-- ============= SOKU2 config ============= -- Available languages: en, jp set_language("en") -- ========================================= -- it is not recommended to change anything below this line -- ========================================= set_nextsoku_path("./NextSoku.dll") set_characters_dir("./characters") set_debug_mode(false) -- ========================================= -- available vanilla soku characters Reimu = 0 Marisa = 1 Sakuya = 2 Alice = 3 Patchouli = 4 Youmu = 5 Remilia = 6 Yuyuko = 7 Yukari = 8 Suika = 9 Reisen = 10 Aya = 11 Komachi = 12 Iku = 13 Tenshi = 14 Sanae = 15 Cirno = 16 Meiling = 17 Utsuho = 18 Suwako = 19 Reversed = 20 Reversed = 21 -- SOKU2 version set_version("2.30f") -- add custom characters Momiji = add_character(22, "momiji", Reimu, "momiji.dat", "momiji.lua", "momiji.asm", "deck.cfg") --22 - 40 Clownpiece = add_character(23, "clownpiece", Reisen, "clownpiece.dat", "clownpiece.lua", "clownpiece.asm", "deck.cfg")--23 - 30 ? 50 Flandre = add_character(24, "flandre", Remilia, "flandre.dat", "flandre.lua", "flandre.asm", "deck.cfg") --24 - 26 ? 46 Orin = add_character(25, "orin", Cirno, "orin.dat", "orin.lua", "orin.asm", "deck.cfg") --25 - 36 Yuuka = add_character(26, "yuuka", Utsuho, "yuuka.dat", "yuuka.lua", "yuuka.asm", "deck.cfg") --26 - 38 Kaguya = add_character(27, "kaguya", Patchouli, "kaguya.dat", "kaguya.lua", "kaguya.asm", "deck.cfg") --27 - 24 ? 44 Mokou = add_character(28, "mokou", Aya, "mokou.dat", "mokou.lua", "mokou.asm", "deck.cfg") --28 - 31 ? 51 Mima = add_character(29, "mima", Iku, "mima.dat", "mima.lua", "mima.asm", "deck.cfg") --29 - 33 ? 53 Shou = add_character(30, "shou", Tenshi, "shou.dat", "shou.lua", "shou.asm", "deck.cfg") --30 - 34 ? 54 Murasa = add_character(31, "murasa", Suika, "murasa.dat", "murasa.lua", "murasa.asm", "deck.cfg") --31 - 29 ? 49 Sekibanki = add_character(32, "sekibanki", Youmu, "sekibanki.dat", "sekibanki.lua", "sekibanki.asm", "deck.cfg") --32 - 25 ? 45 Satori = add_character(33, "satori", Yuyuko, "satori.dat", "satori.lua", "satori.asm", "deck.cfg") --33 - 27 ? 47 Ran = add_character(34, "ran", Sakuya, "ran.dat", "ran.lua", "ran.asm", "deck.cfg") --34 - 22 ? 42 Shinki = add_character(39, "shinki", Suwako, "shinki.dat", "shinki.lua", "shinki.asm", "deck.cfg") --35 - 39 --always skip 22-35; these IDs are used in pre-giuroll and might hold incorrect card IDs --scratch that --in any case, for characters after Ran, we use modulo 20 -- add common resources append_dat("characters/common/common.dat") --append_dat("stages/moon.dat") -- set order in charselect and deck builder character_list = { Reimu, Marisa, Sakuya, Alice, Patchouli, Youmu, Remilia, Yuyuko, Yukari, Suika, Reisen, Aya, Komachi, Iku, Tenshi, Sanae, Cirno, Meiling, Utsuho, Suwako, Momiji, Clownpiece, Flandre, Orin, Yuuka, Kaguya, Mokou, Mima, Shou, Murasa, Sekibanki, Satori, Ran --Shinki } --[[ character_list = { Sekibanki, Shou, Mokou, Yuuka, Flandre, Momiji, Suika, Yukari, Yuyuko, Remilia, Youmu, Patchouli, Alice, Sakuya, Marisa, Reimu, Sanae, Cirno, Meiling, Utsuho, Suwako, Reisen, Aya, Komachi, Iku, Tenshi, Clownpiece, Orin, Kaguya, Mima, Murasa, Satori --Shinki } 34;ran;Ran;Ran Yakumo;214,623,22,236 34;nue;Nue;Nue Houjuu;236,623,22,214 35;shinki;Shinki;Shinki;214,623,236,22 ]]-- set_select_order(character_list) set_deck_order(character_list)