-- global -- append_dat_file("config/data/extra-m.dat") append_dat_file("config/data/extra-r.dat") -- set(0, "system", "debug", "testing", 1) -- set(0, "system", "movement", "enable_airjump", 1) -- set(0, "system", "movement", "enable_dash_cancel", 1) -- set(0, "system", "movement", "disable_hard_landing", 1) -- set(0, "system", "movement", "air_motion_min_height", 100.0) -- set(0, "system", "airtech", "set_counter_hit_level", "normal") -- set(0, "system", "airtech", "global_untech_increment", 5) -- set(0, "system", "proration", "disable", 1) -- set(0, "system", "proration", "main_scale", 1.0) -- set(0, "system", "proration", "difference_scale", 0.5) -- set(0, "system", "proration", "increment", 0) -- set(0, "system", "combo_limit", "disable", 1) -- set(0, "system", "combo_correction", "disable", 1) -- set(0, "system", "counter_hit", "framestop", 10) -- set(0, "system", "input_reader", "enable_236_via_4136", 1) set(1, "system", "input_reader", "normal_buffer", 5) -- todo -- set(0, "system", "misc", "force_max_skill_level", 1) set(0, "system", "misc", "conditional_framestop", 1) -- set(0, "system", "weather", "disable", 1) set(0, "global", "reigeki", "untech", 50) set(2, "global", "reigeki", "untech", 60) -- alice set(0, "alice", "dial_a", "aaa_drop_fix", 1) set(1, "alice", "dial_a", "charge", "motion_frame", 7) set(1, "alice", "dial_a", "charge", "reduce_startup", 1) set(0, "alice", "j6a", "instant_land_cancel", 1) set(1, "alice", "6a", "charge", "air_unblockable", 1) set(2, "alice", "b_series", "slow_bullet_speed", 10) set(2, "alice", "b_series", "expiration_delay", 60) set(2, "alice", "c_series", "retain_on_win", 1) -- set(2, "alice", "doll_ambush", "inv_hidden", 1) set(2, "alice", "doll_ambush", "doll_hp_base", 160) set(2, "alice", "doll_ambush", "doll_hp_gain", 40) set(2, "alice", "volatile_doll", "reduce_startup", 1) set(2, "alice", "volatile_doll", "motion_cancel_onset", 4) set(2, "alice", "volatile_doll", "persist_on_hit", 2) -- set(2, "alice", "volatile_doll", "explode_on_contact", 1) set(2, "alice", "doll_cremation", "persist_on_hit", 1) set(2, "alice", "edo", "persist_on_hit", 1) set(2, "alice", "edo", "persist_on_creation", 1) set(2, "alice", "edo", "multiple_instances", 1) set(1, "alice", "1000_spear_dolls", "b_delay_frames", 37) set(2, "alice", "1000_spear_dolls", "cancelable_on_hit", 1) set(2, "alice", "1000_spear_dolls", "proration_multiplier", 0.33) set(2, "alice", "doll_archers", "persist_on_hit", 2) set(1, "alice", "sp_dolls", "c_fire_support", 1) set(2, "alice", "sp_dolls", "raise_doll_limit", 1) set(1, "alice", "seeker_wire", "graze_constant", 10) set(1, "alice", "seeker_wire", "graze_delta", 0) set(2, "alice", "artful_sacrifice", "delay", 32) set(0, "alice", "trip_wire", "air_recovery_fix", 1) set(2, "alice", "seeker_dolls", "super_armor", 1) set(0, "alice", "futuristic_puppet", "disable_initial_6a", 1) set(1, "alice", "dolls_war", "extended_recovery", 1) set(0, "alice", "patch_level", "i-0") set(1, "alice", "patch_level", "i-1") set(2, "alice", "patch_level", "i-2") -- aya set(2, "aya", "j2a", "skill_cancelable", 1) set(2, "aya", "b_series", "2b_launch", 1) set(0, "aya", "maple_fan", "b_distance", 200) -- set(0, "aya", "maple_fan", "c_distance", 