesn't require to restart the game. ; To use your public IP, leave it empty or comment the line ; HostIP= ; Hosting port. Default: 10800 HostPort=10800 ; Server which is used to get your public IPv4 address. It is required to use ; HTTP/HTTPS protocol and return only the IPv4 address and (optional) white- ; space characters in the response body. ; Default: http://www.sfml-dev.org/ip-provider.php . ; If you can't access the default server, you can choose other accessible one. ; For example, you can try https://api-ipv4.ip.sb/ip . ;GetPublicIpServer=http://www.sfml-dev.org/ip-provider.php ; Joining tries before timeout when joining a lobby. Default: 15 JoinTries=15 ; Joining trial interval, in seconds. Default: 1 JoinInterval=1