600) set(0, "aya", "tengu_pebble", "spirit_damage", 30) set(2, "aya", "tengu_pebble", "spirit_damage", 40) -- cirno set(2, "chirno", "3a", "reduce_startup", 1) set(2, "chirno", "db", "special_cancelable", 1) set(1, "chirno", "b_series", "increase_hitstop", 1) set(1, "chirno", "b_series", "2b_j2b", "faster_motion_cancel", 1) set(2, "chirno", "c_series", "high_priority", 1) set(0, "chirno", "c_series", "j2c_recoil", 1) set(0, "chirno", "c_series", "j2c_recoil_gravity", 0.6) set(0, "chirno", "c_series", "j2c_recoil_velocity_x", -5.0) set(0, "chirno", "c_series", "2c_j2c_damage_scaling", 1) set(1, "chirno", "frost_pillars", "persist_on_hit", 2) set(1, "chirno", "frost_pillars", "faster_motion_cancel", 1) set(1, "chirno", "frost_pillars", "increase_spirit_damage", 1) set(1, "chirno", "freezing_light", "enable_multihit", 1) set(1, "chirno", "freezing_light", "multihit_delay", 7) set(1, "chirno", "freezing_light", "hit_count_at_level", 1, 3) set(1, "chirno", "freezing_light", "hit_count_at_level", 2, 3) set(1, "chirno", "freezing_light", "hit_count_at_level", 3, 3) set(1, "chirno", "freezing_light", "hit_count_at_level", 4, 3) set(0, "chirno", "freezing_light", "enable_c_version", 1) set(0, "chirno", "freezing_light", "b_angle", 17) set(0, "chirno", "freezing_light", "c_angle", 34) set(1, "chirno", "ice_charge", "air_usable_level", 1) set(1, "chirno", "ice_kick", "manual_control", 1) set(1, "chirno", "ice_kick", "manual_control_speed", 10.0) set(1, "chirno", "ice_kick", "untech", 60) set(2, "chirno", "ice_kick", "untech", 90) set(0, "chirno", "freeze_touch_me", "b_spin_duration", 30) set(0, "chirno", "freeze_touch_me", "c_spin_duration", 40) set(0, "chirno", "icicle_sword", "variable_hit_vector", 1) set(0, "chirno", "icicle_sword", "ground_bounce", 1) set(2, "chirno", "icicle_sword", "ground_bounce", 2) set(1, "chirno", "cold_sprinkler", "speed", 3.0) -- komachi set(1, "komachi", "fa", "reduce_startup", 1) set(0, "komachi", "fa", "reduce_recovery", 1) set(0, "komachi", "3a", "reduce_recovery", 1) set(2, "komachi", "j2a", "reduce_startup", 1) set(2, "komachi", "j6a", "reduce_startup", 1) set(2, "komachi", "j6a", "instant_land_cancel", 1) set(2, "komachi", "b_series", "increase_spirit_damage", 1) -- set(2, "komachi", "c_series", "c_graze_resistance", 1) set(1, "komachi", "c_series", "c_multiple_instances", 1) set(1, "komachi", "c_series", "jc_land_cancel_delay", 1) set(2, "komachi", "c_series", "6c_bullet_hp", 1) set(2, "komachi", "c_series", "high_priority", 1) set(0, "komachi", "scythe_of_exorcism", "heal_amount", 30) set(0, "komachi", "bound_spirits", "active_on_creation", 1) set(1, "komachi", "boat_on_the_sanzu", "graze_before_j8a_feint", 1) set(1, "komachi", "boat_on_the_sanzu", "feint_attack_bullet_cancelable", 1) set(2, "komachi", "boat_on_the_sanzu", "auto_attack_ground_bounce", 1) set(0, "komachi", "flow_of_the_river", "remove_landing_recovery", 1) set(2, "komachi", "narrow_confines_of_avici", "strike_bounce", 1) set(2, "komachi", "narrow_confines_of_avici", "no_restand", 1) set(0, "komachi", "scythe_of_final_judgement", "proration_magic", 1) set(0, "komachi", "standing_hitstun", "modify_hurtbox", 1) -- marisa setex(0, "marisa", "da", "speed_init", 15.0) set(2, "marisa", "6a", "skill_cancelable", 1) setex(0, "marisa", "c_series", "x_offset_6c", 64) setex(0, "marisa", "c_series", "x_offset_j6c", 68) setex(0, "marisa", "witch_leyline", "damage", 1250) setex(0, "marisa", "dash", "speed_init", 14.0) setex(0, "marisa", "dash", "speed_hold", 11.0) set(1, "marisa", "green_spread", "active_on_creation_at_level", 1) set(1, "marisa", "green_spread", "adjust_object_parameters", 1) set(2, "marisa", "orreries_sun", "blockstop", 10) -- meiling set(1, "meirin", "da", "attack_level_heavy", 1) set(1, "meirin", "b_series", "increase_hitstop", 1) set(1, "meirin", "c_series", "untech", 40) set(0, "meirin", "fragrant_wave", "reduce_startup", 1) set(0, "meirin", "colorful_rain", "enable_c_movement", 1) set(0, "meirin", "colorful_rain", "c_movement_speed", 7.0) set(1, "meirin", "colorful_rain", "increase_hitstop", 1) set(2, "meirin", "red_energy_release", "c_delay_at_level", 1, 45) set(2, "meirin", "red_energy_release", "c_delay_at_level", 2, 40) set(2, "meirin", "red_energy_release", "c_delay_at_level", 3, 35) set(2, "meirin", "red_energy_release", "c_delay_at_level", 4, 30) -- patchouli set(1, "patchouli", "da", "reduce_startup", 1) set(2, "patchouli", "j6a", "proration", 940) set(1, "patchouli", "j2a", "ground_bounce", 1) set(1, "patchouli", "c_series", "increase_2c_juggle", 1) -- set(1, "patchouli", "summer_red", "jb_angle", 15) -- set(1, "patchouli", "summer_red", "jc_angle", 45) set(1, "patchouli", "static_green", "inv_level", 1) set(2, "patchouli", "flash_of_spring", "haste_1", 1) set(2, "patchouli", "fall_slasher", "stance_delay", 20) set(2, "patchouli", "winter_element", "blockstop", 12) setex(0, "patchouli", "elemental_harvester", "increase_startup", 1) set(1, "patchouli", "st_elmos_pillar", "upgrade", 1) set(0, "patchouli", "phlogistic_pillar", "haste_1", 1) set(0, "patchouli", "spirit", "sp_delay_c", 50) -- reimu set(1, "reimu", "j2a", "ground_bounce", 1) set(2, "reimu", "ja", "reduce_hurtboxes", 1) set(0, "reimu", "dial_a", "aaa_drop_fix", 1) set(2, "reimu", "3a", "air_unblockable", 1) set(0, "reimu", "3a", "damage", 900) -- set(2, "reimu", "db", "init_speed_y", 4.0) -- set(2, "reimu", "db", "init_gravity", 1.0) set(2, "reimu", "b_series", "b_6b", "faster_motion_cancel", 1) set(2, "reimu", "b_series", "2b", "unlimited_range", 1) -- set(2, "reimu", "c_series", "enable_6c_j6c", 1) set(2, "reimu", "c_series", "j2c", "reduce_startup", 1) set(0, "reimu", "c_series", "jc_land_cancel_delay", 1) set(2, "reimu", "c_series", "untech", 30) set(2, "reimu", "hakurei_amulet", "untech", 35) set(0, "reimu", "hakurei_amulet", "b_distance", 50) set(0, "reimu", "hakurei_amulet", "c_distance", 120) set(0, "reimu", "hakurei_amulet", "jb_distance", 50) set(0, "reimu", "hakurei_amulet", "jc_distance", 120) set(1, "reimu", "ascension_kick", "b_inv_level", 1) set(0, "reimu", "rain_dance", "whiff_cancel", 0) -- set(2, "reimu", "cautionary_border", "infinite_graze_resistance", 1) set(0, "reimu", "expanding_boundary", "spirit_damage", 40) set(2, "reimu", "expanding_boundary", "spirit_damage", 50) set(0, "reimu", "flight", "speed", 10.0) set(1, "reimu", "dash", "speed_hold", 9.0) -- remilia setex(0, "remilia", "scarlet_devil", "reduce_hitbox", 1) set(1, "remilia", "rocket_kick_upper", "faster_motion_cancel", 1) set(1, "remilia", "rocket_kick_upper", "modify_parameters", 1) set(1, "remilia", "rocket_kick_upper", "increase_hitbox", 1) set(2, "remilia", "stigmatizer", "faster_motion_cancel", 1) set(2, "remilia", "stigmatizer", "modify_parameters", 1) set(1, "remilia", "stigmatizer", "b_jump_speed_y", 13.0) -- set(2, "remilia", "stigmatizer", "c_jump_speed_y", 15.0) -- sakuya set(0, "sakuya", "6a", "reduce_startup", 1) set(0, "sakuya", "dc", "modify_launch_vector", 1) set(0, "sakuya", "sense_of_thrown_edge", "set_default", 1) set(1, "sakuya", "sense_of_thrown_edge", "motion_cancel_speedup_level", 1) set(1, "sakuya", "sense_of_thrown_edge", "adjust_object_parameters", 1) set(0, "sakuya", "sense_of_thrown_edge", "delay", 120) set(0, "sakuya", "parallel_brain", "remain_on_cancel", 1) set(2, "sakuya", "parallel_brain", "faster_motion_cancel", 1) set(0, "sakuya", "dancing_star_sword", "persist_on_hit", 1) set(0, "sakuya", "dancing_star_sword", "persist_on_cancel", 1) set(0, "sakuya", "dancing_star_sword", "setup_sp_delay", 60) set(1, "sakuya", "propelling_silver", "blockstop", 5) set(2, "sakuya", "propelling_silver", "blockstop", 6) set(2, "sakuya", "time_paradox", "modify_parameters", 1) setex(0, "sakuya", "killing_doll", "adjust_parameters", 1) setex(0, "sakuya", "killing_doll", "hit_count", 30) set(0, "sakuya", "crouch", "adjust_hurtbox", 1) -- sanae set(1, "sanae", "j2a", "fast_cancel", 1) -- set(2, "sanae", "da", "attack_level_heavy", 1) set(2, "sanae", "b_series", "b_jb_spawn_x_radius", 100) -- set(2, "sanae", "b_series", "b_jb_spawn_y_radius", 100) set(2, "sanae", "b_series", "b_jb_spawn_x_offset", 0) set(2, "sanae", "b_series", "adjust_damage_parameters", 1) set(0, "sanae", "c_series", "fix_2c_j2c_charge", 1) -- set(2, "sanae", "c_series", "6c", "disable_gauge_consumption", 1) -- set(2, "sanae", "c_series", "4c", "disable_gauge_consumption", 1) set(0, "sanae", "c_series", "6c", "cooldown", 120) set(0, "sanae", "c_series", "4c", "cooldown", 120) set(1, "sanae", "c_series", "6c", "cooldown", 90) set(1, "sanae", "c_series", "4c", "cooldown", 90) set(0, "sanae", "c_series", "j4c", "reduce_startup", 1) set(1, "sanae", "wave_call", "reduce_startup_c", 1) set(1, "sanae", "wave_call", "faster_motion_cancel_b", 1) set(0, "sanae", "sky_goddess_summon_attack", "cooldown_lv_0", 420) set(0, "sanae", "sky_goddess_summon_attack", "cooldown_base", 13) -- set(0, "sanae", "sky_goddess_summon_wind", "cooldown_base", 13) -- set(0, "sanae", "sky_goddess_summon_onbashira", "cooldown_base", 11) set(0, "sanae", "earth_goddess_summon_shield", "cooldown_lv_0", 220) set(0, "sanae", "earth_goddess_summon_shield", "cooldown_base", 8) -- set(0, "sanae", "earth_goddess_summon_iron_ring", "cooldown_base", 16) setex(0, "sanae", "earth_goddess_summon_trap", "cooldown_base", 10) set(1, "sanae", "earth_goddess_summon_trap", "early_gauge_recovery", 1) set(1, "sanae", "sky_serpent", "modify_c_version", 1) set(1, "sanae", "sky_serpent", "c_spawn_x_offset", -100) set(0, "sanae", "sky_serpent", "b_activation_delay", 10) set(1, "sanae", "sky_serpent", "c_activation_delay", 70) set(2, "sanae", "charm_of_good_commerce", "reduce_startup", 1) -- set(1, "sanae", "charm_of_good_commerce", "reduce_recovery", 1) set(2, "sanae", "charm_of_good_commerce", "spawn_x_offset", 0) set(2, "sanae", "charm_of_good_commerce", "spawn_x_scale", 1.0) set(1, "sanae", "forgotten_ritual", "reduce_startup", 1) -- suika set(1, "suika", "2a", "enable_charge", 1) set(1, "suika", "da", "split_second_hit", 1) -- set(2, "suika", "da", "reject_low_block", 1) set(0, "suika", "dial_a", "aaa_drop_fix", 1) set(2, "suika", "dial_a", "aaa_skill_cancelable", 1) -- set(0, "suika", "j6a", "disable_recoil", 1) -- set(0, "suika", "j6a", "recoil_x", -8.0) -- set(0, "suika", "j6a", "recoil_y", 4.0) -- set(0, "suika", "j6a", "recoil_gravity", 0.5) set(0, "suika", "c_series", "enable_bounce", 1) set(0, "suika", "spectre_dense", "modify_b_startup", 1) set(0, "suika", "spectre_dense", "b_delay", 10) set(0, "suika", "spectre_dense", "b_charge_delay", 10) set(0, "suika", "spectre_dense", "b_charge_suspend", 100) -- set(0, "suika", "spectre_dense", "modify_c_startup", 1) set(0, "suika", "spectre_dense", "c_delay", 7) set(0, "suika", "spectre_dense", "c_charge_delay", 10) set(0, "suika", "spectre_dense", "c_charge_suspend", 100) set(0, "suika", "gnome_thin", "cancelable_if_wisp_hits", 1) setex(1, "suika", "gnome_thin", "c_remove_melee", 1) set(2, "suika", "gnome_thin", "motion_cancelable", 1) set(2, "suika", "missing_power", "reduce_startup", 1) set(2, "suika", "missing_purple_power", "duration", 600) set(1, "suika", "three_step_destruction", "air_unblockable", 1) setex(0, "suika", "throwing_atlas", "accept_low_block", 1) -- suwako set(0, "suwako", "flight", "alt_method", 1) -- set(0, "suwako", "flight", "disable_underground_dive", 1) set(0, "suwako", "flight", "speed_x", 9.0) set(0, "suwako", "flight", "speed_y", 5.0) set(0, "suwako", "flight", "speed_y_gain", 1.5) set(0, "suwako", "flight", "gravity", 0.25) set(0, "suwako", "flight", "sp_cost", 40) -- set(0, "suwako", "flight", "sp_regen_delay", 30) -- set(0, "suwako", "ja", "reduce_recovery", 1) set(0, "suwako", "3a", "reduce_startup", 1) set(0, "suwako", "la", "reduce_recovery", 1) set(2, "suwako", "c_series", "j6c", "high_priority", 1) set(2, "suwako", "c_series", "cancel_bullets_with_j2c", 1) set(1, "suwako", "ancient_geyser", "damage", 230) set(0, "suwako", "frog_god", "instant_ground_trigger", 1) set(1, "suwako", "frog_god", "instant_air_trigger", 1) -- set(0, "suwako", "frog_god", "movement_delay", 30) set(1, "suwako", "toad_god", "inv_enable", 1) set(1, "suwako", "toad_god", "inv_level", 1) -- set(2, "suwako", "toad_god", "inv_active", 1) -- set(2, "suwako", "toad_god", "inv_active_duration", 1) set(0, "suwako", "ms_longlimbs", "modify_hit_parameters", 1) set(1, "suwako", "ms_longlimbs", "active_on_creation", 1) set(1, "suwako", "ancient_jade", "active_on_creation", 1) set(0, "suwako", "ancient_jade", "activation_delay", 10) set(0, "suwako", "stone_frog_god", "cancelable_recovery", 1) set(2, "suwako", "stone_frog_god", "motion_cancelable", 1) set(0, "suwako", "native_scourge", "activation_delay", 10) set(2, "suwako", "native_scourge", "activation_delay", 1) -- set(0, "suwako", "native_scourge", "growth_rate", 0.1) set(0, "suwako", "snake_hears_and_eats_frog", "reduce_recovery_on_hit", 1) set(2, "suwako", "horrid_river_jade", "initial_grab", 1) set(1, "suwako", "moriya_god", "reduce_startup", 1) -- tenshi set(2, "tenshi", "ja", "reduce_recovery", 1) set(0, "tenshi", "j6a", "reduce_recovery_by", 3) set(1, "tenshi", "j6a", "reduce_recovery_by", 5) set(1, "tenshi", "j6a", "extend_active_time_by", 2) set(1, "tenshi", "db", "remove_launch", 1) set(0, "tenshi", "guardian_keystones", "setup_sp_delay", 60) -- set(2, "tenshi", "heaven_and_earth_press", "b_min_delay", 6) -- set(2, "tenshi", "heaven_and_earth_press", "c_min_delay", 12) -- set(2, "tenshi", "sword_of_fate", "disable_catch_animation", 1) set(1, "tenshi", "sword_of_fate", "reduce_catch_recovery", 1) set(0, "tenshi", "sky_attack", "enable_airdash", 1) set(1, "tenshi", "sky_attack", "reduce_startup", 1) set(2, "tenshi", "sky_attack", "damage", 1200) set(0, "tenshi", "six_signs", "accept_high_block", 1) set(2, "tenshi", "six_signs", "accept_high_block", 0) set(0, "tenshi", "six_signs", "faster_motion_cancel_c", 1) set(1, "tenshi", "six_signs", "faster_motion_cancel_c", 2) set(2, "tenshi", "six_signs", "faster_motion_cancel_c", 0) set(0, "tenshi", "sword_of_scarlet_perception", "adjust_recovery", 1) -- reisen set(2, "udonge", "dial_a", "aaa_remove_launch", 1) setex(0, "udonge", "b_series", "adjust_motion_cancel", 1) set(2, "udonge", "b_series", "adjust_motion_cancel", 2) set(2, "udonge", "grand_patriots_elixir", "mutual_explosion", 1) setex(0, "udonge", "dc", "adjust_frame_advantage", 1) setex(0, "udonge", "mind_explosion", "adjust_motion_cancel", 1) setex(0, "udonge", "mind_explosion", "adjust_object_parameters", 1) set(0, "udonge", "crouch", "adjust_hurtbox", 1) setex(0, "udonge", "j44", "delay_cancel_by", 1) -- utsuho set(1, "utsuho", "j2a", "ground_bounce", 1) -- set(0, "utsuho", "shooting_star", "modify_angle", 1) set(0, "utsuho", "vengeful_nuclear_spirits", "aim_at_enemy", 1) set(0, "utsuho", "vengeful_nuclear_spirits", "lv1_bullet_count_upgrade", 1) -- set(0, "utsuho", "vengeful_nuclear_spirits", "delay_based_activation", 1) -- set(0, "utsuho", "vengeful_nuclear_spirits", "lifetime", 420) set(1, "utsuho", "radiant_blade", "modify_parameters", 1) -- set(2, "utsuho", "radiant_blade", "reduce_recovery", 1) set(0, "utsuho", "nuclear_blaze_geyser", "early_motion", 1) set(1, "utsuho", "the_ten_suns", "reduce_startup", 1) -- set(1, "utsuho", "6dd", "reduce_startup", 1) -- set(0, "utsuho", "dash", "speed_init", 18.5) -- set(0, "utsuho", "dash", "commitment_frames", 10) set(1, "utsuho", "dash", "cancelable_recovery", 1) set(1, "utsuho", "flight", "reduce_startup", 1) set(1, "utsuho", "j66", "speed_init", 15.0) set(1, "utsuho", "j66", "reduce_startup", 1) set(1, "utsuho", "j44", "speed_init", -15.0) set(1, "utsuho", "j44", "reduce_startup", 1) -- youmu set(1, "youmu", "daa", "reduce_startup", 1) set(1, "youmu", "daa", "skill_cancelable", 1) set(2, "youmu", "j2a", "skill_cancelable", 1) set(1, "youmu", "j2a", "increase_hitbox", 1) set(0, "youmu", "b_series", "faster_motion_cancel", 1) set(2, "youmu", "jb_series", "faster_motion_cancel", 1) set(1, "youmu", "b_series", "activation_delay", 13) set(2, "youmu", "b_series", "activation_delay", 10) set(0, "youmu", "c_series", "spirit_damage", 20) set(2, "youmu", "c_series", "spirit_damage", 25) set(0, "youmu", "lotus_stance_cut", "air_usable", 1) set(0, "youmu", "lotus_stance_cut", "double_hit_level", 2) set(1, "youmu", "heart_carving_slash", "reduce_startup") -- set(0, "youmu", "slashing_a_flower", "air_usable", 1) setex(0, "youmu", "sword_of_cycles", "reduce_damage") setex(0, "youmu", "ascension_to_nirvana", "reduce_damage") set(2, "youmu", "ascension_to_nirvana", "increase_spirit_damage", 1) -- yukari -- set(0, "yukari", "flight", "speed", 10.0) -- set(0, "yukari", "dash", "speed_init", 11.0) set(1, "yukari", "dash", "speed_hold", 9.0) set(0, "yukari", "j66", "enable_turning", 1) set(0, "yukari", "j44", "enable_turning", 1) set(0, "yukari", "j2a", "enable_multihit", 1) -- set(2, "yukari", "j2a", "bullet_cancelable", 1) set(2, "yukari", "j2a", "instant_landcancel_on_hit", 1) set(1, "yukari", "b_series", "2b_travel_speed", 12.0) -- set(0, "yukari", "c_series", "retain_momentum", 1) -- set(0, "yukari", "c_series", "disable_recoil", 1) -- set(0, "yukari", "c_series", "recoil_x", -4.0) -- set(0, "yukari", "c_series", "recoil_y", 4.0) -- set(0, "yukari", "c_series", "recoil_gravity", 0.7) -- set(0, "yukari", "urashima", "b_distance", 200) -- set(0, "yukari", "urashima", "c_distance", 600) set(0, "yukari", "urashima", "manual_control", 1) set(0, "yukari", "urashima", "control_b_dec", 1) set(2, "yukari", "urashima", "control_c_dec", 1) set(1, "yukari", "bewitching_bait", "c_offset_y", 120) set(1, "yukari", "manji_parasol", "active_while_holding", 1) set(2, "yukari", "manji_parasol", "melee_while_holding", 1) set(2, "yukari", "ride_the_waves", "enable_jc_version", 1) set(1, "yukari", "ride_the_waves", "bigger_gap_at_level", 1) set(0, "yukari", "eye_of_changes", "multiple_c_instances", 0) set(2, "yukari", "eye_of_changes", "multiple_c_instances", 1) set(0, "yukari", "butterfly_in_the_zen_temple", "skillcard_c_version", 1) set(2, "yukari", "butterfly_in_the_zen_temple", "cancelable_on_hit", 1) set(1, "yukari", "border_between_brains_and_feet", "c_delay_delta", 5) set(1, "yukari", "border_between_brains_and_feet", "c_delay_max", 44) set(2, "yukari", "border_between_brains_and_feet", "c_delay_max", 39) set(1, "yukari", "flesh_dismantler", "graze_on_popout", 1) set(1, "yukari", "flesh_dismantler", "b_underground_speed", 8.0) set(1, "yukari", "flesh_dismantler", "c_delay_at_level", 1, 16) set(1, "yukari", "flesh_dismantler", "c_delay_at_level", 2, 13) set(1, "yukari", "flesh_dismantler", "c_delay_at_level", 3, 10) set(1, "yukari", "flesh_dismantler", "c_delay_at_level", 4, 5) set(2, "yukari", "chen", "initial_vector_x", 8.0) set(2, "yukari", "chen", "initial_vector_y", 0.0) set(1, "yukari", "chen", "untech", 60) set(2, "yukari", "boundary_between_2d_and_3d", "reduce_startup", 1) -- yuyuko setex(0, "yuyuko", "j2a", "modify_parameters", 1) -- set(2, "yuyuko", "j2a", "modify_parameters", 0) set(1, "yuyuko", "a", "adjust_hurtboxes", 1) set(1, "yuyuko", "fa", "adjust_hurtboxes", 1) set(1, "yuyuko", "da", "adjust_hurtboxes", 1) setex(0, "yuyuko", "sphere_bloom", "adjust_parameters", 1) set(1, "yuyuko", "land_of_death", "modify_parameters", 1) set(1, "yuyuko", "land_of_death", "faster_motion_cancel", 1) set(2, "yuyuko", "land_of_death", "reduce_startup", 1) set(1, "yuyuko", "sense_of_elegance", "reduce_startup", 1) set(2, "yuyuko", "sense_of_elegance", "reduce_startup", 2) setex(0, "yuyuko", "endless_nap", "increase_startup", 1)